@grida/canvas-wasm 0.0.36 → 0.0.37

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
package/dist/index.mjs CHANGED
@@ -264,10 +264,10 @@ var require_grida_canvas_wasm = __commonJS({
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  var info = getWasmImports();
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  function receiveInstance(instance, module2) {
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  wasmExports = instance.exports;
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- wasmMemory = wasmExports["Xf"];
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+ wasmMemory = wasmExports["Yf"];
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  updateMemoryViews();
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- wasmTable = wasmExports["Zf"];
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- addOnInit(wasmExports["Yf"]);
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+ wasmTable = wasmExports["_f"];
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+ addOnInit(wasmExports["Zf"]);
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  removeRunDependency("wasm-instantiate");
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  return wasmExports;
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  }
@@ -5099,56 +5099,56 @@ var require_grida_canvas_wasm = __commonJS({
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  for (var i = 0; i < 288; ++i) {
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  miniTempWebGLIntBuffers[i] = miniTempWebGLIntBuffersStorage.subarray(0, i);
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  }
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- var wasmImports = { w: ___cxa_begin_catch, y: ___cxa_end_catch, a: ___cxa_find_matching_catch_2, l: ___cxa_find_matching_catch_3, A: ___cxa_find_matching_catch_4, T: ___cxa_rethrow, t: ___cxa_throw, nb: ___cxa_uncaught_exceptions, d: ___resumeException, V: ___syscall_fcntl64, wb: ___syscall_fstat64, sb: ___syscall_getcwd, yb: ___syscall_ioctl, tb: ___syscall_lstat64, ub: ___syscall_newfstatat, U: ___syscall_openat, vb: ___syscall_stat64, Cb: __abort_js, zb: __emscripten_get_now_is_monotonic, Bb: __emscripten_memcpy_js, ob: __emscripten_throw_longjmp, gb: __gmtime_js, eb: __mmap_js, fb: __munmap_js, qb: __tzset_js, Ab: _emscripten_date_now, I: _emscripten_get_now, Bf: _emscripten_glActiveTexture, Cf: _emscripten_glAttachShader, de: _emscripten_glBeginQuery, Zd: _emscripten_glBeginQueryEXT, Jc: _emscripten_glBeginTransformFeedback, Df: _emscripten_glBindAttribLocation, Ef: _emscripten_glBindBuffer, Gc: _emscripten_glBindBufferBase, Hc: _emscripten_glBindBufferRange, Be: _emscripten_glBindFramebuffer, Ce: _emscripten_glBindRenderbuffer, je: _emscripten_glBindSampler, Ff: _emscripten_glBindTexture, Vb: _emscripten_glBindTransformFeedback, Xe: _emscripten_glBindVertexArray, _e: _emscripten_glBindVertexArrayOES, Gf: _emscripten_glBlendColor, Hf: _emscripten_glBlendEquation, Ld: _emscripten_glBlendEquationSeparate, If: _emscripten_glBlendFunc, Kd: _emscripten_glBlendFuncSeparate, ve: _emscripten_glBlitFramebuffer, Jf: _emscripten_glBufferData, Kf: _emscripten_glBufferSubData, De: _emscripten_glCheckFramebufferStatus, Lf: _emscripten_glClear, ic: _emscripten_glClearBufferfi, kc: _emscripten_glClearBufferfv, mc: _emscripten_glClearBufferiv, lc: _emscripten_glClearBufferuiv, Mf: _emscripten_glClearColor, Jd: _emscripten_glClearDepthf, Nf: _emscripten_glClearStencil, se: _emscripten_glClientWaitSync, Of: _emscripten_glColorMask, Pf: _emscripten_glCompileShader, Qf: _emscripten_glCompressedTexImage2D, Wc: _emscripten_glCompressedTexImage3D, Rf: _emscripten_glCompressedTexSubImage2D, Vc: _emscripten_glCompressedTexSubImage3D, ue: _emscripten_glCopyBufferSubData, Id: _emscripten_glCopyTexImage2D, Sf: _emscripten_glCopyTexSubImage2D, Xc: _emscripten_glCopyTexSubImage3D, Tf: _emscripten_glCreateProgram, Uf: _emscripten_glCreateShader, Vf: _emscripten_glCullFace, Wf: _emscripten_glDeleteBuffers, Ee: _emscripten_glDeleteFramebuffers, aa: _emscripten_glDeleteProgram, ee: _emscripten_glDeleteQueries, _d: _emscripten_glDeleteQueriesEXT, Fe: _emscripten_glDeleteRenderbuffers, ke: _emscripten_glDeleteSamplers, ba: _emscripten_glDeleteShader, te: _emscripten_glDeleteSync, ca: _emscripten_glDeleteTextures, Ub: _emscripten_glDeleteTransformFeedbacks, Ye: _emscripten_glDeleteVertexArrays, $e: _emscripten_glDeleteVertexArraysOES, Hd: _emscripten_glDepthFunc, da: _emscripten_glDepthMask, Gd: _emscripten_glDepthRangef, Fd: _emscripten_glDetachShader, ea: _emscripten_glDisable, fa: _emscripten_glDisableVertexAttribArray, ga: _emscripten_glDrawArrays, Ve: _emscripten_glDrawArraysInstanced, Od: _emscripten_glDrawArraysInstancedANGLE, Hb: _emscripten_glDrawArraysInstancedARB, Se: _emscripten_glDrawArraysInstancedBaseInstanceWEBGL, ad: _emscripten_glDrawArraysInstancedEXT, Ib: _emscripten_glDrawArraysInstancedNV, Qe: _emscripten_glDrawBuffers, _c: _emscripten_glDrawBuffersEXT, Pd: _emscripten_glDrawBuffersWEBGL, ha: _emscripten_glDrawElements, We: _emscripten_glDrawElementsInstanced, Nd: _emscripten_glDrawElementsInstancedANGLE, Fb: _emscripten_glDrawElementsInstancedARB, Te: _emscripten_glDrawElementsInstancedBaseVertexBaseInstanceWEBGL, Gb: _emscripten_glDrawElementsInstancedEXT, $c: _emscripten_glDrawElementsInstancedNV, Ke: _emscripten_glDrawRangeElements, ia: _emscripten_glEnable, ja: _emscripten_glEnableVertexAttribArray, fe: _emscripten_glEndQuery, $d: _emscripten_glEndQueryEXT, Ic: _emscripten_glEndTransformFeedback, pe: _emscripten_glFenceSync, ka: _emscripten_glFinish, la: _emscripten_glFlush, Ge: _emscripten_glFramebufferRenderbuffer, He: _emscripten_glFramebufferTexture2D, Mc: _emscripten_glFramebufferTextureLayer, ma: _emscripten_glFrontFace, na: _emscripten_glGenBuffers, Ie: _emscripten_glGenFramebuffers, ge: _emscripten_glGenQueries, ae: _emscripten_glGenQueriesEXT, Je: _emscripten_glGenRenderbuffers, le: _emscripten_glGenSamplers, oa: _emscripten_glGenTextures, Tb: _emscripten_glGenTransformFeedbacks, Ue: _emscripten_glGenVertexArrays, af: _emscripten_glGenVertexArraysOES, xe: _emscripten_glGenerateMipmap, Ed: _emscripten_glGetActiveAttrib, Dd: _emscripten_glGetActiveUniform, dc: _emscripten_glGetActiveUniformBlockName, ec: _emscripten_glGetActiveUniformBlockiv, gc: _emscripten_glGetActiveUniformsiv, Cd: _emscripten_glGetAttachedShaders, Bd: _emscripten_glGetAttribLocation, Ad: _emscripten_glGetBooleanv, _b: _emscripten_glGetBufferParameteri64v, pa: _emscripten_glGetBufferParameteriv, qa: _emscripten_glGetError, ra: _emscripten_glGetFloatv, vc: _emscripten_glGetFragDataLocation, ye: _emscripten_glGetFramebufferAttachmentParameteriv, $b: _emscripten_glGetInteger64i_v, bc: _emscripten_glGetInteger64v, Kc: _emscripten_glGetIntegeri_v, sa: _emscripten_glGetIntegerv, Lb: _emscripten_glGetInternalformativ, Pb: _emscripten_glGetProgramBinary, ta: _emscripten_glGetProgramInfoLog, ua: _emscripten_glGetProgramiv, Wd: _emscripten_glGetQueryObjecti64vEXT, Rd: _emscripten_glGetQueryObjectivEXT, Xd: _emscripten_glGetQueryObjectui64vEXT, he: _emscripten_glGetQueryObjectuiv, be: _emscripten_glGetQueryObjectuivEXT, ie: _emscripten_glGetQueryiv, ce: _emscripten_glGetQueryivEXT, ze: _emscripten_glGetRenderbufferParameteriv, Wb: _emscripten_glGetSamplerParameterfv, Xb: _emscripten_glGetSamplerParameteriv, va: _emscripten_glGetShaderInfoLog, Td: _emscripten_glGetShaderPrecisionFormat, zd: _emscripten_glGetShaderSource, wa: _emscripten_glGetShaderiv, xa: _emscripten_glGetString, Ze: _emscripten_glGetStringi, ac: _emscripten_glGetSynciv, yd: _emscripten_glGetTexParameterfv, xd: _emscripten_glGetTexParameteriv, Dc: _emscripten_glGetTransformFeedbackVarying, fc: _emscripten_glGetUniformBlockIndex, hc: _emscripten_glGetUniformIndices, ya: _emscripten_glGetUniformLocation, wd: _emscripten_glGetUniformfv, vd: _emscripten_glGetUniformiv, wc: _emscripten_glGetUniformuiv, Cc: _emscripten_glGetVertexAttribIiv, Bc: _emscripten_glGetVertexAttribIuiv, sd: _emscripten_glGetVertexAttribPointerv, ud: _emscripten_glGetVertexAttribfv, td: _emscripten_glGetVertexAttribiv, rd: _emscripten_glHint, Ud: _emscripten_glInvalidateFramebuffer, Vd: _emscripten_glInvalidateSubFramebuffer, qd: _emscripten_glIsBuffer, pd: _emscripten_glIsEnabled, od: _emscripten_glIsFramebuffer, nd: _emscripten_glIsProgram, Uc: _emscripten_glIsQuery, Sd: _emscripten_glIsQueryEXT, md: _emscripten_glIsRenderbuffer, Zb: _emscripten_glIsSampler, ld: _emscripten_glIsShader, qe: _emscripten_glIsSync, za: _emscripten_glIsTexture, Sb: _emscripten_glIsTransformFeedback, Lc: _emscripten_glIsVertexArray, Qd: _emscripten_glIsVertexArrayOES, Aa: _emscripten_glLineWidth, Ba: _emscripten_glLinkProgram, Oe: _emscripten_glMultiDrawArraysInstancedBaseInstanceWEBGL, Pe: _emscripten_glMultiDrawElementsInstancedBaseVertexBaseInstanceWEBGL, Rb: _emscripten_glPauseTransformFeedback, Ca: _emscripten_glPixelStorei, kd: _emscripten_glPolygonOffset, Ob: _emscripten_glProgramBinary, Nb: _emscripten_glProgramParameteri, Yd: _emscripten_glQueryCounterEXT, Re: _emscripten_glReadBuffer, Da: _emscripten_glReadPixels, jd: _emscripten_glReleaseShaderCompiler, Ae: _emscripten_glRenderbufferStorage, we: _emscripten_glRenderbufferStorageMultisample, Qb: _emscripten_glResumeTransformFeedback, id: _emscripten_glSampleCoverage, me: _emscripten_glSamplerParameterf, Yb: _emscripten_glSamplerParameterfv, ne: _emscripten_glSamplerParameteri, oe: _emscripten_glSamplerParameteriv, Ea: _emscripten_glScissor, hd: _emscripten_glShaderBinary, Fa: _emscripten_glShaderSource, Ga: _emscripten_glStencilFunc, Ha: _emscripten_glStencilFuncSeparate, Ia: _emscripten_glStencilMask, Ja: _emscripten_glStencilMaskSeparate, Ka: _emscripten_glStencilOp, La: _emscripten_glStencilOpSeparate, Ma: _emscripten_glTexImage2D, Zc: _emscripten_glTexImage3D, Na: _emscripten_glTexParameterf, Oa: _emscripten_glTexParameterfv, Pa: _emscripten_glTexParameteri, Qa: _emscripten_glTexParameteriv, Le: _emscripten_glTexStorage2D, Mb: _emscripten_glTexStorage3D, Ra: _emscripten_glTexSubImage2D, Yc: _emscripten_glTexSubImage3D, Fc: _emscripten_glTransformFeedbackVaryings, Sa: _emscripten_glUniform1f, Ta: _emscripten_glUniform1fv, xf: _emscripten_glUniform1i, yf: _emscripten_glUniform1iv, uc: _emscripten_glUniform1ui, qc: _emscripten_glUniform1uiv, zf: _emscripten_glUniform2f, Af: _emscripten_glUniform2fv, wf: _emscripten_glUniform2i, vf: _emscripten_glUniform2iv, tc: _emscripten_glUniform2ui, pc: _emscripten_glUniform2uiv, uf: _emscripten_glUniform3f, tf: _emscripten_glUniform3fv, rf: _emscripten_glUniform3i, qf: _emscripten_glUniform3iv, sc: _emscripten_glUniform3ui, oc: _emscripten_glUniform3uiv, pf: _emscripten_glUniform4f, of: _emscripten_glUniform4fv, bf: _emscripten_glUniform4i, cf: _emscripten_glUniform4iv, rc: _emscripten_glUniform4ui, nc: _emscripten_glUniform4uiv, cc: _emscripten_glUniformBlockBinding, df: _emscripten_glUniformMatrix2fv, Tc: _emscripten_glUniformMatrix2x3fv, Rc: _emscripten_glUniformMatrix2x4fv, ef: _emscripten_glUniformMatrix3fv, Sc: _emscripten_glUniformMatrix3x2fv, Oc: _emscripten_glUniformMatrix3x4fv, ff: _emscripten_glUniformMatrix4fv, Qc: _emscripten_glUniformMatrix4x2fv, Nc: _emscripten_glUniformMatrix4x3fv, gf: _emscripten_glUseProgram, gd: _emscripten_glValidateProgram, hf: _emscripten_glVertexAttrib1f, fd: _emscripten_glVertexAttrib1fv, ed: _emscripten_glVertexAttrib2f, jf: _emscripten_glVertexAttrib2fv, dd: _emscripten_glVertexAttrib3f, kf: _emscripten_glVertexAttrib3fv, cd: _emscripten_glVertexAttrib4f, lf: _emscripten_glVertexAttrib4fv, Me: _emscripten_glVertexAttribDivisor, Md: _emscripten_glVertexAttribDivisorANGLE, Jb: _emscripten_glVertexAttribDivisorARB, bd: _emscripten_glVertexAttribDivisorEXT, Kb: _emscripten_glVertexAttribDivisorNV, Ac: _emscripten_glVertexAttribI4i, yc: _emscripten_glVertexAttribI4iv, zc: _emscripten_glVertexAttribI4ui, xc: _emscripten_glVertexAttribI4uiv, Ne: _emscripten_glVertexAttribIPointer, mf: _emscripten_glVertexAttribPointer, nf: _emscripten_glViewport, re: _emscripten_glWaitSync, kb: _emscripten_request_animation_frame_loop, pb: _emscripten_resize_heap, Db: _environ_get, Eb: _environ_sizes_get, Wa: _exit, M: _fd_close, db: _fd_pread, xb: _fd_read, hb: _fd_seek, H: _fd_write, P: _getentropy, Ua: _glGetIntegerv, N: _glGetString, Va: _glGetStringi, R: invoke_diii, cb: invoke_fi, Xa: invoke_fif, S: invoke_fiii, Ya: invoke_fiiiif, o: invoke_i, _a: invoke_if, Za: invoke_iffiiiiiiii, e: invoke_ii, x: invoke_iif, f: invoke_iii, jc: invoke_iiif, g: invoke_iiii, Z: invoke_iiiiff, j: invoke_iiiii, mb: invoke_iiiiid, C: invoke_iiiiii, r: invoke_iiiiiii, D: invoke_iiiiiiii, O: invoke_iiiiiiiiii, Pc: invoke_iiiiiiiiiii, G: invoke_iiiiiiiiiiii, bb: invoke_j, ib: invoke_jii, ab: invoke_jiiii, n: invoke_v, b: invoke_vi, $: invoke_vid, K: invoke_vif, B: invoke_viff, q: invoke_vifff, X: invoke_viffffffffffffffffffff, c: invoke_vii, J: invoke_viif, W: invoke_viiff, v: invoke_viifff, Y: invoke_viiffff, $a: invoke_viiffiii, s: invoke_viifii, h: invoke_viii, E: invoke_viiif, _: invoke_viiifi, u: invoke_viiifif, i: invoke_viiii, m: invoke_viiiii, k: invoke_viiiiii, Q: invoke_viiiiiiff, p: invoke_viiiiiii, sf: invoke_viiiiiiii, Ec: invoke_viiiiiiiii, z: invoke_viiiiiiiiii, rb: invoke_viiiiiiiiiii, F: invoke_viiiiiiiiiiiiiii, jb: invoke_viiji, L: _llvm_eh_typeid_for, lb: _strftime_l };
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+ var wasmImports = { v: ___cxa_begin_catch, y: ___cxa_end_catch, a: ___cxa_find_matching_catch_2, l: ___cxa_find_matching_catch_3, B: ___cxa_find_matching_catch_4, U: ___cxa_rethrow, s: ___cxa_throw, ob: ___cxa_uncaught_exceptions, d: ___resumeException, X: ___syscall_fcntl64, wb: ___syscall_fstat64, sb: ___syscall_getcwd, yb: ___syscall_ioctl, tb: ___syscall_lstat64, ub: ___syscall_newfstatat, W: ___syscall_openat, vb: ___syscall_stat64, Db: __abort_js, Ab: __emscripten_get_now_is_monotonic, Cb: __emscripten_memcpy_js, pb: __emscripten_throw_longjmp, hb: __gmtime_js, fb: __mmap_js, gb: __munmap_js, rb: __tzset_js, Bb: _emscripten_date_now, J: _emscripten_get_now, Bf: _emscripten_glActiveTexture, Cf: _emscripten_glAttachShader, de: _emscripten_glBeginQuery, Zd: _emscripten_glBeginQueryEXT, Kc: _emscripten_glBeginTransformFeedback, Df: _emscripten_glBindAttribLocation, Ef: _emscripten_glBindBuffer, Hc: _emscripten_glBindBufferBase, Ic: _emscripten_glBindBufferRange, Be: _emscripten_glBindFramebuffer, Ce: _emscripten_glBindRenderbuffer, je: _emscripten_glBindSampler, Ff: _emscripten_glBindTexture, Wb: _emscripten_glBindTransformFeedback, Xe: _emscripten_glBindVertexArray, _e: _emscripten_glBindVertexArrayOES, Gf: _emscripten_glBlendColor, Hf: _emscripten_glBlendEquation, Ld: _emscripten_glBlendEquationSeparate, If: _emscripten_glBlendFunc, Kd: _emscripten_glBlendFuncSeparate, ve: _emscripten_glBlitFramebuffer, Jf: _emscripten_glBufferData, Kf: _emscripten_glBufferSubData, De: _emscripten_glCheckFramebufferStatus, Lf: _emscripten_glClear, kc: _emscripten_glClearBufferfi, lc: _emscripten_glClearBufferfv, oc: _emscripten_glClearBufferiv, nc: _emscripten_glClearBufferuiv, Mf: _emscripten_glClearColor, Jd: _emscripten_glClearDepthf, Nf: _emscripten_glClearStencil, se: _emscripten_glClientWaitSync, Of: _emscripten_glColorMask, Pf: _emscripten_glCompileShader, Qf: _emscripten_glCompressedTexImage2D, Wc: _emscripten_glCompressedTexImage3D, Rf: _emscripten_glCompressedTexSubImage2D, Vc: _emscripten_glCompressedTexSubImage3D, ue: _emscripten_glCopyBufferSubData, Id: _emscripten_glCopyTexImage2D, Sf: _emscripten_glCopyTexSubImage2D, Xc: _emscripten_glCopyTexSubImage3D, Tf: _emscripten_glCreateProgram, Uf: _emscripten_glCreateShader, Vf: _emscripten_glCullFace, Wf: _emscripten_glDeleteBuffers, Ee: _emscripten_glDeleteFramebuffers, Xf: _emscripten_glDeleteProgram, ee: _emscripten_glDeleteQueries, _d: _emscripten_glDeleteQueriesEXT, Fe: _emscripten_glDeleteRenderbuffers, ke: _emscripten_glDeleteSamplers, ba: _emscripten_glDeleteShader, te: _emscripten_glDeleteSync, ca: _emscripten_glDeleteTextures, Vb: _emscripten_glDeleteTransformFeedbacks, Ye: _emscripten_glDeleteVertexArrays, $e: _emscripten_glDeleteVertexArraysOES, Hd: _emscripten_glDepthFunc, da: _emscripten_glDepthMask, Gd: _emscripten_glDepthRangef, Fd: _emscripten_glDetachShader, ea: _emscripten_glDisable, fa: _emscripten_glDisableVertexAttribArray, ga: _emscripten_glDrawArrays, Ve: _emscripten_glDrawArraysInstanced, Od: _emscripten_glDrawArraysInstancedANGLE, Ib: _emscripten_glDrawArraysInstancedARB, Se: _emscripten_glDrawArraysInstancedBaseInstanceWEBGL, ad: _emscripten_glDrawArraysInstancedEXT, Jb: _emscripten_glDrawArraysInstancedNV, Qe: _emscripten_glDrawBuffers, _c: _emscripten_glDrawBuffersEXT, Pd: _emscripten_glDrawBuffersWEBGL, ha: _emscripten_glDrawElements, We: _emscripten_glDrawElementsInstanced, Nd: _emscripten_glDrawElementsInstancedANGLE, Gb: _emscripten_glDrawElementsInstancedARB, Te: _emscripten_glDrawElementsInstancedBaseVertexBaseInstanceWEBGL, Hb: _emscripten_glDrawElementsInstancedEXT, $c: _emscripten_glDrawElementsInstancedNV, Ke: _emscripten_glDrawRangeElements, ia: _emscripten_glEnable, ja: _emscripten_glEnableVertexAttribArray, fe: _emscripten_glEndQuery, $d: _emscripten_glEndQueryEXT, Jc: _emscripten_glEndTransformFeedback, pe: _emscripten_glFenceSync, ka: _emscripten_glFinish, la: _emscripten_glFlush, Ge: _emscripten_glFramebufferRenderbuffer, He: _emscripten_glFramebufferTexture2D, Nc: _emscripten_glFramebufferTextureLayer, ma: _emscripten_glFrontFace, na: _emscripten_glGenBuffers, Ie: _emscripten_glGenFramebuffers, ge: _emscripten_glGenQueries, ae: _emscripten_glGenQueriesEXT, Je: _emscripten_glGenRenderbuffers, le: _emscripten_glGenSamplers, oa: _emscripten_glGenTextures, Ub: _emscripten_glGenTransformFeedbacks, Ue: _emscripten_glGenVertexArrays, af: _emscripten_glGenVertexArraysOES, xe: _emscripten_glGenerateMipmap, Ed: _emscripten_glGetActiveAttrib, Dd: _emscripten_glGetActiveUniform, fc: _emscripten_glGetActiveUniformBlockName, gc: _emscripten_glGetActiveUniformBlockiv, ic: _emscripten_glGetActiveUniformsiv, Cd: _emscripten_glGetAttachedShaders, Bd: _emscripten_glGetAttribLocation, Ad: _emscripten_glGetBooleanv, $b: _emscripten_glGetBufferParameteri64v, pa: _emscripten_glGetBufferParameteriv, qa: _emscripten_glGetError, ra: _emscripten_glGetFloatv, xc: _emscripten_glGetFragDataLocation, ye: _emscripten_glGetFramebufferAttachmentParameteriv, ac: _emscripten_glGetInteger64i_v, dc: _emscripten_glGetInteger64v, Lc: _emscripten_glGetIntegeri_v, sa: _emscripten_glGetIntegerv, Mb: _emscripten_glGetInternalformativ, Qb: _emscripten_glGetProgramBinary, ta: _emscripten_glGetProgramInfoLog, ua: _emscripten_glGetProgramiv, Wd: _emscripten_glGetQueryObjecti64vEXT, Rd: _emscripten_glGetQueryObjectivEXT, Xd: _emscripten_glGetQueryObjectui64vEXT, he: _emscripten_glGetQueryObjectuiv, be: _emscripten_glGetQueryObjectuivEXT, ie: _emscripten_glGetQueryiv, ce: _emscripten_glGetQueryivEXT, ze: _emscripten_glGetRenderbufferParameteriv, Xb: _emscripten_glGetSamplerParameterfv, Yb: _emscripten_glGetSamplerParameteriv, va: _emscripten_glGetShaderInfoLog, Td: _emscripten_glGetShaderPrecisionFormat, zd: _emscripten_glGetShaderSource, wa: _emscripten_glGetShaderiv, xa: _emscripten_glGetString, Ze: _emscripten_glGetStringi, cc: _emscripten_glGetSynciv, yd: _emscripten_glGetTexParameterfv, xd: _emscripten_glGetTexParameteriv, Fc: _emscripten_glGetTransformFeedbackVarying, hc: _emscripten_glGetUniformBlockIndex, jc: _emscripten_glGetUniformIndices, ya: _emscripten_glGetUniformLocation, wd: _emscripten_glGetUniformfv, vd: _emscripten_glGetUniformiv, yc: _emscripten_glGetUniformuiv, Ec: _emscripten_glGetVertexAttribIiv, Dc: _emscripten_glGetVertexAttribIuiv, sd: _emscripten_glGetVertexAttribPointerv, ud: _emscripten_glGetVertexAttribfv, td: _emscripten_glGetVertexAttribiv, rd: _emscripten_glHint, Ud: _emscripten_glInvalidateFramebuffer, Vd: _emscripten_glInvalidateSubFramebuffer, qd: _emscripten_glIsBuffer, pd: _emscripten_glIsEnabled, od: _emscripten_glIsFramebuffer, nd: _emscripten_glIsProgram, Uc: _emscripten_glIsQuery, Sd: _emscripten_glIsQueryEXT, md: _emscripten_glIsRenderbuffer, _b: _emscripten_glIsSampler, ld: _emscripten_glIsShader, qe: _emscripten_glIsSync, za: _emscripten_glIsTexture, Tb: _emscripten_glIsTransformFeedback, Mc: _emscripten_glIsVertexArray, Qd: _emscripten_glIsVertexArrayOES, Aa: _emscripten_glLineWidth, Ba: _emscripten_glLinkProgram, Oe: _emscripten_glMultiDrawArraysInstancedBaseInstanceWEBGL, Pe: _emscripten_glMultiDrawElementsInstancedBaseVertexBaseInstanceWEBGL, Sb: _emscripten_glPauseTransformFeedback, Ca: _emscripten_glPixelStorei, kd: _emscripten_glPolygonOffset, Pb: _emscripten_glProgramBinary, Ob: _emscripten_glProgramParameteri, Yd: _emscripten_glQueryCounterEXT, Re: _emscripten_glReadBuffer, Da: _emscripten_glReadPixels, jd: _emscripten_glReleaseShaderCompiler, Ae: _emscripten_glRenderbufferStorage, we: _emscripten_glRenderbufferStorageMultisample, Rb: _emscripten_glResumeTransformFeedback, id: _emscripten_glSampleCoverage, me: _emscripten_glSamplerParameterf, Zb: _emscripten_glSamplerParameterfv, ne: _emscripten_glSamplerParameteri, oe: _emscripten_glSamplerParameteriv, Ea: _emscripten_glScissor, hd: _emscripten_glShaderBinary, Fa: _emscripten_glShaderSource, Ga: _emscripten_glStencilFunc, Ha: _emscripten_glStencilFuncSeparate, Ia: _emscripten_glStencilMask, Ja: _emscripten_glStencilMaskSeparate, Ka: _emscripten_glStencilOp, La: _emscripten_glStencilOpSeparate, Ma: _emscripten_glTexImage2D, Zc: _emscripten_glTexImage3D, Na: _emscripten_glTexParameterf, Oa: _emscripten_glTexParameterfv, Pa: _emscripten_glTexParameteri, Qa: _emscripten_glTexParameteriv, Le: _emscripten_glTexStorage2D, Nb: _emscripten_glTexStorage3D, Ra: _emscripten_glTexSubImage2D, Yc: _emscripten_glTexSubImage3D, Gc: _emscripten_glTransformFeedbackVaryings, Sa: _emscripten_glUniform1f, Ta: _emscripten_glUniform1fv, xf: _emscripten_glUniform1i, yf: _emscripten_glUniform1iv, wc: _emscripten_glUniform1ui, sc: _emscripten_glUniform1uiv, zf: _emscripten_glUniform2f, Af: _emscripten_glUniform2fv, wf: _emscripten_glUniform2i, vf: _emscripten_glUniform2iv, vc: _emscripten_glUniform2ui, rc: _emscripten_glUniform2uiv, uf: _emscripten_glUniform3f, sf: _emscripten_glUniform3fv, rf: _emscripten_glUniform3i, qf: _emscripten_glUniform3iv, uc: _emscripten_glUniform3ui, qc: _emscripten_glUniform3uiv, pf: _emscripten_glUniform4f, of: _emscripten_glUniform4fv, bf: _emscripten_glUniform4i, cf: _emscripten_glUniform4iv, tc: _emscripten_glUniform4ui, pc: _emscripten_glUniform4uiv, ec: _emscripten_glUniformBlockBinding, df: _emscripten_glUniformMatrix2fv, Tc: _emscripten_glUniformMatrix2x3fv, Rc: _emscripten_glUniformMatrix2x4fv, ef: _emscripten_glUniformMatrix3fv, Sc: _emscripten_glUniformMatrix3x2fv, Pc: _emscripten_glUniformMatrix3x4fv, ff: _emscripten_glUniformMatrix4fv, Qc: _emscripten_glUniformMatrix4x2fv, Oc: _emscripten_glUniformMatrix4x3fv, gf: _emscripten_glUseProgram, gd: _emscripten_glValidateProgram, hf: _emscripten_glVertexAttrib1f, fd: _emscripten_glVertexAttrib1fv, ed: _emscripten_glVertexAttrib2f, jf: _emscripten_glVertexAttrib2fv, dd: _emscripten_glVertexAttrib3f, kf: _emscripten_glVertexAttrib3fv, cd: _emscripten_glVertexAttrib4f, lf: _emscripten_glVertexAttrib4fv, Me: _emscripten_glVertexAttribDivisor, Md: _emscripten_glVertexAttribDivisorANGLE, Kb: _emscripten_glVertexAttribDivisorARB, bd: _emscripten_glVertexAttribDivisorEXT, Lb: _emscripten_glVertexAttribDivisorNV, Cc: _emscripten_glVertexAttribI4i, Ac: _emscripten_glVertexAttribI4iv, Bc: _emscripten_glVertexAttribI4ui, zc: _emscripten_glVertexAttribI4uiv, Ne: _emscripten_glVertexAttribIPointer, mf: _emscripten_glVertexAttribPointer, nf: _emscripten_glViewport, re: _emscripten_glWaitSync, Xa: _emscripten_request_animation_frame_loop, qb: _emscripten_resize_heap, Eb: _environ_get, Fb: _environ_sizes_get, Wa: _exit, N: _fd_close, db: _fd_pread, xb: _fd_read, ib: _fd_seek, I: _fd_write, Q: _getentropy, Ua: _glGetIntegerv, O: _glGetString, Va: _glGetStringi, S: invoke_diii, ab: invoke_fi, Za: invoke_fif, T: invoke_fiii, _a: invoke_fiiiif, o: invoke_i, eb: invoke_if, $a: invoke_iffiiiiiiii, e: invoke_ii, x: invoke_iif, f: invoke_iii, mb: invoke_iiif, g: invoke_iiii, _: invoke_iiiiff, j: invoke_iiiii, nb: invoke_iiiiid, D: invoke_iiiiii, q: invoke_iiiiiii, E: invoke_iiiiiiii, P: invoke_iiiiiiiiii, mc: invoke_iiiiiiiiiii, H: invoke_iiiiiiiiiiii, cb: invoke_j, kb: invoke_jii, bb: invoke_jiiii, n: invoke_v, b: invoke_vi, aa: invoke_vid, L: invoke_vif, C: invoke_viff, A: invoke_vifff, t: invoke_vifffff, Y: invoke_viffffffffffffffffffff, c: invoke_vii, K: invoke_viif, R: invoke_viiff, u: invoke_viifff, Z: invoke_viiffff, zb: invoke_viiffiii, r: invoke_viifii, h: invoke_viii, F: invoke_viiif, $: invoke_viiifi, w: invoke_viiifif, i: invoke_viiii, m: invoke_viiiii, k: invoke_viiiiii, V: invoke_viiiiiiff, p: invoke_viiiiiii, tf: invoke_viiiiiiii, bc: invoke_viiiiiiiii, z: invoke_viiiiiiiiii, Ya: invoke_viiiiiiiiiii, G: invoke_viiiiiiiiiiiiiii, jb: invoke_viiji, M: _llvm_eh_typeid_for, lb: _strftime_l };
5103
5103
  var wasmExports = createWasm();
5104
- var ___wasm_call_ctors = () => (___wasm_call_ctors = wasmExports["Yf"])();
5105
- var _allocate = Module["_allocate"] = (a0) => (_allocate = Module["_allocate"] = wasmExports["_f"])(a0);
5106
- var _deallocate = Module["_deallocate"] = (a0, a1) => (_deallocate = Module["_deallocate"] = wasmExports["$f"])(a0, a1);
5107
- var _init = Module["_init"] = (a0, a1, a2) => (_init = Module["_init"] = wasmExports["ag"])(a0, a1, a2);
5108
- var _tick = Module["_tick"] = (a0, a1) => (_tick = Module["_tick"] = wasmExports["bg"])(a0, a1);
5109
- var _resize_surface = Module["_resize_surface"] = (a0, a1, a2) => (_resize_surface = Module["_resize_surface"] = wasmExports["cg"])(a0, a1, a2);
5110
- var _redraw = Module["_redraw"] = (a0) => (_redraw = Module["_redraw"] = wasmExports["dg"])(a0);
5111
- var _load_scene_json = Module["_load_scene_json"] = (a0, a1, a2) => (_load_scene_json = Module["_load_scene_json"] = wasmExports["eg"])(a0, a1, a2);
5112
- var _load_dummy_scene = Module["_load_dummy_scene"] = (a0) => (_load_dummy_scene = Module["_load_dummy_scene"] = wasmExports["fg"])(a0);
5113
- var _load_benchmark_scene = Module["_load_benchmark_scene"] = (a0, a1, a2) => (_load_benchmark_scene = Module["_load_benchmark_scene"] = wasmExports["gg"])(a0, a1, a2);
5114
- var _pointer_move = Module["_pointer_move"] = (a0, a1, a2) => (_pointer_move = Module["_pointer_move"] = wasmExports["hg"])(a0, a1, a2);
5115
- var _command = Module["_command"] = (a0, a1, a2, a3) => (_command = Module["_command"] = wasmExports["ig"])(a0, a1, a2, a3);
5116
- var _set_main_camera_transform = Module["_set_main_camera_transform"] = (a0, a1, a2, a3, a4, a5, a6) => (_set_main_camera_transform = Module["_set_main_camera_transform"] = wasmExports["jg"])(a0, a1, a2, a3, a4, a5, a6);
5117
- var _get_node_id_from_point = Module["_get_node_id_from_point"] = (a0, a1, a2) => (_get_node_id_from_point = Module["_get_node_id_from_point"] = wasmExports["kg"])(a0, a1, a2);
5118
- var _get_node_ids_from_point = Module["_get_node_ids_from_point"] = (a0, a1, a2) => (_get_node_ids_from_point = Module["_get_node_ids_from_point"] = wasmExports["lg"])(a0, a1, a2);
5119
- var _get_node_ids_from_envelope = Module["_get_node_ids_from_envelope"] = (a0, a1, a2, a3, a4) => (_get_node_ids_from_envelope = Module["_get_node_ids_from_envelope"] = wasmExports["mg"])(a0, a1, a2, a3, a4);
5120
- var _get_node_absolute_bounding_box = Module["_get_node_absolute_bounding_box"] = (a0, a1, a2) => (_get_node_absolute_bounding_box = Module["_get_node_absolute_bounding_box"] = wasmExports["ng"])(a0, a1, a2);
5121
- var _export_node_as = Module["_export_node_as"] = (a0, a1, a2, a3, a4) => (_export_node_as = Module["_export_node_as"] = wasmExports["og"])(a0, a1, a2, a3, a4);
5122
- var _set_debug = Module["_set_debug"] = (a0, a1) => (_set_debug = Module["_set_debug"] = wasmExports["pg"])(a0, a1);
5123
- var _toggle_debug = Module["_toggle_debug"] = (a0) => (_toggle_debug = Module["_toggle_debug"] = wasmExports["qg"])(a0);
5124
- var _set_verbose = Module["_set_verbose"] = (a0, a1) => (_set_verbose = Module["_set_verbose"] = wasmExports["rg"])(a0, a1);
5125
- var _devtools_rendering_set_show_ruler = Module["_devtools_rendering_set_show_ruler"] = (a0, a1) => (_devtools_rendering_set_show_ruler = Module["_devtools_rendering_set_show_ruler"] = wasmExports["sg"])(a0, a1);
5126
- var _highlight_strokes = Module["_highlight_strokes"] = (a0, a1, a2) => (_highlight_strokes = Module["_highlight_strokes"] = wasmExports["tg"])(a0, a1, a2);
5127
- var _devtools_rendering_set_show_tiles = Module["_devtools_rendering_set_show_tiles"] = (a0, a1) => (_devtools_rendering_set_show_tiles = Module["_devtools_rendering_set_show_tiles"] = wasmExports["ug"])(a0, a1);
5128
- var _runtime_renderer_set_cache_tile = Module["_runtime_renderer_set_cache_tile"] = (a0, a1) => (_runtime_renderer_set_cache_tile = Module["_runtime_renderer_set_cache_tile"] = wasmExports["vg"])(a0, a1);
5129
- var _devtools_rendering_set_show_fps_meter = Module["_devtools_rendering_set_show_fps_meter"] = (a0, a1) => (_devtools_rendering_set_show_fps_meter = Module["_devtools_rendering_set_show_fps_meter"] = wasmExports["wg"])(a0, a1);
5130
- var _devtools_rendering_set_show_stats = Module["_devtools_rendering_set_show_stats"] = (a0, a1) => (_devtools_rendering_set_show_stats = Module["_devtools_rendering_set_show_stats"] = wasmExports["xg"])(a0, a1);
5131
- var _devtools_rendering_set_show_hit_testing = Module["_devtools_rendering_set_show_hit_testing"] = (a0, a1) => (_devtools_rendering_set_show_hit_testing = Module["_devtools_rendering_set_show_hit_testing"] = wasmExports["yg"])(a0, a1);
5132
- var _main = Module["_main"] = (a0, a1) => (_main = Module["_main"] = wasmExports["zg"])(a0, a1);
5133
- var _malloc = (a0) => (_malloc = wasmExports["Ag"])(a0);
5104
+ var ___wasm_call_ctors = () => (___wasm_call_ctors = wasmExports["Zf"])();
5105
+ var _allocate = Module["_allocate"] = (a0) => (_allocate = Module["_allocate"] = wasmExports["$f"])(a0);
5106
+ var _deallocate = Module["_deallocate"] = (a0, a1) => (_deallocate = Module["_deallocate"] = wasmExports["ag"])(a0, a1);
5107
+ var _init = Module["_init"] = (a0, a1, a2) => (_init = Module["_init"] = wasmExports["bg"])(a0, a1, a2);
5108
+ var _tick = Module["_tick"] = (a0, a1) => (_tick = Module["_tick"] = wasmExports["cg"])(a0, a1);
5109
+ var _resize_surface = Module["_resize_surface"] = (a0, a1, a2) => (_resize_surface = Module["_resize_surface"] = wasmExports["dg"])(a0, a1, a2);
5110
+ var _redraw = Module["_redraw"] = (a0) => (_redraw = Module["_redraw"] = wasmExports["eg"])(a0);
5111
+ var _load_scene_json = Module["_load_scene_json"] = (a0, a1, a2) => (_load_scene_json = Module["_load_scene_json"] = wasmExports["fg"])(a0, a1, a2);
5112
+ var _load_dummy_scene = Module["_load_dummy_scene"] = (a0) => (_load_dummy_scene = Module["_load_dummy_scene"] = wasmExports["gg"])(a0);
5113
+ var _load_benchmark_scene = Module["_load_benchmark_scene"] = (a0, a1, a2) => (_load_benchmark_scene = Module["_load_benchmark_scene"] = wasmExports["hg"])(a0, a1, a2);
5114
+ var _pointer_move = Module["_pointer_move"] = (a0, a1, a2) => (_pointer_move = Module["_pointer_move"] = wasmExports["ig"])(a0, a1, a2);
5115
+ var _command = Module["_command"] = (a0, a1, a2, a3) => (_command = Module["_command"] = wasmExports["jg"])(a0, a1, a2, a3);
5116
+ var _set_main_camera_transform = Module["_set_main_camera_transform"] = (a0, a1, a2, a3, a4, a5, a6) => (_set_main_camera_transform = Module["_set_main_camera_transform"] = wasmExports["kg"])(a0, a1, a2, a3, a4, a5, a6);
5117
+ var _get_node_id_from_point = Module["_get_node_id_from_point"] = (a0, a1, a2) => (_get_node_id_from_point = Module["_get_node_id_from_point"] = wasmExports["lg"])(a0, a1, a2);
5118
+ var _get_node_ids_from_point = Module["_get_node_ids_from_point"] = (a0, a1, a2) => (_get_node_ids_from_point = Module["_get_node_ids_from_point"] = wasmExports["mg"])(a0, a1, a2);
5119
+ var _get_node_ids_from_envelope = Module["_get_node_ids_from_envelope"] = (a0, a1, a2, a3, a4) => (_get_node_ids_from_envelope = Module["_get_node_ids_from_envelope"] = wasmExports["ng"])(a0, a1, a2, a3, a4);
5120
+ var _get_node_absolute_bounding_box = Module["_get_node_absolute_bounding_box"] = (a0, a1, a2) => (_get_node_absolute_bounding_box = Module["_get_node_absolute_bounding_box"] = wasmExports["og"])(a0, a1, a2);
5121
+ var _export_node_as = Module["_export_node_as"] = (a0, a1, a2, a3, a4) => (_export_node_as = Module["_export_node_as"] = wasmExports["pg"])(a0, a1, a2, a3, a4);
5122
+ var _set_debug = Module["_set_debug"] = (a0, a1) => (_set_debug = Module["_set_debug"] = wasmExports["qg"])(a0, a1);
5123
+ var _toggle_debug = Module["_toggle_debug"] = (a0) => (_toggle_debug = Module["_toggle_debug"] = wasmExports["rg"])(a0);
5124
+ var _set_verbose = Module["_set_verbose"] = (a0, a1) => (_set_verbose = Module["_set_verbose"] = wasmExports["sg"])(a0, a1);
5125
+ var _devtools_rendering_set_show_ruler = Module["_devtools_rendering_set_show_ruler"] = (a0, a1) => (_devtools_rendering_set_show_ruler = Module["_devtools_rendering_set_show_ruler"] = wasmExports["tg"])(a0, a1);
5126
+ var _highlight_strokes = Module["_highlight_strokes"] = (a0, a1, a2) => (_highlight_strokes = Module["_highlight_strokes"] = wasmExports["ug"])(a0, a1, a2);
5127
+ var _devtools_rendering_set_show_tiles = Module["_devtools_rendering_set_show_tiles"] = (a0, a1) => (_devtools_rendering_set_show_tiles = Module["_devtools_rendering_set_show_tiles"] = wasmExports["vg"])(a0, a1);
5128
+ var _runtime_renderer_set_cache_tile = Module["_runtime_renderer_set_cache_tile"] = (a0, a1) => (_runtime_renderer_set_cache_tile = Module["_runtime_renderer_set_cache_tile"] = wasmExports["wg"])(a0, a1);
5129
+ var _devtools_rendering_set_show_fps_meter = Module["_devtools_rendering_set_show_fps_meter"] = (a0, a1) => (_devtools_rendering_set_show_fps_meter = Module["_devtools_rendering_set_show_fps_meter"] = wasmExports["xg"])(a0, a1);
5130
+ var _devtools_rendering_set_show_stats = Module["_devtools_rendering_set_show_stats"] = (a0, a1) => (_devtools_rendering_set_show_stats = Module["_devtools_rendering_set_show_stats"] = wasmExports["yg"])(a0, a1);
5131
+ var _devtools_rendering_set_show_hit_testing = Module["_devtools_rendering_set_show_hit_testing"] = (a0, a1) => (_devtools_rendering_set_show_hit_testing = Module["_devtools_rendering_set_show_hit_testing"] = wasmExports["zg"])(a0, a1);
5132
+ var _main = Module["_main"] = (a0, a1) => (_main = Module["_main"] = wasmExports["Ag"])(a0, a1);
5133
+ var _malloc = (a0) => (_malloc = wasmExports["Bg"])(a0);
5134
5134
  var _htonl = (a0) => (_htonl = wasmExports["htonl"])(a0);
5135
5135
  var _htons = (a0) => (_htons = wasmExports["htons"])(a0);
5136
- var _emscripten_builtin_memalign = (a0, a1) => (_emscripten_builtin_memalign = wasmExports["Bg"])(a0, a1);
5136
+ var _emscripten_builtin_memalign = (a0, a1) => (_emscripten_builtin_memalign = wasmExports["Cg"])(a0, a1);
5137
5137
  var _ntohs = (a0) => (_ntohs = wasmExports["ntohs"])(a0);
5138
- var _setThrew = (a0, a1) => (_setThrew = wasmExports["Cg"])(a0, a1);
5139
- var __emscripten_tempret_set = (a0) => (__emscripten_tempret_set = wasmExports["Dg"])(a0);
5140
- var __emscripten_stack_restore = (a0) => (__emscripten_stack_restore = wasmExports["Eg"])(a0);
5141
- var __emscripten_stack_alloc = (a0) => (__emscripten_stack_alloc = wasmExports["Fg"])(a0);
5142
- var _emscripten_stack_get_current = () => (_emscripten_stack_get_current = wasmExports["Gg"])();
5138
+ var _setThrew = (a0, a1) => (_setThrew = wasmExports["Dg"])(a0, a1);
5139
+ var __emscripten_tempret_set = (a0) => (__emscripten_tempret_set = wasmExports["Eg"])(a0);
5140
+ var __emscripten_stack_restore = (a0) => (__emscripten_stack_restore = wasmExports["Fg"])(a0);
5141
+ var __emscripten_stack_alloc = (a0) => (__emscripten_stack_alloc = wasmExports["Gg"])(a0);
5142
+ var _emscripten_stack_get_current = () => (_emscripten_stack_get_current = wasmExports["Hg"])();
5143
5143
  var ___cxa_free_exception = (a0) => (___cxa_free_exception = wasmExports["__cxa_free_exception"])(a0);
5144
- var ___cxa_decrement_exception_refcount = (a0) => (___cxa_decrement_exception_refcount = wasmExports["Hg"])(a0);
5145
- var ___cxa_increment_exception_refcount = (a0) => (___cxa_increment_exception_refcount = wasmExports["Ig"])(a0);
5146
- var ___cxa_can_catch = (a0, a1, a2) => (___cxa_can_catch = wasmExports["Jg"])(a0, a1, a2);
5147
- var ___cxa_is_pointer_type = (a0) => (___cxa_is_pointer_type = wasmExports["Kg"])(a0);
5148
- var dynCall_jii = Module["dynCall_jii"] = (a0, a1, a2) => (dynCall_jii = Module["dynCall_jii"] = wasmExports["Lg"])(a0, a1, a2);
5149
- var dynCall_viiji = Module["dynCall_viiji"] = (a0, a1, a2, a3, a4, a5) => (dynCall_viiji = Module["dynCall_viiji"] = wasmExports["Mg"])(a0, a1, a2, a3, a4, a5);
5150
- var dynCall_j = Module["dynCall_j"] = (a0) => (dynCall_j = Module["dynCall_j"] = wasmExports["Ng"])(a0);
5151
- var dynCall_jiiii = Module["dynCall_jiiii"] = (a0, a1, a2, a3, a4) => (dynCall_jiiii = Module["dynCall_jiiii"] = wasmExports["Og"])(a0, a1, a2, a3, a4);
5144
+ var ___cxa_decrement_exception_refcount = (a0) => (___cxa_decrement_exception_refcount = wasmExports["Ig"])(a0);
5145
+ var ___cxa_increment_exception_refcount = (a0) => (___cxa_increment_exception_refcount = wasmExports["Jg"])(a0);
5146
+ var ___cxa_can_catch = (a0, a1, a2) => (___cxa_can_catch = wasmExports["Kg"])(a0, a1, a2);
5147
+ var ___cxa_is_pointer_type = (a0) => (___cxa_is_pointer_type = wasmExports["Lg"])(a0);
5148
+ var dynCall_jii = Module["dynCall_jii"] = (a0, a1, a2) => (dynCall_jii = Module["dynCall_jii"] = wasmExports["Mg"])(a0, a1, a2);
5149
+ var dynCall_viiji = Module["dynCall_viiji"] = (a0, a1, a2, a3, a4, a5) => (dynCall_viiji = Module["dynCall_viiji"] = wasmExports["Ng"])(a0, a1, a2, a3, a4, a5);
5150
+ var dynCall_j = Module["dynCall_j"] = (a0) => (dynCall_j = Module["dynCall_j"] = wasmExports["Og"])(a0);
5151
+ var dynCall_jiiii = Module["dynCall_jiiii"] = (a0, a1, a2, a3, a4) => (dynCall_jiiii = Module["dynCall_jiiii"] = wasmExports["Pg"])(a0, a1, a2, a3, a4);
5152
5152
  function invoke_iiii(index, a1, a2, a3) {
5153
5153
  var sp = stackSave();
5154
5154
  try {
@@ -5299,27 +5299,37 @@ var require_grida_canvas_wasm = __commonJS({
5299
5299
  _setThrew(1, 0);
5300
5300
  }
5301
5301
  }
5302
- function invoke_i(index) {
5302
+ function invoke_vifff(index, a1, a2, a3, a4) {
5303
5303
  var sp = stackSave();
5304
5304
  try {
5305
- return getWasmTableEntry(index)();
5305
+ getWasmTableEntry(index)(a1, a2, a3, a4);
5306
5306
  } catch (e) {
5307
5307
  stackRestore(sp);
5308
5308
  if (e !== e + 0) throw e;
5309
5309
  _setThrew(1, 0);
5310
5310
  }
5311
5311
  }
5312
- function invoke_viiifi(index, a1, a2, a3, a4, a5) {
5312
+ function invoke_vifffff(index, a1, a2, a3, a4, a5, a6) {
5313
5313
  var sp = stackSave();
5314
5314
  try {
5315
- getWasmTableEntry(index)(a1, a2, a3, a4, a5);
5315
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6);
5316
5316
  } catch (e) {
5317
5317
  stackRestore(sp);
5318
5318
  if (e !== e + 0) throw e;
5319
5319
  _setThrew(1, 0);
5320
5320
  }
5321
5321
  }
5322
- function invoke_viifii(index, a1, a2, a3, a4, a5) {
5322
+ function invoke_viiifif(index, a1, a2, a3, a4, a5, a6) {
5323
+ var sp = stackSave();
5324
+ try {
5325
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6);
5326
+ } catch (e) {
5327
+ stackRestore(sp);
5328
+ if (e !== e + 0) throw e;
5329
+ _setThrew(1, 0);
5330
+ }
5331
+ }
5332
+ function invoke_viiifi(index, a1, a2, a3, a4, a5) {
5323
5333
  var sp = stackSave();
5324
5334
  try {
5325
5335
  getWasmTableEntry(index)(a1, a2, a3, a4, a5);
@@ -5339,80 +5349,80 @@ var require_grida_canvas_wasm = __commonJS({
5339
5349
  _setThrew(1, 0);
5340
5350
  }
5341
5351
  }
5342
- function invoke_vif(index, a1, a2) {
5352
+ function invoke_i(index) {
5343
5353
  var sp = stackSave();
5344
5354
  try {
5345
- getWasmTableEntry(index)(a1, a2);
5355
+ return getWasmTableEntry(index)();
5346
5356
  } catch (e) {
5347
5357
  stackRestore(sp);
5348
5358
  if (e !== e + 0) throw e;
5349
5359
  _setThrew(1, 0);
5350
5360
  }
5351
5361
  }
5352
- function invoke_viiiiiii(index, a1, a2, a3, a4, a5, a6, a7) {
5362
+ function invoke_vif(index, a1, a2) {
5353
5363
  var sp = stackSave();
5354
5364
  try {
5355
- getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7);
5365
+ getWasmTableEntry(index)(a1, a2);
5356
5366
  } catch (e) {
5357
5367
  stackRestore(sp);
5358
5368
  if (e !== e + 0) throw e;
5359
5369
  _setThrew(1, 0);
5360
5370
  }
5361
5371
  }
5362
- function invoke_iiiiff(index, a1, a2, a3, a4, a5) {
5372
+ function invoke_viiiiiii(index, a1, a2, a3, a4, a5, a6, a7) {
5363
5373
  var sp = stackSave();
5364
5374
  try {
5365
- return getWasmTableEntry(index)(a1, a2, a3, a4, a5);
5375
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7);
5366
5376
  } catch (e) {
5367
5377
  stackRestore(sp);
5368
5378
  if (e !== e + 0) throw e;
5369
5379
  _setThrew(1, 0);
5370
5380
  }
5371
5381
  }
5372
- function invoke_viiffff(index, a1, a2, a3, a4, a5, a6) {
5382
+ function invoke_iiiiff(index, a1, a2, a3, a4, a5) {
5373
5383
  var sp = stackSave();
5374
5384
  try {
5375
- getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6);
5385
+ return getWasmTableEntry(index)(a1, a2, a3, a4, a5);
5376
5386
  } catch (e) {
5377
5387
  stackRestore(sp);
5378
5388
  if (e !== e + 0) throw e;
5379
5389
  _setThrew(1, 0);
5380
5390
  }
5381
5391
  }
5382
- function invoke_iiiiiiiiiii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10) {
5392
+ function invoke_viiffff(index, a1, a2, a3, a4, a5, a6) {
5383
5393
  var sp = stackSave();
5384
5394
  try {
5385
- return getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10);
5395
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6);
5386
5396
  } catch (e) {
5387
5397
  stackRestore(sp);
5388
5398
  if (e !== e + 0) throw e;
5389
5399
  _setThrew(1, 0);
5390
5400
  }
5391
5401
  }
5392
- function invoke_viiiiiiiii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9) {
5402
+ function invoke_viifii(index, a1, a2, a3, a4, a5) {
5393
5403
  var sp = stackSave();
5394
5404
  try {
5395
- getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9);
5405
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5);
5396
5406
  } catch (e) {
5397
5407
  stackRestore(sp);
5398
5408
  if (e !== e + 0) throw e;
5399
5409
  _setThrew(1, 0);
5400
5410
  }
5401
5411
  }
5402
- function invoke_viif(index, a1, a2, a3) {
5412
+ function invoke_iiiiiiiiiii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10) {
5403
5413
  var sp = stackSave();
5404
5414
  try {
5405
- getWasmTableEntry(index)(a1, a2, a3);
5415
+ return getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10);
5406
5416
  } catch (e) {
5407
5417
  stackRestore(sp);
5408
5418
  if (e !== e + 0) throw e;
5409
5419
  _setThrew(1, 0);
5410
5420
  }
5411
5421
  }
5412
- function invoke_iiif(index, a1, a2, a3) {
5422
+ function invoke_viiiiiiiii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9) {
5413
5423
  var sp = stackSave();
5414
5424
  try {
5415
- return getWasmTableEntry(index)(a1, a2, a3);
5425
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9);
5416
5426
  } catch (e) {
5417
5427
  stackRestore(sp);
5418
5428
  if (e !== e + 0) throw e;
@@ -5429,47 +5439,47 @@ var require_grida_canvas_wasm = __commonJS({
5429
5439
  _setThrew(1, 0);
5430
5440
  }
5431
5441
  }
5432
- function invoke_iiiiii(index, a1, a2, a3, a4, a5) {
5442
+ function invoke_viif(index, a1, a2, a3) {
5433
5443
  var sp = stackSave();
5434
5444
  try {
5435
- return getWasmTableEntry(index)(a1, a2, a3, a4, a5);
5445
+ getWasmTableEntry(index)(a1, a2, a3);
5436
5446
  } catch (e) {
5437
5447
  stackRestore(sp);
5438
5448
  if (e !== e + 0) throw e;
5439
5449
  _setThrew(1, 0);
5440
5450
  }
5441
5451
  }
5442
- function invoke_vifff(index, a1, a2, a3, a4) {
5452
+ function invoke_viiffiii(index, a1, a2, a3, a4, a5, a6, a7) {
5443
5453
  var sp = stackSave();
5444
5454
  try {
5445
- getWasmTableEntry(index)(a1, a2, a3, a4);
5455
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7);
5446
5456
  } catch (e) {
5447
5457
  stackRestore(sp);
5448
5458
  if (e !== e + 0) throw e;
5449
5459
  _setThrew(1, 0);
5450
5460
  }
5451
5461
  }
5452
- function invoke_viiff(index, a1, a2, a3, a4) {
5462
+ function invoke_viiiiiiff(index, a1, a2, a3, a4, a5, a6, a7, a8) {
5453
5463
  var sp = stackSave();
5454
5464
  try {
5455
- getWasmTableEntry(index)(a1, a2, a3, a4);
5465
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8);
5456
5466
  } catch (e) {
5457
5467
  stackRestore(sp);
5458
5468
  if (e !== e + 0) throw e;
5459
5469
  _setThrew(1, 0);
5460
5470
  }
5461
5471
  }
5462
- function invoke_viiiiiiiiiii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11) {
5472
+ function invoke_iiif(index, a1, a2, a3) {
5463
5473
  var sp = stackSave();
5464
5474
  try {
5465
- getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11);
5475
+ return getWasmTableEntry(index)(a1, a2, a3);
5466
5476
  } catch (e) {
5467
5477
  stackRestore(sp);
5468
5478
  if (e !== e + 0) throw e;
5469
5479
  _setThrew(1, 0);
5470
5480
  }
5471
5481
  }
5472
- function invoke_fi(index, a1) {
5482
+ function invoke_if(index, a1) {
5473
5483
  var sp = stackSave();
5474
5484
  try {
5475
5485
  return getWasmTableEntry(index)(a1);
@@ -5479,80 +5489,80 @@ var require_grida_canvas_wasm = __commonJS({
5479
5489
  _setThrew(1, 0);
5480
5490
  }
5481
5491
  }
5482
- function invoke_viiifif(index, a1, a2, a3, a4, a5, a6) {
5492
+ function invoke_fi(index, a1) {
5483
5493
  var sp = stackSave();
5484
5494
  try {
5485
- getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6);
5495
+ return getWasmTableEntry(index)(a1);
5486
5496
  } catch (e) {
5487
5497
  stackRestore(sp);
5488
5498
  if (e !== e + 0) throw e;
5489
5499
  _setThrew(1, 0);
5490
5500
  }
5491
5501
  }
5492
- function invoke_viiffiii(index, a1, a2, a3, a4, a5, a6, a7) {
5502
+ function invoke_viiif(index, a1, a2, a3, a4) {
5493
5503
  var sp = stackSave();
5494
5504
  try {
5495
- getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7);
5505
+ getWasmTableEntry(index)(a1, a2, a3, a4);
5496
5506
  } catch (e) {
5497
5507
  stackRestore(sp);
5498
5508
  if (e !== e + 0) throw e;
5499
5509
  _setThrew(1, 0);
5500
5510
  }
5501
5511
  }
5502
- function invoke_viiiiiiff(index, a1, a2, a3, a4, a5, a6, a7, a8) {
5512
+ function invoke_iffiiiiiiii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10) {
5503
5513
  var sp = stackSave();
5504
5514
  try {
5505
- getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8);
5515
+ return getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10);
5506
5516
  } catch (e) {
5507
5517
  stackRestore(sp);
5508
5518
  if (e !== e + 0) throw e;
5509
5519
  _setThrew(1, 0);
5510
5520
  }
5511
5521
  }
5512
- function invoke_if(index, a1) {
5522
+ function invoke_iiiiii(index, a1, a2, a3, a4, a5) {
5513
5523
  var sp = stackSave();
5514
5524
  try {
5515
- return getWasmTableEntry(index)(a1);
5525
+ return getWasmTableEntry(index)(a1, a2, a3, a4, a5);
5516
5526
  } catch (e) {
5517
5527
  stackRestore(sp);
5518
5528
  if (e !== e + 0) throw e;
5519
5529
  _setThrew(1, 0);
5520
5530
  }
5521
5531
  }
5522
- function invoke_viiif(index, a1, a2, a3, a4) {
5532
+ function invoke_fiiiif(index, a1, a2, a3, a4, a5) {
5523
5533
  var sp = stackSave();
5524
5534
  try {
5525
- getWasmTableEntry(index)(a1, a2, a3, a4);
5535
+ return getWasmTableEntry(index)(a1, a2, a3, a4, a5);
5526
5536
  } catch (e) {
5527
5537
  stackRestore(sp);
5528
5538
  if (e !== e + 0) throw e;
5529
5539
  _setThrew(1, 0);
5530
5540
  }
5531
5541
  }
5532
- function invoke_iffiiiiiiii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10) {
5542
+ function invoke_fif(index, a1, a2) {
5533
5543
  var sp = stackSave();
5534
5544
  try {
5535
- return getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10);
5545
+ return getWasmTableEntry(index)(a1, a2);
5536
5546
  } catch (e) {
5537
5547
  stackRestore(sp);
5538
5548
  if (e !== e + 0) throw e;
5539
5549
  _setThrew(1, 0);
5540
5550
  }
5541
5551
  }
5542
- function invoke_fiiiif(index, a1, a2, a3, a4, a5) {
5552
+ function invoke_viiff(index, a1, a2, a3, a4) {
5543
5553
  var sp = stackSave();
5544
5554
  try {
5545
- return getWasmTableEntry(index)(a1, a2, a3, a4, a5);
5555
+ getWasmTableEntry(index)(a1, a2, a3, a4);
5546
5556
  } catch (e) {
5547
5557
  stackRestore(sp);
5548
5558
  if (e !== e + 0) throw e;
5549
5559
  _setThrew(1, 0);
5550
5560
  }
5551
5561
  }
5552
- function invoke_fif(index, a1, a2) {
5562
+ function invoke_viiiiiiiiiii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11) {
5553
5563
  var sp = stackSave();
5554
5564
  try {
5555
- return getWasmTableEntry(index)(a1, a2);
5565
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11);
5556
5566
  } catch (e) {
5557
5567
  stackRestore(sp);
5558
5568
  if (e !== e + 0) throw e;
@@ -5649,20 +5659,20 @@ var require_grida_canvas_wasm = __commonJS({
5649
5659
  _setThrew(1, 0);
5650
5660
  }
5651
5661
  }
5652
- function invoke_viiji(index, a1, a2, a3, a4, a5) {
5662
+ function invoke_jii(index, a1, a2) {
5653
5663
  var sp = stackSave();
5654
5664
  try {
5655
- dynCall_viiji(index, a1, a2, a3, a4, a5);
5665
+ return dynCall_jii(index, a1, a2);
5656
5666
  } catch (e) {
5657
5667
  stackRestore(sp);
5658
5668
  if (e !== e + 0) throw e;
5659
5669
  _setThrew(1, 0);
5660
5670
  }
5661
5671
  }
5662
- function invoke_jii(index, a1, a2) {
5672
+ function invoke_viiji(index, a1, a2, a3, a4, a5) {
5663
5673
  var sp = stackSave();
5664
5674
  try {
5665
- return dynCall_jii(index, a1, a2);
5675
+ dynCall_viiji(index, a1, a2, a3, a4, a5);
5666
5676
  } catch (e) {
5667
5677
  stackRestore(sp);
5668
5678
  if (e !== e + 0) throw e;
@@ -5773,7 +5783,7 @@ var require_grida_canvas_wasm = __commonJS({
5773
5783
  var import_grida_canvas_wasm = __toESM(require_grida_canvas_wasm());
5774
5784
 
5775
5785
  // package.json
5776
- var version = "0.0.35";
5786
+ var version = "0.0.36";
5777
5787
 
5778
5788
  // lib/index.ts
5779
5789
  async function init(opts) {
package/package.json CHANGED
@@ -1,7 +1,7 @@
1
1
  {
2
2
  "name": "@grida/canvas-wasm",
3
3
  "description": "WASM bindings for Grida Canvas",
4
- "version": "0.0.36",
4
+ "version": "0.0.37",
5
5
  "keywords": [
6
6
  "grida",
7
7
  "canvas",