@grida/canvas-wasm 0.0.8 → 0.0.10

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Binary file
package/dist/index.d.mts CHANGED
@@ -180,7 +180,14 @@ type ExportConstraints = {
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  type: "SCALE" | "WIDTH" | "HEIGHT";
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  value: number;
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  };
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- type ExportAs = {
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+ type ExportAs = ExportAsImage | ExportAsPDF | ExportAsSVG;
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+ type ExportAsPDF = {
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+ format: "PDF";
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+ };
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+ type ExportAsSVG = {
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+ format: "SVG";
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+ };
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+ type ExportAsImage = {
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  format: "PNG" | "JPEG" | "WEBP" | "BMP";
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  constraints: ExportConstraints;
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  };
package/dist/index.d.ts CHANGED
@@ -180,7 +180,14 @@ type ExportConstraints = {
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  type: "SCALE" | "WIDTH" | "HEIGHT";
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  value: number;
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  };
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- type ExportAs = {
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+ type ExportAs = ExportAsImage | ExportAsPDF | ExportAsSVG;
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+ type ExportAsPDF = {
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+ format: "PDF";
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+ };
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+ type ExportAsSVG = {
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+ format: "SVG";
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+ };
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+ type ExportAsImage = {
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  format: "PNG" | "JPEG" | "WEBP" | "BMP";
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  constraints: ExportConstraints;
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  };
package/dist/index.js CHANGED
@@ -269,10 +269,10 @@ var require_grida_canvas_wasm = __commonJS({
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  var info = getWasmImports();
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  function receiveInstance(instance, module3) {
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  wasmExports = instance.exports;
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- wasmMemory = wasmExports["Kf"];
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+ wasmMemory = wasmExports["Pf"];
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  updateMemoryViews();
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- wasmTable = wasmExports["Mf"];
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- addOnInit(wasmExports["Lf"]);
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+ wasmTable = wasmExports["Rf"];
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+ addOnInit(wasmExports["Qf"]);
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  removeRunDependency("wasm-instantiate");
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  return wasmExports;
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  }
@@ -2528,6 +2528,20 @@ var require_grida_canvas_wasm = __commonJS({
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  throw Infinity;
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  };
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  var convertI32PairToI53Checked = (lo, hi) => hi + 2097152 >>> 0 < 4194305 - !!lo ? (lo >>> 0) + hi * 4294967296 : NaN;
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+ function __gmtime_js(time_low, time_high, tmPtr) {
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+ var time = convertI32PairToI53Checked(time_low, time_high);
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+ var date = new Date(time * 1e3);
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+ HEAP32[tmPtr >> 2] = date.getUTCSeconds();
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+ HEAP32[tmPtr + 4 >> 2] = date.getUTCMinutes();
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+ HEAP32[tmPtr + 8 >> 2] = date.getUTCHours();
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+ HEAP32[tmPtr + 12 >> 2] = date.getUTCDate();
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+ HEAP32[tmPtr + 16 >> 2] = date.getUTCMonth();
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+ HEAP32[tmPtr + 20 >> 2] = date.getUTCFullYear() - 1900;
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+ HEAP32[tmPtr + 24 >> 2] = date.getUTCDay();
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+ var start = Date.UTC(date.getUTCFullYear(), 0, 1, 0, 0, 0, 0);
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+ var yday = (date.getTime() - start) / (1e3 * 60 * 60 * 24) | 0;
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+ HEAP32[tmPtr + 28 >> 2] = yday;
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+ }
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  function __mmap_js(len, prot, flags, fd, offset_low, offset_high, allocated, addr) {
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  var offset = convertI32PairToI53Checked(offset_low, offset_high);
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  try {
@@ -2555,6 +2569,27 @@ var require_grida_canvas_wasm = __commonJS({
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  return -e.errno;
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  }
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  }
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+ var __tzset_js = (timezone, daylight, std_name, dst_name) => {
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+ var currentYear = (/* @__PURE__ */ new Date()).getFullYear();
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+ var winter = new Date(currentYear, 0, 1);
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+ var summer = new Date(currentYear, 6, 1);
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+ var winterOffset = winter.getTimezoneOffset();
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+ var summerOffset = summer.getTimezoneOffset();
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+ var stdTimezoneOffset = Math.max(winterOffset, summerOffset);
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+ HEAPU32[timezone >> 2] = stdTimezoneOffset * 60;
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+ HEAP32[daylight >> 2] = Number(winterOffset != summerOffset);
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+ var extractZone = (date) => date.toLocaleTimeString(void 0, { hour12: false, timeZoneName: "short" }).split(" ")[1];
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+ var winterName = extractZone(winter);
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+ var summerName = extractZone(summer);
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+ if (summerOffset < winterOffset) {
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+ stringToUTF8(winterName, std_name, 17);
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+ stringToUTF8(summerName, dst_name, 17);
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+ } else {
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+ stringToUTF8(winterName, dst_name, 17);
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+ stringToUTF8(summerName, std_name, 17);
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+ }
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+ };
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+ var _emscripten_date_now = () => Date.now();
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  var _emscripten_get_now;
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  _emscripten_get_now = () => performance.now();
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  var webgl_enable_ANGLE_instanced_arrays = (ctx) => {
@@ -5069,76 +5104,76 @@ var require_grida_canvas_wasm = __commonJS({
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  for (var i = 0; i < 288; ++i) {
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  miniTempWebGLIntBuffers[i] = miniTempWebGLIntBuffersStorage.subarray(0, i);
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  }
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- var wasmImports = { u: ___cxa_begin_catch, x: ___cxa_end_catch, a: ___cxa_find_matching_catch_2, k: ___cxa_find_matching_catch_3, z: ___cxa_find_matching_catch_4, M: ___cxa_rethrow, t: ___cxa_throw, kb: ___cxa_uncaught_exceptions, d: ___resumeException, P: ___syscall_fcntl64, rb: ___syscall_fstat64, nb: ___syscall_getcwd, tb: ___syscall_ioctl, ob: ___syscall_lstat64, pb: ___syscall_newfstatat, N: ___syscall_openat, qb: ___syscall_stat64, wb: __abort_js, ub: __emscripten_get_now_is_monotonic, vb: __emscripten_memcpy_js, lb: __emscripten_throw_longjmp, db: __mmap_js, eb: __munmap_js, y: _emscripten_get_now, Af: _emscripten_glActiveTexture, Bf: _emscripten_glAttachShader, be: _emscripten_glBeginQuery, Xd: _emscripten_glBeginQueryEXT, Ec: _emscripten_glBeginTransformFeedback, Cf: _emscripten_glBindAttribLocation, Df: _emscripten_glBindBuffer, Bc: _emscripten_glBindBufferBase, Cc: _emscripten_glBindBufferRange, ze: _emscripten_glBindFramebuffer, Ae: _emscripten_glBindRenderbuffer, he: _emscripten_glBindSampler, Ef: _emscripten_glBindTexture, Qb: _emscripten_glBindTransformFeedback, We: _emscripten_glBindVertexArray, Ze: _emscripten_glBindVertexArrayOES, Ff: _emscripten_glBlendColor, Gf: _emscripten_glBlendEquation, Jd: _emscripten_glBlendEquationSeparate, Hf: _emscripten_glBlendFunc, Id: _emscripten_glBlendFuncSeparate, te: _emscripten_glBlitFramebuffer, If: _emscripten_glBufferData, Jf: _emscripten_glBufferSubData, Be: _emscripten_glCheckFramebufferStatus, V: _emscripten_glClear, ec: _emscripten_glClearBufferfi, gc: _emscripten_glClearBufferfv, ic: _emscripten_glClearBufferiv, hc: _emscripten_glClearBufferuiv, W: _emscripten_glClearColor, Hd: _emscripten_glClearDepthf, X: _emscripten_glClearStencil, qe: _emscripten_glClientWaitSync, Y: _emscripten_glColorMask, Z: _emscripten_glCompileShader, _: _emscripten_glCompressedTexImage2D, Rc: _emscripten_glCompressedTexImage3D, $: _emscripten_glCompressedTexSubImage2D, Qc: _emscripten_glCompressedTexSubImage3D, se: _emscripten_glCopyBufferSubData, Gd: _emscripten_glCopyTexImage2D, aa: _emscripten_glCopyTexSubImage2D, Sc: _emscripten_glCopyTexSubImage3D, ba: _emscripten_glCreateProgram, ca: _emscripten_glCreateShader, da: _emscripten_glCullFace, ea: _emscripten_glDeleteBuffers, Ce: _emscripten_glDeleteFramebuffers, fa: _emscripten_glDeleteProgram, ce: _emscripten_glDeleteQueries, Yd: _emscripten_glDeleteQueriesEXT, De: _emscripten_glDeleteRenderbuffers, ie: _emscripten_glDeleteSamplers, ga: _emscripten_glDeleteShader, re: _emscripten_glDeleteSync, ha: _emscripten_glDeleteTextures, Pb: _emscripten_glDeleteTransformFeedbacks, Xe: _emscripten_glDeleteVertexArrays, _e: _emscripten_glDeleteVertexArraysOES, Fd: _emscripten_glDepthFunc, ia: _emscripten_glDepthMask, Ed: _emscripten_glDepthRangef, Dd: _emscripten_glDetachShader, ja: _emscripten_glDisable, ka: _emscripten_glDisableVertexAttribArray, la: _emscripten_glDrawArrays, Te: _emscripten_glDrawArraysInstanced, Md: _emscripten_glDrawArraysInstancedANGLE, Cb: _emscripten_glDrawArraysInstancedARB, Qe: _emscripten_glDrawArraysInstancedBaseInstanceWEBGL, Yc: _emscripten_glDrawArraysInstancedEXT, Db: _emscripten_glDrawArraysInstancedNV, Oe: _emscripten_glDrawBuffers, Wc: _emscripten_glDrawBuffersEXT, Nd: _emscripten_glDrawBuffersWEBGL, ma: _emscripten_glDrawElements, Ue: _emscripten_glDrawElementsInstanced, Ld: _emscripten_glDrawElementsInstancedANGLE, zb: _emscripten_glDrawElementsInstancedARB, Re: _emscripten_glDrawElementsInstancedBaseVertexBaseInstanceWEBGL, Ab: _emscripten_glDrawElementsInstancedEXT, Xc: _emscripten_glDrawElementsInstancedNV, Ie: _emscripten_glDrawRangeElements, na: _emscripten_glEnable, oa: _emscripten_glEnableVertexAttribArray, de: _emscripten_glEndQuery, Zd: _emscripten_glEndQueryEXT, Dc: _emscripten_glEndTransformFeedback, ne: _emscripten_glFenceSync, pa: _emscripten_glFinish, qa: _emscripten_glFlush, Ee: _emscripten_glFramebufferRenderbuffer, Fe: _emscripten_glFramebufferTexture2D, Hc: _emscripten_glFramebufferTextureLayer, ra: _emscripten_glFrontFace, sa: _emscripten_glGenBuffers, Ge: _emscripten_glGenFramebuffers, ee: _emscripten_glGenQueries, _d: _emscripten_glGenQueriesEXT, He: _emscripten_glGenRenderbuffers, je: _emscripten_glGenSamplers, ta: _emscripten_glGenTextures, Ob: _emscripten_glGenTransformFeedbacks, Se: _emscripten_glGenVertexArrays, $e: _emscripten_glGenVertexArraysOES, ve: _emscripten_glGenerateMipmap, Cd: _emscripten_glGetActiveAttrib, Bd: _emscripten_glGetActiveUniform, $b: _emscripten_glGetActiveUniformBlockName, ac: _emscripten_glGetActiveUniformBlockiv, cc: _emscripten_glGetActiveUniformsiv, Ad: _emscripten_glGetAttachedShaders, yd: _emscripten_glGetAttribLocation, xd: _emscripten_glGetBooleanv, Vb: _emscripten_glGetBufferParameteri64v, ua: _emscripten_glGetBufferParameteriv, va: _emscripten_glGetError, wa: _emscripten_glGetFloatv, rc: _emscripten_glGetFragDataLocation, we: _emscripten_glGetFramebufferAttachmentParameteriv, Xb: _emscripten_glGetInteger64i_v, Zb: _emscripten_glGetInteger64v, Fc: _emscripten_glGetIntegeri_v, xa: _emscripten_glGetIntegerv, Gb: _emscripten_glGetInternalformativ, Kb: _emscripten_glGetProgramBinary, ya: _emscripten_glGetProgramInfoLog, za: _emscripten_glGetProgramiv, Ud: _emscripten_glGetQueryObjecti64vEXT, Pd: _emscripten_glGetQueryObjectivEXT, Vd: _emscripten_glGetQueryObjectui64vEXT, fe: _emscripten_glGetQueryObjectuiv, $d: _emscripten_glGetQueryObjectuivEXT, ge: _emscripten_glGetQueryiv, ae: _emscripten_glGetQueryivEXT, xe: _emscripten_glGetRenderbufferParameteriv, Rb: _emscripten_glGetSamplerParameterfv, Sb: _emscripten_glGetSamplerParameteriv, Aa: _emscripten_glGetShaderInfoLog, Rd: _emscripten_glGetShaderPrecisionFormat, wd: _emscripten_glGetShaderSource, Ba: _emscripten_glGetShaderiv, Ca: _emscripten_glGetString, Ye: _emscripten_glGetStringi, Yb: _emscripten_glGetSynciv, vd: _emscripten_glGetTexParameterfv, ud: _emscripten_glGetTexParameteriv, zc: _emscripten_glGetTransformFeedbackVarying, bc: _emscripten_glGetUniformBlockIndex, dc: _emscripten_glGetUniformIndices, Da: _emscripten_glGetUniformLocation, td: _emscripten_glGetUniformfv, sd: _emscripten_glGetUniformiv, sc: _emscripten_glGetUniformuiv, yc: _emscripten_glGetVertexAttribIiv, xc: _emscripten_glGetVertexAttribIuiv, pd: _emscripten_glGetVertexAttribPointerv, rd: _emscripten_glGetVertexAttribfv, qd: _emscripten_glGetVertexAttribiv, od: _emscripten_glHint, Sd: _emscripten_glInvalidateFramebuffer, Td: _emscripten_glInvalidateSubFramebuffer, nd: _emscripten_glIsBuffer, md: _emscripten_glIsEnabled, ld: _emscripten_glIsFramebuffer, kd: _emscripten_glIsProgram, Pc: _emscripten_glIsQuery, Qd: _emscripten_glIsQueryEXT, jd: _emscripten_glIsRenderbuffer, Ub: _emscripten_glIsSampler, id: _emscripten_glIsShader, oe: _emscripten_glIsSync, Ea: _emscripten_glIsTexture, Nb: _emscripten_glIsTransformFeedback, Gc: _emscripten_glIsVertexArray, Od: _emscripten_glIsVertexArrayOES, Fa: _emscripten_glLineWidth, Ga: _emscripten_glLinkProgram, Me: _emscripten_glMultiDrawArraysInstancedBaseInstanceWEBGL, Ne: _emscripten_glMultiDrawElementsInstancedBaseVertexBaseInstanceWEBGL, Mb: _emscripten_glPauseTransformFeedback, Ha: _emscripten_glPixelStorei, hd: _emscripten_glPolygonOffset, Jb: _emscripten_glProgramBinary, Ib: _emscripten_glProgramParameteri, Wd: _emscripten_glQueryCounterEXT, Pe: _emscripten_glReadBuffer, Ia: _emscripten_glReadPixels, gd: _emscripten_glReleaseShaderCompiler, ye: _emscripten_glRenderbufferStorage, ue: _emscripten_glRenderbufferStorageMultisample, Lb: _emscripten_glResumeTransformFeedback, fd: _emscripten_glSampleCoverage, ke: _emscripten_glSamplerParameterf, Tb: _emscripten_glSamplerParameterfv, le: _emscripten_glSamplerParameteri, me: _emscripten_glSamplerParameteriv, Ja: _emscripten_glScissor, dd: _emscripten_glShaderBinary, Ka: _emscripten_glShaderSource, La: _emscripten_glStencilFunc, Ma: _emscripten_glStencilFuncSeparate, Na: _emscripten_glStencilMask, Oa: _emscripten_glStencilMaskSeparate, Pa: _emscripten_glStencilOp, Qa: _emscripten_glStencilOpSeparate, Ra: _emscripten_glTexImage2D, Uc: _emscripten_glTexImage3D, Sa: _emscripten_glTexParameterf, Ta: _emscripten_glTexParameterfv, Ua: _emscripten_glTexParameteri, Va: _emscripten_glTexParameteriv, Je: _emscripten_glTexStorage2D, Hb: _emscripten_glTexStorage3D, Wa: _emscripten_glTexSubImage2D, Tc: _emscripten_glTexSubImage3D, Ac: _emscripten_glTransformFeedbackVaryings, Xa: _emscripten_glUniform1f, Ya: _emscripten_glUniform1fv, vf: _emscripten_glUniform1i, wf: _emscripten_glUniform1iv, qc: _emscripten_glUniform1ui, mc: _emscripten_glUniform1uiv, xf: _emscripten_glUniform2f, yf: _emscripten_glUniform2fv, uf: _emscripten_glUniform2i, tf: _emscripten_glUniform2iv, pc: _emscripten_glUniform2ui, lc: _emscripten_glUniform2uiv, sf: _emscripten_glUniform3f, rf: _emscripten_glUniform3fv, qf: _emscripten_glUniform3i, pf: _emscripten_glUniform3iv, oc: _emscripten_glUniform3ui, kc: _emscripten_glUniform3uiv, of: _emscripten_glUniform4f, nf: _emscripten_glUniform4fv, af: _emscripten_glUniform4i, bf: _emscripten_glUniform4iv, nc: _emscripten_glUniform4ui, jc: _emscripten_glUniform4uiv, _b: _emscripten_glUniformBlockBinding, cf: _emscripten_glUniformMatrix2fv, Oc: _emscripten_glUniformMatrix2x3fv, Mc: _emscripten_glUniformMatrix2x4fv, df: _emscripten_glUniformMatrix3fv, Nc: _emscripten_glUniformMatrix3x2fv, Jc: _emscripten_glUniformMatrix3x4fv, ef: _emscripten_glUniformMatrix4fv, Lc: _emscripten_glUniformMatrix4x2fv, Ic: _emscripten_glUniformMatrix4x3fv, ff: _emscripten_glUseProgram, cd: _emscripten_glValidateProgram, gf: _emscripten_glVertexAttrib1f, bd: _emscripten_glVertexAttrib1fv, ad: _emscripten_glVertexAttrib2f, hf: _emscripten_glVertexAttrib2fv, $c: _emscripten_glVertexAttrib3f, jf: _emscripten_glVertexAttrib3fv, _c: _emscripten_glVertexAttrib4f, kf: _emscripten_glVertexAttrib4fv, Ke: _emscripten_glVertexAttribDivisor, Kd: _emscripten_glVertexAttribDivisorANGLE, Eb: _emscripten_glVertexAttribDivisorARB, Zc: _emscripten_glVertexAttribDivisorEXT, Fb: _emscripten_glVertexAttribDivisorNV, wc: _emscripten_glVertexAttribI4i, uc: _emscripten_glVertexAttribI4iv, vc: _emscripten_glVertexAttribI4ui, tc: _emscripten_glVertexAttribI4uiv, Le: _emscripten_glVertexAttribIPointer, lf: _emscripten_glVertexAttribPointer, mf: _emscripten_glViewport, pe: _emscripten_glWaitSync, ed: _emscripten_request_animation_frame_loop, mb: _emscripten_resize_heap, xb: _environ_get, yb: _environ_sizes_get, $a: _exit, F: _fd_close, cb: _fd_pread, sb: _fd_read, fb: _fd_seek, D: _fd_write, O: _getentropy, Za: _glGetIntegerv, I: _glGetString, _a: _glGetStringi, K: invoke_diii, Bb: invoke_fi, L: invoke_fiii, o: invoke_i, e: invoke_ii, v: invoke_iif, g: invoke_iii, Vc: invoke_iiif, f: invoke_iiii, R: invoke_iiiiff, j: invoke_iiiii, jb: invoke_iiiiid, E: invoke_iiiiii, q: invoke_iiiiiii, B: invoke_iiiiiiii, J: invoke_iiiiiiiiii, fc: invoke_iiiiiiiiiii, C: invoke_iiiiiiiiiiii, bb: invoke_j, hb: invoke_jii, ab: invoke_jiiii, l: invoke_v, b: invoke_vi, U: invoke_vid, H: invoke_vif, Ve: invoke_viff, s: invoke_vifff, c: invoke_vii, Kc: invoke_viifff, Q: invoke_viiffff, zd: invoke_viiffiii, p: invoke_viifii, h: invoke_viii, T: invoke_viiif, S: invoke_viiifi, i: invoke_viiii, n: invoke_viiiii, m: invoke_viiiiii, r: invoke_viiiiiii, zf: invoke_viiiiiiii, Wb: invoke_viiiiiiiii, w: invoke_viiiiiiiiii, A: invoke_viiiiiiiiiiiiiii, gb: invoke_viiji, G: _llvm_eh_typeid_for, ib: _strftime_l };
5107
+ var wasmImports = { u: ___cxa_begin_catch, x: ___cxa_end_catch, a: ___cxa_find_matching_catch_2, j: ___cxa_find_matching_catch_3, z: ___cxa_find_matching_catch_4, O: ___cxa_rethrow, t: ___cxa_throw, kb: ___cxa_uncaught_exceptions, d: ___resumeException, Q: ___syscall_fcntl64, tb: ___syscall_fstat64, ob: ___syscall_getcwd, vb: ___syscall_ioctl, pb: ___syscall_lstat64, rb: ___syscall_newfstatat, P: ___syscall_openat, sb: ___syscall_stat64, zb: __abort_js, wb: __emscripten_get_now_is_monotonic, yb: __emscripten_memcpy_js, lb: __emscripten_throw_longjmp, db: __gmtime_js, bb: __mmap_js, cb: __munmap_js, nb: __tzset_js, xb: _emscripten_date_now, y: _emscripten_get_now, Af: _emscripten_glActiveTexture, Bf: _emscripten_glAttachShader, ce: _emscripten_glBeginQuery, Yd: _emscripten_glBeginQueryEXT, Hc: _emscripten_glBeginTransformFeedback, Cf: _emscripten_glBindAttribLocation, Df: _emscripten_glBindBuffer, Ec: _emscripten_glBindBufferBase, Fc: _emscripten_glBindBufferRange, Ae: _emscripten_glBindFramebuffer, Be: _emscripten_glBindRenderbuffer, ie: _emscripten_glBindSampler, Ef: _emscripten_glBindTexture, Tb: _emscripten_glBindTransformFeedback, We: _emscripten_glBindVertexArray, Ze: _emscripten_glBindVertexArrayOES, Ff: _emscripten_glBlendColor, Gf: _emscripten_glBlendEquation, Kd: _emscripten_glBlendEquationSeparate, Hf: _emscripten_glBlendFunc, Jd: _emscripten_glBlendFuncSeparate, ue: _emscripten_glBlitFramebuffer, If: _emscripten_glBufferData, Jf: _emscripten_glBufferSubData, Ce: _emscripten_glCheckFramebufferStatus, Kf: _emscripten_glClear, hc: _emscripten_glClearBufferfi, ic: _emscripten_glClearBufferfv, lc: _emscripten_glClearBufferiv, jc: _emscripten_glClearBufferuiv, Lf: _emscripten_glClearColor, Id: _emscripten_glClearDepthf, Mf: _emscripten_glClearStencil, re: _emscripten_glClientWaitSync, Nf: _emscripten_glColorMask, X: _emscripten_glCompileShader, Y: _emscripten_glCompressedTexImage2D, Tc: _emscripten_glCompressedTexImage3D, Z: _emscripten_glCompressedTexSubImage2D, Sc: _emscripten_glCompressedTexSubImage3D, te: _emscripten_glCopyBufferSubData, Hd: _emscripten_glCopyTexImage2D, _: _emscripten_glCopyTexSubImage2D, Uc: _emscripten_glCopyTexSubImage3D, $: _emscripten_glCreateProgram, aa: _emscripten_glCreateShader, ba: _emscripten_glCullFace, ca: _emscripten_glDeleteBuffers, De: _emscripten_glDeleteFramebuffers, da: _emscripten_glDeleteProgram, de: _emscripten_glDeleteQueries, Zd: _emscripten_glDeleteQueriesEXT, Ee: _emscripten_glDeleteRenderbuffers, je: _emscripten_glDeleteSamplers, ea: _emscripten_glDeleteShader, se: _emscripten_glDeleteSync, fa: _emscripten_glDeleteTextures, Sb: _emscripten_glDeleteTransformFeedbacks, Xe: _emscripten_glDeleteVertexArrays, $e: _emscripten_glDeleteVertexArraysOES, Gd: _emscripten_glDepthFunc, ga: _emscripten_glDepthMask, Fd: _emscripten_glDepthRangef, Ed: _emscripten_glDetachShader, ha: _emscripten_glDisable, ia: _emscripten_glDisableVertexAttribArray, ja: _emscripten_glDrawArrays, Ue: _emscripten_glDrawArraysInstanced, Nd: _emscripten_glDrawArraysInstancedANGLE, Eb: _emscripten_glDrawArraysInstancedARB, Re: _emscripten_glDrawArraysInstancedBaseInstanceWEBGL, _c: _emscripten_glDrawArraysInstancedEXT, Fb: _emscripten_glDrawArraysInstancedNV, Pe: _emscripten_glDrawBuffers, Xc: _emscripten_glDrawBuffersEXT, Od: _emscripten_glDrawBuffersWEBGL, ka: _emscripten_glDrawElements, Ve: _emscripten_glDrawElementsInstanced, Md: _emscripten_glDrawElementsInstancedANGLE, Cb: _emscripten_glDrawElementsInstancedARB, Se: _emscripten_glDrawElementsInstancedBaseVertexBaseInstanceWEBGL, Db: _emscripten_glDrawElementsInstancedEXT, Yc: _emscripten_glDrawElementsInstancedNV, Je: _emscripten_glDrawRangeElements, la: _emscripten_glEnable, ma: _emscripten_glEnableVertexAttribArray, ee: _emscripten_glEndQuery, _d: _emscripten_glEndQueryEXT, Gc: _emscripten_glEndTransformFeedback, oe: _emscripten_glFenceSync, na: _emscripten_glFinish, oa: _emscripten_glFlush, Fe: _emscripten_glFramebufferRenderbuffer, Ge: _emscripten_glFramebufferTexture2D, Kc: _emscripten_glFramebufferTextureLayer, pa: _emscripten_glFrontFace, qa: _emscripten_glGenBuffers, He: _emscripten_glGenFramebuffers, fe: _emscripten_glGenQueries, $d: _emscripten_glGenQueriesEXT, Ie: _emscripten_glGenRenderbuffers, ke: _emscripten_glGenSamplers, ra: _emscripten_glGenTextures, Rb: _emscripten_glGenTransformFeedbacks, Te: _emscripten_glGenVertexArrays, af: _emscripten_glGenVertexArraysOES, we: _emscripten_glGenerateMipmap, Dd: _emscripten_glGetActiveAttrib, Bd: _emscripten_glGetActiveUniform, cc: _emscripten_glGetActiveUniformBlockName, dc: _emscripten_glGetActiveUniformBlockiv, fc: _emscripten_glGetActiveUniformsiv, Ad: _emscripten_glGetAttachedShaders, zd: _emscripten_glGetAttribLocation, yd: _emscripten_glGetBooleanv, Yb: _emscripten_glGetBufferParameteri64v, sa: _emscripten_glGetBufferParameteriv, ta: _emscripten_glGetError, ua: _emscripten_glGetFloatv, uc: _emscripten_glGetFragDataLocation, xe: _emscripten_glGetFramebufferAttachmentParameteriv, Zb: _emscripten_glGetInteger64i_v, ac: _emscripten_glGetInteger64v, Ic: _emscripten_glGetIntegeri_v, va: _emscripten_glGetIntegerv, Ib: _emscripten_glGetInternalformativ, Mb: _emscripten_glGetProgramBinary, wa: _emscripten_glGetProgramInfoLog, xa: _emscripten_glGetProgramiv, Vd: _emscripten_glGetQueryObjecti64vEXT, Qd: _emscripten_glGetQueryObjectivEXT, Wd: _emscripten_glGetQueryObjectui64vEXT, ge: _emscripten_glGetQueryObjectuiv, ae: _emscripten_glGetQueryObjectuivEXT, he: _emscripten_glGetQueryiv, be: _emscripten_glGetQueryivEXT, ye: _emscripten_glGetRenderbufferParameteriv, Ub: _emscripten_glGetSamplerParameterfv, Vb: _emscripten_glGetSamplerParameteriv, ya: _emscripten_glGetShaderInfoLog, Sd: _emscripten_glGetShaderPrecisionFormat, xd: _emscripten_glGetShaderSource, za: _emscripten_glGetShaderiv, Aa: _emscripten_glGetString, Ye: _emscripten_glGetStringi, _b: _emscripten_glGetSynciv, wd: _emscripten_glGetTexParameterfv, vd: _emscripten_glGetTexParameteriv, Cc: _emscripten_glGetTransformFeedbackVarying, ec: _emscripten_glGetUniformBlockIndex, gc: _emscripten_glGetUniformIndices, Ba: _emscripten_glGetUniformLocation, ud: _emscripten_glGetUniformfv, td: _emscripten_glGetUniformiv, vc: _emscripten_glGetUniformuiv, Bc: _emscripten_glGetVertexAttribIiv, Ac: _emscripten_glGetVertexAttribIuiv, qd: _emscripten_glGetVertexAttribPointerv, sd: _emscripten_glGetVertexAttribfv, rd: _emscripten_glGetVertexAttribiv, pd: _emscripten_glHint, Td: _emscripten_glInvalidateFramebuffer, Ud: _emscripten_glInvalidateSubFramebuffer, od: _emscripten_glIsBuffer, nd: _emscripten_glIsEnabled, md: _emscripten_glIsFramebuffer, ld: _emscripten_glIsProgram, Rc: _emscripten_glIsQuery, Rd: _emscripten_glIsQueryEXT, kd: _emscripten_glIsRenderbuffer, Xb: _emscripten_glIsSampler, jd: _emscripten_glIsShader, pe: _emscripten_glIsSync, Ca: _emscripten_glIsTexture, Pb: _emscripten_glIsTransformFeedback, Jc: _emscripten_glIsVertexArray, Pd: _emscripten_glIsVertexArrayOES, Da: _emscripten_glLineWidth, Ea: _emscripten_glLinkProgram, Ne: _emscripten_glMultiDrawArraysInstancedBaseInstanceWEBGL, Oe: _emscripten_glMultiDrawElementsInstancedBaseVertexBaseInstanceWEBGL, Ob: _emscripten_glPauseTransformFeedback, Fa: _emscripten_glPixelStorei, id: _emscripten_glPolygonOffset, Lb: _emscripten_glProgramBinary, Kb: _emscripten_glProgramParameteri, Xd: _emscripten_glQueryCounterEXT, Qe: _emscripten_glReadBuffer, Ga: _emscripten_glReadPixels, hd: _emscripten_glReleaseShaderCompiler, ze: _emscripten_glRenderbufferStorage, ve: _emscripten_glRenderbufferStorageMultisample, Nb: _emscripten_glResumeTransformFeedback, gd: _emscripten_glSampleCoverage, le: _emscripten_glSamplerParameterf, Wb: _emscripten_glSamplerParameterfv, me: _emscripten_glSamplerParameteri, ne: _emscripten_glSamplerParameteriv, Ha: _emscripten_glScissor, fd: _emscripten_glShaderBinary, Ia: _emscripten_glShaderSource, Ja: _emscripten_glStencilFunc, Ka: _emscripten_glStencilFuncSeparate, La: _emscripten_glStencilMask, Ma: _emscripten_glStencilMaskSeparate, Na: _emscripten_glStencilOp, Oa: _emscripten_glStencilOpSeparate, Pa: _emscripten_glTexImage2D, Wc: _emscripten_glTexImage3D, Qa: _emscripten_glTexParameterf, Ra: _emscripten_glTexParameterfv, Sa: _emscripten_glTexParameteri, Ta: _emscripten_glTexParameteriv, Ke: _emscripten_glTexStorage2D, Jb: _emscripten_glTexStorage3D, Ua: _emscripten_glTexSubImage2D, Vc: _emscripten_glTexSubImage3D, Dc: _emscripten_glTransformFeedbackVaryings, Va: _emscripten_glUniform1f, Wa: _emscripten_glUniform1fv, wf: _emscripten_glUniform1i, xf: _emscripten_glUniform1iv, tc: _emscripten_glUniform1ui, pc: _emscripten_glUniform1uiv, yf: _emscripten_glUniform2f, zf: _emscripten_glUniform2fv, vf: _emscripten_glUniform2i, uf: _emscripten_glUniform2iv, sc: _emscripten_glUniform2ui, oc: _emscripten_glUniform2uiv, tf: _emscripten_glUniform3f, sf: _emscripten_glUniform3fv, rf: _emscripten_glUniform3i, qf: _emscripten_glUniform3iv, rc: _emscripten_glUniform3ui, nc: _emscripten_glUniform3uiv, pf: _emscripten_glUniform4f, of: _emscripten_glUniform4fv, bf: _emscripten_glUniform4i, cf: _emscripten_glUniform4iv, qc: _emscripten_glUniform4ui, mc: _emscripten_glUniform4uiv, bc: _emscripten_glUniformBlockBinding, df: _emscripten_glUniformMatrix2fv, Qc: _emscripten_glUniformMatrix2x3fv, Oc: _emscripten_glUniformMatrix2x4fv, ef: _emscripten_glUniformMatrix3fv, Pc: _emscripten_glUniformMatrix3x2fv, Mc: _emscripten_glUniformMatrix3x4fv, ff: _emscripten_glUniformMatrix4fv, Nc: _emscripten_glUniformMatrix4x2fv, Lc: _emscripten_glUniformMatrix4x3fv, gf: _emscripten_glUseProgram, ed: _emscripten_glValidateProgram, hf: _emscripten_glVertexAttrib1f, dd: _emscripten_glVertexAttrib1fv, cd: _emscripten_glVertexAttrib2f, jf: _emscripten_glVertexAttrib2fv, bd: _emscripten_glVertexAttrib3f, kf: _emscripten_glVertexAttrib3fv, ad: _emscripten_glVertexAttrib4f, lf: _emscripten_glVertexAttrib4fv, Le: _emscripten_glVertexAttribDivisor, Ld: _emscripten_glVertexAttribDivisorANGLE, Gb: _emscripten_glVertexAttribDivisorARB, $c: _emscripten_glVertexAttribDivisorEXT, Hb: _emscripten_glVertexAttribDivisorNV, zc: _emscripten_glVertexAttribI4i, xc: _emscripten_glVertexAttribI4iv, yc: _emscripten_glVertexAttribI4ui, wc: _emscripten_glVertexAttribI4uiv, Me: _emscripten_glVertexAttribIPointer, mf: _emscripten_glVertexAttribPointer, nf: _emscripten_glViewport, qe: _emscripten_glWaitSync, Zc: _emscripten_request_animation_frame_loop, mb: _emscripten_resize_heap, Ab: _environ_get, Bb: _environ_sizes_get, Za: _exit, G: _fd_close, ab: _fd_pread, ub: _fd_read, eb: _fd_seek, D: _fd_write, K: _getentropy, Xa: _glGetIntegerv, I: _glGetString, Ya: _glGetStringi, M: invoke_diii, kc: invoke_fi, N: invoke_fiii, o: invoke_i, e: invoke_ii, v: invoke_iif, g: invoke_iii, $b: invoke_iiif, f: invoke_iiii, S: invoke_iiiiff, l: invoke_iiiii, jb: invoke_iiiiid, F: invoke_iiiiii, q: invoke_iiiiiii, A: invoke_iiiiiiii, J: invoke_iiiiiiiiii, qb: invoke_iiiiiiiiiii, C: invoke_iiiiiiiiiiii, $a: invoke_j, gb: invoke_jii, _a: invoke_jiiii, k: invoke_v, b: invoke_vi, W: invoke_vid, H: invoke_vif, _e: invoke_viff, s: invoke_vifff, c: invoke_vii, U: invoke_viiff, Qb: invoke_viifff, R: invoke_viiffff, Cd: invoke_viiffiii, p: invoke_viifii, h: invoke_viii, L: invoke_viiif, V: invoke_viiifi, i: invoke_viiii, n: invoke_viiiii, m: invoke_viiiiii, T: invoke_viiiiiiff, r: invoke_viiiiiii, Of: invoke_viiiiiiii, ib: invoke_viiiiiiiii, w: invoke_viiiiiiiiii, B: invoke_viiiiiiiiiiiiiii, fb: invoke_viiji, E: _llvm_eh_typeid_for, hb: _strftime_l };
5073
5108
  var wasmExports = createWasm();
5074
- var ___wasm_call_ctors = () => (___wasm_call_ctors = wasmExports["Lf"])();
5075
- var _allocate = Module["_allocate"] = (a0) => (_allocate = Module["_allocate"] = wasmExports["Nf"])(a0);
5076
- var _deallocate = Module["_deallocate"] = (a0, a1) => (_deallocate = Module["_deallocate"] = wasmExports["Of"])(a0, a1);
5077
- var _init = Module["_init"] = (a0, a1) => (_init = Module["_init"] = wasmExports["Pf"])(a0, a1);
5078
- var _tick = Module["_tick"] = (a0, a1) => (_tick = Module["_tick"] = wasmExports["Qf"])(a0, a1);
5079
- var _resize_surface = Module["_resize_surface"] = (a0, a1, a2) => (_resize_surface = Module["_resize_surface"] = wasmExports["Rf"])(a0, a1, a2);
5080
- var _redraw = Module["_redraw"] = (a0) => (_redraw = Module["_redraw"] = wasmExports["Sf"])(a0);
5081
- var _load_scene_json = Module["_load_scene_json"] = (a0, a1, a2) => (_load_scene_json = Module["_load_scene_json"] = wasmExports["Tf"])(a0, a1, a2);
5082
- var _load_dummy_scene = Module["_load_dummy_scene"] = (a0) => (_load_dummy_scene = Module["_load_dummy_scene"] = wasmExports["Uf"])(a0);
5083
- var _load_benchmark_scene = Module["_load_benchmark_scene"] = (a0, a1, a2) => (_load_benchmark_scene = Module["_load_benchmark_scene"] = wasmExports["Vf"])(a0, a1, a2);
5084
- var _pointer_move = Module["_pointer_move"] = (a0, a1, a2) => (_pointer_move = Module["_pointer_move"] = wasmExports["Wf"])(a0, a1, a2);
5085
- var _command = Module["_command"] = (a0, a1, a2, a3) => (_command = Module["_command"] = wasmExports["Xf"])(a0, a1, a2, a3);
5086
- var _set_main_camera_transform = Module["_set_main_camera_transform"] = (a0, a1, a2, a3, a4, a5, a6) => (_set_main_camera_transform = Module["_set_main_camera_transform"] = wasmExports["Yf"])(a0, a1, a2, a3, a4, a5, a6);
5087
- var _get_node_id_from_point = Module["_get_node_id_from_point"] = (a0, a1, a2) => (_get_node_id_from_point = Module["_get_node_id_from_point"] = wasmExports["Zf"])(a0, a1, a2);
5088
- var _get_node_ids_from_point = Module["_get_node_ids_from_point"] = (a0, a1, a2) => (_get_node_ids_from_point = Module["_get_node_ids_from_point"] = wasmExports["_f"])(a0, a1, a2);
5089
- var _get_node_ids_from_envelope = Module["_get_node_ids_from_envelope"] = (a0, a1, a2, a3, a4) => (_get_node_ids_from_envelope = Module["_get_node_ids_from_envelope"] = wasmExports["$f"])(a0, a1, a2, a3, a4);
5090
- var _get_node_absolute_bounding_box = Module["_get_node_absolute_bounding_box"] = (a0, a1, a2) => (_get_node_absolute_bounding_box = Module["_get_node_absolute_bounding_box"] = wasmExports["ag"])(a0, a1, a2);
5091
- var _export_node_as = Module["_export_node_as"] = (a0, a1, a2, a3, a4) => (_export_node_as = Module["_export_node_as"] = wasmExports["bg"])(a0, a1, a2, a3, a4);
5092
- var _set_debug = Module["_set_debug"] = (a0, a1) => (_set_debug = Module["_set_debug"] = wasmExports["cg"])(a0, a1);
5093
- var _toggle_debug = Module["_toggle_debug"] = (a0) => (_toggle_debug = Module["_toggle_debug"] = wasmExports["dg"])(a0);
5094
- var _set_verbose = Module["_set_verbose"] = (a0, a1) => (_set_verbose = Module["_set_verbose"] = wasmExports["eg"])(a0, a1);
5095
- var _devtools_rendering_set_show_ruler = Module["_devtools_rendering_set_show_ruler"] = (a0, a1) => (_devtools_rendering_set_show_ruler = Module["_devtools_rendering_set_show_ruler"] = wasmExports["fg"])(a0, a1);
5096
- var _devtools_rendering_set_show_tiles = Module["_devtools_rendering_set_show_tiles"] = (a0, a1) => (_devtools_rendering_set_show_tiles = Module["_devtools_rendering_set_show_tiles"] = wasmExports["gg"])(a0, a1);
5097
- var _devtools_rendering_set_show_fps_meter = Module["_devtools_rendering_set_show_fps_meter"] = (a0, a1) => (_devtools_rendering_set_show_fps_meter = Module["_devtools_rendering_set_show_fps_meter"] = wasmExports["hg"])(a0, a1);
5098
- var _devtools_rendering_set_show_stats = Module["_devtools_rendering_set_show_stats"] = (a0, a1) => (_devtools_rendering_set_show_stats = Module["_devtools_rendering_set_show_stats"] = wasmExports["ig"])(a0, a1);
5099
- var _devtools_rendering_set_show_hit_testing = Module["_devtools_rendering_set_show_hit_testing"] = (a0, a1) => (_devtools_rendering_set_show_hit_testing = Module["_devtools_rendering_set_show_hit_testing"] = wasmExports["jg"])(a0, a1);
5100
- var _main = Module["_main"] = (a0, a1) => (_main = Module["_main"] = wasmExports["kg"])(a0, a1);
5101
- var ___wbindgen_malloc = Module["___wbindgen_malloc"] = (a0, a1) => (___wbindgen_malloc = Module["___wbindgen_malloc"] = wasmExports["lg"])(a0, a1);
5102
- var ___wbindgen_realloc = Module["___wbindgen_realloc"] = (a0, a1, a2, a3) => (___wbindgen_realloc = Module["___wbindgen_realloc"] = wasmExports["mg"])(a0, a1, a2, a3);
5103
- var ___wbindgen_free = Module["___wbindgen_free"] = (a0, a1, a2) => (___wbindgen_free = Module["___wbindgen_free"] = wasmExports["ng"])(a0, a1, a2);
5104
- var ___wbindgen_exn_store = Module["___wbindgen_exn_store"] = (a0) => (___wbindgen_exn_store = Module["___wbindgen_exn_store"] = wasmExports["og"])(a0);
5105
- var ___externref_table_alloc = Module["___externref_table_alloc"] = () => (___externref_table_alloc = Module["___externref_table_alloc"] = wasmExports["pg"])();
5106
- var ___externref_table_dealloc = Module["___externref_table_dealloc"] = (a0) => (___externref_table_dealloc = Module["___externref_table_dealloc"] = wasmExports["qg"])(a0);
5107
- var ___externref_drop_slice = Module["___externref_drop_slice"] = (a0, a1) => (___externref_drop_slice = Module["___externref_drop_slice"] = wasmExports["rg"])(a0, a1);
5108
- var ___externref_heap_live_count = Module["___externref_heap_live_count"] = () => (___externref_heap_live_count = Module["___externref_heap_live_count"] = wasmExports["sg"])();
5109
- var _malloc = (a0) => (_malloc = wasmExports["tg"])(a0);
5109
+ var ___wasm_call_ctors = () => (___wasm_call_ctors = wasmExports["Qf"])();
5110
+ var _allocate = Module["_allocate"] = (a0) => (_allocate = Module["_allocate"] = wasmExports["Sf"])(a0);
5111
+ var _deallocate = Module["_deallocate"] = (a0, a1) => (_deallocate = Module["_deallocate"] = wasmExports["Tf"])(a0, a1);
5112
+ var _init = Module["_init"] = (a0, a1) => (_init = Module["_init"] = wasmExports["Uf"])(a0, a1);
5113
+ var _tick = Module["_tick"] = (a0, a1) => (_tick = Module["_tick"] = wasmExports["Vf"])(a0, a1);
5114
+ var _resize_surface = Module["_resize_surface"] = (a0, a1, a2) => (_resize_surface = Module["_resize_surface"] = wasmExports["Wf"])(a0, a1, a2);
5115
+ var _redraw = Module["_redraw"] = (a0) => (_redraw = Module["_redraw"] = wasmExports["Xf"])(a0);
5116
+ var _load_scene_json = Module["_load_scene_json"] = (a0, a1, a2) => (_load_scene_json = Module["_load_scene_json"] = wasmExports["Yf"])(a0, a1, a2);
5117
+ var _load_dummy_scene = Module["_load_dummy_scene"] = (a0) => (_load_dummy_scene = Module["_load_dummy_scene"] = wasmExports["Zf"])(a0);
5118
+ var _load_benchmark_scene = Module["_load_benchmark_scene"] = (a0, a1, a2) => (_load_benchmark_scene = Module["_load_benchmark_scene"] = wasmExports["_f"])(a0, a1, a2);
5119
+ var _pointer_move = Module["_pointer_move"] = (a0, a1, a2) => (_pointer_move = Module["_pointer_move"] = wasmExports["$f"])(a0, a1, a2);
5120
+ var _command = Module["_command"] = (a0, a1, a2, a3) => (_command = Module["_command"] = wasmExports["ag"])(a0, a1, a2, a3);
5121
+ var _set_main_camera_transform = Module["_set_main_camera_transform"] = (a0, a1, a2, a3, a4, a5, a6) => (_set_main_camera_transform = Module["_set_main_camera_transform"] = wasmExports["bg"])(a0, a1, a2, a3, a4, a5, a6);
5122
+ var _get_node_id_from_point = Module["_get_node_id_from_point"] = (a0, a1, a2) => (_get_node_id_from_point = Module["_get_node_id_from_point"] = wasmExports["cg"])(a0, a1, a2);
5123
+ var _get_node_ids_from_point = Module["_get_node_ids_from_point"] = (a0, a1, a2) => (_get_node_ids_from_point = Module["_get_node_ids_from_point"] = wasmExports["dg"])(a0, a1, a2);
5124
+ var _get_node_ids_from_envelope = Module["_get_node_ids_from_envelope"] = (a0, a1, a2, a3, a4) => (_get_node_ids_from_envelope = Module["_get_node_ids_from_envelope"] = wasmExports["eg"])(a0, a1, a2, a3, a4);
5125
+ var _get_node_absolute_bounding_box = Module["_get_node_absolute_bounding_box"] = (a0, a1, a2) => (_get_node_absolute_bounding_box = Module["_get_node_absolute_bounding_box"] = wasmExports["fg"])(a0, a1, a2);
5126
+ var _export_node_as = Module["_export_node_as"] = (a0, a1, a2, a3, a4) => (_export_node_as = Module["_export_node_as"] = wasmExports["gg"])(a0, a1, a2, a3, a4);
5127
+ var _set_debug = Module["_set_debug"] = (a0, a1) => (_set_debug = Module["_set_debug"] = wasmExports["hg"])(a0, a1);
5128
+ var _toggle_debug = Module["_toggle_debug"] = (a0) => (_toggle_debug = Module["_toggle_debug"] = wasmExports["ig"])(a0);
5129
+ var _set_verbose = Module["_set_verbose"] = (a0, a1) => (_set_verbose = Module["_set_verbose"] = wasmExports["jg"])(a0, a1);
5130
+ var _devtools_rendering_set_show_ruler = Module["_devtools_rendering_set_show_ruler"] = (a0, a1) => (_devtools_rendering_set_show_ruler = Module["_devtools_rendering_set_show_ruler"] = wasmExports["kg"])(a0, a1);
5131
+ var _devtools_rendering_set_show_tiles = Module["_devtools_rendering_set_show_tiles"] = (a0, a1) => (_devtools_rendering_set_show_tiles = Module["_devtools_rendering_set_show_tiles"] = wasmExports["lg"])(a0, a1);
5132
+ var _devtools_rendering_set_show_fps_meter = Module["_devtools_rendering_set_show_fps_meter"] = (a0, a1) => (_devtools_rendering_set_show_fps_meter = Module["_devtools_rendering_set_show_fps_meter"] = wasmExports["mg"])(a0, a1);
5133
+ var _devtools_rendering_set_show_stats = Module["_devtools_rendering_set_show_stats"] = (a0, a1) => (_devtools_rendering_set_show_stats = Module["_devtools_rendering_set_show_stats"] = wasmExports["ng"])(a0, a1);
5134
+ var _devtools_rendering_set_show_hit_testing = Module["_devtools_rendering_set_show_hit_testing"] = (a0, a1) => (_devtools_rendering_set_show_hit_testing = Module["_devtools_rendering_set_show_hit_testing"] = wasmExports["og"])(a0, a1);
5135
+ var _main = Module["_main"] = (a0, a1) => (_main = Module["_main"] = wasmExports["pg"])(a0, a1);
5136
+ var ___wbindgen_malloc = Module["___wbindgen_malloc"] = (a0, a1) => (___wbindgen_malloc = Module["___wbindgen_malloc"] = wasmExports["qg"])(a0, a1);
5137
+ var ___wbindgen_realloc = Module["___wbindgen_realloc"] = (a0, a1, a2, a3) => (___wbindgen_realloc = Module["___wbindgen_realloc"] = wasmExports["rg"])(a0, a1, a2, a3);
5138
+ var ___wbindgen_free = Module["___wbindgen_free"] = (a0, a1, a2) => (___wbindgen_free = Module["___wbindgen_free"] = wasmExports["sg"])(a0, a1, a2);
5139
+ var ___wbindgen_exn_store = Module["___wbindgen_exn_store"] = (a0) => (___wbindgen_exn_store = Module["___wbindgen_exn_store"] = wasmExports["tg"])(a0);
5140
+ var ___externref_table_alloc = Module["___externref_table_alloc"] = () => (___externref_table_alloc = Module["___externref_table_alloc"] = wasmExports["ug"])();
5141
+ var ___externref_table_dealloc = Module["___externref_table_dealloc"] = (a0) => (___externref_table_dealloc = Module["___externref_table_dealloc"] = wasmExports["vg"])(a0);
5142
+ var ___externref_drop_slice = Module["___externref_drop_slice"] = (a0, a1) => (___externref_drop_slice = Module["___externref_drop_slice"] = wasmExports["wg"])(a0, a1);
5143
+ var ___externref_heap_live_count = Module["___externref_heap_live_count"] = () => (___externref_heap_live_count = Module["___externref_heap_live_count"] = wasmExports["xg"])();
5144
+ var _malloc = (a0) => (_malloc = wasmExports["yg"])(a0);
5110
5145
  var _htonl = (a0) => (_htonl = wasmExports["htonl"])(a0);
5111
5146
  var _htons = (a0) => (_htons = wasmExports["htons"])(a0);
5112
- var _emscripten_builtin_memalign = (a0, a1) => (_emscripten_builtin_memalign = wasmExports["ug"])(a0, a1);
5147
+ var _emscripten_builtin_memalign = (a0, a1) => (_emscripten_builtin_memalign = wasmExports["zg"])(a0, a1);
5113
5148
  var _ntohs = (a0) => (_ntohs = wasmExports["ntohs"])(a0);
5114
- var _setThrew = (a0, a1) => (_setThrew = wasmExports["vg"])(a0, a1);
5115
- var __emscripten_tempret_set = (a0) => (__emscripten_tempret_set = wasmExports["wg"])(a0);
5116
- var __emscripten_stack_restore = (a0) => (__emscripten_stack_restore = wasmExports["xg"])(a0);
5117
- var __emscripten_stack_alloc = (a0) => (__emscripten_stack_alloc = wasmExports["yg"])(a0);
5118
- var _emscripten_stack_get_current = () => (_emscripten_stack_get_current = wasmExports["zg"])();
5149
+ var _setThrew = (a0, a1) => (_setThrew = wasmExports["Ag"])(a0, a1);
5150
+ var __emscripten_tempret_set = (a0) => (__emscripten_tempret_set = wasmExports["Bg"])(a0);
5151
+ var __emscripten_stack_restore = (a0) => (__emscripten_stack_restore = wasmExports["Cg"])(a0);
5152
+ var __emscripten_stack_alloc = (a0) => (__emscripten_stack_alloc = wasmExports["Dg"])(a0);
5153
+ var _emscripten_stack_get_current = () => (_emscripten_stack_get_current = wasmExports["Eg"])();
5119
5154
  var ___cxa_free_exception = (a0) => (___cxa_free_exception = wasmExports["__cxa_free_exception"])(a0);
5120
- var ___cxa_decrement_exception_refcount = (a0) => (___cxa_decrement_exception_refcount = wasmExports["Ag"])(a0);
5121
- var ___cxa_increment_exception_refcount = (a0) => (___cxa_increment_exception_refcount = wasmExports["Bg"])(a0);
5122
- var ___cxa_can_catch = (a0, a1, a2) => (___cxa_can_catch = wasmExports["Cg"])(a0, a1, a2);
5123
- var ___cxa_is_pointer_type = (a0) => (___cxa_is_pointer_type = wasmExports["Dg"])(a0);
5124
- var dynCall_jii = Module["dynCall_jii"] = (a0, a1, a2) => (dynCall_jii = Module["dynCall_jii"] = wasmExports["Eg"])(a0, a1, a2);
5125
- var dynCall_viiji = Module["dynCall_viiji"] = (a0, a1, a2, a3, a4, a5) => (dynCall_viiji = Module["dynCall_viiji"] = wasmExports["Fg"])(a0, a1, a2, a3, a4, a5);
5126
- var dynCall_j = Module["dynCall_j"] = (a0) => (dynCall_j = Module["dynCall_j"] = wasmExports["Gg"])(a0);
5127
- var dynCall_jiiii = Module["dynCall_jiiii"] = (a0, a1, a2, a3, a4) => (dynCall_jiiii = Module["dynCall_jiiii"] = wasmExports["Hg"])(a0, a1, a2, a3, a4);
5128
- function invoke_vi(index, a1) {
5155
+ var ___cxa_decrement_exception_refcount = (a0) => (___cxa_decrement_exception_refcount = wasmExports["Fg"])(a0);
5156
+ var ___cxa_increment_exception_refcount = (a0) => (___cxa_increment_exception_refcount = wasmExports["Gg"])(a0);
5157
+ var ___cxa_can_catch = (a0, a1, a2) => (___cxa_can_catch = wasmExports["Hg"])(a0, a1, a2);
5158
+ var ___cxa_is_pointer_type = (a0) => (___cxa_is_pointer_type = wasmExports["Ig"])(a0);
5159
+ var dynCall_jii = Module["dynCall_jii"] = (a0, a1, a2) => (dynCall_jii = Module["dynCall_jii"] = wasmExports["Jg"])(a0, a1, a2);
5160
+ var dynCall_viiji = Module["dynCall_viiji"] = (a0, a1, a2, a3, a4, a5) => (dynCall_viiji = Module["dynCall_viiji"] = wasmExports["Kg"])(a0, a1, a2, a3, a4, a5);
5161
+ var dynCall_j = Module["dynCall_j"] = (a0) => (dynCall_j = Module["dynCall_j"] = wasmExports["Lg"])(a0);
5162
+ var dynCall_jiiii = Module["dynCall_jiiii"] = (a0, a1, a2, a3, a4) => (dynCall_jiiii = Module["dynCall_jiiii"] = wasmExports["Mg"])(a0, a1, a2, a3, a4);
5163
+ function invoke_iiii(index, a1, a2, a3) {
5129
5164
  var sp = stackSave();
5130
5165
  try {
5131
- getWasmTableEntry(index)(a1);
5166
+ return getWasmTableEntry(index)(a1, a2, a3);
5132
5167
  } catch (e) {
5133
5168
  stackRestore(sp);
5134
5169
  if (e !== e + 0) throw e;
5135
5170
  _setThrew(1, 0);
5136
5171
  }
5137
5172
  }
5138
- function invoke_vii(index, a1, a2) {
5173
+ function invoke_vi(index, a1) {
5139
5174
  var sp = stackSave();
5140
5175
  try {
5141
- getWasmTableEntry(index)(a1, a2);
5176
+ getWasmTableEntry(index)(a1);
5142
5177
  } catch (e) {
5143
5178
  stackRestore(sp);
5144
5179
  if (e !== e + 0) throw e;
@@ -5155,10 +5190,10 @@ var require_grida_canvas_wasm = __commonJS({
5155
5190
  _setThrew(1, 0);
5156
5191
  }
5157
5192
  }
5158
- function invoke_iiii(index, a1, a2, a3) {
5193
+ function invoke_vii(index, a1, a2) {
5159
5194
  var sp = stackSave();
5160
5195
  try {
5161
- return getWasmTableEntry(index)(a1, a2, a3);
5196
+ getWasmTableEntry(index)(a1, a2);
5162
5197
  } catch (e) {
5163
5198
  stackRestore(sp);
5164
5199
  if (e !== e + 0) throw e;
@@ -5205,20 +5240,20 @@ var require_grida_canvas_wasm = __commonJS({
5205
5240
  _setThrew(1, 0);
5206
5241
  }
5207
5242
  }
5208
- function invoke_iiiii(index, a1, a2, a3, a4) {
5243
+ function invoke_viiiiiiii(index, a1, a2, a3, a4, a5, a6, a7, a8) {
5209
5244
  var sp = stackSave();
5210
5245
  try {
5211
- return getWasmTableEntry(index)(a1, a2, a3, a4);
5246
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8);
5212
5247
  } catch (e) {
5213
5248
  stackRestore(sp);
5214
5249
  if (e !== e + 0) throw e;
5215
5250
  _setThrew(1, 0);
5216
5251
  }
5217
5252
  }
5218
- function invoke_viiiiiiii(index, a1, a2, a3, a4, a5, a6, a7, a8) {
5253
+ function invoke_iiiii(index, a1, a2, a3, a4) {
5219
5254
  var sp = stackSave();
5220
5255
  try {
5221
- getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8);
5256
+ return getWasmTableEntry(index)(a1, a2, a3, a4);
5222
5257
  } catch (e) {
5223
5258
  stackRestore(sp);
5224
5259
  if (e !== e + 0) throw e;
@@ -5265,47 +5300,47 @@ var require_grida_canvas_wasm = __commonJS({
5265
5300
  _setThrew(1, 0);
5266
5301
  }
5267
5302
  }
5268
- function invoke_viiif(index, a1, a2, a3, a4) {
5303
+ function invoke_iif(index, a1, a2) {
5269
5304
  var sp = stackSave();
5270
5305
  try {
5271
- getWasmTableEntry(index)(a1, a2, a3, a4);
5306
+ return getWasmTableEntry(index)(a1, a2);
5272
5307
  } catch (e) {
5273
5308
  stackRestore(sp);
5274
5309
  if (e !== e + 0) throw e;
5275
5310
  _setThrew(1, 0);
5276
5311
  }
5277
5312
  }
5278
- function invoke_i(index) {
5313
+ function invoke_viiifi(index, a1, a2, a3, a4, a5) {
5279
5314
  var sp = stackSave();
5280
5315
  try {
5281
- return getWasmTableEntry(index)();
5316
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5);
5282
5317
  } catch (e) {
5283
5318
  stackRestore(sp);
5284
5319
  if (e !== e + 0) throw e;
5285
5320
  _setThrew(1, 0);
5286
5321
  }
5287
5322
  }
5288
- function invoke_vif(index, a1, a2) {
5323
+ function invoke_vifff(index, a1, a2, a3, a4) {
5289
5324
  var sp = stackSave();
5290
5325
  try {
5291
- getWasmTableEntry(index)(a1, a2);
5326
+ getWasmTableEntry(index)(a1, a2, a3, a4);
5292
5327
  } catch (e) {
5293
5328
  stackRestore(sp);
5294
5329
  if (e !== e + 0) throw e;
5295
5330
  _setThrew(1, 0);
5296
5331
  }
5297
5332
  }
5298
- function invoke_iif(index, a1, a2) {
5333
+ function invoke_viiff(index, a1, a2, a3, a4) {
5299
5334
  var sp = stackSave();
5300
5335
  try {
5301
- return getWasmTableEntry(index)(a1, a2);
5336
+ getWasmTableEntry(index)(a1, a2, a3, a4);
5302
5337
  } catch (e) {
5303
5338
  stackRestore(sp);
5304
5339
  if (e !== e + 0) throw e;
5305
5340
  _setThrew(1, 0);
5306
5341
  }
5307
5342
  }
5308
- function invoke_viiifi(index, a1, a2, a3, a4, a5) {
5343
+ function invoke_viifii(index, a1, a2, a3, a4, a5) {
5309
5344
  var sp = stackSave();
5310
5345
  try {
5311
5346
  getWasmTableEntry(index)(a1, a2, a3, a4, a5);
@@ -5315,10 +5350,10 @@ var require_grida_canvas_wasm = __commonJS({
5315
5350
  _setThrew(1, 0);
5316
5351
  }
5317
5352
  }
5318
- function invoke_viifii(index, a1, a2, a3, a4, a5) {
5353
+ function invoke_i(index) {
5319
5354
  var sp = stackSave();
5320
5355
  try {
5321
- getWasmTableEntry(index)(a1, a2, a3, a4, a5);
5356
+ return getWasmTableEntry(index)();
5322
5357
  } catch (e) {
5323
5358
  stackRestore(sp);
5324
5359
  if (e !== e + 0) throw e;
@@ -5335,6 +5370,16 @@ var require_grida_canvas_wasm = __commonJS({
5335
5370
  _setThrew(1, 0);
5336
5371
  }
5337
5372
  }
5373
+ function invoke_viiiiiiff(index, a1, a2, a3, a4, a5, a6, a7, a8) {
5374
+ var sp = stackSave();
5375
+ try {
5376
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8);
5377
+ } catch (e) {
5378
+ stackRestore(sp);
5379
+ if (e !== e + 0) throw e;
5380
+ _setThrew(1, 0);
5381
+ }
5382
+ }
5338
5383
  function invoke_viiiiiiiiii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10) {
5339
5384
  var sp = stackSave();
5340
5385
  try {
@@ -5345,6 +5390,26 @@ var require_grida_canvas_wasm = __commonJS({
5345
5390
  _setThrew(1, 0);
5346
5391
  }
5347
5392
  }
5393
+ function invoke_vif(index, a1, a2) {
5394
+ var sp = stackSave();
5395
+ try {
5396
+ getWasmTableEntry(index)(a1, a2);
5397
+ } catch (e) {
5398
+ stackRestore(sp);
5399
+ if (e !== e + 0) throw e;
5400
+ _setThrew(1, 0);
5401
+ }
5402
+ }
5403
+ function invoke_fi(index, a1) {
5404
+ var sp = stackSave();
5405
+ try {
5406
+ return getWasmTableEntry(index)(a1);
5407
+ } catch (e) {
5408
+ stackRestore(sp);
5409
+ if (e !== e + 0) throw e;
5410
+ _setThrew(1, 0);
5411
+ }
5412
+ }
5348
5413
  function invoke_iiif(index, a1, a2, a3) {
5349
5414
  var sp = stackSave();
5350
5415
  try {
@@ -5405,7 +5470,7 @@ var require_grida_canvas_wasm = __commonJS({
5405
5470
  _setThrew(1, 0);
5406
5471
  }
5407
5472
  }
5408
- function invoke_vifff(index, a1, a2, a3, a4) {
5473
+ function invoke_viiif(index, a1, a2, a3, a4) {
5409
5474
  var sp = stackSave();
5410
5475
  try {
5411
5476
  getWasmTableEntry(index)(a1, a2, a3, a4);
@@ -5415,16 +5480,6 @@ var require_grida_canvas_wasm = __commonJS({
5415
5480
  _setThrew(1, 0);
5416
5481
  }
5417
5482
  }
5418
- function invoke_fi(index, a1) {
5419
- var sp = stackSave();
5420
- try {
5421
- return getWasmTableEntry(index)(a1);
5422
- } catch (e) {
5423
- stackRestore(sp);
5424
- if (e !== e + 0) throw e;
5425
- _setThrew(1, 0);
5426
- }
5427
- }
5428
5483
  function invoke_iiiiii(index, a1, a2, a3, a4, a5) {
5429
5484
  var sp = stackSave();
5430
5485
  try {
@@ -5841,14 +5896,15 @@ var Grida2D = class {
5841
5896
  this._free_string(id_ptr, id_len);
5842
5897
  this._free_string(fmt_ptr, fmt_len);
5843
5898
  if (outptr === 0) {
5844
- throw new Error("Failed to export node as PNG");
5899
+ throw new Error(`Failed to export node as ${format.format}`);
5845
5900
  }
5846
5901
  const lengthBytes = this.module.HEAPU8.slice(outptr, outptr + 4);
5847
- const dataLength = new Uint32Array(lengthBytes.buffer, lengthBytes.byteOffset, 1)[0];
5848
- const data = this.module.HEAPU8.slice(
5849
- outptr + 4,
5850
- outptr + 4 + dataLength
5851
- );
5902
+ const dataLength = new Uint32Array(
5903
+ lengthBytes.buffer,
5904
+ lengthBytes.byteOffset,
5905
+ 1
5906
+ )[0];
5907
+ const data = this.module.HEAPU8.slice(outptr + 4, outptr + 4 + dataLength);
5852
5908
  this.module._deallocate(outptr, 4 + dataLength);
5853
5909
  return {
5854
5910
  data: new Uint8Array(data)