@grida/canvas-wasm 0.0.40 → 0.0.42
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/dist/grida-canvas-wasm.js +1 -1
- package/dist/grida_canvas_wasm.wasm +0 -0
- package/dist/index.d.mts +17 -0
- package/dist/index.d.ts +17 -0
- package/dist/index.js +137 -90
- package/dist/index.mjs +137 -90
- package/package.json +1 -1
package/dist/index.mjs
CHANGED
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@@ -903,6 +903,9 @@ var require_grida_canvas_wasm = __commonJS({
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903
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}
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return size;
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}, write(stream, buffer, offset, length, position, canOwn) {
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906
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+
if (buffer.buffer === HEAP8.buffer) {
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907
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canOwn = false;
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908
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}
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if (!length) return 0;
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var node = stream.node;
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node.timestamp = Date.now();
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@@ -4761,9 +4764,34 @@ var require_grida_canvas_wasm = __commonJS({
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}
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return requestAnimationFrame(tick);
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};
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var getHeapMax = () => 2147483648;
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var growMemory = (size) => {
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4769
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var b = wasmMemory.buffer;
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var pages = (size - b.byteLength + 65535) / 65536;
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4771
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try {
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wasmMemory.grow(pages);
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updateMemoryViews();
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return 1;
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} catch (e) {
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4776
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}
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};
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var _emscripten_resize_heap = (requestedSize) => {
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var oldSize = HEAPU8.length;
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requestedSize >>>= 0;
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var maxHeapSize = getHeapMax();
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if (requestedSize > maxHeapSize) {
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return false;
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}
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var alignUp = (x, multiple) => x + (multiple - x % multiple) % multiple;
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for (var cutDown = 1; cutDown <= 4; cutDown *= 2) {
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var overGrownHeapSize = oldSize * (1 + 0.2 / cutDown);
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overGrownHeapSize = Math.min(overGrownHeapSize, requestedSize + 100663296);
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var newSize = Math.min(maxHeapSize, alignUp(Math.max(requestedSize, overGrownHeapSize), 65536));
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var replacement = growMemory(newSize);
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if (replacement) {
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return true;
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}
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}
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return false;
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};
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var ENV = {};
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@@ -5099,7 +5127,7 @@ var require_grida_canvas_wasm = __commonJS({
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for (var i = 0; i < 288; ++i) {
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miniTempWebGLIntBuffers[i] = miniTempWebGLIntBuffersStorage.subarray(0, i);
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}
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-
var wasmImports = { v: ___cxa_begin_catch, y: ___cxa_end_catch, a: ___cxa_find_matching_catch_2, m: ___cxa_find_matching_catch_3, z: ___cxa_find_matching_catch_4, U: ___cxa_rethrow, t: ___cxa_throw, pb: ___cxa_uncaught_exceptions, d: ___resumeException, X: ___syscall_fcntl64, xb: ___syscall_fstat64, tb: ___syscall_getcwd, zb: ___syscall_ioctl, ub: ___syscall_lstat64, vb: ___syscall_newfstatat, W: ___syscall_openat, wb: ___syscall_stat64, Db: __abort_js, Ab: __emscripten_get_now_is_monotonic, Cb: __emscripten_memcpy_js, qb: __emscripten_throw_longjmp, jb: __gmtime_js, hb: __mmap_js, ib: __munmap_js, sb: __tzset_js, Bb: _emscripten_date_now, N: _emscripten_get_now, Bf: _emscripten_glActiveTexture, Cf: _emscripten_glAttachShader, ee: _emscripten_glBeginQuery, _d: _emscripten_glBeginQueryEXT, Ic: _emscripten_glBeginTransformFeedback, Df: _emscripten_glBindAttribLocation, Ef: _emscripten_glBindBuffer, Fc: _emscripten_glBindBufferBase, Gc: _emscripten_glBindBufferRange, Ce: _emscripten_glBindFramebuffer, De: _emscripten_glBindRenderbuffer, ke: _emscripten_glBindSampler, Ff: _emscripten_glBindTexture, Wb: _emscripten_glBindTransformFeedback, Ye: _emscripten_glBindVertexArray, $e: _emscripten_glBindVertexArrayOES, Gf: _emscripten_glBlendColor, Hf: _emscripten_glBlendEquation, Md: _emscripten_glBlendEquationSeparate, If: _emscripten_glBlendFunc, Ld: _emscripten_glBlendFuncSeparate, we: _emscripten_glBlitFramebuffer, Jf: _emscripten_glBufferData, Kf: _emscripten_glBufferSubData, Ee: _emscripten_glCheckFramebufferStatus, Lf: _emscripten_glClear, jc: _emscripten_glClearBufferfi, kc: _emscripten_glClearBufferfv, mc: _emscripten_glClearBufferiv, lc: _emscripten_glClearBufferuiv, Mf: _emscripten_glClearColor, Kd: _emscripten_glClearDepthf, Nf: _emscripten_glClearStencil, te: _emscripten_glClientWaitSync, Of: _emscripten_glColorMask, Pf: _emscripten_glCompileShader, Qf: _emscripten_glCompressedTexImage2D, Uc: _emscripten_glCompressedTexImage3D, Rf: _emscripten_glCompressedTexSubImage2D, Tc: _emscripten_glCompressedTexSubImage3D, ve: _emscripten_glCopyBufferSubData, Jd: _emscripten_glCopyTexImage2D, Sf: _emscripten_glCopyTexSubImage2D, Vc: _emscripten_glCopyTexSubImage3D, Tf: _emscripten_glCreateProgram, Uf: _emscripten_glCreateShader, Vf: _emscripten_glCullFace, Wf: _emscripten_glDeleteBuffers, Fe: _emscripten_glDeleteFramebuffers, Xf: _emscripten_glDeleteProgram, fe: _emscripten_glDeleteQueries, $d: _emscripten_glDeleteQueriesEXT, Ge: _emscripten_glDeleteRenderbuffers, le: _emscripten_glDeleteSamplers, da: _emscripten_glDeleteShader, ue: _emscripten_glDeleteSync, ea: _emscripten_glDeleteTextures, Vb: _emscripten_glDeleteTransformFeedbacks, Ze: _emscripten_glDeleteVertexArrays, af: _emscripten_glDeleteVertexArraysOES, Id: _emscripten_glDepthFunc, fa: _emscripten_glDepthMask, Hd: _emscripten_glDepthRangef, Gd: _emscripten_glDetachShader, ga: _emscripten_glDisable, ha: _emscripten_glDisableVertexAttribArray, ia: _emscripten_glDrawArrays, We: _emscripten_glDrawArraysInstanced, Pd: _emscripten_glDrawArraysInstancedANGLE, Ib: _emscripten_glDrawArraysInstancedARB, Te: _emscripten_glDrawArraysInstancedBaseInstanceWEBGL, $c: _emscripten_glDrawArraysInstancedEXT, Jb: _emscripten_glDrawArraysInstancedNV, Re: _emscripten_glDrawBuffers, Yc: _emscripten_glDrawBuffersEXT, Qd: _emscripten_glDrawBuffersWEBGL, ja: _emscripten_glDrawElements, Xe: _emscripten_glDrawElementsInstanced, Od: _emscripten_glDrawElementsInstancedANGLE, Gb: _emscripten_glDrawElementsInstancedARB, Ue: _emscripten_glDrawElementsInstancedBaseVertexBaseInstanceWEBGL, Hb: _emscripten_glDrawElementsInstancedEXT, _c: _emscripten_glDrawElementsInstancedNV, Le: _emscripten_glDrawRangeElements, ka: _emscripten_glEnable, la: _emscripten_glEnableVertexAttribArray, ge: _emscripten_glEndQuery, ae: _emscripten_glEndQueryEXT, Hc: _emscripten_glEndTransformFeedback, qe: _emscripten_glFenceSync, ma: _emscripten_glFinish, na: _emscripten_glFlush, He: _emscripten_glFramebufferRenderbuffer, Ie: _emscripten_glFramebufferTexture2D, Lc: _emscripten_glFramebufferTextureLayer, oa: _emscripten_glFrontFace, pa: _emscripten_glGenBuffers, Je: _emscripten_glGenFramebuffers, he: _emscripten_glGenQueries, be: _emscripten_glGenQueriesEXT, Ke: _emscripten_glGenRenderbuffers, me: _emscripten_glGenSamplers, qa: _emscripten_glGenTextures, Ub: _emscripten_glGenTransformFeedbacks, Ve: _emscripten_glGenVertexArrays, bf: _emscripten_glGenVertexArraysOES, ye: _emscripten_glGenerateMipmap, Fd: _emscripten_glGetActiveAttrib, Ed: _emscripten_glGetActiveUniform, ec: _emscripten_glGetActiveUniformBlockName, fc: _emscripten_glGetActiveUniformBlockiv, hc: _emscripten_glGetActiveUniformsiv, Cd: _emscripten_glGetAttachedShaders, Bd: _emscripten_glGetAttribLocation, Ad: _emscripten_glGetBooleanv, $b: _emscripten_glGetBufferParameteri64v, ra: _emscripten_glGetBufferParameteriv, sa: _emscripten_glGetError, ta: _emscripten_glGetFloatv, vc: _emscripten_glGetFragDataLocation, ze: _emscripten_glGetFramebufferAttachmentParameteriv, ac: _emscripten_glGetInteger64i_v, cc: _emscripten_glGetInteger64v, Jc: _emscripten_glGetIntegeri_v, ua: _emscripten_glGetIntegerv, Mb: _emscripten_glGetInternalformativ, Qb: _emscripten_glGetProgramBinary, va: _emscripten_glGetProgramInfoLog, wa: _emscripten_glGetProgramiv, Xd: _emscripten_glGetQueryObjecti64vEXT, Sd: _emscripten_glGetQueryObjectivEXT, Yd: _emscripten_glGetQueryObjectui64vEXT, ie: _emscripten_glGetQueryObjectuiv, ce: _emscripten_glGetQueryObjectuivEXT, je: _emscripten_glGetQueryiv, de: _emscripten_glGetQueryivEXT, Ae: _emscripten_glGetRenderbufferParameteriv, Xb: _emscripten_glGetSamplerParameterfv, Yb: _emscripten_glGetSamplerParameteriv, xa: _emscripten_glGetShaderInfoLog, Ud: _emscripten_glGetShaderPrecisionFormat, zd: _emscripten_glGetShaderSource, ya: _emscripten_glGetShaderiv, za: _emscripten_glGetString, _e: _emscripten_glGetStringi, bc: _emscripten_glGetSynciv, yd: _emscripten_glGetTexParameterfv, xd: _emscripten_glGetTexParameteriv, Dc: _emscripten_glGetTransformFeedbackVarying, gc: _emscripten_glGetUniformBlockIndex, ic: _emscripten_glGetUniformIndices, Aa: _emscripten_glGetUniformLocation, wd: _emscripten_glGetUniformfv, vd: _emscripten_glGetUniformiv, wc: _emscripten_glGetUniformuiv, Cc: _emscripten_glGetVertexAttribIiv, Bc: _emscripten_glGetVertexAttribIuiv, sd: _emscripten_glGetVertexAttribPointerv, ud: _emscripten_glGetVertexAttribfv, td: _emscripten_glGetVertexAttribiv, rd: _emscripten_glHint, Vd: _emscripten_glInvalidateFramebuffer, Wd: _emscripten_glInvalidateSubFramebuffer, qd: _emscripten_glIsBuffer, pd: _emscripten_glIsEnabled, od: _emscripten_glIsFramebuffer, nd: _emscripten_glIsProgram, Sc: _emscripten_glIsQuery, Td: _emscripten_glIsQueryEXT, md: _emscripten_glIsRenderbuffer, _b: _emscripten_glIsSampler, ld: _emscripten_glIsShader, re: _emscripten_glIsSync, Ba: _emscripten_glIsTexture, Tb: _emscripten_glIsTransformFeedback, Kc: _emscripten_glIsVertexArray, Rd: _emscripten_glIsVertexArrayOES, Ca: _emscripten_glLineWidth, Da: _emscripten_glLinkProgram, Pe: _emscripten_glMultiDrawArraysInstancedBaseInstanceWEBGL, Qe: _emscripten_glMultiDrawElementsInstancedBaseVertexBaseInstanceWEBGL, Sb: _emscripten_glPauseTransformFeedback, Ea: _emscripten_glPixelStorei, kd: _emscripten_glPolygonOffset, Pb: _emscripten_glProgramBinary, Ob: _emscripten_glProgramParameteri, Zd: _emscripten_glQueryCounterEXT, Se: _emscripten_glReadBuffer, Fa: _emscripten_glReadPixels, jd: _emscripten_glReleaseShaderCompiler, Be: _emscripten_glRenderbufferStorage, xe: _emscripten_glRenderbufferStorageMultisample, Rb: _emscripten_glResumeTransformFeedback, hd: _emscripten_glSampleCoverage, ne: _emscripten_glSamplerParameterf, Zb: _emscripten_glSamplerParameterfv, oe: _emscripten_glSamplerParameteri, pe: _emscripten_glSamplerParameteriv, Ga: _emscripten_glScissor, gd: _emscripten_glShaderBinary, Ha: _emscripten_glShaderSource, Ia: _emscripten_glStencilFunc, Ja: _emscripten_glStencilFuncSeparate, Ka: _emscripten_glStencilMask, La: _emscripten_glStencilMaskSeparate, Ma: _emscripten_glStencilOp, Na: _emscripten_glStencilOpSeparate, Oa: _emscripten_glTexImage2D, Xc: _emscripten_glTexImage3D, Pa: _emscripten_glTexParameterf, Qa: _emscripten_glTexParameterfv, Ra: _emscripten_glTexParameteri, Sa: _emscripten_glTexParameteriv, Me: _emscripten_glTexStorage2D, Nb: _emscripten_glTexStorage3D, Ta: _emscripten_glTexSubImage2D, Wc: _emscripten_glTexSubImage3D, Ec: _emscripten_glTransformFeedbackVaryings, Ua: _emscripten_glUniform1f, Va: _emscripten_glUniform1fv, xf: _emscripten_glUniform1i, yf: _emscripten_glUniform1iv, uc: _emscripten_glUniform1ui, qc: _emscripten_glUniform1uiv, zf: _emscripten_glUniform2f, Af: _emscripten_glUniform2fv, wf: _emscripten_glUniform2i, vf: _emscripten_glUniform2iv, tc: _emscripten_glUniform2ui, pc: _emscripten_glUniform2uiv, uf: _emscripten_glUniform3f, tf: _emscripten_glUniform3fv, sf: _emscripten_glUniform3i, rf: _emscripten_glUniform3iv, sc: _emscripten_glUniform3ui, oc: _emscripten_glUniform3uiv, qf: _emscripten_glUniform4f, pf: _emscripten_glUniform4fv, cf: _emscripten_glUniform4i, df: _emscripten_glUniform4iv, rc: _emscripten_glUniform4ui, nc: _emscripten_glUniform4uiv, dc: _emscripten_glUniformBlockBinding, ef: _emscripten_glUniformMatrix2fv, Rc: _emscripten_glUniformMatrix2x3fv, Pc: _emscripten_glUniformMatrix2x4fv, ff: _emscripten_glUniformMatrix3fv, Qc: _emscripten_glUniformMatrix3x2fv, Nc: _emscripten_glUniformMatrix3x4fv, gf: _emscripten_glUniformMatrix4fv, Oc: _emscripten_glUniformMatrix4x2fv, Mc: _emscripten_glUniformMatrix4x3fv, hf: _emscripten_glUseProgram, fd: _emscripten_glValidateProgram, jf: _emscripten_glVertexAttrib1f, ed: _emscripten_glVertexAttrib1fv, dd: _emscripten_glVertexAttrib2f, kf: _emscripten_glVertexAttrib2fv, cd: _emscripten_glVertexAttrib3f, lf: _emscripten_glVertexAttrib3fv, bd: _emscripten_glVertexAttrib4f, mf: _emscripten_glVertexAttrib4fv, Ne: _emscripten_glVertexAttribDivisor, Nd: _emscripten_glVertexAttribDivisorANGLE, Kb: _emscripten_glVertexAttribDivisorARB, ad: _emscripten_glVertexAttribDivisorEXT, Lb: _emscripten_glVertexAttribDivisorNV, Ac: _emscripten_glVertexAttribI4i, yc: _emscripten_glVertexAttribI4iv, zc: _emscripten_glVertexAttribI4ui, xc: _emscripten_glVertexAttribI4uiv, Oe: _emscripten_glVertexAttribIPointer, nf: _emscripten_glVertexAttribPointer, of: _emscripten_glViewport, se: _emscripten_glWaitSync, Zc: _emscripten_request_animation_frame_loop, rb: _emscripten_resize_heap, Eb: _environ_get, Fb: _environ_sizes_get, Ya: _exit, O: _fd_close, fb: _fd_pread, yb: _fd_read, kb: _fd_seek, M: _fd_write, R: _getentropy, Wa: _glGetIntegerv, P: _glGetString, Xa: _glGetStringi, S: invoke_diii, _a: invoke_fi, ab: invoke_fif, T: invoke_fiii, bb: invoke_fiiiif, o: invoke_i, gb: invoke_if, cb: invoke_iffiiiiiiii, e: invoke_ii, w: invoke_iif, f: invoke_iii, $a: invoke_iiif, g: invoke_iiii, $: invoke_iiiiff, j: invoke_iiiii, ob: invoke_iiiiid, F: invoke_iiiiii, q: invoke_iiiiiii, H: invoke_iiiiiiii, Q: invoke_iiiiiiiiii, Z: invoke_iiiiiiiiiii, L: invoke_iiiiiiiiiiii, eb: invoke_j, mb: invoke_jii, db: invoke_jiiii, n: invoke_v, b: invoke_vi, ca: invoke_vid, C: invoke_vif, E: invoke_viff, B: invoke_vifff, s: invoke_vifffff, Y: invoke_viffffffffffffffffffff, c: invoke_vii, G: invoke_viif, V: invoke_viiff, x: invoke_viifff, _: invoke_viiffff, Dd: invoke_viiffiii, r: invoke_viifii, h: invoke_viii, J: invoke_viiif, ba: invoke_viiifi, u: invoke_viiifif, i: invoke_viiii, k: invoke_viiiii, l: invoke_viiiiii, aa: invoke_viiiiiiff, p: invoke_viiiiiii, D: invoke_viiiiiiii, Za: invoke_viiiiiiiii, A: invoke_viiiiiiiiii, id: invoke_viiiiiiiiiii, K: invoke_viiiiiiiiiiiiiii, lb: invoke_viiji, I: _llvm_eh_typeid_for, nb: _strftime_l };
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5130
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+
var wasmImports = { v: ___cxa_begin_catch, y: ___cxa_end_catch, a: ___cxa_find_matching_catch_2, l: ___cxa_find_matching_catch_3, C: ___cxa_find_matching_catch_4, V: ___cxa_rethrow, u: ___cxa_throw, pb: ___cxa_uncaught_exceptions, d: ___resumeException, Y: ___syscall_fcntl64, xb: ___syscall_fstat64, tb: ___syscall_getcwd, zb: ___syscall_ioctl, ub: ___syscall_lstat64, vb: ___syscall_newfstatat, X: ___syscall_openat, wb: ___syscall_stat64, Db: __abort_js, Ab: __emscripten_get_now_is_monotonic, Cb: __emscripten_memcpy_js, qb: __emscripten_throw_longjmp, jb: __gmtime_js, hb: __mmap_js, ib: __munmap_js, sb: __tzset_js, Bb: _emscripten_date_now, M: _emscripten_get_now, Bf: _emscripten_glActiveTexture, Cf: _emscripten_glAttachShader, ee: _emscripten_glBeginQuery, _d: _emscripten_glBeginQueryEXT, Jc: _emscripten_glBeginTransformFeedback, Df: _emscripten_glBindAttribLocation, Ef: _emscripten_glBindBuffer, Gc: _emscripten_glBindBufferBase, Hc: _emscripten_glBindBufferRange, Ce: _emscripten_glBindFramebuffer, De: _emscripten_glBindRenderbuffer, ke: _emscripten_glBindSampler, Ff: _emscripten_glBindTexture, Xb: _emscripten_glBindTransformFeedback, Ye: _emscripten_glBindVertexArray, $e: _emscripten_glBindVertexArrayOES, Gf: _emscripten_glBlendColor, Hf: _emscripten_glBlendEquation, Ld: _emscripten_glBlendEquationSeparate, If: _emscripten_glBlendFunc, Kd: _emscripten_glBlendFuncSeparate, we: _emscripten_glBlitFramebuffer, Jf: _emscripten_glBufferData, Kf: _emscripten_glBufferSubData, Ee: _emscripten_glCheckFramebufferStatus, Lf: _emscripten_glClear, kc: _emscripten_glClearBufferfi, lc: _emscripten_glClearBufferfv, nc: _emscripten_glClearBufferiv, mc: _emscripten_glClearBufferuiv, Mf: _emscripten_glClearColor, Jd: _emscripten_glClearDepthf, Nf: _emscripten_glClearStencil, te: _emscripten_glClientWaitSync, Of: _emscripten_glColorMask, Pf: _emscripten_glCompileShader, Qf: _emscripten_glCompressedTexImage2D, Vc: _emscripten_glCompressedTexImage3D, Rf: _emscripten_glCompressedTexSubImage2D, Uc: _emscripten_glCompressedTexSubImage3D, ve: _emscripten_glCopyBufferSubData, Id: _emscripten_glCopyTexImage2D, Sf: _emscripten_glCopyTexSubImage2D, Wc: _emscripten_glCopyTexSubImage3D, Tf: _emscripten_glCreateProgram, Uf: _emscripten_glCreateShader, Vf: _emscripten_glCullFace, Wf: _emscripten_glDeleteBuffers, Fe: _emscripten_glDeleteFramebuffers, Xf: _emscripten_glDeleteProgram, fe: _emscripten_glDeleteQueries, $d: _emscripten_glDeleteQueriesEXT, Ge: _emscripten_glDeleteRenderbuffers, le: _emscripten_glDeleteSamplers, da: _emscripten_glDeleteShader, ue: _emscripten_glDeleteSync, ea: _emscripten_glDeleteTextures, Wb: _emscripten_glDeleteTransformFeedbacks, Ze: _emscripten_glDeleteVertexArrays, af: _emscripten_glDeleteVertexArraysOES, Hd: _emscripten_glDepthFunc, fa: _emscripten_glDepthMask, Gd: _emscripten_glDepthRangef, Fd: _emscripten_glDetachShader, ga: _emscripten_glDisable, ha: _emscripten_glDisableVertexAttribArray, ia: _emscripten_glDrawArrays, We: _emscripten_glDrawArraysInstanced, Pd: _emscripten_glDrawArraysInstancedANGLE, Ib: _emscripten_glDrawArraysInstancedARB, Te: _emscripten_glDrawArraysInstancedBaseInstanceWEBGL, $c: _emscripten_glDrawArraysInstancedEXT, Kb: _emscripten_glDrawArraysInstancedNV, Re: _emscripten_glDrawBuffers, Zc: _emscripten_glDrawBuffersEXT, Qd: _emscripten_glDrawBuffersWEBGL, ja: _emscripten_glDrawElements, Xe: _emscripten_glDrawElementsInstanced, Od: _emscripten_glDrawElementsInstancedANGLE, Gb: _emscripten_glDrawElementsInstancedARB, Ue: _emscripten_glDrawElementsInstancedBaseVertexBaseInstanceWEBGL, Hb: _emscripten_glDrawElementsInstancedEXT, _c: _emscripten_glDrawElementsInstancedNV, Le: _emscripten_glDrawRangeElements, ka: _emscripten_glEnable, la: _emscripten_glEnableVertexAttribArray, ge: _emscripten_glEndQuery, ae: _emscripten_glEndQueryEXT, Ic: _emscripten_glEndTransformFeedback, qe: _emscripten_glFenceSync, ma: _emscripten_glFinish, na: _emscripten_glFlush, He: _emscripten_glFramebufferRenderbuffer, Ie: _emscripten_glFramebufferTexture2D, Mc: _emscripten_glFramebufferTextureLayer, oa: _emscripten_glFrontFace, pa: _emscripten_glGenBuffers, Je: _emscripten_glGenFramebuffers, he: _emscripten_glGenQueries, be: _emscripten_glGenQueriesEXT, Ke: _emscripten_glGenRenderbuffers, me: _emscripten_glGenSamplers, qa: _emscripten_glGenTextures, Vb: _emscripten_glGenTransformFeedbacks, Ve: _emscripten_glGenVertexArrays, bf: _emscripten_glGenVertexArraysOES, ye: _emscripten_glGenerateMipmap, Ed: _emscripten_glGetActiveAttrib, Dd: _emscripten_glGetActiveUniform, fc: _emscripten_glGetActiveUniformBlockName, gc: _emscripten_glGetActiveUniformBlockiv, ic: _emscripten_glGetActiveUniformsiv, Cd: _emscripten_glGetAttachedShaders, Bd: _emscripten_glGetAttribLocation, Ad: _emscripten_glGetBooleanv, ac: _emscripten_glGetBufferParameteri64v, ra: _emscripten_glGetBufferParameteriv, sa: _emscripten_glGetError, ta: _emscripten_glGetFloatv, wc: _emscripten_glGetFragDataLocation, ze: _emscripten_glGetFramebufferAttachmentParameteriv, bc: _emscripten_glGetInteger64i_v, dc: _emscripten_glGetInteger64v, Kc: _emscripten_glGetIntegeri_v, ua: _emscripten_glGetIntegerv, Nb: _emscripten_glGetInternalformativ, Rb: _emscripten_glGetProgramBinary, va: _emscripten_glGetProgramInfoLog, wa: _emscripten_glGetProgramiv, Xd: _emscripten_glGetQueryObjecti64vEXT, Sd: _emscripten_glGetQueryObjectivEXT, Yd: _emscripten_glGetQueryObjectui64vEXT, ie: _emscripten_glGetQueryObjectuiv, ce: _emscripten_glGetQueryObjectuivEXT, je: _emscripten_glGetQueryiv, de: _emscripten_glGetQueryivEXT, Ae: _emscripten_glGetRenderbufferParameteriv, Yb: _emscripten_glGetSamplerParameterfv, Zb: _emscripten_glGetSamplerParameteriv, xa: _emscripten_glGetShaderInfoLog, Ud: _emscripten_glGetShaderPrecisionFormat, zd: _emscripten_glGetShaderSource, ya: _emscripten_glGetShaderiv, za: _emscripten_glGetString, _e: _emscripten_glGetStringi, cc: _emscripten_glGetSynciv, yd: _emscripten_glGetTexParameterfv, xd: _emscripten_glGetTexParameteriv, Ec: _emscripten_glGetTransformFeedbackVarying, hc: _emscripten_glGetUniformBlockIndex, jc: _emscripten_glGetUniformIndices, Aa: _emscripten_glGetUniformLocation, wd: _emscripten_glGetUniformfv, vd: _emscripten_glGetUniformiv, xc: _emscripten_glGetUniformuiv, Dc: _emscripten_glGetVertexAttribIiv, Cc: _emscripten_glGetVertexAttribIuiv, sd: _emscripten_glGetVertexAttribPointerv, ud: _emscripten_glGetVertexAttribfv, td: _emscripten_glGetVertexAttribiv, rd: _emscripten_glHint, Vd: _emscripten_glInvalidateFramebuffer, Wd: _emscripten_glInvalidateSubFramebuffer, qd: _emscripten_glIsBuffer, pd: _emscripten_glIsEnabled, od: _emscripten_glIsFramebuffer, nd: _emscripten_glIsProgram, Tc: _emscripten_glIsQuery, Td: _emscripten_glIsQueryEXT, md: _emscripten_glIsRenderbuffer, $b: _emscripten_glIsSampler, ld: _emscripten_glIsShader, re: _emscripten_glIsSync, Ba: _emscripten_glIsTexture, Ub: _emscripten_glIsTransformFeedback, Lc: _emscripten_glIsVertexArray, Rd: _emscripten_glIsVertexArrayOES, Ca: _emscripten_glLineWidth, Da: _emscripten_glLinkProgram, Pe: _emscripten_glMultiDrawArraysInstancedBaseInstanceWEBGL, Qe: _emscripten_glMultiDrawElementsInstancedBaseVertexBaseInstanceWEBGL, Tb: _emscripten_glPauseTransformFeedback, Ea: _emscripten_glPixelStorei, kd: _emscripten_glPolygonOffset, Qb: _emscripten_glProgramBinary, Pb: _emscripten_glProgramParameteri, Zd: _emscripten_glQueryCounterEXT, Se: _emscripten_glReadBuffer, Fa: _emscripten_glReadPixels, jd: _emscripten_glReleaseShaderCompiler, Be: _emscripten_glRenderbufferStorage, xe: _emscripten_glRenderbufferStorageMultisample, Sb: _emscripten_glResumeTransformFeedback, hd: _emscripten_glSampleCoverage, ne: _emscripten_glSamplerParameterf, _b: _emscripten_glSamplerParameterfv, oe: _emscripten_glSamplerParameteri, pe: _emscripten_glSamplerParameteriv, Ga: _emscripten_glScissor, gd: _emscripten_glShaderBinary, Ha: _emscripten_glShaderSource, Ia: _emscripten_glStencilFunc, Ja: _emscripten_glStencilFuncSeparate, Ka: _emscripten_glStencilMask, La: _emscripten_glStencilMaskSeparate, Ma: _emscripten_glStencilOp, Na: _emscripten_glStencilOpSeparate, Oa: _emscripten_glTexImage2D, Yc: _emscripten_glTexImage3D, Pa: _emscripten_glTexParameterf, Qa: _emscripten_glTexParameterfv, Ra: _emscripten_glTexParameteri, Sa: _emscripten_glTexParameteriv, Me: _emscripten_glTexStorage2D, Ob: _emscripten_glTexStorage3D, Ta: _emscripten_glTexSubImage2D, Xc: _emscripten_glTexSubImage3D, Fc: _emscripten_glTransformFeedbackVaryings, Ua: _emscripten_glUniform1f, Va: _emscripten_glUniform1fv, xf: _emscripten_glUniform1i, yf: _emscripten_glUniform1iv, vc: _emscripten_glUniform1ui, rc: _emscripten_glUniform1uiv, zf: _emscripten_glUniform2f, Af: _emscripten_glUniform2fv, wf: _emscripten_glUniform2i, vf: _emscripten_glUniform2iv, uc: _emscripten_glUniform2ui, qc: _emscripten_glUniform2uiv, uf: _emscripten_glUniform3f, tf: _emscripten_glUniform3fv, sf: _emscripten_glUniform3i, rf: _emscripten_glUniform3iv, tc: _emscripten_glUniform3ui, pc: _emscripten_glUniform3uiv, qf: _emscripten_glUniform4f, pf: _emscripten_glUniform4fv, cf: _emscripten_glUniform4i, df: _emscripten_glUniform4iv, sc: _emscripten_glUniform4ui, oc: _emscripten_glUniform4uiv, ec: _emscripten_glUniformBlockBinding, ef: _emscripten_glUniformMatrix2fv, Sc: _emscripten_glUniformMatrix2x3fv, Qc: _emscripten_glUniformMatrix2x4fv, ff: _emscripten_glUniformMatrix3fv, Rc: _emscripten_glUniformMatrix3x2fv, Oc: _emscripten_glUniformMatrix3x4fv, gf: _emscripten_glUniformMatrix4fv, Pc: _emscripten_glUniformMatrix4x2fv, Nc: _emscripten_glUniformMatrix4x3fv, hf: _emscripten_glUseProgram, fd: _emscripten_glValidateProgram, jf: _emscripten_glVertexAttrib1f, ed: _emscripten_glVertexAttrib1fv, dd: _emscripten_glVertexAttrib2f, kf: _emscripten_glVertexAttrib2fv, cd: _emscripten_glVertexAttrib3f, lf: _emscripten_glVertexAttrib3fv, bd: _emscripten_glVertexAttrib4f, mf: _emscripten_glVertexAttrib4fv, Ne: _emscripten_glVertexAttribDivisor, Md: _emscripten_glVertexAttribDivisorANGLE, Lb: _emscripten_glVertexAttribDivisorARB, ad: _emscripten_glVertexAttribDivisorEXT, Mb: _emscripten_glVertexAttribDivisorNV, Bc: _emscripten_glVertexAttribI4i, zc: _emscripten_glVertexAttribI4iv, Ac: _emscripten_glVertexAttribI4ui, yc: _emscripten_glVertexAttribI4uiv, Oe: _emscripten_glVertexAttribIPointer, nf: _emscripten_glVertexAttribPointer, of: _emscripten_glViewport, se: _emscripten_glWaitSync, bb: _emscripten_request_animation_frame_loop, rb: _emscripten_resize_heap, Eb: _environ_get, Fb: _environ_sizes_get, Ya: _exit, O: _fd_close, gb: _fd_pread, yb: _fd_read, kb: _fd_seek, L: _fd_write, R: _getentropy, Wa: _glGetIntegerv, P: _glGetString, Xa: _glGetStringi, T: invoke_diii, Jb: invoke_fi, _a: invoke_fif, U: invoke_fiii, $a: invoke_fiiiif, o: invoke_i, id: invoke_if, ab: invoke_iffiiiiiiii, e: invoke_ii, w: invoke_iif, f: invoke_iii, Nd: invoke_iiif, g: invoke_iiii, _: invoke_iiiiff, j: invoke_iiiii, ob: invoke_iiiiid, F: invoke_iiiiii, q: invoke_iiiiiii, H: invoke_iiiiiiii, Q: invoke_iiiiiiiiii, $: invoke_iiiiiiiiiii, K: invoke_iiiiiiiiiiii, fb: invoke_j, mb: invoke_jii, eb: invoke_jiiii, n: invoke_v, b: invoke_vi, ca: invoke_vid, B: invoke_vif, E: invoke_viff, A: invoke_vifff, s: invoke_vifffff, ba: invoke_viffffffffffffffffffff, c: invoke_vii, G: invoke_viif, W: invoke_viiff, x: invoke_viifff, Z: invoke_viiffff, db: invoke_viiffiii, r: invoke_viifii, h: invoke_viii, I: invoke_viiif, aa: invoke_viiifi, t: invoke_viiifif, i: invoke_viiii, m: invoke_viiiii, k: invoke_viiiiii, S: invoke_viiiiiiff, p: invoke_viiiiiii, D: invoke_viiiiiiii, Za: invoke_viiiiiiiii, z: invoke_viiiiiiiiii, cb: invoke_viiiiiiiiiii, J: invoke_viiiiiiiiiiiiiii, lb: invoke_viiji, N: _llvm_eh_typeid_for, nb: _strftime_l };
|
|
5103
5131
|
var wasmExports = createWasm();
|
|
5104
5132
|
var ___wasm_call_ctors = () => (___wasm_call_ctors = wasmExports["Zf"])();
|
|
5105
5133
|
var _allocate = Module["_allocate"] = (a0) => (_allocate = Module["_allocate"] = wasmExports["$f"])(a0);
|
|
@@ -5112,43 +5140,44 @@ var require_grida_canvas_wasm = __commonJS({
|
|
|
5112
5140
|
var _load_dummy_scene = Module["_load_dummy_scene"] = (a0) => (_load_dummy_scene = Module["_load_dummy_scene"] = wasmExports["gg"])(a0);
|
|
5113
5141
|
var _load_benchmark_scene = Module["_load_benchmark_scene"] = (a0, a1, a2) => (_load_benchmark_scene = Module["_load_benchmark_scene"] = wasmExports["hg"])(a0, a1, a2);
|
|
5114
5142
|
var _pointer_move = Module["_pointer_move"] = (a0, a1, a2) => (_pointer_move = Module["_pointer_move"] = wasmExports["ig"])(a0, a1, a2);
|
|
5115
|
-
var
|
|
5116
|
-
var
|
|
5117
|
-
var
|
|
5118
|
-
var
|
|
5119
|
-
var
|
|
5120
|
-
var
|
|
5121
|
-
var
|
|
5122
|
-
var
|
|
5123
|
-
var
|
|
5124
|
-
var
|
|
5125
|
-
var
|
|
5126
|
-
var
|
|
5127
|
-
var
|
|
5128
|
-
var
|
|
5129
|
-
var
|
|
5130
|
-
var
|
|
5131
|
-
var
|
|
5132
|
-
var
|
|
5133
|
-
var
|
|
5143
|
+
var _register_font = Module["_register_font"] = (a0, a1, a2, a3, a4) => (_register_font = Module["_register_font"] = wasmExports["jg"])(a0, a1, a2, a3, a4);
|
|
5144
|
+
var _command = Module["_command"] = (a0, a1, a2, a3) => (_command = Module["_command"] = wasmExports["kg"])(a0, a1, a2, a3);
|
|
5145
|
+
var _set_main_camera_transform = Module["_set_main_camera_transform"] = (a0, a1, a2, a3, a4, a5, a6) => (_set_main_camera_transform = Module["_set_main_camera_transform"] = wasmExports["lg"])(a0, a1, a2, a3, a4, a5, a6);
|
|
5146
|
+
var _get_node_id_from_point = Module["_get_node_id_from_point"] = (a0, a1, a2) => (_get_node_id_from_point = Module["_get_node_id_from_point"] = wasmExports["mg"])(a0, a1, a2);
|
|
5147
|
+
var _get_node_ids_from_point = Module["_get_node_ids_from_point"] = (a0, a1, a2) => (_get_node_ids_from_point = Module["_get_node_ids_from_point"] = wasmExports["ng"])(a0, a1, a2);
|
|
5148
|
+
var _get_node_ids_from_envelope = Module["_get_node_ids_from_envelope"] = (a0, a1, a2, a3, a4) => (_get_node_ids_from_envelope = Module["_get_node_ids_from_envelope"] = wasmExports["og"])(a0, a1, a2, a3, a4);
|
|
5149
|
+
var _get_node_absolute_bounding_box = Module["_get_node_absolute_bounding_box"] = (a0, a1, a2) => (_get_node_absolute_bounding_box = Module["_get_node_absolute_bounding_box"] = wasmExports["pg"])(a0, a1, a2);
|
|
5150
|
+
var _export_node_as = Module["_export_node_as"] = (a0, a1, a2, a3, a4) => (_export_node_as = Module["_export_node_as"] = wasmExports["qg"])(a0, a1, a2, a3, a4);
|
|
5151
|
+
var _set_debug = Module["_set_debug"] = (a0, a1) => (_set_debug = Module["_set_debug"] = wasmExports["rg"])(a0, a1);
|
|
5152
|
+
var _toggle_debug = Module["_toggle_debug"] = (a0) => (_toggle_debug = Module["_toggle_debug"] = wasmExports["sg"])(a0);
|
|
5153
|
+
var _set_verbose = Module["_set_verbose"] = (a0, a1) => (_set_verbose = Module["_set_verbose"] = wasmExports["tg"])(a0, a1);
|
|
5154
|
+
var _devtools_rendering_set_show_ruler = Module["_devtools_rendering_set_show_ruler"] = (a0, a1) => (_devtools_rendering_set_show_ruler = Module["_devtools_rendering_set_show_ruler"] = wasmExports["ug"])(a0, a1);
|
|
5155
|
+
var _highlight_strokes = Module["_highlight_strokes"] = (a0, a1, a2) => (_highlight_strokes = Module["_highlight_strokes"] = wasmExports["vg"])(a0, a1, a2);
|
|
5156
|
+
var _devtools_rendering_set_show_tiles = Module["_devtools_rendering_set_show_tiles"] = (a0, a1) => (_devtools_rendering_set_show_tiles = Module["_devtools_rendering_set_show_tiles"] = wasmExports["wg"])(a0, a1);
|
|
5157
|
+
var _runtime_renderer_set_cache_tile = Module["_runtime_renderer_set_cache_tile"] = (a0, a1) => (_runtime_renderer_set_cache_tile = Module["_runtime_renderer_set_cache_tile"] = wasmExports["xg"])(a0, a1);
|
|
5158
|
+
var _devtools_rendering_set_show_fps_meter = Module["_devtools_rendering_set_show_fps_meter"] = (a0, a1) => (_devtools_rendering_set_show_fps_meter = Module["_devtools_rendering_set_show_fps_meter"] = wasmExports["yg"])(a0, a1);
|
|
5159
|
+
var _devtools_rendering_set_show_stats = Module["_devtools_rendering_set_show_stats"] = (a0, a1) => (_devtools_rendering_set_show_stats = Module["_devtools_rendering_set_show_stats"] = wasmExports["zg"])(a0, a1);
|
|
5160
|
+
var _devtools_rendering_set_show_hit_testing = Module["_devtools_rendering_set_show_hit_testing"] = (a0, a1) => (_devtools_rendering_set_show_hit_testing = Module["_devtools_rendering_set_show_hit_testing"] = wasmExports["Ag"])(a0, a1);
|
|
5161
|
+
var _main = Module["_main"] = (a0, a1) => (_main = Module["_main"] = wasmExports["Bg"])(a0, a1);
|
|
5162
|
+
var _malloc = (a0) => (_malloc = wasmExports["Cg"])(a0);
|
|
5134
5163
|
var _htonl = (a0) => (_htonl = wasmExports["htonl"])(a0);
|
|
5135
5164
|
var _htons = (a0) => (_htons = wasmExports["htons"])(a0);
|
|
5136
|
-
var _emscripten_builtin_memalign = (a0, a1) => (_emscripten_builtin_memalign = wasmExports["
|
|
5165
|
+
var _emscripten_builtin_memalign = (a0, a1) => (_emscripten_builtin_memalign = wasmExports["Dg"])(a0, a1);
|
|
5137
5166
|
var _ntohs = (a0) => (_ntohs = wasmExports["ntohs"])(a0);
|
|
5138
|
-
var _setThrew = (a0, a1) => (_setThrew = wasmExports["
|
|
5139
|
-
var __emscripten_tempret_set = (a0) => (__emscripten_tempret_set = wasmExports["
|
|
5140
|
-
var __emscripten_stack_restore = (a0) => (__emscripten_stack_restore = wasmExports["
|
|
5141
|
-
var __emscripten_stack_alloc = (a0) => (__emscripten_stack_alloc = wasmExports["
|
|
5142
|
-
var _emscripten_stack_get_current = () => (_emscripten_stack_get_current = wasmExports["
|
|
5167
|
+
var _setThrew = (a0, a1) => (_setThrew = wasmExports["Eg"])(a0, a1);
|
|
5168
|
+
var __emscripten_tempret_set = (a0) => (__emscripten_tempret_set = wasmExports["Fg"])(a0);
|
|
5169
|
+
var __emscripten_stack_restore = (a0) => (__emscripten_stack_restore = wasmExports["Gg"])(a0);
|
|
5170
|
+
var __emscripten_stack_alloc = (a0) => (__emscripten_stack_alloc = wasmExports["Hg"])(a0);
|
|
5171
|
+
var _emscripten_stack_get_current = () => (_emscripten_stack_get_current = wasmExports["Ig"])();
|
|
5143
5172
|
var ___cxa_free_exception = (a0) => (___cxa_free_exception = wasmExports["__cxa_free_exception"])(a0);
|
|
5144
|
-
var ___cxa_decrement_exception_refcount = (a0) => (___cxa_decrement_exception_refcount = wasmExports["
|
|
5145
|
-
var ___cxa_increment_exception_refcount = (a0) => (___cxa_increment_exception_refcount = wasmExports["
|
|
5146
|
-
var ___cxa_can_catch = (a0, a1, a2) => (___cxa_can_catch = wasmExports["
|
|
5147
|
-
var ___cxa_is_pointer_type = (a0) => (___cxa_is_pointer_type = wasmExports["
|
|
5148
|
-
var dynCall_jii = Module["dynCall_jii"] = (a0, a1, a2) => (dynCall_jii = Module["dynCall_jii"] = wasmExports["
|
|
5149
|
-
var dynCall_viiji = Module["dynCall_viiji"] = (a0, a1, a2, a3, a4, a5) => (dynCall_viiji = Module["dynCall_viiji"] = wasmExports["
|
|
5150
|
-
var dynCall_j = Module["dynCall_j"] = (a0) => (dynCall_j = Module["dynCall_j"] = wasmExports["
|
|
5151
|
-
var dynCall_jiiii = Module["dynCall_jiiii"] = (a0, a1, a2, a3, a4) => (dynCall_jiiii = Module["dynCall_jiiii"] = wasmExports["
|
|
5173
|
+
var ___cxa_decrement_exception_refcount = (a0) => (___cxa_decrement_exception_refcount = wasmExports["Jg"])(a0);
|
|
5174
|
+
var ___cxa_increment_exception_refcount = (a0) => (___cxa_increment_exception_refcount = wasmExports["Kg"])(a0);
|
|
5175
|
+
var ___cxa_can_catch = (a0, a1, a2) => (___cxa_can_catch = wasmExports["Lg"])(a0, a1, a2);
|
|
5176
|
+
var ___cxa_is_pointer_type = (a0) => (___cxa_is_pointer_type = wasmExports["Mg"])(a0);
|
|
5177
|
+
var dynCall_jii = Module["dynCall_jii"] = (a0, a1, a2) => (dynCall_jii = Module["dynCall_jii"] = wasmExports["Ng"])(a0, a1, a2);
|
|
5178
|
+
var dynCall_viiji = Module["dynCall_viiji"] = (a0, a1, a2, a3, a4, a5) => (dynCall_viiji = Module["dynCall_viiji"] = wasmExports["Og"])(a0, a1, a2, a3, a4, a5);
|
|
5179
|
+
var dynCall_j = Module["dynCall_j"] = (a0) => (dynCall_j = Module["dynCall_j"] = wasmExports["Pg"])(a0);
|
|
5180
|
+
var dynCall_jiiii = Module["dynCall_jiiii"] = (a0, a1, a2, a3, a4) => (dynCall_jiiii = Module["dynCall_jiiii"] = wasmExports["Qg"])(a0, a1, a2, a3, a4);
|
|
5152
5181
|
function invoke_iiii(index, a1, a2, a3) {
|
|
5153
5182
|
var sp = stackSave();
|
|
5154
5183
|
try {
|
|
@@ -5179,50 +5208,50 @@ var require_grida_canvas_wasm = __commonJS({
|
|
|
5179
5208
|
_setThrew(1, 0);
|
|
5180
5209
|
}
|
|
5181
5210
|
}
|
|
5182
|
-
function
|
|
5211
|
+
function invoke_viiiiii(index, a1, a2, a3, a4, a5, a6) {
|
|
5183
5212
|
var sp = stackSave();
|
|
5184
5213
|
try {
|
|
5185
|
-
getWasmTableEntry(index)(a1, a2);
|
|
5214
|
+
getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6);
|
|
5186
5215
|
} catch (e) {
|
|
5187
5216
|
stackRestore(sp);
|
|
5188
5217
|
if (e !== e + 0) throw e;
|
|
5189
5218
|
_setThrew(1, 0);
|
|
5190
5219
|
}
|
|
5191
5220
|
}
|
|
5192
|
-
function
|
|
5221
|
+
function invoke_vii(index, a1, a2) {
|
|
5193
5222
|
var sp = stackSave();
|
|
5194
5223
|
try {
|
|
5195
|
-
getWasmTableEntry(index)(a1, a2
|
|
5224
|
+
getWasmTableEntry(index)(a1, a2);
|
|
5196
5225
|
} catch (e) {
|
|
5197
5226
|
stackRestore(sp);
|
|
5198
5227
|
if (e !== e + 0) throw e;
|
|
5199
5228
|
_setThrew(1, 0);
|
|
5200
5229
|
}
|
|
5201
5230
|
}
|
|
5202
|
-
function
|
|
5231
|
+
function invoke_iii(index, a1, a2) {
|
|
5203
5232
|
var sp = stackSave();
|
|
5204
5233
|
try {
|
|
5205
|
-
return getWasmTableEntry(index)(a1);
|
|
5234
|
+
return getWasmTableEntry(index)(a1, a2);
|
|
5206
5235
|
} catch (e) {
|
|
5207
5236
|
stackRestore(sp);
|
|
5208
5237
|
if (e !== e + 0) throw e;
|
|
5209
5238
|
_setThrew(1, 0);
|
|
5210
5239
|
}
|
|
5211
5240
|
}
|
|
5212
|
-
function
|
|
5241
|
+
function invoke_ii(index, a1) {
|
|
5213
5242
|
var sp = stackSave();
|
|
5214
5243
|
try {
|
|
5215
|
-
getWasmTableEntry(index)(a1
|
|
5244
|
+
return getWasmTableEntry(index)(a1);
|
|
5216
5245
|
} catch (e) {
|
|
5217
5246
|
stackRestore(sp);
|
|
5218
5247
|
if (e !== e + 0) throw e;
|
|
5219
5248
|
_setThrew(1, 0);
|
|
5220
5249
|
}
|
|
5221
5250
|
}
|
|
5222
|
-
function
|
|
5251
|
+
function invoke_viii(index, a1, a2, a3) {
|
|
5223
5252
|
var sp = stackSave();
|
|
5224
5253
|
try {
|
|
5225
|
-
|
|
5254
|
+
getWasmTableEntry(index)(a1, a2, a3);
|
|
5226
5255
|
} catch (e) {
|
|
5227
5256
|
stackRestore(sp);
|
|
5228
5257
|
if (e !== e + 0) throw e;
|
|
@@ -5279,70 +5308,70 @@ var require_grida_canvas_wasm = __commonJS({
|
|
|
5279
5308
|
_setThrew(1, 0);
|
|
5280
5309
|
}
|
|
5281
5310
|
}
|
|
5282
|
-
function
|
|
5311
|
+
function invoke_i(index) {
|
|
5283
5312
|
var sp = stackSave();
|
|
5284
5313
|
try {
|
|
5285
|
-
getWasmTableEntry(index)(
|
|
5314
|
+
return getWasmTableEntry(index)();
|
|
5286
5315
|
} catch (e) {
|
|
5287
5316
|
stackRestore(sp);
|
|
5288
5317
|
if (e !== e + 0) throw e;
|
|
5289
5318
|
_setThrew(1, 0);
|
|
5290
5319
|
}
|
|
5291
5320
|
}
|
|
5292
|
-
function
|
|
5321
|
+
function invoke_v(index) {
|
|
5293
5322
|
var sp = stackSave();
|
|
5294
5323
|
try {
|
|
5295
|
-
getWasmTableEntry(index)(
|
|
5324
|
+
getWasmTableEntry(index)();
|
|
5296
5325
|
} catch (e) {
|
|
5297
5326
|
stackRestore(sp);
|
|
5298
5327
|
if (e !== e + 0) throw e;
|
|
5299
5328
|
_setThrew(1, 0);
|
|
5300
5329
|
}
|
|
5301
5330
|
}
|
|
5302
|
-
function
|
|
5331
|
+
function invoke_iif(index, a1, a2) {
|
|
5303
5332
|
var sp = stackSave();
|
|
5304
5333
|
try {
|
|
5305
|
-
getWasmTableEntry(index)(a1, a2
|
|
5334
|
+
return getWasmTableEntry(index)(a1, a2);
|
|
5306
5335
|
} catch (e) {
|
|
5307
5336
|
stackRestore(sp);
|
|
5308
5337
|
if (e !== e + 0) throw e;
|
|
5309
5338
|
_setThrew(1, 0);
|
|
5310
5339
|
}
|
|
5311
5340
|
}
|
|
5312
|
-
function
|
|
5341
|
+
function invoke_viffffffffffffffffffff(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14, a15, a16, a17, a18, a19, a20, a21) {
|
|
5313
5342
|
var sp = stackSave();
|
|
5314
5343
|
try {
|
|
5315
|
-
|
|
5344
|
+
getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14, a15, a16, a17, a18, a19, a20, a21);
|
|
5316
5345
|
} catch (e) {
|
|
5317
5346
|
stackRestore(sp);
|
|
5318
5347
|
if (e !== e + 0) throw e;
|
|
5319
5348
|
_setThrew(1, 0);
|
|
5320
5349
|
}
|
|
5321
5350
|
}
|
|
5322
|
-
function
|
|
5351
|
+
function invoke_viif(index, a1, a2, a3) {
|
|
5323
5352
|
var sp = stackSave();
|
|
5324
5353
|
try {
|
|
5325
|
-
|
|
5354
|
+
getWasmTableEntry(index)(a1, a2, a3);
|
|
5326
5355
|
} catch (e) {
|
|
5327
5356
|
stackRestore(sp);
|
|
5328
5357
|
if (e !== e + 0) throw e;
|
|
5329
5358
|
_setThrew(1, 0);
|
|
5330
5359
|
}
|
|
5331
5360
|
}
|
|
5332
|
-
function
|
|
5361
|
+
function invoke_iiif(index, a1, a2, a3) {
|
|
5333
5362
|
var sp = stackSave();
|
|
5334
5363
|
try {
|
|
5335
|
-
getWasmTableEntry(index)(a1, a2, a3
|
|
5364
|
+
return getWasmTableEntry(index)(a1, a2, a3);
|
|
5336
5365
|
} catch (e) {
|
|
5337
5366
|
stackRestore(sp);
|
|
5338
5367
|
if (e !== e + 0) throw e;
|
|
5339
5368
|
_setThrew(1, 0);
|
|
5340
5369
|
}
|
|
5341
5370
|
}
|
|
5342
|
-
function
|
|
5371
|
+
function invoke_viiifi(index, a1, a2, a3, a4, a5) {
|
|
5343
5372
|
var sp = stackSave();
|
|
5344
5373
|
try {
|
|
5345
|
-
getWasmTableEntry(index)();
|
|
5374
|
+
getWasmTableEntry(index)(a1, a2, a3, a4, a5);
|
|
5346
5375
|
} catch (e) {
|
|
5347
5376
|
stackRestore(sp);
|
|
5348
5377
|
if (e !== e + 0) throw e;
|
|
@@ -5359,30 +5388,30 @@ var require_grida_canvas_wasm = __commonJS({
|
|
|
5359
5388
|
_setThrew(1, 0);
|
|
5360
5389
|
}
|
|
5361
5390
|
}
|
|
5362
|
-
function
|
|
5391
|
+
function invoke_if(index, a1) {
|
|
5363
5392
|
var sp = stackSave();
|
|
5364
5393
|
try {
|
|
5365
|
-
getWasmTableEntry(index)(a1
|
|
5394
|
+
return getWasmTableEntry(index)(a1);
|
|
5366
5395
|
} catch (e) {
|
|
5367
5396
|
stackRestore(sp);
|
|
5368
5397
|
if (e !== e + 0) throw e;
|
|
5369
5398
|
_setThrew(1, 0);
|
|
5370
5399
|
}
|
|
5371
5400
|
}
|
|
5372
|
-
function
|
|
5401
|
+
function invoke_iiiiiiiiiii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10) {
|
|
5373
5402
|
var sp = stackSave();
|
|
5374
5403
|
try {
|
|
5375
|
-
getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8);
|
|
5404
|
+
return getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10);
|
|
5376
5405
|
} catch (e) {
|
|
5377
5406
|
stackRestore(sp);
|
|
5378
5407
|
if (e !== e + 0) throw e;
|
|
5379
5408
|
_setThrew(1, 0);
|
|
5380
5409
|
}
|
|
5381
5410
|
}
|
|
5382
|
-
function
|
|
5411
|
+
function invoke_vif(index, a1, a2) {
|
|
5383
5412
|
var sp = stackSave();
|
|
5384
5413
|
try {
|
|
5385
|
-
getWasmTableEntry(index)(a1, a2
|
|
5414
|
+
getWasmTableEntry(index)(a1, a2);
|
|
5386
5415
|
} catch (e) {
|
|
5387
5416
|
stackRestore(sp);
|
|
5388
5417
|
if (e !== e + 0) throw e;
|
|
@@ -5419,30 +5448,30 @@ var require_grida_canvas_wasm = __commonJS({
|
|
|
5419
5448
|
_setThrew(1, 0);
|
|
5420
5449
|
}
|
|
5421
5450
|
}
|
|
5422
|
-
function
|
|
5451
|
+
function invoke_vifff(index, a1, a2, a3, a4) {
|
|
5423
5452
|
var sp = stackSave();
|
|
5424
5453
|
try {
|
|
5425
|
-
|
|
5454
|
+
getWasmTableEntry(index)(a1, a2, a3, a4);
|
|
5426
5455
|
} catch (e) {
|
|
5427
5456
|
stackRestore(sp);
|
|
5428
5457
|
if (e !== e + 0) throw e;
|
|
5429
5458
|
_setThrew(1, 0);
|
|
5430
5459
|
}
|
|
5431
5460
|
}
|
|
5432
|
-
function
|
|
5461
|
+
function invoke_viifff(index, a1, a2, a3, a4, a5) {
|
|
5433
5462
|
var sp = stackSave();
|
|
5434
5463
|
try {
|
|
5435
|
-
getWasmTableEntry(index)(a1, a2);
|
|
5464
|
+
getWasmTableEntry(index)(a1, a2, a3, a4, a5);
|
|
5436
5465
|
} catch (e) {
|
|
5437
5466
|
stackRestore(sp);
|
|
5438
5467
|
if (e !== e + 0) throw e;
|
|
5439
5468
|
_setThrew(1, 0);
|
|
5440
5469
|
}
|
|
5441
5470
|
}
|
|
5442
|
-
function
|
|
5471
|
+
function invoke_fi(index, a1) {
|
|
5443
5472
|
var sp = stackSave();
|
|
5444
5473
|
try {
|
|
5445
|
-
getWasmTableEntry(index)(a1
|
|
5474
|
+
return getWasmTableEntry(index)(a1);
|
|
5446
5475
|
} catch (e) {
|
|
5447
5476
|
stackRestore(sp);
|
|
5448
5477
|
if (e !== e + 0) throw e;
|
|
@@ -5459,7 +5488,7 @@ var require_grida_canvas_wasm = __commonJS({
|
|
|
5459
5488
|
_setThrew(1, 0);
|
|
5460
5489
|
}
|
|
5461
5490
|
}
|
|
5462
|
-
function
|
|
5491
|
+
function invoke_viiff(index, a1, a2, a3, a4) {
|
|
5463
5492
|
var sp = stackSave();
|
|
5464
5493
|
try {
|
|
5465
5494
|
getWasmTableEntry(index)(a1, a2, a3, a4);
|
|
@@ -5469,90 +5498,90 @@ var require_grida_canvas_wasm = __commonJS({
|
|
|
5469
5498
|
_setThrew(1, 0);
|
|
5470
5499
|
}
|
|
5471
5500
|
}
|
|
5472
|
-
function
|
|
5501
|
+
function invoke_vifffff(index, a1, a2, a3, a4, a5, a6) {
|
|
5473
5502
|
var sp = stackSave();
|
|
5474
5503
|
try {
|
|
5475
|
-
getWasmTableEntry(index)(a1, a2, a3, a4);
|
|
5504
|
+
getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6);
|
|
5476
5505
|
} catch (e) {
|
|
5477
5506
|
stackRestore(sp);
|
|
5478
5507
|
if (e !== e + 0) throw e;
|
|
5479
5508
|
_setThrew(1, 0);
|
|
5480
5509
|
}
|
|
5481
5510
|
}
|
|
5482
|
-
function
|
|
5511
|
+
function invoke_viiifif(index, a1, a2, a3, a4, a5, a6) {
|
|
5483
5512
|
var sp = stackSave();
|
|
5484
5513
|
try {
|
|
5485
|
-
getWasmTableEntry(index)(a1, a2, a3, a4, a5);
|
|
5514
|
+
getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6);
|
|
5486
5515
|
} catch (e) {
|
|
5487
5516
|
stackRestore(sp);
|
|
5488
5517
|
if (e !== e + 0) throw e;
|
|
5489
5518
|
_setThrew(1, 0);
|
|
5490
5519
|
}
|
|
5491
5520
|
}
|
|
5492
|
-
function
|
|
5521
|
+
function invoke_viiffiii(index, a1, a2, a3, a4, a5, a6, a7) {
|
|
5493
5522
|
var sp = stackSave();
|
|
5494
5523
|
try {
|
|
5495
|
-
|
|
5524
|
+
getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7);
|
|
5496
5525
|
} catch (e) {
|
|
5497
5526
|
stackRestore(sp);
|
|
5498
5527
|
if (e !== e + 0) throw e;
|
|
5499
5528
|
_setThrew(1, 0);
|
|
5500
5529
|
}
|
|
5501
5530
|
}
|
|
5502
|
-
function
|
|
5531
|
+
function invoke_viiiiiiff(index, a1, a2, a3, a4, a5, a6, a7, a8) {
|
|
5503
5532
|
var sp = stackSave();
|
|
5504
5533
|
try {
|
|
5505
|
-
getWasmTableEntry(index)(a1, a2, a3, a4);
|
|
5534
|
+
getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8);
|
|
5506
5535
|
} catch (e) {
|
|
5507
5536
|
stackRestore(sp);
|
|
5508
5537
|
if (e !== e + 0) throw e;
|
|
5509
5538
|
_setThrew(1, 0);
|
|
5510
5539
|
}
|
|
5511
5540
|
}
|
|
5512
|
-
function
|
|
5541
|
+
function invoke_viiiiiiiiiii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11) {
|
|
5513
5542
|
var sp = stackSave();
|
|
5514
5543
|
try {
|
|
5515
|
-
|
|
5544
|
+
getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11);
|
|
5516
5545
|
} catch (e) {
|
|
5517
5546
|
stackRestore(sp);
|
|
5518
5547
|
if (e !== e + 0) throw e;
|
|
5519
5548
|
_setThrew(1, 0);
|
|
5520
5549
|
}
|
|
5521
5550
|
}
|
|
5522
|
-
function
|
|
5551
|
+
function invoke_viiif(index, a1, a2, a3, a4) {
|
|
5523
5552
|
var sp = stackSave();
|
|
5524
5553
|
try {
|
|
5525
|
-
|
|
5554
|
+
getWasmTableEntry(index)(a1, a2, a3, a4);
|
|
5526
5555
|
} catch (e) {
|
|
5527
5556
|
stackRestore(sp);
|
|
5528
5557
|
if (e !== e + 0) throw e;
|
|
5529
5558
|
_setThrew(1, 0);
|
|
5530
5559
|
}
|
|
5531
5560
|
}
|
|
5532
|
-
function
|
|
5561
|
+
function invoke_iffiiiiiiii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10) {
|
|
5533
5562
|
var sp = stackSave();
|
|
5534
5563
|
try {
|
|
5535
|
-
return getWasmTableEntry(index)(a1, a2);
|
|
5564
|
+
return getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10);
|
|
5536
5565
|
} catch (e) {
|
|
5537
5566
|
stackRestore(sp);
|
|
5538
5567
|
if (e !== e + 0) throw e;
|
|
5539
5568
|
_setThrew(1, 0);
|
|
5540
5569
|
}
|
|
5541
5570
|
}
|
|
5542
|
-
function
|
|
5571
|
+
function invoke_fiiiif(index, a1, a2, a3, a4, a5) {
|
|
5543
5572
|
var sp = stackSave();
|
|
5544
5573
|
try {
|
|
5545
|
-
return getWasmTableEntry(index)(a1, a2, a3);
|
|
5574
|
+
return getWasmTableEntry(index)(a1, a2, a3, a4, a5);
|
|
5546
5575
|
} catch (e) {
|
|
5547
5576
|
stackRestore(sp);
|
|
5548
5577
|
if (e !== e + 0) throw e;
|
|
5549
5578
|
_setThrew(1, 0);
|
|
5550
5579
|
}
|
|
5551
5580
|
}
|
|
5552
|
-
function
|
|
5581
|
+
function invoke_fif(index, a1, a2) {
|
|
5553
5582
|
var sp = stackSave();
|
|
5554
5583
|
try {
|
|
5555
|
-
return getWasmTableEntry(index)(a1);
|
|
5584
|
+
return getWasmTableEntry(index)(a1, a2);
|
|
5556
5585
|
} catch (e) {
|
|
5557
5586
|
stackRestore(sp);
|
|
5558
5587
|
if (e !== e + 0) throw e;
|
|
@@ -5783,7 +5812,7 @@ var require_grida_canvas_wasm = __commonJS({
|
|
|
5783
5812
|
var import_grida_canvas_wasm = __toESM(require_grida_canvas_wasm());
|
|
5784
5813
|
|
|
5785
5814
|
// package.json
|
|
5786
|
-
var version = "0.0.
|
|
5815
|
+
var version = "0.0.41";
|
|
5787
5816
|
|
|
5788
5817
|
// lib/index.ts
|
|
5789
5818
|
async function init(opts) {
|
|
@@ -5885,6 +5914,24 @@ var Grida2D = class {
|
|
|
5885
5914
|
loadBenchmarkScene(cols, rows) {
|
|
5886
5915
|
this.module._load_benchmark_scene(this.appptr, cols, rows);
|
|
5887
5916
|
}
|
|
5917
|
+
/**
|
|
5918
|
+
* Register a font with the renderer.
|
|
5919
|
+
*
|
|
5920
|
+
* The wasm module cannot fetch font files directly from the network, so the
|
|
5921
|
+
* host environment must fetch the font bytes and pass them here.
|
|
5922
|
+
*
|
|
5923
|
+
* @param family - CSS font-family name for the typeface.
|
|
5924
|
+
* @param data - Raw font file bytes (e.g. TTF/OTF).
|
|
5925
|
+
*/
|
|
5926
|
+
registerFont(family, data) {
|
|
5927
|
+
const [fptr, flen] = this._alloc_string(family);
|
|
5928
|
+
const len = data.length;
|
|
5929
|
+
const ptr = this.module._allocate(len);
|
|
5930
|
+
this.module.HEAPU8.set(data, ptr);
|
|
5931
|
+
this.module._register_font(this.appptr, fptr, flen - 1, ptr, len);
|
|
5932
|
+
this.module._deallocate(fptr, flen);
|
|
5933
|
+
this.module._deallocate(ptr, len);
|
|
5934
|
+
}
|
|
5888
5935
|
/**
|
|
5889
5936
|
* Tick the application clock.
|
|
5890
5937
|
* bind this to requestAnimationFrame loop or similar
|