@grida/canvas-wasm 0.0.69 → 0.0.70
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/dist/grida-canvas-wasm.js +1 -1
- package/dist/grida_canvas_wasm.wasm +0 -0
- package/dist/index.js +69 -69
- package/dist/index.mjs +69 -69
- package/package.json +1 -1
package/dist/index.mjs
CHANGED
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@@ -4990,7 +4990,7 @@ var require_grida_canvas_wasm = __commonJS({
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Module["stringToUTF8"] = stringToUTF8;
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Module["lengthBytesUTF8"] = lengthBytesUTF8;
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Module["GL"] = GL;
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-
var wasmImports = { w: ___cxa_begin_catch, B: ___cxa_end_catch, a: ___cxa_find_matching_catch_2, n: ___cxa_find_matching_catch_3, N: ___cxa_find_matching_catch_4, ba: ___cxa_rethrow, x: ___cxa_throw, cb: ___cxa_uncaught_exceptions, d: ___resumeException, da: ___syscall_fcntl64, qb: ___syscall_fstat64, mb: ___syscall_getcwd, sb: ___syscall_ioctl, nb: ___syscall_lstat64, ob: ___syscall_newfstatat, ca: ___syscall_openat, pb: ___syscall_stat64, vb: __abort_js, eb: __emscripten_throw_longjmp, jb: __gmtime_js, hb: __mmap_js, ib: __munmap_js, wb: __tzset_js, ub: _clock_time_get, tb: _emscripten_date_now, P: _emscripten_get_now, Gf: _emscripten_glActiveTexture, Hf: _emscripten_glAttachShader, je: _emscripten_glBeginQuery, de: _emscripten_glBeginQueryEXT, Ec: _emscripten_glBeginTransformFeedback, If: _emscripten_glBindAttribLocation, Jf: _emscripten_glBindBuffer, Bc: _emscripten_glBindBufferBase, Cc: _emscripten_glBindBufferRange, He: _emscripten_glBindFramebuffer, Ie: _emscripten_glBindRenderbuffer, pe: _emscripten_glBindSampler, Kf: _emscripten_glBindTexture, Rb: _emscripten_glBindTransformFeedback, bf: _emscripten_glBindVertexArray, ef: _emscripten_glBindVertexArrayOES, Lf: _emscripten_glBlendColor, Mf: _emscripten_glBlendEquation, Md: _emscripten_glBlendEquationSeparate, Nf: _emscripten_glBlendFunc, Ld: _emscripten_glBlendFuncSeparate, Be: _emscripten_glBlitFramebuffer, Of: _emscripten_glBufferData, Pf: _emscripten_glBufferSubData, Je: _emscripten_glCheckFramebufferStatus, Qf: _emscripten_glClear, fc: _emscripten_glClearBufferfi, gc: _emscripten_glClearBufferfv, ic: _emscripten_glClearBufferiv, hc: _emscripten_glClearBufferuiv, Rf: _emscripten_glClearColor, Jd: _emscripten_glClearDepthf, Sf: _emscripten_glClearStencil, ye: _emscripten_glClientWaitSync, _c: _emscripten_glClipControlEXT, Tf: _emscripten_glColorMask, Uf: _emscripten_glCompileShader, Vf: _emscripten_glCompressedTexImage2D, Qc: _emscripten_glCompressedTexImage3D, Wf: _emscripten_glCompressedTexSubImage2D, Pc: _emscripten_glCompressedTexSubImage3D, Ae: _emscripten_glCopyBufferSubData, Id: _emscripten_glCopyTexImage2D, Xf: _emscripten_glCopyTexSubImage2D, Rc: _emscripten_glCopyTexSubImage3D, Yf: _emscripten_glCreateProgram, Zf: _emscripten_glCreateShader, _f: _emscripten_glCullFace, $f: _emscripten_glDeleteBuffers, Ke: _emscripten_glDeleteFramebuffers, ag: _emscripten_glDeleteProgram, ke: _emscripten_glDeleteQueries, ee: _emscripten_glDeleteQueriesEXT, Le: _emscripten_glDeleteRenderbuffers, qe: _emscripten_glDeleteSamplers, bg: _emscripten_glDeleteShader, ze: _emscripten_glDeleteSync, cg: _emscripten_glDeleteTextures, Qb: _emscripten_glDeleteTransformFeedbacks, cf: _emscripten_glDeleteVertexArrays, ff: _emscripten_glDeleteVertexArraysOES, Hd: _emscripten_glDepthFunc, dg: _emscripten_glDepthMask, Gd: _emscripten_glDepthRangef, Fd: _emscripten_glDetachShader, eg: _emscripten_glDisable, fg: _emscripten_glDisableVertexAttribArray, gg: _emscripten_glDrawArrays, $e: _emscripten_glDrawArraysInstanced, Pd: _emscripten_glDrawArraysInstancedANGLE, Bb: _emscripten_glDrawArraysInstancedARB, Ye: _emscripten_glDrawArraysInstancedBaseInstanceWEBGL, Xc: _emscripten_glDrawArraysInstancedEXT, Db: _emscripten_glDrawArraysInstancedNV, We: _emscripten_glDrawBuffers, Uc: _emscripten_glDrawBuffersEXT, Qd: _emscripten_glDrawBuffersWEBGL, hg: _emscripten_glDrawElements, af: _emscripten_glDrawElementsInstanced, Od: _emscripten_glDrawElementsInstancedANGLE, zb: _emscripten_glDrawElementsInstancedARB, Ze: _emscripten_glDrawElementsInstancedBaseVertexBaseInstanceWEBGL, Ab: _emscripten_glDrawElementsInstancedEXT, Wc: _emscripten_glDrawElementsInstancedNV, Qe: _emscripten_glDrawRangeElements, ig: _emscripten_glEnable, jg: _emscripten_glEnableVertexAttribArray, le: _emscripten_glEndQuery, fe: _emscripten_glEndQueryEXT, Dc: _emscripten_glEndTransformFeedback, ve: _emscripten_glFenceSync, kg: _emscripten_glFinish, lg: _emscripten_glFlush, Me: _emscripten_glFramebufferRenderbuffer, Ne: _emscripten_glFramebufferTexture2D, Hc: _emscripten_glFramebufferTextureLayer, mg: _emscripten_glFrontFace, ia: _emscripten_glGenBuffers, Oe: _emscripten_glGenFramebuffers, me: _emscripten_glGenQueries, ge: _emscripten_glGenQueriesEXT, Pe: _emscripten_glGenRenderbuffers, re: _emscripten_glGenSamplers, ja: _emscripten_glGenTextures, Pb: _emscripten_glGenTransformFeedbacks, _e: _emscripten_glGenVertexArrays, gf: _emscripten_glGenVertexArraysOES, De: _emscripten_glGenerateMipmap, Ed: _emscripten_glGetActiveAttrib, Dd: _emscripten_glGetActiveUniform, ac: _emscripten_glGetActiveUniformBlockName, bc: _emscripten_glGetActiveUniformBlockiv, dc: _emscripten_glGetActiveUniformsiv, Cd: _emscripten_glGetAttachedShaders, Bd: _emscripten_glGetAttribLocation, Ad: _emscripten_glGetBooleanv, Wb: _emscripten_glGetBufferParameteri64v, ka: _emscripten_glGetBufferParameteriv, la: _emscripten_glGetError, ma: _emscripten_glGetFloatv, rc: _emscripten_glGetFragDataLocation, Ee: _emscripten_glGetFramebufferAttachmentParameteriv, Xb: _emscripten_glGetInteger64i_v, _b: _emscripten_glGetInteger64v, Fc: _emscripten_glGetIntegeri_v, na: _emscripten_glGetIntegerv, Gb: _emscripten_glGetInternalformativ, Kb: _emscripten_glGetProgramBinary, oa: _emscripten_glGetProgramInfoLog, pa: _emscripten_glGetProgramiv, ae: _emscripten_glGetQueryObjecti64vEXT, Sd: _emscripten_glGetQueryObjectivEXT, be: _emscripten_glGetQueryObjectui64vEXT, ne: _emscripten_glGetQueryObjectuiv, he: _emscripten_glGetQueryObjectuivEXT, oe: _emscripten_glGetQueryiv, ie: _emscripten_glGetQueryivEXT, Fe: _emscripten_glGetRenderbufferParameteriv, Sb: _emscripten_glGetSamplerParameterfv, Tb: _emscripten_glGetSamplerParameteriv, qa: _emscripten_glGetShaderInfoLog, Yd: _emscripten_glGetShaderPrecisionFormat, zd: _emscripten_glGetShaderSource, ra: _emscripten_glGetShaderiv, sa: _emscripten_glGetString, df: _emscripten_glGetStringi, Zb: _emscripten_glGetSynciv, yd: _emscripten_glGetTexParameterfv, xd: _emscripten_glGetTexParameteriv, zc: _emscripten_glGetTransformFeedbackVarying, cc: _emscripten_glGetUniformBlockIndex, ec: _emscripten_glGetUniformIndices, ta: _emscripten_glGetUniformLocation, wd: _emscripten_glGetUniformfv, vd: _emscripten_glGetUniformiv, sc: _emscripten_glGetUniformuiv, yc: _emscripten_glGetVertexAttribIiv, xc: _emscripten_glGetVertexAttribIuiv, sd: _emscripten_glGetVertexAttribPointerv, ud: _emscripten_glGetVertexAttribfv, td: _emscripten_glGetVertexAttribiv, rd: _emscripten_glHint, Zd: _emscripten_glInvalidateFramebuffer, _d: _emscripten_glInvalidateSubFramebuffer, qd: _emscripten_glIsBuffer, od: _emscripten_glIsEnabled, nd: _emscripten_glIsFramebuffer, md: _emscripten_glIsProgram, Oc: _emscripten_glIsQuery, Td: _emscripten_glIsQueryEXT, ld: _emscripten_glIsRenderbuffer, Vb: _emscripten_glIsSampler, kd: _emscripten_glIsShader, we: _emscripten_glIsSync, ua: _emscripten_glIsTexture, Ob: _emscripten_glIsTransformFeedback, Gc: _emscripten_glIsVertexArray, Rd: _emscripten_glIsVertexArrayOES, va: _emscripten_glLineWidth, wa: _emscripten_glLinkProgram, Ue: _emscripten_glMultiDrawArraysInstancedBaseInstanceWEBGL, Ve: _emscripten_glMultiDrawElementsInstancedBaseVertexBaseInstanceWEBGL, Mb: _emscripten_glPauseTransformFeedback, xa: _emscripten_glPixelStorei, Zc: _emscripten_glPolygonModeWEBGL, jd: _emscripten_glPolygonOffset, $c: _emscripten_glPolygonOffsetClampEXT, Jb: _emscripten_glProgramBinary, Ib: _emscripten_glProgramParameteri, ce: _emscripten_glQueryCounterEXT, Xe: _emscripten_glReadBuffer, ya: _emscripten_glReadPixels, id: _emscripten_glReleaseShaderCompiler, Ge: _emscripten_glRenderbufferStorage, Ce: _emscripten_glRenderbufferStorageMultisample, Lb: _emscripten_glResumeTransformFeedback, hd: _emscripten_glSampleCoverage, se: _emscripten_glSamplerParameterf, Ub: _emscripten_glSamplerParameterfv, te: _emscripten_glSamplerParameteri, ue: _emscripten_glSamplerParameteriv, za: _emscripten_glScissor, gd: _emscripten_glShaderBinary, Aa: _emscripten_glShaderSource, Ba: _emscripten_glStencilFunc, Ca: _emscripten_glStencilFuncSeparate, Da: _emscripten_glStencilMask, Ea: _emscripten_glStencilMaskSeparate, Fa: _emscripten_glStencilOp, Ga: _emscripten_glStencilOpSeparate, Ha: _emscripten_glTexImage2D, Tc: _emscripten_glTexImage3D, Ia: _emscripten_glTexParameterf, Ja: _emscripten_glTexParameterfv, Ka: _emscripten_glTexParameteri, La: _emscripten_glTexParameteriv, Re: _emscripten_glTexStorage2D, Hb: _emscripten_glTexStorage3D, Ma: _emscripten_glTexSubImage2D, Sc: _emscripten_glTexSubImage3D, Ac: _emscripten_glTransformFeedbackVaryings, Na: _emscripten_glUniform1f, Oa: _emscripten_glUniform1fv, Cf: _emscripten_glUniform1i, Df: _emscripten_glUniform1iv, qc: _emscripten_glUniform1ui, mc: _emscripten_glUniform1uiv, Ef: _emscripten_glUniform2f, Ff: _emscripten_glUniform2fv, Bf: _emscripten_glUniform2i, Af: _emscripten_glUniform2iv, pc: _emscripten_glUniform2ui, lc: _emscripten_glUniform2uiv, zf: _emscripten_glUniform3f, yf: _emscripten_glUniform3fv, xf: _emscripten_glUniform3i, wf: _emscripten_glUniform3iv, oc: _emscripten_glUniform3ui, kc: _emscripten_glUniform3uiv, vf: _emscripten_glUniform4f, uf: _emscripten_glUniform4fv, hf: _emscripten_glUniform4i, jf: _emscripten_glUniform4iv, nc: _emscripten_glUniform4ui, jc: _emscripten_glUniform4uiv, $b: _emscripten_glUniformBlockBinding, kf: _emscripten_glUniformMatrix2fv, Nc: _emscripten_glUniformMatrix2x3fv, Lc: _emscripten_glUniformMatrix2x4fv, lf: _emscripten_glUniformMatrix3fv, Mc: _emscripten_glUniformMatrix3x2fv, Jc: _emscripten_glUniformMatrix3x4fv, mf: _emscripten_glUniformMatrix4fv, Kc: _emscripten_glUniformMatrix4x2fv, Ic: _emscripten_glUniformMatrix4x3fv, nf: _emscripten_glUseProgram, fd: _emscripten_glValidateProgram, of: _emscripten_glVertexAttrib1f, dd: _emscripten_glVertexAttrib1fv, cd: _emscripten_glVertexAttrib2f, pf: _emscripten_glVertexAttrib2fv, bd: _emscripten_glVertexAttrib3f, qf: _emscripten_glVertexAttrib3fv, ad: _emscripten_glVertexAttrib4f, rf: _emscripten_glVertexAttrib4fv, Se: _emscripten_glVertexAttribDivisor, Nd: _emscripten_glVertexAttribDivisorANGLE, Eb: _emscripten_glVertexAttribDivisorARB, Yc: _emscripten_glVertexAttribDivisorEXT, Fb: _emscripten_glVertexAttribDivisorNV, wc: _emscripten_glVertexAttribI4i, uc: _emscripten_glVertexAttribI4iv, vc: _emscripten_glVertexAttribI4ui, tc: _emscripten_glVertexAttribI4uiv, Te: _emscripten_glVertexAttribIPointer, sf: _emscripten_glVertexAttribPointer, tf: _emscripten_glViewport, xe: _emscripten_glWaitSync, Nb: _emscripten_request_animation_frame_loop, fb: _emscripten_resize_heap, xb: _environ_get, yb: _environ_sizes_get, Ra: _exit, R: _fd_close, gb: _fd_pread, rb: _fd_read, kb: _fd_seek, L: _fd_write, Pa: _glGetIntegerv, U: _glGetString, Qa: _glGetStringi, Wd: invoke_dd, Vd: invoke_ddd, Xd: invoke_dddd, $: invoke_diii, Ud: invoke_fff, ea: invoke_fi, Za: invoke_fif, aa: invoke_fiii, _a: invoke_fiiiif, p: invoke_i, Xa: invoke_if, Ya: invoke_iffiiiiiiii, f: invoke_ii, y: invoke_iif, W: invoke_iiffi, g: invoke_iii, Ta: invoke_iiif, h: invoke_iiii, k: invoke_iiiii, bb: invoke_iiiiid, O: invoke_iiiiii, s: invoke_iiiiiii, H: invoke_iiiiiiii, V: invoke_iiiiiiiiii, fa: invoke_iiiiiiiiiiifiii, J: invoke_iiiiiiiiiiii, db: invoke_j, $d: invoke_ji, l: invoke_jii, K: invoke_jiiii, o: invoke_v, b: invoke_vi, ha: invoke_vid, G: invoke_vif, E: invoke_viff, D: invoke_vifff, t: invoke_vifffff, F: invoke_viffffffffffffffffffff, $a: invoke_viffi, Z: invoke_vifi, c: invoke_vii, v: invoke_viif, X: invoke_viiff, Vc: invoke_viiffiii, r: invoke_viifii, e: invoke_viii, A: invoke_viiif, _: invoke_viiiffi, Y: invoke_viiifi, u: invoke_viiifif, i: invoke_viiii, Q: invoke_viiiif, j: invoke_viiiii, ab: invoke_viiiiif, Wa: invoke_viiiiiffiiifffi, Va: invoke_viiiiiffiiifii, m: invoke_viiiiii, ga: invoke_viiiiiiff, q: invoke_viiiiiii, z: invoke_viiiiiiii, Sa: invoke_viiiiiiiii, Ua: invoke_viiiiiiiiifii, C: invoke_viiiiiiiiii, Yb: invoke_viiiiiiiiiii, I: invoke_viiiiiiiiiiiiiii, ed: invoke_viiij, Cb: invoke_viij, S: invoke_viiji, Kd: invoke_viji, pd: invoke_vijii, M: invoke_vijjjj, T: _llvm_eh_typeid_for, lb: _random_get };
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+
var wasmImports = { w: ___cxa_begin_catch, B: ___cxa_end_catch, a: ___cxa_find_matching_catch_2, n: ___cxa_find_matching_catch_3, I: ___cxa_find_matching_catch_4, aa: ___cxa_rethrow, x: ___cxa_throw, cb: ___cxa_uncaught_exceptions, d: ___resumeException, ca: ___syscall_fcntl64, sb: ___syscall_fstat64, ob: ___syscall_getcwd, ub: ___syscall_ioctl, pb: ___syscall_lstat64, qb: ___syscall_newfstatat, ba: ___syscall_openat, rb: ___syscall_stat64, xb: __abort_js, fb: __emscripten_throw_longjmp, kb: __gmtime_js, ib: __mmap_js, jb: __munmap_js, yb: __tzset_js, wb: _clock_time_get, vb: _emscripten_date_now, Q: _emscripten_get_now, Gf: _emscripten_glActiveTexture, Hf: _emscripten_glAttachShader, je: _emscripten_glBeginQuery, de: _emscripten_glBeginQueryEXT, Fc: _emscripten_glBeginTransformFeedback, If: _emscripten_glBindAttribLocation, Jf: _emscripten_glBindBuffer, Cc: _emscripten_glBindBufferBase, Dc: _emscripten_glBindBufferRange, He: _emscripten_glBindFramebuffer, Ie: _emscripten_glBindRenderbuffer, pe: _emscripten_glBindSampler, Kf: _emscripten_glBindTexture, Rb: _emscripten_glBindTransformFeedback, bf: _emscripten_glBindVertexArray, ef: _emscripten_glBindVertexArrayOES, Lf: _emscripten_glBlendColor, Mf: _emscripten_glBlendEquation, Nd: _emscripten_glBlendEquationSeparate, Nf: _emscripten_glBlendFunc, Md: _emscripten_glBlendFuncSeparate, Be: _emscripten_glBlitFramebuffer, Of: _emscripten_glBufferData, Pf: _emscripten_glBufferSubData, Je: _emscripten_glCheckFramebufferStatus, Qf: _emscripten_glClear, ec: _emscripten_glClearBufferfi, fc: _emscripten_glClearBufferfv, ic: _emscripten_glClearBufferiv, hc: _emscripten_glClearBufferuiv, Rf: _emscripten_glClearColor, Ld: _emscripten_glClearDepthf, Sf: _emscripten_glClearStencil, ye: _emscripten_glClientWaitSync, ad: _emscripten_glClipControlEXT, Tf: _emscripten_glColorMask, Uf: _emscripten_glCompileShader, Vf: _emscripten_glCompressedTexImage2D, Sc: _emscripten_glCompressedTexImage3D, Wf: _emscripten_glCompressedTexSubImage2D, Rc: _emscripten_glCompressedTexSubImage3D, Ae: _emscripten_glCopyBufferSubData, Kd: _emscripten_glCopyTexImage2D, Xf: _emscripten_glCopyTexSubImage2D, Tc: _emscripten_glCopyTexSubImage3D, Yf: _emscripten_glCreateProgram, Zf: _emscripten_glCreateShader, _f: _emscripten_glCullFace, $f: _emscripten_glDeleteBuffers, Ke: _emscripten_glDeleteFramebuffers, ag: _emscripten_glDeleteProgram, ke: _emscripten_glDeleteQueries, ee: _emscripten_glDeleteQueriesEXT, Le: _emscripten_glDeleteRenderbuffers, qe: _emscripten_glDeleteSamplers, bg: _emscripten_glDeleteShader, ze: _emscripten_glDeleteSync, cg: _emscripten_glDeleteTextures, Qb: _emscripten_glDeleteTransformFeedbacks, cf: _emscripten_glDeleteVertexArrays, ff: _emscripten_glDeleteVertexArraysOES, Jd: _emscripten_glDepthFunc, dg: _emscripten_glDepthMask, Id: _emscripten_glDepthRangef, Hd: _emscripten_glDetachShader, eg: _emscripten_glDisable, fg: _emscripten_glDisableVertexAttribArray, gg: _emscripten_glDrawArrays, $e: _emscripten_glDrawArraysInstanced, Qd: _emscripten_glDrawArraysInstancedANGLE, Db: _emscripten_glDrawArraysInstancedARB, Ye: _emscripten_glDrawArraysInstancedBaseInstanceWEBGL, Zc: _emscripten_glDrawArraysInstancedEXT, Eb: _emscripten_glDrawArraysInstancedNV, We: _emscripten_glDrawBuffers, Wc: _emscripten_glDrawBuffersEXT, Rd: _emscripten_glDrawBuffersWEBGL, hg: _emscripten_glDrawElements, af: _emscripten_glDrawElementsInstanced, Pd: _emscripten_glDrawElementsInstancedANGLE, Bb: _emscripten_glDrawElementsInstancedARB, Ze: _emscripten_glDrawElementsInstancedBaseVertexBaseInstanceWEBGL, Cb: _emscripten_glDrawElementsInstancedEXT, Yc: _emscripten_glDrawElementsInstancedNV, Qe: _emscripten_glDrawRangeElements, ig: _emscripten_glEnable, jg: _emscripten_glEnableVertexAttribArray, le: _emscripten_glEndQuery, fe: _emscripten_glEndQueryEXT, Ec: _emscripten_glEndTransformFeedback, ve: _emscripten_glFenceSync, kg: _emscripten_glFinish, lg: _emscripten_glFlush, Me: _emscripten_glFramebufferRenderbuffer, Ne: _emscripten_glFramebufferTexture2D, Ic: _emscripten_glFramebufferTextureLayer, mg: _emscripten_glFrontFace, ia: _emscripten_glGenBuffers, Oe: _emscripten_glGenFramebuffers, me: _emscripten_glGenQueries, ge: _emscripten_glGenQueriesEXT, Pe: _emscripten_glGenRenderbuffers, re: _emscripten_glGenSamplers, ja: _emscripten_glGenTextures, Pb: _emscripten_glGenTransformFeedbacks, _e: _emscripten_glGenVertexArrays, gf: _emscripten_glGenVertexArraysOES, De: _emscripten_glGenerateMipmap, Gd: _emscripten_glGetActiveAttrib, Fd: _emscripten_glGetActiveUniform, $b: _emscripten_glGetActiveUniformBlockName, ac: _emscripten_glGetActiveUniformBlockiv, cc: _emscripten_glGetActiveUniformsiv, Ed: _emscripten_glGetAttachedShaders, Dd: _emscripten_glGetAttribLocation, Cd: _emscripten_glGetBooleanv, Wb: _emscripten_glGetBufferParameteri64v, ka: _emscripten_glGetBufferParameteriv, la: _emscripten_glGetError, ma: _emscripten_glGetFloatv, rc: _emscripten_glGetFragDataLocation, Ee: _emscripten_glGetFramebufferAttachmentParameteriv, Xb: _emscripten_glGetInteger64i_v, Zb: _emscripten_glGetInteger64v, Gc: _emscripten_glGetIntegeri_v, na: _emscripten_glGetIntegerv, Hb: _emscripten_glGetInternalformativ, Lb: _emscripten_glGetProgramBinary, oa: _emscripten_glGetProgramInfoLog, pa: _emscripten_glGetProgramiv, ae: _emscripten_glGetQueryObjecti64vEXT, Td: _emscripten_glGetQueryObjectivEXT, be: _emscripten_glGetQueryObjectui64vEXT, ne: _emscripten_glGetQueryObjectuiv, he: _emscripten_glGetQueryObjectuivEXT, oe: _emscripten_glGetQueryiv, ie: _emscripten_glGetQueryivEXT, Fe: _emscripten_glGetRenderbufferParameteriv, Sb: _emscripten_glGetSamplerParameterfv, Tb: _emscripten_glGetSamplerParameteriv, qa: _emscripten_glGetShaderInfoLog, Zd: _emscripten_glGetShaderPrecisionFormat, Bd: _emscripten_glGetShaderSource, ra: _emscripten_glGetShaderiv, sa: _emscripten_glGetString, df: _emscripten_glGetStringi, Yb: _emscripten_glGetSynciv, Ad: _emscripten_glGetTexParameterfv, zd: _emscripten_glGetTexParameteriv, zc: _emscripten_glGetTransformFeedbackVarying, bc: _emscripten_glGetUniformBlockIndex, dc: _emscripten_glGetUniformIndices, ta: _emscripten_glGetUniformLocation, yd: _emscripten_glGetUniformfv, xd: _emscripten_glGetUniformiv, sc: _emscripten_glGetUniformuiv, yc: _emscripten_glGetVertexAttribIiv, xc: _emscripten_glGetVertexAttribIuiv, ud: _emscripten_glGetVertexAttribPointerv, wd: _emscripten_glGetVertexAttribfv, vd: _emscripten_glGetVertexAttribiv, td: _emscripten_glHint, _d: _emscripten_glInvalidateFramebuffer, $d: _emscripten_glInvalidateSubFramebuffer, sd: _emscripten_glIsBuffer, qd: _emscripten_glIsEnabled, pd: _emscripten_glIsFramebuffer, od: _emscripten_glIsProgram, Qc: _emscripten_glIsQuery, Ud: _emscripten_glIsQueryEXT, nd: _emscripten_glIsRenderbuffer, Vb: _emscripten_glIsSampler, md: _emscripten_glIsShader, we: _emscripten_glIsSync, ua: _emscripten_glIsTexture, Ob: _emscripten_glIsTransformFeedback, Hc: _emscripten_glIsVertexArray, Sd: _emscripten_glIsVertexArrayOES, va: _emscripten_glLineWidth, wa: _emscripten_glLinkProgram, Ue: _emscripten_glMultiDrawArraysInstancedBaseInstanceWEBGL, Ve: _emscripten_glMultiDrawElementsInstancedBaseVertexBaseInstanceWEBGL, Nb: _emscripten_glPauseTransformFeedback, xa: _emscripten_glPixelStorei, $c: _emscripten_glPolygonModeWEBGL, ld: _emscripten_glPolygonOffset, bd: _emscripten_glPolygonOffsetClampEXT, Kb: _emscripten_glProgramBinary, Jb: _emscripten_glProgramParameteri, ce: _emscripten_glQueryCounterEXT, Xe: _emscripten_glReadBuffer, ya: _emscripten_glReadPixels, kd: _emscripten_glReleaseShaderCompiler, Ge: _emscripten_glRenderbufferStorage, Ce: _emscripten_glRenderbufferStorageMultisample, Mb: _emscripten_glResumeTransformFeedback, jd: _emscripten_glSampleCoverage, se: _emscripten_glSamplerParameterf, Ub: _emscripten_glSamplerParameterfv, te: _emscripten_glSamplerParameteri, ue: _emscripten_glSamplerParameteriv, za: _emscripten_glScissor, id: _emscripten_glShaderBinary, Aa: _emscripten_glShaderSource, Ba: _emscripten_glStencilFunc, Ca: _emscripten_glStencilFuncSeparate, Da: _emscripten_glStencilMask, Ea: _emscripten_glStencilMaskSeparate, Fa: _emscripten_glStencilOp, Ga: _emscripten_glStencilOpSeparate, Ha: _emscripten_glTexImage2D, Vc: _emscripten_glTexImage3D, Ia: _emscripten_glTexParameterf, Ja: _emscripten_glTexParameterfv, Ka: _emscripten_glTexParameteri, La: _emscripten_glTexParameteriv, Re: _emscripten_glTexStorage2D, Ib: _emscripten_glTexStorage3D, Ma: _emscripten_glTexSubImage2D, Uc: _emscripten_glTexSubImage3D, Ac: _emscripten_glTransformFeedbackVaryings, Na: _emscripten_glUniform1f, Oa: _emscripten_glUniform1fv, Cf: _emscripten_glUniform1i, Df: _emscripten_glUniform1iv, qc: _emscripten_glUniform1ui, mc: _emscripten_glUniform1uiv, Ef: _emscripten_glUniform2f, Ff: _emscripten_glUniform2fv, Bf: _emscripten_glUniform2i, Af: _emscripten_glUniform2iv, pc: _emscripten_glUniform2ui, lc: _emscripten_glUniform2uiv, zf: _emscripten_glUniform3f, yf: _emscripten_glUniform3fv, xf: _emscripten_glUniform3i, wf: _emscripten_glUniform3iv, oc: _emscripten_glUniform3ui, kc: _emscripten_glUniform3uiv, vf: _emscripten_glUniform4f, uf: _emscripten_glUniform4fv, hf: _emscripten_glUniform4i, jf: _emscripten_glUniform4iv, nc: _emscripten_glUniform4ui, jc: _emscripten_glUniform4uiv, _b: _emscripten_glUniformBlockBinding, kf: _emscripten_glUniformMatrix2fv, Pc: _emscripten_glUniformMatrix2x3fv, Nc: _emscripten_glUniformMatrix2x4fv, lf: _emscripten_glUniformMatrix3fv, Oc: _emscripten_glUniformMatrix3x2fv, Kc: _emscripten_glUniformMatrix3x4fv, mf: _emscripten_glUniformMatrix4fv, Lc: _emscripten_glUniformMatrix4x2fv, Jc: _emscripten_glUniformMatrix4x3fv, nf: _emscripten_glUseProgram, hd: _emscripten_glValidateProgram, of: _emscripten_glVertexAttrib1f, fd: _emscripten_glVertexAttrib1fv, ed: _emscripten_glVertexAttrib2f, pf: _emscripten_glVertexAttrib2fv, dd: _emscripten_glVertexAttrib3f, qf: _emscripten_glVertexAttrib3fv, cd: _emscripten_glVertexAttrib4f, rf: _emscripten_glVertexAttrib4fv, Se: _emscripten_glVertexAttribDivisor, Od: _emscripten_glVertexAttribDivisorANGLE, Fb: _emscripten_glVertexAttribDivisorARB, _c: _emscripten_glVertexAttribDivisorEXT, Gb: _emscripten_glVertexAttribDivisorNV, wc: _emscripten_glVertexAttribI4i, uc: _emscripten_glVertexAttribI4iv, vc: _emscripten_glVertexAttribI4ui, tc: _emscripten_glVertexAttribI4uiv, Te: _emscripten_glVertexAttribIPointer, sf: _emscripten_glVertexAttribPointer, tf: _emscripten_glViewport, xe: _emscripten_glWaitSync, eb: _emscripten_request_animation_frame_loop, gb: _emscripten_resize_heap, zb: _environ_get, Ab: _environ_sizes_get, Ra: _exit, R: _fd_close, hb: _fd_pread, tb: _fd_read, lb: _fd_seek, M: _fd_write, Pa: _glGetIntegerv, U: _glGetString, Qa: _glGetStringi, Xd: invoke_dd, Wd: invoke_ddd, Yd: invoke_dddd, _: invoke_diii, Vd: invoke_fff, da: invoke_fi, Ua: invoke_fif, $: invoke_fiii, Va: invoke_fiiiif, p: invoke_i, ab: invoke_if, _a: invoke_iffiiiiiiii, f: invoke_ii, y: invoke_iif, X: invoke_iiffi, g: invoke_iii, gc: invoke_iiif, h: invoke_iiii, k: invoke_iiiii, bb: invoke_iiiiid, O: invoke_iiiiii, s: invoke_iiiiiii, H: invoke_iiiiiiii, V: invoke_iiiiiiiiii, ea: invoke_iiiiiiiiiiifiii, K: invoke_iiiiiiiiiiii, db: invoke_j, rd: invoke_ji, l: invoke_jii, L: invoke_jiiii, o: invoke_v, b: invoke_vi, ha: invoke_vid, G: invoke_vif, E: invoke_viff, D: invoke_vifff, t: invoke_vifffff, F: invoke_viffffffffffffffffffff, Ya: invoke_viffi, W: invoke_vifi, c: invoke_vii, v: invoke_viif, ga: invoke_viiff, Bc: invoke_viiffiii, r: invoke_viifii, e: invoke_viii, A: invoke_viiif, Z: invoke_viiiffi, Y: invoke_viiifi, u: invoke_viiifif, i: invoke_viiii, S: invoke_viiiif, j: invoke_viiiii, Za: invoke_viiiiif, Xa: invoke_viiiiiffiiifffi, Wa: invoke_viiiiiffiiifii, m: invoke_viiiiii, fa: invoke_viiiiiiff, q: invoke_viiiiiii, z: invoke_viiiiiiii, Sa: invoke_viiiiiiiii, $a: invoke_viiiiiiiiifii, C: invoke_viiiiiiiiii, nb: invoke_viiiiiiiiiii, J: invoke_viiiiiiiiiiiiiii, Mc: invoke_viiij, Ta: invoke_viij, T: invoke_viiji, gd: invoke_viji, Xc: invoke_vijii, N: invoke_vijjjj, P: _llvm_eh_typeid_for, mb: _random_get };
|
|
4994
4994
|
var wasmExports = await createWasm();
|
|
4995
4995
|
var ___wasm_call_ctors = wasmExports["og"];
|
|
4996
4996
|
var _init = Module["_init"] = wasmExports["qg"];
|
|
@@ -5216,48 +5216,47 @@ var require_grida_canvas_wasm = __commonJS({
|
|
|
5216
5216
|
_setThrew(1, 0);
|
|
5217
5217
|
}
|
|
5218
5218
|
}
|
|
5219
|
-
function
|
|
5219
|
+
function invoke_i(index) {
|
|
5220
5220
|
var sp = stackSave();
|
|
5221
5221
|
try {
|
|
5222
|
-
return getWasmTableEntry(index)(
|
|
5222
|
+
return getWasmTableEntry(index)();
|
|
5223
5223
|
} catch (e) {
|
|
5224
5224
|
stackRestore(sp);
|
|
5225
5225
|
if (e !== e + 0) throw e;
|
|
5226
5226
|
_setThrew(1, 0);
|
|
5227
5227
|
}
|
|
5228
5228
|
}
|
|
5229
|
-
function
|
|
5229
|
+
function invoke_iif(index, a1, a2) {
|
|
5230
5230
|
var sp = stackSave();
|
|
5231
5231
|
try {
|
|
5232
|
-
return getWasmTableEntry(index)(a1);
|
|
5232
|
+
return getWasmTableEntry(index)(a1, a2);
|
|
5233
5233
|
} catch (e) {
|
|
5234
5234
|
stackRestore(sp);
|
|
5235
5235
|
if (e !== e + 0) throw e;
|
|
5236
5236
|
_setThrew(1, 0);
|
|
5237
|
-
return 0n;
|
|
5238
5237
|
}
|
|
5239
5238
|
}
|
|
5240
|
-
function
|
|
5239
|
+
function invoke_vifff(index, a1, a2, a3, a4) {
|
|
5241
5240
|
var sp = stackSave();
|
|
5242
5241
|
try {
|
|
5243
|
-
|
|
5242
|
+
getWasmTableEntry(index)(a1, a2, a3, a4);
|
|
5244
5243
|
} catch (e) {
|
|
5245
5244
|
stackRestore(sp);
|
|
5246
5245
|
if (e !== e + 0) throw e;
|
|
5247
5246
|
_setThrew(1, 0);
|
|
5248
5247
|
}
|
|
5249
5248
|
}
|
|
5250
|
-
function
|
|
5249
|
+
function invoke_viiiiiiii(index, a1, a2, a3, a4, a5, a6, a7, a8) {
|
|
5251
5250
|
var sp = stackSave();
|
|
5252
5251
|
try {
|
|
5253
|
-
getWasmTableEntry(index)(a1, a2, a3);
|
|
5252
|
+
getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8);
|
|
5254
5253
|
} catch (e) {
|
|
5255
5254
|
stackRestore(sp);
|
|
5256
5255
|
if (e !== e + 0) throw e;
|
|
5257
5256
|
_setThrew(1, 0);
|
|
5258
5257
|
}
|
|
5259
5258
|
}
|
|
5260
|
-
function
|
|
5259
|
+
function invoke_viiff(index, a1, a2, a3, a4) {
|
|
5261
5260
|
var sp = stackSave();
|
|
5262
5261
|
try {
|
|
5263
5262
|
getWasmTableEntry(index)(a1, a2, a3, a4);
|
|
@@ -5267,7 +5266,7 @@ var require_grida_canvas_wasm = __commonJS({
|
|
|
5267
5266
|
_setThrew(1, 0);
|
|
5268
5267
|
}
|
|
5269
5268
|
}
|
|
5270
|
-
function
|
|
5269
|
+
function invoke_viiji(index, a1, a2, a3, a4) {
|
|
5271
5270
|
var sp = stackSave();
|
|
5272
5271
|
try {
|
|
5273
5272
|
getWasmTableEntry(index)(a1, a2, a3, a4);
|
|
@@ -5277,87 +5276,88 @@ var require_grida_canvas_wasm = __commonJS({
|
|
|
5277
5276
|
_setThrew(1, 0);
|
|
5278
5277
|
}
|
|
5279
5278
|
}
|
|
5280
|
-
function
|
|
5279
|
+
function invoke_viif(index, a1, a2, a3) {
|
|
5281
5280
|
var sp = stackSave();
|
|
5282
5281
|
try {
|
|
5283
|
-
getWasmTableEntry(index)(a1, a2, a3
|
|
5282
|
+
getWasmTableEntry(index)(a1, a2, a3);
|
|
5284
5283
|
} catch (e) {
|
|
5285
5284
|
stackRestore(sp);
|
|
5286
5285
|
if (e !== e + 0) throw e;
|
|
5287
5286
|
_setThrew(1, 0);
|
|
5288
5287
|
}
|
|
5289
5288
|
}
|
|
5290
|
-
function
|
|
5289
|
+
function invoke_ji(index, a1) {
|
|
5291
5290
|
var sp = stackSave();
|
|
5292
5291
|
try {
|
|
5293
|
-
getWasmTableEntry(index)(a1
|
|
5292
|
+
return getWasmTableEntry(index)(a1);
|
|
5294
5293
|
} catch (e) {
|
|
5295
5294
|
stackRestore(sp);
|
|
5296
5295
|
if (e !== e + 0) throw e;
|
|
5297
5296
|
_setThrew(1, 0);
|
|
5297
|
+
return 0n;
|
|
5298
5298
|
}
|
|
5299
5299
|
}
|
|
5300
|
-
function
|
|
5300
|
+
function invoke_viji(index, a1, a2, a3) {
|
|
5301
5301
|
var sp = stackSave();
|
|
5302
5302
|
try {
|
|
5303
|
-
getWasmTableEntry(index)(a1, a2, a3
|
|
5303
|
+
getWasmTableEntry(index)(a1, a2, a3);
|
|
5304
5304
|
} catch (e) {
|
|
5305
5305
|
stackRestore(sp);
|
|
5306
5306
|
if (e !== e + 0) throw e;
|
|
5307
5307
|
_setThrew(1, 0);
|
|
5308
5308
|
}
|
|
5309
5309
|
}
|
|
5310
|
-
function
|
|
5310
|
+
function invoke_vijii(index, a1, a2, a3, a4) {
|
|
5311
5311
|
var sp = stackSave();
|
|
5312
5312
|
try {
|
|
5313
|
-
getWasmTableEntry(index)(a1, a2, a3, a4
|
|
5313
|
+
getWasmTableEntry(index)(a1, a2, a3, a4);
|
|
5314
5314
|
} catch (e) {
|
|
5315
5315
|
stackRestore(sp);
|
|
5316
5316
|
if (e !== e + 0) throw e;
|
|
5317
5317
|
_setThrew(1, 0);
|
|
5318
5318
|
}
|
|
5319
5319
|
}
|
|
5320
|
-
function
|
|
5320
|
+
function invoke_viiij(index, a1, a2, a3, a4) {
|
|
5321
5321
|
var sp = stackSave();
|
|
5322
5322
|
try {
|
|
5323
|
-
|
|
5323
|
+
getWasmTableEntry(index)(a1, a2, a3, a4);
|
|
5324
5324
|
} catch (e) {
|
|
5325
5325
|
stackRestore(sp);
|
|
5326
5326
|
if (e !== e + 0) throw e;
|
|
5327
5327
|
_setThrew(1, 0);
|
|
5328
5328
|
}
|
|
5329
5329
|
}
|
|
5330
|
-
function
|
|
5330
|
+
function invoke_viiffiii(index, a1, a2, a3, a4, a5, a6, a7) {
|
|
5331
5331
|
var sp = stackSave();
|
|
5332
5332
|
try {
|
|
5333
|
-
|
|
5333
|
+
getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7);
|
|
5334
5334
|
} catch (e) {
|
|
5335
5335
|
stackRestore(sp);
|
|
5336
5336
|
if (e !== e + 0) throw e;
|
|
5337
5337
|
_setThrew(1, 0);
|
|
5338
5338
|
}
|
|
5339
5339
|
}
|
|
5340
|
-
function
|
|
5340
|
+
function invoke_viiiiiiff(index, a1, a2, a3, a4, a5, a6, a7, a8) {
|
|
5341
5341
|
var sp = stackSave();
|
|
5342
5342
|
try {
|
|
5343
|
-
getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8
|
|
5343
|
+
getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8);
|
|
5344
5344
|
} catch (e) {
|
|
5345
5345
|
stackRestore(sp);
|
|
5346
5346
|
if (e !== e + 0) throw e;
|
|
5347
5347
|
_setThrew(1, 0);
|
|
5348
5348
|
}
|
|
5349
5349
|
}
|
|
5350
|
-
function
|
|
5350
|
+
function invoke_iiif(index, a1, a2, a3) {
|
|
5351
5351
|
var sp = stackSave();
|
|
5352
5352
|
try {
|
|
5353
|
-
getWasmTableEntry(index)(a1, a2, a3);
|
|
5353
|
+
return getWasmTableEntry(index)(a1, a2, a3);
|
|
5354
5354
|
} catch (e) {
|
|
5355
5355
|
stackRestore(sp);
|
|
5356
5356
|
if (e !== e + 0) throw e;
|
|
5357
5357
|
_setThrew(1, 0);
|
|
5358
5358
|
}
|
|
5359
5359
|
}
|
|
5360
|
-
function
|
|
5360
|
+
function invoke_viifii(index, a1, a2, a3, a4, a5) {
|
|
5361
5361
|
var sp = stackSave();
|
|
5362
5362
|
try {
|
|
5363
5363
|
getWasmTableEntry(index)(a1, a2, a3, a4, a5);
|
|
@@ -5367,47 +5367,47 @@ var require_grida_canvas_wasm = __commonJS({
|
|
|
5367
5367
|
_setThrew(1, 0);
|
|
5368
5368
|
}
|
|
5369
5369
|
}
|
|
5370
|
-
function
|
|
5370
|
+
function invoke_viiiif(index, a1, a2, a3, a4, a5) {
|
|
5371
5371
|
var sp = stackSave();
|
|
5372
5372
|
try {
|
|
5373
|
-
getWasmTableEntry(index)(a1, a2, a3, a4);
|
|
5373
|
+
getWasmTableEntry(index)(a1, a2, a3, a4, a5);
|
|
5374
5374
|
} catch (e) {
|
|
5375
5375
|
stackRestore(sp);
|
|
5376
5376
|
if (e !== e + 0) throw e;
|
|
5377
5377
|
_setThrew(1, 0);
|
|
5378
5378
|
}
|
|
5379
5379
|
}
|
|
5380
|
-
function
|
|
5380
|
+
function invoke_iiiiiiiiiiifiii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14) {
|
|
5381
5381
|
var sp = stackSave();
|
|
5382
5382
|
try {
|
|
5383
|
-
getWasmTableEntry(index)(a1, a2, a3, a4, a5);
|
|
5383
|
+
return getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14);
|
|
5384
5384
|
} catch (e) {
|
|
5385
5385
|
stackRestore(sp);
|
|
5386
5386
|
if (e !== e + 0) throw e;
|
|
5387
5387
|
_setThrew(1, 0);
|
|
5388
5388
|
}
|
|
5389
5389
|
}
|
|
5390
|
-
function
|
|
5390
|
+
function invoke_fi(index, a1) {
|
|
5391
5391
|
var sp = stackSave();
|
|
5392
5392
|
try {
|
|
5393
|
-
getWasmTableEntry(index)(a1
|
|
5393
|
+
return getWasmTableEntry(index)(a1);
|
|
5394
5394
|
} catch (e) {
|
|
5395
5395
|
stackRestore(sp);
|
|
5396
5396
|
if (e !== e + 0) throw e;
|
|
5397
5397
|
_setThrew(1, 0);
|
|
5398
5398
|
}
|
|
5399
5399
|
}
|
|
5400
|
-
function
|
|
5400
|
+
function invoke_viiiiiiiiiii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11) {
|
|
5401
5401
|
var sp = stackSave();
|
|
5402
5402
|
try {
|
|
5403
|
-
getWasmTableEntry(index)(a1, a2, a3);
|
|
5403
|
+
getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11);
|
|
5404
5404
|
} catch (e) {
|
|
5405
5405
|
stackRestore(sp);
|
|
5406
5406
|
if (e !== e + 0) throw e;
|
|
5407
5407
|
_setThrew(1, 0);
|
|
5408
5408
|
}
|
|
5409
5409
|
}
|
|
5410
|
-
function
|
|
5410
|
+
function invoke_vifffff(index, a1, a2, a3, a4, a5, a6) {
|
|
5411
5411
|
var sp = stackSave();
|
|
5412
5412
|
try {
|
|
5413
5413
|
getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6);
|
|
@@ -5417,120 +5417,120 @@ var require_grida_canvas_wasm = __commonJS({
|
|
|
5417
5417
|
_setThrew(1, 0);
|
|
5418
5418
|
}
|
|
5419
5419
|
}
|
|
5420
|
-
function
|
|
5420
|
+
function invoke_viiifif(index, a1, a2, a3, a4, a5, a6) {
|
|
5421
5421
|
var sp = stackSave();
|
|
5422
5422
|
try {
|
|
5423
|
-
getWasmTableEntry(index)(a1, a2, a3, a4);
|
|
5423
|
+
getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6);
|
|
5424
5424
|
} catch (e) {
|
|
5425
5425
|
stackRestore(sp);
|
|
5426
5426
|
if (e !== e + 0) throw e;
|
|
5427
5427
|
_setThrew(1, 0);
|
|
5428
5428
|
}
|
|
5429
5429
|
}
|
|
5430
|
-
function
|
|
5430
|
+
function invoke_viiiffi(index, a1, a2, a3, a4, a5, a6) {
|
|
5431
5431
|
var sp = stackSave();
|
|
5432
5432
|
try {
|
|
5433
|
-
getWasmTableEntry(index)(a1, a2, a3);
|
|
5433
|
+
getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6);
|
|
5434
5434
|
} catch (e) {
|
|
5435
5435
|
stackRestore(sp);
|
|
5436
5436
|
if (e !== e + 0) throw e;
|
|
5437
5437
|
_setThrew(1, 0);
|
|
5438
5438
|
}
|
|
5439
5439
|
}
|
|
5440
|
-
function
|
|
5440
|
+
function invoke_vif(index, a1, a2) {
|
|
5441
5441
|
var sp = stackSave();
|
|
5442
5442
|
try {
|
|
5443
|
-
getWasmTableEntry(index)(a1, a2
|
|
5443
|
+
getWasmTableEntry(index)(a1, a2);
|
|
5444
5444
|
} catch (e) {
|
|
5445
5445
|
stackRestore(sp);
|
|
5446
5446
|
if (e !== e + 0) throw e;
|
|
5447
5447
|
_setThrew(1, 0);
|
|
5448
5448
|
}
|
|
5449
5449
|
}
|
|
5450
|
-
function
|
|
5450
|
+
function invoke_viffffffffffffffffffff(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14, a15, a16, a17, a18, a19, a20, a21) {
|
|
5451
5451
|
var sp = stackSave();
|
|
5452
5452
|
try {
|
|
5453
|
-
getWasmTableEntry(index)(a1, a2, a3, a4);
|
|
5453
|
+
getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14, a15, a16, a17, a18, a19, a20, a21);
|
|
5454
5454
|
} catch (e) {
|
|
5455
5455
|
stackRestore(sp);
|
|
5456
5456
|
if (e !== e + 0) throw e;
|
|
5457
5457
|
_setThrew(1, 0);
|
|
5458
5458
|
}
|
|
5459
5459
|
}
|
|
5460
|
-
function
|
|
5460
|
+
function invoke_if(index, a1) {
|
|
5461
5461
|
var sp = stackSave();
|
|
5462
5462
|
try {
|
|
5463
|
-
getWasmTableEntry(index)(a1
|
|
5463
|
+
return getWasmTableEntry(index)(a1);
|
|
5464
5464
|
} catch (e) {
|
|
5465
5465
|
stackRestore(sp);
|
|
5466
5466
|
if (e !== e + 0) throw e;
|
|
5467
5467
|
_setThrew(1, 0);
|
|
5468
5468
|
}
|
|
5469
5469
|
}
|
|
5470
|
-
function
|
|
5470
|
+
function invoke_viiiiiiiiifii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12) {
|
|
5471
5471
|
var sp = stackSave();
|
|
5472
5472
|
try {
|
|
5473
|
-
getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6);
|
|
5473
|
+
getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12);
|
|
5474
5474
|
} catch (e) {
|
|
5475
5475
|
stackRestore(sp);
|
|
5476
5476
|
if (e !== e + 0) throw e;
|
|
5477
5477
|
_setThrew(1, 0);
|
|
5478
5478
|
}
|
|
5479
5479
|
}
|
|
5480
|
-
function
|
|
5480
|
+
function invoke_iffiiiiiiii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10) {
|
|
5481
5481
|
var sp = stackSave();
|
|
5482
5482
|
try {
|
|
5483
|
-
getWasmTableEntry(index)(a1, a2);
|
|
5483
|
+
return getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10);
|
|
5484
5484
|
} catch (e) {
|
|
5485
5485
|
stackRestore(sp);
|
|
5486
5486
|
if (e !== e + 0) throw e;
|
|
5487
5487
|
_setThrew(1, 0);
|
|
5488
5488
|
}
|
|
5489
5489
|
}
|
|
5490
|
-
function
|
|
5490
|
+
function invoke_viiifi(index, a1, a2, a3, a4, a5) {
|
|
5491
5491
|
var sp = stackSave();
|
|
5492
5492
|
try {
|
|
5493
|
-
|
|
5493
|
+
getWasmTableEntry(index)(a1, a2, a3, a4, a5);
|
|
5494
5494
|
} catch (e) {
|
|
5495
5495
|
stackRestore(sp);
|
|
5496
5496
|
if (e !== e + 0) throw e;
|
|
5497
5497
|
_setThrew(1, 0);
|
|
5498
5498
|
}
|
|
5499
5499
|
}
|
|
5500
|
-
function
|
|
5500
|
+
function invoke_iiffi(index, a1, a2, a3, a4) {
|
|
5501
5501
|
var sp = stackSave();
|
|
5502
5502
|
try {
|
|
5503
|
-
return getWasmTableEntry(index)(a1, a2);
|
|
5503
|
+
return getWasmTableEntry(index)(a1, a2, a3, a4);
|
|
5504
5504
|
} catch (e) {
|
|
5505
5505
|
stackRestore(sp);
|
|
5506
5506
|
if (e !== e + 0) throw e;
|
|
5507
5507
|
_setThrew(1, 0);
|
|
5508
5508
|
}
|
|
5509
5509
|
}
|
|
5510
|
-
function
|
|
5510
|
+
function invoke_vifi(index, a1, a2, a3) {
|
|
5511
5511
|
var sp = stackSave();
|
|
5512
5512
|
try {
|
|
5513
|
-
|
|
5513
|
+
getWasmTableEntry(index)(a1, a2, a3);
|
|
5514
5514
|
} catch (e) {
|
|
5515
5515
|
stackRestore(sp);
|
|
5516
5516
|
if (e !== e + 0) throw e;
|
|
5517
5517
|
_setThrew(1, 0);
|
|
5518
5518
|
}
|
|
5519
5519
|
}
|
|
5520
|
-
function
|
|
5520
|
+
function invoke_viiiiif(index, a1, a2, a3, a4, a5, a6) {
|
|
5521
5521
|
var sp = stackSave();
|
|
5522
5522
|
try {
|
|
5523
|
-
getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6
|
|
5523
|
+
getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6);
|
|
5524
5524
|
} catch (e) {
|
|
5525
5525
|
stackRestore(sp);
|
|
5526
5526
|
if (e !== e + 0) throw e;
|
|
5527
5527
|
_setThrew(1, 0);
|
|
5528
5528
|
}
|
|
5529
5529
|
}
|
|
5530
|
-
function
|
|
5530
|
+
function invoke_viffi(index, a1, a2, a3, a4) {
|
|
5531
5531
|
var sp = stackSave();
|
|
5532
5532
|
try {
|
|
5533
|
-
|
|
5533
|
+
getWasmTableEntry(index)(a1, a2, a3, a4);
|
|
5534
5534
|
} catch (e) {
|
|
5535
5535
|
stackRestore(sp);
|
|
5536
5536
|
if (e !== e + 0) throw e;
|
|
@@ -5557,30 +5557,30 @@ var require_grida_canvas_wasm = __commonJS({
|
|
|
5557
5557
|
_setThrew(1, 0);
|
|
5558
5558
|
}
|
|
5559
5559
|
}
|
|
5560
|
-
function
|
|
5560
|
+
function invoke_fiiiif(index, a1, a2, a3, a4, a5) {
|
|
5561
5561
|
var sp = stackSave();
|
|
5562
5562
|
try {
|
|
5563
|
-
getWasmTableEntry(index)(a1, a2, a3, a4, a5
|
|
5563
|
+
return getWasmTableEntry(index)(a1, a2, a3, a4, a5);
|
|
5564
5564
|
} catch (e) {
|
|
5565
5565
|
stackRestore(sp);
|
|
5566
5566
|
if (e !== e + 0) throw e;
|
|
5567
5567
|
_setThrew(1, 0);
|
|
5568
5568
|
}
|
|
5569
5569
|
}
|
|
5570
|
-
function
|
|
5570
|
+
function invoke_fif(index, a1, a2) {
|
|
5571
5571
|
var sp = stackSave();
|
|
5572
5572
|
try {
|
|
5573
|
-
return getWasmTableEntry(index)(a1, a2
|
|
5573
|
+
return getWasmTableEntry(index)(a1, a2);
|
|
5574
5574
|
} catch (e) {
|
|
5575
5575
|
stackRestore(sp);
|
|
5576
5576
|
if (e !== e + 0) throw e;
|
|
5577
5577
|
_setThrew(1, 0);
|
|
5578
5578
|
}
|
|
5579
5579
|
}
|
|
5580
|
-
function
|
|
5580
|
+
function invoke_viij(index, a1, a2, a3) {
|
|
5581
5581
|
var sp = stackSave();
|
|
5582
5582
|
try {
|
|
5583
|
-
|
|
5583
|
+
getWasmTableEntry(index)(a1, a2, a3);
|
|
5584
5584
|
} catch (e) {
|
|
5585
5585
|
stackRestore(sp);
|
|
5586
5586
|
if (e !== e + 0) throw e;
|
|
@@ -5836,7 +5836,7 @@ var require_grida_canvas_wasm = __commonJS({
|
|
|
5836
5836
|
var import_grida_canvas_wasm = __toESM(require_grida_canvas_wasm());
|
|
5837
5837
|
|
|
5838
5838
|
// package.json
|
|
5839
|
-
var version = "0.0.
|
|
5839
|
+
var version = "0.0.70";
|
|
5840
5840
|
|
|
5841
5841
|
// lib/modules/fonts.ts
|
|
5842
5842
|
var FontsAPI = class {
|