@grida/canvas-wasm 0.0.51 → 0.0.52
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/dist/grida-canvas-wasm.js +1 -1
- package/dist/grida_canvas_wasm.wasm +0 -0
- package/dist/index.js +124 -104
- package/dist/index.mjs +124 -104
- package/package.json +1 -1
package/dist/index.mjs
CHANGED
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@@ -264,10 +264,10 @@ var require_grida_canvas_wasm = __commonJS({
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var info = getWasmImports();
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function receiveInstance(instance, module2) {
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wasmExports = instance.exports;
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wasmMemory = wasmExports["
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wasmMemory = wasmExports["ag"];
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updateMemoryViews();
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wasmTable = wasmExports["
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addOnInit(wasmExports["
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wasmTable = wasmExports["cg"];
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addOnInit(wasmExports["bg"]);
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removeRunDependency("wasm-instantiate");
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return wasmExports;
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}
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@@ -5127,66 +5127,66 @@ var require_grida_canvas_wasm = __commonJS({
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for (var i = 0; i < 288; ++i) {
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miniTempWebGLIntBuffers[i] = miniTempWebGLIntBuffersStorage.subarray(0, i);
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}
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-
var wasmImports = { v: ___cxa_begin_catch, y: ___cxa_end_catch, a: ___cxa_find_matching_catch_2, m: ___cxa_find_matching_catch_3, z: ___cxa_find_matching_catch_4, V: ___cxa_rethrow, u: ___cxa_throw, pb: ___cxa_uncaught_exceptions, d: ___resumeException, X: ___syscall_fcntl64, yb: ___syscall_fstat64, tb: ___syscall_getcwd, Ab: ___syscall_ioctl, vb: ___syscall_lstat64, wb: ___syscall_newfstatat, W: ___syscall_openat, xb: ___syscall_stat64, Eb: __abort_js, Bb: __emscripten_get_now_is_monotonic, Db: __emscripten_memcpy_js, qb: __emscripten_throw_longjmp, hb: __gmtime_js, eb: __mmap_js, fb: __munmap_js, sb: __tzset_js, Cb: _emscripten_date_now, N: _emscripten_get_now, Df: _emscripten_glActiveTexture, Ef: _emscripten_glAttachShader, fe: _emscripten_glBeginQuery, $d: _emscripten_glBeginQueryEXT, Kc: _emscripten_glBeginTransformFeedback, Ff: _emscripten_glBindAttribLocation, Gf: _emscripten_glBindBuffer, Hc: _emscripten_glBindBufferBase, Ic: _emscripten_glBindBufferRange, Ee: _emscripten_glBindFramebuffer, Fe: _emscripten_glBindRenderbuffer, le: _emscripten_glBindSampler, Hf: _emscripten_glBindTexture, Yb: _emscripten_glBindTransformFeedback, _e: _emscripten_glBindVertexArray, bf: _emscripten_glBindVertexArrayOES, If: _emscripten_glBlendColor, Jf: _emscripten_glBlendEquation, Ld: _emscripten_glBlendEquationSeparate, Kf: _emscripten_glBlendFunc, Kd: _emscripten_glBlendFuncSeparate, ye: _emscripten_glBlitFramebuffer, Lf: _emscripten_glBufferData, Mf: _emscripten_glBufferSubData, Ge: _emscripten_glCheckFramebufferStatus, Nf: _emscripten_glClear, lc: _emscripten_glClearBufferfi, mc: _emscripten_glClearBufferfv, oc: _emscripten_glClearBufferiv, nc: _emscripten_glClearBufferuiv, Of: _emscripten_glClearColor, Jd: _emscripten_glClearDepthf, Pf: _emscripten_glClearStencil, ve: _emscripten_glClientWaitSync, Qf: _emscripten_glColorMask, Rf: _emscripten_glCompileShader, Sf: _emscripten_glCompressedTexImage2D, Wc: _emscripten_glCompressedTexImage3D, Tf: _emscripten_glCompressedTexSubImage2D, Vc: _emscripten_glCompressedTexSubImage3D, xe: _emscripten_glCopyBufferSubData, Id: _emscripten_glCopyTexImage2D, Uf: _emscripten_glCopyTexSubImage2D, Xc: _emscripten_glCopyTexSubImage3D, Vf: _emscripten_glCreateProgram, Wf: _emscripten_glCreateShader, Xf: _emscripten_glCullFace, Yf: _emscripten_glDeleteBuffers, He: _emscripten_glDeleteFramebuffers, Zf: _emscripten_glDeleteProgram, ge: _emscripten_glDeleteQueries, ae: _emscripten_glDeleteQueriesEXT, Ie: _emscripten_glDeleteRenderbuffers, me: _emscripten_glDeleteSamplers, ca: _emscripten_glDeleteShader, we: _emscripten_glDeleteSync, da: _emscripten_glDeleteTextures, Xb: _emscripten_glDeleteTransformFeedbacks, $e: _emscripten_glDeleteVertexArrays, cf: _emscripten_glDeleteVertexArraysOES, Hd: _emscripten_glDepthFunc, ea: _emscripten_glDepthMask, Gd: _emscripten_glDepthRangef, Fd: _emscripten_glDetachShader, fa: _emscripten_glDisable, ga: _emscripten_glDisableVertexAttribArray, ha: _emscripten_glDrawArrays, Ye: _emscripten_glDrawArraysInstanced, Pd: _emscripten_glDrawArraysInstancedANGLE, Jb: _emscripten_glDrawArraysInstancedARB, Ve: _emscripten_glDrawArraysInstancedBaseInstanceWEBGL, ad: _emscripten_glDrawArraysInstancedEXT, Kb: _emscripten_glDrawArraysInstancedNV, Te: _emscripten_glDrawBuffers, _c: _emscripten_glDrawBuffersEXT, Qd: _emscripten_glDrawBuffersWEBGL, ia: _emscripten_glDrawElements, Ze: _emscripten_glDrawElementsInstanced, Od: _emscripten_glDrawElementsInstancedANGLE, Hb: _emscripten_glDrawElementsInstancedARB, We: _emscripten_glDrawElementsInstancedBaseVertexBaseInstanceWEBGL, Ib: _emscripten_glDrawElementsInstancedEXT, $c: _emscripten_glDrawElementsInstancedNV, Ne: _emscripten_glDrawRangeElements, ja: _emscripten_glEnable, ka: _emscripten_glEnableVertexAttribArray, he: _emscripten_glEndQuery, be: _emscripten_glEndQueryEXT, Jc: _emscripten_glEndTransformFeedback, se: _emscripten_glFenceSync, la: _emscripten_glFinish, ma: _emscripten_glFlush, Je: _emscripten_glFramebufferRenderbuffer, Ke: _emscripten_glFramebufferTexture2D, Nc: _emscripten_glFramebufferTextureLayer, na: _emscripten_glFrontFace, oa: _emscripten_glGenBuffers, Le: _emscripten_glGenFramebuffers, ie: _emscripten_glGenQueries, ce: _emscripten_glGenQueriesEXT, Me: _emscripten_glGenRenderbuffers, ne: _emscripten_glGenSamplers, pa: _emscripten_glGenTextures, Wb: _emscripten_glGenTransformFeedbacks, Xe: _emscripten_glGenVertexArrays, df: _emscripten_glGenVertexArraysOES, Ae: _emscripten_glGenerateMipmap, Ed: _emscripten_glGetActiveAttrib, Dd: _emscripten_glGetActiveUniform, gc: _emscripten_glGetActiveUniformBlockName, hc: _emscripten_glGetActiveUniformBlockiv, jc: _emscripten_glGetActiveUniformsiv, Cd: _emscripten_glGetAttachedShaders, Bd: _emscripten_glGetAttribLocation, Ad: _emscripten_glGetBooleanv, bc: _emscripten_glGetBufferParameteri64v, qa: _emscripten_glGetBufferParameteriv, ra: _emscripten_glGetError, sa: _emscripten_glGetFloatv, xc: _emscripten_glGetFragDataLocation, Be: _emscripten_glGetFramebufferAttachmentParameteriv, cc: _emscripten_glGetInteger64i_v, ec: _emscripten_glGetInteger64v, Lc: _emscripten_glGetIntegeri_v, ta: _emscripten_glGetIntegerv, Nb: _emscripten_glGetInternalformativ, Rb: _emscripten_glGetProgramBinary, ua: _emscripten_glGetProgramInfoLog, va: _emscripten_glGetProgramiv, Yd: _emscripten_glGetQueryObjecti64vEXT, Sd: _emscripten_glGetQueryObjectivEXT, Zd: _emscripten_glGetQueryObjectui64vEXT, je: _emscripten_glGetQueryObjectuiv, de: _emscripten_glGetQueryObjectuivEXT, ke: _emscripten_glGetQueryiv, ee: _emscripten_glGetQueryivEXT, Ce: _emscripten_glGetRenderbufferParameteriv, Zb: _emscripten_glGetSamplerParameterfv, _b: _emscripten_glGetSamplerParameteriv, wa: _emscripten_glGetShaderInfoLog, Ud: _emscripten_glGetShaderPrecisionFormat, zd: _emscripten_glGetShaderSource, xa: _emscripten_glGetShaderiv, ya: _emscripten_glGetString, af: _emscripten_glGetStringi, dc: _emscripten_glGetSynciv, yd: _emscripten_glGetTexParameterfv, xd: _emscripten_glGetTexParameteriv, Fc: _emscripten_glGetTransformFeedbackVarying, ic: _emscripten_glGetUniformBlockIndex, kc: _emscripten_glGetUniformIndices, za: _emscripten_glGetUniformLocation, wd: _emscripten_glGetUniformfv, vd: _emscripten_glGetUniformiv, yc: _emscripten_glGetUniformuiv, Ec: _emscripten_glGetVertexAttribIiv, Dc: _emscripten_glGetVertexAttribIuiv, sd: _emscripten_glGetVertexAttribPointerv, ud: _emscripten_glGetVertexAttribfv, td: _emscripten_glGetVertexAttribiv, rd: _emscripten_glHint, Wd: _emscripten_glInvalidateFramebuffer, Xd: _emscripten_glInvalidateSubFramebuffer, qd: _emscripten_glIsBuffer, pd: _emscripten_glIsEnabled, od: _emscripten_glIsFramebuffer, nd: _emscripten_glIsProgram, Uc: _emscripten_glIsQuery, Td: _emscripten_glIsQueryEXT, md: _emscripten_glIsRenderbuffer, ac: _emscripten_glIsSampler, ld: _emscripten_glIsShader, te: _emscripten_glIsSync, Aa: _emscripten_glIsTexture, Vb: _emscripten_glIsTransformFeedback, Mc: _emscripten_glIsVertexArray, Rd: _emscripten_glIsVertexArrayOES, Ba: _emscripten_glLineWidth, Ca: _emscripten_glLinkProgram, Re: _emscripten_glMultiDrawArraysInstancedBaseInstanceWEBGL, Se: _emscripten_glMultiDrawElementsInstancedBaseVertexBaseInstanceWEBGL, Tb: _emscripten_glPauseTransformFeedback, Da: _emscripten_glPixelStorei, kd: _emscripten_glPolygonOffset, Qb: _emscripten_glProgramBinary, Pb: _emscripten_glProgramParameteri, _d: _emscripten_glQueryCounterEXT, Ue: _emscripten_glReadBuffer, Ea: _emscripten_glReadPixels, jd: _emscripten_glReleaseShaderCompiler, De: _emscripten_glRenderbufferStorage, ze: _emscripten_glRenderbufferStorageMultisample, Sb: _emscripten_glResumeTransformFeedback, id: _emscripten_glSampleCoverage, pe: _emscripten_glSamplerParameterf, $b: _emscripten_glSamplerParameterfv, qe: _emscripten_glSamplerParameteri, re: _emscripten_glSamplerParameteriv, Fa: _emscripten_glScissor, hd: _emscripten_glShaderBinary, Ga: _emscripten_glShaderSource, Ha: _emscripten_glStencilFunc, Ia: _emscripten_glStencilFuncSeparate, Ja: _emscripten_glStencilMask, Ka: _emscripten_glStencilMaskSeparate, La: _emscripten_glStencilOp, Ma: _emscripten_glStencilOpSeparate, Na: _emscripten_glTexImage2D, Zc: _emscripten_glTexImage3D, Oa: _emscripten_glTexParameterf, Pa: _emscripten_glTexParameterfv, Qa: _emscripten_glTexParameteri, Ra: _emscripten_glTexParameteriv, Oe: _emscripten_glTexStorage2D, Ob: _emscripten_glTexStorage3D, Sa: _emscripten_glTexSubImage2D, Yc: _emscripten_glTexSubImage3D, Gc: _emscripten_glTransformFeedbackVaryings, Ta: _emscripten_glUniform1f, Ua: _emscripten_glUniform1fv, zf: _emscripten_glUniform1i, Af: _emscripten_glUniform1iv, wc: _emscripten_glUniform1ui, sc: _emscripten_glUniform1uiv, Bf: _emscripten_glUniform2f, Cf: _emscripten_glUniform2fv, yf: _emscripten_glUniform2i, xf: _emscripten_glUniform2iv, vc: _emscripten_glUniform2ui, rc: _emscripten_glUniform2uiv, wf: _emscripten_glUniform3f, vf: _emscripten_glUniform3fv, uf: _emscripten_glUniform3i, tf: _emscripten_glUniform3iv, uc: _emscripten_glUniform3ui, qc: _emscripten_glUniform3uiv, sf: _emscripten_glUniform4f, rf: _emscripten_glUniform4fv, ef: _emscripten_glUniform4i, ff: _emscripten_glUniform4iv, tc: _emscripten_glUniform4ui, pc: _emscripten_glUniform4uiv, fc: _emscripten_glUniformBlockBinding, gf: _emscripten_glUniformMatrix2fv, Tc: _emscripten_glUniformMatrix2x3fv, Rc: _emscripten_glUniformMatrix2x4fv, hf: _emscripten_glUniformMatrix3fv, Sc: _emscripten_glUniformMatrix3x2fv, Pc: _emscripten_glUniformMatrix3x4fv, jf: _emscripten_glUniformMatrix4fv, Qc: _emscripten_glUniformMatrix4x2fv, Oc: _emscripten_glUniformMatrix4x3fv, kf: _emscripten_glUseProgram, gd: _emscripten_glValidateProgram, lf: _emscripten_glVertexAttrib1f, fd: _emscripten_glVertexAttrib1fv, ed: _emscripten_glVertexAttrib2f, mf: _emscripten_glVertexAttrib2fv, dd: _emscripten_glVertexAttrib3f, nf: _emscripten_glVertexAttrib3fv, cd: _emscripten_glVertexAttrib4f, of: _emscripten_glVertexAttrib4fv, Pe: _emscripten_glVertexAttribDivisor, Md: _emscripten_glVertexAttribDivisorANGLE, Lb: _emscripten_glVertexAttribDivisorARB, bd: _emscripten_glVertexAttribDivisorEXT, Mb: _emscripten_glVertexAttribDivisorNV, Cc: _emscripten_glVertexAttribI4i, Ac: _emscripten_glVertexAttribI4iv, Bc: _emscripten_glVertexAttribI4ui, zc: _emscripten_glVertexAttribI4uiv, Qe: _emscripten_glVertexAttribIPointer, pf: _emscripten_glVertexAttribPointer, qf: _emscripten_glViewport, ue: _emscripten_glWaitSync, $a: _emscripten_request_animation_frame_loop, rb: _emscripten_resize_heap, Fb: _environ_get, Gb: _environ_sizes_get, Xa: _exit, O: _fd_close, db: _fd_pread, zb: _fd_read, ib: _fd_seek, M: _fd_write, R: _getentropy, Va: _glGetIntegerv, P: _glGetString, Wa: _glGetStringi, T: invoke_diii, gb: invoke_fi, Nd: invoke_fif, U: invoke_fiii, Vd: invoke_fiiiif, o: invoke_i, Za: invoke_if, oe: invoke_iffiiiiiiii, e: invoke_ii, w: invoke_iif, f: invoke_iii, Ub: invoke_iiif, g: invoke_iiii, j: invoke_iiiii, ob: invoke_iiiiid, G: invoke_iiiiii, q: invoke_iiiiiii, I: invoke_iiiiiiii, Q: invoke_iiiiiiiiii, $: invoke_iiiiiiiiiii, L: invoke_iiiiiiiiiiii, cb: invoke_j, jb: invoke_ji, mb: invoke_jii, bb: invoke_jiiii, n: invoke_v, b: invoke_vi, ba: invoke_vid, C: invoke_vif, E: invoke_viff, B: invoke_vifff, s: invoke_vifffff, _: invoke_viffffffffffffffffffff, _a: invoke_viffi, c: invoke_vii, F: invoke_viif, Y: invoke_viiff, x: invoke_viifff, aa: invoke_viiffff, ub: invoke_viiffiii, r: invoke_viifii, h: invoke_viii, H: invoke_viiif, Z: invoke_viiifi, t: invoke_viiifif, i: invoke_viiii, k: invoke_viiiii, l: invoke_viiiiii, S: invoke_viiiiiiff, p: invoke_viiiiiii, D: invoke_viiiiiiii, Ya: invoke_viiiiiiiii, A: invoke_viiiiiiiiii, ab: invoke_viiiiiiiiiii, K: invoke_viiiiiiiiiiiiiii, kb: invoke_viij, lb: invoke_viiji, J: _llvm_eh_typeid_for, nb: _strftime_l };
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var wasmImports = { x: ___cxa_begin_catch, y: ___cxa_end_catch, a: ___cxa_find_matching_catch_2, m: ___cxa_find_matching_catch_3, B: ___cxa_find_matching_catch_4, W: ___cxa_rethrow, u: ___cxa_throw, sb: ___cxa_uncaught_exceptions, d: ___resumeException, Z: ___syscall_fcntl64, Ab: ___syscall_fstat64, wb: ___syscall_getcwd, Cb: ___syscall_ioctl, xb: ___syscall_lstat64, yb: ___syscall_newfstatat, Y: ___syscall_openat, zb: ___syscall_stat64, Gb: __abort_js, Db: __emscripten_get_now_is_monotonic, Fb: __emscripten_memcpy_js, tb: __emscripten_throw_longjmp, jb: __gmtime_js, hb: __mmap_js, ib: __munmap_js, vb: __tzset_js, Eb: _emscripten_date_now, M: _emscripten_get_now, Df: _emscripten_glActiveTexture, Ef: _emscripten_glAttachShader, fe: _emscripten_glBeginQuery, $d: _emscripten_glBeginQueryEXT, Mc: _emscripten_glBeginTransformFeedback, Ff: _emscripten_glBindAttribLocation, Gf: _emscripten_glBindBuffer, Jc: _emscripten_glBindBufferBase, Kc: _emscripten_glBindBufferRange, Ee: _emscripten_glBindFramebuffer, Fe: _emscripten_glBindRenderbuffer, le: _emscripten_glBindSampler, Hf: _emscripten_glBindTexture, Zb: _emscripten_glBindTransformFeedback, _e: _emscripten_glBindVertexArray, bf: _emscripten_glBindVertexArrayOES, If: _emscripten_glBlendColor, Jf: _emscripten_glBlendEquation, Nd: _emscripten_glBlendEquationSeparate, Kf: _emscripten_glBlendFunc, Md: _emscripten_glBlendFuncSeparate, xe: _emscripten_glBlitFramebuffer, Lf: _emscripten_glBufferData, Mf: _emscripten_glBufferSubData, Ge: _emscripten_glCheckFramebufferStatus, Nf: _emscripten_glClear, mc: _emscripten_glClearBufferfi, nc: _emscripten_glClearBufferfv, pc: _emscripten_glClearBufferiv, oc: _emscripten_glClearBufferuiv, Of: _emscripten_glClearColor, Ld: _emscripten_glClearDepthf, Pf: _emscripten_glClearStencil, ue: _emscripten_glClientWaitSync, Qf: _emscripten_glColorMask, Rf: _emscripten_glCompileShader, Sf: _emscripten_glCompressedTexImage2D, Yc: _emscripten_glCompressedTexImage3D, Tf: _emscripten_glCompressedTexSubImage2D, Xc: _emscripten_glCompressedTexSubImage3D, we: _emscripten_glCopyBufferSubData, Kd: _emscripten_glCopyTexImage2D, Uf: _emscripten_glCopyTexSubImage2D, Zc: _emscripten_glCopyTexSubImage3D, Vf: _emscripten_glCreateProgram, Wf: _emscripten_glCreateShader, Xf: _emscripten_glCullFace, Yf: _emscripten_glDeleteBuffers, He: _emscripten_glDeleteFramebuffers, Zf: _emscripten_glDeleteProgram, ge: _emscripten_glDeleteQueries, ae: _emscripten_glDeleteQueriesEXT, Ie: _emscripten_glDeleteRenderbuffers, me: _emscripten_glDeleteSamplers, _f: _emscripten_glDeleteShader, ve: _emscripten_glDeleteSync, $f: _emscripten_glDeleteTextures, Yb: _emscripten_glDeleteTransformFeedbacks, $e: _emscripten_glDeleteVertexArrays, cf: _emscripten_glDeleteVertexArraysOES, Jd: _emscripten_glDepthFunc, ca: _emscripten_glDepthMask, Id: _emscripten_glDepthRangef, Hd: _emscripten_glDetachShader, da: _emscripten_glDisable, ea: _emscripten_glDisableVertexAttribArray, fa: _emscripten_glDrawArrays, Ye: _emscripten_glDrawArraysInstanced, Qd: _emscripten_glDrawArraysInstancedANGLE, Lb: _emscripten_glDrawArraysInstancedARB, Ve: _emscripten_glDrawArraysInstancedBaseInstanceWEBGL, cd: _emscripten_glDrawArraysInstancedEXT, Mb: _emscripten_glDrawArraysInstancedNV, Te: _emscripten_glDrawBuffers, ad: _emscripten_glDrawBuffersEXT, Rd: _emscripten_glDrawBuffersWEBGL, ga: _emscripten_glDrawElements, Ze: _emscripten_glDrawElementsInstanced, Pd: _emscripten_glDrawElementsInstancedANGLE, Jb: _emscripten_glDrawElementsInstancedARB, We: _emscripten_glDrawElementsInstancedBaseVertexBaseInstanceWEBGL, Kb: _emscripten_glDrawElementsInstancedEXT, bd: _emscripten_glDrawElementsInstancedNV, Ne: _emscripten_glDrawRangeElements, ha: _emscripten_glEnable, ia: _emscripten_glEnableVertexAttribArray, he: _emscripten_glEndQuery, be: _emscripten_glEndQueryEXT, Lc: _emscripten_glEndTransformFeedback, re: _emscripten_glFenceSync, ja: _emscripten_glFinish, ka: _emscripten_glFlush, Je: _emscripten_glFramebufferRenderbuffer, Ke: _emscripten_glFramebufferTexture2D, Pc: _emscripten_glFramebufferTextureLayer, la: _emscripten_glFrontFace, ma: _emscripten_glGenBuffers, Le: _emscripten_glGenFramebuffers, ie: _emscripten_glGenQueries, ce: _emscripten_glGenQueriesEXT, Me: _emscripten_glGenRenderbuffers, ne: _emscripten_glGenSamplers, na: _emscripten_glGenTextures, Xb: _emscripten_glGenTransformFeedbacks, Xe: _emscripten_glGenVertexArrays, df: _emscripten_glGenVertexArraysOES, ze: _emscripten_glGenerateMipmap, Gd: _emscripten_glGetActiveAttrib, Fd: _emscripten_glGetActiveUniform, hc: _emscripten_glGetActiveUniformBlockName, ic: _emscripten_glGetActiveUniformBlockiv, kc: _emscripten_glGetActiveUniformsiv, Ed: _emscripten_glGetAttachedShaders, Dd: _emscripten_glGetAttribLocation, Cd: _emscripten_glGetBooleanv, cc: _emscripten_glGetBufferParameteri64v, oa: _emscripten_glGetBufferParameteriv, pa: _emscripten_glGetError, qa: _emscripten_glGetFloatv, yc: _emscripten_glGetFragDataLocation, Be: _emscripten_glGetFramebufferAttachmentParameteriv, dc: _emscripten_glGetInteger64i_v, fc: _emscripten_glGetInteger64v, Nc: _emscripten_glGetIntegeri_v, ra: _emscripten_glGetIntegerv, Pb: _emscripten_glGetInternalformativ, Tb: _emscripten_glGetProgramBinary, sa: _emscripten_glGetProgramInfoLog, ta: _emscripten_glGetProgramiv, Yd: _emscripten_glGetQueryObjecti64vEXT, Td: _emscripten_glGetQueryObjectivEXT, Zd: _emscripten_glGetQueryObjectui64vEXT, je: _emscripten_glGetQueryObjectuiv, de: _emscripten_glGetQueryObjectuivEXT, ke: _emscripten_glGetQueryiv, ee: _emscripten_glGetQueryivEXT, Ce: _emscripten_glGetRenderbufferParameteriv, _b: _emscripten_glGetSamplerParameterfv, $b: _emscripten_glGetSamplerParameteriv, ua: _emscripten_glGetShaderInfoLog, Vd: _emscripten_glGetShaderPrecisionFormat, Bd: _emscripten_glGetShaderSource, va: _emscripten_glGetShaderiv, wa: _emscripten_glGetString, af: _emscripten_glGetStringi, ec: _emscripten_glGetSynciv, Ad: _emscripten_glGetTexParameterfv, zd: _emscripten_glGetTexParameteriv, Hc: _emscripten_glGetTransformFeedbackVarying, jc: _emscripten_glGetUniformBlockIndex, lc: _emscripten_glGetUniformIndices, xa: _emscripten_glGetUniformLocation, yd: _emscripten_glGetUniformfv, xd: _emscripten_glGetUniformiv, zc: _emscripten_glGetUniformuiv, Gc: _emscripten_glGetVertexAttribIiv, Fc: _emscripten_glGetVertexAttribIuiv, ud: _emscripten_glGetVertexAttribPointerv, wd: _emscripten_glGetVertexAttribfv, vd: _emscripten_glGetVertexAttribiv, td: _emscripten_glHint, Wd: _emscripten_glInvalidateFramebuffer, Xd: _emscripten_glInvalidateSubFramebuffer, sd: _emscripten_glIsBuffer, rd: _emscripten_glIsEnabled, qd: _emscripten_glIsFramebuffer, pd: _emscripten_glIsProgram, Wc: _emscripten_glIsQuery, Ud: _emscripten_glIsQueryEXT, od: _emscripten_glIsRenderbuffer, bc: _emscripten_glIsSampler, nd: _emscripten_glIsShader, se: _emscripten_glIsSync, ya: _emscripten_glIsTexture, Wb: _emscripten_glIsTransformFeedback, Oc: _emscripten_glIsVertexArray, Sd: _emscripten_glIsVertexArrayOES, za: _emscripten_glLineWidth, Aa: _emscripten_glLinkProgram, Re: _emscripten_glMultiDrawArraysInstancedBaseInstanceWEBGL, Se: _emscripten_glMultiDrawElementsInstancedBaseVertexBaseInstanceWEBGL, Vb: _emscripten_glPauseTransformFeedback, Ba: _emscripten_glPixelStorei, md: _emscripten_glPolygonOffset, Sb: _emscripten_glProgramBinary, Rb: _emscripten_glProgramParameteri, _d: _emscripten_glQueryCounterEXT, Ue: _emscripten_glReadBuffer, Ca: _emscripten_glReadPixels, ld: _emscripten_glReleaseShaderCompiler, De: _emscripten_glRenderbufferStorage, ye: _emscripten_glRenderbufferStorageMultisample, Ub: _emscripten_glResumeTransformFeedback, kd: _emscripten_glSampleCoverage, oe: _emscripten_glSamplerParameterf, ac: _emscripten_glSamplerParameterfv, pe: _emscripten_glSamplerParameteri, qe: _emscripten_glSamplerParameteriv, Da: _emscripten_glScissor, jd: _emscripten_glShaderBinary, Ea: _emscripten_glShaderSource, Fa: _emscripten_glStencilFunc, Ga: _emscripten_glStencilFuncSeparate, Ha: _emscripten_glStencilMask, Ia: _emscripten_glStencilMaskSeparate, Ja: _emscripten_glStencilOp, Ka: _emscripten_glStencilOpSeparate, La: _emscripten_glTexImage2D, $c: _emscripten_glTexImage3D, Ma: _emscripten_glTexParameterf, Na: _emscripten_glTexParameterfv, Oa: _emscripten_glTexParameteri, Pa: _emscripten_glTexParameteriv, Oe: _emscripten_glTexStorage2D, Qb: _emscripten_glTexStorage3D, Qa: _emscripten_glTexSubImage2D, _c: _emscripten_glTexSubImage3D, Ic: _emscripten_glTransformFeedbackVaryings, Ra: _emscripten_glUniform1f, Sa: _emscripten_glUniform1fv, zf: _emscripten_glUniform1i, Af: _emscripten_glUniform1iv, xc: _emscripten_glUniform1ui, tc: _emscripten_glUniform1uiv, Bf: _emscripten_glUniform2f, Cf: _emscripten_glUniform2fv, yf: _emscripten_glUniform2i, xf: _emscripten_glUniform2iv, wc: _emscripten_glUniform2ui, sc: _emscripten_glUniform2uiv, wf: _emscripten_glUniform3f, vf: _emscripten_glUniform3fv, uf: _emscripten_glUniform3i, tf: _emscripten_glUniform3iv, vc: _emscripten_glUniform3ui, rc: _emscripten_glUniform3uiv, sf: _emscripten_glUniform4f, rf: _emscripten_glUniform4fv, ef: _emscripten_glUniform4i, ff: _emscripten_glUniform4iv, uc: _emscripten_glUniform4ui, qc: _emscripten_glUniform4uiv, gc: _emscripten_glUniformBlockBinding, gf: _emscripten_glUniformMatrix2fv, Vc: _emscripten_glUniformMatrix2x3fv, Tc: _emscripten_glUniformMatrix2x4fv, hf: _emscripten_glUniformMatrix3fv, Uc: _emscripten_glUniformMatrix3x2fv, Rc: _emscripten_glUniformMatrix3x4fv, jf: _emscripten_glUniformMatrix4fv, Sc: _emscripten_glUniformMatrix4x2fv, Qc: _emscripten_glUniformMatrix4x3fv, kf: _emscripten_glUseProgram, id: _emscripten_glValidateProgram, lf: _emscripten_glVertexAttrib1f, hd: _emscripten_glVertexAttrib1fv, gd: _emscripten_glVertexAttrib2f, mf: _emscripten_glVertexAttrib2fv, fd: _emscripten_glVertexAttrib3f, nf: _emscripten_glVertexAttrib3fv, ed: _emscripten_glVertexAttrib4f, of: _emscripten_glVertexAttrib4fv, Pe: _emscripten_glVertexAttribDivisor, Od: _emscripten_glVertexAttribDivisorANGLE, Nb: _emscripten_glVertexAttribDivisorARB, dd: _emscripten_glVertexAttribDivisorEXT, Ob: _emscripten_glVertexAttribDivisorNV, Ec: _emscripten_glVertexAttribI4i, Cc: _emscripten_glVertexAttribI4iv, Dc: _emscripten_glVertexAttribI4ui, Bc: _emscripten_glVertexAttribI4uiv, Qe: _emscripten_glVertexAttribIPointer, pf: _emscripten_glVertexAttribPointer, qf: _emscripten_glViewport, te: _emscripten_glWaitSync, bb: _emscripten_request_animation_frame_loop, ub: _emscripten_resize_heap, Hb: _environ_get, Ib: _environ_sizes_get, Va: _exit, O: _fd_close, gb: _fd_pread, Bb: _fd_read, kb: _fd_seek, L: _fd_write, R: _getentropy, Ta: _glGetIntegerv, P: _glGetString, Ua: _glGetStringi, U: invoke_diii, db: invoke_fi, _a: invoke_fif, V: invoke_fiii, $a: invoke_fiiiif, o: invoke_i, Ae: invoke_if, ab: invoke_iffiiiiiiii, e: invoke_ii, w: invoke_iif, f: invoke_iii, Xa: invoke_iiif, g: invoke_iiii, j: invoke_iiiii, rb: invoke_iiiiid, F: invoke_iiiiii, r: invoke_iiiiiii, I: invoke_iiiiiiii, Q: invoke_iiiiiiiiii, $: invoke_iiiiiiiiiii, K: invoke_iiiiiiiiiiii, fb: invoke_j, nb: invoke_ji, mb: invoke_jii, eb: invoke_jiiii, n: invoke_v, b: invoke_vi, ba: invoke_vid, C: invoke_vif, E: invoke_viff, A: invoke_vifff, s: invoke_vifffff, _: invoke_viffffffffffffffffffff, Ac: invoke_viffi, c: invoke_vii, H: invoke_viif, X: invoke_viiff, t: invoke_viifff, aa: invoke_viiffff, qb: invoke_viiffiii, q: invoke_viifii, h: invoke_viii, G: invoke_viiif, S: invoke_viiifi, v: invoke_viiifif, i: invoke_viiii, k: invoke_viiiii, Ya: invoke_viiiiiffiifff, Za: invoke_viiiiiffiifi, l: invoke_viiiiii, T: invoke_viiiiiiff, p: invoke_viiiiiii, D: invoke_viiiiiiii, Wa: invoke_viiiiiiiii, z: invoke_viiiiiiiiii, cb: invoke_viiiiiiiiiii, J: invoke_viiiiiiiiiiiiiii, ob: invoke_viij, lb: invoke_viiji, N: _llvm_eh_typeid_for, pb: _strftime_l };
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5131
5131
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var wasmExports = createWasm();
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5132
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-
var ___wasm_call_ctors = () => (___wasm_call_ctors = wasmExports["
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5133
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var _allocate = Module["_allocate"] = (a0) => (_allocate = Module["_allocate"] = wasmExports["
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5134
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var _deallocate = Module["_deallocate"] = (a0, a1) => (_deallocate = Module["_deallocate"] = wasmExports["
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5135
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var _init = Module["_init"] = (a0, a1, a2) => (_init = Module["_init"] = wasmExports["
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5136
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var _tick = Module["_tick"] = (a0, a1) => (_tick = Module["_tick"] = wasmExports["
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5137
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var _resize_surface = Module["_resize_surface"] = (a0, a1, a2) => (_resize_surface = Module["_resize_surface"] = wasmExports["
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5138
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var _redraw = Module["_redraw"] = (a0) => (_redraw = Module["_redraw"] = wasmExports["
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5139
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-
var _load_scene_json = Module["_load_scene_json"] = (a0, a1, a2) => (_load_scene_json = Module["_load_scene_json"] = wasmExports["
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5140
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-
var _load_dummy_scene = Module["_load_dummy_scene"] = (a0) => (_load_dummy_scene = Module["_load_dummy_scene"] = wasmExports["
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5141
|
-
var _load_benchmark_scene = Module["_load_benchmark_scene"] = (a0, a1, a2) => (_load_benchmark_scene = Module["_load_benchmark_scene"] = wasmExports["
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5142
|
-
var _pointer_move = Module["_pointer_move"] = (a0, a1, a2) => (_pointer_move = Module["_pointer_move"] = wasmExports["
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5143
|
-
var _add_font = Module["_add_font"] = (a0, a1, a2, a3, a4) => (_add_font = Module["_add_font"] = wasmExports["
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5144
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-
var _add_image = Module["_add_image"] = (a0, a1, a2) => (_add_image = Module["_add_image"] = wasmExports["
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5145
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-
var _has_missing_fonts = Module["_has_missing_fonts"] = (a0) => (_has_missing_fonts = Module["_has_missing_fonts"] = wasmExports["
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5146
|
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var _list_missing_fonts = Module["_list_missing_fonts"] = (a0) => (_list_missing_fonts = Module["_list_missing_fonts"] = wasmExports["
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5147
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var _list_available_fonts = Module["_list_available_fonts"] = (a0) => (_list_available_fonts = Module["_list_available_fonts"] = wasmExports["
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5148
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var _set_default_fallback_fonts = Module["_set_default_fallback_fonts"] = (a0, a1, a2) => (_set_default_fallback_fonts = Module["_set_default_fallback_fonts"] = wasmExports["
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5149
|
-
var _get_default_fallback_fonts = Module["_get_default_fallback_fonts"] = (a0) => (_get_default_fallback_fonts = Module["_get_default_fallback_fonts"] = wasmExports["
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5150
|
-
var _command = Module["_command"] = (a0, a1, a2, a3) => (_command = Module["_command"] = wasmExports["
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5151
|
-
var _set_main_camera_transform = Module["_set_main_camera_transform"] = (a0, a1, a2, a3, a4, a5, a6) => (_set_main_camera_transform = Module["_set_main_camera_transform"] = wasmExports["
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5152
|
-
var _get_node_id_from_point = Module["_get_node_id_from_point"] = (a0, a1, a2) => (_get_node_id_from_point = Module["_get_node_id_from_point"] = wasmExports["
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5153
|
-
var _get_node_ids_from_point = Module["_get_node_ids_from_point"] = (a0, a1, a2) => (_get_node_ids_from_point = Module["_get_node_ids_from_point"] = wasmExports["
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5154
|
-
var _get_node_ids_from_envelope = Module["_get_node_ids_from_envelope"] = (a0, a1, a2, a3, a4) => (_get_node_ids_from_envelope = Module["_get_node_ids_from_envelope"] = wasmExports["
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5155
|
-
var _get_node_absolute_bounding_box = Module["_get_node_absolute_bounding_box"] = (a0, a1, a2) => (_get_node_absolute_bounding_box = Module["_get_node_absolute_bounding_box"] = wasmExports["
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5156
|
-
var _export_node_as = Module["_export_node_as"] = (a0, a1, a2, a3, a4) => (_export_node_as = Module["_export_node_as"] = wasmExports["
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5157
|
-
var _to_vector_network = Module["_to_vector_network"] = (a0, a1, a2) => (_to_vector_network = Module["_to_vector_network"] = wasmExports["
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5158
|
-
var _set_debug = Module["_set_debug"] = (a0, a1) => (_set_debug = Module["_set_debug"] = wasmExports["
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5159
|
-
var _toggle_debug = Module["_toggle_debug"] = (a0) => (_toggle_debug = Module["_toggle_debug"] = wasmExports["
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5160
|
-
var _set_verbose = Module["_set_verbose"] = (a0, a1) => (_set_verbose = Module["_set_verbose"] = wasmExports["
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5161
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var _devtools_rendering_set_show_ruler = Module["_devtools_rendering_set_show_ruler"] = (a0, a1) => (_devtools_rendering_set_show_ruler = Module["_devtools_rendering_set_show_ruler"] = wasmExports["
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5162
|
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var _highlight_strokes = Module["_highlight_strokes"] = (a0, a1, a2) => (_highlight_strokes = Module["_highlight_strokes"] = wasmExports["
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5163
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var _devtools_rendering_set_show_tiles = Module["_devtools_rendering_set_show_tiles"] = (a0, a1) => (_devtools_rendering_set_show_tiles = Module["_devtools_rendering_set_show_tiles"] = wasmExports["
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5164
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var _runtime_renderer_set_cache_tile = Module["_runtime_renderer_set_cache_tile"] = (a0, a1) => (_runtime_renderer_set_cache_tile = Module["_runtime_renderer_set_cache_tile"] = wasmExports["
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5165
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var _devtools_rendering_set_show_fps_meter = Module["_devtools_rendering_set_show_fps_meter"] = (a0, a1) => (_devtools_rendering_set_show_fps_meter = Module["_devtools_rendering_set_show_fps_meter"] = wasmExports["
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5166
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var _devtools_rendering_set_show_stats = Module["_devtools_rendering_set_show_stats"] = (a0, a1) => (_devtools_rendering_set_show_stats = Module["_devtools_rendering_set_show_stats"] = wasmExports["
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5167
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var _devtools_rendering_set_show_hit_testing = Module["_devtools_rendering_set_show_hit_testing"] = (a0, a1) => (_devtools_rendering_set_show_hit_testing = Module["_devtools_rendering_set_show_hit_testing"] = wasmExports["
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5168
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var _main = Module["_main"] = (a0, a1) => (_main = Module["_main"] = wasmExports["
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5169
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var _malloc = (a0) => (_malloc = wasmExports["
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5132
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+
var ___wasm_call_ctors = () => (___wasm_call_ctors = wasmExports["bg"])();
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5133
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+
var _allocate = Module["_allocate"] = (a0) => (_allocate = Module["_allocate"] = wasmExports["dg"])(a0);
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5134
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var _deallocate = Module["_deallocate"] = (a0, a1) => (_deallocate = Module["_deallocate"] = wasmExports["eg"])(a0, a1);
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5135
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var _init = Module["_init"] = (a0, a1, a2) => (_init = Module["_init"] = wasmExports["fg"])(a0, a1, a2);
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5136
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var _tick = Module["_tick"] = (a0, a1) => (_tick = Module["_tick"] = wasmExports["gg"])(a0, a1);
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5137
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var _resize_surface = Module["_resize_surface"] = (a0, a1, a2) => (_resize_surface = Module["_resize_surface"] = wasmExports["hg"])(a0, a1, a2);
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5138
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var _redraw = Module["_redraw"] = (a0) => (_redraw = Module["_redraw"] = wasmExports["ig"])(a0);
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5139
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var _load_scene_json = Module["_load_scene_json"] = (a0, a1, a2) => (_load_scene_json = Module["_load_scene_json"] = wasmExports["jg"])(a0, a1, a2);
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5140
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var _load_dummy_scene = Module["_load_dummy_scene"] = (a0) => (_load_dummy_scene = Module["_load_dummy_scene"] = wasmExports["kg"])(a0);
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5141
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var _load_benchmark_scene = Module["_load_benchmark_scene"] = (a0, a1, a2) => (_load_benchmark_scene = Module["_load_benchmark_scene"] = wasmExports["lg"])(a0, a1, a2);
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5142
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var _pointer_move = Module["_pointer_move"] = (a0, a1, a2) => (_pointer_move = Module["_pointer_move"] = wasmExports["mg"])(a0, a1, a2);
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5143
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+
var _add_font = Module["_add_font"] = (a0, a1, a2, a3, a4) => (_add_font = Module["_add_font"] = wasmExports["ng"])(a0, a1, a2, a3, a4);
|
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5144
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+
var _add_image = Module["_add_image"] = (a0, a1, a2) => (_add_image = Module["_add_image"] = wasmExports["og"])(a0, a1, a2);
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5145
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+
var _has_missing_fonts = Module["_has_missing_fonts"] = (a0) => (_has_missing_fonts = Module["_has_missing_fonts"] = wasmExports["pg"])(a0);
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5146
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+
var _list_missing_fonts = Module["_list_missing_fonts"] = (a0) => (_list_missing_fonts = Module["_list_missing_fonts"] = wasmExports["qg"])(a0);
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5147
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var _list_available_fonts = Module["_list_available_fonts"] = (a0) => (_list_available_fonts = Module["_list_available_fonts"] = wasmExports["rg"])(a0);
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5148
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+
var _set_default_fallback_fonts = Module["_set_default_fallback_fonts"] = (a0, a1, a2) => (_set_default_fallback_fonts = Module["_set_default_fallback_fonts"] = wasmExports["sg"])(a0, a1, a2);
|
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5149
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+
var _get_default_fallback_fonts = Module["_get_default_fallback_fonts"] = (a0) => (_get_default_fallback_fonts = Module["_get_default_fallback_fonts"] = wasmExports["tg"])(a0);
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5150
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+
var _command = Module["_command"] = (a0, a1, a2, a3) => (_command = Module["_command"] = wasmExports["ug"])(a0, a1, a2, a3);
|
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5151
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+
var _set_main_camera_transform = Module["_set_main_camera_transform"] = (a0, a1, a2, a3, a4, a5, a6) => (_set_main_camera_transform = Module["_set_main_camera_transform"] = wasmExports["vg"])(a0, a1, a2, a3, a4, a5, a6);
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5152
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+
var _get_node_id_from_point = Module["_get_node_id_from_point"] = (a0, a1, a2) => (_get_node_id_from_point = Module["_get_node_id_from_point"] = wasmExports["wg"])(a0, a1, a2);
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5153
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+
var _get_node_ids_from_point = Module["_get_node_ids_from_point"] = (a0, a1, a2) => (_get_node_ids_from_point = Module["_get_node_ids_from_point"] = wasmExports["xg"])(a0, a1, a2);
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5154
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+
var _get_node_ids_from_envelope = Module["_get_node_ids_from_envelope"] = (a0, a1, a2, a3, a4) => (_get_node_ids_from_envelope = Module["_get_node_ids_from_envelope"] = wasmExports["yg"])(a0, a1, a2, a3, a4);
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5155
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+
var _get_node_absolute_bounding_box = Module["_get_node_absolute_bounding_box"] = (a0, a1, a2) => (_get_node_absolute_bounding_box = Module["_get_node_absolute_bounding_box"] = wasmExports["zg"])(a0, a1, a2);
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5156
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+
var _export_node_as = Module["_export_node_as"] = (a0, a1, a2, a3, a4) => (_export_node_as = Module["_export_node_as"] = wasmExports["Ag"])(a0, a1, a2, a3, a4);
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5157
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+
var _to_vector_network = Module["_to_vector_network"] = (a0, a1, a2) => (_to_vector_network = Module["_to_vector_network"] = wasmExports["Bg"])(a0, a1, a2);
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5158
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+
var _set_debug = Module["_set_debug"] = (a0, a1) => (_set_debug = Module["_set_debug"] = wasmExports["Cg"])(a0, a1);
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5159
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+
var _toggle_debug = Module["_toggle_debug"] = (a0) => (_toggle_debug = Module["_toggle_debug"] = wasmExports["Dg"])(a0);
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5160
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+
var _set_verbose = Module["_set_verbose"] = (a0, a1) => (_set_verbose = Module["_set_verbose"] = wasmExports["Eg"])(a0, a1);
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5161
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+
var _devtools_rendering_set_show_ruler = Module["_devtools_rendering_set_show_ruler"] = (a0, a1) => (_devtools_rendering_set_show_ruler = Module["_devtools_rendering_set_show_ruler"] = wasmExports["Fg"])(a0, a1);
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5162
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+
var _highlight_strokes = Module["_highlight_strokes"] = (a0, a1, a2) => (_highlight_strokes = Module["_highlight_strokes"] = wasmExports["Gg"])(a0, a1, a2);
|
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5163
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+
var _devtools_rendering_set_show_tiles = Module["_devtools_rendering_set_show_tiles"] = (a0, a1) => (_devtools_rendering_set_show_tiles = Module["_devtools_rendering_set_show_tiles"] = wasmExports["Hg"])(a0, a1);
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5164
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+
var _runtime_renderer_set_cache_tile = Module["_runtime_renderer_set_cache_tile"] = (a0, a1) => (_runtime_renderer_set_cache_tile = Module["_runtime_renderer_set_cache_tile"] = wasmExports["Ig"])(a0, a1);
|
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5165
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+
var _devtools_rendering_set_show_fps_meter = Module["_devtools_rendering_set_show_fps_meter"] = (a0, a1) => (_devtools_rendering_set_show_fps_meter = Module["_devtools_rendering_set_show_fps_meter"] = wasmExports["Jg"])(a0, a1);
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5166
|
+
var _devtools_rendering_set_show_stats = Module["_devtools_rendering_set_show_stats"] = (a0, a1) => (_devtools_rendering_set_show_stats = Module["_devtools_rendering_set_show_stats"] = wasmExports["Kg"])(a0, a1);
|
|
5167
|
+
var _devtools_rendering_set_show_hit_testing = Module["_devtools_rendering_set_show_hit_testing"] = (a0, a1) => (_devtools_rendering_set_show_hit_testing = Module["_devtools_rendering_set_show_hit_testing"] = wasmExports["Lg"])(a0, a1);
|
|
5168
|
+
var _main = Module["_main"] = (a0, a1) => (_main = Module["_main"] = wasmExports["Mg"])(a0, a1);
|
|
5169
|
+
var _malloc = (a0) => (_malloc = wasmExports["Ng"])(a0);
|
|
5170
5170
|
var _htonl = (a0) => (_htonl = wasmExports["htonl"])(a0);
|
|
5171
5171
|
var _htons = (a0) => (_htons = wasmExports["htons"])(a0);
|
|
5172
|
-
var _emscripten_builtin_memalign = (a0, a1) => (_emscripten_builtin_memalign = wasmExports["
|
|
5172
|
+
var _emscripten_builtin_memalign = (a0, a1) => (_emscripten_builtin_memalign = wasmExports["Og"])(a0, a1);
|
|
5173
5173
|
var _ntohs = (a0) => (_ntohs = wasmExports["ntohs"])(a0);
|
|
5174
|
-
var _setThrew = (a0, a1) => (_setThrew = wasmExports["
|
|
5175
|
-
var __emscripten_tempret_set = (a0) => (__emscripten_tempret_set = wasmExports["
|
|
5176
|
-
var __emscripten_stack_restore = (a0) => (__emscripten_stack_restore = wasmExports["
|
|
5177
|
-
var __emscripten_stack_alloc = (a0) => (__emscripten_stack_alloc = wasmExports["
|
|
5178
|
-
var _emscripten_stack_get_current = () => (_emscripten_stack_get_current = wasmExports["
|
|
5174
|
+
var _setThrew = (a0, a1) => (_setThrew = wasmExports["Pg"])(a0, a1);
|
|
5175
|
+
var __emscripten_tempret_set = (a0) => (__emscripten_tempret_set = wasmExports["Qg"])(a0);
|
|
5176
|
+
var __emscripten_stack_restore = (a0) => (__emscripten_stack_restore = wasmExports["Rg"])(a0);
|
|
5177
|
+
var __emscripten_stack_alloc = (a0) => (__emscripten_stack_alloc = wasmExports["Sg"])(a0);
|
|
5178
|
+
var _emscripten_stack_get_current = () => (_emscripten_stack_get_current = wasmExports["Tg"])();
|
|
5179
5179
|
var ___cxa_free_exception = (a0) => (___cxa_free_exception = wasmExports["__cxa_free_exception"])(a0);
|
|
5180
|
-
var ___cxa_decrement_exception_refcount = (a0) => (___cxa_decrement_exception_refcount = wasmExports["
|
|
5181
|
-
var ___cxa_increment_exception_refcount = (a0) => (___cxa_increment_exception_refcount = wasmExports["
|
|
5182
|
-
var ___cxa_can_catch = (a0, a1, a2) => (___cxa_can_catch = wasmExports["
|
|
5183
|
-
var ___cxa_is_pointer_type = (a0) => (___cxa_is_pointer_type = wasmExports["
|
|
5184
|
-
var dynCall_viij = Module["dynCall_viij"] = (a0, a1, a2, a3, a4) => (dynCall_viij = Module["dynCall_viij"] = wasmExports["
|
|
5185
|
-
var dynCall_ji = Module["dynCall_ji"] = (a0, a1) => (dynCall_ji = Module["dynCall_ji"] = wasmExports["
|
|
5186
|
-
var dynCall_jii = Module["dynCall_jii"] = (a0, a1, a2) => (dynCall_jii = Module["dynCall_jii"] = wasmExports["
|
|
5187
|
-
var dynCall_viiji = Module["dynCall_viiji"] = (a0, a1, a2, a3, a4, a5) => (dynCall_viiji = Module["dynCall_viiji"] = wasmExports["
|
|
5188
|
-
var dynCall_j = Module["dynCall_j"] = (a0) => (dynCall_j = Module["dynCall_j"] = wasmExports["
|
|
5189
|
-
var dynCall_jiiii = Module["dynCall_jiiii"] = (a0, a1, a2, a3, a4) => (dynCall_jiiii = Module["dynCall_jiiii"] = wasmExports["
|
|
5180
|
+
var ___cxa_decrement_exception_refcount = (a0) => (___cxa_decrement_exception_refcount = wasmExports["Ug"])(a0);
|
|
5181
|
+
var ___cxa_increment_exception_refcount = (a0) => (___cxa_increment_exception_refcount = wasmExports["Vg"])(a0);
|
|
5182
|
+
var ___cxa_can_catch = (a0, a1, a2) => (___cxa_can_catch = wasmExports["Wg"])(a0, a1, a2);
|
|
5183
|
+
var ___cxa_is_pointer_type = (a0) => (___cxa_is_pointer_type = wasmExports["Xg"])(a0);
|
|
5184
|
+
var dynCall_viij = Module["dynCall_viij"] = (a0, a1, a2, a3, a4) => (dynCall_viij = Module["dynCall_viij"] = wasmExports["Yg"])(a0, a1, a2, a3, a4);
|
|
5185
|
+
var dynCall_ji = Module["dynCall_ji"] = (a0, a1) => (dynCall_ji = Module["dynCall_ji"] = wasmExports["Zg"])(a0, a1);
|
|
5186
|
+
var dynCall_jii = Module["dynCall_jii"] = (a0, a1, a2) => (dynCall_jii = Module["dynCall_jii"] = wasmExports["_g"])(a0, a1, a2);
|
|
5187
|
+
var dynCall_viiji = Module["dynCall_viiji"] = (a0, a1, a2, a3, a4, a5) => (dynCall_viiji = Module["dynCall_viiji"] = wasmExports["$g"])(a0, a1, a2, a3, a4, a5);
|
|
5188
|
+
var dynCall_j = Module["dynCall_j"] = (a0) => (dynCall_j = Module["dynCall_j"] = wasmExports["ah"])(a0);
|
|
5189
|
+
var dynCall_jiiii = Module["dynCall_jiiii"] = (a0, a1, a2, a3, a4) => (dynCall_jiiii = Module["dynCall_jiiii"] = wasmExports["bh"])(a0, a1, a2, a3, a4);
|
|
5190
5190
|
function invoke_vii(index, a1, a2) {
|
|
5191
5191
|
var sp = stackSave();
|
|
5192
5192
|
try {
|
|
@@ -5317,16 +5317,6 @@ var require_grida_canvas_wasm = __commonJS({
|
|
|
5317
5317
|
_setThrew(1, 0);
|
|
5318
5318
|
}
|
|
5319
5319
|
}
|
|
5320
|
-
function invoke_viiif(index, a1, a2, a3, a4) {
|
|
5321
|
-
var sp = stackSave();
|
|
5322
|
-
try {
|
|
5323
|
-
getWasmTableEntry(index)(a1, a2, a3, a4);
|
|
5324
|
-
} catch (e) {
|
|
5325
|
-
stackRestore(sp);
|
|
5326
|
-
if (e !== e + 0) throw e;
|
|
5327
|
-
_setThrew(1, 0);
|
|
5328
|
-
}
|
|
5329
|
-
}
|
|
5330
5320
|
function invoke_v(index) {
|
|
5331
5321
|
var sp = stackSave();
|
|
5332
5322
|
try {
|
|
@@ -5357,40 +5347,30 @@ var require_grida_canvas_wasm = __commonJS({
|
|
|
5357
5347
|
_setThrew(1, 0);
|
|
5358
5348
|
}
|
|
5359
5349
|
}
|
|
5360
|
-
function
|
|
5361
|
-
var sp = stackSave();
|
|
5362
|
-
try {
|
|
5363
|
-
return getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10);
|
|
5364
|
-
} catch (e) {
|
|
5365
|
-
stackRestore(sp);
|
|
5366
|
-
if (e !== e + 0) throw e;
|
|
5367
|
-
_setThrew(1, 0);
|
|
5368
|
-
}
|
|
5369
|
-
}
|
|
5370
|
-
function invoke_iiiiii(index, a1, a2, a3, a4, a5) {
|
|
5350
|
+
function invoke_if(index, a1) {
|
|
5371
5351
|
var sp = stackSave();
|
|
5372
5352
|
try {
|
|
5373
|
-
return getWasmTableEntry(index)(a1
|
|
5353
|
+
return getWasmTableEntry(index)(a1);
|
|
5374
5354
|
} catch (e) {
|
|
5375
5355
|
stackRestore(sp);
|
|
5376
5356
|
if (e !== e + 0) throw e;
|
|
5377
5357
|
_setThrew(1, 0);
|
|
5378
5358
|
}
|
|
5379
5359
|
}
|
|
5380
|
-
function
|
|
5360
|
+
function invoke_vifffff(index, a1, a2, a3, a4, a5, a6) {
|
|
5381
5361
|
var sp = stackSave();
|
|
5382
5362
|
try {
|
|
5383
|
-
|
|
5363
|
+
getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6);
|
|
5384
5364
|
} catch (e) {
|
|
5385
5365
|
stackRestore(sp);
|
|
5386
5366
|
if (e !== e + 0) throw e;
|
|
5387
5367
|
_setThrew(1, 0);
|
|
5388
5368
|
}
|
|
5389
5369
|
}
|
|
5390
|
-
function
|
|
5370
|
+
function invoke_viiifif(index, a1, a2, a3, a4, a5, a6) {
|
|
5391
5371
|
var sp = stackSave();
|
|
5392
5372
|
try {
|
|
5393
|
-
|
|
5373
|
+
getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6);
|
|
5394
5374
|
} catch (e) {
|
|
5395
5375
|
stackRestore(sp);
|
|
5396
5376
|
if (e !== e + 0) throw e;
|
|
@@ -5477,20 +5457,30 @@ var require_grida_canvas_wasm = __commonJS({
|
|
|
5477
5457
|
_setThrew(1, 0);
|
|
5478
5458
|
}
|
|
5479
5459
|
}
|
|
5480
|
-
function
|
|
5460
|
+
function invoke_viffi(index, a1, a2, a3, a4) {
|
|
5481
5461
|
var sp = stackSave();
|
|
5482
5462
|
try {
|
|
5483
|
-
getWasmTableEntry(index)(a1, a2, a3, a4
|
|
5463
|
+
getWasmTableEntry(index)(a1, a2, a3, a4);
|
|
5484
5464
|
} catch (e) {
|
|
5485
5465
|
stackRestore(sp);
|
|
5486
5466
|
if (e !== e + 0) throw e;
|
|
5487
5467
|
_setThrew(1, 0);
|
|
5488
5468
|
}
|
|
5489
5469
|
}
|
|
5490
|
-
function
|
|
5470
|
+
function invoke_viiif(index, a1, a2, a3, a4) {
|
|
5491
5471
|
var sp = stackSave();
|
|
5492
5472
|
try {
|
|
5493
|
-
|
|
5473
|
+
getWasmTableEntry(index)(a1, a2, a3, a4);
|
|
5474
|
+
} catch (e) {
|
|
5475
|
+
stackRestore(sp);
|
|
5476
|
+
if (e !== e + 0) throw e;
|
|
5477
|
+
_setThrew(1, 0);
|
|
5478
|
+
}
|
|
5479
|
+
}
|
|
5480
|
+
function invoke_iiiiii(index, a1, a2, a3, a4, a5) {
|
|
5481
|
+
var sp = stackSave();
|
|
5482
|
+
try {
|
|
5483
|
+
return getWasmTableEntry(index)(a1, a2, a3, a4, a5);
|
|
5494
5484
|
} catch (e) {
|
|
5495
5485
|
stackRestore(sp);
|
|
5496
5486
|
if (e !== e + 0) throw e;
|
|
@@ -5557,40 +5547,70 @@ var require_grida_canvas_wasm = __commonJS({
|
|
|
5557
5547
|
_setThrew(1, 0);
|
|
5558
5548
|
}
|
|
5559
5549
|
}
|
|
5560
|
-
function
|
|
5550
|
+
function invoke_iffiiiiiiii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10) {
|
|
5561
5551
|
var sp = stackSave();
|
|
5562
5552
|
try {
|
|
5563
|
-
getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6);
|
|
5553
|
+
return getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10);
|
|
5564
5554
|
} catch (e) {
|
|
5565
5555
|
stackRestore(sp);
|
|
5566
5556
|
if (e !== e + 0) throw e;
|
|
5567
5557
|
_setThrew(1, 0);
|
|
5568
5558
|
}
|
|
5569
5559
|
}
|
|
5570
|
-
function
|
|
5560
|
+
function invoke_fiiiif(index, a1, a2, a3, a4, a5) {
|
|
5571
5561
|
var sp = stackSave();
|
|
5572
5562
|
try {
|
|
5573
|
-
getWasmTableEntry(index)(a1, a2, a3, a4, a5
|
|
5563
|
+
return getWasmTableEntry(index)(a1, a2, a3, a4, a5);
|
|
5574
5564
|
} catch (e) {
|
|
5575
5565
|
stackRestore(sp);
|
|
5576
5566
|
if (e !== e + 0) throw e;
|
|
5577
5567
|
_setThrew(1, 0);
|
|
5578
5568
|
}
|
|
5579
5569
|
}
|
|
5580
|
-
function
|
|
5570
|
+
function invoke_fif(index, a1, a2) {
|
|
5581
5571
|
var sp = stackSave();
|
|
5582
5572
|
try {
|
|
5583
|
-
getWasmTableEntry(index)(a1, a2
|
|
5573
|
+
return getWasmTableEntry(index)(a1, a2);
|
|
5584
5574
|
} catch (e) {
|
|
5585
5575
|
stackRestore(sp);
|
|
5586
5576
|
if (e !== e + 0) throw e;
|
|
5587
5577
|
_setThrew(1, 0);
|
|
5588
5578
|
}
|
|
5589
5579
|
}
|
|
5590
|
-
function
|
|
5580
|
+
function invoke_viiifi(index, a1, a2, a3, a4, a5) {
|
|
5591
5581
|
var sp = stackSave();
|
|
5592
5582
|
try {
|
|
5593
|
-
|
|
5583
|
+
getWasmTableEntry(index)(a1, a2, a3, a4, a5);
|
|
5584
|
+
} catch (e) {
|
|
5585
|
+
stackRestore(sp);
|
|
5586
|
+
if (e !== e + 0) throw e;
|
|
5587
|
+
_setThrew(1, 0);
|
|
5588
|
+
}
|
|
5589
|
+
}
|
|
5590
|
+
function invoke_viiiiiffiifi(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11) {
|
|
5591
|
+
var sp = stackSave();
|
|
5592
|
+
try {
|
|
5593
|
+
getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11);
|
|
5594
|
+
} catch (e) {
|
|
5595
|
+
stackRestore(sp);
|
|
5596
|
+
if (e !== e + 0) throw e;
|
|
5597
|
+
_setThrew(1, 0);
|
|
5598
|
+
}
|
|
5599
|
+
}
|
|
5600
|
+
function invoke_viiiiiffiifff(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12) {
|
|
5601
|
+
var sp = stackSave();
|
|
5602
|
+
try {
|
|
5603
|
+
getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12);
|
|
5604
|
+
} catch (e) {
|
|
5605
|
+
stackRestore(sp);
|
|
5606
|
+
if (e !== e + 0) throw e;
|
|
5607
|
+
_setThrew(1, 0);
|
|
5608
|
+
}
|
|
5609
|
+
}
|
|
5610
|
+
function invoke_iiif(index, a1, a2, a3) {
|
|
5611
|
+
var sp = stackSave();
|
|
5612
|
+
try {
|
|
5613
|
+
return getWasmTableEntry(index)(a1, a2, a3);
|
|
5594
5614
|
} catch (e) {
|
|
5595
5615
|
stackRestore(sp);
|
|
5596
5616
|
if (e !== e + 0) throw e;
|
|
@@ -5697,40 +5717,40 @@ var require_grida_canvas_wasm = __commonJS({
|
|
|
5697
5717
|
_setThrew(1, 0);
|
|
5698
5718
|
}
|
|
5699
5719
|
}
|
|
5700
|
-
function
|
|
5720
|
+
function invoke_viij(index, a1, a2, a3, a4) {
|
|
5701
5721
|
var sp = stackSave();
|
|
5702
5722
|
try {
|
|
5703
|
-
|
|
5723
|
+
dynCall_viij(index, a1, a2, a3, a4);
|
|
5704
5724
|
} catch (e) {
|
|
5705
5725
|
stackRestore(sp);
|
|
5706
5726
|
if (e !== e + 0) throw e;
|
|
5707
5727
|
_setThrew(1, 0);
|
|
5708
5728
|
}
|
|
5709
5729
|
}
|
|
5710
|
-
function
|
|
5730
|
+
function invoke_ji(index, a1) {
|
|
5711
5731
|
var sp = stackSave();
|
|
5712
5732
|
try {
|
|
5713
|
-
|
|
5733
|
+
return dynCall_ji(index, a1);
|
|
5714
5734
|
} catch (e) {
|
|
5715
5735
|
stackRestore(sp);
|
|
5716
5736
|
if (e !== e + 0) throw e;
|
|
5717
5737
|
_setThrew(1, 0);
|
|
5718
5738
|
}
|
|
5719
5739
|
}
|
|
5720
|
-
function
|
|
5740
|
+
function invoke_jii(index, a1, a2) {
|
|
5721
5741
|
var sp = stackSave();
|
|
5722
5742
|
try {
|
|
5723
|
-
|
|
5743
|
+
return dynCall_jii(index, a1, a2);
|
|
5724
5744
|
} catch (e) {
|
|
5725
5745
|
stackRestore(sp);
|
|
5726
5746
|
if (e !== e + 0) throw e;
|
|
5727
5747
|
_setThrew(1, 0);
|
|
5728
5748
|
}
|
|
5729
5749
|
}
|
|
5730
|
-
function
|
|
5750
|
+
function invoke_viiji(index, a1, a2, a3, a4, a5) {
|
|
5731
5751
|
var sp = stackSave();
|
|
5732
5752
|
try {
|
|
5733
|
-
|
|
5753
|
+
dynCall_viiji(index, a1, a2, a3, a4, a5);
|
|
5734
5754
|
} catch (e) {
|
|
5735
5755
|
stackRestore(sp);
|
|
5736
5756
|
if (e !== e + 0) throw e;
|