@grida/canvas-wasm 0.0.62 → 0.0.64

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
package/dist/index.mjs CHANGED
@@ -112,7 +112,7 @@ var require_grida_canvas_wasm = __commonJS({
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  runtimeInitialized = true;
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  if (!Module["noFSInit"] && !FS.initialized) FS.init();
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  TTY.init();
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- wasmExports["lg"]();
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+ wasmExports["ng"]();
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  FS.ignorePermissions = false;
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  }
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  function preMain() {
@@ -211,9 +211,9 @@ var require_grida_canvas_wasm = __commonJS({
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  async function createWasm() {
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  function receiveInstance(instance, module2) {
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  wasmExports = instance.exports;
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- wasmMemory = wasmExports["kg"];
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+ wasmMemory = wasmExports["mg"];
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  updateMemoryViews();
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- wasmTable = wasmExports["mg"];
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+ wasmTable = wasmExports["og"];
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  removeRunDependency("wasm-instantiate");
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  return wasmExports;
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  }
@@ -4990,59 +4990,61 @@ var require_grida_canvas_wasm = __commonJS({
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  Module["stringToUTF8"] = stringToUTF8;
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  Module["lengthBytesUTF8"] = lengthBytesUTF8;
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  Module["GL"] = GL;
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- var wasmImports = { w: ___cxa_begin_catch, A: ___cxa_end_catch, a: ___cxa_find_matching_catch_2, n: ___cxa_find_matching_catch_3, K: ___cxa_find_matching_catch_4, ba: ___cxa_rethrow, x: ___cxa_throw, eb: ___cxa_uncaught_exceptions, d: ___resumeException, da: ___syscall_fcntl64, sb: ___syscall_fstat64, ob: ___syscall_getcwd, vb: ___syscall_ioctl, pb: ___syscall_lstat64, qb: ___syscall_newfstatat, ca: ___syscall_openat, rb: ___syscall_stat64, yb: __abort_js, gb: __emscripten_throw_longjmp, lb: __gmtime_js, jb: __mmap_js, kb: __munmap_js, zb: __tzset_js, xb: _clock_time_get, wb: _emscripten_date_now, Q: _emscripten_get_now, Gf: _emscripten_glActiveTexture, Hf: _emscripten_glAttachShader, je: _emscripten_glBeginQuery, ce: _emscripten_glBeginQueryEXT, Ic: _emscripten_glBeginTransformFeedback, If: _emscripten_glBindAttribLocation, Jf: _emscripten_glBindBuffer, Fc: _emscripten_glBindBufferBase, Gc: _emscripten_glBindBufferRange, He: _emscripten_glBindFramebuffer, Ie: _emscripten_glBindRenderbuffer, pe: _emscripten_glBindSampler, Kf: _emscripten_glBindTexture, Ub: _emscripten_glBindTransformFeedback, bf: _emscripten_glBindVertexArray, ef: _emscripten_glBindVertexArrayOES, Lf: _emscripten_glBlendColor, Mf: _emscripten_glBlendEquation, Md: _emscripten_glBlendEquationSeparate, Nf: _emscripten_glBlendFunc, Ld: _emscripten_glBlendFuncSeparate, Be: _emscripten_glBlitFramebuffer, Of: _emscripten_glBufferData, Pf: _emscripten_glBufferSubData, Je: _emscripten_glCheckFramebufferStatus, Qf: _emscripten_glClear, ic: _emscripten_glClearBufferfi, jc: _emscripten_glClearBufferfv, lc: _emscripten_glClearBufferiv, kc: _emscripten_glClearBufferuiv, Rf: _emscripten_glClearColor, Kd: _emscripten_glClearDepthf, Sf: _emscripten_glClearStencil, ye: _emscripten_glClientWaitSync, bd: _emscripten_glClipControlEXT, Tf: _emscripten_glColorMask, Uf: _emscripten_glCompileShader, Vf: _emscripten_glCompressedTexImage2D, Uc: _emscripten_glCompressedTexImage3D, Wf: _emscripten_glCompressedTexSubImage2D, Tc: _emscripten_glCompressedTexSubImage3D, Ae: _emscripten_glCopyBufferSubData, Jd: _emscripten_glCopyTexImage2D, Xf: _emscripten_glCopyTexSubImage2D, Vc: _emscripten_glCopyTexSubImage3D, Yf: _emscripten_glCreateProgram, Zf: _emscripten_glCreateShader, _f: _emscripten_glCullFace, $f: _emscripten_glDeleteBuffers, Ke: _emscripten_glDeleteFramebuffers, ag: _emscripten_glDeleteProgram, ke: _emscripten_glDeleteQueries, de: _emscripten_glDeleteQueriesEXT, Le: _emscripten_glDeleteRenderbuffers, qe: _emscripten_glDeleteSamplers, bg: _emscripten_glDeleteShader, ze: _emscripten_glDeleteSync, cg: _emscripten_glDeleteTextures, Tb: _emscripten_glDeleteTransformFeedbacks, cf: _emscripten_glDeleteVertexArrays, ff: _emscripten_glDeleteVertexArraysOES, Id: _emscripten_glDepthFunc, dg: _emscripten_glDepthMask, Hd: _emscripten_glDepthRangef, Gd: _emscripten_glDetachShader, eg: _emscripten_glDisable, fg: _emscripten_glDisableVertexAttribArray, gg: _emscripten_glDrawArrays, $e: _emscripten_glDrawArraysInstanced, Pd: _emscripten_glDrawArraysInstancedANGLE, Fb: _emscripten_glDrawArraysInstancedARB, Ye: _emscripten_glDrawArraysInstancedBaseInstanceWEBGL, _c: _emscripten_glDrawArraysInstancedEXT, Gb: _emscripten_glDrawArraysInstancedNV, We: _emscripten_glDrawBuffers, Yc: _emscripten_glDrawBuffersEXT, Qd: _emscripten_glDrawBuffersWEBGL, hg: _emscripten_glDrawElements, af: _emscripten_glDrawElementsInstanced, Od: _emscripten_glDrawElementsInstancedANGLE, Db: _emscripten_glDrawElementsInstancedARB, Ze: _emscripten_glDrawElementsInstancedBaseVertexBaseInstanceWEBGL, Eb: _emscripten_glDrawElementsInstancedEXT, Zc: _emscripten_glDrawElementsInstancedNV, Qe: _emscripten_glDrawRangeElements, ig: _emscripten_glEnable, jg: _emscripten_glEnableVertexAttribArray, le: _emscripten_glEndQuery, ee: _emscripten_glEndQueryEXT, Hc: _emscripten_glEndTransformFeedback, ve: _emscripten_glFenceSync, ha: _emscripten_glFinish, ia: _emscripten_glFlush, Me: _emscripten_glFramebufferRenderbuffer, Ne: _emscripten_glFramebufferTexture2D, Lc: _emscripten_glFramebufferTextureLayer, ja: _emscripten_glFrontFace, ka: _emscripten_glGenBuffers, Oe: _emscripten_glGenFramebuffers, me: _emscripten_glGenQueries, fe: _emscripten_glGenQueriesEXT, Pe: _emscripten_glGenRenderbuffers, re: _emscripten_glGenSamplers, la: _emscripten_glGenTextures, Sb: _emscripten_glGenTransformFeedbacks, _e: _emscripten_glGenVertexArrays, gf: _emscripten_glGenVertexArraysOES, De: _emscripten_glGenerateMipmap, Fd: _emscripten_glGetActiveAttrib, Ed: _emscripten_glGetActiveUniform, dc: _emscripten_glGetActiveUniformBlockName, ec: _emscripten_glGetActiveUniformBlockiv, gc: _emscripten_glGetActiveUniformsiv, Dd: _emscripten_glGetAttachedShaders, Cd: _emscripten_glGetAttribLocation, Bd: _emscripten_glGetBooleanv, _b: _emscripten_glGetBufferParameteri64v, ma: _emscripten_glGetBufferParameteriv, na: _emscripten_glGetError, oa: _emscripten_glGetFloatv, vc: _emscripten_glGetFragDataLocation, Ee: _emscripten_glGetFramebufferAttachmentParameteriv, $b: _emscripten_glGetInteger64i_v, bc: _emscripten_glGetInteger64v, Jc: _emscripten_glGetIntegeri_v, pa: _emscripten_glGetIntegerv, Jb: _emscripten_glGetInternalformativ, Ob: _emscripten_glGetProgramBinary, qa: _emscripten_glGetProgramInfoLog, ra: _emscripten_glGetProgramiv, $d: _emscripten_glGetQueryObjecti64vEXT, Sd: _emscripten_glGetQueryObjectivEXT, ae: _emscripten_glGetQueryObjectui64vEXT, ne: _emscripten_glGetQueryObjectuiv, he: _emscripten_glGetQueryObjectuivEXT, oe: _emscripten_glGetQueryiv, ie: _emscripten_glGetQueryivEXT, Fe: _emscripten_glGetRenderbufferParameteriv, Vb: _emscripten_glGetSamplerParameterfv, Wb: _emscripten_glGetSamplerParameteriv, sa: _emscripten_glGetShaderInfoLog, Yd: _emscripten_glGetShaderPrecisionFormat, Ad: _emscripten_glGetShaderSource, ta: _emscripten_glGetShaderiv, ua: _emscripten_glGetString, df: _emscripten_glGetStringi, ac: _emscripten_glGetSynciv, zd: _emscripten_glGetTexParameterfv, yd: _emscripten_glGetTexParameteriv, Dc: _emscripten_glGetTransformFeedbackVarying, fc: _emscripten_glGetUniformBlockIndex, hc: _emscripten_glGetUniformIndices, va: _emscripten_glGetUniformLocation, xd: _emscripten_glGetUniformfv, wd: _emscripten_glGetUniformiv, wc: _emscripten_glGetUniformuiv, Cc: _emscripten_glGetVertexAttribIiv, Bc: _emscripten_glGetVertexAttribIuiv, td: _emscripten_glGetVertexAttribPointerv, vd: _emscripten_glGetVertexAttribfv, ud: _emscripten_glGetVertexAttribiv, sd: _emscripten_glHint, Zd: _emscripten_glInvalidateFramebuffer, _d: _emscripten_glInvalidateSubFramebuffer, rd: _emscripten_glIsBuffer, qd: _emscripten_glIsEnabled, pd: _emscripten_glIsFramebuffer, od: _emscripten_glIsProgram, Sc: _emscripten_glIsQuery, Td: _emscripten_glIsQueryEXT, nd: _emscripten_glIsRenderbuffer, Zb: _emscripten_glIsSampler, md: _emscripten_glIsShader, we: _emscripten_glIsSync, wa: _emscripten_glIsTexture, Rb: _emscripten_glIsTransformFeedback, Kc: _emscripten_glIsVertexArray, Rd: _emscripten_glIsVertexArrayOES, xa: _emscripten_glLineWidth, ya: _emscripten_glLinkProgram, Ue: _emscripten_glMultiDrawArraysInstancedBaseInstanceWEBGL, Ve: _emscripten_glMultiDrawElementsInstancedBaseVertexBaseInstanceWEBGL, Qb: _emscripten_glPauseTransformFeedback, za: _emscripten_glPixelStorei, ad: _emscripten_glPolygonModeWEBGL, ld: _emscripten_glPolygonOffset, cd: _emscripten_glPolygonOffsetClampEXT, Mb: _emscripten_glProgramBinary, Lb: _emscripten_glProgramParameteri, be: _emscripten_glQueryCounterEXT, Xe: _emscripten_glReadBuffer, Aa: _emscripten_glReadPixels, kd: _emscripten_glReleaseShaderCompiler, Ge: _emscripten_glRenderbufferStorage, Ce: _emscripten_glRenderbufferStorageMultisample, Pb: _emscripten_glResumeTransformFeedback, jd: _emscripten_glSampleCoverage, se: _emscripten_glSamplerParameterf, Xb: _emscripten_glSamplerParameterfv, te: _emscripten_glSamplerParameteri, ue: _emscripten_glSamplerParameteriv, Ba: _emscripten_glScissor, id: _emscripten_glShaderBinary, Ca: _emscripten_glShaderSource, Da: _emscripten_glStencilFunc, Ea: _emscripten_glStencilFuncSeparate, Fa: _emscripten_glStencilMask, Ga: _emscripten_glStencilMaskSeparate, Ha: _emscripten_glStencilOp, Ia: _emscripten_glStencilOpSeparate, Ja: _emscripten_glTexImage2D, Xc: _emscripten_glTexImage3D, Ka: _emscripten_glTexParameterf, La: _emscripten_glTexParameterfv, Ma: _emscripten_glTexParameteri, Na: _emscripten_glTexParameteriv, Re: _emscripten_glTexStorage2D, Kb: _emscripten_glTexStorage3D, Oa: _emscripten_glTexSubImage2D, Wc: _emscripten_glTexSubImage3D, Ec: _emscripten_glTransformFeedbackVaryings, Pa: _emscripten_glUniform1f, Qa: _emscripten_glUniform1fv, Cf: _emscripten_glUniform1i, Df: _emscripten_glUniform1iv, uc: _emscripten_glUniform1ui, pc: _emscripten_glUniform1uiv, Ef: _emscripten_glUniform2f, Ff: _emscripten_glUniform2fv, Bf: _emscripten_glUniform2i, Af: _emscripten_glUniform2iv, tc: _emscripten_glUniform2ui, oc: _emscripten_glUniform2uiv, zf: _emscripten_glUniform3f, yf: _emscripten_glUniform3fv, xf: _emscripten_glUniform3i, wf: _emscripten_glUniform3iv, sc: _emscripten_glUniform3ui, nc: _emscripten_glUniform3uiv, vf: _emscripten_glUniform4f, uf: _emscripten_glUniform4fv, hf: _emscripten_glUniform4i, jf: _emscripten_glUniform4iv, qc: _emscripten_glUniform4ui, mc: _emscripten_glUniform4uiv, cc: _emscripten_glUniformBlockBinding, kf: _emscripten_glUniformMatrix2fv, Rc: _emscripten_glUniformMatrix2x3fv, Pc: _emscripten_glUniformMatrix2x4fv, lf: _emscripten_glUniformMatrix3fv, Qc: _emscripten_glUniformMatrix3x2fv, Nc: _emscripten_glUniformMatrix3x4fv, mf: _emscripten_glUniformMatrix4fv, Oc: _emscripten_glUniformMatrix4x2fv, Mc: _emscripten_glUniformMatrix4x3fv, nf: _emscripten_glUseProgram, hd: _emscripten_glValidateProgram, of: _emscripten_glVertexAttrib1f, gd: _emscripten_glVertexAttrib1fv, fd: _emscripten_glVertexAttrib2f, pf: _emscripten_glVertexAttrib2fv, ed: _emscripten_glVertexAttrib3f, qf: _emscripten_glVertexAttrib3fv, dd: _emscripten_glVertexAttrib4f, rf: _emscripten_glVertexAttrib4fv, Se: _emscripten_glVertexAttribDivisor, Nd: _emscripten_glVertexAttribDivisorANGLE, Hb: _emscripten_glVertexAttribDivisorARB, $c: _emscripten_glVertexAttribDivisorEXT, Ib: _emscripten_glVertexAttribDivisorNV, Ac: _emscripten_glVertexAttribI4i, yc: _emscripten_glVertexAttribI4iv, zc: _emscripten_glVertexAttribI4ui, xc: _emscripten_glVertexAttribI4uiv, Te: _emscripten_glVertexAttribIPointer, sf: _emscripten_glVertexAttribPointer, tf: _emscripten_glViewport, xe: _emscripten_glWaitSync, Za: _emscripten_request_animation_frame_loop, hb: _emscripten_resize_heap, Ab: _environ_get, Bb: _environ_sizes_get, Ta: _exit, R: _fd_close, ib: _fd_pread, tb: _fd_read, mb: _fd_seek, L: _fd_write, Ra: _glGetIntegerv, T: _glGetString, Sa: _glGetStringi, Wd: invoke_dd, Vd: invoke_ddd, Xd: invoke_dddd, $: invoke_diii, Ud: invoke_fff, W: invoke_fi, ub: invoke_fif, aa: invoke_fiii, Cb: invoke_fiiiif, p: invoke_i, Va: invoke_if, Ya: invoke_iffiiiiiiii, f: invoke_ii, y: invoke_iif, fa: invoke_iifffi, g: invoke_iii, Xa: invoke_iiif, h: invoke_iiii, k: invoke_iiiii, db: invoke_iiiiid, O: invoke_iiiiii, s: invoke_iiiiiii, G: invoke_iiiiiiii, U: invoke_iiiiiiiiii, X: invoke_iiiiiiiiiiifiii, I: invoke_iiiiiiiiiiii, fb: invoke_j, cb: invoke_ji, l: invoke_jii, J: invoke_jiiii, o: invoke_v, b: invoke_vi, ga: invoke_vid, E: invoke_vif, D: invoke_viff, C: invoke_vifff, t: invoke_vifffff, rc: invoke_viffi, V: invoke_vifi, c: invoke_vii, F: invoke_viif, _: invoke_viiff, M: invoke_viifff, $a: invoke_viiffiii, r: invoke_viifii, e: invoke_viii, u: invoke_viiif, ea: invoke_viiifi, v: invoke_viiifif, i: invoke_viiii, Wa: invoke_viiiif, j: invoke_viiiii, Nb: invoke_viiiiiffiifff, Yb: invoke_viiiiiffiifi, m: invoke_viiiiii, Y: invoke_viiiiiiff, q: invoke_viiiiiii, z: invoke_viiiiiiii, Ua: invoke_viiiiiiiii, ge: invoke_viiiiiiiiifii, B: invoke_viiiiiiiiii, _a: invoke_viiiiiiiiiii, H: invoke_viiiiiiiiiiiiiii, Z: invoke_viij, S: invoke_viiji, bb: invoke_viji, ab: invoke_vijii, N: invoke_vijjjj, P: _llvm_eh_typeid_for, nb: _random_get };
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+ var wasmImports = { w: ___cxa_begin_catch, A: ___cxa_end_catch, a: ___cxa_find_matching_catch_2, n: ___cxa_find_matching_catch_3, K: ___cxa_find_matching_catch_4, X: ___cxa_rethrow, x: ___cxa_throw, gb: ___cxa_uncaught_exceptions, d: ___resumeException, Z: ___syscall_fcntl64, ub: ___syscall_fstat64, qb: ___syscall_getcwd, wb: ___syscall_ioctl, rb: ___syscall_lstat64, sb: ___syscall_newfstatat, Y: ___syscall_openat, tb: ___syscall_stat64, Ab: __abort_js, ib: __emscripten_throw_longjmp, nb: __gmtime_js, lb: __mmap_js, mb: __munmap_js, Bb: __tzset_js, zb: _clock_time_get, yb: _emscripten_date_now, P: _emscripten_get_now, Gf: _emscripten_glActiveTexture, Hf: _emscripten_glAttachShader, je: _emscripten_glBeginQuery, de: _emscripten_glBeginQueryEXT, Ic: _emscripten_glBeginTransformFeedback, If: _emscripten_glBindAttribLocation, Jf: _emscripten_glBindBuffer, Fc: _emscripten_glBindBufferBase, Gc: _emscripten_glBindBufferRange, He: _emscripten_glBindFramebuffer, Ie: _emscripten_glBindRenderbuffer, pe: _emscripten_glBindSampler, Kf: _emscripten_glBindTexture, Ub: _emscripten_glBindTransformFeedback, bf: _emscripten_glBindVertexArray, ef: _emscripten_glBindVertexArrayOES, Lf: _emscripten_glBlendColor, Mf: _emscripten_glBlendEquation, Md: _emscripten_glBlendEquationSeparate, Nf: _emscripten_glBlendFunc, Ld: _emscripten_glBlendFuncSeparate, Be: _emscripten_glBlitFramebuffer, Of: _emscripten_glBufferData, Pf: _emscripten_glBufferSubData, Je: _emscripten_glCheckFramebufferStatus, Qf: _emscripten_glClear, hc: _emscripten_glClearBufferfi, ic: _emscripten_glClearBufferfv, kc: _emscripten_glClearBufferiv, jc: _emscripten_glClearBufferuiv, Rf: _emscripten_glClearColor, Kd: _emscripten_glClearDepthf, Sf: _emscripten_glClearStencil, ye: _emscripten_glClientWaitSync, bd: _emscripten_glClipControlEXT, Tf: _emscripten_glColorMask, Uf: _emscripten_glCompileShader, Vf: _emscripten_glCompressedTexImage2D, Uc: _emscripten_glCompressedTexImage3D, Wf: _emscripten_glCompressedTexSubImage2D, Tc: _emscripten_glCompressedTexSubImage3D, Ae: _emscripten_glCopyBufferSubData, Jd: _emscripten_glCopyTexImage2D, Xf: _emscripten_glCopyTexSubImage2D, Vc: _emscripten_glCopyTexSubImage3D, Yf: _emscripten_glCreateProgram, Zf: _emscripten_glCreateShader, _f: _emscripten_glCullFace, $f: _emscripten_glDeleteBuffers, Ke: _emscripten_glDeleteFramebuffers, ag: _emscripten_glDeleteProgram, ke: _emscripten_glDeleteQueries, ee: _emscripten_glDeleteQueriesEXT, Le: _emscripten_glDeleteRenderbuffers, qe: _emscripten_glDeleteSamplers, bg: _emscripten_glDeleteShader, ze: _emscripten_glDeleteSync, cg: _emscripten_glDeleteTextures, Tb: _emscripten_glDeleteTransformFeedbacks, cf: _emscripten_glDeleteVertexArrays, ff: _emscripten_glDeleteVertexArraysOES, Id: _emscripten_glDepthFunc, dg: _emscripten_glDepthMask, Hd: _emscripten_glDepthRangef, Gd: _emscripten_glDetachShader, eg: _emscripten_glDisable, fg: _emscripten_glDisableVertexAttribArray, gg: _emscripten_glDrawArrays, $e: _emscripten_glDrawArraysInstanced, Pd: _emscripten_glDrawArraysInstancedANGLE, Gb: _emscripten_glDrawArraysInstancedARB, Ye: _emscripten_glDrawArraysInstancedBaseInstanceWEBGL, _c: _emscripten_glDrawArraysInstancedEXT, Hb: _emscripten_glDrawArraysInstancedNV, We: _emscripten_glDrawBuffers, Yc: _emscripten_glDrawBuffersEXT, Qd: _emscripten_glDrawBuffersWEBGL, hg: _emscripten_glDrawElements, af: _emscripten_glDrawElementsInstanced, Od: _emscripten_glDrawElementsInstancedANGLE, Eb: _emscripten_glDrawElementsInstancedARB, Ze: _emscripten_glDrawElementsInstancedBaseVertexBaseInstanceWEBGL, Fb: _emscripten_glDrawElementsInstancedEXT, Zc: _emscripten_glDrawElementsInstancedNV, Qe: _emscripten_glDrawRangeElements, ig: _emscripten_glEnable, jg: _emscripten_glEnableVertexAttribArray, le: _emscripten_glEndQuery, fe: _emscripten_glEndQueryEXT, Hc: _emscripten_glEndTransformFeedback, ve: _emscripten_glFenceSync, kg: _emscripten_glFinish, lg: _emscripten_glFlush, Me: _emscripten_glFramebufferRenderbuffer, Ne: _emscripten_glFramebufferTexture2D, Lc: _emscripten_glFramebufferTextureLayer, ga: _emscripten_glFrontFace, ha: _emscripten_glGenBuffers, Oe: _emscripten_glGenFramebuffers, me: _emscripten_glGenQueries, ge: _emscripten_glGenQueriesEXT, Pe: _emscripten_glGenRenderbuffers, re: _emscripten_glGenSamplers, ia: _emscripten_glGenTextures, Sb: _emscripten_glGenTransformFeedbacks, _e: _emscripten_glGenVertexArrays, gf: _emscripten_glGenVertexArraysOES, De: _emscripten_glGenerateMipmap, Fd: _emscripten_glGetActiveAttrib, Ed: _emscripten_glGetActiveUniform, cc: _emscripten_glGetActiveUniformBlockName, dc: _emscripten_glGetActiveUniformBlockiv, fc: _emscripten_glGetActiveUniformsiv, Dd: _emscripten_glGetAttachedShaders, Cd: _emscripten_glGetAttribLocation, Bd: _emscripten_glGetBooleanv, Zb: _emscripten_glGetBufferParameteri64v, ja: _emscripten_glGetBufferParameteriv, ka: _emscripten_glGetError, la: _emscripten_glGetFloatv, uc: _emscripten_glGetFragDataLocation, Ee: _emscripten_glGetFramebufferAttachmentParameteriv, _b: _emscripten_glGetInteger64i_v, ac: _emscripten_glGetInteger64v, Jc: _emscripten_glGetIntegeri_v, ma: _emscripten_glGetIntegerv, Kb: _emscripten_glGetInternalformativ, Ob: _emscripten_glGetProgramBinary, na: _emscripten_glGetProgramInfoLog, oa: _emscripten_glGetProgramiv, ae: _emscripten_glGetQueryObjecti64vEXT, Sd: _emscripten_glGetQueryObjectivEXT, be: _emscripten_glGetQueryObjectui64vEXT, ne: _emscripten_glGetQueryObjectuiv, he: _emscripten_glGetQueryObjectuivEXT, oe: _emscripten_glGetQueryiv, ie: _emscripten_glGetQueryivEXT, Fe: _emscripten_glGetRenderbufferParameteriv, Vb: _emscripten_glGetSamplerParameterfv, Wb: _emscripten_glGetSamplerParameteriv, pa: _emscripten_glGetShaderInfoLog, Yd: _emscripten_glGetShaderPrecisionFormat, Ad: _emscripten_glGetShaderSource, qa: _emscripten_glGetShaderiv, ra: _emscripten_glGetString, df: _emscripten_glGetStringi, $b: _emscripten_glGetSynciv, zd: _emscripten_glGetTexParameterfv, yd: _emscripten_glGetTexParameteriv, Cc: _emscripten_glGetTransformFeedbackVarying, ec: _emscripten_glGetUniformBlockIndex, gc: _emscripten_glGetUniformIndices, sa: _emscripten_glGetUniformLocation, xd: _emscripten_glGetUniformfv, wd: _emscripten_glGetUniformiv, vc: _emscripten_glGetUniformuiv, Bc: _emscripten_glGetVertexAttribIiv, Ac: _emscripten_glGetVertexAttribIuiv, td: _emscripten_glGetVertexAttribPointerv, vd: _emscripten_glGetVertexAttribfv, ud: _emscripten_glGetVertexAttribiv, sd: _emscripten_glHint, Zd: _emscripten_glInvalidateFramebuffer, $d: _emscripten_glInvalidateSubFramebuffer, rd: _emscripten_glIsBuffer, qd: _emscripten_glIsEnabled, pd: _emscripten_glIsFramebuffer, od: _emscripten_glIsProgram, Sc: _emscripten_glIsQuery, Td: _emscripten_glIsQueryEXT, nd: _emscripten_glIsRenderbuffer, Yb: _emscripten_glIsSampler, md: _emscripten_glIsShader, we: _emscripten_glIsSync, ta: _emscripten_glIsTexture, Rb: _emscripten_glIsTransformFeedback, Kc: _emscripten_glIsVertexArray, Rd: _emscripten_glIsVertexArrayOES, ua: _emscripten_glLineWidth, va: _emscripten_glLinkProgram, Ue: _emscripten_glMultiDrawArraysInstancedBaseInstanceWEBGL, Ve: _emscripten_glMultiDrawElementsInstancedBaseVertexBaseInstanceWEBGL, Qb: _emscripten_glPauseTransformFeedback, wa: _emscripten_glPixelStorei, ad: _emscripten_glPolygonModeWEBGL, ld: _emscripten_glPolygonOffset, cd: _emscripten_glPolygonOffsetClampEXT, Nb: _emscripten_glProgramBinary, Mb: _emscripten_glProgramParameteri, ce: _emscripten_glQueryCounterEXT, Xe: _emscripten_glReadBuffer, xa: _emscripten_glReadPixels, kd: _emscripten_glReleaseShaderCompiler, Ge: _emscripten_glRenderbufferStorage, Ce: _emscripten_glRenderbufferStorageMultisample, Pb: _emscripten_glResumeTransformFeedback, jd: _emscripten_glSampleCoverage, se: _emscripten_glSamplerParameterf, Xb: _emscripten_glSamplerParameterfv, te: _emscripten_glSamplerParameteri, ue: _emscripten_glSamplerParameteriv, ya: _emscripten_glScissor, id: _emscripten_glShaderBinary, za: _emscripten_glShaderSource, Aa: _emscripten_glStencilFunc, Ba: _emscripten_glStencilFuncSeparate, Ca: _emscripten_glStencilMask, Da: _emscripten_glStencilMaskSeparate, Ea: _emscripten_glStencilOp, Fa: _emscripten_glStencilOpSeparate, Ga: _emscripten_glTexImage2D, Xc: _emscripten_glTexImage3D, Ha: _emscripten_glTexParameterf, Ia: _emscripten_glTexParameterfv, Ja: _emscripten_glTexParameteri, Ka: _emscripten_glTexParameteriv, Re: _emscripten_glTexStorage2D, Lb: _emscripten_glTexStorage3D, La: _emscripten_glTexSubImage2D, Wc: _emscripten_glTexSubImage3D, Ec: _emscripten_glTransformFeedbackVaryings, Ma: _emscripten_glUniform1f, Na: _emscripten_glUniform1fv, Cf: _emscripten_glUniform1i, Df: _emscripten_glUniform1iv, tc: _emscripten_glUniform1ui, oc: _emscripten_glUniform1uiv, Ef: _emscripten_glUniform2f, Ff: _emscripten_glUniform2fv, Bf: _emscripten_glUniform2i, Af: _emscripten_glUniform2iv, rc: _emscripten_glUniform2ui, nc: _emscripten_glUniform2uiv, zf: _emscripten_glUniform3f, yf: _emscripten_glUniform3fv, xf: _emscripten_glUniform3i, wf: _emscripten_glUniform3iv, qc: _emscripten_glUniform3ui, mc: _emscripten_glUniform3uiv, vf: _emscripten_glUniform4f, uf: _emscripten_glUniform4fv, hf: _emscripten_glUniform4i, jf: _emscripten_glUniform4iv, pc: _emscripten_glUniform4ui, lc: _emscripten_glUniform4uiv, bc: _emscripten_glUniformBlockBinding, kf: _emscripten_glUniformMatrix2fv, Rc: _emscripten_glUniformMatrix2x3fv, Pc: _emscripten_glUniformMatrix2x4fv, lf: _emscripten_glUniformMatrix3fv, Qc: _emscripten_glUniformMatrix3x2fv, Nc: _emscripten_glUniformMatrix3x4fv, mf: _emscripten_glUniformMatrix4fv, Oc: _emscripten_glUniformMatrix4x2fv, Mc: _emscripten_glUniformMatrix4x3fv, nf: _emscripten_glUseProgram, hd: _emscripten_glValidateProgram, of: _emscripten_glVertexAttrib1f, gd: _emscripten_glVertexAttrib1fv, fd: _emscripten_glVertexAttrib2f, pf: _emscripten_glVertexAttrib2fv, ed: _emscripten_glVertexAttrib3f, qf: _emscripten_glVertexAttrib3fv, dd: _emscripten_glVertexAttrib4f, rf: _emscripten_glVertexAttrib4fv, Se: _emscripten_glVertexAttribDivisor, Nd: _emscripten_glVertexAttribDivisorANGLE, Ib: _emscripten_glVertexAttribDivisorARB, $c: _emscripten_glVertexAttribDivisorEXT, Jb: _emscripten_glVertexAttribDivisorNV, zc: _emscripten_glVertexAttribI4i, xc: _emscripten_glVertexAttribI4iv, yc: _emscripten_glVertexAttribI4ui, wc: _emscripten_glVertexAttribI4uiv, Te: _emscripten_glVertexAttribIPointer, sf: _emscripten_glVertexAttribPointer, tf: _emscripten_glViewport, xe: _emscripten_glWaitSync, Ya: _emscripten_request_animation_frame_loop, jb: _emscripten_resize_heap, Cb: _environ_get, Db: _environ_sizes_get, Qa: _exit, Q: _fd_close, kb: _fd_pread, vb: _fd_read, ob: _fd_seek, L: _fd_write, Oa: _glGetIntegerv, S: _glGetString, Pa: _glGetStringi, Wd: invoke_dd, Vd: invoke_ddd, Xd: invoke_dddd, V: invoke_diii, Ud: invoke_fff, _a: invoke_fi, Ta: invoke_fif, W: invoke_fiii, Ua: invoke_fiiiif, p: invoke_i, xb: invoke_if, Sa: invoke_iffiiiiiiii, f: invoke_ii, y: invoke_iif, aa: invoke_iifffi, g: invoke_iii, Xa: invoke_iiif, h: invoke_iiii, k: invoke_iiiii, fb: invoke_iiiiid, N: invoke_iiiiii, s: invoke_iiiiiii, G: invoke_iiiiiiii, T: invoke_iiiiiiiiii, ca: invoke_iiiiiiiiiiifiii, I: invoke_iiiiiiiiiiii, hb: invoke_j, db: invoke_ji, l: invoke_jii, J: invoke_jiiii, o: invoke_v, b: invoke_vi, fa: invoke_vid, E: invoke_vif, D: invoke_viff, C: invoke_vifff, t: invoke_vifffff, sc: invoke_viffi, ba: invoke_vifi, c: invoke_vii, F: invoke_viif, _: invoke_viiff, $: invoke_viifff, $a: invoke_viiffiii, r: invoke_viifii, e: invoke_viii, u: invoke_viiif, da: invoke_viiifffi, ea: invoke_viiifi, v: invoke_viiifif, i: invoke_viiii, eb: invoke_viiiif, j: invoke_viiiii, Wa: invoke_viiiiiffiiifffi, Va: invoke_viiiiiffiiifii, m: invoke_viiiiii, U: invoke_viiiiiiff, q: invoke_viiiiiii, z: invoke_viiiiiiii, Ra: invoke_viiiiiiiii, _d: invoke_viiiiiiiiifii, B: invoke_viiiiiiiiii, Za: invoke_viiiiiiiiiii, H: invoke_viiiiiiiiiiiiiii, ab: invoke_viiij, Dc: invoke_viij, R: invoke_viiji, cb: invoke_viji, bb: invoke_vijii, M: invoke_vijjjj, O: _llvm_eh_typeid_for, pb: _random_get };
4994
4994
  var wasmExports = await createWasm();
4995
- var ___wasm_call_ctors = wasmExports["lg"];
4996
- var _grida_fonts_analyze_family = Module["_grida_fonts_analyze_family"] = wasmExports["ng"];
4997
- var _grida_fonts_parse_font = Module["_grida_fonts_parse_font"] = wasmExports["og"];
4998
- var _grida_fonts_free = Module["_grida_fonts_free"] = wasmExports["pg"];
4999
- var _allocate = Module["_allocate"] = wasmExports["qg"];
5000
- var _deallocate = Module["_deallocate"] = wasmExports["rg"];
5001
- var _main = Module["_main"] = wasmExports["sg"];
5002
- var _init = Module["_init"] = wasmExports["tg"];
5003
- var _tick = Module["_tick"] = wasmExports["ug"];
5004
- var _resize_surface = Module["_resize_surface"] = wasmExports["vg"];
5005
- var _redraw = Module["_redraw"] = wasmExports["wg"];
5006
- var _load_scene_json = Module["_load_scene_json"] = wasmExports["xg"];
5007
- var _pointer_move = Module["_pointer_move"] = wasmExports["yg"];
5008
- var _command = Module["_command"] = wasmExports["zg"];
5009
- var _set_main_camera_transform = Module["_set_main_camera_transform"] = wasmExports["Ag"];
5010
- var _add_image = Module["_add_image"] = wasmExports["Bg"];
5011
- var _add_font = Module["_add_font"] = wasmExports["Cg"];
5012
- var _has_missing_fonts = Module["_has_missing_fonts"] = wasmExports["Dg"];
5013
- var _list_missing_fonts = Module["_list_missing_fonts"] = wasmExports["Eg"];
5014
- var _list_available_fonts = Module["_list_available_fonts"] = wasmExports["Fg"];
5015
- var _set_default_fallback_fonts = Module["_set_default_fallback_fonts"] = wasmExports["Gg"];
5016
- var _get_default_fallback_fonts = Module["_get_default_fallback_fonts"] = wasmExports["Hg"];
5017
- var _get_node_id_from_point = Module["_get_node_id_from_point"] = wasmExports["Ig"];
5018
- var _get_node_ids_from_point = Module["_get_node_ids_from_point"] = wasmExports["Jg"];
5019
- var _get_node_ids_from_envelope = Module["_get_node_ids_from_envelope"] = wasmExports["Kg"];
5020
- var _get_node_absolute_bounding_box = Module["_get_node_absolute_bounding_box"] = wasmExports["Lg"];
5021
- var _export_node_as = Module["_export_node_as"] = wasmExports["Mg"];
5022
- var _to_vector_network = Module["_to_vector_network"] = wasmExports["Ng"];
5023
- var _set_debug = Module["_set_debug"] = wasmExports["Og"];
5024
- var _toggle_debug = Module["_toggle_debug"] = wasmExports["Pg"];
5025
- var _set_verbose = Module["_set_verbose"] = wasmExports["Qg"];
5026
- var _devtools_rendering_set_show_ruler = Module["_devtools_rendering_set_show_ruler"] = wasmExports["Rg"];
5027
- var _devtools_rendering_set_show_tiles = Module["_devtools_rendering_set_show_tiles"] = wasmExports["Sg"];
5028
- var _runtime_renderer_set_cache_tile = Module["_runtime_renderer_set_cache_tile"] = wasmExports["Tg"];
5029
- var _devtools_rendering_set_show_fps_meter = Module["_devtools_rendering_set_show_fps_meter"] = wasmExports["Ug"];
5030
- var _devtools_rendering_set_show_stats = Module["_devtools_rendering_set_show_stats"] = wasmExports["Vg"];
5031
- var _devtools_rendering_set_show_hit_testing = Module["_devtools_rendering_set_show_hit_testing"] = wasmExports["Wg"];
5032
- var _highlight_strokes = Module["_highlight_strokes"] = wasmExports["Xg"];
5033
- var _load_dummy_scene = Module["_load_dummy_scene"] = wasmExports["Yg"];
5034
- var _load_benchmark_scene = Module["_load_benchmark_scene"] = wasmExports["Zg"];
5035
- var _malloc = wasmExports["_g"];
5036
- var _emscripten_builtin_memalign = wasmExports["$g"];
5037
- var _setThrew = wasmExports["ah"];
5038
- var __emscripten_tempret_set = wasmExports["bh"];
5039
- var __emscripten_stack_restore = wasmExports["ch"];
5040
- var __emscripten_stack_alloc = wasmExports["dh"];
5041
- var _emscripten_stack_get_current = wasmExports["eh"];
5042
- var ___cxa_decrement_exception_refcount = wasmExports["fh"];
5043
- var ___cxa_increment_exception_refcount = wasmExports["gh"];
5044
- var ___cxa_can_catch = wasmExports["hh"];
5045
- var ___cxa_get_exception_ptr = wasmExports["ih"];
4995
+ var ___wasm_call_ctors = wasmExports["ng"];
4996
+ var _init = Module["_init"] = wasmExports["pg"];
4997
+ var _tick = Module["_tick"] = wasmExports["qg"];
4998
+ var _resize_surface = Module["_resize_surface"] = wasmExports["rg"];
4999
+ var _redraw = Module["_redraw"] = wasmExports["sg"];
5000
+ var _load_scene_json = Module["_load_scene_json"] = wasmExports["tg"];
5001
+ var _pointer_move = Module["_pointer_move"] = wasmExports["ug"];
5002
+ var _command = Module["_command"] = wasmExports["vg"];
5003
+ var _set_main_camera_transform = Module["_set_main_camera_transform"] = wasmExports["wg"];
5004
+ var _add_image = Module["_add_image"] = wasmExports["xg"];
5005
+ var _get_image_bytes = Module["_get_image_bytes"] = wasmExports["yg"];
5006
+ var _get_image_size = Module["_get_image_size"] = wasmExports["zg"];
5007
+ var _add_font = Module["_add_font"] = wasmExports["Ag"];
5008
+ var _has_missing_fonts = Module["_has_missing_fonts"] = wasmExports["Bg"];
5009
+ var _list_missing_fonts = Module["_list_missing_fonts"] = wasmExports["Cg"];
5010
+ var _list_available_fonts = Module["_list_available_fonts"] = wasmExports["Dg"];
5011
+ var _set_default_fallback_fonts = Module["_set_default_fallback_fonts"] = wasmExports["Eg"];
5012
+ var _get_default_fallback_fonts = Module["_get_default_fallback_fonts"] = wasmExports["Fg"];
5013
+ var _get_node_id_from_point = Module["_get_node_id_from_point"] = wasmExports["Gg"];
5014
+ var _get_node_ids_from_point = Module["_get_node_ids_from_point"] = wasmExports["Hg"];
5015
+ var _get_node_ids_from_envelope = Module["_get_node_ids_from_envelope"] = wasmExports["Ig"];
5016
+ var _get_node_absolute_bounding_box = Module["_get_node_absolute_bounding_box"] = wasmExports["Jg"];
5017
+ var _export_node_as = Module["_export_node_as"] = wasmExports["Kg"];
5018
+ var _to_vector_network = Module["_to_vector_network"] = wasmExports["Lg"];
5019
+ var _set_debug = Module["_set_debug"] = wasmExports["Mg"];
5020
+ var _toggle_debug = Module["_toggle_debug"] = wasmExports["Ng"];
5021
+ var _set_verbose = Module["_set_verbose"] = wasmExports["Og"];
5022
+ var _devtools_rendering_set_show_ruler = Module["_devtools_rendering_set_show_ruler"] = wasmExports["Pg"];
5023
+ var _devtools_rendering_set_show_tiles = Module["_devtools_rendering_set_show_tiles"] = wasmExports["Qg"];
5024
+ var _runtime_renderer_set_cache_tile = Module["_runtime_renderer_set_cache_tile"] = wasmExports["Rg"];
5025
+ var _devtools_rendering_set_show_fps_meter = Module["_devtools_rendering_set_show_fps_meter"] = wasmExports["Sg"];
5026
+ var _devtools_rendering_set_show_stats = Module["_devtools_rendering_set_show_stats"] = wasmExports["Tg"];
5027
+ var _devtools_rendering_set_show_hit_testing = Module["_devtools_rendering_set_show_hit_testing"] = wasmExports["Ug"];
5028
+ var _highlight_strokes = Module["_highlight_strokes"] = wasmExports["Vg"];
5029
+ var _load_dummy_scene = Module["_load_dummy_scene"] = wasmExports["Wg"];
5030
+ var _load_benchmark_scene = Module["_load_benchmark_scene"] = wasmExports["Xg"];
5031
+ var _grida_fonts_analyze_family = Module["_grida_fonts_analyze_family"] = wasmExports["Yg"];
5032
+ var _grida_fonts_parse_font = Module["_grida_fonts_parse_font"] = wasmExports["Zg"];
5033
+ var _grida_fonts_free = Module["_grida_fonts_free"] = wasmExports["_g"];
5034
+ var _allocate = Module["_allocate"] = wasmExports["$g"];
5035
+ var _deallocate = Module["_deallocate"] = wasmExports["ah"];
5036
+ var _main = Module["_main"] = wasmExports["bh"];
5037
+ var _malloc = wasmExports["ch"];
5038
+ var _emscripten_builtin_memalign = wasmExports["dh"];
5039
+ var _setThrew = wasmExports["eh"];
5040
+ var __emscripten_tempret_set = wasmExports["fh"];
5041
+ var __emscripten_stack_restore = wasmExports["gh"];
5042
+ var __emscripten_stack_alloc = wasmExports["hh"];
5043
+ var _emscripten_stack_get_current = wasmExports["ih"];
5044
+ var ___cxa_decrement_exception_refcount = wasmExports["jh"];
5045
+ var ___cxa_increment_exception_refcount = wasmExports["kh"];
5046
+ var ___cxa_can_catch = wasmExports["lh"];
5047
+ var ___cxa_get_exception_ptr = wasmExports["mh"];
5046
5048
  function invoke_viiiiii(index, a1, a2, a3, a4, a5, a6) {
5047
5049
  var sp = stackSave();
5048
5050
  try {
@@ -5123,40 +5125,40 @@ var require_grida_canvas_wasm = __commonJS({
5123
5125
  _setThrew(1, 0);
5124
5126
  }
5125
5127
  }
5126
- function invoke_iiiii(index, a1, a2, a3, a4) {
5128
+ function invoke_vid(index, a1, a2) {
5127
5129
  var sp = stackSave();
5128
5130
  try {
5129
- return getWasmTableEntry(index)(a1, a2, a3, a4);
5131
+ getWasmTableEntry(index)(a1, a2);
5130
5132
  } catch (e) {
5131
5133
  stackRestore(sp);
5132
5134
  if (e !== e + 0) throw e;
5133
5135
  _setThrew(1, 0);
5134
5136
  }
5135
5137
  }
5136
- function invoke_viiiii(index, a1, a2, a3, a4, a5) {
5138
+ function invoke_viff(index, a1, a2, a3) {
5137
5139
  var sp = stackSave();
5138
5140
  try {
5139
- getWasmTableEntry(index)(a1, a2, a3, a4, a5);
5141
+ getWasmTableEntry(index)(a1, a2, a3);
5140
5142
  } catch (e) {
5141
5143
  stackRestore(sp);
5142
5144
  if (e !== e + 0) throw e;
5143
5145
  _setThrew(1, 0);
5144
5146
  }
5145
5147
  }
5146
- function invoke_vid(index, a1, a2) {
5148
+ function invoke_iiiii(index, a1, a2, a3, a4) {
5147
5149
  var sp = stackSave();
5148
5150
  try {
5149
- getWasmTableEntry(index)(a1, a2);
5151
+ return getWasmTableEntry(index)(a1, a2, a3, a4);
5150
5152
  } catch (e) {
5151
5153
  stackRestore(sp);
5152
5154
  if (e !== e + 0) throw e;
5153
5155
  _setThrew(1, 0);
5154
5156
  }
5155
5157
  }
5156
- function invoke_viff(index, a1, a2, a3) {
5158
+ function invoke_viiiii(index, a1, a2, a3, a4, a5) {
5157
5159
  var sp = stackSave();
5158
5160
  try {
5159
- getWasmTableEntry(index)(a1, a2, a3);
5161
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5);
5160
5162
  } catch (e) {
5161
5163
  stackRestore(sp);
5162
5164
  if (e !== e + 0) throw e;
@@ -5214,40 +5216,40 @@ var require_grida_canvas_wasm = __commonJS({
5214
5216
  _setThrew(1, 0);
5215
5217
  }
5216
5218
  }
5217
- function invoke_iif(index, a1, a2) {
5219
+ function invoke_i(index) {
5218
5220
  var sp = stackSave();
5219
5221
  try {
5220
- return getWasmTableEntry(index)(a1, a2);
5222
+ return getWasmTableEntry(index)();
5221
5223
  } catch (e) {
5222
5224
  stackRestore(sp);
5223
5225
  if (e !== e + 0) throw e;
5224
5226
  _setThrew(1, 0);
5225
5227
  }
5226
5228
  }
5227
- function invoke_viiiiiiii(index, a1, a2, a3, a4, a5, a6, a7, a8) {
5229
+ function invoke_iif(index, a1, a2) {
5228
5230
  var sp = stackSave();
5229
5231
  try {
5230
- getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8);
5232
+ return getWasmTableEntry(index)(a1, a2);
5231
5233
  } catch (e) {
5232
5234
  stackRestore(sp);
5233
5235
  if (e !== e + 0) throw e;
5234
5236
  _setThrew(1, 0);
5235
5237
  }
5236
5238
  }
5237
- function invoke_viiiiiiiiifii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12) {
5239
+ function invoke_viiiiiiii(index, a1, a2, a3, a4, a5, a6, a7, a8) {
5238
5240
  var sp = stackSave();
5239
5241
  try {
5240
- getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12);
5242
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8);
5241
5243
  } catch (e) {
5242
5244
  stackRestore(sp);
5243
5245
  if (e !== e + 0) throw e;
5244
5246
  _setThrew(1, 0);
5245
5247
  }
5246
5248
  }
5247
- function invoke_iifffi(index, a1, a2, a3, a4, a5) {
5249
+ function invoke_viiiiiiiiifii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12) {
5248
5250
  var sp = stackSave();
5249
5251
  try {
5250
- return getWasmTableEntry(index)(a1, a2, a3, a4, a5);
5252
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12);
5251
5253
  } catch (e) {
5252
5254
  stackRestore(sp);
5253
5255
  if (e !== e + 0) throw e;
@@ -5284,50 +5286,50 @@ var require_grida_canvas_wasm = __commonJS({
5284
5286
  _setThrew(1, 0);
5285
5287
  }
5286
5288
  }
5287
- function invoke_i(index) {
5289
+ function invoke_viiifffi(index, a1, a2, a3, a4, a5, a6, a7) {
5288
5290
  var sp = stackSave();
5289
5291
  try {
5290
- return getWasmTableEntry(index)();
5292
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7);
5291
5293
  } catch (e) {
5292
5294
  stackRestore(sp);
5293
5295
  if (e !== e + 0) throw e;
5294
5296
  _setThrew(1, 0);
5295
5297
  }
5296
5298
  }
5297
- function invoke_viiji(index, a1, a2, a3, a4) {
5299
+ function invoke_iiiiiiiiiiifiii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14) {
5298
5300
  var sp = stackSave();
5299
5301
  try {
5300
- getWasmTableEntry(index)(a1, a2, a3, a4);
5302
+ return getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14);
5301
5303
  } catch (e) {
5302
5304
  stackRestore(sp);
5303
5305
  if (e !== e + 0) throw e;
5304
5306
  _setThrew(1, 0);
5305
5307
  }
5306
5308
  }
5307
- function invoke_vifff(index, a1, a2, a3, a4) {
5309
+ function invoke_vifi(index, a1, a2, a3) {
5308
5310
  var sp = stackSave();
5309
5311
  try {
5310
- getWasmTableEntry(index)(a1, a2, a3, a4);
5312
+ getWasmTableEntry(index)(a1, a2, a3);
5311
5313
  } catch (e) {
5312
5314
  stackRestore(sp);
5313
5315
  if (e !== e + 0) throw e;
5314
5316
  _setThrew(1, 0);
5315
5317
  }
5316
5318
  }
5317
- function invoke_vifffff(index, a1, a2, a3, a4, a5, a6) {
5319
+ function invoke_iifffi(index, a1, a2, a3, a4, a5) {
5318
5320
  var sp = stackSave();
5319
5321
  try {
5320
- getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6);
5322
+ return getWasmTableEntry(index)(a1, a2, a3, a4, a5);
5321
5323
  } catch (e) {
5322
5324
  stackRestore(sp);
5323
5325
  if (e !== e + 0) throw e;
5324
5326
  _setThrew(1, 0);
5325
5327
  }
5326
5328
  }
5327
- function invoke_viiifif(index, a1, a2, a3, a4, a5, a6) {
5329
+ function invoke_viij(index, a1, a2, a3) {
5328
5330
  var sp = stackSave();
5329
5331
  try {
5330
- getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6);
5332
+ getWasmTableEntry(index)(a1, a2, a3);
5331
5333
  } catch (e) {
5332
5334
  stackRestore(sp);
5333
5335
  if (e !== e + 0) throw e;
@@ -5354,40 +5356,40 @@ var require_grida_canvas_wasm = __commonJS({
5354
5356
  _setThrew(1, 0);
5355
5357
  }
5356
5358
  }
5357
- function invoke_viiiiiffiifi(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11) {
5359
+ function invoke_vifff(index, a1, a2, a3, a4) {
5358
5360
  var sp = stackSave();
5359
5361
  try {
5360
- getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11);
5362
+ getWasmTableEntry(index)(a1, a2, a3, a4);
5361
5363
  } catch (e) {
5362
5364
  stackRestore(sp);
5363
5365
  if (e !== e + 0) throw e;
5364
5366
  _setThrew(1, 0);
5365
5367
  }
5366
5368
  }
5367
- function invoke_viiiiiffiifff(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12) {
5369
+ function invoke_viiff(index, a1, a2, a3, a4) {
5368
5370
  var sp = stackSave();
5369
5371
  try {
5370
- getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12);
5372
+ getWasmTableEntry(index)(a1, a2, a3, a4);
5371
5373
  } catch (e) {
5372
5374
  stackRestore(sp);
5373
5375
  if (e !== e + 0) throw e;
5374
5376
  _setThrew(1, 0);
5375
5377
  }
5376
5378
  }
5377
- function invoke_fiiiif(index, a1, a2, a3, a4, a5) {
5379
+ function invoke_viiji(index, a1, a2, a3, a4) {
5378
5380
  var sp = stackSave();
5379
5381
  try {
5380
- return getWasmTableEntry(index)(a1, a2, a3, a4, a5);
5382
+ getWasmTableEntry(index)(a1, a2, a3, a4);
5381
5383
  } catch (e) {
5382
5384
  stackRestore(sp);
5383
5385
  if (e !== e + 0) throw e;
5384
5386
  _setThrew(1, 0);
5385
5387
  }
5386
5388
  }
5387
- function invoke_fif(index, a1, a2) {
5389
+ function invoke_if(index, a1) {
5388
5390
  var sp = stackSave();
5389
5391
  try {
5390
- return getWasmTableEntry(index)(a1, a2);
5392
+ return getWasmTableEntry(index)(a1);
5391
5393
  } catch (e) {
5392
5394
  stackRestore(sp);
5393
5395
  if (e !== e + 0) throw e;
@@ -5404,10 +5406,10 @@ var require_grida_canvas_wasm = __commonJS({
5404
5406
  _setThrew(1, 0);
5405
5407
  }
5406
5408
  }
5407
- function invoke_viiff(index, a1, a2, a3, a4) {
5409
+ function invoke_viiiif(index, a1, a2, a3, a4, a5) {
5408
5410
  var sp = stackSave();
5409
5411
  try {
5410
- getWasmTableEntry(index)(a1, a2, a3, a4);
5412
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5);
5411
5413
  } catch (e) {
5412
5414
  stackRestore(sp);
5413
5415
  if (e !== e + 0) throw e;
@@ -5445,10 +5447,10 @@ var require_grida_canvas_wasm = __commonJS({
5445
5447
  _setThrew(1, 0);
5446
5448
  }
5447
5449
  }
5448
- function invoke_viij(index, a1, a2, a3) {
5450
+ function invoke_viiij(index, a1, a2, a3, a4) {
5449
5451
  var sp = stackSave();
5450
5452
  try {
5451
- getWasmTableEntry(index)(a1, a2, a3);
5453
+ getWasmTableEntry(index)(a1, a2, a3, a4);
5452
5454
  } catch (e) {
5453
5455
  stackRestore(sp);
5454
5456
  if (e !== e + 0) throw e;
@@ -5475,80 +5477,100 @@ var require_grida_canvas_wasm = __commonJS({
5475
5477
  _setThrew(1, 0);
5476
5478
  }
5477
5479
  }
5478
- function invoke_iiiiiiiiiiifiii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14) {
5480
+ function invoke_fi(index, a1) {
5479
5481
  var sp = stackSave();
5480
5482
  try {
5481
- return getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14);
5483
+ return getWasmTableEntry(index)(a1);
5482
5484
  } catch (e) {
5483
5485
  stackRestore(sp);
5484
5486
  if (e !== e + 0) throw e;
5485
5487
  _setThrew(1, 0);
5486
5488
  }
5487
5489
  }
5488
- function invoke_fi(index, a1) {
5490
+ function invoke_viiiiiiiiiii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11) {
5489
5491
  var sp = stackSave();
5490
5492
  try {
5491
- return getWasmTableEntry(index)(a1);
5493
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11);
5492
5494
  } catch (e) {
5493
5495
  stackRestore(sp);
5494
5496
  if (e !== e + 0) throw e;
5495
5497
  _setThrew(1, 0);
5496
5498
  }
5497
5499
  }
5498
- function invoke_viiiiiiiiiii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11) {
5500
+ function invoke_iiif(index, a1, a2, a3) {
5499
5501
  var sp = stackSave();
5500
5502
  try {
5501
- getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11);
5503
+ return getWasmTableEntry(index)(a1, a2, a3);
5502
5504
  } catch (e) {
5503
5505
  stackRestore(sp);
5504
5506
  if (e !== e + 0) throw e;
5505
5507
  _setThrew(1, 0);
5506
5508
  }
5507
5509
  }
5508
- function invoke_iffiiiiiiii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10) {
5510
+ function invoke_vifffff(index, a1, a2, a3, a4, a5, a6) {
5509
5511
  var sp = stackSave();
5510
5512
  try {
5511
- return getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10);
5513
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6);
5512
5514
  } catch (e) {
5513
5515
  stackRestore(sp);
5514
5516
  if (e !== e + 0) throw e;
5515
5517
  _setThrew(1, 0);
5516
5518
  }
5517
5519
  }
5518
- function invoke_iiif(index, a1, a2, a3) {
5520
+ function invoke_viiifif(index, a1, a2, a3, a4, a5, a6) {
5519
5521
  var sp = stackSave();
5520
5522
  try {
5521
- return getWasmTableEntry(index)(a1, a2, a3);
5523
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6);
5522
5524
  } catch (e) {
5523
5525
  stackRestore(sp);
5524
5526
  if (e !== e + 0) throw e;
5525
5527
  _setThrew(1, 0);
5526
5528
  }
5527
5529
  }
5528
- function invoke_viiiif(index, a1, a2, a3, a4, a5) {
5530
+ function invoke_viiiiiffiiifffi(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14) {
5529
5531
  var sp = stackSave();
5530
5532
  try {
5531
- getWasmTableEntry(index)(a1, a2, a3, a4, a5);
5533
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14);
5532
5534
  } catch (e) {
5533
5535
  stackRestore(sp);
5534
5536
  if (e !== e + 0) throw e;
5535
5537
  _setThrew(1, 0);
5536
5538
  }
5537
5539
  }
5538
- function invoke_vifi(index, a1, a2, a3) {
5540
+ function invoke_viiiiiffiiifii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13) {
5539
5541
  var sp = stackSave();
5540
5542
  try {
5541
- getWasmTableEntry(index)(a1, a2, a3);
5543
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13);
5542
5544
  } catch (e) {
5543
5545
  stackRestore(sp);
5544
5546
  if (e !== e + 0) throw e;
5545
5547
  _setThrew(1, 0);
5546
5548
  }
5547
5549
  }
5548
- function invoke_if(index, a1) {
5550
+ function invoke_fiiiif(index, a1, a2, a3, a4, a5) {
5549
5551
  var sp = stackSave();
5550
5552
  try {
5551
- return getWasmTableEntry(index)(a1);
5553
+ return getWasmTableEntry(index)(a1, a2, a3, a4, a5);
5554
+ } catch (e) {
5555
+ stackRestore(sp);
5556
+ if (e !== e + 0) throw e;
5557
+ _setThrew(1, 0);
5558
+ }
5559
+ }
5560
+ function invoke_fif(index, a1, a2) {
5561
+ var sp = stackSave();
5562
+ try {
5563
+ return getWasmTableEntry(index)(a1, a2);
5564
+ } catch (e) {
5565
+ stackRestore(sp);
5566
+ if (e !== e + 0) throw e;
5567
+ _setThrew(1, 0);
5568
+ }
5569
+ }
5570
+ function invoke_iffiiiiiiii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10) {
5571
+ var sp = stackSave();
5572
+ try {
5573
+ return getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10);
5552
5574
  } catch (e) {
5553
5575
  stackRestore(sp);
5554
5576
  if (e !== e + 0) throw e;
@@ -5804,7 +5826,7 @@ var require_grida_canvas_wasm = __commonJS({
5804
5826
  var import_grida_canvas_wasm = __toESM(require_grida_canvas_wasm());
5805
5827
 
5806
5828
  // package.json
5807
- var version = "0.0.62";
5829
+ var version = "0.0.64";
5808
5830
 
5809
5831
  // lib/modules/fonts.ts
5810
5832
  var FontsAPI = class {
@@ -6055,10 +6077,39 @@ var Scene = class {
6055
6077
  this.module.HEAPU8.set(data, ptr);
6056
6078
  const out = this.module._add_image(this.appptr, ptr, len);
6057
6079
  this.module._deallocate(ptr, len);
6058
- const hash = this.module.UTF8ToString(out);
6059
- const hlen = this.module.lengthBytesUTF8(hash) + 1;
6080
+ if (out === 0) return false;
6081
+ const txt = this.module.UTF8ToString(out);
6082
+ const hlen = this.module.lengthBytesUTF8(txt) + 1;
6060
6083
  this._free_string(out, hlen);
6061
- return hash;
6084
+ try {
6085
+ return JSON.parse(txt);
6086
+ } catch {
6087
+ return false;
6088
+ }
6089
+ }
6090
+ getImageBytes(ref) {
6091
+ const [ptr, len] = this._alloc_string(ref);
6092
+ const outptr = this.module._get_image_bytes(this.appptr, ptr, len - 1);
6093
+ this._free_string(ptr, len);
6094
+ if (outptr === 0) return null;
6095
+ const lengthBytes = this.module.HEAPU8.slice(outptr, outptr + 4);
6096
+ const dataLength = new Uint32Array(
6097
+ lengthBytes.buffer,
6098
+ lengthBytes.byteOffset,
6099
+ 1
6100
+ )[0];
6101
+ const data = this.module.HEAPU8.slice(outptr + 4, outptr + 4 + dataLength);
6102
+ this.module._deallocate(outptr, 4 + dataLength);
6103
+ return new Uint8Array(data);
6104
+ }
6105
+ getImageSize(ref) {
6106
+ const [ptr, len] = this._alloc_string(ref);
6107
+ const outptr = this.module._get_image_size(this.appptr, ptr, len - 1);
6108
+ this._free_string(ptr, len);
6109
+ if (outptr === 0) return null;
6110
+ const view = this.module.HEAPU32.slice(outptr >> 2, (outptr >> 2) + 2);
6111
+ this.module._deallocate(outptr, 4 * 2);
6112
+ return { width: view[0], height: view[1] };
6062
6113
  }
6063
6114
  hasMissingFonts() {
6064
6115
  return this.module._has_missing_fonts(this.appptr);
package/package.json CHANGED
@@ -1,7 +1,7 @@
1
1
  {
2
2
  "name": "@grida/canvas-wasm",
3
3
  "description": "WASM bindings for Grida Canvas",
4
- "version": "0.0.62",
4
+ "version": "0.0.64",
5
5
  "keywords": [
6
6
  "grida",
7
7
  "canvas",