@grida/canvas-wasm 0.0.60 → 0.0.62
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/dist/grida-canvas-wasm.js +1 -1
- package/dist/grida_canvas_wasm.wasm +0 -0
- package/dist/index.d.mts +2 -1
- package/dist/index.d.ts +2 -1
- package/dist/index.js +56 -55
- package/dist/index.mjs +56 -55
- package/package.json +1 -1
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package/dist/index.d.mts
CHANGED
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@@ -332,7 +332,8 @@ declare class Scene {
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getNodeIdsFromEnvelope(envelope: types.Rectangle): string[];
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getNodeAbsoluteBoundingBox(id: string): types.Rectangle | null;
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/**
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*
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* Convert a node into a vector network representation.
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* Supports primitive shapes and text nodes.
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*/
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toVectorNetwork(id: string): types.VectorNetwork | null;
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exportNodeAs(id: string, format: types.ExportAs): {
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package/dist/index.d.ts
CHANGED
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@@ -332,7 +332,8 @@ declare class Scene {
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getNodeIdsFromEnvelope(envelope: types.Rectangle): string[];
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getNodeAbsoluteBoundingBox(id: string): types.Rectangle | null;
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/**
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*
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* Convert a node into a vector network representation.
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* Supports primitive shapes and text nodes.
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*/
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toVectorNetwork(id: string): types.VectorNetwork | null;
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exportNodeAs(id: string, format: types.ExportAs): {
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package/dist/index.js
CHANGED
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@@ -4995,7 +4995,7 @@ var require_grida_canvas_wasm = __commonJS({
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Module["stringToUTF8"] = stringToUTF8;
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Module["lengthBytesUTF8"] = lengthBytesUTF8;
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Module["GL"] = GL;
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-
var wasmImports = { w: ___cxa_begin_catch, A: ___cxa_end_catch, a: ___cxa_find_matching_catch_2, n: ___cxa_find_matching_catch_3, M: ___cxa_find_matching_catch_4, aa: ___cxa_rethrow, x: ___cxa_throw, fb: ___cxa_uncaught_exceptions, d: ___resumeException, da: ___syscall_fcntl64, tb: ___syscall_fstat64, pb: ___syscall_getcwd, vb: ___syscall_ioctl, qb: ___syscall_lstat64, rb: ___syscall_newfstatat, ca: ___syscall_openat, sb: ___syscall_stat64, yb: __abort_js, hb: __emscripten_throw_longjmp, mb: __gmtime_js, kb: __mmap_js, lb: __munmap_js, zb: __tzset_js, xb: _clock_time_get, wb: _emscripten_date_now, P: _emscripten_get_now, Gf: _emscripten_glActiveTexture, Hf: _emscripten_glAttachShader, je: _emscripten_glBeginQuery, ce: _emscripten_glBeginQueryEXT, Hc: _emscripten_glBeginTransformFeedback, If: _emscripten_glBindAttribLocation, Jf: _emscripten_glBindBuffer, Ec: _emscripten_glBindBufferBase, Fc: _emscripten_glBindBufferRange, He: _emscripten_glBindFramebuffer, Ie: _emscripten_glBindRenderbuffer, pe: _emscripten_glBindSampler, Kf: _emscripten_glBindTexture, Tb: _emscripten_glBindTransformFeedback, bf: _emscripten_glBindVertexArray, ef: _emscripten_glBindVertexArrayOES, Lf: _emscripten_glBlendColor, Mf: _emscripten_glBlendEquation, Md: _emscripten_glBlendEquationSeparate, Nf: _emscripten_glBlendFunc, Ld: _emscripten_glBlendFuncSeparate, Be: _emscripten_glBlitFramebuffer, Of: _emscripten_glBufferData, Pf: _emscripten_glBufferSubData, Je: _emscripten_glCheckFramebufferStatus, Qf: _emscripten_glClear, ic: _emscripten_glClearBufferfi, jc: _emscripten_glClearBufferfv, lc: _emscripten_glClearBufferiv, kc: _emscripten_glClearBufferuiv, Rf: _emscripten_glClearColor, Kd: _emscripten_glClearDepthf, Sf: _emscripten_glClearStencil, ye: _emscripten_glClientWaitSync, bd: _emscripten_glClipControlEXT, Tf: _emscripten_glColorMask, Uf: _emscripten_glCompileShader, Vf: _emscripten_glCompressedTexImage2D, Tc: _emscripten_glCompressedTexImage3D, Wf: _emscripten_glCompressedTexSubImage2D, Sc: _emscripten_glCompressedTexSubImage3D, Ae: _emscripten_glCopyBufferSubData, Jd: _emscripten_glCopyTexImage2D, Xf: _emscripten_glCopyTexSubImage2D, Uc: _emscripten_glCopyTexSubImage3D, Yf: _emscripten_glCreateProgram, Zf: _emscripten_glCreateShader, _f: _emscripten_glCullFace, $f: _emscripten_glDeleteBuffers, Ke: _emscripten_glDeleteFramebuffers, ag: _emscripten_glDeleteProgram, ke: _emscripten_glDeleteQueries, de: _emscripten_glDeleteQueriesEXT, Le: _emscripten_glDeleteRenderbuffers, qe: _emscripten_glDeleteSamplers, bg: _emscripten_glDeleteShader, ze: _emscripten_glDeleteSync, cg: _emscripten_glDeleteTextures, Sb: _emscripten_glDeleteTransformFeedbacks, cf: _emscripten_glDeleteVertexArrays, ff: _emscripten_glDeleteVertexArraysOES, Id: _emscripten_glDepthFunc, dg: _emscripten_glDepthMask, Hd: _emscripten_glDepthRangef, Gd: _emscripten_glDetachShader, eg: _emscripten_glDisable, fg: _emscripten_glDisableVertexAttribArray, gg: _emscripten_glDrawArrays, $e: _emscripten_glDrawArraysInstanced, Pd: _emscripten_glDrawArraysInstancedANGLE, Eb: _emscripten_glDrawArraysInstancedARB, Ye: _emscripten_glDrawArraysInstancedBaseInstanceWEBGL, _c: _emscripten_glDrawArraysInstancedEXT, Fb: _emscripten_glDrawArraysInstancedNV, We: _emscripten_glDrawBuffers, Yc: _emscripten_glDrawBuffersEXT, Qd: _emscripten_glDrawBuffersWEBGL, hg: _emscripten_glDrawElements, af: _emscripten_glDrawElementsInstanced, Od: _emscripten_glDrawElementsInstancedANGLE, Cb: _emscripten_glDrawElementsInstancedARB, Ze: _emscripten_glDrawElementsInstancedBaseVertexBaseInstanceWEBGL, Db: _emscripten_glDrawElementsInstancedEXT, Zc: _emscripten_glDrawElementsInstancedNV, Qe: _emscripten_glDrawRangeElements, ig: _emscripten_glEnable, jg: _emscripten_glEnableVertexAttribArray, le: _emscripten_glEndQuery, ee: _emscripten_glEndQueryEXT, Gc: _emscripten_glEndTransformFeedback, ve: _emscripten_glFenceSync, ga: _emscripten_glFinish, ha: _emscripten_glFlush, Me: _emscripten_glFramebufferRenderbuffer, Ne: _emscripten_glFramebufferTexture2D, Kc: _emscripten_glFramebufferTextureLayer, ia: _emscripten_glFrontFace, ja: _emscripten_glGenBuffers, Oe: _emscripten_glGenFramebuffers, me: _emscripten_glGenQueries, fe: _emscripten_glGenQueriesEXT, Pe: _emscripten_glGenRenderbuffers, re: _emscripten_glGenSamplers, ka: _emscripten_glGenTextures, Rb: _emscripten_glGenTransformFeedbacks, _e: _emscripten_glGenVertexArrays, gf: _emscripten_glGenVertexArraysOES, De: _emscripten_glGenerateMipmap, Fd: _emscripten_glGetActiveAttrib, Ed: _emscripten_glGetActiveUniform, cc: _emscripten_glGetActiveUniformBlockName, dc: _emscripten_glGetActiveUniformBlockiv, fc: _emscripten_glGetActiveUniformsiv, Dd: _emscripten_glGetAttachedShaders, Cd: _emscripten_glGetAttribLocation, Bd: _emscripten_glGetBooleanv, Zb: _emscripten_glGetBufferParameteri64v, la: _emscripten_glGetBufferParameteriv, ma: _emscripten_glGetError, na: _emscripten_glGetFloatv, uc: _emscripten_glGetFragDataLocation, Ee: _emscripten_glGetFramebufferAttachmentParameteriv, _b: _emscripten_glGetInteger64i_v, ac: _emscripten_glGetInteger64v, Ic: _emscripten_glGetIntegeri_v, oa: _emscripten_glGetIntegerv, Ib: _emscripten_glGetInternalformativ, Nb: _emscripten_glGetProgramBinary, pa: _emscripten_glGetProgramInfoLog, qa: _emscripten_glGetProgramiv, $d: _emscripten_glGetQueryObjecti64vEXT, Sd: _emscripten_glGetQueryObjectivEXT, ae: _emscripten_glGetQueryObjectui64vEXT, ne: _emscripten_glGetQueryObjectuiv, he: _emscripten_glGetQueryObjectuivEXT, oe: _emscripten_glGetQueryiv, ie: _emscripten_glGetQueryivEXT, Fe: _emscripten_glGetRenderbufferParameteriv, Ub: _emscripten_glGetSamplerParameterfv, Vb: _emscripten_glGetSamplerParameteriv, ra: _emscripten_glGetShaderInfoLog, Yd: _emscripten_glGetShaderPrecisionFormat, Ad: _emscripten_glGetShaderSource, sa: _emscripten_glGetShaderiv, ta: _emscripten_glGetString, df: _emscripten_glGetStringi, $b: _emscripten_glGetSynciv, zd: _emscripten_glGetTexParameterfv, yd: _emscripten_glGetTexParameteriv, Cc: _emscripten_glGetTransformFeedbackVarying, ec: _emscripten_glGetUniformBlockIndex, hc: _emscripten_glGetUniformIndices, ua: _emscripten_glGetUniformLocation, xd: _emscripten_glGetUniformfv, wd: _emscripten_glGetUniformiv, vc: _emscripten_glGetUniformuiv, Bc: _emscripten_glGetVertexAttribIiv, Ac: _emscripten_glGetVertexAttribIuiv, td: _emscripten_glGetVertexAttribPointerv, vd: _emscripten_glGetVertexAttribfv, ud: _emscripten_glGetVertexAttribiv, sd: _emscripten_glHint, Zd: _emscripten_glInvalidateFramebuffer, _d: _emscripten_glInvalidateSubFramebuffer, rd: _emscripten_glIsBuffer, qd: _emscripten_glIsEnabled, pd: _emscripten_glIsFramebuffer, od: _emscripten_glIsProgram, Rc: _emscripten_glIsQuery, Td: _emscripten_glIsQueryEXT, nd: _emscripten_glIsRenderbuffer, Yb: _emscripten_glIsSampler, md: _emscripten_glIsShader, we: _emscripten_glIsSync, va: _emscripten_glIsTexture, Qb: _emscripten_glIsTransformFeedback, Jc: _emscripten_glIsVertexArray, Rd: _emscripten_glIsVertexArrayOES, wa: _emscripten_glLineWidth, xa: _emscripten_glLinkProgram, Ue: _emscripten_glMultiDrawArraysInstancedBaseInstanceWEBGL, Ve: _emscripten_glMultiDrawElementsInstancedBaseVertexBaseInstanceWEBGL, Pb: _emscripten_glPauseTransformFeedback, ya: _emscripten_glPixelStorei, ad: _emscripten_glPolygonModeWEBGL, ld: _emscripten_glPolygonOffset, cd: _emscripten_glPolygonOffsetClampEXT, Lb: _emscripten_glProgramBinary, Kb: _emscripten_glProgramParameteri, be: _emscripten_glQueryCounterEXT, Xe: _emscripten_glReadBuffer, za: _emscripten_glReadPixels, kd: _emscripten_glReleaseShaderCompiler, Ge: _emscripten_glRenderbufferStorage, Ce: _emscripten_glRenderbufferStorageMultisample, Ob: _emscripten_glResumeTransformFeedback, jd: _emscripten_glSampleCoverage, se: _emscripten_glSamplerParameterf, Wb: _emscripten_glSamplerParameterfv, te: _emscripten_glSamplerParameteri, ue: _emscripten_glSamplerParameteriv, Aa: _emscripten_glScissor, id: _emscripten_glShaderBinary, Ba: _emscripten_glShaderSource, Ca: _emscripten_glStencilFunc, Da: _emscripten_glStencilFuncSeparate, Ea: _emscripten_glStencilMask, Fa: _emscripten_glStencilMaskSeparate, Ga: _emscripten_glStencilOp, Ha: _emscripten_glStencilOpSeparate, Ia: _emscripten_glTexImage2D, Xc: _emscripten_glTexImage3D, Ja: _emscripten_glTexParameterf, Ka: _emscripten_glTexParameterfv, La: _emscripten_glTexParameteri, Ma: _emscripten_glTexParameteriv, Re: _emscripten_glTexStorage2D, Jb: _emscripten_glTexStorage3D, Na: _emscripten_glTexSubImage2D, Wc: _emscripten_glTexSubImage3D, Dc: _emscripten_glTransformFeedbackVaryings, Oa: _emscripten_glUniform1f, Pa: _emscripten_glUniform1fv, Cf: _emscripten_glUniform1i, Df: _emscripten_glUniform1iv, tc: _emscripten_glUniform1ui, pc: _emscripten_glUniform1uiv, Ef: _emscripten_glUniform2f, Ff: _emscripten_glUniform2fv, Bf: _emscripten_glUniform2i, Af: _emscripten_glUniform2iv, sc: _emscripten_glUniform2ui, oc: _emscripten_glUniform2uiv, zf: _emscripten_glUniform3f, yf: _emscripten_glUniform3fv, xf: _emscripten_glUniform3i, wf: _emscripten_glUniform3iv, rc: _emscripten_glUniform3ui, nc: _emscripten_glUniform3uiv, vf: _emscripten_glUniform4f, uf: _emscripten_glUniform4fv, hf: _emscripten_glUniform4i, jf: _emscripten_glUniform4iv, qc: _emscripten_glUniform4ui, mc: _emscripten_glUniform4uiv, bc: _emscripten_glUniformBlockBinding, kf: _emscripten_glUniformMatrix2fv, Qc: _emscripten_glUniformMatrix2x3fv, Oc: _emscripten_glUniformMatrix2x4fv, lf: _emscripten_glUniformMatrix3fv, Pc: _emscripten_glUniformMatrix3x2fv, Mc: _emscripten_glUniformMatrix3x4fv, mf: _emscripten_glUniformMatrix4fv, Nc: _emscripten_glUniformMatrix4x2fv, Lc: _emscripten_glUniformMatrix4x3fv, nf: _emscripten_glUseProgram, hd: _emscripten_glValidateProgram, of: _emscripten_glVertexAttrib1f, gd: _emscripten_glVertexAttrib1fv, fd: _emscripten_glVertexAttrib2f, pf: _emscripten_glVertexAttrib2fv, ed: _emscripten_glVertexAttrib3f, qf: _emscripten_glVertexAttrib3fv, dd: _emscripten_glVertexAttrib4f, rf: _emscripten_glVertexAttrib4fv, Se: _emscripten_glVertexAttribDivisor, Nd: _emscripten_glVertexAttribDivisorANGLE, Gb: _emscripten_glVertexAttribDivisorARB, $c: _emscripten_glVertexAttribDivisorEXT, Hb: _emscripten_glVertexAttribDivisorNV, zc: _emscripten_glVertexAttribI4i, xc: _emscripten_glVertexAttribI4iv, yc: _emscripten_glVertexAttribI4ui, wc: _emscripten_glVertexAttribI4uiv, Te: _emscripten_glVertexAttribIPointer, sf: _emscripten_glVertexAttribPointer, tf: _emscripten_glViewport, xe: _emscripten_glWaitSync, _a: _emscripten_request_animation_frame_loop, ib: _emscripten_resize_heap, Ab: _environ_get, Bb: _environ_sizes_get, Sa: _exit, R: _fd_close, jb: _fd_pread, ub: _fd_read, nb: _fd_seek, L: _fd_write, Qa: _glGetIntegerv, T: _glGetString, Ra: _glGetStringi, Wd: invoke_dd, Vd: invoke_ddd, Xd: invoke_dddd, _: invoke_diii, Ud: invoke_fff, X: invoke_fi, Ua: invoke_fif, $: invoke_fiii, Va: invoke_fiiiif, p: invoke_i, Mb: invoke_if, Ya: invoke_iffiiiiiiii, f: invoke_ii, y: invoke_iif, V: invoke_iifffi, g: invoke_iii, Wa: invoke_iiif, h: invoke_iiii, k: invoke_iiiii, db: invoke_iiiiid, O: invoke_iiiiii, s: invoke_iiiiiii, G: invoke_iiiiiiii, U: invoke_iiiiiiiiii, Za: invoke_iiiiiiiiiiifiii, J: invoke_iiiiiiiiiiii, gb: invoke_j, eb: invoke_ji, l: invoke_jii, K: invoke_jiiii, o: invoke_v, b: invoke_vi, fa: invoke_vid, E: invoke_vif, D: invoke_viff, C: invoke_vifff, t: invoke_vifffff, Xa: invoke_viffi, W: invoke_vifi, c: invoke_vii, F: invoke_viif, ba: invoke_viiff, H: invoke_viifff, ab: invoke_viiffiii, r: invoke_viifii, e: invoke_viii, u: invoke_viiif, ea: invoke_viiifi, v: invoke_viiifif, i: invoke_viiii, Vc: invoke_viiiif, j: invoke_viiiii, Xb: invoke_viiiiiffiifff, gc: invoke_viiiiiffiifi, m: invoke_viiiiii, Y: invoke_viiiiiiff, q: invoke_viiiiiii, z: invoke_viiiiiiii, Ta: invoke_viiiiiiiii, ge: invoke_viiiiiiiiifii, B: invoke_viiiiiiiiii, $a: invoke_viiiiiiiiiii, I: invoke_viiiiiiiiiiiiiii, Z: invoke_viij, S: invoke_viiji, cb: invoke_viji, bb: invoke_vijii, N: invoke_vijjjj, Q: _llvm_eh_typeid_for, ob: _random_get };
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+
var wasmImports = { w: ___cxa_begin_catch, A: ___cxa_end_catch, a: ___cxa_find_matching_catch_2, n: ___cxa_find_matching_catch_3, K: ___cxa_find_matching_catch_4, ba: ___cxa_rethrow, x: ___cxa_throw, eb: ___cxa_uncaught_exceptions, d: ___resumeException, da: ___syscall_fcntl64, sb: ___syscall_fstat64, ob: ___syscall_getcwd, vb: ___syscall_ioctl, pb: ___syscall_lstat64, qb: ___syscall_newfstatat, ca: ___syscall_openat, rb: ___syscall_stat64, yb: __abort_js, gb: __emscripten_throw_longjmp, lb: __gmtime_js, jb: __mmap_js, kb: __munmap_js, zb: __tzset_js, xb: _clock_time_get, wb: _emscripten_date_now, Q: _emscripten_get_now, Gf: _emscripten_glActiveTexture, Hf: _emscripten_glAttachShader, je: _emscripten_glBeginQuery, ce: _emscripten_glBeginQueryEXT, Ic: _emscripten_glBeginTransformFeedback, If: _emscripten_glBindAttribLocation, Jf: _emscripten_glBindBuffer, Fc: _emscripten_glBindBufferBase, Gc: _emscripten_glBindBufferRange, He: _emscripten_glBindFramebuffer, Ie: _emscripten_glBindRenderbuffer, pe: _emscripten_glBindSampler, Kf: _emscripten_glBindTexture, Ub: _emscripten_glBindTransformFeedback, bf: _emscripten_glBindVertexArray, ef: _emscripten_glBindVertexArrayOES, Lf: _emscripten_glBlendColor, Mf: _emscripten_glBlendEquation, Md: _emscripten_glBlendEquationSeparate, Nf: _emscripten_glBlendFunc, Ld: _emscripten_glBlendFuncSeparate, Be: _emscripten_glBlitFramebuffer, Of: _emscripten_glBufferData, Pf: _emscripten_glBufferSubData, Je: _emscripten_glCheckFramebufferStatus, Qf: _emscripten_glClear, ic: _emscripten_glClearBufferfi, jc: _emscripten_glClearBufferfv, lc: _emscripten_glClearBufferiv, kc: _emscripten_glClearBufferuiv, Rf: _emscripten_glClearColor, Kd: _emscripten_glClearDepthf, Sf: _emscripten_glClearStencil, ye: _emscripten_glClientWaitSync, bd: _emscripten_glClipControlEXT, Tf: _emscripten_glColorMask, Uf: _emscripten_glCompileShader, Vf: _emscripten_glCompressedTexImage2D, Uc: _emscripten_glCompressedTexImage3D, Wf: _emscripten_glCompressedTexSubImage2D, Tc: _emscripten_glCompressedTexSubImage3D, Ae: _emscripten_glCopyBufferSubData, Jd: _emscripten_glCopyTexImage2D, Xf: _emscripten_glCopyTexSubImage2D, Vc: _emscripten_glCopyTexSubImage3D, Yf: _emscripten_glCreateProgram, Zf: _emscripten_glCreateShader, _f: _emscripten_glCullFace, $f: _emscripten_glDeleteBuffers, Ke: _emscripten_glDeleteFramebuffers, ag: _emscripten_glDeleteProgram, ke: _emscripten_glDeleteQueries, de: _emscripten_glDeleteQueriesEXT, Le: _emscripten_glDeleteRenderbuffers, qe: _emscripten_glDeleteSamplers, bg: _emscripten_glDeleteShader, ze: _emscripten_glDeleteSync, cg: _emscripten_glDeleteTextures, Tb: _emscripten_glDeleteTransformFeedbacks, cf: _emscripten_glDeleteVertexArrays, ff: _emscripten_glDeleteVertexArraysOES, Id: _emscripten_glDepthFunc, dg: _emscripten_glDepthMask, Hd: _emscripten_glDepthRangef, Gd: _emscripten_glDetachShader, eg: _emscripten_glDisable, fg: _emscripten_glDisableVertexAttribArray, gg: _emscripten_glDrawArrays, $e: _emscripten_glDrawArraysInstanced, Pd: _emscripten_glDrawArraysInstancedANGLE, Fb: _emscripten_glDrawArraysInstancedARB, Ye: _emscripten_glDrawArraysInstancedBaseInstanceWEBGL, _c: _emscripten_glDrawArraysInstancedEXT, Gb: _emscripten_glDrawArraysInstancedNV, We: _emscripten_glDrawBuffers, Yc: _emscripten_glDrawBuffersEXT, Qd: _emscripten_glDrawBuffersWEBGL, hg: _emscripten_glDrawElements, af: _emscripten_glDrawElementsInstanced, Od: _emscripten_glDrawElementsInstancedANGLE, Db: _emscripten_glDrawElementsInstancedARB, Ze: _emscripten_glDrawElementsInstancedBaseVertexBaseInstanceWEBGL, Eb: _emscripten_glDrawElementsInstancedEXT, Zc: _emscripten_glDrawElementsInstancedNV, Qe: _emscripten_glDrawRangeElements, ig: _emscripten_glEnable, jg: _emscripten_glEnableVertexAttribArray, le: _emscripten_glEndQuery, ee: _emscripten_glEndQueryEXT, Hc: _emscripten_glEndTransformFeedback, ve: _emscripten_glFenceSync, ha: _emscripten_glFinish, ia: _emscripten_glFlush, Me: _emscripten_glFramebufferRenderbuffer, Ne: _emscripten_glFramebufferTexture2D, Lc: _emscripten_glFramebufferTextureLayer, ja: _emscripten_glFrontFace, ka: _emscripten_glGenBuffers, Oe: _emscripten_glGenFramebuffers, me: _emscripten_glGenQueries, fe: _emscripten_glGenQueriesEXT, Pe: _emscripten_glGenRenderbuffers, re: _emscripten_glGenSamplers, la: _emscripten_glGenTextures, Sb: _emscripten_glGenTransformFeedbacks, _e: _emscripten_glGenVertexArrays, gf: _emscripten_glGenVertexArraysOES, De: _emscripten_glGenerateMipmap, Fd: _emscripten_glGetActiveAttrib, Ed: _emscripten_glGetActiveUniform, dc: _emscripten_glGetActiveUniformBlockName, ec: _emscripten_glGetActiveUniformBlockiv, gc: _emscripten_glGetActiveUniformsiv, Dd: _emscripten_glGetAttachedShaders, Cd: _emscripten_glGetAttribLocation, Bd: _emscripten_glGetBooleanv, _b: _emscripten_glGetBufferParameteri64v, ma: _emscripten_glGetBufferParameteriv, na: _emscripten_glGetError, oa: _emscripten_glGetFloatv, vc: _emscripten_glGetFragDataLocation, Ee: _emscripten_glGetFramebufferAttachmentParameteriv, $b: _emscripten_glGetInteger64i_v, bc: _emscripten_glGetInteger64v, Jc: _emscripten_glGetIntegeri_v, pa: _emscripten_glGetIntegerv, Jb: _emscripten_glGetInternalformativ, Ob: _emscripten_glGetProgramBinary, qa: _emscripten_glGetProgramInfoLog, ra: _emscripten_glGetProgramiv, $d: _emscripten_glGetQueryObjecti64vEXT, Sd: _emscripten_glGetQueryObjectivEXT, ae: _emscripten_glGetQueryObjectui64vEXT, ne: _emscripten_glGetQueryObjectuiv, he: _emscripten_glGetQueryObjectuivEXT, oe: _emscripten_glGetQueryiv, ie: _emscripten_glGetQueryivEXT, Fe: _emscripten_glGetRenderbufferParameteriv, Vb: _emscripten_glGetSamplerParameterfv, Wb: _emscripten_glGetSamplerParameteriv, sa: _emscripten_glGetShaderInfoLog, Yd: _emscripten_glGetShaderPrecisionFormat, Ad: _emscripten_glGetShaderSource, ta: _emscripten_glGetShaderiv, ua: _emscripten_glGetString, df: _emscripten_glGetStringi, ac: _emscripten_glGetSynciv, zd: _emscripten_glGetTexParameterfv, yd: _emscripten_glGetTexParameteriv, Dc: _emscripten_glGetTransformFeedbackVarying, fc: _emscripten_glGetUniformBlockIndex, hc: _emscripten_glGetUniformIndices, va: _emscripten_glGetUniformLocation, xd: _emscripten_glGetUniformfv, wd: _emscripten_glGetUniformiv, wc: _emscripten_glGetUniformuiv, Cc: _emscripten_glGetVertexAttribIiv, Bc: _emscripten_glGetVertexAttribIuiv, td: _emscripten_glGetVertexAttribPointerv, vd: _emscripten_glGetVertexAttribfv, ud: _emscripten_glGetVertexAttribiv, sd: _emscripten_glHint, Zd: _emscripten_glInvalidateFramebuffer, _d: _emscripten_glInvalidateSubFramebuffer, rd: _emscripten_glIsBuffer, qd: _emscripten_glIsEnabled, pd: _emscripten_glIsFramebuffer, od: _emscripten_glIsProgram, Sc: _emscripten_glIsQuery, Td: _emscripten_glIsQueryEXT, nd: _emscripten_glIsRenderbuffer, Zb: _emscripten_glIsSampler, md: _emscripten_glIsShader, we: _emscripten_glIsSync, wa: _emscripten_glIsTexture, Rb: _emscripten_glIsTransformFeedback, Kc: _emscripten_glIsVertexArray, Rd: _emscripten_glIsVertexArrayOES, xa: _emscripten_glLineWidth, ya: _emscripten_glLinkProgram, Ue: _emscripten_glMultiDrawArraysInstancedBaseInstanceWEBGL, Ve: _emscripten_glMultiDrawElementsInstancedBaseVertexBaseInstanceWEBGL, Qb: _emscripten_glPauseTransformFeedback, za: _emscripten_glPixelStorei, ad: _emscripten_glPolygonModeWEBGL, ld: _emscripten_glPolygonOffset, cd: _emscripten_glPolygonOffsetClampEXT, Mb: _emscripten_glProgramBinary, Lb: _emscripten_glProgramParameteri, be: _emscripten_glQueryCounterEXT, Xe: _emscripten_glReadBuffer, Aa: _emscripten_glReadPixels, kd: _emscripten_glReleaseShaderCompiler, Ge: _emscripten_glRenderbufferStorage, Ce: _emscripten_glRenderbufferStorageMultisample, Pb: _emscripten_glResumeTransformFeedback, jd: _emscripten_glSampleCoverage, se: _emscripten_glSamplerParameterf, Xb: _emscripten_glSamplerParameterfv, te: _emscripten_glSamplerParameteri, ue: _emscripten_glSamplerParameteriv, Ba: _emscripten_glScissor, id: _emscripten_glShaderBinary, Ca: _emscripten_glShaderSource, Da: _emscripten_glStencilFunc, Ea: _emscripten_glStencilFuncSeparate, Fa: _emscripten_glStencilMask, Ga: _emscripten_glStencilMaskSeparate, Ha: _emscripten_glStencilOp, Ia: _emscripten_glStencilOpSeparate, Ja: _emscripten_glTexImage2D, Xc: _emscripten_glTexImage3D, Ka: _emscripten_glTexParameterf, La: _emscripten_glTexParameterfv, Ma: _emscripten_glTexParameteri, Na: _emscripten_glTexParameteriv, Re: _emscripten_glTexStorage2D, Kb: _emscripten_glTexStorage3D, Oa: _emscripten_glTexSubImage2D, Wc: _emscripten_glTexSubImage3D, Ec: _emscripten_glTransformFeedbackVaryings, Pa: _emscripten_glUniform1f, Qa: _emscripten_glUniform1fv, Cf: _emscripten_glUniform1i, Df: _emscripten_glUniform1iv, uc: _emscripten_glUniform1ui, pc: _emscripten_glUniform1uiv, Ef: _emscripten_glUniform2f, Ff: _emscripten_glUniform2fv, Bf: _emscripten_glUniform2i, Af: _emscripten_glUniform2iv, tc: _emscripten_glUniform2ui, oc: _emscripten_glUniform2uiv, zf: _emscripten_glUniform3f, yf: _emscripten_glUniform3fv, xf: _emscripten_glUniform3i, wf: _emscripten_glUniform3iv, sc: _emscripten_glUniform3ui, nc: _emscripten_glUniform3uiv, vf: _emscripten_glUniform4f, uf: _emscripten_glUniform4fv, hf: _emscripten_glUniform4i, jf: _emscripten_glUniform4iv, qc: _emscripten_glUniform4ui, mc: _emscripten_glUniform4uiv, cc: _emscripten_glUniformBlockBinding, kf: _emscripten_glUniformMatrix2fv, Rc: _emscripten_glUniformMatrix2x3fv, Pc: _emscripten_glUniformMatrix2x4fv, lf: _emscripten_glUniformMatrix3fv, Qc: _emscripten_glUniformMatrix3x2fv, Nc: _emscripten_glUniformMatrix3x4fv, mf: _emscripten_glUniformMatrix4fv, Oc: _emscripten_glUniformMatrix4x2fv, Mc: _emscripten_glUniformMatrix4x3fv, nf: _emscripten_glUseProgram, hd: _emscripten_glValidateProgram, of: _emscripten_glVertexAttrib1f, gd: _emscripten_glVertexAttrib1fv, fd: _emscripten_glVertexAttrib2f, pf: _emscripten_glVertexAttrib2fv, ed: _emscripten_glVertexAttrib3f, qf: _emscripten_glVertexAttrib3fv, dd: _emscripten_glVertexAttrib4f, rf: _emscripten_glVertexAttrib4fv, Se: _emscripten_glVertexAttribDivisor, Nd: _emscripten_glVertexAttribDivisorANGLE, Hb: _emscripten_glVertexAttribDivisorARB, $c: _emscripten_glVertexAttribDivisorEXT, Ib: _emscripten_glVertexAttribDivisorNV, Ac: _emscripten_glVertexAttribI4i, yc: _emscripten_glVertexAttribI4iv, zc: _emscripten_glVertexAttribI4ui, xc: _emscripten_glVertexAttribI4uiv, Te: _emscripten_glVertexAttribIPointer, sf: _emscripten_glVertexAttribPointer, tf: _emscripten_glViewport, xe: _emscripten_glWaitSync, Za: _emscripten_request_animation_frame_loop, hb: _emscripten_resize_heap, Ab: _environ_get, Bb: _environ_sizes_get, Ta: _exit, R: _fd_close, ib: _fd_pread, tb: _fd_read, mb: _fd_seek, L: _fd_write, Ra: _glGetIntegerv, T: _glGetString, Sa: _glGetStringi, Wd: invoke_dd, Vd: invoke_ddd, Xd: invoke_dddd, $: invoke_diii, Ud: invoke_fff, W: invoke_fi, ub: invoke_fif, aa: invoke_fiii, Cb: invoke_fiiiif, p: invoke_i, Va: invoke_if, Ya: invoke_iffiiiiiiii, f: invoke_ii, y: invoke_iif, fa: invoke_iifffi, g: invoke_iii, Xa: invoke_iiif, h: invoke_iiii, k: invoke_iiiii, db: invoke_iiiiid, O: invoke_iiiiii, s: invoke_iiiiiii, G: invoke_iiiiiiii, U: invoke_iiiiiiiiii, X: invoke_iiiiiiiiiiifiii, I: invoke_iiiiiiiiiiii, fb: invoke_j, cb: invoke_ji, l: invoke_jii, J: invoke_jiiii, o: invoke_v, b: invoke_vi, ga: invoke_vid, E: invoke_vif, D: invoke_viff, C: invoke_vifff, t: invoke_vifffff, rc: invoke_viffi, V: invoke_vifi, c: invoke_vii, F: invoke_viif, _: invoke_viiff, M: invoke_viifff, $a: invoke_viiffiii, r: invoke_viifii, e: invoke_viii, u: invoke_viiif, ea: invoke_viiifi, v: invoke_viiifif, i: invoke_viiii, Wa: invoke_viiiif, j: invoke_viiiii, Nb: invoke_viiiiiffiifff, Yb: invoke_viiiiiffiifi, m: invoke_viiiiii, Y: invoke_viiiiiiff, q: invoke_viiiiiii, z: invoke_viiiiiiii, Ua: invoke_viiiiiiiii, ge: invoke_viiiiiiiiifii, B: invoke_viiiiiiiiii, _a: invoke_viiiiiiiiiii, H: invoke_viiiiiiiiiiiiiii, Z: invoke_viij, S: invoke_viiji, bb: invoke_viji, ab: invoke_vijii, N: invoke_vijjjj, P: _llvm_eh_typeid_for, nb: _random_get };
|
|
4999
4999
|
var wasmExports = await createWasm();
|
|
5000
5000
|
var ___wasm_call_ctors = wasmExports["lg"];
|
|
5001
5001
|
var _grida_fonts_analyze_family = Module["_grida_fonts_analyze_family"] = wasmExports["ng"];
|
|
@@ -5249,6 +5249,16 @@ var require_grida_canvas_wasm = __commonJS({
|
|
|
5249
5249
|
_setThrew(1, 0);
|
|
5250
5250
|
}
|
|
5251
5251
|
}
|
|
5252
|
+
function invoke_iifffi(index, a1, a2, a3, a4, a5) {
|
|
5253
|
+
var sp = stackSave();
|
|
5254
|
+
try {
|
|
5255
|
+
return getWasmTableEntry(index)(a1, a2, a3, a4, a5);
|
|
5256
|
+
} catch (e) {
|
|
5257
|
+
stackRestore(sp);
|
|
5258
|
+
if (e !== e + 0) throw e;
|
|
5259
|
+
_setThrew(1, 0);
|
|
5260
|
+
}
|
|
5261
|
+
}
|
|
5252
5262
|
function invoke_viif(index, a1, a2, a3) {
|
|
5253
5263
|
var sp = stackSave();
|
|
5254
5264
|
try {
|
|
@@ -5299,50 +5309,50 @@ var require_grida_canvas_wasm = __commonJS({
|
|
|
5299
5309
|
_setThrew(1, 0);
|
|
5300
5310
|
}
|
|
5301
5311
|
}
|
|
5302
|
-
function
|
|
5312
|
+
function invoke_vifff(index, a1, a2, a3, a4) {
|
|
5303
5313
|
var sp = stackSave();
|
|
5304
5314
|
try {
|
|
5305
|
-
getWasmTableEntry(index)(a1, a2);
|
|
5315
|
+
getWasmTableEntry(index)(a1, a2, a3, a4);
|
|
5306
5316
|
} catch (e) {
|
|
5307
5317
|
stackRestore(sp);
|
|
5308
5318
|
if (e !== e + 0) throw e;
|
|
5309
5319
|
_setThrew(1, 0);
|
|
5310
5320
|
}
|
|
5311
5321
|
}
|
|
5312
|
-
function
|
|
5322
|
+
function invoke_vifffff(index, a1, a2, a3, a4, a5, a6) {
|
|
5313
5323
|
var sp = stackSave();
|
|
5314
5324
|
try {
|
|
5315
|
-
getWasmTableEntry(index)(a1, a2, a3, a4, a5);
|
|
5325
|
+
getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6);
|
|
5316
5326
|
} catch (e) {
|
|
5317
5327
|
stackRestore(sp);
|
|
5318
5328
|
if (e !== e + 0) throw e;
|
|
5319
5329
|
_setThrew(1, 0);
|
|
5320
5330
|
}
|
|
5321
5331
|
}
|
|
5322
|
-
function
|
|
5332
|
+
function invoke_viiifif(index, a1, a2, a3, a4, a5, a6) {
|
|
5323
5333
|
var sp = stackSave();
|
|
5324
5334
|
try {
|
|
5325
|
-
getWasmTableEntry(index)(a1, a2, a3, a4);
|
|
5335
|
+
getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6);
|
|
5326
5336
|
} catch (e) {
|
|
5327
5337
|
stackRestore(sp);
|
|
5328
5338
|
if (e !== e + 0) throw e;
|
|
5329
5339
|
_setThrew(1, 0);
|
|
5330
5340
|
}
|
|
5331
5341
|
}
|
|
5332
|
-
function
|
|
5342
|
+
function invoke_viffi(index, a1, a2, a3, a4) {
|
|
5333
5343
|
var sp = stackSave();
|
|
5334
5344
|
try {
|
|
5335
|
-
getWasmTableEntry(index)(a1, a2, a3, a4
|
|
5345
|
+
getWasmTableEntry(index)(a1, a2, a3, a4);
|
|
5336
5346
|
} catch (e) {
|
|
5337
5347
|
stackRestore(sp);
|
|
5338
5348
|
if (e !== e + 0) throw e;
|
|
5339
5349
|
_setThrew(1, 0);
|
|
5340
5350
|
}
|
|
5341
5351
|
}
|
|
5342
|
-
function
|
|
5352
|
+
function invoke_viifff(index, a1, a2, a3, a4, a5) {
|
|
5343
5353
|
var sp = stackSave();
|
|
5344
5354
|
try {
|
|
5345
|
-
getWasmTableEntry(index)(a1, a2, a3, a4, a5
|
|
5355
|
+
getWasmTableEntry(index)(a1, a2, a3, a4, a5);
|
|
5346
5356
|
} catch (e) {
|
|
5347
5357
|
stackRestore(sp);
|
|
5348
5358
|
if (e !== e + 0) throw e;
|
|
@@ -5369,58 +5379,58 @@ var require_grida_canvas_wasm = __commonJS({
|
|
|
5369
5379
|
_setThrew(1, 0);
|
|
5370
5380
|
}
|
|
5371
5381
|
}
|
|
5372
|
-
function
|
|
5382
|
+
function invoke_fiiiif(index, a1, a2, a3, a4, a5) {
|
|
5373
5383
|
var sp = stackSave();
|
|
5374
5384
|
try {
|
|
5375
|
-
return getWasmTableEntry(index)(a1);
|
|
5385
|
+
return getWasmTableEntry(index)(a1, a2, a3, a4, a5);
|
|
5376
5386
|
} catch (e) {
|
|
5377
5387
|
stackRestore(sp);
|
|
5378
5388
|
if (e !== e + 0) throw e;
|
|
5379
5389
|
_setThrew(1, 0);
|
|
5380
5390
|
}
|
|
5381
5391
|
}
|
|
5382
|
-
function
|
|
5392
|
+
function invoke_fif(index, a1, a2) {
|
|
5383
5393
|
var sp = stackSave();
|
|
5384
5394
|
try {
|
|
5385
|
-
getWasmTableEntry(index)(a1, a2
|
|
5395
|
+
return getWasmTableEntry(index)(a1, a2);
|
|
5386
5396
|
} catch (e) {
|
|
5387
5397
|
stackRestore(sp);
|
|
5388
5398
|
if (e !== e + 0) throw e;
|
|
5389
5399
|
_setThrew(1, 0);
|
|
5390
5400
|
}
|
|
5391
5401
|
}
|
|
5392
|
-
function
|
|
5402
|
+
function invoke_vif(index, a1, a2) {
|
|
5393
5403
|
var sp = stackSave();
|
|
5394
5404
|
try {
|
|
5395
|
-
|
|
5405
|
+
getWasmTableEntry(index)(a1, a2);
|
|
5396
5406
|
} catch (e) {
|
|
5397
5407
|
stackRestore(sp);
|
|
5398
5408
|
if (e !== e + 0) throw e;
|
|
5399
5409
|
_setThrew(1, 0);
|
|
5400
|
-
return 0n;
|
|
5401
5410
|
}
|
|
5402
5411
|
}
|
|
5403
|
-
function
|
|
5412
|
+
function invoke_viiff(index, a1, a2, a3, a4) {
|
|
5404
5413
|
var sp = stackSave();
|
|
5405
5414
|
try {
|
|
5406
|
-
getWasmTableEntry(index)(a1, a2, a3);
|
|
5415
|
+
getWasmTableEntry(index)(a1, a2, a3, a4);
|
|
5407
5416
|
} catch (e) {
|
|
5408
5417
|
stackRestore(sp);
|
|
5409
5418
|
if (e !== e + 0) throw e;
|
|
5410
5419
|
_setThrew(1, 0);
|
|
5411
5420
|
}
|
|
5412
5421
|
}
|
|
5413
|
-
function
|
|
5422
|
+
function invoke_ji(index, a1) {
|
|
5414
5423
|
var sp = stackSave();
|
|
5415
5424
|
try {
|
|
5416
|
-
getWasmTableEntry(index)(a1
|
|
5425
|
+
return getWasmTableEntry(index)(a1);
|
|
5417
5426
|
} catch (e) {
|
|
5418
5427
|
stackRestore(sp);
|
|
5419
5428
|
if (e !== e + 0) throw e;
|
|
5420
5429
|
_setThrew(1, 0);
|
|
5430
|
+
return 0n;
|
|
5421
5431
|
}
|
|
5422
5432
|
}
|
|
5423
|
-
function
|
|
5433
|
+
function invoke_viji(index, a1, a2, a3) {
|
|
5424
5434
|
var sp = stackSave();
|
|
5425
5435
|
try {
|
|
5426
5436
|
getWasmTableEntry(index)(a1, a2, a3);
|
|
@@ -5430,40 +5440,40 @@ var require_grida_canvas_wasm = __commonJS({
|
|
|
5430
5440
|
_setThrew(1, 0);
|
|
5431
5441
|
}
|
|
5432
5442
|
}
|
|
5433
|
-
function
|
|
5443
|
+
function invoke_vijii(index, a1, a2, a3, a4) {
|
|
5434
5444
|
var sp = stackSave();
|
|
5435
5445
|
try {
|
|
5436
|
-
getWasmTableEntry(index)(a1, a2, a3, a4
|
|
5446
|
+
getWasmTableEntry(index)(a1, a2, a3, a4);
|
|
5437
5447
|
} catch (e) {
|
|
5438
5448
|
stackRestore(sp);
|
|
5439
5449
|
if (e !== e + 0) throw e;
|
|
5440
5450
|
_setThrew(1, 0);
|
|
5441
5451
|
}
|
|
5442
5452
|
}
|
|
5443
|
-
function
|
|
5453
|
+
function invoke_viij(index, a1, a2, a3) {
|
|
5444
5454
|
var sp = stackSave();
|
|
5445
5455
|
try {
|
|
5446
|
-
getWasmTableEntry(index)(a1, a2, a3
|
|
5456
|
+
getWasmTableEntry(index)(a1, a2, a3);
|
|
5447
5457
|
} catch (e) {
|
|
5448
5458
|
stackRestore(sp);
|
|
5449
5459
|
if (e !== e + 0) throw e;
|
|
5450
5460
|
_setThrew(1, 0);
|
|
5451
5461
|
}
|
|
5452
5462
|
}
|
|
5453
|
-
function
|
|
5463
|
+
function invoke_viiffiii(index, a1, a2, a3, a4, a5, a6, a7) {
|
|
5454
5464
|
var sp = stackSave();
|
|
5455
5465
|
try {
|
|
5456
|
-
|
|
5466
|
+
getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7);
|
|
5457
5467
|
} catch (e) {
|
|
5458
5468
|
stackRestore(sp);
|
|
5459
5469
|
if (e !== e + 0) throw e;
|
|
5460
5470
|
_setThrew(1, 0);
|
|
5461
5471
|
}
|
|
5462
5472
|
}
|
|
5463
|
-
function
|
|
5473
|
+
function invoke_viiiiiiff(index, a1, a2, a3, a4, a5, a6, a7, a8) {
|
|
5464
5474
|
var sp = stackSave();
|
|
5465
5475
|
try {
|
|
5466
|
-
getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8
|
|
5476
|
+
getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8);
|
|
5467
5477
|
} catch (e) {
|
|
5468
5478
|
stackRestore(sp);
|
|
5469
5479
|
if (e !== e + 0) throw e;
|
|
@@ -5480,20 +5490,20 @@ var require_grida_canvas_wasm = __commonJS({
|
|
|
5480
5490
|
_setThrew(1, 0);
|
|
5481
5491
|
}
|
|
5482
5492
|
}
|
|
5483
|
-
function
|
|
5493
|
+
function invoke_fi(index, a1) {
|
|
5484
5494
|
var sp = stackSave();
|
|
5485
5495
|
try {
|
|
5486
|
-
getWasmTableEntry(index)(a1
|
|
5496
|
+
return getWasmTableEntry(index)(a1);
|
|
5487
5497
|
} catch (e) {
|
|
5488
5498
|
stackRestore(sp);
|
|
5489
5499
|
if (e !== e + 0) throw e;
|
|
5490
5500
|
_setThrew(1, 0);
|
|
5491
5501
|
}
|
|
5492
5502
|
}
|
|
5493
|
-
function
|
|
5503
|
+
function invoke_viiiiiiiiiii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11) {
|
|
5494
5504
|
var sp = stackSave();
|
|
5495
5505
|
try {
|
|
5496
|
-
|
|
5506
|
+
getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11);
|
|
5497
5507
|
} catch (e) {
|
|
5498
5508
|
stackRestore(sp);
|
|
5499
5509
|
if (e !== e + 0) throw e;
|
|
@@ -5510,50 +5520,40 @@ var require_grida_canvas_wasm = __commonJS({
|
|
|
5510
5520
|
_setThrew(1, 0);
|
|
5511
5521
|
}
|
|
5512
5522
|
}
|
|
5513
|
-
function
|
|
5514
|
-
var sp = stackSave();
|
|
5515
|
-
try {
|
|
5516
|
-
getWasmTableEntry(index)(a1, a2, a3, a4, a5);
|
|
5517
|
-
} catch (e) {
|
|
5518
|
-
stackRestore(sp);
|
|
5519
|
-
if (e !== e + 0) throw e;
|
|
5520
|
-
_setThrew(1, 0);
|
|
5521
|
-
}
|
|
5522
|
-
}
|
|
5523
|
-
function invoke_viffi(index, a1, a2, a3, a4) {
|
|
5523
|
+
function invoke_iiif(index, a1, a2, a3) {
|
|
5524
5524
|
var sp = stackSave();
|
|
5525
5525
|
try {
|
|
5526
|
-
getWasmTableEntry(index)(a1, a2, a3
|
|
5526
|
+
return getWasmTableEntry(index)(a1, a2, a3);
|
|
5527
5527
|
} catch (e) {
|
|
5528
5528
|
stackRestore(sp);
|
|
5529
5529
|
if (e !== e + 0) throw e;
|
|
5530
5530
|
_setThrew(1, 0);
|
|
5531
5531
|
}
|
|
5532
5532
|
}
|
|
5533
|
-
function
|
|
5533
|
+
function invoke_viiiif(index, a1, a2, a3, a4, a5) {
|
|
5534
5534
|
var sp = stackSave();
|
|
5535
5535
|
try {
|
|
5536
|
-
|
|
5536
|
+
getWasmTableEntry(index)(a1, a2, a3, a4, a5);
|
|
5537
5537
|
} catch (e) {
|
|
5538
5538
|
stackRestore(sp);
|
|
5539
5539
|
if (e !== e + 0) throw e;
|
|
5540
5540
|
_setThrew(1, 0);
|
|
5541
5541
|
}
|
|
5542
5542
|
}
|
|
5543
|
-
function
|
|
5543
|
+
function invoke_vifi(index, a1, a2, a3) {
|
|
5544
5544
|
var sp = stackSave();
|
|
5545
5545
|
try {
|
|
5546
|
-
|
|
5546
|
+
getWasmTableEntry(index)(a1, a2, a3);
|
|
5547
5547
|
} catch (e) {
|
|
5548
5548
|
stackRestore(sp);
|
|
5549
5549
|
if (e !== e + 0) throw e;
|
|
5550
5550
|
_setThrew(1, 0);
|
|
5551
5551
|
}
|
|
5552
5552
|
}
|
|
5553
|
-
function
|
|
5553
|
+
function invoke_if(index, a1) {
|
|
5554
5554
|
var sp = stackSave();
|
|
5555
5555
|
try {
|
|
5556
|
-
return getWasmTableEntry(index)(a1
|
|
5556
|
+
return getWasmTableEntry(index)(a1);
|
|
5557
5557
|
} catch (e) {
|
|
5558
5558
|
stackRestore(sp);
|
|
5559
5559
|
if (e !== e + 0) throw e;
|
|
@@ -5815,7 +5815,7 @@ module.exports = __toCommonJS(index_exports);
|
|
|
5815
5815
|
var import_grida_canvas_wasm = __toESM(require_grida_canvas_wasm());
|
|
5816
5816
|
|
|
5817
5817
|
// package.json
|
|
5818
|
-
var version = "0.0.
|
|
5818
|
+
var version = "0.0.62";
|
|
5819
5819
|
|
|
5820
5820
|
// lib/modules/fonts.ts
|
|
5821
5821
|
var FontsAPI = class {
|
|
@@ -6193,7 +6193,8 @@ var Scene = class {
|
|
|
6193
6193
|
return memory.rect_from_vec4(rect);
|
|
6194
6194
|
}
|
|
6195
6195
|
/**
|
|
6196
|
-
*
|
|
6196
|
+
* Convert a node into a vector network representation.
|
|
6197
|
+
* Supports primitive shapes and text nodes.
|
|
6197
6198
|
*/
|
|
6198
6199
|
toVectorNetwork(id) {
|
|
6199
6200
|
const [ptr, len] = this._alloc_string(id);
|