@grida/canvas-wasm 0.0.73 → 0.0.74

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
package/dist/index.js CHANGED
@@ -117,7 +117,7 @@ var require_grida_canvas_wasm = __commonJS({
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  runtimeInitialized = true;
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  if (!Module["noFSInit"] && !FS.initialized) FS.init();
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  TTY.init();
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- wasmExports["pg"]();
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+ wasmExports["og"]();
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  FS.ignorePermissions = false;
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  }
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  function preMain() {
@@ -216,9 +216,9 @@ var require_grida_canvas_wasm = __commonJS({
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  async function createWasm() {
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  function receiveInstance(instance, module3) {
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  wasmExports = instance.exports;
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- wasmMemory = wasmExports["og"];
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+ wasmMemory = wasmExports["ng"];
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  updateMemoryViews();
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- wasmTable = wasmExports["qg"];
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+ wasmTable = wasmExports["pg"];
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  removeRunDependency("wasm-instantiate");
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  return wasmExports;
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  }
@@ -4995,135 +4995,135 @@ var require_grida_canvas_wasm = __commonJS({
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  Module["stringToUTF8"] = stringToUTF8;
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  Module["lengthBytesUTF8"] = lengthBytesUTF8;
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  Module["GL"] = GL;
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- var wasmImports = { v: ___cxa_begin_catch, B: ___cxa_end_catch, a: ___cxa_find_matching_catch_2, n: ___cxa_find_matching_catch_3, L: ___cxa_find_matching_catch_4, ba: ___cxa_rethrow, y: ___cxa_throw, gb: ___cxa_uncaught_exceptions, d: ___resumeException, da: ___syscall_fcntl64, ub: ___syscall_fstat64, qb: ___syscall_getcwd, wb: ___syscall_ioctl, rb: ___syscall_lstat64, sb: ___syscall_newfstatat, ca: ___syscall_openat, tb: ___syscall_stat64, Ab: __abort_js, ib: __emscripten_throw_longjmp, nb: __gmtime_js, lb: __mmap_js, mb: __munmap_js, Bb: __tzset_js, zb: _clock_time_get, xb: _emscripten_date_now, Q: _emscripten_get_now, Gf: _emscripten_glActiveTexture, Hf: _emscripten_glAttachShader, je: _emscripten_glBeginQuery, de: _emscripten_glBeginQueryEXT, Ic: _emscripten_glBeginTransformFeedback, If: _emscripten_glBindAttribLocation, Jf: _emscripten_glBindBuffer, Ec: _emscripten_glBindBufferBase, Gc: _emscripten_glBindBufferRange, He: _emscripten_glBindFramebuffer, Ie: _emscripten_glBindRenderbuffer, pe: _emscripten_glBindSampler, Kf: _emscripten_glBindTexture, Vb: _emscripten_glBindTransformFeedback, bf: _emscripten_glBindVertexArray, ef: _emscripten_glBindVertexArrayOES, Lf: _emscripten_glBlendColor, Mf: _emscripten_glBlendEquation, Md: _emscripten_glBlendEquationSeparate, Nf: _emscripten_glBlendFunc, Ld: _emscripten_glBlendFuncSeparate, Be: _emscripten_glBlitFramebuffer, Of: _emscripten_glBufferData, Pf: _emscripten_glBufferSubData, Je: _emscripten_glCheckFramebufferStatus, Qf: _emscripten_glClear, ic: _emscripten_glClearBufferfi, jc: _emscripten_glClearBufferfv, lc: _emscripten_glClearBufferiv, kc: _emscripten_glClearBufferuiv, Rf: _emscripten_glClearColor, Kd: _emscripten_glClearDepthf, Sf: _emscripten_glClearStencil, ye: _emscripten_glClientWaitSync, bd: _emscripten_glClipControlEXT, Tf: _emscripten_glColorMask, Uf: _emscripten_glCompileShader, Vf: _emscripten_glCompressedTexImage2D, Uc: _emscripten_glCompressedTexImage3D, Wf: _emscripten_glCompressedTexSubImage2D, Tc: _emscripten_glCompressedTexSubImage3D, Ae: _emscripten_glCopyBufferSubData, Jd: _emscripten_glCopyTexImage2D, Xf: _emscripten_glCopyTexSubImage2D, Vc: _emscripten_glCopyTexSubImage3D, Yf: _emscripten_glCreateProgram, Zf: _emscripten_glCreateShader, _f: _emscripten_glCullFace, $f: _emscripten_glDeleteBuffers, Ke: _emscripten_glDeleteFramebuffers, ag: _emscripten_glDeleteProgram, ke: _emscripten_glDeleteQueries, ee: _emscripten_glDeleteQueriesEXT, Le: _emscripten_glDeleteRenderbuffers, qe: _emscripten_glDeleteSamplers, bg: _emscripten_glDeleteShader, ze: _emscripten_glDeleteSync, cg: _emscripten_glDeleteTextures, Ub: _emscripten_glDeleteTransformFeedbacks, cf: _emscripten_glDeleteVertexArrays, ff: _emscripten_glDeleteVertexArraysOES, Id: _emscripten_glDepthFunc, dg: _emscripten_glDepthMask, Hd: _emscripten_glDepthRangef, Gd: _emscripten_glDetachShader, eg: _emscripten_glDisable, fg: _emscripten_glDisableVertexAttribArray, gg: _emscripten_glDrawArrays, $e: _emscripten_glDrawArraysInstanced, Pd: _emscripten_glDrawArraysInstancedANGLE, Gb: _emscripten_glDrawArraysInstancedARB, Ye: _emscripten_glDrawArraysInstancedBaseInstanceWEBGL, _c: _emscripten_glDrawArraysInstancedEXT, Hb: _emscripten_glDrawArraysInstancedNV, We: _emscripten_glDrawBuffers, Yc: _emscripten_glDrawBuffersEXT, Qd: _emscripten_glDrawBuffersWEBGL, hg: _emscripten_glDrawElements, af: _emscripten_glDrawElementsInstanced, Od: _emscripten_glDrawElementsInstancedANGLE, Eb: _emscripten_glDrawElementsInstancedARB, Ze: _emscripten_glDrawElementsInstancedBaseVertexBaseInstanceWEBGL, Fb: _emscripten_glDrawElementsInstancedEXT, Zc: _emscripten_glDrawElementsInstancedNV, Qe: _emscripten_glDrawRangeElements, ig: _emscripten_glEnable, jg: _emscripten_glEnableVertexAttribArray, le: _emscripten_glEndQuery, fe: _emscripten_glEndQueryEXT, Hc: _emscripten_glEndTransformFeedback, ve: _emscripten_glFenceSync, kg: _emscripten_glFinish, lg: _emscripten_glFlush, Me: _emscripten_glFramebufferRenderbuffer, Ne: _emscripten_glFramebufferTexture2D, Lc: _emscripten_glFramebufferTextureLayer, mg: _emscripten_glFrontFace, ng: _emscripten_glGenBuffers, Oe: _emscripten_glGenFramebuffers, me: _emscripten_glGenQueries, ge: _emscripten_glGenQueriesEXT, Pe: _emscripten_glGenRenderbuffers, re: _emscripten_glGenSamplers, ia: _emscripten_glGenTextures, Tb: _emscripten_glGenTransformFeedbacks, _e: _emscripten_glGenVertexArrays, gf: _emscripten_glGenVertexArraysOES, De: _emscripten_glGenerateMipmap, Fd: _emscripten_glGetActiveAttrib, Ed: _emscripten_glGetActiveUniform, dc: _emscripten_glGetActiveUniformBlockName, ec: _emscripten_glGetActiveUniformBlockiv, gc: _emscripten_glGetActiveUniformsiv, Dd: _emscripten_glGetAttachedShaders, Cd: _emscripten_glGetAttribLocation, Bd: _emscripten_glGetBooleanv, _b: _emscripten_glGetBufferParameteri64v, ja: _emscripten_glGetBufferParameteriv, ka: _emscripten_glGetError, la: _emscripten_glGetFloatv, uc: _emscripten_glGetFragDataLocation, Ee: _emscripten_glGetFramebufferAttachmentParameteriv, $b: _emscripten_glGetInteger64i_v, bc: _emscripten_glGetInteger64v, Jc: _emscripten_glGetIntegeri_v, ma: _emscripten_glGetIntegerv, Lb: _emscripten_glGetInternalformativ, Pb: _emscripten_glGetProgramBinary, na: _emscripten_glGetProgramInfoLog, oa: _emscripten_glGetProgramiv, ae: _emscripten_glGetQueryObjecti64vEXT, Sd: _emscripten_glGetQueryObjectivEXT, be: _emscripten_glGetQueryObjectui64vEXT, ne: _emscripten_glGetQueryObjectuiv, he: _emscripten_glGetQueryObjectuivEXT, oe: _emscripten_glGetQueryiv, ie: _emscripten_glGetQueryivEXT, Fe: _emscripten_glGetRenderbufferParameteriv, Wb: _emscripten_glGetSamplerParameterfv, Xb: _emscripten_glGetSamplerParameteriv, pa: _emscripten_glGetShaderInfoLog, Zd: _emscripten_glGetShaderPrecisionFormat, Ad: _emscripten_glGetShaderSource, qa: _emscripten_glGetShaderiv, ra: _emscripten_glGetString, df: _emscripten_glGetStringi, ac: _emscripten_glGetSynciv, zd: _emscripten_glGetTexParameterfv, yd: _emscripten_glGetTexParameteriv, Cc: _emscripten_glGetTransformFeedbackVarying, fc: _emscripten_glGetUniformBlockIndex, hc: _emscripten_glGetUniformIndices, sa: _emscripten_glGetUniformLocation, xd: _emscripten_glGetUniformfv, wd: _emscripten_glGetUniformiv, vc: _emscripten_glGetUniformuiv, Bc: _emscripten_glGetVertexAttribIiv, Ac: _emscripten_glGetVertexAttribIuiv, td: _emscripten_glGetVertexAttribPointerv, vd: _emscripten_glGetVertexAttribfv, ud: _emscripten_glGetVertexAttribiv, sd: _emscripten_glHint, _d: _emscripten_glInvalidateFramebuffer, $d: _emscripten_glInvalidateSubFramebuffer, rd: _emscripten_glIsBuffer, qd: _emscripten_glIsEnabled, pd: _emscripten_glIsFramebuffer, od: _emscripten_glIsProgram, Sc: _emscripten_glIsQuery, Td: _emscripten_glIsQueryEXT, nd: _emscripten_glIsRenderbuffer, Zb: _emscripten_glIsSampler, md: _emscripten_glIsShader, we: _emscripten_glIsSync, ta: _emscripten_glIsTexture, Sb: _emscripten_glIsTransformFeedback, Kc: _emscripten_glIsVertexArray, Rd: _emscripten_glIsVertexArrayOES, ua: _emscripten_glLineWidth, va: _emscripten_glLinkProgram, Ue: _emscripten_glMultiDrawArraysInstancedBaseInstanceWEBGL, Ve: _emscripten_glMultiDrawElementsInstancedBaseVertexBaseInstanceWEBGL, Rb: _emscripten_glPauseTransformFeedback, wa: _emscripten_glPixelStorei, ad: _emscripten_glPolygonModeWEBGL, ld: _emscripten_glPolygonOffset, cd: _emscripten_glPolygonOffsetClampEXT, Ob: _emscripten_glProgramBinary, Nb: _emscripten_glProgramParameteri, ce: _emscripten_glQueryCounterEXT, Xe: _emscripten_glReadBuffer, xa: _emscripten_glReadPixels, kd: _emscripten_glReleaseShaderCompiler, Ge: _emscripten_glRenderbufferStorage, Ce: _emscripten_glRenderbufferStorageMultisample, Qb: _emscripten_glResumeTransformFeedback, jd: _emscripten_glSampleCoverage, se: _emscripten_glSamplerParameterf, Yb: _emscripten_glSamplerParameterfv, te: _emscripten_glSamplerParameteri, ue: _emscripten_glSamplerParameteriv, ya: _emscripten_glScissor, id: _emscripten_glShaderBinary, za: _emscripten_glShaderSource, Aa: _emscripten_glStencilFunc, Ba: _emscripten_glStencilFuncSeparate, Ca: _emscripten_glStencilMask, Da: _emscripten_glStencilMaskSeparate, Ea: _emscripten_glStencilOp, Fa: _emscripten_glStencilOpSeparate, Ga: _emscripten_glTexImage2D, Xc: _emscripten_glTexImage3D, Ha: _emscripten_glTexParameterf, Ia: _emscripten_glTexParameterfv, Ja: _emscripten_glTexParameteri, Ka: _emscripten_glTexParameteriv, Re: _emscripten_glTexStorage2D, Mb: _emscripten_glTexStorage3D, La: _emscripten_glTexSubImage2D, Wc: _emscripten_glTexSubImage3D, Dc: _emscripten_glTransformFeedbackVaryings, Ma: _emscripten_glUniform1f, Na: _emscripten_glUniform1fv, Cf: _emscripten_glUniform1i, Df: _emscripten_glUniform1iv, tc: _emscripten_glUniform1ui, pc: _emscripten_glUniform1uiv, Ef: _emscripten_glUniform2f, Ff: _emscripten_glUniform2fv, Bf: _emscripten_glUniform2i, Af: _emscripten_glUniform2iv, sc: _emscripten_glUniform2ui, oc: _emscripten_glUniform2uiv, zf: _emscripten_glUniform3f, yf: _emscripten_glUniform3fv, xf: _emscripten_glUniform3i, wf: _emscripten_glUniform3iv, rc: _emscripten_glUniform3ui, nc: _emscripten_glUniform3uiv, vf: _emscripten_glUniform4f, uf: _emscripten_glUniform4fv, hf: _emscripten_glUniform4i, jf: _emscripten_glUniform4iv, qc: _emscripten_glUniform4ui, mc: _emscripten_glUniform4uiv, cc: _emscripten_glUniformBlockBinding, kf: _emscripten_glUniformMatrix2fv, Rc: _emscripten_glUniformMatrix2x3fv, Pc: _emscripten_glUniformMatrix2x4fv, lf: _emscripten_glUniformMatrix3fv, Qc: _emscripten_glUniformMatrix3x2fv, Nc: _emscripten_glUniformMatrix3x4fv, mf: _emscripten_glUniformMatrix4fv, Oc: _emscripten_glUniformMatrix4x2fv, Mc: _emscripten_glUniformMatrix4x3fv, nf: _emscripten_glUseProgram, hd: _emscripten_glValidateProgram, of: _emscripten_glVertexAttrib1f, gd: _emscripten_glVertexAttrib1fv, fd: _emscripten_glVertexAttrib2f, pf: _emscripten_glVertexAttrib2fv, ed: _emscripten_glVertexAttrib3f, qf: _emscripten_glVertexAttrib3fv, dd: _emscripten_glVertexAttrib4f, rf: _emscripten_glVertexAttrib4fv, Se: _emscripten_glVertexAttribDivisor, Nd: _emscripten_glVertexAttribDivisorANGLE, Jb: _emscripten_glVertexAttribDivisorARB, $c: _emscripten_glVertexAttribDivisorEXT, Kb: _emscripten_glVertexAttribDivisorNV, zc: _emscripten_glVertexAttribI4i, xc: _emscripten_glVertexAttribI4iv, yc: _emscripten_glVertexAttribI4ui, wc: _emscripten_glVertexAttribI4uiv, Te: _emscripten_glVertexAttribIPointer, sf: _emscripten_glVertexAttribPointer, tf: _emscripten_glViewport, xe: _emscripten_glWaitSync, _a: _emscripten_request_animation_frame_loop, jb: _emscripten_resize_heap, Cb: _environ_get, Db: _environ_sizes_get, Qa: _exit, R: _fd_close, kb: _fd_pread, vb: _fd_read, ob: _fd_seek, M: _fd_write, Oa: _glGetIntegerv, U: _glGetString, Pa: _glGetStringi, Xd: invoke_dd, Vd: invoke_ddd, Yd: invoke_dddd, $: invoke_diii, Ud: invoke_fff, Z: invoke_fi, Va: invoke_fif, aa: invoke_fiii, Wa: invoke_fiiiif, p: invoke_i, Ta: invoke_if, Ua: invoke_iffiiiiiiii, f: invoke_ii, x: invoke_iif, W: invoke_iiffi, g: invoke_iii, Sa: invoke_iiif, h: invoke_iiii, k: invoke_iiiii, fb: invoke_iiiiid, O: invoke_iiiiii, s: invoke_iiiiiii, H: invoke_iiiiiiii, V: invoke_iiiiiiiiii, fa: invoke_iiiiiiiiiiifiii, J: invoke_iiiiiiiiiiii, hb: invoke_j, eb: invoke_ji, l: invoke_jii, K: invoke_jiiii, o: invoke_v, b: invoke_vi, ha: invoke_vid, G: invoke_vif, E: invoke_viff, D: invoke_vifff, t: invoke_vifffff, F: invoke_viffffffffffffffffffff, Xa: invoke_viffi, ea: invoke_vifi, c: invoke_vii, w: invoke_viif, X: invoke_viiff, ab: invoke_viiffiii, r: invoke_viifii, e: invoke_viii, A: invoke_viiif, ga: invoke_viiiffi, u: invoke_viiifif, j: invoke_viiii, T: invoke_viiiif, _: invoke_viiiiff, Y: invoke_viiiifi, i: invoke_viiiii, Fc: invoke_viiiiif, Ib: invoke_viiiiiffiiifffi, yb: invoke_viiiiiffiiifii, Ya: invoke_viiiiifi, m: invoke_viiiiii, q: invoke_viiiiiii, z: invoke_viiiiiiii, Ra: invoke_viiiiiiiii, Za: invoke_viiiiiiiiifii, C: invoke_viiiiiiiiii, $a: invoke_viiiiiiiiiii, I: invoke_viiiiiiiiiiiiiii, bb: invoke_viiij, Wd: invoke_viij, S: invoke_viiji, db: invoke_viji, cb: invoke_vijii, N: invoke_vijjjj, P: _llvm_eh_typeid_for, pb: _random_get };
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+ var wasmImports = { w: ___cxa_begin_catch, B: ___cxa_end_catch, a: ___cxa_find_matching_catch_2, o: ___cxa_find_matching_catch_3, K: ___cxa_find_matching_catch_4, da: ___cxa_rethrow, x: ___cxa_throw, cb: ___cxa_uncaught_exceptions, d: ___resumeException, fa: ___syscall_fcntl64, sb: ___syscall_fstat64, ob: ___syscall_getcwd, ub: ___syscall_ioctl, pb: ___syscall_lstat64, qb: ___syscall_newfstatat, ea: ___syscall_openat, rb: ___syscall_stat64, yb: __abort_js, fb: __emscripten_throw_longjmp, kb: __gmtime_js, ib: __mmap_js, jb: __munmap_js, zb: __tzset_js, xb: _clock_time_get, wb: _emscripten_date_now, S: _emscripten_get_now, Gf: _emscripten_glActiveTexture, Hf: _emscripten_glAttachShader, je: _emscripten_glBeginQuery, de: _emscripten_glBeginQueryEXT, Hc: _emscripten_glBeginTransformFeedback, If: _emscripten_glBindAttribLocation, Jf: _emscripten_glBindBuffer, Ec: _emscripten_glBindBufferBase, Fc: _emscripten_glBindBufferRange, He: _emscripten_glBindFramebuffer, Ie: _emscripten_glBindRenderbuffer, pe: _emscripten_glBindSampler, Kf: _emscripten_glBindTexture, Sb: _emscripten_glBindTransformFeedback, bf: _emscripten_glBindVertexArray, ef: _emscripten_glBindVertexArrayOES, Lf: _emscripten_glBlendColor, Mf: _emscripten_glBlendEquation, Nd: _emscripten_glBlendEquationSeparate, Nf: _emscripten_glBlendFunc, Md: _emscripten_glBlendFuncSeparate, Be: _emscripten_glBlitFramebuffer, Of: _emscripten_glBufferData, Pf: _emscripten_glBufferSubData, Je: _emscripten_glCheckFramebufferStatus, Qf: _emscripten_glClear, gc: _emscripten_glClearBufferfi, hc: _emscripten_glClearBufferfv, kc: _emscripten_glClearBufferiv, jc: _emscripten_glClearBufferuiv, Rf: _emscripten_glClearColor, Ld: _emscripten_glClearDepthf, Sf: _emscripten_glClearStencil, ye: _emscripten_glClientWaitSync, bd: _emscripten_glClipControlEXT, Tf: _emscripten_glColorMask, Uf: _emscripten_glCompileShader, Vf: _emscripten_glCompressedTexImage2D, Tc: _emscripten_glCompressedTexImage3D, Wf: _emscripten_glCompressedTexSubImage2D, Sc: _emscripten_glCompressedTexSubImage3D, Ae: _emscripten_glCopyBufferSubData, Kd: _emscripten_glCopyTexImage2D, Xf: _emscripten_glCopyTexSubImage2D, Uc: _emscripten_glCopyTexSubImage3D, Yf: _emscripten_glCreateProgram, Zf: _emscripten_glCreateShader, _f: _emscripten_glCullFace, $f: _emscripten_glDeleteBuffers, Ke: _emscripten_glDeleteFramebuffers, ag: _emscripten_glDeleteProgram, ke: _emscripten_glDeleteQueries, ee: _emscripten_glDeleteQueriesEXT, Le: _emscripten_glDeleteRenderbuffers, qe: _emscripten_glDeleteSamplers, bg: _emscripten_glDeleteShader, ze: _emscripten_glDeleteSync, cg: _emscripten_glDeleteTextures, Rb: _emscripten_glDeleteTransformFeedbacks, cf: _emscripten_glDeleteVertexArrays, ff: _emscripten_glDeleteVertexArraysOES, Jd: _emscripten_glDepthFunc, dg: _emscripten_glDepthMask, Id: _emscripten_glDepthRangef, Hd: _emscripten_glDetachShader, eg: _emscripten_glDisable, fg: _emscripten_glDisableVertexAttribArray, gg: _emscripten_glDrawArrays, $e: _emscripten_glDrawArraysInstanced, Qd: _emscripten_glDrawArraysInstancedANGLE, Eb: _emscripten_glDrawArraysInstancedARB, Ye: _emscripten_glDrawArraysInstancedBaseInstanceWEBGL, _c: _emscripten_glDrawArraysInstancedEXT, Fb: _emscripten_glDrawArraysInstancedNV, We: _emscripten_glDrawBuffers, Xc: _emscripten_glDrawBuffersEXT, Rd: _emscripten_glDrawBuffersWEBGL, hg: _emscripten_glDrawElements, af: _emscripten_glDrawElementsInstanced, Pd: _emscripten_glDrawElementsInstancedANGLE, Cb: _emscripten_glDrawElementsInstancedARB, Ze: _emscripten_glDrawElementsInstancedBaseVertexBaseInstanceWEBGL, Db: _emscripten_glDrawElementsInstancedEXT, Zc: _emscripten_glDrawElementsInstancedNV, Qe: _emscripten_glDrawRangeElements, ig: _emscripten_glEnable, jg: _emscripten_glEnableVertexAttribArray, le: _emscripten_glEndQuery, fe: _emscripten_glEndQueryEXT, Gc: _emscripten_glEndTransformFeedback, ve: _emscripten_glFenceSync, kg: _emscripten_glFinish, lg: _emscripten_glFlush, Me: _emscripten_glFramebufferRenderbuffer, Ne: _emscripten_glFramebufferTexture2D, Kc: _emscripten_glFramebufferTextureLayer, mg: _emscripten_glFrontFace, ia: _emscripten_glGenBuffers, Oe: _emscripten_glGenFramebuffers, me: _emscripten_glGenQueries, ge: _emscripten_glGenQueriesEXT, Pe: _emscripten_glGenRenderbuffers, re: _emscripten_glGenSamplers, ja: _emscripten_glGenTextures, Qb: _emscripten_glGenTransformFeedbacks, _e: _emscripten_glGenVertexArrays, gf: _emscripten_glGenVertexArraysOES, De: _emscripten_glGenerateMipmap, Gd: _emscripten_glGetActiveAttrib, Fd: _emscripten_glGetActiveUniform, bc: _emscripten_glGetActiveUniformBlockName, cc: _emscripten_glGetActiveUniformBlockiv, ec: _emscripten_glGetActiveUniformsiv, Ed: _emscripten_glGetAttachedShaders, Dd: _emscripten_glGetAttribLocation, Cd: _emscripten_glGetBooleanv, Xb: _emscripten_glGetBufferParameteri64v, ka: _emscripten_glGetBufferParameteriv, la: _emscripten_glGetError, ma: _emscripten_glGetFloatv, uc: _emscripten_glGetFragDataLocation, Ee: _emscripten_glGetFramebufferAttachmentParameteriv, Yb: _emscripten_glGetInteger64i_v, $b: _emscripten_glGetInteger64v, Ic: _emscripten_glGetIntegeri_v, na: _emscripten_glGetIntegerv, Ib: _emscripten_glGetInternalformativ, Mb: _emscripten_glGetProgramBinary, oa: _emscripten_glGetProgramInfoLog, pa: _emscripten_glGetProgramiv, ae: _emscripten_glGetQueryObjecti64vEXT, Td: _emscripten_glGetQueryObjectivEXT, be: _emscripten_glGetQueryObjectui64vEXT, ne: _emscripten_glGetQueryObjectuiv, he: _emscripten_glGetQueryObjectuivEXT, oe: _emscripten_glGetQueryiv, ie: _emscripten_glGetQueryivEXT, Fe: _emscripten_glGetRenderbufferParameteriv, Tb: _emscripten_glGetSamplerParameterfv, Ub: _emscripten_glGetSamplerParameteriv, qa: _emscripten_glGetShaderInfoLog, Zd: _emscripten_glGetShaderPrecisionFormat, Bd: _emscripten_glGetShaderSource, ra: _emscripten_glGetShaderiv, sa: _emscripten_glGetString, df: _emscripten_glGetStringi, _b: _emscripten_glGetSynciv, Ad: _emscripten_glGetTexParameterfv, zd: _emscripten_glGetTexParameteriv, Cc: _emscripten_glGetTransformFeedbackVarying, dc: _emscripten_glGetUniformBlockIndex, fc: _emscripten_glGetUniformIndices, ta: _emscripten_glGetUniformLocation, yd: _emscripten_glGetUniformfv, xd: _emscripten_glGetUniformiv, vc: _emscripten_glGetUniformuiv, Bc: _emscripten_glGetVertexAttribIiv, Ac: _emscripten_glGetVertexAttribIuiv, ud: _emscripten_glGetVertexAttribPointerv, wd: _emscripten_glGetVertexAttribfv, vd: _emscripten_glGetVertexAttribiv, td: _emscripten_glHint, _d: _emscripten_glInvalidateFramebuffer, $d: _emscripten_glInvalidateSubFramebuffer, sd: _emscripten_glIsBuffer, qd: _emscripten_glIsEnabled, pd: _emscripten_glIsFramebuffer, od: _emscripten_glIsProgram, Rc: _emscripten_glIsQuery, Ud: _emscripten_glIsQueryEXT, nd: _emscripten_glIsRenderbuffer, Wb: _emscripten_glIsSampler, md: _emscripten_glIsShader, we: _emscripten_glIsSync, ua: _emscripten_glIsTexture, Pb: _emscripten_glIsTransformFeedback, Jc: _emscripten_glIsVertexArray, Sd: _emscripten_glIsVertexArrayOES, va: _emscripten_glLineWidth, wa: _emscripten_glLinkProgram, Ue: _emscripten_glMultiDrawArraysInstancedBaseInstanceWEBGL, Ve: _emscripten_glMultiDrawElementsInstancedBaseVertexBaseInstanceWEBGL, Ob: _emscripten_glPauseTransformFeedback, xa: _emscripten_glPixelStorei, ad: _emscripten_glPolygonModeWEBGL, ld: _emscripten_glPolygonOffset, cd: _emscripten_glPolygonOffsetClampEXT, Lb: _emscripten_glProgramBinary, Kb: _emscripten_glProgramParameteri, ce: _emscripten_glQueryCounterEXT, Xe: _emscripten_glReadBuffer, ya: _emscripten_glReadPixels, kd: _emscripten_glReleaseShaderCompiler, Ge: _emscripten_glRenderbufferStorage, Ce: _emscripten_glRenderbufferStorageMultisample, Nb: _emscripten_glResumeTransformFeedback, jd: _emscripten_glSampleCoverage, se: _emscripten_glSamplerParameterf, Vb: _emscripten_glSamplerParameterfv, te: _emscripten_glSamplerParameteri, ue: _emscripten_glSamplerParameteriv, za: _emscripten_glScissor, id: _emscripten_glShaderBinary, Aa: _emscripten_glShaderSource, Ba: _emscripten_glStencilFunc, Ca: _emscripten_glStencilFuncSeparate, Da: _emscripten_glStencilMask, Ea: _emscripten_glStencilMaskSeparate, Fa: _emscripten_glStencilOp, Ga: _emscripten_glStencilOpSeparate, Ha: _emscripten_glTexImage2D, Wc: _emscripten_glTexImage3D, Ia: _emscripten_glTexParameterf, Ja: _emscripten_glTexParameterfv, Ka: _emscripten_glTexParameteri, La: _emscripten_glTexParameteriv, Re: _emscripten_glTexStorage2D, Jb: _emscripten_glTexStorage3D, Ma: _emscripten_glTexSubImage2D, Vc: _emscripten_glTexSubImage3D, Dc: _emscripten_glTransformFeedbackVaryings, Na: _emscripten_glUniform1f, Oa: _emscripten_glUniform1fv, Cf: _emscripten_glUniform1i, Df: _emscripten_glUniform1iv, sc: _emscripten_glUniform1ui, oc: _emscripten_glUniform1uiv, Ef: _emscripten_glUniform2f, Ff: _emscripten_glUniform2fv, Bf: _emscripten_glUniform2i, Af: _emscripten_glUniform2iv, rc: _emscripten_glUniform2ui, nc: _emscripten_glUniform2uiv, zf: _emscripten_glUniform3f, yf: _emscripten_glUniform3fv, xf: _emscripten_glUniform3i, wf: _emscripten_glUniform3iv, qc: _emscripten_glUniform3ui, mc: _emscripten_glUniform3uiv, vf: _emscripten_glUniform4f, uf: _emscripten_glUniform4fv, hf: _emscripten_glUniform4i, jf: _emscripten_glUniform4iv, pc: _emscripten_glUniform4ui, lc: _emscripten_glUniform4uiv, ac: _emscripten_glUniformBlockBinding, kf: _emscripten_glUniformMatrix2fv, Qc: _emscripten_glUniformMatrix2x3fv, Oc: _emscripten_glUniformMatrix2x4fv, lf: _emscripten_glUniformMatrix3fv, Pc: _emscripten_glUniformMatrix3x2fv, Mc: _emscripten_glUniformMatrix3x4fv, mf: _emscripten_glUniformMatrix4fv, Nc: _emscripten_glUniformMatrix4x2fv, Lc: _emscripten_glUniformMatrix4x3fv, nf: _emscripten_glUseProgram, hd: _emscripten_glValidateProgram, of: _emscripten_glVertexAttrib1f, gd: _emscripten_glVertexAttrib1fv, fd: _emscripten_glVertexAttrib2f, pf: _emscripten_glVertexAttrib2fv, ed: _emscripten_glVertexAttrib3f, qf: _emscripten_glVertexAttrib3fv, dd: _emscripten_glVertexAttrib4f, rf: _emscripten_glVertexAttrib4fv, Se: _emscripten_glVertexAttribDivisor, Od: _emscripten_glVertexAttribDivisorANGLE, Gb: _emscripten_glVertexAttribDivisorARB, $c: _emscripten_glVertexAttribDivisorEXT, Hb: _emscripten_glVertexAttribDivisorNV, zc: _emscripten_glVertexAttribI4i, xc: _emscripten_glVertexAttribI4iv, yc: _emscripten_glVertexAttribI4ui, wc: _emscripten_glVertexAttribI4uiv, Te: _emscripten_glVertexAttribIPointer, sf: _emscripten_glVertexAttribPointer, tf: _emscripten_glViewport, xe: _emscripten_glWaitSync, Ua: _emscripten_request_animation_frame_loop, gb: _emscripten_resize_heap, Ab: _environ_get, Bb: _environ_sizes_get, Ra: _exit, T: _fd_close, hb: _fd_pread, tb: _fd_read, lb: _fd_seek, O: _fd_write, Pa: _glGetIntegerv, W: _glGetString, Qa: _glGetStringi, Xd: invoke_dd, Wd: invoke_ddd, Yd: invoke_dddd, ba: invoke_diii, Vd: invoke_fff, C: invoke_fi, Zb: invoke_fif, ca: invoke_fiii, ic: invoke_fiiiif, n: invoke_i, Wa: invoke_if, rd: invoke_iffiiiiiiii, f: invoke_ii, y: invoke_iif, ga: invoke_iiffi, h: invoke_iii, Za: invoke_iiif, g: invoke_iiii, k: invoke_iiiii, bb: invoke_iiiiid, Q: invoke_iiiiii, s: invoke_iiiiiii, J: invoke_iiiiiiii, X: invoke_iiiiiiiiii, _: invoke_iiiiiiiiiiifiii, M: invoke_iiiiiiiiiiii, db: invoke_j, $a: invoke_ji, m: invoke_jii, N: invoke_jiiii, p: invoke_v, b: invoke_vi, ha: invoke_vid, H: invoke_vif, F: invoke_viff, E: invoke_vifff, t: invoke_vifffff, G: invoke_viffffffffffffffffffff, Yc: invoke_viffi, Z: invoke_vifi, c: invoke_vii, v: invoke_viif, aa: invoke_viiff, r: invoke_viifii, e: invoke_viii, A: invoke_viiif, Y: invoke_viiiffi, u: invoke_viiifif, i: invoke_viiii, V: invoke_viiiif, $: invoke_viiiiff, I: invoke_viiiifi, j: invoke_viiiii, Ta: invoke_viiiiif, eb: invoke_viiiiiffiiifffi, nb: invoke_viiiiiffiiifii, vb: invoke_viiiiifi, l: invoke_viiiiii, q: invoke_viiiiiii, z: invoke_viiiiiiii, Sa: invoke_viiiiiiiii, ab: invoke_viiiiiiiiifii, D: invoke_viiiiiiiiii, Va: invoke_viiiiiiiiiii, L: invoke_viiiiiiiiiiiiiii, Xa: invoke_viiij, tc: invoke_viij, U: invoke_viiji, _a: invoke_viji, Ya: invoke_vijii, P: invoke_vijjjj, R: _llvm_eh_typeid_for, mb: _random_get };
4999
4999
  var wasmExports = await createWasm();
5000
- var ___wasm_call_ctors = wasmExports["pg"];
5001
- var _init = Module["_init"] = wasmExports["rg"];
5002
- var _tick = Module["_tick"] = wasmExports["sg"];
5003
- var _resize_surface = Module["_resize_surface"] = wasmExports["tg"];
5004
- var _redraw = Module["_redraw"] = wasmExports["ug"];
5005
- var _load_scene_json = Module["_load_scene_json"] = wasmExports["vg"];
5006
- var _pointer_move = Module["_pointer_move"] = wasmExports["wg"];
5007
- var _command = Module["_command"] = wasmExports["xg"];
5008
- var _set_main_camera_transform = Module["_set_main_camera_transform"] = wasmExports["yg"];
5009
- var _add_image = Module["_add_image"] = wasmExports["zg"];
5010
- var _get_image_bytes = Module["_get_image_bytes"] = wasmExports["Ag"];
5011
- var _get_image_size = Module["_get_image_size"] = wasmExports["Bg"];
5012
- var _add_font = Module["_add_font"] = wasmExports["Cg"];
5013
- var _has_missing_fonts = Module["_has_missing_fonts"] = wasmExports["Dg"];
5014
- var _list_missing_fonts = Module["_list_missing_fonts"] = wasmExports["Eg"];
5015
- var _list_available_fonts = Module["_list_available_fonts"] = wasmExports["Fg"];
5016
- var _set_default_fallback_fonts = Module["_set_default_fallback_fonts"] = wasmExports["Gg"];
5017
- var _get_default_fallback_fonts = Module["_get_default_fallback_fonts"] = wasmExports["Hg"];
5018
- var _get_node_id_from_point = Module["_get_node_id_from_point"] = wasmExports["Ig"];
5019
- var _get_node_ids_from_point = Module["_get_node_ids_from_point"] = wasmExports["Jg"];
5020
- var _get_node_ids_from_envelope = Module["_get_node_ids_from_envelope"] = wasmExports["Kg"];
5021
- var _get_node_absolute_bounding_box = Module["_get_node_absolute_bounding_box"] = wasmExports["Lg"];
5022
- var _export_node_as = Module["_export_node_as"] = wasmExports["Mg"];
5023
- var _to_vector_network = Module["_to_vector_network"] = wasmExports["Ng"];
5024
- var _set_debug = Module["_set_debug"] = wasmExports["Og"];
5025
- var _toggle_debug = Module["_toggle_debug"] = wasmExports["Pg"];
5026
- var _set_verbose = Module["_set_verbose"] = wasmExports["Qg"];
5027
- var _devtools_rendering_set_show_ruler = Module["_devtools_rendering_set_show_ruler"] = wasmExports["Rg"];
5028
- var _devtools_rendering_set_show_tiles = Module["_devtools_rendering_set_show_tiles"] = wasmExports["Sg"];
5029
- var _runtime_renderer_set_cache_tile = Module["_runtime_renderer_set_cache_tile"] = wasmExports["Tg"];
5030
- var _devtools_rendering_set_show_fps_meter = Module["_devtools_rendering_set_show_fps_meter"] = wasmExports["Ug"];
5031
- var _devtools_rendering_set_show_stats = Module["_devtools_rendering_set_show_stats"] = wasmExports["Vg"];
5032
- var _devtools_rendering_set_show_hit_testing = Module["_devtools_rendering_set_show_hit_testing"] = wasmExports["Wg"];
5033
- var _highlight_strokes = Module["_highlight_strokes"] = wasmExports["Xg"];
5034
- var _load_dummy_scene = Module["_load_dummy_scene"] = wasmExports["Yg"];
5035
- var _load_benchmark_scene = Module["_load_benchmark_scene"] = wasmExports["Zg"];
5036
- var _grida_fonts_analyze_family = Module["_grida_fonts_analyze_family"] = wasmExports["_g"];
5037
- var _grida_fonts_parse_font = Module["_grida_fonts_parse_font"] = wasmExports["$g"];
5038
- var _grida_fonts_free = Module["_grida_fonts_free"] = wasmExports["ah"];
5039
- var _allocate = Module["_allocate"] = wasmExports["bh"];
5040
- var _deallocate = Module["_deallocate"] = wasmExports["ch"];
5041
- var _main = Module["_main"] = wasmExports["dh"];
5042
- var _malloc = wasmExports["eh"];
5043
- var _emscripten_builtin_memalign = wasmExports["fh"];
5044
- var _setThrew = wasmExports["gh"];
5045
- var __emscripten_tempret_set = wasmExports["hh"];
5046
- var __emscripten_stack_restore = wasmExports["ih"];
5047
- var __emscripten_stack_alloc = wasmExports["jh"];
5048
- var _emscripten_stack_get_current = wasmExports["kh"];
5049
- var ___cxa_decrement_exception_refcount = wasmExports["lh"];
5050
- var ___cxa_increment_exception_refcount = wasmExports["mh"];
5051
- var ___cxa_can_catch = wasmExports["nh"];
5052
- var ___cxa_get_exception_ptr = wasmExports["oh"];
5053
- function invoke_viiiiii(index, a1, a2, a3, a4, a5, a6) {
5000
+ var ___wasm_call_ctors = wasmExports["og"];
5001
+ var _init = Module["_init"] = wasmExports["qg"];
5002
+ var _tick = Module["_tick"] = wasmExports["rg"];
5003
+ var _resize_surface = Module["_resize_surface"] = wasmExports["sg"];
5004
+ var _redraw = Module["_redraw"] = wasmExports["tg"];
5005
+ var _load_scene_json = Module["_load_scene_json"] = wasmExports["ug"];
5006
+ var _pointer_move = Module["_pointer_move"] = wasmExports["vg"];
5007
+ var _command = Module["_command"] = wasmExports["wg"];
5008
+ var _set_main_camera_transform = Module["_set_main_camera_transform"] = wasmExports["xg"];
5009
+ var _add_image = Module["_add_image"] = wasmExports["yg"];
5010
+ var _get_image_bytes = Module["_get_image_bytes"] = wasmExports["zg"];
5011
+ var _get_image_size = Module["_get_image_size"] = wasmExports["Ag"];
5012
+ var _add_font = Module["_add_font"] = wasmExports["Bg"];
5013
+ var _has_missing_fonts = Module["_has_missing_fonts"] = wasmExports["Cg"];
5014
+ var _list_missing_fonts = Module["_list_missing_fonts"] = wasmExports["Dg"];
5015
+ var _list_available_fonts = Module["_list_available_fonts"] = wasmExports["Eg"];
5016
+ var _set_default_fallback_fonts = Module["_set_default_fallback_fonts"] = wasmExports["Fg"];
5017
+ var _get_default_fallback_fonts = Module["_get_default_fallback_fonts"] = wasmExports["Gg"];
5018
+ var _get_node_id_from_point = Module["_get_node_id_from_point"] = wasmExports["Hg"];
5019
+ var _get_node_ids_from_point = Module["_get_node_ids_from_point"] = wasmExports["Ig"];
5020
+ var _get_node_ids_from_envelope = Module["_get_node_ids_from_envelope"] = wasmExports["Jg"];
5021
+ var _get_node_absolute_bounding_box = Module["_get_node_absolute_bounding_box"] = wasmExports["Kg"];
5022
+ var _export_node_as = Module["_export_node_as"] = wasmExports["Lg"];
5023
+ var _to_vector_network = Module["_to_vector_network"] = wasmExports["Mg"];
5024
+ var _set_debug = Module["_set_debug"] = wasmExports["Ng"];
5025
+ var _toggle_debug = Module["_toggle_debug"] = wasmExports["Og"];
5026
+ var _set_verbose = Module["_set_verbose"] = wasmExports["Pg"];
5027
+ var _devtools_rendering_set_show_ruler = Module["_devtools_rendering_set_show_ruler"] = wasmExports["Qg"];
5028
+ var _devtools_rendering_set_show_tiles = Module["_devtools_rendering_set_show_tiles"] = wasmExports["Rg"];
5029
+ var _runtime_renderer_set_cache_tile = Module["_runtime_renderer_set_cache_tile"] = wasmExports["Sg"];
5030
+ var _devtools_rendering_set_show_fps_meter = Module["_devtools_rendering_set_show_fps_meter"] = wasmExports["Tg"];
5031
+ var _devtools_rendering_set_show_stats = Module["_devtools_rendering_set_show_stats"] = wasmExports["Ug"];
5032
+ var _devtools_rendering_set_show_hit_testing = Module["_devtools_rendering_set_show_hit_testing"] = wasmExports["Vg"];
5033
+ var _highlight_strokes = Module["_highlight_strokes"] = wasmExports["Wg"];
5034
+ var _load_dummy_scene = Module["_load_dummy_scene"] = wasmExports["Xg"];
5035
+ var _load_benchmark_scene = Module["_load_benchmark_scene"] = wasmExports["Yg"];
5036
+ var _allocate = Module["_allocate"] = wasmExports["Zg"];
5037
+ var _deallocate = Module["_deallocate"] = wasmExports["_g"];
5038
+ var _main = Module["_main"] = wasmExports["$g"];
5039
+ var _grida_fonts_analyze_family = Module["_grida_fonts_analyze_family"] = wasmExports["ah"];
5040
+ var _grida_fonts_parse_font = Module["_grida_fonts_parse_font"] = wasmExports["bh"];
5041
+ var _grida_fonts_free = Module["_grida_fonts_free"] = wasmExports["ch"];
5042
+ var _malloc = wasmExports["dh"];
5043
+ var _emscripten_builtin_memalign = wasmExports["eh"];
5044
+ var _setThrew = wasmExports["fh"];
5045
+ var __emscripten_tempret_set = wasmExports["gh"];
5046
+ var __emscripten_stack_restore = wasmExports["hh"];
5047
+ var __emscripten_stack_alloc = wasmExports["ih"];
5048
+ var _emscripten_stack_get_current = wasmExports["jh"];
5049
+ var ___cxa_decrement_exception_refcount = wasmExports["kh"];
5050
+ var ___cxa_increment_exception_refcount = wasmExports["lh"];
5051
+ var ___cxa_can_catch = wasmExports["mh"];
5052
+ var ___cxa_get_exception_ptr = wasmExports["nh"];
5053
+ function invoke_vii(index, a1, a2) {
5054
5054
  var sp = stackSave();
5055
5055
  try {
5056
- getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6);
5056
+ getWasmTableEntry(index)(a1, a2);
5057
5057
  } catch (e) {
5058
5058
  stackRestore(sp);
5059
5059
  if (e !== e + 0) throw e;
5060
5060
  _setThrew(1, 0);
5061
5061
  }
5062
5062
  }
5063
- function invoke_iii(index, a1, a2) {
5063
+ function invoke_vi(index, a1) {
5064
5064
  var sp = stackSave();
5065
5065
  try {
5066
- return getWasmTableEntry(index)(a1, a2);
5066
+ getWasmTableEntry(index)(a1);
5067
5067
  } catch (e) {
5068
5068
  stackRestore(sp);
5069
5069
  if (e !== e + 0) throw e;
5070
5070
  _setThrew(1, 0);
5071
5071
  }
5072
5072
  }
5073
- function invoke_vii(index, a1, a2) {
5073
+ function invoke_viiii(index, a1, a2, a3, a4) {
5074
5074
  var sp = stackSave();
5075
5075
  try {
5076
- getWasmTableEntry(index)(a1, a2);
5076
+ getWasmTableEntry(index)(a1, a2, a3, a4);
5077
5077
  } catch (e) {
5078
5078
  stackRestore(sp);
5079
5079
  if (e !== e + 0) throw e;
5080
5080
  _setThrew(1, 0);
5081
5081
  }
5082
5082
  }
5083
- function invoke_vi(index, a1) {
5083
+ function invoke_ii(index, a1) {
5084
5084
  var sp = stackSave();
5085
5085
  try {
5086
- getWasmTableEntry(index)(a1);
5086
+ return getWasmTableEntry(index)(a1);
5087
5087
  } catch (e) {
5088
5088
  stackRestore(sp);
5089
5089
  if (e !== e + 0) throw e;
5090
5090
  _setThrew(1, 0);
5091
5091
  }
5092
5092
  }
5093
- function invoke_ii(index, a1) {
5093
+ function invoke_iii(index, a1, a2) {
5094
5094
  var sp = stackSave();
5095
5095
  try {
5096
- return getWasmTableEntry(index)(a1);
5096
+ return getWasmTableEntry(index)(a1, a2);
5097
5097
  } catch (e) {
5098
5098
  stackRestore(sp);
5099
5099
  if (e !== e + 0) throw e;
5100
5100
  _setThrew(1, 0);
5101
5101
  }
5102
5102
  }
5103
- function invoke_viii(index, a1, a2, a3) {
5103
+ function invoke_iiii(index, a1, a2, a3) {
5104
5104
  var sp = stackSave();
5105
5105
  try {
5106
- getWasmTableEntry(index)(a1, a2, a3);
5106
+ return getWasmTableEntry(index)(a1, a2, a3);
5107
5107
  } catch (e) {
5108
5108
  stackRestore(sp);
5109
5109
  if (e !== e + 0) throw e;
5110
5110
  _setThrew(1, 0);
5111
5111
  }
5112
5112
  }
5113
- function invoke_iiii(index, a1, a2, a3) {
5113
+ function invoke_viiiiii(index, a1, a2, a3, a4, a5, a6) {
5114
5114
  var sp = stackSave();
5115
5115
  try {
5116
- return getWasmTableEntry(index)(a1, a2, a3);
5116
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6);
5117
5117
  } catch (e) {
5118
5118
  stackRestore(sp);
5119
5119
  if (e !== e + 0) throw e;
5120
5120
  _setThrew(1, 0);
5121
5121
  }
5122
5122
  }
5123
- function invoke_viiii(index, a1, a2, a3, a4) {
5123
+ function invoke_viii(index, a1, a2, a3) {
5124
5124
  var sp = stackSave();
5125
5125
  try {
5126
- getWasmTableEntry(index)(a1, a2, a3, a4);
5126
+ getWasmTableEntry(index)(a1, a2, a3);
5127
5127
  } catch (e) {
5128
5128
  stackRestore(sp);
5129
5129
  if (e !== e + 0) throw e;
@@ -5231,371 +5231,361 @@ var require_grida_canvas_wasm = __commonJS({
5231
5231
  _setThrew(1, 0);
5232
5232
  }
5233
5233
  }
5234
- function invoke_vifffff(index, a1, a2, a3, a4, a5, a6) {
5235
- var sp = stackSave();
5236
- try {
5237
- getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6);
5238
- } catch (e) {
5239
- stackRestore(sp);
5240
- if (e !== e + 0) throw e;
5241
- _setThrew(1, 0);
5242
- }
5243
- }
5244
- function invoke_viiifif(index, a1, a2, a3, a4, a5, a6) {
5234
+ function invoke_iif(index, a1, a2) {
5245
5235
  var sp = stackSave();
5246
5236
  try {
5247
- getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6);
5237
+ return getWasmTableEntry(index)(a1, a2);
5248
5238
  } catch (e) {
5249
5239
  stackRestore(sp);
5250
5240
  if (e !== e + 0) throw e;
5251
5241
  _setThrew(1, 0);
5252
5242
  }
5253
5243
  }
5254
- function invoke_viif(index, a1, a2, a3) {
5244
+ function invoke_vifff(index, a1, a2, a3, a4) {
5255
5245
  var sp = stackSave();
5256
5246
  try {
5257
- getWasmTableEntry(index)(a1, a2, a3);
5247
+ getWasmTableEntry(index)(a1, a2, a3, a4);
5258
5248
  } catch (e) {
5259
5249
  stackRestore(sp);
5260
5250
  if (e !== e + 0) throw e;
5261
5251
  _setThrew(1, 0);
5262
5252
  }
5263
5253
  }
5264
- function invoke_viij(index, a1, a2, a3) {
5254
+ function invoke_vifffff(index, a1, a2, a3, a4, a5, a6) {
5265
5255
  var sp = stackSave();
5266
5256
  try {
5267
- getWasmTableEntry(index)(a1, a2, a3);
5257
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6);
5268
5258
  } catch (e) {
5269
5259
  stackRestore(sp);
5270
5260
  if (e !== e + 0) throw e;
5271
5261
  _setThrew(1, 0);
5272
5262
  }
5273
5263
  }
5274
- function invoke_iif(index, a1, a2) {
5264
+ function invoke_viiifif(index, a1, a2, a3, a4, a5, a6) {
5275
5265
  var sp = stackSave();
5276
5266
  try {
5277
- return getWasmTableEntry(index)(a1, a2);
5267
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6);
5278
5268
  } catch (e) {
5279
5269
  stackRestore(sp);
5280
5270
  if (e !== e + 0) throw e;
5281
5271
  _setThrew(1, 0);
5282
5272
  }
5283
5273
  }
5284
- function invoke_viiiif(index, a1, a2, a3, a4, a5) {
5274
+ function invoke_viiiifi(index, a1, a2, a3, a4, a5, a6) {
5285
5275
  var sp = stackSave();
5286
5276
  try {
5287
- getWasmTableEntry(index)(a1, a2, a3, a4, a5);
5277
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6);
5288
5278
  } catch (e) {
5289
5279
  stackRestore(sp);
5290
5280
  if (e !== e + 0) throw e;
5291
5281
  _setThrew(1, 0);
5292
5282
  }
5293
5283
  }
5294
- function invoke_viifii(index, a1, a2, a3, a4, a5) {
5284
+ function invoke_viif(index, a1, a2, a3) {
5295
5285
  var sp = stackSave();
5296
5286
  try {
5297
- getWasmTableEntry(index)(a1, a2, a3, a4, a5);
5287
+ getWasmTableEntry(index)(a1, a2, a3);
5298
5288
  } catch (e) {
5299
5289
  stackRestore(sp);
5300
5290
  if (e !== e + 0) throw e;
5301
5291
  _setThrew(1, 0);
5302
5292
  }
5303
5293
  }
5304
- function invoke_viiiffi(index, a1, a2, a3, a4, a5, a6) {
5294
+ function invoke_iffiiiiiiii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10) {
5305
5295
  var sp = stackSave();
5306
5296
  try {
5307
- getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6);
5297
+ return getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10);
5308
5298
  } catch (e) {
5309
5299
  stackRestore(sp);
5310
5300
  if (e !== e + 0) throw e;
5311
5301
  _setThrew(1, 0);
5312
5302
  }
5313
5303
  }
5314
- function invoke_iiiiiiiiiiifiii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14) {
5304
+ function invoke_iiffi(index, a1, a2, a3, a4) {
5315
5305
  var sp = stackSave();
5316
5306
  try {
5317
- return getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14);
5307
+ return getWasmTableEntry(index)(a1, a2, a3, a4);
5318
5308
  } catch (e) {
5319
5309
  stackRestore(sp);
5320
5310
  if (e !== e + 0) throw e;
5321
5311
  _setThrew(1, 0);
5322
5312
  }
5323
5313
  }
5324
- function invoke_vifi(index, a1, a2, a3) {
5314
+ function invoke_viffi(index, a1, a2, a3, a4) {
5325
5315
  var sp = stackSave();
5326
5316
  try {
5327
- getWasmTableEntry(index)(a1, a2, a3);
5317
+ getWasmTableEntry(index)(a1, a2, a3, a4);
5328
5318
  } catch (e) {
5329
5319
  stackRestore(sp);
5330
5320
  if (e !== e + 0) throw e;
5331
5321
  _setThrew(1, 0);
5332
5322
  }
5333
5323
  }
5334
- function invoke_viiiiif(index, a1, a2, a3, a4, a5, a6) {
5324
+ function invoke_viifii(index, a1, a2, a3, a4, a5) {
5335
5325
  var sp = stackSave();
5336
5326
  try {
5337
- getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6);
5327
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5);
5338
5328
  } catch (e) {
5339
5329
  stackRestore(sp);
5340
5330
  if (e !== e + 0) throw e;
5341
5331
  _setThrew(1, 0);
5342
5332
  }
5343
5333
  }
5344
- function invoke_viiji(index, a1, a2, a3, a4) {
5334
+ function invoke_viiiif(index, a1, a2, a3, a4, a5) {
5345
5335
  var sp = stackSave();
5346
5336
  try {
5347
- getWasmTableEntry(index)(a1, a2, a3, a4);
5337
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5);
5348
5338
  } catch (e) {
5349
5339
  stackRestore(sp);
5350
5340
  if (e !== e + 0) throw e;
5351
5341
  _setThrew(1, 0);
5352
5342
  }
5353
5343
  }
5354
- function invoke_vif(index, a1, a2) {
5344
+ function invoke_viij(index, a1, a2, a3) {
5355
5345
  var sp = stackSave();
5356
5346
  try {
5357
- getWasmTableEntry(index)(a1, a2);
5347
+ getWasmTableEntry(index)(a1, a2, a3);
5358
5348
  } catch (e) {
5359
5349
  stackRestore(sp);
5360
5350
  if (e !== e + 0) throw e;
5361
5351
  _setThrew(1, 0);
5362
5352
  }
5363
5353
  }
5364
- function invoke_vifff(index, a1, a2, a3, a4) {
5354
+ function invoke_fiiiif(index, a1, a2, a3, a4, a5) {
5365
5355
  var sp = stackSave();
5366
5356
  try {
5367
- getWasmTableEntry(index)(a1, a2, a3, a4);
5357
+ return getWasmTableEntry(index)(a1, a2, a3, a4, a5);
5368
5358
  } catch (e) {
5369
5359
  stackRestore(sp);
5370
5360
  if (e !== e + 0) throw e;
5371
5361
  _setThrew(1, 0);
5372
5362
  }
5373
5363
  }
5374
- function invoke_viffffffffffffffffffff(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14, a15, a16, a17, a18, a19, a20, a21) {
5364
+ function invoke_fif(index, a1, a2) {
5375
5365
  var sp = stackSave();
5376
5366
  try {
5377
- getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14, a15, a16, a17, a18, a19, a20, a21);
5367
+ return getWasmTableEntry(index)(a1, a2);
5378
5368
  } catch (e) {
5379
5369
  stackRestore(sp);
5380
5370
  if (e !== e + 0) throw e;
5381
5371
  _setThrew(1, 0);
5382
5372
  }
5383
5373
  }
5384
- function invoke_viiiiiffiiifffi(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14) {
5374
+ function invoke_viiji(index, a1, a2, a3, a4) {
5385
5375
  var sp = stackSave();
5386
5376
  try {
5387
- getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14);
5377
+ getWasmTableEntry(index)(a1, a2, a3, a4);
5388
5378
  } catch (e) {
5389
5379
  stackRestore(sp);
5390
5380
  if (e !== e + 0) throw e;
5391
5381
  _setThrew(1, 0);
5392
5382
  }
5393
5383
  }
5394
- function invoke_viiiiiffiiifii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13) {
5384
+ function invoke_vif(index, a1, a2) {
5395
5385
  var sp = stackSave();
5396
5386
  try {
5397
- getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13);
5387
+ getWasmTableEntry(index)(a1, a2);
5398
5388
  } catch (e) {
5399
5389
  stackRestore(sp);
5400
5390
  if (e !== e + 0) throw e;
5401
5391
  _setThrew(1, 0);
5402
5392
  }
5403
5393
  }
5404
- function invoke_ji(index, a1) {
5394
+ function invoke_viiiiifi(index, a1, a2, a3, a4, a5, a6, a7) {
5405
5395
  var sp = stackSave();
5406
5396
  try {
5407
- return getWasmTableEntry(index)(a1);
5397
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7);
5408
5398
  } catch (e) {
5409
5399
  stackRestore(sp);
5410
5400
  if (e !== e + 0) throw e;
5411
5401
  _setThrew(1, 0);
5412
- return 0n;
5413
5402
  }
5414
5403
  }
5415
- function invoke_viji(index, a1, a2, a3) {
5404
+ function invoke_viiiiiffiiifii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13) {
5416
5405
  var sp = stackSave();
5417
5406
  try {
5418
- getWasmTableEntry(index)(a1, a2, a3);
5407
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13);
5419
5408
  } catch (e) {
5420
5409
  stackRestore(sp);
5421
5410
  if (e !== e + 0) throw e;
5422
5411
  _setThrew(1, 0);
5423
5412
  }
5424
5413
  }
5425
- function invoke_vijii(index, a1, a2, a3, a4) {
5414
+ function invoke_viiiiiffiiifffi(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14) {
5426
5415
  var sp = stackSave();
5427
5416
  try {
5428
- getWasmTableEntry(index)(a1, a2, a3, a4);
5417
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14);
5429
5418
  } catch (e) {
5430
5419
  stackRestore(sp);
5431
5420
  if (e !== e + 0) throw e;
5432
5421
  _setThrew(1, 0);
5433
5422
  }
5434
5423
  }
5435
- function invoke_viiij(index, a1, a2, a3, a4) {
5424
+ function invoke_viiiiiiii(index, a1, a2, a3, a4, a5, a6, a7, a8) {
5436
5425
  var sp = stackSave();
5437
5426
  try {
5438
- getWasmTableEntry(index)(a1, a2, a3, a4);
5427
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8);
5439
5428
  } catch (e) {
5440
5429
  stackRestore(sp);
5441
5430
  if (e !== e + 0) throw e;
5442
5431
  _setThrew(1, 0);
5443
5432
  }
5444
5433
  }
5445
- function invoke_viiffiii(index, a1, a2, a3, a4, a5, a6, a7) {
5434
+ function invoke_fi(index, a1) {
5446
5435
  var sp = stackSave();
5447
5436
  try {
5448
- getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7);
5437
+ return getWasmTableEntry(index)(a1);
5449
5438
  } catch (e) {
5450
5439
  stackRestore(sp);
5451
5440
  if (e !== e + 0) throw e;
5452
5441
  _setThrew(1, 0);
5453
5442
  }
5454
5443
  }
5455
- function invoke_viiiiff(index, a1, a2, a3, a4, a5, a6) {
5444
+ function invoke_viiiiiiiiifii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12) {
5456
5445
  var sp = stackSave();
5457
5446
  try {
5458
- getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6);
5447
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12);
5459
5448
  } catch (e) {
5460
5449
  stackRestore(sp);
5461
5450
  if (e !== e + 0) throw e;
5462
5451
  _setThrew(1, 0);
5463
5452
  }
5464
5453
  }
5465
- function invoke_viiiiiiii(index, a1, a2, a3, a4, a5, a6, a7, a8) {
5454
+ function invoke_ji(index, a1) {
5466
5455
  var sp = stackSave();
5467
5456
  try {
5468
- getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8);
5457
+ return getWasmTableEntry(index)(a1);
5469
5458
  } catch (e) {
5470
5459
  stackRestore(sp);
5471
5460
  if (e !== e + 0) throw e;
5472
5461
  _setThrew(1, 0);
5462
+ return 0n;
5473
5463
  }
5474
5464
  }
5475
- function invoke_fi(index, a1) {
5465
+ function invoke_viji(index, a1, a2, a3) {
5476
5466
  var sp = stackSave();
5477
5467
  try {
5478
- return getWasmTableEntry(index)(a1);
5468
+ getWasmTableEntry(index)(a1, a2, a3);
5479
5469
  } catch (e) {
5480
5470
  stackRestore(sp);
5481
5471
  if (e !== e + 0) throw e;
5482
5472
  _setThrew(1, 0);
5483
5473
  }
5484
5474
  }
5485
- function invoke_viiiiiiiiiii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11) {
5475
+ function invoke_iiif(index, a1, a2, a3) {
5486
5476
  var sp = stackSave();
5487
5477
  try {
5488
- getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11);
5478
+ return getWasmTableEntry(index)(a1, a2, a3);
5489
5479
  } catch (e) {
5490
5480
  stackRestore(sp);
5491
5481
  if (e !== e + 0) throw e;
5492
5482
  _setThrew(1, 0);
5493
5483
  }
5494
5484
  }
5495
- function invoke_viiiiiiiiifii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12) {
5485
+ function invoke_viiff(index, a1, a2, a3, a4) {
5496
5486
  var sp = stackSave();
5497
5487
  try {
5498
- getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12);
5488
+ getWasmTableEntry(index)(a1, a2, a3, a4);
5499
5489
  } catch (e) {
5500
5490
  stackRestore(sp);
5501
5491
  if (e !== e + 0) throw e;
5502
5492
  _setThrew(1, 0);
5503
5493
  }
5504
5494
  }
5505
- function invoke_viiiifi(index, a1, a2, a3, a4, a5, a6) {
5495
+ function invoke_vijii(index, a1, a2, a3, a4) {
5506
5496
  var sp = stackSave();
5507
5497
  try {
5508
- getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6);
5498
+ getWasmTableEntry(index)(a1, a2, a3, a4);
5509
5499
  } catch (e) {
5510
5500
  stackRestore(sp);
5511
5501
  if (e !== e + 0) throw e;
5512
5502
  _setThrew(1, 0);
5513
5503
  }
5514
5504
  }
5515
- function invoke_viiiiifi(index, a1, a2, a3, a4, a5, a6, a7) {
5505
+ function invoke_viiij(index, a1, a2, a3, a4) {
5516
5506
  var sp = stackSave();
5517
5507
  try {
5518
- getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7);
5508
+ getWasmTableEntry(index)(a1, a2, a3, a4);
5519
5509
  } catch (e) {
5520
5510
  stackRestore(sp);
5521
5511
  if (e !== e + 0) throw e;
5522
5512
  _setThrew(1, 0);
5523
5513
  }
5524
5514
  }
5525
- function invoke_viffi(index, a1, a2, a3, a4) {
5515
+ function invoke_viiiiff(index, a1, a2, a3, a4, a5, a6) {
5526
5516
  var sp = stackSave();
5527
5517
  try {
5528
- getWasmTableEntry(index)(a1, a2, a3, a4);
5518
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6);
5529
5519
  } catch (e) {
5530
5520
  stackRestore(sp);
5531
5521
  if (e !== e + 0) throw e;
5532
5522
  _setThrew(1, 0);
5533
5523
  }
5534
5524
  }
5535
- function invoke_fiiiif(index, a1, a2, a3, a4, a5) {
5525
+ function invoke_if(index, a1) {
5536
5526
  var sp = stackSave();
5537
5527
  try {
5538
- return getWasmTableEntry(index)(a1, a2, a3, a4, a5);
5528
+ return getWasmTableEntry(index)(a1);
5539
5529
  } catch (e) {
5540
5530
  stackRestore(sp);
5541
5531
  if (e !== e + 0) throw e;
5542
5532
  _setThrew(1, 0);
5543
5533
  }
5544
5534
  }
5545
- function invoke_fif(index, a1, a2) {
5535
+ function invoke_iiiiiiiiiiifiii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14) {
5546
5536
  var sp = stackSave();
5547
5537
  try {
5548
- return getWasmTableEntry(index)(a1, a2);
5538
+ return getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14);
5549
5539
  } catch (e) {
5550
5540
  stackRestore(sp);
5551
5541
  if (e !== e + 0) throw e;
5552
5542
  _setThrew(1, 0);
5553
5543
  }
5554
5544
  }
5555
- function invoke_viiff(index, a1, a2, a3, a4) {
5545
+ function invoke_viiiiiiiiiii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11) {
5556
5546
  var sp = stackSave();
5557
5547
  try {
5558
- getWasmTableEntry(index)(a1, a2, a3, a4);
5548
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11);
5559
5549
  } catch (e) {
5560
5550
  stackRestore(sp);
5561
5551
  if (e !== e + 0) throw e;
5562
5552
  _setThrew(1, 0);
5563
5553
  }
5564
5554
  }
5565
- function invoke_iffiiiiiiii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10) {
5555
+ function invoke_viffffffffffffffffffff(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14, a15, a16, a17, a18, a19, a20, a21) {
5566
5556
  var sp = stackSave();
5567
5557
  try {
5568
- return getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10);
5558
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14, a15, a16, a17, a18, a19, a20, a21);
5569
5559
  } catch (e) {
5570
5560
  stackRestore(sp);
5571
5561
  if (e !== e + 0) throw e;
5572
5562
  _setThrew(1, 0);
5573
5563
  }
5574
5564
  }
5575
- function invoke_iiffi(index, a1, a2, a3, a4) {
5565
+ function invoke_vifi(index, a1, a2, a3) {
5576
5566
  var sp = stackSave();
5577
5567
  try {
5578
- return getWasmTableEntry(index)(a1, a2, a3, a4);
5568
+ getWasmTableEntry(index)(a1, a2, a3);
5579
5569
  } catch (e) {
5580
5570
  stackRestore(sp);
5581
5571
  if (e !== e + 0) throw e;
5582
5572
  _setThrew(1, 0);
5583
5573
  }
5584
5574
  }
5585
- function invoke_if(index, a1) {
5575
+ function invoke_viiiiif(index, a1, a2, a3, a4, a5, a6) {
5586
5576
  var sp = stackSave();
5587
5577
  try {
5588
- return getWasmTableEntry(index)(a1);
5578
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6);
5589
5579
  } catch (e) {
5590
5580
  stackRestore(sp);
5591
5581
  if (e !== e + 0) throw e;
5592
5582
  _setThrew(1, 0);
5593
5583
  }
5594
5584
  }
5595
- function invoke_iiif(index, a1, a2, a3) {
5585
+ function invoke_viiiffi(index, a1, a2, a3, a4, a5, a6) {
5596
5586
  var sp = stackSave();
5597
5587
  try {
5598
- return getWasmTableEntry(index)(a1, a2, a3);
5588
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6);
5599
5589
  } catch (e) {
5600
5590
  stackRestore(sp);
5601
5591
  if (e !== e + 0) throw e;
@@ -5612,30 +5602,30 @@ var require_grida_canvas_wasm = __commonJS({
5612
5602
  _setThrew(1, 0);
5613
5603
  }
5614
5604
  }
5615
- function invoke_viiiiiiiii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9) {
5605
+ function invoke_iiiiiiiiii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9) {
5616
5606
  var sp = stackSave();
5617
5607
  try {
5618
- getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9);
5608
+ return getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9);
5619
5609
  } catch (e) {
5620
5610
  stackRestore(sp);
5621
5611
  if (e !== e + 0) throw e;
5622
5612
  _setThrew(1, 0);
5623
5613
  }
5624
5614
  }
5625
- function invoke_iiiiiiiiii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9) {
5615
+ function invoke_iiiiiii(index, a1, a2, a3, a4, a5, a6) {
5626
5616
  var sp = stackSave();
5627
5617
  try {
5628
- return getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9);
5618
+ return getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6);
5629
5619
  } catch (e) {
5630
5620
  stackRestore(sp);
5631
5621
  if (e !== e + 0) throw e;
5632
5622
  _setThrew(1, 0);
5633
5623
  }
5634
5624
  }
5635
- function invoke_iiiiiii(index, a1, a2, a3, a4, a5, a6) {
5625
+ function invoke_viiiiiiiii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9) {
5636
5626
  var sp = stackSave();
5637
5627
  try {
5638
- return getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6);
5628
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9);
5639
5629
  } catch (e) {
5640
5630
  stackRestore(sp);
5641
5631
  if (e !== e + 0) throw e;
@@ -5857,7 +5847,7 @@ module.exports = __toCommonJS(index_exports);
5857
5847
  var import_grida_canvas_wasm = __toESM(require_grida_canvas_wasm());
5858
5848
 
5859
5849
  // package.json
5860
- var version = "0.0.73";
5850
+ var version = "0.0.74";
5861
5851
 
5862
5852
  // lib/modules/fonts.ts
5863
5853
  var FontsAPI = class {