@grida/canvas-wasm 0.0.73 → 0.0.75

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
package/dist/index.mjs CHANGED
@@ -112,7 +112,7 @@ var require_grida_canvas_wasm = __commonJS({
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  runtimeInitialized = true;
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  if (!Module["noFSInit"] && !FS.initialized) FS.init();
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  TTY.init();
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- wasmExports["pg"]();
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+ wasmExports["og"]();
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  FS.ignorePermissions = false;
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  }
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  function preMain() {
@@ -211,9 +211,9 @@ var require_grida_canvas_wasm = __commonJS({
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  async function createWasm() {
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  function receiveInstance(instance, module2) {
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  wasmExports = instance.exports;
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- wasmMemory = wasmExports["og"];
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+ wasmMemory = wasmExports["ng"];
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  updateMemoryViews();
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- wasmTable = wasmExports["qg"];
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+ wasmTable = wasmExports["pg"];
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  removeRunDependency("wasm-instantiate");
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  return wasmExports;
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  }
@@ -4990,135 +4990,135 @@ var require_grida_canvas_wasm = __commonJS({
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  Module["stringToUTF8"] = stringToUTF8;
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  Module["lengthBytesUTF8"] = lengthBytesUTF8;
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  Module["GL"] = GL;
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- var wasmImports = { v: ___cxa_begin_catch, B: ___cxa_end_catch, a: ___cxa_find_matching_catch_2, n: ___cxa_find_matching_catch_3, L: ___cxa_find_matching_catch_4, ba: ___cxa_rethrow, y: ___cxa_throw, gb: ___cxa_uncaught_exceptions, d: ___resumeException, da: ___syscall_fcntl64, ub: ___syscall_fstat64, qb: ___syscall_getcwd, wb: ___syscall_ioctl, rb: ___syscall_lstat64, sb: ___syscall_newfstatat, ca: ___syscall_openat, tb: ___syscall_stat64, Ab: __abort_js, ib: __emscripten_throw_longjmp, nb: __gmtime_js, lb: __mmap_js, mb: __munmap_js, Bb: __tzset_js, zb: _clock_time_get, xb: _emscripten_date_now, Q: _emscripten_get_now, Gf: _emscripten_glActiveTexture, Hf: _emscripten_glAttachShader, je: _emscripten_glBeginQuery, de: _emscripten_glBeginQueryEXT, Ic: _emscripten_glBeginTransformFeedback, If: _emscripten_glBindAttribLocation, Jf: _emscripten_glBindBuffer, Ec: _emscripten_glBindBufferBase, Gc: _emscripten_glBindBufferRange, He: _emscripten_glBindFramebuffer, Ie: _emscripten_glBindRenderbuffer, pe: _emscripten_glBindSampler, Kf: _emscripten_glBindTexture, Vb: _emscripten_glBindTransformFeedback, bf: _emscripten_glBindVertexArray, ef: _emscripten_glBindVertexArrayOES, Lf: _emscripten_glBlendColor, Mf: _emscripten_glBlendEquation, Md: _emscripten_glBlendEquationSeparate, Nf: _emscripten_glBlendFunc, Ld: _emscripten_glBlendFuncSeparate, Be: _emscripten_glBlitFramebuffer, Of: _emscripten_glBufferData, Pf: _emscripten_glBufferSubData, Je: _emscripten_glCheckFramebufferStatus, Qf: _emscripten_glClear, ic: _emscripten_glClearBufferfi, jc: _emscripten_glClearBufferfv, lc: _emscripten_glClearBufferiv, kc: _emscripten_glClearBufferuiv, Rf: _emscripten_glClearColor, Kd: _emscripten_glClearDepthf, Sf: _emscripten_glClearStencil, ye: _emscripten_glClientWaitSync, bd: _emscripten_glClipControlEXT, Tf: _emscripten_glColorMask, Uf: _emscripten_glCompileShader, Vf: _emscripten_glCompressedTexImage2D, Uc: _emscripten_glCompressedTexImage3D, Wf: _emscripten_glCompressedTexSubImage2D, Tc: _emscripten_glCompressedTexSubImage3D, Ae: _emscripten_glCopyBufferSubData, Jd: _emscripten_glCopyTexImage2D, Xf: _emscripten_glCopyTexSubImage2D, Vc: _emscripten_glCopyTexSubImage3D, Yf: _emscripten_glCreateProgram, Zf: _emscripten_glCreateShader, _f: _emscripten_glCullFace, $f: _emscripten_glDeleteBuffers, Ke: _emscripten_glDeleteFramebuffers, ag: _emscripten_glDeleteProgram, ke: _emscripten_glDeleteQueries, ee: _emscripten_glDeleteQueriesEXT, Le: _emscripten_glDeleteRenderbuffers, qe: _emscripten_glDeleteSamplers, bg: _emscripten_glDeleteShader, ze: _emscripten_glDeleteSync, cg: _emscripten_glDeleteTextures, Ub: _emscripten_glDeleteTransformFeedbacks, cf: _emscripten_glDeleteVertexArrays, ff: _emscripten_glDeleteVertexArraysOES, Id: _emscripten_glDepthFunc, dg: _emscripten_glDepthMask, Hd: _emscripten_glDepthRangef, Gd: _emscripten_glDetachShader, eg: _emscripten_glDisable, fg: _emscripten_glDisableVertexAttribArray, gg: _emscripten_glDrawArrays, $e: _emscripten_glDrawArraysInstanced, Pd: _emscripten_glDrawArraysInstancedANGLE, Gb: _emscripten_glDrawArraysInstancedARB, Ye: _emscripten_glDrawArraysInstancedBaseInstanceWEBGL, _c: _emscripten_glDrawArraysInstancedEXT, Hb: _emscripten_glDrawArraysInstancedNV, We: _emscripten_glDrawBuffers, Yc: _emscripten_glDrawBuffersEXT, Qd: _emscripten_glDrawBuffersWEBGL, hg: _emscripten_glDrawElements, af: _emscripten_glDrawElementsInstanced, Od: _emscripten_glDrawElementsInstancedANGLE, Eb: _emscripten_glDrawElementsInstancedARB, Ze: _emscripten_glDrawElementsInstancedBaseVertexBaseInstanceWEBGL, Fb: _emscripten_glDrawElementsInstancedEXT, Zc: _emscripten_glDrawElementsInstancedNV, Qe: _emscripten_glDrawRangeElements, ig: _emscripten_glEnable, jg: _emscripten_glEnableVertexAttribArray, le: _emscripten_glEndQuery, fe: _emscripten_glEndQueryEXT, Hc: _emscripten_glEndTransformFeedback, ve: _emscripten_glFenceSync, kg: _emscripten_glFinish, lg: _emscripten_glFlush, Me: _emscripten_glFramebufferRenderbuffer, Ne: _emscripten_glFramebufferTexture2D, Lc: _emscripten_glFramebufferTextureLayer, mg: _emscripten_glFrontFace, ng: _emscripten_glGenBuffers, Oe: _emscripten_glGenFramebuffers, me: _emscripten_glGenQueries, ge: _emscripten_glGenQueriesEXT, Pe: _emscripten_glGenRenderbuffers, re: _emscripten_glGenSamplers, ia: _emscripten_glGenTextures, Tb: _emscripten_glGenTransformFeedbacks, _e: _emscripten_glGenVertexArrays, gf: _emscripten_glGenVertexArraysOES, De: _emscripten_glGenerateMipmap, Fd: _emscripten_glGetActiveAttrib, Ed: _emscripten_glGetActiveUniform, dc: _emscripten_glGetActiveUniformBlockName, ec: _emscripten_glGetActiveUniformBlockiv, gc: _emscripten_glGetActiveUniformsiv, Dd: _emscripten_glGetAttachedShaders, Cd: _emscripten_glGetAttribLocation, Bd: _emscripten_glGetBooleanv, _b: _emscripten_glGetBufferParameteri64v, ja: _emscripten_glGetBufferParameteriv, ka: _emscripten_glGetError, la: _emscripten_glGetFloatv, uc: _emscripten_glGetFragDataLocation, Ee: _emscripten_glGetFramebufferAttachmentParameteriv, $b: _emscripten_glGetInteger64i_v, bc: _emscripten_glGetInteger64v, Jc: _emscripten_glGetIntegeri_v, ma: _emscripten_glGetIntegerv, Lb: _emscripten_glGetInternalformativ, Pb: _emscripten_glGetProgramBinary, na: _emscripten_glGetProgramInfoLog, oa: _emscripten_glGetProgramiv, ae: _emscripten_glGetQueryObjecti64vEXT, Sd: _emscripten_glGetQueryObjectivEXT, be: _emscripten_glGetQueryObjectui64vEXT, ne: _emscripten_glGetQueryObjectuiv, he: _emscripten_glGetQueryObjectuivEXT, oe: _emscripten_glGetQueryiv, ie: _emscripten_glGetQueryivEXT, Fe: _emscripten_glGetRenderbufferParameteriv, Wb: _emscripten_glGetSamplerParameterfv, Xb: _emscripten_glGetSamplerParameteriv, pa: _emscripten_glGetShaderInfoLog, Zd: _emscripten_glGetShaderPrecisionFormat, Ad: _emscripten_glGetShaderSource, qa: _emscripten_glGetShaderiv, ra: _emscripten_glGetString, df: _emscripten_glGetStringi, ac: _emscripten_glGetSynciv, zd: _emscripten_glGetTexParameterfv, yd: _emscripten_glGetTexParameteriv, Cc: _emscripten_glGetTransformFeedbackVarying, fc: _emscripten_glGetUniformBlockIndex, hc: _emscripten_glGetUniformIndices, sa: _emscripten_glGetUniformLocation, xd: _emscripten_glGetUniformfv, wd: _emscripten_glGetUniformiv, vc: _emscripten_glGetUniformuiv, Bc: _emscripten_glGetVertexAttribIiv, Ac: _emscripten_glGetVertexAttribIuiv, td: _emscripten_glGetVertexAttribPointerv, vd: _emscripten_glGetVertexAttribfv, ud: _emscripten_glGetVertexAttribiv, sd: _emscripten_glHint, _d: _emscripten_glInvalidateFramebuffer, $d: _emscripten_glInvalidateSubFramebuffer, rd: _emscripten_glIsBuffer, qd: _emscripten_glIsEnabled, pd: _emscripten_glIsFramebuffer, od: _emscripten_glIsProgram, Sc: _emscripten_glIsQuery, Td: _emscripten_glIsQueryEXT, nd: _emscripten_glIsRenderbuffer, Zb: _emscripten_glIsSampler, md: _emscripten_glIsShader, we: _emscripten_glIsSync, ta: _emscripten_glIsTexture, Sb: _emscripten_glIsTransformFeedback, Kc: _emscripten_glIsVertexArray, Rd: _emscripten_glIsVertexArrayOES, ua: _emscripten_glLineWidth, va: _emscripten_glLinkProgram, Ue: _emscripten_glMultiDrawArraysInstancedBaseInstanceWEBGL, Ve: _emscripten_glMultiDrawElementsInstancedBaseVertexBaseInstanceWEBGL, Rb: _emscripten_glPauseTransformFeedback, wa: _emscripten_glPixelStorei, ad: _emscripten_glPolygonModeWEBGL, ld: _emscripten_glPolygonOffset, cd: _emscripten_glPolygonOffsetClampEXT, Ob: _emscripten_glProgramBinary, Nb: _emscripten_glProgramParameteri, ce: _emscripten_glQueryCounterEXT, Xe: _emscripten_glReadBuffer, xa: _emscripten_glReadPixels, kd: _emscripten_glReleaseShaderCompiler, Ge: _emscripten_glRenderbufferStorage, Ce: _emscripten_glRenderbufferStorageMultisample, Qb: _emscripten_glResumeTransformFeedback, jd: _emscripten_glSampleCoverage, se: _emscripten_glSamplerParameterf, Yb: _emscripten_glSamplerParameterfv, te: _emscripten_glSamplerParameteri, ue: _emscripten_glSamplerParameteriv, ya: _emscripten_glScissor, id: _emscripten_glShaderBinary, za: _emscripten_glShaderSource, Aa: _emscripten_glStencilFunc, Ba: _emscripten_glStencilFuncSeparate, Ca: _emscripten_glStencilMask, Da: _emscripten_glStencilMaskSeparate, Ea: _emscripten_glStencilOp, Fa: _emscripten_glStencilOpSeparate, Ga: _emscripten_glTexImage2D, Xc: _emscripten_glTexImage3D, Ha: _emscripten_glTexParameterf, Ia: _emscripten_glTexParameterfv, Ja: _emscripten_glTexParameteri, Ka: _emscripten_glTexParameteriv, Re: _emscripten_glTexStorage2D, Mb: _emscripten_glTexStorage3D, La: _emscripten_glTexSubImage2D, Wc: _emscripten_glTexSubImage3D, Dc: _emscripten_glTransformFeedbackVaryings, Ma: _emscripten_glUniform1f, Na: _emscripten_glUniform1fv, Cf: _emscripten_glUniform1i, Df: _emscripten_glUniform1iv, tc: _emscripten_glUniform1ui, pc: _emscripten_glUniform1uiv, Ef: _emscripten_glUniform2f, Ff: _emscripten_glUniform2fv, Bf: _emscripten_glUniform2i, Af: _emscripten_glUniform2iv, sc: _emscripten_glUniform2ui, oc: _emscripten_glUniform2uiv, zf: _emscripten_glUniform3f, yf: _emscripten_glUniform3fv, xf: _emscripten_glUniform3i, wf: _emscripten_glUniform3iv, rc: _emscripten_glUniform3ui, nc: _emscripten_glUniform3uiv, vf: _emscripten_glUniform4f, uf: _emscripten_glUniform4fv, hf: _emscripten_glUniform4i, jf: _emscripten_glUniform4iv, qc: _emscripten_glUniform4ui, mc: _emscripten_glUniform4uiv, cc: _emscripten_glUniformBlockBinding, kf: _emscripten_glUniformMatrix2fv, Rc: _emscripten_glUniformMatrix2x3fv, Pc: _emscripten_glUniformMatrix2x4fv, lf: _emscripten_glUniformMatrix3fv, Qc: _emscripten_glUniformMatrix3x2fv, Nc: _emscripten_glUniformMatrix3x4fv, mf: _emscripten_glUniformMatrix4fv, Oc: _emscripten_glUniformMatrix4x2fv, Mc: _emscripten_glUniformMatrix4x3fv, nf: _emscripten_glUseProgram, hd: _emscripten_glValidateProgram, of: _emscripten_glVertexAttrib1f, gd: _emscripten_glVertexAttrib1fv, fd: _emscripten_glVertexAttrib2f, pf: _emscripten_glVertexAttrib2fv, ed: _emscripten_glVertexAttrib3f, qf: _emscripten_glVertexAttrib3fv, dd: _emscripten_glVertexAttrib4f, rf: _emscripten_glVertexAttrib4fv, Se: _emscripten_glVertexAttribDivisor, Nd: _emscripten_glVertexAttribDivisorANGLE, Jb: _emscripten_glVertexAttribDivisorARB, $c: _emscripten_glVertexAttribDivisorEXT, Kb: _emscripten_glVertexAttribDivisorNV, zc: _emscripten_glVertexAttribI4i, xc: _emscripten_glVertexAttribI4iv, yc: _emscripten_glVertexAttribI4ui, wc: _emscripten_glVertexAttribI4uiv, Te: _emscripten_glVertexAttribIPointer, sf: _emscripten_glVertexAttribPointer, tf: _emscripten_glViewport, xe: _emscripten_glWaitSync, _a: _emscripten_request_animation_frame_loop, jb: _emscripten_resize_heap, Cb: _environ_get, Db: _environ_sizes_get, Qa: _exit, R: _fd_close, kb: _fd_pread, vb: _fd_read, ob: _fd_seek, M: _fd_write, Oa: _glGetIntegerv, U: _glGetString, Pa: _glGetStringi, Xd: invoke_dd, Vd: invoke_ddd, Yd: invoke_dddd, $: invoke_diii, Ud: invoke_fff, Z: invoke_fi, Va: invoke_fif, aa: invoke_fiii, Wa: invoke_fiiiif, p: invoke_i, Ta: invoke_if, Ua: invoke_iffiiiiiiii, f: invoke_ii, x: invoke_iif, W: invoke_iiffi, g: invoke_iii, Sa: invoke_iiif, h: invoke_iiii, k: invoke_iiiii, fb: invoke_iiiiid, O: invoke_iiiiii, s: invoke_iiiiiii, H: invoke_iiiiiiii, V: invoke_iiiiiiiiii, fa: invoke_iiiiiiiiiiifiii, J: invoke_iiiiiiiiiiii, hb: invoke_j, eb: invoke_ji, l: invoke_jii, K: invoke_jiiii, o: invoke_v, b: invoke_vi, ha: invoke_vid, G: invoke_vif, E: invoke_viff, D: invoke_vifff, t: invoke_vifffff, F: invoke_viffffffffffffffffffff, Xa: invoke_viffi, ea: invoke_vifi, c: invoke_vii, w: invoke_viif, X: invoke_viiff, ab: invoke_viiffiii, r: invoke_viifii, e: invoke_viii, A: invoke_viiif, ga: invoke_viiiffi, u: invoke_viiifif, j: invoke_viiii, T: invoke_viiiif, _: invoke_viiiiff, Y: invoke_viiiifi, i: invoke_viiiii, Fc: invoke_viiiiif, Ib: invoke_viiiiiffiiifffi, yb: invoke_viiiiiffiiifii, Ya: invoke_viiiiifi, m: invoke_viiiiii, q: invoke_viiiiiii, z: invoke_viiiiiiii, Ra: invoke_viiiiiiiii, Za: invoke_viiiiiiiiifii, C: invoke_viiiiiiiiii, $a: invoke_viiiiiiiiiii, I: invoke_viiiiiiiiiiiiiii, bb: invoke_viiij, Wd: invoke_viij, S: invoke_viiji, db: invoke_viji, cb: invoke_vijii, N: invoke_vijjjj, P: _llvm_eh_typeid_for, pb: _random_get };
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+ var wasmImports = { w: ___cxa_begin_catch, B: ___cxa_end_catch, a: ___cxa_find_matching_catch_2, n: ___cxa_find_matching_catch_3, O: ___cxa_find_matching_catch_4, $: ___cxa_rethrow, x: ___cxa_throw, eb: ___cxa_uncaught_exceptions, d: ___resumeException, ba: ___syscall_fcntl64, vb: ___syscall_fstat64, rb: ___syscall_getcwd, xb: ___syscall_ioctl, sb: ___syscall_lstat64, tb: ___syscall_newfstatat, aa: ___syscall_openat, ub: ___syscall_stat64, Ab: __abort_js, hb: __emscripten_throw_longjmp, mb: __gmtime_js, kb: __mmap_js, lb: __munmap_js, Bb: __tzset_js, zb: _clock_time_get, yb: _emscripten_date_now, ob: _emscripten_get_now, Gf: _emscripten_glActiveTexture, Hf: _emscripten_glAttachShader, je: _emscripten_glBeginQuery, de: _emscripten_glBeginQueryEXT, Hc: _emscripten_glBeginTransformFeedback, If: _emscripten_glBindAttribLocation, Jf: _emscripten_glBindBuffer, Ec: _emscripten_glBindBufferBase, Fc: _emscripten_glBindBufferRange, He: _emscripten_glBindFramebuffer, Ie: _emscripten_glBindRenderbuffer, pe: _emscripten_glBindSampler, Kf: _emscripten_glBindTexture, Ub: _emscripten_glBindTransformFeedback, bf: _emscripten_glBindVertexArray, ef: _emscripten_glBindVertexArrayOES, Lf: _emscripten_glBlendColor, Mf: _emscripten_glBlendEquation, Md: _emscripten_glBlendEquationSeparate, Nf: _emscripten_glBlendFunc, Ld: _emscripten_glBlendFuncSeparate, Be: _emscripten_glBlitFramebuffer, Of: _emscripten_glBufferData, Pf: _emscripten_glBufferSubData, Je: _emscripten_glCheckFramebufferStatus, Qf: _emscripten_glClear, hc: _emscripten_glClearBufferfi, ic: _emscripten_glClearBufferfv, kc: _emscripten_glClearBufferiv, jc: _emscripten_glClearBufferuiv, Rf: _emscripten_glClearColor, Kd: _emscripten_glClearDepthf, Sf: _emscripten_glClearStencil, ye: _emscripten_glClientWaitSync, bd: _emscripten_glClipControlEXT, Tf: _emscripten_glColorMask, Uf: _emscripten_glCompileShader, Vf: _emscripten_glCompressedTexImage2D, Tc: _emscripten_glCompressedTexImage3D, Wf: _emscripten_glCompressedTexSubImage2D, Sc: _emscripten_glCompressedTexSubImage3D, Ae: _emscripten_glCopyBufferSubData, Jd: _emscripten_glCopyTexImage2D, Xf: _emscripten_glCopyTexSubImage2D, Uc: _emscripten_glCopyTexSubImage3D, Yf: _emscripten_glCreateProgram, Zf: _emscripten_glCreateShader, _f: _emscripten_glCullFace, $f: _emscripten_glDeleteBuffers, Ke: _emscripten_glDeleteFramebuffers, ag: _emscripten_glDeleteProgram, ke: _emscripten_glDeleteQueries, ee: _emscripten_glDeleteQueriesEXT, Le: _emscripten_glDeleteRenderbuffers, qe: _emscripten_glDeleteSamplers, bg: _emscripten_glDeleteShader, ze: _emscripten_glDeleteSync, cg: _emscripten_glDeleteTextures, Tb: _emscripten_glDeleteTransformFeedbacks, cf: _emscripten_glDeleteVertexArrays, ff: _emscripten_glDeleteVertexArraysOES, Id: _emscripten_glDepthFunc, dg: _emscripten_glDepthMask, Hd: _emscripten_glDepthRangef, Gd: _emscripten_glDetachShader, eg: _emscripten_glDisable, fg: _emscripten_glDisableVertexAttribArray, gg: _emscripten_glDrawArrays, $e: _emscripten_glDrawArraysInstanced, Pd: _emscripten_glDrawArraysInstancedANGLE, Gb: _emscripten_glDrawArraysInstancedARB, Ye: _emscripten_glDrawArraysInstancedBaseInstanceWEBGL, _c: _emscripten_glDrawArraysInstancedEXT, Hb: _emscripten_glDrawArraysInstancedNV, We: _emscripten_glDrawBuffers, Xc: _emscripten_glDrawBuffersEXT, Qd: _emscripten_glDrawBuffersWEBGL, hg: _emscripten_glDrawElements, af: _emscripten_glDrawElementsInstanced, Od: _emscripten_glDrawElementsInstancedANGLE, Eb: _emscripten_glDrawElementsInstancedARB, Ze: _emscripten_glDrawElementsInstancedBaseVertexBaseInstanceWEBGL, Fb: _emscripten_glDrawElementsInstancedEXT, Zc: _emscripten_glDrawElementsInstancedNV, Qe: _emscripten_glDrawRangeElements, ig: _emscripten_glEnable, jg: _emscripten_glEnableVertexAttribArray, le: _emscripten_glEndQuery, fe: _emscripten_glEndQueryEXT, Gc: _emscripten_glEndTransformFeedback, ve: _emscripten_glFenceSync, kg: _emscripten_glFinish, lg: _emscripten_glFlush, Me: _emscripten_glFramebufferRenderbuffer, Ne: _emscripten_glFramebufferTexture2D, Kc: _emscripten_glFramebufferTextureLayer, mg: _emscripten_glFrontFace, ha: _emscripten_glGenBuffers, Oe: _emscripten_glGenFramebuffers, me: _emscripten_glGenQueries, ge: _emscripten_glGenQueriesEXT, Pe: _emscripten_glGenRenderbuffers, re: _emscripten_glGenSamplers, ia: _emscripten_glGenTextures, Sb: _emscripten_glGenTransformFeedbacks, _e: _emscripten_glGenVertexArrays, gf: _emscripten_glGenVertexArraysOES, De: _emscripten_glGenerateMipmap, Fd: _emscripten_glGetActiveAttrib, Ed: _emscripten_glGetActiveUniform, cc: _emscripten_glGetActiveUniformBlockName, dc: _emscripten_glGetActiveUniformBlockiv, fc: _emscripten_glGetActiveUniformsiv, Dd: _emscripten_glGetAttachedShaders, Cd: _emscripten_glGetAttribLocation, Bd: _emscripten_glGetBooleanv, Zb: _emscripten_glGetBufferParameteri64v, ja: _emscripten_glGetBufferParameteriv, ka: _emscripten_glGetError, la: _emscripten_glGetFloatv, tc: _emscripten_glGetFragDataLocation, Ee: _emscripten_glGetFramebufferAttachmentParameteriv, _b: _emscripten_glGetInteger64i_v, ac: _emscripten_glGetInteger64v, Ic: _emscripten_glGetIntegeri_v, ma: _emscripten_glGetIntegerv, Kb: _emscripten_glGetInternalformativ, Ob: _emscripten_glGetProgramBinary, na: _emscripten_glGetProgramInfoLog, oa: _emscripten_glGetProgramiv, ae: _emscripten_glGetQueryObjecti64vEXT, Sd: _emscripten_glGetQueryObjectivEXT, be: _emscripten_glGetQueryObjectui64vEXT, ne: _emscripten_glGetQueryObjectuiv, he: _emscripten_glGetQueryObjectuivEXT, oe: _emscripten_glGetQueryiv, ie: _emscripten_glGetQueryivEXT, Fe: _emscripten_glGetRenderbufferParameteriv, Vb: _emscripten_glGetSamplerParameterfv, Wb: _emscripten_glGetSamplerParameteriv, pa: _emscripten_glGetShaderInfoLog, Yd: _emscripten_glGetShaderPrecisionFormat, Ad: _emscripten_glGetShaderSource, qa: _emscripten_glGetShaderiv, ra: _emscripten_glGetString, df: _emscripten_glGetStringi, $b: _emscripten_glGetSynciv, zd: _emscripten_glGetTexParameterfv, yd: _emscripten_glGetTexParameteriv, Bc: _emscripten_glGetTransformFeedbackVarying, ec: _emscripten_glGetUniformBlockIndex, gc: _emscripten_glGetUniformIndices, sa: _emscripten_glGetUniformLocation, xd: _emscripten_glGetUniformfv, wd: _emscripten_glGetUniformiv, uc: _emscripten_glGetUniformuiv, Ac: _emscripten_glGetVertexAttribIiv, zc: _emscripten_glGetVertexAttribIuiv, td: _emscripten_glGetVertexAttribPointerv, vd: _emscripten_glGetVertexAttribfv, ud: _emscripten_glGetVertexAttribiv, sd: _emscripten_glHint, Zd: _emscripten_glInvalidateFramebuffer, _d: _emscripten_glInvalidateSubFramebuffer, rd: _emscripten_glIsBuffer, qd: _emscripten_glIsEnabled, pd: _emscripten_glIsFramebuffer, od: _emscripten_glIsProgram, Rc: _emscripten_glIsQuery, Td: _emscripten_glIsQueryEXT, nd: _emscripten_glIsRenderbuffer, Yb: _emscripten_glIsSampler, md: _emscripten_glIsShader, we: _emscripten_glIsSync, ta: _emscripten_glIsTexture, Rb: _emscripten_glIsTransformFeedback, Jc: _emscripten_glIsVertexArray, Rd: _emscripten_glIsVertexArrayOES, ua: _emscripten_glLineWidth, va: _emscripten_glLinkProgram, Ue: _emscripten_glMultiDrawArraysInstancedBaseInstanceWEBGL, Ve: _emscripten_glMultiDrawElementsInstancedBaseVertexBaseInstanceWEBGL, Qb: _emscripten_glPauseTransformFeedback, wa: _emscripten_glPixelStorei, ad: _emscripten_glPolygonModeWEBGL, ld: _emscripten_glPolygonOffset, cd: _emscripten_glPolygonOffsetClampEXT, Nb: _emscripten_glProgramBinary, Mb: _emscripten_glProgramParameteri, ce: _emscripten_glQueryCounterEXT, Xe: _emscripten_glReadBuffer, xa: _emscripten_glReadPixels, kd: _emscripten_glReleaseShaderCompiler, Ge: _emscripten_glRenderbufferStorage, Ce: _emscripten_glRenderbufferStorageMultisample, Pb: _emscripten_glResumeTransformFeedback, jd: _emscripten_glSampleCoverage, se: _emscripten_glSamplerParameterf, Xb: _emscripten_glSamplerParameterfv, te: _emscripten_glSamplerParameteri, ue: _emscripten_glSamplerParameteriv, ya: _emscripten_glScissor, id: _emscripten_glShaderBinary, za: _emscripten_glShaderSource, Aa: _emscripten_glStencilFunc, Ba: _emscripten_glStencilFuncSeparate, Ca: _emscripten_glStencilMask, Da: _emscripten_glStencilMaskSeparate, Ea: _emscripten_glStencilOp, Fa: _emscripten_glStencilOpSeparate, Ga: _emscripten_glTexImage2D, Wc: _emscripten_glTexImage3D, Ha: _emscripten_glTexParameterf, Ia: _emscripten_glTexParameterfv, Ja: _emscripten_glTexParameteri, Ka: _emscripten_glTexParameteriv, Re: _emscripten_glTexStorage2D, Lb: _emscripten_glTexStorage3D, La: _emscripten_glTexSubImage2D, Vc: _emscripten_glTexSubImage3D, Cc: _emscripten_glTransformFeedbackVaryings, Ma: _emscripten_glUniform1f, Na: _emscripten_glUniform1fv, Cf: _emscripten_glUniform1i, Df: _emscripten_glUniform1iv, sc: _emscripten_glUniform1ui, oc: _emscripten_glUniform1uiv, Ef: _emscripten_glUniform2f, Ff: _emscripten_glUniform2fv, Bf: _emscripten_glUniform2i, Af: _emscripten_glUniform2iv, rc: _emscripten_glUniform2ui, nc: _emscripten_glUniform2uiv, zf: _emscripten_glUniform3f, yf: _emscripten_glUniform3fv, xf: _emscripten_glUniform3i, wf: _emscripten_glUniform3iv, qc: _emscripten_glUniform3ui, mc: _emscripten_glUniform3uiv, vf: _emscripten_glUniform4f, uf: _emscripten_glUniform4fv, hf: _emscripten_glUniform4i, jf: _emscripten_glUniform4iv, pc: _emscripten_glUniform4ui, lc: _emscripten_glUniform4uiv, bc: _emscripten_glUniformBlockBinding, kf: _emscripten_glUniformMatrix2fv, Qc: _emscripten_glUniformMatrix2x3fv, Oc: _emscripten_glUniformMatrix2x4fv, lf: _emscripten_glUniformMatrix3fv, Pc: _emscripten_glUniformMatrix3x2fv, Mc: _emscripten_glUniformMatrix3x4fv, mf: _emscripten_glUniformMatrix4fv, Nc: _emscripten_glUniformMatrix4x2fv, Lc: _emscripten_glUniformMatrix4x3fv, nf: _emscripten_glUseProgram, hd: _emscripten_glValidateProgram, of: _emscripten_glVertexAttrib1f, gd: _emscripten_glVertexAttrib1fv, fd: _emscripten_glVertexAttrib2f, pf: _emscripten_glVertexAttrib2fv, ed: _emscripten_glVertexAttrib3f, qf: _emscripten_glVertexAttrib3fv, dd: _emscripten_glVertexAttrib4f, rf: _emscripten_glVertexAttrib4fv, Se: _emscripten_glVertexAttribDivisor, Nd: _emscripten_glVertexAttribDivisorANGLE, Ib: _emscripten_glVertexAttribDivisorARB, $c: _emscripten_glVertexAttribDivisorEXT, Jb: _emscripten_glVertexAttribDivisorNV, yc: _emscripten_glVertexAttribI4i, wc: _emscripten_glVertexAttribI4iv, xc: _emscripten_glVertexAttribI4ui, vc: _emscripten_glVertexAttribI4uiv, Te: _emscripten_glVertexAttribIPointer, sf: _emscripten_glVertexAttribPointer, tf: _emscripten_glViewport, xe: _emscripten_glWaitSync, bb: _emscripten_request_animation_frame_loop, ib: _emscripten_resize_heap, Cb: _environ_get, Db: _environ_sizes_get, Qa: _exit, S: _fd_close, jb: _fd_pread, wb: _fd_read, nb: _fd_seek, N: _fd_write, Oa: _glGetIntegerv, V: _glGetString, Pa: _glGetStringi, Wd: invoke_dd, Vd: invoke_ddd, Xd: invoke_dddd, Z: invoke_diii, Ud: invoke_fff, C: invoke_fi, Sa: invoke_fif, _: invoke_fiii, Ta: invoke_fiiiif, p: invoke_i, Dc: invoke_if, Wa: invoke_iffiiiiiiii, f: invoke_ii, y: invoke_iif, da: invoke_iiffi, h: invoke_iii, Xa: invoke_iiif, g: invoke_iiii, k: invoke_iiiii, db: invoke_iiiiid, Q: invoke_iiiiii, s: invoke_iiiiiii, J: invoke_iiiiiiii, W: invoke_iiiiiiiiii, fa: invoke_iiiiiiiiiiifiii, L: invoke_iiiiiiiiiiii, fb: invoke_j, Za: invoke_ji, m: invoke_jii, M: invoke_jiiii, o: invoke_v, b: invoke_vi, ga: invoke_vid, G: invoke_vif, F: invoke_viff, E: invoke_vifff, t: invoke_vifffff, H: invoke_viffffffffffffffffffff, Va: invoke_viffi, ea: invoke_vifi, c: invoke_vii, v: invoke_viif, ca: invoke_viiff, r: invoke_viifii, e: invoke_viii, A: invoke_viiif, X: invoke_viiiffi, u: invoke_viiifif, i: invoke_viiii, R: invoke_viiiif, Y: invoke_viiiiff, I: invoke_viiiifi, j: invoke_viiiii, Yc: invoke_viiiiif, $a: invoke_viiiiiffiiifffi, ab: invoke_viiiiiffiiifii, $d: invoke_viiiiifi, l: invoke_viiiiii, q: invoke_viiiiiii, z: invoke_viiiiiiii, Ra: invoke_viiiiiiiii, _a: invoke_viiiiiiiiifii, D: invoke_viiiiiiiiii, cb: invoke_viiiiiiiiiii, K: invoke_viiiiiiiiiiiiiii, gb: invoke_viiij, Ua: invoke_viij, U: invoke_viiji, Ya: invoke_viji, qb: invoke_vijii, P: invoke_vijjjj, T: _llvm_eh_typeid_for, pb: _random_get };
4994
4994
  var wasmExports = await createWasm();
4995
- var ___wasm_call_ctors = wasmExports["pg"];
4996
- var _init = Module["_init"] = wasmExports["rg"];
4997
- var _tick = Module["_tick"] = wasmExports["sg"];
4998
- var _resize_surface = Module["_resize_surface"] = wasmExports["tg"];
4999
- var _redraw = Module["_redraw"] = wasmExports["ug"];
5000
- var _load_scene_json = Module["_load_scene_json"] = wasmExports["vg"];
5001
- var _pointer_move = Module["_pointer_move"] = wasmExports["wg"];
5002
- var _command = Module["_command"] = wasmExports["xg"];
5003
- var _set_main_camera_transform = Module["_set_main_camera_transform"] = wasmExports["yg"];
5004
- var _add_image = Module["_add_image"] = wasmExports["zg"];
5005
- var _get_image_bytes = Module["_get_image_bytes"] = wasmExports["Ag"];
5006
- var _get_image_size = Module["_get_image_size"] = wasmExports["Bg"];
5007
- var _add_font = Module["_add_font"] = wasmExports["Cg"];
5008
- var _has_missing_fonts = Module["_has_missing_fonts"] = wasmExports["Dg"];
5009
- var _list_missing_fonts = Module["_list_missing_fonts"] = wasmExports["Eg"];
5010
- var _list_available_fonts = Module["_list_available_fonts"] = wasmExports["Fg"];
5011
- var _set_default_fallback_fonts = Module["_set_default_fallback_fonts"] = wasmExports["Gg"];
5012
- var _get_default_fallback_fonts = Module["_get_default_fallback_fonts"] = wasmExports["Hg"];
5013
- var _get_node_id_from_point = Module["_get_node_id_from_point"] = wasmExports["Ig"];
5014
- var _get_node_ids_from_point = Module["_get_node_ids_from_point"] = wasmExports["Jg"];
5015
- var _get_node_ids_from_envelope = Module["_get_node_ids_from_envelope"] = wasmExports["Kg"];
5016
- var _get_node_absolute_bounding_box = Module["_get_node_absolute_bounding_box"] = wasmExports["Lg"];
5017
- var _export_node_as = Module["_export_node_as"] = wasmExports["Mg"];
5018
- var _to_vector_network = Module["_to_vector_network"] = wasmExports["Ng"];
5019
- var _set_debug = Module["_set_debug"] = wasmExports["Og"];
5020
- var _toggle_debug = Module["_toggle_debug"] = wasmExports["Pg"];
5021
- var _set_verbose = Module["_set_verbose"] = wasmExports["Qg"];
5022
- var _devtools_rendering_set_show_ruler = Module["_devtools_rendering_set_show_ruler"] = wasmExports["Rg"];
5023
- var _devtools_rendering_set_show_tiles = Module["_devtools_rendering_set_show_tiles"] = wasmExports["Sg"];
5024
- var _runtime_renderer_set_cache_tile = Module["_runtime_renderer_set_cache_tile"] = wasmExports["Tg"];
5025
- var _devtools_rendering_set_show_fps_meter = Module["_devtools_rendering_set_show_fps_meter"] = wasmExports["Ug"];
5026
- var _devtools_rendering_set_show_stats = Module["_devtools_rendering_set_show_stats"] = wasmExports["Vg"];
5027
- var _devtools_rendering_set_show_hit_testing = Module["_devtools_rendering_set_show_hit_testing"] = wasmExports["Wg"];
5028
- var _highlight_strokes = Module["_highlight_strokes"] = wasmExports["Xg"];
5029
- var _load_dummy_scene = Module["_load_dummy_scene"] = wasmExports["Yg"];
5030
- var _load_benchmark_scene = Module["_load_benchmark_scene"] = wasmExports["Zg"];
5031
- var _grida_fonts_analyze_family = Module["_grida_fonts_analyze_family"] = wasmExports["_g"];
5032
- var _grida_fonts_parse_font = Module["_grida_fonts_parse_font"] = wasmExports["$g"];
5033
- var _grida_fonts_free = Module["_grida_fonts_free"] = wasmExports["ah"];
5034
- var _allocate = Module["_allocate"] = wasmExports["bh"];
5035
- var _deallocate = Module["_deallocate"] = wasmExports["ch"];
5036
- var _main = Module["_main"] = wasmExports["dh"];
5037
- var _malloc = wasmExports["eh"];
5038
- var _emscripten_builtin_memalign = wasmExports["fh"];
5039
- var _setThrew = wasmExports["gh"];
5040
- var __emscripten_tempret_set = wasmExports["hh"];
5041
- var __emscripten_stack_restore = wasmExports["ih"];
5042
- var __emscripten_stack_alloc = wasmExports["jh"];
5043
- var _emscripten_stack_get_current = wasmExports["kh"];
5044
- var ___cxa_decrement_exception_refcount = wasmExports["lh"];
5045
- var ___cxa_increment_exception_refcount = wasmExports["mh"];
5046
- var ___cxa_can_catch = wasmExports["nh"];
5047
- var ___cxa_get_exception_ptr = wasmExports["oh"];
5048
- function invoke_viiiiii(index, a1, a2, a3, a4, a5, a6) {
4995
+ var ___wasm_call_ctors = wasmExports["og"];
4996
+ var _init = Module["_init"] = wasmExports["qg"];
4997
+ var _tick = Module["_tick"] = wasmExports["rg"];
4998
+ var _resize_surface = Module["_resize_surface"] = wasmExports["sg"];
4999
+ var _redraw = Module["_redraw"] = wasmExports["tg"];
5000
+ var _load_scene_json = Module["_load_scene_json"] = wasmExports["ug"];
5001
+ var _pointer_move = Module["_pointer_move"] = wasmExports["vg"];
5002
+ var _command = Module["_command"] = wasmExports["wg"];
5003
+ var _set_main_camera_transform = Module["_set_main_camera_transform"] = wasmExports["xg"];
5004
+ var _add_image = Module["_add_image"] = wasmExports["yg"];
5005
+ var _get_image_bytes = Module["_get_image_bytes"] = wasmExports["zg"];
5006
+ var _get_image_size = Module["_get_image_size"] = wasmExports["Ag"];
5007
+ var _add_font = Module["_add_font"] = wasmExports["Bg"];
5008
+ var _has_missing_fonts = Module["_has_missing_fonts"] = wasmExports["Cg"];
5009
+ var _list_missing_fonts = Module["_list_missing_fonts"] = wasmExports["Dg"];
5010
+ var _list_available_fonts = Module["_list_available_fonts"] = wasmExports["Eg"];
5011
+ var _set_default_fallback_fonts = Module["_set_default_fallback_fonts"] = wasmExports["Fg"];
5012
+ var _get_default_fallback_fonts = Module["_get_default_fallback_fonts"] = wasmExports["Gg"];
5013
+ var _get_node_id_from_point = Module["_get_node_id_from_point"] = wasmExports["Hg"];
5014
+ var _get_node_ids_from_point = Module["_get_node_ids_from_point"] = wasmExports["Ig"];
5015
+ var _get_node_ids_from_envelope = Module["_get_node_ids_from_envelope"] = wasmExports["Jg"];
5016
+ var _get_node_absolute_bounding_box = Module["_get_node_absolute_bounding_box"] = wasmExports["Kg"];
5017
+ var _export_node_as = Module["_export_node_as"] = wasmExports["Lg"];
5018
+ var _to_vector_network = Module["_to_vector_network"] = wasmExports["Mg"];
5019
+ var _set_debug = Module["_set_debug"] = wasmExports["Ng"];
5020
+ var _toggle_debug = Module["_toggle_debug"] = wasmExports["Og"];
5021
+ var _set_verbose = Module["_set_verbose"] = wasmExports["Pg"];
5022
+ var _devtools_rendering_set_show_ruler = Module["_devtools_rendering_set_show_ruler"] = wasmExports["Qg"];
5023
+ var _devtools_rendering_set_show_tiles = Module["_devtools_rendering_set_show_tiles"] = wasmExports["Rg"];
5024
+ var _runtime_renderer_set_cache_tile = Module["_runtime_renderer_set_cache_tile"] = wasmExports["Sg"];
5025
+ var _devtools_rendering_set_show_fps_meter = Module["_devtools_rendering_set_show_fps_meter"] = wasmExports["Tg"];
5026
+ var _devtools_rendering_set_show_stats = Module["_devtools_rendering_set_show_stats"] = wasmExports["Ug"];
5027
+ var _devtools_rendering_set_show_hit_testing = Module["_devtools_rendering_set_show_hit_testing"] = wasmExports["Vg"];
5028
+ var _highlight_strokes = Module["_highlight_strokes"] = wasmExports["Wg"];
5029
+ var _load_dummy_scene = Module["_load_dummy_scene"] = wasmExports["Xg"];
5030
+ var _load_benchmark_scene = Module["_load_benchmark_scene"] = wasmExports["Yg"];
5031
+ var _allocate = Module["_allocate"] = wasmExports["Zg"];
5032
+ var _deallocate = Module["_deallocate"] = wasmExports["_g"];
5033
+ var _main = Module["_main"] = wasmExports["$g"];
5034
+ var _grida_fonts_analyze_family = Module["_grida_fonts_analyze_family"] = wasmExports["ah"];
5035
+ var _grida_fonts_parse_font = Module["_grida_fonts_parse_font"] = wasmExports["bh"];
5036
+ var _grida_fonts_free = Module["_grida_fonts_free"] = wasmExports["ch"];
5037
+ var _malloc = wasmExports["dh"];
5038
+ var _emscripten_builtin_memalign = wasmExports["eh"];
5039
+ var _setThrew = wasmExports["fh"];
5040
+ var __emscripten_tempret_set = wasmExports["gh"];
5041
+ var __emscripten_stack_restore = wasmExports["hh"];
5042
+ var __emscripten_stack_alloc = wasmExports["ih"];
5043
+ var _emscripten_stack_get_current = wasmExports["jh"];
5044
+ var ___cxa_decrement_exception_refcount = wasmExports["kh"];
5045
+ var ___cxa_increment_exception_refcount = wasmExports["lh"];
5046
+ var ___cxa_can_catch = wasmExports["mh"];
5047
+ var ___cxa_get_exception_ptr = wasmExports["nh"];
5048
+ function invoke_vii(index, a1, a2) {
5049
5049
  var sp = stackSave();
5050
5050
  try {
5051
- getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6);
5051
+ getWasmTableEntry(index)(a1, a2);
5052
5052
  } catch (e) {
5053
5053
  stackRestore(sp);
5054
5054
  if (e !== e + 0) throw e;
5055
5055
  _setThrew(1, 0);
5056
5056
  }
5057
5057
  }
5058
- function invoke_iii(index, a1, a2) {
5058
+ function invoke_vi(index, a1) {
5059
5059
  var sp = stackSave();
5060
5060
  try {
5061
- return getWasmTableEntry(index)(a1, a2);
5061
+ getWasmTableEntry(index)(a1);
5062
5062
  } catch (e) {
5063
5063
  stackRestore(sp);
5064
5064
  if (e !== e + 0) throw e;
5065
5065
  _setThrew(1, 0);
5066
5066
  }
5067
5067
  }
5068
- function invoke_vii(index, a1, a2) {
5068
+ function invoke_viiii(index, a1, a2, a3, a4) {
5069
5069
  var sp = stackSave();
5070
5070
  try {
5071
- getWasmTableEntry(index)(a1, a2);
5071
+ getWasmTableEntry(index)(a1, a2, a3, a4);
5072
5072
  } catch (e) {
5073
5073
  stackRestore(sp);
5074
5074
  if (e !== e + 0) throw e;
5075
5075
  _setThrew(1, 0);
5076
5076
  }
5077
5077
  }
5078
- function invoke_vi(index, a1) {
5078
+ function invoke_ii(index, a1) {
5079
5079
  var sp = stackSave();
5080
5080
  try {
5081
- getWasmTableEntry(index)(a1);
5081
+ return getWasmTableEntry(index)(a1);
5082
5082
  } catch (e) {
5083
5083
  stackRestore(sp);
5084
5084
  if (e !== e + 0) throw e;
5085
5085
  _setThrew(1, 0);
5086
5086
  }
5087
5087
  }
5088
- function invoke_ii(index, a1) {
5088
+ function invoke_iii(index, a1, a2) {
5089
5089
  var sp = stackSave();
5090
5090
  try {
5091
- return getWasmTableEntry(index)(a1);
5091
+ return getWasmTableEntry(index)(a1, a2);
5092
5092
  } catch (e) {
5093
5093
  stackRestore(sp);
5094
5094
  if (e !== e + 0) throw e;
5095
5095
  _setThrew(1, 0);
5096
5096
  }
5097
5097
  }
5098
- function invoke_viii(index, a1, a2, a3) {
5098
+ function invoke_iiii(index, a1, a2, a3) {
5099
5099
  var sp = stackSave();
5100
5100
  try {
5101
- getWasmTableEntry(index)(a1, a2, a3);
5101
+ return getWasmTableEntry(index)(a1, a2, a3);
5102
5102
  } catch (e) {
5103
5103
  stackRestore(sp);
5104
5104
  if (e !== e + 0) throw e;
5105
5105
  _setThrew(1, 0);
5106
5106
  }
5107
5107
  }
5108
- function invoke_iiii(index, a1, a2, a3) {
5108
+ function invoke_viiiiii(index, a1, a2, a3, a4, a5, a6) {
5109
5109
  var sp = stackSave();
5110
5110
  try {
5111
- return getWasmTableEntry(index)(a1, a2, a3);
5111
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6);
5112
5112
  } catch (e) {
5113
5113
  stackRestore(sp);
5114
5114
  if (e !== e + 0) throw e;
5115
5115
  _setThrew(1, 0);
5116
5116
  }
5117
5117
  }
5118
- function invoke_viiii(index, a1, a2, a3, a4) {
5118
+ function invoke_viii(index, a1, a2, a3) {
5119
5119
  var sp = stackSave();
5120
5120
  try {
5121
- getWasmTableEntry(index)(a1, a2, a3, a4);
5121
+ getWasmTableEntry(index)(a1, a2, a3);
5122
5122
  } catch (e) {
5123
5123
  stackRestore(sp);
5124
5124
  if (e !== e + 0) throw e;
@@ -5216,17 +5216,17 @@ var require_grida_canvas_wasm = __commonJS({
5216
5216
  _setThrew(1, 0);
5217
5217
  }
5218
5218
  }
5219
- function invoke_i(index) {
5219
+ function invoke_iif(index, a1, a2) {
5220
5220
  var sp = stackSave();
5221
5221
  try {
5222
- return getWasmTableEntry(index)();
5222
+ return getWasmTableEntry(index)(a1, a2);
5223
5223
  } catch (e) {
5224
5224
  stackRestore(sp);
5225
5225
  if (e !== e + 0) throw e;
5226
5226
  _setThrew(1, 0);
5227
5227
  }
5228
5228
  }
5229
- function invoke_vifffff(index, a1, a2, a3, a4, a5, a6) {
5229
+ function invoke_viiiifi(index, a1, a2, a3, a4, a5, a6) {
5230
5230
  var sp = stackSave();
5231
5231
  try {
5232
5232
  getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6);
@@ -5236,107 +5236,107 @@ var require_grida_canvas_wasm = __commonJS({
5236
5236
  _setThrew(1, 0);
5237
5237
  }
5238
5238
  }
5239
- function invoke_viiifif(index, a1, a2, a3, a4, a5, a6) {
5239
+ function invoke_viifii(index, a1, a2, a3, a4, a5) {
5240
5240
  var sp = stackSave();
5241
5241
  try {
5242
- getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6);
5242
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5);
5243
5243
  } catch (e) {
5244
5244
  stackRestore(sp);
5245
5245
  if (e !== e + 0) throw e;
5246
5246
  _setThrew(1, 0);
5247
5247
  }
5248
5248
  }
5249
- function invoke_viif(index, a1, a2, a3) {
5249
+ function invoke_viiiiifi(index, a1, a2, a3, a4, a5, a6, a7) {
5250
5250
  var sp = stackSave();
5251
5251
  try {
5252
- getWasmTableEntry(index)(a1, a2, a3);
5252
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7);
5253
5253
  } catch (e) {
5254
5254
  stackRestore(sp);
5255
5255
  if (e !== e + 0) throw e;
5256
5256
  _setThrew(1, 0);
5257
5257
  }
5258
5258
  }
5259
- function invoke_viij(index, a1, a2, a3) {
5259
+ function invoke_i(index) {
5260
5260
  var sp = stackSave();
5261
5261
  try {
5262
- getWasmTableEntry(index)(a1, a2, a3);
5262
+ return getWasmTableEntry(index)();
5263
5263
  } catch (e) {
5264
5264
  stackRestore(sp);
5265
5265
  if (e !== e + 0) throw e;
5266
5266
  _setThrew(1, 0);
5267
5267
  }
5268
5268
  }
5269
- function invoke_iif(index, a1, a2) {
5269
+ function invoke_viiji(index, a1, a2, a3, a4) {
5270
5270
  var sp = stackSave();
5271
5271
  try {
5272
- return getWasmTableEntry(index)(a1, a2);
5272
+ getWasmTableEntry(index)(a1, a2, a3, a4);
5273
5273
  } catch (e) {
5274
5274
  stackRestore(sp);
5275
5275
  if (e !== e + 0) throw e;
5276
5276
  _setThrew(1, 0);
5277
5277
  }
5278
5278
  }
5279
- function invoke_viiiif(index, a1, a2, a3, a4, a5) {
5279
+ function invoke_viif(index, a1, a2, a3) {
5280
5280
  var sp = stackSave();
5281
5281
  try {
5282
- getWasmTableEntry(index)(a1, a2, a3, a4, a5);
5282
+ getWasmTableEntry(index)(a1, a2, a3);
5283
5283
  } catch (e) {
5284
5284
  stackRestore(sp);
5285
5285
  if (e !== e + 0) throw e;
5286
5286
  _setThrew(1, 0);
5287
5287
  }
5288
5288
  }
5289
- function invoke_viifii(index, a1, a2, a3, a4, a5) {
5289
+ function invoke_iiiiiiiiiiifiii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14) {
5290
5290
  var sp = stackSave();
5291
5291
  try {
5292
- getWasmTableEntry(index)(a1, a2, a3, a4, a5);
5292
+ return getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14);
5293
5293
  } catch (e) {
5294
5294
  stackRestore(sp);
5295
5295
  if (e !== e + 0) throw e;
5296
5296
  _setThrew(1, 0);
5297
5297
  }
5298
5298
  }
5299
- function invoke_viiiffi(index, a1, a2, a3, a4, a5, a6) {
5299
+ function invoke_vifi(index, a1, a2, a3) {
5300
5300
  var sp = stackSave();
5301
5301
  try {
5302
- getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6);
5302
+ getWasmTableEntry(index)(a1, a2, a3);
5303
5303
  } catch (e) {
5304
5304
  stackRestore(sp);
5305
5305
  if (e !== e + 0) throw e;
5306
5306
  _setThrew(1, 0);
5307
5307
  }
5308
5308
  }
5309
- function invoke_iiiiiiiiiiifiii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14) {
5309
+ function invoke_viiiiif(index, a1, a2, a3, a4, a5, a6) {
5310
5310
  var sp = stackSave();
5311
5311
  try {
5312
- return getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14);
5312
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6);
5313
5313
  } catch (e) {
5314
5314
  stackRestore(sp);
5315
5315
  if (e !== e + 0) throw e;
5316
5316
  _setThrew(1, 0);
5317
5317
  }
5318
5318
  }
5319
- function invoke_vifi(index, a1, a2, a3) {
5319
+ function invoke_iiffi(index, a1, a2, a3, a4) {
5320
5320
  var sp = stackSave();
5321
5321
  try {
5322
- getWasmTableEntry(index)(a1, a2, a3);
5322
+ return getWasmTableEntry(index)(a1, a2, a3, a4);
5323
5323
  } catch (e) {
5324
5324
  stackRestore(sp);
5325
5325
  if (e !== e + 0) throw e;
5326
5326
  _setThrew(1, 0);
5327
5327
  }
5328
5328
  }
5329
- function invoke_viiiiif(index, a1, a2, a3, a4, a5, a6) {
5329
+ function invoke_if(index, a1) {
5330
5330
  var sp = stackSave();
5331
5331
  try {
5332
- getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6);
5332
+ return getWasmTableEntry(index)(a1);
5333
5333
  } catch (e) {
5334
5334
  stackRestore(sp);
5335
5335
  if (e !== e + 0) throw e;
5336
5336
  _setThrew(1, 0);
5337
5337
  }
5338
5338
  }
5339
- function invoke_viiji(index, a1, a2, a3, a4) {
5339
+ function invoke_vifff(index, a1, a2, a3, a4) {
5340
5340
  var sp = stackSave();
5341
5341
  try {
5342
5342
  getWasmTableEntry(index)(a1, a2, a3, a4);
@@ -5346,17 +5346,17 @@ var require_grida_canvas_wasm = __commonJS({
5346
5346
  _setThrew(1, 0);
5347
5347
  }
5348
5348
  }
5349
- function invoke_vif(index, a1, a2) {
5349
+ function invoke_viiiiiiii(index, a1, a2, a3, a4, a5, a6, a7, a8) {
5350
5350
  var sp = stackSave();
5351
5351
  try {
5352
- getWasmTableEntry(index)(a1, a2);
5352
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8);
5353
5353
  } catch (e) {
5354
5354
  stackRestore(sp);
5355
5355
  if (e !== e + 0) throw e;
5356
5356
  _setThrew(1, 0);
5357
5357
  }
5358
5358
  }
5359
- function invoke_vifff(index, a1, a2, a3, a4) {
5359
+ function invoke_viiff(index, a1, a2, a3, a4) {
5360
5360
  var sp = stackSave();
5361
5361
  try {
5362
5362
  getWasmTableEntry(index)(a1, a2, a3, a4);
@@ -5376,98 +5376,87 @@ var require_grida_canvas_wasm = __commonJS({
5376
5376
  _setThrew(1, 0);
5377
5377
  }
5378
5378
  }
5379
- function invoke_viiiiiffiiifffi(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14) {
5380
- var sp = stackSave();
5381
- try {
5382
- getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14);
5383
- } catch (e) {
5384
- stackRestore(sp);
5385
- if (e !== e + 0) throw e;
5386
- _setThrew(1, 0);
5387
- }
5388
- }
5389
- function invoke_viiiiiffiiifii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13) {
5379
+ function invoke_vijii(index, a1, a2, a3, a4) {
5390
5380
  var sp = stackSave();
5391
5381
  try {
5392
- getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13);
5382
+ getWasmTableEntry(index)(a1, a2, a3, a4);
5393
5383
  } catch (e) {
5394
5384
  stackRestore(sp);
5395
5385
  if (e !== e + 0) throw e;
5396
5386
  _setThrew(1, 0);
5397
5387
  }
5398
5388
  }
5399
- function invoke_ji(index, a1) {
5389
+ function invoke_viiij(index, a1, a2, a3, a4) {
5400
5390
  var sp = stackSave();
5401
5391
  try {
5402
- return getWasmTableEntry(index)(a1);
5392
+ getWasmTableEntry(index)(a1, a2, a3, a4);
5403
5393
  } catch (e) {
5404
5394
  stackRestore(sp);
5405
5395
  if (e !== e + 0) throw e;
5406
5396
  _setThrew(1, 0);
5407
- return 0n;
5408
5397
  }
5409
5398
  }
5410
- function invoke_viji(index, a1, a2, a3) {
5399
+ function invoke_viiiiff(index, a1, a2, a3, a4, a5, a6) {
5411
5400
  var sp = stackSave();
5412
5401
  try {
5413
- getWasmTableEntry(index)(a1, a2, a3);
5402
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6);
5414
5403
  } catch (e) {
5415
5404
  stackRestore(sp);
5416
5405
  if (e !== e + 0) throw e;
5417
5406
  _setThrew(1, 0);
5418
5407
  }
5419
5408
  }
5420
- function invoke_vijii(index, a1, a2, a3, a4) {
5409
+ function invoke_fi(index, a1) {
5421
5410
  var sp = stackSave();
5422
5411
  try {
5423
- getWasmTableEntry(index)(a1, a2, a3, a4);
5412
+ return getWasmTableEntry(index)(a1);
5424
5413
  } catch (e) {
5425
5414
  stackRestore(sp);
5426
5415
  if (e !== e + 0) throw e;
5427
5416
  _setThrew(1, 0);
5428
5417
  }
5429
5418
  }
5430
- function invoke_viiij(index, a1, a2, a3, a4) {
5419
+ function invoke_viiiiiiiiiii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11) {
5431
5420
  var sp = stackSave();
5432
5421
  try {
5433
- getWasmTableEntry(index)(a1, a2, a3, a4);
5422
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11);
5434
5423
  } catch (e) {
5435
5424
  stackRestore(sp);
5436
5425
  if (e !== e + 0) throw e;
5437
5426
  _setThrew(1, 0);
5438
5427
  }
5439
5428
  }
5440
- function invoke_viiffiii(index, a1, a2, a3, a4, a5, a6, a7) {
5429
+ function invoke_viiiiiffiiifii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13) {
5441
5430
  var sp = stackSave();
5442
5431
  try {
5443
- getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7);
5432
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13);
5444
5433
  } catch (e) {
5445
5434
  stackRestore(sp);
5446
5435
  if (e !== e + 0) throw e;
5447
5436
  _setThrew(1, 0);
5448
5437
  }
5449
5438
  }
5450
- function invoke_viiiiff(index, a1, a2, a3, a4, a5, a6) {
5439
+ function invoke_viiiiiffiiifffi(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14) {
5451
5440
  var sp = stackSave();
5452
5441
  try {
5453
- getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6);
5442
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14);
5454
5443
  } catch (e) {
5455
5444
  stackRestore(sp);
5456
5445
  if (e !== e + 0) throw e;
5457
5446
  _setThrew(1, 0);
5458
5447
  }
5459
5448
  }
5460
- function invoke_viiiiiiii(index, a1, a2, a3, a4, a5, a6, a7, a8) {
5449
+ function invoke_viiiiiiiiifii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12) {
5461
5450
  var sp = stackSave();
5462
5451
  try {
5463
- getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8);
5452
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12);
5464
5453
  } catch (e) {
5465
5454
  stackRestore(sp);
5466
5455
  if (e !== e + 0) throw e;
5467
5456
  _setThrew(1, 0);
5468
5457
  }
5469
5458
  }
5470
- function invoke_fi(index, a1) {
5459
+ function invoke_ji(index, a1) {
5471
5460
  var sp = stackSave();
5472
5461
  try {
5473
5462
  return getWasmTableEntry(index)(a1);
@@ -5475,122 +5464,123 @@ var require_grida_canvas_wasm = __commonJS({
5475
5464
  stackRestore(sp);
5476
5465
  if (e !== e + 0) throw e;
5477
5466
  _setThrew(1, 0);
5467
+ return 0n;
5478
5468
  }
5479
5469
  }
5480
- function invoke_viiiiiiiiiii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11) {
5470
+ function invoke_viji(index, a1, a2, a3) {
5481
5471
  var sp = stackSave();
5482
5472
  try {
5483
- getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11);
5473
+ getWasmTableEntry(index)(a1, a2, a3);
5484
5474
  } catch (e) {
5485
5475
  stackRestore(sp);
5486
5476
  if (e !== e + 0) throw e;
5487
5477
  _setThrew(1, 0);
5488
5478
  }
5489
5479
  }
5490
- function invoke_viiiiiiiiifii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12) {
5480
+ function invoke_iiif(index, a1, a2, a3) {
5491
5481
  var sp = stackSave();
5492
5482
  try {
5493
- getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12);
5483
+ return getWasmTableEntry(index)(a1, a2, a3);
5494
5484
  } catch (e) {
5495
5485
  stackRestore(sp);
5496
5486
  if (e !== e + 0) throw e;
5497
5487
  _setThrew(1, 0);
5498
5488
  }
5499
5489
  }
5500
- function invoke_viiiifi(index, a1, a2, a3, a4, a5, a6) {
5490
+ function invoke_vif(index, a1, a2) {
5501
5491
  var sp = stackSave();
5502
5492
  try {
5503
- getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6);
5493
+ getWasmTableEntry(index)(a1, a2);
5504
5494
  } catch (e) {
5505
5495
  stackRestore(sp);
5506
5496
  if (e !== e + 0) throw e;
5507
5497
  _setThrew(1, 0);
5508
5498
  }
5509
5499
  }
5510
- function invoke_viiiiifi(index, a1, a2, a3, a4, a5, a6, a7) {
5500
+ function invoke_viiiif(index, a1, a2, a3, a4, a5) {
5511
5501
  var sp = stackSave();
5512
5502
  try {
5513
- getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7);
5503
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5);
5514
5504
  } catch (e) {
5515
5505
  stackRestore(sp);
5516
5506
  if (e !== e + 0) throw e;
5517
5507
  _setThrew(1, 0);
5518
5508
  }
5519
5509
  }
5520
- function invoke_viffi(index, a1, a2, a3, a4) {
5510
+ function invoke_viiiffi(index, a1, a2, a3, a4, a5, a6) {
5521
5511
  var sp = stackSave();
5522
5512
  try {
5523
- getWasmTableEntry(index)(a1, a2, a3, a4);
5513
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6);
5524
5514
  } catch (e) {
5525
5515
  stackRestore(sp);
5526
5516
  if (e !== e + 0) throw e;
5527
5517
  _setThrew(1, 0);
5528
5518
  }
5529
5519
  }
5530
- function invoke_fiiiif(index, a1, a2, a3, a4, a5) {
5520
+ function invoke_vifffff(index, a1, a2, a3, a4, a5, a6) {
5531
5521
  var sp = stackSave();
5532
5522
  try {
5533
- return getWasmTableEntry(index)(a1, a2, a3, a4, a5);
5523
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6);
5534
5524
  } catch (e) {
5535
5525
  stackRestore(sp);
5536
5526
  if (e !== e + 0) throw e;
5537
5527
  _setThrew(1, 0);
5538
5528
  }
5539
5529
  }
5540
- function invoke_fif(index, a1, a2) {
5530
+ function invoke_viiifif(index, a1, a2, a3, a4, a5, a6) {
5541
5531
  var sp = stackSave();
5542
5532
  try {
5543
- return getWasmTableEntry(index)(a1, a2);
5533
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6);
5544
5534
  } catch (e) {
5545
5535
  stackRestore(sp);
5546
5536
  if (e !== e + 0) throw e;
5547
5537
  _setThrew(1, 0);
5548
5538
  }
5549
5539
  }
5550
- function invoke_viiff(index, a1, a2, a3, a4) {
5540
+ function invoke_iffiiiiiiii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10) {
5551
5541
  var sp = stackSave();
5552
5542
  try {
5553
- getWasmTableEntry(index)(a1, a2, a3, a4);
5543
+ return getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10);
5554
5544
  } catch (e) {
5555
5545
  stackRestore(sp);
5556
5546
  if (e !== e + 0) throw e;
5557
5547
  _setThrew(1, 0);
5558
5548
  }
5559
5549
  }
5560
- function invoke_iffiiiiiiii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10) {
5550
+ function invoke_viffi(index, a1, a2, a3, a4) {
5561
5551
  var sp = stackSave();
5562
5552
  try {
5563
- return getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10);
5553
+ getWasmTableEntry(index)(a1, a2, a3, a4);
5564
5554
  } catch (e) {
5565
5555
  stackRestore(sp);
5566
5556
  if (e !== e + 0) throw e;
5567
5557
  _setThrew(1, 0);
5568
5558
  }
5569
5559
  }
5570
- function invoke_iiffi(index, a1, a2, a3, a4) {
5560
+ function invoke_viij(index, a1, a2, a3) {
5571
5561
  var sp = stackSave();
5572
5562
  try {
5573
- return getWasmTableEntry(index)(a1, a2, a3, a4);
5563
+ getWasmTableEntry(index)(a1, a2, a3);
5574
5564
  } catch (e) {
5575
5565
  stackRestore(sp);
5576
5566
  if (e !== e + 0) throw e;
5577
5567
  _setThrew(1, 0);
5578
5568
  }
5579
5569
  }
5580
- function invoke_if(index, a1) {
5570
+ function invoke_fiiiif(index, a1, a2, a3, a4, a5) {
5581
5571
  var sp = stackSave();
5582
5572
  try {
5583
- return getWasmTableEntry(index)(a1);
5573
+ return getWasmTableEntry(index)(a1, a2, a3, a4, a5);
5584
5574
  } catch (e) {
5585
5575
  stackRestore(sp);
5586
5576
  if (e !== e + 0) throw e;
5587
5577
  _setThrew(1, 0);
5588
5578
  }
5589
5579
  }
5590
- function invoke_iiif(index, a1, a2, a3) {
5580
+ function invoke_fif(index, a1, a2) {
5591
5581
  var sp = stackSave();
5592
5582
  try {
5593
- return getWasmTableEntry(index)(a1, a2, a3);
5583
+ return getWasmTableEntry(index)(a1, a2);
5594
5584
  } catch (e) {
5595
5585
  stackRestore(sp);
5596
5586
  if (e !== e + 0) throw e;
@@ -5607,30 +5597,30 @@ var require_grida_canvas_wasm = __commonJS({
5607
5597
  _setThrew(1, 0);
5608
5598
  }
5609
5599
  }
5610
- function invoke_viiiiiiiii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9) {
5600
+ function invoke_iiiiiiiiii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9) {
5611
5601
  var sp = stackSave();
5612
5602
  try {
5613
- getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9);
5603
+ return getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9);
5614
5604
  } catch (e) {
5615
5605
  stackRestore(sp);
5616
5606
  if (e !== e + 0) throw e;
5617
5607
  _setThrew(1, 0);
5618
5608
  }
5619
5609
  }
5620
- function invoke_iiiiiiiiii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9) {
5610
+ function invoke_iiiiiii(index, a1, a2, a3, a4, a5, a6) {
5621
5611
  var sp = stackSave();
5622
5612
  try {
5623
- return getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9);
5613
+ return getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6);
5624
5614
  } catch (e) {
5625
5615
  stackRestore(sp);
5626
5616
  if (e !== e + 0) throw e;
5627
5617
  _setThrew(1, 0);
5628
5618
  }
5629
5619
  }
5630
- function invoke_iiiiiii(index, a1, a2, a3, a4, a5, a6) {
5620
+ function invoke_viiiiiiiii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9) {
5631
5621
  var sp = stackSave();
5632
5622
  try {
5633
- return getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6);
5623
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9);
5634
5624
  } catch (e) {
5635
5625
  stackRestore(sp);
5636
5626
  if (e !== e + 0) throw e;
@@ -5846,7 +5836,7 @@ var require_grida_canvas_wasm = __commonJS({
5846
5836
  var import_grida_canvas_wasm = __toESM(require_grida_canvas_wasm());
5847
5837
 
5848
5838
  // package.json
5849
- var version = "0.0.73";
5839
+ var version = "0.0.75";
5850
5840
 
5851
5841
  // lib/modules/fonts.ts
5852
5842
  var FontsAPI = class {