@grida/canvas-wasm 0.0.67 → 0.0.69

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
package/dist/index.mjs CHANGED
@@ -4990,7 +4990,7 @@ var require_grida_canvas_wasm = __commonJS({
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  Module["stringToUTF8"] = stringToUTF8;
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  Module["lengthBytesUTF8"] = lengthBytesUTF8;
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  Module["GL"] = GL;
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- var wasmImports = { v: ___cxa_begin_catch, B: ___cxa_end_catch, a: ___cxa_find_matching_catch_2, n: ___cxa_find_matching_catch_3, I: ___cxa_find_matching_catch_4, $: ___cxa_rethrow, x: ___cxa_throw, eb: ___cxa_uncaught_exceptions, d: ___resumeException, ba: ___syscall_fcntl64, tb: ___syscall_fstat64, pb: ___syscall_getcwd, vb: ___syscall_ioctl, qb: ___syscall_lstat64, rb: ___syscall_newfstatat, aa: ___syscall_openat, sb: ___syscall_stat64, zb: __abort_js, gb: __emscripten_throw_longjmp, lb: __gmtime_js, jb: __mmap_js, kb: __munmap_js, Ab: __tzset_js, yb: _clock_time_get, xb: _emscripten_date_now, Q: _emscripten_get_now, Gf: _emscripten_glActiveTexture, Hf: _emscripten_glAttachShader, je: _emscripten_glBeginQuery, de: _emscripten_glBeginQueryEXT, Gc: _emscripten_glBeginTransformFeedback, If: _emscripten_glBindAttribLocation, Jf: _emscripten_glBindBuffer, Dc: _emscripten_glBindBufferBase, Ec: _emscripten_glBindBufferRange, He: _emscripten_glBindFramebuffer, Ie: _emscripten_glBindRenderbuffer, pe: _emscripten_glBindSampler, Kf: _emscripten_glBindTexture, Tb: _emscripten_glBindTransformFeedback, bf: _emscripten_glBindVertexArray, ef: _emscripten_glBindVertexArrayOES, Lf: _emscripten_glBlendColor, Mf: _emscripten_glBlendEquation, Nd: _emscripten_glBlendEquationSeparate, Nf: _emscripten_glBlendFunc, Md: _emscripten_glBlendFuncSeparate, Be: _emscripten_glBlitFramebuffer, Of: _emscripten_glBufferData, Pf: _emscripten_glBufferSubData, Je: _emscripten_glCheckFramebufferStatus, Qf: _emscripten_glClear, gc: _emscripten_glClearBufferfi, hc: _emscripten_glClearBufferfv, jc: _emscripten_glClearBufferiv, ic: _emscripten_glClearBufferuiv, Rf: _emscripten_glClearColor, Ld: _emscripten_glClearDepthf, Sf: _emscripten_glClearStencil, ye: _emscripten_glClientWaitSync, bd: _emscripten_glClipControlEXT, Tf: _emscripten_glColorMask, Uf: _emscripten_glCompileShader, Vf: _emscripten_glCompressedTexImage2D, Tc: _emscripten_glCompressedTexImage3D, Wf: _emscripten_glCompressedTexSubImage2D, Sc: _emscripten_glCompressedTexSubImage3D, Ae: _emscripten_glCopyBufferSubData, Kd: _emscripten_glCopyTexImage2D, Xf: _emscripten_glCopyTexSubImage2D, Uc: _emscripten_glCopyTexSubImage3D, Yf: _emscripten_glCreateProgram, Zf: _emscripten_glCreateShader, _f: _emscripten_glCullFace, $f: _emscripten_glDeleteBuffers, Ke: _emscripten_glDeleteFramebuffers, ag: _emscripten_glDeleteProgram, ke: _emscripten_glDeleteQueries, ee: _emscripten_glDeleteQueriesEXT, Le: _emscripten_glDeleteRenderbuffers, qe: _emscripten_glDeleteSamplers, bg: _emscripten_glDeleteShader, ze: _emscripten_glDeleteSync, cg: _emscripten_glDeleteTextures, Sb: _emscripten_glDeleteTransformFeedbacks, cf: _emscripten_glDeleteVertexArrays, ff: _emscripten_glDeleteVertexArraysOES, Jd: _emscripten_glDepthFunc, dg: _emscripten_glDepthMask, Id: _emscripten_glDepthRangef, Hd: _emscripten_glDetachShader, eg: _emscripten_glDisable, fg: _emscripten_glDisableVertexAttribArray, gg: _emscripten_glDrawArrays, $e: _emscripten_glDrawArraysInstanced, Qd: _emscripten_glDrawArraysInstancedANGLE, Fb: _emscripten_glDrawArraysInstancedARB, Ye: _emscripten_glDrawArraysInstancedBaseInstanceWEBGL, _c: _emscripten_glDrawArraysInstancedEXT, Gb: _emscripten_glDrawArraysInstancedNV, We: _emscripten_glDrawBuffers, Xc: _emscripten_glDrawBuffersEXT, Rd: _emscripten_glDrawBuffersWEBGL, hg: _emscripten_glDrawElements, af: _emscripten_glDrawElementsInstanced, Pd: _emscripten_glDrawElementsInstancedANGLE, Db: _emscripten_glDrawElementsInstancedARB, Ze: _emscripten_glDrawElementsInstancedBaseVertexBaseInstanceWEBGL, Eb: _emscripten_glDrawElementsInstancedEXT, Zc: _emscripten_glDrawElementsInstancedNV, Qe: _emscripten_glDrawRangeElements, ig: _emscripten_glEnable, jg: _emscripten_glEnableVertexAttribArray, le: _emscripten_glEndQuery, fe: _emscripten_glEndQueryEXT, Fc: _emscripten_glEndTransformFeedback, ve: _emscripten_glFenceSync, kg: _emscripten_glFinish, lg: _emscripten_glFlush, Me: _emscripten_glFramebufferRenderbuffer, Ne: _emscripten_glFramebufferTexture2D, Jc: _emscripten_glFramebufferTextureLayer, mg: _emscripten_glFrontFace, ia: _emscripten_glGenBuffers, Oe: _emscripten_glGenFramebuffers, me: _emscripten_glGenQueries, ge: _emscripten_glGenQueriesEXT, Pe: _emscripten_glGenRenderbuffers, re: _emscripten_glGenSamplers, ja: _emscripten_glGenTextures, Rb: _emscripten_glGenTransformFeedbacks, _e: _emscripten_glGenVertexArrays, gf: _emscripten_glGenVertexArraysOES, De: _emscripten_glGenerateMipmap, Gd: _emscripten_glGetActiveAttrib, Fd: _emscripten_glGetActiveUniform, bc: _emscripten_glGetActiveUniformBlockName, cc: _emscripten_glGetActiveUniformBlockiv, ec: _emscripten_glGetActiveUniformsiv, Ed: _emscripten_glGetAttachedShaders, Dd: _emscripten_glGetAttribLocation, Cd: _emscripten_glGetBooleanv, Yb: _emscripten_glGetBufferParameteri64v, ka: _emscripten_glGetBufferParameteriv, la: _emscripten_glGetError, ma: _emscripten_glGetFloatv, tc: _emscripten_glGetFragDataLocation, Ee: _emscripten_glGetFramebufferAttachmentParameteriv, Zb: _emscripten_glGetInteger64i_v, $b: _emscripten_glGetInteger64v, Hc: _emscripten_glGetIntegeri_v, na: _emscripten_glGetIntegerv, Jb: _emscripten_glGetInternalformativ, Nb: _emscripten_glGetProgramBinary, oa: _emscripten_glGetProgramInfoLog, pa: _emscripten_glGetProgramiv, ae: _emscripten_glGetQueryObjecti64vEXT, Td: _emscripten_glGetQueryObjectivEXT, be: _emscripten_glGetQueryObjectui64vEXT, ne: _emscripten_glGetQueryObjectuiv, he: _emscripten_glGetQueryObjectuivEXT, oe: _emscripten_glGetQueryiv, ie: _emscripten_glGetQueryivEXT, Fe: _emscripten_glGetRenderbufferParameteriv, Ub: _emscripten_glGetSamplerParameterfv, Vb: _emscripten_glGetSamplerParameteriv, qa: _emscripten_glGetShaderInfoLog, Zd: _emscripten_glGetShaderPrecisionFormat, Bd: _emscripten_glGetShaderSource, ra: _emscripten_glGetShaderiv, sa: _emscripten_glGetString, df: _emscripten_glGetStringi, _b: _emscripten_glGetSynciv, Ad: _emscripten_glGetTexParameterfv, zd: _emscripten_glGetTexParameteriv, Bc: _emscripten_glGetTransformFeedbackVarying, dc: _emscripten_glGetUniformBlockIndex, fc: _emscripten_glGetUniformIndices, ta: _emscripten_glGetUniformLocation, yd: _emscripten_glGetUniformfv, xd: _emscripten_glGetUniformiv, uc: _emscripten_glGetUniformuiv, Ac: _emscripten_glGetVertexAttribIiv, zc: _emscripten_glGetVertexAttribIuiv, ud: _emscripten_glGetVertexAttribPointerv, wd: _emscripten_glGetVertexAttribfv, vd: _emscripten_glGetVertexAttribiv, td: _emscripten_glHint, _d: _emscripten_glInvalidateFramebuffer, $d: _emscripten_glInvalidateSubFramebuffer, sd: _emscripten_glIsBuffer, rd: _emscripten_glIsEnabled, qd: _emscripten_glIsFramebuffer, pd: _emscripten_glIsProgram, Rc: _emscripten_glIsQuery, Ud: _emscripten_glIsQueryEXT, od: _emscripten_glIsRenderbuffer, Xb: _emscripten_glIsSampler, nd: _emscripten_glIsShader, we: _emscripten_glIsSync, ua: _emscripten_glIsTexture, Qb: _emscripten_glIsTransformFeedback, Ic: _emscripten_glIsVertexArray, Sd: _emscripten_glIsVertexArrayOES, va: _emscripten_glLineWidth, wa: _emscripten_glLinkProgram, Ue: _emscripten_glMultiDrawArraysInstancedBaseInstanceWEBGL, Ve: _emscripten_glMultiDrawElementsInstancedBaseVertexBaseInstanceWEBGL, Pb: _emscripten_glPauseTransformFeedback, xa: _emscripten_glPixelStorei, ad: _emscripten_glPolygonModeWEBGL, md: _emscripten_glPolygonOffset, cd: _emscripten_glPolygonOffsetClampEXT, Mb: _emscripten_glProgramBinary, Lb: _emscripten_glProgramParameteri, ce: _emscripten_glQueryCounterEXT, Xe: _emscripten_glReadBuffer, ya: _emscripten_glReadPixels, ld: _emscripten_glReleaseShaderCompiler, Ge: _emscripten_glRenderbufferStorage, Ce: _emscripten_glRenderbufferStorageMultisample, Ob: _emscripten_glResumeTransformFeedback, kd: _emscripten_glSampleCoverage, se: _emscripten_glSamplerParameterf, Wb: _emscripten_glSamplerParameterfv, te: _emscripten_glSamplerParameteri, ue: _emscripten_glSamplerParameteriv, za: _emscripten_glScissor, jd: _emscripten_glShaderBinary, Aa: _emscripten_glShaderSource, Ba: _emscripten_glStencilFunc, Ca: _emscripten_glStencilFuncSeparate, Da: _emscripten_glStencilMask, Ea: _emscripten_glStencilMaskSeparate, Fa: _emscripten_glStencilOp, Ga: _emscripten_glStencilOpSeparate, Ha: _emscripten_glTexImage2D, Wc: _emscripten_glTexImage3D, Ia: _emscripten_glTexParameterf, Ja: _emscripten_glTexParameterfv, Ka: _emscripten_glTexParameteri, La: _emscripten_glTexParameteriv, Re: _emscripten_glTexStorage2D, Kb: _emscripten_glTexStorage3D, Ma: _emscripten_glTexSubImage2D, Vc: _emscripten_glTexSubImage3D, Cc: _emscripten_glTransformFeedbackVaryings, Na: _emscripten_glUniform1f, Oa: _emscripten_glUniform1fv, Cf: _emscripten_glUniform1i, Df: _emscripten_glUniform1iv, rc: _emscripten_glUniform1ui, nc: _emscripten_glUniform1uiv, Ef: _emscripten_glUniform2f, Ff: _emscripten_glUniform2fv, Bf: _emscripten_glUniform2i, Af: _emscripten_glUniform2iv, qc: _emscripten_glUniform2ui, mc: _emscripten_glUniform2uiv, zf: _emscripten_glUniform3f, yf: _emscripten_glUniform3fv, xf: _emscripten_glUniform3i, wf: _emscripten_glUniform3iv, pc: _emscripten_glUniform3ui, lc: _emscripten_glUniform3uiv, vf: _emscripten_glUniform4f, uf: _emscripten_glUniform4fv, hf: _emscripten_glUniform4i, jf: _emscripten_glUniform4iv, oc: _emscripten_glUniform4ui, kc: _emscripten_glUniform4uiv, ac: _emscripten_glUniformBlockBinding, kf: _emscripten_glUniformMatrix2fv, Qc: _emscripten_glUniformMatrix2x3fv, Oc: _emscripten_glUniformMatrix2x4fv, lf: _emscripten_glUniformMatrix3fv, Pc: _emscripten_glUniformMatrix3x2fv, Lc: _emscripten_glUniformMatrix3x4fv, mf: _emscripten_glUniformMatrix4fv, Mc: _emscripten_glUniformMatrix4x2fv, Kc: _emscripten_glUniformMatrix4x3fv, nf: _emscripten_glUseProgram, id: _emscripten_glValidateProgram, of: _emscripten_glVertexAttrib1f, gd: _emscripten_glVertexAttrib1fv, fd: _emscripten_glVertexAttrib2f, pf: _emscripten_glVertexAttrib2fv, ed: _emscripten_glVertexAttrib3f, qf: _emscripten_glVertexAttrib3fv, dd: _emscripten_glVertexAttrib4f, rf: _emscripten_glVertexAttrib4fv, Se: _emscripten_glVertexAttribDivisor, Od: _emscripten_glVertexAttribDivisorANGLE, Hb: _emscripten_glVertexAttribDivisorARB, $c: _emscripten_glVertexAttribDivisorEXT, Ib: _emscripten_glVertexAttribDivisorNV, yc: _emscripten_glVertexAttribI4i, wc: _emscripten_glVertexAttribI4iv, xc: _emscripten_glVertexAttribI4ui, vc: _emscripten_glVertexAttribI4uiv, Te: _emscripten_glVertexAttribIPointer, sf: _emscripten_glVertexAttribPointer, tf: _emscripten_glViewport, xe: _emscripten_glWaitSync, ob: _emscripten_request_animation_frame_loop, hb: _emscripten_resize_heap, Bb: _environ_get, Cb: _environ_sizes_get, Ra: _exit, R: _fd_close, ib: _fd_pread, ub: _fd_read, mb: _fd_seek, M: _fd_write, Pa: _glGetIntegerv, U: _glGetString, Qa: _glGetStringi, Xd: invoke_dd, Wd: invoke_ddd, Yd: invoke_dddd, Z: invoke_diii, Vd: invoke_fff, ca: invoke_fi, $a: invoke_fif, _: invoke_fiii, ab: invoke_fiiiif, p: invoke_i, cb: invoke_if, Za: invoke_iffiiiiiiii, f: invoke_ii, y: invoke_iif, W: invoke_iiffi, g: invoke_iii, bb: invoke_iiif, h: invoke_iiii, k: invoke_iiiii, db: invoke_iiiiid, O: invoke_iiiiii, s: invoke_iiiiiii, H: invoke_iiiiiiii, V: invoke_iiiiiiiiii, da: invoke_iiiiiiiiiiifiii, K: invoke_iiiiiiiiiiii, fb: invoke_j, Ya: invoke_ji, l: invoke_jii, L: invoke_jiiii, o: invoke_v, b: invoke_vi, ha: invoke_vid, G: invoke_vif, E: invoke_viff, D: invoke_vifff, t: invoke_vifffff, F: invoke_viffffffffffffffffffff, sc: invoke_viffi, X: invoke_vifi, c: invoke_vii, w: invoke_viif, fa: invoke_viiff, Nc: invoke_viiffiii, r: invoke_viifii, e: invoke_viii, A: invoke_viiif, Y: invoke_viiiffi, ga: invoke_viiifi, u: invoke_viiifif, i: invoke_viiii, S: invoke_viiiif, j: invoke_viiiii, Wa: invoke_viiiiif, Ua: invoke_viiiiiffiiifffi, Ta: invoke_viiiiiffiiifii, m: invoke_viiiiii, ea: invoke_viiiiiiff, q: invoke_viiiiiii, z: invoke_viiiiiiii, Sa: invoke_viiiiiiiii, Va: invoke_viiiiiiiiifii, C: invoke_viiiiiiiiii, wb: invoke_viiiiiiiiiii, J: invoke_viiiiiiiiiiiiiii, Yc: invoke_viiij, _a: invoke_viij, T: invoke_viiji, Xa: invoke_viji, hd: invoke_vijii, N: invoke_vijjjj, P: _llvm_eh_typeid_for, nb: _random_get };
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+ var wasmImports = { w: ___cxa_begin_catch, B: ___cxa_end_catch, a: ___cxa_find_matching_catch_2, n: ___cxa_find_matching_catch_3, N: ___cxa_find_matching_catch_4, ba: ___cxa_rethrow, x: ___cxa_throw, cb: ___cxa_uncaught_exceptions, d: ___resumeException, da: ___syscall_fcntl64, qb: ___syscall_fstat64, mb: ___syscall_getcwd, sb: ___syscall_ioctl, nb: ___syscall_lstat64, ob: ___syscall_newfstatat, ca: ___syscall_openat, pb: ___syscall_stat64, vb: __abort_js, eb: __emscripten_throw_longjmp, jb: __gmtime_js, hb: __mmap_js, ib: __munmap_js, wb: __tzset_js, ub: _clock_time_get, tb: _emscripten_date_now, P: _emscripten_get_now, Gf: _emscripten_glActiveTexture, Hf: _emscripten_glAttachShader, je: _emscripten_glBeginQuery, de: _emscripten_glBeginQueryEXT, Ec: _emscripten_glBeginTransformFeedback, If: _emscripten_glBindAttribLocation, Jf: _emscripten_glBindBuffer, Bc: _emscripten_glBindBufferBase, Cc: _emscripten_glBindBufferRange, He: _emscripten_glBindFramebuffer, Ie: _emscripten_glBindRenderbuffer, pe: _emscripten_glBindSampler, Kf: _emscripten_glBindTexture, Rb: _emscripten_glBindTransformFeedback, bf: _emscripten_glBindVertexArray, ef: _emscripten_glBindVertexArrayOES, Lf: _emscripten_glBlendColor, Mf: _emscripten_glBlendEquation, Md: _emscripten_glBlendEquationSeparate, Nf: _emscripten_glBlendFunc, Ld: _emscripten_glBlendFuncSeparate, Be: _emscripten_glBlitFramebuffer, Of: _emscripten_glBufferData, Pf: _emscripten_glBufferSubData, Je: _emscripten_glCheckFramebufferStatus, Qf: _emscripten_glClear, fc: _emscripten_glClearBufferfi, gc: _emscripten_glClearBufferfv, ic: _emscripten_glClearBufferiv, hc: _emscripten_glClearBufferuiv, Rf: _emscripten_glClearColor, Jd: _emscripten_glClearDepthf, Sf: _emscripten_glClearStencil, ye: _emscripten_glClientWaitSync, _c: _emscripten_glClipControlEXT, Tf: _emscripten_glColorMask, Uf: _emscripten_glCompileShader, Vf: _emscripten_glCompressedTexImage2D, Qc: _emscripten_glCompressedTexImage3D, Wf: _emscripten_glCompressedTexSubImage2D, Pc: _emscripten_glCompressedTexSubImage3D, Ae: _emscripten_glCopyBufferSubData, Id: _emscripten_glCopyTexImage2D, Xf: _emscripten_glCopyTexSubImage2D, Rc: _emscripten_glCopyTexSubImage3D, Yf: _emscripten_glCreateProgram, Zf: _emscripten_glCreateShader, _f: _emscripten_glCullFace, $f: _emscripten_glDeleteBuffers, Ke: _emscripten_glDeleteFramebuffers, ag: _emscripten_glDeleteProgram, ke: _emscripten_glDeleteQueries, ee: _emscripten_glDeleteQueriesEXT, Le: _emscripten_glDeleteRenderbuffers, qe: _emscripten_glDeleteSamplers, bg: _emscripten_glDeleteShader, ze: _emscripten_glDeleteSync, cg: _emscripten_glDeleteTextures, Qb: _emscripten_glDeleteTransformFeedbacks, cf: _emscripten_glDeleteVertexArrays, ff: _emscripten_glDeleteVertexArraysOES, Hd: _emscripten_glDepthFunc, dg: _emscripten_glDepthMask, Gd: _emscripten_glDepthRangef, Fd: _emscripten_glDetachShader, eg: _emscripten_glDisable, fg: _emscripten_glDisableVertexAttribArray, gg: _emscripten_glDrawArrays, $e: _emscripten_glDrawArraysInstanced, Pd: _emscripten_glDrawArraysInstancedANGLE, Bb: _emscripten_glDrawArraysInstancedARB, Ye: _emscripten_glDrawArraysInstancedBaseInstanceWEBGL, Xc: _emscripten_glDrawArraysInstancedEXT, Db: _emscripten_glDrawArraysInstancedNV, We: _emscripten_glDrawBuffers, Uc: _emscripten_glDrawBuffersEXT, Qd: _emscripten_glDrawBuffersWEBGL, hg: _emscripten_glDrawElements, af: _emscripten_glDrawElementsInstanced, Od: _emscripten_glDrawElementsInstancedANGLE, zb: _emscripten_glDrawElementsInstancedARB, Ze: _emscripten_glDrawElementsInstancedBaseVertexBaseInstanceWEBGL, Ab: _emscripten_glDrawElementsInstancedEXT, Wc: _emscripten_glDrawElementsInstancedNV, Qe: _emscripten_glDrawRangeElements, ig: _emscripten_glEnable, jg: _emscripten_glEnableVertexAttribArray, le: _emscripten_glEndQuery, fe: _emscripten_glEndQueryEXT, Dc: _emscripten_glEndTransformFeedback, ve: _emscripten_glFenceSync, kg: _emscripten_glFinish, lg: _emscripten_glFlush, Me: _emscripten_glFramebufferRenderbuffer, Ne: _emscripten_glFramebufferTexture2D, Hc: _emscripten_glFramebufferTextureLayer, mg: _emscripten_glFrontFace, ia: _emscripten_glGenBuffers, Oe: _emscripten_glGenFramebuffers, me: _emscripten_glGenQueries, ge: _emscripten_glGenQueriesEXT, Pe: _emscripten_glGenRenderbuffers, re: _emscripten_glGenSamplers, ja: _emscripten_glGenTextures, Pb: _emscripten_glGenTransformFeedbacks, _e: _emscripten_glGenVertexArrays, gf: _emscripten_glGenVertexArraysOES, De: _emscripten_glGenerateMipmap, Ed: _emscripten_glGetActiveAttrib, Dd: _emscripten_glGetActiveUniform, ac: _emscripten_glGetActiveUniformBlockName, bc: _emscripten_glGetActiveUniformBlockiv, dc: _emscripten_glGetActiveUniformsiv, Cd: _emscripten_glGetAttachedShaders, Bd: _emscripten_glGetAttribLocation, Ad: _emscripten_glGetBooleanv, Wb: _emscripten_glGetBufferParameteri64v, ka: _emscripten_glGetBufferParameteriv, la: _emscripten_glGetError, ma: _emscripten_glGetFloatv, rc: _emscripten_glGetFragDataLocation, Ee: _emscripten_glGetFramebufferAttachmentParameteriv, Xb: _emscripten_glGetInteger64i_v, _b: _emscripten_glGetInteger64v, Fc: _emscripten_glGetIntegeri_v, na: _emscripten_glGetIntegerv, Gb: _emscripten_glGetInternalformativ, Kb: _emscripten_glGetProgramBinary, oa: _emscripten_glGetProgramInfoLog, pa: _emscripten_glGetProgramiv, ae: _emscripten_glGetQueryObjecti64vEXT, Sd: _emscripten_glGetQueryObjectivEXT, be: _emscripten_glGetQueryObjectui64vEXT, ne: _emscripten_glGetQueryObjectuiv, he: _emscripten_glGetQueryObjectuivEXT, oe: _emscripten_glGetQueryiv, ie: _emscripten_glGetQueryivEXT, Fe: _emscripten_glGetRenderbufferParameteriv, Sb: _emscripten_glGetSamplerParameterfv, Tb: _emscripten_glGetSamplerParameteriv, qa: _emscripten_glGetShaderInfoLog, Yd: _emscripten_glGetShaderPrecisionFormat, zd: _emscripten_glGetShaderSource, ra: _emscripten_glGetShaderiv, sa: _emscripten_glGetString, df: _emscripten_glGetStringi, Zb: _emscripten_glGetSynciv, yd: _emscripten_glGetTexParameterfv, xd: _emscripten_glGetTexParameteriv, zc: _emscripten_glGetTransformFeedbackVarying, cc: _emscripten_glGetUniformBlockIndex, ec: _emscripten_glGetUniformIndices, ta: _emscripten_glGetUniformLocation, wd: _emscripten_glGetUniformfv, vd: _emscripten_glGetUniformiv, sc: _emscripten_glGetUniformuiv, yc: _emscripten_glGetVertexAttribIiv, xc: _emscripten_glGetVertexAttribIuiv, sd: _emscripten_glGetVertexAttribPointerv, ud: _emscripten_glGetVertexAttribfv, td: _emscripten_glGetVertexAttribiv, rd: _emscripten_glHint, Zd: _emscripten_glInvalidateFramebuffer, _d: _emscripten_glInvalidateSubFramebuffer, qd: _emscripten_glIsBuffer, od: _emscripten_glIsEnabled, nd: _emscripten_glIsFramebuffer, md: _emscripten_glIsProgram, Oc: _emscripten_glIsQuery, Td: _emscripten_glIsQueryEXT, ld: _emscripten_glIsRenderbuffer, Vb: _emscripten_glIsSampler, kd: _emscripten_glIsShader, we: _emscripten_glIsSync, ua: _emscripten_glIsTexture, Ob: _emscripten_glIsTransformFeedback, Gc: _emscripten_glIsVertexArray, Rd: _emscripten_glIsVertexArrayOES, va: _emscripten_glLineWidth, wa: _emscripten_glLinkProgram, Ue: _emscripten_glMultiDrawArraysInstancedBaseInstanceWEBGL, Ve: _emscripten_glMultiDrawElementsInstancedBaseVertexBaseInstanceWEBGL, Mb: _emscripten_glPauseTransformFeedback, xa: _emscripten_glPixelStorei, Zc: _emscripten_glPolygonModeWEBGL, jd: _emscripten_glPolygonOffset, $c: _emscripten_glPolygonOffsetClampEXT, Jb: _emscripten_glProgramBinary, Ib: _emscripten_glProgramParameteri, ce: _emscripten_glQueryCounterEXT, Xe: _emscripten_glReadBuffer, ya: _emscripten_glReadPixels, id: _emscripten_glReleaseShaderCompiler, Ge: _emscripten_glRenderbufferStorage, Ce: _emscripten_glRenderbufferStorageMultisample, Lb: _emscripten_glResumeTransformFeedback, hd: _emscripten_glSampleCoverage, se: _emscripten_glSamplerParameterf, Ub: _emscripten_glSamplerParameterfv, te: _emscripten_glSamplerParameteri, ue: _emscripten_glSamplerParameteriv, za: _emscripten_glScissor, gd: _emscripten_glShaderBinary, Aa: _emscripten_glShaderSource, Ba: _emscripten_glStencilFunc, Ca: _emscripten_glStencilFuncSeparate, Da: _emscripten_glStencilMask, Ea: _emscripten_glStencilMaskSeparate, Fa: _emscripten_glStencilOp, Ga: _emscripten_glStencilOpSeparate, Ha: _emscripten_glTexImage2D, Tc: _emscripten_glTexImage3D, Ia: _emscripten_glTexParameterf, Ja: _emscripten_glTexParameterfv, Ka: _emscripten_glTexParameteri, La: _emscripten_glTexParameteriv, Re: _emscripten_glTexStorage2D, Hb: _emscripten_glTexStorage3D, Ma: _emscripten_glTexSubImage2D, Sc: _emscripten_glTexSubImage3D, Ac: _emscripten_glTransformFeedbackVaryings, Na: _emscripten_glUniform1f, Oa: _emscripten_glUniform1fv, Cf: _emscripten_glUniform1i, Df: _emscripten_glUniform1iv, qc: _emscripten_glUniform1ui, mc: _emscripten_glUniform1uiv, Ef: _emscripten_glUniform2f, Ff: _emscripten_glUniform2fv, Bf: _emscripten_glUniform2i, Af: _emscripten_glUniform2iv, pc: _emscripten_glUniform2ui, lc: _emscripten_glUniform2uiv, zf: _emscripten_glUniform3f, yf: _emscripten_glUniform3fv, xf: _emscripten_glUniform3i, wf: _emscripten_glUniform3iv, oc: _emscripten_glUniform3ui, kc: _emscripten_glUniform3uiv, vf: _emscripten_glUniform4f, uf: _emscripten_glUniform4fv, hf: _emscripten_glUniform4i, jf: _emscripten_glUniform4iv, nc: _emscripten_glUniform4ui, jc: _emscripten_glUniform4uiv, $b: _emscripten_glUniformBlockBinding, kf: _emscripten_glUniformMatrix2fv, Nc: _emscripten_glUniformMatrix2x3fv, Lc: _emscripten_glUniformMatrix2x4fv, lf: _emscripten_glUniformMatrix3fv, Mc: _emscripten_glUniformMatrix3x2fv, Jc: _emscripten_glUniformMatrix3x4fv, mf: _emscripten_glUniformMatrix4fv, Kc: _emscripten_glUniformMatrix4x2fv, Ic: _emscripten_glUniformMatrix4x3fv, nf: _emscripten_glUseProgram, fd: _emscripten_glValidateProgram, of: _emscripten_glVertexAttrib1f, dd: _emscripten_glVertexAttrib1fv, cd: _emscripten_glVertexAttrib2f, pf: _emscripten_glVertexAttrib2fv, bd: _emscripten_glVertexAttrib3f, qf: _emscripten_glVertexAttrib3fv, ad: _emscripten_glVertexAttrib4f, rf: _emscripten_glVertexAttrib4fv, Se: _emscripten_glVertexAttribDivisor, Nd: _emscripten_glVertexAttribDivisorANGLE, Eb: _emscripten_glVertexAttribDivisorARB, Yc: _emscripten_glVertexAttribDivisorEXT, Fb: _emscripten_glVertexAttribDivisorNV, wc: _emscripten_glVertexAttribI4i, uc: _emscripten_glVertexAttribI4iv, vc: _emscripten_glVertexAttribI4ui, tc: _emscripten_glVertexAttribI4uiv, Te: _emscripten_glVertexAttribIPointer, sf: _emscripten_glVertexAttribPointer, tf: _emscripten_glViewport, xe: _emscripten_glWaitSync, Nb: _emscripten_request_animation_frame_loop, fb: _emscripten_resize_heap, xb: _environ_get, yb: _environ_sizes_get, Ra: _exit, R: _fd_close, gb: _fd_pread, rb: _fd_read, kb: _fd_seek, L: _fd_write, Pa: _glGetIntegerv, U: _glGetString, Qa: _glGetStringi, Wd: invoke_dd, Vd: invoke_ddd, Xd: invoke_dddd, $: invoke_diii, Ud: invoke_fff, ea: invoke_fi, Za: invoke_fif, aa: invoke_fiii, _a: invoke_fiiiif, p: invoke_i, Xa: invoke_if, Ya: invoke_iffiiiiiiii, f: invoke_ii, y: invoke_iif, W: invoke_iiffi, g: invoke_iii, Ta: invoke_iiif, h: invoke_iiii, k: invoke_iiiii, bb: invoke_iiiiid, O: invoke_iiiiii, s: invoke_iiiiiii, H: invoke_iiiiiiii, V: invoke_iiiiiiiiii, fa: invoke_iiiiiiiiiiifiii, J: invoke_iiiiiiiiiiii, db: invoke_j, $d: invoke_ji, l: invoke_jii, K: invoke_jiiii, o: invoke_v, b: invoke_vi, ha: invoke_vid, G: invoke_vif, E: invoke_viff, D: invoke_vifff, t: invoke_vifffff, F: invoke_viffffffffffffffffffff, $a: invoke_viffi, Z: invoke_vifi, c: invoke_vii, v: invoke_viif, X: invoke_viiff, Vc: invoke_viiffiii, r: invoke_viifii, e: invoke_viii, A: invoke_viiif, _: invoke_viiiffi, Y: invoke_viiifi, u: invoke_viiifif, i: invoke_viiii, Q: invoke_viiiif, j: invoke_viiiii, ab: invoke_viiiiif, Wa: invoke_viiiiiffiiifffi, Va: invoke_viiiiiffiiifii, m: invoke_viiiiii, ga: invoke_viiiiiiff, q: invoke_viiiiiii, z: invoke_viiiiiiii, Sa: invoke_viiiiiiiii, Ua: invoke_viiiiiiiiifii, C: invoke_viiiiiiiiii, Yb: invoke_viiiiiiiiiii, I: invoke_viiiiiiiiiiiiiii, ed: invoke_viiij, Cb: invoke_viij, S: invoke_viiji, Kd: invoke_viji, pd: invoke_vijii, M: invoke_vijjjj, T: _llvm_eh_typeid_for, lb: _random_get };
4994
4994
  var wasmExports = await createWasm();
4995
4995
  var ___wasm_call_ctors = wasmExports["og"];
4996
4996
  var _init = Module["_init"] = wasmExports["qg"];
@@ -5226,47 +5226,48 @@ var require_grida_canvas_wasm = __commonJS({
5226
5226
  _setThrew(1, 0);
5227
5227
  }
5228
5228
  }
5229
- function invoke_viif(index, a1, a2, a3) {
5229
+ function invoke_ji(index, a1) {
5230
5230
  var sp = stackSave();
5231
5231
  try {
5232
- getWasmTableEntry(index)(a1, a2, a3);
5232
+ return getWasmTableEntry(index)(a1);
5233
5233
  } catch (e) {
5234
5234
  stackRestore(sp);
5235
5235
  if (e !== e + 0) throw e;
5236
5236
  _setThrew(1, 0);
5237
+ return 0n;
5237
5238
  }
5238
5239
  }
5239
- function invoke_viiifi(index, a1, a2, a3, a4, a5) {
5240
+ function invoke_i(index) {
5240
5241
  var sp = stackSave();
5241
5242
  try {
5242
- getWasmTableEntry(index)(a1, a2, a3, a4, a5);
5243
+ return getWasmTableEntry(index)();
5243
5244
  } catch (e) {
5244
5245
  stackRestore(sp);
5245
5246
  if (e !== e + 0) throw e;
5246
5247
  _setThrew(1, 0);
5247
5248
  }
5248
5249
  }
5249
- function invoke_vifff(index, a1, a2, a3, a4) {
5250
+ function invoke_viji(index, a1, a2, a3) {
5250
5251
  var sp = stackSave();
5251
5252
  try {
5252
- getWasmTableEntry(index)(a1, a2, a3, a4);
5253
+ getWasmTableEntry(index)(a1, a2, a3);
5253
5254
  } catch (e) {
5254
5255
  stackRestore(sp);
5255
5256
  if (e !== e + 0) throw e;
5256
5257
  _setThrew(1, 0);
5257
5258
  }
5258
5259
  }
5259
- function invoke_viiiiiiii(index, a1, a2, a3, a4, a5, a6, a7, a8) {
5260
+ function invoke_viiji(index, a1, a2, a3, a4) {
5260
5261
  var sp = stackSave();
5261
5262
  try {
5262
- getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8);
5263
+ getWasmTableEntry(index)(a1, a2, a3, a4);
5263
5264
  } catch (e) {
5264
5265
  stackRestore(sp);
5265
5266
  if (e !== e + 0) throw e;
5266
5267
  _setThrew(1, 0);
5267
5268
  }
5268
5269
  }
5269
- function invoke_viiff(index, a1, a2, a3, a4) {
5270
+ function invoke_vijii(index, a1, a2, a3, a4) {
5270
5271
  var sp = stackSave();
5271
5272
  try {
5272
5273
  getWasmTableEntry(index)(a1, a2, a3, a4);
@@ -5276,80 +5277,80 @@ var require_grida_canvas_wasm = __commonJS({
5276
5277
  _setThrew(1, 0);
5277
5278
  }
5278
5279
  }
5279
- function invoke_i(index) {
5280
+ function invoke_viiij(index, a1, a2, a3, a4) {
5280
5281
  var sp = stackSave();
5281
5282
  try {
5282
- return getWasmTableEntry(index)();
5283
+ getWasmTableEntry(index)(a1, a2, a3, a4);
5283
5284
  } catch (e) {
5284
5285
  stackRestore(sp);
5285
5286
  if (e !== e + 0) throw e;
5286
5287
  _setThrew(1, 0);
5287
5288
  }
5288
5289
  }
5289
- function invoke_viiji(index, a1, a2, a3, a4) {
5290
+ function invoke_viiffiii(index, a1, a2, a3, a4, a5, a6, a7) {
5290
5291
  var sp = stackSave();
5291
5292
  try {
5292
- getWasmTableEntry(index)(a1, a2, a3, a4);
5293
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7);
5293
5294
  } catch (e) {
5294
5295
  stackRestore(sp);
5295
5296
  if (e !== e + 0) throw e;
5296
5297
  _setThrew(1, 0);
5297
5298
  }
5298
5299
  }
5299
- function invoke_vijii(index, a1, a2, a3, a4) {
5300
+ function invoke_viiiiiiff(index, a1, a2, a3, a4, a5, a6, a7, a8) {
5300
5301
  var sp = stackSave();
5301
5302
  try {
5302
- getWasmTableEntry(index)(a1, a2, a3, a4);
5303
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8);
5303
5304
  } catch (e) {
5304
5305
  stackRestore(sp);
5305
5306
  if (e !== e + 0) throw e;
5306
5307
  _setThrew(1, 0);
5307
5308
  }
5308
5309
  }
5309
- function invoke_viiij(index, a1, a2, a3, a4) {
5310
+ function invoke_viiiiiiii(index, a1, a2, a3, a4, a5, a6, a7, a8) {
5310
5311
  var sp = stackSave();
5311
5312
  try {
5312
- getWasmTableEntry(index)(a1, a2, a3, a4);
5313
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8);
5313
5314
  } catch (e) {
5314
5315
  stackRestore(sp);
5315
5316
  if (e !== e + 0) throw e;
5316
5317
  _setThrew(1, 0);
5317
5318
  }
5318
5319
  }
5319
- function invoke_viiffiii(index, a1, a2, a3, a4, a5, a6, a7) {
5320
+ function invoke_iiiiiiiiiiifiii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14) {
5320
5321
  var sp = stackSave();
5321
5322
  try {
5322
- getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7);
5323
+ return getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14);
5323
5324
  } catch (e) {
5324
5325
  stackRestore(sp);
5325
5326
  if (e !== e + 0) throw e;
5326
5327
  _setThrew(1, 0);
5327
5328
  }
5328
5329
  }
5329
- function invoke_viiiiiiff(index, a1, a2, a3, a4, a5, a6, a7, a8) {
5330
+ function invoke_fi(index, a1) {
5330
5331
  var sp = stackSave();
5331
5332
  try {
5332
- getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8);
5333
+ return getWasmTableEntry(index)(a1);
5333
5334
  } catch (e) {
5334
5335
  stackRestore(sp);
5335
5336
  if (e !== e + 0) throw e;
5336
5337
  _setThrew(1, 0);
5337
5338
  }
5338
5339
  }
5339
- function invoke_viffi(index, a1, a2, a3, a4) {
5340
+ function invoke_viiiiiiiiiii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11) {
5340
5341
  var sp = stackSave();
5341
5342
  try {
5342
- getWasmTableEntry(index)(a1, a2, a3, a4);
5343
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11);
5343
5344
  } catch (e) {
5344
5345
  stackRestore(sp);
5345
5346
  if (e !== e + 0) throw e;
5346
5347
  _setThrew(1, 0);
5347
5348
  }
5348
5349
  }
5349
- function invoke_viifii(index, a1, a2, a3, a4, a5) {
5350
+ function invoke_viij(index, a1, a2, a3) {
5350
5351
  var sp = stackSave();
5351
5352
  try {
5352
- getWasmTableEntry(index)(a1, a2, a3, a4, a5);
5353
+ getWasmTableEntry(index)(a1, a2, a3);
5353
5354
  } catch (e) {
5354
5355
  stackRestore(sp);
5355
5356
  if (e !== e + 0) throw e;
@@ -5366,47 +5367,47 @@ var require_grida_canvas_wasm = __commonJS({
5366
5367
  _setThrew(1, 0);
5367
5368
  }
5368
5369
  }
5369
- function invoke_iiiiiiiiiiifiii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14) {
5370
+ function invoke_vifff(index, a1, a2, a3, a4) {
5370
5371
  var sp = stackSave();
5371
5372
  try {
5372
- return getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14);
5373
+ getWasmTableEntry(index)(a1, a2, a3, a4);
5373
5374
  } catch (e) {
5374
5375
  stackRestore(sp);
5375
5376
  if (e !== e + 0) throw e;
5376
5377
  _setThrew(1, 0);
5377
5378
  }
5378
5379
  }
5379
- function invoke_fi(index, a1) {
5380
+ function invoke_viifii(index, a1, a2, a3, a4, a5) {
5380
5381
  var sp = stackSave();
5381
5382
  try {
5382
- return getWasmTableEntry(index)(a1);
5383
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5);
5383
5384
  } catch (e) {
5384
5385
  stackRestore(sp);
5385
5386
  if (e !== e + 0) throw e;
5386
5387
  _setThrew(1, 0);
5387
5388
  }
5388
5389
  }
5389
- function invoke_viiiiiiiiiii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11) {
5390
+ function invoke_viiiffi(index, a1, a2, a3, a4, a5, a6) {
5390
5391
  var sp = stackSave();
5391
5392
  try {
5392
- getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11);
5393
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6);
5393
5394
  } catch (e) {
5394
5395
  stackRestore(sp);
5395
5396
  if (e !== e + 0) throw e;
5396
5397
  _setThrew(1, 0);
5397
5398
  }
5398
5399
  }
5399
- function invoke_vifffff(index, a1, a2, a3, a4, a5, a6) {
5400
+ function invoke_vifi(index, a1, a2, a3) {
5400
5401
  var sp = stackSave();
5401
5402
  try {
5402
- getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6);
5403
+ getWasmTableEntry(index)(a1, a2, a3);
5403
5404
  } catch (e) {
5404
5405
  stackRestore(sp);
5405
5406
  if (e !== e + 0) throw e;
5406
5407
  _setThrew(1, 0);
5407
5408
  }
5408
5409
  }
5409
- function invoke_viiifif(index, a1, a2, a3, a4, a5, a6) {
5410
+ function invoke_viiiiif(index, a1, a2, a3, a4, a5, a6) {
5410
5411
  var sp = stackSave();
5411
5412
  try {
5412
5413
  getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6);
@@ -5416,171 +5417,170 @@ var require_grida_canvas_wasm = __commonJS({
5416
5417
  _setThrew(1, 0);
5417
5418
  }
5418
5419
  }
5419
- function invoke_if(index, a1) {
5420
+ function invoke_viffi(index, a1, a2, a3, a4) {
5420
5421
  var sp = stackSave();
5421
5422
  try {
5422
- return getWasmTableEntry(index)(a1);
5423
+ getWasmTableEntry(index)(a1, a2, a3, a4);
5423
5424
  } catch (e) {
5424
5425
  stackRestore(sp);
5425
5426
  if (e !== e + 0) throw e;
5426
5427
  _setThrew(1, 0);
5427
5428
  }
5428
5429
  }
5429
- function invoke_iiif(index, a1, a2, a3) {
5430
+ function invoke_viif(index, a1, a2, a3) {
5430
5431
  var sp = stackSave();
5431
5432
  try {
5432
- return getWasmTableEntry(index)(a1, a2, a3);
5433
+ getWasmTableEntry(index)(a1, a2, a3);
5433
5434
  } catch (e) {
5434
5435
  stackRestore(sp);
5435
5436
  if (e !== e + 0) throw e;
5436
5437
  _setThrew(1, 0);
5437
5438
  }
5438
5439
  }
5439
- function invoke_fiiiif(index, a1, a2, a3, a4, a5) {
5440
+ function invoke_viiifi(index, a1, a2, a3, a4, a5) {
5440
5441
  var sp = stackSave();
5441
5442
  try {
5442
- return getWasmTableEntry(index)(a1, a2, a3, a4, a5);
5443
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5);
5443
5444
  } catch (e) {
5444
5445
  stackRestore(sp);
5445
5446
  if (e !== e + 0) throw e;
5446
5447
  _setThrew(1, 0);
5447
5448
  }
5448
5449
  }
5449
- function invoke_fif(index, a1, a2) {
5450
+ function invoke_viiff(index, a1, a2, a3, a4) {
5450
5451
  var sp = stackSave();
5451
5452
  try {
5452
- return getWasmTableEntry(index)(a1, a2);
5453
+ getWasmTableEntry(index)(a1, a2, a3, a4);
5453
5454
  } catch (e) {
5454
5455
  stackRestore(sp);
5455
5456
  if (e !== e + 0) throw e;
5456
5457
  _setThrew(1, 0);
5457
5458
  }
5458
5459
  }
5459
- function invoke_viij(index, a1, a2, a3) {
5460
+ function invoke_vifffff(index, a1, a2, a3, a4, a5, a6) {
5460
5461
  var sp = stackSave();
5461
5462
  try {
5462
- getWasmTableEntry(index)(a1, a2, a3);
5463
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6);
5463
5464
  } catch (e) {
5464
5465
  stackRestore(sp);
5465
5466
  if (e !== e + 0) throw e;
5466
5467
  _setThrew(1, 0);
5467
5468
  }
5468
5469
  }
5469
- function invoke_vif(index, a1, a2) {
5470
+ function invoke_viiifif(index, a1, a2, a3, a4, a5, a6) {
5470
5471
  var sp = stackSave();
5471
5472
  try {
5472
- getWasmTableEntry(index)(a1, a2);
5473
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6);
5473
5474
  } catch (e) {
5474
5475
  stackRestore(sp);
5475
5476
  if (e !== e + 0) throw e;
5476
5477
  _setThrew(1, 0);
5477
5478
  }
5478
5479
  }
5479
- function invoke_iffiiiiiiii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10) {
5480
+ function invoke_vif(index, a1, a2) {
5480
5481
  var sp = stackSave();
5481
5482
  try {
5482
- return getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10);
5483
+ getWasmTableEntry(index)(a1, a2);
5483
5484
  } catch (e) {
5484
5485
  stackRestore(sp);
5485
5486
  if (e !== e + 0) throw e;
5486
5487
  _setThrew(1, 0);
5487
5488
  }
5488
5489
  }
5489
- function invoke_viffffffffffffffffffff(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14, a15, a16, a17, a18, a19, a20, a21) {
5490
+ function invoke_fiiiif(index, a1, a2, a3, a4, a5) {
5490
5491
  var sp = stackSave();
5491
5492
  try {
5492
- getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14, a15, a16, a17, a18, a19, a20, a21);
5493
+ return getWasmTableEntry(index)(a1, a2, a3, a4, a5);
5493
5494
  } catch (e) {
5494
5495
  stackRestore(sp);
5495
5496
  if (e !== e + 0) throw e;
5496
5497
  _setThrew(1, 0);
5497
5498
  }
5498
5499
  }
5499
- function invoke_viiiffi(index, a1, a2, a3, a4, a5, a6) {
5500
+ function invoke_fif(index, a1, a2) {
5500
5501
  var sp = stackSave();
5501
5502
  try {
5502
- getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6);
5503
+ return getWasmTableEntry(index)(a1, a2);
5503
5504
  } catch (e) {
5504
5505
  stackRestore(sp);
5505
5506
  if (e !== e + 0) throw e;
5506
5507
  _setThrew(1, 0);
5507
5508
  }
5508
5509
  }
5509
- function invoke_ji(index, a1) {
5510
+ function invoke_iffiiiiiiii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10) {
5510
5511
  var sp = stackSave();
5511
5512
  try {
5512
- return getWasmTableEntry(index)(a1);
5513
+ return getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10);
5513
5514
  } catch (e) {
5514
5515
  stackRestore(sp);
5515
5516
  if (e !== e + 0) throw e;
5516
5517
  _setThrew(1, 0);
5517
- return 0n;
5518
5518
  }
5519
5519
  }
5520
- function invoke_viji(index, a1, a2, a3) {
5520
+ function invoke_viffffffffffffffffffff(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14, a15, a16, a17, a18, a19, a20, a21) {
5521
5521
  var sp = stackSave();
5522
5522
  try {
5523
- getWasmTableEntry(index)(a1, a2, a3);
5523
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14, a15, a16, a17, a18, a19, a20, a21);
5524
5524
  } catch (e) {
5525
5525
  stackRestore(sp);
5526
5526
  if (e !== e + 0) throw e;
5527
5527
  _setThrew(1, 0);
5528
5528
  }
5529
5529
  }
5530
- function invoke_vifi(index, a1, a2, a3) {
5530
+ function invoke_if(index, a1) {
5531
5531
  var sp = stackSave();
5532
5532
  try {
5533
- getWasmTableEntry(index)(a1, a2, a3);
5533
+ return getWasmTableEntry(index)(a1);
5534
5534
  } catch (e) {
5535
5535
  stackRestore(sp);
5536
5536
  if (e !== e + 0) throw e;
5537
5537
  _setThrew(1, 0);
5538
5538
  }
5539
5539
  }
5540
- function invoke_viiiiif(index, a1, a2, a3, a4, a5, a6) {
5540
+ function invoke_viiiiiffiiifffi(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14) {
5541
5541
  var sp = stackSave();
5542
5542
  try {
5543
- getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6);
5543
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14);
5544
5544
  } catch (e) {
5545
5545
  stackRestore(sp);
5546
5546
  if (e !== e + 0) throw e;
5547
5547
  _setThrew(1, 0);
5548
5548
  }
5549
5549
  }
5550
- function invoke_viiiiiiiiifii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12) {
5550
+ function invoke_viiiiiffiiifii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13) {
5551
5551
  var sp = stackSave();
5552
5552
  try {
5553
- getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12);
5553
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13);
5554
5554
  } catch (e) {
5555
5555
  stackRestore(sp);
5556
5556
  if (e !== e + 0) throw e;
5557
5557
  _setThrew(1, 0);
5558
5558
  }
5559
5559
  }
5560
- function invoke_iiffi(index, a1, a2, a3, a4) {
5560
+ function invoke_viiiiiiiiifii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12) {
5561
5561
  var sp = stackSave();
5562
5562
  try {
5563
- return getWasmTableEntry(index)(a1, a2, a3, a4);
5563
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12);
5564
5564
  } catch (e) {
5565
5565
  stackRestore(sp);
5566
5566
  if (e !== e + 0) throw e;
5567
5567
  _setThrew(1, 0);
5568
5568
  }
5569
5569
  }
5570
- function invoke_viiiiiffiiifffi(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14) {
5570
+ function invoke_iiffi(index, a1, a2, a3, a4) {
5571
5571
  var sp = stackSave();
5572
5572
  try {
5573
- getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14);
5573
+ return getWasmTableEntry(index)(a1, a2, a3, a4);
5574
5574
  } catch (e) {
5575
5575
  stackRestore(sp);
5576
5576
  if (e !== e + 0) throw e;
5577
5577
  _setThrew(1, 0);
5578
5578
  }
5579
5579
  }
5580
- function invoke_viiiiiffiiifii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13) {
5580
+ function invoke_iiif(index, a1, a2, a3) {
5581
5581
  var sp = stackSave();
5582
5582
  try {
5583
- getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13);
5583
+ return getWasmTableEntry(index)(a1, a2, a3);
5584
5584
  } catch (e) {
5585
5585
  stackRestore(sp);
5586
5586
  if (e !== e + 0) throw e;
@@ -5836,7 +5836,7 @@ var require_grida_canvas_wasm = __commonJS({
5836
5836
  var import_grida_canvas_wasm = __toESM(require_grida_canvas_wasm());
5837
5837
 
5838
5838
  // package.json
5839
- var version = "0.0.67";
5839
+ var version = "0.0.69";
5840
5840
 
5841
5841
  // lib/modules/fonts.ts
5842
5842
  var FontsAPI = class {
package/package.json CHANGED
@@ -1,7 +1,7 @@
1
1
  {
2
2
  "name": "@grida/canvas-wasm",
3
3
  "description": "WASM bindings for Grida Canvas",
4
- "version": "0.0.67",
4
+ "version": "0.0.69",
5
5
  "keywords": [
6
6
  "grida",
7
7
  "canvas",