@grida/canvas-wasm 0.0.41 → 0.0.43
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/dist/grida-canvas-wasm.js +1 -1
- package/dist/grida_canvas_wasm.wasm +0 -0
- package/dist/index.js +56 -56
- package/dist/index.mjs +56 -56
- package/package.json +1 -1
|
Binary file
|
package/dist/index.js
CHANGED
|
@@ -5132,7 +5132,7 @@ var require_grida_canvas_wasm = __commonJS({
|
|
|
5132
5132
|
for (var i = 0; i < 288; ++i) {
|
|
5133
5133
|
miniTempWebGLIntBuffers[i] = miniTempWebGLIntBuffersStorage.subarray(0, i);
|
|
5134
5134
|
}
|
|
5135
|
-
var wasmImports = { v: ___cxa_begin_catch, y: ___cxa_end_catch, a: ___cxa_find_matching_catch_2, l: ___cxa_find_matching_catch_3, C: ___cxa_find_matching_catch_4, V: ___cxa_rethrow, u: ___cxa_throw, pb: ___cxa_uncaught_exceptions, d: ___resumeException, Y: ___syscall_fcntl64, xb: ___syscall_fstat64, tb: ___syscall_getcwd, zb: ___syscall_ioctl, ub: ___syscall_lstat64, vb: ___syscall_newfstatat, X: ___syscall_openat, wb: ___syscall_stat64, Db: __abort_js, Ab: __emscripten_get_now_is_monotonic, Cb: __emscripten_memcpy_js, qb: __emscripten_throw_longjmp, jb: __gmtime_js, hb: __mmap_js, ib: __munmap_js, sb: __tzset_js, Bb: _emscripten_date_now, M: _emscripten_get_now, Bf: _emscripten_glActiveTexture, Cf: _emscripten_glAttachShader, ee: _emscripten_glBeginQuery, _d: _emscripten_glBeginQueryEXT, Jc: _emscripten_glBeginTransformFeedback, Df: _emscripten_glBindAttribLocation, Ef: _emscripten_glBindBuffer, Gc: _emscripten_glBindBufferBase, Hc: _emscripten_glBindBufferRange, Ce: _emscripten_glBindFramebuffer, De: _emscripten_glBindRenderbuffer, ke: _emscripten_glBindSampler, Ff: _emscripten_glBindTexture, Xb: _emscripten_glBindTransformFeedback, Ye: _emscripten_glBindVertexArray, $e: _emscripten_glBindVertexArrayOES, Gf: _emscripten_glBlendColor, Hf: _emscripten_glBlendEquation, Ld: _emscripten_glBlendEquationSeparate, If: _emscripten_glBlendFunc, Kd: _emscripten_glBlendFuncSeparate, we: _emscripten_glBlitFramebuffer, Jf: _emscripten_glBufferData, Kf: _emscripten_glBufferSubData, Ee: _emscripten_glCheckFramebufferStatus, Lf: _emscripten_glClear, kc: _emscripten_glClearBufferfi, lc: _emscripten_glClearBufferfv, nc: _emscripten_glClearBufferiv, mc: _emscripten_glClearBufferuiv, Mf: _emscripten_glClearColor, Jd: _emscripten_glClearDepthf, Nf: _emscripten_glClearStencil, te: _emscripten_glClientWaitSync, Of: _emscripten_glColorMask, Pf: _emscripten_glCompileShader, Qf: _emscripten_glCompressedTexImage2D, Vc: _emscripten_glCompressedTexImage3D, Rf: _emscripten_glCompressedTexSubImage2D, Uc: _emscripten_glCompressedTexSubImage3D, ve: _emscripten_glCopyBufferSubData, Id: _emscripten_glCopyTexImage2D, Sf: _emscripten_glCopyTexSubImage2D, Wc: _emscripten_glCopyTexSubImage3D, Tf: _emscripten_glCreateProgram, Uf: _emscripten_glCreateShader, Vf: _emscripten_glCullFace, Wf: _emscripten_glDeleteBuffers, Fe: _emscripten_glDeleteFramebuffers, Xf: _emscripten_glDeleteProgram, fe: _emscripten_glDeleteQueries, $d: _emscripten_glDeleteQueriesEXT, Ge: _emscripten_glDeleteRenderbuffers, le: _emscripten_glDeleteSamplers, da: _emscripten_glDeleteShader, ue: _emscripten_glDeleteSync, ea: _emscripten_glDeleteTextures, Wb: _emscripten_glDeleteTransformFeedbacks, Ze: _emscripten_glDeleteVertexArrays, af: _emscripten_glDeleteVertexArraysOES, Hd: _emscripten_glDepthFunc, fa: _emscripten_glDepthMask, Gd: _emscripten_glDepthRangef, Fd: _emscripten_glDetachShader, ga: _emscripten_glDisable, ha: _emscripten_glDisableVertexAttribArray, ia: _emscripten_glDrawArrays, We: _emscripten_glDrawArraysInstanced, Pd: _emscripten_glDrawArraysInstancedANGLE, Ib: _emscripten_glDrawArraysInstancedARB, Te: _emscripten_glDrawArraysInstancedBaseInstanceWEBGL, $c: _emscripten_glDrawArraysInstancedEXT, Kb: _emscripten_glDrawArraysInstancedNV, Re: _emscripten_glDrawBuffers, Zc: _emscripten_glDrawBuffersEXT, Qd: _emscripten_glDrawBuffersWEBGL, ja: _emscripten_glDrawElements, Xe: _emscripten_glDrawElementsInstanced, Od: _emscripten_glDrawElementsInstancedANGLE, Gb: _emscripten_glDrawElementsInstancedARB, Ue: _emscripten_glDrawElementsInstancedBaseVertexBaseInstanceWEBGL, Hb: _emscripten_glDrawElementsInstancedEXT, _c: _emscripten_glDrawElementsInstancedNV, Le: _emscripten_glDrawRangeElements, ka: _emscripten_glEnable, la: _emscripten_glEnableVertexAttribArray, ge: _emscripten_glEndQuery, ae: _emscripten_glEndQueryEXT, Ic: _emscripten_glEndTransformFeedback, qe: _emscripten_glFenceSync, ma: _emscripten_glFinish, na: _emscripten_glFlush, He: _emscripten_glFramebufferRenderbuffer, Ie: _emscripten_glFramebufferTexture2D, Mc: _emscripten_glFramebufferTextureLayer, oa: _emscripten_glFrontFace, pa: _emscripten_glGenBuffers, Je: _emscripten_glGenFramebuffers, he: _emscripten_glGenQueries, be: _emscripten_glGenQueriesEXT, Ke: _emscripten_glGenRenderbuffers, me: _emscripten_glGenSamplers, qa: _emscripten_glGenTextures, Vb: _emscripten_glGenTransformFeedbacks, Ve: _emscripten_glGenVertexArrays, bf: _emscripten_glGenVertexArraysOES, ye: _emscripten_glGenerateMipmap, Ed: _emscripten_glGetActiveAttrib, Dd: _emscripten_glGetActiveUniform, fc: _emscripten_glGetActiveUniformBlockName, gc: _emscripten_glGetActiveUniformBlockiv, ic: _emscripten_glGetActiveUniformsiv, Cd: _emscripten_glGetAttachedShaders, Bd: _emscripten_glGetAttribLocation, Ad: _emscripten_glGetBooleanv, ac: _emscripten_glGetBufferParameteri64v, ra: _emscripten_glGetBufferParameteriv, sa: _emscripten_glGetError, ta: _emscripten_glGetFloatv, wc: _emscripten_glGetFragDataLocation, ze: _emscripten_glGetFramebufferAttachmentParameteriv, bc: _emscripten_glGetInteger64i_v, dc: _emscripten_glGetInteger64v, Kc: _emscripten_glGetIntegeri_v, ua: _emscripten_glGetIntegerv, Nb: _emscripten_glGetInternalformativ, Rb: _emscripten_glGetProgramBinary, va: _emscripten_glGetProgramInfoLog, wa: _emscripten_glGetProgramiv, Xd: _emscripten_glGetQueryObjecti64vEXT, Sd: _emscripten_glGetQueryObjectivEXT, Yd: _emscripten_glGetQueryObjectui64vEXT, ie: _emscripten_glGetQueryObjectuiv, ce: _emscripten_glGetQueryObjectuivEXT, je: _emscripten_glGetQueryiv, de: _emscripten_glGetQueryivEXT, Ae: _emscripten_glGetRenderbufferParameteriv, Yb: _emscripten_glGetSamplerParameterfv, Zb: _emscripten_glGetSamplerParameteriv, xa: _emscripten_glGetShaderInfoLog, Ud: _emscripten_glGetShaderPrecisionFormat, zd: _emscripten_glGetShaderSource, ya: _emscripten_glGetShaderiv, za: _emscripten_glGetString, _e: _emscripten_glGetStringi, cc: _emscripten_glGetSynciv, yd: _emscripten_glGetTexParameterfv, xd: _emscripten_glGetTexParameteriv, Ec: _emscripten_glGetTransformFeedbackVarying, hc: _emscripten_glGetUniformBlockIndex, jc: _emscripten_glGetUniformIndices, Aa: _emscripten_glGetUniformLocation, wd: _emscripten_glGetUniformfv, vd: _emscripten_glGetUniformiv, xc: _emscripten_glGetUniformuiv, Dc: _emscripten_glGetVertexAttribIiv, Cc: _emscripten_glGetVertexAttribIuiv, sd: _emscripten_glGetVertexAttribPointerv, ud: _emscripten_glGetVertexAttribfv, td: _emscripten_glGetVertexAttribiv, rd: _emscripten_glHint, Vd: _emscripten_glInvalidateFramebuffer, Wd: _emscripten_glInvalidateSubFramebuffer, qd: _emscripten_glIsBuffer, pd: _emscripten_glIsEnabled, od: _emscripten_glIsFramebuffer, nd: _emscripten_glIsProgram, Tc: _emscripten_glIsQuery, Td: _emscripten_glIsQueryEXT, md: _emscripten_glIsRenderbuffer, $b: _emscripten_glIsSampler, ld: _emscripten_glIsShader, re: _emscripten_glIsSync, Ba: _emscripten_glIsTexture, Ub: _emscripten_glIsTransformFeedback, Lc: _emscripten_glIsVertexArray, Rd: _emscripten_glIsVertexArrayOES, Ca: _emscripten_glLineWidth, Da: _emscripten_glLinkProgram, Pe: _emscripten_glMultiDrawArraysInstancedBaseInstanceWEBGL, Qe: _emscripten_glMultiDrawElementsInstancedBaseVertexBaseInstanceWEBGL, Tb: _emscripten_glPauseTransformFeedback, Ea: _emscripten_glPixelStorei, kd: _emscripten_glPolygonOffset, Qb: _emscripten_glProgramBinary, Pb: _emscripten_glProgramParameteri, Zd: _emscripten_glQueryCounterEXT, Se: _emscripten_glReadBuffer, Fa: _emscripten_glReadPixels, jd: _emscripten_glReleaseShaderCompiler, Be: _emscripten_glRenderbufferStorage, xe: _emscripten_glRenderbufferStorageMultisample, Sb: _emscripten_glResumeTransformFeedback, hd: _emscripten_glSampleCoverage, ne: _emscripten_glSamplerParameterf, _b: _emscripten_glSamplerParameterfv, oe: _emscripten_glSamplerParameteri, pe: _emscripten_glSamplerParameteriv, Ga: _emscripten_glScissor, gd: _emscripten_glShaderBinary, Ha: _emscripten_glShaderSource, Ia: _emscripten_glStencilFunc, Ja: _emscripten_glStencilFuncSeparate, Ka: _emscripten_glStencilMask, La: _emscripten_glStencilMaskSeparate, Ma: _emscripten_glStencilOp, Na: _emscripten_glStencilOpSeparate, Oa: _emscripten_glTexImage2D, Yc: _emscripten_glTexImage3D, Pa: _emscripten_glTexParameterf, Qa: _emscripten_glTexParameterfv, Ra: _emscripten_glTexParameteri, Sa: _emscripten_glTexParameteriv, Me: _emscripten_glTexStorage2D, Ob: _emscripten_glTexStorage3D, Ta: _emscripten_glTexSubImage2D, Xc: _emscripten_glTexSubImage3D, Fc: _emscripten_glTransformFeedbackVaryings, Ua: _emscripten_glUniform1f, Va: _emscripten_glUniform1fv, xf: _emscripten_glUniform1i, yf: _emscripten_glUniform1iv, vc: _emscripten_glUniform1ui, rc: _emscripten_glUniform1uiv, zf: _emscripten_glUniform2f, Af: _emscripten_glUniform2fv, wf: _emscripten_glUniform2i, vf: _emscripten_glUniform2iv, uc: _emscripten_glUniform2ui, qc: _emscripten_glUniform2uiv, uf: _emscripten_glUniform3f, tf: _emscripten_glUniform3fv, sf: _emscripten_glUniform3i, rf: _emscripten_glUniform3iv, tc: _emscripten_glUniform3ui, pc: _emscripten_glUniform3uiv, qf: _emscripten_glUniform4f, pf: _emscripten_glUniform4fv, cf: _emscripten_glUniform4i, df: _emscripten_glUniform4iv, sc: _emscripten_glUniform4ui, oc: _emscripten_glUniform4uiv, ec: _emscripten_glUniformBlockBinding, ef: _emscripten_glUniformMatrix2fv, Sc: _emscripten_glUniformMatrix2x3fv, Qc: _emscripten_glUniformMatrix2x4fv, ff: _emscripten_glUniformMatrix3fv, Rc: _emscripten_glUniformMatrix3x2fv, Oc: _emscripten_glUniformMatrix3x4fv, gf: _emscripten_glUniformMatrix4fv, Pc: _emscripten_glUniformMatrix4x2fv, Nc: _emscripten_glUniformMatrix4x3fv, hf: _emscripten_glUseProgram, fd: _emscripten_glValidateProgram, jf: _emscripten_glVertexAttrib1f, ed: _emscripten_glVertexAttrib1fv, dd: _emscripten_glVertexAttrib2f, kf: _emscripten_glVertexAttrib2fv, cd: _emscripten_glVertexAttrib3f, lf: _emscripten_glVertexAttrib3fv, bd: _emscripten_glVertexAttrib4f, mf: _emscripten_glVertexAttrib4fv, Ne: _emscripten_glVertexAttribDivisor, Md: _emscripten_glVertexAttribDivisorANGLE, Lb: _emscripten_glVertexAttribDivisorARB, ad: _emscripten_glVertexAttribDivisorEXT, Mb: _emscripten_glVertexAttribDivisorNV, Bc: _emscripten_glVertexAttribI4i, zc: _emscripten_glVertexAttribI4iv, Ac: _emscripten_glVertexAttribI4ui, yc: _emscripten_glVertexAttribI4uiv, Oe: _emscripten_glVertexAttribIPointer, nf: _emscripten_glVertexAttribPointer, of: _emscripten_glViewport, se: _emscripten_glWaitSync, bb: _emscripten_request_animation_frame_loop, rb: _emscripten_resize_heap, Eb: _environ_get, Fb: _environ_sizes_get, Ya: _exit, O: _fd_close, gb: _fd_pread, yb: _fd_read, kb: _fd_seek, L: _fd_write, R: _getentropy, Wa: _glGetIntegerv, P: _glGetString, Xa: _glGetStringi, T: invoke_diii, Jb: invoke_fi, _a: invoke_fif, U: invoke_fiii, $a: invoke_fiiiif, o: invoke_i, id: invoke_if, ab: invoke_iffiiiiiiii, e: invoke_ii, w: invoke_iif, f: invoke_iii, Nd: invoke_iiif, g: invoke_iiii, _: invoke_iiiiff, j: invoke_iiiii, ob: invoke_iiiiid, F: invoke_iiiiii, q: invoke_iiiiiii, H: invoke_iiiiiiii, Q: invoke_iiiiiiiiii, $: invoke_iiiiiiiiiii, K: invoke_iiiiiiiiiiii, fb: invoke_j, mb: invoke_jii, eb: invoke_jiiii, n: invoke_v, b: invoke_vi, ca: invoke_vid, B: invoke_vif, E: invoke_viff, A: invoke_vifff, s: invoke_vifffff, ba: invoke_viffffffffffffffffffff, c: invoke_vii, G: invoke_viif, W: invoke_viiff, x: invoke_viifff, Z: invoke_viiffff, db: invoke_viiffiii, r: invoke_viifii, h: invoke_viii, I: invoke_viiif, aa: invoke_viiifi, t: invoke_viiifif, i: invoke_viiii, m: invoke_viiiii, k: invoke_viiiiii, S: invoke_viiiiiiff, p: invoke_viiiiiii, D: invoke_viiiiiiii, Za: invoke_viiiiiiiii, z: invoke_viiiiiiiiii, cb: invoke_viiiiiiiiiii, J: invoke_viiiiiiiiiiiiiii, lb: invoke_viiji, N: _llvm_eh_typeid_for, nb: _strftime_l };
|
|
5135
|
+
var wasmImports = { v: ___cxa_begin_catch, y: ___cxa_end_catch, a: ___cxa_find_matching_catch_2, l: ___cxa_find_matching_catch_3, B: ___cxa_find_matching_catch_4, X: ___cxa_rethrow, u: ___cxa_throw, nb: ___cxa_uncaught_exceptions, d: ___resumeException, Z: ___syscall_fcntl64, wb: ___syscall_fstat64, rb: ___syscall_getcwd, yb: ___syscall_ioctl, tb: ___syscall_lstat64, ub: ___syscall_newfstatat, Y: ___syscall_openat, vb: ___syscall_stat64, Cb: __abort_js, zb: __emscripten_get_now_is_monotonic, Bb: __emscripten_memcpy_js, ob: __emscripten_throw_longjmp, gb: __gmtime_js, eb: __mmap_js, fb: __munmap_js, qb: __tzset_js, Ab: _emscripten_date_now, L: _emscripten_get_now, Bf: _emscripten_glActiveTexture, Cf: _emscripten_glAttachShader, ee: _emscripten_glBeginQuery, Zd: _emscripten_glBeginQueryEXT, Ic: _emscripten_glBeginTransformFeedback, Df: _emscripten_glBindAttribLocation, Ef: _emscripten_glBindBuffer, Fc: _emscripten_glBindBufferBase, Gc: _emscripten_glBindBufferRange, Ce: _emscripten_glBindFramebuffer, De: _emscripten_glBindRenderbuffer, ke: _emscripten_glBindSampler, Ff: _emscripten_glBindTexture, Wb: _emscripten_glBindTransformFeedback, Ye: _emscripten_glBindVertexArray, $e: _emscripten_glBindVertexArrayOES, Gf: _emscripten_glBlendColor, Hf: _emscripten_glBlendEquation, Kd: _emscripten_glBlendEquationSeparate, If: _emscripten_glBlendFunc, Jd: _emscripten_glBlendFuncSeparate, we: _emscripten_glBlitFramebuffer, Jf: _emscripten_glBufferData, Kf: _emscripten_glBufferSubData, Ee: _emscripten_glCheckFramebufferStatus, Lf: _emscripten_glClear, jc: _emscripten_glClearBufferfi, kc: _emscripten_glClearBufferfv, mc: _emscripten_glClearBufferiv, lc: _emscripten_glClearBufferuiv, Mf: _emscripten_glClearColor, Id: _emscripten_glClearDepthf, Nf: _emscripten_glClearStencil, te: _emscripten_glClientWaitSync, Of: _emscripten_glColorMask, Pf: _emscripten_glCompileShader, Qf: _emscripten_glCompressedTexImage2D, Uc: _emscripten_glCompressedTexImage3D, Rf: _emscripten_glCompressedTexSubImage2D, Tc: _emscripten_glCompressedTexSubImage3D, ve: _emscripten_glCopyBufferSubData, Hd: _emscripten_glCopyTexImage2D, Sf: _emscripten_glCopyTexSubImage2D, Vc: _emscripten_glCopyTexSubImage3D, Tf: _emscripten_glCreateProgram, Uf: _emscripten_glCreateShader, Vf: _emscripten_glCullFace, Wf: _emscripten_glDeleteBuffers, Fe: _emscripten_glDeleteFramebuffers, Xf: _emscripten_glDeleteProgram, fe: _emscripten_glDeleteQueries, _d: _emscripten_glDeleteQueriesEXT, Ge: _emscripten_glDeleteRenderbuffers, le: _emscripten_glDeleteSamplers, da: _emscripten_glDeleteShader, ue: _emscripten_glDeleteSync, ea: _emscripten_glDeleteTextures, Vb: _emscripten_glDeleteTransformFeedbacks, Ze: _emscripten_glDeleteVertexArrays, af: _emscripten_glDeleteVertexArraysOES, Gd: _emscripten_glDepthFunc, fa: _emscripten_glDepthMask, Fd: _emscripten_glDepthRangef, Ed: _emscripten_glDetachShader, ga: _emscripten_glDisable, ha: _emscripten_glDisableVertexAttribArray, ia: _emscripten_glDrawArrays, We: _emscripten_glDrawArraysInstanced, Od: _emscripten_glDrawArraysInstancedANGLE, Hb: _emscripten_glDrawArraysInstancedARB, Te: _emscripten_glDrawArraysInstancedBaseInstanceWEBGL, _c: _emscripten_glDrawArraysInstancedEXT, Ib: _emscripten_glDrawArraysInstancedNV, Re: _emscripten_glDrawBuffers, Yc: _emscripten_glDrawBuffersEXT, Pd: _emscripten_glDrawBuffersWEBGL, ja: _emscripten_glDrawElements, Xe: _emscripten_glDrawElementsInstanced, Nd: _emscripten_glDrawElementsInstancedANGLE, Fb: _emscripten_glDrawElementsInstancedARB, Ue: _emscripten_glDrawElementsInstancedBaseVertexBaseInstanceWEBGL, Gb: _emscripten_glDrawElementsInstancedEXT, Zc: _emscripten_glDrawElementsInstancedNV, Le: _emscripten_glDrawRangeElements, ka: _emscripten_glEnable, la: _emscripten_glEnableVertexAttribArray, ge: _emscripten_glEndQuery, $d: _emscripten_glEndQueryEXT, Hc: _emscripten_glEndTransformFeedback, qe: _emscripten_glFenceSync, ma: _emscripten_glFinish, na: _emscripten_glFlush, He: _emscripten_glFramebufferRenderbuffer, Ie: _emscripten_glFramebufferTexture2D, Lc: _emscripten_glFramebufferTextureLayer, oa: _emscripten_glFrontFace, pa: _emscripten_glGenBuffers, Je: _emscripten_glGenFramebuffers, he: _emscripten_glGenQueries, ae: _emscripten_glGenQueriesEXT, Ke: _emscripten_glGenRenderbuffers, me: _emscripten_glGenSamplers, qa: _emscripten_glGenTextures, Ub: _emscripten_glGenTransformFeedbacks, Ve: _emscripten_glGenVertexArrays, bf: _emscripten_glGenVertexArraysOES, ye: _emscripten_glGenerateMipmap, Dd: _emscripten_glGetActiveAttrib, Cd: _emscripten_glGetActiveUniform, ec: _emscripten_glGetActiveUniformBlockName, fc: _emscripten_glGetActiveUniformBlockiv, hc: _emscripten_glGetActiveUniformsiv, Ad: _emscripten_glGetAttachedShaders, zd: _emscripten_glGetAttribLocation, yd: _emscripten_glGetBooleanv, $b: _emscripten_glGetBufferParameteri64v, ra: _emscripten_glGetBufferParameteriv, sa: _emscripten_glGetError, ta: _emscripten_glGetFloatv, vc: _emscripten_glGetFragDataLocation, ze: _emscripten_glGetFramebufferAttachmentParameteriv, ac: _emscripten_glGetInteger64i_v, cc: _emscripten_glGetInteger64v, Jc: _emscripten_glGetIntegeri_v, ua: _emscripten_glGetIntegerv, Lb: _emscripten_glGetInternalformativ, Pb: _emscripten_glGetProgramBinary, va: _emscripten_glGetProgramInfoLog, wa: _emscripten_glGetProgramiv, Wd: _emscripten_glGetQueryObjecti64vEXT, Rd: _emscripten_glGetQueryObjectivEXT, Xd: _emscripten_glGetQueryObjectui64vEXT, ie: _emscripten_glGetQueryObjectuiv, be: _emscripten_glGetQueryObjectuivEXT, je: _emscripten_glGetQueryiv, de: _emscripten_glGetQueryivEXT, Ae: _emscripten_glGetRenderbufferParameteriv, Xb: _emscripten_glGetSamplerParameterfv, Yb: _emscripten_glGetSamplerParameteriv, xa: _emscripten_glGetShaderInfoLog, Td: _emscripten_glGetShaderPrecisionFormat, xd: _emscripten_glGetShaderSource, ya: _emscripten_glGetShaderiv, za: _emscripten_glGetString, _e: _emscripten_glGetStringi, bc: _emscripten_glGetSynciv, wd: _emscripten_glGetTexParameterfv, vd: _emscripten_glGetTexParameteriv, Dc: _emscripten_glGetTransformFeedbackVarying, gc: _emscripten_glGetUniformBlockIndex, ic: _emscripten_glGetUniformIndices, Aa: _emscripten_glGetUniformLocation, ud: _emscripten_glGetUniformfv, td: _emscripten_glGetUniformiv, wc: _emscripten_glGetUniformuiv, Cc: _emscripten_glGetVertexAttribIiv, Bc: _emscripten_glGetVertexAttribIuiv, qd: _emscripten_glGetVertexAttribPointerv, sd: _emscripten_glGetVertexAttribfv, rd: _emscripten_glGetVertexAttribiv, pd: _emscripten_glHint, Ud: _emscripten_glInvalidateFramebuffer, Vd: _emscripten_glInvalidateSubFramebuffer, od: _emscripten_glIsBuffer, nd: _emscripten_glIsEnabled, md: _emscripten_glIsFramebuffer, ld: _emscripten_glIsProgram, Sc: _emscripten_glIsQuery, Sd: _emscripten_glIsQueryEXT, kd: _emscripten_glIsRenderbuffer, _b: _emscripten_glIsSampler, jd: _emscripten_glIsShader, re: _emscripten_glIsSync, Ba: _emscripten_glIsTexture, Tb: _emscripten_glIsTransformFeedback, Kc: _emscripten_glIsVertexArray, Qd: _emscripten_glIsVertexArrayOES, Ca: _emscripten_glLineWidth, Da: _emscripten_glLinkProgram, Pe: _emscripten_glMultiDrawArraysInstancedBaseInstanceWEBGL, Qe: _emscripten_glMultiDrawElementsInstancedBaseVertexBaseInstanceWEBGL, Rb: _emscripten_glPauseTransformFeedback, Ea: _emscripten_glPixelStorei, id: _emscripten_glPolygonOffset, Ob: _emscripten_glProgramBinary, Nb: _emscripten_glProgramParameteri, Yd: _emscripten_glQueryCounterEXT, Se: _emscripten_glReadBuffer, Fa: _emscripten_glReadPixels, hd: _emscripten_glReleaseShaderCompiler, Be: _emscripten_glRenderbufferStorage, xe: _emscripten_glRenderbufferStorageMultisample, Qb: _emscripten_glResumeTransformFeedback, gd: _emscripten_glSampleCoverage, ne: _emscripten_glSamplerParameterf, Zb: _emscripten_glSamplerParameterfv, oe: _emscripten_glSamplerParameteri, pe: _emscripten_glSamplerParameteriv, Ga: _emscripten_glScissor, fd: _emscripten_glShaderBinary, Ha: _emscripten_glShaderSource, Ia: _emscripten_glStencilFunc, Ja: _emscripten_glStencilFuncSeparate, Ka: _emscripten_glStencilMask, La: _emscripten_glStencilMaskSeparate, Ma: _emscripten_glStencilOp, Na: _emscripten_glStencilOpSeparate, Oa: _emscripten_glTexImage2D, Xc: _emscripten_glTexImage3D, Pa: _emscripten_glTexParameterf, Qa: _emscripten_glTexParameterfv, Ra: _emscripten_glTexParameteri, Sa: _emscripten_glTexParameteriv, Me: _emscripten_glTexStorage2D, Mb: _emscripten_glTexStorage3D, Ta: _emscripten_glTexSubImage2D, Wc: _emscripten_glTexSubImage3D, Ec: _emscripten_glTransformFeedbackVaryings, Ua: _emscripten_glUniform1f, Va: _emscripten_glUniform1fv, xf: _emscripten_glUniform1i, yf: _emscripten_glUniform1iv, uc: _emscripten_glUniform1ui, qc: _emscripten_glUniform1uiv, zf: _emscripten_glUniform2f, Af: _emscripten_glUniform2fv, wf: _emscripten_glUniform2i, vf: _emscripten_glUniform2iv, tc: _emscripten_glUniform2ui, pc: _emscripten_glUniform2uiv, uf: _emscripten_glUniform3f, tf: _emscripten_glUniform3fv, sf: _emscripten_glUniform3i, rf: _emscripten_glUniform3iv, sc: _emscripten_glUniform3ui, oc: _emscripten_glUniform3uiv, qf: _emscripten_glUniform4f, pf: _emscripten_glUniform4fv, cf: _emscripten_glUniform4i, df: _emscripten_glUniform4iv, rc: _emscripten_glUniform4ui, nc: _emscripten_glUniform4uiv, dc: _emscripten_glUniformBlockBinding, ef: _emscripten_glUniformMatrix2fv, Rc: _emscripten_glUniformMatrix2x3fv, Pc: _emscripten_glUniformMatrix2x4fv, ff: _emscripten_glUniformMatrix3fv, Qc: _emscripten_glUniformMatrix3x2fv, Nc: _emscripten_glUniformMatrix3x4fv, gf: _emscripten_glUniformMatrix4fv, Oc: _emscripten_glUniformMatrix4x2fv, Mc: _emscripten_glUniformMatrix4x3fv, hf: _emscripten_glUseProgram, ed: _emscripten_glValidateProgram, jf: _emscripten_glVertexAttrib1f, dd: _emscripten_glVertexAttrib1fv, cd: _emscripten_glVertexAttrib2f, kf: _emscripten_glVertexAttrib2fv, bd: _emscripten_glVertexAttrib3f, lf: _emscripten_glVertexAttrib3fv, ad: _emscripten_glVertexAttrib4f, mf: _emscripten_glVertexAttrib4fv, Ne: _emscripten_glVertexAttribDivisor, Ld: _emscripten_glVertexAttribDivisorANGLE, Jb: _emscripten_glVertexAttribDivisorARB, $c: _emscripten_glVertexAttribDivisorEXT, Kb: _emscripten_glVertexAttribDivisorNV, Ac: _emscripten_glVertexAttribI4i, yc: _emscripten_glVertexAttribI4iv, zc: _emscripten_glVertexAttribI4ui, xc: _emscripten_glVertexAttribI4uiv, Oe: _emscripten_glVertexAttribIPointer, nf: _emscripten_glVertexAttribPointer, of: _emscripten_glViewport, se: _emscripten_glWaitSync, _a: _emscripten_request_animation_frame_loop, pb: _emscripten_resize_heap, Db: _environ_get, Eb: _environ_sizes_get, Ya: _exit, O: _fd_close, db: _fd_pread, xb: _fd_read, hb: _fd_seek, K: _fd_write, R: _getentropy, Wa: _glGetIntegerv, P: _glGetString, Xa: _glGetStringi, V: invoke_diii, Sb: invoke_fi, Bd: invoke_fif, W: invoke_fiii, Md: invoke_fiiiif, o: invoke_i, sb: invoke_if, ce: invoke_iffiiiiiiii, e: invoke_ii, w: invoke_iif, f: invoke_iii, lb: invoke_iiif, g: invoke_iiii, ba: invoke_iiiiff, j: invoke_iiiii, mb: invoke_iiiiid, F: invoke_iiiiii, q: invoke_iiiiiii, H: invoke_iiiiiiii, Q: invoke_iiiiiiiiii, $: invoke_iiiiiiiiiii, J: invoke_iiiiiiiiiiii, cb: invoke_j, jb: invoke_jii, bb: invoke_jiiii, n: invoke_v, b: invoke_vi, ca: invoke_vid, C: invoke_vif, E: invoke_viff, z: invoke_vifff, s: invoke_vifffff, _: invoke_viffffffffffffffffffff, c: invoke_vii, G: invoke_viif, U: invoke_viiff, x: invoke_viifff, aa: invoke_viiffff, ab: invoke_viiffiii, r: invoke_viifii, h: invoke_viii, N: invoke_viiif, S: invoke_viiifi, t: invoke_viiifif, i: invoke_viiii, m: invoke_viiiii, k: invoke_viiiiii, T: invoke_viiiiiiff, p: invoke_viiiiiii, D: invoke_viiiiiiii, Za: invoke_viiiiiiiii, A: invoke_viiiiiiiiii, $a: invoke_viiiiiiiiiii, I: invoke_viiiiiiiiiiiiiii, ib: invoke_viiji, M: _llvm_eh_typeid_for, kb: _strftime_l };
|
|
5136
5136
|
var wasmExports = createWasm();
|
|
5137
5137
|
var ___wasm_call_ctors = () => (___wasm_call_ctors = wasmExports["Zf"])();
|
|
5138
5138
|
var _allocate = Module["_allocate"] = (a0) => (_allocate = Module["_allocate"] = wasmExports["$f"])(a0);
|
|
@@ -5313,150 +5313,150 @@ var require_grida_canvas_wasm = __commonJS({
|
|
|
5313
5313
|
_setThrew(1, 0);
|
|
5314
5314
|
}
|
|
5315
5315
|
}
|
|
5316
|
-
function
|
|
5316
|
+
function invoke_iif(index, a1, a2) {
|
|
5317
5317
|
var sp = stackSave();
|
|
5318
5318
|
try {
|
|
5319
|
-
return getWasmTableEntry(index)();
|
|
5319
|
+
return getWasmTableEntry(index)(a1, a2);
|
|
5320
5320
|
} catch (e) {
|
|
5321
5321
|
stackRestore(sp);
|
|
5322
5322
|
if (e !== e + 0) throw e;
|
|
5323
5323
|
_setThrew(1, 0);
|
|
5324
5324
|
}
|
|
5325
5325
|
}
|
|
5326
|
-
function
|
|
5326
|
+
function invoke_i(index) {
|
|
5327
5327
|
var sp = stackSave();
|
|
5328
5328
|
try {
|
|
5329
|
-
getWasmTableEntry(index)();
|
|
5329
|
+
return getWasmTableEntry(index)();
|
|
5330
5330
|
} catch (e) {
|
|
5331
5331
|
stackRestore(sp);
|
|
5332
5332
|
if (e !== e + 0) throw e;
|
|
5333
5333
|
_setThrew(1, 0);
|
|
5334
5334
|
}
|
|
5335
5335
|
}
|
|
5336
|
-
function
|
|
5336
|
+
function invoke_v(index) {
|
|
5337
5337
|
var sp = stackSave();
|
|
5338
5338
|
try {
|
|
5339
|
-
|
|
5339
|
+
getWasmTableEntry(index)();
|
|
5340
5340
|
} catch (e) {
|
|
5341
5341
|
stackRestore(sp);
|
|
5342
5342
|
if (e !== e + 0) throw e;
|
|
5343
5343
|
_setThrew(1, 0);
|
|
5344
5344
|
}
|
|
5345
5345
|
}
|
|
5346
|
-
function
|
|
5346
|
+
function invoke_viif(index, a1, a2, a3) {
|
|
5347
5347
|
var sp = stackSave();
|
|
5348
5348
|
try {
|
|
5349
|
-
getWasmTableEntry(index)(a1, a2, a3
|
|
5349
|
+
getWasmTableEntry(index)(a1, a2, a3);
|
|
5350
5350
|
} catch (e) {
|
|
5351
5351
|
stackRestore(sp);
|
|
5352
5352
|
if (e !== e + 0) throw e;
|
|
5353
5353
|
_setThrew(1, 0);
|
|
5354
5354
|
}
|
|
5355
5355
|
}
|
|
5356
|
-
function
|
|
5356
|
+
function invoke_viiif(index, a1, a2, a3, a4) {
|
|
5357
5357
|
var sp = stackSave();
|
|
5358
5358
|
try {
|
|
5359
|
-
getWasmTableEntry(index)(a1, a2, a3);
|
|
5359
|
+
getWasmTableEntry(index)(a1, a2, a3, a4);
|
|
5360
5360
|
} catch (e) {
|
|
5361
5361
|
stackRestore(sp);
|
|
5362
5362
|
if (e !== e + 0) throw e;
|
|
5363
5363
|
_setThrew(1, 0);
|
|
5364
5364
|
}
|
|
5365
5365
|
}
|
|
5366
|
-
function
|
|
5366
|
+
function invoke_iffiiiiiiii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10) {
|
|
5367
5367
|
var sp = stackSave();
|
|
5368
5368
|
try {
|
|
5369
|
-
return getWasmTableEntry(index)(a1, a2, a3);
|
|
5369
|
+
return getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10);
|
|
5370
5370
|
} catch (e) {
|
|
5371
5371
|
stackRestore(sp);
|
|
5372
5372
|
if (e !== e + 0) throw e;
|
|
5373
5373
|
_setThrew(1, 0);
|
|
5374
5374
|
}
|
|
5375
5375
|
}
|
|
5376
|
-
function
|
|
5376
|
+
function invoke_iiiiii(index, a1, a2, a3, a4, a5) {
|
|
5377
5377
|
var sp = stackSave();
|
|
5378
5378
|
try {
|
|
5379
|
-
getWasmTableEntry(index)(a1, a2, a3, a4, a5);
|
|
5379
|
+
return getWasmTableEntry(index)(a1, a2, a3, a4, a5);
|
|
5380
5380
|
} catch (e) {
|
|
5381
5381
|
stackRestore(sp);
|
|
5382
5382
|
if (e !== e + 0) throw e;
|
|
5383
5383
|
_setThrew(1, 0);
|
|
5384
5384
|
}
|
|
5385
5385
|
}
|
|
5386
|
-
function
|
|
5386
|
+
function invoke_fiiiif(index, a1, a2, a3, a4, a5) {
|
|
5387
5387
|
var sp = stackSave();
|
|
5388
5388
|
try {
|
|
5389
|
-
getWasmTableEntry(index)(a1, a2, a3, a4, a5
|
|
5389
|
+
return getWasmTableEntry(index)(a1, a2, a3, a4, a5);
|
|
5390
5390
|
} catch (e) {
|
|
5391
5391
|
stackRestore(sp);
|
|
5392
5392
|
if (e !== e + 0) throw e;
|
|
5393
5393
|
_setThrew(1, 0);
|
|
5394
5394
|
}
|
|
5395
5395
|
}
|
|
5396
|
-
function
|
|
5396
|
+
function invoke_fif(index, a1, a2) {
|
|
5397
5397
|
var sp = stackSave();
|
|
5398
5398
|
try {
|
|
5399
|
-
return getWasmTableEntry(index)(a1);
|
|
5399
|
+
return getWasmTableEntry(index)(a1, a2);
|
|
5400
5400
|
} catch (e) {
|
|
5401
5401
|
stackRestore(sp);
|
|
5402
5402
|
if (e !== e + 0) throw e;
|
|
5403
5403
|
_setThrew(1, 0);
|
|
5404
5404
|
}
|
|
5405
5405
|
}
|
|
5406
|
-
function
|
|
5406
|
+
function invoke_iiiiff(index, a1, a2, a3, a4, a5) {
|
|
5407
5407
|
var sp = stackSave();
|
|
5408
5408
|
try {
|
|
5409
|
-
return getWasmTableEntry(index)(a1, a2, a3, a4, a5
|
|
5409
|
+
return getWasmTableEntry(index)(a1, a2, a3, a4, a5);
|
|
5410
5410
|
} catch (e) {
|
|
5411
5411
|
stackRestore(sp);
|
|
5412
5412
|
if (e !== e + 0) throw e;
|
|
5413
5413
|
_setThrew(1, 0);
|
|
5414
5414
|
}
|
|
5415
5415
|
}
|
|
5416
|
-
function
|
|
5416
|
+
function invoke_viiffff(index, a1, a2, a3, a4, a5, a6) {
|
|
5417
5417
|
var sp = stackSave();
|
|
5418
5418
|
try {
|
|
5419
|
-
getWasmTableEntry(index)(a1, a2);
|
|
5419
|
+
getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6);
|
|
5420
5420
|
} catch (e) {
|
|
5421
5421
|
stackRestore(sp);
|
|
5422
5422
|
if (e !== e + 0) throw e;
|
|
5423
5423
|
_setThrew(1, 0);
|
|
5424
5424
|
}
|
|
5425
5425
|
}
|
|
5426
|
-
function
|
|
5426
|
+
function invoke_viifii(index, a1, a2, a3, a4, a5) {
|
|
5427
5427
|
var sp = stackSave();
|
|
5428
5428
|
try {
|
|
5429
|
-
|
|
5429
|
+
getWasmTableEntry(index)(a1, a2, a3, a4, a5);
|
|
5430
5430
|
} catch (e) {
|
|
5431
5431
|
stackRestore(sp);
|
|
5432
5432
|
if (e !== e + 0) throw e;
|
|
5433
5433
|
_setThrew(1, 0);
|
|
5434
5434
|
}
|
|
5435
5435
|
}
|
|
5436
|
-
function
|
|
5436
|
+
function invoke_iiiiiiiiiii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10) {
|
|
5437
5437
|
var sp = stackSave();
|
|
5438
5438
|
try {
|
|
5439
|
-
getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6);
|
|
5439
|
+
return getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10);
|
|
5440
5440
|
} catch (e) {
|
|
5441
5441
|
stackRestore(sp);
|
|
5442
5442
|
if (e !== e + 0) throw e;
|
|
5443
5443
|
_setThrew(1, 0);
|
|
5444
5444
|
}
|
|
5445
5445
|
}
|
|
5446
|
-
function
|
|
5446
|
+
function invoke_vif(index, a1, a2) {
|
|
5447
5447
|
var sp = stackSave();
|
|
5448
5448
|
try {
|
|
5449
|
-
getWasmTableEntry(index)(a1, a2
|
|
5449
|
+
getWasmTableEntry(index)(a1, a2);
|
|
5450
5450
|
} catch (e) {
|
|
5451
5451
|
stackRestore(sp);
|
|
5452
5452
|
if (e !== e + 0) throw e;
|
|
5453
5453
|
_setThrew(1, 0);
|
|
5454
5454
|
}
|
|
5455
5455
|
}
|
|
5456
|
-
function
|
|
5456
|
+
function invoke_viffffffffffffffffffff(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14, a15, a16, a17, a18, a19, a20, a21) {
|
|
5457
5457
|
var sp = stackSave();
|
|
5458
5458
|
try {
|
|
5459
|
-
getWasmTableEntry(index)(a1, a2, a3, a4);
|
|
5459
|
+
getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14, a15, a16, a17, a18, a19, a20, a21);
|
|
5460
5460
|
} catch (e) {
|
|
5461
5461
|
stackRestore(sp);
|
|
5462
5462
|
if (e !== e + 0) throw e;
|
|
@@ -5473,120 +5473,120 @@ var require_grida_canvas_wasm = __commonJS({
|
|
|
5473
5473
|
_setThrew(1, 0);
|
|
5474
5474
|
}
|
|
5475
5475
|
}
|
|
5476
|
-
function
|
|
5476
|
+
function invoke_viiiiiii(index, a1, a2, a3, a4, a5, a6, a7) {
|
|
5477
5477
|
var sp = stackSave();
|
|
5478
5478
|
try {
|
|
5479
|
-
|
|
5479
|
+
getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7);
|
|
5480
5480
|
} catch (e) {
|
|
5481
5481
|
stackRestore(sp);
|
|
5482
5482
|
if (e !== e + 0) throw e;
|
|
5483
5483
|
_setThrew(1, 0);
|
|
5484
5484
|
}
|
|
5485
5485
|
}
|
|
5486
|
-
function
|
|
5486
|
+
function invoke_fi(index, a1) {
|
|
5487
5487
|
var sp = stackSave();
|
|
5488
5488
|
try {
|
|
5489
|
-
return getWasmTableEntry(index)(a1
|
|
5489
|
+
return getWasmTableEntry(index)(a1);
|
|
5490
5490
|
} catch (e) {
|
|
5491
5491
|
stackRestore(sp);
|
|
5492
5492
|
if (e !== e + 0) throw e;
|
|
5493
5493
|
_setThrew(1, 0);
|
|
5494
5494
|
}
|
|
5495
5495
|
}
|
|
5496
|
-
function
|
|
5496
|
+
function invoke_if(index, a1) {
|
|
5497
5497
|
var sp = stackSave();
|
|
5498
5498
|
try {
|
|
5499
|
-
getWasmTableEntry(index)(a1
|
|
5499
|
+
return getWasmTableEntry(index)(a1);
|
|
5500
5500
|
} catch (e) {
|
|
5501
5501
|
stackRestore(sp);
|
|
5502
5502
|
if (e !== e + 0) throw e;
|
|
5503
5503
|
_setThrew(1, 0);
|
|
5504
5504
|
}
|
|
5505
5505
|
}
|
|
5506
|
-
function
|
|
5506
|
+
function invoke_iiif(index, a1, a2, a3) {
|
|
5507
5507
|
var sp = stackSave();
|
|
5508
5508
|
try {
|
|
5509
|
-
getWasmTableEntry(index)(a1, a2, a3
|
|
5509
|
+
return getWasmTableEntry(index)(a1, a2, a3);
|
|
5510
5510
|
} catch (e) {
|
|
5511
5511
|
stackRestore(sp);
|
|
5512
5512
|
if (e !== e + 0) throw e;
|
|
5513
5513
|
_setThrew(1, 0);
|
|
5514
5514
|
}
|
|
5515
5515
|
}
|
|
5516
|
-
function
|
|
5516
|
+
function invoke_vifff(index, a1, a2, a3, a4) {
|
|
5517
5517
|
var sp = stackSave();
|
|
5518
5518
|
try {
|
|
5519
|
-
getWasmTableEntry(index)(a1, a2, a3, a4
|
|
5519
|
+
getWasmTableEntry(index)(a1, a2, a3, a4);
|
|
5520
5520
|
} catch (e) {
|
|
5521
5521
|
stackRestore(sp);
|
|
5522
5522
|
if (e !== e + 0) throw e;
|
|
5523
5523
|
_setThrew(1, 0);
|
|
5524
5524
|
}
|
|
5525
5525
|
}
|
|
5526
|
-
function
|
|
5526
|
+
function invoke_viiff(index, a1, a2, a3, a4) {
|
|
5527
5527
|
var sp = stackSave();
|
|
5528
5528
|
try {
|
|
5529
|
-
getWasmTableEntry(index)(a1, a2, a3, a4
|
|
5529
|
+
getWasmTableEntry(index)(a1, a2, a3, a4);
|
|
5530
5530
|
} catch (e) {
|
|
5531
5531
|
stackRestore(sp);
|
|
5532
5532
|
if (e !== e + 0) throw e;
|
|
5533
5533
|
_setThrew(1, 0);
|
|
5534
5534
|
}
|
|
5535
5535
|
}
|
|
5536
|
-
function
|
|
5536
|
+
function invoke_vifffff(index, a1, a2, a3, a4, a5, a6) {
|
|
5537
5537
|
var sp = stackSave();
|
|
5538
5538
|
try {
|
|
5539
|
-
getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6
|
|
5539
|
+
getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6);
|
|
5540
5540
|
} catch (e) {
|
|
5541
5541
|
stackRestore(sp);
|
|
5542
5542
|
if (e !== e + 0) throw e;
|
|
5543
5543
|
_setThrew(1, 0);
|
|
5544
5544
|
}
|
|
5545
5545
|
}
|
|
5546
|
-
function
|
|
5546
|
+
function invoke_viiifif(index, a1, a2, a3, a4, a5, a6) {
|
|
5547
5547
|
var sp = stackSave();
|
|
5548
5548
|
try {
|
|
5549
|
-
getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6
|
|
5549
|
+
getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6);
|
|
5550
5550
|
} catch (e) {
|
|
5551
5551
|
stackRestore(sp);
|
|
5552
5552
|
if (e !== e + 0) throw e;
|
|
5553
5553
|
_setThrew(1, 0);
|
|
5554
5554
|
}
|
|
5555
5555
|
}
|
|
5556
|
-
function
|
|
5556
|
+
function invoke_viiffiii(index, a1, a2, a3, a4, a5, a6, a7) {
|
|
5557
5557
|
var sp = stackSave();
|
|
5558
5558
|
try {
|
|
5559
|
-
getWasmTableEntry(index)(a1, a2, a3, a4);
|
|
5559
|
+
getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7);
|
|
5560
5560
|
} catch (e) {
|
|
5561
5561
|
stackRestore(sp);
|
|
5562
5562
|
if (e !== e + 0) throw e;
|
|
5563
5563
|
_setThrew(1, 0);
|
|
5564
5564
|
}
|
|
5565
5565
|
}
|
|
5566
|
-
function
|
|
5566
|
+
function invoke_viiiiiiff(index, a1, a2, a3, a4, a5, a6, a7, a8) {
|
|
5567
5567
|
var sp = stackSave();
|
|
5568
5568
|
try {
|
|
5569
|
-
|
|
5569
|
+
getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8);
|
|
5570
5570
|
} catch (e) {
|
|
5571
5571
|
stackRestore(sp);
|
|
5572
5572
|
if (e !== e + 0) throw e;
|
|
5573
5573
|
_setThrew(1, 0);
|
|
5574
5574
|
}
|
|
5575
5575
|
}
|
|
5576
|
-
function
|
|
5576
|
+
function invoke_viiiiiiiiiii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11) {
|
|
5577
5577
|
var sp = stackSave();
|
|
5578
5578
|
try {
|
|
5579
|
-
|
|
5579
|
+
getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11);
|
|
5580
5580
|
} catch (e) {
|
|
5581
5581
|
stackRestore(sp);
|
|
5582
5582
|
if (e !== e + 0) throw e;
|
|
5583
5583
|
_setThrew(1, 0);
|
|
5584
5584
|
}
|
|
5585
5585
|
}
|
|
5586
|
-
function
|
|
5586
|
+
function invoke_viiifi(index, a1, a2, a3, a4, a5) {
|
|
5587
5587
|
var sp = stackSave();
|
|
5588
5588
|
try {
|
|
5589
|
-
|
|
5589
|
+
getWasmTableEntry(index)(a1, a2, a3, a4, a5);
|
|
5590
5590
|
} catch (e) {
|
|
5591
5591
|
stackRestore(sp);
|
|
5592
5592
|
if (e !== e + 0) throw e;
|
|
@@ -5823,7 +5823,7 @@ module.exports = __toCommonJS(index_exports);
|
|
|
5823
5823
|
var import_grida_canvas_wasm = __toESM(require_grida_canvas_wasm());
|
|
5824
5824
|
|
|
5825
5825
|
// package.json
|
|
5826
|
-
var version = "0.0.
|
|
5826
|
+
var version = "0.0.42";
|
|
5827
5827
|
|
|
5828
5828
|
// lib/index.ts
|
|
5829
5829
|
async function init(opts) {
|