@grida/canvas-wasm 0.0.24 → 0.0.26
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/dist/grida-canvas-wasm.js +1 -1
- package/dist/grida_canvas_wasm.wasm +0 -0
- package/dist/index.js +50 -50
- package/dist/index.mjs +50 -50
- package/package.json +1 -1
|
Binary file
|
package/dist/index.js
CHANGED
|
@@ -5104,7 +5104,7 @@ var require_grida_canvas_wasm = __commonJS({
|
|
|
5104
5104
|
for (var i = 0; i < 288; ++i) {
|
|
5105
5105
|
miniTempWebGLIntBuffers[i] = miniTempWebGLIntBuffersStorage.subarray(0, i);
|
|
5106
5106
|
}
|
|
5107
|
-
var wasmImports = { v: ___cxa_begin_catch, x: ___cxa_end_catch, a: ___cxa_find_matching_catch_2, l: ___cxa_find_matching_catch_3, A: ___cxa_find_matching_catch_4, T: ___cxa_rethrow, t: ___cxa_throw, ob: ___cxa_uncaught_exceptions, d: ___resumeException, W: ___syscall_fcntl64, wb: ___syscall_fstat64, sb: ___syscall_getcwd, yb: ___syscall_ioctl, tb: ___syscall_lstat64, ub: ___syscall_newfstatat, V: ___syscall_openat, vb: ___syscall_stat64, Db: __abort_js, Ab: __emscripten_get_now_is_monotonic, Cb: __emscripten_memcpy_js, pb: __emscripten_throw_longjmp, hb: __gmtime_js, fb: __mmap_js, gb: __munmap_js, rb: __tzset_js, Bb: _emscripten_date_now, z: _emscripten_get_now, Af: _emscripten_glActiveTexture, Bf: _emscripten_glAttachShader, de: _emscripten_glBeginQuery, Zd: _emscripten_glBeginQueryEXT, Ic: _emscripten_glBeginTransformFeedback, Cf: _emscripten_glBindAttribLocation, Df: _emscripten_glBindBuffer, Fc: _emscripten_glBindBufferBase, Gc: _emscripten_glBindBufferRange, Be: _emscripten_glBindFramebuffer, Ce: _emscripten_glBindRenderbuffer, je: _emscripten_glBindSampler, Ef: _emscripten_glBindTexture, Wb: _emscripten_glBindTransformFeedback, Xe: _emscripten_glBindVertexArray, _e: _emscripten_glBindVertexArrayOES, Ff: _emscripten_glBlendColor, Gf: _emscripten_glBlendEquation, Ld: _emscripten_glBlendEquationSeparate, Hf: _emscripten_glBlendFunc, Kd: _emscripten_glBlendFuncSeparate, ve: _emscripten_glBlitFramebuffer, If: _emscripten_glBufferData, Jf: _emscripten_glBufferSubData, De: _emscripten_glCheckFramebufferStatus, Lf: _emscripten_glClear, jc: _emscripten_glClearBufferfi, kc: _emscripten_glClearBufferfv, mc: _emscripten_glClearBufferiv, lc: _emscripten_glClearBufferuiv, Mf: _emscripten_glClearColor, Jd: _emscripten_glClearDepthf, Nf: _emscripten_glClearStencil, se: _emscripten_glClientWaitSync, Of: _emscripten_glColorMask, Pf: _emscripten_glCompileShader, Qf: _emscripten_glCompressedTexImage2D, Vc: _emscripten_glCompressedTexImage3D, Rf: _emscripten_glCompressedTexSubImage2D, Uc: _emscripten_glCompressedTexSubImage3D, ue: _emscripten_glCopyBufferSubData, Id: _emscripten_glCopyTexImage2D, Sf: _emscripten_glCopyTexSubImage2D, Wc: _emscripten_glCopyTexSubImage3D, Tf: _emscripten_glCreateProgram, Uf: _emscripten_glCreateShader, aa: _emscripten_glCullFace, ba: _emscripten_glDeleteBuffers, Ee: _emscripten_glDeleteFramebuffers, ca: _emscripten_glDeleteProgram, ee: _emscripten_glDeleteQueries, _d: _emscripten_glDeleteQueriesEXT, Fe: _emscripten_glDeleteRenderbuffers, ke: _emscripten_glDeleteSamplers, da: _emscripten_glDeleteShader, te: _emscripten_glDeleteSync, ea: _emscripten_glDeleteTextures, Vb: _emscripten_glDeleteTransformFeedbacks, Ye: _emscripten_glDeleteVertexArrays, $e: _emscripten_glDeleteVertexArraysOES, Hd: _emscripten_glDepthFunc, fa: _emscripten_glDepthMask, Gd: _emscripten_glDepthRangef, Fd: _emscripten_glDetachShader, ga: _emscripten_glDisable, ha: _emscripten_glDisableVertexAttribArray, ia: _emscripten_glDrawArrays, Ve: _emscripten_glDrawArraysInstanced, Od: _emscripten_glDrawArraysInstancedANGLE, Ib: _emscripten_glDrawArraysInstancedARB, Se: _emscripten_glDrawArraysInstancedBaseInstanceWEBGL, ad: _emscripten_glDrawArraysInstancedEXT, Jb: _emscripten_glDrawArraysInstancedNV, Qe: _emscripten_glDrawBuffers, _c: _emscripten_glDrawBuffersEXT, Pd: _emscripten_glDrawBuffersWEBGL, ja: _emscripten_glDrawElements, We: _emscripten_glDrawElementsInstanced, Nd: _emscripten_glDrawElementsInstancedANGLE, Gb: _emscripten_glDrawElementsInstancedARB, Te: _emscripten_glDrawElementsInstancedBaseVertexBaseInstanceWEBGL, Hb: _emscripten_glDrawElementsInstancedEXT, $c: _emscripten_glDrawElementsInstancedNV, Ke: _emscripten_glDrawRangeElements, ka: _emscripten_glEnable, la: _emscripten_glEnableVertexAttribArray, fe: _emscripten_glEndQuery, $d: _emscripten_glEndQueryEXT, Hc: _emscripten_glEndTransformFeedback, pe: _emscripten_glFenceSync, ma: _emscripten_glFinish, na: _emscripten_glFlush, Ge: _emscripten_glFramebufferRenderbuffer, He: _emscripten_glFramebufferTexture2D, Lc: _emscripten_glFramebufferTextureLayer, oa: _emscripten_glFrontFace, pa: _emscripten_glGenBuffers, Ie: _emscripten_glGenFramebuffers, ge: _emscripten_glGenQueries, ae: _emscripten_glGenQueriesEXT, Je: _emscripten_glGenRenderbuffers, le: _emscripten_glGenSamplers, qa: _emscripten_glGenTextures, Ub: _emscripten_glGenTransformFeedbacks, Ue: _emscripten_glGenVertexArrays, af: _emscripten_glGenVertexArraysOES, xe: _emscripten_glGenerateMipmap, Ed: _emscripten_glGetActiveAttrib, Dd: _emscripten_glGetActiveUniform, ec: _emscripten_glGetActiveUniformBlockName, fc: _emscripten_glGetActiveUniformBlockiv, hc: _emscripten_glGetActiveUniformsiv, Cd: _emscripten_glGetAttachedShaders, Bd: _emscripten_glGetAttribLocation, Ad: _emscripten_glGetBooleanv, $b: _emscripten_glGetBufferParameteri64v, ra: _emscripten_glGetBufferParameteriv, sa: _emscripten_glGetError, ta: _emscripten_glGetFloatv, vc: _emscripten_glGetFragDataLocation, ye: _emscripten_glGetFramebufferAttachmentParameteriv, ac: _emscripten_glGetInteger64i_v, cc: _emscripten_glGetInteger64v, Jc: _emscripten_glGetIntegeri_v, ua: _emscripten_glGetIntegerv, Mb: _emscripten_glGetInternalformativ, Qb: _emscripten_glGetProgramBinary, va: _emscripten_glGetProgramInfoLog, wa: _emscripten_glGetProgramiv, Wd: _emscripten_glGetQueryObjecti64vEXT, Rd: _emscripten_glGetQueryObjectivEXT, Xd: _emscripten_glGetQueryObjectui64vEXT, he: _emscripten_glGetQueryObjectuiv, be: _emscripten_glGetQueryObjectuivEXT, ie: _emscripten_glGetQueryiv, ce: _emscripten_glGetQueryivEXT, ze: _emscripten_glGetRenderbufferParameteriv, Xb: _emscripten_glGetSamplerParameterfv, Yb: _emscripten_glGetSamplerParameteriv, xa: _emscripten_glGetShaderInfoLog, Td: _emscripten_glGetShaderPrecisionFormat, zd: _emscripten_glGetShaderSource, ya: _emscripten_glGetShaderiv, za: _emscripten_glGetString, Ze: _emscripten_glGetStringi, bc: _emscripten_glGetSynciv, yd: _emscripten_glGetTexParameterfv, xd: _emscripten_glGetTexParameteriv, Dc: _emscripten_glGetTransformFeedbackVarying, gc: _emscripten_glGetUniformBlockIndex, ic: _emscripten_glGetUniformIndices, Aa: _emscripten_glGetUniformLocation, wd: _emscripten_glGetUniformfv, vd: _emscripten_glGetUniformiv, wc: _emscripten_glGetUniformuiv, Cc: _emscripten_glGetVertexAttribIiv, Bc: _emscripten_glGetVertexAttribIuiv, sd: _emscripten_glGetVertexAttribPointerv, ud: _emscripten_glGetVertexAttribfv, td: _emscripten_glGetVertexAttribiv, rd: _emscripten_glHint, Ud: _emscripten_glInvalidateFramebuffer, Vd: _emscripten_glInvalidateSubFramebuffer, qd: _emscripten_glIsBuffer, pd: _emscripten_glIsEnabled, od: _emscripten_glIsFramebuffer, nd: _emscripten_glIsProgram, Tc: _emscripten_glIsQuery, Sd: _emscripten_glIsQueryEXT, md: _emscripten_glIsRenderbuffer, _b: _emscripten_glIsSampler, ld: _emscripten_glIsShader, qe: _emscripten_glIsSync, Ba: _emscripten_glIsTexture, Tb: _emscripten_glIsTransformFeedback, Kc: _emscripten_glIsVertexArray, Qd: _emscripten_glIsVertexArrayOES, Ca: _emscripten_glLineWidth, Da: _emscripten_glLinkProgram, Oe: _emscripten_glMultiDrawArraysInstancedBaseInstanceWEBGL, Pe: _emscripten_glMultiDrawElementsInstancedBaseVertexBaseInstanceWEBGL, Sb: _emscripten_glPauseTransformFeedback, Ea: _emscripten_glPixelStorei, kd: _emscripten_glPolygonOffset, Pb: _emscripten_glProgramBinary, Ob: _emscripten_glProgramParameteri, Yd: _emscripten_glQueryCounterEXT, Re: _emscripten_glReadBuffer, Fa: _emscripten_glReadPixels, jd: _emscripten_glReleaseShaderCompiler, Ae: _emscripten_glRenderbufferStorage, we: _emscripten_glRenderbufferStorageMultisample, Rb: _emscripten_glResumeTransformFeedback, id: _emscripten_glSampleCoverage, me: _emscripten_glSamplerParameterf, Zb: _emscripten_glSamplerParameterfv, ne: _emscripten_glSamplerParameteri, oe: _emscripten_glSamplerParameteriv, Ga: _emscripten_glScissor, hd: _emscripten_glShaderBinary, Ha: _emscripten_glShaderSource, Ia: _emscripten_glStencilFunc, Ja: _emscripten_glStencilFuncSeparate, Ka: _emscripten_glStencilMask, La: _emscripten_glStencilMaskSeparate, Ma: _emscripten_glStencilOp, Na: _emscripten_glStencilOpSeparate, Oa: _emscripten_glTexImage2D, Zc: _emscripten_glTexImage3D, Pa: _emscripten_glTexParameterf, Qa: _emscripten_glTexParameterfv, Ra: _emscripten_glTexParameteri, Sa: _emscripten_glTexParameteriv, Le: _emscripten_glTexStorage2D, Nb: _emscripten_glTexStorage3D, Ta: _emscripten_glTexSubImage2D, Yc: _emscripten_glTexSubImage3D, Ec: _emscripten_glTransformFeedbackVaryings, Ua: _emscripten_glUniform1f, Va: _emscripten_glUniform1fv, wf: _emscripten_glUniform1i, xf: _emscripten_glUniform1iv, uc: _emscripten_glUniform1ui, qc: _emscripten_glUniform1uiv, yf: _emscripten_glUniform2f, zf: _emscripten_glUniform2fv, vf: _emscripten_glUniform2i, uf: _emscripten_glUniform2iv, tc: _emscripten_glUniform2ui, pc: _emscripten_glUniform2uiv, tf: _emscripten_glUniform3f, sf: _emscripten_glUniform3fv, rf: _emscripten_glUniform3i, qf: _emscripten_glUniform3iv, sc: _emscripten_glUniform3ui, oc: _emscripten_glUniform3uiv, pf: _emscripten_glUniform4f, of: _emscripten_glUniform4fv, bf: _emscripten_glUniform4i, cf: _emscripten_glUniform4iv, rc: _emscripten_glUniform4ui, nc: _emscripten_glUniform4uiv, dc: _emscripten_glUniformBlockBinding, df: _emscripten_glUniformMatrix2fv, Sc: _emscripten_glUniformMatrix2x3fv, Qc: _emscripten_glUniformMatrix2x4fv, ef: _emscripten_glUniformMatrix3fv, Rc: _emscripten_glUniformMatrix3x2fv, Oc: _emscripten_glUniformMatrix3x4fv, ff: _emscripten_glUniformMatrix4fv, Pc: _emscripten_glUniformMatrix4x2fv, Nc: _emscripten_glUniformMatrix4x3fv, gf: _emscripten_glUseProgram, gd: _emscripten_glValidateProgram, hf: _emscripten_glVertexAttrib1f, fd: _emscripten_glVertexAttrib1fv, ed: _emscripten_glVertexAttrib2f, jf: _emscripten_glVertexAttrib2fv, dd: _emscripten_glVertexAttrib3f, kf: _emscripten_glVertexAttrib3fv, cd: _emscripten_glVertexAttrib4f, lf: _emscripten_glVertexAttrib4fv, Me: _emscripten_glVertexAttribDivisor, Md: _emscripten_glVertexAttribDivisorANGLE, Kb: _emscripten_glVertexAttribDivisorARB, bd: _emscripten_glVertexAttribDivisorEXT, Lb: _emscripten_glVertexAttribDivisorNV, Ac: _emscripten_glVertexAttribI4i, yc: _emscripten_glVertexAttribI4iv, zc: _emscripten_glVertexAttribI4ui, xc: _emscripten_glVertexAttribI4uiv, Ne: _emscripten_glVertexAttribIPointer, mf: _emscripten_glVertexAttribPointer, nf: _emscripten_glViewport, re: _emscripten_glWaitSync, ab: _emscripten_request_animation_frame_loop, qb: _emscripten_resize_heap, Eb: _environ_get, Fb: _environ_sizes_get, Ya: _exit, M: _fd_close, eb: _fd_pread, xb: _fd_read, ib: _fd_seek, I: _fd_write, P: _getentropy, Wa: _glGetIntegerv, N: _glGetString, Xa: _glGetStringi, R: invoke_diii, lb: invoke_fi, S: invoke_fiii, o: invoke_i, Za: invoke_if, _a: invoke_iffiiiiiiii, e: invoke_ii, w: invoke_iif, f: invoke_iii, $a: invoke_iiif, g: invoke_iiii, Z: invoke_iiiiff, j: invoke_iiiii, nb: invoke_iiiiid, D: invoke_iiiiii, r: invoke_iiiiiii, E: invoke_iiiiiiii, O: invoke_iiiiiiiiii, Xc: invoke_iiiiiiiiiii, H: invoke_iiiiiiiiiiii, db: invoke_j, kb: invoke_jii, cb: invoke_jiiii, m: invoke_v, b: invoke_vi, $: invoke_vid, L: invoke_vif, C: invoke_viff, q: invoke_vifff, Q: invoke_viffffffffffffffffffff, c: invoke_vii, K: invoke_viif, X: invoke_viiff, B: invoke_viifff, Y: invoke_viiffff, zb: invoke_viiffiii, s: invoke_viifii, h: invoke_viii, F: invoke_viiif, _: invoke_viiifi, u: invoke_viiifif, i: invoke_viiii, n: invoke_viiiii, k: invoke_viiiiii, U: invoke_viiiiiiff, p: invoke_viiiiiii, Kf: invoke_viiiiiiii, Mc: invoke_viiiiiiiii, y: invoke_viiiiiiiiii, bb: invoke_viiiiiiiiiii, G: invoke_viiiiiiiiiiiiiii, jb: invoke_viiji, J: _llvm_eh_typeid_for, mb: _strftime_l };
|
|
5107
|
+
var wasmImports = { v: ___cxa_begin_catch, x: ___cxa_end_catch, a: ___cxa_find_matching_catch_2, l: ___cxa_find_matching_catch_3, A: ___cxa_find_matching_catch_4, W: ___cxa_rethrow, t: ___cxa_throw, lb: ___cxa_uncaught_exceptions, d: ___resumeException, Y: ___syscall_fcntl64, ub: ___syscall_fstat64, qb: ___syscall_getcwd, wb: ___syscall_ioctl, rb: ___syscall_lstat64, sb: ___syscall_newfstatat, X: ___syscall_openat, tb: ___syscall_stat64, Ab: __abort_js, xb: __emscripten_get_now_is_monotonic, zb: __emscripten_memcpy_js, mb: __emscripten_throw_longjmp, fb: __gmtime_js, db: __mmap_js, eb: __munmap_js, pb: __tzset_js, yb: _emscripten_date_now, z: _emscripten_get_now, Af: _emscripten_glActiveTexture, Bf: _emscripten_glAttachShader, de: _emscripten_glBeginQuery, Zd: _emscripten_glBeginQueryEXT, Jc: _emscripten_glBeginTransformFeedback, Cf: _emscripten_glBindAttribLocation, Df: _emscripten_glBindBuffer, Gc: _emscripten_glBindBufferBase, Hc: _emscripten_glBindBufferRange, Be: _emscripten_glBindFramebuffer, Ce: _emscripten_glBindRenderbuffer, je: _emscripten_glBindSampler, Ef: _emscripten_glBindTexture, Ub: _emscripten_glBindTransformFeedback, Xe: _emscripten_glBindVertexArray, _e: _emscripten_glBindVertexArrayOES, Ff: _emscripten_glBlendColor, Gf: _emscripten_glBlendEquation, Ld: _emscripten_glBlendEquationSeparate, Hf: _emscripten_glBlendFunc, Kd: _emscripten_glBlendFuncSeparate, ve: _emscripten_glBlitFramebuffer, If: _emscripten_glBufferData, Jf: _emscripten_glBufferSubData, De: _emscripten_glCheckFramebufferStatus, Lf: _emscripten_glClear, jc: _emscripten_glClearBufferfi, kc: _emscripten_glClearBufferfv, mc: _emscripten_glClearBufferiv, lc: _emscripten_glClearBufferuiv, Mf: _emscripten_glClearColor, Jd: _emscripten_glClearDepthf, Nf: _emscripten_glClearStencil, se: _emscripten_glClientWaitSync, Of: _emscripten_glColorMask, Pf: _emscripten_glCompileShader, Qf: _emscripten_glCompressedTexImage2D, Vc: _emscripten_glCompressedTexImage3D, Rf: _emscripten_glCompressedTexSubImage2D, Uc: _emscripten_glCompressedTexSubImage3D, ue: _emscripten_glCopyBufferSubData, Id: _emscripten_glCopyTexImage2D, Sf: _emscripten_glCopyTexSubImage2D, Wc: _emscripten_glCopyTexSubImage3D, Tf: _emscripten_glCreateProgram, Uf: _emscripten_glCreateShader, aa: _emscripten_glCullFace, ba: _emscripten_glDeleteBuffers, Ee: _emscripten_glDeleteFramebuffers, ca: _emscripten_glDeleteProgram, ee: _emscripten_glDeleteQueries, _d: _emscripten_glDeleteQueriesEXT, Fe: _emscripten_glDeleteRenderbuffers, ke: _emscripten_glDeleteSamplers, da: _emscripten_glDeleteShader, te: _emscripten_glDeleteSync, ea: _emscripten_glDeleteTextures, Tb: _emscripten_glDeleteTransformFeedbacks, Ye: _emscripten_glDeleteVertexArrays, $e: _emscripten_glDeleteVertexArraysOES, Hd: _emscripten_glDepthFunc, fa: _emscripten_glDepthMask, Gd: _emscripten_glDepthRangef, Fd: _emscripten_glDetachShader, ga: _emscripten_glDisable, ha: _emscripten_glDisableVertexAttribArray, ia: _emscripten_glDrawArrays, Ve: _emscripten_glDrawArraysInstanced, Od: _emscripten_glDrawArraysInstancedANGLE, Fb: _emscripten_glDrawArraysInstancedARB, Se: _emscripten_glDrawArraysInstancedBaseInstanceWEBGL, ad: _emscripten_glDrawArraysInstancedEXT, Gb: _emscripten_glDrawArraysInstancedNV, Qe: _emscripten_glDrawBuffers, _c: _emscripten_glDrawBuffersEXT, Pd: _emscripten_glDrawBuffersWEBGL, ja: _emscripten_glDrawElements, We: _emscripten_glDrawElementsInstanced, Nd: _emscripten_glDrawElementsInstancedANGLE, Db: _emscripten_glDrawElementsInstancedARB, Te: _emscripten_glDrawElementsInstancedBaseVertexBaseInstanceWEBGL, Eb: _emscripten_glDrawElementsInstancedEXT, $c: _emscripten_glDrawElementsInstancedNV, Ke: _emscripten_glDrawRangeElements, ka: _emscripten_glEnable, la: _emscripten_glEnableVertexAttribArray, fe: _emscripten_glEndQuery, $d: _emscripten_glEndQueryEXT, Ic: _emscripten_glEndTransformFeedback, pe: _emscripten_glFenceSync, ma: _emscripten_glFinish, na: _emscripten_glFlush, Ge: _emscripten_glFramebufferRenderbuffer, He: _emscripten_glFramebufferTexture2D, Mc: _emscripten_glFramebufferTextureLayer, oa: _emscripten_glFrontFace, pa: _emscripten_glGenBuffers, Ie: _emscripten_glGenFramebuffers, ge: _emscripten_glGenQueries, ae: _emscripten_glGenQueriesEXT, Je: _emscripten_glGenRenderbuffers, le: _emscripten_glGenSamplers, qa: _emscripten_glGenTextures, Sb: _emscripten_glGenTransformFeedbacks, Ue: _emscripten_glGenVertexArrays, af: _emscripten_glGenVertexArraysOES, xe: _emscripten_glGenerateMipmap, Ed: _emscripten_glGetActiveAttrib, Dd: _emscripten_glGetActiveUniform, dc: _emscripten_glGetActiveUniformBlockName, ec: _emscripten_glGetActiveUniformBlockiv, gc: _emscripten_glGetActiveUniformsiv, Cd: _emscripten_glGetAttachedShaders, Bd: _emscripten_glGetAttribLocation, Ad: _emscripten_glGetBooleanv, _b: _emscripten_glGetBufferParameteri64v, ra: _emscripten_glGetBufferParameteriv, sa: _emscripten_glGetError, ta: _emscripten_glGetFloatv, wc: _emscripten_glGetFragDataLocation, ye: _emscripten_glGetFramebufferAttachmentParameteriv, $b: _emscripten_glGetInteger64i_v, bc: _emscripten_glGetInteger64v, Kc: _emscripten_glGetIntegeri_v, ua: _emscripten_glGetIntegerv, Jb: _emscripten_glGetInternalformativ, Ob: _emscripten_glGetProgramBinary, va: _emscripten_glGetProgramInfoLog, wa: _emscripten_glGetProgramiv, Wd: _emscripten_glGetQueryObjecti64vEXT, Rd: _emscripten_glGetQueryObjectivEXT, Xd: _emscripten_glGetQueryObjectui64vEXT, he: _emscripten_glGetQueryObjectuiv, be: _emscripten_glGetQueryObjectuivEXT, ie: _emscripten_glGetQueryiv, ce: _emscripten_glGetQueryivEXT, ze: _emscripten_glGetRenderbufferParameteriv, Vb: _emscripten_glGetSamplerParameterfv, Wb: _emscripten_glGetSamplerParameteriv, xa: _emscripten_glGetShaderInfoLog, Td: _emscripten_glGetShaderPrecisionFormat, zd: _emscripten_glGetShaderSource, ya: _emscripten_glGetShaderiv, za: _emscripten_glGetString, Ze: _emscripten_glGetStringi, ac: _emscripten_glGetSynciv, yd: _emscripten_glGetTexParameterfv, xd: _emscripten_glGetTexParameteriv, Ec: _emscripten_glGetTransformFeedbackVarying, fc: _emscripten_glGetUniformBlockIndex, ic: _emscripten_glGetUniformIndices, Aa: _emscripten_glGetUniformLocation, wd: _emscripten_glGetUniformfv, vd: _emscripten_glGetUniformiv, xc: _emscripten_glGetUniformuiv, Dc: _emscripten_glGetVertexAttribIiv, Cc: _emscripten_glGetVertexAttribIuiv, sd: _emscripten_glGetVertexAttribPointerv, ud: _emscripten_glGetVertexAttribfv, td: _emscripten_glGetVertexAttribiv, rd: _emscripten_glHint, Ud: _emscripten_glInvalidateFramebuffer, Vd: _emscripten_glInvalidateSubFramebuffer, qd: _emscripten_glIsBuffer, pd: _emscripten_glIsEnabled, od: _emscripten_glIsFramebuffer, nd: _emscripten_glIsProgram, Tc: _emscripten_glIsQuery, Sd: _emscripten_glIsQueryEXT, md: _emscripten_glIsRenderbuffer, Zb: _emscripten_glIsSampler, ld: _emscripten_glIsShader, qe: _emscripten_glIsSync, Ba: _emscripten_glIsTexture, Rb: _emscripten_glIsTransformFeedback, Lc: _emscripten_glIsVertexArray, Qd: _emscripten_glIsVertexArrayOES, Ca: _emscripten_glLineWidth, Da: _emscripten_glLinkProgram, Oe: _emscripten_glMultiDrawArraysInstancedBaseInstanceWEBGL, Pe: _emscripten_glMultiDrawElementsInstancedBaseVertexBaseInstanceWEBGL, Qb: _emscripten_glPauseTransformFeedback, Ea: _emscripten_glPixelStorei, kd: _emscripten_glPolygonOffset, Mb: _emscripten_glProgramBinary, Lb: _emscripten_glProgramParameteri, Yd: _emscripten_glQueryCounterEXT, Re: _emscripten_glReadBuffer, Fa: _emscripten_glReadPixels, jd: _emscripten_glReleaseShaderCompiler, Ae: _emscripten_glRenderbufferStorage, we: _emscripten_glRenderbufferStorageMultisample, Pb: _emscripten_glResumeTransformFeedback, id: _emscripten_glSampleCoverage, me: _emscripten_glSamplerParameterf, Xb: _emscripten_glSamplerParameterfv, ne: _emscripten_glSamplerParameteri, oe: _emscripten_glSamplerParameteriv, Ga: _emscripten_glScissor, hd: _emscripten_glShaderBinary, Ha: _emscripten_glShaderSource, Ia: _emscripten_glStencilFunc, Ja: _emscripten_glStencilFuncSeparate, Ka: _emscripten_glStencilMask, La: _emscripten_glStencilMaskSeparate, Ma: _emscripten_glStencilOp, Na: _emscripten_glStencilOpSeparate, Oa: _emscripten_glTexImage2D, Zc: _emscripten_glTexImage3D, Pa: _emscripten_glTexParameterf, Qa: _emscripten_glTexParameterfv, Ra: _emscripten_glTexParameteri, Sa: _emscripten_glTexParameteriv, Le: _emscripten_glTexStorage2D, Kb: _emscripten_glTexStorage3D, Ta: _emscripten_glTexSubImage2D, Yc: _emscripten_glTexSubImage3D, Fc: _emscripten_glTransformFeedbackVaryings, Ua: _emscripten_glUniform1f, Va: _emscripten_glUniform1fv, wf: _emscripten_glUniform1i, xf: _emscripten_glUniform1iv, vc: _emscripten_glUniform1ui, qc: _emscripten_glUniform1uiv, yf: _emscripten_glUniform2f, zf: _emscripten_glUniform2fv, vf: _emscripten_glUniform2i, uf: _emscripten_glUniform2iv, uc: _emscripten_glUniform2ui, pc: _emscripten_glUniform2uiv, tf: _emscripten_glUniform3f, sf: _emscripten_glUniform3fv, rf: _emscripten_glUniform3i, qf: _emscripten_glUniform3iv, tc: _emscripten_glUniform3ui, oc: _emscripten_glUniform3uiv, pf: _emscripten_glUniform4f, of: _emscripten_glUniform4fv, bf: _emscripten_glUniform4i, cf: _emscripten_glUniform4iv, rc: _emscripten_glUniform4ui, nc: _emscripten_glUniform4uiv, cc: _emscripten_glUniformBlockBinding, df: _emscripten_glUniformMatrix2fv, Sc: _emscripten_glUniformMatrix2x3fv, Qc: _emscripten_glUniformMatrix2x4fv, ef: _emscripten_glUniformMatrix3fv, Rc: _emscripten_glUniformMatrix3x2fv, Oc: _emscripten_glUniformMatrix3x4fv, ff: _emscripten_glUniformMatrix4fv, Pc: _emscripten_glUniformMatrix4x2fv, Nc: _emscripten_glUniformMatrix4x3fv, gf: _emscripten_glUseProgram, gd: _emscripten_glValidateProgram, hf: _emscripten_glVertexAttrib1f, fd: _emscripten_glVertexAttrib1fv, ed: _emscripten_glVertexAttrib2f, jf: _emscripten_glVertexAttrib2fv, dd: _emscripten_glVertexAttrib3f, kf: _emscripten_glVertexAttrib3fv, cd: _emscripten_glVertexAttrib4f, lf: _emscripten_glVertexAttrib4fv, Me: _emscripten_glVertexAttribDivisor, Md: _emscripten_glVertexAttribDivisorANGLE, Hb: _emscripten_glVertexAttribDivisorARB, bd: _emscripten_glVertexAttribDivisorEXT, Ib: _emscripten_glVertexAttribDivisorNV, Bc: _emscripten_glVertexAttribI4i, zc: _emscripten_glVertexAttribI4iv, Ac: _emscripten_glVertexAttribI4ui, yc: _emscripten_glVertexAttribI4uiv, Ne: _emscripten_glVertexAttribIPointer, mf: _emscripten_glVertexAttribPointer, nf: _emscripten_glViewport, re: _emscripten_glWaitSync, Yb: _emscripten_request_animation_frame_loop, ob: _emscripten_resize_heap, Bb: _environ_get, Cb: _environ_sizes_get, Ya: _exit, M: _fd_close, cb: _fd_pread, vb: _fd_read, gb: _fd_seek, H: _fd_write, P: _getentropy, Wa: _glGetIntegerv, N: _glGetString, Xa: _glGetStringi, U: invoke_diii, sc: invoke_fi, V: invoke_fiii, o: invoke_i, $a: invoke_if, nb: invoke_iffiiiiiiii, e: invoke_ii, w: invoke_iif, f: invoke_iii, Nb: invoke_iiif, g: invoke_iiii, T: invoke_iiiiff, j: invoke_iiiii, kb: invoke_iiiiid, D: invoke_iiiiii, r: invoke_iiiiiii, E: invoke_iiiiiiii, O: invoke_iiiiiiiiii, _a: invoke_iiiiiiiiiii, G: invoke_iiiiiiiiiiii, bb: invoke_j, ib: invoke_jii, ab: invoke_jiiii, m: invoke_v, b: invoke_vi, $: invoke_vid, J: invoke_vif, C: invoke_viff, q: invoke_vifff, R: invoke_viffffffffffffffffffff, c: invoke_vii, L: invoke_viif, Q: invoke_viiff, B: invoke_viifff, S: invoke_viiffff, Xc: invoke_viiffiii, s: invoke_viifii, h: invoke_viii, I: invoke_viiif, _: invoke_viiifi, u: invoke_viiifif, i: invoke_viiii, n: invoke_viiiii, k: invoke_viiiiii, Z: invoke_viiiiiiff, p: invoke_viiiiiii, Kf: invoke_viiiiiiii, Za: invoke_viiiiiiiii, y: invoke_viiiiiiiiii, hc: invoke_viiiiiiiiiii, F: invoke_viiiiiiiiiiiiiii, hb: invoke_viiji, K: _llvm_eh_typeid_for, jb: _strftime_l };
|
|
5108
5108
|
var wasmExports = createWasm();
|
|
5109
5109
|
var ___wasm_call_ctors = () => (___wasm_call_ctors = wasmExports["Wf"])();
|
|
5110
5110
|
var _allocate = Module["_allocate"] = (a0) => (_allocate = Module["_allocate"] = wasmExports["Yf"])(a0);
|
|
@@ -5183,20 +5183,20 @@ var require_grida_canvas_wasm = __commonJS({
|
|
|
5183
5183
|
_setThrew(1, 0);
|
|
5184
5184
|
}
|
|
5185
5185
|
}
|
|
5186
|
-
function
|
|
5186
|
+
function invoke_vii(index, a1, a2) {
|
|
5187
5187
|
var sp = stackSave();
|
|
5188
5188
|
try {
|
|
5189
|
-
getWasmTableEntry(index)(a1, a2
|
|
5189
|
+
getWasmTableEntry(index)(a1, a2);
|
|
5190
5190
|
} catch (e) {
|
|
5191
5191
|
stackRestore(sp);
|
|
5192
5192
|
if (e !== e + 0) throw e;
|
|
5193
5193
|
_setThrew(1, 0);
|
|
5194
5194
|
}
|
|
5195
5195
|
}
|
|
5196
|
-
function
|
|
5196
|
+
function invoke_viiiiii(index, a1, a2, a3, a4, a5, a6) {
|
|
5197
5197
|
var sp = stackSave();
|
|
5198
5198
|
try {
|
|
5199
|
-
getWasmTableEntry(index)(a1, a2);
|
|
5199
|
+
getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6);
|
|
5200
5200
|
} catch (e) {
|
|
5201
5201
|
stackRestore(sp);
|
|
5202
5202
|
if (e !== e + 0) throw e;
|
|
@@ -5303,27 +5303,27 @@ var require_grida_canvas_wasm = __commonJS({
|
|
|
5303
5303
|
_setThrew(1, 0);
|
|
5304
5304
|
}
|
|
5305
5305
|
}
|
|
5306
|
-
function
|
|
5306
|
+
function invoke_i(index) {
|
|
5307
5307
|
var sp = stackSave();
|
|
5308
5308
|
try {
|
|
5309
|
-
getWasmTableEntry(index)(
|
|
5309
|
+
return getWasmTableEntry(index)();
|
|
5310
5310
|
} catch (e) {
|
|
5311
5311
|
stackRestore(sp);
|
|
5312
5312
|
if (e !== e + 0) throw e;
|
|
5313
5313
|
_setThrew(1, 0);
|
|
5314
5314
|
}
|
|
5315
5315
|
}
|
|
5316
|
-
function
|
|
5316
|
+
function invoke_vifff(index, a1, a2, a3, a4) {
|
|
5317
5317
|
var sp = stackSave();
|
|
5318
5318
|
try {
|
|
5319
|
-
getWasmTableEntry(index)(a1, a2, a3, a4
|
|
5319
|
+
getWasmTableEntry(index)(a1, a2, a3, a4);
|
|
5320
5320
|
} catch (e) {
|
|
5321
5321
|
stackRestore(sp);
|
|
5322
5322
|
if (e !== e + 0) throw e;
|
|
5323
5323
|
_setThrew(1, 0);
|
|
5324
5324
|
}
|
|
5325
5325
|
}
|
|
5326
|
-
function
|
|
5326
|
+
function invoke_viifff(index, a1, a2, a3, a4, a5) {
|
|
5327
5327
|
var sp = stackSave();
|
|
5328
5328
|
try {
|
|
5329
5329
|
getWasmTableEntry(index)(a1, a2, a3, a4, a5);
|
|
@@ -5333,7 +5333,7 @@ var require_grida_canvas_wasm = __commonJS({
|
|
|
5333
5333
|
_setThrew(1, 0);
|
|
5334
5334
|
}
|
|
5335
5335
|
}
|
|
5336
|
-
function
|
|
5336
|
+
function invoke_viiifi(index, a1, a2, a3, a4, a5) {
|
|
5337
5337
|
var sp = stackSave();
|
|
5338
5338
|
try {
|
|
5339
5339
|
getWasmTableEntry(index)(a1, a2, a3, a4, a5);
|
|
@@ -5343,107 +5343,107 @@ var require_grida_canvas_wasm = __commonJS({
|
|
|
5343
5343
|
_setThrew(1, 0);
|
|
5344
5344
|
}
|
|
5345
5345
|
}
|
|
5346
|
-
function
|
|
5346
|
+
function invoke_viifii(index, a1, a2, a3, a4, a5) {
|
|
5347
5347
|
var sp = stackSave();
|
|
5348
5348
|
try {
|
|
5349
|
-
|
|
5349
|
+
getWasmTableEntry(index)(a1, a2, a3, a4, a5);
|
|
5350
5350
|
} catch (e) {
|
|
5351
5351
|
stackRestore(sp);
|
|
5352
5352
|
if (e !== e + 0) throw e;
|
|
5353
5353
|
_setThrew(1, 0);
|
|
5354
5354
|
}
|
|
5355
5355
|
}
|
|
5356
|
-
function
|
|
5356
|
+
function invoke_viif(index, a1, a2, a3) {
|
|
5357
5357
|
var sp = stackSave();
|
|
5358
5358
|
try {
|
|
5359
|
-
getWasmTableEntry(index)(a1, a2);
|
|
5359
|
+
getWasmTableEntry(index)(a1, a2, a3);
|
|
5360
5360
|
} catch (e) {
|
|
5361
5361
|
stackRestore(sp);
|
|
5362
5362
|
if (e !== e + 0) throw e;
|
|
5363
5363
|
_setThrew(1, 0);
|
|
5364
5364
|
}
|
|
5365
5365
|
}
|
|
5366
|
-
function
|
|
5366
|
+
function invoke_vif(index, a1, a2) {
|
|
5367
5367
|
var sp = stackSave();
|
|
5368
5368
|
try {
|
|
5369
|
-
getWasmTableEntry(index)(a1, a2
|
|
5369
|
+
getWasmTableEntry(index)(a1, a2);
|
|
5370
5370
|
} catch (e) {
|
|
5371
5371
|
stackRestore(sp);
|
|
5372
5372
|
if (e !== e + 0) throw e;
|
|
5373
5373
|
_setThrew(1, 0);
|
|
5374
5374
|
}
|
|
5375
5375
|
}
|
|
5376
|
-
function
|
|
5376
|
+
function invoke_viiffiii(index, a1, a2, a3, a4, a5, a6, a7) {
|
|
5377
5377
|
var sp = stackSave();
|
|
5378
5378
|
try {
|
|
5379
|
-
|
|
5379
|
+
getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7);
|
|
5380
5380
|
} catch (e) {
|
|
5381
5381
|
stackRestore(sp);
|
|
5382
5382
|
if (e !== e + 0) throw e;
|
|
5383
5383
|
_setThrew(1, 0);
|
|
5384
5384
|
}
|
|
5385
5385
|
}
|
|
5386
|
-
function
|
|
5386
|
+
function invoke_viiiiiiff(index, a1, a2, a3, a4, a5, a6, a7, a8) {
|
|
5387
5387
|
var sp = stackSave();
|
|
5388
5388
|
try {
|
|
5389
|
-
getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6);
|
|
5389
|
+
getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8);
|
|
5390
5390
|
} catch (e) {
|
|
5391
5391
|
stackRestore(sp);
|
|
5392
5392
|
if (e !== e + 0) throw e;
|
|
5393
5393
|
_setThrew(1, 0);
|
|
5394
5394
|
}
|
|
5395
5395
|
}
|
|
5396
|
-
function
|
|
5396
|
+
function invoke_viiiiiii(index, a1, a2, a3, a4, a5, a6, a7) {
|
|
5397
5397
|
var sp = stackSave();
|
|
5398
5398
|
try {
|
|
5399
|
-
|
|
5399
|
+
getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7);
|
|
5400
5400
|
} catch (e) {
|
|
5401
5401
|
stackRestore(sp);
|
|
5402
5402
|
if (e !== e + 0) throw e;
|
|
5403
5403
|
_setThrew(1, 0);
|
|
5404
5404
|
}
|
|
5405
5405
|
}
|
|
5406
|
-
function
|
|
5406
|
+
function invoke_fi(index, a1) {
|
|
5407
5407
|
var sp = stackSave();
|
|
5408
5408
|
try {
|
|
5409
|
-
getWasmTableEntry(index)(a1
|
|
5409
|
+
return getWasmTableEntry(index)(a1);
|
|
5410
5410
|
} catch (e) {
|
|
5411
5411
|
stackRestore(sp);
|
|
5412
5412
|
if (e !== e + 0) throw e;
|
|
5413
5413
|
_setThrew(1, 0);
|
|
5414
5414
|
}
|
|
5415
5415
|
}
|
|
5416
|
-
function
|
|
5416
|
+
function invoke_viiiiiiiiiii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11) {
|
|
5417
5417
|
var sp = stackSave();
|
|
5418
5418
|
try {
|
|
5419
|
-
getWasmTableEntry(index)(a1, a2, a3);
|
|
5419
|
+
getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11);
|
|
5420
5420
|
} catch (e) {
|
|
5421
5421
|
stackRestore(sp);
|
|
5422
5422
|
if (e !== e + 0) throw e;
|
|
5423
5423
|
_setThrew(1, 0);
|
|
5424
5424
|
}
|
|
5425
5425
|
}
|
|
5426
|
-
function
|
|
5426
|
+
function invoke_iiif(index, a1, a2, a3) {
|
|
5427
5427
|
var sp = stackSave();
|
|
5428
5428
|
try {
|
|
5429
|
-
getWasmTableEntry(index)(a1, a2, a3
|
|
5429
|
+
return getWasmTableEntry(index)(a1, a2, a3);
|
|
5430
5430
|
} catch (e) {
|
|
5431
5431
|
stackRestore(sp);
|
|
5432
5432
|
if (e !== e + 0) throw e;
|
|
5433
5433
|
_setThrew(1, 0);
|
|
5434
5434
|
}
|
|
5435
5435
|
}
|
|
5436
|
-
function
|
|
5436
|
+
function invoke_viiifif(index, a1, a2, a3, a4, a5, a6) {
|
|
5437
5437
|
var sp = stackSave();
|
|
5438
5438
|
try {
|
|
5439
|
-
|
|
5439
|
+
getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6);
|
|
5440
5440
|
} catch (e) {
|
|
5441
5441
|
stackRestore(sp);
|
|
5442
5442
|
if (e !== e + 0) throw e;
|
|
5443
5443
|
_setThrew(1, 0);
|
|
5444
5444
|
}
|
|
5445
5445
|
}
|
|
5446
|
-
function
|
|
5446
|
+
function invoke_viiif(index, a1, a2, a3, a4) {
|
|
5447
5447
|
var sp = stackSave();
|
|
5448
5448
|
try {
|
|
5449
5449
|
getWasmTableEntry(index)(a1, a2, a3, a4);
|
|
@@ -5453,27 +5453,27 @@ var require_grida_canvas_wasm = __commonJS({
|
|
|
5453
5453
|
_setThrew(1, 0);
|
|
5454
5454
|
}
|
|
5455
5455
|
}
|
|
5456
|
-
function
|
|
5456
|
+
function invoke_iffiiiiiiii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10) {
|
|
5457
5457
|
var sp = stackSave();
|
|
5458
5458
|
try {
|
|
5459
|
-
getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7);
|
|
5459
|
+
return getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10);
|
|
5460
5460
|
} catch (e) {
|
|
5461
5461
|
stackRestore(sp);
|
|
5462
5462
|
if (e !== e + 0) throw e;
|
|
5463
5463
|
_setThrew(1, 0);
|
|
5464
5464
|
}
|
|
5465
5465
|
}
|
|
5466
|
-
function
|
|
5466
|
+
function invoke_iiiiii(index, a1, a2, a3, a4, a5) {
|
|
5467
5467
|
var sp = stackSave();
|
|
5468
5468
|
try {
|
|
5469
|
-
getWasmTableEntry(index)(a1, a2, a3, a4, a5
|
|
5469
|
+
return getWasmTableEntry(index)(a1, a2, a3, a4, a5);
|
|
5470
5470
|
} catch (e) {
|
|
5471
5471
|
stackRestore(sp);
|
|
5472
5472
|
if (e !== e + 0) throw e;
|
|
5473
5473
|
_setThrew(1, 0);
|
|
5474
5474
|
}
|
|
5475
5475
|
}
|
|
5476
|
-
function
|
|
5476
|
+
function invoke_if(index, a1) {
|
|
5477
5477
|
var sp = stackSave();
|
|
5478
5478
|
try {
|
|
5479
5479
|
return getWasmTableEntry(index)(a1);
|
|
@@ -5483,60 +5483,60 @@ var require_grida_canvas_wasm = __commonJS({
|
|
|
5483
5483
|
_setThrew(1, 0);
|
|
5484
5484
|
}
|
|
5485
5485
|
}
|
|
5486
|
-
function
|
|
5486
|
+
function invoke_iiiiff(index, a1, a2, a3, a4, a5) {
|
|
5487
5487
|
var sp = stackSave();
|
|
5488
5488
|
try {
|
|
5489
|
-
getWasmTableEntry(index)(a1, a2, a3, a4, a5
|
|
5489
|
+
return getWasmTableEntry(index)(a1, a2, a3, a4, a5);
|
|
5490
5490
|
} catch (e) {
|
|
5491
5491
|
stackRestore(sp);
|
|
5492
5492
|
if (e !== e + 0) throw e;
|
|
5493
5493
|
_setThrew(1, 0);
|
|
5494
5494
|
}
|
|
5495
5495
|
}
|
|
5496
|
-
function
|
|
5496
|
+
function invoke_viiffff(index, a1, a2, a3, a4, a5, a6) {
|
|
5497
5497
|
var sp = stackSave();
|
|
5498
5498
|
try {
|
|
5499
|
-
|
|
5499
|
+
getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6);
|
|
5500
5500
|
} catch (e) {
|
|
5501
5501
|
stackRestore(sp);
|
|
5502
5502
|
if (e !== e + 0) throw e;
|
|
5503
5503
|
_setThrew(1, 0);
|
|
5504
5504
|
}
|
|
5505
5505
|
}
|
|
5506
|
-
function
|
|
5506
|
+
function invoke_iiiiiiiiiii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10) {
|
|
5507
5507
|
var sp = stackSave();
|
|
5508
5508
|
try {
|
|
5509
|
-
getWasmTableEntry(index)(a1, a2, a3, a4);
|
|
5509
|
+
return getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10);
|
|
5510
5510
|
} catch (e) {
|
|
5511
5511
|
stackRestore(sp);
|
|
5512
5512
|
if (e !== e + 0) throw e;
|
|
5513
5513
|
_setThrew(1, 0);
|
|
5514
5514
|
}
|
|
5515
5515
|
}
|
|
5516
|
-
function
|
|
5516
|
+
function invoke_viiiiiiiii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9) {
|
|
5517
5517
|
var sp = stackSave();
|
|
5518
5518
|
try {
|
|
5519
|
-
|
|
5519
|
+
getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9);
|
|
5520
5520
|
} catch (e) {
|
|
5521
5521
|
stackRestore(sp);
|
|
5522
5522
|
if (e !== e + 0) throw e;
|
|
5523
5523
|
_setThrew(1, 0);
|
|
5524
5524
|
}
|
|
5525
5525
|
}
|
|
5526
|
-
function
|
|
5526
|
+
function invoke_viffffffffffffffffffff(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14, a15, a16, a17, a18, a19, a20, a21) {
|
|
5527
5527
|
var sp = stackSave();
|
|
5528
5528
|
try {
|
|
5529
|
-
|
|
5529
|
+
getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14, a15, a16, a17, a18, a19, a20, a21);
|
|
5530
5530
|
} catch (e) {
|
|
5531
5531
|
stackRestore(sp);
|
|
5532
5532
|
if (e !== e + 0) throw e;
|
|
5533
5533
|
_setThrew(1, 0);
|
|
5534
5534
|
}
|
|
5535
5535
|
}
|
|
5536
|
-
function
|
|
5536
|
+
function invoke_viiff(index, a1, a2, a3, a4) {
|
|
5537
5537
|
var sp = stackSave();
|
|
5538
5538
|
try {
|
|
5539
|
-
getWasmTableEntry(index)(a1, a2, a3, a4
|
|
5539
|
+
getWasmTableEntry(index)(a1, a2, a3, a4);
|
|
5540
5540
|
} catch (e) {
|
|
5541
5541
|
stackRestore(sp);
|
|
5542
5542
|
if (e !== e + 0) throw e;
|
|
@@ -5763,7 +5763,7 @@ module.exports = __toCommonJS(index_exports);
|
|
|
5763
5763
|
var import_grida_canvas_wasm = __toESM(require_grida_canvas_wasm());
|
|
5764
5764
|
|
|
5765
5765
|
// package.json
|
|
5766
|
-
var version = "0.0.
|
|
5766
|
+
var version = "0.0.25";
|
|
5767
5767
|
|
|
5768
5768
|
// lib/index.ts
|
|
5769
5769
|
async function init(opts) {
|