@grida/canvas-wasm 0.0.70 → 0.0.71

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Binary file
package/dist/index.js CHANGED
@@ -117,7 +117,7 @@ var require_grida_canvas_wasm = __commonJS({
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  runtimeInitialized = true;
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  if (!Module["noFSInit"] && !FS.initialized) FS.init();
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  TTY.init();
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- wasmExports["og"]();
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+ wasmExports["pg"]();
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  FS.ignorePermissions = false;
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  }
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  function preMain() {
@@ -216,9 +216,9 @@ var require_grida_canvas_wasm = __commonJS({
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  async function createWasm() {
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  function receiveInstance(instance, module3) {
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  wasmExports = instance.exports;
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- wasmMemory = wasmExports["ng"];
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+ wasmMemory = wasmExports["og"];
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  updateMemoryViews();
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- wasmTable = wasmExports["pg"];
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+ wasmTable = wasmExports["qg"];
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  removeRunDependency("wasm-instantiate");
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  return wasmExports;
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  }
@@ -4995,61 +4995,61 @@ var require_grida_canvas_wasm = __commonJS({
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  Module["stringToUTF8"] = stringToUTF8;
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  Module["lengthBytesUTF8"] = lengthBytesUTF8;
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  Module["GL"] = GL;
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- var wasmImports = { w: ___cxa_begin_catch, B: ___cxa_end_catch, a: ___cxa_find_matching_catch_2, n: ___cxa_find_matching_catch_3, I: ___cxa_find_matching_catch_4, aa: ___cxa_rethrow, x: ___cxa_throw, cb: ___cxa_uncaught_exceptions, d: ___resumeException, ca: ___syscall_fcntl64, sb: ___syscall_fstat64, ob: ___syscall_getcwd, ub: ___syscall_ioctl, pb: ___syscall_lstat64, qb: ___syscall_newfstatat, ba: ___syscall_openat, rb: ___syscall_stat64, xb: __abort_js, fb: __emscripten_throw_longjmp, kb: __gmtime_js, ib: __mmap_js, jb: __munmap_js, yb: __tzset_js, wb: _clock_time_get, vb: _emscripten_date_now, Q: _emscripten_get_now, Gf: _emscripten_glActiveTexture, Hf: _emscripten_glAttachShader, je: _emscripten_glBeginQuery, de: _emscripten_glBeginQueryEXT, Fc: _emscripten_glBeginTransformFeedback, If: _emscripten_glBindAttribLocation, Jf: _emscripten_glBindBuffer, Cc: _emscripten_glBindBufferBase, Dc: _emscripten_glBindBufferRange, He: _emscripten_glBindFramebuffer, Ie: _emscripten_glBindRenderbuffer, pe: _emscripten_glBindSampler, Kf: _emscripten_glBindTexture, Rb: _emscripten_glBindTransformFeedback, bf: _emscripten_glBindVertexArray, ef: _emscripten_glBindVertexArrayOES, Lf: _emscripten_glBlendColor, Mf: _emscripten_glBlendEquation, Nd: _emscripten_glBlendEquationSeparate, Nf: _emscripten_glBlendFunc, Md: _emscripten_glBlendFuncSeparate, Be: _emscripten_glBlitFramebuffer, Of: _emscripten_glBufferData, Pf: _emscripten_glBufferSubData, Je: _emscripten_glCheckFramebufferStatus, Qf: _emscripten_glClear, ec: _emscripten_glClearBufferfi, fc: _emscripten_glClearBufferfv, ic: _emscripten_glClearBufferiv, hc: _emscripten_glClearBufferuiv, Rf: _emscripten_glClearColor, Ld: _emscripten_glClearDepthf, Sf: _emscripten_glClearStencil, ye: _emscripten_glClientWaitSync, ad: _emscripten_glClipControlEXT, Tf: _emscripten_glColorMask, Uf: _emscripten_glCompileShader, Vf: _emscripten_glCompressedTexImage2D, Sc: _emscripten_glCompressedTexImage3D, Wf: _emscripten_glCompressedTexSubImage2D, Rc: _emscripten_glCompressedTexSubImage3D, Ae: _emscripten_glCopyBufferSubData, Kd: _emscripten_glCopyTexImage2D, Xf: _emscripten_glCopyTexSubImage2D, Tc: _emscripten_glCopyTexSubImage3D, Yf: _emscripten_glCreateProgram, Zf: _emscripten_glCreateShader, _f: _emscripten_glCullFace, $f: _emscripten_glDeleteBuffers, Ke: _emscripten_glDeleteFramebuffers, ag: _emscripten_glDeleteProgram, ke: _emscripten_glDeleteQueries, ee: _emscripten_glDeleteQueriesEXT, Le: _emscripten_glDeleteRenderbuffers, qe: _emscripten_glDeleteSamplers, bg: _emscripten_glDeleteShader, ze: _emscripten_glDeleteSync, cg: _emscripten_glDeleteTextures, Qb: _emscripten_glDeleteTransformFeedbacks, cf: _emscripten_glDeleteVertexArrays, ff: _emscripten_glDeleteVertexArraysOES, Jd: _emscripten_glDepthFunc, dg: _emscripten_glDepthMask, Id: _emscripten_glDepthRangef, Hd: _emscripten_glDetachShader, eg: _emscripten_glDisable, fg: _emscripten_glDisableVertexAttribArray, gg: _emscripten_glDrawArrays, $e: _emscripten_glDrawArraysInstanced, Qd: _emscripten_glDrawArraysInstancedANGLE, Db: _emscripten_glDrawArraysInstancedARB, Ye: _emscripten_glDrawArraysInstancedBaseInstanceWEBGL, Zc: _emscripten_glDrawArraysInstancedEXT, Eb: _emscripten_glDrawArraysInstancedNV, We: _emscripten_glDrawBuffers, Wc: _emscripten_glDrawBuffersEXT, Rd: _emscripten_glDrawBuffersWEBGL, hg: _emscripten_glDrawElements, af: _emscripten_glDrawElementsInstanced, Pd: _emscripten_glDrawElementsInstancedANGLE, Bb: _emscripten_glDrawElementsInstancedARB, Ze: _emscripten_glDrawElementsInstancedBaseVertexBaseInstanceWEBGL, Cb: _emscripten_glDrawElementsInstancedEXT, Yc: _emscripten_glDrawElementsInstancedNV, Qe: _emscripten_glDrawRangeElements, ig: _emscripten_glEnable, jg: _emscripten_glEnableVertexAttribArray, le: _emscripten_glEndQuery, fe: _emscripten_glEndQueryEXT, Ec: _emscripten_glEndTransformFeedback, ve: _emscripten_glFenceSync, kg: _emscripten_glFinish, lg: _emscripten_glFlush, Me: _emscripten_glFramebufferRenderbuffer, Ne: _emscripten_glFramebufferTexture2D, Ic: _emscripten_glFramebufferTextureLayer, mg: _emscripten_glFrontFace, ia: _emscripten_glGenBuffers, Oe: _emscripten_glGenFramebuffers, me: _emscripten_glGenQueries, ge: _emscripten_glGenQueriesEXT, Pe: _emscripten_glGenRenderbuffers, re: _emscripten_glGenSamplers, ja: _emscripten_glGenTextures, Pb: _emscripten_glGenTransformFeedbacks, _e: _emscripten_glGenVertexArrays, gf: _emscripten_glGenVertexArraysOES, De: _emscripten_glGenerateMipmap, Gd: _emscripten_glGetActiveAttrib, Fd: _emscripten_glGetActiveUniform, $b: _emscripten_glGetActiveUniformBlockName, ac: _emscripten_glGetActiveUniformBlockiv, cc: _emscripten_glGetActiveUniformsiv, Ed: _emscripten_glGetAttachedShaders, Dd: _emscripten_glGetAttribLocation, Cd: _emscripten_glGetBooleanv, Wb: _emscripten_glGetBufferParameteri64v, ka: _emscripten_glGetBufferParameteriv, la: _emscripten_glGetError, ma: _emscripten_glGetFloatv, rc: _emscripten_glGetFragDataLocation, Ee: _emscripten_glGetFramebufferAttachmentParameteriv, Xb: _emscripten_glGetInteger64i_v, Zb: _emscripten_glGetInteger64v, Gc: _emscripten_glGetIntegeri_v, na: _emscripten_glGetIntegerv, Hb: _emscripten_glGetInternalformativ, Lb: _emscripten_glGetProgramBinary, oa: _emscripten_glGetProgramInfoLog, pa: _emscripten_glGetProgramiv, ae: _emscripten_glGetQueryObjecti64vEXT, Td: _emscripten_glGetQueryObjectivEXT, be: _emscripten_glGetQueryObjectui64vEXT, ne: _emscripten_glGetQueryObjectuiv, he: _emscripten_glGetQueryObjectuivEXT, oe: _emscripten_glGetQueryiv, ie: _emscripten_glGetQueryivEXT, Fe: _emscripten_glGetRenderbufferParameteriv, Sb: _emscripten_glGetSamplerParameterfv, Tb: _emscripten_glGetSamplerParameteriv, qa: _emscripten_glGetShaderInfoLog, Zd: _emscripten_glGetShaderPrecisionFormat, Bd: _emscripten_glGetShaderSource, ra: _emscripten_glGetShaderiv, sa: _emscripten_glGetString, df: _emscripten_glGetStringi, Yb: _emscripten_glGetSynciv, Ad: _emscripten_glGetTexParameterfv, zd: _emscripten_glGetTexParameteriv, zc: _emscripten_glGetTransformFeedbackVarying, bc: _emscripten_glGetUniformBlockIndex, dc: _emscripten_glGetUniformIndices, ta: _emscripten_glGetUniformLocation, yd: _emscripten_glGetUniformfv, xd: _emscripten_glGetUniformiv, sc: _emscripten_glGetUniformuiv, yc: _emscripten_glGetVertexAttribIiv, xc: _emscripten_glGetVertexAttribIuiv, ud: _emscripten_glGetVertexAttribPointerv, wd: _emscripten_glGetVertexAttribfv, vd: _emscripten_glGetVertexAttribiv, td: _emscripten_glHint, _d: _emscripten_glInvalidateFramebuffer, $d: _emscripten_glInvalidateSubFramebuffer, sd: _emscripten_glIsBuffer, qd: _emscripten_glIsEnabled, pd: _emscripten_glIsFramebuffer, od: _emscripten_glIsProgram, Qc: _emscripten_glIsQuery, Ud: _emscripten_glIsQueryEXT, nd: _emscripten_glIsRenderbuffer, Vb: _emscripten_glIsSampler, md: _emscripten_glIsShader, we: _emscripten_glIsSync, ua: _emscripten_glIsTexture, Ob: _emscripten_glIsTransformFeedback, Hc: _emscripten_glIsVertexArray, Sd: _emscripten_glIsVertexArrayOES, va: _emscripten_glLineWidth, wa: _emscripten_glLinkProgram, Ue: _emscripten_glMultiDrawArraysInstancedBaseInstanceWEBGL, Ve: _emscripten_glMultiDrawElementsInstancedBaseVertexBaseInstanceWEBGL, Nb: _emscripten_glPauseTransformFeedback, xa: _emscripten_glPixelStorei, $c: _emscripten_glPolygonModeWEBGL, ld: _emscripten_glPolygonOffset, bd: _emscripten_glPolygonOffsetClampEXT, Kb: _emscripten_glProgramBinary, Jb: _emscripten_glProgramParameteri, ce: _emscripten_glQueryCounterEXT, Xe: _emscripten_glReadBuffer, ya: _emscripten_glReadPixels, kd: _emscripten_glReleaseShaderCompiler, Ge: _emscripten_glRenderbufferStorage, Ce: _emscripten_glRenderbufferStorageMultisample, Mb: _emscripten_glResumeTransformFeedback, jd: _emscripten_glSampleCoverage, se: _emscripten_glSamplerParameterf, Ub: _emscripten_glSamplerParameterfv, te: _emscripten_glSamplerParameteri, ue: _emscripten_glSamplerParameteriv, za: _emscripten_glScissor, id: _emscripten_glShaderBinary, Aa: _emscripten_glShaderSource, Ba: _emscripten_glStencilFunc, Ca: _emscripten_glStencilFuncSeparate, Da: _emscripten_glStencilMask, Ea: _emscripten_glStencilMaskSeparate, Fa: _emscripten_glStencilOp, Ga: _emscripten_glStencilOpSeparate, Ha: _emscripten_glTexImage2D, Vc: _emscripten_glTexImage3D, Ia: _emscripten_glTexParameterf, Ja: _emscripten_glTexParameterfv, Ka: _emscripten_glTexParameteri, La: _emscripten_glTexParameteriv, Re: _emscripten_glTexStorage2D, Ib: _emscripten_glTexStorage3D, Ma: _emscripten_glTexSubImage2D, Uc: _emscripten_glTexSubImage3D, Ac: _emscripten_glTransformFeedbackVaryings, Na: _emscripten_glUniform1f, Oa: _emscripten_glUniform1fv, Cf: _emscripten_glUniform1i, Df: _emscripten_glUniform1iv, qc: _emscripten_glUniform1ui, mc: _emscripten_glUniform1uiv, Ef: _emscripten_glUniform2f, Ff: _emscripten_glUniform2fv, Bf: _emscripten_glUniform2i, Af: _emscripten_glUniform2iv, pc: _emscripten_glUniform2ui, lc: _emscripten_glUniform2uiv, zf: _emscripten_glUniform3f, yf: _emscripten_glUniform3fv, xf: _emscripten_glUniform3i, wf: _emscripten_glUniform3iv, oc: _emscripten_glUniform3ui, kc: _emscripten_glUniform3uiv, vf: _emscripten_glUniform4f, uf: _emscripten_glUniform4fv, hf: _emscripten_glUniform4i, jf: _emscripten_glUniform4iv, nc: _emscripten_glUniform4ui, jc: _emscripten_glUniform4uiv, _b: _emscripten_glUniformBlockBinding, kf: _emscripten_glUniformMatrix2fv, Pc: _emscripten_glUniformMatrix2x3fv, Nc: _emscripten_glUniformMatrix2x4fv, lf: _emscripten_glUniformMatrix3fv, Oc: _emscripten_glUniformMatrix3x2fv, Kc: _emscripten_glUniformMatrix3x4fv, mf: _emscripten_glUniformMatrix4fv, Lc: _emscripten_glUniformMatrix4x2fv, Jc: _emscripten_glUniformMatrix4x3fv, nf: _emscripten_glUseProgram, hd: _emscripten_glValidateProgram, of: _emscripten_glVertexAttrib1f, fd: _emscripten_glVertexAttrib1fv, ed: _emscripten_glVertexAttrib2f, pf: _emscripten_glVertexAttrib2fv, dd: _emscripten_glVertexAttrib3f, qf: _emscripten_glVertexAttrib3fv, cd: _emscripten_glVertexAttrib4f, rf: _emscripten_glVertexAttrib4fv, Se: _emscripten_glVertexAttribDivisor, Od: _emscripten_glVertexAttribDivisorANGLE, Fb: _emscripten_glVertexAttribDivisorARB, _c: _emscripten_glVertexAttribDivisorEXT, Gb: _emscripten_glVertexAttribDivisorNV, wc: _emscripten_glVertexAttribI4i, uc: _emscripten_glVertexAttribI4iv, vc: _emscripten_glVertexAttribI4ui, tc: _emscripten_glVertexAttribI4uiv, Te: _emscripten_glVertexAttribIPointer, sf: _emscripten_glVertexAttribPointer, tf: _emscripten_glViewport, xe: _emscripten_glWaitSync, eb: _emscripten_request_animation_frame_loop, gb: _emscripten_resize_heap, zb: _environ_get, Ab: _environ_sizes_get, Ra: _exit, R: _fd_close, hb: _fd_pread, tb: _fd_read, lb: _fd_seek, M: _fd_write, Pa: _glGetIntegerv, U: _glGetString, Qa: _glGetStringi, Xd: invoke_dd, Wd: invoke_ddd, Yd: invoke_dddd, _: invoke_diii, Vd: invoke_fff, da: invoke_fi, Ua: invoke_fif, $: invoke_fiii, Va: invoke_fiiiif, p: invoke_i, ab: invoke_if, _a: invoke_iffiiiiiiii, f: invoke_ii, y: invoke_iif, X: invoke_iiffi, g: invoke_iii, gc: invoke_iiif, h: invoke_iiii, k: invoke_iiiii, bb: invoke_iiiiid, O: invoke_iiiiii, s: invoke_iiiiiii, H: invoke_iiiiiiii, V: invoke_iiiiiiiiii, ea: invoke_iiiiiiiiiiifiii, K: invoke_iiiiiiiiiiii, db: invoke_j, rd: invoke_ji, l: invoke_jii, L: invoke_jiiii, o: invoke_v, b: invoke_vi, ha: invoke_vid, G: invoke_vif, E: invoke_viff, D: invoke_vifff, t: invoke_vifffff, F: invoke_viffffffffffffffffffff, Ya: invoke_viffi, W: invoke_vifi, c: invoke_vii, v: invoke_viif, ga: invoke_viiff, Bc: invoke_viiffiii, r: invoke_viifii, e: invoke_viii, A: invoke_viiif, Z: invoke_viiiffi, Y: invoke_viiifi, u: invoke_viiifif, i: invoke_viiii, S: invoke_viiiif, j: invoke_viiiii, Za: invoke_viiiiif, Xa: invoke_viiiiiffiiifffi, Wa: invoke_viiiiiffiiifii, m: invoke_viiiiii, fa: invoke_viiiiiiff, q: invoke_viiiiiii, z: invoke_viiiiiiii, Sa: invoke_viiiiiiiii, $a: invoke_viiiiiiiiifii, C: invoke_viiiiiiiiii, nb: invoke_viiiiiiiiiii, J: invoke_viiiiiiiiiiiiiii, Mc: invoke_viiij, Ta: invoke_viij, T: invoke_viiji, gd: invoke_viji, Xc: invoke_vijii, N: invoke_vijjjj, P: _llvm_eh_typeid_for, mb: _random_get };
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+ var wasmImports = { w: ___cxa_begin_catch, B: ___cxa_end_catch, a: ___cxa_find_matching_catch_2, n: ___cxa_find_matching_catch_3, I: ___cxa_find_matching_catch_4, aa: ___cxa_rethrow, x: ___cxa_throw, cb: ___cxa_uncaught_exceptions, d: ___resumeException, ca: ___syscall_fcntl64, sb: ___syscall_fstat64, nb: ___syscall_getcwd, ub: ___syscall_ioctl, pb: ___syscall_lstat64, qb: ___syscall_newfstatat, ba: ___syscall_openat, rb: ___syscall_stat64, xb: __abort_js, fb: __emscripten_throw_longjmp, kb: __gmtime_js, ib: __mmap_js, jb: __munmap_js, yb: __tzset_js, wb: _clock_time_get, vb: _emscripten_date_now, R: _emscripten_get_now, Gf: _emscripten_glActiveTexture, Hf: _emscripten_glAttachShader, je: _emscripten_glBeginQuery, de: _emscripten_glBeginQueryEXT, Hc: _emscripten_glBeginTransformFeedback, If: _emscripten_glBindAttribLocation, Jf: _emscripten_glBindBuffer, Dc: _emscripten_glBindBufferBase, Fc: _emscripten_glBindBufferRange, He: _emscripten_glBindFramebuffer, Ie: _emscripten_glBindRenderbuffer, pe: _emscripten_glBindSampler, Kf: _emscripten_glBindTexture, Rb: _emscripten_glBindTransformFeedback, bf: _emscripten_glBindVertexArray, ef: _emscripten_glBindVertexArrayOES, Lf: _emscripten_glBlendColor, Mf: _emscripten_glBlendEquation, Nd: _emscripten_glBlendEquationSeparate, Nf: _emscripten_glBlendFunc, Md: _emscripten_glBlendFuncSeparate, Be: _emscripten_glBlitFramebuffer, Of: _emscripten_glBufferData, Pf: _emscripten_glBufferSubData, Je: _emscripten_glCheckFramebufferStatus, Qf: _emscripten_glClear, fc: _emscripten_glClearBufferfi, gc: _emscripten_glClearBufferfv, jc: _emscripten_glClearBufferiv, hc: _emscripten_glClearBufferuiv, Rf: _emscripten_glClearColor, Ld: _emscripten_glClearDepthf, Sf: _emscripten_glClearStencil, ye: _emscripten_glClientWaitSync, cd: _emscripten_glClipControlEXT, Tf: _emscripten_glColorMask, Uf: _emscripten_glCompileShader, Vf: _emscripten_glCompressedTexImage2D, Uc: _emscripten_glCompressedTexImage3D, Wf: _emscripten_glCompressedTexSubImage2D, Tc: _emscripten_glCompressedTexSubImage3D, Ae: _emscripten_glCopyBufferSubData, Kd: _emscripten_glCopyTexImage2D, Xf: _emscripten_glCopyTexSubImage2D, Vc: _emscripten_glCopyTexSubImage3D, Yf: _emscripten_glCreateProgram, Zf: _emscripten_glCreateShader, _f: _emscripten_glCullFace, $f: _emscripten_glDeleteBuffers, Ke: _emscripten_glDeleteFramebuffers, ag: _emscripten_glDeleteProgram, ke: _emscripten_glDeleteQueries, ee: _emscripten_glDeleteQueriesEXT, Le: _emscripten_glDeleteRenderbuffers, qe: _emscripten_glDeleteSamplers, bg: _emscripten_glDeleteShader, ze: _emscripten_glDeleteSync, cg: _emscripten_glDeleteTextures, Qb: _emscripten_glDeleteTransformFeedbacks, cf: _emscripten_glDeleteVertexArrays, ff: _emscripten_glDeleteVertexArraysOES, Jd: _emscripten_glDepthFunc, dg: _emscripten_glDepthMask, Id: _emscripten_glDepthRangef, Hd: _emscripten_glDetachShader, eg: _emscripten_glDisable, fg: _emscripten_glDisableVertexAttribArray, gg: _emscripten_glDrawArrays, $e: _emscripten_glDrawArraysInstanced, Qd: _emscripten_glDrawArraysInstancedANGLE, Db: _emscripten_glDrawArraysInstancedARB, Ye: _emscripten_glDrawArraysInstancedBaseInstanceWEBGL, $c: _emscripten_glDrawArraysInstancedEXT, Eb: _emscripten_glDrawArraysInstancedNV, We: _emscripten_glDrawBuffers, Yc: _emscripten_glDrawBuffersEXT, Rd: _emscripten_glDrawBuffersWEBGL, hg: _emscripten_glDrawElements, af: _emscripten_glDrawElementsInstanced, Pd: _emscripten_glDrawElementsInstancedANGLE, Bb: _emscripten_glDrawElementsInstancedARB, Ze: _emscripten_glDrawElementsInstancedBaseVertexBaseInstanceWEBGL, Cb: _emscripten_glDrawElementsInstancedEXT, Zc: _emscripten_glDrawElementsInstancedNV, Qe: _emscripten_glDrawRangeElements, ig: _emscripten_glEnable, jg: _emscripten_glEnableVertexAttribArray, le: _emscripten_glEndQuery, fe: _emscripten_glEndQueryEXT, Gc: _emscripten_glEndTransformFeedback, ve: _emscripten_glFenceSync, kg: _emscripten_glFinish, lg: _emscripten_glFlush, Me: _emscripten_glFramebufferRenderbuffer, Ne: _emscripten_glFramebufferTexture2D, Kc: _emscripten_glFramebufferTextureLayer, mg: _emscripten_glFrontFace, ng: _emscripten_glGenBuffers, Oe: _emscripten_glGenFramebuffers, me: _emscripten_glGenQueries, ge: _emscripten_glGenQueriesEXT, Pe: _emscripten_glGenRenderbuffers, re: _emscripten_glGenSamplers, ia: _emscripten_glGenTextures, Pb: _emscripten_glGenTransformFeedbacks, _e: _emscripten_glGenVertexArrays, gf: _emscripten_glGenVertexArraysOES, De: _emscripten_glGenerateMipmap, Gd: _emscripten_glGetActiveAttrib, Fd: _emscripten_glGetActiveUniform, ac: _emscripten_glGetActiveUniformBlockName, bc: _emscripten_glGetActiveUniformBlockiv, dc: _emscripten_glGetActiveUniformsiv, Ed: _emscripten_glGetAttachedShaders, Dd: _emscripten_glGetAttribLocation, Cd: _emscripten_glGetBooleanv, Wb: _emscripten_glGetBufferParameteri64v, ja: _emscripten_glGetBufferParameteriv, ka: _emscripten_glGetError, la: _emscripten_glGetFloatv, sc: _emscripten_glGetFragDataLocation, Ee: _emscripten_glGetFramebufferAttachmentParameteriv, Xb: _emscripten_glGetInteger64i_v, _b: _emscripten_glGetInteger64v, Ic: _emscripten_glGetIntegeri_v, ma: _emscripten_glGetIntegerv, Hb: _emscripten_glGetInternalformativ, Lb: _emscripten_glGetProgramBinary, na: _emscripten_glGetProgramInfoLog, oa: _emscripten_glGetProgramiv, ae: _emscripten_glGetQueryObjecti64vEXT, Td: _emscripten_glGetQueryObjectivEXT, be: _emscripten_glGetQueryObjectui64vEXT, ne: _emscripten_glGetQueryObjectuiv, he: _emscripten_glGetQueryObjectuivEXT, oe: _emscripten_glGetQueryiv, ie: _emscripten_glGetQueryivEXT, Fe: _emscripten_glGetRenderbufferParameteriv, Sb: _emscripten_glGetSamplerParameterfv, Tb: _emscripten_glGetSamplerParameteriv, pa: _emscripten_glGetShaderInfoLog, Zd: _emscripten_glGetShaderPrecisionFormat, Bd: _emscripten_glGetShaderSource, qa: _emscripten_glGetShaderiv, ra: _emscripten_glGetString, df: _emscripten_glGetStringi, Yb: _emscripten_glGetSynciv, Ad: _emscripten_glGetTexParameterfv, zd: _emscripten_glGetTexParameteriv, Bc: _emscripten_glGetTransformFeedbackVarying, cc: _emscripten_glGetUniformBlockIndex, ec: _emscripten_glGetUniformIndices, sa: _emscripten_glGetUniformLocation, yd: _emscripten_glGetUniformfv, xd: _emscripten_glGetUniformiv, uc: _emscripten_glGetUniformuiv, Ac: _emscripten_glGetVertexAttribIiv, zc: _emscripten_glGetVertexAttribIuiv, ud: _emscripten_glGetVertexAttribPointerv, wd: _emscripten_glGetVertexAttribfv, vd: _emscripten_glGetVertexAttribiv, td: _emscripten_glHint, _d: _emscripten_glInvalidateFramebuffer, $d: _emscripten_glInvalidateSubFramebuffer, sd: _emscripten_glIsBuffer, rd: _emscripten_glIsEnabled, qd: _emscripten_glIsFramebuffer, pd: _emscripten_glIsProgram, Sc: _emscripten_glIsQuery, Ud: _emscripten_glIsQueryEXT, od: _emscripten_glIsRenderbuffer, Vb: _emscripten_glIsSampler, nd: _emscripten_glIsShader, we: _emscripten_glIsSync, ta: _emscripten_glIsTexture, Ob: _emscripten_glIsTransformFeedback, Jc: _emscripten_glIsVertexArray, Sd: _emscripten_glIsVertexArrayOES, ua: _emscripten_glLineWidth, va: _emscripten_glLinkProgram, Ue: _emscripten_glMultiDrawArraysInstancedBaseInstanceWEBGL, Ve: _emscripten_glMultiDrawElementsInstancedBaseVertexBaseInstanceWEBGL, Nb: _emscripten_glPauseTransformFeedback, wa: _emscripten_glPixelStorei, bd: _emscripten_glPolygonModeWEBGL, md: _emscripten_glPolygonOffset, dd: _emscripten_glPolygonOffsetClampEXT, Kb: _emscripten_glProgramBinary, Jb: _emscripten_glProgramParameteri, ce: _emscripten_glQueryCounterEXT, Xe: _emscripten_glReadBuffer, xa: _emscripten_glReadPixels, ld: _emscripten_glReleaseShaderCompiler, Ge: _emscripten_glRenderbufferStorage, Ce: _emscripten_glRenderbufferStorageMultisample, Mb: _emscripten_glResumeTransformFeedback, kd: _emscripten_glSampleCoverage, se: _emscripten_glSamplerParameterf, Ub: _emscripten_glSamplerParameterfv, te: _emscripten_glSamplerParameteri, ue: _emscripten_glSamplerParameteriv, ya: _emscripten_glScissor, jd: _emscripten_glShaderBinary, za: _emscripten_glShaderSource, Aa: _emscripten_glStencilFunc, Ba: _emscripten_glStencilFuncSeparate, Ca: _emscripten_glStencilMask, Da: _emscripten_glStencilMaskSeparate, Ea: _emscripten_glStencilOp, Fa: _emscripten_glStencilOpSeparate, Ga: _emscripten_glTexImage2D, Xc: _emscripten_glTexImage3D, Ha: _emscripten_glTexParameterf, Ia: _emscripten_glTexParameterfv, Ja: _emscripten_glTexParameteri, Ka: _emscripten_glTexParameteriv, Re: _emscripten_glTexStorage2D, Ib: _emscripten_glTexStorage3D, La: _emscripten_glTexSubImage2D, Wc: _emscripten_glTexSubImage3D, Cc: _emscripten_glTransformFeedbackVaryings, Ma: _emscripten_glUniform1f, Na: _emscripten_glUniform1fv, Cf: _emscripten_glUniform1i, Df: _emscripten_glUniform1iv, rc: _emscripten_glUniform1ui, nc: _emscripten_glUniform1uiv, Ef: _emscripten_glUniform2f, Ff: _emscripten_glUniform2fv, Bf: _emscripten_glUniform2i, Af: _emscripten_glUniform2iv, qc: _emscripten_glUniform2ui, mc: _emscripten_glUniform2uiv, zf: _emscripten_glUniform3f, yf: _emscripten_glUniform3fv, xf: _emscripten_glUniform3i, wf: _emscripten_glUniform3iv, pc: _emscripten_glUniform3ui, lc: _emscripten_glUniform3uiv, vf: _emscripten_glUniform4f, uf: _emscripten_glUniform4fv, hf: _emscripten_glUniform4i, jf: _emscripten_glUniform4iv, oc: _emscripten_glUniform4ui, kc: _emscripten_glUniform4uiv, $b: _emscripten_glUniformBlockBinding, kf: _emscripten_glUniformMatrix2fv, Rc: _emscripten_glUniformMatrix2x3fv, Oc: _emscripten_glUniformMatrix2x4fv, lf: _emscripten_glUniformMatrix3fv, Qc: _emscripten_glUniformMatrix3x2fv, Mc: _emscripten_glUniformMatrix3x4fv, mf: _emscripten_glUniformMatrix4fv, Nc: _emscripten_glUniformMatrix4x2fv, Lc: _emscripten_glUniformMatrix4x3fv, nf: _emscripten_glUseProgram, id: _emscripten_glValidateProgram, of: _emscripten_glVertexAttrib1f, hd: _emscripten_glVertexAttrib1fv, gd: _emscripten_glVertexAttrib2f, pf: _emscripten_glVertexAttrib2fv, fd: _emscripten_glVertexAttrib3f, qf: _emscripten_glVertexAttrib3fv, ed: _emscripten_glVertexAttrib4f, rf: _emscripten_glVertexAttrib4fv, Se: _emscripten_glVertexAttribDivisor, Od: _emscripten_glVertexAttribDivisorANGLE, Fb: _emscripten_glVertexAttribDivisorARB, ad: _emscripten_glVertexAttribDivisorEXT, Gb: _emscripten_glVertexAttribDivisorNV, yc: _emscripten_glVertexAttribI4i, wc: _emscripten_glVertexAttribI4iv, xc: _emscripten_glVertexAttribI4ui, vc: _emscripten_glVertexAttribI4uiv, Te: _emscripten_glVertexAttribIPointer, sf: _emscripten_glVertexAttribPointer, tf: _emscripten_glViewport, xe: _emscripten_glWaitSync, eb: _emscripten_request_animation_frame_loop, gb: _emscripten_resize_heap, zb: _environ_get, Ab: _environ_sizes_get, Qa: _exit, S: _fd_close, hb: _fd_pread, tb: _fd_read, lb: _fd_seek, M: _fd_write, Oa: _glGetIntegerv, U: _glGetString, Pa: _glGetStringi, Xd: invoke_dd, Wd: invoke_ddd, Yd: invoke_dddd, _: invoke_diii, Vd: invoke_fff, da: invoke_fi, $a: invoke_fif, $: invoke_fiii, ab: invoke_fiiiif, p: invoke_i, Ya: invoke_if, Va: invoke_iffiiiiiiii, f: invoke_ii, y: invoke_iif, W: invoke_iiffi, g: invoke_iii, Xa: invoke_iiif, h: invoke_iiii, k: invoke_iiiii, bb: invoke_iiiiid, O: invoke_iiiiii, s: invoke_iiiiiii, H: invoke_iiiiiiii, V: invoke_iiiiiiiiii, ea: invoke_iiiiiiiiiiifiii, K: invoke_iiiiiiiiiiii, db: invoke_j, Pc: invoke_ji, l: invoke_jii, L: invoke_jiiii, o: invoke_v, b: invoke_vi, ha: invoke_vid, G: invoke_vif, E: invoke_viff, D: invoke_vifff, t: invoke_vifffff, F: invoke_viffffffffffffffffffff, Sa: invoke_viffi, Y: invoke_vifi, c: invoke_vii, v: invoke_viif, ga: invoke_viiff, Zb: invoke_viiffiii, r: invoke_viifii, e: invoke_viii, A: invoke_viiif, Z: invoke_viiiffi, u: invoke_viiifif, j: invoke_viiii, P: invoke_viiiif, fa: invoke_viiiiff, X: invoke_viiiifi, i: invoke_viiiii, Wa: invoke_viiiiif, _a: invoke_viiiiiffiiifffi, Za: invoke_viiiiiffiiifii, Ta: invoke_viiiiifi, m: invoke_viiiiii, q: invoke_viiiiiii, z: invoke_viiiiiiii, Ra: invoke_viiiiiiiii, Ua: invoke_viiiiiiiiifii, C: invoke_viiiiiiiiii, ob: invoke_viiiiiiiiiii, J: invoke_viiiiiiiiiiiiiii, ic: invoke_viiij, _c: invoke_viij, T: invoke_viiji, Ec: invoke_viji, tc: invoke_vijii, N: invoke_vijjjj, Q: _llvm_eh_typeid_for, mb: _random_get };
4999
4999
  var wasmExports = await createWasm();
5000
- var ___wasm_call_ctors = wasmExports["og"];
5001
- var _init = Module["_init"] = wasmExports["qg"];
5002
- var _tick = Module["_tick"] = wasmExports["rg"];
5003
- var _resize_surface = Module["_resize_surface"] = wasmExports["sg"];
5004
- var _redraw = Module["_redraw"] = wasmExports["tg"];
5005
- var _load_scene_json = Module["_load_scene_json"] = wasmExports["ug"];
5006
- var _pointer_move = Module["_pointer_move"] = wasmExports["vg"];
5007
- var _command = Module["_command"] = wasmExports["wg"];
5008
- var _set_main_camera_transform = Module["_set_main_camera_transform"] = wasmExports["xg"];
5009
- var _add_image = Module["_add_image"] = wasmExports["yg"];
5010
- var _get_image_bytes = Module["_get_image_bytes"] = wasmExports["zg"];
5011
- var _get_image_size = Module["_get_image_size"] = wasmExports["Ag"];
5012
- var _add_font = Module["_add_font"] = wasmExports["Bg"];
5013
- var _has_missing_fonts = Module["_has_missing_fonts"] = wasmExports["Cg"];
5014
- var _list_missing_fonts = Module["_list_missing_fonts"] = wasmExports["Dg"];
5015
- var _list_available_fonts = Module["_list_available_fonts"] = wasmExports["Eg"];
5016
- var _set_default_fallback_fonts = Module["_set_default_fallback_fonts"] = wasmExports["Fg"];
5017
- var _get_default_fallback_fonts = Module["_get_default_fallback_fonts"] = wasmExports["Gg"];
5018
- var _get_node_id_from_point = Module["_get_node_id_from_point"] = wasmExports["Hg"];
5019
- var _get_node_ids_from_point = Module["_get_node_ids_from_point"] = wasmExports["Ig"];
5020
- var _get_node_ids_from_envelope = Module["_get_node_ids_from_envelope"] = wasmExports["Jg"];
5021
- var _get_node_absolute_bounding_box = Module["_get_node_absolute_bounding_box"] = wasmExports["Kg"];
5022
- var _export_node_as = Module["_export_node_as"] = wasmExports["Lg"];
5023
- var _to_vector_network = Module["_to_vector_network"] = wasmExports["Mg"];
5024
- var _set_debug = Module["_set_debug"] = wasmExports["Ng"];
5025
- var _toggle_debug = Module["_toggle_debug"] = wasmExports["Og"];
5026
- var _set_verbose = Module["_set_verbose"] = wasmExports["Pg"];
5027
- var _devtools_rendering_set_show_ruler = Module["_devtools_rendering_set_show_ruler"] = wasmExports["Qg"];
5028
- var _devtools_rendering_set_show_tiles = Module["_devtools_rendering_set_show_tiles"] = wasmExports["Rg"];
5029
- var _runtime_renderer_set_cache_tile = Module["_runtime_renderer_set_cache_tile"] = wasmExports["Sg"];
5030
- var _devtools_rendering_set_show_fps_meter = Module["_devtools_rendering_set_show_fps_meter"] = wasmExports["Tg"];
5031
- var _devtools_rendering_set_show_stats = Module["_devtools_rendering_set_show_stats"] = wasmExports["Ug"];
5032
- var _devtools_rendering_set_show_hit_testing = Module["_devtools_rendering_set_show_hit_testing"] = wasmExports["Vg"];
5033
- var _highlight_strokes = Module["_highlight_strokes"] = wasmExports["Wg"];
5034
- var _load_dummy_scene = Module["_load_dummy_scene"] = wasmExports["Xg"];
5035
- var _load_benchmark_scene = Module["_load_benchmark_scene"] = wasmExports["Yg"];
5036
- var _grida_fonts_analyze_family = Module["_grida_fonts_analyze_family"] = wasmExports["Zg"];
5037
- var _grida_fonts_parse_font = Module["_grida_fonts_parse_font"] = wasmExports["_g"];
5038
- var _grida_fonts_free = Module["_grida_fonts_free"] = wasmExports["$g"];
5039
- var _allocate = Module["_allocate"] = wasmExports["ah"];
5040
- var _deallocate = Module["_deallocate"] = wasmExports["bh"];
5041
- var _main = Module["_main"] = wasmExports["ch"];
5042
- var _malloc = wasmExports["dh"];
5043
- var _emscripten_builtin_memalign = wasmExports["eh"];
5044
- var _setThrew = wasmExports["fh"];
5045
- var __emscripten_tempret_set = wasmExports["gh"];
5046
- var __emscripten_stack_restore = wasmExports["hh"];
5047
- var __emscripten_stack_alloc = wasmExports["ih"];
5048
- var _emscripten_stack_get_current = wasmExports["jh"];
5049
- var ___cxa_decrement_exception_refcount = wasmExports["kh"];
5050
- var ___cxa_increment_exception_refcount = wasmExports["lh"];
5051
- var ___cxa_can_catch = wasmExports["mh"];
5052
- var ___cxa_get_exception_ptr = wasmExports["nh"];
5000
+ var ___wasm_call_ctors = wasmExports["pg"];
5001
+ var _init = Module["_init"] = wasmExports["rg"];
5002
+ var _tick = Module["_tick"] = wasmExports["sg"];
5003
+ var _resize_surface = Module["_resize_surface"] = wasmExports["tg"];
5004
+ var _redraw = Module["_redraw"] = wasmExports["ug"];
5005
+ var _load_scene_json = Module["_load_scene_json"] = wasmExports["vg"];
5006
+ var _pointer_move = Module["_pointer_move"] = wasmExports["wg"];
5007
+ var _command = Module["_command"] = wasmExports["xg"];
5008
+ var _set_main_camera_transform = Module["_set_main_camera_transform"] = wasmExports["yg"];
5009
+ var _add_image = Module["_add_image"] = wasmExports["zg"];
5010
+ var _get_image_bytes = Module["_get_image_bytes"] = wasmExports["Ag"];
5011
+ var _get_image_size = Module["_get_image_size"] = wasmExports["Bg"];
5012
+ var _add_font = Module["_add_font"] = wasmExports["Cg"];
5013
+ var _has_missing_fonts = Module["_has_missing_fonts"] = wasmExports["Dg"];
5014
+ var _list_missing_fonts = Module["_list_missing_fonts"] = wasmExports["Eg"];
5015
+ var _list_available_fonts = Module["_list_available_fonts"] = wasmExports["Fg"];
5016
+ var _set_default_fallback_fonts = Module["_set_default_fallback_fonts"] = wasmExports["Gg"];
5017
+ var _get_default_fallback_fonts = Module["_get_default_fallback_fonts"] = wasmExports["Hg"];
5018
+ var _get_node_id_from_point = Module["_get_node_id_from_point"] = wasmExports["Ig"];
5019
+ var _get_node_ids_from_point = Module["_get_node_ids_from_point"] = wasmExports["Jg"];
5020
+ var _get_node_ids_from_envelope = Module["_get_node_ids_from_envelope"] = wasmExports["Kg"];
5021
+ var _get_node_absolute_bounding_box = Module["_get_node_absolute_bounding_box"] = wasmExports["Lg"];
5022
+ var _export_node_as = Module["_export_node_as"] = wasmExports["Mg"];
5023
+ var _to_vector_network = Module["_to_vector_network"] = wasmExports["Ng"];
5024
+ var _set_debug = Module["_set_debug"] = wasmExports["Og"];
5025
+ var _toggle_debug = Module["_toggle_debug"] = wasmExports["Pg"];
5026
+ var _set_verbose = Module["_set_verbose"] = wasmExports["Qg"];
5027
+ var _devtools_rendering_set_show_ruler = Module["_devtools_rendering_set_show_ruler"] = wasmExports["Rg"];
5028
+ var _devtools_rendering_set_show_tiles = Module["_devtools_rendering_set_show_tiles"] = wasmExports["Sg"];
5029
+ var _runtime_renderer_set_cache_tile = Module["_runtime_renderer_set_cache_tile"] = wasmExports["Tg"];
5030
+ var _devtools_rendering_set_show_fps_meter = Module["_devtools_rendering_set_show_fps_meter"] = wasmExports["Ug"];
5031
+ var _devtools_rendering_set_show_stats = Module["_devtools_rendering_set_show_stats"] = wasmExports["Vg"];
5032
+ var _devtools_rendering_set_show_hit_testing = Module["_devtools_rendering_set_show_hit_testing"] = wasmExports["Wg"];
5033
+ var _highlight_strokes = Module["_highlight_strokes"] = wasmExports["Xg"];
5034
+ var _load_dummy_scene = Module["_load_dummy_scene"] = wasmExports["Yg"];
5035
+ var _load_benchmark_scene = Module["_load_benchmark_scene"] = wasmExports["Zg"];
5036
+ var _grida_fonts_analyze_family = Module["_grida_fonts_analyze_family"] = wasmExports["_g"];
5037
+ var _grida_fonts_parse_font = Module["_grida_fonts_parse_font"] = wasmExports["$g"];
5038
+ var _grida_fonts_free = Module["_grida_fonts_free"] = wasmExports["ah"];
5039
+ var _allocate = Module["_allocate"] = wasmExports["bh"];
5040
+ var _deallocate = Module["_deallocate"] = wasmExports["ch"];
5041
+ var _main = Module["_main"] = wasmExports["dh"];
5042
+ var _malloc = wasmExports["eh"];
5043
+ var _emscripten_builtin_memalign = wasmExports["fh"];
5044
+ var _setThrew = wasmExports["gh"];
5045
+ var __emscripten_tempret_set = wasmExports["hh"];
5046
+ var __emscripten_stack_restore = wasmExports["ih"];
5047
+ var __emscripten_stack_alloc = wasmExports["jh"];
5048
+ var _emscripten_stack_get_current = wasmExports["kh"];
5049
+ var ___cxa_decrement_exception_refcount = wasmExports["lh"];
5050
+ var ___cxa_increment_exception_refcount = wasmExports["mh"];
5051
+ var ___cxa_can_catch = wasmExports["nh"];
5052
+ var ___cxa_get_exception_ptr = wasmExports["oh"];
5053
5053
  function invoke_viiiiii(index, a1, a2, a3, a4, a5, a6) {
5054
5054
  var sp = stackSave();
5055
5055
  try {
@@ -5221,16 +5221,6 @@ var require_grida_canvas_wasm = __commonJS({
5221
5221
  _setThrew(1, 0);
5222
5222
  }
5223
5223
  }
5224
- function invoke_i(index) {
5225
- var sp = stackSave();
5226
- try {
5227
- return getWasmTableEntry(index)();
5228
- } catch (e) {
5229
- stackRestore(sp);
5230
- if (e !== e + 0) throw e;
5231
- _setThrew(1, 0);
5232
- }
5233
- }
5234
5224
  function invoke_iif(index, a1, a2) {
5235
5225
  var sp = stackSave();
5236
5226
  try {
@@ -5271,6 +5261,16 @@ var require_grida_canvas_wasm = __commonJS({
5271
5261
  _setThrew(1, 0);
5272
5262
  }
5273
5263
  }
5264
+ function invoke_i(index) {
5265
+ var sp = stackSave();
5266
+ try {
5267
+ return getWasmTableEntry(index)();
5268
+ } catch (e) {
5269
+ stackRestore(sp);
5270
+ if (e !== e + 0) throw e;
5271
+ _setThrew(1, 0);
5272
+ }
5273
+ }
5274
5274
  function invoke_viiji(index, a1, a2, a3, a4) {
5275
5275
  var sp = stackSave();
5276
5276
  try {
@@ -5291,91 +5291,91 @@ var require_grida_canvas_wasm = __commonJS({
5291
5291
  _setThrew(1, 0);
5292
5292
  }
5293
5293
  }
5294
- function invoke_ji(index, a1) {
5294
+ function invoke_vifffff(index, a1, a2, a3, a4, a5, a6) {
5295
5295
  var sp = stackSave();
5296
5296
  try {
5297
- return getWasmTableEntry(index)(a1);
5297
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6);
5298
5298
  } catch (e) {
5299
5299
  stackRestore(sp);
5300
5300
  if (e !== e + 0) throw e;
5301
5301
  _setThrew(1, 0);
5302
- return 0n;
5303
5302
  }
5304
5303
  }
5305
- function invoke_viji(index, a1, a2, a3) {
5304
+ function invoke_viiifif(index, a1, a2, a3, a4, a5, a6) {
5306
5305
  var sp = stackSave();
5307
5306
  try {
5308
- getWasmTableEntry(index)(a1, a2, a3);
5307
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6);
5309
5308
  } catch (e) {
5310
5309
  stackRestore(sp);
5311
5310
  if (e !== e + 0) throw e;
5312
5311
  _setThrew(1, 0);
5313
5312
  }
5314
5313
  }
5315
- function invoke_vijii(index, a1, a2, a3, a4) {
5314
+ function invoke_viij(index, a1, a2, a3) {
5316
5315
  var sp = stackSave();
5317
5316
  try {
5318
- getWasmTableEntry(index)(a1, a2, a3, a4);
5317
+ getWasmTableEntry(index)(a1, a2, a3);
5319
5318
  } catch (e) {
5320
5319
  stackRestore(sp);
5321
5320
  if (e !== e + 0) throw e;
5322
5321
  _setThrew(1, 0);
5323
5322
  }
5324
5323
  }
5325
- function invoke_viiij(index, a1, a2, a3, a4) {
5324
+ function invoke_ji(index, a1) {
5326
5325
  var sp = stackSave();
5327
5326
  try {
5328
- getWasmTableEntry(index)(a1, a2, a3, a4);
5327
+ return getWasmTableEntry(index)(a1);
5329
5328
  } catch (e) {
5330
5329
  stackRestore(sp);
5331
5330
  if (e !== e + 0) throw e;
5332
5331
  _setThrew(1, 0);
5332
+ return 0n;
5333
5333
  }
5334
5334
  }
5335
- function invoke_viiffiii(index, a1, a2, a3, a4, a5, a6, a7) {
5335
+ function invoke_viji(index, a1, a2, a3) {
5336
5336
  var sp = stackSave();
5337
5337
  try {
5338
- getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7);
5338
+ getWasmTableEntry(index)(a1, a2, a3);
5339
5339
  } catch (e) {
5340
5340
  stackRestore(sp);
5341
5341
  if (e !== e + 0) throw e;
5342
5342
  _setThrew(1, 0);
5343
5343
  }
5344
5344
  }
5345
- function invoke_viiiiiiff(index, a1, a2, a3, a4, a5, a6, a7, a8) {
5345
+ function invoke_vijii(index, a1, a2, a3, a4) {
5346
5346
  var sp = stackSave();
5347
5347
  try {
5348
- getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8);
5348
+ getWasmTableEntry(index)(a1, a2, a3, a4);
5349
5349
  } catch (e) {
5350
5350
  stackRestore(sp);
5351
5351
  if (e !== e + 0) throw e;
5352
5352
  _setThrew(1, 0);
5353
5353
  }
5354
5354
  }
5355
- function invoke_iiif(index, a1, a2, a3) {
5355
+ function invoke_viiij(index, a1, a2, a3, a4) {
5356
5356
  var sp = stackSave();
5357
5357
  try {
5358
- return getWasmTableEntry(index)(a1, a2, a3);
5358
+ getWasmTableEntry(index)(a1, a2, a3, a4);
5359
5359
  } catch (e) {
5360
5360
  stackRestore(sp);
5361
5361
  if (e !== e + 0) throw e;
5362
5362
  _setThrew(1, 0);
5363
5363
  }
5364
5364
  }
5365
- function invoke_viifii(index, a1, a2, a3, a4, a5) {
5365
+ function invoke_viiffiii(index, a1, a2, a3, a4, a5, a6, a7) {
5366
5366
  var sp = stackSave();
5367
5367
  try {
5368
- getWasmTableEntry(index)(a1, a2, a3, a4, a5);
5368
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7);
5369
5369
  } catch (e) {
5370
5370
  stackRestore(sp);
5371
5371
  if (e !== e + 0) throw e;
5372
5372
  _setThrew(1, 0);
5373
5373
  }
5374
5374
  }
5375
- function invoke_viiiif(index, a1, a2, a3, a4, a5) {
5375
+ function invoke_viiiiff(index, a1, a2, a3, a4, a5, a6) {
5376
5376
  var sp = stackSave();
5377
5377
  try {
5378
- getWasmTableEntry(index)(a1, a2, a3, a4, a5);
5378
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6);
5379
5379
  } catch (e) {
5380
5380
  stackRestore(sp);
5381
5381
  if (e !== e + 0) throw e;
@@ -5412,87 +5412,87 @@ var require_grida_canvas_wasm = __commonJS({
5412
5412
  _setThrew(1, 0);
5413
5413
  }
5414
5414
  }
5415
- function invoke_vifffff(index, a1, a2, a3, a4, a5, a6) {
5415
+ function invoke_fiiiif(index, a1, a2, a3, a4, a5) {
5416
5416
  var sp = stackSave();
5417
5417
  try {
5418
- getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6);
5418
+ return getWasmTableEntry(index)(a1, a2, a3, a4, a5);
5419
5419
  } catch (e) {
5420
5420
  stackRestore(sp);
5421
5421
  if (e !== e + 0) throw e;
5422
5422
  _setThrew(1, 0);
5423
5423
  }
5424
5424
  }
5425
- function invoke_viiifif(index, a1, a2, a3, a4, a5, a6) {
5425
+ function invoke_fif(index, a1, a2) {
5426
5426
  var sp = stackSave();
5427
5427
  try {
5428
- getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6);
5428
+ return getWasmTableEntry(index)(a1, a2);
5429
5429
  } catch (e) {
5430
5430
  stackRestore(sp);
5431
5431
  if (e !== e + 0) throw e;
5432
5432
  _setThrew(1, 0);
5433
5433
  }
5434
5434
  }
5435
- function invoke_viiiffi(index, a1, a2, a3, a4, a5, a6) {
5435
+ function invoke_viiiiiffiiifffi(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14) {
5436
5436
  var sp = stackSave();
5437
5437
  try {
5438
- getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6);
5438
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14);
5439
5439
  } catch (e) {
5440
5440
  stackRestore(sp);
5441
5441
  if (e !== e + 0) throw e;
5442
5442
  _setThrew(1, 0);
5443
5443
  }
5444
5444
  }
5445
- function invoke_vif(index, a1, a2) {
5445
+ function invoke_viiiiiffiiifii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13) {
5446
5446
  var sp = stackSave();
5447
5447
  try {
5448
- getWasmTableEntry(index)(a1, a2);
5448
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13);
5449
5449
  } catch (e) {
5450
5450
  stackRestore(sp);
5451
5451
  if (e !== e + 0) throw e;
5452
5452
  _setThrew(1, 0);
5453
5453
  }
5454
5454
  }
5455
- function invoke_viffffffffffffffffffff(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14, a15, a16, a17, a18, a19, a20, a21) {
5455
+ function invoke_if(index, a1) {
5456
5456
  var sp = stackSave();
5457
5457
  try {
5458
- getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14, a15, a16, a17, a18, a19, a20, a21);
5458
+ return getWasmTableEntry(index)(a1);
5459
5459
  } catch (e) {
5460
5460
  stackRestore(sp);
5461
5461
  if (e !== e + 0) throw e;
5462
5462
  _setThrew(1, 0);
5463
5463
  }
5464
5464
  }
5465
- function invoke_if(index, a1) {
5465
+ function invoke_iiif(index, a1, a2, a3) {
5466
5466
  var sp = stackSave();
5467
5467
  try {
5468
- return getWasmTableEntry(index)(a1);
5468
+ return getWasmTableEntry(index)(a1, a2, a3);
5469
5469
  } catch (e) {
5470
5470
  stackRestore(sp);
5471
5471
  if (e !== e + 0) throw e;
5472
5472
  _setThrew(1, 0);
5473
5473
  }
5474
5474
  }
5475
- function invoke_viiiiiiiiifii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12) {
5475
+ function invoke_vif(index, a1, a2) {
5476
5476
  var sp = stackSave();
5477
5477
  try {
5478
- getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12);
5478
+ getWasmTableEntry(index)(a1, a2);
5479
5479
  } catch (e) {
5480
5480
  stackRestore(sp);
5481
5481
  if (e !== e + 0) throw e;
5482
5482
  _setThrew(1, 0);
5483
5483
  }
5484
5484
  }
5485
- function invoke_iffiiiiiiii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10) {
5485
+ function invoke_viiiif(index, a1, a2, a3, a4, a5) {
5486
5486
  var sp = stackSave();
5487
5487
  try {
5488
- return getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10);
5488
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5);
5489
5489
  } catch (e) {
5490
5490
  stackRestore(sp);
5491
5491
  if (e !== e + 0) throw e;
5492
5492
  _setThrew(1, 0);
5493
5493
  }
5494
5494
  }
5495
- function invoke_viiifi(index, a1, a2, a3, a4, a5) {
5495
+ function invoke_viifii(index, a1, a2, a3, a4, a5) {
5496
5496
  var sp = stackSave();
5497
5497
  try {
5498
5498
  getWasmTableEntry(index)(a1, a2, a3, a4, a5);
@@ -5502,10 +5502,10 @@ var require_grida_canvas_wasm = __commonJS({
5502
5502
  _setThrew(1, 0);
5503
5503
  }
5504
5504
  }
5505
- function invoke_iiffi(index, a1, a2, a3, a4) {
5505
+ function invoke_viiiffi(index, a1, a2, a3, a4, a5, a6) {
5506
5506
  var sp = stackSave();
5507
5507
  try {
5508
- return getWasmTableEntry(index)(a1, a2, a3, a4);
5508
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6);
5509
5509
  } catch (e) {
5510
5510
  stackRestore(sp);
5511
5511
  if (e !== e + 0) throw e;
@@ -5532,60 +5532,70 @@ var require_grida_canvas_wasm = __commonJS({
5532
5532
  _setThrew(1, 0);
5533
5533
  }
5534
5534
  }
5535
- function invoke_viffi(index, a1, a2, a3, a4) {
5535
+ function invoke_iffiiiiiiii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10) {
5536
5536
  var sp = stackSave();
5537
5537
  try {
5538
- getWasmTableEntry(index)(a1, a2, a3, a4);
5538
+ return getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10);
5539
5539
  } catch (e) {
5540
5540
  stackRestore(sp);
5541
5541
  if (e !== e + 0) throw e;
5542
5542
  _setThrew(1, 0);
5543
5543
  }
5544
5544
  }
5545
- function invoke_viiiiiffiiifffi(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14) {
5545
+ function invoke_viffffffffffffffffffff(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14, a15, a16, a17, a18, a19, a20, a21) {
5546
5546
  var sp = stackSave();
5547
5547
  try {
5548
- getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14);
5548
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14, a15, a16, a17, a18, a19, a20, a21);
5549
5549
  } catch (e) {
5550
5550
  stackRestore(sp);
5551
5551
  if (e !== e + 0) throw e;
5552
5552
  _setThrew(1, 0);
5553
5553
  }
5554
5554
  }
5555
- function invoke_viiiiiffiiifii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13) {
5555
+ function invoke_viiiiiiiiifii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12) {
5556
5556
  var sp = stackSave();
5557
5557
  try {
5558
- getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13);
5558
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12);
5559
5559
  } catch (e) {
5560
5560
  stackRestore(sp);
5561
5561
  if (e !== e + 0) throw e;
5562
5562
  _setThrew(1, 0);
5563
5563
  }
5564
5564
  }
5565
- function invoke_fiiiif(index, a1, a2, a3, a4, a5) {
5565
+ function invoke_viiiifi(index, a1, a2, a3, a4, a5, a6) {
5566
5566
  var sp = stackSave();
5567
5567
  try {
5568
- return getWasmTableEntry(index)(a1, a2, a3, a4, a5);
5568
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6);
5569
5569
  } catch (e) {
5570
5570
  stackRestore(sp);
5571
5571
  if (e !== e + 0) throw e;
5572
5572
  _setThrew(1, 0);
5573
5573
  }
5574
5574
  }
5575
- function invoke_fif(index, a1, a2) {
5575
+ function invoke_viiiiifi(index, a1, a2, a3, a4, a5, a6, a7) {
5576
5576
  var sp = stackSave();
5577
5577
  try {
5578
- return getWasmTableEntry(index)(a1, a2);
5578
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7);
5579
5579
  } catch (e) {
5580
5580
  stackRestore(sp);
5581
5581
  if (e !== e + 0) throw e;
5582
5582
  _setThrew(1, 0);
5583
5583
  }
5584
5584
  }
5585
- function invoke_viij(index, a1, a2, a3) {
5585
+ function invoke_iiffi(index, a1, a2, a3, a4) {
5586
5586
  var sp = stackSave();
5587
5587
  try {
5588
- getWasmTableEntry(index)(a1, a2, a3);
5588
+ return getWasmTableEntry(index)(a1, a2, a3, a4);
5589
+ } catch (e) {
5590
+ stackRestore(sp);
5591
+ if (e !== e + 0) throw e;
5592
+ _setThrew(1, 0);
5593
+ }
5594
+ }
5595
+ function invoke_viffi(index, a1, a2, a3, a4) {
5596
+ var sp = stackSave();
5597
+ try {
5598
+ getWasmTableEntry(index)(a1, a2, a3, a4);
5589
5599
  } catch (e) {
5590
5600
  stackRestore(sp);
5591
5601
  if (e !== e + 0) throw e;
@@ -5847,7 +5857,7 @@ module.exports = __toCommonJS(index_exports);
5847
5857
  var import_grida_canvas_wasm = __toESM(require_grida_canvas_wasm());
5848
5858
 
5849
5859
  // package.json
5850
- var version = "0.0.70";
5860
+ var version = "0.0.71";
5851
5861
 
5852
5862
  // lib/modules/fonts.ts
5853
5863
  var FontsAPI = class {