@grida/canvas-wasm 0.0.42 → 0.0.44
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/dist/grida-canvas-wasm.js +1 -1
- package/dist/grida_canvas_wasm.wasm +0 -0
- package/dist/index.js +46 -46
- package/dist/index.mjs +46 -46
- package/package.json +1 -1
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package/dist/index.js
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@@ -5132,7 +5132,7 @@ var require_grida_canvas_wasm = __commonJS({
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for (var i = 0; i < 288; ++i) {
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miniTempWebGLIntBuffers[i] = miniTempWebGLIntBuffersStorage.subarray(0, i);
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}
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var wasmImports = { v: ___cxa_begin_catch, y: ___cxa_end_catch, a: ___cxa_find_matching_catch_2, l: ___cxa_find_matching_catch_3, C: ___cxa_find_matching_catch_4, V: ___cxa_rethrow, u: ___cxa_throw, pb: ___cxa_uncaught_exceptions, d: ___resumeException, Y: ___syscall_fcntl64, xb: ___syscall_fstat64, tb: ___syscall_getcwd, zb: ___syscall_ioctl, ub: ___syscall_lstat64, vb: ___syscall_newfstatat, X: ___syscall_openat, wb: ___syscall_stat64, Db: __abort_js, Ab: __emscripten_get_now_is_monotonic, Cb: __emscripten_memcpy_js, qb: __emscripten_throw_longjmp, jb: __gmtime_js, hb: __mmap_js, ib: __munmap_js, sb: __tzset_js, Bb: _emscripten_date_now, M: _emscripten_get_now, Bf: _emscripten_glActiveTexture, Cf: _emscripten_glAttachShader, ee: _emscripten_glBeginQuery, _d: _emscripten_glBeginQueryEXT, Jc: _emscripten_glBeginTransformFeedback, Df: _emscripten_glBindAttribLocation, Ef: _emscripten_glBindBuffer, Gc: _emscripten_glBindBufferBase, Hc: _emscripten_glBindBufferRange, Ce: _emscripten_glBindFramebuffer, De: _emscripten_glBindRenderbuffer, ke: _emscripten_glBindSampler, Ff: _emscripten_glBindTexture, Xb: _emscripten_glBindTransformFeedback, Ye: _emscripten_glBindVertexArray, $e: _emscripten_glBindVertexArrayOES, Gf: _emscripten_glBlendColor, Hf: _emscripten_glBlendEquation, Ld: _emscripten_glBlendEquationSeparate, If: _emscripten_glBlendFunc, Kd: _emscripten_glBlendFuncSeparate, we: _emscripten_glBlitFramebuffer, Jf: _emscripten_glBufferData, Kf: _emscripten_glBufferSubData, Ee: _emscripten_glCheckFramebufferStatus, Lf: _emscripten_glClear, kc: _emscripten_glClearBufferfi, lc: _emscripten_glClearBufferfv, nc: _emscripten_glClearBufferiv, mc: _emscripten_glClearBufferuiv, Mf: _emscripten_glClearColor, Jd: _emscripten_glClearDepthf, Nf: _emscripten_glClearStencil, te: _emscripten_glClientWaitSync, Of: _emscripten_glColorMask, Pf: _emscripten_glCompileShader, Qf: _emscripten_glCompressedTexImage2D, Vc: _emscripten_glCompressedTexImage3D, Rf: _emscripten_glCompressedTexSubImage2D, Uc: _emscripten_glCompressedTexSubImage3D, ve: _emscripten_glCopyBufferSubData, Id: _emscripten_glCopyTexImage2D, Sf: _emscripten_glCopyTexSubImage2D, Wc: _emscripten_glCopyTexSubImage3D, Tf: _emscripten_glCreateProgram, Uf: _emscripten_glCreateShader, Vf: _emscripten_glCullFace, Wf: _emscripten_glDeleteBuffers, Fe: _emscripten_glDeleteFramebuffers, Xf: _emscripten_glDeleteProgram, fe: _emscripten_glDeleteQueries, $d: _emscripten_glDeleteQueriesEXT, Ge: _emscripten_glDeleteRenderbuffers, le: _emscripten_glDeleteSamplers, da: _emscripten_glDeleteShader, ue: _emscripten_glDeleteSync, ea: _emscripten_glDeleteTextures, Wb: _emscripten_glDeleteTransformFeedbacks, Ze: _emscripten_glDeleteVertexArrays, af: _emscripten_glDeleteVertexArraysOES, Hd: _emscripten_glDepthFunc, fa: _emscripten_glDepthMask, Gd: _emscripten_glDepthRangef, Fd: _emscripten_glDetachShader, ga: _emscripten_glDisable, ha: _emscripten_glDisableVertexAttribArray, ia: _emscripten_glDrawArrays, We: _emscripten_glDrawArraysInstanced, Pd: _emscripten_glDrawArraysInstancedANGLE, Ib: _emscripten_glDrawArraysInstancedARB, Te: _emscripten_glDrawArraysInstancedBaseInstanceWEBGL, $c: _emscripten_glDrawArraysInstancedEXT, Kb: _emscripten_glDrawArraysInstancedNV, Re: _emscripten_glDrawBuffers, Zc: _emscripten_glDrawBuffersEXT, Qd: _emscripten_glDrawBuffersWEBGL, ja: _emscripten_glDrawElements, Xe: _emscripten_glDrawElementsInstanced, Od: _emscripten_glDrawElementsInstancedANGLE, Gb: _emscripten_glDrawElementsInstancedARB, Ue: _emscripten_glDrawElementsInstancedBaseVertexBaseInstanceWEBGL, Hb: _emscripten_glDrawElementsInstancedEXT, _c: _emscripten_glDrawElementsInstancedNV, Le: _emscripten_glDrawRangeElements, ka: _emscripten_glEnable, la: _emscripten_glEnableVertexAttribArray, ge: _emscripten_glEndQuery, ae: _emscripten_glEndQueryEXT, Ic: _emscripten_glEndTransformFeedback, qe: _emscripten_glFenceSync, ma: _emscripten_glFinish, na: _emscripten_glFlush, He: _emscripten_glFramebufferRenderbuffer, Ie: _emscripten_glFramebufferTexture2D, Mc: _emscripten_glFramebufferTextureLayer, oa: _emscripten_glFrontFace, pa: _emscripten_glGenBuffers, Je: _emscripten_glGenFramebuffers, he: _emscripten_glGenQueries, be: _emscripten_glGenQueriesEXT, Ke: _emscripten_glGenRenderbuffers, me: _emscripten_glGenSamplers, qa: _emscripten_glGenTextures, Vb: _emscripten_glGenTransformFeedbacks, Ve: _emscripten_glGenVertexArrays, bf: _emscripten_glGenVertexArraysOES, ye: _emscripten_glGenerateMipmap, Ed: _emscripten_glGetActiveAttrib, Dd: _emscripten_glGetActiveUniform, fc: _emscripten_glGetActiveUniformBlockName, gc: _emscripten_glGetActiveUniformBlockiv, ic: _emscripten_glGetActiveUniformsiv, Cd: _emscripten_glGetAttachedShaders, Bd: _emscripten_glGetAttribLocation, Ad: _emscripten_glGetBooleanv, ac: _emscripten_glGetBufferParameteri64v, ra: _emscripten_glGetBufferParameteriv, sa: _emscripten_glGetError, ta: _emscripten_glGetFloatv, wc: _emscripten_glGetFragDataLocation, ze: _emscripten_glGetFramebufferAttachmentParameteriv, bc: _emscripten_glGetInteger64i_v, dc: _emscripten_glGetInteger64v, Kc: _emscripten_glGetIntegeri_v, ua: _emscripten_glGetIntegerv, Nb: _emscripten_glGetInternalformativ, Rb: _emscripten_glGetProgramBinary, va: _emscripten_glGetProgramInfoLog, wa: _emscripten_glGetProgramiv, Xd: _emscripten_glGetQueryObjecti64vEXT, Sd: _emscripten_glGetQueryObjectivEXT, Yd: _emscripten_glGetQueryObjectui64vEXT, ie: _emscripten_glGetQueryObjectuiv, ce: _emscripten_glGetQueryObjectuivEXT, je: _emscripten_glGetQueryiv, de: _emscripten_glGetQueryivEXT, Ae: _emscripten_glGetRenderbufferParameteriv, Yb: _emscripten_glGetSamplerParameterfv, Zb: _emscripten_glGetSamplerParameteriv, xa: _emscripten_glGetShaderInfoLog, Ud: _emscripten_glGetShaderPrecisionFormat, zd: _emscripten_glGetShaderSource, ya: _emscripten_glGetShaderiv, za: _emscripten_glGetString, _e: _emscripten_glGetStringi, cc: _emscripten_glGetSynciv, yd: _emscripten_glGetTexParameterfv, xd: _emscripten_glGetTexParameteriv, Ec: _emscripten_glGetTransformFeedbackVarying, hc: _emscripten_glGetUniformBlockIndex, jc: _emscripten_glGetUniformIndices, Aa: _emscripten_glGetUniformLocation, wd: _emscripten_glGetUniformfv, vd: _emscripten_glGetUniformiv, xc: _emscripten_glGetUniformuiv, Dc: _emscripten_glGetVertexAttribIiv, Cc: _emscripten_glGetVertexAttribIuiv, sd: _emscripten_glGetVertexAttribPointerv, ud: _emscripten_glGetVertexAttribfv, td: _emscripten_glGetVertexAttribiv, rd: _emscripten_glHint, Vd: _emscripten_glInvalidateFramebuffer, Wd: _emscripten_glInvalidateSubFramebuffer, qd: _emscripten_glIsBuffer, pd: _emscripten_glIsEnabled, od: _emscripten_glIsFramebuffer, nd: _emscripten_glIsProgram, Tc: _emscripten_glIsQuery, Td: _emscripten_glIsQueryEXT, md: _emscripten_glIsRenderbuffer, $b: _emscripten_glIsSampler, ld: _emscripten_glIsShader, re: _emscripten_glIsSync, Ba: _emscripten_glIsTexture, Ub: _emscripten_glIsTransformFeedback, Lc: _emscripten_glIsVertexArray, Rd: _emscripten_glIsVertexArrayOES, Ca: _emscripten_glLineWidth, Da: _emscripten_glLinkProgram, Pe: _emscripten_glMultiDrawArraysInstancedBaseInstanceWEBGL, Qe: _emscripten_glMultiDrawElementsInstancedBaseVertexBaseInstanceWEBGL, Tb: _emscripten_glPauseTransformFeedback, Ea: _emscripten_glPixelStorei, kd: _emscripten_glPolygonOffset, Qb: _emscripten_glProgramBinary, Pb: _emscripten_glProgramParameteri, Zd: _emscripten_glQueryCounterEXT, Se: _emscripten_glReadBuffer, Fa: _emscripten_glReadPixels, jd: _emscripten_glReleaseShaderCompiler, Be: _emscripten_glRenderbufferStorage, xe: _emscripten_glRenderbufferStorageMultisample, Sb: _emscripten_glResumeTransformFeedback, hd: _emscripten_glSampleCoverage, ne: _emscripten_glSamplerParameterf, _b: _emscripten_glSamplerParameterfv, oe: _emscripten_glSamplerParameteri, pe: _emscripten_glSamplerParameteriv, Ga: _emscripten_glScissor, gd: _emscripten_glShaderBinary, Ha: _emscripten_glShaderSource, Ia: _emscripten_glStencilFunc, Ja: _emscripten_glStencilFuncSeparate, Ka: _emscripten_glStencilMask, La: _emscripten_glStencilMaskSeparate, Ma: _emscripten_glStencilOp, Na: _emscripten_glStencilOpSeparate, Oa: _emscripten_glTexImage2D, Yc: _emscripten_glTexImage3D, Pa: _emscripten_glTexParameterf, Qa: _emscripten_glTexParameterfv, Ra: _emscripten_glTexParameteri, Sa: _emscripten_glTexParameteriv, Me: _emscripten_glTexStorage2D, Ob: _emscripten_glTexStorage3D, Ta: _emscripten_glTexSubImage2D, Xc: _emscripten_glTexSubImage3D, Fc: _emscripten_glTransformFeedbackVaryings, Ua: _emscripten_glUniform1f, Va: _emscripten_glUniform1fv, xf: _emscripten_glUniform1i, yf: _emscripten_glUniform1iv, vc: _emscripten_glUniform1ui, rc: _emscripten_glUniform1uiv, zf: _emscripten_glUniform2f, Af: _emscripten_glUniform2fv, wf: _emscripten_glUniform2i, vf: _emscripten_glUniform2iv, uc: _emscripten_glUniform2ui, qc: _emscripten_glUniform2uiv, uf: _emscripten_glUniform3f, tf: _emscripten_glUniform3fv, sf: _emscripten_glUniform3i, rf: _emscripten_glUniform3iv, tc: _emscripten_glUniform3ui, pc: _emscripten_glUniform3uiv, qf: _emscripten_glUniform4f, pf: _emscripten_glUniform4fv, cf: _emscripten_glUniform4i, df: _emscripten_glUniform4iv, sc: _emscripten_glUniform4ui, oc: _emscripten_glUniform4uiv, ec: _emscripten_glUniformBlockBinding, ef: _emscripten_glUniformMatrix2fv, Sc: _emscripten_glUniformMatrix2x3fv, Qc: _emscripten_glUniformMatrix2x4fv, ff: _emscripten_glUniformMatrix3fv, Rc: _emscripten_glUniformMatrix3x2fv, Oc: _emscripten_glUniformMatrix3x4fv, gf: _emscripten_glUniformMatrix4fv, Pc: _emscripten_glUniformMatrix4x2fv, Nc: _emscripten_glUniformMatrix4x3fv, hf: _emscripten_glUseProgram, fd: _emscripten_glValidateProgram, jf: _emscripten_glVertexAttrib1f, ed: _emscripten_glVertexAttrib1fv, dd: _emscripten_glVertexAttrib2f, kf: _emscripten_glVertexAttrib2fv, cd: _emscripten_glVertexAttrib3f, lf: _emscripten_glVertexAttrib3fv, bd: _emscripten_glVertexAttrib4f, mf: _emscripten_glVertexAttrib4fv, Ne: _emscripten_glVertexAttribDivisor, Md: _emscripten_glVertexAttribDivisorANGLE, Lb: _emscripten_glVertexAttribDivisorARB, ad: _emscripten_glVertexAttribDivisorEXT, Mb: _emscripten_glVertexAttribDivisorNV, Bc: _emscripten_glVertexAttribI4i, zc: _emscripten_glVertexAttribI4iv, Ac: _emscripten_glVertexAttribI4ui, yc: _emscripten_glVertexAttribI4uiv, Oe: _emscripten_glVertexAttribIPointer, nf: _emscripten_glVertexAttribPointer, of: _emscripten_glViewport, se: _emscripten_glWaitSync, bb: _emscripten_request_animation_frame_loop, rb: _emscripten_resize_heap, Eb: _environ_get, Fb: _environ_sizes_get, Ya: _exit, O: _fd_close, gb: _fd_pread, yb: _fd_read, kb: _fd_seek, L: _fd_write, R: _getentropy, Wa: _glGetIntegerv, P: _glGetString, Xa: _glGetStringi, T: invoke_diii, Jb: invoke_fi, _a: invoke_fif, U: invoke_fiii, $a: invoke_fiiiif, o: invoke_i, id: invoke_if, ab: invoke_iffiiiiiiii, e: invoke_ii, w: invoke_iif, f: invoke_iii, Nd: invoke_iiif, g: invoke_iiii, _: invoke_iiiiff, j: invoke_iiiii, ob: invoke_iiiiid, F: invoke_iiiiii, q: invoke_iiiiiii, H: invoke_iiiiiiii, Q: invoke_iiiiiiiiii, $: invoke_iiiiiiiiiii, K: invoke_iiiiiiiiiiii, fb: invoke_j, mb: invoke_jii, eb: invoke_jiiii, n: invoke_v, b: invoke_vi, ca: invoke_vid, B: invoke_vif, E: invoke_viff, A: invoke_vifff, s: invoke_vifffff, ba: invoke_viffffffffffffffffffff, c: invoke_vii, G: invoke_viif, W: invoke_viiff, x: invoke_viifff, Z: invoke_viiffff, db: invoke_viiffiii, r: invoke_viifii, h: invoke_viii, I: invoke_viiif, aa: invoke_viiifi, t: invoke_viiifif, i: invoke_viiii, m: invoke_viiiii, k: invoke_viiiiii, S: invoke_viiiiiiff, p: invoke_viiiiiii, D: invoke_viiiiiiii, Za: invoke_viiiiiiiii, z: invoke_viiiiiiiiii, cb: invoke_viiiiiiiiiii, J: invoke_viiiiiiiiiiiiiii, lb: invoke_viiji, N: _llvm_eh_typeid_for, nb: _strftime_l };
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var wasmImports = { v: ___cxa_begin_catch, y: ___cxa_end_catch, a: ___cxa_find_matching_catch_2, m: ___cxa_find_matching_catch_3, B: ___cxa_find_matching_catch_4, Y: ___cxa_rethrow, u: ___cxa_throw, nb: ___cxa_uncaught_exceptions, d: ___resumeException, _: ___syscall_fcntl64, wb: ___syscall_fstat64, rb: ___syscall_getcwd, yb: ___syscall_ioctl, tb: ___syscall_lstat64, ub: ___syscall_newfstatat, Z: ___syscall_openat, vb: ___syscall_stat64, Db: __abort_js, Ab: __emscripten_get_now_is_monotonic, Cb: __emscripten_memcpy_js, ob: __emscripten_throw_longjmp, hb: __gmtime_js, fb: __mmap_js, gb: __munmap_js, qb: __tzset_js, Bb: _emscripten_date_now, M: _emscripten_get_now, Bf: _emscripten_glActiveTexture, Cf: _emscripten_glAttachShader, ee: _emscripten_glBeginQuery, _d: _emscripten_glBeginQueryEXT, Lc: _emscripten_glBeginTransformFeedback, Df: _emscripten_glBindAttribLocation, Ef: _emscripten_glBindBuffer, Ic: _emscripten_glBindBufferBase, Jc: _emscripten_glBindBufferRange, Ce: _emscripten_glBindFramebuffer, De: _emscripten_glBindRenderbuffer, ke: _emscripten_glBindSampler, Ff: _emscripten_glBindTexture, Wb: _emscripten_glBindTransformFeedback, Ye: _emscripten_glBindVertexArray, $e: _emscripten_glBindVertexArrayOES, Gf: _emscripten_glBlendColor, Hf: _emscripten_glBlendEquation, Md: _emscripten_glBlendEquationSeparate, If: _emscripten_glBlendFunc, Ld: _emscripten_glBlendFuncSeparate, we: _emscripten_glBlitFramebuffer, Jf: _emscripten_glBufferData, Kf: _emscripten_glBufferSubData, Ee: _emscripten_glCheckFramebufferStatus, Lf: _emscripten_glClear, kc: _emscripten_glClearBufferfi, lc: _emscripten_glClearBufferfv, oc: _emscripten_glClearBufferiv, nc: _emscripten_glClearBufferuiv, Mf: _emscripten_glClearColor, Kd: _emscripten_glClearDepthf, Nf: _emscripten_glClearStencil, te: _emscripten_glClientWaitSync, Of: _emscripten_glColorMask, Pf: _emscripten_glCompileShader, Qf: _emscripten_glCompressedTexImage2D, Xc: _emscripten_glCompressedTexImage3D, Rf: _emscripten_glCompressedTexSubImage2D, Wc: _emscripten_glCompressedTexSubImage3D, ve: _emscripten_glCopyBufferSubData, Jd: _emscripten_glCopyTexImage2D, Sf: _emscripten_glCopyTexSubImage2D, Yc: _emscripten_glCopyTexSubImage3D, Tf: _emscripten_glCreateProgram, Uf: _emscripten_glCreateShader, Vf: _emscripten_glCullFace, Wf: _emscripten_glDeleteBuffers, Fe: _emscripten_glDeleteFramebuffers, Xf: _emscripten_glDeleteProgram, fe: _emscripten_glDeleteQueries, $d: _emscripten_glDeleteQueriesEXT, Ge: _emscripten_glDeleteRenderbuffers, le: _emscripten_glDeleteSamplers, da: _emscripten_glDeleteShader, ue: _emscripten_glDeleteSync, ea: _emscripten_glDeleteTextures, Vb: _emscripten_glDeleteTransformFeedbacks, Ze: _emscripten_glDeleteVertexArrays, af: _emscripten_glDeleteVertexArraysOES, Id: _emscripten_glDepthFunc, fa: _emscripten_glDepthMask, Hd: _emscripten_glDepthRangef, Gd: _emscripten_glDetachShader, ga: _emscripten_glDisable, ha: _emscripten_glDisableVertexAttribArray, ia: _emscripten_glDrawArrays, We: _emscripten_glDrawArraysInstanced, Pd: _emscripten_glDrawArraysInstancedANGLE, Ib: _emscripten_glDrawArraysInstancedARB, Te: _emscripten_glDrawArraysInstancedBaseInstanceWEBGL, bd: _emscripten_glDrawArraysInstancedEXT, Jb: _emscripten_glDrawArraysInstancedNV, Re: _emscripten_glDrawBuffers, $c: _emscripten_glDrawBuffersEXT, Qd: _emscripten_glDrawBuffersWEBGL, ja: _emscripten_glDrawElements, Xe: _emscripten_glDrawElementsInstanced, Od: _emscripten_glDrawElementsInstancedANGLE, Gb: _emscripten_glDrawElementsInstancedARB, Ue: _emscripten_glDrawElementsInstancedBaseVertexBaseInstanceWEBGL, Hb: _emscripten_glDrawElementsInstancedEXT, ad: _emscripten_glDrawElementsInstancedNV, Le: _emscripten_glDrawRangeElements, ka: _emscripten_glEnable, la: _emscripten_glEnableVertexAttribArray, ge: _emscripten_glEndQuery, ae: _emscripten_glEndQueryEXT, Kc: _emscripten_glEndTransformFeedback, qe: _emscripten_glFenceSync, ma: _emscripten_glFinish, na: _emscripten_glFlush, He: _emscripten_glFramebufferRenderbuffer, Ie: _emscripten_glFramebufferTexture2D, Oc: _emscripten_glFramebufferTextureLayer, oa: _emscripten_glFrontFace, pa: _emscripten_glGenBuffers, Je: _emscripten_glGenFramebuffers, he: _emscripten_glGenQueries, be: _emscripten_glGenQueriesEXT, Ke: _emscripten_glGenRenderbuffers, me: _emscripten_glGenSamplers, qa: _emscripten_glGenTextures, Ub: _emscripten_glGenTransformFeedbacks, Ve: _emscripten_glGenVertexArrays, bf: _emscripten_glGenVertexArraysOES, ye: _emscripten_glGenerateMipmap, Fd: _emscripten_glGetActiveAttrib, Ed: _emscripten_glGetActiveUniform, fc: _emscripten_glGetActiveUniformBlockName, gc: _emscripten_glGetActiveUniformBlockiv, ic: _emscripten_glGetActiveUniformsiv, Dd: _emscripten_glGetAttachedShaders, Cd: _emscripten_glGetAttribLocation, Bd: _emscripten_glGetBooleanv, $b: _emscripten_glGetBufferParameteri64v, ra: _emscripten_glGetBufferParameteriv, sa: _emscripten_glGetError, ta: _emscripten_glGetFloatv, xc: _emscripten_glGetFragDataLocation, ze: _emscripten_glGetFramebufferAttachmentParameteriv, ac: _emscripten_glGetInteger64i_v, dc: _emscripten_glGetInteger64v, Mc: _emscripten_glGetIntegeri_v, ua: _emscripten_glGetIntegerv, Mb: _emscripten_glGetInternalformativ, Qb: _emscripten_glGetProgramBinary, va: _emscripten_glGetProgramInfoLog, wa: _emscripten_glGetProgramiv, Xd: _emscripten_glGetQueryObjecti64vEXT, Sd: _emscripten_glGetQueryObjectivEXT, Yd: _emscripten_glGetQueryObjectui64vEXT, ie: _emscripten_glGetQueryObjectuiv, ce: _emscripten_glGetQueryObjectuivEXT, je: _emscripten_glGetQueryiv, de: _emscripten_glGetQueryivEXT, Ae: _emscripten_glGetRenderbufferParameteriv, Xb: _emscripten_glGetSamplerParameterfv, Yb: _emscripten_glGetSamplerParameteriv, xa: _emscripten_glGetShaderInfoLog, Ud: _emscripten_glGetShaderPrecisionFormat, Ad: _emscripten_glGetShaderSource, ya: _emscripten_glGetShaderiv, za: _emscripten_glGetString, _e: _emscripten_glGetStringi, cc: _emscripten_glGetSynciv, zd: _emscripten_glGetTexParameterfv, yd: _emscripten_glGetTexParameteriv, Fc: _emscripten_glGetTransformFeedbackVarying, hc: _emscripten_glGetUniformBlockIndex, jc: _emscripten_glGetUniformIndices, Aa: _emscripten_glGetUniformLocation, xd: _emscripten_glGetUniformfv, wd: _emscripten_glGetUniformiv, yc: _emscripten_glGetUniformuiv, Ec: _emscripten_glGetVertexAttribIiv, Dc: _emscripten_glGetVertexAttribIuiv, td: _emscripten_glGetVertexAttribPointerv, vd: _emscripten_glGetVertexAttribfv, ud: _emscripten_glGetVertexAttribiv, sd: _emscripten_glHint, Vd: _emscripten_glInvalidateFramebuffer, Wd: _emscripten_glInvalidateSubFramebuffer, rd: _emscripten_glIsBuffer, qd: _emscripten_glIsEnabled, pd: _emscripten_glIsFramebuffer, od: _emscripten_glIsProgram, Vc: _emscripten_glIsQuery, Td: _emscripten_glIsQueryEXT, nd: _emscripten_glIsRenderbuffer, _b: _emscripten_glIsSampler, md: _emscripten_glIsShader, re: _emscripten_glIsSync, Ba: _emscripten_glIsTexture, Tb: _emscripten_glIsTransformFeedback, Nc: _emscripten_glIsVertexArray, Rd: _emscripten_glIsVertexArrayOES, Ca: _emscripten_glLineWidth, Da: _emscripten_glLinkProgram, Pe: _emscripten_glMultiDrawArraysInstancedBaseInstanceWEBGL, Qe: _emscripten_glMultiDrawElementsInstancedBaseVertexBaseInstanceWEBGL, Sb: _emscripten_glPauseTransformFeedback, Ea: _emscripten_glPixelStorei, ld: _emscripten_glPolygonOffset, Pb: _emscripten_glProgramBinary, Ob: _emscripten_glProgramParameteri, Zd: _emscripten_glQueryCounterEXT, Se: _emscripten_glReadBuffer, Fa: _emscripten_glReadPixels, kd: _emscripten_glReleaseShaderCompiler, Be: _emscripten_glRenderbufferStorage, xe: _emscripten_glRenderbufferStorageMultisample, Rb: _emscripten_glResumeTransformFeedback, jd: _emscripten_glSampleCoverage, ne: _emscripten_glSamplerParameterf, Zb: _emscripten_glSamplerParameterfv, oe: _emscripten_glSamplerParameteri, pe: _emscripten_glSamplerParameteriv, Ga: _emscripten_glScissor, id: _emscripten_glShaderBinary, Ha: _emscripten_glShaderSource, Ia: _emscripten_glStencilFunc, Ja: _emscripten_glStencilFuncSeparate, Ka: _emscripten_glStencilMask, La: _emscripten_glStencilMaskSeparate, Ma: _emscripten_glStencilOp, Na: _emscripten_glStencilOpSeparate, Oa: _emscripten_glTexImage2D, _c: _emscripten_glTexImage3D, Pa: _emscripten_glTexParameterf, Qa: _emscripten_glTexParameterfv, Ra: _emscripten_glTexParameteri, Sa: _emscripten_glTexParameteriv, Me: _emscripten_glTexStorage2D, Nb: _emscripten_glTexStorage3D, Ta: _emscripten_glTexSubImage2D, Zc: _emscripten_glTexSubImage3D, Gc: _emscripten_glTransformFeedbackVaryings, Ua: _emscripten_glUniform1f, Va: _emscripten_glUniform1fv, xf: _emscripten_glUniform1i, yf: _emscripten_glUniform1iv, wc: _emscripten_glUniform1ui, sc: _emscripten_glUniform1uiv, zf: _emscripten_glUniform2f, Af: _emscripten_glUniform2fv, wf: _emscripten_glUniform2i, vf: _emscripten_glUniform2iv, vc: _emscripten_glUniform2ui, rc: _emscripten_glUniform2uiv, uf: _emscripten_glUniform3f, tf: _emscripten_glUniform3fv, sf: _emscripten_glUniform3i, rf: _emscripten_glUniform3iv, uc: _emscripten_glUniform3ui, qc: _emscripten_glUniform3uiv, qf: _emscripten_glUniform4f, pf: _emscripten_glUniform4fv, cf: _emscripten_glUniform4i, df: _emscripten_glUniform4iv, tc: _emscripten_glUniform4ui, pc: _emscripten_glUniform4uiv, ec: _emscripten_glUniformBlockBinding, ef: _emscripten_glUniformMatrix2fv, Uc: _emscripten_glUniformMatrix2x3fv, Sc: _emscripten_glUniformMatrix2x4fv, ff: _emscripten_glUniformMatrix3fv, Tc: _emscripten_glUniformMatrix3x2fv, Qc: _emscripten_glUniformMatrix3x4fv, gf: _emscripten_glUniformMatrix4fv, Rc: _emscripten_glUniformMatrix4x2fv, Pc: _emscripten_glUniformMatrix4x3fv, hf: _emscripten_glUseProgram, hd: _emscripten_glValidateProgram, jf: _emscripten_glVertexAttrib1f, gd: _emscripten_glVertexAttrib1fv, fd: _emscripten_glVertexAttrib2f, kf: _emscripten_glVertexAttrib2fv, ed: _emscripten_glVertexAttrib3f, lf: _emscripten_glVertexAttrib3fv, dd: _emscripten_glVertexAttrib4f, mf: _emscripten_glVertexAttrib4fv, Ne: _emscripten_glVertexAttribDivisor, Nd: _emscripten_glVertexAttribDivisorANGLE, Kb: _emscripten_glVertexAttribDivisorARB, cd: _emscripten_glVertexAttribDivisorEXT, Lb: _emscripten_glVertexAttribDivisorNV, Cc: _emscripten_glVertexAttribI4i, Ac: _emscripten_glVertexAttribI4iv, Bc: _emscripten_glVertexAttribI4ui, zc: _emscripten_glVertexAttribI4uiv, Oe: _emscripten_glVertexAttribIPointer, nf: _emscripten_glVertexAttribPointer, of: _emscripten_glViewport, se: _emscripten_glWaitSync, bc: _emscripten_request_animation_frame_loop, pb: _emscripten_resize_heap, Eb: _environ_get, Fb: _environ_sizes_get, Ya: _exit, O: _fd_close, eb: _fd_pread, xb: _fd_read, ib: _fd_seek, L: _fd_write, R: _getentropy, Wa: _glGetIntegerv, P: _glGetString, Xa: _glGetStringi, W: invoke_diii, bb: invoke_fi, _a: invoke_fif, X: invoke_fiii, $a: invoke_fiiiif, o: invoke_i, zb: invoke_if, ab: invoke_iffiiiiiiii, e: invoke_ii, w: invoke_iif, f: invoke_iii, sb: invoke_iiif, g: invoke_iiii, T: invoke_iiiiff, j: invoke_iiiii, mb: invoke_iiiiid, F: invoke_iiiiii, q: invoke_iiiiiii, H: invoke_iiiiiiii, Q: invoke_iiiiiiiiii, V: invoke_iiiiiiiiiii, K: invoke_iiiiiiiiiiii, db: invoke_j, kb: invoke_jii, cb: invoke_jiiii, n: invoke_v, b: invoke_vi, ca: invoke_vid, z: invoke_vif, E: invoke_viff, C: invoke_vifff, s: invoke_vifffff, U: invoke_viffffffffffffffffffff, c: invoke_vii, G: invoke_viif, aa: invoke_viiff, x: invoke_viifff, S: invoke_viiffff, Hc: invoke_viiffiii, r: invoke_viifii, h: invoke_viii, I: invoke_viiif, ba: invoke_viiifi, t: invoke_viiifif, i: invoke_viiii, k: invoke_viiiii, l: invoke_viiiiii, $: invoke_viiiiiiff, p: invoke_viiiiiii, D: invoke_viiiiiiii, Za: invoke_viiiiiiiii, A: invoke_viiiiiiiiii, mc: invoke_viiiiiiiiiii, J: invoke_viiiiiiiiiiiiiii, jb: invoke_viiji, N: _llvm_eh_typeid_for, lb: _strftime_l };
|
|
5136
5136
|
var wasmExports = createWasm();
|
|
5137
5137
|
var ___wasm_call_ctors = () => (___wasm_call_ctors = wasmExports["Zf"])();
|
|
5138
5138
|
var _allocate = Module["_allocate"] = (a0) => (_allocate = Module["_allocate"] = wasmExports["$f"])(a0);
|
|
@@ -5323,117 +5323,117 @@ var require_grida_canvas_wasm = __commonJS({
|
|
|
5323
5323
|
_setThrew(1, 0);
|
|
5324
5324
|
}
|
|
5325
5325
|
}
|
|
5326
|
-
function
|
|
5326
|
+
function invoke_vifff(index, a1, a2, a3, a4) {
|
|
5327
5327
|
var sp = stackSave();
|
|
5328
5328
|
try {
|
|
5329
|
-
getWasmTableEntry(index)();
|
|
5329
|
+
getWasmTableEntry(index)(a1, a2, a3, a4);
|
|
5330
5330
|
} catch (e) {
|
|
5331
5331
|
stackRestore(sp);
|
|
5332
5332
|
if (e !== e + 0) throw e;
|
|
5333
5333
|
_setThrew(1, 0);
|
|
5334
5334
|
}
|
|
5335
5335
|
}
|
|
5336
|
-
function
|
|
5336
|
+
function invoke_viifff(index, a1, a2, a3, a4, a5) {
|
|
5337
5337
|
var sp = stackSave();
|
|
5338
5338
|
try {
|
|
5339
|
-
|
|
5339
|
+
getWasmTableEntry(index)(a1, a2, a3, a4, a5);
|
|
5340
5340
|
} catch (e) {
|
|
5341
5341
|
stackRestore(sp);
|
|
5342
5342
|
if (e !== e + 0) throw e;
|
|
5343
5343
|
_setThrew(1, 0);
|
|
5344
5344
|
}
|
|
5345
5345
|
}
|
|
5346
|
-
function
|
|
5346
|
+
function invoke_viif(index, a1, a2, a3) {
|
|
5347
5347
|
var sp = stackSave();
|
|
5348
5348
|
try {
|
|
5349
|
-
getWasmTableEntry(index)(a1, a2, a3
|
|
5349
|
+
getWasmTableEntry(index)(a1, a2, a3);
|
|
5350
5350
|
} catch (e) {
|
|
5351
5351
|
stackRestore(sp);
|
|
5352
5352
|
if (e !== e + 0) throw e;
|
|
5353
5353
|
_setThrew(1, 0);
|
|
5354
5354
|
}
|
|
5355
5355
|
}
|
|
5356
|
-
function
|
|
5356
|
+
function invoke_viiifi(index, a1, a2, a3, a4, a5) {
|
|
5357
5357
|
var sp = stackSave();
|
|
5358
5358
|
try {
|
|
5359
|
-
getWasmTableEntry(index)(a1, a2, a3);
|
|
5359
|
+
getWasmTableEntry(index)(a1, a2, a3, a4, a5);
|
|
5360
5360
|
} catch (e) {
|
|
5361
5361
|
stackRestore(sp);
|
|
5362
5362
|
if (e !== e + 0) throw e;
|
|
5363
5363
|
_setThrew(1, 0);
|
|
5364
5364
|
}
|
|
5365
5365
|
}
|
|
5366
|
-
function
|
|
5366
|
+
function invoke_viifii(index, a1, a2, a3, a4, a5) {
|
|
5367
5367
|
var sp = stackSave();
|
|
5368
5368
|
try {
|
|
5369
|
-
|
|
5369
|
+
getWasmTableEntry(index)(a1, a2, a3, a4, a5);
|
|
5370
5370
|
} catch (e) {
|
|
5371
5371
|
stackRestore(sp);
|
|
5372
5372
|
if (e !== e + 0) throw e;
|
|
5373
5373
|
_setThrew(1, 0);
|
|
5374
5374
|
}
|
|
5375
5375
|
}
|
|
5376
|
-
function
|
|
5376
|
+
function invoke_iif(index, a1, a2) {
|
|
5377
5377
|
var sp = stackSave();
|
|
5378
5378
|
try {
|
|
5379
|
-
getWasmTableEntry(index)(a1, a2
|
|
5379
|
+
return getWasmTableEntry(index)(a1, a2);
|
|
5380
5380
|
} catch (e) {
|
|
5381
5381
|
stackRestore(sp);
|
|
5382
5382
|
if (e !== e + 0) throw e;
|
|
5383
5383
|
_setThrew(1, 0);
|
|
5384
5384
|
}
|
|
5385
5385
|
}
|
|
5386
|
-
function
|
|
5386
|
+
function invoke_v(index) {
|
|
5387
5387
|
var sp = stackSave();
|
|
5388
5388
|
try {
|
|
5389
|
-
getWasmTableEntry(index)(
|
|
5389
|
+
getWasmTableEntry(index)();
|
|
5390
5390
|
} catch (e) {
|
|
5391
5391
|
stackRestore(sp);
|
|
5392
5392
|
if (e !== e + 0) throw e;
|
|
5393
5393
|
_setThrew(1, 0);
|
|
5394
5394
|
}
|
|
5395
5395
|
}
|
|
5396
|
-
function
|
|
5396
|
+
function invoke_iiiiii(index, a1, a2, a3, a4, a5) {
|
|
5397
5397
|
var sp = stackSave();
|
|
5398
5398
|
try {
|
|
5399
|
-
return getWasmTableEntry(index)(a1);
|
|
5399
|
+
return getWasmTableEntry(index)(a1, a2, a3, a4, a5);
|
|
5400
5400
|
} catch (e) {
|
|
5401
5401
|
stackRestore(sp);
|
|
5402
5402
|
if (e !== e + 0) throw e;
|
|
5403
5403
|
_setThrew(1, 0);
|
|
5404
5404
|
}
|
|
5405
5405
|
}
|
|
5406
|
-
function
|
|
5406
|
+
function invoke_viiiiiii(index, a1, a2, a3, a4, a5, a6, a7) {
|
|
5407
5407
|
var sp = stackSave();
|
|
5408
5408
|
try {
|
|
5409
|
-
|
|
5409
|
+
getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7);
|
|
5410
5410
|
} catch (e) {
|
|
5411
5411
|
stackRestore(sp);
|
|
5412
5412
|
if (e !== e + 0) throw e;
|
|
5413
5413
|
_setThrew(1, 0);
|
|
5414
5414
|
}
|
|
5415
5415
|
}
|
|
5416
|
-
function
|
|
5416
|
+
function invoke_viiff(index, a1, a2, a3, a4) {
|
|
5417
5417
|
var sp = stackSave();
|
|
5418
5418
|
try {
|
|
5419
|
-
getWasmTableEntry(index)(a1, a2);
|
|
5419
|
+
getWasmTableEntry(index)(a1, a2, a3, a4);
|
|
5420
5420
|
} catch (e) {
|
|
5421
5421
|
stackRestore(sp);
|
|
5422
5422
|
if (e !== e + 0) throw e;
|
|
5423
5423
|
_setThrew(1, 0);
|
|
5424
5424
|
}
|
|
5425
5425
|
}
|
|
5426
|
-
function
|
|
5426
|
+
function invoke_vifffff(index, a1, a2, a3, a4, a5, a6) {
|
|
5427
5427
|
var sp = stackSave();
|
|
5428
5428
|
try {
|
|
5429
|
-
|
|
5429
|
+
getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6);
|
|
5430
5430
|
} catch (e) {
|
|
5431
5431
|
stackRestore(sp);
|
|
5432
5432
|
if (e !== e + 0) throw e;
|
|
5433
5433
|
_setThrew(1, 0);
|
|
5434
5434
|
}
|
|
5435
5435
|
}
|
|
5436
|
-
function
|
|
5436
|
+
function invoke_viiifif(index, a1, a2, a3, a4, a5, a6) {
|
|
5437
5437
|
var sp = stackSave();
|
|
5438
5438
|
try {
|
|
5439
5439
|
getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6);
|
|
@@ -5443,37 +5443,37 @@ var require_grida_canvas_wasm = __commonJS({
|
|
|
5443
5443
|
_setThrew(1, 0);
|
|
5444
5444
|
}
|
|
5445
5445
|
}
|
|
5446
|
-
function
|
|
5446
|
+
function invoke_viiffiii(index, a1, a2, a3, a4, a5, a6, a7) {
|
|
5447
5447
|
var sp = stackSave();
|
|
5448
5448
|
try {
|
|
5449
|
-
getWasmTableEntry(index)(a1, a2, a3, a4, a5);
|
|
5449
|
+
getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7);
|
|
5450
5450
|
} catch (e) {
|
|
5451
5451
|
stackRestore(sp);
|
|
5452
5452
|
if (e !== e + 0) throw e;
|
|
5453
5453
|
_setThrew(1, 0);
|
|
5454
5454
|
}
|
|
5455
5455
|
}
|
|
5456
|
-
function
|
|
5456
|
+
function invoke_viiiiiiff(index, a1, a2, a3, a4, a5, a6, a7, a8) {
|
|
5457
5457
|
var sp = stackSave();
|
|
5458
5458
|
try {
|
|
5459
|
-
getWasmTableEntry(index)(a1, a2, a3, a4);
|
|
5459
|
+
getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8);
|
|
5460
5460
|
} catch (e) {
|
|
5461
5461
|
stackRestore(sp);
|
|
5462
5462
|
if (e !== e + 0) throw e;
|
|
5463
5463
|
_setThrew(1, 0);
|
|
5464
5464
|
}
|
|
5465
5465
|
}
|
|
5466
|
-
function
|
|
5466
|
+
function invoke_viiiiiiiiiii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11) {
|
|
5467
5467
|
var sp = stackSave();
|
|
5468
5468
|
try {
|
|
5469
|
-
getWasmTableEntry(index)(a1, a2, a3, a4, a5);
|
|
5469
|
+
getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11);
|
|
5470
5470
|
} catch (e) {
|
|
5471
5471
|
stackRestore(sp);
|
|
5472
5472
|
if (e !== e + 0) throw e;
|
|
5473
5473
|
_setThrew(1, 0);
|
|
5474
5474
|
}
|
|
5475
5475
|
}
|
|
5476
|
-
function
|
|
5476
|
+
function invoke_if(index, a1) {
|
|
5477
5477
|
var sp = stackSave();
|
|
5478
5478
|
try {
|
|
5479
5479
|
return getWasmTableEntry(index)(a1);
|
|
@@ -5483,70 +5483,70 @@ var require_grida_canvas_wasm = __commonJS({
|
|
|
5483
5483
|
_setThrew(1, 0);
|
|
5484
5484
|
}
|
|
5485
5485
|
}
|
|
5486
|
-
function
|
|
5486
|
+
function invoke_iiif(index, a1, a2, a3) {
|
|
5487
5487
|
var sp = stackSave();
|
|
5488
5488
|
try {
|
|
5489
|
-
return getWasmTableEntry(index)(a1, a2, a3
|
|
5489
|
+
return getWasmTableEntry(index)(a1, a2, a3);
|
|
5490
5490
|
} catch (e) {
|
|
5491
5491
|
stackRestore(sp);
|
|
5492
5492
|
if (e !== e + 0) throw e;
|
|
5493
5493
|
_setThrew(1, 0);
|
|
5494
5494
|
}
|
|
5495
5495
|
}
|
|
5496
|
-
function
|
|
5496
|
+
function invoke_iiiiiiiiiii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10) {
|
|
5497
5497
|
var sp = stackSave();
|
|
5498
5498
|
try {
|
|
5499
|
-
getWasmTableEntry(index)(a1, a2, a3, a4);
|
|
5499
|
+
return getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10);
|
|
5500
5500
|
} catch (e) {
|
|
5501
5501
|
stackRestore(sp);
|
|
5502
5502
|
if (e !== e + 0) throw e;
|
|
5503
5503
|
_setThrew(1, 0);
|
|
5504
5504
|
}
|
|
5505
5505
|
}
|
|
5506
|
-
function
|
|
5506
|
+
function invoke_vif(index, a1, a2) {
|
|
5507
5507
|
var sp = stackSave();
|
|
5508
5508
|
try {
|
|
5509
|
-
getWasmTableEntry(index)(a1, a2
|
|
5509
|
+
getWasmTableEntry(index)(a1, a2);
|
|
5510
5510
|
} catch (e) {
|
|
5511
5511
|
stackRestore(sp);
|
|
5512
5512
|
if (e !== e + 0) throw e;
|
|
5513
5513
|
_setThrew(1, 0);
|
|
5514
5514
|
}
|
|
5515
5515
|
}
|
|
5516
|
-
function
|
|
5516
|
+
function invoke_viffffffffffffffffffff(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14, a15, a16, a17, a18, a19, a20, a21) {
|
|
5517
5517
|
var sp = stackSave();
|
|
5518
5518
|
try {
|
|
5519
|
-
getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6);
|
|
5519
|
+
getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14, a15, a16, a17, a18, a19, a20, a21);
|
|
5520
5520
|
} catch (e) {
|
|
5521
5521
|
stackRestore(sp);
|
|
5522
5522
|
if (e !== e + 0) throw e;
|
|
5523
5523
|
_setThrew(1, 0);
|
|
5524
5524
|
}
|
|
5525
5525
|
}
|
|
5526
|
-
function
|
|
5526
|
+
function invoke_iiiiff(index, a1, a2, a3, a4, a5) {
|
|
5527
5527
|
var sp = stackSave();
|
|
5528
5528
|
try {
|
|
5529
|
-
getWasmTableEntry(index)(a1, a2, a3, a4, a5
|
|
5529
|
+
return getWasmTableEntry(index)(a1, a2, a3, a4, a5);
|
|
5530
5530
|
} catch (e) {
|
|
5531
5531
|
stackRestore(sp);
|
|
5532
5532
|
if (e !== e + 0) throw e;
|
|
5533
5533
|
_setThrew(1, 0);
|
|
5534
5534
|
}
|
|
5535
5535
|
}
|
|
5536
|
-
function
|
|
5536
|
+
function invoke_viiffff(index, a1, a2, a3, a4, a5, a6) {
|
|
5537
5537
|
var sp = stackSave();
|
|
5538
5538
|
try {
|
|
5539
|
-
getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6
|
|
5539
|
+
getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6);
|
|
5540
5540
|
} catch (e) {
|
|
5541
5541
|
stackRestore(sp);
|
|
5542
5542
|
if (e !== e + 0) throw e;
|
|
5543
5543
|
_setThrew(1, 0);
|
|
5544
5544
|
}
|
|
5545
5545
|
}
|
|
5546
|
-
function
|
|
5546
|
+
function invoke_fi(index, a1) {
|
|
5547
5547
|
var sp = stackSave();
|
|
5548
5548
|
try {
|
|
5549
|
-
getWasmTableEntry(index)(a1
|
|
5549
|
+
return getWasmTableEntry(index)(a1);
|
|
5550
5550
|
} catch (e) {
|
|
5551
5551
|
stackRestore(sp);
|
|
5552
5552
|
if (e !== e + 0) throw e;
|
|
@@ -5823,7 +5823,7 @@ module.exports = __toCommonJS(index_exports);
|
|
|
5823
5823
|
var import_grida_canvas_wasm = __toESM(require_grida_canvas_wasm());
|
|
5824
5824
|
|
|
5825
5825
|
// package.json
|
|
5826
|
-
var version = "0.0.
|
|
5826
|
+
var version = "0.0.43";
|
|
5827
5827
|
|
|
5828
5828
|
// lib/index.ts
|
|
5829
5829
|
async function init(opts) {
|