@grida/canvas-wasm 0.0.74 → 0.0.76

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
package/dist/index.mjs CHANGED
@@ -112,7 +112,7 @@ var require_grida_canvas_wasm = __commonJS({
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  runtimeInitialized = true;
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  if (!Module["noFSInit"] && !FS.initialized) FS.init();
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  TTY.init();
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- wasmExports["og"]();
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+ wasmExports["pg"]();
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  FS.ignorePermissions = false;
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  }
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  function preMain() {
@@ -211,9 +211,9 @@ var require_grida_canvas_wasm = __commonJS({
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  async function createWasm() {
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  function receiveInstance(instance, module2) {
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  wasmExports = instance.exports;
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- wasmMemory = wasmExports["ng"];
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+ wasmMemory = wasmExports["og"];
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  updateMemoryViews();
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- wasmTable = wasmExports["pg"];
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+ wasmTable = wasmExports["qg"];
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  removeRunDependency("wasm-instantiate");
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  return wasmExports;
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  }
@@ -4990,61 +4990,62 @@ var require_grida_canvas_wasm = __commonJS({
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  Module["stringToUTF8"] = stringToUTF8;
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  Module["lengthBytesUTF8"] = lengthBytesUTF8;
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  Module["GL"] = GL;
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- var wasmImports = { w: ___cxa_begin_catch, B: ___cxa_end_catch, a: ___cxa_find_matching_catch_2, o: ___cxa_find_matching_catch_3, K: ___cxa_find_matching_catch_4, da: ___cxa_rethrow, x: ___cxa_throw, cb: ___cxa_uncaught_exceptions, d: ___resumeException, fa: ___syscall_fcntl64, sb: ___syscall_fstat64, ob: ___syscall_getcwd, ub: ___syscall_ioctl, pb: ___syscall_lstat64, qb: ___syscall_newfstatat, ea: ___syscall_openat, rb: ___syscall_stat64, yb: __abort_js, fb: __emscripten_throw_longjmp, kb: __gmtime_js, ib: __mmap_js, jb: __munmap_js, zb: __tzset_js, xb: _clock_time_get, wb: _emscripten_date_now, S: _emscripten_get_now, Gf: _emscripten_glActiveTexture, Hf: _emscripten_glAttachShader, je: _emscripten_glBeginQuery, de: _emscripten_glBeginQueryEXT, Hc: _emscripten_glBeginTransformFeedback, If: _emscripten_glBindAttribLocation, Jf: _emscripten_glBindBuffer, Ec: _emscripten_glBindBufferBase, Fc: _emscripten_glBindBufferRange, He: _emscripten_glBindFramebuffer, Ie: _emscripten_glBindRenderbuffer, pe: _emscripten_glBindSampler, Kf: _emscripten_glBindTexture, Sb: _emscripten_glBindTransformFeedback, bf: _emscripten_glBindVertexArray, ef: _emscripten_glBindVertexArrayOES, Lf: _emscripten_glBlendColor, Mf: _emscripten_glBlendEquation, Nd: _emscripten_glBlendEquationSeparate, Nf: _emscripten_glBlendFunc, Md: _emscripten_glBlendFuncSeparate, Be: _emscripten_glBlitFramebuffer, Of: _emscripten_glBufferData, Pf: _emscripten_glBufferSubData, Je: _emscripten_glCheckFramebufferStatus, Qf: _emscripten_glClear, gc: _emscripten_glClearBufferfi, hc: _emscripten_glClearBufferfv, kc: _emscripten_glClearBufferiv, jc: _emscripten_glClearBufferuiv, Rf: _emscripten_glClearColor, Ld: _emscripten_glClearDepthf, Sf: _emscripten_glClearStencil, ye: _emscripten_glClientWaitSync, bd: _emscripten_glClipControlEXT, Tf: _emscripten_glColorMask, Uf: _emscripten_glCompileShader, Vf: _emscripten_glCompressedTexImage2D, Tc: _emscripten_glCompressedTexImage3D, Wf: _emscripten_glCompressedTexSubImage2D, Sc: _emscripten_glCompressedTexSubImage3D, Ae: _emscripten_glCopyBufferSubData, Kd: _emscripten_glCopyTexImage2D, Xf: _emscripten_glCopyTexSubImage2D, Uc: _emscripten_glCopyTexSubImage3D, Yf: _emscripten_glCreateProgram, Zf: _emscripten_glCreateShader, _f: _emscripten_glCullFace, $f: _emscripten_glDeleteBuffers, Ke: _emscripten_glDeleteFramebuffers, ag: _emscripten_glDeleteProgram, ke: _emscripten_glDeleteQueries, ee: _emscripten_glDeleteQueriesEXT, Le: _emscripten_glDeleteRenderbuffers, qe: _emscripten_glDeleteSamplers, bg: _emscripten_glDeleteShader, ze: _emscripten_glDeleteSync, cg: _emscripten_glDeleteTextures, Rb: _emscripten_glDeleteTransformFeedbacks, cf: _emscripten_glDeleteVertexArrays, ff: _emscripten_glDeleteVertexArraysOES, Jd: _emscripten_glDepthFunc, dg: _emscripten_glDepthMask, Id: _emscripten_glDepthRangef, Hd: _emscripten_glDetachShader, eg: _emscripten_glDisable, fg: _emscripten_glDisableVertexAttribArray, gg: _emscripten_glDrawArrays, $e: _emscripten_glDrawArraysInstanced, Qd: _emscripten_glDrawArraysInstancedANGLE, Eb: _emscripten_glDrawArraysInstancedARB, Ye: _emscripten_glDrawArraysInstancedBaseInstanceWEBGL, _c: _emscripten_glDrawArraysInstancedEXT, Fb: _emscripten_glDrawArraysInstancedNV, We: _emscripten_glDrawBuffers, Xc: _emscripten_glDrawBuffersEXT, Rd: _emscripten_glDrawBuffersWEBGL, hg: _emscripten_glDrawElements, af: _emscripten_glDrawElementsInstanced, Pd: _emscripten_glDrawElementsInstancedANGLE, Cb: _emscripten_glDrawElementsInstancedARB, Ze: _emscripten_glDrawElementsInstancedBaseVertexBaseInstanceWEBGL, Db: _emscripten_glDrawElementsInstancedEXT, Zc: _emscripten_glDrawElementsInstancedNV, Qe: _emscripten_glDrawRangeElements, ig: _emscripten_glEnable, jg: _emscripten_glEnableVertexAttribArray, le: _emscripten_glEndQuery, fe: _emscripten_glEndQueryEXT, Gc: _emscripten_glEndTransformFeedback, ve: _emscripten_glFenceSync, kg: _emscripten_glFinish, lg: _emscripten_glFlush, Me: _emscripten_glFramebufferRenderbuffer, Ne: _emscripten_glFramebufferTexture2D, Kc: _emscripten_glFramebufferTextureLayer, mg: _emscripten_glFrontFace, ia: _emscripten_glGenBuffers, Oe: _emscripten_glGenFramebuffers, me: _emscripten_glGenQueries, ge: _emscripten_glGenQueriesEXT, Pe: _emscripten_glGenRenderbuffers, re: _emscripten_glGenSamplers, ja: _emscripten_glGenTextures, Qb: _emscripten_glGenTransformFeedbacks, _e: _emscripten_glGenVertexArrays, gf: _emscripten_glGenVertexArraysOES, De: _emscripten_glGenerateMipmap, Gd: _emscripten_glGetActiveAttrib, Fd: _emscripten_glGetActiveUniform, bc: _emscripten_glGetActiveUniformBlockName, cc: _emscripten_glGetActiveUniformBlockiv, ec: _emscripten_glGetActiveUniformsiv, Ed: _emscripten_glGetAttachedShaders, Dd: _emscripten_glGetAttribLocation, Cd: _emscripten_glGetBooleanv, Xb: _emscripten_glGetBufferParameteri64v, ka: _emscripten_glGetBufferParameteriv, la: _emscripten_glGetError, ma: _emscripten_glGetFloatv, uc: _emscripten_glGetFragDataLocation, Ee: _emscripten_glGetFramebufferAttachmentParameteriv, Yb: _emscripten_glGetInteger64i_v, $b: _emscripten_glGetInteger64v, Ic: _emscripten_glGetIntegeri_v, na: _emscripten_glGetIntegerv, Ib: _emscripten_glGetInternalformativ, Mb: _emscripten_glGetProgramBinary, oa: _emscripten_glGetProgramInfoLog, pa: _emscripten_glGetProgramiv, ae: _emscripten_glGetQueryObjecti64vEXT, Td: _emscripten_glGetQueryObjectivEXT, be: _emscripten_glGetQueryObjectui64vEXT, ne: _emscripten_glGetQueryObjectuiv, he: _emscripten_glGetQueryObjectuivEXT, oe: _emscripten_glGetQueryiv, ie: _emscripten_glGetQueryivEXT, Fe: _emscripten_glGetRenderbufferParameteriv, Tb: _emscripten_glGetSamplerParameterfv, Ub: _emscripten_glGetSamplerParameteriv, qa: _emscripten_glGetShaderInfoLog, Zd: _emscripten_glGetShaderPrecisionFormat, Bd: _emscripten_glGetShaderSource, ra: _emscripten_glGetShaderiv, sa: _emscripten_glGetString, df: _emscripten_glGetStringi, _b: _emscripten_glGetSynciv, Ad: _emscripten_glGetTexParameterfv, zd: _emscripten_glGetTexParameteriv, Cc: _emscripten_glGetTransformFeedbackVarying, dc: _emscripten_glGetUniformBlockIndex, fc: _emscripten_glGetUniformIndices, ta: _emscripten_glGetUniformLocation, yd: _emscripten_glGetUniformfv, xd: _emscripten_glGetUniformiv, vc: _emscripten_glGetUniformuiv, Bc: _emscripten_glGetVertexAttribIiv, Ac: _emscripten_glGetVertexAttribIuiv, ud: _emscripten_glGetVertexAttribPointerv, wd: _emscripten_glGetVertexAttribfv, vd: _emscripten_glGetVertexAttribiv, td: _emscripten_glHint, _d: _emscripten_glInvalidateFramebuffer, $d: _emscripten_glInvalidateSubFramebuffer, sd: _emscripten_glIsBuffer, qd: _emscripten_glIsEnabled, pd: _emscripten_glIsFramebuffer, od: _emscripten_glIsProgram, Rc: _emscripten_glIsQuery, Ud: _emscripten_glIsQueryEXT, nd: _emscripten_glIsRenderbuffer, Wb: _emscripten_glIsSampler, md: _emscripten_glIsShader, we: _emscripten_glIsSync, ua: _emscripten_glIsTexture, Pb: _emscripten_glIsTransformFeedback, Jc: _emscripten_glIsVertexArray, Sd: _emscripten_glIsVertexArrayOES, va: _emscripten_glLineWidth, wa: _emscripten_glLinkProgram, Ue: _emscripten_glMultiDrawArraysInstancedBaseInstanceWEBGL, Ve: _emscripten_glMultiDrawElementsInstancedBaseVertexBaseInstanceWEBGL, Ob: _emscripten_glPauseTransformFeedback, xa: _emscripten_glPixelStorei, ad: _emscripten_glPolygonModeWEBGL, ld: _emscripten_glPolygonOffset, cd: _emscripten_glPolygonOffsetClampEXT, Lb: _emscripten_glProgramBinary, Kb: _emscripten_glProgramParameteri, ce: _emscripten_glQueryCounterEXT, Xe: _emscripten_glReadBuffer, ya: _emscripten_glReadPixels, kd: _emscripten_glReleaseShaderCompiler, Ge: _emscripten_glRenderbufferStorage, Ce: _emscripten_glRenderbufferStorageMultisample, Nb: _emscripten_glResumeTransformFeedback, jd: _emscripten_glSampleCoverage, se: _emscripten_glSamplerParameterf, Vb: _emscripten_glSamplerParameterfv, te: _emscripten_glSamplerParameteri, ue: _emscripten_glSamplerParameteriv, za: _emscripten_glScissor, id: _emscripten_glShaderBinary, Aa: _emscripten_glShaderSource, Ba: _emscripten_glStencilFunc, Ca: _emscripten_glStencilFuncSeparate, Da: _emscripten_glStencilMask, Ea: _emscripten_glStencilMaskSeparate, Fa: _emscripten_glStencilOp, Ga: _emscripten_glStencilOpSeparate, Ha: _emscripten_glTexImage2D, Wc: _emscripten_glTexImage3D, Ia: _emscripten_glTexParameterf, Ja: _emscripten_glTexParameterfv, Ka: _emscripten_glTexParameteri, La: _emscripten_glTexParameteriv, Re: _emscripten_glTexStorage2D, Jb: _emscripten_glTexStorage3D, Ma: _emscripten_glTexSubImage2D, Vc: _emscripten_glTexSubImage3D, Dc: _emscripten_glTransformFeedbackVaryings, Na: _emscripten_glUniform1f, Oa: _emscripten_glUniform1fv, Cf: _emscripten_glUniform1i, Df: _emscripten_glUniform1iv, sc: _emscripten_glUniform1ui, oc: _emscripten_glUniform1uiv, Ef: _emscripten_glUniform2f, Ff: _emscripten_glUniform2fv, Bf: _emscripten_glUniform2i, Af: _emscripten_glUniform2iv, rc: _emscripten_glUniform2ui, nc: _emscripten_glUniform2uiv, zf: _emscripten_glUniform3f, yf: _emscripten_glUniform3fv, xf: _emscripten_glUniform3i, wf: _emscripten_glUniform3iv, qc: _emscripten_glUniform3ui, mc: _emscripten_glUniform3uiv, vf: _emscripten_glUniform4f, uf: _emscripten_glUniform4fv, hf: _emscripten_glUniform4i, jf: _emscripten_glUniform4iv, pc: _emscripten_glUniform4ui, lc: _emscripten_glUniform4uiv, ac: _emscripten_glUniformBlockBinding, kf: _emscripten_glUniformMatrix2fv, Qc: _emscripten_glUniformMatrix2x3fv, Oc: _emscripten_glUniformMatrix2x4fv, lf: _emscripten_glUniformMatrix3fv, Pc: _emscripten_glUniformMatrix3x2fv, Mc: _emscripten_glUniformMatrix3x4fv, mf: _emscripten_glUniformMatrix4fv, Nc: _emscripten_glUniformMatrix4x2fv, Lc: _emscripten_glUniformMatrix4x3fv, nf: _emscripten_glUseProgram, hd: _emscripten_glValidateProgram, of: _emscripten_glVertexAttrib1f, gd: _emscripten_glVertexAttrib1fv, fd: _emscripten_glVertexAttrib2f, pf: _emscripten_glVertexAttrib2fv, ed: _emscripten_glVertexAttrib3f, qf: _emscripten_glVertexAttrib3fv, dd: _emscripten_glVertexAttrib4f, rf: _emscripten_glVertexAttrib4fv, Se: _emscripten_glVertexAttribDivisor, Od: _emscripten_glVertexAttribDivisorANGLE, Gb: _emscripten_glVertexAttribDivisorARB, $c: _emscripten_glVertexAttribDivisorEXT, Hb: _emscripten_glVertexAttribDivisorNV, zc: _emscripten_glVertexAttribI4i, xc: _emscripten_glVertexAttribI4iv, yc: _emscripten_glVertexAttribI4ui, wc: _emscripten_glVertexAttribI4uiv, Te: _emscripten_glVertexAttribIPointer, sf: _emscripten_glVertexAttribPointer, tf: _emscripten_glViewport, xe: _emscripten_glWaitSync, Ua: _emscripten_request_animation_frame_loop, gb: _emscripten_resize_heap, Ab: _environ_get, Bb: _environ_sizes_get, Ra: _exit, T: _fd_close, hb: _fd_pread, tb: _fd_read, lb: _fd_seek, O: _fd_write, Pa: _glGetIntegerv, W: _glGetString, Qa: _glGetStringi, Xd: invoke_dd, Wd: invoke_ddd, Yd: invoke_dddd, ba: invoke_diii, Vd: invoke_fff, C: invoke_fi, Zb: invoke_fif, ca: invoke_fiii, ic: invoke_fiiiif, n: invoke_i, Wa: invoke_if, rd: invoke_iffiiiiiiii, f: invoke_ii, y: invoke_iif, ga: invoke_iiffi, h: invoke_iii, Za: invoke_iiif, g: invoke_iiii, k: invoke_iiiii, bb: invoke_iiiiid, Q: invoke_iiiiii, s: invoke_iiiiiii, J: invoke_iiiiiiii, X: invoke_iiiiiiiiii, _: invoke_iiiiiiiiiiifiii, M: invoke_iiiiiiiiiiii, db: invoke_j, $a: invoke_ji, m: invoke_jii, N: invoke_jiiii, p: invoke_v, b: invoke_vi, ha: invoke_vid, H: invoke_vif, F: invoke_viff, E: invoke_vifff, t: invoke_vifffff, G: invoke_viffffffffffffffffffff, Yc: invoke_viffi, Z: invoke_vifi, c: invoke_vii, v: invoke_viif, aa: invoke_viiff, r: invoke_viifii, e: invoke_viii, A: invoke_viiif, Y: invoke_viiiffi, u: invoke_viiifif, i: invoke_viiii, V: invoke_viiiif, $: invoke_viiiiff, I: invoke_viiiifi, j: invoke_viiiii, Ta: invoke_viiiiif, eb: invoke_viiiiiffiiifffi, nb: invoke_viiiiiffiiifii, vb: invoke_viiiiifi, l: invoke_viiiiii, q: invoke_viiiiiii, z: invoke_viiiiiiii, Sa: invoke_viiiiiiiii, ab: invoke_viiiiiiiiifii, D: invoke_viiiiiiiiii, Va: invoke_viiiiiiiiiii, L: invoke_viiiiiiiiiiiiiii, Xa: invoke_viiij, tc: invoke_viij, U: invoke_viiji, _a: invoke_viji, Ya: invoke_vijii, P: invoke_vijjjj, R: _llvm_eh_typeid_for, mb: _random_get };
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+ var wasmImports = { w: ___cxa_begin_catch, B: ___cxa_end_catch, a: ___cxa_find_matching_catch_2, n: ___cxa_find_matching_catch_3, K: ___cxa_find_matching_catch_4, da: ___cxa_rethrow, x: ___cxa_throw, bb: ___cxa_uncaught_exceptions, d: ___resumeException, fa: ___syscall_fcntl64, qb: ___syscall_fstat64, lb: ___syscall_getcwd, sb: ___syscall_ioctl, nb: ___syscall_lstat64, ob: ___syscall_newfstatat, ea: ___syscall_openat, pb: ___syscall_stat64, vb: __abort_js, db: __emscripten_throw_longjmp, ib: __gmtime_js, gb: __mmap_js, hb: __munmap_js, wb: __tzset_js, ub: _clock_time_get, tb: _emscripten_date_now, T: _emscripten_get_now, Gf: _emscripten_glActiveTexture, Hf: _emscripten_glAttachShader, ie: _emscripten_glBeginQuery, ce: _emscripten_glBeginQueryEXT, Fc: _emscripten_glBeginTransformFeedback, If: _emscripten_glBindAttribLocation, Jf: _emscripten_glBindBuffer, Bc: _emscripten_glBindBufferBase, Dc: _emscripten_glBindBufferRange, He: _emscripten_glBindFramebuffer, Ie: _emscripten_glBindRenderbuffer, pe: _emscripten_glBindSampler, Kf: _emscripten_glBindTexture, Qb: _emscripten_glBindTransformFeedback, bf: _emscripten_glBindVertexArray, ef: _emscripten_glBindVertexArrayOES, Lf: _emscripten_glBlendColor, Mf: _emscripten_glBlendEquation, Kd: _emscripten_glBlendEquationSeparate, Nf: _emscripten_glBlendFunc, Jd: _emscripten_glBlendFuncSeparate, Be: _emscripten_glBlitFramebuffer, Of: _emscripten_glBufferData, Pf: _emscripten_glBufferSubData, Je: _emscripten_glCheckFramebufferStatus, Qf: _emscripten_glClear, dc: _emscripten_glClearBufferfi, ec: _emscripten_glClearBufferfv, hc: _emscripten_glClearBufferiv, fc: _emscripten_glClearBufferuiv, Rf: _emscripten_glClearColor, Id: _emscripten_glClearDepthf, Sf: _emscripten_glClearStencil, ye: _emscripten_glClientWaitSync, $c: _emscripten_glClipControlEXT, Tf: _emscripten_glColorMask, Uf: _emscripten_glCompileShader, Vf: _emscripten_glCompressedTexImage2D, Sc: _emscripten_glCompressedTexImage3D, Wf: _emscripten_glCompressedTexSubImage2D, Rc: _emscripten_glCompressedTexSubImage3D, Ae: _emscripten_glCopyBufferSubData, Hd: _emscripten_glCopyTexImage2D, Xf: _emscripten_glCopyTexSubImage2D, Tc: _emscripten_glCopyTexSubImage3D, Yf: _emscripten_glCreateProgram, Zf: _emscripten_glCreateShader, _f: _emscripten_glCullFace, $f: _emscripten_glDeleteBuffers, Ke: _emscripten_glDeleteFramebuffers, ag: _emscripten_glDeleteProgram, je: _emscripten_glDeleteQueries, de: _emscripten_glDeleteQueriesEXT, Le: _emscripten_glDeleteRenderbuffers, qe: _emscripten_glDeleteSamplers, bg: _emscripten_glDeleteShader, ze: _emscripten_glDeleteSync, cg: _emscripten_glDeleteTextures, Pb: _emscripten_glDeleteTransformFeedbacks, cf: _emscripten_glDeleteVertexArrays, ff: _emscripten_glDeleteVertexArraysOES, Gd: _emscripten_glDepthFunc, dg: _emscripten_glDepthMask, Fd: _emscripten_glDepthRangef, Ed: _emscripten_glDetachShader, eg: _emscripten_glDisable, fg: _emscripten_glDisableVertexAttribArray, gg: _emscripten_glDrawArrays, $e: _emscripten_glDrawArraysInstanced, Nd: _emscripten_glDrawArraysInstancedANGLE, Bb: _emscripten_glDrawArraysInstancedARB, Ye: _emscripten_glDrawArraysInstancedBaseInstanceWEBGL, Yc: _emscripten_glDrawArraysInstancedEXT, Cb: _emscripten_glDrawArraysInstancedNV, We: _emscripten_glDrawBuffers, Wc: _emscripten_glDrawBuffersEXT, Od: _emscripten_glDrawBuffersWEBGL, hg: _emscripten_glDrawElements, af: _emscripten_glDrawElementsInstanced, Md: _emscripten_glDrawElementsInstancedANGLE, zb: _emscripten_glDrawElementsInstancedARB, Ze: _emscripten_glDrawElementsInstancedBaseVertexBaseInstanceWEBGL, Ab: _emscripten_glDrawElementsInstancedEXT, Xc: _emscripten_glDrawElementsInstancedNV, Qe: _emscripten_glDrawRangeElements, ig: _emscripten_glEnable, jg: _emscripten_glEnableVertexAttribArray, le: _emscripten_glEndQuery, ee: _emscripten_glEndQueryEXT, Ec: _emscripten_glEndTransformFeedback, ve: _emscripten_glFenceSync, kg: _emscripten_glFinish, lg: _emscripten_glFlush, Me: _emscripten_glFramebufferRenderbuffer, Ne: _emscripten_glFramebufferTexture2D, Ic: _emscripten_glFramebufferTextureLayer, mg: _emscripten_glFrontFace, ng: _emscripten_glGenBuffers, Oe: _emscripten_glGenFramebuffers, me: _emscripten_glGenQueries, fe: _emscripten_glGenQueriesEXT, Pe: _emscripten_glGenRenderbuffers, re: _emscripten_glGenSamplers, ia: _emscripten_glGenTextures, Ob: _emscripten_glGenTransformFeedbacks, _e: _emscripten_glGenVertexArrays, gf: _emscripten_glGenVertexArraysOES, De: _emscripten_glGenerateMipmap, Dd: _emscripten_glGetActiveAttrib, Cd: _emscripten_glGetActiveUniform, _b: _emscripten_glGetActiveUniformBlockName, $b: _emscripten_glGetActiveUniformBlockiv, bc: _emscripten_glGetActiveUniformsiv, Bd: _emscripten_glGetAttachedShaders, Ad: _emscripten_glGetAttribLocation, zd: _emscripten_glGetBooleanv, Vb: _emscripten_glGetBufferParameteri64v, ja: _emscripten_glGetBufferParameteriv, ka: _emscripten_glGetError, la: _emscripten_glGetFloatv, qc: _emscripten_glGetFragDataLocation, Ee: _emscripten_glGetFramebufferAttachmentParameteriv, Wb: _emscripten_glGetInteger64i_v, Yb: _emscripten_glGetInteger64v, Gc: _emscripten_glGetIntegeri_v, ma: _emscripten_glGetIntegerv, Fb: _emscripten_glGetInternalformativ, Jb: _emscripten_glGetProgramBinary, na: _emscripten_glGetProgramInfoLog, oa: _emscripten_glGetProgramiv, _d: _emscripten_glGetQueryObjecti64vEXT, Qd: _emscripten_glGetQueryObjectivEXT, ae: _emscripten_glGetQueryObjectui64vEXT, ne: _emscripten_glGetQueryObjectuiv, ge: _emscripten_glGetQueryObjectuivEXT, oe: _emscripten_glGetQueryiv, he: _emscripten_glGetQueryivEXT, Fe: _emscripten_glGetRenderbufferParameteriv, Rb: _emscripten_glGetSamplerParameterfv, Sb: _emscripten_glGetSamplerParameteriv, pa: _emscripten_glGetShaderInfoLog, Xd: _emscripten_glGetShaderPrecisionFormat, yd: _emscripten_glGetShaderSource, qa: _emscripten_glGetShaderiv, ra: _emscripten_glGetString, df: _emscripten_glGetStringi, Xb: _emscripten_glGetSynciv, xd: _emscripten_glGetTexParameterfv, wd: _emscripten_glGetTexParameteriv, zc: _emscripten_glGetTransformFeedbackVarying, ac: _emscripten_glGetUniformBlockIndex, cc: _emscripten_glGetUniformIndices, sa: _emscripten_glGetUniformLocation, vd: _emscripten_glGetUniformfv, ud: _emscripten_glGetUniformiv, sc: _emscripten_glGetUniformuiv, yc: _emscripten_glGetVertexAttribIiv, xc: _emscripten_glGetVertexAttribIuiv, rd: _emscripten_glGetVertexAttribPointerv, td: _emscripten_glGetVertexAttribfv, sd: _emscripten_glGetVertexAttribiv, qd: _emscripten_glHint, Yd: _emscripten_glInvalidateFramebuffer, Zd: _emscripten_glInvalidateSubFramebuffer, pd: _emscripten_glIsBuffer, od: _emscripten_glIsEnabled, nd: _emscripten_glIsFramebuffer, md: _emscripten_glIsProgram, Qc: _emscripten_glIsQuery, Rd: _emscripten_glIsQueryEXT, ld: _emscripten_glIsRenderbuffer, Ub: _emscripten_glIsSampler, kd: _emscripten_glIsShader, we: _emscripten_glIsSync, ta: _emscripten_glIsTexture, Mb: _emscripten_glIsTransformFeedback, Hc: _emscripten_glIsVertexArray, Pd: _emscripten_glIsVertexArrayOES, ua: _emscripten_glLineWidth, va: _emscripten_glLinkProgram, Ue: _emscripten_glMultiDrawArraysInstancedBaseInstanceWEBGL, Ve: _emscripten_glMultiDrawElementsInstancedBaseVertexBaseInstanceWEBGL, Lb: _emscripten_glPauseTransformFeedback, wa: _emscripten_glPixelStorei, _c: _emscripten_glPolygonModeWEBGL, jd: _emscripten_glPolygonOffset, ad: _emscripten_glPolygonOffsetClampEXT, Ib: _emscripten_glProgramBinary, Hb: _emscripten_glProgramParameteri, be: _emscripten_glQueryCounterEXT, Xe: _emscripten_glReadBuffer, xa: _emscripten_glReadPixels, id: _emscripten_glReleaseShaderCompiler, Ge: _emscripten_glRenderbufferStorage, Ce: _emscripten_glRenderbufferStorageMultisample, Kb: _emscripten_glResumeTransformFeedback, hd: _emscripten_glSampleCoverage, se: _emscripten_glSamplerParameterf, Tb: _emscripten_glSamplerParameterfv, te: _emscripten_glSamplerParameteri, ue: _emscripten_glSamplerParameteriv, ya: _emscripten_glScissor, gd: _emscripten_glShaderBinary, za: _emscripten_glShaderSource, Aa: _emscripten_glStencilFunc, Ba: _emscripten_glStencilFuncSeparate, Ca: _emscripten_glStencilMask, Da: _emscripten_glStencilMaskSeparate, Ea: _emscripten_glStencilOp, Fa: _emscripten_glStencilOpSeparate, Ga: _emscripten_glTexImage2D, Vc: _emscripten_glTexImage3D, Ha: _emscripten_glTexParameterf, Ia: _emscripten_glTexParameterfv, Ja: _emscripten_glTexParameteri, Ka: _emscripten_glTexParameteriv, Re: _emscripten_glTexStorage2D, Gb: _emscripten_glTexStorage3D, La: _emscripten_glTexSubImage2D, Uc: _emscripten_glTexSubImage3D, Ac: _emscripten_glTransformFeedbackVaryings, Ma: _emscripten_glUniform1f, Na: _emscripten_glUniform1fv, Cf: _emscripten_glUniform1i, Df: _emscripten_glUniform1iv, pc: _emscripten_glUniform1ui, lc: _emscripten_glUniform1uiv, Ef: _emscripten_glUniform2f, Ff: _emscripten_glUniform2fv, Bf: _emscripten_glUniform2i, Af: _emscripten_glUniform2iv, oc: _emscripten_glUniform2ui, kc: _emscripten_glUniform2uiv, zf: _emscripten_glUniform3f, yf: _emscripten_glUniform3fv, xf: _emscripten_glUniform3i, wf: _emscripten_glUniform3iv, nc: _emscripten_glUniform3ui, jc: _emscripten_glUniform3uiv, vf: _emscripten_glUniform4f, uf: _emscripten_glUniform4fv, hf: _emscripten_glUniform4i, jf: _emscripten_glUniform4iv, mc: _emscripten_glUniform4ui, ic: _emscripten_glUniform4uiv, Zb: _emscripten_glUniformBlockBinding, kf: _emscripten_glUniformMatrix2fv, Pc: _emscripten_glUniformMatrix2x3fv, Mc: _emscripten_glUniformMatrix2x4fv, lf: _emscripten_glUniformMatrix3fv, Oc: _emscripten_glUniformMatrix3x2fv, Kc: _emscripten_glUniformMatrix3x4fv, mf: _emscripten_glUniformMatrix4fv, Lc: _emscripten_glUniformMatrix4x2fv, Jc: _emscripten_glUniformMatrix4x3fv, nf: _emscripten_glUseProgram, fd: _emscripten_glValidateProgram, of: _emscripten_glVertexAttrib1f, ed: _emscripten_glVertexAttrib1fv, dd: _emscripten_glVertexAttrib2f, pf: _emscripten_glVertexAttrib2fv, cd: _emscripten_glVertexAttrib3f, qf: _emscripten_glVertexAttrib3fv, bd: _emscripten_glVertexAttrib4f, rf: _emscripten_glVertexAttrib4fv, Se: _emscripten_glVertexAttribDivisor, Ld: _emscripten_glVertexAttribDivisorANGLE, Db: _emscripten_glVertexAttribDivisorARB, Zc: _emscripten_glVertexAttribDivisorEXT, Eb: _emscripten_glVertexAttribDivisorNV, wc: _emscripten_glVertexAttribI4i, uc: _emscripten_glVertexAttribI4iv, vc: _emscripten_glVertexAttribI4ui, tc: _emscripten_glVertexAttribI4uiv, Te: _emscripten_glVertexAttribIPointer, sf: _emscripten_glVertexAttribPointer, tf: _emscripten_glViewport, xe: _emscripten_glWaitSync, Sa: _emscripten_request_animation_frame_loop, eb: _emscripten_resize_heap, xb: _environ_get, yb: _environ_sizes_get, Qa: _exit, U: _fd_close, fb: _fd_pread, rb: _fd_read, jb: _fd_seek, O: _fd_write, Oa: _glGetIntegerv, W: _glGetString, Pa: _glGetStringi, Vd: invoke_dd, Td: invoke_ddd, Wd: invoke_dddd, ba: invoke_diii, Sd: invoke_fff, E: invoke_fi, Xa: invoke_fif, ca: invoke_fiii, Ya: invoke_fiiiif, p: invoke_i, Nb: invoke_if, Ud: invoke_iffiiiiiiii, h: invoke_ii, y: invoke_iif, ga: invoke_iiffi, g: invoke_iii, rc: invoke_iiif, f: invoke_iiii, k: invoke_iiiii, ab: invoke_iiiiid, Q: invoke_iiiiii, s: invoke_iiiiiii, J: invoke_iiiiiiii, X: invoke_iiiiiiiiii, aa: invoke_iiiiiiiiiiifiii, M: invoke_iiiiiiiiiiii, cb: invoke_j, Nc: invoke_ji, m: invoke_jii, N: invoke_jiiii, o: invoke_v, b: invoke_vi, ha: invoke_vid, G: invoke_vif, F: invoke_viff, C: invoke_vifff, t: invoke_vifffff, H: invoke_viffffffffffffffffffff, _a: invoke_viffi, $: invoke_vifi, c: invoke_vii, v: invoke_viif, _: invoke_viiff, Ua: invoke_viiffiii, r: invoke_viifii, e: invoke_viii, A: invoke_viiif, Y: invoke_viiiffi, u: invoke_viiifif, i: invoke_viiii, S: invoke_viiiif, Z: invoke_viiiiff, I: invoke_viiiifi, j: invoke_viiiii, Za: invoke_viiiiif, ke: invoke_viiiiiffiiifffi, $d: invoke_viiiiiffiiifii, $a: invoke_viiiiifi, l: invoke_viiiiii, q: invoke_viiiiiii, z: invoke_viiiiiiii, Ra: invoke_viiiiiiiii, mb: invoke_viiiiiiiiifii, D: invoke_viiiiiiiiii, Ta: invoke_viiiiiiiiiii, L: invoke_viiiiiiiiiiiiiii, Va: invoke_viiij, gc: invoke_viij, V: invoke_viiji, Cc: invoke_viji, Wa: invoke_vijii, P: invoke_vijjjj, R: _llvm_eh_typeid_for, kb: _random_get };
4994
4994
  var wasmExports = await createWasm();
4995
- var ___wasm_call_ctors = wasmExports["og"];
4996
- var _init = Module["_init"] = wasmExports["qg"];
4997
- var _tick = Module["_tick"] = wasmExports["rg"];
4998
- var _resize_surface = Module["_resize_surface"] = wasmExports["sg"];
4999
- var _redraw = Module["_redraw"] = wasmExports["tg"];
5000
- var _load_scene_json = Module["_load_scene_json"] = wasmExports["ug"];
5001
- var _pointer_move = Module["_pointer_move"] = wasmExports["vg"];
5002
- var _command = Module["_command"] = wasmExports["wg"];
5003
- var _set_main_camera_transform = Module["_set_main_camera_transform"] = wasmExports["xg"];
5004
- var _add_image = Module["_add_image"] = wasmExports["yg"];
5005
- var _get_image_bytes = Module["_get_image_bytes"] = wasmExports["zg"];
5006
- var _get_image_size = Module["_get_image_size"] = wasmExports["Ag"];
5007
- var _add_font = Module["_add_font"] = wasmExports["Bg"];
5008
- var _has_missing_fonts = Module["_has_missing_fonts"] = wasmExports["Cg"];
5009
- var _list_missing_fonts = Module["_list_missing_fonts"] = wasmExports["Dg"];
5010
- var _list_available_fonts = Module["_list_available_fonts"] = wasmExports["Eg"];
5011
- var _set_default_fallback_fonts = Module["_set_default_fallback_fonts"] = wasmExports["Fg"];
5012
- var _get_default_fallback_fonts = Module["_get_default_fallback_fonts"] = wasmExports["Gg"];
5013
- var _get_node_id_from_point = Module["_get_node_id_from_point"] = wasmExports["Hg"];
5014
- var _get_node_ids_from_point = Module["_get_node_ids_from_point"] = wasmExports["Ig"];
5015
- var _get_node_ids_from_envelope = Module["_get_node_ids_from_envelope"] = wasmExports["Jg"];
5016
- var _get_node_absolute_bounding_box = Module["_get_node_absolute_bounding_box"] = wasmExports["Kg"];
5017
- var _export_node_as = Module["_export_node_as"] = wasmExports["Lg"];
5018
- var _to_vector_network = Module["_to_vector_network"] = wasmExports["Mg"];
5019
- var _set_debug = Module["_set_debug"] = wasmExports["Ng"];
5020
- var _toggle_debug = Module["_toggle_debug"] = wasmExports["Og"];
5021
- var _set_verbose = Module["_set_verbose"] = wasmExports["Pg"];
5022
- var _devtools_rendering_set_show_ruler = Module["_devtools_rendering_set_show_ruler"] = wasmExports["Qg"];
5023
- var _devtools_rendering_set_show_tiles = Module["_devtools_rendering_set_show_tiles"] = wasmExports["Rg"];
5024
- var _runtime_renderer_set_cache_tile = Module["_runtime_renderer_set_cache_tile"] = wasmExports["Sg"];
5025
- var _devtools_rendering_set_show_fps_meter = Module["_devtools_rendering_set_show_fps_meter"] = wasmExports["Tg"];
5026
- var _devtools_rendering_set_show_stats = Module["_devtools_rendering_set_show_stats"] = wasmExports["Ug"];
5027
- var _devtools_rendering_set_show_hit_testing = Module["_devtools_rendering_set_show_hit_testing"] = wasmExports["Vg"];
5028
- var _highlight_strokes = Module["_highlight_strokes"] = wasmExports["Wg"];
5029
- var _load_dummy_scene = Module["_load_dummy_scene"] = wasmExports["Xg"];
5030
- var _load_benchmark_scene = Module["_load_benchmark_scene"] = wasmExports["Yg"];
5031
- var _allocate = Module["_allocate"] = wasmExports["Zg"];
5032
- var _deallocate = Module["_deallocate"] = wasmExports["_g"];
4995
+ var ___wasm_call_ctors = wasmExports["pg"];
4996
+ var _init = Module["_init"] = wasmExports["rg"];
4997
+ var _tick = Module["_tick"] = wasmExports["sg"];
4998
+ var _resize_surface = Module["_resize_surface"] = wasmExports["tg"];
4999
+ var _redraw = Module["_redraw"] = wasmExports["ug"];
5000
+ var _load_scene_json = Module["_load_scene_json"] = wasmExports["vg"];
5001
+ var _apply_scene_transactions = Module["_apply_scene_transactions"] = wasmExports["wg"];
5002
+ var _pointer_move = Module["_pointer_move"] = wasmExports["xg"];
5003
+ var _command = Module["_command"] = wasmExports["yg"];
5004
+ var _set_main_camera_transform = Module["_set_main_camera_transform"] = wasmExports["zg"];
5005
+ var _add_image = Module["_add_image"] = wasmExports["Ag"];
5006
+ var _get_image_bytes = Module["_get_image_bytes"] = wasmExports["Bg"];
5007
+ var _get_image_size = Module["_get_image_size"] = wasmExports["Cg"];
5008
+ var _add_font = Module["_add_font"] = wasmExports["Dg"];
5009
+ var _has_missing_fonts = Module["_has_missing_fonts"] = wasmExports["Eg"];
5010
+ var _list_missing_fonts = Module["_list_missing_fonts"] = wasmExports["Fg"];
5011
+ var _list_available_fonts = Module["_list_available_fonts"] = wasmExports["Gg"];
5012
+ var _set_default_fallback_fonts = Module["_set_default_fallback_fonts"] = wasmExports["Hg"];
5013
+ var _get_default_fallback_fonts = Module["_get_default_fallback_fonts"] = wasmExports["Ig"];
5014
+ var _get_node_id_from_point = Module["_get_node_id_from_point"] = wasmExports["Jg"];
5015
+ var _get_node_ids_from_point = Module["_get_node_ids_from_point"] = wasmExports["Kg"];
5016
+ var _get_node_ids_from_envelope = Module["_get_node_ids_from_envelope"] = wasmExports["Lg"];
5017
+ var _get_node_absolute_bounding_box = Module["_get_node_absolute_bounding_box"] = wasmExports["Mg"];
5018
+ var _export_node_as = Module["_export_node_as"] = wasmExports["Ng"];
5019
+ var _to_vector_network = Module["_to_vector_network"] = wasmExports["Og"];
5020
+ var _set_debug = Module["_set_debug"] = wasmExports["Pg"];
5021
+ var _toggle_debug = Module["_toggle_debug"] = wasmExports["Qg"];
5022
+ var _set_verbose = Module["_set_verbose"] = wasmExports["Rg"];
5023
+ var _devtools_rendering_set_show_ruler = Module["_devtools_rendering_set_show_ruler"] = wasmExports["Sg"];
5024
+ var _devtools_rendering_set_show_tiles = Module["_devtools_rendering_set_show_tiles"] = wasmExports["Tg"];
5025
+ var _runtime_renderer_set_cache_tile = Module["_runtime_renderer_set_cache_tile"] = wasmExports["Ug"];
5026
+ var _devtools_rendering_set_show_fps_meter = Module["_devtools_rendering_set_show_fps_meter"] = wasmExports["Vg"];
5027
+ var _devtools_rendering_set_show_stats = Module["_devtools_rendering_set_show_stats"] = wasmExports["Wg"];
5028
+ var _devtools_rendering_set_show_hit_testing = Module["_devtools_rendering_set_show_hit_testing"] = wasmExports["Xg"];
5029
+ var _highlight_strokes = Module["_highlight_strokes"] = wasmExports["Yg"];
5030
+ var _load_dummy_scene = Module["_load_dummy_scene"] = wasmExports["Zg"];
5031
+ var _load_benchmark_scene = Module["_load_benchmark_scene"] = wasmExports["_g"];
5033
5032
  var _main = Module["_main"] = wasmExports["$g"];
5034
5033
  var _grida_fonts_analyze_family = Module["_grida_fonts_analyze_family"] = wasmExports["ah"];
5035
5034
  var _grida_fonts_parse_font = Module["_grida_fonts_parse_font"] = wasmExports["bh"];
5036
5035
  var _grida_fonts_free = Module["_grida_fonts_free"] = wasmExports["ch"];
5037
- var _malloc = wasmExports["dh"];
5038
- var _emscripten_builtin_memalign = wasmExports["eh"];
5039
- var _setThrew = wasmExports["fh"];
5040
- var __emscripten_tempret_set = wasmExports["gh"];
5041
- var __emscripten_stack_restore = wasmExports["hh"];
5042
- var __emscripten_stack_alloc = wasmExports["ih"];
5043
- var _emscripten_stack_get_current = wasmExports["jh"];
5044
- var ___cxa_decrement_exception_refcount = wasmExports["kh"];
5045
- var ___cxa_increment_exception_refcount = wasmExports["lh"];
5046
- var ___cxa_can_catch = wasmExports["mh"];
5047
- var ___cxa_get_exception_ptr = wasmExports["nh"];
5036
+ var _allocate = Module["_allocate"] = wasmExports["dh"];
5037
+ var _deallocate = Module["_deallocate"] = wasmExports["eh"];
5038
+ var _malloc = wasmExports["fh"];
5039
+ var _emscripten_builtin_memalign = wasmExports["gh"];
5040
+ var _setThrew = wasmExports["hh"];
5041
+ var __emscripten_tempret_set = wasmExports["ih"];
5042
+ var __emscripten_stack_restore = wasmExports["jh"];
5043
+ var __emscripten_stack_alloc = wasmExports["kh"];
5044
+ var _emscripten_stack_get_current = wasmExports["lh"];
5045
+ var ___cxa_decrement_exception_refcount = wasmExports["mh"];
5046
+ var ___cxa_increment_exception_refcount = wasmExports["nh"];
5047
+ var ___cxa_can_catch = wasmExports["oh"];
5048
+ var ___cxa_get_exception_ptr = wasmExports["ph"];
5048
5049
  function invoke_vii(index, a1, a2) {
5049
5050
  var sp = stackSave();
5050
5051
  try {
@@ -5105,20 +5106,20 @@ var require_grida_canvas_wasm = __commonJS({
5105
5106
  _setThrew(1, 0);
5106
5107
  }
5107
5108
  }
5108
- function invoke_viiiiii(index, a1, a2, a3, a4, a5, a6) {
5109
+ function invoke_viii(index, a1, a2, a3) {
5109
5110
  var sp = stackSave();
5110
5111
  try {
5111
- getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6);
5112
+ getWasmTableEntry(index)(a1, a2, a3);
5112
5113
  } catch (e) {
5113
5114
  stackRestore(sp);
5114
5115
  if (e !== e + 0) throw e;
5115
5116
  _setThrew(1, 0);
5116
5117
  }
5117
5118
  }
5118
- function invoke_viii(index, a1, a2, a3) {
5119
+ function invoke_viiiiii(index, a1, a2, a3, a4, a5, a6) {
5119
5120
  var sp = stackSave();
5120
5121
  try {
5121
- getWasmTableEntry(index)(a1, a2, a3);
5122
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6);
5122
5123
  } catch (e) {
5123
5124
  stackRestore(sp);
5124
5125
  if (e !== e + 0) throw e;
@@ -5236,100 +5237,111 @@ var require_grida_canvas_wasm = __commonJS({
5236
5237
  _setThrew(1, 0);
5237
5238
  }
5238
5239
  }
5239
- function invoke_vifff(index, a1, a2, a3, a4) {
5240
+ function invoke_viiiiiffiiifffi(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14) {
5240
5241
  var sp = stackSave();
5241
5242
  try {
5242
- getWasmTableEntry(index)(a1, a2, a3, a4);
5243
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14);
5243
5244
  } catch (e) {
5244
5245
  stackRestore(sp);
5245
5246
  if (e !== e + 0) throw e;
5246
5247
  _setThrew(1, 0);
5247
5248
  }
5248
5249
  }
5249
- function invoke_vifffff(index, a1, a2, a3, a4, a5, a6) {
5250
+ function invoke_viiiiiffiiifii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13) {
5250
5251
  var sp = stackSave();
5251
5252
  try {
5252
- getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6);
5253
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13);
5253
5254
  } catch (e) {
5254
5255
  stackRestore(sp);
5255
5256
  if (e !== e + 0) throw e;
5256
5257
  _setThrew(1, 0);
5257
5258
  }
5258
5259
  }
5259
- function invoke_viiifif(index, a1, a2, a3, a4, a5, a6) {
5260
+ function invoke_iffiiiiiiii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10) {
5260
5261
  var sp = stackSave();
5261
5262
  try {
5262
- getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6);
5263
+ return getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10);
5263
5264
  } catch (e) {
5264
5265
  stackRestore(sp);
5265
5266
  if (e !== e + 0) throw e;
5266
5267
  _setThrew(1, 0);
5267
5268
  }
5268
5269
  }
5269
- function invoke_viiiifi(index, a1, a2, a3, a4, a5, a6) {
5270
+ function invoke_viif(index, a1, a2, a3) {
5270
5271
  var sp = stackSave();
5271
5272
  try {
5272
- getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6);
5273
+ getWasmTableEntry(index)(a1, a2, a3);
5273
5274
  } catch (e) {
5274
5275
  stackRestore(sp);
5275
5276
  if (e !== e + 0) throw e;
5276
5277
  _setThrew(1, 0);
5277
5278
  }
5278
5279
  }
5279
- function invoke_viif(index, a1, a2, a3) {
5280
+ function invoke_viiji(index, a1, a2, a3, a4) {
5280
5281
  var sp = stackSave();
5281
5282
  try {
5282
- getWasmTableEntry(index)(a1, a2, a3);
5283
+ getWasmTableEntry(index)(a1, a2, a3, a4);
5283
5284
  } catch (e) {
5284
5285
  stackRestore(sp);
5285
5286
  if (e !== e + 0) throw e;
5286
5287
  _setThrew(1, 0);
5287
5288
  }
5288
5289
  }
5289
- function invoke_iffiiiiiiii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10) {
5290
+ function invoke_vifffff(index, a1, a2, a3, a4, a5, a6) {
5290
5291
  var sp = stackSave();
5291
5292
  try {
5292
- return getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10);
5293
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6);
5293
5294
  } catch (e) {
5294
5295
  stackRestore(sp);
5295
5296
  if (e !== e + 0) throw e;
5296
5297
  _setThrew(1, 0);
5297
5298
  }
5298
5299
  }
5299
- function invoke_iiffi(index, a1, a2, a3, a4) {
5300
+ function invoke_viiifif(index, a1, a2, a3, a4, a5, a6) {
5300
5301
  var sp = stackSave();
5301
5302
  try {
5302
- return getWasmTableEntry(index)(a1, a2, a3, a4);
5303
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6);
5303
5304
  } catch (e) {
5304
5305
  stackRestore(sp);
5305
5306
  if (e !== e + 0) throw e;
5306
5307
  _setThrew(1, 0);
5307
5308
  }
5308
5309
  }
5309
- function invoke_viffi(index, a1, a2, a3, a4) {
5310
+ function invoke_viiiifi(index, a1, a2, a3, a4, a5, a6) {
5310
5311
  var sp = stackSave();
5311
5312
  try {
5312
- getWasmTableEntry(index)(a1, a2, a3, a4);
5313
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6);
5313
5314
  } catch (e) {
5314
5315
  stackRestore(sp);
5315
5316
  if (e !== e + 0) throw e;
5316
5317
  _setThrew(1, 0);
5317
5318
  }
5318
5319
  }
5319
- function invoke_viifii(index, a1, a2, a3, a4, a5) {
5320
+ function invoke_ji(index, a1) {
5320
5321
  var sp = stackSave();
5321
5322
  try {
5322
- getWasmTableEntry(index)(a1, a2, a3, a4, a5);
5323
+ return getWasmTableEntry(index)(a1);
5323
5324
  } catch (e) {
5324
5325
  stackRestore(sp);
5325
5326
  if (e !== e + 0) throw e;
5326
5327
  _setThrew(1, 0);
5328
+ return 0n;
5327
5329
  }
5328
5330
  }
5329
- function invoke_viiiif(index, a1, a2, a3, a4, a5) {
5331
+ function invoke_viji(index, a1, a2, a3) {
5330
5332
  var sp = stackSave();
5331
5333
  try {
5332
- getWasmTableEntry(index)(a1, a2, a3, a4, a5);
5334
+ getWasmTableEntry(index)(a1, a2, a3);
5335
+ } catch (e) {
5336
+ stackRestore(sp);
5337
+ if (e !== e + 0) throw e;
5338
+ _setThrew(1, 0);
5339
+ }
5340
+ }
5341
+ function invoke_iiif(index, a1, a2, a3) {
5342
+ var sp = stackSave();
5343
+ try {
5344
+ return getWasmTableEntry(index)(a1, a2, a3);
5333
5345
  } catch (e) {
5334
5346
  stackRestore(sp);
5335
5347
  if (e !== e + 0) throw e;
@@ -5346,231 +5358,230 @@ var require_grida_canvas_wasm = __commonJS({
5346
5358
  _setThrew(1, 0);
5347
5359
  }
5348
5360
  }
5349
- function invoke_fiiiif(index, a1, a2, a3, a4, a5) {
5361
+ function invoke_iiffi(index, a1, a2, a3, a4) {
5350
5362
  var sp = stackSave();
5351
5363
  try {
5352
- return getWasmTableEntry(index)(a1, a2, a3, a4, a5);
5364
+ return getWasmTableEntry(index)(a1, a2, a3, a4);
5353
5365
  } catch (e) {
5354
5366
  stackRestore(sp);
5355
5367
  if (e !== e + 0) throw e;
5356
5368
  _setThrew(1, 0);
5357
5369
  }
5358
5370
  }
5359
- function invoke_fif(index, a1, a2) {
5371
+ function invoke_if(index, a1) {
5360
5372
  var sp = stackSave();
5361
5373
  try {
5362
- return getWasmTableEntry(index)(a1, a2);
5374
+ return getWasmTableEntry(index)(a1);
5363
5375
  } catch (e) {
5364
5376
  stackRestore(sp);
5365
5377
  if (e !== e + 0) throw e;
5366
5378
  _setThrew(1, 0);
5367
5379
  }
5368
5380
  }
5369
- function invoke_viiji(index, a1, a2, a3, a4) {
5381
+ function invoke_viiiiiiii(index, a1, a2, a3, a4, a5, a6, a7, a8) {
5370
5382
  var sp = stackSave();
5371
5383
  try {
5372
- getWasmTableEntry(index)(a1, a2, a3, a4);
5384
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8);
5373
5385
  } catch (e) {
5374
5386
  stackRestore(sp);
5375
5387
  if (e !== e + 0) throw e;
5376
5388
  _setThrew(1, 0);
5377
5389
  }
5378
5390
  }
5379
- function invoke_vif(index, a1, a2) {
5391
+ function invoke_fi(index, a1) {
5380
5392
  var sp = stackSave();
5381
5393
  try {
5382
- getWasmTableEntry(index)(a1, a2);
5394
+ return getWasmTableEntry(index)(a1);
5383
5395
  } catch (e) {
5384
5396
  stackRestore(sp);
5385
5397
  if (e !== e + 0) throw e;
5386
5398
  _setThrew(1, 0);
5387
5399
  }
5388
5400
  }
5389
- function invoke_viiiiifi(index, a1, a2, a3, a4, a5, a6, a7) {
5401
+ function invoke_viiiiiiiiifii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12) {
5390
5402
  var sp = stackSave();
5391
5403
  try {
5392
- getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7);
5404
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12);
5393
5405
  } catch (e) {
5394
5406
  stackRestore(sp);
5395
5407
  if (e !== e + 0) throw e;
5396
5408
  _setThrew(1, 0);
5397
5409
  }
5398
5410
  }
5399
- function invoke_viiiiiffiiifii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13) {
5411
+ function invoke_viffffffffffffffffffff(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14, a15, a16, a17, a18, a19, a20, a21) {
5400
5412
  var sp = stackSave();
5401
5413
  try {
5402
- getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13);
5414
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14, a15, a16, a17, a18, a19, a20, a21);
5403
5415
  } catch (e) {
5404
5416
  stackRestore(sp);
5405
5417
  if (e !== e + 0) throw e;
5406
5418
  _setThrew(1, 0);
5407
5419
  }
5408
5420
  }
5409
- function invoke_viiiiiffiiifffi(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14) {
5421
+ function invoke_viifii(index, a1, a2, a3, a4, a5) {
5410
5422
  var sp = stackSave();
5411
5423
  try {
5412
- getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14);
5424
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5);
5413
5425
  } catch (e) {
5414
5426
  stackRestore(sp);
5415
5427
  if (e !== e + 0) throw e;
5416
5428
  _setThrew(1, 0);
5417
5429
  }
5418
5430
  }
5419
- function invoke_viiiiiiii(index, a1, a2, a3, a4, a5, a6, a7, a8) {
5431
+ function invoke_viiiiifi(index, a1, a2, a3, a4, a5, a6, a7) {
5420
5432
  var sp = stackSave();
5421
5433
  try {
5422
- getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8);
5434
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7);
5423
5435
  } catch (e) {
5424
5436
  stackRestore(sp);
5425
5437
  if (e !== e + 0) throw e;
5426
5438
  _setThrew(1, 0);
5427
5439
  }
5428
5440
  }
5429
- function invoke_fi(index, a1) {
5441
+ function invoke_viffi(index, a1, a2, a3, a4) {
5430
5442
  var sp = stackSave();
5431
5443
  try {
5432
- return getWasmTableEntry(index)(a1);
5444
+ getWasmTableEntry(index)(a1, a2, a3, a4);
5433
5445
  } catch (e) {
5434
5446
  stackRestore(sp);
5435
5447
  if (e !== e + 0) throw e;
5436
5448
  _setThrew(1, 0);
5437
5449
  }
5438
5450
  }
5439
- function invoke_viiiiiiiiifii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12) {
5451
+ function invoke_viiiif(index, a1, a2, a3, a4, a5) {
5440
5452
  var sp = stackSave();
5441
5453
  try {
5442
- getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12);
5454
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5);
5443
5455
  } catch (e) {
5444
5456
  stackRestore(sp);
5445
5457
  if (e !== e + 0) throw e;
5446
5458
  _setThrew(1, 0);
5447
5459
  }
5448
5460
  }
5449
- function invoke_ji(index, a1) {
5461
+ function invoke_vifff(index, a1, a2, a3, a4) {
5450
5462
  var sp = stackSave();
5451
5463
  try {
5452
- return getWasmTableEntry(index)(a1);
5464
+ getWasmTableEntry(index)(a1, a2, a3, a4);
5453
5465
  } catch (e) {
5454
5466
  stackRestore(sp);
5455
5467
  if (e !== e + 0) throw e;
5456
5468
  _setThrew(1, 0);
5457
- return 0n;
5458
5469
  }
5459
5470
  }
5460
- function invoke_viji(index, a1, a2, a3) {
5471
+ function invoke_iiiiiiiiiiifiii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14) {
5461
5472
  var sp = stackSave();
5462
5473
  try {
5463
- getWasmTableEntry(index)(a1, a2, a3);
5474
+ return getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14);
5464
5475
  } catch (e) {
5465
5476
  stackRestore(sp);
5466
5477
  if (e !== e + 0) throw e;
5467
5478
  _setThrew(1, 0);
5468
5479
  }
5469
5480
  }
5470
- function invoke_iiif(index, a1, a2, a3) {
5481
+ function invoke_vifi(index, a1, a2, a3) {
5471
5482
  var sp = stackSave();
5472
5483
  try {
5473
- return getWasmTableEntry(index)(a1, a2, a3);
5484
+ getWasmTableEntry(index)(a1, a2, a3);
5474
5485
  } catch (e) {
5475
5486
  stackRestore(sp);
5476
5487
  if (e !== e + 0) throw e;
5477
5488
  _setThrew(1, 0);
5478
5489
  }
5479
5490
  }
5480
- function invoke_viiff(index, a1, a2, a3, a4) {
5491
+ function invoke_viiiiif(index, a1, a2, a3, a4, a5, a6) {
5481
5492
  var sp = stackSave();
5482
5493
  try {
5483
- getWasmTableEntry(index)(a1, a2, a3, a4);
5494
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6);
5484
5495
  } catch (e) {
5485
5496
  stackRestore(sp);
5486
5497
  if (e !== e + 0) throw e;
5487
5498
  _setThrew(1, 0);
5488
5499
  }
5489
5500
  }
5490
- function invoke_vijii(index, a1, a2, a3, a4) {
5501
+ function invoke_fiiiif(index, a1, a2, a3, a4, a5) {
5491
5502
  var sp = stackSave();
5492
5503
  try {
5493
- getWasmTableEntry(index)(a1, a2, a3, a4);
5504
+ return getWasmTableEntry(index)(a1, a2, a3, a4, a5);
5494
5505
  } catch (e) {
5495
5506
  stackRestore(sp);
5496
5507
  if (e !== e + 0) throw e;
5497
5508
  _setThrew(1, 0);
5498
5509
  }
5499
5510
  }
5500
- function invoke_viiij(index, a1, a2, a3, a4) {
5511
+ function invoke_fif(index, a1, a2) {
5501
5512
  var sp = stackSave();
5502
5513
  try {
5503
- getWasmTableEntry(index)(a1, a2, a3, a4);
5514
+ return getWasmTableEntry(index)(a1, a2);
5504
5515
  } catch (e) {
5505
5516
  stackRestore(sp);
5506
5517
  if (e !== e + 0) throw e;
5507
5518
  _setThrew(1, 0);
5508
5519
  }
5509
5520
  }
5510
- function invoke_viiiiff(index, a1, a2, a3, a4, a5, a6) {
5521
+ function invoke_viiff(index, a1, a2, a3, a4) {
5511
5522
  var sp = stackSave();
5512
5523
  try {
5513
- getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6);
5524
+ getWasmTableEntry(index)(a1, a2, a3, a4);
5514
5525
  } catch (e) {
5515
5526
  stackRestore(sp);
5516
5527
  if (e !== e + 0) throw e;
5517
5528
  _setThrew(1, 0);
5518
5529
  }
5519
5530
  }
5520
- function invoke_if(index, a1) {
5531
+ function invoke_vijii(index, a1, a2, a3, a4) {
5521
5532
  var sp = stackSave();
5522
5533
  try {
5523
- return getWasmTableEntry(index)(a1);
5534
+ getWasmTableEntry(index)(a1, a2, a3, a4);
5524
5535
  } catch (e) {
5525
5536
  stackRestore(sp);
5526
5537
  if (e !== e + 0) throw e;
5527
5538
  _setThrew(1, 0);
5528
5539
  }
5529
5540
  }
5530
- function invoke_iiiiiiiiiiifiii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14) {
5541
+ function invoke_viiij(index, a1, a2, a3, a4) {
5531
5542
  var sp = stackSave();
5532
5543
  try {
5533
- return getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14);
5544
+ getWasmTableEntry(index)(a1, a2, a3, a4);
5534
5545
  } catch (e) {
5535
5546
  stackRestore(sp);
5536
5547
  if (e !== e + 0) throw e;
5537
5548
  _setThrew(1, 0);
5538
5549
  }
5539
5550
  }
5540
- function invoke_viiiiiiiiiii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11) {
5551
+ function invoke_viiffiii(index, a1, a2, a3, a4, a5, a6, a7) {
5541
5552
  var sp = stackSave();
5542
5553
  try {
5543
- getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11);
5554
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7);
5544
5555
  } catch (e) {
5545
5556
  stackRestore(sp);
5546
5557
  if (e !== e + 0) throw e;
5547
5558
  _setThrew(1, 0);
5548
5559
  }
5549
5560
  }
5550
- function invoke_viffffffffffffffffffff(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14, a15, a16, a17, a18, a19, a20, a21) {
5561
+ function invoke_viiiiff(index, a1, a2, a3, a4, a5, a6) {
5551
5562
  var sp = stackSave();
5552
5563
  try {
5553
- getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14, a15, a16, a17, a18, a19, a20, a21);
5564
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6);
5554
5565
  } catch (e) {
5555
5566
  stackRestore(sp);
5556
5567
  if (e !== e + 0) throw e;
5557
5568
  _setThrew(1, 0);
5558
5569
  }
5559
5570
  }
5560
- function invoke_vifi(index, a1, a2, a3) {
5571
+ function invoke_viiiiiiiiiii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11) {
5561
5572
  var sp = stackSave();
5562
5573
  try {
5563
- getWasmTableEntry(index)(a1, a2, a3);
5574
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11);
5564
5575
  } catch (e) {
5565
5576
  stackRestore(sp);
5566
5577
  if (e !== e + 0) throw e;
5567
5578
  _setThrew(1, 0);
5568
5579
  }
5569
5580
  }
5570
- function invoke_viiiiif(index, a1, a2, a3, a4, a5, a6) {
5581
+ function invoke_vif(index, a1, a2) {
5571
5582
  var sp = stackSave();
5572
5583
  try {
5573
- getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6);
5584
+ getWasmTableEntry(index)(a1, a2);
5574
5585
  } catch (e) {
5575
5586
  stackRestore(sp);
5576
5587
  if (e !== e + 0) throw e;
@@ -5836,7 +5847,7 @@ var require_grida_canvas_wasm = __commonJS({
5836
5847
  var import_grida_canvas_wasm = __toESM(require_grida_canvas_wasm());
5837
5848
 
5838
5849
  // package.json
5839
- var version = "0.0.74";
5850
+ var version = "0.0.76";
5840
5851
 
5841
5852
  // lib/modules/fonts.ts
5842
5853
  var FontsAPI = class {
@@ -6051,6 +6062,23 @@ var Scene = class {
6051
6062
  this.module._load_scene_json(this.appptr, ptr, len - 1);
6052
6063
  this._free_string(ptr, len);
6053
6064
  }
6065
+ applyTransactions(batch) {
6066
+ const json = JSON.stringify(batch);
6067
+ const [ptr, len] = this._alloc_string(json);
6068
+ const outptr = this.module._apply_scene_transactions(
6069
+ this.appptr,
6070
+ ptr,
6071
+ len - 1
6072
+ );
6073
+ this._free_string(ptr, len);
6074
+ if (outptr === 0) {
6075
+ return null;
6076
+ }
6077
+ const str = this.module.UTF8ToString(outptr);
6078
+ const outlen = this.module.lengthBytesUTF8(str) + 1;
6079
+ this._free_string(outptr, outlen);
6080
+ return JSON.parse(str);
6081
+ }
6054
6082
  /**
6055
6083
  * @deprecated - test use only
6056
6084
  */