@grida/canvas-wasm 0.0.5 → 0.0.7

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
package/dist/index.js CHANGED
@@ -35,7 +35,6 @@ var require_grida_canvas_wasm = __commonJS({
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  var createGridaCanvas2 = (() => {
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  var _a;
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  var _scriptName = typeof document != "undefined" ? (_a = document.currentScript) == null ? void 0 : _a.src : void 0;
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- if (typeof __filename != "undefined") _scriptName ||= __filename;
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  return function(moduleArg = {}) {
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  var moduleRtn;
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  var Module = Object.assign({}, moduleArg);
@@ -44,11 +43,8 @@ var require_grida_canvas_wasm = __commonJS({
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  readyPromiseResolve = resolve;
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  readyPromiseReject = reject;
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  });
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- var ENVIRONMENT_IS_WEB = typeof window == "object";
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- var ENVIRONMENT_IS_WORKER = typeof importScripts == "function";
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- var ENVIRONMENT_IS_NODE = typeof process == "object" && typeof process.versions == "object" && typeof process.versions.node == "string";
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- if (ENVIRONMENT_IS_NODE) {
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- }
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+ var ENVIRONMENT_IS_WEB = true;
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+ var ENVIRONMENT_IS_WORKER = false;
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  var moduleOverrides = Object.assign({}, Module);
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  var arguments_ = [];
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  var thisProgram = "./this.program";
@@ -63,37 +59,7 @@ var require_grida_canvas_wasm = __commonJS({
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  return scriptDirectory + path;
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  }
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  var read_, readAsync, readBinary;
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- if (ENVIRONMENT_IS_NODE) {
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- var fs = require("fs");
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- var nodePath = require("path");
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- scriptDirectory = __dirname + "/";
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- read_ = (filename, binary) => {
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- filename = isFileURI(filename) ? new URL(filename) : nodePath.normalize(filename);
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- return fs.readFileSync(filename, binary ? void 0 : "utf8");
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- };
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- readBinary = (filename) => {
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- var ret = read_(filename, true);
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- if (!ret.buffer) {
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- ret = new Uint8Array(ret);
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- }
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- return ret;
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- };
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- readAsync = (filename, onload, onerror, binary = true) => {
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- filename = isFileURI(filename) ? new URL(filename) : nodePath.normalize(filename);
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- fs.readFile(filename, binary ? void 0 : "utf8", (err2, data) => {
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- if (err2) onerror(err2);
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- else onload(binary ? data.buffer : data);
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- });
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- };
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- if (!Module["thisProgram"] && process.argv.length > 1) {
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- thisProgram = process.argv[1].replace(/\\/g, "/");
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- }
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- arguments_ = process.argv.slice(2);
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- quit_ = (status, toThrow) => {
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- process.exitCode = status;
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- throw toThrow;
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- };
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- } else if (ENVIRONMENT_IS_WEB || ENVIRONMENT_IS_WORKER) {
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+ if (ENVIRONMENT_IS_WEB || ENVIRONMENT_IS_WORKER) {
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  if (ENVIRONMENT_IS_WORKER) {
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  scriptDirectory = self.location.href;
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  } else if (typeof document != "undefined" && document.currentScript) {
@@ -247,7 +213,6 @@ var require_grida_canvas_wasm = __commonJS({
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  }
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  var dataURIPrefix = "data:application/octet-stream;base64,";
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  var isDataURI = (filename) => filename.startsWith(dataURIPrefix);
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- var isFileURI = (filename) => filename.startsWith("file://");
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  function findWasmBinary() {
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  var f = "grida_canvas_wasm.wasm";
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  if (!isDataURI(f)) {
@@ -267,17 +232,13 @@ var require_grida_canvas_wasm = __commonJS({
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  }
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  function getBinaryPromise(binaryFile) {
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  if (!wasmBinary && (ENVIRONMENT_IS_WEB || ENVIRONMENT_IS_WORKER)) {
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- if (typeof fetch == "function" && !isFileURI(binaryFile)) {
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+ if (typeof fetch == "function") {
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  return fetch(binaryFile, { credentials: "same-origin" }).then((response) => {
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  if (!response["ok"]) {
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  throw `failed to load wasm binary file at '${binaryFile}'`;
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  }
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  return response["arrayBuffer"]();
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  }).catch(() => getBinarySync(binaryFile));
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- } else if (readAsync) {
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- return new Promise((resolve, reject) => {
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- readAsync(binaryFile, (response) => resolve(new Uint8Array(response)), reject);
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- });
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  }
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  }
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  return Promise.resolve().then(() => getBinarySync(binaryFile));
@@ -289,7 +250,7 @@ var require_grida_canvas_wasm = __commonJS({
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  });
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  }
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  function instantiateAsync(binary, binaryFile, imports, callback) {
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- if (!binary && typeof WebAssembly.instantiateStreaming == "function" && !isDataURI(binaryFile) && !isFileURI(binaryFile) && !ENVIRONMENT_IS_NODE && typeof fetch == "function") {
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+ if (!binary && typeof WebAssembly.instantiateStreaming == "function" && !isDataURI(binaryFile) && typeof fetch == "function") {
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  return fetch(binaryFile, { credentials: "same-origin" }).then((response) => {
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  var result = WebAssembly.instantiateStreaming(response, imports);
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  return result.then(callback, function(reason) {
@@ -308,10 +269,10 @@ var require_grida_canvas_wasm = __commonJS({
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  var info = getWasmImports();
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  function receiveInstance(instance, module3) {
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  wasmExports = instance.exports;
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- wasmMemory = wasmExports["Jf"];
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+ wasmMemory = wasmExports["Kf"];
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  updateMemoryViews();
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- wasmTable = wasmExports["Lf"];
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- addOnInit(wasmExports["Kf"]);
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+ wasmTable = wasmExports["Mf"];
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+ addOnInit(wasmExports["Lf"]);
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  removeRunDependency("wasm-instantiate");
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  return wasmExports;
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  }
@@ -537,19 +498,7 @@ var require_grida_canvas_wasm = __commonJS({
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  var initRandomFill = () => {
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  if (typeof crypto == "object" && typeof crypto["getRandomValues"] == "function") {
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  return (view) => crypto.getRandomValues(view);
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- } else if (ENVIRONMENT_IS_NODE) {
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- try {
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- var crypto_module = require("crypto");
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- var randomFillSync = crypto_module["randomFillSync"];
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- if (randomFillSync) {
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- return (view) => crypto_module["randomFillSync"](view);
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- }
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- var randomBytes = crypto_module["randomBytes"];
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- return (view) => (view.set(randomBytes(view.byteLength)), view);
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- } catch (e) {
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- }
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- }
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- abort("initRandomDevice");
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+ } else abort("initRandomDevice");
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  };
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  var randomFill = (view) => (randomFill = initRandomFill())(view);
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  var PATH_FS = { resolve: (...args) => {
@@ -694,23 +643,7 @@ var require_grida_canvas_wasm = __commonJS({
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  var FS_stdin_getChar = () => {
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  if (!FS_stdin_getChar_buffer.length) {
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  var result = null;
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- if (ENVIRONMENT_IS_NODE) {
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- var BUFSIZE = 256;
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- var buf = Buffer.alloc(BUFSIZE);
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- var bytesRead = 0;
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- var fd = process.stdin.fd;
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- try {
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- bytesRead = fs.readSync(fd, buf);
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- } catch (e) {
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- if (e.toString().includes("EOF")) bytesRead = 0;
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- else throw e;
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- }
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- if (bytesRead > 0) {
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- result = buf.slice(0, bytesRead).toString("utf-8");
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- } else {
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- result = null;
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- }
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- } else if (typeof window != "undefined" && typeof window.prompt == "function") {
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+ if (typeof window != "undefined" && typeof window.prompt == "function") {
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  result = window.prompt("Input: ");
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  if (result !== null) {
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  result += "\n";
@@ -4780,6 +4713,24 @@ var require_grida_canvas_wasm = __commonJS({
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  GLctx.waitSync(GL.syncs[sync], flags, timeout);
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  };
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  var _emscripten_glWaitSync = _glWaitSync;
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+ var wasmTableMirror = [];
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+ var wasmTable;
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+ var getWasmTableEntry = (funcPtr) => {
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+ var func = wasmTableMirror[funcPtr];
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+ if (!func) {
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+ if (funcPtr >= wasmTableMirror.length) wasmTableMirror.length = funcPtr + 1;
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+ wasmTableMirror[funcPtr] = func = wasmTable.get(funcPtr);
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+ }
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+ return func;
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+ };
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+ var _emscripten_request_animation_frame_loop = (cb, userData) => {
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+ function tick(timeStamp) {
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+ if (getWasmTableEntry(cb)(timeStamp, userData)) {
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+ requestAnimationFrame(tick);
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+ }
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+ }
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+ return requestAnimationFrame(tick);
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+ };
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  var _emscripten_resize_heap = (requestedSize) => {
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  var oldSize = HEAPU8.length;
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  requestedSize >>>= 0;
@@ -5106,16 +5057,6 @@ var require_grida_canvas_wasm = __commonJS({
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  stringToUTF8(str, ret, size);
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  return ret;
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  };
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- var wasmTableMirror = [];
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- var wasmTable;
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- var getWasmTableEntry = (funcPtr) => {
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- var func = wasmTableMirror[funcPtr];
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- if (!func) {
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- if (funcPtr >= wasmTableMirror.length) wasmTableMirror.length = funcPtr + 1;
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- wasmTableMirror[funcPtr] = func = wasmTable.get(funcPtr);
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- }
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- return func;
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- };
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  FS.createPreloadedFile = FS_createPreloadedFile;
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  FS.staticInit();
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  var GLctx;
@@ -5128,62 +5069,62 @@ var require_grida_canvas_wasm = __commonJS({
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  for (var i = 0; i < 288; ++i) {
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  miniTempWebGLIntBuffers[i] = miniTempWebGLIntBuffersStorage.subarray(0, i);
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  }
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- var wasmImports = { u: ___cxa_begin_catch, v: ___cxa_end_catch, a: ___cxa_find_matching_catch_2, j: ___cxa_find_matching_catch_3, z: ___cxa_find_matching_catch_4, L: ___cxa_rethrow, s: ___cxa_throw, ob: ___cxa_uncaught_exceptions, d: ___resumeException, O: ___syscall_fcntl64, vb: ___syscall_fstat64, rb: ___syscall_getcwd, xb: ___syscall_ioctl, sb: ___syscall_lstat64, tb: ___syscall_newfstatat, N: ___syscall_openat, ub: ___syscall_stat64, Ab: __abort_js, yb: __emscripten_get_now_is_monotonic, zb: __emscripten_memcpy_js, pb: __emscripten_throw_longjmp, fb: __mmap_js, gb: __munmap_js, x: _emscripten_get_now, Cf: _emscripten_glActiveTexture, Df: _emscripten_glAttachShader, ee: _emscripten_glBeginQuery, _d: _emscripten_glBeginQueryEXT, Hc: _emscripten_glBeginTransformFeedback, Ef: _emscripten_glBindAttribLocation, Ff: _emscripten_glBindBuffer, Ec: _emscripten_glBindBufferBase, Fc: _emscripten_glBindBufferRange, Ce: _emscripten_glBindFramebuffer, De: _emscripten_glBindRenderbuffer, ke: _emscripten_glBindSampler, Gf: _emscripten_glBindTexture, Tb: _emscripten_glBindTransformFeedback, Ze: _emscripten_glBindVertexArray, af: _emscripten_glBindVertexArrayOES, Hf: _emscripten_glBlendColor, If: _emscripten_glBlendEquation, Ld: _emscripten_glBlendEquationSeparate, U: _emscripten_glBlendFunc, Kd: _emscripten_glBlendFuncSeparate, we: _emscripten_glBlitFramebuffer, V: _emscripten_glBufferData, W: _emscripten_glBufferSubData, Ee: _emscripten_glCheckFramebufferStatus, X: _emscripten_glClear, hc: _emscripten_glClearBufferfi, ic: _emscripten_glClearBufferfv, kc: _emscripten_glClearBufferiv, jc: _emscripten_glClearBufferuiv, Y: _emscripten_glClearColor, Jd: _emscripten_glClearDepthf, Z: _emscripten_glClearStencil, te: _emscripten_glClientWaitSync, _: _emscripten_glColorMask, $: _emscripten_glCompileShader, aa: _emscripten_glCompressedTexImage2D, Tc: _emscripten_glCompressedTexImage3D, ba: _emscripten_glCompressedTexSubImage2D, Sc: _emscripten_glCompressedTexSubImage3D, ve: _emscripten_glCopyBufferSubData, Id: _emscripten_glCopyTexImage2D, ca: _emscripten_glCopyTexSubImage2D, Vc: _emscripten_glCopyTexSubImage3D, da: _emscripten_glCreateProgram, ea: _emscripten_glCreateShader, fa: _emscripten_glCullFace, ga: _emscripten_glDeleteBuffers, Fe: _emscripten_glDeleteFramebuffers, ha: _emscripten_glDeleteProgram, fe: _emscripten_glDeleteQueries, $d: _emscripten_glDeleteQueriesEXT, Ge: _emscripten_glDeleteRenderbuffers, le: _emscripten_glDeleteSamplers, ia: _emscripten_glDeleteShader, ue: _emscripten_glDeleteSync, ja: _emscripten_glDeleteTextures, Sb: _emscripten_glDeleteTransformFeedbacks, _e: _emscripten_glDeleteVertexArrays, bf: _emscripten_glDeleteVertexArraysOES, Hd: _emscripten_glDepthFunc, ka: _emscripten_glDepthMask, Gd: _emscripten_glDepthRangef, Fd: _emscripten_glDetachShader, la: _emscripten_glDisable, ma: _emscripten_glDisableVertexAttribArray, na: _emscripten_glDrawArrays, Xe: _emscripten_glDrawArraysInstanced, Od: _emscripten_glDrawArraysInstancedANGLE, Fb: _emscripten_glDrawArraysInstancedARB, Ue: _emscripten_glDrawArraysInstancedBaseInstanceWEBGL, _c: _emscripten_glDrawArraysInstancedEXT, Gb: _emscripten_glDrawArraysInstancedNV, Se: _emscripten_glDrawBuffers, Yc: _emscripten_glDrawBuffersEXT, Pd: _emscripten_glDrawBuffersWEBGL, oa: _emscripten_glDrawElements, Ye: _emscripten_glDrawElementsInstanced, Nd: _emscripten_glDrawElementsInstancedANGLE, Db: _emscripten_glDrawElementsInstancedARB, Ve: _emscripten_glDrawElementsInstancedBaseVertexBaseInstanceWEBGL, Eb: _emscripten_glDrawElementsInstancedEXT, Zc: _emscripten_glDrawElementsInstancedNV, Me: _emscripten_glDrawRangeElements, pa: _emscripten_glEnable, qa: _emscripten_glEnableVertexAttribArray, ge: _emscripten_glEndQuery, ae: _emscripten_glEndQueryEXT, Gc: _emscripten_glEndTransformFeedback, qe: _emscripten_glFenceSync, ra: _emscripten_glFinish, sa: _emscripten_glFlush, He: _emscripten_glFramebufferRenderbuffer, Ie: _emscripten_glFramebufferTexture2D, Kc: _emscripten_glFramebufferTextureLayer, ta: _emscripten_glFrontFace, ua: _emscripten_glGenBuffers, Je: _emscripten_glGenFramebuffers, he: _emscripten_glGenQueries, be: _emscripten_glGenQueriesEXT, Ke: _emscripten_glGenRenderbuffers, me: _emscripten_glGenSamplers, va: _emscripten_glGenTextures, Rb: _emscripten_glGenTransformFeedbacks, We: _emscripten_glGenVertexArrays, cf: _emscripten_glGenVertexArraysOES, ye: _emscripten_glGenerateMipmap, Ed: _emscripten_glGetActiveAttrib, Dd: _emscripten_glGetActiveUniform, bc: _emscripten_glGetActiveUniformBlockName, cc: _emscripten_glGetActiveUniformBlockiv, fc: _emscripten_glGetActiveUniformsiv, Cd: _emscripten_glGetAttachedShaders, Bd: _emscripten_glGetAttribLocation, Ad: _emscripten_glGetBooleanv, Yb: _emscripten_glGetBufferParameteri64v, xa: _emscripten_glGetBufferParameteriv, ya: _emscripten_glGetError, za: _emscripten_glGetFloatv, uc: _emscripten_glGetFragDataLocation, ze: _emscripten_glGetFramebufferAttachmentParameteriv, Zb: _emscripten_glGetInteger64i_v, $b: _emscripten_glGetInteger64v, Ic: _emscripten_glGetIntegeri_v, Aa: _emscripten_glGetIntegerv, Jb: _emscripten_glGetInternalformativ, Nb: _emscripten_glGetProgramBinary, Ba: _emscripten_glGetProgramInfoLog, Ca: _emscripten_glGetProgramiv, Xd: _emscripten_glGetQueryObjecti64vEXT, Rd: _emscripten_glGetQueryObjectivEXT, Yd: _emscripten_glGetQueryObjectui64vEXT, ie: _emscripten_glGetQueryObjectuiv, ce: _emscripten_glGetQueryObjectuivEXT, je: _emscripten_glGetQueryiv, de: _emscripten_glGetQueryivEXT, Ae: _emscripten_glGetRenderbufferParameteriv, Ub: _emscripten_glGetSamplerParameterfv, Vb: _emscripten_glGetSamplerParameteriv, Da: _emscripten_glGetShaderInfoLog, Ud: _emscripten_glGetShaderPrecisionFormat, zd: _emscripten_glGetShaderSource, Ea: _emscripten_glGetShaderiv, Fa: _emscripten_glGetString, $e: _emscripten_glGetStringi, _b: _emscripten_glGetSynciv, xd: _emscripten_glGetTexParameterfv, wd: _emscripten_glGetTexParameteriv, Cc: _emscripten_glGetTransformFeedbackVarying, dc: _emscripten_glGetUniformBlockIndex, gc: _emscripten_glGetUniformIndices, Ga: _emscripten_glGetUniformLocation, vd: _emscripten_glGetUniformfv, ud: _emscripten_glGetUniformiv, vc: _emscripten_glGetUniformuiv, Bc: _emscripten_glGetVertexAttribIiv, Ac: _emscripten_glGetVertexAttribIuiv, rd: _emscripten_glGetVertexAttribPointerv, td: _emscripten_glGetVertexAttribfv, sd: _emscripten_glGetVertexAttribiv, qd: _emscripten_glHint, Vd: _emscripten_glInvalidateFramebuffer, Wd: _emscripten_glInvalidateSubFramebuffer, pd: _emscripten_glIsBuffer, od: _emscripten_glIsEnabled, md: _emscripten_glIsFramebuffer, ld: _emscripten_glIsProgram, Rc: _emscripten_glIsQuery, Sd: _emscripten_glIsQueryEXT, kd: _emscripten_glIsRenderbuffer, Xb: _emscripten_glIsSampler, jd: _emscripten_glIsShader, re: _emscripten_glIsSync, Ha: _emscripten_glIsTexture, Qb: _emscripten_glIsTransformFeedback, Jc: _emscripten_glIsVertexArray, Qd: _emscripten_glIsVertexArrayOES, Ia: _emscripten_glLineWidth, Ja: _emscripten_glLinkProgram, Qe: _emscripten_glMultiDrawArraysInstancedBaseInstanceWEBGL, Re: _emscripten_glMultiDrawElementsInstancedBaseVertexBaseInstanceWEBGL, Pb: _emscripten_glPauseTransformFeedback, Ka: _emscripten_glPixelStorei, id: _emscripten_glPolygonOffset, Mb: _emscripten_glProgramBinary, Lb: _emscripten_glProgramParameteri, Zd: _emscripten_glQueryCounterEXT, Te: _emscripten_glReadBuffer, La: _emscripten_glReadPixels, hd: _emscripten_glReleaseShaderCompiler, Be: _emscripten_glRenderbufferStorage, xe: _emscripten_glRenderbufferStorageMultisample, Ob: _emscripten_glResumeTransformFeedback, gd: _emscripten_glSampleCoverage, ne: _emscripten_glSamplerParameterf, Wb: _emscripten_glSamplerParameterfv, oe: _emscripten_glSamplerParameteri, pe: _emscripten_glSamplerParameteriv, Ma: _emscripten_glScissor, fd: _emscripten_glShaderBinary, Na: _emscripten_glShaderSource, Oa: _emscripten_glStencilFunc, Pa: _emscripten_glStencilFuncSeparate, Qa: _emscripten_glStencilMask, Ra: _emscripten_glStencilMaskSeparate, Sa: _emscripten_glStencilOp, Ta: _emscripten_glStencilOpSeparate, Ua: _emscripten_glTexImage2D, Xc: _emscripten_glTexImage3D, Va: _emscripten_glTexParameterf, Wa: _emscripten_glTexParameterfv, Xa: _emscripten_glTexParameteri, Ya: _emscripten_glTexParameteriv, Ne: _emscripten_glTexStorage2D, Kb: _emscripten_glTexStorage3D, Za: _emscripten_glTexSubImage2D, Wc: _emscripten_glTexSubImage3D, Dc: _emscripten_glTransformFeedbackVaryings, _a: _emscripten_glUniform1f, $a: _emscripten_glUniform1fv, yf: _emscripten_glUniform1i, zf: _emscripten_glUniform1iv, tc: _emscripten_glUniform1ui, oc: _emscripten_glUniform1uiv, Af: _emscripten_glUniform2f, Bf: _emscripten_glUniform2fv, xf: _emscripten_glUniform2i, wf: _emscripten_glUniform2iv, sc: _emscripten_glUniform2ui, nc: _emscripten_glUniform2uiv, vf: _emscripten_glUniform3f, uf: _emscripten_glUniform3fv, tf: _emscripten_glUniform3i, sf: _emscripten_glUniform3iv, rc: _emscripten_glUniform3ui, mc: _emscripten_glUniform3uiv, rf: _emscripten_glUniform4f, qf: _emscripten_glUniform4fv, df: _emscripten_glUniform4i, ef: _emscripten_glUniform4iv, qc: _emscripten_glUniform4ui, lc: _emscripten_glUniform4uiv, ac: _emscripten_glUniformBlockBinding, ff: _emscripten_glUniformMatrix2fv, Qc: _emscripten_glUniformMatrix2x3fv, Oc: _emscripten_glUniformMatrix2x4fv, gf: _emscripten_glUniformMatrix3fv, Pc: _emscripten_glUniformMatrix3x2fv, Mc: _emscripten_glUniformMatrix3x4fv, hf: _emscripten_glUniformMatrix4fv, Nc: _emscripten_glUniformMatrix4x2fv, Lc: _emscripten_glUniformMatrix4x3fv, jf: _emscripten_glUseProgram, ed: _emscripten_glValidateProgram, kf: _emscripten_glVertexAttrib1f, dd: _emscripten_glVertexAttrib1fv, cd: _emscripten_glVertexAttrib2f, lf: _emscripten_glVertexAttrib2fv, bd: _emscripten_glVertexAttrib3f, mf: _emscripten_glVertexAttrib3fv, ad: _emscripten_glVertexAttrib4f, nf: _emscripten_glVertexAttrib4fv, Oe: _emscripten_glVertexAttribDivisor, Md: _emscripten_glVertexAttribDivisorANGLE, Hb: _emscripten_glVertexAttribDivisorARB, $c: _emscripten_glVertexAttribDivisorEXT, Ib: _emscripten_glVertexAttribDivisorNV, zc: _emscripten_glVertexAttribI4i, xc: _emscripten_glVertexAttribI4iv, yc: _emscripten_glVertexAttribI4ui, wc: _emscripten_glVertexAttribI4uiv, Pe: _emscripten_glVertexAttribIPointer, of: _emscripten_glVertexAttribPointer, pf: _emscripten_glViewport, se: _emscripten_glWaitSync, qb: _emscripten_resize_heap, Bb: _environ_get, Cb: _environ_sizes_get, kb: _exit, E: _fd_close, eb: _fd_pread, wb: _fd_read, hb: _fd_seek, C: _fd_write, P: _getentropy, ab: _glGetIntegerv, I: _glGetString, bb: _glGetStringi, J: invoke_diii, nd: invoke_fi, K: invoke_fiii, n: invoke_i, e: invoke_ii, y: invoke_iif, g: invoke_iii, Le: invoke_iiif, f: invoke_iiii, R: invoke_iiiiff, l: invoke_iiiii, nb: invoke_iiiiid, F: invoke_iiiiii, r: invoke_iiiiiii, D: invoke_iiiiiiii, M: invoke_iiiiiiiiii, pc: invoke_iiiiiiiiiii, B: invoke_iiiiiiiiiiii, db: invoke_j, lb: invoke_jii, cb: invoke_jiiii, ib: invoke_jijii, k: invoke_v, b: invoke_vi, G: invoke_vif, wa: invoke_viff, t: invoke_vifff, c: invoke_vii, Uc: invoke_viifff, Q: invoke_viiffff, Td: invoke_viiffiii, p: invoke_viifii, h: invoke_viii, S: invoke_viiif, T: invoke_viiifi, i: invoke_viiii, m: invoke_viiiii, o: invoke_viiiiii, q: invoke_viiiiiii, yd: invoke_viiiiiiii, ec: invoke_viiiiiiiii, w: invoke_viiiiiiiiii, A: invoke_viiiiiiiiiiiiiii, jb: invoke_viji, H: _llvm_eh_typeid_for, mb: _strftime_l };
5072
+ var wasmImports = { u: ___cxa_begin_catch, x: ___cxa_end_catch, a: ___cxa_find_matching_catch_2, k: ___cxa_find_matching_catch_3, z: ___cxa_find_matching_catch_4, M: ___cxa_rethrow, t: ___cxa_throw, kb: ___cxa_uncaught_exceptions, d: ___resumeException, P: ___syscall_fcntl64, rb: ___syscall_fstat64, nb: ___syscall_getcwd, tb: ___syscall_ioctl, ob: ___syscall_lstat64, pb: ___syscall_newfstatat, N: ___syscall_openat, qb: ___syscall_stat64, wb: __abort_js, ub: __emscripten_get_now_is_monotonic, vb: __emscripten_memcpy_js, lb: __emscripten_throw_longjmp, db: __mmap_js, eb: __munmap_js, y: _emscripten_get_now, Af: _emscripten_glActiveTexture, Bf: _emscripten_glAttachShader, be: _emscripten_glBeginQuery, Xd: _emscripten_glBeginQueryEXT, Ec: _emscripten_glBeginTransformFeedback, Cf: _emscripten_glBindAttribLocation, Df: _emscripten_glBindBuffer, Bc: _emscripten_glBindBufferBase, Cc: _emscripten_glBindBufferRange, ze: _emscripten_glBindFramebuffer, Ae: _emscripten_glBindRenderbuffer, he: _emscripten_glBindSampler, Ef: _emscripten_glBindTexture, Qb: _emscripten_glBindTransformFeedback, We: _emscripten_glBindVertexArray, Ze: _emscripten_glBindVertexArrayOES, Ff: _emscripten_glBlendColor, Gf: _emscripten_glBlendEquation, Jd: _emscripten_glBlendEquationSeparate, Hf: _emscripten_glBlendFunc, Id: _emscripten_glBlendFuncSeparate, te: _emscripten_glBlitFramebuffer, If: _emscripten_glBufferData, Jf: _emscripten_glBufferSubData, Be: _emscripten_glCheckFramebufferStatus, V: _emscripten_glClear, ec: _emscripten_glClearBufferfi, gc: _emscripten_glClearBufferfv, ic: _emscripten_glClearBufferiv, hc: _emscripten_glClearBufferuiv, W: _emscripten_glClearColor, Hd: _emscripten_glClearDepthf, X: _emscripten_glClearStencil, qe: _emscripten_glClientWaitSync, Y: _emscripten_glColorMask, Z: _emscripten_glCompileShader, _: _emscripten_glCompressedTexImage2D, Rc: _emscripten_glCompressedTexImage3D, $: _emscripten_glCompressedTexSubImage2D, Qc: _emscripten_glCompressedTexSubImage3D, se: _emscripten_glCopyBufferSubData, Gd: _emscripten_glCopyTexImage2D, aa: _emscripten_glCopyTexSubImage2D, Sc: _emscripten_glCopyTexSubImage3D, ba: _emscripten_glCreateProgram, ca: _emscripten_glCreateShader, da: _emscripten_glCullFace, ea: _emscripten_glDeleteBuffers, Ce: _emscripten_glDeleteFramebuffers, fa: _emscripten_glDeleteProgram, ce: _emscripten_glDeleteQueries, Yd: _emscripten_glDeleteQueriesEXT, De: _emscripten_glDeleteRenderbuffers, ie: _emscripten_glDeleteSamplers, ga: _emscripten_glDeleteShader, re: _emscripten_glDeleteSync, ha: _emscripten_glDeleteTextures, Pb: _emscripten_glDeleteTransformFeedbacks, Xe: _emscripten_glDeleteVertexArrays, _e: _emscripten_glDeleteVertexArraysOES, Fd: _emscripten_glDepthFunc, ia: _emscripten_glDepthMask, Ed: _emscripten_glDepthRangef, Dd: _emscripten_glDetachShader, ja: _emscripten_glDisable, ka: _emscripten_glDisableVertexAttribArray, la: _emscripten_glDrawArrays, Te: _emscripten_glDrawArraysInstanced, Md: _emscripten_glDrawArraysInstancedANGLE, Cb: _emscripten_glDrawArraysInstancedARB, Qe: _emscripten_glDrawArraysInstancedBaseInstanceWEBGL, Yc: _emscripten_glDrawArraysInstancedEXT, Db: _emscripten_glDrawArraysInstancedNV, Oe: _emscripten_glDrawBuffers, Wc: _emscripten_glDrawBuffersEXT, Nd: _emscripten_glDrawBuffersWEBGL, ma: _emscripten_glDrawElements, Ue: _emscripten_glDrawElementsInstanced, Ld: _emscripten_glDrawElementsInstancedANGLE, zb: _emscripten_glDrawElementsInstancedARB, Re: _emscripten_glDrawElementsInstancedBaseVertexBaseInstanceWEBGL, Ab: _emscripten_glDrawElementsInstancedEXT, Xc: _emscripten_glDrawElementsInstancedNV, Ie: _emscripten_glDrawRangeElements, na: _emscripten_glEnable, oa: _emscripten_glEnableVertexAttribArray, de: _emscripten_glEndQuery, Zd: _emscripten_glEndQueryEXT, Dc: _emscripten_glEndTransformFeedback, ne: _emscripten_glFenceSync, pa: _emscripten_glFinish, qa: _emscripten_glFlush, Ee: _emscripten_glFramebufferRenderbuffer, Fe: _emscripten_glFramebufferTexture2D, Hc: _emscripten_glFramebufferTextureLayer, ra: _emscripten_glFrontFace, sa: _emscripten_glGenBuffers, Ge: _emscripten_glGenFramebuffers, ee: _emscripten_glGenQueries, _d: _emscripten_glGenQueriesEXT, He: _emscripten_glGenRenderbuffers, je: _emscripten_glGenSamplers, ta: _emscripten_glGenTextures, Ob: _emscripten_glGenTransformFeedbacks, Se: _emscripten_glGenVertexArrays, $e: _emscripten_glGenVertexArraysOES, ve: _emscripten_glGenerateMipmap, Cd: _emscripten_glGetActiveAttrib, Bd: _emscripten_glGetActiveUniform, $b: _emscripten_glGetActiveUniformBlockName, ac: _emscripten_glGetActiveUniformBlockiv, cc: _emscripten_glGetActiveUniformsiv, Ad: _emscripten_glGetAttachedShaders, yd: _emscripten_glGetAttribLocation, xd: _emscripten_glGetBooleanv, Vb: _emscripten_glGetBufferParameteri64v, ua: _emscripten_glGetBufferParameteriv, va: _emscripten_glGetError, wa: _emscripten_glGetFloatv, rc: _emscripten_glGetFragDataLocation, we: _emscripten_glGetFramebufferAttachmentParameteriv, Xb: _emscripten_glGetInteger64i_v, Zb: _emscripten_glGetInteger64v, Fc: _emscripten_glGetIntegeri_v, xa: _emscripten_glGetIntegerv, Gb: _emscripten_glGetInternalformativ, Kb: _emscripten_glGetProgramBinary, ya: _emscripten_glGetProgramInfoLog, za: _emscripten_glGetProgramiv, Ud: _emscripten_glGetQueryObjecti64vEXT, Pd: _emscripten_glGetQueryObjectivEXT, Vd: _emscripten_glGetQueryObjectui64vEXT, fe: _emscripten_glGetQueryObjectuiv, $d: _emscripten_glGetQueryObjectuivEXT, ge: _emscripten_glGetQueryiv, ae: _emscripten_glGetQueryivEXT, xe: _emscripten_glGetRenderbufferParameteriv, Rb: _emscripten_glGetSamplerParameterfv, Sb: _emscripten_glGetSamplerParameteriv, Aa: _emscripten_glGetShaderInfoLog, Rd: _emscripten_glGetShaderPrecisionFormat, wd: _emscripten_glGetShaderSource, Ba: _emscripten_glGetShaderiv, Ca: _emscripten_glGetString, Ye: _emscripten_glGetStringi, Yb: _emscripten_glGetSynciv, vd: _emscripten_glGetTexParameterfv, ud: _emscripten_glGetTexParameteriv, zc: _emscripten_glGetTransformFeedbackVarying, bc: _emscripten_glGetUniformBlockIndex, dc: _emscripten_glGetUniformIndices, Da: _emscripten_glGetUniformLocation, td: _emscripten_glGetUniformfv, sd: _emscripten_glGetUniformiv, sc: _emscripten_glGetUniformuiv, yc: _emscripten_glGetVertexAttribIiv, xc: _emscripten_glGetVertexAttribIuiv, pd: _emscripten_glGetVertexAttribPointerv, rd: _emscripten_glGetVertexAttribfv, qd: _emscripten_glGetVertexAttribiv, od: _emscripten_glHint, Sd: _emscripten_glInvalidateFramebuffer, Td: _emscripten_glInvalidateSubFramebuffer, nd: _emscripten_glIsBuffer, md: _emscripten_glIsEnabled, ld: _emscripten_glIsFramebuffer, kd: _emscripten_glIsProgram, Pc: _emscripten_glIsQuery, Qd: _emscripten_glIsQueryEXT, jd: _emscripten_glIsRenderbuffer, Ub: _emscripten_glIsSampler, id: _emscripten_glIsShader, oe: _emscripten_glIsSync, Ea: _emscripten_glIsTexture, Nb: _emscripten_glIsTransformFeedback, Gc: _emscripten_glIsVertexArray, Od: _emscripten_glIsVertexArrayOES, Fa: _emscripten_glLineWidth, Ga: _emscripten_glLinkProgram, Me: _emscripten_glMultiDrawArraysInstancedBaseInstanceWEBGL, Ne: _emscripten_glMultiDrawElementsInstancedBaseVertexBaseInstanceWEBGL, Mb: _emscripten_glPauseTransformFeedback, Ha: _emscripten_glPixelStorei, hd: _emscripten_glPolygonOffset, Jb: _emscripten_glProgramBinary, Ib: _emscripten_glProgramParameteri, Wd: _emscripten_glQueryCounterEXT, Pe: _emscripten_glReadBuffer, Ia: _emscripten_glReadPixels, gd: _emscripten_glReleaseShaderCompiler, ye: _emscripten_glRenderbufferStorage, ue: _emscripten_glRenderbufferStorageMultisample, Lb: _emscripten_glResumeTransformFeedback, fd: _emscripten_glSampleCoverage, ke: _emscripten_glSamplerParameterf, Tb: _emscripten_glSamplerParameterfv, le: _emscripten_glSamplerParameteri, me: _emscripten_glSamplerParameteriv, Ja: _emscripten_glScissor, dd: _emscripten_glShaderBinary, Ka: _emscripten_glShaderSource, La: _emscripten_glStencilFunc, Ma: _emscripten_glStencilFuncSeparate, Na: _emscripten_glStencilMask, Oa: _emscripten_glStencilMaskSeparate, Pa: _emscripten_glStencilOp, Qa: _emscripten_glStencilOpSeparate, Ra: _emscripten_glTexImage2D, Uc: _emscripten_glTexImage3D, Sa: _emscripten_glTexParameterf, Ta: _emscripten_glTexParameterfv, Ua: _emscripten_glTexParameteri, Va: _emscripten_glTexParameteriv, Je: _emscripten_glTexStorage2D, Hb: _emscripten_glTexStorage3D, Wa: _emscripten_glTexSubImage2D, Tc: _emscripten_glTexSubImage3D, Ac: _emscripten_glTransformFeedbackVaryings, Xa: _emscripten_glUniform1f, Ya: _emscripten_glUniform1fv, vf: _emscripten_glUniform1i, wf: _emscripten_glUniform1iv, qc: _emscripten_glUniform1ui, mc: _emscripten_glUniform1uiv, xf: _emscripten_glUniform2f, yf: _emscripten_glUniform2fv, uf: _emscripten_glUniform2i, tf: _emscripten_glUniform2iv, pc: _emscripten_glUniform2ui, lc: _emscripten_glUniform2uiv, sf: _emscripten_glUniform3f, rf: _emscripten_glUniform3fv, qf: _emscripten_glUniform3i, pf: _emscripten_glUniform3iv, oc: _emscripten_glUniform3ui, kc: _emscripten_glUniform3uiv, of: _emscripten_glUniform4f, nf: _emscripten_glUniform4fv, af: _emscripten_glUniform4i, bf: _emscripten_glUniform4iv, nc: _emscripten_glUniform4ui, jc: _emscripten_glUniform4uiv, _b: _emscripten_glUniformBlockBinding, cf: _emscripten_glUniformMatrix2fv, Oc: _emscripten_glUniformMatrix2x3fv, Mc: _emscripten_glUniformMatrix2x4fv, df: _emscripten_glUniformMatrix3fv, Nc: _emscripten_glUniformMatrix3x2fv, Jc: _emscripten_glUniformMatrix3x4fv, ef: _emscripten_glUniformMatrix4fv, Lc: _emscripten_glUniformMatrix4x2fv, Ic: _emscripten_glUniformMatrix4x3fv, ff: _emscripten_glUseProgram, cd: _emscripten_glValidateProgram, gf: _emscripten_glVertexAttrib1f, bd: _emscripten_glVertexAttrib1fv, ad: _emscripten_glVertexAttrib2f, hf: _emscripten_glVertexAttrib2fv, $c: _emscripten_glVertexAttrib3f, jf: _emscripten_glVertexAttrib3fv, _c: _emscripten_glVertexAttrib4f, kf: _emscripten_glVertexAttrib4fv, Ke: _emscripten_glVertexAttribDivisor, Kd: _emscripten_glVertexAttribDivisorANGLE, Eb: _emscripten_glVertexAttribDivisorARB, Zc: _emscripten_glVertexAttribDivisorEXT, Fb: _emscripten_glVertexAttribDivisorNV, wc: _emscripten_glVertexAttribI4i, uc: _emscripten_glVertexAttribI4iv, vc: _emscripten_glVertexAttribI4ui, tc: _emscripten_glVertexAttribI4uiv, Le: _emscripten_glVertexAttribIPointer, lf: _emscripten_glVertexAttribPointer, mf: _emscripten_glViewport, pe: _emscripten_glWaitSync, ed: _emscripten_request_animation_frame_loop, mb: _emscripten_resize_heap, xb: _environ_get, yb: _environ_sizes_get, $a: _exit, F: _fd_close, cb: _fd_pread, sb: _fd_read, fb: _fd_seek, D: _fd_write, O: _getentropy, Za: _glGetIntegerv, I: _glGetString, _a: _glGetStringi, K: invoke_diii, Bb: invoke_fi, L: invoke_fiii, o: invoke_i, e: invoke_ii, v: invoke_iif, g: invoke_iii, Vc: invoke_iiif, f: invoke_iiii, R: invoke_iiiiff, j: invoke_iiiii, jb: invoke_iiiiid, E: invoke_iiiiii, q: invoke_iiiiiii, B: invoke_iiiiiiii, J: invoke_iiiiiiiiii, fc: invoke_iiiiiiiiiii, C: invoke_iiiiiiiiiiii, bb: invoke_j, hb: invoke_jii, ab: invoke_jiiii, l: invoke_v, b: invoke_vi, U: invoke_vid, H: invoke_vif, Ve: invoke_viff, s: invoke_vifff, c: invoke_vii, Kc: invoke_viifff, Q: invoke_viiffff, zd: invoke_viiffiii, p: invoke_viifii, h: invoke_viii, T: invoke_viiif, S: invoke_viiifi, i: invoke_viiii, n: invoke_viiiii, m: invoke_viiiiii, r: invoke_viiiiiii, zf: invoke_viiiiiiii, Wb: invoke_viiiiiiiii, w: invoke_viiiiiiiiii, A: invoke_viiiiiiiiiiiiiii, gb: invoke_viiji, G: _llvm_eh_typeid_for, ib: _strftime_l };
5132
5073
  var wasmExports = createWasm();
5133
- var ___wasm_call_ctors = () => (___wasm_call_ctors = wasmExports["Kf"])();
5134
- var _allocate = Module["_allocate"] = (a0) => (_allocate = Module["_allocate"] = wasmExports["Mf"])(a0);
5135
- var _deallocate = Module["_deallocate"] = (a0, a1) => (_deallocate = Module["_deallocate"] = wasmExports["Nf"])(a0, a1);
5136
- var _init = Module["_init"] = (a0, a1) => (_init = Module["_init"] = wasmExports["Of"])(a0, a1);
5137
- var _tick = Module["_tick"] = (a0) => (_tick = Module["_tick"] = wasmExports["Pf"])(a0);
5138
- var _resize_surface = Module["_resize_surface"] = (a0, a1, a2) => (_resize_surface = Module["_resize_surface"] = wasmExports["Qf"])(a0, a1, a2);
5139
- var _redraw = Module["_redraw"] = (a0) => (_redraw = Module["_redraw"] = wasmExports["Rf"])(a0);
5140
- var _load_scene_json = Module["_load_scene_json"] = (a0, a1, a2) => (_load_scene_json = Module["_load_scene_json"] = wasmExports["Sf"])(a0, a1, a2);
5141
- var _load_dummy_scene = Module["_load_dummy_scene"] = (a0) => (_load_dummy_scene = Module["_load_dummy_scene"] = wasmExports["Tf"])(a0);
5142
- var _load_benchmark_scene = Module["_load_benchmark_scene"] = (a0, a1, a2) => (_load_benchmark_scene = Module["_load_benchmark_scene"] = wasmExports["Uf"])(a0, a1, a2);
5143
- var _pointer_move = Module["_pointer_move"] = (a0, a1, a2) => (_pointer_move = Module["_pointer_move"] = wasmExports["Vf"])(a0, a1, a2);
5144
- var _command = Module["_command"] = (a0, a1, a2, a3) => (_command = Module["_command"] = wasmExports["Wf"])(a0, a1, a2, a3);
5145
- var _set_main_camera_transform = Module["_set_main_camera_transform"] = (a0, a1, a2, a3, a4, a5, a6) => (_set_main_camera_transform = Module["_set_main_camera_transform"] = wasmExports["Xf"])(a0, a1, a2, a3, a4, a5, a6);
5146
- var _get_node_id_from_point = Module["_get_node_id_from_point"] = (a0, a1, a2) => (_get_node_id_from_point = Module["_get_node_id_from_point"] = wasmExports["Yf"])(a0, a1, a2);
5147
- var _get_node_ids_from_point = Module["_get_node_ids_from_point"] = (a0, a1, a2) => (_get_node_ids_from_point = Module["_get_node_ids_from_point"] = wasmExports["Zf"])(a0, a1, a2);
5148
- var _get_node_ids_from_envelope = Module["_get_node_ids_from_envelope"] = (a0, a1, a2, a3, a4) => (_get_node_ids_from_envelope = Module["_get_node_ids_from_envelope"] = wasmExports["_f"])(a0, a1, a2, a3, a4);
5149
- var _get_node_absolute_bounding_box = Module["_get_node_absolute_bounding_box"] = (a0, a1, a2) => (_get_node_absolute_bounding_box = Module["_get_node_absolute_bounding_box"] = wasmExports["$f"])(a0, a1, a2);
5150
- var _set_debug = Module["_set_debug"] = (a0, a1) => (_set_debug = Module["_set_debug"] = wasmExports["ag"])(a0, a1);
5151
- var _toggle_debug = Module["_toggle_debug"] = (a0) => (_toggle_debug = Module["_toggle_debug"] = wasmExports["bg"])(a0);
5152
- var _set_verbose = Module["_set_verbose"] = (a0, a1) => (_set_verbose = Module["_set_verbose"] = wasmExports["cg"])(a0, a1);
5153
- var _devtools_rendering_set_show_ruler = Module["_devtools_rendering_set_show_ruler"] = (a0, a1) => (_devtools_rendering_set_show_ruler = Module["_devtools_rendering_set_show_ruler"] = wasmExports["dg"])(a0, a1);
5154
- var _devtools_rendering_set_show_tiles = Module["_devtools_rendering_set_show_tiles"] = (a0, a1) => (_devtools_rendering_set_show_tiles = Module["_devtools_rendering_set_show_tiles"] = wasmExports["eg"])(a0, a1);
5155
- var _devtools_rendering_set_show_fps_meter = Module["_devtools_rendering_set_show_fps_meter"] = (a0, a1) => (_devtools_rendering_set_show_fps_meter = Module["_devtools_rendering_set_show_fps_meter"] = wasmExports["fg"])(a0, a1);
5156
- var _devtools_rendering_set_show_stats = Module["_devtools_rendering_set_show_stats"] = (a0, a1) => (_devtools_rendering_set_show_stats = Module["_devtools_rendering_set_show_stats"] = wasmExports["gg"])(a0, a1);
5157
- var _devtools_rendering_set_show_hit_testing = Module["_devtools_rendering_set_show_hit_testing"] = (a0, a1) => (_devtools_rendering_set_show_hit_testing = Module["_devtools_rendering_set_show_hit_testing"] = wasmExports["hg"])(a0, a1);
5158
- var _main = Module["_main"] = (a0, a1) => (_main = Module["_main"] = wasmExports["ig"])(a0, a1);
5159
- var ___wbindgen_malloc = Module["___wbindgen_malloc"] = (a0, a1) => (___wbindgen_malloc = Module["___wbindgen_malloc"] = wasmExports["jg"])(a0, a1);
5160
- var ___wbindgen_realloc = Module["___wbindgen_realloc"] = (a0, a1, a2, a3) => (___wbindgen_realloc = Module["___wbindgen_realloc"] = wasmExports["kg"])(a0, a1, a2, a3);
5161
- var ___wbindgen_free = Module["___wbindgen_free"] = (a0, a1, a2) => (___wbindgen_free = Module["___wbindgen_free"] = wasmExports["lg"])(a0, a1, a2);
5162
- var ___wbindgen_exn_store = Module["___wbindgen_exn_store"] = (a0) => (___wbindgen_exn_store = Module["___wbindgen_exn_store"] = wasmExports["mg"])(a0);
5163
- var ___externref_table_alloc = Module["___externref_table_alloc"] = () => (___externref_table_alloc = Module["___externref_table_alloc"] = wasmExports["ng"])();
5164
- var ___externref_table_dealloc = Module["___externref_table_dealloc"] = (a0) => (___externref_table_dealloc = Module["___externref_table_dealloc"] = wasmExports["og"])(a0);
5165
- var ___externref_drop_slice = Module["___externref_drop_slice"] = (a0, a1) => (___externref_drop_slice = Module["___externref_drop_slice"] = wasmExports["pg"])(a0, a1);
5166
- var ___externref_heap_live_count = Module["___externref_heap_live_count"] = () => (___externref_heap_live_count = Module["___externref_heap_live_count"] = wasmExports["qg"])();
5167
- var _malloc = (a0) => (_malloc = wasmExports["rg"])(a0);
5074
+ var ___wasm_call_ctors = () => (___wasm_call_ctors = wasmExports["Lf"])();
5075
+ var _allocate = Module["_allocate"] = (a0) => (_allocate = Module["_allocate"] = wasmExports["Nf"])(a0);
5076
+ var _deallocate = Module["_deallocate"] = (a0, a1) => (_deallocate = Module["_deallocate"] = wasmExports["Of"])(a0, a1);
5077
+ var _init = Module["_init"] = (a0, a1) => (_init = Module["_init"] = wasmExports["Pf"])(a0, a1);
5078
+ var _tick = Module["_tick"] = (a0, a1) => (_tick = Module["_tick"] = wasmExports["Qf"])(a0, a1);
5079
+ var _resize_surface = Module["_resize_surface"] = (a0, a1, a2) => (_resize_surface = Module["_resize_surface"] = wasmExports["Rf"])(a0, a1, a2);
5080
+ var _redraw = Module["_redraw"] = (a0) => (_redraw = Module["_redraw"] = wasmExports["Sf"])(a0);
5081
+ var _load_scene_json = Module["_load_scene_json"] = (a0, a1, a2) => (_load_scene_json = Module["_load_scene_json"] = wasmExports["Tf"])(a0, a1, a2);
5082
+ var _load_dummy_scene = Module["_load_dummy_scene"] = (a0) => (_load_dummy_scene = Module["_load_dummy_scene"] = wasmExports["Uf"])(a0);
5083
+ var _load_benchmark_scene = Module["_load_benchmark_scene"] = (a0, a1, a2) => (_load_benchmark_scene = Module["_load_benchmark_scene"] = wasmExports["Vf"])(a0, a1, a2);
5084
+ var _pointer_move = Module["_pointer_move"] = (a0, a1, a2) => (_pointer_move = Module["_pointer_move"] = wasmExports["Wf"])(a0, a1, a2);
5085
+ var _command = Module["_command"] = (a0, a1, a2, a3) => (_command = Module["_command"] = wasmExports["Xf"])(a0, a1, a2, a3);
5086
+ var _set_main_camera_transform = Module["_set_main_camera_transform"] = (a0, a1, a2, a3, a4, a5, a6) => (_set_main_camera_transform = Module["_set_main_camera_transform"] = wasmExports["Yf"])(a0, a1, a2, a3, a4, a5, a6);
5087
+ var _get_node_id_from_point = Module["_get_node_id_from_point"] = (a0, a1, a2) => (_get_node_id_from_point = Module["_get_node_id_from_point"] = wasmExports["Zf"])(a0, a1, a2);
5088
+ var _get_node_ids_from_point = Module["_get_node_ids_from_point"] = (a0, a1, a2) => (_get_node_ids_from_point = Module["_get_node_ids_from_point"] = wasmExports["_f"])(a0, a1, a2);
5089
+ var _get_node_ids_from_envelope = Module["_get_node_ids_from_envelope"] = (a0, a1, a2, a3, a4) => (_get_node_ids_from_envelope = Module["_get_node_ids_from_envelope"] = wasmExports["$f"])(a0, a1, a2, a3, a4);
5090
+ var _get_node_absolute_bounding_box = Module["_get_node_absolute_bounding_box"] = (a0, a1, a2) => (_get_node_absolute_bounding_box = Module["_get_node_absolute_bounding_box"] = wasmExports["ag"])(a0, a1, a2);
5091
+ var _export_node_as = Module["_export_node_as"] = (a0, a1, a2, a3, a4) => (_export_node_as = Module["_export_node_as"] = wasmExports["bg"])(a0, a1, a2, a3, a4);
5092
+ var _set_debug = Module["_set_debug"] = (a0, a1) => (_set_debug = Module["_set_debug"] = wasmExports["cg"])(a0, a1);
5093
+ var _toggle_debug = Module["_toggle_debug"] = (a0) => (_toggle_debug = Module["_toggle_debug"] = wasmExports["dg"])(a0);
5094
+ var _set_verbose = Module["_set_verbose"] = (a0, a1) => (_set_verbose = Module["_set_verbose"] = wasmExports["eg"])(a0, a1);
5095
+ var _devtools_rendering_set_show_ruler = Module["_devtools_rendering_set_show_ruler"] = (a0, a1) => (_devtools_rendering_set_show_ruler = Module["_devtools_rendering_set_show_ruler"] = wasmExports["fg"])(a0, a1);
5096
+ var _devtools_rendering_set_show_tiles = Module["_devtools_rendering_set_show_tiles"] = (a0, a1) => (_devtools_rendering_set_show_tiles = Module["_devtools_rendering_set_show_tiles"] = wasmExports["gg"])(a0, a1);
5097
+ var _devtools_rendering_set_show_fps_meter = Module["_devtools_rendering_set_show_fps_meter"] = (a0, a1) => (_devtools_rendering_set_show_fps_meter = Module["_devtools_rendering_set_show_fps_meter"] = wasmExports["hg"])(a0, a1);
5098
+ var _devtools_rendering_set_show_stats = Module["_devtools_rendering_set_show_stats"] = (a0, a1) => (_devtools_rendering_set_show_stats = Module["_devtools_rendering_set_show_stats"] = wasmExports["ig"])(a0, a1);
5099
+ var _devtools_rendering_set_show_hit_testing = Module["_devtools_rendering_set_show_hit_testing"] = (a0, a1) => (_devtools_rendering_set_show_hit_testing = Module["_devtools_rendering_set_show_hit_testing"] = wasmExports["jg"])(a0, a1);
5100
+ var _main = Module["_main"] = (a0, a1) => (_main = Module["_main"] = wasmExports["kg"])(a0, a1);
5101
+ var ___wbindgen_malloc = Module["___wbindgen_malloc"] = (a0, a1) => (___wbindgen_malloc = Module["___wbindgen_malloc"] = wasmExports["lg"])(a0, a1);
5102
+ var ___wbindgen_realloc = Module["___wbindgen_realloc"] = (a0, a1, a2, a3) => (___wbindgen_realloc = Module["___wbindgen_realloc"] = wasmExports["mg"])(a0, a1, a2, a3);
5103
+ var ___wbindgen_free = Module["___wbindgen_free"] = (a0, a1, a2) => (___wbindgen_free = Module["___wbindgen_free"] = wasmExports["ng"])(a0, a1, a2);
5104
+ var ___wbindgen_exn_store = Module["___wbindgen_exn_store"] = (a0) => (___wbindgen_exn_store = Module["___wbindgen_exn_store"] = wasmExports["og"])(a0);
5105
+ var ___externref_table_alloc = Module["___externref_table_alloc"] = () => (___externref_table_alloc = Module["___externref_table_alloc"] = wasmExports["pg"])();
5106
+ var ___externref_table_dealloc = Module["___externref_table_dealloc"] = (a0) => (___externref_table_dealloc = Module["___externref_table_dealloc"] = wasmExports["qg"])(a0);
5107
+ var ___externref_drop_slice = Module["___externref_drop_slice"] = (a0, a1) => (___externref_drop_slice = Module["___externref_drop_slice"] = wasmExports["rg"])(a0, a1);
5108
+ var ___externref_heap_live_count = Module["___externref_heap_live_count"] = () => (___externref_heap_live_count = Module["___externref_heap_live_count"] = wasmExports["sg"])();
5109
+ var _malloc = (a0) => (_malloc = wasmExports["tg"])(a0);
5168
5110
  var _htonl = (a0) => (_htonl = wasmExports["htonl"])(a0);
5169
5111
  var _htons = (a0) => (_htons = wasmExports["htons"])(a0);
5170
- var _emscripten_builtin_memalign = (a0, a1) => (_emscripten_builtin_memalign = wasmExports["sg"])(a0, a1);
5112
+ var _emscripten_builtin_memalign = (a0, a1) => (_emscripten_builtin_memalign = wasmExports["ug"])(a0, a1);
5171
5113
  var _ntohs = (a0) => (_ntohs = wasmExports["ntohs"])(a0);
5172
- var _setThrew = (a0, a1) => (_setThrew = wasmExports["tg"])(a0, a1);
5173
- var __emscripten_tempret_set = (a0) => (__emscripten_tempret_set = wasmExports["ug"])(a0);
5174
- var __emscripten_stack_restore = (a0) => (__emscripten_stack_restore = wasmExports["vg"])(a0);
5175
- var __emscripten_stack_alloc = (a0) => (__emscripten_stack_alloc = wasmExports["wg"])(a0);
5176
- var _emscripten_stack_get_current = () => (_emscripten_stack_get_current = wasmExports["xg"])();
5114
+ var _setThrew = (a0, a1) => (_setThrew = wasmExports["vg"])(a0, a1);
5115
+ var __emscripten_tempret_set = (a0) => (__emscripten_tempret_set = wasmExports["wg"])(a0);
5116
+ var __emscripten_stack_restore = (a0) => (__emscripten_stack_restore = wasmExports["xg"])(a0);
5117
+ var __emscripten_stack_alloc = (a0) => (__emscripten_stack_alloc = wasmExports["yg"])(a0);
5118
+ var _emscripten_stack_get_current = () => (_emscripten_stack_get_current = wasmExports["zg"])();
5177
5119
  var ___cxa_free_exception = (a0) => (___cxa_free_exception = wasmExports["__cxa_free_exception"])(a0);
5178
- var ___cxa_decrement_exception_refcount = (a0) => (___cxa_decrement_exception_refcount = wasmExports["yg"])(a0);
5179
- var ___cxa_increment_exception_refcount = (a0) => (___cxa_increment_exception_refcount = wasmExports["zg"])(a0);
5180
- var ___cxa_can_catch = (a0, a1, a2) => (___cxa_can_catch = wasmExports["Ag"])(a0, a1, a2);
5181
- var ___cxa_is_pointer_type = (a0) => (___cxa_is_pointer_type = wasmExports["Bg"])(a0);
5182
- var dynCall_jii = Module["dynCall_jii"] = (a0, a1, a2) => (dynCall_jii = Module["dynCall_jii"] = wasmExports["Cg"])(a0, a1, a2);
5183
- var dynCall_viji = Module["dynCall_viji"] = (a0, a1, a2, a3, a4) => (dynCall_viji = Module["dynCall_viji"] = wasmExports["Dg"])(a0, a1, a2, a3, a4);
5184
- var dynCall_jijii = Module["dynCall_jijii"] = (a0, a1, a2, a3, a4, a5) => (dynCall_jijii = Module["dynCall_jijii"] = wasmExports["Eg"])(a0, a1, a2, a3, a4, a5);
5185
- var dynCall_j = Module["dynCall_j"] = (a0) => (dynCall_j = Module["dynCall_j"] = wasmExports["Fg"])(a0);
5186
- var dynCall_jiiii = Module["dynCall_jiiii"] = (a0, a1, a2, a3, a4) => (dynCall_jiiii = Module["dynCall_jiiii"] = wasmExports["Gg"])(a0, a1, a2, a3, a4);
5120
+ var ___cxa_decrement_exception_refcount = (a0) => (___cxa_decrement_exception_refcount = wasmExports["Ag"])(a0);
5121
+ var ___cxa_increment_exception_refcount = (a0) => (___cxa_increment_exception_refcount = wasmExports["Bg"])(a0);
5122
+ var ___cxa_can_catch = (a0, a1, a2) => (___cxa_can_catch = wasmExports["Cg"])(a0, a1, a2);
5123
+ var ___cxa_is_pointer_type = (a0) => (___cxa_is_pointer_type = wasmExports["Dg"])(a0);
5124
+ var dynCall_jii = Module["dynCall_jii"] = (a0, a1, a2) => (dynCall_jii = Module["dynCall_jii"] = wasmExports["Eg"])(a0, a1, a2);
5125
+ var dynCall_viiji = Module["dynCall_viiji"] = (a0, a1, a2, a3, a4, a5) => (dynCall_viiji = Module["dynCall_viiji"] = wasmExports["Fg"])(a0, a1, a2, a3, a4, a5);
5126
+ var dynCall_j = Module["dynCall_j"] = (a0) => (dynCall_j = Module["dynCall_j"] = wasmExports["Gg"])(a0);
5127
+ var dynCall_jiiii = Module["dynCall_jiiii"] = (a0, a1, a2, a3, a4) => (dynCall_jiiii = Module["dynCall_jiiii"] = wasmExports["Hg"])(a0, a1, a2, a3, a4);
5187
5128
  function invoke_vi(index, a1) {
5188
5129
  var sp = stackSave();
5189
5130
  try {
@@ -5204,210 +5145,210 @@ var require_grida_canvas_wasm = __commonJS({
5204
5145
  _setThrew(1, 0);
5205
5146
  }
5206
5147
  }
5207
- function invoke_v(index) {
5148
+ function invoke_viiii(index, a1, a2, a3, a4) {
5208
5149
  var sp = stackSave();
5209
5150
  try {
5210
- getWasmTableEntry(index)();
5151
+ getWasmTableEntry(index)(a1, a2, a3, a4);
5211
5152
  } catch (e) {
5212
5153
  stackRestore(sp);
5213
5154
  if (e !== e + 0) throw e;
5214
5155
  _setThrew(1, 0);
5215
5156
  }
5216
5157
  }
5217
- function invoke_viiii(index, a1, a2, a3, a4) {
5158
+ function invoke_iiii(index, a1, a2, a3) {
5218
5159
  var sp = stackSave();
5219
5160
  try {
5220
- getWasmTableEntry(index)(a1, a2, a3, a4);
5161
+ return getWasmTableEntry(index)(a1, a2, a3);
5221
5162
  } catch (e) {
5222
5163
  stackRestore(sp);
5223
5164
  if (e !== e + 0) throw e;
5224
5165
  _setThrew(1, 0);
5225
5166
  }
5226
5167
  }
5227
- function invoke_viii(index, a1, a2, a3) {
5168
+ function invoke_viiiiii(index, a1, a2, a3, a4, a5, a6) {
5228
5169
  var sp = stackSave();
5229
5170
  try {
5230
- getWasmTableEntry(index)(a1, a2, a3);
5171
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6);
5231
5172
  } catch (e) {
5232
5173
  stackRestore(sp);
5233
5174
  if (e !== e + 0) throw e;
5234
5175
  _setThrew(1, 0);
5235
5176
  }
5236
5177
  }
5237
- function invoke_viff(index, a1, a2, a3) {
5178
+ function invoke_iii(index, a1, a2) {
5238
5179
  var sp = stackSave();
5239
5180
  try {
5240
- getWasmTableEntry(index)(a1, a2, a3);
5181
+ return getWasmTableEntry(index)(a1, a2);
5241
5182
  } catch (e) {
5242
5183
  stackRestore(sp);
5243
5184
  if (e !== e + 0) throw e;
5244
5185
  _setThrew(1, 0);
5245
5186
  }
5246
5187
  }
5247
- function invoke_iii(index, a1, a2) {
5188
+ function invoke_ii(index, a1) {
5248
5189
  var sp = stackSave();
5249
5190
  try {
5250
- return getWasmTableEntry(index)(a1, a2);
5191
+ return getWasmTableEntry(index)(a1);
5251
5192
  } catch (e) {
5252
5193
  stackRestore(sp);
5253
5194
  if (e !== e + 0) throw e;
5254
5195
  _setThrew(1, 0);
5255
5196
  }
5256
5197
  }
5257
- function invoke_viiiii(index, a1, a2, a3, a4, a5) {
5198
+ function invoke_viii(index, a1, a2, a3) {
5258
5199
  var sp = stackSave();
5259
5200
  try {
5260
- getWasmTableEntry(index)(a1, a2, a3, a4, a5);
5201
+ getWasmTableEntry(index)(a1, a2, a3);
5261
5202
  } catch (e) {
5262
5203
  stackRestore(sp);
5263
5204
  if (e !== e + 0) throw e;
5264
5205
  _setThrew(1, 0);
5265
5206
  }
5266
5207
  }
5267
- function invoke_i(index) {
5208
+ function invoke_iiiii(index, a1, a2, a3, a4) {
5268
5209
  var sp = stackSave();
5269
5210
  try {
5270
- return getWasmTableEntry(index)();
5211
+ return getWasmTableEntry(index)(a1, a2, a3, a4);
5271
5212
  } catch (e) {
5272
5213
  stackRestore(sp);
5273
5214
  if (e !== e + 0) throw e;
5274
5215
  _setThrew(1, 0);
5275
5216
  }
5276
5217
  }
5277
- function invoke_iiii(index, a1, a2, a3) {
5218
+ function invoke_viiiiiiii(index, a1, a2, a3, a4, a5, a6, a7, a8) {
5278
5219
  var sp = stackSave();
5279
5220
  try {
5280
- return getWasmTableEntry(index)(a1, a2, a3);
5221
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8);
5281
5222
  } catch (e) {
5282
5223
  stackRestore(sp);
5283
5224
  if (e !== e + 0) throw e;
5284
5225
  _setThrew(1, 0);
5285
5226
  }
5286
5227
  }
5287
- function invoke_iif(index, a1, a2) {
5228
+ function invoke_v(index) {
5288
5229
  var sp = stackSave();
5289
5230
  try {
5290
- return getWasmTableEntry(index)(a1, a2);
5231
+ getWasmTableEntry(index)();
5291
5232
  } catch (e) {
5292
5233
  stackRestore(sp);
5293
5234
  if (e !== e + 0) throw e;
5294
5235
  _setThrew(1, 0);
5295
5236
  }
5296
5237
  }
5297
- function invoke_viiiiii(index, a1, a2, a3, a4, a5, a6) {
5238
+ function invoke_vid(index, a1, a2) {
5298
5239
  var sp = stackSave();
5299
5240
  try {
5300
- getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6);
5241
+ getWasmTableEntry(index)(a1, a2);
5301
5242
  } catch (e) {
5302
5243
  stackRestore(sp);
5303
5244
  if (e !== e + 0) throw e;
5304
5245
  _setThrew(1, 0);
5305
5246
  }
5306
5247
  }
5307
- function invoke_viifii(index, a1, a2, a3, a4, a5) {
5248
+ function invoke_viff(index, a1, a2, a3) {
5308
5249
  var sp = stackSave();
5309
5250
  try {
5310
- getWasmTableEntry(index)(a1, a2, a3, a4, a5);
5251
+ getWasmTableEntry(index)(a1, a2, a3);
5311
5252
  } catch (e) {
5312
5253
  stackRestore(sp);
5313
5254
  if (e !== e + 0) throw e;
5314
5255
  _setThrew(1, 0);
5315
5256
  }
5316
5257
  }
5317
- function invoke_iiif(index, a1, a2, a3) {
5258
+ function invoke_viiiii(index, a1, a2, a3, a4, a5) {
5318
5259
  var sp = stackSave();
5319
5260
  try {
5320
- return getWasmTableEntry(index)(a1, a2, a3);
5261
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5);
5321
5262
  } catch (e) {
5322
5263
  stackRestore(sp);
5323
5264
  if (e !== e + 0) throw e;
5324
5265
  _setThrew(1, 0);
5325
5266
  }
5326
5267
  }
5327
- function invoke_ii(index, a1) {
5268
+ function invoke_viiif(index, a1, a2, a3, a4) {
5328
5269
  var sp = stackSave();
5329
5270
  try {
5330
- return getWasmTableEntry(index)(a1);
5271
+ getWasmTableEntry(index)(a1, a2, a3, a4);
5331
5272
  } catch (e) {
5332
5273
  stackRestore(sp);
5333
5274
  if (e !== e + 0) throw e;
5334
5275
  _setThrew(1, 0);
5335
5276
  }
5336
5277
  }
5337
- function invoke_iiiii(index, a1, a2, a3, a4) {
5278
+ function invoke_i(index) {
5338
5279
  var sp = stackSave();
5339
5280
  try {
5340
- return getWasmTableEntry(index)(a1, a2, a3, a4);
5281
+ return getWasmTableEntry(index)();
5341
5282
  } catch (e) {
5342
5283
  stackRestore(sp);
5343
5284
  if (e !== e + 0) throw e;
5344
5285
  _setThrew(1, 0);
5345
5286
  }
5346
5287
  }
5347
- function invoke_vifff(index, a1, a2, a3, a4) {
5288
+ function invoke_vif(index, a1, a2) {
5348
5289
  var sp = stackSave();
5349
5290
  try {
5350
- getWasmTableEntry(index)(a1, a2, a3, a4);
5291
+ getWasmTableEntry(index)(a1, a2);
5351
5292
  } catch (e) {
5352
5293
  stackRestore(sp);
5353
5294
  if (e !== e + 0) throw e;
5354
5295
  _setThrew(1, 0);
5355
5296
  }
5356
5297
  }
5357
- function invoke_viiifi(index, a1, a2, a3, a4, a5) {
5298
+ function invoke_iif(index, a1, a2) {
5358
5299
  var sp = stackSave();
5359
5300
  try {
5360
- getWasmTableEntry(index)(a1, a2, a3, a4, a5);
5301
+ return getWasmTableEntry(index)(a1, a2);
5361
5302
  } catch (e) {
5362
5303
  stackRestore(sp);
5363
5304
  if (e !== e + 0) throw e;
5364
5305
  _setThrew(1, 0);
5365
5306
  }
5366
5307
  }
5367
- function invoke_viiffiii(index, a1, a2, a3, a4, a5, a6, a7) {
5308
+ function invoke_viiifi(index, a1, a2, a3, a4, a5) {
5368
5309
  var sp = stackSave();
5369
5310
  try {
5370
- getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7);
5311
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5);
5371
5312
  } catch (e) {
5372
5313
  stackRestore(sp);
5373
5314
  if (e !== e + 0) throw e;
5374
5315
  _setThrew(1, 0);
5375
5316
  }
5376
5317
  }
5377
- function invoke_vif(index, a1, a2) {
5318
+ function invoke_viifii(index, a1, a2, a3, a4, a5) {
5378
5319
  var sp = stackSave();
5379
5320
  try {
5380
- getWasmTableEntry(index)(a1, a2);
5321
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5);
5381
5322
  } catch (e) {
5382
5323
  stackRestore(sp);
5383
5324
  if (e !== e + 0) throw e;
5384
5325
  _setThrew(1, 0);
5385
5326
  }
5386
5327
  }
5387
- function invoke_viiiiiiii(index, a1, a2, a3, a4, a5, a6, a7, a8) {
5328
+ function invoke_viiffiii(index, a1, a2, a3, a4, a5, a6, a7) {
5388
5329
  var sp = stackSave();
5389
5330
  try {
5390
- getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8);
5331
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7);
5391
5332
  } catch (e) {
5392
5333
  stackRestore(sp);
5393
5334
  if (e !== e + 0) throw e;
5394
5335
  _setThrew(1, 0);
5395
5336
  }
5396
5337
  }
5397
- function invoke_fi(index, a1) {
5338
+ function invoke_viiiiiiiiii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10) {
5398
5339
  var sp = stackSave();
5399
5340
  try {
5400
- return getWasmTableEntry(index)(a1);
5341
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10);
5401
5342
  } catch (e) {
5402
5343
  stackRestore(sp);
5403
5344
  if (e !== e + 0) throw e;
5404
5345
  _setThrew(1, 0);
5405
5346
  }
5406
5347
  }
5407
- function invoke_viiif(index, a1, a2, a3, a4) {
5348
+ function invoke_iiif(index, a1, a2, a3) {
5408
5349
  var sp = stackSave();
5409
5350
  try {
5410
- getWasmTableEntry(index)(a1, a2, a3, a4);
5351
+ return getWasmTableEntry(index)(a1, a2, a3);
5411
5352
  } catch (e) {
5412
5353
  stackRestore(sp);
5413
5354
  if (e !== e + 0) throw e;
@@ -5464,6 +5405,26 @@ var require_grida_canvas_wasm = __commonJS({
5464
5405
  _setThrew(1, 0);
5465
5406
  }
5466
5407
  }
5408
+ function invoke_vifff(index, a1, a2, a3, a4) {
5409
+ var sp = stackSave();
5410
+ try {
5411
+ getWasmTableEntry(index)(a1, a2, a3, a4);
5412
+ } catch (e) {
5413
+ stackRestore(sp);
5414
+ if (e !== e + 0) throw e;
5415
+ _setThrew(1, 0);
5416
+ }
5417
+ }
5418
+ function invoke_fi(index, a1) {
5419
+ var sp = stackSave();
5420
+ try {
5421
+ return getWasmTableEntry(index)(a1);
5422
+ } catch (e) {
5423
+ stackRestore(sp);
5424
+ if (e !== e + 0) throw e;
5425
+ _setThrew(1, 0);
5426
+ }
5427
+ }
5467
5428
  function invoke_iiiiii(index, a1, a2, a3, a4, a5) {
5468
5429
  var sp = stackSave();
5469
5430
  try {
@@ -5554,16 +5515,6 @@ var require_grida_canvas_wasm = __commonJS({
5554
5515
  _setThrew(1, 0);
5555
5516
  }
5556
5517
  }
5557
- function invoke_viiiiiiiiii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10) {
5558
- var sp = stackSave();
5559
- try {
5560
- getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10);
5561
- } catch (e) {
5562
- stackRestore(sp);
5563
- if (e !== e + 0) throw e;
5564
- _setThrew(1, 0);
5565
- }
5566
- }
5567
5518
  function invoke_viiiiiiiiiiiiiii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14, a15) {
5568
5519
  var sp = stackSave();
5569
5520
  try {
@@ -5584,20 +5535,10 @@ var require_grida_canvas_wasm = __commonJS({
5584
5535
  _setThrew(1, 0);
5585
5536
  }
5586
5537
  }
5587
- function invoke_viji(index, a1, a2, a3, a4) {
5538
+ function invoke_viiji(index, a1, a2, a3, a4, a5) {
5588
5539
  var sp = stackSave();
5589
5540
  try {
5590
- dynCall_viji(index, a1, a2, a3, a4);
5591
- } catch (e) {
5592
- stackRestore(sp);
5593
- if (e !== e + 0) throw e;
5594
- _setThrew(1, 0);
5595
- }
5596
- }
5597
- function invoke_jijii(index, a1, a2, a3, a4, a5) {
5598
- var sp = stackSave();
5599
- try {
5600
- return dynCall_jijii(index, a1, a2, a3, a4, a5);
5541
+ dynCall_viiji(index, a1, a2, a3, a4, a5);
5601
5542
  } catch (e) {
5602
5543
  stackRestore(sp);
5603
5544
  if (e !== e + 0) throw e;
@@ -5769,11 +5710,11 @@ var utils;
5769
5710
  utils2.rect_from_vec4 = rect_from_vec4;
5770
5711
  })(utils || (utils = {}));
5771
5712
  var Grida2D = class {
5772
- ptr;
5713
+ appptr;
5773
5714
  module;
5774
5715
  constructor(module2, ptr) {
5775
5716
  this.module = module2;
5776
- this.ptr = ptr;
5717
+ this.appptr = ptr;
5777
5718
  }
5778
5719
  _alloc_string(txt) {
5779
5720
  const len = this.module.lengthBytesUTF8(txt) + 1;
@@ -5790,27 +5731,29 @@ var Grida2D = class {
5790
5731
  */
5791
5732
  loadScene(data) {
5792
5733
  const [ptr, len] = this._alloc_string(data);
5793
- this.module._load_scene_json(this.ptr, ptr, len - 1);
5734
+ this.module._load_scene_json(this.appptr, ptr, len - 1);
5794
5735
  this._free_string(ptr, len);
5795
5736
  }
5796
5737
  /**
5797
5738
  * @deprecated - test use only
5798
5739
  */
5799
5740
  loadDummyScene() {
5800
- this.module._load_dummy_scene(this.ptr);
5741
+ this.module._load_dummy_scene(this.appptr);
5801
5742
  }
5802
5743
  /**
5803
5744
  * @deprecated - test use only
5804
5745
  */
5805
5746
  loadBenchmarkScene(cols, rows) {
5806
- this.module._load_benchmark_scene(this.ptr, cols, rows);
5747
+ this.module._load_benchmark_scene(this.appptr, cols, rows);
5807
5748
  }
5808
5749
  /**
5809
5750
  * Tick the application clock.
5810
5751
  * bind this to requestAnimationFrame loop or similar
5752
+ * @param time - The time in milliseconds. use performance.now()
5753
+ * @default - performance.now()
5811
5754
  */
5812
- tick() {
5813
- this.module._tick(this.ptr);
5755
+ tick(time) {
5756
+ this.module._tick(this.appptr, time ?? performance.now());
5814
5757
  }
5815
5758
  /**
5816
5759
  * Resize the surface.
@@ -5818,14 +5761,14 @@ var Grida2D = class {
5818
5761
  * @param height - The height of the surface.
5819
5762
  */
5820
5763
  resize(width, height) {
5821
- this.module._resize_surface(this.ptr, width, height);
5764
+ this.module._resize_surface(this.appptr, width, height);
5822
5765
  }
5823
5766
  redraw() {
5824
- this.module._redraw(this.ptr);
5767
+ this.module._redraw(this.appptr);
5825
5768
  }
5826
5769
  setMainCameraTransform(transform) {
5827
5770
  this.module._set_main_camera_transform(
5828
- this.ptr,
5771
+ this.appptr,
5829
5772
  transform[0][0],
5830
5773
  // a
5831
5774
  transform[0][1],
@@ -5841,7 +5784,7 @@ var Grida2D = class {
5841
5784
  );
5842
5785
  }
5843
5786
  getNodeIdFromPoint(x, y) {
5844
- const ptr = this.module._get_node_id_from_point(this.ptr, x, y);
5787
+ const ptr = this.module._get_node_id_from_point(this.appptr, x, y);
5845
5788
  if (ptr === 0) {
5846
5789
  return null;
5847
5790
  }
@@ -5849,7 +5792,7 @@ var Grida2D = class {
5849
5792
  return str;
5850
5793
  }
5851
5794
  getNodeIdsFromPoint(x, y) {
5852
- const ptr = this.module._get_node_ids_from_point(this.ptr, x, y);
5795
+ const ptr = this.module._get_node_ids_from_point(this.appptr, x, y);
5853
5796
  if (ptr === 0) {
5854
5797
  return [];
5855
5798
  }
@@ -5858,7 +5801,7 @@ var Grida2D = class {
5858
5801
  }
5859
5802
  getNodeIdsFromEnvelope(envelope) {
5860
5803
  const ptr = this.module._get_node_ids_from_envelope(
5861
- this.ptr,
5804
+ this.appptr,
5862
5805
  envelope.x,
5863
5806
  envelope.y,
5864
5807
  envelope.width,
@@ -5873,7 +5816,7 @@ var Grida2D = class {
5873
5816
  getNodeAbsoluteBoundingBox(id) {
5874
5817
  const [ptr, len] = this._alloc_string(id);
5875
5818
  const outptr = this.module._get_node_absolute_bounding_box(
5876
- this.ptr,
5819
+ this.appptr,
5877
5820
  ptr,
5878
5821
  len - 1
5879
5822
  );
@@ -5885,64 +5828,90 @@ var Grida2D = class {
5885
5828
  this.module._deallocate(outptr, 4 * 4);
5886
5829
  return utils.rect_from_vec4(rect);
5887
5830
  }
5831
+ exportNodeAs(id, format) {
5832
+ const [id_ptr, id_len] = this._alloc_string(id);
5833
+ const [fmt_ptr, fmt_len] = this._alloc_string(JSON.stringify(format));
5834
+ const outptr = this.module._export_node_as(
5835
+ this.appptr,
5836
+ id_ptr,
5837
+ id_len - 1,
5838
+ fmt_ptr,
5839
+ fmt_len - 1
5840
+ );
5841
+ this._free_string(id_ptr, id_len);
5842
+ this._free_string(fmt_ptr, fmt_len);
5843
+ if (outptr === 0) {
5844
+ throw new Error("Failed to export node as PNG");
5845
+ }
5846
+ const lengthBytes = this.module.HEAPU8.slice(outptr, outptr + 4);
5847
+ const dataLength = new Uint32Array(lengthBytes.buffer, lengthBytes.byteOffset, 1)[0];
5848
+ const data = this.module.HEAPU8.slice(
5849
+ outptr + 4,
5850
+ outptr + 4 + dataLength
5851
+ );
5852
+ this.module._deallocate(outptr, 4 + dataLength);
5853
+ return {
5854
+ data: new Uint8Array(data)
5855
+ };
5856
+ }
5888
5857
  execCommand(command) {
5889
- this.module._command(this.ptr, ApplicationCommandID[command], 0, 0);
5858
+ this.module._command(this.appptr, ApplicationCommandID[command], 0, 0);
5890
5859
  }
5891
5860
  execCommandPan(tx, ty) {
5892
- this.module._command(this.ptr, ApplicationCommandID.Pan, tx, ty);
5861
+ this.module._command(this.appptr, ApplicationCommandID.Pan, tx, ty);
5893
5862
  }
5894
5863
  execCommandZoomDelta(tz) {
5895
- this.module._command(this.ptr, ApplicationCommandID.ZoomDelta, tz, 0);
5864
+ this.module._command(this.appptr, ApplicationCommandID.ZoomDelta, tz, 0);
5896
5865
  }
5897
5866
  pointermove(x, y) {
5898
- this.module._pointer_move(this.ptr, x, y);
5867
+ this.module._pointer_move(this.appptr, x, y);
5899
5868
  }
5900
5869
  // ====================================================================================================
5901
5870
  // DEVTOOLS
5902
5871
  // ====================================================================================================
5903
5872
  setDebug(debug) {
5904
- this.module._set_debug(this.ptr, debug);
5873
+ this.module._set_debug(this.appptr, debug);
5905
5874
  }
5906
5875
  toggleDebug() {
5907
- this.module._toggle_debug(this.ptr);
5876
+ this.module._toggle_debug(this.appptr);
5908
5877
  }
5909
5878
  setVerbose(verbose) {
5910
- this.module._set_verbose(this.ptr, verbose);
5879
+ this.module._set_verbose(this.appptr, verbose);
5911
5880
  }
5912
5881
  /**
5913
5882
  * Set the visibility of the tiles.
5914
5883
  * @param show - The visibility of the tiles.
5915
5884
  */
5916
5885
  devtools_rendering_set_show_tiles(show) {
5917
- this.module._devtools_rendering_set_show_tiles(this.ptr, show);
5886
+ this.module._devtools_rendering_set_show_tiles(this.appptr, show);
5918
5887
  }
5919
5888
  /**
5920
5889
  * Set the visibility of the FPS meter.
5921
5890
  * @param show - The visibility of the FPS meter.
5922
5891
  */
5923
5892
  devtools_rendering_set_show_fps_meter(show) {
5924
- this.module._devtools_rendering_set_show_fps_meter(this.ptr, show);
5893
+ this.module._devtools_rendering_set_show_fps_meter(this.appptr, show);
5925
5894
  }
5926
5895
  /**
5927
5896
  * Set the visibility of the stats.
5928
5897
  * @param show - The visibility of the stats.
5929
5898
  */
5930
5899
  devtools_rendering_set_show_stats(show) {
5931
- this.module._devtools_rendering_set_show_stats(this.ptr, show);
5900
+ this.module._devtools_rendering_set_show_stats(this.appptr, show);
5932
5901
  }
5933
5902
  /**
5934
5903
  * Set the visibility of the hit testing.
5935
5904
  * @param show - The visibility of the hit testing.
5936
5905
  */
5937
5906
  devtools_rendering_set_show_hit_testing(show) {
5938
- this.module._devtools_rendering_set_show_hit_testing(this.ptr, show);
5907
+ this.module._devtools_rendering_set_show_hit_testing(this.appptr, show);
5939
5908
  }
5940
5909
  /**
5941
5910
  * Set the visibility of the ruler.
5942
5911
  * @param show - The visibility of the ruler.
5943
5912
  */
5944
5913
  devtools_rendering_set_show_ruler(show) {
5945
- this.module._devtools_rendering_set_show_ruler(this.ptr, show);
5914
+ this.module._devtools_rendering_set_show_ruler(this.appptr, show);
5946
5915
  }
5947
5916
  };
5948
5917
  // Annotate the CommonJS export names for ESM import in node: