@grida/canvas-wasm 0.0.49 → 0.0.50
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/dist/grida-canvas-wasm.js +1 -1
- package/dist/grida_canvas_wasm.wasm +0 -0
- package/dist/index.js +53 -53
- package/dist/index.mjs +53 -53
- package/package.json +1 -1
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package/dist/index.js
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@@ -5132,7 +5132,7 @@ var require_grida_canvas_wasm = __commonJS({
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for (var i = 0; i < 288; ++i) {
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miniTempWebGLIntBuffers[i] = miniTempWebGLIntBuffersStorage.subarray(0, i);
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}
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var wasmImports = { v: ___cxa_begin_catch, y: ___cxa_end_catch, a: ___cxa_find_matching_catch_2, m: ___cxa_find_matching_catch_3, C: ___cxa_find_matching_catch_4, X: ___cxa_rethrow, t: ___cxa_throw, rb: ___cxa_uncaught_exceptions, d: ___resumeException, Z: ___syscall_fcntl64, zb: ___syscall_fstat64, vb: ___syscall_getcwd, Bb: ___syscall_ioctl, wb: ___syscall_lstat64, xb: ___syscall_newfstatat, Y: ___syscall_openat, yb: ___syscall_stat64, Gb: __abort_js, Db: __emscripten_get_now_is_monotonic, Fb: __emscripten_memcpy_js, sb: __emscripten_throw_longjmp, jb: __gmtime_js, gb: __mmap_js, hb: __munmap_js, ub: __tzset_js, Eb: _emscripten_date_now, M: _emscripten_get_now, Df: _emscripten_glActiveTexture, Ef: _emscripten_glAttachShader, ge: _emscripten_glBeginQuery, ae: _emscripten_glBeginQueryEXT, Mc: _emscripten_glBeginTransformFeedback, Ff: _emscripten_glBindAttribLocation, Gf: _emscripten_glBindBuffer, Jc: _emscripten_glBindBufferBase, Kc: _emscripten_glBindBufferRange, Ee: _emscripten_glBindFramebuffer, Fe: _emscripten_glBindRenderbuffer, me: _emscripten_glBindSampler, Hf: _emscripten_glBindTexture, _b: _emscripten_glBindTransformFeedback, _e: _emscripten_glBindVertexArray, bf: _emscripten_glBindVertexArrayOES, If: _emscripten_glBlendColor, Jf: _emscripten_glBlendEquation, Nd: _emscripten_glBlendEquationSeparate, Kf: _emscripten_glBlendFunc, Md: _emscripten_glBlendFuncSeparate, ye: _emscripten_glBlitFramebuffer, Lf: _emscripten_glBufferData, Mf: _emscripten_glBufferSubData, Ge: _emscripten_glCheckFramebufferStatus, Nf: _emscripten_glClear, nc: _emscripten_glClearBufferfi, oc: _emscripten_glClearBufferfv, qc: _emscripten_glClearBufferiv, pc: _emscripten_glClearBufferuiv, Of: _emscripten_glClearColor, Ld: _emscripten_glClearDepthf, Pf: _emscripten_glClearStencil, ve: _emscripten_glClientWaitSync, Qf: _emscripten_glColorMask, Rf: _emscripten_glCompileShader, Sf: _emscripten_glCompressedTexImage2D, Yc: _emscripten_glCompressedTexImage3D, Tf: _emscripten_glCompressedTexSubImage2D, Xc: _emscripten_glCompressedTexSubImage3D, xe: _emscripten_glCopyBufferSubData, Kd: _emscripten_glCopyTexImage2D, Uf: _emscripten_glCopyTexSubImage2D, Zc: _emscripten_glCopyTexSubImage3D, Vf: _emscripten_glCreateProgram, Wf: _emscripten_glCreateShader, Xf: _emscripten_glCullFace, Yf: _emscripten_glDeleteBuffers, He: _emscripten_glDeleteFramebuffers, Zf: _emscripten_glDeleteProgram, he: _emscripten_glDeleteQueries, be: _emscripten_glDeleteQueriesEXT, Ie: _emscripten_glDeleteRenderbuffers, ne: _emscripten_glDeleteSamplers, ca: _emscripten_glDeleteShader, we: _emscripten_glDeleteSync, da: _emscripten_glDeleteTextures, Zb: _emscripten_glDeleteTransformFeedbacks, $e: _emscripten_glDeleteVertexArrays, cf: _emscripten_glDeleteVertexArraysOES, Jd: _emscripten_glDepthFunc, ea: _emscripten_glDepthMask, Id: _emscripten_glDepthRangef, Hd: _emscripten_glDetachShader, fa: _emscripten_glDisable, ga: _emscripten_glDisableVertexAttribArray, ha: _emscripten_glDrawArrays, Ye: _emscripten_glDrawArraysInstanced, Rd: _emscripten_glDrawArraysInstancedANGLE, Lb: _emscripten_glDrawArraysInstancedARB, Ve: _emscripten_glDrawArraysInstancedBaseInstanceWEBGL, cd: _emscripten_glDrawArraysInstancedEXT, Nb: _emscripten_glDrawArraysInstancedNV, Te: _emscripten_glDrawBuffers, ad: _emscripten_glDrawBuffersEXT, Sd: _emscripten_glDrawBuffersWEBGL, ia: _emscripten_glDrawElements, Ze: _emscripten_glDrawElementsInstanced, Qd: _emscripten_glDrawElementsInstancedANGLE, Jb: _emscripten_glDrawElementsInstancedARB, We: _emscripten_glDrawElementsInstancedBaseVertexBaseInstanceWEBGL, Kb: _emscripten_glDrawElementsInstancedEXT, bd: _emscripten_glDrawElementsInstancedNV, Ne: _emscripten_glDrawRangeElements, ja: _emscripten_glEnable, ka: _emscripten_glEnableVertexAttribArray, ie: _emscripten_glEndQuery, ce: _emscripten_glEndQueryEXT, Lc: _emscripten_glEndTransformFeedback, se: _emscripten_glFenceSync, la: _emscripten_glFinish, ma: _emscripten_glFlush, Je: _emscripten_glFramebufferRenderbuffer, Ke: _emscripten_glFramebufferTexture2D, Pc: _emscripten_glFramebufferTextureLayer, na: _emscripten_glFrontFace, oa: _emscripten_glGenBuffers, Le: _emscripten_glGenFramebuffers, je: _emscripten_glGenQueries, de: _emscripten_glGenQueriesEXT, Me: _emscripten_glGenRenderbuffers, oe: _emscripten_glGenSamplers, pa: _emscripten_glGenTextures, Yb: _emscripten_glGenTransformFeedbacks, Xe: _emscripten_glGenVertexArrays, df: _emscripten_glGenVertexArraysOES, Ae: _emscripten_glGenerateMipmap, Gd: _emscripten_glGetActiveAttrib, Fd: _emscripten_glGetActiveUniform, ic: _emscripten_glGetActiveUniformBlockName, jc: _emscripten_glGetActiveUniformBlockiv, lc: _emscripten_glGetActiveUniformsiv, Ed: _emscripten_glGetAttachedShaders, Dd: _emscripten_glGetAttribLocation, Cd: _emscripten_glGetBooleanv, dc: _emscripten_glGetBufferParameteri64v, qa: _emscripten_glGetBufferParameteriv, ra: _emscripten_glGetError, sa: _emscripten_glGetFloatv, zc: _emscripten_glGetFragDataLocation, Be: _emscripten_glGetFramebufferAttachmentParameteriv, ec: _emscripten_glGetInteger64i_v, gc: _emscripten_glGetInteger64v, Nc: _emscripten_glGetIntegeri_v, ta: _emscripten_glGetIntegerv, Qb: _emscripten_glGetInternalformativ, Ub: _emscripten_glGetProgramBinary, ua: _emscripten_glGetProgramInfoLog, va: _emscripten_glGetProgramiv, Zd: _emscripten_glGetQueryObjecti64vEXT, Ud: _emscripten_glGetQueryObjectivEXT, _d: _emscripten_glGetQueryObjectui64vEXT, ke: _emscripten_glGetQueryObjectuiv, ee: _emscripten_glGetQueryObjectuivEXT, le: _emscripten_glGetQueryiv, fe: _emscripten_glGetQueryivEXT, Ce: _emscripten_glGetRenderbufferParameteriv, $b: _emscripten_glGetSamplerParameterfv, ac: _emscripten_glGetSamplerParameteriv, wa: _emscripten_glGetShaderInfoLog, Wd: _emscripten_glGetShaderPrecisionFormat, Bd: _emscripten_glGetShaderSource, xa: _emscripten_glGetShaderiv, ya: _emscripten_glGetString, af: _emscripten_glGetStringi, fc: _emscripten_glGetSynciv, Ad: _emscripten_glGetTexParameterfv, zd: _emscripten_glGetTexParameteriv, Hc: _emscripten_glGetTransformFeedbackVarying, kc: _emscripten_glGetUniformBlockIndex, mc: _emscripten_glGetUniformIndices, za: _emscripten_glGetUniformLocation, yd: _emscripten_glGetUniformfv, xd: _emscripten_glGetUniformiv, Ac: _emscripten_glGetUniformuiv, Gc: _emscripten_glGetVertexAttribIiv, Fc: _emscripten_glGetVertexAttribIuiv, ud: _emscripten_glGetVertexAttribPointerv, wd: _emscripten_glGetVertexAttribfv, vd: _emscripten_glGetVertexAttribiv, td: _emscripten_glHint, Xd: _emscripten_glInvalidateFramebuffer, Yd: _emscripten_glInvalidateSubFramebuffer, sd: _emscripten_glIsBuffer, rd: _emscripten_glIsEnabled, qd: _emscripten_glIsFramebuffer, pd: _emscripten_glIsProgram, Wc: _emscripten_glIsQuery, Vd: _emscripten_glIsQueryEXT, od: _emscripten_glIsRenderbuffer, cc: _emscripten_glIsSampler, nd: _emscripten_glIsShader, te: _emscripten_glIsSync, Aa: _emscripten_glIsTexture, Xb: _emscripten_glIsTransformFeedback, Oc: _emscripten_glIsVertexArray, Td: _emscripten_glIsVertexArrayOES, Ba: _emscripten_glLineWidth, Ca: _emscripten_glLinkProgram, Re: _emscripten_glMultiDrawArraysInstancedBaseInstanceWEBGL, Se: _emscripten_glMultiDrawElementsInstancedBaseVertexBaseInstanceWEBGL, Wb: _emscripten_glPauseTransformFeedback, Da: _emscripten_glPixelStorei, md: _emscripten_glPolygonOffset, Tb: _emscripten_glProgramBinary, Sb: _emscripten_glProgramParameteri, $d: _emscripten_glQueryCounterEXT, Ue: _emscripten_glReadBuffer, Ea: _emscripten_glReadPixels, ld: _emscripten_glReleaseShaderCompiler, De: _emscripten_glRenderbufferStorage, ze: _emscripten_glRenderbufferStorageMultisample, Vb: _emscripten_glResumeTransformFeedback, kd: _emscripten_glSampleCoverage, pe: _emscripten_glSamplerParameterf, bc: _emscripten_glSamplerParameterfv, qe: _emscripten_glSamplerParameteri, re: _emscripten_glSamplerParameteriv, Fa: _emscripten_glScissor, jd: _emscripten_glShaderBinary, Ga: _emscripten_glShaderSource, Ha: _emscripten_glStencilFunc, Ia: _emscripten_glStencilFuncSeparate, Ja: _emscripten_glStencilMask, Ka: _emscripten_glStencilMaskSeparate, La: _emscripten_glStencilOp, Ma: _emscripten_glStencilOpSeparate, Na: _emscripten_glTexImage2D, $c: _emscripten_glTexImage3D, Oa: _emscripten_glTexParameterf, Pa: _emscripten_glTexParameterfv, Qa: _emscripten_glTexParameteri, Ra: _emscripten_glTexParameteriv, Oe: _emscripten_glTexStorage2D, Rb: _emscripten_glTexStorage3D, Sa: _emscripten_glTexSubImage2D, _c: _emscripten_glTexSubImage3D, Ic: _emscripten_glTransformFeedbackVaryings, Ta: _emscripten_glUniform1f, Ua: _emscripten_glUniform1fv, zf: _emscripten_glUniform1i, Af: _emscripten_glUniform1iv, yc: _emscripten_glUniform1ui, uc: _emscripten_glUniform1uiv, Bf: _emscripten_glUniform2f, Cf: _emscripten_glUniform2fv, yf: _emscripten_glUniform2i, xf: _emscripten_glUniform2iv, xc: _emscripten_glUniform2ui, tc: _emscripten_glUniform2uiv, wf: _emscripten_glUniform3f, vf: _emscripten_glUniform3fv, uf: _emscripten_glUniform3i, tf: _emscripten_glUniform3iv, wc: _emscripten_glUniform3ui, sc: _emscripten_glUniform3uiv, sf: _emscripten_glUniform4f, rf: _emscripten_glUniform4fv, ef: _emscripten_glUniform4i, ff: _emscripten_glUniform4iv, vc: _emscripten_glUniform4ui, rc: _emscripten_glUniform4uiv, hc: _emscripten_glUniformBlockBinding, gf: _emscripten_glUniformMatrix2fv, Vc: _emscripten_glUniformMatrix2x3fv, Tc: _emscripten_glUniformMatrix2x4fv, hf: _emscripten_glUniformMatrix3fv, Uc: _emscripten_glUniformMatrix3x2fv, Rc: _emscripten_glUniformMatrix3x4fv, jf: _emscripten_glUniformMatrix4fv, Sc: _emscripten_glUniformMatrix4x2fv, Qc: _emscripten_glUniformMatrix4x3fv, kf: _emscripten_glUseProgram, id: _emscripten_glValidateProgram, lf: _emscripten_glVertexAttrib1f, hd: _emscripten_glVertexAttrib1fv, gd: _emscripten_glVertexAttrib2f, mf: _emscripten_glVertexAttrib2fv, fd: _emscripten_glVertexAttrib3f, nf: _emscripten_glVertexAttrib3fv, ed: _emscripten_glVertexAttrib4f, of: _emscripten_glVertexAttrib4fv, Pe: _emscripten_glVertexAttribDivisor, Od: _emscripten_glVertexAttribDivisorANGLE, Ob: _emscripten_glVertexAttribDivisorARB, dd: _emscripten_glVertexAttribDivisorEXT, Pb: _emscripten_glVertexAttribDivisorNV, Ec: _emscripten_glVertexAttribI4i, Cc: _emscripten_glVertexAttribI4iv, Dc: _emscripten_glVertexAttribI4ui, Bc: _emscripten_glVertexAttribI4uiv, Qe: _emscripten_glVertexAttribIPointer, pf: _emscripten_glVertexAttribPointer, qf: _emscripten_glViewport, ue: _emscripten_glWaitSync, ab: _emscripten_request_animation_frame_loop, tb: _emscripten_resize_heap, Hb: _environ_get, Ib: _environ_sizes_get, Xa: _exit, O: _fd_close, fb: _fd_pread, Ab: _fd_read, kb: _fd_seek, L: _fd_write, R: _getentropy, Va: _glGetIntegerv, P: _glGetString, Wa: _glGetStringi, V: invoke_diii, cb: invoke_fi, Za: invoke_fif, W: invoke_fiii, _a: invoke_fiiiif, o: invoke_i, Mb: invoke_if, $a: invoke_iffiiiiiiii, e: invoke_ii, w: invoke_iif, f: invoke_iii, Cb: invoke_iiif, g: invoke_iiii, j: invoke_iiiii, qb: invoke_iiiiid, F: invoke_iiiiii, q: invoke_iiiiiii, I: invoke_iiiiiiii, Q: invoke_iiiiiiiiii, _: invoke_iiiiiiiiiii, K: invoke_iiiiiiiiiiii, eb: invoke_j, lb: invoke_ji, ob: invoke_jii, db: invoke_jiiii, n: invoke_v, b: invoke_vi, ba: invoke_vid, A: invoke_vif, E: invoke_viff, B: invoke_vifff, s: invoke_vifffff, S: invoke_viffffffffffffffffffff, Pd: invoke_viffi, c: invoke_vii, G: invoke_viif, U: invoke_viiff, x: invoke_viifff, $: invoke_viiffff, ib: invoke_viiffiii, r: invoke_viifii, h: invoke_viii, H: invoke_viiif, aa: invoke_viiifi, u: invoke_viiifif, i: invoke_viiii, k: invoke_viiiii, l: invoke_viiiiii, T: invoke_viiiiiiff, p: invoke_viiiiiii, D: invoke_viiiiiiii, Ya: invoke_viiiiiiiii, z: invoke_viiiiiiiiii, bb: invoke_viiiiiiiiiii, J: invoke_viiiiiiiiiiiiiii, mb: invoke_viij, nb: invoke_viiji, N: _llvm_eh_typeid_for, pb: _strftime_l };
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var wasmImports = { v: ___cxa_begin_catch, y: ___cxa_end_catch, a: ___cxa_find_matching_catch_2, m: ___cxa_find_matching_catch_3, C: ___cxa_find_matching_catch_4, Y: ___cxa_rethrow, t: ___cxa_throw, ob: ___cxa_uncaught_exceptions, d: ___resumeException, $: ___syscall_fcntl64, wb: ___syscall_fstat64, sb: ___syscall_getcwd, yb: ___syscall_ioctl, tb: ___syscall_lstat64, ub: ___syscall_newfstatat, _: ___syscall_openat, vb: ___syscall_stat64, Db: __abort_js, Ab: __emscripten_get_now_is_monotonic, Cb: __emscripten_memcpy_js, pb: __emscripten_throw_longjmp, gb: __gmtime_js, eb: __mmap_js, fb: __munmap_js, rb: __tzset_js, Bb: _emscripten_date_now, M: _emscripten_get_now, Df: _emscripten_glActiveTexture, Ef: _emscripten_glAttachShader, ge: _emscripten_glBeginQuery, ae: _emscripten_glBeginQueryEXT, Jc: _emscripten_glBeginTransformFeedback, Ff: _emscripten_glBindAttribLocation, Gf: _emscripten_glBindBuffer, Gc: _emscripten_glBindBufferBase, Hc: _emscripten_glBindBufferRange, Ee: _emscripten_glBindFramebuffer, Fe: _emscripten_glBindRenderbuffer, me: _emscripten_glBindSampler, Hf: _emscripten_glBindTexture, Wb: _emscripten_glBindTransformFeedback, _e: _emscripten_glBindVertexArray, bf: _emscripten_glBindVertexArrayOES, If: _emscripten_glBlendColor, Jf: _emscripten_glBlendEquation, Nd: _emscripten_glBlendEquationSeparate, Kf: _emscripten_glBlendFunc, Md: _emscripten_glBlendFuncSeparate, ye: _emscripten_glBlitFramebuffer, Lf: _emscripten_glBufferData, Mf: _emscripten_glBufferSubData, Ge: _emscripten_glCheckFramebufferStatus, Nf: _emscripten_glClear, jc: _emscripten_glClearBufferfi, kc: _emscripten_glClearBufferfv, nc: _emscripten_glClearBufferiv, mc: _emscripten_glClearBufferuiv, Of: _emscripten_glClearColor, Ld: _emscripten_glClearDepthf, Pf: _emscripten_glClearStencil, ve: _emscripten_glClientWaitSync, Qf: _emscripten_glColorMask, Rf: _emscripten_glCompileShader, Sf: _emscripten_glCompressedTexImage2D, Vc: _emscripten_glCompressedTexImage3D, Tf: _emscripten_glCompressedTexSubImage2D, Uc: _emscripten_glCompressedTexSubImage3D, xe: _emscripten_glCopyBufferSubData, Kd: _emscripten_glCopyTexImage2D, Uf: _emscripten_glCopyTexSubImage2D, Wc: _emscripten_glCopyTexSubImage3D, Vf: _emscripten_glCreateProgram, Wf: _emscripten_glCreateShader, Xf: _emscripten_glCullFace, Yf: _emscripten_glDeleteBuffers, He: _emscripten_glDeleteFramebuffers, Zf: _emscripten_glDeleteProgram, he: _emscripten_glDeleteQueries, be: _emscripten_glDeleteQueriesEXT, Ie: _emscripten_glDeleteRenderbuffers, ne: _emscripten_glDeleteSamplers, ca: _emscripten_glDeleteShader, we: _emscripten_glDeleteSync, da: _emscripten_glDeleteTextures, Vb: _emscripten_glDeleteTransformFeedbacks, $e: _emscripten_glDeleteVertexArrays, cf: _emscripten_glDeleteVertexArraysOES, Jd: _emscripten_glDepthFunc, ea: _emscripten_glDepthMask, Id: _emscripten_glDepthRangef, Hd: _emscripten_glDetachShader, fa: _emscripten_glDisable, ga: _emscripten_glDisableVertexAttribArray, ha: _emscripten_glDrawArrays, Ye: _emscripten_glDrawArraysInstanced, Rd: _emscripten_glDrawArraysInstancedANGLE, Ib: _emscripten_glDrawArraysInstancedARB, Ve: _emscripten_glDrawArraysInstancedBaseInstanceWEBGL, ad: _emscripten_glDrawArraysInstancedEXT, Jb: _emscripten_glDrawArraysInstancedNV, Te: _emscripten_glDrawBuffers, Zc: _emscripten_glDrawBuffersEXT, Sd: _emscripten_glDrawBuffersWEBGL, ia: _emscripten_glDrawElements, Ze: _emscripten_glDrawElementsInstanced, Qd: _emscripten_glDrawElementsInstancedANGLE, Gb: _emscripten_glDrawElementsInstancedARB, We: _emscripten_glDrawElementsInstancedBaseVertexBaseInstanceWEBGL, Hb: _emscripten_glDrawElementsInstancedEXT, $c: _emscripten_glDrawElementsInstancedNV, Ne: _emscripten_glDrawRangeElements, ja: _emscripten_glEnable, ka: _emscripten_glEnableVertexAttribArray, ie: _emscripten_glEndQuery, ce: _emscripten_glEndQueryEXT, Ic: _emscripten_glEndTransformFeedback, se: _emscripten_glFenceSync, la: _emscripten_glFinish, ma: _emscripten_glFlush, Je: _emscripten_glFramebufferRenderbuffer, Ke: _emscripten_glFramebufferTexture2D, Mc: _emscripten_glFramebufferTextureLayer, na: _emscripten_glFrontFace, oa: _emscripten_glGenBuffers, Le: _emscripten_glGenFramebuffers, je: _emscripten_glGenQueries, de: _emscripten_glGenQueriesEXT, Me: _emscripten_glGenRenderbuffers, oe: _emscripten_glGenSamplers, pa: _emscripten_glGenTextures, Ub: _emscripten_glGenTransformFeedbacks, Xe: _emscripten_glGenVertexArrays, df: _emscripten_glGenVertexArraysOES, Ae: _emscripten_glGenerateMipmap, Gd: _emscripten_glGetActiveAttrib, Fd: _emscripten_glGetActiveUniform, ec: _emscripten_glGetActiveUniformBlockName, fc: _emscripten_glGetActiveUniformBlockiv, hc: _emscripten_glGetActiveUniformsiv, Ed: _emscripten_glGetAttachedShaders, Dd: _emscripten_glGetAttribLocation, Cd: _emscripten_glGetBooleanv, $b: _emscripten_glGetBufferParameteri64v, qa: _emscripten_glGetBufferParameteriv, ra: _emscripten_glGetError, sa: _emscripten_glGetFloatv, wc: _emscripten_glGetFragDataLocation, Be: _emscripten_glGetFramebufferAttachmentParameteriv, ac: _emscripten_glGetInteger64i_v, cc: _emscripten_glGetInteger64v, Kc: _emscripten_glGetIntegeri_v, ta: _emscripten_glGetIntegerv, Mb: _emscripten_glGetInternalformativ, Qb: _emscripten_glGetProgramBinary, ua: _emscripten_glGetProgramInfoLog, va: _emscripten_glGetProgramiv, Zd: _emscripten_glGetQueryObjecti64vEXT, Ud: _emscripten_glGetQueryObjectivEXT, _d: _emscripten_glGetQueryObjectui64vEXT, ke: _emscripten_glGetQueryObjectuiv, ee: _emscripten_glGetQueryObjectuivEXT, le: _emscripten_glGetQueryiv, fe: _emscripten_glGetQueryivEXT, Ce: _emscripten_glGetRenderbufferParameteriv, Xb: _emscripten_glGetSamplerParameterfv, Yb: _emscripten_glGetSamplerParameteriv, wa: _emscripten_glGetShaderInfoLog, Wd: _emscripten_glGetShaderPrecisionFormat, Bd: _emscripten_glGetShaderSource, xa: _emscripten_glGetShaderiv, ya: _emscripten_glGetString, af: _emscripten_glGetStringi, bc: _emscripten_glGetSynciv, Ad: _emscripten_glGetTexParameterfv, zd: _emscripten_glGetTexParameteriv, Ec: _emscripten_glGetTransformFeedbackVarying, gc: _emscripten_glGetUniformBlockIndex, ic: _emscripten_glGetUniformIndices, za: _emscripten_glGetUniformLocation, yd: _emscripten_glGetUniformfv, xd: _emscripten_glGetUniformiv, xc: _emscripten_glGetUniformuiv, Dc: _emscripten_glGetVertexAttribIiv, Cc: _emscripten_glGetVertexAttribIuiv, td: _emscripten_glGetVertexAttribPointerv, wd: _emscripten_glGetVertexAttribfv, vd: _emscripten_glGetVertexAttribiv, sd: _emscripten_glHint, Xd: _emscripten_glInvalidateFramebuffer, Yd: _emscripten_glInvalidateSubFramebuffer, rd: _emscripten_glIsBuffer, qd: _emscripten_glIsEnabled, pd: _emscripten_glIsFramebuffer, od: _emscripten_glIsProgram, Tc: _emscripten_glIsQuery, Vd: _emscripten_glIsQueryEXT, nd: _emscripten_glIsRenderbuffer, _b: _emscripten_glIsSampler, md: _emscripten_glIsShader, te: _emscripten_glIsSync, Aa: _emscripten_glIsTexture, Tb: _emscripten_glIsTransformFeedback, Lc: _emscripten_glIsVertexArray, Td: _emscripten_glIsVertexArrayOES, Ba: _emscripten_glLineWidth, Ca: _emscripten_glLinkProgram, Re: _emscripten_glMultiDrawArraysInstancedBaseInstanceWEBGL, Se: _emscripten_glMultiDrawElementsInstancedBaseVertexBaseInstanceWEBGL, Sb: _emscripten_glPauseTransformFeedback, Da: _emscripten_glPixelStorei, ld: _emscripten_glPolygonOffset, Pb: _emscripten_glProgramBinary, Ob: _emscripten_glProgramParameteri, $d: _emscripten_glQueryCounterEXT, Ue: _emscripten_glReadBuffer, Ea: _emscripten_glReadPixels, kd: _emscripten_glReleaseShaderCompiler, De: _emscripten_glRenderbufferStorage, ze: _emscripten_glRenderbufferStorageMultisample, Rb: _emscripten_glResumeTransformFeedback, id: _emscripten_glSampleCoverage, pe: _emscripten_glSamplerParameterf, Zb: _emscripten_glSamplerParameterfv, qe: _emscripten_glSamplerParameteri, re: _emscripten_glSamplerParameteriv, Fa: _emscripten_glScissor, hd: _emscripten_glShaderBinary, Ga: _emscripten_glShaderSource, Ha: _emscripten_glStencilFunc, Ia: _emscripten_glStencilFuncSeparate, Ja: _emscripten_glStencilMask, Ka: _emscripten_glStencilMaskSeparate, La: _emscripten_glStencilOp, Ma: _emscripten_glStencilOpSeparate, Na: _emscripten_glTexImage2D, Yc: _emscripten_glTexImage3D, Oa: _emscripten_glTexParameterf, Pa: _emscripten_glTexParameterfv, Qa: _emscripten_glTexParameteri, Ra: _emscripten_glTexParameteriv, Oe: _emscripten_glTexStorage2D, Nb: _emscripten_glTexStorage3D, Sa: _emscripten_glTexSubImage2D, Xc: _emscripten_glTexSubImage3D, Fc: _emscripten_glTransformFeedbackVaryings, Ta: _emscripten_glUniform1f, Ua: _emscripten_glUniform1fv, zf: _emscripten_glUniform1i, Af: _emscripten_glUniform1iv, vc: _emscripten_glUniform1ui, rc: _emscripten_glUniform1uiv, Bf: _emscripten_glUniform2f, Cf: _emscripten_glUniform2fv, yf: _emscripten_glUniform2i, xf: _emscripten_glUniform2iv, uc: _emscripten_glUniform2ui, qc: _emscripten_glUniform2uiv, wf: _emscripten_glUniform3f, vf: _emscripten_glUniform3fv, uf: _emscripten_glUniform3i, tf: _emscripten_glUniform3iv, tc: _emscripten_glUniform3ui, pc: _emscripten_glUniform3uiv, sf: _emscripten_glUniform4f, rf: _emscripten_glUniform4fv, ef: _emscripten_glUniform4i, ff: _emscripten_glUniform4iv, sc: _emscripten_glUniform4ui, oc: _emscripten_glUniform4uiv, dc: _emscripten_glUniformBlockBinding, gf: _emscripten_glUniformMatrix2fv, Sc: _emscripten_glUniformMatrix2x3fv, Qc: _emscripten_glUniformMatrix2x4fv, hf: _emscripten_glUniformMatrix3fv, Rc: _emscripten_glUniformMatrix3x2fv, Oc: _emscripten_glUniformMatrix3x4fv, jf: _emscripten_glUniformMatrix4fv, Pc: _emscripten_glUniformMatrix4x2fv, Nc: _emscripten_glUniformMatrix4x3fv, kf: _emscripten_glUseProgram, gd: _emscripten_glValidateProgram, lf: _emscripten_glVertexAttrib1f, fd: _emscripten_glVertexAttrib1fv, ed: _emscripten_glVertexAttrib2f, mf: _emscripten_glVertexAttrib2fv, dd: _emscripten_glVertexAttrib3f, nf: _emscripten_glVertexAttrib3fv, cd: _emscripten_glVertexAttrib4f, of: _emscripten_glVertexAttrib4fv, Pe: _emscripten_glVertexAttribDivisor, Od: _emscripten_glVertexAttribDivisorANGLE, Kb: _emscripten_glVertexAttribDivisorARB, bd: _emscripten_glVertexAttribDivisorEXT, Lb: _emscripten_glVertexAttribDivisorNV, Bc: _emscripten_glVertexAttribI4i, zc: _emscripten_glVertexAttribI4iv, Ac: _emscripten_glVertexAttribI4ui, yc: _emscripten_glVertexAttribI4uiv, Qe: _emscripten_glVertexAttribIPointer, pf: _emscripten_glVertexAttribPointer, qf: _emscripten_glViewport, ue: _emscripten_glWaitSync, Za: _emscripten_request_animation_frame_loop, qb: _emscripten_resize_heap, Eb: _environ_get, Fb: _environ_sizes_get, Xa: _exit, O: _fd_close, db: _fd_pread, xb: _fd_read, hb: _fd_seek, L: _fd_write, R: _getentropy, Va: _glGetIntegerv, P: _glGetString, Wa: _glGetStringi, W: invoke_diii, $a: invoke_fi, jd: invoke_fif, X: invoke_fiii, ud: invoke_fiiiif, o: invoke_i, zb: invoke_if, Pd: invoke_iffiiiiiiii, e: invoke_ii, w: invoke_iif, f: invoke_iii, lc: invoke_iiif, g: invoke_iiii, j: invoke_iiiii, nb: invoke_iiiiid, F: invoke_iiiiii, q: invoke_iiiiiii, I: invoke_iiiiiiii, Q: invoke_iiiiiiiiii, Z: invoke_iiiiiiiiiii, K: invoke_iiiiiiiiiiii, cb: invoke_j, ib: invoke_ji, lb: invoke_jii, bb: invoke_jiiii, n: invoke_v, b: invoke_vi, ba: invoke_vid, A: invoke_vif, E: invoke_viff, B: invoke_vifff, s: invoke_vifffff, V: invoke_viffffffffffffffffffff, _c: invoke_viffi, c: invoke_vii, H: invoke_viif, T: invoke_viiff, x: invoke_viifff, U: invoke_viiffff, ab: invoke_viiffiii, r: invoke_viifii, h: invoke_viii, G: invoke_viiif, aa: invoke_viiifi, u: invoke_viiifif, i: invoke_viiii, k: invoke_viiiii, l: invoke_viiiiii, S: invoke_viiiiiiff, p: invoke_viiiiiii, D: invoke_viiiiiiii, Ya: invoke_viiiiiiiii, z: invoke_viiiiiiiiii, _a: invoke_viiiiiiiiiii, J: invoke_viiiiiiiiiiiiiii, jb: invoke_viij, kb: invoke_viiji, N: _llvm_eh_typeid_for, mb: _strftime_l };
|
|
5136
5136
|
var wasmExports = createWasm();
|
|
5137
5137
|
var ___wasm_call_ctors = () => (___wasm_call_ctors = wasmExports["$f"])();
|
|
5138
5138
|
var _allocate = Module["_allocate"] = (a0) => (_allocate = Module["_allocate"] = wasmExports["bg"])(a0);
|
|
@@ -5322,16 +5322,6 @@ var require_grida_canvas_wasm = __commonJS({
|
|
|
5322
5322
|
_setThrew(1, 0);
|
|
5323
5323
|
}
|
|
5324
5324
|
}
|
|
5325
|
-
function invoke_viiif(index, a1, a2, a3, a4) {
|
|
5326
|
-
var sp = stackSave();
|
|
5327
|
-
try {
|
|
5328
|
-
getWasmTableEntry(index)(a1, a2, a3, a4);
|
|
5329
|
-
} catch (e) {
|
|
5330
|
-
stackRestore(sp);
|
|
5331
|
-
if (e !== e + 0) throw e;
|
|
5332
|
-
_setThrew(1, 0);
|
|
5333
|
-
}
|
|
5334
|
-
}
|
|
5335
5325
|
function invoke_iif(index, a1, a2) {
|
|
5336
5326
|
var sp = stackSave();
|
|
5337
5327
|
try {
|
|
@@ -5392,7 +5382,7 @@ var require_grida_canvas_wasm = __commonJS({
|
|
|
5392
5382
|
_setThrew(1, 0);
|
|
5393
5383
|
}
|
|
5394
5384
|
}
|
|
5395
|
-
function
|
|
5385
|
+
function invoke_viiif(index, a1, a2, a3, a4) {
|
|
5396
5386
|
var sp = stackSave();
|
|
5397
5387
|
try {
|
|
5398
5388
|
getWasmTableEntry(index)(a1, a2, a3, a4);
|
|
@@ -5402,200 +5392,210 @@ var require_grida_canvas_wasm = __commonJS({
|
|
|
5402
5392
|
_setThrew(1, 0);
|
|
5403
5393
|
}
|
|
5404
5394
|
}
|
|
5405
|
-
function
|
|
5395
|
+
function invoke_iffiiiiiiii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10) {
|
|
5406
5396
|
var sp = stackSave();
|
|
5407
5397
|
try {
|
|
5408
|
-
getWasmTableEntry(index)(a1, a2, a3, a4, a5);
|
|
5398
|
+
return getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10);
|
|
5409
5399
|
} catch (e) {
|
|
5410
5400
|
stackRestore(sp);
|
|
5411
5401
|
if (e !== e + 0) throw e;
|
|
5412
5402
|
_setThrew(1, 0);
|
|
5413
5403
|
}
|
|
5414
5404
|
}
|
|
5415
|
-
function
|
|
5405
|
+
function invoke_iiiiii(index, a1, a2, a3, a4, a5) {
|
|
5416
5406
|
var sp = stackSave();
|
|
5417
5407
|
try {
|
|
5418
|
-
getWasmTableEntry(index)(a1, a2, a3, a4, a5);
|
|
5408
|
+
return getWasmTableEntry(index)(a1, a2, a3, a4, a5);
|
|
5419
5409
|
} catch (e) {
|
|
5420
5410
|
stackRestore(sp);
|
|
5421
5411
|
if (e !== e + 0) throw e;
|
|
5422
5412
|
_setThrew(1, 0);
|
|
5423
5413
|
}
|
|
5424
5414
|
}
|
|
5425
|
-
function
|
|
5415
|
+
function invoke_fiiiif(index, a1, a2, a3, a4, a5) {
|
|
5426
5416
|
var sp = stackSave();
|
|
5427
5417
|
try {
|
|
5428
|
-
getWasmTableEntry(index)(a1, a2, a3, a4);
|
|
5418
|
+
return getWasmTableEntry(index)(a1, a2, a3, a4, a5);
|
|
5429
5419
|
} catch (e) {
|
|
5430
5420
|
stackRestore(sp);
|
|
5431
5421
|
if (e !== e + 0) throw e;
|
|
5432
5422
|
_setThrew(1, 0);
|
|
5433
5423
|
}
|
|
5434
5424
|
}
|
|
5435
|
-
function
|
|
5425
|
+
function invoke_fif(index, a1, a2) {
|
|
5436
5426
|
var sp = stackSave();
|
|
5437
5427
|
try {
|
|
5438
|
-
getWasmTableEntry(index)(a1, a2
|
|
5428
|
+
return getWasmTableEntry(index)(a1, a2);
|
|
5439
5429
|
} catch (e) {
|
|
5440
5430
|
stackRestore(sp);
|
|
5441
5431
|
if (e !== e + 0) throw e;
|
|
5442
5432
|
_setThrew(1, 0);
|
|
5443
5433
|
}
|
|
5444
5434
|
}
|
|
5445
|
-
function
|
|
5435
|
+
function invoke_viffi(index, a1, a2, a3, a4) {
|
|
5446
5436
|
var sp = stackSave();
|
|
5447
5437
|
try {
|
|
5448
|
-
getWasmTableEntry(index)(a1, a2, a3, a4
|
|
5438
|
+
getWasmTableEntry(index)(a1, a2, a3, a4);
|
|
5449
5439
|
} catch (e) {
|
|
5450
5440
|
stackRestore(sp);
|
|
5451
5441
|
if (e !== e + 0) throw e;
|
|
5452
5442
|
_setThrew(1, 0);
|
|
5453
5443
|
}
|
|
5454
5444
|
}
|
|
5455
|
-
function
|
|
5445
|
+
function invoke_viifff(index, a1, a2, a3, a4, a5) {
|
|
5456
5446
|
var sp = stackSave();
|
|
5457
5447
|
try {
|
|
5458
|
-
getWasmTableEntry(index)(a1, a2, a3, a4, a5
|
|
5448
|
+
getWasmTableEntry(index)(a1, a2, a3, a4, a5);
|
|
5459
5449
|
} catch (e) {
|
|
5460
5450
|
stackRestore(sp);
|
|
5461
5451
|
if (e !== e + 0) throw e;
|
|
5462
5452
|
_setThrew(1, 0);
|
|
5463
5453
|
}
|
|
5464
5454
|
}
|
|
5465
|
-
function
|
|
5455
|
+
function invoke_viifii(index, a1, a2, a3, a4, a5) {
|
|
5466
5456
|
var sp = stackSave();
|
|
5467
5457
|
try {
|
|
5468
|
-
|
|
5458
|
+
getWasmTableEntry(index)(a1, a2, a3, a4, a5);
|
|
5469
5459
|
} catch (e) {
|
|
5470
5460
|
stackRestore(sp);
|
|
5471
5461
|
if (e !== e + 0) throw e;
|
|
5472
5462
|
_setThrew(1, 0);
|
|
5473
5463
|
}
|
|
5474
5464
|
}
|
|
5475
|
-
function
|
|
5465
|
+
function invoke_viiifi(index, a1, a2, a3, a4, a5) {
|
|
5476
5466
|
var sp = stackSave();
|
|
5477
5467
|
try {
|
|
5478
|
-
getWasmTableEntry(index)(a1, a2);
|
|
5468
|
+
getWasmTableEntry(index)(a1, a2, a3, a4, a5);
|
|
5479
5469
|
} catch (e) {
|
|
5480
5470
|
stackRestore(sp);
|
|
5481
5471
|
if (e !== e + 0) throw e;
|
|
5482
5472
|
_setThrew(1, 0);
|
|
5483
5473
|
}
|
|
5484
5474
|
}
|
|
5485
|
-
function
|
|
5475
|
+
function invoke_iiif(index, a1, a2, a3) {
|
|
5486
5476
|
var sp = stackSave();
|
|
5487
5477
|
try {
|
|
5488
|
-
return getWasmTableEntry(index)(a1);
|
|
5478
|
+
return getWasmTableEntry(index)(a1, a2, a3);
|
|
5489
5479
|
} catch (e) {
|
|
5490
5480
|
stackRestore(sp);
|
|
5491
5481
|
if (e !== e + 0) throw e;
|
|
5492
5482
|
_setThrew(1, 0);
|
|
5493
5483
|
}
|
|
5494
5484
|
}
|
|
5495
|
-
function
|
|
5485
|
+
function invoke_vifff(index, a1, a2, a3, a4) {
|
|
5496
5486
|
var sp = stackSave();
|
|
5497
5487
|
try {
|
|
5498
|
-
|
|
5488
|
+
getWasmTableEntry(index)(a1, a2, a3, a4);
|
|
5499
5489
|
} catch (e) {
|
|
5500
5490
|
stackRestore(sp);
|
|
5501
5491
|
if (e !== e + 0) throw e;
|
|
5502
5492
|
_setThrew(1, 0);
|
|
5503
5493
|
}
|
|
5504
5494
|
}
|
|
5505
|
-
function
|
|
5495
|
+
function invoke_if(index, a1) {
|
|
5506
5496
|
var sp = stackSave();
|
|
5507
5497
|
try {
|
|
5508
|
-
return getWasmTableEntry(index)(a1
|
|
5498
|
+
return getWasmTableEntry(index)(a1);
|
|
5509
5499
|
} catch (e) {
|
|
5510
5500
|
stackRestore(sp);
|
|
5511
5501
|
if (e !== e + 0) throw e;
|
|
5512
5502
|
_setThrew(1, 0);
|
|
5513
5503
|
}
|
|
5514
5504
|
}
|
|
5515
|
-
function
|
|
5505
|
+
function invoke_iiiiiiiiiii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10) {
|
|
5516
5506
|
var sp = stackSave();
|
|
5517
5507
|
try {
|
|
5518
|
-
getWasmTableEntry(index)(a1, a2, a3, a4);
|
|
5508
|
+
return getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10);
|
|
5519
5509
|
} catch (e) {
|
|
5520
5510
|
stackRestore(sp);
|
|
5521
5511
|
if (e !== e + 0) throw e;
|
|
5522
5512
|
_setThrew(1, 0);
|
|
5523
5513
|
}
|
|
5524
5514
|
}
|
|
5525
|
-
function
|
|
5515
|
+
function invoke_vif(index, a1, a2) {
|
|
5526
5516
|
var sp = stackSave();
|
|
5527
5517
|
try {
|
|
5528
|
-
getWasmTableEntry(index)(a1, a2
|
|
5518
|
+
getWasmTableEntry(index)(a1, a2);
|
|
5529
5519
|
} catch (e) {
|
|
5530
5520
|
stackRestore(sp);
|
|
5531
5521
|
if (e !== e + 0) throw e;
|
|
5532
5522
|
_setThrew(1, 0);
|
|
5533
5523
|
}
|
|
5534
5524
|
}
|
|
5535
|
-
function
|
|
5525
|
+
function invoke_viffffffffffffffffffff(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14, a15, a16, a17, a18, a19, a20, a21) {
|
|
5536
5526
|
var sp = stackSave();
|
|
5537
5527
|
try {
|
|
5538
|
-
getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8);
|
|
5528
|
+
getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14, a15, a16, a17, a18, a19, a20, a21);
|
|
5539
5529
|
} catch (e) {
|
|
5540
5530
|
stackRestore(sp);
|
|
5541
5531
|
if (e !== e + 0) throw e;
|
|
5542
5532
|
_setThrew(1, 0);
|
|
5543
5533
|
}
|
|
5544
5534
|
}
|
|
5545
|
-
function
|
|
5535
|
+
function invoke_viiiiiii(index, a1, a2, a3, a4, a5, a6, a7) {
|
|
5546
5536
|
var sp = stackSave();
|
|
5547
5537
|
try {
|
|
5548
|
-
|
|
5538
|
+
getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7);
|
|
5549
5539
|
} catch (e) {
|
|
5550
5540
|
stackRestore(sp);
|
|
5551
5541
|
if (e !== e + 0) throw e;
|
|
5552
5542
|
_setThrew(1, 0);
|
|
5553
5543
|
}
|
|
5554
5544
|
}
|
|
5555
|
-
function
|
|
5545
|
+
function invoke_viiffff(index, a1, a2, a3, a4, a5, a6) {
|
|
5556
5546
|
var sp = stackSave();
|
|
5557
5547
|
try {
|
|
5558
|
-
getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6
|
|
5548
|
+
getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6);
|
|
5559
5549
|
} catch (e) {
|
|
5560
5550
|
stackRestore(sp);
|
|
5561
5551
|
if (e !== e + 0) throw e;
|
|
5562
5552
|
_setThrew(1, 0);
|
|
5563
5553
|
}
|
|
5564
5554
|
}
|
|
5565
|
-
function
|
|
5555
|
+
function invoke_viiff(index, a1, a2, a3, a4) {
|
|
5566
5556
|
var sp = stackSave();
|
|
5567
5557
|
try {
|
|
5568
|
-
getWasmTableEntry(index)(a1, a2, a3, a4
|
|
5558
|
+
getWasmTableEntry(index)(a1, a2, a3, a4);
|
|
5569
5559
|
} catch (e) {
|
|
5570
5560
|
stackRestore(sp);
|
|
5571
5561
|
if (e !== e + 0) throw e;
|
|
5572
5562
|
_setThrew(1, 0);
|
|
5573
5563
|
}
|
|
5574
5564
|
}
|
|
5575
|
-
function
|
|
5565
|
+
function invoke_viiffiii(index, a1, a2, a3, a4, a5, a6, a7) {
|
|
5576
5566
|
var sp = stackSave();
|
|
5577
5567
|
try {
|
|
5578
|
-
|
|
5568
|
+
getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7);
|
|
5579
5569
|
} catch (e) {
|
|
5580
5570
|
stackRestore(sp);
|
|
5581
5571
|
if (e !== e + 0) throw e;
|
|
5582
5572
|
_setThrew(1, 0);
|
|
5583
5573
|
}
|
|
5584
5574
|
}
|
|
5585
|
-
function
|
|
5575
|
+
function invoke_viiiiiiff(index, a1, a2, a3, a4, a5, a6, a7, a8) {
|
|
5586
5576
|
var sp = stackSave();
|
|
5587
5577
|
try {
|
|
5588
|
-
|
|
5578
|
+
getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8);
|
|
5589
5579
|
} catch (e) {
|
|
5590
5580
|
stackRestore(sp);
|
|
5591
5581
|
if (e !== e + 0) throw e;
|
|
5592
5582
|
_setThrew(1, 0);
|
|
5593
5583
|
}
|
|
5594
5584
|
}
|
|
5595
|
-
function
|
|
5585
|
+
function invoke_fi(index, a1) {
|
|
5596
5586
|
var sp = stackSave();
|
|
5597
5587
|
try {
|
|
5598
|
-
return getWasmTableEntry(index)(a1
|
|
5588
|
+
return getWasmTableEntry(index)(a1);
|
|
5589
|
+
} catch (e) {
|
|
5590
|
+
stackRestore(sp);
|
|
5591
|
+
if (e !== e + 0) throw e;
|
|
5592
|
+
_setThrew(1, 0);
|
|
5593
|
+
}
|
|
5594
|
+
}
|
|
5595
|
+
function invoke_viiiiiiiiiii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11) {
|
|
5596
|
+
var sp = stackSave();
|
|
5597
|
+
try {
|
|
5598
|
+
getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11);
|
|
5599
5599
|
} catch (e) {
|
|
5600
5600
|
stackRestore(sp);
|
|
5601
5601
|
if (e !== e + 0) throw e;
|
|
@@ -5852,7 +5852,7 @@ module.exports = __toCommonJS(index_exports);
|
|
|
5852
5852
|
var import_grida_canvas_wasm = __toESM(require_grida_canvas_wasm());
|
|
5853
5853
|
|
|
5854
5854
|
// package.json
|
|
5855
|
-
var version = "0.0.
|
|
5855
|
+
var version = "0.0.49";
|
|
5856
5856
|
|
|
5857
5857
|
// lib/index.ts
|
|
5858
5858
|
async function init(opts) {
|