@grida/canvas-wasm 0.0.35 → 0.0.37
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/dist/grida-canvas-wasm.js +1 -1
- package/dist/grida_canvas_wasm.wasm +0 -0
- package/dist/index.js +110 -100
- package/dist/index.mjs +110 -100
- package/package.json +1 -1
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package/dist/index.js
CHANGED
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@@ -269,10 +269,10 @@ var require_grida_canvas_wasm = __commonJS({
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var info = getWasmImports();
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function receiveInstance(instance, module3) {
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wasmExports = instance.exports;
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wasmMemory = wasmExports["
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wasmMemory = wasmExports["Yf"];
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updateMemoryViews();
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wasmTable = wasmExports["
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addOnInit(wasmExports["
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wasmTable = wasmExports["_f"];
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addOnInit(wasmExports["Zf"]);
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removeRunDependency("wasm-instantiate");
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return wasmExports;
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}
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@@ -5104,56 +5104,56 @@ var require_grida_canvas_wasm = __commonJS({
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for (var i = 0; i < 288; ++i) {
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miniTempWebGLIntBuffers[i] = miniTempWebGLIntBuffersStorage.subarray(0, i);
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}
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-
var wasmImports = { w: ___cxa_begin_catch, y: ___cxa_end_catch, a: ___cxa_find_matching_catch_2, l: ___cxa_find_matching_catch_3, z: ___cxa_find_matching_catch_4, U: ___cxa_rethrow, t: ___cxa_throw, mb: ___cxa_uncaught_exceptions, d: ___resumeException, X: ___syscall_fcntl64, ub: ___syscall_fstat64, qb: ___syscall_getcwd, wb: ___syscall_ioctl, rb: ___syscall_lstat64, sb: ___syscall_newfstatat, W: ___syscall_openat, tb: ___syscall_stat64, Ab: __abort_js, xb: __emscripten_get_now_is_monotonic, zb: __emscripten_memcpy_js, nb: __emscripten_throw_longjmp, fb: __gmtime_js, db: __mmap_js, eb: __munmap_js, pb: __tzset_js, yb: _emscripten_date_now, I: _emscripten_get_now, Bf: _emscripten_glActiveTexture, Cf: _emscripten_glAttachShader, be: _emscripten_glBeginQuery, Wd: _emscripten_glBeginQueryEXT, Hc: _emscripten_glBeginTransformFeedback, Df: _emscripten_glBindAttribLocation, Ef: _emscripten_glBindBuffer, Ec: _emscripten_glBindBufferBase, Fc: _emscripten_glBindBufferRange, Ae: _emscripten_glBindFramebuffer, Be: _emscripten_glBindRenderbuffer, he: _emscripten_glBindSampler, Ff: _emscripten_glBindTexture, Ub: _emscripten_glBindTransformFeedback, Xe: _emscripten_glBindVertexArray, _e: _emscripten_glBindVertexArrayOES, Gf: _emscripten_glBlendColor, Hf: _emscripten_glBlendEquation, Id: _emscripten_glBlendEquationSeparate, If: _emscripten_glBlendFunc, Hd: _emscripten_glBlendFuncSeparate, ue: _emscripten_glBlitFramebuffer, Jf: _emscripten_glBufferData, Kf: _emscripten_glBufferSubData, Ce: _emscripten_glCheckFramebufferStatus, Lf: _emscripten_glClear, hc: _emscripten_glClearBufferfi, ic: _emscripten_glClearBufferfv, kc: _emscripten_glClearBufferiv, jc: _emscripten_glClearBufferuiv, Mf: _emscripten_glClearColor, Gd: _emscripten_glClearDepthf, Nf: _emscripten_glClearStencil, re: _emscripten_glClientWaitSync, Of: _emscripten_glColorMask, Pf: _emscripten_glCompileShader, Qf: _emscripten_glCompressedTexImage2D, Tc: _emscripten_glCompressedTexImage3D, Rf: _emscripten_glCompressedTexSubImage2D, Sc: _emscripten_glCompressedTexSubImage3D, te: _emscripten_glCopyBufferSubData, Fd: _emscripten_glCopyTexImage2D, Sf: _emscripten_glCopyTexSubImage2D, Uc: _emscripten_glCopyTexSubImage3D, Tf: _emscripten_glCreateProgram, Uf: _emscripten_glCreateShader, Vf: _emscripten_glCullFace, Wf: _emscripten_glDeleteBuffers, De: _emscripten_glDeleteFramebuffers, aa: _emscripten_glDeleteProgram, ce: _emscripten_glDeleteQueries, Xd: _emscripten_glDeleteQueriesEXT, Fe: _emscripten_glDeleteRenderbuffers, ie: _emscripten_glDeleteSamplers, ba: _emscripten_glDeleteShader, se: _emscripten_glDeleteSync, ca: _emscripten_glDeleteTextures, Tb: _emscripten_glDeleteTransformFeedbacks, Ye: _emscripten_glDeleteVertexArrays, $e: _emscripten_glDeleteVertexArraysOES, Ed: _emscripten_glDepthFunc, da: _emscripten_glDepthMask, Dd: _emscripten_glDepthRangef, Cd: _emscripten_glDetachShader, ea: _emscripten_glDisable, fa: _emscripten_glDisableVertexAttribArray, ga: _emscripten_glDrawArrays, Ve: _emscripten_glDrawArraysInstanced, Ld: _emscripten_glDrawArraysInstancedANGLE, Gb: _emscripten_glDrawArraysInstancedARB, Se: _emscripten_glDrawArraysInstancedBaseInstanceWEBGL, Zc: _emscripten_glDrawArraysInstancedEXT, Hb: _emscripten_glDrawArraysInstancedNV, Qe: _emscripten_glDrawBuffers, Xc: _emscripten_glDrawBuffersEXT, Md: _emscripten_glDrawBuffersWEBGL, ha: _emscripten_glDrawElements, We: _emscripten_glDrawElementsInstanced, Kd: _emscripten_glDrawElementsInstancedANGLE, Db: _emscripten_glDrawElementsInstancedARB, Te: _emscripten_glDrawElementsInstancedBaseVertexBaseInstanceWEBGL, Eb: _emscripten_glDrawElementsInstancedEXT, Yc: _emscripten_glDrawElementsInstancedNV, Ke: _emscripten_glDrawRangeElements, ia: _emscripten_glEnable, ja: _emscripten_glEnableVertexAttribArray, de: _emscripten_glEndQuery, Yd: _emscripten_glEndQueryEXT, Gc: _emscripten_glEndTransformFeedback, oe: _emscripten_glFenceSync, ka: _emscripten_glFinish, la: _emscripten_glFlush, Ge: _emscripten_glFramebufferRenderbuffer, He: _emscripten_glFramebufferTexture2D, Kc: _emscripten_glFramebufferTextureLayer, ma: _emscripten_glFrontFace, na: _emscripten_glGenBuffers, Ie: _emscripten_glGenFramebuffers, ee: _emscripten_glGenQueries, Zd: _emscripten_glGenQueriesEXT, Je: _emscripten_glGenRenderbuffers, ke: _emscripten_glGenSamplers, oa: _emscripten_glGenTextures, Sb: _emscripten_glGenTransformFeedbacks, Ue: _emscripten_glGenVertexArrays, af: _emscripten_glGenVertexArraysOES, we: _emscripten_glGenerateMipmap, Bd: _emscripten_glGetActiveAttrib, Ad: _emscripten_glGetActiveUniform, cc: _emscripten_glGetActiveUniformBlockName, dc: _emscripten_glGetActiveUniformBlockiv, fc: _emscripten_glGetActiveUniformsiv, zd: _emscripten_glGetAttachedShaders, yd: _emscripten_glGetAttribLocation, xd: _emscripten_glGetBooleanv, Zb: _emscripten_glGetBufferParameteri64v, pa: _emscripten_glGetBufferParameteriv, qa: _emscripten_glGetError, ra: _emscripten_glGetFloatv, uc: _emscripten_glGetFragDataLocation, xe: _emscripten_glGetFramebufferAttachmentParameteriv, _b: _emscripten_glGetInteger64i_v, ac: _emscripten_glGetInteger64v, Ic: _emscripten_glGetIntegeri_v, sa: _emscripten_glGetIntegerv, Kb: _emscripten_glGetInternalformativ, Ob: _emscripten_glGetProgramBinary, ta: _emscripten_glGetProgramInfoLog, ua: _emscripten_glGetProgramiv, Td: _emscripten_glGetQueryObjecti64vEXT, Od: _emscripten_glGetQueryObjectivEXT, Ud: _emscripten_glGetQueryObjectui64vEXT, fe: _emscripten_glGetQueryObjectuiv, $d: _emscripten_glGetQueryObjectuivEXT, ge: _emscripten_glGetQueryiv, ae: _emscripten_glGetQueryivEXT, ye: _emscripten_glGetRenderbufferParameteriv, Vb: _emscripten_glGetSamplerParameterfv, Wb: _emscripten_glGetSamplerParameteriv, va: _emscripten_glGetShaderInfoLog, Qd: _emscripten_glGetShaderPrecisionFormat, wd: _emscripten_glGetShaderSource, wa: _emscripten_glGetShaderiv, xa: _emscripten_glGetString, Ze: _emscripten_glGetStringi, $b: _emscripten_glGetSynciv, vd: _emscripten_glGetTexParameterfv, ud: _emscripten_glGetTexParameteriv, Cc: _emscripten_glGetTransformFeedbackVarying, ec: _emscripten_glGetUniformBlockIndex, gc: _emscripten_glGetUniformIndices, ya: _emscripten_glGetUniformLocation, td: _emscripten_glGetUniformfv, sd: _emscripten_glGetUniformiv, vc: _emscripten_glGetUniformuiv, Bc: _emscripten_glGetVertexAttribIiv, Ac: _emscripten_glGetVertexAttribIuiv, pd: _emscripten_glGetVertexAttribPointerv, rd: _emscripten_glGetVertexAttribfv, qd: _emscripten_glGetVertexAttribiv, od: _emscripten_glHint, Rd: _emscripten_glInvalidateFramebuffer, Sd: _emscripten_glInvalidateSubFramebuffer, nd: _emscripten_glIsBuffer, md: _emscripten_glIsEnabled, ld: _emscripten_glIsFramebuffer, kd: _emscripten_glIsProgram, Rc: _emscripten_glIsQuery, Pd: _emscripten_glIsQueryEXT, jd: _emscripten_glIsRenderbuffer, Yb: _emscripten_glIsSampler, id: _emscripten_glIsShader, pe: _emscripten_glIsSync, za: _emscripten_glIsTexture, Rb: _emscripten_glIsTransformFeedback, Jc: _emscripten_glIsVertexArray, Nd: _emscripten_glIsVertexArrayOES, Aa: _emscripten_glLineWidth, Ba: _emscripten_glLinkProgram, Oe: _emscripten_glMultiDrawArraysInstancedBaseInstanceWEBGL, Pe: _emscripten_glMultiDrawElementsInstancedBaseVertexBaseInstanceWEBGL, Qb: _emscripten_glPauseTransformFeedback, Ca: _emscripten_glPixelStorei, hd: _emscripten_glPolygonOffset, Nb: _emscripten_glProgramBinary, Mb: _emscripten_glProgramParameteri, Vd: _emscripten_glQueryCounterEXT, Re: _emscripten_glReadBuffer, Da: _emscripten_glReadPixels, gd: _emscripten_glReleaseShaderCompiler, ze: _emscripten_glRenderbufferStorage, ve: _emscripten_glRenderbufferStorageMultisample, Pb: _emscripten_glResumeTransformFeedback, fd: _emscripten_glSampleCoverage, le: _emscripten_glSamplerParameterf, Xb: _emscripten_glSamplerParameterfv, me: _emscripten_glSamplerParameteri, ne: _emscripten_glSamplerParameteriv, Ea: _emscripten_glScissor, ed: _emscripten_glShaderBinary, Fa: _emscripten_glShaderSource, Ga: _emscripten_glStencilFunc, Ha: _emscripten_glStencilFuncSeparate, Ia: _emscripten_glStencilMask, Ja: _emscripten_glStencilMaskSeparate, Ka: _emscripten_glStencilOp, La: _emscripten_glStencilOpSeparate, Ma: _emscripten_glTexImage2D, Wc: _emscripten_glTexImage3D, Na: _emscripten_glTexParameterf, Oa: _emscripten_glTexParameterfv, Pa: _emscripten_glTexParameteri, Qa: _emscripten_glTexParameteriv, Le: _emscripten_glTexStorage2D, Lb: _emscripten_glTexStorage3D, Ra: _emscripten_glTexSubImage2D, Vc: _emscripten_glTexSubImage3D, Dc: _emscripten_glTransformFeedbackVaryings, Sa: _emscripten_glUniform1f, Ta: _emscripten_glUniform1fv, xf: _emscripten_glUniform1i, yf: _emscripten_glUniform1iv, tc: _emscripten_glUniform1ui, oc: _emscripten_glUniform1uiv, zf: _emscripten_glUniform2f, Af: _emscripten_glUniform2fv, wf: _emscripten_glUniform2i, vf: _emscripten_glUniform2iv, rc: _emscripten_glUniform2ui, nc: _emscripten_glUniform2uiv, uf: _emscripten_glUniform3f, tf: _emscripten_glUniform3fv, rf: _emscripten_glUniform3i, qf: _emscripten_glUniform3iv, qc: _emscripten_glUniform3ui, mc: _emscripten_glUniform3uiv, pf: _emscripten_glUniform4f, of: _emscripten_glUniform4fv, bf: _emscripten_glUniform4i, cf: _emscripten_glUniform4iv, pc: _emscripten_glUniform4ui, lc: _emscripten_glUniform4uiv, bc: _emscripten_glUniformBlockBinding, df: _emscripten_glUniformMatrix2fv, Qc: _emscripten_glUniformMatrix2x3fv, Oc: _emscripten_glUniformMatrix2x4fv, ef: _emscripten_glUniformMatrix3fv, Pc: _emscripten_glUniformMatrix3x2fv, Mc: _emscripten_glUniformMatrix3x4fv, ff: _emscripten_glUniformMatrix4fv, Nc: _emscripten_glUniformMatrix4x2fv, Lc: _emscripten_glUniformMatrix4x3fv, gf: _emscripten_glUseProgram, dd: _emscripten_glValidateProgram, hf: _emscripten_glVertexAttrib1f, cd: _emscripten_glVertexAttrib1fv, bd: _emscripten_glVertexAttrib2f, jf: _emscripten_glVertexAttrib2fv, ad: _emscripten_glVertexAttrib3f, kf: _emscripten_glVertexAttrib3fv, $c: _emscripten_glVertexAttrib4f, lf: _emscripten_glVertexAttrib4fv, Me: _emscripten_glVertexAttribDivisor, Jd: _emscripten_glVertexAttribDivisorANGLE, Ib: _emscripten_glVertexAttribDivisorARB, _c: _emscripten_glVertexAttribDivisorEXT, Jb: _emscripten_glVertexAttribDivisorNV, zc: _emscripten_glVertexAttribI4i, xc: _emscripten_glVertexAttribI4iv, yc: _emscripten_glVertexAttribI4ui, wc: _emscripten_glVertexAttribI4uiv, Ne: _emscripten_glVertexAttribIPointer, mf: _emscripten_glVertexAttribPointer, nf: _emscripten_glViewport, qe: _emscripten_glWaitSync, Za: _emscripten_request_animation_frame_loop, ob: _emscripten_resize_heap, Bb: _environ_get, Cb: _environ_sizes_get, Wa: _exit, M: _fd_close, cb: _fd_pread, vb: _fd_read, gb: _fd_seek, H: _fd_write, P: _getentropy, Ua: _glGetIntegerv, N: _glGetString, Va: _glGetStringi, S: invoke_diii, Fb: invoke_fi, _d: invoke_fif, T: invoke_fiii, je: invoke_fiiiif, o: invoke_i, Ya: invoke_if, Ee: invoke_iffiiiiiiii, e: invoke_ii, x: invoke_iif, f: invoke_iii, Xa: invoke_iiif, g: invoke_iiii, Y: invoke_iiiiff, j: invoke_iiiii, lb: invoke_iiiiid, C: invoke_iiiiii, r: invoke_iiiiiii, D: invoke_iiiiiiii, O: invoke_iiiiiiiiii, jb: invoke_iiiiiiiiiii, G: invoke_iiiiiiiiiiii, ab: invoke_j, ib: invoke_jii, $a: invoke_jiiii, n: invoke_v, b: invoke_vi, $: invoke_vid, J: invoke_vif, B: invoke_viff, q: invoke_vifff, R: invoke_viffffffffffffffffffff, c: invoke_vii, K: invoke_viif, Q: invoke_viiff, u: invoke_viifff, V: invoke_viiffff, sc: invoke_viiffiii, s: invoke_viifii, h: invoke_viii, L: invoke_viiif, _: invoke_viiifi, v: invoke_viiifif, i: invoke_viiii, m: invoke_viiiii, k: invoke_viiiiii, Z: invoke_viiiiiiff, p: invoke_viiiiiii, sf: invoke_viiiiiiii, bb: invoke_viiiiiiiii, A: invoke_viiiiiiiiii, _a: invoke_viiiiiiiiiii, F: invoke_viiiiiiiiiiiiiii, hb: invoke_viiji, E: _llvm_eh_typeid_for, kb: _strftime_l };
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var wasmImports = { v: ___cxa_begin_catch, y: ___cxa_end_catch, a: ___cxa_find_matching_catch_2, l: ___cxa_find_matching_catch_3, B: ___cxa_find_matching_catch_4, U: ___cxa_rethrow, s: ___cxa_throw, ob: ___cxa_uncaught_exceptions, d: ___resumeException, X: ___syscall_fcntl64, wb: ___syscall_fstat64, sb: ___syscall_getcwd, yb: ___syscall_ioctl, tb: ___syscall_lstat64, ub: ___syscall_newfstatat, W: ___syscall_openat, vb: ___syscall_stat64, Db: __abort_js, Ab: __emscripten_get_now_is_monotonic, Cb: __emscripten_memcpy_js, pb: __emscripten_throw_longjmp, hb: __gmtime_js, fb: __mmap_js, gb: __munmap_js, rb: __tzset_js, Bb: _emscripten_date_now, J: _emscripten_get_now, Bf: _emscripten_glActiveTexture, Cf: _emscripten_glAttachShader, de: _emscripten_glBeginQuery, Zd: _emscripten_glBeginQueryEXT, Kc: _emscripten_glBeginTransformFeedback, Df: _emscripten_glBindAttribLocation, Ef: _emscripten_glBindBuffer, Hc: _emscripten_glBindBufferBase, Ic: _emscripten_glBindBufferRange, Be: _emscripten_glBindFramebuffer, Ce: _emscripten_glBindRenderbuffer, je: _emscripten_glBindSampler, Ff: _emscripten_glBindTexture, Wb: _emscripten_glBindTransformFeedback, Xe: _emscripten_glBindVertexArray, _e: _emscripten_glBindVertexArrayOES, Gf: _emscripten_glBlendColor, Hf: _emscripten_glBlendEquation, Ld: _emscripten_glBlendEquationSeparate, If: _emscripten_glBlendFunc, Kd: _emscripten_glBlendFuncSeparate, ve: _emscripten_glBlitFramebuffer, Jf: _emscripten_glBufferData, Kf: _emscripten_glBufferSubData, De: _emscripten_glCheckFramebufferStatus, Lf: _emscripten_glClear, kc: _emscripten_glClearBufferfi, lc: _emscripten_glClearBufferfv, oc: _emscripten_glClearBufferiv, nc: _emscripten_glClearBufferuiv, Mf: _emscripten_glClearColor, Jd: _emscripten_glClearDepthf, Nf: _emscripten_glClearStencil, se: _emscripten_glClientWaitSync, Of: _emscripten_glColorMask, Pf: _emscripten_glCompileShader, Qf: _emscripten_glCompressedTexImage2D, Wc: _emscripten_glCompressedTexImage3D, Rf: _emscripten_glCompressedTexSubImage2D, Vc: _emscripten_glCompressedTexSubImage3D, ue: _emscripten_glCopyBufferSubData, Id: _emscripten_glCopyTexImage2D, Sf: _emscripten_glCopyTexSubImage2D, Xc: _emscripten_glCopyTexSubImage3D, Tf: _emscripten_glCreateProgram, Uf: _emscripten_glCreateShader, Vf: _emscripten_glCullFace, Wf: _emscripten_glDeleteBuffers, Ee: _emscripten_glDeleteFramebuffers, Xf: _emscripten_glDeleteProgram, ee: _emscripten_glDeleteQueries, _d: _emscripten_glDeleteQueriesEXT, Fe: _emscripten_glDeleteRenderbuffers, ke: _emscripten_glDeleteSamplers, ba: _emscripten_glDeleteShader, te: _emscripten_glDeleteSync, ca: _emscripten_glDeleteTextures, Vb: _emscripten_glDeleteTransformFeedbacks, Ye: _emscripten_glDeleteVertexArrays, $e: _emscripten_glDeleteVertexArraysOES, Hd: _emscripten_glDepthFunc, da: _emscripten_glDepthMask, Gd: _emscripten_glDepthRangef, Fd: _emscripten_glDetachShader, ea: _emscripten_glDisable, fa: _emscripten_glDisableVertexAttribArray, ga: _emscripten_glDrawArrays, Ve: _emscripten_glDrawArraysInstanced, Od: _emscripten_glDrawArraysInstancedANGLE, Ib: _emscripten_glDrawArraysInstancedARB, Se: _emscripten_glDrawArraysInstancedBaseInstanceWEBGL, ad: _emscripten_glDrawArraysInstancedEXT, Jb: _emscripten_glDrawArraysInstancedNV, Qe: _emscripten_glDrawBuffers, _c: _emscripten_glDrawBuffersEXT, Pd: _emscripten_glDrawBuffersWEBGL, ha: _emscripten_glDrawElements, We: _emscripten_glDrawElementsInstanced, Nd: _emscripten_glDrawElementsInstancedANGLE, Gb: _emscripten_glDrawElementsInstancedARB, Te: _emscripten_glDrawElementsInstancedBaseVertexBaseInstanceWEBGL, Hb: _emscripten_glDrawElementsInstancedEXT, $c: _emscripten_glDrawElementsInstancedNV, Ke: _emscripten_glDrawRangeElements, ia: _emscripten_glEnable, ja: _emscripten_glEnableVertexAttribArray, fe: _emscripten_glEndQuery, $d: _emscripten_glEndQueryEXT, Jc: _emscripten_glEndTransformFeedback, pe: _emscripten_glFenceSync, ka: _emscripten_glFinish, la: _emscripten_glFlush, Ge: _emscripten_glFramebufferRenderbuffer, He: _emscripten_glFramebufferTexture2D, Nc: _emscripten_glFramebufferTextureLayer, ma: _emscripten_glFrontFace, na: _emscripten_glGenBuffers, Ie: _emscripten_glGenFramebuffers, ge: _emscripten_glGenQueries, ae: _emscripten_glGenQueriesEXT, Je: _emscripten_glGenRenderbuffers, le: _emscripten_glGenSamplers, oa: _emscripten_glGenTextures, Ub: _emscripten_glGenTransformFeedbacks, Ue: _emscripten_glGenVertexArrays, af: _emscripten_glGenVertexArraysOES, xe: _emscripten_glGenerateMipmap, Ed: _emscripten_glGetActiveAttrib, Dd: _emscripten_glGetActiveUniform, fc: _emscripten_glGetActiveUniformBlockName, gc: _emscripten_glGetActiveUniformBlockiv, ic: _emscripten_glGetActiveUniformsiv, Cd: _emscripten_glGetAttachedShaders, Bd: _emscripten_glGetAttribLocation, Ad: _emscripten_glGetBooleanv, $b: _emscripten_glGetBufferParameteri64v, pa: _emscripten_glGetBufferParameteriv, qa: _emscripten_glGetError, ra: _emscripten_glGetFloatv, xc: _emscripten_glGetFragDataLocation, ye: _emscripten_glGetFramebufferAttachmentParameteriv, ac: _emscripten_glGetInteger64i_v, dc: _emscripten_glGetInteger64v, Lc: _emscripten_glGetIntegeri_v, sa: _emscripten_glGetIntegerv, Mb: _emscripten_glGetInternalformativ, Qb: _emscripten_glGetProgramBinary, ta: _emscripten_glGetProgramInfoLog, ua: _emscripten_glGetProgramiv, Wd: _emscripten_glGetQueryObjecti64vEXT, Rd: _emscripten_glGetQueryObjectivEXT, Xd: _emscripten_glGetQueryObjectui64vEXT, he: _emscripten_glGetQueryObjectuiv, be: _emscripten_glGetQueryObjectuivEXT, ie: _emscripten_glGetQueryiv, ce: _emscripten_glGetQueryivEXT, ze: _emscripten_glGetRenderbufferParameteriv, Xb: _emscripten_glGetSamplerParameterfv, Yb: _emscripten_glGetSamplerParameteriv, va: _emscripten_glGetShaderInfoLog, Td: _emscripten_glGetShaderPrecisionFormat, zd: _emscripten_glGetShaderSource, wa: _emscripten_glGetShaderiv, xa: _emscripten_glGetString, Ze: _emscripten_glGetStringi, cc: _emscripten_glGetSynciv, yd: _emscripten_glGetTexParameterfv, xd: _emscripten_glGetTexParameteriv, Fc: _emscripten_glGetTransformFeedbackVarying, hc: _emscripten_glGetUniformBlockIndex, jc: _emscripten_glGetUniformIndices, ya: _emscripten_glGetUniformLocation, wd: _emscripten_glGetUniformfv, vd: _emscripten_glGetUniformiv, yc: _emscripten_glGetUniformuiv, Ec: _emscripten_glGetVertexAttribIiv, Dc: _emscripten_glGetVertexAttribIuiv, sd: _emscripten_glGetVertexAttribPointerv, ud: _emscripten_glGetVertexAttribfv, td: _emscripten_glGetVertexAttribiv, rd: _emscripten_glHint, Ud: _emscripten_glInvalidateFramebuffer, Vd: _emscripten_glInvalidateSubFramebuffer, qd: _emscripten_glIsBuffer, pd: _emscripten_glIsEnabled, od: _emscripten_glIsFramebuffer, nd: _emscripten_glIsProgram, Uc: _emscripten_glIsQuery, Sd: _emscripten_glIsQueryEXT, md: _emscripten_glIsRenderbuffer, _b: _emscripten_glIsSampler, ld: _emscripten_glIsShader, qe: _emscripten_glIsSync, za: _emscripten_glIsTexture, Tb: _emscripten_glIsTransformFeedback, Mc: _emscripten_glIsVertexArray, Qd: _emscripten_glIsVertexArrayOES, Aa: _emscripten_glLineWidth, Ba: _emscripten_glLinkProgram, Oe: _emscripten_glMultiDrawArraysInstancedBaseInstanceWEBGL, Pe: _emscripten_glMultiDrawElementsInstancedBaseVertexBaseInstanceWEBGL, Sb: _emscripten_glPauseTransformFeedback, Ca: _emscripten_glPixelStorei, kd: _emscripten_glPolygonOffset, Pb: _emscripten_glProgramBinary, Ob: _emscripten_glProgramParameteri, Yd: _emscripten_glQueryCounterEXT, Re: _emscripten_glReadBuffer, Da: _emscripten_glReadPixels, jd: _emscripten_glReleaseShaderCompiler, Ae: _emscripten_glRenderbufferStorage, we: _emscripten_glRenderbufferStorageMultisample, Rb: _emscripten_glResumeTransformFeedback, id: _emscripten_glSampleCoverage, me: _emscripten_glSamplerParameterf, Zb: _emscripten_glSamplerParameterfv, ne: _emscripten_glSamplerParameteri, oe: _emscripten_glSamplerParameteriv, Ea: _emscripten_glScissor, hd: _emscripten_glShaderBinary, Fa: _emscripten_glShaderSource, Ga: _emscripten_glStencilFunc, Ha: _emscripten_glStencilFuncSeparate, Ia: _emscripten_glStencilMask, Ja: _emscripten_glStencilMaskSeparate, Ka: _emscripten_glStencilOp, La: _emscripten_glStencilOpSeparate, Ma: _emscripten_glTexImage2D, Zc: _emscripten_glTexImage3D, Na: _emscripten_glTexParameterf, Oa: _emscripten_glTexParameterfv, Pa: _emscripten_glTexParameteri, Qa: _emscripten_glTexParameteriv, Le: _emscripten_glTexStorage2D, Nb: _emscripten_glTexStorage3D, Ra: _emscripten_glTexSubImage2D, Yc: _emscripten_glTexSubImage3D, Gc: _emscripten_glTransformFeedbackVaryings, Sa: _emscripten_glUniform1f, Ta: _emscripten_glUniform1fv, xf: _emscripten_glUniform1i, yf: _emscripten_glUniform1iv, wc: _emscripten_glUniform1ui, sc: _emscripten_glUniform1uiv, zf: _emscripten_glUniform2f, Af: _emscripten_glUniform2fv, wf: _emscripten_glUniform2i, vf: _emscripten_glUniform2iv, vc: _emscripten_glUniform2ui, rc: _emscripten_glUniform2uiv, uf: _emscripten_glUniform3f, sf: _emscripten_glUniform3fv, rf: _emscripten_glUniform3i, qf: _emscripten_glUniform3iv, uc: _emscripten_glUniform3ui, qc: _emscripten_glUniform3uiv, pf: _emscripten_glUniform4f, of: _emscripten_glUniform4fv, bf: _emscripten_glUniform4i, cf: _emscripten_glUniform4iv, tc: _emscripten_glUniform4ui, pc: _emscripten_glUniform4uiv, ec: _emscripten_glUniformBlockBinding, df: _emscripten_glUniformMatrix2fv, Tc: _emscripten_glUniformMatrix2x3fv, Rc: _emscripten_glUniformMatrix2x4fv, ef: _emscripten_glUniformMatrix3fv, Sc: _emscripten_glUniformMatrix3x2fv, Pc: _emscripten_glUniformMatrix3x4fv, ff: _emscripten_glUniformMatrix4fv, Qc: _emscripten_glUniformMatrix4x2fv, Oc: _emscripten_glUniformMatrix4x3fv, gf: _emscripten_glUseProgram, gd: _emscripten_glValidateProgram, hf: _emscripten_glVertexAttrib1f, fd: _emscripten_glVertexAttrib1fv, ed: _emscripten_glVertexAttrib2f, jf: _emscripten_glVertexAttrib2fv, dd: _emscripten_glVertexAttrib3f, kf: _emscripten_glVertexAttrib3fv, cd: _emscripten_glVertexAttrib4f, lf: _emscripten_glVertexAttrib4fv, Me: _emscripten_glVertexAttribDivisor, Md: _emscripten_glVertexAttribDivisorANGLE, Kb: _emscripten_glVertexAttribDivisorARB, bd: _emscripten_glVertexAttribDivisorEXT, Lb: _emscripten_glVertexAttribDivisorNV, Cc: _emscripten_glVertexAttribI4i, Ac: _emscripten_glVertexAttribI4iv, Bc: _emscripten_glVertexAttribI4ui, zc: _emscripten_glVertexAttribI4uiv, Ne: _emscripten_glVertexAttribIPointer, mf: _emscripten_glVertexAttribPointer, nf: _emscripten_glViewport, re: _emscripten_glWaitSync, Xa: _emscripten_request_animation_frame_loop, qb: _emscripten_resize_heap, Eb: _environ_get, Fb: _environ_sizes_get, Wa: _exit, N: _fd_close, db: _fd_pread, xb: _fd_read, ib: _fd_seek, I: _fd_write, Q: _getentropy, Ua: _glGetIntegerv, O: _glGetString, Va: _glGetStringi, S: invoke_diii, ab: invoke_fi, Za: invoke_fif, T: invoke_fiii, _a: invoke_fiiiif, o: invoke_i, eb: invoke_if, $a: invoke_iffiiiiiiii, e: invoke_ii, x: invoke_iif, f: invoke_iii, mb: invoke_iiif, g: invoke_iiii, _: invoke_iiiiff, j: invoke_iiiii, nb: invoke_iiiiid, D: invoke_iiiiii, q: invoke_iiiiiii, E: invoke_iiiiiiii, P: invoke_iiiiiiiiii, mc: invoke_iiiiiiiiiii, H: invoke_iiiiiiiiiiii, cb: invoke_j, kb: invoke_jii, bb: invoke_jiiii, n: invoke_v, b: invoke_vi, aa: invoke_vid, L: invoke_vif, C: invoke_viff, A: invoke_vifff, t: invoke_vifffff, Y: invoke_viffffffffffffffffffff, c: invoke_vii, K: invoke_viif, R: invoke_viiff, u: invoke_viifff, Z: invoke_viiffff, zb: invoke_viiffiii, r: invoke_viifii, h: invoke_viii, F: invoke_viiif, $: invoke_viiifi, w: invoke_viiifif, i: invoke_viiii, m: invoke_viiiii, k: invoke_viiiiii, V: invoke_viiiiiiff, p: invoke_viiiiiii, tf: invoke_viiiiiiii, bc: invoke_viiiiiiiii, z: invoke_viiiiiiiiii, Ya: invoke_viiiiiiiiiii, G: invoke_viiiiiiiiiiiiiii, jb: invoke_viiji, M: _llvm_eh_typeid_for, lb: _strftime_l };
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5108
5108
|
var wasmExports = createWasm();
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5109
|
-
var ___wasm_call_ctors = () => (___wasm_call_ctors = wasmExports["
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5110
|
-
var _allocate = Module["_allocate"] = (a0) => (_allocate = Module["_allocate"] = wasmExports["
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5111
|
-
var _deallocate = Module["_deallocate"] = (a0, a1) => (_deallocate = Module["_deallocate"] = wasmExports["
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5112
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-
var _init = Module["_init"] = (a0, a1, a2) => (_init = Module["_init"] = wasmExports["
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5113
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-
var _tick = Module["_tick"] = (a0, a1) => (_tick = Module["_tick"] = wasmExports["
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5114
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var _resize_surface = Module["_resize_surface"] = (a0, a1, a2) => (_resize_surface = Module["_resize_surface"] = wasmExports["
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5115
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-
var _redraw = Module["_redraw"] = (a0) => (_redraw = Module["_redraw"] = wasmExports["
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5116
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-
var _load_scene_json = Module["_load_scene_json"] = (a0, a1, a2) => (_load_scene_json = Module["_load_scene_json"] = wasmExports["
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5117
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-
var _load_dummy_scene = Module["_load_dummy_scene"] = (a0) => (_load_dummy_scene = Module["_load_dummy_scene"] = wasmExports["
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5118
|
-
var _load_benchmark_scene = Module["_load_benchmark_scene"] = (a0, a1, a2) => (_load_benchmark_scene = Module["_load_benchmark_scene"] = wasmExports["
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5119
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-
var _pointer_move = Module["_pointer_move"] = (a0, a1, a2) => (_pointer_move = Module["_pointer_move"] = wasmExports["
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5120
|
-
var _command = Module["_command"] = (a0, a1, a2, a3) => (_command = Module["_command"] = wasmExports["
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5121
|
-
var _set_main_camera_transform = Module["_set_main_camera_transform"] = (a0, a1, a2, a3, a4, a5, a6) => (_set_main_camera_transform = Module["_set_main_camera_transform"] = wasmExports["
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5122
|
-
var _get_node_id_from_point = Module["_get_node_id_from_point"] = (a0, a1, a2) => (_get_node_id_from_point = Module["_get_node_id_from_point"] = wasmExports["
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5123
|
-
var _get_node_ids_from_point = Module["_get_node_ids_from_point"] = (a0, a1, a2) => (_get_node_ids_from_point = Module["_get_node_ids_from_point"] = wasmExports["
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5124
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-
var _get_node_ids_from_envelope = Module["_get_node_ids_from_envelope"] = (a0, a1, a2, a3, a4) => (_get_node_ids_from_envelope = Module["_get_node_ids_from_envelope"] = wasmExports["
|
|
5125
|
-
var _get_node_absolute_bounding_box = Module["_get_node_absolute_bounding_box"] = (a0, a1, a2) => (_get_node_absolute_bounding_box = Module["_get_node_absolute_bounding_box"] = wasmExports["
|
|
5126
|
-
var _export_node_as = Module["_export_node_as"] = (a0, a1, a2, a3, a4) => (_export_node_as = Module["_export_node_as"] = wasmExports["
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5127
|
-
var _set_debug = Module["_set_debug"] = (a0, a1) => (_set_debug = Module["_set_debug"] = wasmExports["
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|
5128
|
-
var _toggle_debug = Module["_toggle_debug"] = (a0) => (_toggle_debug = Module["_toggle_debug"] = wasmExports["
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|
5129
|
-
var _set_verbose = Module["_set_verbose"] = (a0, a1) => (_set_verbose = Module["_set_verbose"] = wasmExports["
|
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5130
|
-
var _devtools_rendering_set_show_ruler = Module["_devtools_rendering_set_show_ruler"] = (a0, a1) => (_devtools_rendering_set_show_ruler = Module["_devtools_rendering_set_show_ruler"] = wasmExports["
|
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5131
|
-
var _highlight_strokes = Module["_highlight_strokes"] = (a0, a1, a2) => (_highlight_strokes = Module["_highlight_strokes"] = wasmExports["
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5132
|
-
var _devtools_rendering_set_show_tiles = Module["_devtools_rendering_set_show_tiles"] = (a0, a1) => (_devtools_rendering_set_show_tiles = Module["_devtools_rendering_set_show_tiles"] = wasmExports["
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5133
|
-
var _runtime_renderer_set_cache_tile = Module["_runtime_renderer_set_cache_tile"] = (a0, a1) => (_runtime_renderer_set_cache_tile = Module["_runtime_renderer_set_cache_tile"] = wasmExports["
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5134
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-
var _devtools_rendering_set_show_fps_meter = Module["_devtools_rendering_set_show_fps_meter"] = (a0, a1) => (_devtools_rendering_set_show_fps_meter = Module["_devtools_rendering_set_show_fps_meter"] = wasmExports["
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5135
|
-
var _devtools_rendering_set_show_stats = Module["_devtools_rendering_set_show_stats"] = (a0, a1) => (_devtools_rendering_set_show_stats = Module["_devtools_rendering_set_show_stats"] = wasmExports["
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5136
|
-
var _devtools_rendering_set_show_hit_testing = Module["_devtools_rendering_set_show_hit_testing"] = (a0, a1) => (_devtools_rendering_set_show_hit_testing = Module["_devtools_rendering_set_show_hit_testing"] = wasmExports["
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5137
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var _main = Module["_main"] = (a0, a1) => (_main = Module["_main"] = wasmExports["
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5138
|
-
var _malloc = (a0) => (_malloc = wasmExports["
|
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5109
|
+
var ___wasm_call_ctors = () => (___wasm_call_ctors = wasmExports["Zf"])();
|
|
5110
|
+
var _allocate = Module["_allocate"] = (a0) => (_allocate = Module["_allocate"] = wasmExports["$f"])(a0);
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5111
|
+
var _deallocate = Module["_deallocate"] = (a0, a1) => (_deallocate = Module["_deallocate"] = wasmExports["ag"])(a0, a1);
|
|
5112
|
+
var _init = Module["_init"] = (a0, a1, a2) => (_init = Module["_init"] = wasmExports["bg"])(a0, a1, a2);
|
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5113
|
+
var _tick = Module["_tick"] = (a0, a1) => (_tick = Module["_tick"] = wasmExports["cg"])(a0, a1);
|
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5114
|
+
var _resize_surface = Module["_resize_surface"] = (a0, a1, a2) => (_resize_surface = Module["_resize_surface"] = wasmExports["dg"])(a0, a1, a2);
|
|
5115
|
+
var _redraw = Module["_redraw"] = (a0) => (_redraw = Module["_redraw"] = wasmExports["eg"])(a0);
|
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5116
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+
var _load_scene_json = Module["_load_scene_json"] = (a0, a1, a2) => (_load_scene_json = Module["_load_scene_json"] = wasmExports["fg"])(a0, a1, a2);
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5117
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+
var _load_dummy_scene = Module["_load_dummy_scene"] = (a0) => (_load_dummy_scene = Module["_load_dummy_scene"] = wasmExports["gg"])(a0);
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5118
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+
var _load_benchmark_scene = Module["_load_benchmark_scene"] = (a0, a1, a2) => (_load_benchmark_scene = Module["_load_benchmark_scene"] = wasmExports["hg"])(a0, a1, a2);
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5119
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+
var _pointer_move = Module["_pointer_move"] = (a0, a1, a2) => (_pointer_move = Module["_pointer_move"] = wasmExports["ig"])(a0, a1, a2);
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5120
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var _command = Module["_command"] = (a0, a1, a2, a3) => (_command = Module["_command"] = wasmExports["jg"])(a0, a1, a2, a3);
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5121
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+
var _set_main_camera_transform = Module["_set_main_camera_transform"] = (a0, a1, a2, a3, a4, a5, a6) => (_set_main_camera_transform = Module["_set_main_camera_transform"] = wasmExports["kg"])(a0, a1, a2, a3, a4, a5, a6);
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5122
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+
var _get_node_id_from_point = Module["_get_node_id_from_point"] = (a0, a1, a2) => (_get_node_id_from_point = Module["_get_node_id_from_point"] = wasmExports["lg"])(a0, a1, a2);
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5123
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+
var _get_node_ids_from_point = Module["_get_node_ids_from_point"] = (a0, a1, a2) => (_get_node_ids_from_point = Module["_get_node_ids_from_point"] = wasmExports["mg"])(a0, a1, a2);
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5124
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+
var _get_node_ids_from_envelope = Module["_get_node_ids_from_envelope"] = (a0, a1, a2, a3, a4) => (_get_node_ids_from_envelope = Module["_get_node_ids_from_envelope"] = wasmExports["ng"])(a0, a1, a2, a3, a4);
|
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5125
|
+
var _get_node_absolute_bounding_box = Module["_get_node_absolute_bounding_box"] = (a0, a1, a2) => (_get_node_absolute_bounding_box = Module["_get_node_absolute_bounding_box"] = wasmExports["og"])(a0, a1, a2);
|
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5126
|
+
var _export_node_as = Module["_export_node_as"] = (a0, a1, a2, a3, a4) => (_export_node_as = Module["_export_node_as"] = wasmExports["pg"])(a0, a1, a2, a3, a4);
|
|
5127
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+
var _set_debug = Module["_set_debug"] = (a0, a1) => (_set_debug = Module["_set_debug"] = wasmExports["qg"])(a0, a1);
|
|
5128
|
+
var _toggle_debug = Module["_toggle_debug"] = (a0) => (_toggle_debug = Module["_toggle_debug"] = wasmExports["rg"])(a0);
|
|
5129
|
+
var _set_verbose = Module["_set_verbose"] = (a0, a1) => (_set_verbose = Module["_set_verbose"] = wasmExports["sg"])(a0, a1);
|
|
5130
|
+
var _devtools_rendering_set_show_ruler = Module["_devtools_rendering_set_show_ruler"] = (a0, a1) => (_devtools_rendering_set_show_ruler = Module["_devtools_rendering_set_show_ruler"] = wasmExports["tg"])(a0, a1);
|
|
5131
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+
var _highlight_strokes = Module["_highlight_strokes"] = (a0, a1, a2) => (_highlight_strokes = Module["_highlight_strokes"] = wasmExports["ug"])(a0, a1, a2);
|
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5132
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+
var _devtools_rendering_set_show_tiles = Module["_devtools_rendering_set_show_tiles"] = (a0, a1) => (_devtools_rendering_set_show_tiles = Module["_devtools_rendering_set_show_tiles"] = wasmExports["vg"])(a0, a1);
|
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5133
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+
var _runtime_renderer_set_cache_tile = Module["_runtime_renderer_set_cache_tile"] = (a0, a1) => (_runtime_renderer_set_cache_tile = Module["_runtime_renderer_set_cache_tile"] = wasmExports["wg"])(a0, a1);
|
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5134
|
+
var _devtools_rendering_set_show_fps_meter = Module["_devtools_rendering_set_show_fps_meter"] = (a0, a1) => (_devtools_rendering_set_show_fps_meter = Module["_devtools_rendering_set_show_fps_meter"] = wasmExports["xg"])(a0, a1);
|
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5135
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+
var _devtools_rendering_set_show_stats = Module["_devtools_rendering_set_show_stats"] = (a0, a1) => (_devtools_rendering_set_show_stats = Module["_devtools_rendering_set_show_stats"] = wasmExports["yg"])(a0, a1);
|
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5136
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+
var _devtools_rendering_set_show_hit_testing = Module["_devtools_rendering_set_show_hit_testing"] = (a0, a1) => (_devtools_rendering_set_show_hit_testing = Module["_devtools_rendering_set_show_hit_testing"] = wasmExports["zg"])(a0, a1);
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5137
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+
var _main = Module["_main"] = (a0, a1) => (_main = Module["_main"] = wasmExports["Ag"])(a0, a1);
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5138
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+
var _malloc = (a0) => (_malloc = wasmExports["Bg"])(a0);
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5139
5139
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var _htonl = (a0) => (_htonl = wasmExports["htonl"])(a0);
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5140
5140
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var _htons = (a0) => (_htons = wasmExports["htons"])(a0);
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5141
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-
var _emscripten_builtin_memalign = (a0, a1) => (_emscripten_builtin_memalign = wasmExports["
|
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5141
|
+
var _emscripten_builtin_memalign = (a0, a1) => (_emscripten_builtin_memalign = wasmExports["Cg"])(a0, a1);
|
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5142
5142
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var _ntohs = (a0) => (_ntohs = wasmExports["ntohs"])(a0);
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5143
|
-
var _setThrew = (a0, a1) => (_setThrew = wasmExports["
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5144
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var __emscripten_tempret_set = (a0) => (__emscripten_tempret_set = wasmExports["
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5145
|
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var __emscripten_stack_restore = (a0) => (__emscripten_stack_restore = wasmExports["
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5146
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var __emscripten_stack_alloc = (a0) => (__emscripten_stack_alloc = wasmExports["
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5147
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var _emscripten_stack_get_current = () => (_emscripten_stack_get_current = wasmExports["
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5143
|
+
var _setThrew = (a0, a1) => (_setThrew = wasmExports["Dg"])(a0, a1);
|
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5144
|
+
var __emscripten_tempret_set = (a0) => (__emscripten_tempret_set = wasmExports["Eg"])(a0);
|
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5145
|
+
var __emscripten_stack_restore = (a0) => (__emscripten_stack_restore = wasmExports["Fg"])(a0);
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5146
|
+
var __emscripten_stack_alloc = (a0) => (__emscripten_stack_alloc = wasmExports["Gg"])(a0);
|
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5147
|
+
var _emscripten_stack_get_current = () => (_emscripten_stack_get_current = wasmExports["Hg"])();
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5148
5148
|
var ___cxa_free_exception = (a0) => (___cxa_free_exception = wasmExports["__cxa_free_exception"])(a0);
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5149
|
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var ___cxa_decrement_exception_refcount = (a0) => (___cxa_decrement_exception_refcount = wasmExports["
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5150
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var ___cxa_increment_exception_refcount = (a0) => (___cxa_increment_exception_refcount = wasmExports["
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5151
|
-
var ___cxa_can_catch = (a0, a1, a2) => (___cxa_can_catch = wasmExports["
|
|
5152
|
-
var ___cxa_is_pointer_type = (a0) => (___cxa_is_pointer_type = wasmExports["
|
|
5153
|
-
var dynCall_jii = Module["dynCall_jii"] = (a0, a1, a2) => (dynCall_jii = Module["dynCall_jii"] = wasmExports["
|
|
5154
|
-
var dynCall_viiji = Module["dynCall_viiji"] = (a0, a1, a2, a3, a4, a5) => (dynCall_viiji = Module["dynCall_viiji"] = wasmExports["
|
|
5155
|
-
var dynCall_j = Module["dynCall_j"] = (a0) => (dynCall_j = Module["dynCall_j"] = wasmExports["
|
|
5156
|
-
var dynCall_jiiii = Module["dynCall_jiiii"] = (a0, a1, a2, a3, a4) => (dynCall_jiiii = Module["dynCall_jiiii"] = wasmExports["
|
|
5149
|
+
var ___cxa_decrement_exception_refcount = (a0) => (___cxa_decrement_exception_refcount = wasmExports["Ig"])(a0);
|
|
5150
|
+
var ___cxa_increment_exception_refcount = (a0) => (___cxa_increment_exception_refcount = wasmExports["Jg"])(a0);
|
|
5151
|
+
var ___cxa_can_catch = (a0, a1, a2) => (___cxa_can_catch = wasmExports["Kg"])(a0, a1, a2);
|
|
5152
|
+
var ___cxa_is_pointer_type = (a0) => (___cxa_is_pointer_type = wasmExports["Lg"])(a0);
|
|
5153
|
+
var dynCall_jii = Module["dynCall_jii"] = (a0, a1, a2) => (dynCall_jii = Module["dynCall_jii"] = wasmExports["Mg"])(a0, a1, a2);
|
|
5154
|
+
var dynCall_viiji = Module["dynCall_viiji"] = (a0, a1, a2, a3, a4, a5) => (dynCall_viiji = Module["dynCall_viiji"] = wasmExports["Ng"])(a0, a1, a2, a3, a4, a5);
|
|
5155
|
+
var dynCall_j = Module["dynCall_j"] = (a0) => (dynCall_j = Module["dynCall_j"] = wasmExports["Og"])(a0);
|
|
5156
|
+
var dynCall_jiiii = Module["dynCall_jiiii"] = (a0, a1, a2, a3, a4) => (dynCall_jiiii = Module["dynCall_jiiii"] = wasmExports["Pg"])(a0, a1, a2, a3, a4);
|
|
5157
5157
|
function invoke_iiii(index, a1, a2, a3) {
|
|
5158
5158
|
var sp = stackSave();
|
|
5159
5159
|
try {
|
|
@@ -5294,60 +5294,60 @@ var require_grida_canvas_wasm = __commonJS({
|
|
|
5294
5294
|
_setThrew(1, 0);
|
|
5295
5295
|
}
|
|
5296
5296
|
}
|
|
5297
|
-
function
|
|
5297
|
+
function invoke_iif(index, a1, a2) {
|
|
5298
5298
|
var sp = stackSave();
|
|
5299
5299
|
try {
|
|
5300
|
-
getWasmTableEntry(index)(a1, a2
|
|
5300
|
+
return getWasmTableEntry(index)(a1, a2);
|
|
5301
5301
|
} catch (e) {
|
|
5302
5302
|
stackRestore(sp);
|
|
5303
5303
|
if (e !== e + 0) throw e;
|
|
5304
5304
|
_setThrew(1, 0);
|
|
5305
5305
|
}
|
|
5306
5306
|
}
|
|
5307
|
-
function
|
|
5307
|
+
function invoke_vifff(index, a1, a2, a3, a4) {
|
|
5308
5308
|
var sp = stackSave();
|
|
5309
5309
|
try {
|
|
5310
|
-
|
|
5310
|
+
getWasmTableEntry(index)(a1, a2, a3, a4);
|
|
5311
5311
|
} catch (e) {
|
|
5312
5312
|
stackRestore(sp);
|
|
5313
5313
|
if (e !== e + 0) throw e;
|
|
5314
5314
|
_setThrew(1, 0);
|
|
5315
5315
|
}
|
|
5316
5316
|
}
|
|
5317
|
-
function
|
|
5317
|
+
function invoke_vifffff(index, a1, a2, a3, a4, a5, a6) {
|
|
5318
5318
|
var sp = stackSave();
|
|
5319
5319
|
try {
|
|
5320
|
-
|
|
5320
|
+
getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6);
|
|
5321
5321
|
} catch (e) {
|
|
5322
5322
|
stackRestore(sp);
|
|
5323
5323
|
if (e !== e + 0) throw e;
|
|
5324
5324
|
_setThrew(1, 0);
|
|
5325
5325
|
}
|
|
5326
5326
|
}
|
|
5327
|
-
function
|
|
5327
|
+
function invoke_viiifif(index, a1, a2, a3, a4, a5, a6) {
|
|
5328
5328
|
var sp = stackSave();
|
|
5329
5329
|
try {
|
|
5330
|
-
|
|
5330
|
+
getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6);
|
|
5331
5331
|
} catch (e) {
|
|
5332
5332
|
stackRestore(sp);
|
|
5333
5333
|
if (e !== e + 0) throw e;
|
|
5334
5334
|
_setThrew(1, 0);
|
|
5335
5335
|
}
|
|
5336
5336
|
}
|
|
5337
|
-
function
|
|
5337
|
+
function invoke_viiifi(index, a1, a2, a3, a4, a5) {
|
|
5338
5338
|
var sp = stackSave();
|
|
5339
5339
|
try {
|
|
5340
|
-
|
|
5340
|
+
getWasmTableEntry(index)(a1, a2, a3, a4, a5);
|
|
5341
5341
|
} catch (e) {
|
|
5342
5342
|
stackRestore(sp);
|
|
5343
5343
|
if (e !== e + 0) throw e;
|
|
5344
5344
|
_setThrew(1, 0);
|
|
5345
5345
|
}
|
|
5346
5346
|
}
|
|
5347
|
-
function
|
|
5347
|
+
function invoke_viifff(index, a1, a2, a3, a4, a5) {
|
|
5348
5348
|
var sp = stackSave();
|
|
5349
5349
|
try {
|
|
5350
|
-
|
|
5350
|
+
getWasmTableEntry(index)(a1, a2, a3, a4, a5);
|
|
5351
5351
|
} catch (e) {
|
|
5352
5352
|
stackRestore(sp);
|
|
5353
5353
|
if (e !== e + 0) throw e;
|
|
@@ -5364,97 +5364,97 @@ var require_grida_canvas_wasm = __commonJS({
|
|
|
5364
5364
|
_setThrew(1, 0);
|
|
5365
5365
|
}
|
|
5366
5366
|
}
|
|
5367
|
-
function
|
|
5367
|
+
function invoke_vif(index, a1, a2) {
|
|
5368
5368
|
var sp = stackSave();
|
|
5369
5369
|
try {
|
|
5370
|
-
getWasmTableEntry(index)(a1, a2
|
|
5370
|
+
getWasmTableEntry(index)(a1, a2);
|
|
5371
5371
|
} catch (e) {
|
|
5372
5372
|
stackRestore(sp);
|
|
5373
5373
|
if (e !== e + 0) throw e;
|
|
5374
5374
|
_setThrew(1, 0);
|
|
5375
5375
|
}
|
|
5376
5376
|
}
|
|
5377
|
-
function
|
|
5377
|
+
function invoke_viiiiiii(index, a1, a2, a3, a4, a5, a6, a7) {
|
|
5378
5378
|
var sp = stackSave();
|
|
5379
5379
|
try {
|
|
5380
|
-
getWasmTableEntry(index)(a1, a2, a3, a4, a5);
|
|
5380
|
+
getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7);
|
|
5381
5381
|
} catch (e) {
|
|
5382
5382
|
stackRestore(sp);
|
|
5383
5383
|
if (e !== e + 0) throw e;
|
|
5384
5384
|
_setThrew(1, 0);
|
|
5385
5385
|
}
|
|
5386
5386
|
}
|
|
5387
|
-
function
|
|
5387
|
+
function invoke_iiiiff(index, a1, a2, a3, a4, a5) {
|
|
5388
5388
|
var sp = stackSave();
|
|
5389
5389
|
try {
|
|
5390
|
-
getWasmTableEntry(index)(a1, a2, a3);
|
|
5390
|
+
return getWasmTableEntry(index)(a1, a2, a3, a4, a5);
|
|
5391
5391
|
} catch (e) {
|
|
5392
5392
|
stackRestore(sp);
|
|
5393
5393
|
if (e !== e + 0) throw e;
|
|
5394
5394
|
_setThrew(1, 0);
|
|
5395
5395
|
}
|
|
5396
5396
|
}
|
|
5397
|
-
function
|
|
5397
|
+
function invoke_viiffff(index, a1, a2, a3, a4, a5, a6) {
|
|
5398
5398
|
var sp = stackSave();
|
|
5399
5399
|
try {
|
|
5400
|
-
getWasmTableEntry(index)(a1, a2, a3, a4);
|
|
5400
|
+
getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6);
|
|
5401
5401
|
} catch (e) {
|
|
5402
5402
|
stackRestore(sp);
|
|
5403
5403
|
if (e !== e + 0) throw e;
|
|
5404
5404
|
_setThrew(1, 0);
|
|
5405
5405
|
}
|
|
5406
5406
|
}
|
|
5407
|
-
function
|
|
5407
|
+
function invoke_viifii(index, a1, a2, a3, a4, a5) {
|
|
5408
5408
|
var sp = stackSave();
|
|
5409
5409
|
try {
|
|
5410
|
-
getWasmTableEntry(index)(a1, a2, a3, a4, a5
|
|
5410
|
+
getWasmTableEntry(index)(a1, a2, a3, a4, a5);
|
|
5411
5411
|
} catch (e) {
|
|
5412
5412
|
stackRestore(sp);
|
|
5413
5413
|
if (e !== e + 0) throw e;
|
|
5414
5414
|
_setThrew(1, 0);
|
|
5415
5415
|
}
|
|
5416
5416
|
}
|
|
5417
|
-
function
|
|
5417
|
+
function invoke_iiiiiiiiiii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10) {
|
|
5418
5418
|
var sp = stackSave();
|
|
5419
5419
|
try {
|
|
5420
|
-
getWasmTableEntry(index)(a1, a2, a3, a4, a5);
|
|
5420
|
+
return getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10);
|
|
5421
5421
|
} catch (e) {
|
|
5422
5422
|
stackRestore(sp);
|
|
5423
5423
|
if (e !== e + 0) throw e;
|
|
5424
5424
|
_setThrew(1, 0);
|
|
5425
5425
|
}
|
|
5426
5426
|
}
|
|
5427
|
-
function
|
|
5427
|
+
function invoke_viiiiiiiii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9) {
|
|
5428
5428
|
var sp = stackSave();
|
|
5429
5429
|
try {
|
|
5430
|
-
getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7);
|
|
5430
|
+
getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9);
|
|
5431
5431
|
} catch (e) {
|
|
5432
5432
|
stackRestore(sp);
|
|
5433
5433
|
if (e !== e + 0) throw e;
|
|
5434
5434
|
_setThrew(1, 0);
|
|
5435
5435
|
}
|
|
5436
5436
|
}
|
|
5437
|
-
function
|
|
5437
|
+
function invoke_viffffffffffffffffffff(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14, a15, a16, a17, a18, a19, a20, a21) {
|
|
5438
5438
|
var sp = stackSave();
|
|
5439
5439
|
try {
|
|
5440
|
-
getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8);
|
|
5440
|
+
getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14, a15, a16, a17, a18, a19, a20, a21);
|
|
5441
5441
|
} catch (e) {
|
|
5442
5442
|
stackRestore(sp);
|
|
5443
5443
|
if (e !== e + 0) throw e;
|
|
5444
5444
|
_setThrew(1, 0);
|
|
5445
5445
|
}
|
|
5446
5446
|
}
|
|
5447
|
-
function
|
|
5447
|
+
function invoke_viif(index, a1, a2, a3) {
|
|
5448
5448
|
var sp = stackSave();
|
|
5449
5449
|
try {
|
|
5450
|
-
getWasmTableEntry(index)(a1, a2);
|
|
5450
|
+
getWasmTableEntry(index)(a1, a2, a3);
|
|
5451
5451
|
} catch (e) {
|
|
5452
5452
|
stackRestore(sp);
|
|
5453
5453
|
if (e !== e + 0) throw e;
|
|
5454
5454
|
_setThrew(1, 0);
|
|
5455
5455
|
}
|
|
5456
5456
|
}
|
|
5457
|
-
function
|
|
5457
|
+
function invoke_viiffiii(index, a1, a2, a3, a4, a5, a6, a7) {
|
|
5458
5458
|
var sp = stackSave();
|
|
5459
5459
|
try {
|
|
5460
5460
|
getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7);
|
|
@@ -5464,100 +5464,110 @@ var require_grida_canvas_wasm = __commonJS({
|
|
|
5464
5464
|
_setThrew(1, 0);
|
|
5465
5465
|
}
|
|
5466
5466
|
}
|
|
5467
|
-
function
|
|
5467
|
+
function invoke_viiiiiiff(index, a1, a2, a3, a4, a5, a6, a7, a8) {
|
|
5468
5468
|
var sp = stackSave();
|
|
5469
5469
|
try {
|
|
5470
|
-
|
|
5470
|
+
getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8);
|
|
5471
5471
|
} catch (e) {
|
|
5472
5472
|
stackRestore(sp);
|
|
5473
5473
|
if (e !== e + 0) throw e;
|
|
5474
5474
|
_setThrew(1, 0);
|
|
5475
5475
|
}
|
|
5476
5476
|
}
|
|
5477
|
-
function
|
|
5477
|
+
function invoke_iiif(index, a1, a2, a3) {
|
|
5478
5478
|
var sp = stackSave();
|
|
5479
5479
|
try {
|
|
5480
|
-
return getWasmTableEntry(index)(a1, a2, a3
|
|
5480
|
+
return getWasmTableEntry(index)(a1, a2, a3);
|
|
5481
5481
|
} catch (e) {
|
|
5482
5482
|
stackRestore(sp);
|
|
5483
5483
|
if (e !== e + 0) throw e;
|
|
5484
5484
|
_setThrew(1, 0);
|
|
5485
5485
|
}
|
|
5486
5486
|
}
|
|
5487
|
-
function
|
|
5487
|
+
function invoke_if(index, a1) {
|
|
5488
5488
|
var sp = stackSave();
|
|
5489
5489
|
try {
|
|
5490
|
-
getWasmTableEntry(index)(a1
|
|
5490
|
+
return getWasmTableEntry(index)(a1);
|
|
5491
5491
|
} catch (e) {
|
|
5492
5492
|
stackRestore(sp);
|
|
5493
5493
|
if (e !== e + 0) throw e;
|
|
5494
5494
|
_setThrew(1, 0);
|
|
5495
5495
|
}
|
|
5496
5496
|
}
|
|
5497
|
-
function
|
|
5497
|
+
function invoke_fi(index, a1) {
|
|
5498
5498
|
var sp = stackSave();
|
|
5499
5499
|
try {
|
|
5500
|
-
return getWasmTableEntry(index)(a1
|
|
5500
|
+
return getWasmTableEntry(index)(a1);
|
|
5501
5501
|
} catch (e) {
|
|
5502
5502
|
stackRestore(sp);
|
|
5503
5503
|
if (e !== e + 0) throw e;
|
|
5504
5504
|
_setThrew(1, 0);
|
|
5505
5505
|
}
|
|
5506
5506
|
}
|
|
5507
|
-
function
|
|
5507
|
+
function invoke_viiif(index, a1, a2, a3, a4) {
|
|
5508
5508
|
var sp = stackSave();
|
|
5509
5509
|
try {
|
|
5510
|
-
getWasmTableEntry(index)(a1, a2, a3, a4
|
|
5510
|
+
getWasmTableEntry(index)(a1, a2, a3, a4);
|
|
5511
5511
|
} catch (e) {
|
|
5512
5512
|
stackRestore(sp);
|
|
5513
5513
|
if (e !== e + 0) throw e;
|
|
5514
5514
|
_setThrew(1, 0);
|
|
5515
5515
|
}
|
|
5516
5516
|
}
|
|
5517
|
-
function
|
|
5517
|
+
function invoke_iffiiiiiiii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10) {
|
|
5518
5518
|
var sp = stackSave();
|
|
5519
5519
|
try {
|
|
5520
|
-
getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10
|
|
5520
|
+
return getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10);
|
|
5521
5521
|
} catch (e) {
|
|
5522
5522
|
stackRestore(sp);
|
|
5523
5523
|
if (e !== e + 0) throw e;
|
|
5524
5524
|
_setThrew(1, 0);
|
|
5525
5525
|
}
|
|
5526
5526
|
}
|
|
5527
|
-
function
|
|
5527
|
+
function invoke_iiiiii(index, a1, a2, a3, a4, a5) {
|
|
5528
5528
|
var sp = stackSave();
|
|
5529
5529
|
try {
|
|
5530
|
-
getWasmTableEntry(index)(a1, a2, a3, a4);
|
|
5530
|
+
return getWasmTableEntry(index)(a1, a2, a3, a4, a5);
|
|
5531
5531
|
} catch (e) {
|
|
5532
5532
|
stackRestore(sp);
|
|
5533
5533
|
if (e !== e + 0) throw e;
|
|
5534
5534
|
_setThrew(1, 0);
|
|
5535
5535
|
}
|
|
5536
5536
|
}
|
|
5537
|
-
function
|
|
5537
|
+
function invoke_fiiiif(index, a1, a2, a3, a4, a5) {
|
|
5538
5538
|
var sp = stackSave();
|
|
5539
5539
|
try {
|
|
5540
|
-
getWasmTableEntry(index)(a1, a2, a3, a4, a5
|
|
5540
|
+
return getWasmTableEntry(index)(a1, a2, a3, a4, a5);
|
|
5541
5541
|
} catch (e) {
|
|
5542
5542
|
stackRestore(sp);
|
|
5543
5543
|
if (e !== e + 0) throw e;
|
|
5544
5544
|
_setThrew(1, 0);
|
|
5545
5545
|
}
|
|
5546
5546
|
}
|
|
5547
|
-
function
|
|
5547
|
+
function invoke_fif(index, a1, a2) {
|
|
5548
5548
|
var sp = stackSave();
|
|
5549
5549
|
try {
|
|
5550
|
-
return getWasmTableEntry(index)(a1);
|
|
5550
|
+
return getWasmTableEntry(index)(a1, a2);
|
|
5551
5551
|
} catch (e) {
|
|
5552
5552
|
stackRestore(sp);
|
|
5553
5553
|
if (e !== e + 0) throw e;
|
|
5554
5554
|
_setThrew(1, 0);
|
|
5555
5555
|
}
|
|
5556
5556
|
}
|
|
5557
|
-
function
|
|
5557
|
+
function invoke_viiff(index, a1, a2, a3, a4) {
|
|
5558
5558
|
var sp = stackSave();
|
|
5559
5559
|
try {
|
|
5560
|
-
|
|
5560
|
+
getWasmTableEntry(index)(a1, a2, a3, a4);
|
|
5561
|
+
} catch (e) {
|
|
5562
|
+
stackRestore(sp);
|
|
5563
|
+
if (e !== e + 0) throw e;
|
|
5564
|
+
_setThrew(1, 0);
|
|
5565
|
+
}
|
|
5566
|
+
}
|
|
5567
|
+
function invoke_viiiiiiiiiii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11) {
|
|
5568
|
+
var sp = stackSave();
|
|
5569
|
+
try {
|
|
5570
|
+
getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11);
|
|
5561
5571
|
} catch (e) {
|
|
5562
5572
|
stackRestore(sp);
|
|
5563
5573
|
if (e !== e + 0) throw e;
|
|
@@ -5784,7 +5794,7 @@ module.exports = __toCommonJS(index_exports);
|
|
|
5784
5794
|
var import_grida_canvas_wasm = __toESM(require_grida_canvas_wasm());
|
|
5785
5795
|
|
|
5786
5796
|
// package.json
|
|
5787
|
-
var version = "0.0.
|
|
5797
|
+
var version = "0.0.36";
|
|
5788
5798
|
|
|
5789
5799
|
// lib/index.ts
|
|
5790
5800
|
async function init(opts) {
|