@grida/canvas-wasm 0.0.67 → 0.0.69
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/dist/grida-canvas-wasm.js +1 -1
- package/dist/grida_canvas_wasm.wasm +0 -0
- package/dist/index.js +71 -71
- package/dist/index.mjs +71 -71
- package/package.json +1 -1
package/dist/index.mjs
CHANGED
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@@ -4990,7 +4990,7 @@ var require_grida_canvas_wasm = __commonJS({
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Module["stringToUTF8"] = stringToUTF8;
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Module["lengthBytesUTF8"] = lengthBytesUTF8;
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Module["GL"] = GL;
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-
var wasmImports = { v: ___cxa_begin_catch, B: ___cxa_end_catch, a: ___cxa_find_matching_catch_2, n: ___cxa_find_matching_catch_3, I: ___cxa_find_matching_catch_4, $: ___cxa_rethrow, x: ___cxa_throw, eb: ___cxa_uncaught_exceptions, d: ___resumeException, ba: ___syscall_fcntl64, tb: ___syscall_fstat64, pb: ___syscall_getcwd, vb: ___syscall_ioctl, qb: ___syscall_lstat64, rb: ___syscall_newfstatat, aa: ___syscall_openat, sb: ___syscall_stat64, zb: __abort_js, gb: __emscripten_throw_longjmp, lb: __gmtime_js, jb: __mmap_js, kb: __munmap_js, Ab: __tzset_js, yb: _clock_time_get, xb: _emscripten_date_now, Q: _emscripten_get_now, Gf: _emscripten_glActiveTexture, Hf: _emscripten_glAttachShader, je: _emscripten_glBeginQuery, de: _emscripten_glBeginQueryEXT, Gc: _emscripten_glBeginTransformFeedback, If: _emscripten_glBindAttribLocation, Jf: _emscripten_glBindBuffer, Dc: _emscripten_glBindBufferBase, Ec: _emscripten_glBindBufferRange, He: _emscripten_glBindFramebuffer, Ie: _emscripten_glBindRenderbuffer, pe: _emscripten_glBindSampler, Kf: _emscripten_glBindTexture, Tb: _emscripten_glBindTransformFeedback, bf: _emscripten_glBindVertexArray, ef: _emscripten_glBindVertexArrayOES, Lf: _emscripten_glBlendColor, Mf: _emscripten_glBlendEquation, Nd: _emscripten_glBlendEquationSeparate, Nf: _emscripten_glBlendFunc, Md: _emscripten_glBlendFuncSeparate, Be: _emscripten_glBlitFramebuffer, Of: _emscripten_glBufferData, Pf: _emscripten_glBufferSubData, Je: _emscripten_glCheckFramebufferStatus, Qf: _emscripten_glClear, gc: _emscripten_glClearBufferfi, hc: _emscripten_glClearBufferfv, jc: _emscripten_glClearBufferiv, ic: _emscripten_glClearBufferuiv, Rf: _emscripten_glClearColor, Ld: _emscripten_glClearDepthf, Sf: _emscripten_glClearStencil, ye: _emscripten_glClientWaitSync, bd: _emscripten_glClipControlEXT, Tf: _emscripten_glColorMask, Uf: _emscripten_glCompileShader, Vf: _emscripten_glCompressedTexImage2D, Tc: _emscripten_glCompressedTexImage3D, Wf: _emscripten_glCompressedTexSubImage2D, Sc: _emscripten_glCompressedTexSubImage3D, Ae: _emscripten_glCopyBufferSubData, Kd: _emscripten_glCopyTexImage2D, Xf: _emscripten_glCopyTexSubImage2D, Uc: _emscripten_glCopyTexSubImage3D, Yf: _emscripten_glCreateProgram, Zf: _emscripten_glCreateShader, _f: _emscripten_glCullFace, $f: _emscripten_glDeleteBuffers, Ke: _emscripten_glDeleteFramebuffers, ag: _emscripten_glDeleteProgram, ke: _emscripten_glDeleteQueries, ee: _emscripten_glDeleteQueriesEXT, Le: _emscripten_glDeleteRenderbuffers, qe: _emscripten_glDeleteSamplers, bg: _emscripten_glDeleteShader, ze: _emscripten_glDeleteSync, cg: _emscripten_glDeleteTextures, Sb: _emscripten_glDeleteTransformFeedbacks, cf: _emscripten_glDeleteVertexArrays, ff: _emscripten_glDeleteVertexArraysOES, Jd: _emscripten_glDepthFunc, dg: _emscripten_glDepthMask, Id: _emscripten_glDepthRangef, Hd: _emscripten_glDetachShader, eg: _emscripten_glDisable, fg: _emscripten_glDisableVertexAttribArray, gg: _emscripten_glDrawArrays, $e: _emscripten_glDrawArraysInstanced, Qd: _emscripten_glDrawArraysInstancedANGLE, Fb: _emscripten_glDrawArraysInstancedARB, Ye: _emscripten_glDrawArraysInstancedBaseInstanceWEBGL, _c: _emscripten_glDrawArraysInstancedEXT, Gb: _emscripten_glDrawArraysInstancedNV, We: _emscripten_glDrawBuffers, Xc: _emscripten_glDrawBuffersEXT, Rd: _emscripten_glDrawBuffersWEBGL, hg: _emscripten_glDrawElements, af: _emscripten_glDrawElementsInstanced, Pd: _emscripten_glDrawElementsInstancedANGLE, Db: _emscripten_glDrawElementsInstancedARB, Ze: _emscripten_glDrawElementsInstancedBaseVertexBaseInstanceWEBGL, Eb: _emscripten_glDrawElementsInstancedEXT, Zc: _emscripten_glDrawElementsInstancedNV, Qe: _emscripten_glDrawRangeElements, ig: _emscripten_glEnable, jg: _emscripten_glEnableVertexAttribArray, le: _emscripten_glEndQuery, fe: _emscripten_glEndQueryEXT, Fc: _emscripten_glEndTransformFeedback, ve: _emscripten_glFenceSync, kg: _emscripten_glFinish, lg: _emscripten_glFlush, Me: _emscripten_glFramebufferRenderbuffer, Ne: _emscripten_glFramebufferTexture2D, Jc: _emscripten_glFramebufferTextureLayer, mg: _emscripten_glFrontFace, ia: _emscripten_glGenBuffers, Oe: _emscripten_glGenFramebuffers, me: _emscripten_glGenQueries, ge: _emscripten_glGenQueriesEXT, Pe: _emscripten_glGenRenderbuffers, re: _emscripten_glGenSamplers, ja: _emscripten_glGenTextures, Rb: _emscripten_glGenTransformFeedbacks, _e: _emscripten_glGenVertexArrays, gf: _emscripten_glGenVertexArraysOES, De: _emscripten_glGenerateMipmap, Gd: _emscripten_glGetActiveAttrib, Fd: _emscripten_glGetActiveUniform, bc: _emscripten_glGetActiveUniformBlockName, cc: _emscripten_glGetActiveUniformBlockiv, ec: _emscripten_glGetActiveUniformsiv, Ed: _emscripten_glGetAttachedShaders, Dd: _emscripten_glGetAttribLocation, Cd: _emscripten_glGetBooleanv, Yb: _emscripten_glGetBufferParameteri64v, ka: _emscripten_glGetBufferParameteriv, la: _emscripten_glGetError, ma: _emscripten_glGetFloatv, tc: _emscripten_glGetFragDataLocation, Ee: _emscripten_glGetFramebufferAttachmentParameteriv, Zb: _emscripten_glGetInteger64i_v, $b: _emscripten_glGetInteger64v, Hc: _emscripten_glGetIntegeri_v, na: _emscripten_glGetIntegerv, Jb: _emscripten_glGetInternalformativ, Nb: _emscripten_glGetProgramBinary, oa: _emscripten_glGetProgramInfoLog, pa: _emscripten_glGetProgramiv, ae: _emscripten_glGetQueryObjecti64vEXT, Td: _emscripten_glGetQueryObjectivEXT, be: _emscripten_glGetQueryObjectui64vEXT, ne: _emscripten_glGetQueryObjectuiv, he: _emscripten_glGetQueryObjectuivEXT, oe: _emscripten_glGetQueryiv, ie: _emscripten_glGetQueryivEXT, Fe: _emscripten_glGetRenderbufferParameteriv, Ub: _emscripten_glGetSamplerParameterfv, Vb: _emscripten_glGetSamplerParameteriv, qa: _emscripten_glGetShaderInfoLog, Zd: _emscripten_glGetShaderPrecisionFormat, Bd: _emscripten_glGetShaderSource, ra: _emscripten_glGetShaderiv, sa: _emscripten_glGetString, df: _emscripten_glGetStringi, _b: _emscripten_glGetSynciv, Ad: _emscripten_glGetTexParameterfv, zd: _emscripten_glGetTexParameteriv, Bc: _emscripten_glGetTransformFeedbackVarying, dc: _emscripten_glGetUniformBlockIndex, fc: _emscripten_glGetUniformIndices, ta: _emscripten_glGetUniformLocation, yd: _emscripten_glGetUniformfv, xd: _emscripten_glGetUniformiv, uc: _emscripten_glGetUniformuiv, Ac: _emscripten_glGetVertexAttribIiv, zc: _emscripten_glGetVertexAttribIuiv, ud: _emscripten_glGetVertexAttribPointerv, wd: _emscripten_glGetVertexAttribfv, vd: _emscripten_glGetVertexAttribiv, td: _emscripten_glHint, _d: _emscripten_glInvalidateFramebuffer, $d: _emscripten_glInvalidateSubFramebuffer, sd: _emscripten_glIsBuffer, rd: _emscripten_glIsEnabled, qd: _emscripten_glIsFramebuffer, pd: _emscripten_glIsProgram, Rc: _emscripten_glIsQuery, Ud: _emscripten_glIsQueryEXT, od: _emscripten_glIsRenderbuffer, Xb: _emscripten_glIsSampler, nd: _emscripten_glIsShader, we: _emscripten_glIsSync, ua: _emscripten_glIsTexture, Qb: _emscripten_glIsTransformFeedback, Ic: _emscripten_glIsVertexArray, Sd: _emscripten_glIsVertexArrayOES, va: _emscripten_glLineWidth, wa: _emscripten_glLinkProgram, Ue: _emscripten_glMultiDrawArraysInstancedBaseInstanceWEBGL, Ve: _emscripten_glMultiDrawElementsInstancedBaseVertexBaseInstanceWEBGL, Pb: _emscripten_glPauseTransformFeedback, xa: _emscripten_glPixelStorei, ad: _emscripten_glPolygonModeWEBGL, md: _emscripten_glPolygonOffset, cd: _emscripten_glPolygonOffsetClampEXT, Mb: _emscripten_glProgramBinary, Lb: _emscripten_glProgramParameteri, ce: _emscripten_glQueryCounterEXT, Xe: _emscripten_glReadBuffer, ya: _emscripten_glReadPixels, ld: _emscripten_glReleaseShaderCompiler, Ge: _emscripten_glRenderbufferStorage, Ce: _emscripten_glRenderbufferStorageMultisample, Ob: _emscripten_glResumeTransformFeedback, kd: _emscripten_glSampleCoverage, se: _emscripten_glSamplerParameterf, Wb: _emscripten_glSamplerParameterfv, te: _emscripten_glSamplerParameteri, ue: _emscripten_glSamplerParameteriv, za: _emscripten_glScissor, jd: _emscripten_glShaderBinary, Aa: _emscripten_glShaderSource, Ba: _emscripten_glStencilFunc, Ca: _emscripten_glStencilFuncSeparate, Da: _emscripten_glStencilMask, Ea: _emscripten_glStencilMaskSeparate, Fa: _emscripten_glStencilOp, Ga: _emscripten_glStencilOpSeparate, Ha: _emscripten_glTexImage2D, Wc: _emscripten_glTexImage3D, Ia: _emscripten_glTexParameterf, Ja: _emscripten_glTexParameterfv, Ka: _emscripten_glTexParameteri, La: _emscripten_glTexParameteriv, Re: _emscripten_glTexStorage2D, Kb: _emscripten_glTexStorage3D, Ma: _emscripten_glTexSubImage2D, Vc: _emscripten_glTexSubImage3D, Cc: _emscripten_glTransformFeedbackVaryings, Na: _emscripten_glUniform1f, Oa: _emscripten_glUniform1fv, Cf: _emscripten_glUniform1i, Df: _emscripten_glUniform1iv, rc: _emscripten_glUniform1ui, nc: _emscripten_glUniform1uiv, Ef: _emscripten_glUniform2f, Ff: _emscripten_glUniform2fv, Bf: _emscripten_glUniform2i, Af: _emscripten_glUniform2iv, qc: _emscripten_glUniform2ui, mc: _emscripten_glUniform2uiv, zf: _emscripten_glUniform3f, yf: _emscripten_glUniform3fv, xf: _emscripten_glUniform3i, wf: _emscripten_glUniform3iv, pc: _emscripten_glUniform3ui, lc: _emscripten_glUniform3uiv, vf: _emscripten_glUniform4f, uf: _emscripten_glUniform4fv, hf: _emscripten_glUniform4i, jf: _emscripten_glUniform4iv, oc: _emscripten_glUniform4ui, kc: _emscripten_glUniform4uiv, ac: _emscripten_glUniformBlockBinding, kf: _emscripten_glUniformMatrix2fv, Qc: _emscripten_glUniformMatrix2x3fv, Oc: _emscripten_glUniformMatrix2x4fv, lf: _emscripten_glUniformMatrix3fv, Pc: _emscripten_glUniformMatrix3x2fv, Lc: _emscripten_glUniformMatrix3x4fv, mf: _emscripten_glUniformMatrix4fv, Mc: _emscripten_glUniformMatrix4x2fv, Kc: _emscripten_glUniformMatrix4x3fv, nf: _emscripten_glUseProgram, id: _emscripten_glValidateProgram, of: _emscripten_glVertexAttrib1f, gd: _emscripten_glVertexAttrib1fv, fd: _emscripten_glVertexAttrib2f, pf: _emscripten_glVertexAttrib2fv, ed: _emscripten_glVertexAttrib3f, qf: _emscripten_glVertexAttrib3fv, dd: _emscripten_glVertexAttrib4f, rf: _emscripten_glVertexAttrib4fv, Se: _emscripten_glVertexAttribDivisor, Od: _emscripten_glVertexAttribDivisorANGLE, Hb: _emscripten_glVertexAttribDivisorARB, $c: _emscripten_glVertexAttribDivisorEXT, Ib: _emscripten_glVertexAttribDivisorNV, yc: _emscripten_glVertexAttribI4i, wc: _emscripten_glVertexAttribI4iv, xc: _emscripten_glVertexAttribI4ui, vc: _emscripten_glVertexAttribI4uiv, Te: _emscripten_glVertexAttribIPointer, sf: _emscripten_glVertexAttribPointer, tf: _emscripten_glViewport, xe: _emscripten_glWaitSync, ob: _emscripten_request_animation_frame_loop, hb: _emscripten_resize_heap, Bb: _environ_get, Cb: _environ_sizes_get, Ra: _exit, R: _fd_close, ib: _fd_pread, ub: _fd_read, mb: _fd_seek, M: _fd_write, Pa: _glGetIntegerv, U: _glGetString, Qa: _glGetStringi, Xd: invoke_dd, Wd: invoke_ddd, Yd: invoke_dddd, Z: invoke_diii, Vd: invoke_fff, ca: invoke_fi, $a: invoke_fif, _: invoke_fiii, ab: invoke_fiiiif, p: invoke_i, cb: invoke_if, Za: invoke_iffiiiiiiii, f: invoke_ii, y: invoke_iif, W: invoke_iiffi, g: invoke_iii, bb: invoke_iiif, h: invoke_iiii, k: invoke_iiiii, db: invoke_iiiiid, O: invoke_iiiiii, s: invoke_iiiiiii, H: invoke_iiiiiiii, V: invoke_iiiiiiiiii, da: invoke_iiiiiiiiiiifiii, K: invoke_iiiiiiiiiiii, fb: invoke_j, Ya: invoke_ji, l: invoke_jii, L: invoke_jiiii, o: invoke_v, b: invoke_vi, ha: invoke_vid, G: invoke_vif, E: invoke_viff, D: invoke_vifff, t: invoke_vifffff, F: invoke_viffffffffffffffffffff, sc: invoke_viffi, X: invoke_vifi, c: invoke_vii, w: invoke_viif, fa: invoke_viiff, Nc: invoke_viiffiii, r: invoke_viifii, e: invoke_viii, A: invoke_viiif, Y: invoke_viiiffi, ga: invoke_viiifi, u: invoke_viiifif, i: invoke_viiii, S: invoke_viiiif, j: invoke_viiiii, Wa: invoke_viiiiif, Ua: invoke_viiiiiffiiifffi, Ta: invoke_viiiiiffiiifii, m: invoke_viiiiii, ea: invoke_viiiiiiff, q: invoke_viiiiiii, z: invoke_viiiiiiii, Sa: invoke_viiiiiiiii, Va: invoke_viiiiiiiiifii, C: invoke_viiiiiiiiii, wb: invoke_viiiiiiiiiii, J: invoke_viiiiiiiiiiiiiii, Yc: invoke_viiij, _a: invoke_viij, T: invoke_viiji, Xa: invoke_viji, hd: invoke_vijii, N: invoke_vijjjj, P: _llvm_eh_typeid_for, nb: _random_get };
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+
var wasmImports = { w: ___cxa_begin_catch, B: ___cxa_end_catch, a: ___cxa_find_matching_catch_2, n: ___cxa_find_matching_catch_3, N: ___cxa_find_matching_catch_4, ba: ___cxa_rethrow, x: ___cxa_throw, cb: ___cxa_uncaught_exceptions, d: ___resumeException, da: ___syscall_fcntl64, qb: ___syscall_fstat64, mb: ___syscall_getcwd, sb: ___syscall_ioctl, nb: ___syscall_lstat64, ob: ___syscall_newfstatat, ca: ___syscall_openat, pb: ___syscall_stat64, vb: __abort_js, eb: __emscripten_throw_longjmp, jb: __gmtime_js, hb: __mmap_js, ib: __munmap_js, wb: __tzset_js, ub: _clock_time_get, tb: _emscripten_date_now, P: _emscripten_get_now, Gf: _emscripten_glActiveTexture, Hf: _emscripten_glAttachShader, je: _emscripten_glBeginQuery, de: _emscripten_glBeginQueryEXT, Ec: _emscripten_glBeginTransformFeedback, If: _emscripten_glBindAttribLocation, Jf: _emscripten_glBindBuffer, Bc: _emscripten_glBindBufferBase, Cc: _emscripten_glBindBufferRange, He: _emscripten_glBindFramebuffer, Ie: _emscripten_glBindRenderbuffer, pe: _emscripten_glBindSampler, Kf: _emscripten_glBindTexture, Rb: _emscripten_glBindTransformFeedback, bf: _emscripten_glBindVertexArray, ef: _emscripten_glBindVertexArrayOES, Lf: _emscripten_glBlendColor, Mf: _emscripten_glBlendEquation, Md: _emscripten_glBlendEquationSeparate, Nf: _emscripten_glBlendFunc, Ld: _emscripten_glBlendFuncSeparate, Be: _emscripten_glBlitFramebuffer, Of: _emscripten_glBufferData, Pf: _emscripten_glBufferSubData, Je: _emscripten_glCheckFramebufferStatus, Qf: _emscripten_glClear, fc: _emscripten_glClearBufferfi, gc: _emscripten_glClearBufferfv, ic: _emscripten_glClearBufferiv, hc: _emscripten_glClearBufferuiv, Rf: _emscripten_glClearColor, Jd: _emscripten_glClearDepthf, Sf: _emscripten_glClearStencil, ye: _emscripten_glClientWaitSync, _c: _emscripten_glClipControlEXT, Tf: _emscripten_glColorMask, Uf: _emscripten_glCompileShader, Vf: _emscripten_glCompressedTexImage2D, Qc: _emscripten_glCompressedTexImage3D, Wf: _emscripten_glCompressedTexSubImage2D, Pc: _emscripten_glCompressedTexSubImage3D, Ae: _emscripten_glCopyBufferSubData, Id: _emscripten_glCopyTexImage2D, Xf: _emscripten_glCopyTexSubImage2D, Rc: _emscripten_glCopyTexSubImage3D, Yf: _emscripten_glCreateProgram, Zf: _emscripten_glCreateShader, _f: _emscripten_glCullFace, $f: _emscripten_glDeleteBuffers, Ke: _emscripten_glDeleteFramebuffers, ag: _emscripten_glDeleteProgram, ke: _emscripten_glDeleteQueries, ee: _emscripten_glDeleteQueriesEXT, Le: _emscripten_glDeleteRenderbuffers, qe: _emscripten_glDeleteSamplers, bg: _emscripten_glDeleteShader, ze: _emscripten_glDeleteSync, cg: _emscripten_glDeleteTextures, Qb: _emscripten_glDeleteTransformFeedbacks, cf: _emscripten_glDeleteVertexArrays, ff: _emscripten_glDeleteVertexArraysOES, Hd: _emscripten_glDepthFunc, dg: _emscripten_glDepthMask, Gd: _emscripten_glDepthRangef, Fd: _emscripten_glDetachShader, eg: _emscripten_glDisable, fg: _emscripten_glDisableVertexAttribArray, gg: _emscripten_glDrawArrays, $e: _emscripten_glDrawArraysInstanced, Pd: _emscripten_glDrawArraysInstancedANGLE, Bb: _emscripten_glDrawArraysInstancedARB, Ye: _emscripten_glDrawArraysInstancedBaseInstanceWEBGL, Xc: _emscripten_glDrawArraysInstancedEXT, Db: _emscripten_glDrawArraysInstancedNV, We: _emscripten_glDrawBuffers, Uc: _emscripten_glDrawBuffersEXT, Qd: _emscripten_glDrawBuffersWEBGL, hg: _emscripten_glDrawElements, af: _emscripten_glDrawElementsInstanced, Od: _emscripten_glDrawElementsInstancedANGLE, zb: _emscripten_glDrawElementsInstancedARB, Ze: _emscripten_glDrawElementsInstancedBaseVertexBaseInstanceWEBGL, Ab: _emscripten_glDrawElementsInstancedEXT, Wc: _emscripten_glDrawElementsInstancedNV, Qe: _emscripten_glDrawRangeElements, ig: _emscripten_glEnable, jg: _emscripten_glEnableVertexAttribArray, le: _emscripten_glEndQuery, fe: _emscripten_glEndQueryEXT, Dc: _emscripten_glEndTransformFeedback, ve: _emscripten_glFenceSync, kg: _emscripten_glFinish, lg: _emscripten_glFlush, Me: _emscripten_glFramebufferRenderbuffer, Ne: _emscripten_glFramebufferTexture2D, Hc: _emscripten_glFramebufferTextureLayer, mg: _emscripten_glFrontFace, ia: _emscripten_glGenBuffers, Oe: _emscripten_glGenFramebuffers, me: _emscripten_glGenQueries, ge: _emscripten_glGenQueriesEXT, Pe: _emscripten_glGenRenderbuffers, re: _emscripten_glGenSamplers, ja: _emscripten_glGenTextures, Pb: _emscripten_glGenTransformFeedbacks, _e: _emscripten_glGenVertexArrays, gf: _emscripten_glGenVertexArraysOES, De: _emscripten_glGenerateMipmap, Ed: _emscripten_glGetActiveAttrib, Dd: _emscripten_glGetActiveUniform, ac: _emscripten_glGetActiveUniformBlockName, bc: _emscripten_glGetActiveUniformBlockiv, dc: _emscripten_glGetActiveUniformsiv, Cd: _emscripten_glGetAttachedShaders, Bd: _emscripten_glGetAttribLocation, Ad: _emscripten_glGetBooleanv, Wb: _emscripten_glGetBufferParameteri64v, ka: _emscripten_glGetBufferParameteriv, la: _emscripten_glGetError, ma: _emscripten_glGetFloatv, rc: _emscripten_glGetFragDataLocation, Ee: _emscripten_glGetFramebufferAttachmentParameteriv, Xb: _emscripten_glGetInteger64i_v, _b: _emscripten_glGetInteger64v, Fc: _emscripten_glGetIntegeri_v, na: _emscripten_glGetIntegerv, Gb: _emscripten_glGetInternalformativ, Kb: _emscripten_glGetProgramBinary, oa: _emscripten_glGetProgramInfoLog, pa: _emscripten_glGetProgramiv, ae: _emscripten_glGetQueryObjecti64vEXT, Sd: _emscripten_glGetQueryObjectivEXT, be: _emscripten_glGetQueryObjectui64vEXT, ne: _emscripten_glGetQueryObjectuiv, he: _emscripten_glGetQueryObjectuivEXT, oe: _emscripten_glGetQueryiv, ie: _emscripten_glGetQueryivEXT, Fe: _emscripten_glGetRenderbufferParameteriv, Sb: _emscripten_glGetSamplerParameterfv, Tb: _emscripten_glGetSamplerParameteriv, qa: _emscripten_glGetShaderInfoLog, Yd: _emscripten_glGetShaderPrecisionFormat, zd: _emscripten_glGetShaderSource, ra: _emscripten_glGetShaderiv, sa: _emscripten_glGetString, df: _emscripten_glGetStringi, Zb: _emscripten_glGetSynciv, yd: _emscripten_glGetTexParameterfv, xd: _emscripten_glGetTexParameteriv, zc: _emscripten_glGetTransformFeedbackVarying, cc: _emscripten_glGetUniformBlockIndex, ec: _emscripten_glGetUniformIndices, ta: _emscripten_glGetUniformLocation, wd: _emscripten_glGetUniformfv, vd: _emscripten_glGetUniformiv, sc: _emscripten_glGetUniformuiv, yc: _emscripten_glGetVertexAttribIiv, xc: _emscripten_glGetVertexAttribIuiv, sd: _emscripten_glGetVertexAttribPointerv, ud: _emscripten_glGetVertexAttribfv, td: _emscripten_glGetVertexAttribiv, rd: _emscripten_glHint, Zd: _emscripten_glInvalidateFramebuffer, _d: _emscripten_glInvalidateSubFramebuffer, qd: _emscripten_glIsBuffer, od: _emscripten_glIsEnabled, nd: _emscripten_glIsFramebuffer, md: _emscripten_glIsProgram, Oc: _emscripten_glIsQuery, Td: _emscripten_glIsQueryEXT, ld: _emscripten_glIsRenderbuffer, Vb: _emscripten_glIsSampler, kd: _emscripten_glIsShader, we: _emscripten_glIsSync, ua: _emscripten_glIsTexture, Ob: _emscripten_glIsTransformFeedback, Gc: _emscripten_glIsVertexArray, Rd: _emscripten_glIsVertexArrayOES, va: _emscripten_glLineWidth, wa: _emscripten_glLinkProgram, Ue: _emscripten_glMultiDrawArraysInstancedBaseInstanceWEBGL, Ve: _emscripten_glMultiDrawElementsInstancedBaseVertexBaseInstanceWEBGL, Mb: _emscripten_glPauseTransformFeedback, xa: _emscripten_glPixelStorei, Zc: _emscripten_glPolygonModeWEBGL, jd: _emscripten_glPolygonOffset, $c: _emscripten_glPolygonOffsetClampEXT, Jb: _emscripten_glProgramBinary, Ib: _emscripten_glProgramParameteri, ce: _emscripten_glQueryCounterEXT, Xe: _emscripten_glReadBuffer, ya: _emscripten_glReadPixels, id: _emscripten_glReleaseShaderCompiler, Ge: _emscripten_glRenderbufferStorage, Ce: _emscripten_glRenderbufferStorageMultisample, Lb: _emscripten_glResumeTransformFeedback, hd: _emscripten_glSampleCoverage, se: _emscripten_glSamplerParameterf, Ub: _emscripten_glSamplerParameterfv, te: _emscripten_glSamplerParameteri, ue: _emscripten_glSamplerParameteriv, za: _emscripten_glScissor, gd: _emscripten_glShaderBinary, Aa: _emscripten_glShaderSource, Ba: _emscripten_glStencilFunc, Ca: _emscripten_glStencilFuncSeparate, Da: _emscripten_glStencilMask, Ea: _emscripten_glStencilMaskSeparate, Fa: _emscripten_glStencilOp, Ga: _emscripten_glStencilOpSeparate, Ha: _emscripten_glTexImage2D, Tc: _emscripten_glTexImage3D, Ia: _emscripten_glTexParameterf, Ja: _emscripten_glTexParameterfv, Ka: _emscripten_glTexParameteri, La: _emscripten_glTexParameteriv, Re: _emscripten_glTexStorage2D, Hb: _emscripten_glTexStorage3D, Ma: _emscripten_glTexSubImage2D, Sc: _emscripten_glTexSubImage3D, Ac: _emscripten_glTransformFeedbackVaryings, Na: _emscripten_glUniform1f, Oa: _emscripten_glUniform1fv, Cf: _emscripten_glUniform1i, Df: _emscripten_glUniform1iv, qc: _emscripten_glUniform1ui, mc: _emscripten_glUniform1uiv, Ef: _emscripten_glUniform2f, Ff: _emscripten_glUniform2fv, Bf: _emscripten_glUniform2i, Af: _emscripten_glUniform2iv, pc: _emscripten_glUniform2ui, lc: _emscripten_glUniform2uiv, zf: _emscripten_glUniform3f, yf: _emscripten_glUniform3fv, xf: _emscripten_glUniform3i, wf: _emscripten_glUniform3iv, oc: _emscripten_glUniform3ui, kc: _emscripten_glUniform3uiv, vf: _emscripten_glUniform4f, uf: _emscripten_glUniform4fv, hf: _emscripten_glUniform4i, jf: _emscripten_glUniform4iv, nc: _emscripten_glUniform4ui, jc: _emscripten_glUniform4uiv, $b: _emscripten_glUniformBlockBinding, kf: _emscripten_glUniformMatrix2fv, Nc: _emscripten_glUniformMatrix2x3fv, Lc: _emscripten_glUniformMatrix2x4fv, lf: _emscripten_glUniformMatrix3fv, Mc: _emscripten_glUniformMatrix3x2fv, Jc: _emscripten_glUniformMatrix3x4fv, mf: _emscripten_glUniformMatrix4fv, Kc: _emscripten_glUniformMatrix4x2fv, Ic: _emscripten_glUniformMatrix4x3fv, nf: _emscripten_glUseProgram, fd: _emscripten_glValidateProgram, of: _emscripten_glVertexAttrib1f, dd: _emscripten_glVertexAttrib1fv, cd: _emscripten_glVertexAttrib2f, pf: _emscripten_glVertexAttrib2fv, bd: _emscripten_glVertexAttrib3f, qf: _emscripten_glVertexAttrib3fv, ad: _emscripten_glVertexAttrib4f, rf: _emscripten_glVertexAttrib4fv, Se: _emscripten_glVertexAttribDivisor, Nd: _emscripten_glVertexAttribDivisorANGLE, Eb: _emscripten_glVertexAttribDivisorARB, Yc: _emscripten_glVertexAttribDivisorEXT, Fb: _emscripten_glVertexAttribDivisorNV, wc: _emscripten_glVertexAttribI4i, uc: _emscripten_glVertexAttribI4iv, vc: _emscripten_glVertexAttribI4ui, tc: _emscripten_glVertexAttribI4uiv, Te: _emscripten_glVertexAttribIPointer, sf: _emscripten_glVertexAttribPointer, tf: _emscripten_glViewport, xe: _emscripten_glWaitSync, Nb: _emscripten_request_animation_frame_loop, fb: _emscripten_resize_heap, xb: _environ_get, yb: _environ_sizes_get, Ra: _exit, R: _fd_close, gb: _fd_pread, rb: _fd_read, kb: _fd_seek, L: _fd_write, Pa: _glGetIntegerv, U: _glGetString, Qa: _glGetStringi, Wd: invoke_dd, Vd: invoke_ddd, Xd: invoke_dddd, $: invoke_diii, Ud: invoke_fff, ea: invoke_fi, Za: invoke_fif, aa: invoke_fiii, _a: invoke_fiiiif, p: invoke_i, Xa: invoke_if, Ya: invoke_iffiiiiiiii, f: invoke_ii, y: invoke_iif, W: invoke_iiffi, g: invoke_iii, Ta: invoke_iiif, h: invoke_iiii, k: invoke_iiiii, bb: invoke_iiiiid, O: invoke_iiiiii, s: invoke_iiiiiii, H: invoke_iiiiiiii, V: invoke_iiiiiiiiii, fa: invoke_iiiiiiiiiiifiii, J: invoke_iiiiiiiiiiii, db: invoke_j, $d: invoke_ji, l: invoke_jii, K: invoke_jiiii, o: invoke_v, b: invoke_vi, ha: invoke_vid, G: invoke_vif, E: invoke_viff, D: invoke_vifff, t: invoke_vifffff, F: invoke_viffffffffffffffffffff, $a: invoke_viffi, Z: invoke_vifi, c: invoke_vii, v: invoke_viif, X: invoke_viiff, Vc: invoke_viiffiii, r: invoke_viifii, e: invoke_viii, A: invoke_viiif, _: invoke_viiiffi, Y: invoke_viiifi, u: invoke_viiifif, i: invoke_viiii, Q: invoke_viiiif, j: invoke_viiiii, ab: invoke_viiiiif, Wa: invoke_viiiiiffiiifffi, Va: invoke_viiiiiffiiifii, m: invoke_viiiiii, ga: invoke_viiiiiiff, q: invoke_viiiiiii, z: invoke_viiiiiiii, Sa: invoke_viiiiiiiii, Ua: invoke_viiiiiiiiifii, C: invoke_viiiiiiiiii, Yb: invoke_viiiiiiiiiii, I: invoke_viiiiiiiiiiiiiii, ed: invoke_viiij, Cb: invoke_viij, S: invoke_viiji, Kd: invoke_viji, pd: invoke_vijii, M: invoke_vijjjj, T: _llvm_eh_typeid_for, lb: _random_get };
|
|
4994
4994
|
var wasmExports = await createWasm();
|
|
4995
4995
|
var ___wasm_call_ctors = wasmExports["og"];
|
|
4996
4996
|
var _init = Module["_init"] = wasmExports["qg"];
|
|
@@ -5226,47 +5226,48 @@ var require_grida_canvas_wasm = __commonJS({
|
|
|
5226
5226
|
_setThrew(1, 0);
|
|
5227
5227
|
}
|
|
5228
5228
|
}
|
|
5229
|
-
function
|
|
5229
|
+
function invoke_ji(index, a1) {
|
|
5230
5230
|
var sp = stackSave();
|
|
5231
5231
|
try {
|
|
5232
|
-
getWasmTableEntry(index)(a1
|
|
5232
|
+
return getWasmTableEntry(index)(a1);
|
|
5233
5233
|
} catch (e) {
|
|
5234
5234
|
stackRestore(sp);
|
|
5235
5235
|
if (e !== e + 0) throw e;
|
|
5236
5236
|
_setThrew(1, 0);
|
|
5237
|
+
return 0n;
|
|
5237
5238
|
}
|
|
5238
5239
|
}
|
|
5239
|
-
function
|
|
5240
|
+
function invoke_i(index) {
|
|
5240
5241
|
var sp = stackSave();
|
|
5241
5242
|
try {
|
|
5242
|
-
getWasmTableEntry(index)(
|
|
5243
|
+
return getWasmTableEntry(index)();
|
|
5243
5244
|
} catch (e) {
|
|
5244
5245
|
stackRestore(sp);
|
|
5245
5246
|
if (e !== e + 0) throw e;
|
|
5246
5247
|
_setThrew(1, 0);
|
|
5247
5248
|
}
|
|
5248
5249
|
}
|
|
5249
|
-
function
|
|
5250
|
+
function invoke_viji(index, a1, a2, a3) {
|
|
5250
5251
|
var sp = stackSave();
|
|
5251
5252
|
try {
|
|
5252
|
-
getWasmTableEntry(index)(a1, a2, a3
|
|
5253
|
+
getWasmTableEntry(index)(a1, a2, a3);
|
|
5253
5254
|
} catch (e) {
|
|
5254
5255
|
stackRestore(sp);
|
|
5255
5256
|
if (e !== e + 0) throw e;
|
|
5256
5257
|
_setThrew(1, 0);
|
|
5257
5258
|
}
|
|
5258
5259
|
}
|
|
5259
|
-
function
|
|
5260
|
+
function invoke_viiji(index, a1, a2, a3, a4) {
|
|
5260
5261
|
var sp = stackSave();
|
|
5261
5262
|
try {
|
|
5262
|
-
getWasmTableEntry(index)(a1, a2, a3, a4
|
|
5263
|
+
getWasmTableEntry(index)(a1, a2, a3, a4);
|
|
5263
5264
|
} catch (e) {
|
|
5264
5265
|
stackRestore(sp);
|
|
5265
5266
|
if (e !== e + 0) throw e;
|
|
5266
5267
|
_setThrew(1, 0);
|
|
5267
5268
|
}
|
|
5268
5269
|
}
|
|
5269
|
-
function
|
|
5270
|
+
function invoke_vijii(index, a1, a2, a3, a4) {
|
|
5270
5271
|
var sp = stackSave();
|
|
5271
5272
|
try {
|
|
5272
5273
|
getWasmTableEntry(index)(a1, a2, a3, a4);
|
|
@@ -5276,80 +5277,80 @@ var require_grida_canvas_wasm = __commonJS({
|
|
|
5276
5277
|
_setThrew(1, 0);
|
|
5277
5278
|
}
|
|
5278
5279
|
}
|
|
5279
|
-
function
|
|
5280
|
+
function invoke_viiij(index, a1, a2, a3, a4) {
|
|
5280
5281
|
var sp = stackSave();
|
|
5281
5282
|
try {
|
|
5282
|
-
|
|
5283
|
+
getWasmTableEntry(index)(a1, a2, a3, a4);
|
|
5283
5284
|
} catch (e) {
|
|
5284
5285
|
stackRestore(sp);
|
|
5285
5286
|
if (e !== e + 0) throw e;
|
|
5286
5287
|
_setThrew(1, 0);
|
|
5287
5288
|
}
|
|
5288
5289
|
}
|
|
5289
|
-
function
|
|
5290
|
+
function invoke_viiffiii(index, a1, a2, a3, a4, a5, a6, a7) {
|
|
5290
5291
|
var sp = stackSave();
|
|
5291
5292
|
try {
|
|
5292
|
-
getWasmTableEntry(index)(a1, a2, a3, a4);
|
|
5293
|
+
getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7);
|
|
5293
5294
|
} catch (e) {
|
|
5294
5295
|
stackRestore(sp);
|
|
5295
5296
|
if (e !== e + 0) throw e;
|
|
5296
5297
|
_setThrew(1, 0);
|
|
5297
5298
|
}
|
|
5298
5299
|
}
|
|
5299
|
-
function
|
|
5300
|
+
function invoke_viiiiiiff(index, a1, a2, a3, a4, a5, a6, a7, a8) {
|
|
5300
5301
|
var sp = stackSave();
|
|
5301
5302
|
try {
|
|
5302
|
-
getWasmTableEntry(index)(a1, a2, a3, a4);
|
|
5303
|
+
getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8);
|
|
5303
5304
|
} catch (e) {
|
|
5304
5305
|
stackRestore(sp);
|
|
5305
5306
|
if (e !== e + 0) throw e;
|
|
5306
5307
|
_setThrew(1, 0);
|
|
5307
5308
|
}
|
|
5308
5309
|
}
|
|
5309
|
-
function
|
|
5310
|
+
function invoke_viiiiiiii(index, a1, a2, a3, a4, a5, a6, a7, a8) {
|
|
5310
5311
|
var sp = stackSave();
|
|
5311
5312
|
try {
|
|
5312
|
-
getWasmTableEntry(index)(a1, a2, a3, a4);
|
|
5313
|
+
getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8);
|
|
5313
5314
|
} catch (e) {
|
|
5314
5315
|
stackRestore(sp);
|
|
5315
5316
|
if (e !== e + 0) throw e;
|
|
5316
5317
|
_setThrew(1, 0);
|
|
5317
5318
|
}
|
|
5318
5319
|
}
|
|
5319
|
-
function
|
|
5320
|
+
function invoke_iiiiiiiiiiifiii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14) {
|
|
5320
5321
|
var sp = stackSave();
|
|
5321
5322
|
try {
|
|
5322
|
-
getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7);
|
|
5323
|
+
return getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14);
|
|
5323
5324
|
} catch (e) {
|
|
5324
5325
|
stackRestore(sp);
|
|
5325
5326
|
if (e !== e + 0) throw e;
|
|
5326
5327
|
_setThrew(1, 0);
|
|
5327
5328
|
}
|
|
5328
5329
|
}
|
|
5329
|
-
function
|
|
5330
|
+
function invoke_fi(index, a1) {
|
|
5330
5331
|
var sp = stackSave();
|
|
5331
5332
|
try {
|
|
5332
|
-
getWasmTableEntry(index)(a1
|
|
5333
|
+
return getWasmTableEntry(index)(a1);
|
|
5333
5334
|
} catch (e) {
|
|
5334
5335
|
stackRestore(sp);
|
|
5335
5336
|
if (e !== e + 0) throw e;
|
|
5336
5337
|
_setThrew(1, 0);
|
|
5337
5338
|
}
|
|
5338
5339
|
}
|
|
5339
|
-
function
|
|
5340
|
+
function invoke_viiiiiiiiiii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11) {
|
|
5340
5341
|
var sp = stackSave();
|
|
5341
5342
|
try {
|
|
5342
|
-
getWasmTableEntry(index)(a1, a2, a3, a4);
|
|
5343
|
+
getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11);
|
|
5343
5344
|
} catch (e) {
|
|
5344
5345
|
stackRestore(sp);
|
|
5345
5346
|
if (e !== e + 0) throw e;
|
|
5346
5347
|
_setThrew(1, 0);
|
|
5347
5348
|
}
|
|
5348
5349
|
}
|
|
5349
|
-
function
|
|
5350
|
+
function invoke_viij(index, a1, a2, a3) {
|
|
5350
5351
|
var sp = stackSave();
|
|
5351
5352
|
try {
|
|
5352
|
-
getWasmTableEntry(index)(a1, a2, a3
|
|
5353
|
+
getWasmTableEntry(index)(a1, a2, a3);
|
|
5353
5354
|
} catch (e) {
|
|
5354
5355
|
stackRestore(sp);
|
|
5355
5356
|
if (e !== e + 0) throw e;
|
|
@@ -5366,47 +5367,47 @@ var require_grida_canvas_wasm = __commonJS({
|
|
|
5366
5367
|
_setThrew(1, 0);
|
|
5367
5368
|
}
|
|
5368
5369
|
}
|
|
5369
|
-
function
|
|
5370
|
+
function invoke_vifff(index, a1, a2, a3, a4) {
|
|
5370
5371
|
var sp = stackSave();
|
|
5371
5372
|
try {
|
|
5372
|
-
|
|
5373
|
+
getWasmTableEntry(index)(a1, a2, a3, a4);
|
|
5373
5374
|
} catch (e) {
|
|
5374
5375
|
stackRestore(sp);
|
|
5375
5376
|
if (e !== e + 0) throw e;
|
|
5376
5377
|
_setThrew(1, 0);
|
|
5377
5378
|
}
|
|
5378
5379
|
}
|
|
5379
|
-
function
|
|
5380
|
+
function invoke_viifii(index, a1, a2, a3, a4, a5) {
|
|
5380
5381
|
var sp = stackSave();
|
|
5381
5382
|
try {
|
|
5382
|
-
|
|
5383
|
+
getWasmTableEntry(index)(a1, a2, a3, a4, a5);
|
|
5383
5384
|
} catch (e) {
|
|
5384
5385
|
stackRestore(sp);
|
|
5385
5386
|
if (e !== e + 0) throw e;
|
|
5386
5387
|
_setThrew(1, 0);
|
|
5387
5388
|
}
|
|
5388
5389
|
}
|
|
5389
|
-
function
|
|
5390
|
+
function invoke_viiiffi(index, a1, a2, a3, a4, a5, a6) {
|
|
5390
5391
|
var sp = stackSave();
|
|
5391
5392
|
try {
|
|
5392
|
-
getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6
|
|
5393
|
+
getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6);
|
|
5393
5394
|
} catch (e) {
|
|
5394
5395
|
stackRestore(sp);
|
|
5395
5396
|
if (e !== e + 0) throw e;
|
|
5396
5397
|
_setThrew(1, 0);
|
|
5397
5398
|
}
|
|
5398
5399
|
}
|
|
5399
|
-
function
|
|
5400
|
+
function invoke_vifi(index, a1, a2, a3) {
|
|
5400
5401
|
var sp = stackSave();
|
|
5401
5402
|
try {
|
|
5402
|
-
getWasmTableEntry(index)(a1, a2, a3
|
|
5403
|
+
getWasmTableEntry(index)(a1, a2, a3);
|
|
5403
5404
|
} catch (e) {
|
|
5404
5405
|
stackRestore(sp);
|
|
5405
5406
|
if (e !== e + 0) throw e;
|
|
5406
5407
|
_setThrew(1, 0);
|
|
5407
5408
|
}
|
|
5408
5409
|
}
|
|
5409
|
-
function
|
|
5410
|
+
function invoke_viiiiif(index, a1, a2, a3, a4, a5, a6) {
|
|
5410
5411
|
var sp = stackSave();
|
|
5411
5412
|
try {
|
|
5412
5413
|
getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6);
|
|
@@ -5416,171 +5417,170 @@ var require_grida_canvas_wasm = __commonJS({
|
|
|
5416
5417
|
_setThrew(1, 0);
|
|
5417
5418
|
}
|
|
5418
5419
|
}
|
|
5419
|
-
function
|
|
5420
|
+
function invoke_viffi(index, a1, a2, a3, a4) {
|
|
5420
5421
|
var sp = stackSave();
|
|
5421
5422
|
try {
|
|
5422
|
-
|
|
5423
|
+
getWasmTableEntry(index)(a1, a2, a3, a4);
|
|
5423
5424
|
} catch (e) {
|
|
5424
5425
|
stackRestore(sp);
|
|
5425
5426
|
if (e !== e + 0) throw e;
|
|
5426
5427
|
_setThrew(1, 0);
|
|
5427
5428
|
}
|
|
5428
5429
|
}
|
|
5429
|
-
function
|
|
5430
|
+
function invoke_viif(index, a1, a2, a3) {
|
|
5430
5431
|
var sp = stackSave();
|
|
5431
5432
|
try {
|
|
5432
|
-
|
|
5433
|
+
getWasmTableEntry(index)(a1, a2, a3);
|
|
5433
5434
|
} catch (e) {
|
|
5434
5435
|
stackRestore(sp);
|
|
5435
5436
|
if (e !== e + 0) throw e;
|
|
5436
5437
|
_setThrew(1, 0);
|
|
5437
5438
|
}
|
|
5438
5439
|
}
|
|
5439
|
-
function
|
|
5440
|
+
function invoke_viiifi(index, a1, a2, a3, a4, a5) {
|
|
5440
5441
|
var sp = stackSave();
|
|
5441
5442
|
try {
|
|
5442
|
-
|
|
5443
|
+
getWasmTableEntry(index)(a1, a2, a3, a4, a5);
|
|
5443
5444
|
} catch (e) {
|
|
5444
5445
|
stackRestore(sp);
|
|
5445
5446
|
if (e !== e + 0) throw e;
|
|
5446
5447
|
_setThrew(1, 0);
|
|
5447
5448
|
}
|
|
5448
5449
|
}
|
|
5449
|
-
function
|
|
5450
|
+
function invoke_viiff(index, a1, a2, a3, a4) {
|
|
5450
5451
|
var sp = stackSave();
|
|
5451
5452
|
try {
|
|
5452
|
-
|
|
5453
|
+
getWasmTableEntry(index)(a1, a2, a3, a4);
|
|
5453
5454
|
} catch (e) {
|
|
5454
5455
|
stackRestore(sp);
|
|
5455
5456
|
if (e !== e + 0) throw e;
|
|
5456
5457
|
_setThrew(1, 0);
|
|
5457
5458
|
}
|
|
5458
5459
|
}
|
|
5459
|
-
function
|
|
5460
|
+
function invoke_vifffff(index, a1, a2, a3, a4, a5, a6) {
|
|
5460
5461
|
var sp = stackSave();
|
|
5461
5462
|
try {
|
|
5462
|
-
getWasmTableEntry(index)(a1, a2, a3);
|
|
5463
|
+
getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6);
|
|
5463
5464
|
} catch (e) {
|
|
5464
5465
|
stackRestore(sp);
|
|
5465
5466
|
if (e !== e + 0) throw e;
|
|
5466
5467
|
_setThrew(1, 0);
|
|
5467
5468
|
}
|
|
5468
5469
|
}
|
|
5469
|
-
function
|
|
5470
|
+
function invoke_viiifif(index, a1, a2, a3, a4, a5, a6) {
|
|
5470
5471
|
var sp = stackSave();
|
|
5471
5472
|
try {
|
|
5472
|
-
getWasmTableEntry(index)(a1, a2);
|
|
5473
|
+
getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6);
|
|
5473
5474
|
} catch (e) {
|
|
5474
5475
|
stackRestore(sp);
|
|
5475
5476
|
if (e !== e + 0) throw e;
|
|
5476
5477
|
_setThrew(1, 0);
|
|
5477
5478
|
}
|
|
5478
5479
|
}
|
|
5479
|
-
function
|
|
5480
|
+
function invoke_vif(index, a1, a2) {
|
|
5480
5481
|
var sp = stackSave();
|
|
5481
5482
|
try {
|
|
5482
|
-
|
|
5483
|
+
getWasmTableEntry(index)(a1, a2);
|
|
5483
5484
|
} catch (e) {
|
|
5484
5485
|
stackRestore(sp);
|
|
5485
5486
|
if (e !== e + 0) throw e;
|
|
5486
5487
|
_setThrew(1, 0);
|
|
5487
5488
|
}
|
|
5488
5489
|
}
|
|
5489
|
-
function
|
|
5490
|
+
function invoke_fiiiif(index, a1, a2, a3, a4, a5) {
|
|
5490
5491
|
var sp = stackSave();
|
|
5491
5492
|
try {
|
|
5492
|
-
getWasmTableEntry(index)(a1, a2, a3, a4, a5
|
|
5493
|
+
return getWasmTableEntry(index)(a1, a2, a3, a4, a5);
|
|
5493
5494
|
} catch (e) {
|
|
5494
5495
|
stackRestore(sp);
|
|
5495
5496
|
if (e !== e + 0) throw e;
|
|
5496
5497
|
_setThrew(1, 0);
|
|
5497
5498
|
}
|
|
5498
5499
|
}
|
|
5499
|
-
function
|
|
5500
|
+
function invoke_fif(index, a1, a2) {
|
|
5500
5501
|
var sp = stackSave();
|
|
5501
5502
|
try {
|
|
5502
|
-
getWasmTableEntry(index)(a1, a2
|
|
5503
|
+
return getWasmTableEntry(index)(a1, a2);
|
|
5503
5504
|
} catch (e) {
|
|
5504
5505
|
stackRestore(sp);
|
|
5505
5506
|
if (e !== e + 0) throw e;
|
|
5506
5507
|
_setThrew(1, 0);
|
|
5507
5508
|
}
|
|
5508
5509
|
}
|
|
5509
|
-
function
|
|
5510
|
+
function invoke_iffiiiiiiii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10) {
|
|
5510
5511
|
var sp = stackSave();
|
|
5511
5512
|
try {
|
|
5512
|
-
return getWasmTableEntry(index)(a1);
|
|
5513
|
+
return getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10);
|
|
5513
5514
|
} catch (e) {
|
|
5514
5515
|
stackRestore(sp);
|
|
5515
5516
|
if (e !== e + 0) throw e;
|
|
5516
5517
|
_setThrew(1, 0);
|
|
5517
|
-
return 0n;
|
|
5518
5518
|
}
|
|
5519
5519
|
}
|
|
5520
|
-
function
|
|
5520
|
+
function invoke_viffffffffffffffffffff(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14, a15, a16, a17, a18, a19, a20, a21) {
|
|
5521
5521
|
var sp = stackSave();
|
|
5522
5522
|
try {
|
|
5523
|
-
getWasmTableEntry(index)(a1, a2, a3);
|
|
5523
|
+
getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14, a15, a16, a17, a18, a19, a20, a21);
|
|
5524
5524
|
} catch (e) {
|
|
5525
5525
|
stackRestore(sp);
|
|
5526
5526
|
if (e !== e + 0) throw e;
|
|
5527
5527
|
_setThrew(1, 0);
|
|
5528
5528
|
}
|
|
5529
5529
|
}
|
|
5530
|
-
function
|
|
5530
|
+
function invoke_if(index, a1) {
|
|
5531
5531
|
var sp = stackSave();
|
|
5532
5532
|
try {
|
|
5533
|
-
getWasmTableEntry(index)(a1
|
|
5533
|
+
return getWasmTableEntry(index)(a1);
|
|
5534
5534
|
} catch (e) {
|
|
5535
5535
|
stackRestore(sp);
|
|
5536
5536
|
if (e !== e + 0) throw e;
|
|
5537
5537
|
_setThrew(1, 0);
|
|
5538
5538
|
}
|
|
5539
5539
|
}
|
|
5540
|
-
function
|
|
5540
|
+
function invoke_viiiiiffiiifffi(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14) {
|
|
5541
5541
|
var sp = stackSave();
|
|
5542
5542
|
try {
|
|
5543
|
-
getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6);
|
|
5543
|
+
getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14);
|
|
5544
5544
|
} catch (e) {
|
|
5545
5545
|
stackRestore(sp);
|
|
5546
5546
|
if (e !== e + 0) throw e;
|
|
5547
5547
|
_setThrew(1, 0);
|
|
5548
5548
|
}
|
|
5549
5549
|
}
|
|
5550
|
-
function
|
|
5550
|
+
function invoke_viiiiiffiiifii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13) {
|
|
5551
5551
|
var sp = stackSave();
|
|
5552
5552
|
try {
|
|
5553
|
-
getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12);
|
|
5553
|
+
getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13);
|
|
5554
5554
|
} catch (e) {
|
|
5555
5555
|
stackRestore(sp);
|
|
5556
5556
|
if (e !== e + 0) throw e;
|
|
5557
5557
|
_setThrew(1, 0);
|
|
5558
5558
|
}
|
|
5559
5559
|
}
|
|
5560
|
-
function
|
|
5560
|
+
function invoke_viiiiiiiiifii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12) {
|
|
5561
5561
|
var sp = stackSave();
|
|
5562
5562
|
try {
|
|
5563
|
-
|
|
5563
|
+
getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12);
|
|
5564
5564
|
} catch (e) {
|
|
5565
5565
|
stackRestore(sp);
|
|
5566
5566
|
if (e !== e + 0) throw e;
|
|
5567
5567
|
_setThrew(1, 0);
|
|
5568
5568
|
}
|
|
5569
5569
|
}
|
|
5570
|
-
function
|
|
5570
|
+
function invoke_iiffi(index, a1, a2, a3, a4) {
|
|
5571
5571
|
var sp = stackSave();
|
|
5572
5572
|
try {
|
|
5573
|
-
getWasmTableEntry(index)(a1, a2, a3, a4
|
|
5573
|
+
return getWasmTableEntry(index)(a1, a2, a3, a4);
|
|
5574
5574
|
} catch (e) {
|
|
5575
5575
|
stackRestore(sp);
|
|
5576
5576
|
if (e !== e + 0) throw e;
|
|
5577
5577
|
_setThrew(1, 0);
|
|
5578
5578
|
}
|
|
5579
5579
|
}
|
|
5580
|
-
function
|
|
5580
|
+
function invoke_iiif(index, a1, a2, a3) {
|
|
5581
5581
|
var sp = stackSave();
|
|
5582
5582
|
try {
|
|
5583
|
-
getWasmTableEntry(index)(a1, a2, a3
|
|
5583
|
+
return getWasmTableEntry(index)(a1, a2, a3);
|
|
5584
5584
|
} catch (e) {
|
|
5585
5585
|
stackRestore(sp);
|
|
5586
5586
|
if (e !== e + 0) throw e;
|
|
@@ -5836,7 +5836,7 @@ var require_grida_canvas_wasm = __commonJS({
|
|
|
5836
5836
|
var import_grida_canvas_wasm = __toESM(require_grida_canvas_wasm());
|
|
5837
5837
|
|
|
5838
5838
|
// package.json
|
|
5839
|
-
var version = "0.0.
|
|
5839
|
+
var version = "0.0.69";
|
|
5840
5840
|
|
|
5841
5841
|
// lib/modules/fonts.ts
|
|
5842
5842
|
var FontsAPI = class {
|