@grida/canvas-wasm 0.0.63 → 0.0.65
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/dist/grida-canvas-wasm.js +1 -1
- package/dist/grida_canvas_wasm.wasm +0 -0
- package/dist/index.js +67 -67
- package/dist/index.mjs +67 -67
- package/package.json +1 -1
package/dist/index.mjs
CHANGED
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@@ -4990,7 +4990,7 @@ var require_grida_canvas_wasm = __commonJS({
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Module["stringToUTF8"] = stringToUTF8;
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Module["lengthBytesUTF8"] = lengthBytesUTF8;
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Module["GL"] = GL;
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-
var wasmImports = { w: ___cxa_begin_catch, A: ___cxa_end_catch, a: ___cxa_find_matching_catch_2, n: ___cxa_find_matching_catch_3, H: ___cxa_find_matching_catch_4, Y: ___cxa_rethrow, x: ___cxa_throw, eb: ___cxa_uncaught_exceptions, d: ___resumeException, _: ___syscall_fcntl64, ub: ___syscall_fstat64, qb: ___syscall_getcwd, wb: ___syscall_ioctl, rb: ___syscall_lstat64, sb: ___syscall_newfstatat, Z: ___syscall_openat, tb: ___syscall_stat64, zb: __abort_js, hb: __emscripten_throw_longjmp, mb: __gmtime_js, kb: __mmap_js, lb: __munmap_js, Ab: __tzset_js, yb: _clock_time_get, xb: _emscripten_date_now, Q: _emscripten_get_now, Gf: _emscripten_glActiveTexture, Hf: _emscripten_glAttachShader, je: _emscripten_glBeginQuery, de: _emscripten_glBeginQueryEXT, Hc: _emscripten_glBeginTransformFeedback, If: _emscripten_glBindAttribLocation, Jf: _emscripten_glBindBuffer, Ec: _emscripten_glBindBufferBase, Fc: _emscripten_glBindBufferRange, He: _emscripten_glBindFramebuffer, Ie: _emscripten_glBindRenderbuffer, pe: _emscripten_glBindSampler, Kf: _emscripten_glBindTexture, Ub: _emscripten_glBindTransformFeedback, bf: _emscripten_glBindVertexArray, ef: _emscripten_glBindVertexArrayOES, Lf: _emscripten_glBlendColor, Mf: _emscripten_glBlendEquation, Md: _emscripten_glBlendEquationSeparate, Nf: _emscripten_glBlendFunc, Ld: _emscripten_glBlendFuncSeparate, Be: _emscripten_glBlitFramebuffer, Of: _emscripten_glBufferData, Pf: _emscripten_glBufferSubData, Je: _emscripten_glCheckFramebufferStatus, Qf: _emscripten_glClear, hc: _emscripten_glClearBufferfi, ic: _emscripten_glClearBufferfv, kc: _emscripten_glClearBufferiv, jc: _emscripten_glClearBufferuiv, Rf: _emscripten_glClearColor, Kd: _emscripten_glClearDepthf, Sf: _emscripten_glClearStencil, ye: _emscripten_glClientWaitSync, bd: _emscripten_glClipControlEXT, Tf: _emscripten_glColorMask, Uf: _emscripten_glCompileShader, Vf: _emscripten_glCompressedTexImage2D, Uc: _emscripten_glCompressedTexImage3D, Wf: _emscripten_glCompressedTexSubImage2D, Tc: _emscripten_glCompressedTexSubImage3D, Ae: _emscripten_glCopyBufferSubData, Jd: _emscripten_glCopyTexImage2D, Xf: _emscripten_glCopyTexSubImage2D, Vc: _emscripten_glCopyTexSubImage3D, Yf: _emscripten_glCreateProgram, Zf: _emscripten_glCreateShader, _f: _emscripten_glCullFace, $f: _emscripten_glDeleteBuffers, Ke: _emscripten_glDeleteFramebuffers, ag: _emscripten_glDeleteProgram, ke: _emscripten_glDeleteQueries, ee: _emscripten_glDeleteQueriesEXT, Le: _emscripten_glDeleteRenderbuffers, qe: _emscripten_glDeleteSamplers, bg: _emscripten_glDeleteShader, ze: _emscripten_glDeleteSync, cg: _emscripten_glDeleteTextures, Tb: _emscripten_glDeleteTransformFeedbacks, cf: _emscripten_glDeleteVertexArrays, ff: _emscripten_glDeleteVertexArraysOES, Id: _emscripten_glDepthFunc, dg: _emscripten_glDepthMask, Hd: _emscripten_glDepthRangef, Gd: _emscripten_glDetachShader, eg: _emscripten_glDisable, fg: _emscripten_glDisableVertexAttribArray, gg: _emscripten_glDrawArrays, $e: _emscripten_glDrawArraysInstanced, Pd: _emscripten_glDrawArraysInstancedANGLE, Gb: _emscripten_glDrawArraysInstancedARB, Ye: _emscripten_glDrawArraysInstancedBaseInstanceWEBGL, _c: _emscripten_glDrawArraysInstancedEXT, Hb: _emscripten_glDrawArraysInstancedNV, We: _emscripten_glDrawBuffers, Yc: _emscripten_glDrawBuffersEXT, Qd: _emscripten_glDrawBuffersWEBGL, hg: _emscripten_glDrawElements, af: _emscripten_glDrawElementsInstanced, Od: _emscripten_glDrawElementsInstancedANGLE, Db: _emscripten_glDrawElementsInstancedARB, Ze: _emscripten_glDrawElementsInstancedBaseVertexBaseInstanceWEBGL, Fb: _emscripten_glDrawElementsInstancedEXT, Zc: _emscripten_glDrawElementsInstancedNV, Qe: _emscripten_glDrawRangeElements, ig: _emscripten_glEnable, jg: _emscripten_glEnableVertexAttribArray, le: _emscripten_glEndQuery, fe: _emscripten_glEndQueryEXT, Gc: _emscripten_glEndTransformFeedback, ve: _emscripten_glFenceSync, kg: _emscripten_glFinish, fa: _emscripten_glFlush, Me: _emscripten_glFramebufferRenderbuffer, Ne: _emscripten_glFramebufferTexture2D, Kc: _emscripten_glFramebufferTextureLayer, ga: _emscripten_glFrontFace, ha: _emscripten_glGenBuffers, Oe: _emscripten_glGenFramebuffers, me: _emscripten_glGenQueries, ge: _emscripten_glGenQueriesEXT, Pe: _emscripten_glGenRenderbuffers, re: _emscripten_glGenSamplers, ia: _emscripten_glGenTextures, Sb: _emscripten_glGenTransformFeedbacks, _e: _emscripten_glGenVertexArrays, gf: _emscripten_glGenVertexArraysOES, De: _emscripten_glGenerateMipmap, Fd: _emscripten_glGetActiveAttrib, Ed: _emscripten_glGetActiveUniform, cc: _emscripten_glGetActiveUniformBlockName, dc: _emscripten_glGetActiveUniformBlockiv, fc: _emscripten_glGetActiveUniformsiv, Dd: _emscripten_glGetAttachedShaders, Cd: _emscripten_glGetAttribLocation, Bd: _emscripten_glGetBooleanv, Zb: _emscripten_glGetBufferParameteri64v, ja: _emscripten_glGetBufferParameteriv, ka: _emscripten_glGetError, la: _emscripten_glGetFloatv, tc: _emscripten_glGetFragDataLocation, Ee: _emscripten_glGetFramebufferAttachmentParameteriv, _b: _emscripten_glGetInteger64i_v, ac: _emscripten_glGetInteger64v, Ic: _emscripten_glGetIntegeri_v, ma: _emscripten_glGetIntegerv, Kb: _emscripten_glGetInternalformativ, Ob: _emscripten_glGetProgramBinary, na: _emscripten_glGetProgramInfoLog, oa: _emscripten_glGetProgramiv, ae: _emscripten_glGetQueryObjecti64vEXT, Sd: _emscripten_glGetQueryObjectivEXT, be: _emscripten_glGetQueryObjectui64vEXT, ne: _emscripten_glGetQueryObjectuiv, he: _emscripten_glGetQueryObjectuivEXT, oe: _emscripten_glGetQueryiv, ie: _emscripten_glGetQueryivEXT, Fe: _emscripten_glGetRenderbufferParameteriv, Vb: _emscripten_glGetSamplerParameterfv, Wb: _emscripten_glGetSamplerParameteriv, pa: _emscripten_glGetShaderInfoLog, Yd: _emscripten_glGetShaderPrecisionFormat, Ad: _emscripten_glGetShaderSource, qa: _emscripten_glGetShaderiv, ra: _emscripten_glGetString, df: _emscripten_glGetStringi, $b: _emscripten_glGetSynciv, zd: _emscripten_glGetTexParameterfv, yd: _emscripten_glGetTexParameteriv, Cc: _emscripten_glGetTransformFeedbackVarying, ec: _emscripten_glGetUniformBlockIndex, gc: _emscripten_glGetUniformIndices, sa: _emscripten_glGetUniformLocation, xd: _emscripten_glGetUniformfv, wd: _emscripten_glGetUniformiv, uc: _emscripten_glGetUniformuiv, Ac: _emscripten_glGetVertexAttribIiv, zc: _emscripten_glGetVertexAttribIuiv, td: _emscripten_glGetVertexAttribPointerv, vd: _emscripten_glGetVertexAttribfv, ud: _emscripten_glGetVertexAttribiv, sd: _emscripten_glHint, _d: _emscripten_glInvalidateFramebuffer, $d: _emscripten_glInvalidateSubFramebuffer, rd: _emscripten_glIsBuffer, qd: _emscripten_glIsEnabled, pd: _emscripten_glIsFramebuffer, od: _emscripten_glIsProgram, Sc: _emscripten_glIsQuery, Td: _emscripten_glIsQueryEXT, nd: _emscripten_glIsRenderbuffer, Yb: _emscripten_glIsSampler, md: _emscripten_glIsShader, we: _emscripten_glIsSync, ta: _emscripten_glIsTexture, Rb: _emscripten_glIsTransformFeedback, Jc: _emscripten_glIsVertexArray, Rd: _emscripten_glIsVertexArrayOES, ua: _emscripten_glLineWidth, va: _emscripten_glLinkProgram, Ue: _emscripten_glMultiDrawArraysInstancedBaseInstanceWEBGL, Ve: _emscripten_glMultiDrawElementsInstancedBaseVertexBaseInstanceWEBGL, Qb: _emscripten_glPauseTransformFeedback, wa: _emscripten_glPixelStorei, ad: _emscripten_glPolygonModeWEBGL, ld: _emscripten_glPolygonOffset, cd: _emscripten_glPolygonOffsetClampEXT, Nb: _emscripten_glProgramBinary, Mb: _emscripten_glProgramParameteri, ce: _emscripten_glQueryCounterEXT, Xe: _emscripten_glReadBuffer, xa: _emscripten_glReadPixels, kd: _emscripten_glReleaseShaderCompiler, Ge: _emscripten_glRenderbufferStorage, Ce: _emscripten_glRenderbufferStorageMultisample, Pb: _emscripten_glResumeTransformFeedback, jd: _emscripten_glSampleCoverage, se: _emscripten_glSamplerParameterf, Xb: _emscripten_glSamplerParameterfv, te: _emscripten_glSamplerParameteri, ue: _emscripten_glSamplerParameteriv, ya: _emscripten_glScissor, id: _emscripten_glShaderBinary, za: _emscripten_glShaderSource, Aa: _emscripten_glStencilFunc, Ba: _emscripten_glStencilFuncSeparate, Ca: _emscripten_glStencilMask, Da: _emscripten_glStencilMaskSeparate, Ea: _emscripten_glStencilOp, Fa: _emscripten_glStencilOpSeparate, Ga: _emscripten_glTexImage2D, Xc: _emscripten_glTexImage3D, Ha: _emscripten_glTexParameterf, Ia: _emscripten_glTexParameterfv, Ja: _emscripten_glTexParameteri, Ka: _emscripten_glTexParameteriv, Re: _emscripten_glTexStorage2D, Lb: _emscripten_glTexStorage3D, La: _emscripten_glTexSubImage2D, Wc: _emscripten_glTexSubImage3D, Dc: _emscripten_glTransformFeedbackVaryings, Ma: _emscripten_glUniform1f, Na: _emscripten_glUniform1fv, Cf: _emscripten_glUniform1i, Df: _emscripten_glUniform1iv, sc: _emscripten_glUniform1ui, oc: _emscripten_glUniform1uiv, Ef: _emscripten_glUniform2f, Ff: _emscripten_glUniform2fv, Bf: _emscripten_glUniform2i, Af: _emscripten_glUniform2iv, rc: _emscripten_glUniform2ui, nc: _emscripten_glUniform2uiv, zf: _emscripten_glUniform3f, yf: _emscripten_glUniform3fv, xf: _emscripten_glUniform3i, wf: _emscripten_glUniform3iv, qc: _emscripten_glUniform3ui, mc: _emscripten_glUniform3uiv, vf: _emscripten_glUniform4f, uf: _emscripten_glUniform4fv, hf: _emscripten_glUniform4i, jf: _emscripten_glUniform4iv, pc: _emscripten_glUniform4ui, lc: _emscripten_glUniform4uiv, bc: _emscripten_glUniformBlockBinding, kf: _emscripten_glUniformMatrix2fv, Rc: _emscripten_glUniformMatrix2x3fv, Pc: _emscripten_glUniformMatrix2x4fv, lf: _emscripten_glUniformMatrix3fv, Qc: _emscripten_glUniformMatrix3x2fv, Nc: _emscripten_glUniformMatrix3x4fv, mf: _emscripten_glUniformMatrix4fv, Oc: _emscripten_glUniformMatrix4x2fv, Lc: _emscripten_glUniformMatrix4x3fv, nf: _emscripten_glUseProgram, hd: _emscripten_glValidateProgram, of: _emscripten_glVertexAttrib1f, gd: _emscripten_glVertexAttrib1fv, fd: _emscripten_glVertexAttrib2f, pf: _emscripten_glVertexAttrib2fv, ed: _emscripten_glVertexAttrib3f, qf: _emscripten_glVertexAttrib3fv, dd: _emscripten_glVertexAttrib4f, rf: _emscripten_glVertexAttrib4fv, Se: _emscripten_glVertexAttribDivisor, Nd: _emscripten_glVertexAttribDivisorANGLE, Ib: _emscripten_glVertexAttribDivisorARB, $c: _emscripten_glVertexAttribDivisorEXT, Jb: _emscripten_glVertexAttribDivisorNV, yc: _emscripten_glVertexAttribI4i, wc: _emscripten_glVertexAttribI4iv, xc: _emscripten_glVertexAttribI4ui, vc: _emscripten_glVertexAttribI4uiv, Te: _emscripten_glVertexAttribIPointer, sf: _emscripten_glVertexAttribPointer, tf: _emscripten_glViewport, xe: _emscripten_glWaitSync, Sa: _emscripten_request_animation_frame_loop, ib: _emscripten_resize_heap, Bb: _environ_get, Cb: _environ_sizes_get, Qa: _exit, R: _fd_close, jb: _fd_pread, vb: _fd_read, nb: _fd_seek, L: _fd_write, Oa: _glGetIntegerv, T: _glGetString, Pa: _glGetStringi, Wd: invoke_dd, Vd: invoke_ddd, Xd: invoke_dddd, W: invoke_diii, Ud: invoke_fff, Ua: invoke_fi, $a: invoke_fif, X: invoke_fiii, ab: invoke_fiiiif, p: invoke_i, Eb: invoke_if, ob: invoke_iffiiiiiiii, f: invoke_ii, y: invoke_iif, aa: invoke_iifffi, g: invoke_iii, fb: invoke_iiif, h: invoke_iiii, k: invoke_iiiii, db: invoke_iiiiid, O: invoke_iiiiii, s: invoke_iiiiiii, G: invoke_iiiiiiii, U: invoke_iiiiiiiiii, ca: invoke_iiiiiiiiiiifiii, J: invoke_iiiiiiiiiiii, gb: invoke_j, Za: invoke_ji, l: invoke_jii, K: invoke_jiiii, o: invoke_v, b: invoke_vi, ea: invoke_vid, E: invoke_vif, D: invoke_viff, C: invoke_vifff, t: invoke_vifffff, Bc: invoke_viffi, ba: invoke_vifi, c: invoke_vii, F: invoke_viif, $: invoke_viiff, M: invoke_viifff, Va: invoke_viiffiii, r: invoke_viifii, e: invoke_viii, u: invoke_viiif, da: invoke_viiifi, v: invoke_viiifif, i: invoke_viiii, _a: invoke_viiiif, j: invoke_viiiii, bb: invoke_viiiiiffiifff, cb: invoke_viiiiiffiifi, m: invoke_viiiiii, V: invoke_viiiiiiff, q: invoke_viiiiiii, z: invoke_viiiiiiii, Ra: invoke_viiiiiiiii, Zd: invoke_viiiiiiiiifii, B: invoke_viiiiiiiiii, Ta: invoke_viiiiiiiiiii, I: invoke_viiiiiiiiiiiiiii, Wa: invoke_viiij, Mc: invoke_viij, S: invoke_viiji, Ya: invoke_viji, Xa: invoke_vijii, N: invoke_vijjjj, P: _llvm_eh_typeid_for, pb: _random_get };
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+
var wasmImports = { w: ___cxa_begin_catch, A: ___cxa_end_catch, a: ___cxa_find_matching_catch_2, n: ___cxa_find_matching_catch_3, H: ___cxa_find_matching_catch_4, Z: ___cxa_rethrow, y: ___cxa_throw, eb: ___cxa_uncaught_exceptions, d: ___resumeException, $: ___syscall_fcntl64, tb: ___syscall_fstat64, pb: ___syscall_getcwd, vb: ___syscall_ioctl, qb: ___syscall_lstat64, rb: ___syscall_newfstatat, _: ___syscall_openat, sb: ___syscall_stat64, yb: __abort_js, hb: __emscripten_throw_longjmp, mb: __gmtime_js, kb: __mmap_js, lb: __munmap_js, zb: __tzset_js, xb: _clock_time_get, wb: _emscripten_date_now, P: _emscripten_get_now, Gf: _emscripten_glActiveTexture, Hf: _emscripten_glAttachShader, je: _emscripten_glBeginQuery, ce: _emscripten_glBeginQueryEXT, Gc: _emscripten_glBeginTransformFeedback, If: _emscripten_glBindAttribLocation, Jf: _emscripten_glBindBuffer, Dc: _emscripten_glBindBufferBase, Ec: _emscripten_glBindBufferRange, He: _emscripten_glBindFramebuffer, Ie: _emscripten_glBindRenderbuffer, pe: _emscripten_glBindSampler, Kf: _emscripten_glBindTexture, Tb: _emscripten_glBindTransformFeedback, bf: _emscripten_glBindVertexArray, ef: _emscripten_glBindVertexArrayOES, Lf: _emscripten_glBlendColor, Mf: _emscripten_glBlendEquation, Ld: _emscripten_glBlendEquationSeparate, Nf: _emscripten_glBlendFunc, Kd: _emscripten_glBlendFuncSeparate, Be: _emscripten_glBlitFramebuffer, Of: _emscripten_glBufferData, Pf: _emscripten_glBufferSubData, Je: _emscripten_glCheckFramebufferStatus, Qf: _emscripten_glClear, gc: _emscripten_glClearBufferfi, hc: _emscripten_glClearBufferfv, jc: _emscripten_glClearBufferiv, ic: _emscripten_glClearBufferuiv, Rf: _emscripten_glClearColor, Jd: _emscripten_glClearDepthf, Sf: _emscripten_glClearStencil, ye: _emscripten_glClientWaitSync, $c: _emscripten_glClipControlEXT, Tf: _emscripten_glColorMask, Uf: _emscripten_glCompileShader, Vf: _emscripten_glCompressedTexImage2D, Sc: _emscripten_glCompressedTexImage3D, Wf: _emscripten_glCompressedTexSubImage2D, Rc: _emscripten_glCompressedTexSubImage3D, Ae: _emscripten_glCopyBufferSubData, Id: _emscripten_glCopyTexImage2D, Xf: _emscripten_glCopyTexSubImage2D, Tc: _emscripten_glCopyTexSubImage3D, Yf: _emscripten_glCreateProgram, Zf: _emscripten_glCreateShader, _f: _emscripten_glCullFace, $f: _emscripten_glDeleteBuffers, Ke: _emscripten_glDeleteFramebuffers, ag: _emscripten_glDeleteProgram, ke: _emscripten_glDeleteQueries, de: _emscripten_glDeleteQueriesEXT, Le: _emscripten_glDeleteRenderbuffers, qe: _emscripten_glDeleteSamplers, bg: _emscripten_glDeleteShader, ze: _emscripten_glDeleteSync, cg: _emscripten_glDeleteTextures, Sb: _emscripten_glDeleteTransformFeedbacks, cf: _emscripten_glDeleteVertexArrays, ff: _emscripten_glDeleteVertexArraysOES, Hd: _emscripten_glDepthFunc, dg: _emscripten_glDepthMask, Gd: _emscripten_glDepthRangef, Fd: _emscripten_glDetachShader, eg: _emscripten_glDisable, fg: _emscripten_glDisableVertexAttribArray, gg: _emscripten_glDrawArrays, $e: _emscripten_glDrawArraysInstanced, Od: _emscripten_glDrawArraysInstancedANGLE, Eb: _emscripten_glDrawArraysInstancedARB, Ye: _emscripten_glDrawArraysInstancedBaseInstanceWEBGL, Yc: _emscripten_glDrawArraysInstancedEXT, Fb: _emscripten_glDrawArraysInstancedNV, We: _emscripten_glDrawBuffers, Wc: _emscripten_glDrawBuffersEXT, Pd: _emscripten_glDrawBuffersWEBGL, hg: _emscripten_glDrawElements, af: _emscripten_glDrawElementsInstanced, Nd: _emscripten_glDrawElementsInstancedANGLE, Cb: _emscripten_glDrawElementsInstancedARB, Ze: _emscripten_glDrawElementsInstancedBaseVertexBaseInstanceWEBGL, Db: _emscripten_glDrawElementsInstancedEXT, Xc: _emscripten_glDrawElementsInstancedNV, Qe: _emscripten_glDrawRangeElements, ig: _emscripten_glEnable, jg: _emscripten_glEnableVertexAttribArray, le: _emscripten_glEndQuery, ee: _emscripten_glEndQueryEXT, Fc: _emscripten_glEndTransformFeedback, ve: _emscripten_glFenceSync, kg: _emscripten_glFinish, fa: _emscripten_glFlush, Me: _emscripten_glFramebufferRenderbuffer, Ne: _emscripten_glFramebufferTexture2D, Jc: _emscripten_glFramebufferTextureLayer, ga: _emscripten_glFrontFace, ha: _emscripten_glGenBuffers, Oe: _emscripten_glGenFramebuffers, me: _emscripten_glGenQueries, fe: _emscripten_glGenQueriesEXT, Pe: _emscripten_glGenRenderbuffers, re: _emscripten_glGenSamplers, ia: _emscripten_glGenTextures, Rb: _emscripten_glGenTransformFeedbacks, _e: _emscripten_glGenVertexArrays, gf: _emscripten_glGenVertexArraysOES, De: _emscripten_glGenerateMipmap, Ed: _emscripten_glGetActiveAttrib, Dd: _emscripten_glGetActiveUniform, bc: _emscripten_glGetActiveUniformBlockName, cc: _emscripten_glGetActiveUniformBlockiv, ec: _emscripten_glGetActiveUniformsiv, Cd: _emscripten_glGetAttachedShaders, Bd: _emscripten_glGetAttribLocation, Ad: _emscripten_glGetBooleanv, Yb: _emscripten_glGetBufferParameteri64v, ja: _emscripten_glGetBufferParameteriv, ka: _emscripten_glGetError, la: _emscripten_glGetFloatv, sc: _emscripten_glGetFragDataLocation, Ee: _emscripten_glGetFramebufferAttachmentParameteriv, Zb: _emscripten_glGetInteger64i_v, $b: _emscripten_glGetInteger64v, Hc: _emscripten_glGetIntegeri_v, ma: _emscripten_glGetIntegerv, Ib: _emscripten_glGetInternalformativ, Mb: _emscripten_glGetProgramBinary, na: _emscripten_glGetProgramInfoLog, oa: _emscripten_glGetProgramiv, $d: _emscripten_glGetQueryObjecti64vEXT, Rd: _emscripten_glGetQueryObjectivEXT, ae: _emscripten_glGetQueryObjectui64vEXT, ne: _emscripten_glGetQueryObjectuiv, ge: _emscripten_glGetQueryObjectuivEXT, oe: _emscripten_glGetQueryiv, ie: _emscripten_glGetQueryivEXT, Fe: _emscripten_glGetRenderbufferParameteriv, Ub: _emscripten_glGetSamplerParameterfv, Vb: _emscripten_glGetSamplerParameteriv, pa: _emscripten_glGetShaderInfoLog, Xd: _emscripten_glGetShaderPrecisionFormat, zd: _emscripten_glGetShaderSource, qa: _emscripten_glGetShaderiv, ra: _emscripten_glGetString, df: _emscripten_glGetStringi, _b: _emscripten_glGetSynciv, yd: _emscripten_glGetTexParameterfv, wd: _emscripten_glGetTexParameteriv, Bc: _emscripten_glGetTransformFeedbackVarying, dc: _emscripten_glGetUniformBlockIndex, fc: _emscripten_glGetUniformIndices, sa: _emscripten_glGetUniformLocation, vd: _emscripten_glGetUniformfv, ud: _emscripten_glGetUniformiv, tc: _emscripten_glGetUniformuiv, zc: _emscripten_glGetVertexAttribIiv, yc: _emscripten_glGetVertexAttribIuiv, rd: _emscripten_glGetVertexAttribPointerv, td: _emscripten_glGetVertexAttribfv, sd: _emscripten_glGetVertexAttribiv, qd: _emscripten_glHint, Zd: _emscripten_glInvalidateFramebuffer, _d: _emscripten_glInvalidateSubFramebuffer, pd: _emscripten_glIsBuffer, od: _emscripten_glIsEnabled, nd: _emscripten_glIsFramebuffer, md: _emscripten_glIsProgram, Qc: _emscripten_glIsQuery, Sd: _emscripten_glIsQueryEXT, ld: _emscripten_glIsRenderbuffer, Xb: _emscripten_glIsSampler, kd: _emscripten_glIsShader, we: _emscripten_glIsSync, ta: _emscripten_glIsTexture, Qb: _emscripten_glIsTransformFeedback, Ic: _emscripten_glIsVertexArray, Qd: _emscripten_glIsVertexArrayOES, ua: _emscripten_glLineWidth, va: _emscripten_glLinkProgram, Ue: _emscripten_glMultiDrawArraysInstancedBaseInstanceWEBGL, Ve: _emscripten_glMultiDrawElementsInstancedBaseVertexBaseInstanceWEBGL, Pb: _emscripten_glPauseTransformFeedback, wa: _emscripten_glPixelStorei, _c: _emscripten_glPolygonModeWEBGL, jd: _emscripten_glPolygonOffset, ad: _emscripten_glPolygonOffsetClampEXT, Lb: _emscripten_glProgramBinary, Kb: _emscripten_glProgramParameteri, be: _emscripten_glQueryCounterEXT, Xe: _emscripten_glReadBuffer, xa: _emscripten_glReadPixels, id: _emscripten_glReleaseShaderCompiler, Ge: _emscripten_glRenderbufferStorage, Ce: _emscripten_glRenderbufferStorageMultisample, Ob: _emscripten_glResumeTransformFeedback, hd: _emscripten_glSampleCoverage, se: _emscripten_glSamplerParameterf, Wb: _emscripten_glSamplerParameterfv, te: _emscripten_glSamplerParameteri, ue: _emscripten_glSamplerParameteriv, ya: _emscripten_glScissor, gd: _emscripten_glShaderBinary, za: _emscripten_glShaderSource, Aa: _emscripten_glStencilFunc, Ba: _emscripten_glStencilFuncSeparate, Ca: _emscripten_glStencilMask, Da: _emscripten_glStencilMaskSeparate, Ea: _emscripten_glStencilOp, Fa: _emscripten_glStencilOpSeparate, Ga: _emscripten_glTexImage2D, Vc: _emscripten_glTexImage3D, Ha: _emscripten_glTexParameterf, Ia: _emscripten_glTexParameterfv, Ja: _emscripten_glTexParameteri, Ka: _emscripten_glTexParameteriv, Re: _emscripten_glTexStorage2D, Jb: _emscripten_glTexStorage3D, La: _emscripten_glTexSubImage2D, Uc: _emscripten_glTexSubImage3D, Cc: _emscripten_glTransformFeedbackVaryings, Ma: _emscripten_glUniform1f, Na: _emscripten_glUniform1fv, Cf: _emscripten_glUniform1i, Df: _emscripten_glUniform1iv, rc: _emscripten_glUniform1ui, nc: _emscripten_glUniform1uiv, Ef: _emscripten_glUniform2f, Ff: _emscripten_glUniform2fv, Bf: _emscripten_glUniform2i, Af: _emscripten_glUniform2iv, qc: _emscripten_glUniform2ui, mc: _emscripten_glUniform2uiv, zf: _emscripten_glUniform3f, yf: _emscripten_glUniform3fv, xf: _emscripten_glUniform3i, wf: _emscripten_glUniform3iv, pc: _emscripten_glUniform3ui, lc: _emscripten_glUniform3uiv, vf: _emscripten_glUniform4f, uf: _emscripten_glUniform4fv, hf: _emscripten_glUniform4i, jf: _emscripten_glUniform4iv, oc: _emscripten_glUniform4ui, kc: _emscripten_glUniform4uiv, ac: _emscripten_glUniformBlockBinding, kf: _emscripten_glUniformMatrix2fv, Pc: _emscripten_glUniformMatrix2x3fv, Nc: _emscripten_glUniformMatrix2x4fv, lf: _emscripten_glUniformMatrix3fv, Oc: _emscripten_glUniformMatrix3x2fv, Lc: _emscripten_glUniformMatrix3x4fv, mf: _emscripten_glUniformMatrix4fv, Mc: _emscripten_glUniformMatrix4x2fv, Kc: _emscripten_glUniformMatrix4x3fv, nf: _emscripten_glUseProgram, fd: _emscripten_glValidateProgram, of: _emscripten_glVertexAttrib1f, ed: _emscripten_glVertexAttrib1fv, dd: _emscripten_glVertexAttrib2f, pf: _emscripten_glVertexAttrib2fv, cd: _emscripten_glVertexAttrib3f, qf: _emscripten_glVertexAttrib3fv, bd: _emscripten_glVertexAttrib4f, rf: _emscripten_glVertexAttrib4fv, Se: _emscripten_glVertexAttribDivisor, Md: _emscripten_glVertexAttribDivisorANGLE, Gb: _emscripten_glVertexAttribDivisorARB, Zc: _emscripten_glVertexAttribDivisorEXT, Hb: _emscripten_glVertexAttribDivisorNV, xc: _emscripten_glVertexAttribI4i, vc: _emscripten_glVertexAttribI4iv, wc: _emscripten_glVertexAttribI4ui, uc: _emscripten_glVertexAttribI4uiv, Te: _emscripten_glVertexAttribIPointer, sf: _emscripten_glVertexAttribPointer, tf: _emscripten_glViewport, xe: _emscripten_glWaitSync, Wa: _emscripten_request_animation_frame_loop, ib: _emscripten_resize_heap, Ab: _environ_get, Bb: _environ_sizes_get, Qa: _exit, Q: _fd_close, jb: _fd_pread, ub: _fd_read, nb: _fd_seek, L: _fd_write, Oa: _glGetIntegerv, S: _glGetString, Pa: _glGetStringi, Vd: invoke_dd, Ud: invoke_ddd, Wd: invoke_dddd, X: invoke_diii, Td: invoke_fff, Ya: invoke_fi, Sa: invoke_fif, Y: invoke_fiii, Ta: invoke_fiiiif, p: invoke_i, Ac: invoke_if, Va: invoke_iffiiiiiiii, f: invoke_ii, x: invoke_iif, U: invoke_iifffi, g: invoke_iii, ab: invoke_iiif, h: invoke_iiii, k: invoke_iiiii, db: invoke_iiiiid, N: invoke_iiiiii, s: invoke_iiiiiii, G: invoke_iiiiiiii, T: invoke_iiiiiiiiii, ca: invoke_iiiiiiiiiiifiii, J: invoke_iiiiiiiiiiii, gb: invoke_j, fb: invoke_ji, l: invoke_jii, K: invoke_jiiii, o: invoke_v, b: invoke_vi, ea: invoke_vid, F: invoke_vif, D: invoke_viff, C: invoke_vifff, t: invoke_vifffff, bb: invoke_viffi, ba: invoke_vifi, c: invoke_vii, E: invoke_viif, aa: invoke_viiff, Za: invoke_viiffiii, r: invoke_viifii, e: invoke_viii, u: invoke_viiif, da: invoke_viiifffi, W: invoke_viiifi, v: invoke_viiifif, i: invoke_viiii, xd: invoke_viiiif, j: invoke_viiiii, he: invoke_viiiiiffiiifffi, Yd: invoke_viiiiiffiiifii, m: invoke_viiiiii, V: invoke_viiiiiiff, q: invoke_viiiiiii, z: invoke_viiiiiiii, Ra: invoke_viiiiiiiii, Ua: invoke_viiiiiiiiifii, B: invoke_viiiiiiiiii, Xa: invoke_viiiiiiiiiii, I: invoke_viiiiiiiiiiiiiii, _a: invoke_viiij, Nb: invoke_viij, R: invoke_viiji, cb: invoke_viji, $a: invoke_vijii, M: invoke_vijjjj, O: _llvm_eh_typeid_for, ob: _random_get };
|
|
4994
4994
|
var wasmExports = await createWasm();
|
|
4995
4995
|
var ___wasm_call_ctors = wasmExports["mg"];
|
|
4996
4996
|
var _init = Module["_init"] = wasmExports["og"];
|
|
@@ -5226,57 +5226,57 @@ var require_grida_canvas_wasm = __commonJS({
|
|
|
5226
5226
|
_setThrew(1, 0);
|
|
5227
5227
|
}
|
|
5228
5228
|
}
|
|
5229
|
-
function
|
|
5229
|
+
function invoke_viiji(index, a1, a2, a3, a4) {
|
|
5230
5230
|
var sp = stackSave();
|
|
5231
5231
|
try {
|
|
5232
|
-
|
|
5232
|
+
getWasmTableEntry(index)(a1, a2, a3, a4);
|
|
5233
5233
|
} catch (e) {
|
|
5234
5234
|
stackRestore(sp);
|
|
5235
5235
|
if (e !== e + 0) throw e;
|
|
5236
5236
|
_setThrew(1, 0);
|
|
5237
5237
|
}
|
|
5238
5238
|
}
|
|
5239
|
-
function
|
|
5239
|
+
function invoke_viiiiiffiiifffi(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14) {
|
|
5240
5240
|
var sp = stackSave();
|
|
5241
5241
|
try {
|
|
5242
|
-
getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8);
|
|
5242
|
+
getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14);
|
|
5243
5243
|
} catch (e) {
|
|
5244
5244
|
stackRestore(sp);
|
|
5245
5245
|
if (e !== e + 0) throw e;
|
|
5246
5246
|
_setThrew(1, 0);
|
|
5247
5247
|
}
|
|
5248
5248
|
}
|
|
5249
|
-
function
|
|
5249
|
+
function invoke_viiiiiffiiifii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13) {
|
|
5250
5250
|
var sp = stackSave();
|
|
5251
5251
|
try {
|
|
5252
|
-
getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12);
|
|
5252
|
+
getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13);
|
|
5253
5253
|
} catch (e) {
|
|
5254
5254
|
stackRestore(sp);
|
|
5255
5255
|
if (e !== e + 0) throw e;
|
|
5256
5256
|
_setThrew(1, 0);
|
|
5257
5257
|
}
|
|
5258
5258
|
}
|
|
5259
|
-
function
|
|
5259
|
+
function invoke_vif(index, a1, a2) {
|
|
5260
5260
|
var sp = stackSave();
|
|
5261
5261
|
try {
|
|
5262
|
-
getWasmTableEntry(index)(a1, a2
|
|
5262
|
+
getWasmTableEntry(index)(a1, a2);
|
|
5263
5263
|
} catch (e) {
|
|
5264
5264
|
stackRestore(sp);
|
|
5265
5265
|
if (e !== e + 0) throw e;
|
|
5266
5266
|
_setThrew(1, 0);
|
|
5267
5267
|
}
|
|
5268
5268
|
}
|
|
5269
|
-
function
|
|
5269
|
+
function invoke_iif(index, a1, a2) {
|
|
5270
5270
|
var sp = stackSave();
|
|
5271
5271
|
try {
|
|
5272
|
-
getWasmTableEntry(index)(a1, a2
|
|
5272
|
+
return getWasmTableEntry(index)(a1, a2);
|
|
5273
5273
|
} catch (e) {
|
|
5274
5274
|
stackRestore(sp);
|
|
5275
5275
|
if (e !== e + 0) throw e;
|
|
5276
5276
|
_setThrew(1, 0);
|
|
5277
5277
|
}
|
|
5278
5278
|
}
|
|
5279
|
-
function
|
|
5279
|
+
function invoke_viiiif(index, a1, a2, a3, a4, a5) {
|
|
5280
5280
|
var sp = stackSave();
|
|
5281
5281
|
try {
|
|
5282
5282
|
getWasmTableEntry(index)(a1, a2, a3, a4, a5);
|
|
@@ -5286,37 +5286,37 @@ var require_grida_canvas_wasm = __commonJS({
|
|
|
5286
5286
|
_setThrew(1, 0);
|
|
5287
5287
|
}
|
|
5288
5288
|
}
|
|
5289
|
-
function
|
|
5289
|
+
function invoke_viifii(index, a1, a2, a3, a4, a5) {
|
|
5290
5290
|
var sp = stackSave();
|
|
5291
5291
|
try {
|
|
5292
|
-
|
|
5292
|
+
getWasmTableEntry(index)(a1, a2, a3, a4, a5);
|
|
5293
5293
|
} catch (e) {
|
|
5294
5294
|
stackRestore(sp);
|
|
5295
5295
|
if (e !== e + 0) throw e;
|
|
5296
5296
|
_setThrew(1, 0);
|
|
5297
5297
|
}
|
|
5298
5298
|
}
|
|
5299
|
-
function
|
|
5299
|
+
function invoke_viiifffi(index, a1, a2, a3, a4, a5, a6, a7) {
|
|
5300
5300
|
var sp = stackSave();
|
|
5301
5301
|
try {
|
|
5302
|
-
getWasmTableEntry(index)(a1, a2, a3);
|
|
5302
|
+
getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7);
|
|
5303
5303
|
} catch (e) {
|
|
5304
5304
|
stackRestore(sp);
|
|
5305
5305
|
if (e !== e + 0) throw e;
|
|
5306
5306
|
_setThrew(1, 0);
|
|
5307
5307
|
}
|
|
5308
5308
|
}
|
|
5309
|
-
function
|
|
5309
|
+
function invoke_iiiiiiiiiiifiii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14) {
|
|
5310
5310
|
var sp = stackSave();
|
|
5311
5311
|
try {
|
|
5312
|
-
return getWasmTableEntry(index)(a1, a2, a3, a4, a5);
|
|
5312
|
+
return getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14);
|
|
5313
5313
|
} catch (e) {
|
|
5314
5314
|
stackRestore(sp);
|
|
5315
5315
|
if (e !== e + 0) throw e;
|
|
5316
5316
|
_setThrew(1, 0);
|
|
5317
5317
|
}
|
|
5318
5318
|
}
|
|
5319
|
-
function
|
|
5319
|
+
function invoke_vifi(index, a1, a2, a3) {
|
|
5320
5320
|
var sp = stackSave();
|
|
5321
5321
|
try {
|
|
5322
5322
|
getWasmTableEntry(index)(a1, a2, a3);
|
|
@@ -5326,30 +5326,30 @@ var require_grida_canvas_wasm = __commonJS({
|
|
|
5326
5326
|
_setThrew(1, 0);
|
|
5327
5327
|
}
|
|
5328
5328
|
}
|
|
5329
|
-
function
|
|
5329
|
+
function invoke_if(index, a1) {
|
|
5330
5330
|
var sp = stackSave();
|
|
5331
5331
|
try {
|
|
5332
|
-
getWasmTableEntry(index)(a1
|
|
5332
|
+
return getWasmTableEntry(index)(a1);
|
|
5333
5333
|
} catch (e) {
|
|
5334
5334
|
stackRestore(sp);
|
|
5335
5335
|
if (e !== e + 0) throw e;
|
|
5336
5336
|
_setThrew(1, 0);
|
|
5337
5337
|
}
|
|
5338
5338
|
}
|
|
5339
|
-
function
|
|
5339
|
+
function invoke_vifff(index, a1, a2, a3, a4) {
|
|
5340
5340
|
var sp = stackSave();
|
|
5341
5341
|
try {
|
|
5342
|
-
getWasmTableEntry(index)(a1, a2, a3, a4
|
|
5342
|
+
getWasmTableEntry(index)(a1, a2, a3, a4);
|
|
5343
5343
|
} catch (e) {
|
|
5344
5344
|
stackRestore(sp);
|
|
5345
5345
|
if (e !== e + 0) throw e;
|
|
5346
5346
|
_setThrew(1, 0);
|
|
5347
5347
|
}
|
|
5348
5348
|
}
|
|
5349
|
-
function
|
|
5349
|
+
function invoke_viiiiiiii(index, a1, a2, a3, a4, a5, a6, a7, a8) {
|
|
5350
5350
|
var sp = stackSave();
|
|
5351
5351
|
try {
|
|
5352
|
-
getWasmTableEntry(index)(a1, a2, a3, a4);
|
|
5352
|
+
getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8);
|
|
5353
5353
|
} catch (e) {
|
|
5354
5354
|
stackRestore(sp);
|
|
5355
5355
|
if (e !== e + 0) throw e;
|
|
@@ -5366,201 +5366,201 @@ var require_grida_canvas_wasm = __commonJS({
|
|
|
5366
5366
|
_setThrew(1, 0);
|
|
5367
5367
|
}
|
|
5368
5368
|
}
|
|
5369
|
-
function
|
|
5369
|
+
function invoke_viij(index, a1, a2, a3) {
|
|
5370
5370
|
var sp = stackSave();
|
|
5371
5371
|
try {
|
|
5372
|
-
getWasmTableEntry(index)(a1, a2, a3
|
|
5372
|
+
getWasmTableEntry(index)(a1, a2, a3);
|
|
5373
5373
|
} catch (e) {
|
|
5374
5374
|
stackRestore(sp);
|
|
5375
5375
|
if (e !== e + 0) throw e;
|
|
5376
5376
|
_setThrew(1, 0);
|
|
5377
5377
|
}
|
|
5378
5378
|
}
|
|
5379
|
-
function
|
|
5379
|
+
function invoke_vifffff(index, a1, a2, a3, a4, a5, a6) {
|
|
5380
5380
|
var sp = stackSave();
|
|
5381
5381
|
try {
|
|
5382
|
-
|
|
5382
|
+
getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6);
|
|
5383
5383
|
} catch (e) {
|
|
5384
5384
|
stackRestore(sp);
|
|
5385
5385
|
if (e !== e + 0) throw e;
|
|
5386
5386
|
_setThrew(1, 0);
|
|
5387
5387
|
}
|
|
5388
5388
|
}
|
|
5389
|
-
function
|
|
5389
|
+
function invoke_viiifif(index, a1, a2, a3, a4, a5, a6) {
|
|
5390
5390
|
var sp = stackSave();
|
|
5391
5391
|
try {
|
|
5392
|
-
getWasmTableEntry(index)(a1, a2);
|
|
5392
|
+
getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6);
|
|
5393
5393
|
} catch (e) {
|
|
5394
5394
|
stackRestore(sp);
|
|
5395
5395
|
if (e !== e + 0) throw e;
|
|
5396
5396
|
_setThrew(1, 0);
|
|
5397
5397
|
}
|
|
5398
5398
|
}
|
|
5399
|
-
function
|
|
5399
|
+
function invoke_viif(index, a1, a2, a3) {
|
|
5400
5400
|
var sp = stackSave();
|
|
5401
5401
|
try {
|
|
5402
|
-
|
|
5402
|
+
getWasmTableEntry(index)(a1, a2, a3);
|
|
5403
5403
|
} catch (e) {
|
|
5404
5404
|
stackRestore(sp);
|
|
5405
5405
|
if (e !== e + 0) throw e;
|
|
5406
5406
|
_setThrew(1, 0);
|
|
5407
5407
|
}
|
|
5408
5408
|
}
|
|
5409
|
-
function
|
|
5409
|
+
function invoke_ji(index, a1) {
|
|
5410
5410
|
var sp = stackSave();
|
|
5411
5411
|
try {
|
|
5412
|
-
return getWasmTableEntry(index)(a1
|
|
5412
|
+
return getWasmTableEntry(index)(a1);
|
|
5413
5413
|
} catch (e) {
|
|
5414
5414
|
stackRestore(sp);
|
|
5415
5415
|
if (e !== e + 0) throw e;
|
|
5416
5416
|
_setThrew(1, 0);
|
|
5417
|
+
return 0n;
|
|
5417
5418
|
}
|
|
5418
5419
|
}
|
|
5419
|
-
function
|
|
5420
|
+
function invoke_viji(index, a1, a2, a3) {
|
|
5420
5421
|
var sp = stackSave();
|
|
5421
5422
|
try {
|
|
5422
|
-
getWasmTableEntry(index)(a1, a2, a3
|
|
5423
|
+
getWasmTableEntry(index)(a1, a2, a3);
|
|
5423
5424
|
} catch (e) {
|
|
5424
5425
|
stackRestore(sp);
|
|
5425
5426
|
if (e !== e + 0) throw e;
|
|
5426
5427
|
_setThrew(1, 0);
|
|
5427
5428
|
}
|
|
5428
5429
|
}
|
|
5429
|
-
function
|
|
5430
|
+
function invoke_viffi(index, a1, a2, a3, a4) {
|
|
5430
5431
|
var sp = stackSave();
|
|
5431
5432
|
try {
|
|
5432
|
-
getWasmTableEntry(index)(a1, a2, a3, a4
|
|
5433
|
+
getWasmTableEntry(index)(a1, a2, a3, a4);
|
|
5433
5434
|
} catch (e) {
|
|
5434
5435
|
stackRestore(sp);
|
|
5435
5436
|
if (e !== e + 0) throw e;
|
|
5436
5437
|
_setThrew(1, 0);
|
|
5437
5438
|
}
|
|
5438
5439
|
}
|
|
5439
|
-
function
|
|
5440
|
+
function invoke_viiifi(index, a1, a2, a3, a4, a5) {
|
|
5440
5441
|
var sp = stackSave();
|
|
5441
5442
|
try {
|
|
5442
|
-
getWasmTableEntry(index)(a1, a2, a3, a4, a5
|
|
5443
|
+
getWasmTableEntry(index)(a1, a2, a3, a4, a5);
|
|
5443
5444
|
} catch (e) {
|
|
5444
5445
|
stackRestore(sp);
|
|
5445
5446
|
if (e !== e + 0) throw e;
|
|
5446
5447
|
_setThrew(1, 0);
|
|
5447
5448
|
}
|
|
5448
5449
|
}
|
|
5449
|
-
function
|
|
5450
|
+
function invoke_iiif(index, a1, a2, a3) {
|
|
5450
5451
|
var sp = stackSave();
|
|
5451
5452
|
try {
|
|
5452
|
-
getWasmTableEntry(index)(a1, a2, a3
|
|
5453
|
+
return getWasmTableEntry(index)(a1, a2, a3);
|
|
5453
5454
|
} catch (e) {
|
|
5454
5455
|
stackRestore(sp);
|
|
5455
5456
|
if (e !== e + 0) throw e;
|
|
5456
5457
|
_setThrew(1, 0);
|
|
5457
5458
|
}
|
|
5458
5459
|
}
|
|
5459
|
-
function
|
|
5460
|
+
function invoke_vijii(index, a1, a2, a3, a4) {
|
|
5460
5461
|
var sp = stackSave();
|
|
5461
5462
|
try {
|
|
5462
|
-
|
|
5463
|
+
getWasmTableEntry(index)(a1, a2, a3, a4);
|
|
5463
5464
|
} catch (e) {
|
|
5464
5465
|
stackRestore(sp);
|
|
5465
5466
|
if (e !== e + 0) throw e;
|
|
5466
5467
|
_setThrew(1, 0);
|
|
5467
5468
|
}
|
|
5468
5469
|
}
|
|
5469
|
-
function
|
|
5470
|
+
function invoke_viiij(index, a1, a2, a3, a4) {
|
|
5470
5471
|
var sp = stackSave();
|
|
5471
5472
|
try {
|
|
5472
|
-
|
|
5473
|
+
getWasmTableEntry(index)(a1, a2, a3, a4);
|
|
5473
5474
|
} catch (e) {
|
|
5474
5475
|
stackRestore(sp);
|
|
5475
5476
|
if (e !== e + 0) throw e;
|
|
5476
5477
|
_setThrew(1, 0);
|
|
5477
5478
|
}
|
|
5478
5479
|
}
|
|
5479
|
-
function
|
|
5480
|
+
function invoke_viiffiii(index, a1, a2, a3, a4, a5, a6, a7) {
|
|
5480
5481
|
var sp = stackSave();
|
|
5481
5482
|
try {
|
|
5482
|
-
getWasmTableEntry(index)(a1, a2, a3, a4, a5);
|
|
5483
|
+
getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7);
|
|
5483
5484
|
} catch (e) {
|
|
5484
5485
|
stackRestore(sp);
|
|
5485
5486
|
if (e !== e + 0) throw e;
|
|
5486
5487
|
_setThrew(1, 0);
|
|
5487
5488
|
}
|
|
5488
5489
|
}
|
|
5489
|
-
function
|
|
5490
|
+
function invoke_viiiiiiff(index, a1, a2, a3, a4, a5, a6, a7, a8) {
|
|
5490
5491
|
var sp = stackSave();
|
|
5491
5492
|
try {
|
|
5492
|
-
|
|
5493
|
+
getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8);
|
|
5493
5494
|
} catch (e) {
|
|
5494
5495
|
stackRestore(sp);
|
|
5495
5496
|
if (e !== e + 0) throw e;
|
|
5496
5497
|
_setThrew(1, 0);
|
|
5497
|
-
return 0n;
|
|
5498
5498
|
}
|
|
5499
5499
|
}
|
|
5500
|
-
function
|
|
5500
|
+
function invoke_fi(index, a1) {
|
|
5501
5501
|
var sp = stackSave();
|
|
5502
5502
|
try {
|
|
5503
|
-
getWasmTableEntry(index)(a1
|
|
5503
|
+
return getWasmTableEntry(index)(a1);
|
|
5504
5504
|
} catch (e) {
|
|
5505
5505
|
stackRestore(sp);
|
|
5506
5506
|
if (e !== e + 0) throw e;
|
|
5507
5507
|
_setThrew(1, 0);
|
|
5508
5508
|
}
|
|
5509
5509
|
}
|
|
5510
|
-
function
|
|
5510
|
+
function invoke_viiiiiiiiiii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11) {
|
|
5511
5511
|
var sp = stackSave();
|
|
5512
5512
|
try {
|
|
5513
|
-
getWasmTableEntry(index)(a1, a2, a3, a4);
|
|
5513
|
+
getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11);
|
|
5514
5514
|
} catch (e) {
|
|
5515
5515
|
stackRestore(sp);
|
|
5516
5516
|
if (e !== e + 0) throw e;
|
|
5517
5517
|
_setThrew(1, 0);
|
|
5518
5518
|
}
|
|
5519
5519
|
}
|
|
5520
|
-
function
|
|
5520
|
+
function invoke_iffiiiiiiii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10) {
|
|
5521
5521
|
var sp = stackSave();
|
|
5522
5522
|
try {
|
|
5523
|
-
getWasmTableEntry(index)(a1, a2, a3, a4);
|
|
5523
|
+
return getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10);
|
|
5524
5524
|
} catch (e) {
|
|
5525
5525
|
stackRestore(sp);
|
|
5526
5526
|
if (e !== e + 0) throw e;
|
|
5527
5527
|
_setThrew(1, 0);
|
|
5528
5528
|
}
|
|
5529
5529
|
}
|
|
5530
|
-
function
|
|
5530
|
+
function invoke_viiiiiiiiifii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12) {
|
|
5531
5531
|
var sp = stackSave();
|
|
5532
5532
|
try {
|
|
5533
|
-
getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7);
|
|
5533
|
+
getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12);
|
|
5534
5534
|
} catch (e) {
|
|
5535
5535
|
stackRestore(sp);
|
|
5536
5536
|
if (e !== e + 0) throw e;
|
|
5537
5537
|
_setThrew(1, 0);
|
|
5538
5538
|
}
|
|
5539
5539
|
}
|
|
5540
|
-
function
|
|
5540
|
+
function invoke_iifffi(index, a1, a2, a3, a4, a5) {
|
|
5541
5541
|
var sp = stackSave();
|
|
5542
5542
|
try {
|
|
5543
|
-
getWasmTableEntry(index)(a1, a2, a3, a4, a5
|
|
5543
|
+
return getWasmTableEntry(index)(a1, a2, a3, a4, a5);
|
|
5544
5544
|
} catch (e) {
|
|
5545
5545
|
stackRestore(sp);
|
|
5546
5546
|
if (e !== e + 0) throw e;
|
|
5547
5547
|
_setThrew(1, 0);
|
|
5548
5548
|
}
|
|
5549
5549
|
}
|
|
5550
|
-
function
|
|
5550
|
+
function invoke_fiiiif(index, a1, a2, a3, a4, a5) {
|
|
5551
5551
|
var sp = stackSave();
|
|
5552
5552
|
try {
|
|
5553
|
-
return getWasmTableEntry(index)(a1);
|
|
5553
|
+
return getWasmTableEntry(index)(a1, a2, a3, a4, a5);
|
|
5554
5554
|
} catch (e) {
|
|
5555
5555
|
stackRestore(sp);
|
|
5556
5556
|
if (e !== e + 0) throw e;
|
|
5557
5557
|
_setThrew(1, 0);
|
|
5558
5558
|
}
|
|
5559
5559
|
}
|
|
5560
|
-
function
|
|
5560
|
+
function invoke_fif(index, a1, a2) {
|
|
5561
5561
|
var sp = stackSave();
|
|
5562
5562
|
try {
|
|
5563
|
-
getWasmTableEntry(index)(a1, a2
|
|
5563
|
+
return getWasmTableEntry(index)(a1, a2);
|
|
5564
5564
|
} catch (e) {
|
|
5565
5565
|
stackRestore(sp);
|
|
5566
5566
|
if (e !== e + 0) throw e;
|
|
@@ -5816,7 +5816,7 @@ var require_grida_canvas_wasm = __commonJS({
|
|
|
5816
5816
|
var import_grida_canvas_wasm = __toESM(require_grida_canvas_wasm());
|
|
5817
5817
|
|
|
5818
5818
|
// package.json
|
|
5819
|
-
var version = "0.0.
|
|
5819
|
+
var version = "0.0.65";
|
|
5820
5820
|
|
|
5821
5821
|
// lib/modules/fonts.ts
|
|
5822
5822
|
var FontsAPI = class {
|