@grida/canvas-wasm 0.0.51 → 0.0.52

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
package/dist/index.mjs CHANGED
@@ -264,10 +264,10 @@ var require_grida_canvas_wasm = __commonJS({
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  var info = getWasmImports();
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  function receiveInstance(instance, module2) {
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  wasmExports = instance.exports;
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- wasmMemory = wasmExports["_f"];
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+ wasmMemory = wasmExports["ag"];
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  updateMemoryViews();
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- wasmTable = wasmExports["ag"];
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- addOnInit(wasmExports["$f"]);
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+ wasmTable = wasmExports["cg"];
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+ addOnInit(wasmExports["bg"]);
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  removeRunDependency("wasm-instantiate");
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  return wasmExports;
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  }
@@ -5127,66 +5127,66 @@ var require_grida_canvas_wasm = __commonJS({
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  for (var i = 0; i < 288; ++i) {
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  miniTempWebGLIntBuffers[i] = miniTempWebGLIntBuffersStorage.subarray(0, i);
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  }
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- var wasmImports = { v: ___cxa_begin_catch, y: ___cxa_end_catch, a: ___cxa_find_matching_catch_2, m: ___cxa_find_matching_catch_3, z: ___cxa_find_matching_catch_4, V: ___cxa_rethrow, u: ___cxa_throw, pb: ___cxa_uncaught_exceptions, d: ___resumeException, X: ___syscall_fcntl64, yb: ___syscall_fstat64, tb: ___syscall_getcwd, Ab: ___syscall_ioctl, vb: ___syscall_lstat64, wb: ___syscall_newfstatat, W: ___syscall_openat, xb: ___syscall_stat64, Eb: __abort_js, Bb: __emscripten_get_now_is_monotonic, Db: __emscripten_memcpy_js, qb: __emscripten_throw_longjmp, hb: __gmtime_js, eb: __mmap_js, fb: __munmap_js, sb: __tzset_js, Cb: _emscripten_date_now, N: _emscripten_get_now, Df: _emscripten_glActiveTexture, Ef: _emscripten_glAttachShader, fe: _emscripten_glBeginQuery, $d: _emscripten_glBeginQueryEXT, Kc: _emscripten_glBeginTransformFeedback, Ff: _emscripten_glBindAttribLocation, Gf: _emscripten_glBindBuffer, Hc: _emscripten_glBindBufferBase, Ic: _emscripten_glBindBufferRange, Ee: _emscripten_glBindFramebuffer, Fe: _emscripten_glBindRenderbuffer, le: _emscripten_glBindSampler, Hf: _emscripten_glBindTexture, Yb: _emscripten_glBindTransformFeedback, _e: _emscripten_glBindVertexArray, bf: _emscripten_glBindVertexArrayOES, If: _emscripten_glBlendColor, Jf: _emscripten_glBlendEquation, Ld: _emscripten_glBlendEquationSeparate, Kf: _emscripten_glBlendFunc, Kd: _emscripten_glBlendFuncSeparate, ye: _emscripten_glBlitFramebuffer, Lf: _emscripten_glBufferData, Mf: _emscripten_glBufferSubData, Ge: _emscripten_glCheckFramebufferStatus, Nf: _emscripten_glClear, lc: _emscripten_glClearBufferfi, mc: _emscripten_glClearBufferfv, oc: _emscripten_glClearBufferiv, nc: _emscripten_glClearBufferuiv, Of: _emscripten_glClearColor, Jd: _emscripten_glClearDepthf, Pf: _emscripten_glClearStencil, ve: _emscripten_glClientWaitSync, Qf: _emscripten_glColorMask, Rf: _emscripten_glCompileShader, Sf: _emscripten_glCompressedTexImage2D, Wc: _emscripten_glCompressedTexImage3D, Tf: _emscripten_glCompressedTexSubImage2D, Vc: _emscripten_glCompressedTexSubImage3D, xe: _emscripten_glCopyBufferSubData, Id: _emscripten_glCopyTexImage2D, Uf: _emscripten_glCopyTexSubImage2D, Xc: _emscripten_glCopyTexSubImage3D, Vf: _emscripten_glCreateProgram, Wf: _emscripten_glCreateShader, Xf: _emscripten_glCullFace, Yf: _emscripten_glDeleteBuffers, He: _emscripten_glDeleteFramebuffers, Zf: _emscripten_glDeleteProgram, ge: _emscripten_glDeleteQueries, ae: _emscripten_glDeleteQueriesEXT, Ie: _emscripten_glDeleteRenderbuffers, me: _emscripten_glDeleteSamplers, ca: _emscripten_glDeleteShader, we: _emscripten_glDeleteSync, da: _emscripten_glDeleteTextures, Xb: _emscripten_glDeleteTransformFeedbacks, $e: _emscripten_glDeleteVertexArrays, cf: _emscripten_glDeleteVertexArraysOES, Hd: _emscripten_glDepthFunc, ea: _emscripten_glDepthMask, Gd: _emscripten_glDepthRangef, Fd: _emscripten_glDetachShader, fa: _emscripten_glDisable, ga: _emscripten_glDisableVertexAttribArray, ha: _emscripten_glDrawArrays, Ye: _emscripten_glDrawArraysInstanced, Pd: _emscripten_glDrawArraysInstancedANGLE, Jb: _emscripten_glDrawArraysInstancedARB, Ve: _emscripten_glDrawArraysInstancedBaseInstanceWEBGL, ad: _emscripten_glDrawArraysInstancedEXT, Kb: _emscripten_glDrawArraysInstancedNV, Te: _emscripten_glDrawBuffers, _c: _emscripten_glDrawBuffersEXT, Qd: _emscripten_glDrawBuffersWEBGL, ia: _emscripten_glDrawElements, Ze: _emscripten_glDrawElementsInstanced, Od: _emscripten_glDrawElementsInstancedANGLE, Hb: _emscripten_glDrawElementsInstancedARB, We: _emscripten_glDrawElementsInstancedBaseVertexBaseInstanceWEBGL, Ib: _emscripten_glDrawElementsInstancedEXT, $c: _emscripten_glDrawElementsInstancedNV, Ne: _emscripten_glDrawRangeElements, ja: _emscripten_glEnable, ka: _emscripten_glEnableVertexAttribArray, he: _emscripten_glEndQuery, be: _emscripten_glEndQueryEXT, Jc: _emscripten_glEndTransformFeedback, se: _emscripten_glFenceSync, la: _emscripten_glFinish, ma: _emscripten_glFlush, Je: _emscripten_glFramebufferRenderbuffer, Ke: _emscripten_glFramebufferTexture2D, Nc: _emscripten_glFramebufferTextureLayer, na: _emscripten_glFrontFace, oa: _emscripten_glGenBuffers, Le: _emscripten_glGenFramebuffers, ie: _emscripten_glGenQueries, ce: _emscripten_glGenQueriesEXT, Me: _emscripten_glGenRenderbuffers, ne: _emscripten_glGenSamplers, pa: _emscripten_glGenTextures, Wb: _emscripten_glGenTransformFeedbacks, Xe: _emscripten_glGenVertexArrays, df: _emscripten_glGenVertexArraysOES, Ae: _emscripten_glGenerateMipmap, Ed: _emscripten_glGetActiveAttrib, Dd: _emscripten_glGetActiveUniform, gc: _emscripten_glGetActiveUniformBlockName, hc: _emscripten_glGetActiveUniformBlockiv, jc: _emscripten_glGetActiveUniformsiv, Cd: _emscripten_glGetAttachedShaders, Bd: _emscripten_glGetAttribLocation, Ad: _emscripten_glGetBooleanv, bc: _emscripten_glGetBufferParameteri64v, qa: _emscripten_glGetBufferParameteriv, ra: _emscripten_glGetError, sa: _emscripten_glGetFloatv, xc: _emscripten_glGetFragDataLocation, Be: _emscripten_glGetFramebufferAttachmentParameteriv, cc: _emscripten_glGetInteger64i_v, ec: _emscripten_glGetInteger64v, Lc: _emscripten_glGetIntegeri_v, ta: _emscripten_glGetIntegerv, Nb: _emscripten_glGetInternalformativ, Rb: _emscripten_glGetProgramBinary, ua: _emscripten_glGetProgramInfoLog, va: _emscripten_glGetProgramiv, Yd: _emscripten_glGetQueryObjecti64vEXT, Sd: _emscripten_glGetQueryObjectivEXT, Zd: _emscripten_glGetQueryObjectui64vEXT, je: _emscripten_glGetQueryObjectuiv, de: _emscripten_glGetQueryObjectuivEXT, ke: _emscripten_glGetQueryiv, ee: _emscripten_glGetQueryivEXT, Ce: _emscripten_glGetRenderbufferParameteriv, Zb: _emscripten_glGetSamplerParameterfv, _b: _emscripten_glGetSamplerParameteriv, wa: _emscripten_glGetShaderInfoLog, Ud: _emscripten_glGetShaderPrecisionFormat, zd: _emscripten_glGetShaderSource, xa: _emscripten_glGetShaderiv, ya: _emscripten_glGetString, af: _emscripten_glGetStringi, dc: _emscripten_glGetSynciv, yd: _emscripten_glGetTexParameterfv, xd: _emscripten_glGetTexParameteriv, Fc: _emscripten_glGetTransformFeedbackVarying, ic: _emscripten_glGetUniformBlockIndex, kc: _emscripten_glGetUniformIndices, za: _emscripten_glGetUniformLocation, wd: _emscripten_glGetUniformfv, vd: _emscripten_glGetUniformiv, yc: _emscripten_glGetUniformuiv, Ec: _emscripten_glGetVertexAttribIiv, Dc: _emscripten_glGetVertexAttribIuiv, sd: _emscripten_glGetVertexAttribPointerv, ud: _emscripten_glGetVertexAttribfv, td: _emscripten_glGetVertexAttribiv, rd: _emscripten_glHint, Wd: _emscripten_glInvalidateFramebuffer, Xd: _emscripten_glInvalidateSubFramebuffer, qd: _emscripten_glIsBuffer, pd: _emscripten_glIsEnabled, od: _emscripten_glIsFramebuffer, nd: _emscripten_glIsProgram, Uc: _emscripten_glIsQuery, Td: _emscripten_glIsQueryEXT, md: _emscripten_glIsRenderbuffer, ac: _emscripten_glIsSampler, ld: _emscripten_glIsShader, te: _emscripten_glIsSync, Aa: _emscripten_glIsTexture, Vb: _emscripten_glIsTransformFeedback, Mc: _emscripten_glIsVertexArray, Rd: _emscripten_glIsVertexArrayOES, Ba: _emscripten_glLineWidth, Ca: _emscripten_glLinkProgram, Re: _emscripten_glMultiDrawArraysInstancedBaseInstanceWEBGL, Se: _emscripten_glMultiDrawElementsInstancedBaseVertexBaseInstanceWEBGL, Tb: _emscripten_glPauseTransformFeedback, Da: _emscripten_glPixelStorei, kd: _emscripten_glPolygonOffset, Qb: _emscripten_glProgramBinary, Pb: _emscripten_glProgramParameteri, _d: _emscripten_glQueryCounterEXT, Ue: _emscripten_glReadBuffer, Ea: _emscripten_glReadPixels, jd: _emscripten_glReleaseShaderCompiler, De: _emscripten_glRenderbufferStorage, ze: _emscripten_glRenderbufferStorageMultisample, Sb: _emscripten_glResumeTransformFeedback, id: _emscripten_glSampleCoverage, pe: _emscripten_glSamplerParameterf, $b: _emscripten_glSamplerParameterfv, qe: _emscripten_glSamplerParameteri, re: _emscripten_glSamplerParameteriv, Fa: _emscripten_glScissor, hd: _emscripten_glShaderBinary, Ga: _emscripten_glShaderSource, Ha: _emscripten_glStencilFunc, Ia: _emscripten_glStencilFuncSeparate, Ja: _emscripten_glStencilMask, Ka: _emscripten_glStencilMaskSeparate, La: _emscripten_glStencilOp, Ma: _emscripten_glStencilOpSeparate, Na: _emscripten_glTexImage2D, Zc: _emscripten_glTexImage3D, Oa: _emscripten_glTexParameterf, Pa: _emscripten_glTexParameterfv, Qa: _emscripten_glTexParameteri, Ra: _emscripten_glTexParameteriv, Oe: _emscripten_glTexStorage2D, Ob: _emscripten_glTexStorage3D, Sa: _emscripten_glTexSubImage2D, Yc: _emscripten_glTexSubImage3D, Gc: _emscripten_glTransformFeedbackVaryings, Ta: _emscripten_glUniform1f, Ua: _emscripten_glUniform1fv, zf: _emscripten_glUniform1i, Af: _emscripten_glUniform1iv, wc: _emscripten_glUniform1ui, sc: _emscripten_glUniform1uiv, Bf: _emscripten_glUniform2f, Cf: _emscripten_glUniform2fv, yf: _emscripten_glUniform2i, xf: _emscripten_glUniform2iv, vc: _emscripten_glUniform2ui, rc: _emscripten_glUniform2uiv, wf: _emscripten_glUniform3f, vf: _emscripten_glUniform3fv, uf: _emscripten_glUniform3i, tf: _emscripten_glUniform3iv, uc: _emscripten_glUniform3ui, qc: _emscripten_glUniform3uiv, sf: _emscripten_glUniform4f, rf: _emscripten_glUniform4fv, ef: _emscripten_glUniform4i, ff: _emscripten_glUniform4iv, tc: _emscripten_glUniform4ui, pc: _emscripten_glUniform4uiv, fc: _emscripten_glUniformBlockBinding, gf: _emscripten_glUniformMatrix2fv, Tc: _emscripten_glUniformMatrix2x3fv, Rc: _emscripten_glUniformMatrix2x4fv, hf: _emscripten_glUniformMatrix3fv, Sc: _emscripten_glUniformMatrix3x2fv, Pc: _emscripten_glUniformMatrix3x4fv, jf: _emscripten_glUniformMatrix4fv, Qc: _emscripten_glUniformMatrix4x2fv, Oc: _emscripten_glUniformMatrix4x3fv, kf: _emscripten_glUseProgram, gd: _emscripten_glValidateProgram, lf: _emscripten_glVertexAttrib1f, fd: _emscripten_glVertexAttrib1fv, ed: _emscripten_glVertexAttrib2f, mf: _emscripten_glVertexAttrib2fv, dd: _emscripten_glVertexAttrib3f, nf: _emscripten_glVertexAttrib3fv, cd: _emscripten_glVertexAttrib4f, of: _emscripten_glVertexAttrib4fv, Pe: _emscripten_glVertexAttribDivisor, Md: _emscripten_glVertexAttribDivisorANGLE, Lb: _emscripten_glVertexAttribDivisorARB, bd: _emscripten_glVertexAttribDivisorEXT, Mb: _emscripten_glVertexAttribDivisorNV, Cc: _emscripten_glVertexAttribI4i, Ac: _emscripten_glVertexAttribI4iv, Bc: _emscripten_glVertexAttribI4ui, zc: _emscripten_glVertexAttribI4uiv, Qe: _emscripten_glVertexAttribIPointer, pf: _emscripten_glVertexAttribPointer, qf: _emscripten_glViewport, ue: _emscripten_glWaitSync, $a: _emscripten_request_animation_frame_loop, rb: _emscripten_resize_heap, Fb: _environ_get, Gb: _environ_sizes_get, Xa: _exit, O: _fd_close, db: _fd_pread, zb: _fd_read, ib: _fd_seek, M: _fd_write, R: _getentropy, Va: _glGetIntegerv, P: _glGetString, Wa: _glGetStringi, T: invoke_diii, gb: invoke_fi, Nd: invoke_fif, U: invoke_fiii, Vd: invoke_fiiiif, o: invoke_i, Za: invoke_if, oe: invoke_iffiiiiiiii, e: invoke_ii, w: invoke_iif, f: invoke_iii, Ub: invoke_iiif, g: invoke_iiii, j: invoke_iiiii, ob: invoke_iiiiid, G: invoke_iiiiii, q: invoke_iiiiiii, I: invoke_iiiiiiii, Q: invoke_iiiiiiiiii, $: invoke_iiiiiiiiiii, L: invoke_iiiiiiiiiiii, cb: invoke_j, jb: invoke_ji, mb: invoke_jii, bb: invoke_jiiii, n: invoke_v, b: invoke_vi, ba: invoke_vid, C: invoke_vif, E: invoke_viff, B: invoke_vifff, s: invoke_vifffff, _: invoke_viffffffffffffffffffff, _a: invoke_viffi, c: invoke_vii, F: invoke_viif, Y: invoke_viiff, x: invoke_viifff, aa: invoke_viiffff, ub: invoke_viiffiii, r: invoke_viifii, h: invoke_viii, H: invoke_viiif, Z: invoke_viiifi, t: invoke_viiifif, i: invoke_viiii, k: invoke_viiiii, l: invoke_viiiiii, S: invoke_viiiiiiff, p: invoke_viiiiiii, D: invoke_viiiiiiii, Ya: invoke_viiiiiiiii, A: invoke_viiiiiiiiii, ab: invoke_viiiiiiiiiii, K: invoke_viiiiiiiiiiiiiii, kb: invoke_viij, lb: invoke_viiji, J: _llvm_eh_typeid_for, nb: _strftime_l };
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+ var wasmImports = { x: ___cxa_begin_catch, y: ___cxa_end_catch, a: ___cxa_find_matching_catch_2, m: ___cxa_find_matching_catch_3, B: ___cxa_find_matching_catch_4, W: ___cxa_rethrow, u: ___cxa_throw, sb: ___cxa_uncaught_exceptions, d: ___resumeException, Z: ___syscall_fcntl64, Ab: ___syscall_fstat64, wb: ___syscall_getcwd, Cb: ___syscall_ioctl, xb: ___syscall_lstat64, yb: ___syscall_newfstatat, Y: ___syscall_openat, zb: ___syscall_stat64, Gb: __abort_js, Db: __emscripten_get_now_is_monotonic, Fb: __emscripten_memcpy_js, tb: __emscripten_throw_longjmp, jb: __gmtime_js, hb: __mmap_js, ib: __munmap_js, vb: __tzset_js, Eb: _emscripten_date_now, M: _emscripten_get_now, Df: _emscripten_glActiveTexture, Ef: _emscripten_glAttachShader, fe: _emscripten_glBeginQuery, $d: _emscripten_glBeginQueryEXT, Mc: _emscripten_glBeginTransformFeedback, Ff: _emscripten_glBindAttribLocation, Gf: _emscripten_glBindBuffer, Jc: _emscripten_glBindBufferBase, Kc: _emscripten_glBindBufferRange, Ee: _emscripten_glBindFramebuffer, Fe: _emscripten_glBindRenderbuffer, le: _emscripten_glBindSampler, Hf: _emscripten_glBindTexture, Zb: _emscripten_glBindTransformFeedback, _e: _emscripten_glBindVertexArray, bf: _emscripten_glBindVertexArrayOES, If: _emscripten_glBlendColor, Jf: _emscripten_glBlendEquation, Nd: _emscripten_glBlendEquationSeparate, Kf: _emscripten_glBlendFunc, Md: _emscripten_glBlendFuncSeparate, xe: _emscripten_glBlitFramebuffer, Lf: _emscripten_glBufferData, Mf: _emscripten_glBufferSubData, Ge: _emscripten_glCheckFramebufferStatus, Nf: _emscripten_glClear, mc: _emscripten_glClearBufferfi, nc: _emscripten_glClearBufferfv, pc: _emscripten_glClearBufferiv, oc: _emscripten_glClearBufferuiv, Of: _emscripten_glClearColor, Ld: _emscripten_glClearDepthf, Pf: _emscripten_glClearStencil, ue: _emscripten_glClientWaitSync, Qf: _emscripten_glColorMask, Rf: _emscripten_glCompileShader, Sf: _emscripten_glCompressedTexImage2D, Yc: _emscripten_glCompressedTexImage3D, Tf: _emscripten_glCompressedTexSubImage2D, Xc: _emscripten_glCompressedTexSubImage3D, we: _emscripten_glCopyBufferSubData, Kd: _emscripten_glCopyTexImage2D, Uf: _emscripten_glCopyTexSubImage2D, Zc: _emscripten_glCopyTexSubImage3D, Vf: _emscripten_glCreateProgram, Wf: _emscripten_glCreateShader, Xf: _emscripten_glCullFace, Yf: _emscripten_glDeleteBuffers, He: _emscripten_glDeleteFramebuffers, Zf: _emscripten_glDeleteProgram, ge: _emscripten_glDeleteQueries, ae: _emscripten_glDeleteQueriesEXT, Ie: _emscripten_glDeleteRenderbuffers, me: _emscripten_glDeleteSamplers, _f: _emscripten_glDeleteShader, ve: _emscripten_glDeleteSync, $f: _emscripten_glDeleteTextures, Yb: _emscripten_glDeleteTransformFeedbacks, $e: _emscripten_glDeleteVertexArrays, cf: _emscripten_glDeleteVertexArraysOES, Jd: _emscripten_glDepthFunc, ca: _emscripten_glDepthMask, Id: _emscripten_glDepthRangef, Hd: _emscripten_glDetachShader, da: _emscripten_glDisable, ea: _emscripten_glDisableVertexAttribArray, fa: _emscripten_glDrawArrays, Ye: _emscripten_glDrawArraysInstanced, Qd: _emscripten_glDrawArraysInstancedANGLE, Lb: _emscripten_glDrawArraysInstancedARB, Ve: _emscripten_glDrawArraysInstancedBaseInstanceWEBGL, cd: _emscripten_glDrawArraysInstancedEXT, Mb: _emscripten_glDrawArraysInstancedNV, Te: _emscripten_glDrawBuffers, ad: _emscripten_glDrawBuffersEXT, Rd: _emscripten_glDrawBuffersWEBGL, ga: _emscripten_glDrawElements, Ze: _emscripten_glDrawElementsInstanced, Pd: _emscripten_glDrawElementsInstancedANGLE, Jb: _emscripten_glDrawElementsInstancedARB, We: _emscripten_glDrawElementsInstancedBaseVertexBaseInstanceWEBGL, Kb: _emscripten_glDrawElementsInstancedEXT, bd: _emscripten_glDrawElementsInstancedNV, Ne: _emscripten_glDrawRangeElements, ha: _emscripten_glEnable, ia: _emscripten_glEnableVertexAttribArray, he: _emscripten_glEndQuery, be: _emscripten_glEndQueryEXT, Lc: _emscripten_glEndTransformFeedback, re: _emscripten_glFenceSync, ja: _emscripten_glFinish, ka: _emscripten_glFlush, Je: _emscripten_glFramebufferRenderbuffer, Ke: _emscripten_glFramebufferTexture2D, Pc: _emscripten_glFramebufferTextureLayer, la: _emscripten_glFrontFace, ma: _emscripten_glGenBuffers, Le: _emscripten_glGenFramebuffers, ie: _emscripten_glGenQueries, ce: _emscripten_glGenQueriesEXT, Me: _emscripten_glGenRenderbuffers, ne: _emscripten_glGenSamplers, na: _emscripten_glGenTextures, Xb: _emscripten_glGenTransformFeedbacks, Xe: _emscripten_glGenVertexArrays, df: _emscripten_glGenVertexArraysOES, ze: _emscripten_glGenerateMipmap, Gd: _emscripten_glGetActiveAttrib, Fd: _emscripten_glGetActiveUniform, hc: _emscripten_glGetActiveUniformBlockName, ic: _emscripten_glGetActiveUniformBlockiv, kc: _emscripten_glGetActiveUniformsiv, Ed: _emscripten_glGetAttachedShaders, Dd: _emscripten_glGetAttribLocation, Cd: _emscripten_glGetBooleanv, cc: _emscripten_glGetBufferParameteri64v, oa: _emscripten_glGetBufferParameteriv, pa: _emscripten_glGetError, qa: _emscripten_glGetFloatv, yc: _emscripten_glGetFragDataLocation, Be: _emscripten_glGetFramebufferAttachmentParameteriv, dc: _emscripten_glGetInteger64i_v, fc: _emscripten_glGetInteger64v, Nc: _emscripten_glGetIntegeri_v, ra: _emscripten_glGetIntegerv, Pb: _emscripten_glGetInternalformativ, Tb: _emscripten_glGetProgramBinary, sa: _emscripten_glGetProgramInfoLog, ta: _emscripten_glGetProgramiv, Yd: _emscripten_glGetQueryObjecti64vEXT, Td: _emscripten_glGetQueryObjectivEXT, Zd: _emscripten_glGetQueryObjectui64vEXT, je: _emscripten_glGetQueryObjectuiv, de: _emscripten_glGetQueryObjectuivEXT, ke: _emscripten_glGetQueryiv, ee: _emscripten_glGetQueryivEXT, Ce: _emscripten_glGetRenderbufferParameteriv, _b: _emscripten_glGetSamplerParameterfv, $b: _emscripten_glGetSamplerParameteriv, ua: _emscripten_glGetShaderInfoLog, Vd: _emscripten_glGetShaderPrecisionFormat, Bd: _emscripten_glGetShaderSource, va: _emscripten_glGetShaderiv, wa: _emscripten_glGetString, af: _emscripten_glGetStringi, ec: _emscripten_glGetSynciv, Ad: _emscripten_glGetTexParameterfv, zd: _emscripten_glGetTexParameteriv, Hc: _emscripten_glGetTransformFeedbackVarying, jc: _emscripten_glGetUniformBlockIndex, lc: _emscripten_glGetUniformIndices, xa: _emscripten_glGetUniformLocation, yd: _emscripten_glGetUniformfv, xd: _emscripten_glGetUniformiv, zc: _emscripten_glGetUniformuiv, Gc: _emscripten_glGetVertexAttribIiv, Fc: _emscripten_glGetVertexAttribIuiv, ud: _emscripten_glGetVertexAttribPointerv, wd: _emscripten_glGetVertexAttribfv, vd: _emscripten_glGetVertexAttribiv, td: _emscripten_glHint, Wd: _emscripten_glInvalidateFramebuffer, Xd: _emscripten_glInvalidateSubFramebuffer, sd: _emscripten_glIsBuffer, rd: _emscripten_glIsEnabled, qd: _emscripten_glIsFramebuffer, pd: _emscripten_glIsProgram, Wc: _emscripten_glIsQuery, Ud: _emscripten_glIsQueryEXT, od: _emscripten_glIsRenderbuffer, bc: _emscripten_glIsSampler, nd: _emscripten_glIsShader, se: _emscripten_glIsSync, ya: _emscripten_glIsTexture, Wb: _emscripten_glIsTransformFeedback, Oc: _emscripten_glIsVertexArray, Sd: _emscripten_glIsVertexArrayOES, za: _emscripten_glLineWidth, Aa: _emscripten_glLinkProgram, Re: _emscripten_glMultiDrawArraysInstancedBaseInstanceWEBGL, Se: _emscripten_glMultiDrawElementsInstancedBaseVertexBaseInstanceWEBGL, Vb: _emscripten_glPauseTransformFeedback, Ba: _emscripten_glPixelStorei, md: _emscripten_glPolygonOffset, Sb: _emscripten_glProgramBinary, Rb: _emscripten_glProgramParameteri, _d: _emscripten_glQueryCounterEXT, Ue: _emscripten_glReadBuffer, Ca: _emscripten_glReadPixels, ld: _emscripten_glReleaseShaderCompiler, De: _emscripten_glRenderbufferStorage, ye: _emscripten_glRenderbufferStorageMultisample, Ub: _emscripten_glResumeTransformFeedback, kd: _emscripten_glSampleCoverage, oe: _emscripten_glSamplerParameterf, ac: _emscripten_glSamplerParameterfv, pe: _emscripten_glSamplerParameteri, qe: _emscripten_glSamplerParameteriv, Da: _emscripten_glScissor, jd: _emscripten_glShaderBinary, Ea: _emscripten_glShaderSource, Fa: _emscripten_glStencilFunc, Ga: _emscripten_glStencilFuncSeparate, Ha: _emscripten_glStencilMask, Ia: _emscripten_glStencilMaskSeparate, Ja: _emscripten_glStencilOp, Ka: _emscripten_glStencilOpSeparate, La: _emscripten_glTexImage2D, $c: _emscripten_glTexImage3D, Ma: _emscripten_glTexParameterf, Na: _emscripten_glTexParameterfv, Oa: _emscripten_glTexParameteri, Pa: _emscripten_glTexParameteriv, Oe: _emscripten_glTexStorage2D, Qb: _emscripten_glTexStorage3D, Qa: _emscripten_glTexSubImage2D, _c: _emscripten_glTexSubImage3D, Ic: _emscripten_glTransformFeedbackVaryings, Ra: _emscripten_glUniform1f, Sa: _emscripten_glUniform1fv, zf: _emscripten_glUniform1i, Af: _emscripten_glUniform1iv, xc: _emscripten_glUniform1ui, tc: _emscripten_glUniform1uiv, Bf: _emscripten_glUniform2f, Cf: _emscripten_glUniform2fv, yf: _emscripten_glUniform2i, xf: _emscripten_glUniform2iv, wc: _emscripten_glUniform2ui, sc: _emscripten_glUniform2uiv, wf: _emscripten_glUniform3f, vf: _emscripten_glUniform3fv, uf: _emscripten_glUniform3i, tf: _emscripten_glUniform3iv, vc: _emscripten_glUniform3ui, rc: _emscripten_glUniform3uiv, sf: _emscripten_glUniform4f, rf: _emscripten_glUniform4fv, ef: _emscripten_glUniform4i, ff: _emscripten_glUniform4iv, uc: _emscripten_glUniform4ui, qc: _emscripten_glUniform4uiv, gc: _emscripten_glUniformBlockBinding, gf: _emscripten_glUniformMatrix2fv, Vc: _emscripten_glUniformMatrix2x3fv, Tc: _emscripten_glUniformMatrix2x4fv, hf: _emscripten_glUniformMatrix3fv, Uc: _emscripten_glUniformMatrix3x2fv, Rc: _emscripten_glUniformMatrix3x4fv, jf: _emscripten_glUniformMatrix4fv, Sc: _emscripten_glUniformMatrix4x2fv, Qc: _emscripten_glUniformMatrix4x3fv, kf: _emscripten_glUseProgram, id: _emscripten_glValidateProgram, lf: _emscripten_glVertexAttrib1f, hd: _emscripten_glVertexAttrib1fv, gd: _emscripten_glVertexAttrib2f, mf: _emscripten_glVertexAttrib2fv, fd: _emscripten_glVertexAttrib3f, nf: _emscripten_glVertexAttrib3fv, ed: _emscripten_glVertexAttrib4f, of: _emscripten_glVertexAttrib4fv, Pe: _emscripten_glVertexAttribDivisor, Od: _emscripten_glVertexAttribDivisorANGLE, Nb: _emscripten_glVertexAttribDivisorARB, dd: _emscripten_glVertexAttribDivisorEXT, Ob: _emscripten_glVertexAttribDivisorNV, Ec: _emscripten_glVertexAttribI4i, Cc: _emscripten_glVertexAttribI4iv, Dc: _emscripten_glVertexAttribI4ui, Bc: _emscripten_glVertexAttribI4uiv, Qe: _emscripten_glVertexAttribIPointer, pf: _emscripten_glVertexAttribPointer, qf: _emscripten_glViewport, te: _emscripten_glWaitSync, bb: _emscripten_request_animation_frame_loop, ub: _emscripten_resize_heap, Hb: _environ_get, Ib: _environ_sizes_get, Va: _exit, O: _fd_close, gb: _fd_pread, Bb: _fd_read, kb: _fd_seek, L: _fd_write, R: _getentropy, Ta: _glGetIntegerv, P: _glGetString, Ua: _glGetStringi, U: invoke_diii, db: invoke_fi, _a: invoke_fif, V: invoke_fiii, $a: invoke_fiiiif, o: invoke_i, Ae: invoke_if, ab: invoke_iffiiiiiiii, e: invoke_ii, w: invoke_iif, f: invoke_iii, Xa: invoke_iiif, g: invoke_iiii, j: invoke_iiiii, rb: invoke_iiiiid, F: invoke_iiiiii, r: invoke_iiiiiii, I: invoke_iiiiiiii, Q: invoke_iiiiiiiiii, $: invoke_iiiiiiiiiii, K: invoke_iiiiiiiiiiii, fb: invoke_j, nb: invoke_ji, mb: invoke_jii, eb: invoke_jiiii, n: invoke_v, b: invoke_vi, ba: invoke_vid, C: invoke_vif, E: invoke_viff, A: invoke_vifff, s: invoke_vifffff, _: invoke_viffffffffffffffffffff, Ac: invoke_viffi, c: invoke_vii, H: invoke_viif, X: invoke_viiff, t: invoke_viifff, aa: invoke_viiffff, qb: invoke_viiffiii, q: invoke_viifii, h: invoke_viii, G: invoke_viiif, S: invoke_viiifi, v: invoke_viiifif, i: invoke_viiii, k: invoke_viiiii, Ya: invoke_viiiiiffiifff, Za: invoke_viiiiiffiifi, l: invoke_viiiiii, T: invoke_viiiiiiff, p: invoke_viiiiiii, D: invoke_viiiiiiii, Wa: invoke_viiiiiiiii, z: invoke_viiiiiiiiii, cb: invoke_viiiiiiiiiii, J: invoke_viiiiiiiiiiiiiii, ob: invoke_viij, lb: invoke_viiji, N: _llvm_eh_typeid_for, pb: _strftime_l };
5131
5131
  var wasmExports = createWasm();
5132
- var ___wasm_call_ctors = () => (___wasm_call_ctors = wasmExports["$f"])();
5133
- var _allocate = Module["_allocate"] = (a0) => (_allocate = Module["_allocate"] = wasmExports["bg"])(a0);
5134
- var _deallocate = Module["_deallocate"] = (a0, a1) => (_deallocate = Module["_deallocate"] = wasmExports["cg"])(a0, a1);
5135
- var _init = Module["_init"] = (a0, a1, a2) => (_init = Module["_init"] = wasmExports["dg"])(a0, a1, a2);
5136
- var _tick = Module["_tick"] = (a0, a1) => (_tick = Module["_tick"] = wasmExports["eg"])(a0, a1);
5137
- var _resize_surface = Module["_resize_surface"] = (a0, a1, a2) => (_resize_surface = Module["_resize_surface"] = wasmExports["fg"])(a0, a1, a2);
5138
- var _redraw = Module["_redraw"] = (a0) => (_redraw = Module["_redraw"] = wasmExports["gg"])(a0);
5139
- var _load_scene_json = Module["_load_scene_json"] = (a0, a1, a2) => (_load_scene_json = Module["_load_scene_json"] = wasmExports["hg"])(a0, a1, a2);
5140
- var _load_dummy_scene = Module["_load_dummy_scene"] = (a0) => (_load_dummy_scene = Module["_load_dummy_scene"] = wasmExports["ig"])(a0);
5141
- var _load_benchmark_scene = Module["_load_benchmark_scene"] = (a0, a1, a2) => (_load_benchmark_scene = Module["_load_benchmark_scene"] = wasmExports["jg"])(a0, a1, a2);
5142
- var _pointer_move = Module["_pointer_move"] = (a0, a1, a2) => (_pointer_move = Module["_pointer_move"] = wasmExports["kg"])(a0, a1, a2);
5143
- var _add_font = Module["_add_font"] = (a0, a1, a2, a3, a4) => (_add_font = Module["_add_font"] = wasmExports["lg"])(a0, a1, a2, a3, a4);
5144
- var _add_image = Module["_add_image"] = (a0, a1, a2) => (_add_image = Module["_add_image"] = wasmExports["mg"])(a0, a1, a2);
5145
- var _has_missing_fonts = Module["_has_missing_fonts"] = (a0) => (_has_missing_fonts = Module["_has_missing_fonts"] = wasmExports["ng"])(a0);
5146
- var _list_missing_fonts = Module["_list_missing_fonts"] = (a0) => (_list_missing_fonts = Module["_list_missing_fonts"] = wasmExports["og"])(a0);
5147
- var _list_available_fonts = Module["_list_available_fonts"] = (a0) => (_list_available_fonts = Module["_list_available_fonts"] = wasmExports["pg"])(a0);
5148
- var _set_default_fallback_fonts = Module["_set_default_fallback_fonts"] = (a0, a1, a2) => (_set_default_fallback_fonts = Module["_set_default_fallback_fonts"] = wasmExports["qg"])(a0, a1, a2);
5149
- var _get_default_fallback_fonts = Module["_get_default_fallback_fonts"] = (a0) => (_get_default_fallback_fonts = Module["_get_default_fallback_fonts"] = wasmExports["rg"])(a0);
5150
- var _command = Module["_command"] = (a0, a1, a2, a3) => (_command = Module["_command"] = wasmExports["sg"])(a0, a1, a2, a3);
5151
- var _set_main_camera_transform = Module["_set_main_camera_transform"] = (a0, a1, a2, a3, a4, a5, a6) => (_set_main_camera_transform = Module["_set_main_camera_transform"] = wasmExports["tg"])(a0, a1, a2, a3, a4, a5, a6);
5152
- var _get_node_id_from_point = Module["_get_node_id_from_point"] = (a0, a1, a2) => (_get_node_id_from_point = Module["_get_node_id_from_point"] = wasmExports["ug"])(a0, a1, a2);
5153
- var _get_node_ids_from_point = Module["_get_node_ids_from_point"] = (a0, a1, a2) => (_get_node_ids_from_point = Module["_get_node_ids_from_point"] = wasmExports["vg"])(a0, a1, a2);
5154
- var _get_node_ids_from_envelope = Module["_get_node_ids_from_envelope"] = (a0, a1, a2, a3, a4) => (_get_node_ids_from_envelope = Module["_get_node_ids_from_envelope"] = wasmExports["wg"])(a0, a1, a2, a3, a4);
5155
- var _get_node_absolute_bounding_box = Module["_get_node_absolute_bounding_box"] = (a0, a1, a2) => (_get_node_absolute_bounding_box = Module["_get_node_absolute_bounding_box"] = wasmExports["xg"])(a0, a1, a2);
5156
- var _export_node_as = Module["_export_node_as"] = (a0, a1, a2, a3, a4) => (_export_node_as = Module["_export_node_as"] = wasmExports["yg"])(a0, a1, a2, a3, a4);
5157
- var _to_vector_network = Module["_to_vector_network"] = (a0, a1, a2) => (_to_vector_network = Module["_to_vector_network"] = wasmExports["zg"])(a0, a1, a2);
5158
- var _set_debug = Module["_set_debug"] = (a0, a1) => (_set_debug = Module["_set_debug"] = wasmExports["Ag"])(a0, a1);
5159
- var _toggle_debug = Module["_toggle_debug"] = (a0) => (_toggle_debug = Module["_toggle_debug"] = wasmExports["Bg"])(a0);
5160
- var _set_verbose = Module["_set_verbose"] = (a0, a1) => (_set_verbose = Module["_set_verbose"] = wasmExports["Cg"])(a0, a1);
5161
- var _devtools_rendering_set_show_ruler = Module["_devtools_rendering_set_show_ruler"] = (a0, a1) => (_devtools_rendering_set_show_ruler = Module["_devtools_rendering_set_show_ruler"] = wasmExports["Dg"])(a0, a1);
5162
- var _highlight_strokes = Module["_highlight_strokes"] = (a0, a1, a2) => (_highlight_strokes = Module["_highlight_strokes"] = wasmExports["Eg"])(a0, a1, a2);
5163
- var _devtools_rendering_set_show_tiles = Module["_devtools_rendering_set_show_tiles"] = (a0, a1) => (_devtools_rendering_set_show_tiles = Module["_devtools_rendering_set_show_tiles"] = wasmExports["Fg"])(a0, a1);
5164
- var _runtime_renderer_set_cache_tile = Module["_runtime_renderer_set_cache_tile"] = (a0, a1) => (_runtime_renderer_set_cache_tile = Module["_runtime_renderer_set_cache_tile"] = wasmExports["Gg"])(a0, a1);
5165
- var _devtools_rendering_set_show_fps_meter = Module["_devtools_rendering_set_show_fps_meter"] = (a0, a1) => (_devtools_rendering_set_show_fps_meter = Module["_devtools_rendering_set_show_fps_meter"] = wasmExports["Hg"])(a0, a1);
5166
- var _devtools_rendering_set_show_stats = Module["_devtools_rendering_set_show_stats"] = (a0, a1) => (_devtools_rendering_set_show_stats = Module["_devtools_rendering_set_show_stats"] = wasmExports["Ig"])(a0, a1);
5167
- var _devtools_rendering_set_show_hit_testing = Module["_devtools_rendering_set_show_hit_testing"] = (a0, a1) => (_devtools_rendering_set_show_hit_testing = Module["_devtools_rendering_set_show_hit_testing"] = wasmExports["Jg"])(a0, a1);
5168
- var _main = Module["_main"] = (a0, a1) => (_main = Module["_main"] = wasmExports["Kg"])(a0, a1);
5169
- var _malloc = (a0) => (_malloc = wasmExports["Lg"])(a0);
5132
+ var ___wasm_call_ctors = () => (___wasm_call_ctors = wasmExports["bg"])();
5133
+ var _allocate = Module["_allocate"] = (a0) => (_allocate = Module["_allocate"] = wasmExports["dg"])(a0);
5134
+ var _deallocate = Module["_deallocate"] = (a0, a1) => (_deallocate = Module["_deallocate"] = wasmExports["eg"])(a0, a1);
5135
+ var _init = Module["_init"] = (a0, a1, a2) => (_init = Module["_init"] = wasmExports["fg"])(a0, a1, a2);
5136
+ var _tick = Module["_tick"] = (a0, a1) => (_tick = Module["_tick"] = wasmExports["gg"])(a0, a1);
5137
+ var _resize_surface = Module["_resize_surface"] = (a0, a1, a2) => (_resize_surface = Module["_resize_surface"] = wasmExports["hg"])(a0, a1, a2);
5138
+ var _redraw = Module["_redraw"] = (a0) => (_redraw = Module["_redraw"] = wasmExports["ig"])(a0);
5139
+ var _load_scene_json = Module["_load_scene_json"] = (a0, a1, a2) => (_load_scene_json = Module["_load_scene_json"] = wasmExports["jg"])(a0, a1, a2);
5140
+ var _load_dummy_scene = Module["_load_dummy_scene"] = (a0) => (_load_dummy_scene = Module["_load_dummy_scene"] = wasmExports["kg"])(a0);
5141
+ var _load_benchmark_scene = Module["_load_benchmark_scene"] = (a0, a1, a2) => (_load_benchmark_scene = Module["_load_benchmark_scene"] = wasmExports["lg"])(a0, a1, a2);
5142
+ var _pointer_move = Module["_pointer_move"] = (a0, a1, a2) => (_pointer_move = Module["_pointer_move"] = wasmExports["mg"])(a0, a1, a2);
5143
+ var _add_font = Module["_add_font"] = (a0, a1, a2, a3, a4) => (_add_font = Module["_add_font"] = wasmExports["ng"])(a0, a1, a2, a3, a4);
5144
+ var _add_image = Module["_add_image"] = (a0, a1, a2) => (_add_image = Module["_add_image"] = wasmExports["og"])(a0, a1, a2);
5145
+ var _has_missing_fonts = Module["_has_missing_fonts"] = (a0) => (_has_missing_fonts = Module["_has_missing_fonts"] = wasmExports["pg"])(a0);
5146
+ var _list_missing_fonts = Module["_list_missing_fonts"] = (a0) => (_list_missing_fonts = Module["_list_missing_fonts"] = wasmExports["qg"])(a0);
5147
+ var _list_available_fonts = Module["_list_available_fonts"] = (a0) => (_list_available_fonts = Module["_list_available_fonts"] = wasmExports["rg"])(a0);
5148
+ var _set_default_fallback_fonts = Module["_set_default_fallback_fonts"] = (a0, a1, a2) => (_set_default_fallback_fonts = Module["_set_default_fallback_fonts"] = wasmExports["sg"])(a0, a1, a2);
5149
+ var _get_default_fallback_fonts = Module["_get_default_fallback_fonts"] = (a0) => (_get_default_fallback_fonts = Module["_get_default_fallback_fonts"] = wasmExports["tg"])(a0);
5150
+ var _command = Module["_command"] = (a0, a1, a2, a3) => (_command = Module["_command"] = wasmExports["ug"])(a0, a1, a2, a3);
5151
+ var _set_main_camera_transform = Module["_set_main_camera_transform"] = (a0, a1, a2, a3, a4, a5, a6) => (_set_main_camera_transform = Module["_set_main_camera_transform"] = wasmExports["vg"])(a0, a1, a2, a3, a4, a5, a6);
5152
+ var _get_node_id_from_point = Module["_get_node_id_from_point"] = (a0, a1, a2) => (_get_node_id_from_point = Module["_get_node_id_from_point"] = wasmExports["wg"])(a0, a1, a2);
5153
+ var _get_node_ids_from_point = Module["_get_node_ids_from_point"] = (a0, a1, a2) => (_get_node_ids_from_point = Module["_get_node_ids_from_point"] = wasmExports["xg"])(a0, a1, a2);
5154
+ var _get_node_ids_from_envelope = Module["_get_node_ids_from_envelope"] = (a0, a1, a2, a3, a4) => (_get_node_ids_from_envelope = Module["_get_node_ids_from_envelope"] = wasmExports["yg"])(a0, a1, a2, a3, a4);
5155
+ var _get_node_absolute_bounding_box = Module["_get_node_absolute_bounding_box"] = (a0, a1, a2) => (_get_node_absolute_bounding_box = Module["_get_node_absolute_bounding_box"] = wasmExports["zg"])(a0, a1, a2);
5156
+ var _export_node_as = Module["_export_node_as"] = (a0, a1, a2, a3, a4) => (_export_node_as = Module["_export_node_as"] = wasmExports["Ag"])(a0, a1, a2, a3, a4);
5157
+ var _to_vector_network = Module["_to_vector_network"] = (a0, a1, a2) => (_to_vector_network = Module["_to_vector_network"] = wasmExports["Bg"])(a0, a1, a2);
5158
+ var _set_debug = Module["_set_debug"] = (a0, a1) => (_set_debug = Module["_set_debug"] = wasmExports["Cg"])(a0, a1);
5159
+ var _toggle_debug = Module["_toggle_debug"] = (a0) => (_toggle_debug = Module["_toggle_debug"] = wasmExports["Dg"])(a0);
5160
+ var _set_verbose = Module["_set_verbose"] = (a0, a1) => (_set_verbose = Module["_set_verbose"] = wasmExports["Eg"])(a0, a1);
5161
+ var _devtools_rendering_set_show_ruler = Module["_devtools_rendering_set_show_ruler"] = (a0, a1) => (_devtools_rendering_set_show_ruler = Module["_devtools_rendering_set_show_ruler"] = wasmExports["Fg"])(a0, a1);
5162
+ var _highlight_strokes = Module["_highlight_strokes"] = (a0, a1, a2) => (_highlight_strokes = Module["_highlight_strokes"] = wasmExports["Gg"])(a0, a1, a2);
5163
+ var _devtools_rendering_set_show_tiles = Module["_devtools_rendering_set_show_tiles"] = (a0, a1) => (_devtools_rendering_set_show_tiles = Module["_devtools_rendering_set_show_tiles"] = wasmExports["Hg"])(a0, a1);
5164
+ var _runtime_renderer_set_cache_tile = Module["_runtime_renderer_set_cache_tile"] = (a0, a1) => (_runtime_renderer_set_cache_tile = Module["_runtime_renderer_set_cache_tile"] = wasmExports["Ig"])(a0, a1);
5165
+ var _devtools_rendering_set_show_fps_meter = Module["_devtools_rendering_set_show_fps_meter"] = (a0, a1) => (_devtools_rendering_set_show_fps_meter = Module["_devtools_rendering_set_show_fps_meter"] = wasmExports["Jg"])(a0, a1);
5166
+ var _devtools_rendering_set_show_stats = Module["_devtools_rendering_set_show_stats"] = (a0, a1) => (_devtools_rendering_set_show_stats = Module["_devtools_rendering_set_show_stats"] = wasmExports["Kg"])(a0, a1);
5167
+ var _devtools_rendering_set_show_hit_testing = Module["_devtools_rendering_set_show_hit_testing"] = (a0, a1) => (_devtools_rendering_set_show_hit_testing = Module["_devtools_rendering_set_show_hit_testing"] = wasmExports["Lg"])(a0, a1);
5168
+ var _main = Module["_main"] = (a0, a1) => (_main = Module["_main"] = wasmExports["Mg"])(a0, a1);
5169
+ var _malloc = (a0) => (_malloc = wasmExports["Ng"])(a0);
5170
5170
  var _htonl = (a0) => (_htonl = wasmExports["htonl"])(a0);
5171
5171
  var _htons = (a0) => (_htons = wasmExports["htons"])(a0);
5172
- var _emscripten_builtin_memalign = (a0, a1) => (_emscripten_builtin_memalign = wasmExports["Mg"])(a0, a1);
5172
+ var _emscripten_builtin_memalign = (a0, a1) => (_emscripten_builtin_memalign = wasmExports["Og"])(a0, a1);
5173
5173
  var _ntohs = (a0) => (_ntohs = wasmExports["ntohs"])(a0);
5174
- var _setThrew = (a0, a1) => (_setThrew = wasmExports["Ng"])(a0, a1);
5175
- var __emscripten_tempret_set = (a0) => (__emscripten_tempret_set = wasmExports["Og"])(a0);
5176
- var __emscripten_stack_restore = (a0) => (__emscripten_stack_restore = wasmExports["Pg"])(a0);
5177
- var __emscripten_stack_alloc = (a0) => (__emscripten_stack_alloc = wasmExports["Qg"])(a0);
5178
- var _emscripten_stack_get_current = () => (_emscripten_stack_get_current = wasmExports["Rg"])();
5174
+ var _setThrew = (a0, a1) => (_setThrew = wasmExports["Pg"])(a0, a1);
5175
+ var __emscripten_tempret_set = (a0) => (__emscripten_tempret_set = wasmExports["Qg"])(a0);
5176
+ var __emscripten_stack_restore = (a0) => (__emscripten_stack_restore = wasmExports["Rg"])(a0);
5177
+ var __emscripten_stack_alloc = (a0) => (__emscripten_stack_alloc = wasmExports["Sg"])(a0);
5178
+ var _emscripten_stack_get_current = () => (_emscripten_stack_get_current = wasmExports["Tg"])();
5179
5179
  var ___cxa_free_exception = (a0) => (___cxa_free_exception = wasmExports["__cxa_free_exception"])(a0);
5180
- var ___cxa_decrement_exception_refcount = (a0) => (___cxa_decrement_exception_refcount = wasmExports["Sg"])(a0);
5181
- var ___cxa_increment_exception_refcount = (a0) => (___cxa_increment_exception_refcount = wasmExports["Tg"])(a0);
5182
- var ___cxa_can_catch = (a0, a1, a2) => (___cxa_can_catch = wasmExports["Ug"])(a0, a1, a2);
5183
- var ___cxa_is_pointer_type = (a0) => (___cxa_is_pointer_type = wasmExports["Vg"])(a0);
5184
- var dynCall_viij = Module["dynCall_viij"] = (a0, a1, a2, a3, a4) => (dynCall_viij = Module["dynCall_viij"] = wasmExports["Wg"])(a0, a1, a2, a3, a4);
5185
- var dynCall_ji = Module["dynCall_ji"] = (a0, a1) => (dynCall_ji = Module["dynCall_ji"] = wasmExports["Xg"])(a0, a1);
5186
- var dynCall_jii = Module["dynCall_jii"] = (a0, a1, a2) => (dynCall_jii = Module["dynCall_jii"] = wasmExports["Yg"])(a0, a1, a2);
5187
- var dynCall_viiji = Module["dynCall_viiji"] = (a0, a1, a2, a3, a4, a5) => (dynCall_viiji = Module["dynCall_viiji"] = wasmExports["Zg"])(a0, a1, a2, a3, a4, a5);
5188
- var dynCall_j = Module["dynCall_j"] = (a0) => (dynCall_j = Module["dynCall_j"] = wasmExports["_g"])(a0);
5189
- var dynCall_jiiii = Module["dynCall_jiiii"] = (a0, a1, a2, a3, a4) => (dynCall_jiiii = Module["dynCall_jiiii"] = wasmExports["$g"])(a0, a1, a2, a3, a4);
5180
+ var ___cxa_decrement_exception_refcount = (a0) => (___cxa_decrement_exception_refcount = wasmExports["Ug"])(a0);
5181
+ var ___cxa_increment_exception_refcount = (a0) => (___cxa_increment_exception_refcount = wasmExports["Vg"])(a0);
5182
+ var ___cxa_can_catch = (a0, a1, a2) => (___cxa_can_catch = wasmExports["Wg"])(a0, a1, a2);
5183
+ var ___cxa_is_pointer_type = (a0) => (___cxa_is_pointer_type = wasmExports["Xg"])(a0);
5184
+ var dynCall_viij = Module["dynCall_viij"] = (a0, a1, a2, a3, a4) => (dynCall_viij = Module["dynCall_viij"] = wasmExports["Yg"])(a0, a1, a2, a3, a4);
5185
+ var dynCall_ji = Module["dynCall_ji"] = (a0, a1) => (dynCall_ji = Module["dynCall_ji"] = wasmExports["Zg"])(a0, a1);
5186
+ var dynCall_jii = Module["dynCall_jii"] = (a0, a1, a2) => (dynCall_jii = Module["dynCall_jii"] = wasmExports["_g"])(a0, a1, a2);
5187
+ var dynCall_viiji = Module["dynCall_viiji"] = (a0, a1, a2, a3, a4, a5) => (dynCall_viiji = Module["dynCall_viiji"] = wasmExports["$g"])(a0, a1, a2, a3, a4, a5);
5188
+ var dynCall_j = Module["dynCall_j"] = (a0) => (dynCall_j = Module["dynCall_j"] = wasmExports["ah"])(a0);
5189
+ var dynCall_jiiii = Module["dynCall_jiiii"] = (a0, a1, a2, a3, a4) => (dynCall_jiiii = Module["dynCall_jiiii"] = wasmExports["bh"])(a0, a1, a2, a3, a4);
5190
5190
  function invoke_vii(index, a1, a2) {
5191
5191
  var sp = stackSave();
5192
5192
  try {
@@ -5317,16 +5317,6 @@ var require_grida_canvas_wasm = __commonJS({
5317
5317
  _setThrew(1, 0);
5318
5318
  }
5319
5319
  }
5320
- function invoke_viiif(index, a1, a2, a3, a4) {
5321
- var sp = stackSave();
5322
- try {
5323
- getWasmTableEntry(index)(a1, a2, a3, a4);
5324
- } catch (e) {
5325
- stackRestore(sp);
5326
- if (e !== e + 0) throw e;
5327
- _setThrew(1, 0);
5328
- }
5329
- }
5330
5320
  function invoke_v(index) {
5331
5321
  var sp = stackSave();
5332
5322
  try {
@@ -5357,40 +5347,30 @@ var require_grida_canvas_wasm = __commonJS({
5357
5347
  _setThrew(1, 0);
5358
5348
  }
5359
5349
  }
5360
- function invoke_iffiiiiiiii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10) {
5361
- var sp = stackSave();
5362
- try {
5363
- return getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10);
5364
- } catch (e) {
5365
- stackRestore(sp);
5366
- if (e !== e + 0) throw e;
5367
- _setThrew(1, 0);
5368
- }
5369
- }
5370
- function invoke_iiiiii(index, a1, a2, a3, a4, a5) {
5350
+ function invoke_if(index, a1) {
5371
5351
  var sp = stackSave();
5372
5352
  try {
5373
- return getWasmTableEntry(index)(a1, a2, a3, a4, a5);
5353
+ return getWasmTableEntry(index)(a1);
5374
5354
  } catch (e) {
5375
5355
  stackRestore(sp);
5376
5356
  if (e !== e + 0) throw e;
5377
5357
  _setThrew(1, 0);
5378
5358
  }
5379
5359
  }
5380
- function invoke_fiiiif(index, a1, a2, a3, a4, a5) {
5360
+ function invoke_vifffff(index, a1, a2, a3, a4, a5, a6) {
5381
5361
  var sp = stackSave();
5382
5362
  try {
5383
- return getWasmTableEntry(index)(a1, a2, a3, a4, a5);
5363
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6);
5384
5364
  } catch (e) {
5385
5365
  stackRestore(sp);
5386
5366
  if (e !== e + 0) throw e;
5387
5367
  _setThrew(1, 0);
5388
5368
  }
5389
5369
  }
5390
- function invoke_fif(index, a1, a2) {
5370
+ function invoke_viiifif(index, a1, a2, a3, a4, a5, a6) {
5391
5371
  var sp = stackSave();
5392
5372
  try {
5393
- return getWasmTableEntry(index)(a1, a2);
5373
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6);
5394
5374
  } catch (e) {
5395
5375
  stackRestore(sp);
5396
5376
  if (e !== e + 0) throw e;
@@ -5477,20 +5457,30 @@ var require_grida_canvas_wasm = __commonJS({
5477
5457
  _setThrew(1, 0);
5478
5458
  }
5479
5459
  }
5480
- function invoke_viiifi(index, a1, a2, a3, a4, a5) {
5460
+ function invoke_viffi(index, a1, a2, a3, a4) {
5481
5461
  var sp = stackSave();
5482
5462
  try {
5483
- getWasmTableEntry(index)(a1, a2, a3, a4, a5);
5463
+ getWasmTableEntry(index)(a1, a2, a3, a4);
5484
5464
  } catch (e) {
5485
5465
  stackRestore(sp);
5486
5466
  if (e !== e + 0) throw e;
5487
5467
  _setThrew(1, 0);
5488
5468
  }
5489
5469
  }
5490
- function invoke_iiif(index, a1, a2, a3) {
5470
+ function invoke_viiif(index, a1, a2, a3, a4) {
5491
5471
  var sp = stackSave();
5492
5472
  try {
5493
- return getWasmTableEntry(index)(a1, a2, a3);
5473
+ getWasmTableEntry(index)(a1, a2, a3, a4);
5474
+ } catch (e) {
5475
+ stackRestore(sp);
5476
+ if (e !== e + 0) throw e;
5477
+ _setThrew(1, 0);
5478
+ }
5479
+ }
5480
+ function invoke_iiiiii(index, a1, a2, a3, a4, a5) {
5481
+ var sp = stackSave();
5482
+ try {
5483
+ return getWasmTableEntry(index)(a1, a2, a3, a4, a5);
5494
5484
  } catch (e) {
5495
5485
  stackRestore(sp);
5496
5486
  if (e !== e + 0) throw e;
@@ -5557,40 +5547,70 @@ var require_grida_canvas_wasm = __commonJS({
5557
5547
  _setThrew(1, 0);
5558
5548
  }
5559
5549
  }
5560
- function invoke_vifffff(index, a1, a2, a3, a4, a5, a6) {
5550
+ function invoke_iffiiiiiiii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10) {
5561
5551
  var sp = stackSave();
5562
5552
  try {
5563
- getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6);
5553
+ return getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10);
5564
5554
  } catch (e) {
5565
5555
  stackRestore(sp);
5566
5556
  if (e !== e + 0) throw e;
5567
5557
  _setThrew(1, 0);
5568
5558
  }
5569
5559
  }
5570
- function invoke_viiifif(index, a1, a2, a3, a4, a5, a6) {
5560
+ function invoke_fiiiif(index, a1, a2, a3, a4, a5) {
5571
5561
  var sp = stackSave();
5572
5562
  try {
5573
- getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6);
5563
+ return getWasmTableEntry(index)(a1, a2, a3, a4, a5);
5574
5564
  } catch (e) {
5575
5565
  stackRestore(sp);
5576
5566
  if (e !== e + 0) throw e;
5577
5567
  _setThrew(1, 0);
5578
5568
  }
5579
5569
  }
5580
- function invoke_viffi(index, a1, a2, a3, a4) {
5570
+ function invoke_fif(index, a1, a2) {
5581
5571
  var sp = stackSave();
5582
5572
  try {
5583
- getWasmTableEntry(index)(a1, a2, a3, a4);
5573
+ return getWasmTableEntry(index)(a1, a2);
5584
5574
  } catch (e) {
5585
5575
  stackRestore(sp);
5586
5576
  if (e !== e + 0) throw e;
5587
5577
  _setThrew(1, 0);
5588
5578
  }
5589
5579
  }
5590
- function invoke_if(index, a1) {
5580
+ function invoke_viiifi(index, a1, a2, a3, a4, a5) {
5591
5581
  var sp = stackSave();
5592
5582
  try {
5593
- return getWasmTableEntry(index)(a1);
5583
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5);
5584
+ } catch (e) {
5585
+ stackRestore(sp);
5586
+ if (e !== e + 0) throw e;
5587
+ _setThrew(1, 0);
5588
+ }
5589
+ }
5590
+ function invoke_viiiiiffiifi(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11) {
5591
+ var sp = stackSave();
5592
+ try {
5593
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11);
5594
+ } catch (e) {
5595
+ stackRestore(sp);
5596
+ if (e !== e + 0) throw e;
5597
+ _setThrew(1, 0);
5598
+ }
5599
+ }
5600
+ function invoke_viiiiiffiifff(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12) {
5601
+ var sp = stackSave();
5602
+ try {
5603
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12);
5604
+ } catch (e) {
5605
+ stackRestore(sp);
5606
+ if (e !== e + 0) throw e;
5607
+ _setThrew(1, 0);
5608
+ }
5609
+ }
5610
+ function invoke_iiif(index, a1, a2, a3) {
5611
+ var sp = stackSave();
5612
+ try {
5613
+ return getWasmTableEntry(index)(a1, a2, a3);
5594
5614
  } catch (e) {
5595
5615
  stackRestore(sp);
5596
5616
  if (e !== e + 0) throw e;
@@ -5697,40 +5717,40 @@ var require_grida_canvas_wasm = __commonJS({
5697
5717
  _setThrew(1, 0);
5698
5718
  }
5699
5719
  }
5700
- function invoke_jii(index, a1, a2) {
5720
+ function invoke_viij(index, a1, a2, a3, a4) {
5701
5721
  var sp = stackSave();
5702
5722
  try {
5703
- return dynCall_jii(index, a1, a2);
5723
+ dynCall_viij(index, a1, a2, a3, a4);
5704
5724
  } catch (e) {
5705
5725
  stackRestore(sp);
5706
5726
  if (e !== e + 0) throw e;
5707
5727
  _setThrew(1, 0);
5708
5728
  }
5709
5729
  }
5710
- function invoke_viiji(index, a1, a2, a3, a4, a5) {
5730
+ function invoke_ji(index, a1) {
5711
5731
  var sp = stackSave();
5712
5732
  try {
5713
- dynCall_viiji(index, a1, a2, a3, a4, a5);
5733
+ return dynCall_ji(index, a1);
5714
5734
  } catch (e) {
5715
5735
  stackRestore(sp);
5716
5736
  if (e !== e + 0) throw e;
5717
5737
  _setThrew(1, 0);
5718
5738
  }
5719
5739
  }
5720
- function invoke_viij(index, a1, a2, a3, a4) {
5740
+ function invoke_jii(index, a1, a2) {
5721
5741
  var sp = stackSave();
5722
5742
  try {
5723
- dynCall_viij(index, a1, a2, a3, a4);
5743
+ return dynCall_jii(index, a1, a2);
5724
5744
  } catch (e) {
5725
5745
  stackRestore(sp);
5726
5746
  if (e !== e + 0) throw e;
5727
5747
  _setThrew(1, 0);
5728
5748
  }
5729
5749
  }
5730
- function invoke_ji(index, a1) {
5750
+ function invoke_viiji(index, a1, a2, a3, a4, a5) {
5731
5751
  var sp = stackSave();
5732
5752
  try {
5733
- return dynCall_ji(index, a1);
5753
+ dynCall_viiji(index, a1, a2, a3, a4, a5);
5734
5754
  } catch (e) {
5735
5755
  stackRestore(sp);
5736
5756
  if (e !== e + 0) throw e;
package/package.json CHANGED
@@ -1,7 +1,7 @@
1
1
  {
2
2
  "name": "@grida/canvas-wasm",
3
3
  "description": "WASM bindings for Grida Canvas",
4
- "version": "0.0.51",
4
+ "version": "0.0.52",
5
5
  "keywords": [
6
6
  "grida",
7
7
  "canvas",