@grida/canvas-wasm 0.0.28 → 0.0.30

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Binary file
package/dist/index.d.mts CHANGED
@@ -162,6 +162,11 @@ declare namespace createGridaCanvas {
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  state: GridaCanvasWebGlApplicationPtr,
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  show: boolean
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  ): void;
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+
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+ _runtime_renderer_set_cache_tile(
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+ state: GridaCanvasWebGlApplicationPtr,
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+ enabled: boolean
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+ ): void;
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  }
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  }
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@@ -269,6 +274,7 @@ declare class Grida2D {
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  stroke?: string;
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  };
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  }): void;
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+ runtime_renderer_set_cache_tile(enable: boolean): void;
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  setDebug(debug: boolean): void;
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  toggleDebug(): void;
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  setVerbose(verbose: boolean): void;
package/dist/index.d.ts CHANGED
@@ -162,6 +162,11 @@ declare namespace createGridaCanvas {
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  state: GridaCanvasWebGlApplicationPtr,
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  show: boolean
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  ): void;
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+
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+ _runtime_renderer_set_cache_tile(
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+ state: GridaCanvasWebGlApplicationPtr,
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+ enabled: boolean
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+ ): void;
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  }
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  }
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@@ -269,6 +274,7 @@ declare class Grida2D {
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  stroke?: string;
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  };
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  }): void;
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+ runtime_renderer_set_cache_tile(enable: boolean): void;
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  setDebug(debug: boolean): void;
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  toggleDebug(): void;
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  setVerbose(verbose: boolean): void;
package/dist/index.js CHANGED
@@ -5104,7 +5104,7 @@ var require_grida_canvas_wasm = __commonJS({
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  for (var i = 0; i < 288; ++i) {
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  miniTempWebGLIntBuffers[i] = miniTempWebGLIntBuffersStorage.subarray(0, i);
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  }
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- var wasmImports = { v: ___cxa_begin_catch, x: ___cxa_end_catch, a: ___cxa_find_matching_catch_2, l: ___cxa_find_matching_catch_3, z: ___cxa_find_matching_catch_4, U: ___cxa_rethrow, t: ___cxa_throw, nb: ___cxa_uncaught_exceptions, d: ___resumeException, W: ___syscall_fcntl64, vb: ___syscall_fstat64, rb: ___syscall_getcwd, xb: ___syscall_ioctl, sb: ___syscall_lstat64, tb: ___syscall_newfstatat, V: ___syscall_openat, ub: ___syscall_stat64, Cb: __abort_js, zb: __emscripten_get_now_is_monotonic, Bb: __emscripten_memcpy_js, ob: __emscripten_throw_longjmp, hb: __gmtime_js, fb: __mmap_js, gb: __munmap_js, qb: __tzset_js, Ab: _emscripten_date_now, A: _emscripten_get_now, Af: _emscripten_glActiveTexture, Bf: _emscripten_glAttachShader, ce: _emscripten_glBeginQuery, Yd: _emscripten_glBeginQueryEXT, Jc: _emscripten_glBeginTransformFeedback, Cf: _emscripten_glBindAttribLocation, Df: _emscripten_glBindBuffer, Gc: _emscripten_glBindBufferBase, Hc: _emscripten_glBindBufferRange, Be: _emscripten_glBindFramebuffer, Ce: _emscripten_glBindRenderbuffer, je: _emscripten_glBindSampler, Ef: _emscripten_glBindTexture, Vb: _emscripten_glBindTransformFeedback, Xe: _emscripten_glBindVertexArray, _e: _emscripten_glBindVertexArrayOES, Ff: _emscripten_glBlendColor, Gf: _emscripten_glBlendEquation, Kd: _emscripten_glBlendEquationSeparate, Hf: _emscripten_glBlendFunc, Jd: _emscripten_glBlendFuncSeparate, ve: _emscripten_glBlitFramebuffer, If: _emscripten_glBufferData, Jf: _emscripten_glBufferSubData, De: _emscripten_glCheckFramebufferStatus, Lf: _emscripten_glClear, ic: _emscripten_glClearBufferfi, jc: _emscripten_glClearBufferfv, lc: _emscripten_glClearBufferiv, kc: _emscripten_glClearBufferuiv, Mf: _emscripten_glClearColor, Id: _emscripten_glClearDepthf, Nf: _emscripten_glClearStencil, se: _emscripten_glClientWaitSync, Of: _emscripten_glColorMask, Pf: _emscripten_glCompileShader, Qf: _emscripten_glCompressedTexImage2D, Vc: _emscripten_glCompressedTexImage3D, Rf: _emscripten_glCompressedTexSubImage2D, Uc: _emscripten_glCompressedTexSubImage3D, ue: _emscripten_glCopyBufferSubData, Hd: _emscripten_glCopyTexImage2D, Sf: _emscripten_glCopyTexSubImage2D, Wc: _emscripten_glCopyTexSubImage3D, Tf: _emscripten_glCreateProgram, Uf: _emscripten_glCreateShader, aa: _emscripten_glCullFace, ba: _emscripten_glDeleteBuffers, Ee: _emscripten_glDeleteFramebuffers, ca: _emscripten_glDeleteProgram, de: _emscripten_glDeleteQueries, Zd: _emscripten_glDeleteQueriesEXT, Fe: _emscripten_glDeleteRenderbuffers, ke: _emscripten_glDeleteSamplers, da: _emscripten_glDeleteShader, te: _emscripten_glDeleteSync, ea: _emscripten_glDeleteTextures, Ub: _emscripten_glDeleteTransformFeedbacks, Ye: _emscripten_glDeleteVertexArrays, $e: _emscripten_glDeleteVertexArraysOES, Gd: _emscripten_glDepthFunc, fa: _emscripten_glDepthMask, Fd: _emscripten_glDepthRangef, Ed: _emscripten_glDetachShader, ga: _emscripten_glDisable, ha: _emscripten_glDisableVertexAttribArray, ia: _emscripten_glDrawArrays, Ve: _emscripten_glDrawArraysInstanced, Nd: _emscripten_glDrawArraysInstancedANGLE, Hb: _emscripten_glDrawArraysInstancedARB, Se: _emscripten_glDrawArraysInstancedBaseInstanceWEBGL, $c: _emscripten_glDrawArraysInstancedEXT, Ib: _emscripten_glDrawArraysInstancedNV, Qe: _emscripten_glDrawBuffers, Zc: _emscripten_glDrawBuffersEXT, Od: _emscripten_glDrawBuffersWEBGL, ja: _emscripten_glDrawElements, We: _emscripten_glDrawElementsInstanced, Md: _emscripten_glDrawElementsInstancedANGLE, Fb: _emscripten_glDrawElementsInstancedARB, Te: _emscripten_glDrawElementsInstancedBaseVertexBaseInstanceWEBGL, Gb: _emscripten_glDrawElementsInstancedEXT, _c: _emscripten_glDrawElementsInstancedNV, Ke: _emscripten_glDrawRangeElements, ka: _emscripten_glEnable, la: _emscripten_glEnableVertexAttribArray, ee: _emscripten_glEndQuery, _d: _emscripten_glEndQueryEXT, Ic: _emscripten_glEndTransformFeedback, pe: _emscripten_glFenceSync, ma: _emscripten_glFinish, na: _emscripten_glFlush, Ge: _emscripten_glFramebufferRenderbuffer, He: _emscripten_glFramebufferTexture2D, Mc: _emscripten_glFramebufferTextureLayer, oa: _emscripten_glFrontFace, pa: _emscripten_glGenBuffers, Ie: _emscripten_glGenFramebuffers, fe: _emscripten_glGenQueries, $d: _emscripten_glGenQueriesEXT, Je: _emscripten_glGenRenderbuffers, le: _emscripten_glGenSamplers, qa: _emscripten_glGenTextures, Tb: _emscripten_glGenTransformFeedbacks, Ue: _emscripten_glGenVertexArrays, af: _emscripten_glGenVertexArraysOES, xe: _emscripten_glGenerateMipmap, Dd: _emscripten_glGetActiveAttrib, Cd: _emscripten_glGetActiveUniform, dc: _emscripten_glGetActiveUniformBlockName, ec: _emscripten_glGetActiveUniformBlockiv, gc: _emscripten_glGetActiveUniformsiv, Bd: _emscripten_glGetAttachedShaders, Ad: _emscripten_glGetAttribLocation, zd: _emscripten_glGetBooleanv, _b: _emscripten_glGetBufferParameteri64v, ra: _emscripten_glGetBufferParameteriv, sa: _emscripten_glGetError, ta: _emscripten_glGetFloatv, vc: _emscripten_glGetFragDataLocation, ye: _emscripten_glGetFramebufferAttachmentParameteriv, $b: _emscripten_glGetInteger64i_v, bc: _emscripten_glGetInteger64v, Kc: _emscripten_glGetIntegeri_v, ua: _emscripten_glGetIntegerv, Lb: _emscripten_glGetInternalformativ, Pb: _emscripten_glGetProgramBinary, va: _emscripten_glGetProgramInfoLog, wa: _emscripten_glGetProgramiv, Vd: _emscripten_glGetQueryObjecti64vEXT, Qd: _emscripten_glGetQueryObjectivEXT, Wd: _emscripten_glGetQueryObjectui64vEXT, ge: _emscripten_glGetQueryObjectuiv, ae: _emscripten_glGetQueryObjectuivEXT, he: _emscripten_glGetQueryiv, be: _emscripten_glGetQueryivEXT, ze: _emscripten_glGetRenderbufferParameteriv, Wb: _emscripten_glGetSamplerParameterfv, Xb: _emscripten_glGetSamplerParameteriv, xa: _emscripten_glGetShaderInfoLog, Sd: _emscripten_glGetShaderPrecisionFormat, yd: _emscripten_glGetShaderSource, ya: _emscripten_glGetShaderiv, za: _emscripten_glGetString, Ze: _emscripten_glGetStringi, ac: _emscripten_glGetSynciv, xd: _emscripten_glGetTexParameterfv, wd: _emscripten_glGetTexParameteriv, Ec: _emscripten_glGetTransformFeedbackVarying, fc: _emscripten_glGetUniformBlockIndex, hc: _emscripten_glGetUniformIndices, Aa: _emscripten_glGetUniformLocation, vd: _emscripten_glGetUniformfv, ud: _emscripten_glGetUniformiv, wc: _emscripten_glGetUniformuiv, Dc: _emscripten_glGetVertexAttribIiv, Bc: _emscripten_glGetVertexAttribIuiv, rd: _emscripten_glGetVertexAttribPointerv, td: _emscripten_glGetVertexAttribfv, sd: _emscripten_glGetVertexAttribiv, qd: _emscripten_glHint, Td: _emscripten_glInvalidateFramebuffer, Ud: _emscripten_glInvalidateSubFramebuffer, pd: _emscripten_glIsBuffer, od: _emscripten_glIsEnabled, nd: _emscripten_glIsFramebuffer, md: _emscripten_glIsProgram, Tc: _emscripten_glIsQuery, Rd: _emscripten_glIsQueryEXT, ld: _emscripten_glIsRenderbuffer, Zb: _emscripten_glIsSampler, kd: _emscripten_glIsShader, qe: _emscripten_glIsSync, Ba: _emscripten_glIsTexture, Sb: _emscripten_glIsTransformFeedback, Lc: _emscripten_glIsVertexArray, Pd: _emscripten_glIsVertexArrayOES, Ca: _emscripten_glLineWidth, Da: _emscripten_glLinkProgram, Oe: _emscripten_glMultiDrawArraysInstancedBaseInstanceWEBGL, Pe: _emscripten_glMultiDrawElementsInstancedBaseVertexBaseInstanceWEBGL, Rb: _emscripten_glPauseTransformFeedback, Ea: _emscripten_glPixelStorei, jd: _emscripten_glPolygonOffset, Ob: _emscripten_glProgramBinary, Nb: _emscripten_glProgramParameteri, Xd: _emscripten_glQueryCounterEXT, Re: _emscripten_glReadBuffer, Fa: _emscripten_glReadPixels, id: _emscripten_glReleaseShaderCompiler, Ae: _emscripten_glRenderbufferStorage, we: _emscripten_glRenderbufferStorageMultisample, Qb: _emscripten_glResumeTransformFeedback, hd: _emscripten_glSampleCoverage, me: _emscripten_glSamplerParameterf, Yb: _emscripten_glSamplerParameterfv, ne: _emscripten_glSamplerParameteri, oe: _emscripten_glSamplerParameteriv, Ga: _emscripten_glScissor, gd: _emscripten_glShaderBinary, Ha: _emscripten_glShaderSource, Ia: _emscripten_glStencilFunc, Ja: _emscripten_glStencilFuncSeparate, Ka: _emscripten_glStencilMask, La: _emscripten_glStencilMaskSeparate, Ma: _emscripten_glStencilOp, Na: _emscripten_glStencilOpSeparate, Oa: _emscripten_glTexImage2D, Yc: _emscripten_glTexImage3D, Pa: _emscripten_glTexParameterf, Qa: _emscripten_glTexParameterfv, Ra: _emscripten_glTexParameteri, Sa: _emscripten_glTexParameteriv, Le: _emscripten_glTexStorage2D, Mb: _emscripten_glTexStorage3D, Ta: _emscripten_glTexSubImage2D, Xc: _emscripten_glTexSubImage3D, Fc: _emscripten_glTransformFeedbackVaryings, Ua: _emscripten_glUniform1f, Va: _emscripten_glUniform1fv, wf: _emscripten_glUniform1i, xf: _emscripten_glUniform1iv, uc: _emscripten_glUniform1ui, pc: _emscripten_glUniform1uiv, yf: _emscripten_glUniform2f, zf: _emscripten_glUniform2fv, vf: _emscripten_glUniform2i, uf: _emscripten_glUniform2iv, tc: _emscripten_glUniform2ui, oc: _emscripten_glUniform2uiv, tf: _emscripten_glUniform3f, sf: _emscripten_glUniform3fv, rf: _emscripten_glUniform3i, qf: _emscripten_glUniform3iv, sc: _emscripten_glUniform3ui, nc: _emscripten_glUniform3uiv, pf: _emscripten_glUniform4f, of: _emscripten_glUniform4fv, bf: _emscripten_glUniform4i, cf: _emscripten_glUniform4iv, qc: _emscripten_glUniform4ui, mc: _emscripten_glUniform4uiv, cc: _emscripten_glUniformBlockBinding, df: _emscripten_glUniformMatrix2fv, Sc: _emscripten_glUniformMatrix2x3fv, Qc: _emscripten_glUniformMatrix2x4fv, ef: _emscripten_glUniformMatrix3fv, Rc: _emscripten_glUniformMatrix3x2fv, Oc: _emscripten_glUniformMatrix3x4fv, ff: _emscripten_glUniformMatrix4fv, Pc: _emscripten_glUniformMatrix4x2fv, Nc: _emscripten_glUniformMatrix4x3fv, gf: _emscripten_glUseProgram, fd: _emscripten_glValidateProgram, hf: _emscripten_glVertexAttrib1f, ed: _emscripten_glVertexAttrib1fv, dd: _emscripten_glVertexAttrib2f, jf: _emscripten_glVertexAttrib2fv, cd: _emscripten_glVertexAttrib3f, kf: _emscripten_glVertexAttrib3fv, bd: _emscripten_glVertexAttrib4f, lf: _emscripten_glVertexAttrib4fv, Me: _emscripten_glVertexAttribDivisor, Ld: _emscripten_glVertexAttribDivisorANGLE, Jb: _emscripten_glVertexAttribDivisorARB, ad: _emscripten_glVertexAttribDivisorEXT, Kb: _emscripten_glVertexAttribDivisorNV, Ac: _emscripten_glVertexAttribI4i, yc: _emscripten_glVertexAttribI4iv, zc: _emscripten_glVertexAttribI4ui, xc: _emscripten_glVertexAttribI4uiv, Ne: _emscripten_glVertexAttribIPointer, mf: _emscripten_glVertexAttribPointer, nf: _emscripten_glViewport, re: _emscripten_glWaitSync, _a: _emscripten_request_animation_frame_loop, pb: _emscripten_resize_heap, Db: _environ_get, Eb: _environ_sizes_get, Ya: _exit, M: _fd_close, eb: _fd_pread, wb: _fd_read, ib: _fd_seek, I: _fd_write, P: _getentropy, Wa: _glGetIntegerv, N: _glGetString, Xa: _glGetStringi, S: invoke_diii, ab: invoke_fi, T: invoke_fiii, o: invoke_i, yb: invoke_if, ie: invoke_iffiiiiiiii, e: invoke_ii, w: invoke_iif, f: invoke_iii, Za: invoke_iiif, g: invoke_iiii, Z: invoke_iiiiff, j: invoke_iiiii, mb: invoke_iiiiid, D: invoke_iiiiii, r: invoke_iiiiiii, E: invoke_iiiiiiii, O: invoke_iiiiiiiiii, Cc: invoke_iiiiiiiiiii, H: invoke_iiiiiiiiiiii, db: invoke_j, kb: invoke_jii, cb: invoke_jiiii, m: invoke_v, b: invoke_vi, $: invoke_vid, K: invoke_vif, C: invoke_viff, q: invoke_vifff, Q: invoke_viffffffffffffffffffff, c: invoke_vii, J: invoke_viif, X: invoke_viiff, B: invoke_viifff, Y: invoke_viiffff, bb: invoke_viiffiii, s: invoke_viifii, h: invoke_viii, L: invoke_viiif, _: invoke_viiifi, u: invoke_viiifif, i: invoke_viiii, n: invoke_viiiii, k: invoke_viiiiii, R: invoke_viiiiiiff, p: invoke_viiiiiii, Kf: invoke_viiiiiiii, rc: invoke_viiiiiiiii, y: invoke_viiiiiiiiii, $a: invoke_viiiiiiiiiii, F: invoke_viiiiiiiiiiiiiii, jb: invoke_viiji, G: _llvm_eh_typeid_for, lb: _strftime_l };
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+ var wasmImports = { v: ___cxa_begin_catch, x: ___cxa_end_catch, a: ___cxa_find_matching_catch_2, l: ___cxa_find_matching_catch_3, z: ___cxa_find_matching_catch_4, V: ___cxa_rethrow, t: ___cxa_throw, nb: ___cxa_uncaught_exceptions, d: ___resumeException, X: ___syscall_fcntl64, vb: ___syscall_fstat64, rb: ___syscall_getcwd, xb: ___syscall_ioctl, sb: ___syscall_lstat64, tb: ___syscall_newfstatat, W: ___syscall_openat, ub: ___syscall_stat64, Bb: __abort_js, yb: __emscripten_get_now_is_monotonic, Ab: __emscripten_memcpy_js, ob: __emscripten_throw_longjmp, hb: __gmtime_js, fb: __mmap_js, gb: __munmap_js, qb: __tzset_js, zb: _emscripten_date_now, A: _emscripten_get_now, Af: _emscripten_glActiveTexture, Bf: _emscripten_glAttachShader, de: _emscripten_glBeginQuery, Zd: _emscripten_glBeginQueryEXT, Jc: _emscripten_glBeginTransformFeedback, Cf: _emscripten_glBindAttribLocation, Df: _emscripten_glBindBuffer, Gc: _emscripten_glBindBufferBase, Hc: _emscripten_glBindBufferRange, Be: _emscripten_glBindFramebuffer, Ce: _emscripten_glBindRenderbuffer, je: _emscripten_glBindSampler, Ef: _emscripten_glBindTexture, Vb: _emscripten_glBindTransformFeedback, Xe: _emscripten_glBindVertexArray, _e: _emscripten_glBindVertexArrayOES, Ff: _emscripten_glBlendColor, Gf: _emscripten_glBlendEquation, Ld: _emscripten_glBlendEquationSeparate, Hf: _emscripten_glBlendFunc, Kd: _emscripten_glBlendFuncSeparate, ve: _emscripten_glBlitFramebuffer, If: _emscripten_glBufferData, Jf: _emscripten_glBufferSubData, De: _emscripten_glCheckFramebufferStatus, Lf: _emscripten_glClear, kc: _emscripten_glClearBufferfi, lc: _emscripten_glClearBufferfv, nc: _emscripten_glClearBufferiv, mc: _emscripten_glClearBufferuiv, Mf: _emscripten_glClearColor, Jd: _emscripten_glClearDepthf, Nf: _emscripten_glClearStencil, se: _emscripten_glClientWaitSync, Of: _emscripten_glColorMask, Pf: _emscripten_glCompileShader, Qf: _emscripten_glCompressedTexImage2D, Vc: _emscripten_glCompressedTexImage3D, Rf: _emscripten_glCompressedTexSubImage2D, Uc: _emscripten_glCompressedTexSubImage3D, ue: _emscripten_glCopyBufferSubData, Id: _emscripten_glCopyTexImage2D, Sf: _emscripten_glCopyTexSubImage2D, Wc: _emscripten_glCopyTexSubImage3D, Tf: _emscripten_glCreateProgram, Uf: _emscripten_glCreateShader, aa: _emscripten_glCullFace, ba: _emscripten_glDeleteBuffers, Ee: _emscripten_glDeleteFramebuffers, ca: _emscripten_glDeleteProgram, ee: _emscripten_glDeleteQueries, _d: _emscripten_glDeleteQueriesEXT, Fe: _emscripten_glDeleteRenderbuffers, ke: _emscripten_glDeleteSamplers, da: _emscripten_glDeleteShader, te: _emscripten_glDeleteSync, ea: _emscripten_glDeleteTextures, Ub: _emscripten_glDeleteTransformFeedbacks, Ye: _emscripten_glDeleteVertexArrays, $e: _emscripten_glDeleteVertexArraysOES, Hd: _emscripten_glDepthFunc, fa: _emscripten_glDepthMask, Gd: _emscripten_glDepthRangef, Fd: _emscripten_glDetachShader, ga: _emscripten_glDisable, ha: _emscripten_glDisableVertexAttribArray, ia: _emscripten_glDrawArrays, Ve: _emscripten_glDrawArraysInstanced, Od: _emscripten_glDrawArraysInstancedANGLE, Hb: _emscripten_glDrawArraysInstancedARB, Se: _emscripten_glDrawArraysInstancedBaseInstanceWEBGL, $c: _emscripten_glDrawArraysInstancedEXT, Ib: _emscripten_glDrawArraysInstancedNV, Qe: _emscripten_glDrawBuffers, Zc: _emscripten_glDrawBuffersEXT, Pd: _emscripten_glDrawBuffersWEBGL, ja: _emscripten_glDrawElements, We: _emscripten_glDrawElementsInstanced, Nd: _emscripten_glDrawElementsInstancedANGLE, Fb: _emscripten_glDrawElementsInstancedARB, Te: _emscripten_glDrawElementsInstancedBaseVertexBaseInstanceWEBGL, Gb: _emscripten_glDrawElementsInstancedEXT, _c: _emscripten_glDrawElementsInstancedNV, Ke: _emscripten_glDrawRangeElements, ka: _emscripten_glEnable, la: _emscripten_glEnableVertexAttribArray, fe: _emscripten_glEndQuery, $d: _emscripten_glEndQueryEXT, Ic: _emscripten_glEndTransformFeedback, pe: _emscripten_glFenceSync, ma: _emscripten_glFinish, na: _emscripten_glFlush, Ge: _emscripten_glFramebufferRenderbuffer, He: _emscripten_glFramebufferTexture2D, Mc: _emscripten_glFramebufferTextureLayer, oa: _emscripten_glFrontFace, pa: _emscripten_glGenBuffers, Ie: _emscripten_glGenFramebuffers, ge: _emscripten_glGenQueries, ae: _emscripten_glGenQueriesEXT, Je: _emscripten_glGenRenderbuffers, le: _emscripten_glGenSamplers, qa: _emscripten_glGenTextures, Tb: _emscripten_glGenTransformFeedbacks, Ue: _emscripten_glGenVertexArrays, af: _emscripten_glGenVertexArraysOES, xe: _emscripten_glGenerateMipmap, Ed: _emscripten_glGetActiveAttrib, Dd: _emscripten_glGetActiveUniform, ec: _emscripten_glGetActiveUniformBlockName, fc: _emscripten_glGetActiveUniformBlockiv, hc: _emscripten_glGetActiveUniformsiv, Cd: _emscripten_glGetAttachedShaders, Bd: _emscripten_glGetAttribLocation, Ad: _emscripten_glGetBooleanv, $b: _emscripten_glGetBufferParameteri64v, ra: _emscripten_glGetBufferParameteriv, sa: _emscripten_glGetError, ta: _emscripten_glGetFloatv, wc: _emscripten_glGetFragDataLocation, ye: _emscripten_glGetFramebufferAttachmentParameteriv, ac: _emscripten_glGetInteger64i_v, cc: _emscripten_glGetInteger64v, Kc: _emscripten_glGetIntegeri_v, ua: _emscripten_glGetIntegerv, Lb: _emscripten_glGetInternalformativ, Pb: _emscripten_glGetProgramBinary, va: _emscripten_glGetProgramInfoLog, wa: _emscripten_glGetProgramiv, Wd: _emscripten_glGetQueryObjecti64vEXT, Rd: _emscripten_glGetQueryObjectivEXT, Xd: _emscripten_glGetQueryObjectui64vEXT, he: _emscripten_glGetQueryObjectuiv, be: _emscripten_glGetQueryObjectuivEXT, ie: _emscripten_glGetQueryiv, ce: _emscripten_glGetQueryivEXT, ze: _emscripten_glGetRenderbufferParameteriv, Wb: _emscripten_glGetSamplerParameterfv, Xb: _emscripten_glGetSamplerParameteriv, xa: _emscripten_glGetShaderInfoLog, Td: _emscripten_glGetShaderPrecisionFormat, zd: _emscripten_glGetShaderSource, ya: _emscripten_glGetShaderiv, za: _emscripten_glGetString, Ze: _emscripten_glGetStringi, bc: _emscripten_glGetSynciv, yd: _emscripten_glGetTexParameterfv, xd: _emscripten_glGetTexParameteriv, Ec: _emscripten_glGetTransformFeedbackVarying, gc: _emscripten_glGetUniformBlockIndex, jc: _emscripten_glGetUniformIndices, Aa: _emscripten_glGetUniformLocation, wd: _emscripten_glGetUniformfv, vd: _emscripten_glGetUniformiv, xc: _emscripten_glGetUniformuiv, Dc: _emscripten_glGetVertexAttribIiv, Cc: _emscripten_glGetVertexAttribIuiv, sd: _emscripten_glGetVertexAttribPointerv, ud: _emscripten_glGetVertexAttribfv, td: _emscripten_glGetVertexAttribiv, rd: _emscripten_glHint, Ud: _emscripten_glInvalidateFramebuffer, Vd: _emscripten_glInvalidateSubFramebuffer, qd: _emscripten_glIsBuffer, od: _emscripten_glIsEnabled, nd: _emscripten_glIsFramebuffer, md: _emscripten_glIsProgram, Tc: _emscripten_glIsQuery, Sd: _emscripten_glIsQueryEXT, ld: _emscripten_glIsRenderbuffer, _b: _emscripten_glIsSampler, kd: _emscripten_glIsShader, qe: _emscripten_glIsSync, Ba: _emscripten_glIsTexture, Sb: _emscripten_glIsTransformFeedback, Lc: _emscripten_glIsVertexArray, Qd: _emscripten_glIsVertexArrayOES, Ca: _emscripten_glLineWidth, Da: _emscripten_glLinkProgram, Oe: _emscripten_glMultiDrawArraysInstancedBaseInstanceWEBGL, Pe: _emscripten_glMultiDrawElementsInstancedBaseVertexBaseInstanceWEBGL, Rb: _emscripten_glPauseTransformFeedback, Ea: _emscripten_glPixelStorei, jd: _emscripten_glPolygonOffset, Ob: _emscripten_glProgramBinary, Nb: _emscripten_glProgramParameteri, Yd: _emscripten_glQueryCounterEXT, Re: _emscripten_glReadBuffer, Fa: _emscripten_glReadPixels, id: _emscripten_glReleaseShaderCompiler, Ae: _emscripten_glRenderbufferStorage, we: _emscripten_glRenderbufferStorageMultisample, Qb: _emscripten_glResumeTransformFeedback, hd: _emscripten_glSampleCoverage, me: _emscripten_glSamplerParameterf, Yb: _emscripten_glSamplerParameterfv, ne: _emscripten_glSamplerParameteri, oe: _emscripten_glSamplerParameteriv, Ga: _emscripten_glScissor, gd: _emscripten_glShaderBinary, Ha: _emscripten_glShaderSource, Ia: _emscripten_glStencilFunc, Ja: _emscripten_glStencilFuncSeparate, Ka: _emscripten_glStencilMask, La: _emscripten_glStencilMaskSeparate, Ma: _emscripten_glStencilOp, Na: _emscripten_glStencilOpSeparate, Oa: _emscripten_glTexImage2D, Yc: _emscripten_glTexImage3D, Pa: _emscripten_glTexParameterf, Qa: _emscripten_glTexParameterfv, Ra: _emscripten_glTexParameteri, Sa: _emscripten_glTexParameteriv, Le: _emscripten_glTexStorage2D, Mb: _emscripten_glTexStorage3D, Ta: _emscripten_glTexSubImage2D, Xc: _emscripten_glTexSubImage3D, Fc: _emscripten_glTransformFeedbackVaryings, Ua: _emscripten_glUniform1f, Va: _emscripten_glUniform1fv, wf: _emscripten_glUniform1i, xf: _emscripten_glUniform1iv, vc: _emscripten_glUniform1ui, rc: _emscripten_glUniform1uiv, yf: _emscripten_glUniform2f, zf: _emscripten_glUniform2fv, vf: _emscripten_glUniform2i, uf: _emscripten_glUniform2iv, uc: _emscripten_glUniform2ui, qc: _emscripten_glUniform2uiv, tf: _emscripten_glUniform3f, sf: _emscripten_glUniform3fv, rf: _emscripten_glUniform3i, qf: _emscripten_glUniform3iv, tc: _emscripten_glUniform3ui, pc: _emscripten_glUniform3uiv, pf: _emscripten_glUniform4f, of: _emscripten_glUniform4fv, bf: _emscripten_glUniform4i, cf: _emscripten_glUniform4iv, sc: _emscripten_glUniform4ui, oc: _emscripten_glUniform4uiv, dc: _emscripten_glUniformBlockBinding, df: _emscripten_glUniformMatrix2fv, Sc: _emscripten_glUniformMatrix2x3fv, Qc: _emscripten_glUniformMatrix2x4fv, ef: _emscripten_glUniformMatrix3fv, Rc: _emscripten_glUniformMatrix3x2fv, Oc: _emscripten_glUniformMatrix3x4fv, ff: _emscripten_glUniformMatrix4fv, Pc: _emscripten_glUniformMatrix4x2fv, Nc: _emscripten_glUniformMatrix4x3fv, gf: _emscripten_glUseProgram, fd: _emscripten_glValidateProgram, hf: _emscripten_glVertexAttrib1f, ed: _emscripten_glVertexAttrib1fv, dd: _emscripten_glVertexAttrib2f, jf: _emscripten_glVertexAttrib2fv, cd: _emscripten_glVertexAttrib3f, kf: _emscripten_glVertexAttrib3fv, bd: _emscripten_glVertexAttrib4f, lf: _emscripten_glVertexAttrib4fv, Me: _emscripten_glVertexAttribDivisor, Md: _emscripten_glVertexAttribDivisorANGLE, Jb: _emscripten_glVertexAttribDivisorARB, ad: _emscripten_glVertexAttribDivisorEXT, Kb: _emscripten_glVertexAttribDivisorNV, Bc: _emscripten_glVertexAttribI4i, zc: _emscripten_glVertexAttribI4iv, Ac: _emscripten_glVertexAttribI4ui, yc: _emscripten_glVertexAttribI4uiv, Ne: _emscripten_glVertexAttribIPointer, mf: _emscripten_glVertexAttribPointer, nf: _emscripten_glViewport, re: _emscripten_glWaitSync, _a: _emscripten_request_animation_frame_loop, pb: _emscripten_resize_heap, Cb: _environ_get, Db: _environ_sizes_get, Ya: _exit, M: _fd_close, eb: _fd_pread, wb: _fd_read, ib: _fd_seek, I: _fd_write, P: _getentropy, Wa: _glGetIntegerv, N: _glGetString, Xa: _glGetStringi, T: invoke_diii, ab: invoke_fi, U: invoke_fiii, o: invoke_i, Za: invoke_if, pd: invoke_iffiiiiiiii, e: invoke_ii, w: invoke_iif, f: invoke_iii, Eb: invoke_iiif, g: invoke_iiii, _: invoke_iiiiff, j: invoke_iiiii, mb: invoke_iiiiid, D: invoke_iiiiii, r: invoke_iiiiiii, E: invoke_iiiiiiii, O: invoke_iiiiiiiiii, ic: invoke_iiiiiiiiiii, G: invoke_iiiiiiiiiiii, db: invoke_j, kb: invoke_jii, cb: invoke_jiiii, m: invoke_v, b: invoke_vi, $: invoke_vid, L: invoke_vif, C: invoke_viff, q: invoke_vifff, Y: invoke_viffffffffffffffffffff, c: invoke_vii, K: invoke_viif, R: invoke_viiff, B: invoke_viifff, Z: invoke_viiffff, bb: invoke_viiffiii, s: invoke_viifii, h: invoke_viii, J: invoke_viiif, S: invoke_viiifi, u: invoke_viiifif, i: invoke_viiii, n: invoke_viiiii, k: invoke_viiiiii, Q: invoke_viiiiiiff, p: invoke_viiiiiii, Kf: invoke_viiiiiiii, Zb: invoke_viiiiiiiii, y: invoke_viiiiiiiiii, $a: invoke_viiiiiiiiiii, F: invoke_viiiiiiiiiiiiiii, jb: invoke_viiji, H: _llvm_eh_typeid_for, lb: _strftime_l };
5108
5108
  var wasmExports = createWasm();
5109
5109
  var ___wasm_call_ctors = () => (___wasm_call_ctors = wasmExports["Wf"])();
5110
5110
  var _allocate = Module["_allocate"] = (a0) => (_allocate = Module["_allocate"] = wasmExports["Yf"])(a0);
@@ -5130,29 +5130,30 @@ var require_grida_canvas_wasm = __commonJS({
5130
5130
  var _devtools_rendering_set_show_ruler = Module["_devtools_rendering_set_show_ruler"] = (a0, a1) => (_devtools_rendering_set_show_ruler = Module["_devtools_rendering_set_show_ruler"] = wasmExports["qg"])(a0, a1);
5131
5131
  var _highlight_strokes = Module["_highlight_strokes"] = (a0, a1, a2) => (_highlight_strokes = Module["_highlight_strokes"] = wasmExports["rg"])(a0, a1, a2);
5132
5132
  var _devtools_rendering_set_show_tiles = Module["_devtools_rendering_set_show_tiles"] = (a0, a1) => (_devtools_rendering_set_show_tiles = Module["_devtools_rendering_set_show_tiles"] = wasmExports["sg"])(a0, a1);
5133
- var _devtools_rendering_set_show_fps_meter = Module["_devtools_rendering_set_show_fps_meter"] = (a0, a1) => (_devtools_rendering_set_show_fps_meter = Module["_devtools_rendering_set_show_fps_meter"] = wasmExports["tg"])(a0, a1);
5134
- var _devtools_rendering_set_show_stats = Module["_devtools_rendering_set_show_stats"] = (a0, a1) => (_devtools_rendering_set_show_stats = Module["_devtools_rendering_set_show_stats"] = wasmExports["ug"])(a0, a1);
5135
- var _devtools_rendering_set_show_hit_testing = Module["_devtools_rendering_set_show_hit_testing"] = (a0, a1) => (_devtools_rendering_set_show_hit_testing = Module["_devtools_rendering_set_show_hit_testing"] = wasmExports["vg"])(a0, a1);
5136
- var _main = Module["_main"] = (a0, a1) => (_main = Module["_main"] = wasmExports["wg"])(a0, a1);
5137
- var _malloc = (a0) => (_malloc = wasmExports["xg"])(a0);
5133
+ var _runtime_renderer_set_cache_tile = Module["_runtime_renderer_set_cache_tile"] = (a0, a1) => (_runtime_renderer_set_cache_tile = Module["_runtime_renderer_set_cache_tile"] = wasmExports["tg"])(a0, a1);
5134
+ var _devtools_rendering_set_show_fps_meter = Module["_devtools_rendering_set_show_fps_meter"] = (a0, a1) => (_devtools_rendering_set_show_fps_meter = Module["_devtools_rendering_set_show_fps_meter"] = wasmExports["ug"])(a0, a1);
5135
+ var _devtools_rendering_set_show_stats = Module["_devtools_rendering_set_show_stats"] = (a0, a1) => (_devtools_rendering_set_show_stats = Module["_devtools_rendering_set_show_stats"] = wasmExports["vg"])(a0, a1);
5136
+ var _devtools_rendering_set_show_hit_testing = Module["_devtools_rendering_set_show_hit_testing"] = (a0, a1) => (_devtools_rendering_set_show_hit_testing = Module["_devtools_rendering_set_show_hit_testing"] = wasmExports["wg"])(a0, a1);
5137
+ var _main = Module["_main"] = (a0, a1) => (_main = Module["_main"] = wasmExports["xg"])(a0, a1);
5138
+ var _malloc = (a0) => (_malloc = wasmExports["yg"])(a0);
5138
5139
  var _htonl = (a0) => (_htonl = wasmExports["htonl"])(a0);
5139
5140
  var _htons = (a0) => (_htons = wasmExports["htons"])(a0);
5140
- var _emscripten_builtin_memalign = (a0, a1) => (_emscripten_builtin_memalign = wasmExports["yg"])(a0, a1);
5141
+ var _emscripten_builtin_memalign = (a0, a1) => (_emscripten_builtin_memalign = wasmExports["zg"])(a0, a1);
5141
5142
  var _ntohs = (a0) => (_ntohs = wasmExports["ntohs"])(a0);
5142
- var _setThrew = (a0, a1) => (_setThrew = wasmExports["zg"])(a0, a1);
5143
- var __emscripten_tempret_set = (a0) => (__emscripten_tempret_set = wasmExports["Ag"])(a0);
5144
- var __emscripten_stack_restore = (a0) => (__emscripten_stack_restore = wasmExports["Bg"])(a0);
5145
- var __emscripten_stack_alloc = (a0) => (__emscripten_stack_alloc = wasmExports["Cg"])(a0);
5146
- var _emscripten_stack_get_current = () => (_emscripten_stack_get_current = wasmExports["Dg"])();
5143
+ var _setThrew = (a0, a1) => (_setThrew = wasmExports["Ag"])(a0, a1);
5144
+ var __emscripten_tempret_set = (a0) => (__emscripten_tempret_set = wasmExports["Bg"])(a0);
5145
+ var __emscripten_stack_restore = (a0) => (__emscripten_stack_restore = wasmExports["Cg"])(a0);
5146
+ var __emscripten_stack_alloc = (a0) => (__emscripten_stack_alloc = wasmExports["Dg"])(a0);
5147
+ var _emscripten_stack_get_current = () => (_emscripten_stack_get_current = wasmExports["Eg"])();
5147
5148
  var ___cxa_free_exception = (a0) => (___cxa_free_exception = wasmExports["__cxa_free_exception"])(a0);
5148
- var ___cxa_decrement_exception_refcount = (a0) => (___cxa_decrement_exception_refcount = wasmExports["Eg"])(a0);
5149
- var ___cxa_increment_exception_refcount = (a0) => (___cxa_increment_exception_refcount = wasmExports["Fg"])(a0);
5150
- var ___cxa_can_catch = (a0, a1, a2) => (___cxa_can_catch = wasmExports["Gg"])(a0, a1, a2);
5151
- var ___cxa_is_pointer_type = (a0) => (___cxa_is_pointer_type = wasmExports["Hg"])(a0);
5152
- var dynCall_jii = Module["dynCall_jii"] = (a0, a1, a2) => (dynCall_jii = Module["dynCall_jii"] = wasmExports["Ig"])(a0, a1, a2);
5153
- var dynCall_viiji = Module["dynCall_viiji"] = (a0, a1, a2, a3, a4, a5) => (dynCall_viiji = Module["dynCall_viiji"] = wasmExports["Jg"])(a0, a1, a2, a3, a4, a5);
5154
- var dynCall_j = Module["dynCall_j"] = (a0) => (dynCall_j = Module["dynCall_j"] = wasmExports["Kg"])(a0);
5155
- var dynCall_jiiii = Module["dynCall_jiiii"] = (a0, a1, a2, a3, a4) => (dynCall_jiiii = Module["dynCall_jiiii"] = wasmExports["Lg"])(a0, a1, a2, a3, a4);
5149
+ var ___cxa_decrement_exception_refcount = (a0) => (___cxa_decrement_exception_refcount = wasmExports["Fg"])(a0);
5150
+ var ___cxa_increment_exception_refcount = (a0) => (___cxa_increment_exception_refcount = wasmExports["Gg"])(a0);
5151
+ var ___cxa_can_catch = (a0, a1, a2) => (___cxa_can_catch = wasmExports["Hg"])(a0, a1, a2);
5152
+ var ___cxa_is_pointer_type = (a0) => (___cxa_is_pointer_type = wasmExports["Ig"])(a0);
5153
+ var dynCall_jii = Module["dynCall_jii"] = (a0, a1, a2) => (dynCall_jii = Module["dynCall_jii"] = wasmExports["Jg"])(a0, a1, a2);
5154
+ var dynCall_viiji = Module["dynCall_viiji"] = (a0, a1, a2, a3, a4, a5) => (dynCall_viiji = Module["dynCall_viiji"] = wasmExports["Kg"])(a0, a1, a2, a3, a4, a5);
5155
+ var dynCall_j = Module["dynCall_j"] = (a0) => (dynCall_j = Module["dynCall_j"] = wasmExports["Lg"])(a0);
5156
+ var dynCall_jiiii = Module["dynCall_jiiii"] = (a0, a1, a2, a3, a4) => (dynCall_jiiii = Module["dynCall_jiiii"] = wasmExports["Mg"])(a0, a1, a2, a3, a4);
5156
5157
  function invoke_iiii(index, a1, a2, a3) {
5157
5158
  var sp = stackSave();
5158
5159
  try {
@@ -5293,27 +5294,47 @@ var require_grida_canvas_wasm = __commonJS({
5293
5294
  _setThrew(1, 0);
5294
5295
  }
5295
5296
  }
5296
- function invoke_iif(index, a1, a2) {
5297
+ function invoke_i(index) {
5297
5298
  var sp = stackSave();
5298
5299
  try {
5299
- return getWasmTableEntry(index)(a1, a2);
5300
+ return getWasmTableEntry(index)();
5300
5301
  } catch (e) {
5301
5302
  stackRestore(sp);
5302
5303
  if (e !== e + 0) throw e;
5303
5304
  _setThrew(1, 0);
5304
5305
  }
5305
5306
  }
5306
- function invoke_i(index) {
5307
+ function invoke_viifff(index, a1, a2, a3, a4, a5) {
5307
5308
  var sp = stackSave();
5308
5309
  try {
5309
- return getWasmTableEntry(index)();
5310
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5);
5310
5311
  } catch (e) {
5311
5312
  stackRestore(sp);
5312
5313
  if (e !== e + 0) throw e;
5313
5314
  _setThrew(1, 0);
5314
5315
  }
5315
5316
  }
5316
- function invoke_viiif(index, a1, a2, a3, a4) {
5317
+ function invoke_vif(index, a1, a2) {
5318
+ var sp = stackSave();
5319
+ try {
5320
+ getWasmTableEntry(index)(a1, a2);
5321
+ } catch (e) {
5322
+ stackRestore(sp);
5323
+ if (e !== e + 0) throw e;
5324
+ _setThrew(1, 0);
5325
+ }
5326
+ }
5327
+ function invoke_iif(index, a1, a2) {
5328
+ var sp = stackSave();
5329
+ try {
5330
+ return getWasmTableEntry(index)(a1, a2);
5331
+ } catch (e) {
5332
+ stackRestore(sp);
5333
+ if (e !== e + 0) throw e;
5334
+ _setThrew(1, 0);
5335
+ }
5336
+ }
5337
+ function invoke_vifff(index, a1, a2, a3, a4) {
5317
5338
  var sp = stackSave();
5318
5339
  try {
5319
5340
  getWasmTableEntry(index)(a1, a2, a3, a4);
@@ -5323,50 +5344,50 @@ var require_grida_canvas_wasm = __commonJS({
5323
5344
  _setThrew(1, 0);
5324
5345
  }
5325
5346
  }
5326
- function invoke_iffiiiiiiii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10) {
5347
+ function invoke_viiifif(index, a1, a2, a3, a4, a5, a6) {
5327
5348
  var sp = stackSave();
5328
5349
  try {
5329
- return getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10);
5350
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6);
5330
5351
  } catch (e) {
5331
5352
  stackRestore(sp);
5332
5353
  if (e !== e + 0) throw e;
5333
5354
  _setThrew(1, 0);
5334
5355
  }
5335
5356
  }
5336
- function invoke_iiiiii(index, a1, a2, a3, a4, a5) {
5357
+ function invoke_viif(index, a1, a2, a3) {
5337
5358
  var sp = stackSave();
5338
5359
  try {
5339
- return getWasmTableEntry(index)(a1, a2, a3, a4, a5);
5360
+ getWasmTableEntry(index)(a1, a2, a3);
5340
5361
  } catch (e) {
5341
5362
  stackRestore(sp);
5342
5363
  if (e !== e + 0) throw e;
5343
5364
  _setThrew(1, 0);
5344
5365
  }
5345
5366
  }
5346
- function invoke_viiifi(index, a1, a2, a3, a4, a5) {
5367
+ function invoke_viiif(index, a1, a2, a3, a4) {
5347
5368
  var sp = stackSave();
5348
5369
  try {
5349
- getWasmTableEntry(index)(a1, a2, a3, a4, a5);
5370
+ getWasmTableEntry(index)(a1, a2, a3, a4);
5350
5371
  } catch (e) {
5351
5372
  stackRestore(sp);
5352
5373
  if (e !== e + 0) throw e;
5353
5374
  _setThrew(1, 0);
5354
5375
  }
5355
5376
  }
5356
- function invoke_viifff(index, a1, a2, a3, a4, a5) {
5377
+ function invoke_iffiiiiiiii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10) {
5357
5378
  var sp = stackSave();
5358
5379
  try {
5359
- getWasmTableEntry(index)(a1, a2, a3, a4, a5);
5380
+ return getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10);
5360
5381
  } catch (e) {
5361
5382
  stackRestore(sp);
5362
5383
  if (e !== e + 0) throw e;
5363
5384
  _setThrew(1, 0);
5364
5385
  }
5365
5386
  }
5366
- function invoke_vif(index, a1, a2) {
5387
+ function invoke_iiiiii(index, a1, a2, a3, a4, a5) {
5367
5388
  var sp = stackSave();
5368
5389
  try {
5369
- getWasmTableEntry(index)(a1, a2);
5390
+ return getWasmTableEntry(index)(a1, a2, a3, a4, a5);
5370
5391
  } catch (e) {
5371
5392
  stackRestore(sp);
5372
5393
  if (e !== e + 0) throw e;
@@ -5433,50 +5454,40 @@ var require_grida_canvas_wasm = __commonJS({
5433
5454
  _setThrew(1, 0);
5434
5455
  }
5435
5456
  }
5436
- function invoke_viif(index, a1, a2, a3) {
5437
- var sp = stackSave();
5438
- try {
5439
- getWasmTableEntry(index)(a1, a2, a3);
5440
- } catch (e) {
5441
- stackRestore(sp);
5442
- if (e !== e + 0) throw e;
5443
- _setThrew(1, 0);
5444
- }
5445
- }
5446
- function invoke_vifff(index, a1, a2, a3, a4) {
5457
+ function invoke_viffffffffffffffffffff(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14, a15, a16, a17, a18, a19, a20, a21) {
5447
5458
  var sp = stackSave();
5448
5459
  try {
5449
- getWasmTableEntry(index)(a1, a2, a3, a4);
5460
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14, a15, a16, a17, a18, a19, a20, a21);
5450
5461
  } catch (e) {
5451
5462
  stackRestore(sp);
5452
5463
  if (e !== e + 0) throw e;
5453
5464
  _setThrew(1, 0);
5454
5465
  }
5455
5466
  }
5456
- function invoke_viiff(index, a1, a2, a3, a4) {
5467
+ function invoke_iiif(index, a1, a2, a3) {
5457
5468
  var sp = stackSave();
5458
5469
  try {
5459
- getWasmTableEntry(index)(a1, a2, a3, a4);
5470
+ return getWasmTableEntry(index)(a1, a2, a3);
5460
5471
  } catch (e) {
5461
5472
  stackRestore(sp);
5462
5473
  if (e !== e + 0) throw e;
5463
5474
  _setThrew(1, 0);
5464
5475
  }
5465
5476
  }
5466
- function invoke_viiifif(index, a1, a2, a3, a4, a5, a6) {
5477
+ function invoke_viiifi(index, a1, a2, a3, a4, a5) {
5467
5478
  var sp = stackSave();
5468
5479
  try {
5469
- getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6);
5480
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5);
5470
5481
  } catch (e) {
5471
5482
  stackRestore(sp);
5472
5483
  if (e !== e + 0) throw e;
5473
5484
  _setThrew(1, 0);
5474
5485
  }
5475
5486
  }
5476
- function invoke_if(index, a1) {
5487
+ function invoke_viiff(index, a1, a2, a3, a4) {
5477
5488
  var sp = stackSave();
5478
5489
  try {
5479
- return getWasmTableEntry(index)(a1);
5490
+ getWasmTableEntry(index)(a1, a2, a3, a4);
5480
5491
  } catch (e) {
5481
5492
  stackRestore(sp);
5482
5493
  if (e !== e + 0) throw e;
@@ -5523,20 +5534,10 @@ var require_grida_canvas_wasm = __commonJS({
5523
5534
  _setThrew(1, 0);
5524
5535
  }
5525
5536
  }
5526
- function invoke_viffffffffffffffffffff(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14, a15, a16, a17, a18, a19, a20, a21) {
5527
- var sp = stackSave();
5528
- try {
5529
- getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14, a15, a16, a17, a18, a19, a20, a21);
5530
- } catch (e) {
5531
- stackRestore(sp);
5532
- if (e !== e + 0) throw e;
5533
- _setThrew(1, 0);
5534
- }
5535
- }
5536
- function invoke_iiif(index, a1, a2, a3) {
5537
+ function invoke_if(index, a1) {
5537
5538
  var sp = stackSave();
5538
5539
  try {
5539
- return getWasmTableEntry(index)(a1, a2, a3);
5540
+ return getWasmTableEntry(index)(a1);
5540
5541
  } catch (e) {
5541
5542
  stackRestore(sp);
5542
5543
  if (e !== e + 0) throw e;
@@ -5763,7 +5764,7 @@ module.exports = __toCommonJS(index_exports);
5763
5764
  var import_grida_canvas_wasm = __toESM(require_grida_canvas_wasm());
5764
5765
 
5765
5766
  // package.json
5766
- var version = "0.0.27";
5767
+ var version = "0.0.29";
5767
5768
 
5768
5769
  // lib/index.ts
5769
5770
  async function init(opts) {
@@ -5995,6 +5996,9 @@ var Grida2D = class {
5995
5996
  this.module._highlight_strokes(this.appptr, ptr, len - 1);
5996
5997
  this._free_string(ptr, len);
5997
5998
  }
5999
+ runtime_renderer_set_cache_tile(enable) {
6000
+ this.module._runtime_renderer_set_cache_tile(this.appptr, enable);
6001
+ }
5998
6002
  // ====================================================================================================
5999
6003
  // DEVTOOLS
6000
6004
  // ====================================================================================================