@grida/canvas-wasm 0.0.75 → 0.0.77

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
package/dist/index.js CHANGED
@@ -117,7 +117,7 @@ var require_grida_canvas_wasm = __commonJS({
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  runtimeInitialized = true;
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  if (!Module["noFSInit"] && !FS.initialized) FS.init();
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  TTY.init();
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- wasmExports["og"]();
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+ wasmExports["pg"]();
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  FS.ignorePermissions = false;
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  }
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  function preMain() {
@@ -216,9 +216,9 @@ var require_grida_canvas_wasm = __commonJS({
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  async function createWasm() {
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  function receiveInstance(instance, module3) {
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  wasmExports = instance.exports;
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- wasmMemory = wasmExports["ng"];
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+ wasmMemory = wasmExports["og"];
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  updateMemoryViews();
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- wasmTable = wasmExports["pg"];
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+ wasmTable = wasmExports["qg"];
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  removeRunDependency("wasm-instantiate");
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  return wasmExports;
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  }
@@ -4995,61 +4995,62 @@ var require_grida_canvas_wasm = __commonJS({
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  Module["stringToUTF8"] = stringToUTF8;
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  Module["lengthBytesUTF8"] = lengthBytesUTF8;
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  Module["GL"] = GL;
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- var wasmImports = { w: ___cxa_begin_catch, B: ___cxa_end_catch, a: ___cxa_find_matching_catch_2, n: ___cxa_find_matching_catch_3, O: ___cxa_find_matching_catch_4, $: ___cxa_rethrow, x: ___cxa_throw, eb: ___cxa_uncaught_exceptions, d: ___resumeException, ba: ___syscall_fcntl64, vb: ___syscall_fstat64, rb: ___syscall_getcwd, xb: ___syscall_ioctl, sb: ___syscall_lstat64, tb: ___syscall_newfstatat, aa: ___syscall_openat, ub: ___syscall_stat64, Ab: __abort_js, hb: __emscripten_throw_longjmp, mb: __gmtime_js, kb: __mmap_js, lb: __munmap_js, Bb: __tzset_js, zb: _clock_time_get, yb: _emscripten_date_now, ob: _emscripten_get_now, Gf: _emscripten_glActiveTexture, Hf: _emscripten_glAttachShader, je: _emscripten_glBeginQuery, de: _emscripten_glBeginQueryEXT, Hc: _emscripten_glBeginTransformFeedback, If: _emscripten_glBindAttribLocation, Jf: _emscripten_glBindBuffer, Ec: _emscripten_glBindBufferBase, Fc: _emscripten_glBindBufferRange, He: _emscripten_glBindFramebuffer, Ie: _emscripten_glBindRenderbuffer, pe: _emscripten_glBindSampler, Kf: _emscripten_glBindTexture, Ub: _emscripten_glBindTransformFeedback, bf: _emscripten_glBindVertexArray, ef: _emscripten_glBindVertexArrayOES, Lf: _emscripten_glBlendColor, Mf: _emscripten_glBlendEquation, Md: _emscripten_glBlendEquationSeparate, Nf: _emscripten_glBlendFunc, Ld: _emscripten_glBlendFuncSeparate, Be: _emscripten_glBlitFramebuffer, Of: _emscripten_glBufferData, Pf: _emscripten_glBufferSubData, Je: _emscripten_glCheckFramebufferStatus, Qf: _emscripten_glClear, hc: _emscripten_glClearBufferfi, ic: _emscripten_glClearBufferfv, kc: _emscripten_glClearBufferiv, jc: _emscripten_glClearBufferuiv, Rf: _emscripten_glClearColor, Kd: _emscripten_glClearDepthf, Sf: _emscripten_glClearStencil, ye: _emscripten_glClientWaitSync, bd: _emscripten_glClipControlEXT, Tf: _emscripten_glColorMask, Uf: _emscripten_glCompileShader, Vf: _emscripten_glCompressedTexImage2D, Tc: _emscripten_glCompressedTexImage3D, Wf: _emscripten_glCompressedTexSubImage2D, Sc: _emscripten_glCompressedTexSubImage3D, Ae: _emscripten_glCopyBufferSubData, Jd: _emscripten_glCopyTexImage2D, Xf: _emscripten_glCopyTexSubImage2D, Uc: _emscripten_glCopyTexSubImage3D, Yf: _emscripten_glCreateProgram, Zf: _emscripten_glCreateShader, _f: _emscripten_glCullFace, $f: _emscripten_glDeleteBuffers, Ke: _emscripten_glDeleteFramebuffers, ag: _emscripten_glDeleteProgram, ke: _emscripten_glDeleteQueries, ee: _emscripten_glDeleteQueriesEXT, Le: _emscripten_glDeleteRenderbuffers, qe: _emscripten_glDeleteSamplers, bg: _emscripten_glDeleteShader, ze: _emscripten_glDeleteSync, cg: _emscripten_glDeleteTextures, Tb: _emscripten_glDeleteTransformFeedbacks, cf: _emscripten_glDeleteVertexArrays, ff: _emscripten_glDeleteVertexArraysOES, Id: _emscripten_glDepthFunc, dg: _emscripten_glDepthMask, Hd: _emscripten_glDepthRangef, Gd: _emscripten_glDetachShader, eg: _emscripten_glDisable, fg: _emscripten_glDisableVertexAttribArray, gg: _emscripten_glDrawArrays, $e: _emscripten_glDrawArraysInstanced, Pd: _emscripten_glDrawArraysInstancedANGLE, Gb: _emscripten_glDrawArraysInstancedARB, Ye: _emscripten_glDrawArraysInstancedBaseInstanceWEBGL, _c: _emscripten_glDrawArraysInstancedEXT, Hb: _emscripten_glDrawArraysInstancedNV, We: _emscripten_glDrawBuffers, Xc: _emscripten_glDrawBuffersEXT, Qd: _emscripten_glDrawBuffersWEBGL, hg: _emscripten_glDrawElements, af: _emscripten_glDrawElementsInstanced, Od: _emscripten_glDrawElementsInstancedANGLE, Eb: _emscripten_glDrawElementsInstancedARB, Ze: _emscripten_glDrawElementsInstancedBaseVertexBaseInstanceWEBGL, Fb: _emscripten_glDrawElementsInstancedEXT, Zc: _emscripten_glDrawElementsInstancedNV, Qe: _emscripten_glDrawRangeElements, ig: _emscripten_glEnable, jg: _emscripten_glEnableVertexAttribArray, le: _emscripten_glEndQuery, fe: _emscripten_glEndQueryEXT, Gc: _emscripten_glEndTransformFeedback, ve: _emscripten_glFenceSync, kg: _emscripten_glFinish, lg: _emscripten_glFlush, Me: _emscripten_glFramebufferRenderbuffer, Ne: _emscripten_glFramebufferTexture2D, Kc: _emscripten_glFramebufferTextureLayer, mg: _emscripten_glFrontFace, ha: _emscripten_glGenBuffers, Oe: _emscripten_glGenFramebuffers, me: _emscripten_glGenQueries, ge: _emscripten_glGenQueriesEXT, Pe: _emscripten_glGenRenderbuffers, re: _emscripten_glGenSamplers, ia: _emscripten_glGenTextures, Sb: _emscripten_glGenTransformFeedbacks, _e: _emscripten_glGenVertexArrays, gf: _emscripten_glGenVertexArraysOES, De: _emscripten_glGenerateMipmap, Fd: _emscripten_glGetActiveAttrib, Ed: _emscripten_glGetActiveUniform, cc: _emscripten_glGetActiveUniformBlockName, dc: _emscripten_glGetActiveUniformBlockiv, fc: _emscripten_glGetActiveUniformsiv, Dd: _emscripten_glGetAttachedShaders, Cd: _emscripten_glGetAttribLocation, Bd: _emscripten_glGetBooleanv, Zb: _emscripten_glGetBufferParameteri64v, ja: _emscripten_glGetBufferParameteriv, ka: _emscripten_glGetError, la: _emscripten_glGetFloatv, tc: _emscripten_glGetFragDataLocation, Ee: _emscripten_glGetFramebufferAttachmentParameteriv, _b: _emscripten_glGetInteger64i_v, ac: _emscripten_glGetInteger64v, Ic: _emscripten_glGetIntegeri_v, ma: _emscripten_glGetIntegerv, Kb: _emscripten_glGetInternalformativ, Ob: _emscripten_glGetProgramBinary, na: _emscripten_glGetProgramInfoLog, oa: _emscripten_glGetProgramiv, ae: _emscripten_glGetQueryObjecti64vEXT, Sd: _emscripten_glGetQueryObjectivEXT, be: _emscripten_glGetQueryObjectui64vEXT, ne: _emscripten_glGetQueryObjectuiv, he: _emscripten_glGetQueryObjectuivEXT, oe: _emscripten_glGetQueryiv, ie: _emscripten_glGetQueryivEXT, Fe: _emscripten_glGetRenderbufferParameteriv, Vb: _emscripten_glGetSamplerParameterfv, Wb: _emscripten_glGetSamplerParameteriv, pa: _emscripten_glGetShaderInfoLog, Yd: _emscripten_glGetShaderPrecisionFormat, Ad: _emscripten_glGetShaderSource, qa: _emscripten_glGetShaderiv, ra: _emscripten_glGetString, df: _emscripten_glGetStringi, $b: _emscripten_glGetSynciv, zd: _emscripten_glGetTexParameterfv, yd: _emscripten_glGetTexParameteriv, Bc: _emscripten_glGetTransformFeedbackVarying, ec: _emscripten_glGetUniformBlockIndex, gc: _emscripten_glGetUniformIndices, sa: _emscripten_glGetUniformLocation, xd: _emscripten_glGetUniformfv, wd: _emscripten_glGetUniformiv, uc: _emscripten_glGetUniformuiv, Ac: _emscripten_glGetVertexAttribIiv, zc: _emscripten_glGetVertexAttribIuiv, td: _emscripten_glGetVertexAttribPointerv, vd: _emscripten_glGetVertexAttribfv, ud: _emscripten_glGetVertexAttribiv, sd: _emscripten_glHint, Zd: _emscripten_glInvalidateFramebuffer, _d: _emscripten_glInvalidateSubFramebuffer, rd: _emscripten_glIsBuffer, qd: _emscripten_glIsEnabled, pd: _emscripten_glIsFramebuffer, od: _emscripten_glIsProgram, Rc: _emscripten_glIsQuery, Td: _emscripten_glIsQueryEXT, nd: _emscripten_glIsRenderbuffer, Yb: _emscripten_glIsSampler, md: _emscripten_glIsShader, we: _emscripten_glIsSync, ta: _emscripten_glIsTexture, Rb: _emscripten_glIsTransformFeedback, Jc: _emscripten_glIsVertexArray, Rd: _emscripten_glIsVertexArrayOES, ua: _emscripten_glLineWidth, va: _emscripten_glLinkProgram, Ue: _emscripten_glMultiDrawArraysInstancedBaseInstanceWEBGL, Ve: _emscripten_glMultiDrawElementsInstancedBaseVertexBaseInstanceWEBGL, Qb: _emscripten_glPauseTransformFeedback, wa: _emscripten_glPixelStorei, ad: _emscripten_glPolygonModeWEBGL, ld: _emscripten_glPolygonOffset, cd: _emscripten_glPolygonOffsetClampEXT, Nb: _emscripten_glProgramBinary, Mb: _emscripten_glProgramParameteri, ce: _emscripten_glQueryCounterEXT, Xe: _emscripten_glReadBuffer, xa: _emscripten_glReadPixels, kd: _emscripten_glReleaseShaderCompiler, Ge: _emscripten_glRenderbufferStorage, Ce: _emscripten_glRenderbufferStorageMultisample, Pb: _emscripten_glResumeTransformFeedback, jd: _emscripten_glSampleCoverage, se: _emscripten_glSamplerParameterf, Xb: _emscripten_glSamplerParameterfv, te: _emscripten_glSamplerParameteri, ue: _emscripten_glSamplerParameteriv, ya: _emscripten_glScissor, id: _emscripten_glShaderBinary, za: _emscripten_glShaderSource, Aa: _emscripten_glStencilFunc, Ba: _emscripten_glStencilFuncSeparate, Ca: _emscripten_glStencilMask, Da: _emscripten_glStencilMaskSeparate, Ea: _emscripten_glStencilOp, Fa: _emscripten_glStencilOpSeparate, Ga: _emscripten_glTexImage2D, Wc: _emscripten_glTexImage3D, Ha: _emscripten_glTexParameterf, Ia: _emscripten_glTexParameterfv, Ja: _emscripten_glTexParameteri, Ka: _emscripten_glTexParameteriv, Re: _emscripten_glTexStorage2D, Lb: _emscripten_glTexStorage3D, La: _emscripten_glTexSubImage2D, Vc: _emscripten_glTexSubImage3D, Cc: _emscripten_glTransformFeedbackVaryings, Ma: _emscripten_glUniform1f, Na: _emscripten_glUniform1fv, Cf: _emscripten_glUniform1i, Df: _emscripten_glUniform1iv, sc: _emscripten_glUniform1ui, oc: _emscripten_glUniform1uiv, Ef: _emscripten_glUniform2f, Ff: _emscripten_glUniform2fv, Bf: _emscripten_glUniform2i, Af: _emscripten_glUniform2iv, rc: _emscripten_glUniform2ui, nc: _emscripten_glUniform2uiv, zf: _emscripten_glUniform3f, yf: _emscripten_glUniform3fv, xf: _emscripten_glUniform3i, wf: _emscripten_glUniform3iv, qc: _emscripten_glUniform3ui, mc: _emscripten_glUniform3uiv, vf: _emscripten_glUniform4f, uf: _emscripten_glUniform4fv, hf: _emscripten_glUniform4i, jf: _emscripten_glUniform4iv, pc: _emscripten_glUniform4ui, lc: _emscripten_glUniform4uiv, bc: _emscripten_glUniformBlockBinding, kf: _emscripten_glUniformMatrix2fv, Qc: _emscripten_glUniformMatrix2x3fv, Oc: _emscripten_glUniformMatrix2x4fv, lf: _emscripten_glUniformMatrix3fv, Pc: _emscripten_glUniformMatrix3x2fv, Mc: _emscripten_glUniformMatrix3x4fv, mf: _emscripten_glUniformMatrix4fv, Nc: _emscripten_glUniformMatrix4x2fv, Lc: _emscripten_glUniformMatrix4x3fv, nf: _emscripten_glUseProgram, hd: _emscripten_glValidateProgram, of: _emscripten_glVertexAttrib1f, gd: _emscripten_glVertexAttrib1fv, fd: _emscripten_glVertexAttrib2f, pf: _emscripten_glVertexAttrib2fv, ed: _emscripten_glVertexAttrib3f, qf: _emscripten_glVertexAttrib3fv, dd: _emscripten_glVertexAttrib4f, rf: _emscripten_glVertexAttrib4fv, Se: _emscripten_glVertexAttribDivisor, Nd: _emscripten_glVertexAttribDivisorANGLE, Ib: _emscripten_glVertexAttribDivisorARB, $c: _emscripten_glVertexAttribDivisorEXT, Jb: _emscripten_glVertexAttribDivisorNV, yc: _emscripten_glVertexAttribI4i, wc: _emscripten_glVertexAttribI4iv, xc: _emscripten_glVertexAttribI4ui, vc: _emscripten_glVertexAttribI4uiv, Te: _emscripten_glVertexAttribIPointer, sf: _emscripten_glVertexAttribPointer, tf: _emscripten_glViewport, xe: _emscripten_glWaitSync, bb: _emscripten_request_animation_frame_loop, ib: _emscripten_resize_heap, Cb: _environ_get, Db: _environ_sizes_get, Qa: _exit, S: _fd_close, jb: _fd_pread, wb: _fd_read, nb: _fd_seek, N: _fd_write, Oa: _glGetIntegerv, V: _glGetString, Pa: _glGetStringi, Wd: invoke_dd, Vd: invoke_ddd, Xd: invoke_dddd, Z: invoke_diii, Ud: invoke_fff, C: invoke_fi, Sa: invoke_fif, _: invoke_fiii, Ta: invoke_fiiiif, p: invoke_i, Dc: invoke_if, Wa: invoke_iffiiiiiiii, f: invoke_ii, y: invoke_iif, da: invoke_iiffi, h: invoke_iii, Xa: invoke_iiif, g: invoke_iiii, k: invoke_iiiii, db: invoke_iiiiid, Q: invoke_iiiiii, s: invoke_iiiiiii, J: invoke_iiiiiiii, W: invoke_iiiiiiiiii, fa: invoke_iiiiiiiiiiifiii, L: invoke_iiiiiiiiiiii, fb: invoke_j, Za: invoke_ji, m: invoke_jii, M: invoke_jiiii, o: invoke_v, b: invoke_vi, ga: invoke_vid, G: invoke_vif, F: invoke_viff, E: invoke_vifff, t: invoke_vifffff, H: invoke_viffffffffffffffffffff, Va: invoke_viffi, ea: invoke_vifi, c: invoke_vii, v: invoke_viif, ca: invoke_viiff, r: invoke_viifii, e: invoke_viii, A: invoke_viiif, X: invoke_viiiffi, u: invoke_viiifif, i: invoke_viiii, R: invoke_viiiif, Y: invoke_viiiiff, I: invoke_viiiifi, j: invoke_viiiii, Yc: invoke_viiiiif, $a: invoke_viiiiiffiiifffi, ab: invoke_viiiiiffiiifii, $d: invoke_viiiiifi, l: invoke_viiiiii, q: invoke_viiiiiii, z: invoke_viiiiiiii, Ra: invoke_viiiiiiiii, _a: invoke_viiiiiiiiifii, D: invoke_viiiiiiiiii, cb: invoke_viiiiiiiiiii, K: invoke_viiiiiiiiiiiiiii, gb: invoke_viiij, Ua: invoke_viij, U: invoke_viiji, Ya: invoke_viji, qb: invoke_vijii, P: invoke_vijjjj, T: _llvm_eh_typeid_for, pb: _random_get };
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+ var wasmImports = { w: ___cxa_begin_catch, B: ___cxa_end_catch, a: ___cxa_find_matching_catch_2, n: ___cxa_find_matching_catch_3, K: ___cxa_find_matching_catch_4, ba: ___cxa_rethrow, x: ___cxa_throw, cb: ___cxa_uncaught_exceptions, d: ___resumeException, ea: ___syscall_fcntl64, rb: ___syscall_fstat64, nb: ___syscall_getcwd, tb: ___syscall_ioctl, ob: ___syscall_lstat64, pb: ___syscall_newfstatat, da: ___syscall_openat, qb: ___syscall_stat64, xb: __abort_js, fb: __emscripten_throw_longjmp, kb: __gmtime_js, ib: __mmap_js, jb: __munmap_js, yb: __tzset_js, wb: _clock_time_get, ub: _emscripten_date_now, T: _emscripten_get_now, Gf: _emscripten_glActiveTexture, Hf: _emscripten_glAttachShader, je: _emscripten_glBeginQuery, de: _emscripten_glBeginQueryEXT, Fc: _emscripten_glBeginTransformFeedback, If: _emscripten_glBindAttribLocation, Jf: _emscripten_glBindBuffer, Bc: _emscripten_glBindBufferBase, Dc: _emscripten_glBindBufferRange, He: _emscripten_glBindFramebuffer, Ie: _emscripten_glBindRenderbuffer, pe: _emscripten_glBindSampler, Kf: _emscripten_glBindTexture, Rb: _emscripten_glBindTransformFeedback, bf: _emscripten_glBindVertexArray, ef: _emscripten_glBindVertexArrayOES, Lf: _emscripten_glBlendColor, Mf: _emscripten_glBlendEquation, Nd: _emscripten_glBlendEquationSeparate, Nf: _emscripten_glBlendFunc, Ld: _emscripten_glBlendFuncSeparate, Be: _emscripten_glBlitFramebuffer, Of: _emscripten_glBufferData, Pf: _emscripten_glBufferSubData, Je: _emscripten_glCheckFramebufferStatus, Qf: _emscripten_glClear, ec: _emscripten_glClearBufferfi, fc: _emscripten_glClearBufferfv, hc: _emscripten_glClearBufferiv, gc: _emscripten_glClearBufferuiv, Rf: _emscripten_glClearColor, Kd: _emscripten_glClearDepthf, Sf: _emscripten_glClearStencil, ye: _emscripten_glClientWaitSync, $c: _emscripten_glClipControlEXT, Tf: _emscripten_glColorMask, Uf: _emscripten_glCompileShader, Vf: _emscripten_glCompressedTexImage2D, Sc: _emscripten_glCompressedTexImage3D, Wf: _emscripten_glCompressedTexSubImage2D, Rc: _emscripten_glCompressedTexSubImage3D, Ae: _emscripten_glCopyBufferSubData, Jd: _emscripten_glCopyTexImage2D, Xf: _emscripten_glCopyTexSubImage2D, Tc: _emscripten_glCopyTexSubImage3D, Yf: _emscripten_glCreateProgram, Zf: _emscripten_glCreateShader, _f: _emscripten_glCullFace, $f: _emscripten_glDeleteBuffers, Ke: _emscripten_glDeleteFramebuffers, ag: _emscripten_glDeleteProgram, ke: _emscripten_glDeleteQueries, ee: _emscripten_glDeleteQueriesEXT, Le: _emscripten_glDeleteRenderbuffers, qe: _emscripten_glDeleteSamplers, bg: _emscripten_glDeleteShader, ze: _emscripten_glDeleteSync, cg: _emscripten_glDeleteTextures, Qb: _emscripten_glDeleteTransformFeedbacks, cf: _emscripten_glDeleteVertexArrays, ff: _emscripten_glDeleteVertexArraysOES, Id: _emscripten_glDepthFunc, dg: _emscripten_glDepthMask, Hd: _emscripten_glDepthRangef, Gd: _emscripten_glDetachShader, eg: _emscripten_glDisable, fg: _emscripten_glDisableVertexAttribArray, gg: _emscripten_glDrawArrays, $e: _emscripten_glDrawArraysInstanced, Qd: _emscripten_glDrawArraysInstancedANGLE, Db: _emscripten_glDrawArraysInstancedARB, Ye: _emscripten_glDrawArraysInstancedBaseInstanceWEBGL, Yc: _emscripten_glDrawArraysInstancedEXT, Eb: _emscripten_glDrawArraysInstancedNV, We: _emscripten_glDrawBuffers, Wc: _emscripten_glDrawBuffersEXT, Rd: _emscripten_glDrawBuffersWEBGL, hg: _emscripten_glDrawElements, af: _emscripten_glDrawElementsInstanced, Pd: _emscripten_glDrawElementsInstancedANGLE, Bb: _emscripten_glDrawElementsInstancedARB, Ze: _emscripten_glDrawElementsInstancedBaseVertexBaseInstanceWEBGL, Cb: _emscripten_glDrawElementsInstancedEXT, Xc: _emscripten_glDrawElementsInstancedNV, Qe: _emscripten_glDrawRangeElements, ig: _emscripten_glEnable, jg: _emscripten_glEnableVertexAttribArray, le: _emscripten_glEndQuery, fe: _emscripten_glEndQueryEXT, Ec: _emscripten_glEndTransformFeedback, ve: _emscripten_glFenceSync, kg: _emscripten_glFinish, lg: _emscripten_glFlush, Me: _emscripten_glFramebufferRenderbuffer, Ne: _emscripten_glFramebufferTexture2D, Ic: _emscripten_glFramebufferTextureLayer, mg: _emscripten_glFrontFace, ng: _emscripten_glGenBuffers, Oe: _emscripten_glGenFramebuffers, me: _emscripten_glGenQueries, ge: _emscripten_glGenQueriesEXT, Pe: _emscripten_glGenRenderbuffers, re: _emscripten_glGenSamplers, ha: _emscripten_glGenTextures, Pb: _emscripten_glGenTransformFeedbacks, _e: _emscripten_glGenVertexArrays, gf: _emscripten_glGenVertexArraysOES, De: _emscripten_glGenerateMipmap, Fd: _emscripten_glGetActiveAttrib, Ed: _emscripten_glGetActiveUniform, $b: _emscripten_glGetActiveUniformBlockName, ac: _emscripten_glGetActiveUniformBlockiv, cc: _emscripten_glGetActiveUniformsiv, Dd: _emscripten_glGetAttachedShaders, Cd: _emscripten_glGetAttribLocation, Ad: _emscripten_glGetBooleanv, Wb: _emscripten_glGetBufferParameteri64v, ia: _emscripten_glGetBufferParameteriv, ja: _emscripten_glGetError, ka: _emscripten_glGetFloatv, qc: _emscripten_glGetFragDataLocation, Ee: _emscripten_glGetFramebufferAttachmentParameteriv, Xb: _emscripten_glGetInteger64i_v, Zb: _emscripten_glGetInteger64v, Gc: _emscripten_glGetIntegeri_v, la: _emscripten_glGetIntegerv, Hb: _emscripten_glGetInternalformativ, Lb: _emscripten_glGetProgramBinary, ma: _emscripten_glGetProgramInfoLog, na: _emscripten_glGetProgramiv, ae: _emscripten_glGetQueryObjecti64vEXT, Td: _emscripten_glGetQueryObjectivEXT, be: _emscripten_glGetQueryObjectui64vEXT, ne: _emscripten_glGetQueryObjectuiv, he: _emscripten_glGetQueryObjectuivEXT, oe: _emscripten_glGetQueryiv, ie: _emscripten_glGetQueryivEXT, Fe: _emscripten_glGetRenderbufferParameteriv, Sb: _emscripten_glGetSamplerParameterfv, Tb: _emscripten_glGetSamplerParameteriv, oa: _emscripten_glGetShaderInfoLog, Zd: _emscripten_glGetShaderPrecisionFormat, zd: _emscripten_glGetShaderSource, pa: _emscripten_glGetShaderiv, qa: _emscripten_glGetString, df: _emscripten_glGetStringi, Yb: _emscripten_glGetSynciv, yd: _emscripten_glGetTexParameterfv, xd: _emscripten_glGetTexParameteriv, zc: _emscripten_glGetTransformFeedbackVarying, bc: _emscripten_glGetUniformBlockIndex, dc: _emscripten_glGetUniformIndices, ra: _emscripten_glGetUniformLocation, wd: _emscripten_glGetUniformfv, vd: _emscripten_glGetUniformiv, sc: _emscripten_glGetUniformuiv, yc: _emscripten_glGetVertexAttribIiv, xc: _emscripten_glGetVertexAttribIuiv, sd: _emscripten_glGetVertexAttribPointerv, ud: _emscripten_glGetVertexAttribfv, td: _emscripten_glGetVertexAttribiv, rd: _emscripten_glHint, _d: _emscripten_glInvalidateFramebuffer, $d: _emscripten_glInvalidateSubFramebuffer, pd: _emscripten_glIsBuffer, od: _emscripten_glIsEnabled, nd: _emscripten_glIsFramebuffer, md: _emscripten_glIsProgram, Qc: _emscripten_glIsQuery, Ud: _emscripten_glIsQueryEXT, ld: _emscripten_glIsRenderbuffer, Vb: _emscripten_glIsSampler, kd: _emscripten_glIsShader, we: _emscripten_glIsSync, sa: _emscripten_glIsTexture, Ob: _emscripten_glIsTransformFeedback, Hc: _emscripten_glIsVertexArray, Sd: _emscripten_glIsVertexArrayOES, ta: _emscripten_glLineWidth, ua: _emscripten_glLinkProgram, Ue: _emscripten_glMultiDrawArraysInstancedBaseInstanceWEBGL, Ve: _emscripten_glMultiDrawElementsInstancedBaseVertexBaseInstanceWEBGL, Nb: _emscripten_glPauseTransformFeedback, va: _emscripten_glPixelStorei, _c: _emscripten_glPolygonModeWEBGL, jd: _emscripten_glPolygonOffset, ad: _emscripten_glPolygonOffsetClampEXT, Kb: _emscripten_glProgramBinary, Jb: _emscripten_glProgramParameteri, ce: _emscripten_glQueryCounterEXT, Xe: _emscripten_glReadBuffer, wa: _emscripten_glReadPixels, id: _emscripten_glReleaseShaderCompiler, Ge: _emscripten_glRenderbufferStorage, Ce: _emscripten_glRenderbufferStorageMultisample, Mb: _emscripten_glResumeTransformFeedback, hd: _emscripten_glSampleCoverage, se: _emscripten_glSamplerParameterf, Ub: _emscripten_glSamplerParameterfv, te: _emscripten_glSamplerParameteri, ue: _emscripten_glSamplerParameteriv, xa: _emscripten_glScissor, gd: _emscripten_glShaderBinary, ya: _emscripten_glShaderSource, za: _emscripten_glStencilFunc, Aa: _emscripten_glStencilFuncSeparate, Ba: _emscripten_glStencilMask, Ca: _emscripten_glStencilMaskSeparate, Da: _emscripten_glStencilOp, Ea: _emscripten_glStencilOpSeparate, Fa: _emscripten_glTexImage2D, Vc: _emscripten_glTexImage3D, Ga: _emscripten_glTexParameterf, Ha: _emscripten_glTexParameterfv, Ia: _emscripten_glTexParameteri, Ja: _emscripten_glTexParameteriv, Re: _emscripten_glTexStorage2D, Ib: _emscripten_glTexStorage3D, Ka: _emscripten_glTexSubImage2D, Uc: _emscripten_glTexSubImage3D, Ac: _emscripten_glTransformFeedbackVaryings, La: _emscripten_glUniform1f, Ma: _emscripten_glUniform1fv, Cf: _emscripten_glUniform1i, Df: _emscripten_glUniform1iv, pc: _emscripten_glUniform1ui, lc: _emscripten_glUniform1uiv, Ef: _emscripten_glUniform2f, Ff: _emscripten_glUniform2fv, Bf: _emscripten_glUniform2i, Af: _emscripten_glUniform2iv, oc: _emscripten_glUniform2ui, kc: _emscripten_glUniform2uiv, zf: _emscripten_glUniform3f, yf: _emscripten_glUniform3fv, xf: _emscripten_glUniform3i, wf: _emscripten_glUniform3iv, nc: _emscripten_glUniform3ui, jc: _emscripten_glUniform3uiv, vf: _emscripten_glUniform4f, uf: _emscripten_glUniform4fv, hf: _emscripten_glUniform4i, jf: _emscripten_glUniform4iv, mc: _emscripten_glUniform4ui, ic: _emscripten_glUniform4uiv, _b: _emscripten_glUniformBlockBinding, kf: _emscripten_glUniformMatrix2fv, Pc: _emscripten_glUniformMatrix2x3fv, Mc: _emscripten_glUniformMatrix2x4fv, lf: _emscripten_glUniformMatrix3fv, Oc: _emscripten_glUniformMatrix3x2fv, Kc: _emscripten_glUniformMatrix3x4fv, mf: _emscripten_glUniformMatrix4fv, Lc: _emscripten_glUniformMatrix4x2fv, Jc: _emscripten_glUniformMatrix4x3fv, nf: _emscripten_glUseProgram, fd: _emscripten_glValidateProgram, of: _emscripten_glVertexAttrib1f, ed: _emscripten_glVertexAttrib1fv, dd: _emscripten_glVertexAttrib2f, pf: _emscripten_glVertexAttrib2fv, cd: _emscripten_glVertexAttrib3f, qf: _emscripten_glVertexAttrib3fv, bd: _emscripten_glVertexAttrib4f, rf: _emscripten_glVertexAttrib4fv, Se: _emscripten_glVertexAttribDivisor, Od: _emscripten_glVertexAttribDivisorANGLE, Fb: _emscripten_glVertexAttribDivisorARB, Zc: _emscripten_glVertexAttribDivisorEXT, Gb: _emscripten_glVertexAttribDivisorNV, wc: _emscripten_glVertexAttribI4i, uc: _emscripten_glVertexAttribI4iv, vc: _emscripten_glVertexAttribI4ui, tc: _emscripten_glVertexAttribI4uiv, Te: _emscripten_glVertexAttribIPointer, sf: _emscripten_glVertexAttribPointer, tf: _emscripten_glViewport, xe: _emscripten_glWaitSync, Za: _emscripten_request_animation_frame_loop, gb: _emscripten_resize_heap, zb: _environ_get, Ab: _environ_sizes_get, Pa: _exit, U: _fd_close, hb: _fd_pread, sb: _fd_read, lb: _fd_seek, O: _fd_write, Na: _glGetIntegerv, V: _glGetString, Oa: _glGetStringi, Xd: invoke_dd, Wd: invoke_ddd, Yd: invoke_dddd, $: invoke_diii, Vd: invoke_fff, D: invoke_fi, Bd: invoke_fif, aa: invoke_fiii, Md: invoke_fiiiif, p: invoke_i, Xa: invoke_if, Va: invoke_iffiiiiiiii, h: invoke_ii, y: invoke_iif, Z: invoke_iiffi, g: invoke_iii, Ya: invoke_iiif, f: invoke_iiii, k: invoke_iiiii, bb: invoke_iiiiid, Q: invoke_iiiiii, s: invoke_iiiiiii, J: invoke_iiiiiiii, W: invoke_iiiiiiiiii, fa: invoke_iiiiiiiiiiifiii, M: invoke_iiiiiiiiiiii, db: invoke_j, Nc: invoke_ji, m: invoke_jii, N: invoke_jiiii, o: invoke_v, b: invoke_vi, ga: invoke_vid, H: invoke_vif, F: invoke_viff, E: invoke_vifff, t: invoke_vifffff, G: invoke_viffffffffffffffffffff, Ra: invoke_viffi, X: invoke_vifi, c: invoke_vii, v: invoke_viif, ca: invoke_viiff, $a: invoke_viiffiii, r: invoke_viifii, e: invoke_viii, A: invoke_viiif, Y: invoke_viiiffi, u: invoke_viiifif, i: invoke_viiii, R: invoke_viiiif, _: invoke_viiiiff, I: invoke_viiiifi, j: invoke_viiiii, Sa: invoke_viiiiif, Ua: invoke_viiiiiffiiifffi, Ta: invoke_viiiiiffiiifii, Wa: invoke_viiiiifi, l: invoke_viiiiii, q: invoke_viiiiiii, z: invoke_viiiiiiii, Qa: invoke_viiiiiiiii, vb: invoke_viiiiiiiiifii, C: invoke_viiiiiiiiii, _a: invoke_viiiiiiiiiii, L: invoke_viiiiiiiiiiiiiii, ab: invoke_viiij, qd: invoke_viij, rc: invoke_viiji, Cc: invoke_viji, eb: invoke_vijii, P: invoke_vijjjj, S: _llvm_eh_typeid_for, mb: _random_get };
4999
4999
  var wasmExports = await createWasm();
5000
- var ___wasm_call_ctors = wasmExports["og"];
5001
- var _init = Module["_init"] = wasmExports["qg"];
5002
- var _tick = Module["_tick"] = wasmExports["rg"];
5003
- var _resize_surface = Module["_resize_surface"] = wasmExports["sg"];
5004
- var _redraw = Module["_redraw"] = wasmExports["tg"];
5005
- var _load_scene_json = Module["_load_scene_json"] = wasmExports["ug"];
5006
- var _pointer_move = Module["_pointer_move"] = wasmExports["vg"];
5007
- var _command = Module["_command"] = wasmExports["wg"];
5008
- var _set_main_camera_transform = Module["_set_main_camera_transform"] = wasmExports["xg"];
5009
- var _add_image = Module["_add_image"] = wasmExports["yg"];
5010
- var _get_image_bytes = Module["_get_image_bytes"] = wasmExports["zg"];
5011
- var _get_image_size = Module["_get_image_size"] = wasmExports["Ag"];
5012
- var _add_font = Module["_add_font"] = wasmExports["Bg"];
5013
- var _has_missing_fonts = Module["_has_missing_fonts"] = wasmExports["Cg"];
5014
- var _list_missing_fonts = Module["_list_missing_fonts"] = wasmExports["Dg"];
5015
- var _list_available_fonts = Module["_list_available_fonts"] = wasmExports["Eg"];
5016
- var _set_default_fallback_fonts = Module["_set_default_fallback_fonts"] = wasmExports["Fg"];
5017
- var _get_default_fallback_fonts = Module["_get_default_fallback_fonts"] = wasmExports["Gg"];
5018
- var _get_node_id_from_point = Module["_get_node_id_from_point"] = wasmExports["Hg"];
5019
- var _get_node_ids_from_point = Module["_get_node_ids_from_point"] = wasmExports["Ig"];
5020
- var _get_node_ids_from_envelope = Module["_get_node_ids_from_envelope"] = wasmExports["Jg"];
5021
- var _get_node_absolute_bounding_box = Module["_get_node_absolute_bounding_box"] = wasmExports["Kg"];
5022
- var _export_node_as = Module["_export_node_as"] = wasmExports["Lg"];
5023
- var _to_vector_network = Module["_to_vector_network"] = wasmExports["Mg"];
5024
- var _set_debug = Module["_set_debug"] = wasmExports["Ng"];
5025
- var _toggle_debug = Module["_toggle_debug"] = wasmExports["Og"];
5026
- var _set_verbose = Module["_set_verbose"] = wasmExports["Pg"];
5027
- var _devtools_rendering_set_show_ruler = Module["_devtools_rendering_set_show_ruler"] = wasmExports["Qg"];
5028
- var _devtools_rendering_set_show_tiles = Module["_devtools_rendering_set_show_tiles"] = wasmExports["Rg"];
5029
- var _runtime_renderer_set_cache_tile = Module["_runtime_renderer_set_cache_tile"] = wasmExports["Sg"];
5030
- var _devtools_rendering_set_show_fps_meter = Module["_devtools_rendering_set_show_fps_meter"] = wasmExports["Tg"];
5031
- var _devtools_rendering_set_show_stats = Module["_devtools_rendering_set_show_stats"] = wasmExports["Ug"];
5032
- var _devtools_rendering_set_show_hit_testing = Module["_devtools_rendering_set_show_hit_testing"] = wasmExports["Vg"];
5033
- var _highlight_strokes = Module["_highlight_strokes"] = wasmExports["Wg"];
5034
- var _load_dummy_scene = Module["_load_dummy_scene"] = wasmExports["Xg"];
5035
- var _load_benchmark_scene = Module["_load_benchmark_scene"] = wasmExports["Yg"];
5036
- var _allocate = Module["_allocate"] = wasmExports["Zg"];
5037
- var _deallocate = Module["_deallocate"] = wasmExports["_g"];
5000
+ var ___wasm_call_ctors = wasmExports["pg"];
5001
+ var _init = Module["_init"] = wasmExports["rg"];
5002
+ var _tick = Module["_tick"] = wasmExports["sg"];
5003
+ var _resize_surface = Module["_resize_surface"] = wasmExports["tg"];
5004
+ var _redraw = Module["_redraw"] = wasmExports["ug"];
5005
+ var _load_scene_json = Module["_load_scene_json"] = wasmExports["vg"];
5006
+ var _apply_scene_transactions = Module["_apply_scene_transactions"] = wasmExports["wg"];
5007
+ var _pointer_move = Module["_pointer_move"] = wasmExports["xg"];
5008
+ var _command = Module["_command"] = wasmExports["yg"];
5009
+ var _set_main_camera_transform = Module["_set_main_camera_transform"] = wasmExports["zg"];
5010
+ var _add_image = Module["_add_image"] = wasmExports["Ag"];
5011
+ var _get_image_bytes = Module["_get_image_bytes"] = wasmExports["Bg"];
5012
+ var _get_image_size = Module["_get_image_size"] = wasmExports["Cg"];
5013
+ var _add_font = Module["_add_font"] = wasmExports["Dg"];
5014
+ var _has_missing_fonts = Module["_has_missing_fonts"] = wasmExports["Eg"];
5015
+ var _list_missing_fonts = Module["_list_missing_fonts"] = wasmExports["Fg"];
5016
+ var _list_available_fonts = Module["_list_available_fonts"] = wasmExports["Gg"];
5017
+ var _set_default_fallback_fonts = Module["_set_default_fallback_fonts"] = wasmExports["Hg"];
5018
+ var _get_default_fallback_fonts = Module["_get_default_fallback_fonts"] = wasmExports["Ig"];
5019
+ var _get_node_id_from_point = Module["_get_node_id_from_point"] = wasmExports["Jg"];
5020
+ var _get_node_ids_from_point = Module["_get_node_ids_from_point"] = wasmExports["Kg"];
5021
+ var _get_node_ids_from_envelope = Module["_get_node_ids_from_envelope"] = wasmExports["Lg"];
5022
+ var _get_node_absolute_bounding_box = Module["_get_node_absolute_bounding_box"] = wasmExports["Mg"];
5023
+ var _export_node_as = Module["_export_node_as"] = wasmExports["Ng"];
5024
+ var _to_vector_network = Module["_to_vector_network"] = wasmExports["Og"];
5025
+ var _set_debug = Module["_set_debug"] = wasmExports["Pg"];
5026
+ var _toggle_debug = Module["_toggle_debug"] = wasmExports["Qg"];
5027
+ var _set_verbose = Module["_set_verbose"] = wasmExports["Rg"];
5028
+ var _devtools_rendering_set_show_ruler = Module["_devtools_rendering_set_show_ruler"] = wasmExports["Sg"];
5029
+ var _devtools_rendering_set_show_tiles = Module["_devtools_rendering_set_show_tiles"] = wasmExports["Tg"];
5030
+ var _runtime_renderer_set_cache_tile = Module["_runtime_renderer_set_cache_tile"] = wasmExports["Ug"];
5031
+ var _devtools_rendering_set_show_fps_meter = Module["_devtools_rendering_set_show_fps_meter"] = wasmExports["Vg"];
5032
+ var _devtools_rendering_set_show_stats = Module["_devtools_rendering_set_show_stats"] = wasmExports["Wg"];
5033
+ var _devtools_rendering_set_show_hit_testing = Module["_devtools_rendering_set_show_hit_testing"] = wasmExports["Xg"];
5034
+ var _highlight_strokes = Module["_highlight_strokes"] = wasmExports["Yg"];
5035
+ var _load_dummy_scene = Module["_load_dummy_scene"] = wasmExports["Zg"];
5036
+ var _load_benchmark_scene = Module["_load_benchmark_scene"] = wasmExports["_g"];
5038
5037
  var _main = Module["_main"] = wasmExports["$g"];
5039
5038
  var _grida_fonts_analyze_family = Module["_grida_fonts_analyze_family"] = wasmExports["ah"];
5040
5039
  var _grida_fonts_parse_font = Module["_grida_fonts_parse_font"] = wasmExports["bh"];
5041
5040
  var _grida_fonts_free = Module["_grida_fonts_free"] = wasmExports["ch"];
5042
- var _malloc = wasmExports["dh"];
5043
- var _emscripten_builtin_memalign = wasmExports["eh"];
5044
- var _setThrew = wasmExports["fh"];
5045
- var __emscripten_tempret_set = wasmExports["gh"];
5046
- var __emscripten_stack_restore = wasmExports["hh"];
5047
- var __emscripten_stack_alloc = wasmExports["ih"];
5048
- var _emscripten_stack_get_current = wasmExports["jh"];
5049
- var ___cxa_decrement_exception_refcount = wasmExports["kh"];
5050
- var ___cxa_increment_exception_refcount = wasmExports["lh"];
5051
- var ___cxa_can_catch = wasmExports["mh"];
5052
- var ___cxa_get_exception_ptr = wasmExports["nh"];
5041
+ var _allocate = Module["_allocate"] = wasmExports["dh"];
5042
+ var _deallocate = Module["_deallocate"] = wasmExports["eh"];
5043
+ var _malloc = wasmExports["fh"];
5044
+ var _emscripten_builtin_memalign = wasmExports["gh"];
5045
+ var _setThrew = wasmExports["hh"];
5046
+ var __emscripten_tempret_set = wasmExports["ih"];
5047
+ var __emscripten_stack_restore = wasmExports["jh"];
5048
+ var __emscripten_stack_alloc = wasmExports["kh"];
5049
+ var _emscripten_stack_get_current = wasmExports["lh"];
5050
+ var ___cxa_decrement_exception_refcount = wasmExports["mh"];
5051
+ var ___cxa_increment_exception_refcount = wasmExports["nh"];
5052
+ var ___cxa_can_catch = wasmExports["oh"];
5053
+ var ___cxa_get_exception_ptr = wasmExports["ph"];
5053
5054
  function invoke_vii(index, a1, a2) {
5054
5055
  var sp = stackSave();
5055
5056
  try {
@@ -5231,77 +5232,77 @@ var require_grida_canvas_wasm = __commonJS({
5231
5232
  _setThrew(1, 0);
5232
5233
  }
5233
5234
  }
5234
- function invoke_viiiifi(index, a1, a2, a3, a4, a5, a6) {
5235
+ function invoke_vifff(index, a1, a2, a3, a4) {
5235
5236
  var sp = stackSave();
5236
5237
  try {
5237
- getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6);
5238
+ getWasmTableEntry(index)(a1, a2, a3, a4);
5238
5239
  } catch (e) {
5239
5240
  stackRestore(sp);
5240
5241
  if (e !== e + 0) throw e;
5241
5242
  _setThrew(1, 0);
5242
5243
  }
5243
5244
  }
5244
- function invoke_viifii(index, a1, a2, a3, a4, a5) {
5245
+ function invoke_vifffff(index, a1, a2, a3, a4, a5, a6) {
5245
5246
  var sp = stackSave();
5246
5247
  try {
5247
- getWasmTableEntry(index)(a1, a2, a3, a4, a5);
5248
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6);
5248
5249
  } catch (e) {
5249
5250
  stackRestore(sp);
5250
5251
  if (e !== e + 0) throw e;
5251
5252
  _setThrew(1, 0);
5252
5253
  }
5253
5254
  }
5254
- function invoke_viiiiifi(index, a1, a2, a3, a4, a5, a6, a7) {
5255
+ function invoke_viiifif(index, a1, a2, a3, a4, a5, a6) {
5255
5256
  var sp = stackSave();
5256
5257
  try {
5257
- getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7);
5258
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6);
5258
5259
  } catch (e) {
5259
5260
  stackRestore(sp);
5260
5261
  if (e !== e + 0) throw e;
5261
5262
  _setThrew(1, 0);
5262
5263
  }
5263
5264
  }
5264
- function invoke_i(index) {
5265
+ function invoke_viiiifi(index, a1, a2, a3, a4, a5, a6) {
5265
5266
  var sp = stackSave();
5266
5267
  try {
5267
- return getWasmTableEntry(index)();
5268
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6);
5268
5269
  } catch (e) {
5269
5270
  stackRestore(sp);
5270
5271
  if (e !== e + 0) throw e;
5271
5272
  _setThrew(1, 0);
5272
5273
  }
5273
5274
  }
5274
- function invoke_viiji(index, a1, a2, a3, a4) {
5275
+ function invoke_fiiiif(index, a1, a2, a3, a4, a5) {
5275
5276
  var sp = stackSave();
5276
5277
  try {
5277
- getWasmTableEntry(index)(a1, a2, a3, a4);
5278
+ return getWasmTableEntry(index)(a1, a2, a3, a4, a5);
5278
5279
  } catch (e) {
5279
5280
  stackRestore(sp);
5280
5281
  if (e !== e + 0) throw e;
5281
5282
  _setThrew(1, 0);
5282
5283
  }
5283
5284
  }
5284
- function invoke_viif(index, a1, a2, a3) {
5285
+ function invoke_fif(index, a1, a2) {
5285
5286
  var sp = stackSave();
5286
5287
  try {
5287
- getWasmTableEntry(index)(a1, a2, a3);
5288
+ return getWasmTableEntry(index)(a1, a2);
5288
5289
  } catch (e) {
5289
5290
  stackRestore(sp);
5290
5291
  if (e !== e + 0) throw e;
5291
5292
  _setThrew(1, 0);
5292
5293
  }
5293
5294
  }
5294
- function invoke_iiiiiiiiiiifiii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14) {
5295
+ function invoke_viij(index, a1, a2, a3) {
5295
5296
  var sp = stackSave();
5296
5297
  try {
5297
- return getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14);
5298
+ getWasmTableEntry(index)(a1, a2, a3);
5298
5299
  } catch (e) {
5299
5300
  stackRestore(sp);
5300
5301
  if (e !== e + 0) throw e;
5301
5302
  _setThrew(1, 0);
5302
5303
  }
5303
5304
  }
5304
- function invoke_vifi(index, a1, a2, a3) {
5305
+ function invoke_viif(index, a1, a2, a3) {
5305
5306
  var sp = stackSave();
5306
5307
  try {
5307
5308
  getWasmTableEntry(index)(a1, a2, a3);
@@ -5311,37 +5312,38 @@ var require_grida_canvas_wasm = __commonJS({
5311
5312
  _setThrew(1, 0);
5312
5313
  }
5313
5314
  }
5314
- function invoke_viiiiif(index, a1, a2, a3, a4, a5, a6) {
5315
+ function invoke_i(index) {
5315
5316
  var sp = stackSave();
5316
5317
  try {
5317
- getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6);
5318
+ return getWasmTableEntry(index)();
5318
5319
  } catch (e) {
5319
5320
  stackRestore(sp);
5320
5321
  if (e !== e + 0) throw e;
5321
5322
  _setThrew(1, 0);
5322
5323
  }
5323
5324
  }
5324
- function invoke_iiffi(index, a1, a2, a3, a4) {
5325
+ function invoke_ji(index, a1) {
5325
5326
  var sp = stackSave();
5326
5327
  try {
5327
- return getWasmTableEntry(index)(a1, a2, a3, a4);
5328
+ return getWasmTableEntry(index)(a1);
5328
5329
  } catch (e) {
5329
5330
  stackRestore(sp);
5330
5331
  if (e !== e + 0) throw e;
5331
5332
  _setThrew(1, 0);
5333
+ return 0n;
5332
5334
  }
5333
5335
  }
5334
- function invoke_if(index, a1) {
5336
+ function invoke_viji(index, a1, a2, a3) {
5335
5337
  var sp = stackSave();
5336
5338
  try {
5337
- return getWasmTableEntry(index)(a1);
5339
+ getWasmTableEntry(index)(a1, a2, a3);
5338
5340
  } catch (e) {
5339
5341
  stackRestore(sp);
5340
5342
  if (e !== e + 0) throw e;
5341
5343
  _setThrew(1, 0);
5342
5344
  }
5343
5345
  }
5344
- function invoke_vifff(index, a1, a2, a3, a4) {
5346
+ function invoke_viiji(index, a1, a2, a3, a4) {
5345
5347
  var sp = stackSave();
5346
5348
  try {
5347
5349
  getWasmTableEntry(index)(a1, a2, a3, a4);
@@ -5361,148 +5363,147 @@ var require_grida_canvas_wasm = __commonJS({
5361
5363
  _setThrew(1, 0);
5362
5364
  }
5363
5365
  }
5364
- function invoke_viiff(index, a1, a2, a3, a4) {
5366
+ function invoke_iiiiiiiiiiifiii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14) {
5365
5367
  var sp = stackSave();
5366
5368
  try {
5367
- getWasmTableEntry(index)(a1, a2, a3, a4);
5369
+ return getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14);
5368
5370
  } catch (e) {
5369
5371
  stackRestore(sp);
5370
5372
  if (e !== e + 0) throw e;
5371
5373
  _setThrew(1, 0);
5372
5374
  }
5373
5375
  }
5374
- function invoke_viffffffffffffffffffff(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14, a15, a16, a17, a18, a19, a20, a21) {
5376
+ function invoke_fi(index, a1) {
5375
5377
  var sp = stackSave();
5376
5378
  try {
5377
- getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14, a15, a16, a17, a18, a19, a20, a21);
5379
+ return getWasmTableEntry(index)(a1);
5378
5380
  } catch (e) {
5379
5381
  stackRestore(sp);
5380
5382
  if (e !== e + 0) throw e;
5381
5383
  _setThrew(1, 0);
5382
5384
  }
5383
5385
  }
5384
- function invoke_vijii(index, a1, a2, a3, a4) {
5386
+ function invoke_vif(index, a1, a2) {
5385
5387
  var sp = stackSave();
5386
5388
  try {
5387
- getWasmTableEntry(index)(a1, a2, a3, a4);
5389
+ getWasmTableEntry(index)(a1, a2);
5388
5390
  } catch (e) {
5389
5391
  stackRestore(sp);
5390
5392
  if (e !== e + 0) throw e;
5391
5393
  _setThrew(1, 0);
5392
5394
  }
5393
5395
  }
5394
- function invoke_viiij(index, a1, a2, a3, a4) {
5396
+ function invoke_viiiiiiiiifii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12) {
5395
5397
  var sp = stackSave();
5396
5398
  try {
5397
- getWasmTableEntry(index)(a1, a2, a3, a4);
5399
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12);
5398
5400
  } catch (e) {
5399
5401
  stackRestore(sp);
5400
5402
  if (e !== e + 0) throw e;
5401
5403
  _setThrew(1, 0);
5402
5404
  }
5403
5405
  }
5404
- function invoke_viiiiff(index, a1, a2, a3, a4, a5, a6) {
5406
+ function invoke_viiff(index, a1, a2, a3, a4) {
5405
5407
  var sp = stackSave();
5406
5408
  try {
5407
- getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6);
5409
+ getWasmTableEntry(index)(a1, a2, a3, a4);
5408
5410
  } catch (e) {
5409
5411
  stackRestore(sp);
5410
5412
  if (e !== e + 0) throw e;
5411
5413
  _setThrew(1, 0);
5412
5414
  }
5413
5415
  }
5414
- function invoke_fi(index, a1) {
5416
+ function invoke_vijii(index, a1, a2, a3, a4) {
5415
5417
  var sp = stackSave();
5416
5418
  try {
5417
- return getWasmTableEntry(index)(a1);
5419
+ getWasmTableEntry(index)(a1, a2, a3, a4);
5418
5420
  } catch (e) {
5419
5421
  stackRestore(sp);
5420
5422
  if (e !== e + 0) throw e;
5421
5423
  _setThrew(1, 0);
5422
5424
  }
5423
5425
  }
5424
- function invoke_viiiiiiiiiii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11) {
5426
+ function invoke_viiij(index, a1, a2, a3, a4) {
5425
5427
  var sp = stackSave();
5426
5428
  try {
5427
- getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11);
5429
+ getWasmTableEntry(index)(a1, a2, a3, a4);
5428
5430
  } catch (e) {
5429
5431
  stackRestore(sp);
5430
5432
  if (e !== e + 0) throw e;
5431
5433
  _setThrew(1, 0);
5432
5434
  }
5433
5435
  }
5434
- function invoke_viiiiiffiiifii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13) {
5436
+ function invoke_viiffiii(index, a1, a2, a3, a4, a5, a6, a7) {
5435
5437
  var sp = stackSave();
5436
5438
  try {
5437
- getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13);
5439
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7);
5438
5440
  } catch (e) {
5439
5441
  stackRestore(sp);
5440
5442
  if (e !== e + 0) throw e;
5441
5443
  _setThrew(1, 0);
5442
5444
  }
5443
5445
  }
5444
- function invoke_viiiiiffiiifffi(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14) {
5446
+ function invoke_viiiiff(index, a1, a2, a3, a4, a5, a6) {
5445
5447
  var sp = stackSave();
5446
5448
  try {
5447
- getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14);
5449
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6);
5448
5450
  } catch (e) {
5449
5451
  stackRestore(sp);
5450
5452
  if (e !== e + 0) throw e;
5451
5453
  _setThrew(1, 0);
5452
5454
  }
5453
5455
  }
5454
- function invoke_viiiiiiiiifii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12) {
5456
+ function invoke_viiiiiiiiiii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11) {
5455
5457
  var sp = stackSave();
5456
5458
  try {
5457
- getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12);
5459
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11);
5458
5460
  } catch (e) {
5459
5461
  stackRestore(sp);
5460
5462
  if (e !== e + 0) throw e;
5461
5463
  _setThrew(1, 0);
5462
5464
  }
5463
5465
  }
5464
- function invoke_ji(index, a1) {
5466
+ function invoke_iiif(index, a1, a2, a3) {
5465
5467
  var sp = stackSave();
5466
5468
  try {
5467
- return getWasmTableEntry(index)(a1);
5469
+ return getWasmTableEntry(index)(a1, a2, a3);
5468
5470
  } catch (e) {
5469
5471
  stackRestore(sp);
5470
5472
  if (e !== e + 0) throw e;
5471
5473
  _setThrew(1, 0);
5472
- return 0n;
5473
5474
  }
5474
5475
  }
5475
- function invoke_viji(index, a1, a2, a3) {
5476
+ function invoke_iiffi(index, a1, a2, a3, a4) {
5476
5477
  var sp = stackSave();
5477
5478
  try {
5478
- getWasmTableEntry(index)(a1, a2, a3);
5479
+ return getWasmTableEntry(index)(a1, a2, a3, a4);
5479
5480
  } catch (e) {
5480
5481
  stackRestore(sp);
5481
5482
  if (e !== e + 0) throw e;
5482
5483
  _setThrew(1, 0);
5483
5484
  }
5484
5485
  }
5485
- function invoke_iiif(index, a1, a2, a3) {
5486
+ function invoke_if(index, a1) {
5486
5487
  var sp = stackSave();
5487
5488
  try {
5488
- return getWasmTableEntry(index)(a1, a2, a3);
5489
+ return getWasmTableEntry(index)(a1);
5489
5490
  } catch (e) {
5490
5491
  stackRestore(sp);
5491
5492
  if (e !== e + 0) throw e;
5492
5493
  _setThrew(1, 0);
5493
5494
  }
5494
5495
  }
5495
- function invoke_vif(index, a1, a2) {
5496
+ function invoke_viffffffffffffffffffff(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14, a15, a16, a17, a18, a19, a20, a21) {
5496
5497
  var sp = stackSave();
5497
5498
  try {
5498
- getWasmTableEntry(index)(a1, a2);
5499
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14, a15, a16, a17, a18, a19, a20, a21);
5499
5500
  } catch (e) {
5500
5501
  stackRestore(sp);
5501
5502
  if (e !== e + 0) throw e;
5502
5503
  _setThrew(1, 0);
5503
5504
  }
5504
5505
  }
5505
- function invoke_viiiif(index, a1, a2, a3, a4, a5) {
5506
+ function invoke_viifii(index, a1, a2, a3, a4, a5) {
5506
5507
  var sp = stackSave();
5507
5508
  try {
5508
5509
  getWasmTableEntry(index)(a1, a2, a3, a4, a5);
@@ -5512,27 +5513,37 @@ var require_grida_canvas_wasm = __commonJS({
5512
5513
  _setThrew(1, 0);
5513
5514
  }
5514
5515
  }
5515
- function invoke_viiiffi(index, a1, a2, a3, a4, a5, a6) {
5516
+ function invoke_viiiiifi(index, a1, a2, a3, a4, a5, a6, a7) {
5516
5517
  var sp = stackSave();
5517
5518
  try {
5518
- getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6);
5519
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7);
5519
5520
  } catch (e) {
5520
5521
  stackRestore(sp);
5521
5522
  if (e !== e + 0) throw e;
5522
5523
  _setThrew(1, 0);
5523
5524
  }
5524
5525
  }
5525
- function invoke_vifffff(index, a1, a2, a3, a4, a5, a6) {
5526
+ function invoke_viiiif(index, a1, a2, a3, a4, a5) {
5526
5527
  var sp = stackSave();
5527
5528
  try {
5528
- getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6);
5529
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5);
5529
5530
  } catch (e) {
5530
5531
  stackRestore(sp);
5531
5532
  if (e !== e + 0) throw e;
5532
5533
  _setThrew(1, 0);
5533
5534
  }
5534
5535
  }
5535
- function invoke_viiifif(index, a1, a2, a3, a4, a5, a6) {
5536
+ function invoke_iffiiiiiiii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10) {
5537
+ var sp = stackSave();
5538
+ try {
5539
+ return getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10);
5540
+ } catch (e) {
5541
+ stackRestore(sp);
5542
+ if (e !== e + 0) throw e;
5543
+ _setThrew(1, 0);
5544
+ }
5545
+ }
5546
+ function invoke_viiiffi(index, a1, a2, a3, a4, a5, a6) {
5536
5547
  var sp = stackSave();
5537
5548
  try {
5538
5549
  getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6);
@@ -5542,27 +5553,27 @@ var require_grida_canvas_wasm = __commonJS({
5542
5553
  _setThrew(1, 0);
5543
5554
  }
5544
5555
  }
5545
- function invoke_iffiiiiiiii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10) {
5556
+ function invoke_viiiiiffiiifffi(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14) {
5546
5557
  var sp = stackSave();
5547
5558
  try {
5548
- return getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10);
5559
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14);
5549
5560
  } catch (e) {
5550
5561
  stackRestore(sp);
5551
5562
  if (e !== e + 0) throw e;
5552
5563
  _setThrew(1, 0);
5553
5564
  }
5554
5565
  }
5555
- function invoke_viffi(index, a1, a2, a3, a4) {
5566
+ function invoke_viiiiiffiiifii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13) {
5556
5567
  var sp = stackSave();
5557
5568
  try {
5558
- getWasmTableEntry(index)(a1, a2, a3, a4);
5569
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13);
5559
5570
  } catch (e) {
5560
5571
  stackRestore(sp);
5561
5572
  if (e !== e + 0) throw e;
5562
5573
  _setThrew(1, 0);
5563
5574
  }
5564
5575
  }
5565
- function invoke_viij(index, a1, a2, a3) {
5576
+ function invoke_vifi(index, a1, a2, a3) {
5566
5577
  var sp = stackSave();
5567
5578
  try {
5568
5579
  getWasmTableEntry(index)(a1, a2, a3);
@@ -5572,20 +5583,20 @@ var require_grida_canvas_wasm = __commonJS({
5572
5583
  _setThrew(1, 0);
5573
5584
  }
5574
5585
  }
5575
- function invoke_fiiiif(index, a1, a2, a3, a4, a5) {
5586
+ function invoke_viiiiif(index, a1, a2, a3, a4, a5, a6) {
5576
5587
  var sp = stackSave();
5577
5588
  try {
5578
- return getWasmTableEntry(index)(a1, a2, a3, a4, a5);
5589
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6);
5579
5590
  } catch (e) {
5580
5591
  stackRestore(sp);
5581
5592
  if (e !== e + 0) throw e;
5582
5593
  _setThrew(1, 0);
5583
5594
  }
5584
5595
  }
5585
- function invoke_fif(index, a1, a2) {
5596
+ function invoke_viffi(index, a1, a2, a3, a4) {
5586
5597
  var sp = stackSave();
5587
5598
  try {
5588
- return getWasmTableEntry(index)(a1, a2);
5599
+ getWasmTableEntry(index)(a1, a2, a3, a4);
5589
5600
  } catch (e) {
5590
5601
  stackRestore(sp);
5591
5602
  if (e !== e + 0) throw e;
@@ -5847,7 +5858,7 @@ module.exports = __toCommonJS(index_exports);
5847
5858
  var import_grida_canvas_wasm = __toESM(require_grida_canvas_wasm());
5848
5859
 
5849
5860
  // package.json
5850
- var version = "0.0.75";
5861
+ var version = "0.0.77";
5851
5862
 
5852
5863
  // lib/modules/fonts.ts
5853
5864
  var FontsAPI = class {
@@ -6062,6 +6073,23 @@ var Scene = class {
6062
6073
  this.module._load_scene_json(this.appptr, ptr, len - 1);
6063
6074
  this._free_string(ptr, len);
6064
6075
  }
6076
+ applyTransactions(batch) {
6077
+ const json = JSON.stringify(batch);
6078
+ const [ptr, len] = this._alloc_string(json);
6079
+ const outptr = this.module._apply_scene_transactions(
6080
+ this.appptr,
6081
+ ptr,
6082
+ len - 1
6083
+ );
6084
+ this._free_string(ptr, len);
6085
+ if (outptr === 0) {
6086
+ return null;
6087
+ }
6088
+ const str = this.module.UTF8ToString(outptr);
6089
+ const outlen = this.module.lengthBytesUTF8(str) + 1;
6090
+ this._free_string(outptr, outlen);
6091
+ return JSON.parse(str);
6092
+ }
6065
6093
  /**
6066
6094
  * @deprecated - test use only
6067
6095
  */