@grida/canvas-wasm 0.0.40 → 0.0.41
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/dist/grida-canvas-wasm.js +1 -1
- package/dist/grida_canvas_wasm.wasm +0 -0
- package/dist/index.d.mts +17 -0
- package/dist/index.d.ts +17 -0
- package/dist/index.js +137 -90
- package/dist/index.mjs +137 -90
- package/package.json +1 -1
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Binary file
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package/dist/index.d.mts
CHANGED
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@@ -86,6 +86,13 @@ declare namespace createGridaCanvas {
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x: number,
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y: number
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): void;
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_register_font(
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state: GridaCanvasWebGlApplicationPtr,
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family_ptr: number,
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family_len: number,
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data_ptr: number,
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data_len: number
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): void;
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_set_main_camera_transform(
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state: GridaCanvasWebGlApplicationPtr,
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a: number,
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@@ -241,6 +248,16 @@ declare class Grida2D {
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* @deprecated - test use only
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*/
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loadBenchmarkScene(cols: number, rows: number): void;
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/**
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* Register a font with the renderer.
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*
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* The wasm module cannot fetch font files directly from the network, so the
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* host environment must fetch the font bytes and pass them here.
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*
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* @param family - CSS font-family name for the typeface.
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* @param data - Raw font file bytes (e.g. TTF/OTF).
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*/
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registerFont(family: string, data: Uint8Array): void;
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/**
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* Tick the application clock.
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* bind this to requestAnimationFrame loop or similar
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package/dist/index.d.ts
CHANGED
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@@ -86,6 +86,13 @@ declare namespace createGridaCanvas {
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x: number,
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y: number
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): void;
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_register_font(
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state: GridaCanvasWebGlApplicationPtr,
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family_ptr: number,
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family_len: number,
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data_ptr: number,
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data_len: number
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): void;
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_set_main_camera_transform(
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state: GridaCanvasWebGlApplicationPtr,
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a: number,
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@@ -241,6 +248,16 @@ declare class Grida2D {
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* @deprecated - test use only
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*/
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loadBenchmarkScene(cols: number, rows: number): void;
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/**
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* Register a font with the renderer.
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*
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* The wasm module cannot fetch font files directly from the network, so the
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* host environment must fetch the font bytes and pass them here.
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*
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* @param family - CSS font-family name for the typeface.
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* @param data - Raw font file bytes (e.g. TTF/OTF).
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*/
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registerFont(family: string, data: Uint8Array): void;
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/**
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* Tick the application clock.
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* bind this to requestAnimationFrame loop or similar
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package/dist/index.js
CHANGED
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@@ -908,6 +908,9 @@ var require_grida_canvas_wasm = __commonJS({
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}
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return size;
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}, write(stream, buffer, offset, length, position, canOwn) {
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if (buffer.buffer === HEAP8.buffer) {
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canOwn = false;
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}
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if (!length) return 0;
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var node = stream.node;
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node.timestamp = Date.now();
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@@ -4766,9 +4769,34 @@ var require_grida_canvas_wasm = __commonJS({
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}
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return requestAnimationFrame(tick);
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};
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var getHeapMax = () => 2147483648;
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var growMemory = (size) => {
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var b = wasmMemory.buffer;
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var pages = (size - b.byteLength + 65535) / 65536;
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try {
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wasmMemory.grow(pages);
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updateMemoryViews();
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return 1;
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} catch (e) {
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}
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};
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var _emscripten_resize_heap = (requestedSize) => {
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var oldSize = HEAPU8.length;
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requestedSize >>>= 0;
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var maxHeapSize = getHeapMax();
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if (requestedSize > maxHeapSize) {
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return false;
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}
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var alignUp = (x, multiple) => x + (multiple - x % multiple) % multiple;
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for (var cutDown = 1; cutDown <= 4; cutDown *= 2) {
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var overGrownHeapSize = oldSize * (1 + 0.2 / cutDown);
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overGrownHeapSize = Math.min(overGrownHeapSize, requestedSize + 100663296);
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var newSize = Math.min(maxHeapSize, alignUp(Math.max(requestedSize, overGrownHeapSize), 65536));
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var replacement = growMemory(newSize);
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if (replacement) {
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return true;
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}
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}
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return false;
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};
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var ENV = {};
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@@ -5104,7 +5132,7 @@ var require_grida_canvas_wasm = __commonJS({
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for (var i = 0; i < 288; ++i) {
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miniTempWebGLIntBuffers[i] = miniTempWebGLIntBuffersStorage.subarray(0, i);
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}
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-
var wasmImports = { v: ___cxa_begin_catch, y: ___cxa_end_catch, a: ___cxa_find_matching_catch_2, m: ___cxa_find_matching_catch_3, z: ___cxa_find_matching_catch_4, U: ___cxa_rethrow, t: ___cxa_throw, pb: ___cxa_uncaught_exceptions, d: ___resumeException, X: ___syscall_fcntl64, xb: ___syscall_fstat64, tb: ___syscall_getcwd, zb: ___syscall_ioctl, ub: ___syscall_lstat64, vb: ___syscall_newfstatat, W: ___syscall_openat, wb: ___syscall_stat64, Db: __abort_js, Ab: __emscripten_get_now_is_monotonic, Cb: __emscripten_memcpy_js, qb: __emscripten_throw_longjmp, jb: __gmtime_js, hb: __mmap_js, ib: __munmap_js, sb: __tzset_js, Bb: _emscripten_date_now, N: _emscripten_get_now, Bf: _emscripten_glActiveTexture, Cf: _emscripten_glAttachShader, ee: _emscripten_glBeginQuery, _d: _emscripten_glBeginQueryEXT, Ic: _emscripten_glBeginTransformFeedback, Df: _emscripten_glBindAttribLocation, Ef: _emscripten_glBindBuffer, Fc: _emscripten_glBindBufferBase, Gc: _emscripten_glBindBufferRange, Ce: _emscripten_glBindFramebuffer, De: _emscripten_glBindRenderbuffer, ke: _emscripten_glBindSampler, Ff: _emscripten_glBindTexture, Wb: _emscripten_glBindTransformFeedback, Ye: _emscripten_glBindVertexArray, $e: _emscripten_glBindVertexArrayOES, Gf: _emscripten_glBlendColor, Hf: _emscripten_glBlendEquation, Md: _emscripten_glBlendEquationSeparate, If: _emscripten_glBlendFunc, Ld: _emscripten_glBlendFuncSeparate, we: _emscripten_glBlitFramebuffer, Jf: _emscripten_glBufferData, Kf: _emscripten_glBufferSubData, Ee: _emscripten_glCheckFramebufferStatus, Lf: _emscripten_glClear, jc: _emscripten_glClearBufferfi, kc: _emscripten_glClearBufferfv, mc: _emscripten_glClearBufferiv, lc: _emscripten_glClearBufferuiv, Mf: _emscripten_glClearColor, Kd: _emscripten_glClearDepthf, Nf: _emscripten_glClearStencil, te: _emscripten_glClientWaitSync, Of: _emscripten_glColorMask, Pf: _emscripten_glCompileShader, Qf: _emscripten_glCompressedTexImage2D, Uc: _emscripten_glCompressedTexImage3D, Rf: _emscripten_glCompressedTexSubImage2D, Tc: _emscripten_glCompressedTexSubImage3D, ve: _emscripten_glCopyBufferSubData, Jd: _emscripten_glCopyTexImage2D, Sf: _emscripten_glCopyTexSubImage2D, Vc: _emscripten_glCopyTexSubImage3D, Tf: _emscripten_glCreateProgram, Uf: _emscripten_glCreateShader, Vf: _emscripten_glCullFace, Wf: _emscripten_glDeleteBuffers, Fe: _emscripten_glDeleteFramebuffers, Xf: _emscripten_glDeleteProgram, fe: _emscripten_glDeleteQueries, $d: _emscripten_glDeleteQueriesEXT, Ge: _emscripten_glDeleteRenderbuffers, le: _emscripten_glDeleteSamplers, da: _emscripten_glDeleteShader, ue: _emscripten_glDeleteSync, ea: _emscripten_glDeleteTextures, Vb: _emscripten_glDeleteTransformFeedbacks, Ze: _emscripten_glDeleteVertexArrays, af: _emscripten_glDeleteVertexArraysOES, Id: _emscripten_glDepthFunc, fa: _emscripten_glDepthMask, Hd: _emscripten_glDepthRangef, Gd: _emscripten_glDetachShader, ga: _emscripten_glDisable, ha: _emscripten_glDisableVertexAttribArray, ia: _emscripten_glDrawArrays, We: _emscripten_glDrawArraysInstanced, Pd: _emscripten_glDrawArraysInstancedANGLE, Ib: _emscripten_glDrawArraysInstancedARB, Te: _emscripten_glDrawArraysInstancedBaseInstanceWEBGL, $c: _emscripten_glDrawArraysInstancedEXT, Jb: _emscripten_glDrawArraysInstancedNV, Re: _emscripten_glDrawBuffers, Yc: _emscripten_glDrawBuffersEXT, Qd: _emscripten_glDrawBuffersWEBGL, ja: _emscripten_glDrawElements, Xe: _emscripten_glDrawElementsInstanced, Od: _emscripten_glDrawElementsInstancedANGLE, Gb: _emscripten_glDrawElementsInstancedARB, Ue: _emscripten_glDrawElementsInstancedBaseVertexBaseInstanceWEBGL, Hb: _emscripten_glDrawElementsInstancedEXT, _c: _emscripten_glDrawElementsInstancedNV, Le: _emscripten_glDrawRangeElements, ka: _emscripten_glEnable, la: _emscripten_glEnableVertexAttribArray, ge: _emscripten_glEndQuery, ae: _emscripten_glEndQueryEXT, Hc: _emscripten_glEndTransformFeedback, qe: _emscripten_glFenceSync, ma: _emscripten_glFinish, na: _emscripten_glFlush, He: _emscripten_glFramebufferRenderbuffer, Ie: _emscripten_glFramebufferTexture2D, Lc: _emscripten_glFramebufferTextureLayer, oa: _emscripten_glFrontFace, pa: _emscripten_glGenBuffers, Je: _emscripten_glGenFramebuffers, he: _emscripten_glGenQueries, be: _emscripten_glGenQueriesEXT, Ke: _emscripten_glGenRenderbuffers, me: _emscripten_glGenSamplers, qa: _emscripten_glGenTextures, Ub: _emscripten_glGenTransformFeedbacks, Ve: _emscripten_glGenVertexArrays, bf: _emscripten_glGenVertexArraysOES, ye: _emscripten_glGenerateMipmap, Fd: _emscripten_glGetActiveAttrib, Ed: _emscripten_glGetActiveUniform, ec: _emscripten_glGetActiveUniformBlockName, fc: _emscripten_glGetActiveUniformBlockiv, hc: _emscripten_glGetActiveUniformsiv, Cd: _emscripten_glGetAttachedShaders, Bd: _emscripten_glGetAttribLocation, Ad: _emscripten_glGetBooleanv, $b: _emscripten_glGetBufferParameteri64v, ra: _emscripten_glGetBufferParameteriv, sa: _emscripten_glGetError, ta: _emscripten_glGetFloatv, vc: _emscripten_glGetFragDataLocation, ze: _emscripten_glGetFramebufferAttachmentParameteriv, ac: _emscripten_glGetInteger64i_v, cc: _emscripten_glGetInteger64v, Jc: _emscripten_glGetIntegeri_v, ua: _emscripten_glGetIntegerv, Mb: _emscripten_glGetInternalformativ, Qb: _emscripten_glGetProgramBinary, va: _emscripten_glGetProgramInfoLog, wa: _emscripten_glGetProgramiv, Xd: _emscripten_glGetQueryObjecti64vEXT, Sd: _emscripten_glGetQueryObjectivEXT, Yd: _emscripten_glGetQueryObjectui64vEXT, ie: _emscripten_glGetQueryObjectuiv, ce: _emscripten_glGetQueryObjectuivEXT, je: _emscripten_glGetQueryiv, de: _emscripten_glGetQueryivEXT, Ae: _emscripten_glGetRenderbufferParameteriv, Xb: _emscripten_glGetSamplerParameterfv, Yb: _emscripten_glGetSamplerParameteriv, xa: _emscripten_glGetShaderInfoLog, Ud: _emscripten_glGetShaderPrecisionFormat, zd: _emscripten_glGetShaderSource, ya: _emscripten_glGetShaderiv, za: _emscripten_glGetString, _e: _emscripten_glGetStringi, bc: _emscripten_glGetSynciv, yd: _emscripten_glGetTexParameterfv, xd: _emscripten_glGetTexParameteriv, Dc: _emscripten_glGetTransformFeedbackVarying, gc: _emscripten_glGetUniformBlockIndex, ic: _emscripten_glGetUniformIndices, Aa: _emscripten_glGetUniformLocation, wd: _emscripten_glGetUniformfv, vd: _emscripten_glGetUniformiv, wc: _emscripten_glGetUniformuiv, Cc: _emscripten_glGetVertexAttribIiv, Bc: _emscripten_glGetVertexAttribIuiv, sd: _emscripten_glGetVertexAttribPointerv, ud: _emscripten_glGetVertexAttribfv, td: _emscripten_glGetVertexAttribiv, rd: _emscripten_glHint, Vd: _emscripten_glInvalidateFramebuffer, Wd: _emscripten_glInvalidateSubFramebuffer, qd: _emscripten_glIsBuffer, pd: _emscripten_glIsEnabled, od: _emscripten_glIsFramebuffer, nd: _emscripten_glIsProgram, Sc: _emscripten_glIsQuery, Td: _emscripten_glIsQueryEXT, md: _emscripten_glIsRenderbuffer, _b: _emscripten_glIsSampler, ld: _emscripten_glIsShader, re: _emscripten_glIsSync, Ba: _emscripten_glIsTexture, Tb: _emscripten_glIsTransformFeedback, Kc: _emscripten_glIsVertexArray, Rd: _emscripten_glIsVertexArrayOES, Ca: _emscripten_glLineWidth, Da: _emscripten_glLinkProgram, Pe: _emscripten_glMultiDrawArraysInstancedBaseInstanceWEBGL, Qe: _emscripten_glMultiDrawElementsInstancedBaseVertexBaseInstanceWEBGL, Sb: _emscripten_glPauseTransformFeedback, Ea: _emscripten_glPixelStorei, kd: _emscripten_glPolygonOffset, Pb: _emscripten_glProgramBinary, Ob: _emscripten_glProgramParameteri, Zd: _emscripten_glQueryCounterEXT, Se: _emscripten_glReadBuffer, Fa: _emscripten_glReadPixels, jd: _emscripten_glReleaseShaderCompiler, Be: _emscripten_glRenderbufferStorage, xe: _emscripten_glRenderbufferStorageMultisample, Rb: _emscripten_glResumeTransformFeedback, hd: _emscripten_glSampleCoverage, ne: _emscripten_glSamplerParameterf, Zb: _emscripten_glSamplerParameterfv, oe: _emscripten_glSamplerParameteri, pe: _emscripten_glSamplerParameteriv, Ga: _emscripten_glScissor, gd: _emscripten_glShaderBinary, Ha: _emscripten_glShaderSource, Ia: _emscripten_glStencilFunc, Ja: _emscripten_glStencilFuncSeparate, Ka: _emscripten_glStencilMask, La: _emscripten_glStencilMaskSeparate, Ma: _emscripten_glStencilOp, Na: _emscripten_glStencilOpSeparate, Oa: _emscripten_glTexImage2D, Xc: _emscripten_glTexImage3D, Pa: _emscripten_glTexParameterf, Qa: _emscripten_glTexParameterfv, Ra: _emscripten_glTexParameteri, Sa: _emscripten_glTexParameteriv, Me: _emscripten_glTexStorage2D, Nb: _emscripten_glTexStorage3D, Ta: _emscripten_glTexSubImage2D, Wc: _emscripten_glTexSubImage3D, Ec: _emscripten_glTransformFeedbackVaryings, Ua: _emscripten_glUniform1f, Va: _emscripten_glUniform1fv, xf: _emscripten_glUniform1i, yf: _emscripten_glUniform1iv, uc: _emscripten_glUniform1ui, qc: _emscripten_glUniform1uiv, zf: _emscripten_glUniform2f, Af: _emscripten_glUniform2fv, wf: _emscripten_glUniform2i, vf: _emscripten_glUniform2iv, tc: _emscripten_glUniform2ui, pc: _emscripten_glUniform2uiv, uf: _emscripten_glUniform3f, tf: _emscripten_glUniform3fv, sf: _emscripten_glUniform3i, rf: _emscripten_glUniform3iv, sc: _emscripten_glUniform3ui, oc: _emscripten_glUniform3uiv, qf: _emscripten_glUniform4f, pf: _emscripten_glUniform4fv, cf: _emscripten_glUniform4i, df: _emscripten_glUniform4iv, rc: _emscripten_glUniform4ui, nc: _emscripten_glUniform4uiv, dc: _emscripten_glUniformBlockBinding, ef: _emscripten_glUniformMatrix2fv, Rc: _emscripten_glUniformMatrix2x3fv, Pc: _emscripten_glUniformMatrix2x4fv, ff: _emscripten_glUniformMatrix3fv, Qc: _emscripten_glUniformMatrix3x2fv, Nc: _emscripten_glUniformMatrix3x4fv, gf: _emscripten_glUniformMatrix4fv, Oc: _emscripten_glUniformMatrix4x2fv, Mc: _emscripten_glUniformMatrix4x3fv, hf: _emscripten_glUseProgram, fd: _emscripten_glValidateProgram, jf: _emscripten_glVertexAttrib1f, ed: _emscripten_glVertexAttrib1fv, dd: _emscripten_glVertexAttrib2f, kf: _emscripten_glVertexAttrib2fv, cd: _emscripten_glVertexAttrib3f, lf: _emscripten_glVertexAttrib3fv, bd: _emscripten_glVertexAttrib4f, mf: _emscripten_glVertexAttrib4fv, Ne: _emscripten_glVertexAttribDivisor, Nd: _emscripten_glVertexAttribDivisorANGLE, Kb: _emscripten_glVertexAttribDivisorARB, ad: _emscripten_glVertexAttribDivisorEXT, Lb: _emscripten_glVertexAttribDivisorNV, Ac: _emscripten_glVertexAttribI4i, yc: _emscripten_glVertexAttribI4iv, zc: _emscripten_glVertexAttribI4ui, xc: _emscripten_glVertexAttribI4uiv, Oe: _emscripten_glVertexAttribIPointer, nf: _emscripten_glVertexAttribPointer, of: _emscripten_glViewport, se: _emscripten_glWaitSync, Zc: _emscripten_request_animation_frame_loop, rb: _emscripten_resize_heap, Eb: _environ_get, Fb: _environ_sizes_get, Ya: _exit, O: _fd_close, fb: _fd_pread, yb: _fd_read, kb: _fd_seek, M: _fd_write, R: _getentropy, Wa: _glGetIntegerv, P: _glGetString, Xa: _glGetStringi, S: invoke_diii, _a: invoke_fi, ab: invoke_fif, T: invoke_fiii, bb: invoke_fiiiif, o: invoke_i, gb: invoke_if, cb: invoke_iffiiiiiiii, e: invoke_ii, w: invoke_iif, f: invoke_iii, $a: invoke_iiif, g: invoke_iiii, $: invoke_iiiiff, j: invoke_iiiii, ob: invoke_iiiiid, F: invoke_iiiiii, q: invoke_iiiiiii, H: invoke_iiiiiiii, Q: invoke_iiiiiiiiii, Z: invoke_iiiiiiiiiii, L: invoke_iiiiiiiiiiii, eb: invoke_j, mb: invoke_jii, db: invoke_jiiii, n: invoke_v, b: invoke_vi, ca: invoke_vid, C: invoke_vif, E: invoke_viff, B: invoke_vifff, s: invoke_vifffff, Y: invoke_viffffffffffffffffffff, c: invoke_vii, G: invoke_viif, V: invoke_viiff, x: invoke_viifff, _: invoke_viiffff, Dd: invoke_viiffiii, r: invoke_viifii, h: invoke_viii, J: invoke_viiif, ba: invoke_viiifi, u: invoke_viiifif, i: invoke_viiii, k: invoke_viiiii, l: invoke_viiiiii, aa: invoke_viiiiiiff, p: invoke_viiiiiii, D: invoke_viiiiiiii, Za: invoke_viiiiiiiii, A: invoke_viiiiiiiiii, id: invoke_viiiiiiiiiii, K: invoke_viiiiiiiiiiiiiii, lb: invoke_viiji, I: _llvm_eh_typeid_for, nb: _strftime_l };
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+
var wasmImports = { v: ___cxa_begin_catch, y: ___cxa_end_catch, a: ___cxa_find_matching_catch_2, l: ___cxa_find_matching_catch_3, C: ___cxa_find_matching_catch_4, V: ___cxa_rethrow, u: ___cxa_throw, pb: ___cxa_uncaught_exceptions, d: ___resumeException, Y: ___syscall_fcntl64, xb: ___syscall_fstat64, tb: ___syscall_getcwd, zb: ___syscall_ioctl, ub: ___syscall_lstat64, vb: ___syscall_newfstatat, X: ___syscall_openat, wb: ___syscall_stat64, Db: __abort_js, Ab: __emscripten_get_now_is_monotonic, Cb: __emscripten_memcpy_js, qb: __emscripten_throw_longjmp, jb: __gmtime_js, hb: __mmap_js, ib: __munmap_js, sb: __tzset_js, Bb: _emscripten_date_now, M: _emscripten_get_now, Bf: _emscripten_glActiveTexture, Cf: _emscripten_glAttachShader, ee: _emscripten_glBeginQuery, _d: _emscripten_glBeginQueryEXT, Jc: _emscripten_glBeginTransformFeedback, Df: _emscripten_glBindAttribLocation, Ef: _emscripten_glBindBuffer, Gc: _emscripten_glBindBufferBase, Hc: _emscripten_glBindBufferRange, Ce: _emscripten_glBindFramebuffer, De: _emscripten_glBindRenderbuffer, ke: _emscripten_glBindSampler, Ff: _emscripten_glBindTexture, Xb: _emscripten_glBindTransformFeedback, Ye: _emscripten_glBindVertexArray, $e: _emscripten_glBindVertexArrayOES, Gf: _emscripten_glBlendColor, Hf: _emscripten_glBlendEquation, Ld: _emscripten_glBlendEquationSeparate, If: _emscripten_glBlendFunc, Kd: _emscripten_glBlendFuncSeparate, we: _emscripten_glBlitFramebuffer, Jf: _emscripten_glBufferData, Kf: _emscripten_glBufferSubData, Ee: _emscripten_glCheckFramebufferStatus, Lf: _emscripten_glClear, kc: _emscripten_glClearBufferfi, lc: _emscripten_glClearBufferfv, nc: _emscripten_glClearBufferiv, mc: _emscripten_glClearBufferuiv, Mf: _emscripten_glClearColor, Jd: _emscripten_glClearDepthf, Nf: _emscripten_glClearStencil, te: _emscripten_glClientWaitSync, Of: _emscripten_glColorMask, Pf: _emscripten_glCompileShader, Qf: _emscripten_glCompressedTexImage2D, Vc: _emscripten_glCompressedTexImage3D, Rf: _emscripten_glCompressedTexSubImage2D, Uc: _emscripten_glCompressedTexSubImage3D, ve: _emscripten_glCopyBufferSubData, Id: _emscripten_glCopyTexImage2D, Sf: _emscripten_glCopyTexSubImage2D, Wc: _emscripten_glCopyTexSubImage3D, Tf: _emscripten_glCreateProgram, Uf: _emscripten_glCreateShader, Vf: _emscripten_glCullFace, Wf: _emscripten_glDeleteBuffers, Fe: _emscripten_glDeleteFramebuffers, Xf: _emscripten_glDeleteProgram, fe: _emscripten_glDeleteQueries, $d: _emscripten_glDeleteQueriesEXT, Ge: _emscripten_glDeleteRenderbuffers, le: _emscripten_glDeleteSamplers, da: _emscripten_glDeleteShader, ue: _emscripten_glDeleteSync, ea: _emscripten_glDeleteTextures, Wb: _emscripten_glDeleteTransformFeedbacks, Ze: _emscripten_glDeleteVertexArrays, af: _emscripten_glDeleteVertexArraysOES, Hd: _emscripten_glDepthFunc, fa: _emscripten_glDepthMask, Gd: _emscripten_glDepthRangef, Fd: _emscripten_glDetachShader, ga: _emscripten_glDisable, ha: _emscripten_glDisableVertexAttribArray, ia: _emscripten_glDrawArrays, We: _emscripten_glDrawArraysInstanced, Pd: _emscripten_glDrawArraysInstancedANGLE, Ib: _emscripten_glDrawArraysInstancedARB, Te: _emscripten_glDrawArraysInstancedBaseInstanceWEBGL, $c: _emscripten_glDrawArraysInstancedEXT, Kb: _emscripten_glDrawArraysInstancedNV, Re: _emscripten_glDrawBuffers, Zc: _emscripten_glDrawBuffersEXT, Qd: _emscripten_glDrawBuffersWEBGL, ja: _emscripten_glDrawElements, Xe: _emscripten_glDrawElementsInstanced, Od: _emscripten_glDrawElementsInstancedANGLE, Gb: _emscripten_glDrawElementsInstancedARB, Ue: _emscripten_glDrawElementsInstancedBaseVertexBaseInstanceWEBGL, Hb: _emscripten_glDrawElementsInstancedEXT, _c: _emscripten_glDrawElementsInstancedNV, Le: _emscripten_glDrawRangeElements, ka: _emscripten_glEnable, la: _emscripten_glEnableVertexAttribArray, ge: _emscripten_glEndQuery, ae: _emscripten_glEndQueryEXT, Ic: _emscripten_glEndTransformFeedback, qe: _emscripten_glFenceSync, ma: _emscripten_glFinish, na: _emscripten_glFlush, He: _emscripten_glFramebufferRenderbuffer, Ie: _emscripten_glFramebufferTexture2D, Mc: _emscripten_glFramebufferTextureLayer, oa: _emscripten_glFrontFace, pa: _emscripten_glGenBuffers, Je: _emscripten_glGenFramebuffers, he: _emscripten_glGenQueries, be: _emscripten_glGenQueriesEXT, Ke: _emscripten_glGenRenderbuffers, me: _emscripten_glGenSamplers, qa: _emscripten_glGenTextures, Vb: _emscripten_glGenTransformFeedbacks, Ve: _emscripten_glGenVertexArrays, bf: _emscripten_glGenVertexArraysOES, ye: _emscripten_glGenerateMipmap, Ed: _emscripten_glGetActiveAttrib, Dd: _emscripten_glGetActiveUniform, fc: _emscripten_glGetActiveUniformBlockName, gc: _emscripten_glGetActiveUniformBlockiv, ic: _emscripten_glGetActiveUniformsiv, Cd: _emscripten_glGetAttachedShaders, Bd: _emscripten_glGetAttribLocation, Ad: _emscripten_glGetBooleanv, ac: _emscripten_glGetBufferParameteri64v, ra: _emscripten_glGetBufferParameteriv, sa: _emscripten_glGetError, ta: _emscripten_glGetFloatv, wc: _emscripten_glGetFragDataLocation, ze: _emscripten_glGetFramebufferAttachmentParameteriv, bc: _emscripten_glGetInteger64i_v, dc: _emscripten_glGetInteger64v, Kc: _emscripten_glGetIntegeri_v, ua: _emscripten_glGetIntegerv, Nb: _emscripten_glGetInternalformativ, Rb: _emscripten_glGetProgramBinary, va: _emscripten_glGetProgramInfoLog, wa: _emscripten_glGetProgramiv, Xd: _emscripten_glGetQueryObjecti64vEXT, Sd: _emscripten_glGetQueryObjectivEXT, Yd: _emscripten_glGetQueryObjectui64vEXT, ie: _emscripten_glGetQueryObjectuiv, ce: _emscripten_glGetQueryObjectuivEXT, je: _emscripten_glGetQueryiv, de: _emscripten_glGetQueryivEXT, Ae: _emscripten_glGetRenderbufferParameteriv, Yb: _emscripten_glGetSamplerParameterfv, Zb: _emscripten_glGetSamplerParameteriv, xa: _emscripten_glGetShaderInfoLog, Ud: _emscripten_glGetShaderPrecisionFormat, zd: _emscripten_glGetShaderSource, ya: _emscripten_glGetShaderiv, za: _emscripten_glGetString, _e: _emscripten_glGetStringi, cc: _emscripten_glGetSynciv, yd: _emscripten_glGetTexParameterfv, xd: _emscripten_glGetTexParameteriv, Ec: _emscripten_glGetTransformFeedbackVarying, hc: _emscripten_glGetUniformBlockIndex, jc: _emscripten_glGetUniformIndices, Aa: _emscripten_glGetUniformLocation, wd: _emscripten_glGetUniformfv, vd: _emscripten_glGetUniformiv, xc: _emscripten_glGetUniformuiv, Dc: _emscripten_glGetVertexAttribIiv, Cc: _emscripten_glGetVertexAttribIuiv, sd: _emscripten_glGetVertexAttribPointerv, ud: _emscripten_glGetVertexAttribfv, td: _emscripten_glGetVertexAttribiv, rd: _emscripten_glHint, Vd: _emscripten_glInvalidateFramebuffer, Wd: _emscripten_glInvalidateSubFramebuffer, qd: _emscripten_glIsBuffer, pd: _emscripten_glIsEnabled, od: _emscripten_glIsFramebuffer, nd: _emscripten_glIsProgram, Tc: _emscripten_glIsQuery, Td: _emscripten_glIsQueryEXT, md: _emscripten_glIsRenderbuffer, $b: _emscripten_glIsSampler, ld: _emscripten_glIsShader, re: _emscripten_glIsSync, Ba: _emscripten_glIsTexture, Ub: _emscripten_glIsTransformFeedback, Lc: _emscripten_glIsVertexArray, Rd: _emscripten_glIsVertexArrayOES, Ca: _emscripten_glLineWidth, Da: _emscripten_glLinkProgram, Pe: _emscripten_glMultiDrawArraysInstancedBaseInstanceWEBGL, Qe: _emscripten_glMultiDrawElementsInstancedBaseVertexBaseInstanceWEBGL, Tb: _emscripten_glPauseTransformFeedback, Ea: _emscripten_glPixelStorei, kd: _emscripten_glPolygonOffset, Qb: _emscripten_glProgramBinary, Pb: _emscripten_glProgramParameteri, Zd: _emscripten_glQueryCounterEXT, Se: _emscripten_glReadBuffer, Fa: _emscripten_glReadPixels, jd: _emscripten_glReleaseShaderCompiler, Be: _emscripten_glRenderbufferStorage, xe: _emscripten_glRenderbufferStorageMultisample, Sb: _emscripten_glResumeTransformFeedback, hd: _emscripten_glSampleCoverage, ne: _emscripten_glSamplerParameterf, _b: _emscripten_glSamplerParameterfv, oe: _emscripten_glSamplerParameteri, pe: _emscripten_glSamplerParameteriv, Ga: _emscripten_glScissor, gd: _emscripten_glShaderBinary, Ha: _emscripten_glShaderSource, Ia: _emscripten_glStencilFunc, Ja: _emscripten_glStencilFuncSeparate, Ka: _emscripten_glStencilMask, La: _emscripten_glStencilMaskSeparate, Ma: _emscripten_glStencilOp, Na: _emscripten_glStencilOpSeparate, Oa: _emscripten_glTexImage2D, Yc: _emscripten_glTexImage3D, Pa: _emscripten_glTexParameterf, Qa: _emscripten_glTexParameterfv, Ra: _emscripten_glTexParameteri, Sa: _emscripten_glTexParameteriv, Me: _emscripten_glTexStorage2D, Ob: _emscripten_glTexStorage3D, Ta: _emscripten_glTexSubImage2D, Xc: _emscripten_glTexSubImage3D, Fc: _emscripten_glTransformFeedbackVaryings, Ua: _emscripten_glUniform1f, Va: _emscripten_glUniform1fv, xf: _emscripten_glUniform1i, yf: _emscripten_glUniform1iv, vc: _emscripten_glUniform1ui, rc: _emscripten_glUniform1uiv, zf: _emscripten_glUniform2f, Af: _emscripten_glUniform2fv, wf: _emscripten_glUniform2i, vf: _emscripten_glUniform2iv, uc: _emscripten_glUniform2ui, qc: _emscripten_glUniform2uiv, uf: _emscripten_glUniform3f, tf: _emscripten_glUniform3fv, sf: _emscripten_glUniform3i, rf: _emscripten_glUniform3iv, tc: _emscripten_glUniform3ui, pc: _emscripten_glUniform3uiv, qf: _emscripten_glUniform4f, pf: _emscripten_glUniform4fv, cf: _emscripten_glUniform4i, df: _emscripten_glUniform4iv, sc: _emscripten_glUniform4ui, oc: _emscripten_glUniform4uiv, ec: _emscripten_glUniformBlockBinding, ef: _emscripten_glUniformMatrix2fv, Sc: _emscripten_glUniformMatrix2x3fv, Qc: _emscripten_glUniformMatrix2x4fv, ff: _emscripten_glUniformMatrix3fv, Rc: _emscripten_glUniformMatrix3x2fv, Oc: _emscripten_glUniformMatrix3x4fv, gf: _emscripten_glUniformMatrix4fv, Pc: _emscripten_glUniformMatrix4x2fv, Nc: _emscripten_glUniformMatrix4x3fv, hf: _emscripten_glUseProgram, fd: _emscripten_glValidateProgram, jf: _emscripten_glVertexAttrib1f, ed: _emscripten_glVertexAttrib1fv, dd: _emscripten_glVertexAttrib2f, kf: _emscripten_glVertexAttrib2fv, cd: _emscripten_glVertexAttrib3f, lf: _emscripten_glVertexAttrib3fv, bd: _emscripten_glVertexAttrib4f, mf: _emscripten_glVertexAttrib4fv, Ne: _emscripten_glVertexAttribDivisor, Md: _emscripten_glVertexAttribDivisorANGLE, Lb: _emscripten_glVertexAttribDivisorARB, ad: _emscripten_glVertexAttribDivisorEXT, Mb: _emscripten_glVertexAttribDivisorNV, Bc: _emscripten_glVertexAttribI4i, zc: _emscripten_glVertexAttribI4iv, Ac: _emscripten_glVertexAttribI4ui, yc: _emscripten_glVertexAttribI4uiv, Oe: _emscripten_glVertexAttribIPointer, nf: _emscripten_glVertexAttribPointer, of: _emscripten_glViewport, se: _emscripten_glWaitSync, bb: _emscripten_request_animation_frame_loop, rb: _emscripten_resize_heap, Eb: _environ_get, Fb: _environ_sizes_get, Ya: _exit, O: _fd_close, gb: _fd_pread, yb: _fd_read, kb: _fd_seek, L: _fd_write, R: _getentropy, Wa: _glGetIntegerv, P: _glGetString, Xa: _glGetStringi, T: invoke_diii, Jb: invoke_fi, _a: invoke_fif, U: invoke_fiii, $a: invoke_fiiiif, o: invoke_i, id: invoke_if, ab: invoke_iffiiiiiiii, e: invoke_ii, w: invoke_iif, f: invoke_iii, Nd: invoke_iiif, g: invoke_iiii, _: invoke_iiiiff, j: invoke_iiiii, ob: invoke_iiiiid, F: invoke_iiiiii, q: invoke_iiiiiii, H: invoke_iiiiiiii, Q: invoke_iiiiiiiiii, $: invoke_iiiiiiiiiii, K: invoke_iiiiiiiiiiii, fb: invoke_j, mb: invoke_jii, eb: invoke_jiiii, n: invoke_v, b: invoke_vi, ca: invoke_vid, B: invoke_vif, E: invoke_viff, A: invoke_vifff, s: invoke_vifffff, ba: invoke_viffffffffffffffffffff, c: invoke_vii, G: invoke_viif, W: invoke_viiff, x: invoke_viifff, Z: invoke_viiffff, db: invoke_viiffiii, r: invoke_viifii, h: invoke_viii, I: invoke_viiif, aa: invoke_viiifi, t: invoke_viiifif, i: invoke_viiii, m: invoke_viiiii, k: invoke_viiiiii, S: invoke_viiiiiiff, p: invoke_viiiiiii, D: invoke_viiiiiiii, Za: invoke_viiiiiiiii, z: invoke_viiiiiiiiii, cb: invoke_viiiiiiiiiii, J: invoke_viiiiiiiiiiiiiii, lb: invoke_viiji, N: _llvm_eh_typeid_for, nb: _strftime_l };
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5108
5136
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var wasmExports = createWasm();
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5109
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var ___wasm_call_ctors = () => (___wasm_call_ctors = wasmExports["Zf"])();
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5110
5138
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var _allocate = Module["_allocate"] = (a0) => (_allocate = Module["_allocate"] = wasmExports["$f"])(a0);
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@@ -5117,43 +5145,44 @@ var require_grida_canvas_wasm = __commonJS({
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5117
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var _load_dummy_scene = Module["_load_dummy_scene"] = (a0) => (_load_dummy_scene = Module["_load_dummy_scene"] = wasmExports["gg"])(a0);
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5118
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var _load_benchmark_scene = Module["_load_benchmark_scene"] = (a0, a1, a2) => (_load_benchmark_scene = Module["_load_benchmark_scene"] = wasmExports["hg"])(a0, a1, a2);
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5119
5147
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var _pointer_move = Module["_pointer_move"] = (a0, a1, a2) => (_pointer_move = Module["_pointer_move"] = wasmExports["ig"])(a0, a1, a2);
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5120
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var
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5123
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5126
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var
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5127
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var
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var
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5129
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var
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5130
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5138
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var
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5148
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+
var _register_font = Module["_register_font"] = (a0, a1, a2, a3, a4) => (_register_font = Module["_register_font"] = wasmExports["jg"])(a0, a1, a2, a3, a4);
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5149
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+
var _command = Module["_command"] = (a0, a1, a2, a3) => (_command = Module["_command"] = wasmExports["kg"])(a0, a1, a2, a3);
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5150
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+
var _set_main_camera_transform = Module["_set_main_camera_transform"] = (a0, a1, a2, a3, a4, a5, a6) => (_set_main_camera_transform = Module["_set_main_camera_transform"] = wasmExports["lg"])(a0, a1, a2, a3, a4, a5, a6);
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5151
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+
var _get_node_id_from_point = Module["_get_node_id_from_point"] = (a0, a1, a2) => (_get_node_id_from_point = Module["_get_node_id_from_point"] = wasmExports["mg"])(a0, a1, a2);
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5152
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+
var _get_node_ids_from_point = Module["_get_node_ids_from_point"] = (a0, a1, a2) => (_get_node_ids_from_point = Module["_get_node_ids_from_point"] = wasmExports["ng"])(a0, a1, a2);
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5153
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+
var _get_node_ids_from_envelope = Module["_get_node_ids_from_envelope"] = (a0, a1, a2, a3, a4) => (_get_node_ids_from_envelope = Module["_get_node_ids_from_envelope"] = wasmExports["og"])(a0, a1, a2, a3, a4);
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5154
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+
var _get_node_absolute_bounding_box = Module["_get_node_absolute_bounding_box"] = (a0, a1, a2) => (_get_node_absolute_bounding_box = Module["_get_node_absolute_bounding_box"] = wasmExports["pg"])(a0, a1, a2);
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5155
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+
var _export_node_as = Module["_export_node_as"] = (a0, a1, a2, a3, a4) => (_export_node_as = Module["_export_node_as"] = wasmExports["qg"])(a0, a1, a2, a3, a4);
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5156
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+
var _set_debug = Module["_set_debug"] = (a0, a1) => (_set_debug = Module["_set_debug"] = wasmExports["rg"])(a0, a1);
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5157
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+
var _toggle_debug = Module["_toggle_debug"] = (a0) => (_toggle_debug = Module["_toggle_debug"] = wasmExports["sg"])(a0);
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5158
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+
var _set_verbose = Module["_set_verbose"] = (a0, a1) => (_set_verbose = Module["_set_verbose"] = wasmExports["tg"])(a0, a1);
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5159
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+
var _devtools_rendering_set_show_ruler = Module["_devtools_rendering_set_show_ruler"] = (a0, a1) => (_devtools_rendering_set_show_ruler = Module["_devtools_rendering_set_show_ruler"] = wasmExports["ug"])(a0, a1);
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5160
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+
var _highlight_strokes = Module["_highlight_strokes"] = (a0, a1, a2) => (_highlight_strokes = Module["_highlight_strokes"] = wasmExports["vg"])(a0, a1, a2);
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5161
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var _devtools_rendering_set_show_tiles = Module["_devtools_rendering_set_show_tiles"] = (a0, a1) => (_devtools_rendering_set_show_tiles = Module["_devtools_rendering_set_show_tiles"] = wasmExports["wg"])(a0, a1);
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5162
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var _runtime_renderer_set_cache_tile = Module["_runtime_renderer_set_cache_tile"] = (a0, a1) => (_runtime_renderer_set_cache_tile = Module["_runtime_renderer_set_cache_tile"] = wasmExports["xg"])(a0, a1);
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5163
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var _devtools_rendering_set_show_fps_meter = Module["_devtools_rendering_set_show_fps_meter"] = (a0, a1) => (_devtools_rendering_set_show_fps_meter = Module["_devtools_rendering_set_show_fps_meter"] = wasmExports["yg"])(a0, a1);
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5164
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+
var _devtools_rendering_set_show_stats = Module["_devtools_rendering_set_show_stats"] = (a0, a1) => (_devtools_rendering_set_show_stats = Module["_devtools_rendering_set_show_stats"] = wasmExports["zg"])(a0, a1);
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5165
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+
var _devtools_rendering_set_show_hit_testing = Module["_devtools_rendering_set_show_hit_testing"] = (a0, a1) => (_devtools_rendering_set_show_hit_testing = Module["_devtools_rendering_set_show_hit_testing"] = wasmExports["Ag"])(a0, a1);
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5166
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+
var _main = Module["_main"] = (a0, a1) => (_main = Module["_main"] = wasmExports["Bg"])(a0, a1);
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5167
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var _malloc = (a0) => (_malloc = wasmExports["Cg"])(a0);
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var _htonl = (a0) => (_htonl = wasmExports["htonl"])(a0);
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var _htons = (a0) => (_htons = wasmExports["htons"])(a0);
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5141
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var _emscripten_builtin_memalign = (a0, a1) => (_emscripten_builtin_memalign = wasmExports["
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var _emscripten_builtin_memalign = (a0, a1) => (_emscripten_builtin_memalign = wasmExports["Dg"])(a0, a1);
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var _ntohs = (a0) => (_ntohs = wasmExports["ntohs"])(a0);
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5143
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var _setThrew = (a0, a1) => (_setThrew = wasmExports["
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5144
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var __emscripten_tempret_set = (a0) => (__emscripten_tempret_set = wasmExports["
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var __emscripten_stack_restore = (a0) => (__emscripten_stack_restore = wasmExports["
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var __emscripten_stack_alloc = (a0) => (__emscripten_stack_alloc = wasmExports["
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var _emscripten_stack_get_current = () => (_emscripten_stack_get_current = wasmExports["
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var _setThrew = (a0, a1) => (_setThrew = wasmExports["Eg"])(a0, a1);
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var __emscripten_tempret_set = (a0) => (__emscripten_tempret_set = wasmExports["Fg"])(a0);
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5174
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var __emscripten_stack_restore = (a0) => (__emscripten_stack_restore = wasmExports["Gg"])(a0);
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var __emscripten_stack_alloc = (a0) => (__emscripten_stack_alloc = wasmExports["Hg"])(a0);
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var _emscripten_stack_get_current = () => (_emscripten_stack_get_current = wasmExports["Ig"])();
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var ___cxa_free_exception = (a0) => (___cxa_free_exception = wasmExports["__cxa_free_exception"])(a0);
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var ___cxa_decrement_exception_refcount = (a0) => (___cxa_decrement_exception_refcount = wasmExports["
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var ___cxa_increment_exception_refcount = (a0) => (___cxa_increment_exception_refcount = wasmExports["
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var ___cxa_can_catch = (a0, a1, a2) => (___cxa_can_catch = wasmExports["
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var ___cxa_is_pointer_type = (a0) => (___cxa_is_pointer_type = wasmExports["
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5153
|
-
var dynCall_jii = Module["dynCall_jii"] = (a0, a1, a2) => (dynCall_jii = Module["dynCall_jii"] = wasmExports["
|
|
5154
|
-
var dynCall_viiji = Module["dynCall_viiji"] = (a0, a1, a2, a3, a4, a5) => (dynCall_viiji = Module["dynCall_viiji"] = wasmExports["
|
|
5155
|
-
var dynCall_j = Module["dynCall_j"] = (a0) => (dynCall_j = Module["dynCall_j"] = wasmExports["
|
|
5156
|
-
var dynCall_jiiii = Module["dynCall_jiiii"] = (a0, a1, a2, a3, a4) => (dynCall_jiiii = Module["dynCall_jiiii"] = wasmExports["
|
|
5178
|
+
var ___cxa_decrement_exception_refcount = (a0) => (___cxa_decrement_exception_refcount = wasmExports["Jg"])(a0);
|
|
5179
|
+
var ___cxa_increment_exception_refcount = (a0) => (___cxa_increment_exception_refcount = wasmExports["Kg"])(a0);
|
|
5180
|
+
var ___cxa_can_catch = (a0, a1, a2) => (___cxa_can_catch = wasmExports["Lg"])(a0, a1, a2);
|
|
5181
|
+
var ___cxa_is_pointer_type = (a0) => (___cxa_is_pointer_type = wasmExports["Mg"])(a0);
|
|
5182
|
+
var dynCall_jii = Module["dynCall_jii"] = (a0, a1, a2) => (dynCall_jii = Module["dynCall_jii"] = wasmExports["Ng"])(a0, a1, a2);
|
|
5183
|
+
var dynCall_viiji = Module["dynCall_viiji"] = (a0, a1, a2, a3, a4, a5) => (dynCall_viiji = Module["dynCall_viiji"] = wasmExports["Og"])(a0, a1, a2, a3, a4, a5);
|
|
5184
|
+
var dynCall_j = Module["dynCall_j"] = (a0) => (dynCall_j = Module["dynCall_j"] = wasmExports["Pg"])(a0);
|
|
5185
|
+
var dynCall_jiiii = Module["dynCall_jiiii"] = (a0, a1, a2, a3, a4) => (dynCall_jiiii = Module["dynCall_jiiii"] = wasmExports["Qg"])(a0, a1, a2, a3, a4);
|
|
5157
5186
|
function invoke_iiii(index, a1, a2, a3) {
|
|
5158
5187
|
var sp = stackSave();
|
|
5159
5188
|
try {
|
|
@@ -5184,50 +5213,50 @@ var require_grida_canvas_wasm = __commonJS({
|
|
|
5184
5213
|
_setThrew(1, 0);
|
|
5185
5214
|
}
|
|
5186
5215
|
}
|
|
5187
|
-
function
|
|
5216
|
+
function invoke_viiiiii(index, a1, a2, a3, a4, a5, a6) {
|
|
5188
5217
|
var sp = stackSave();
|
|
5189
5218
|
try {
|
|
5190
|
-
getWasmTableEntry(index)(a1, a2);
|
|
5219
|
+
getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6);
|
|
5191
5220
|
} catch (e) {
|
|
5192
5221
|
stackRestore(sp);
|
|
5193
5222
|
if (e !== e + 0) throw e;
|
|
5194
5223
|
_setThrew(1, 0);
|
|
5195
5224
|
}
|
|
5196
5225
|
}
|
|
5197
|
-
function
|
|
5226
|
+
function invoke_vii(index, a1, a2) {
|
|
5198
5227
|
var sp = stackSave();
|
|
5199
5228
|
try {
|
|
5200
|
-
getWasmTableEntry(index)(a1, a2
|
|
5229
|
+
getWasmTableEntry(index)(a1, a2);
|
|
5201
5230
|
} catch (e) {
|
|
5202
5231
|
stackRestore(sp);
|
|
5203
5232
|
if (e !== e + 0) throw e;
|
|
5204
5233
|
_setThrew(1, 0);
|
|
5205
5234
|
}
|
|
5206
5235
|
}
|
|
5207
|
-
function
|
|
5236
|
+
function invoke_iii(index, a1, a2) {
|
|
5208
5237
|
var sp = stackSave();
|
|
5209
5238
|
try {
|
|
5210
|
-
return getWasmTableEntry(index)(a1);
|
|
5239
|
+
return getWasmTableEntry(index)(a1, a2);
|
|
5211
5240
|
} catch (e) {
|
|
5212
5241
|
stackRestore(sp);
|
|
5213
5242
|
if (e !== e + 0) throw e;
|
|
5214
5243
|
_setThrew(1, 0);
|
|
5215
5244
|
}
|
|
5216
5245
|
}
|
|
5217
|
-
function
|
|
5246
|
+
function invoke_ii(index, a1) {
|
|
5218
5247
|
var sp = stackSave();
|
|
5219
5248
|
try {
|
|
5220
|
-
getWasmTableEntry(index)(a1
|
|
5249
|
+
return getWasmTableEntry(index)(a1);
|
|
5221
5250
|
} catch (e) {
|
|
5222
5251
|
stackRestore(sp);
|
|
5223
5252
|
if (e !== e + 0) throw e;
|
|
5224
5253
|
_setThrew(1, 0);
|
|
5225
5254
|
}
|
|
5226
5255
|
}
|
|
5227
|
-
function
|
|
5256
|
+
function invoke_viii(index, a1, a2, a3) {
|
|
5228
5257
|
var sp = stackSave();
|
|
5229
5258
|
try {
|
|
5230
|
-
|
|
5259
|
+
getWasmTableEntry(index)(a1, a2, a3);
|
|
5231
5260
|
} catch (e) {
|
|
5232
5261
|
stackRestore(sp);
|
|
5233
5262
|
if (e !== e + 0) throw e;
|
|
@@ -5284,70 +5313,70 @@ var require_grida_canvas_wasm = __commonJS({
|
|
|
5284
5313
|
_setThrew(1, 0);
|
|
5285
5314
|
}
|
|
5286
5315
|
}
|
|
5287
|
-
function
|
|
5316
|
+
function invoke_i(index) {
|
|
5288
5317
|
var sp = stackSave();
|
|
5289
5318
|
try {
|
|
5290
|
-
getWasmTableEntry(index)(
|
|
5319
|
+
return getWasmTableEntry(index)();
|
|
5291
5320
|
} catch (e) {
|
|
5292
5321
|
stackRestore(sp);
|
|
5293
5322
|
if (e !== e + 0) throw e;
|
|
5294
5323
|
_setThrew(1, 0);
|
|
5295
5324
|
}
|
|
5296
5325
|
}
|
|
5297
|
-
function
|
|
5326
|
+
function invoke_v(index) {
|
|
5298
5327
|
var sp = stackSave();
|
|
5299
5328
|
try {
|
|
5300
|
-
getWasmTableEntry(index)(
|
|
5329
|
+
getWasmTableEntry(index)();
|
|
5301
5330
|
} catch (e) {
|
|
5302
5331
|
stackRestore(sp);
|
|
5303
5332
|
if (e !== e + 0) throw e;
|
|
5304
5333
|
_setThrew(1, 0);
|
|
5305
5334
|
}
|
|
5306
5335
|
}
|
|
5307
|
-
function
|
|
5336
|
+
function invoke_iif(index, a1, a2) {
|
|
5308
5337
|
var sp = stackSave();
|
|
5309
5338
|
try {
|
|
5310
|
-
getWasmTableEntry(index)(a1, a2
|
|
5339
|
+
return getWasmTableEntry(index)(a1, a2);
|
|
5311
5340
|
} catch (e) {
|
|
5312
5341
|
stackRestore(sp);
|
|
5313
5342
|
if (e !== e + 0) throw e;
|
|
5314
5343
|
_setThrew(1, 0);
|
|
5315
5344
|
}
|
|
5316
5345
|
}
|
|
5317
|
-
function
|
|
5346
|
+
function invoke_viffffffffffffffffffff(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14, a15, a16, a17, a18, a19, a20, a21) {
|
|
5318
5347
|
var sp = stackSave();
|
|
5319
5348
|
try {
|
|
5320
|
-
|
|
5349
|
+
getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14, a15, a16, a17, a18, a19, a20, a21);
|
|
5321
5350
|
} catch (e) {
|
|
5322
5351
|
stackRestore(sp);
|
|
5323
5352
|
if (e !== e + 0) throw e;
|
|
5324
5353
|
_setThrew(1, 0);
|
|
5325
5354
|
}
|
|
5326
5355
|
}
|
|
5327
|
-
function
|
|
5356
|
+
function invoke_viif(index, a1, a2, a3) {
|
|
5328
5357
|
var sp = stackSave();
|
|
5329
5358
|
try {
|
|
5330
|
-
|
|
5359
|
+
getWasmTableEntry(index)(a1, a2, a3);
|
|
5331
5360
|
} catch (e) {
|
|
5332
5361
|
stackRestore(sp);
|
|
5333
5362
|
if (e !== e + 0) throw e;
|
|
5334
5363
|
_setThrew(1, 0);
|
|
5335
5364
|
}
|
|
5336
5365
|
}
|
|
5337
|
-
function
|
|
5366
|
+
function invoke_iiif(index, a1, a2, a3) {
|
|
5338
5367
|
var sp = stackSave();
|
|
5339
5368
|
try {
|
|
5340
|
-
getWasmTableEntry(index)(a1, a2, a3
|
|
5369
|
+
return getWasmTableEntry(index)(a1, a2, a3);
|
|
5341
5370
|
} catch (e) {
|
|
5342
5371
|
stackRestore(sp);
|
|
5343
5372
|
if (e !== e + 0) throw e;
|
|
5344
5373
|
_setThrew(1, 0);
|
|
5345
5374
|
}
|
|
5346
5375
|
}
|
|
5347
|
-
function
|
|
5376
|
+
function invoke_viiifi(index, a1, a2, a3, a4, a5) {
|
|
5348
5377
|
var sp = stackSave();
|
|
5349
5378
|
try {
|
|
5350
|
-
getWasmTableEntry(index)();
|
|
5379
|
+
getWasmTableEntry(index)(a1, a2, a3, a4, a5);
|
|
5351
5380
|
} catch (e) {
|
|
5352
5381
|
stackRestore(sp);
|
|
5353
5382
|
if (e !== e + 0) throw e;
|
|
@@ -5364,30 +5393,30 @@ var require_grida_canvas_wasm = __commonJS({
|
|
|
5364
5393
|
_setThrew(1, 0);
|
|
5365
5394
|
}
|
|
5366
5395
|
}
|
|
5367
|
-
function
|
|
5396
|
+
function invoke_if(index, a1) {
|
|
5368
5397
|
var sp = stackSave();
|
|
5369
5398
|
try {
|
|
5370
|
-
getWasmTableEntry(index)(a1
|
|
5399
|
+
return getWasmTableEntry(index)(a1);
|
|
5371
5400
|
} catch (e) {
|
|
5372
5401
|
stackRestore(sp);
|
|
5373
5402
|
if (e !== e + 0) throw e;
|
|
5374
5403
|
_setThrew(1, 0);
|
|
5375
5404
|
}
|
|
5376
5405
|
}
|
|
5377
|
-
function
|
|
5406
|
+
function invoke_iiiiiiiiiii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10) {
|
|
5378
5407
|
var sp = stackSave();
|
|
5379
5408
|
try {
|
|
5380
|
-
getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8);
|
|
5409
|
+
return getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10);
|
|
5381
5410
|
} catch (e) {
|
|
5382
5411
|
stackRestore(sp);
|
|
5383
5412
|
if (e !== e + 0) throw e;
|
|
5384
5413
|
_setThrew(1, 0);
|
|
5385
5414
|
}
|
|
5386
5415
|
}
|
|
5387
|
-
function
|
|
5416
|
+
function invoke_vif(index, a1, a2) {
|
|
5388
5417
|
var sp = stackSave();
|
|
5389
5418
|
try {
|
|
5390
|
-
getWasmTableEntry(index)(a1, a2
|
|
5419
|
+
getWasmTableEntry(index)(a1, a2);
|
|
5391
5420
|
} catch (e) {
|
|
5392
5421
|
stackRestore(sp);
|
|
5393
5422
|
if (e !== e + 0) throw e;
|
|
@@ -5424,30 +5453,30 @@ var require_grida_canvas_wasm = __commonJS({
|
|
|
5424
5453
|
_setThrew(1, 0);
|
|
5425
5454
|
}
|
|
5426
5455
|
}
|
|
5427
|
-
function
|
|
5456
|
+
function invoke_vifff(index, a1, a2, a3, a4) {
|
|
5428
5457
|
var sp = stackSave();
|
|
5429
5458
|
try {
|
|
5430
|
-
|
|
5459
|
+
getWasmTableEntry(index)(a1, a2, a3, a4);
|
|
5431
5460
|
} catch (e) {
|
|
5432
5461
|
stackRestore(sp);
|
|
5433
5462
|
if (e !== e + 0) throw e;
|
|
5434
5463
|
_setThrew(1, 0);
|
|
5435
5464
|
}
|
|
5436
5465
|
}
|
|
5437
|
-
function
|
|
5466
|
+
function invoke_viifff(index, a1, a2, a3, a4, a5) {
|
|
5438
5467
|
var sp = stackSave();
|
|
5439
5468
|
try {
|
|
5440
|
-
getWasmTableEntry(index)(a1, a2);
|
|
5469
|
+
getWasmTableEntry(index)(a1, a2, a3, a4, a5);
|
|
5441
5470
|
} catch (e) {
|
|
5442
5471
|
stackRestore(sp);
|
|
5443
5472
|
if (e !== e + 0) throw e;
|
|
5444
5473
|
_setThrew(1, 0);
|
|
5445
5474
|
}
|
|
5446
5475
|
}
|
|
5447
|
-
function
|
|
5476
|
+
function invoke_fi(index, a1) {
|
|
5448
5477
|
var sp = stackSave();
|
|
5449
5478
|
try {
|
|
5450
|
-
getWasmTableEntry(index)(a1
|
|
5479
|
+
return getWasmTableEntry(index)(a1);
|
|
5451
5480
|
} catch (e) {
|
|
5452
5481
|
stackRestore(sp);
|
|
5453
5482
|
if (e !== e + 0) throw e;
|
|
@@ -5464,7 +5493,7 @@ var require_grida_canvas_wasm = __commonJS({
|
|
|
5464
5493
|
_setThrew(1, 0);
|
|
5465
5494
|
}
|
|
5466
5495
|
}
|
|
5467
|
-
function
|
|
5496
|
+
function invoke_viiff(index, a1, a2, a3, a4) {
|
|
5468
5497
|
var sp = stackSave();
|
|
5469
5498
|
try {
|
|
5470
5499
|
getWasmTableEntry(index)(a1, a2, a3, a4);
|
|
@@ -5474,90 +5503,90 @@ var require_grida_canvas_wasm = __commonJS({
|
|
|
5474
5503
|
_setThrew(1, 0);
|
|
5475
5504
|
}
|
|
5476
5505
|
}
|
|
5477
|
-
function
|
|
5506
|
+
function invoke_vifffff(index, a1, a2, a3, a4, a5, a6) {
|
|
5478
5507
|
var sp = stackSave();
|
|
5479
5508
|
try {
|
|
5480
|
-
getWasmTableEntry(index)(a1, a2, a3, a4);
|
|
5509
|
+
getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6);
|
|
5481
5510
|
} catch (e) {
|
|
5482
5511
|
stackRestore(sp);
|
|
5483
5512
|
if (e !== e + 0) throw e;
|
|
5484
5513
|
_setThrew(1, 0);
|
|
5485
5514
|
}
|
|
5486
5515
|
}
|
|
5487
|
-
function
|
|
5516
|
+
function invoke_viiifif(index, a1, a2, a3, a4, a5, a6) {
|
|
5488
5517
|
var sp = stackSave();
|
|
5489
5518
|
try {
|
|
5490
|
-
getWasmTableEntry(index)(a1, a2, a3, a4, a5);
|
|
5519
|
+
getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6);
|
|
5491
5520
|
} catch (e) {
|
|
5492
5521
|
stackRestore(sp);
|
|
5493
5522
|
if (e !== e + 0) throw e;
|
|
5494
5523
|
_setThrew(1, 0);
|
|
5495
5524
|
}
|
|
5496
5525
|
}
|
|
5497
|
-
function
|
|
5526
|
+
function invoke_viiffiii(index, a1, a2, a3, a4, a5, a6, a7) {
|
|
5498
5527
|
var sp = stackSave();
|
|
5499
5528
|
try {
|
|
5500
|
-
|
|
5529
|
+
getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7);
|
|
5501
5530
|
} catch (e) {
|
|
5502
5531
|
stackRestore(sp);
|
|
5503
5532
|
if (e !== e + 0) throw e;
|
|
5504
5533
|
_setThrew(1, 0);
|
|
5505
5534
|
}
|
|
5506
5535
|
}
|
|
5507
|
-
function
|
|
5536
|
+
function invoke_viiiiiiff(index, a1, a2, a3, a4, a5, a6, a7, a8) {
|
|
5508
5537
|
var sp = stackSave();
|
|
5509
5538
|
try {
|
|
5510
|
-
getWasmTableEntry(index)(a1, a2, a3, a4);
|
|
5539
|
+
getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8);
|
|
5511
5540
|
} catch (e) {
|
|
5512
5541
|
stackRestore(sp);
|
|
5513
5542
|
if (e !== e + 0) throw e;
|
|
5514
5543
|
_setThrew(1, 0);
|
|
5515
5544
|
}
|
|
5516
5545
|
}
|
|
5517
|
-
function
|
|
5546
|
+
function invoke_viiiiiiiiiii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11) {
|
|
5518
5547
|
var sp = stackSave();
|
|
5519
5548
|
try {
|
|
5520
|
-
|
|
5549
|
+
getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11);
|
|
5521
5550
|
} catch (e) {
|
|
5522
5551
|
stackRestore(sp);
|
|
5523
5552
|
if (e !== e + 0) throw e;
|
|
5524
5553
|
_setThrew(1, 0);
|
|
5525
5554
|
}
|
|
5526
5555
|
}
|
|
5527
|
-
function
|
|
5556
|
+
function invoke_viiif(index, a1, a2, a3, a4) {
|
|
5528
5557
|
var sp = stackSave();
|
|
5529
5558
|
try {
|
|
5530
|
-
|
|
5559
|
+
getWasmTableEntry(index)(a1, a2, a3, a4);
|
|
5531
5560
|
} catch (e) {
|
|
5532
5561
|
stackRestore(sp);
|
|
5533
5562
|
if (e !== e + 0) throw e;
|
|
5534
5563
|
_setThrew(1, 0);
|
|
5535
5564
|
}
|
|
5536
5565
|
}
|
|
5537
|
-
function
|
|
5566
|
+
function invoke_iffiiiiiiii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10) {
|
|
5538
5567
|
var sp = stackSave();
|
|
5539
5568
|
try {
|
|
5540
|
-
return getWasmTableEntry(index)(a1, a2);
|
|
5569
|
+
return getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10);
|
|
5541
5570
|
} catch (e) {
|
|
5542
5571
|
stackRestore(sp);
|
|
5543
5572
|
if (e !== e + 0) throw e;
|
|
5544
5573
|
_setThrew(1, 0);
|
|
5545
5574
|
}
|
|
5546
5575
|
}
|
|
5547
|
-
function
|
|
5576
|
+
function invoke_fiiiif(index, a1, a2, a3, a4, a5) {
|
|
5548
5577
|
var sp = stackSave();
|
|
5549
5578
|
try {
|
|
5550
|
-
return getWasmTableEntry(index)(a1, a2, a3);
|
|
5579
|
+
return getWasmTableEntry(index)(a1, a2, a3, a4, a5);
|
|
5551
5580
|
} catch (e) {
|
|
5552
5581
|
stackRestore(sp);
|
|
5553
5582
|
if (e !== e + 0) throw e;
|
|
5554
5583
|
_setThrew(1, 0);
|
|
5555
5584
|
}
|
|
5556
5585
|
}
|
|
5557
|
-
function
|
|
5586
|
+
function invoke_fif(index, a1, a2) {
|
|
5558
5587
|
var sp = stackSave();
|
|
5559
5588
|
try {
|
|
5560
|
-
return getWasmTableEntry(index)(a1);
|
|
5589
|
+
return getWasmTableEntry(index)(a1, a2);
|
|
5561
5590
|
} catch (e) {
|
|
5562
5591
|
stackRestore(sp);
|
|
5563
5592
|
if (e !== e + 0) throw e;
|
|
@@ -5794,7 +5823,7 @@ module.exports = __toCommonJS(index_exports);
|
|
|
5794
5823
|
var import_grida_canvas_wasm = __toESM(require_grida_canvas_wasm());
|
|
5795
5824
|
|
|
5796
5825
|
// package.json
|
|
5797
|
-
var version = "0.0.
|
|
5826
|
+
var version = "0.0.40";
|
|
5798
5827
|
|
|
5799
5828
|
// lib/index.ts
|
|
5800
5829
|
async function init(opts) {
|
|
@@ -5896,6 +5925,24 @@ var Grida2D = class {
|
|
|
5896
5925
|
loadBenchmarkScene(cols, rows) {
|
|
5897
5926
|
this.module._load_benchmark_scene(this.appptr, cols, rows);
|
|
5898
5927
|
}
|
|
5928
|
+
/**
|
|
5929
|
+
* Register a font with the renderer.
|
|
5930
|
+
*
|
|
5931
|
+
* The wasm module cannot fetch font files directly from the network, so the
|
|
5932
|
+
* host environment must fetch the font bytes and pass them here.
|
|
5933
|
+
*
|
|
5934
|
+
* @param family - CSS font-family name for the typeface.
|
|
5935
|
+
* @param data - Raw font file bytes (e.g. TTF/OTF).
|
|
5936
|
+
*/
|
|
5937
|
+
registerFont(family, data) {
|
|
5938
|
+
const [fptr, flen] = this._alloc_string(family);
|
|
5939
|
+
const len = data.length;
|
|
5940
|
+
const ptr = this.module._allocate(len);
|
|
5941
|
+
this.module.HEAPU8.set(data, ptr);
|
|
5942
|
+
this.module._register_font(this.appptr, fptr, flen - 1, ptr, len);
|
|
5943
|
+
this.module._deallocate(fptr, flen);
|
|
5944
|
+
this.module._deallocate(ptr, len);
|
|
5945
|
+
}
|
|
5899
5946
|
/**
|
|
5900
5947
|
* Tick the application clock.
|
|
5901
5948
|
* bind this to requestAnimationFrame loop or similar
|