@grida/canvas-wasm 0.0.17 → 0.0.18
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/dist/grida-canvas-wasm.js +1 -1
- package/dist/grida_canvas_wasm.wasm +0 -0
- package/dist/index.js +102 -92
- package/dist/index.mjs +102 -92
- package/package.json +1 -1
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package/dist/index.js
CHANGED
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@@ -269,10 +269,10 @@ var require_grida_canvas_wasm = __commonJS({
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var info = getWasmImports();
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function receiveInstance(instance, module3) {
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wasmExports = instance.exports;
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wasmMemory = wasmExports["
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wasmMemory = wasmExports["Vf"];
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updateMemoryViews();
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wasmTable = wasmExports["
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addOnInit(wasmExports["
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wasmTable = wasmExports["Xf"];
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addOnInit(wasmExports["Wf"]);
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removeRunDependency("wasm-instantiate");
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return wasmExports;
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}
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@@ -5104,54 +5104,54 @@ var require_grida_canvas_wasm = __commonJS({
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for (var i = 0; i < 288; ++i) {
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miniTempWebGLIntBuffers[i] = miniTempWebGLIntBuffersStorage.subarray(0, i);
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}
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-
var wasmImports = { v: ___cxa_begin_catch, x: ___cxa_end_catch, a: ___cxa_find_matching_catch_2, k: ___cxa_find_matching_catch_3, A: ___cxa_find_matching_catch_4, Q: ___cxa_rethrow, t: ___cxa_throw, ob: ___cxa_uncaught_exceptions, d: ___resumeException, S: ___syscall_fcntl64, wb: ___syscall_fstat64, sb: ___syscall_getcwd, yb: ___syscall_ioctl, tb: ___syscall_lstat64, ub: ___syscall_newfstatat, R: ___syscall_openat, vb: ___syscall_stat64, Cb: __abort_js, zb: __emscripten_get_now_is_monotonic, Bb: __emscripten_memcpy_js, pb: __emscripten_throw_longjmp, hb: __gmtime_js, fb: __mmap_js, gb: __munmap_js, rb: __tzset_js, Ab: _emscripten_date_now, z: _emscripten_get_now, Af: _emscripten_glActiveTexture, Bf: _emscripten_glAttachShader, ce: _emscripten_glBeginQuery, Yd: _emscripten_glBeginQueryEXT, Hc: _emscripten_glBeginTransformFeedback, Cf: _emscripten_glBindAttribLocation, Df: _emscripten_glBindBuffer, Ec: _emscripten_glBindBufferBase, Fc: _emscripten_glBindBufferRange, Be: _emscripten_glBindFramebuffer, Ce: _emscripten_glBindRenderbuffer, je: _emscripten_glBindSampler, Ef: _emscripten_glBindTexture, Vb: _emscripten_glBindTransformFeedback, Xe: _emscripten_glBindVertexArray, _e: _emscripten_glBindVertexArrayOES, Ff: _emscripten_glBlendColor, Gf: _emscripten_glBlendEquation, Kd: _emscripten_glBlendEquationSeparate, Hf: _emscripten_glBlendFunc, Jd: _emscripten_glBlendFuncSeparate, ve: _emscripten_glBlitFramebuffer, If: _emscripten_glBufferData, Jf: _emscripten_glBufferSubData, De: _emscripten_glCheckFramebufferStatus, Kf: _emscripten_glClear, ic: _emscripten_glClearBufferfi, jc: _emscripten_glClearBufferfv, lc: _emscripten_glClearBufferiv, kc: _emscripten_glClearBufferuiv, Lf: _emscripten_glClearColor, Id: _emscripten_glClearDepthf, Mf: _emscripten_glClearStencil, se: _emscripten_glClientWaitSync, Nf: _emscripten_glColorMask, Of: _emscripten_glCompileShader, Pf: _emscripten_glCompressedTexImage2D, Tc: _emscripten_glCompressedTexImage3D, Qf: _emscripten_glCompressedTexSubImage2D, Sc: _emscripten_glCompressedTexSubImage3D, ue: _emscripten_glCopyBufferSubData, Hd: _emscripten_glCopyTexImage2D, Rf: _emscripten_glCopyTexSubImage2D, Uc: _emscripten_glCopyTexSubImage3D, Sf: _emscripten_glCreateProgram, $: _emscripten_glCreateShader, aa: _emscripten_glCullFace, ba: _emscripten_glDeleteBuffers, Ee: _emscripten_glDeleteFramebuffers, ca: _emscripten_glDeleteProgram, de: _emscripten_glDeleteQueries, Zd: _emscripten_glDeleteQueriesEXT, Fe: _emscripten_glDeleteRenderbuffers, ke: _emscripten_glDeleteSamplers, da: _emscripten_glDeleteShader, te: _emscripten_glDeleteSync, ea: _emscripten_glDeleteTextures, Ub: _emscripten_glDeleteTransformFeedbacks, Ye: _emscripten_glDeleteVertexArrays, $e: _emscripten_glDeleteVertexArraysOES, Gd: _emscripten_glDepthFunc, fa: _emscripten_glDepthMask, Fd: _emscripten_glDepthRangef, Ed: _emscripten_glDetachShader, ga: _emscripten_glDisable, ha: _emscripten_glDisableVertexAttribArray, ia: _emscripten_glDrawArrays, Ve: _emscripten_glDrawArraysInstanced, Nd: _emscripten_glDrawArraysInstancedANGLE, Hb: _emscripten_glDrawArraysInstancedARB, Se: _emscripten_glDrawArraysInstancedBaseInstanceWEBGL, Zc: _emscripten_glDrawArraysInstancedEXT, Ib: _emscripten_glDrawArraysInstancedNV, Qe: _emscripten_glDrawBuffers, Xc: _emscripten_glDrawBuffersEXT, Od: _emscripten_glDrawBuffersWEBGL, ja: _emscripten_glDrawElements, We: _emscripten_glDrawElementsInstanced, Md: _emscripten_glDrawElementsInstancedANGLE, Fb: _emscripten_glDrawElementsInstancedARB, Te: _emscripten_glDrawElementsInstancedBaseVertexBaseInstanceWEBGL, Gb: _emscripten_glDrawElementsInstancedEXT, Yc: _emscripten_glDrawElementsInstancedNV, Ke: _emscripten_glDrawRangeElements, ka: _emscripten_glEnable, la: _emscripten_glEnableVertexAttribArray, ee: _emscripten_glEndQuery, _d: _emscripten_glEndQueryEXT, Gc: _emscripten_glEndTransformFeedback, pe: _emscripten_glFenceSync, ma: _emscripten_glFinish, na: _emscripten_glFlush, Ge: _emscripten_glFramebufferRenderbuffer, He: _emscripten_glFramebufferTexture2D, Kc: _emscripten_glFramebufferTextureLayer, oa: _emscripten_glFrontFace, pa: _emscripten_glGenBuffers, Ie: _emscripten_glGenFramebuffers, fe: _emscripten_glGenQueries, $d: _emscripten_glGenQueriesEXT, Je: _emscripten_glGenRenderbuffers, le: _emscripten_glGenSamplers, qa: _emscripten_glGenTextures, Tb: _emscripten_glGenTransformFeedbacks, Ue: _emscripten_glGenVertexArrays, af: _emscripten_glGenVertexArraysOES, xe: _emscripten_glGenerateMipmap, Dd: _emscripten_glGetActiveAttrib, Cd: _emscripten_glGetActiveUniform, dc: _emscripten_glGetActiveUniformBlockName, ec: _emscripten_glGetActiveUniformBlockiv, gc: _emscripten_glGetActiveUniformsiv, Bd: _emscripten_glGetAttachedShaders, Ad: _emscripten_glGetAttribLocation, zd: _emscripten_glGetBooleanv, _b: _emscripten_glGetBufferParameteri64v, ra: _emscripten_glGetBufferParameteriv, sa: _emscripten_glGetError, ta: _emscripten_glGetFloatv, uc: _emscripten_glGetFragDataLocation, ye: _emscripten_glGetFramebufferAttachmentParameteriv, $b: _emscripten_glGetInteger64i_v, bc: _emscripten_glGetInteger64v, Ic: _emscripten_glGetIntegeri_v, ua: _emscripten_glGetIntegerv, Lb: _emscripten_glGetInternalformativ, Pb: _emscripten_glGetProgramBinary, va: _emscripten_glGetProgramInfoLog, wa: _emscripten_glGetProgramiv, Vd: _emscripten_glGetQueryObjecti64vEXT, Qd: _emscripten_glGetQueryObjectivEXT, Wd: _emscripten_glGetQueryObjectui64vEXT, ge: _emscripten_glGetQueryObjectuiv, ae: _emscripten_glGetQueryObjectuivEXT, ie: _emscripten_glGetQueryiv, be: _emscripten_glGetQueryivEXT, ze: _emscripten_glGetRenderbufferParameteriv, Wb: _emscripten_glGetSamplerParameterfv, Xb: _emscripten_glGetSamplerParameteriv, xa: _emscripten_glGetShaderInfoLog, Sd: _emscripten_glGetShaderPrecisionFormat, yd: _emscripten_glGetShaderSource, ya: _emscripten_glGetShaderiv, za: _emscripten_glGetString, Ze: _emscripten_glGetStringi, ac: _emscripten_glGetSynciv, xd: _emscripten_glGetTexParameterfv, wd: _emscripten_glGetTexParameteriv, Cc: _emscripten_glGetTransformFeedbackVarying, fc: _emscripten_glGetUniformBlockIndex, hc: _emscripten_glGetUniformIndices, Aa: _emscripten_glGetUniformLocation, vd: _emscripten_glGetUniformfv, ud: _emscripten_glGetUniformiv, vc: _emscripten_glGetUniformuiv, Bc: _emscripten_glGetVertexAttribIiv, Ac: _emscripten_glGetVertexAttribIuiv, rd: _emscripten_glGetVertexAttribPointerv, td: _emscripten_glGetVertexAttribfv, sd: _emscripten_glGetVertexAttribiv, qd: _emscripten_glHint, Td: _emscripten_glInvalidateFramebuffer, Ud: _emscripten_glInvalidateSubFramebuffer, pd: _emscripten_glIsBuffer, od: _emscripten_glIsEnabled, md: _emscripten_glIsFramebuffer, ld: _emscripten_glIsProgram, Rc: _emscripten_glIsQuery, Rd: _emscripten_glIsQueryEXT, kd: _emscripten_glIsRenderbuffer, Zb: _emscripten_glIsSampler, jd: _emscripten_glIsShader, qe: _emscripten_glIsSync, Ba: _emscripten_glIsTexture, Sb: _emscripten_glIsTransformFeedback, Jc: _emscripten_glIsVertexArray, Pd: _emscripten_glIsVertexArrayOES, Ca: _emscripten_glLineWidth, Da: _emscripten_glLinkProgram, Oe: _emscripten_glMultiDrawArraysInstancedBaseInstanceWEBGL, Pe: _emscripten_glMultiDrawElementsInstancedBaseVertexBaseInstanceWEBGL, Rb: _emscripten_glPauseTransformFeedback, Ea: _emscripten_glPixelStorei, id: _emscripten_glPolygonOffset, Ob: _emscripten_glProgramBinary, Nb: _emscripten_glProgramParameteri, Xd: _emscripten_glQueryCounterEXT, Re: _emscripten_glReadBuffer, Fa: _emscripten_glReadPixels, hd: _emscripten_glReleaseShaderCompiler, Ae: _emscripten_glRenderbufferStorage, we: _emscripten_glRenderbufferStorageMultisample, Qb: _emscripten_glResumeTransformFeedback, gd: _emscripten_glSampleCoverage, me: _emscripten_glSamplerParameterf, Yb: _emscripten_glSamplerParameterfv, ne: _emscripten_glSamplerParameteri, oe: _emscripten_glSamplerParameteriv, Ga: _emscripten_glScissor, fd: _emscripten_glShaderBinary, Ha: _emscripten_glShaderSource, Ia: _emscripten_glStencilFunc, Ja: _emscripten_glStencilFuncSeparate, Ka: _emscripten_glStencilMask, La: _emscripten_glStencilMaskSeparate, Ma: _emscripten_glStencilOp, Na: _emscripten_glStencilOpSeparate, Oa: _emscripten_glTexImage2D, Wc: _emscripten_glTexImage3D, Pa: _emscripten_glTexParameterf, Qa: _emscripten_glTexParameterfv, Ra: _emscripten_glTexParameteri, Sa: _emscripten_glTexParameteriv, Le: _emscripten_glTexStorage2D, Mb: _emscripten_glTexStorage3D, Ta: _emscripten_glTexSubImage2D, Vc: _emscripten_glTexSubImage3D, Dc: _emscripten_glTransformFeedbackVaryings, Ua: _emscripten_glUniform1f, Va: _emscripten_glUniform1fv, wf: _emscripten_glUniform1i, xf: _emscripten_glUniform1iv, tc: _emscripten_glUniform1ui, pc: _emscripten_glUniform1uiv, yf: _emscripten_glUniform2f, zf: _emscripten_glUniform2fv, vf: _emscripten_glUniform2i, uf: _emscripten_glUniform2iv, sc: _emscripten_glUniform2ui, oc: _emscripten_glUniform2uiv, tf: _emscripten_glUniform3f, sf: _emscripten_glUniform3fv, rf: _emscripten_glUniform3i, qf: _emscripten_glUniform3iv, rc: _emscripten_glUniform3ui, nc: _emscripten_glUniform3uiv, pf: _emscripten_glUniform4f, of: _emscripten_glUniform4fv, bf: _emscripten_glUniform4i, cf: _emscripten_glUniform4iv, qc: _emscripten_glUniform4ui, mc: _emscripten_glUniform4uiv, cc: _emscripten_glUniformBlockBinding, df: _emscripten_glUniformMatrix2fv, Qc: _emscripten_glUniformMatrix2x3fv, Oc: _emscripten_glUniformMatrix2x4fv, ef: _emscripten_glUniformMatrix3fv, Pc: _emscripten_glUniformMatrix3x2fv, Mc: _emscripten_glUniformMatrix3x4fv, ff: _emscripten_glUniformMatrix4fv, Nc: _emscripten_glUniformMatrix4x2fv, Lc: _emscripten_glUniformMatrix4x3fv, gf: _emscripten_glUseProgram, ed: _emscripten_glValidateProgram, hf: _emscripten_glVertexAttrib1f, dd: _emscripten_glVertexAttrib1fv, bd: _emscripten_glVertexAttrib2f, jf: _emscripten_glVertexAttrib2fv, ad: _emscripten_glVertexAttrib3f, kf: _emscripten_glVertexAttrib3fv, $c: _emscripten_glVertexAttrib4f, lf: _emscripten_glVertexAttrib4fv, Me: _emscripten_glVertexAttribDivisor, Ld: _emscripten_glVertexAttribDivisorANGLE, Jb: _emscripten_glVertexAttribDivisorARB, _c: _emscripten_glVertexAttribDivisorEXT, Kb: _emscripten_glVertexAttribDivisorNV, zc: _emscripten_glVertexAttribI4i, xc: _emscripten_glVertexAttribI4iv, yc: _emscripten_glVertexAttribI4ui, wc: _emscripten_glVertexAttribI4uiv, Ne: _emscripten_glVertexAttribIPointer, mf: _emscripten_glVertexAttribPointer, nf: _emscripten_glViewport, re: _emscripten_glWaitSync, $a: _emscripten_request_animation_frame_loop, qb: _emscripten_resize_heap, Db: _environ_get, Eb: _environ_sizes_get, Ya: _exit, I: _fd_close, eb: _fd_pread, xb: _fd_read, ib: _fd_seek, F: _fd_write, M: _getentropy, Wa: _glGetIntegerv, K: _glGetString, Xa: _glGetStringi, O: invoke_diii, bb: invoke_fi, P: invoke_fiii, o: invoke_i, _a: invoke_if, e: invoke_ii, w: invoke_iif, f: invoke_iii, Za: invoke_iiif, g: invoke_iiii, Y: invoke_iiiiff, j: invoke_iiiii, nb: invoke_iiiiid, E: invoke_iiiiii, r: invoke_iiiiiii, B: invoke_iiiiiiii, L: invoke_iiiiiiiiii, nd: invoke_iiiiiiiiiii, D: invoke_iiiiiiiiiiii, db: invoke_j, jb: invoke_jii, cb: invoke_jiiii, m: invoke_v, b: invoke_vi, _: invoke_vid, J: invoke_vif, Z: invoke_viff, q: invoke_vifff, T: invoke_viffffffffffffffffffff, c: invoke_vii, H: invoke_viif, V: invoke_viiff, he: invoke_viifff, X: invoke_viiffff, lb: invoke_viiffiii, s: invoke_viifii, h: invoke_viii, U: invoke_viiif, W: invoke_viiifi, u: invoke_viiifif, i: invoke_viiii, n: invoke_viiiii, l: invoke_viiiiii, N: invoke_viiiiiiff, p: invoke_viiiiiii, Tf: invoke_viiiiiiii, cd: invoke_viiiiiiiii, y: invoke_viiiiiiiiii, ab: invoke_viiiiiiiiiii, C: invoke_viiiiiiiiiiiiiii, kb: invoke_viiji, G: _llvm_eh_typeid_for, mb: _strftime_l };
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var wasmImports = { v: ___cxa_begin_catch, x: ___cxa_end_catch, a: ___cxa_find_matching_catch_2, k: ___cxa_find_matching_catch_3, A: ___cxa_find_matching_catch_4, S: ___cxa_rethrow, t: ___cxa_throw, ob: ___cxa_uncaught_exceptions, d: ___resumeException, V: ___syscall_fcntl64, wb: ___syscall_fstat64, sb: ___syscall_getcwd, yb: ___syscall_ioctl, tb: ___syscall_lstat64, ub: ___syscall_newfstatat, U: ___syscall_openat, vb: ___syscall_stat64, Db: __abort_js, Ab: __emscripten_get_now_is_monotonic, Cb: __emscripten_memcpy_js, pb: __emscripten_throw_longjmp, hb: __gmtime_js, fb: __mmap_js, gb: __munmap_js, rb: __tzset_js, Bb: _emscripten_date_now, z: _emscripten_get_now, Af: _emscripten_glActiveTexture, Bf: _emscripten_glAttachShader, de: _emscripten_glBeginQuery, Zd: _emscripten_glBeginQueryEXT, Kc: _emscripten_glBeginTransformFeedback, Cf: _emscripten_glBindAttribLocation, Df: _emscripten_glBindBuffer, Hc: _emscripten_glBindBufferBase, Ic: _emscripten_glBindBufferRange, Be: _emscripten_glBindFramebuffer, Ce: _emscripten_glBindRenderbuffer, je: _emscripten_glBindSampler, Ef: _emscripten_glBindTexture, Wb: _emscripten_glBindTransformFeedback, Xe: _emscripten_glBindVertexArray, _e: _emscripten_glBindVertexArrayOES, Ff: _emscripten_glBlendColor, Gf: _emscripten_glBlendEquation, Ld: _emscripten_glBlendEquationSeparate, Hf: _emscripten_glBlendFunc, Kd: _emscripten_glBlendFuncSeparate, ve: _emscripten_glBlitFramebuffer, If: _emscripten_glBufferData, Jf: _emscripten_glBufferSubData, De: _emscripten_glCheckFramebufferStatus, Kf: _emscripten_glClear, kc: _emscripten_glClearBufferfi, lc: _emscripten_glClearBufferfv, nc: _emscripten_glClearBufferiv, mc: _emscripten_glClearBufferuiv, Lf: _emscripten_glClearColor, Jd: _emscripten_glClearDepthf, Mf: _emscripten_glClearStencil, se: _emscripten_glClientWaitSync, Nf: _emscripten_glColorMask, Of: _emscripten_glCompileShader, Pf: _emscripten_glCompressedTexImage2D, Wc: _emscripten_glCompressedTexImage3D, Qf: _emscripten_glCompressedTexSubImage2D, Vc: _emscripten_glCompressedTexSubImage3D, ue: _emscripten_glCopyBufferSubData, Id: _emscripten_glCopyTexImage2D, Rf: _emscripten_glCopyTexSubImage2D, Xc: _emscripten_glCopyTexSubImage3D, Sf: _emscripten_glCreateProgram, Tf: _emscripten_glCreateShader, aa: _emscripten_glCullFace, ba: _emscripten_glDeleteBuffers, Ee: _emscripten_glDeleteFramebuffers, ca: _emscripten_glDeleteProgram, ee: _emscripten_glDeleteQueries, _d: _emscripten_glDeleteQueriesEXT, Fe: _emscripten_glDeleteRenderbuffers, ke: _emscripten_glDeleteSamplers, da: _emscripten_glDeleteShader, te: _emscripten_glDeleteSync, ea: _emscripten_glDeleteTextures, Vb: _emscripten_glDeleteTransformFeedbacks, Ye: _emscripten_glDeleteVertexArrays, $e: _emscripten_glDeleteVertexArraysOES, Hd: _emscripten_glDepthFunc, fa: _emscripten_glDepthMask, Gd: _emscripten_glDepthRangef, Fd: _emscripten_glDetachShader, ga: _emscripten_glDisable, ha: _emscripten_glDisableVertexAttribArray, ia: _emscripten_glDrawArrays, Ve: _emscripten_glDrawArraysInstanced, Od: _emscripten_glDrawArraysInstancedANGLE, Ib: _emscripten_glDrawArraysInstancedARB, Se: _emscripten_glDrawArraysInstancedBaseInstanceWEBGL, ad: _emscripten_glDrawArraysInstancedEXT, Jb: _emscripten_glDrawArraysInstancedNV, Qe: _emscripten_glDrawBuffers, _c: _emscripten_glDrawBuffersEXT, Pd: _emscripten_glDrawBuffersWEBGL, ja: _emscripten_glDrawElements, We: _emscripten_glDrawElementsInstanced, Nd: _emscripten_glDrawElementsInstancedANGLE, Gb: _emscripten_glDrawElementsInstancedARB, Te: _emscripten_glDrawElementsInstancedBaseVertexBaseInstanceWEBGL, Hb: _emscripten_glDrawElementsInstancedEXT, $c: _emscripten_glDrawElementsInstancedNV, Ke: _emscripten_glDrawRangeElements, ka: _emscripten_glEnable, la: _emscripten_glEnableVertexAttribArray, fe: _emscripten_glEndQuery, $d: _emscripten_glEndQueryEXT, Jc: _emscripten_glEndTransformFeedback, pe: _emscripten_glFenceSync, ma: _emscripten_glFinish, na: _emscripten_glFlush, Ge: _emscripten_glFramebufferRenderbuffer, He: _emscripten_glFramebufferTexture2D, Nc: _emscripten_glFramebufferTextureLayer, oa: _emscripten_glFrontFace, pa: _emscripten_glGenBuffers, Ie: _emscripten_glGenFramebuffers, ge: _emscripten_glGenQueries, ae: _emscripten_glGenQueriesEXT, Je: _emscripten_glGenRenderbuffers, le: _emscripten_glGenSamplers, qa: _emscripten_glGenTextures, Ub: _emscripten_glGenTransformFeedbacks, Ue: _emscripten_glGenVertexArrays, af: _emscripten_glGenVertexArraysOES, xe: _emscripten_glGenerateMipmap, Ed: _emscripten_glGetActiveAttrib, Dd: _emscripten_glGetActiveUniform, ec: _emscripten_glGetActiveUniformBlockName, fc: _emscripten_glGetActiveUniformBlockiv, hc: _emscripten_glGetActiveUniformsiv, Cd: _emscripten_glGetAttachedShaders, Bd: _emscripten_glGetAttribLocation, Ad: _emscripten_glGetBooleanv, $b: _emscripten_glGetBufferParameteri64v, ra: _emscripten_glGetBufferParameteriv, sa: _emscripten_glGetError, ta: _emscripten_glGetFloatv, xc: _emscripten_glGetFragDataLocation, ye: _emscripten_glGetFramebufferAttachmentParameteriv, ac: _emscripten_glGetInteger64i_v, cc: _emscripten_glGetInteger64v, Lc: _emscripten_glGetIntegeri_v, ua: _emscripten_glGetIntegerv, Mb: _emscripten_glGetInternalformativ, Qb: _emscripten_glGetProgramBinary, va: _emscripten_glGetProgramInfoLog, wa: _emscripten_glGetProgramiv, Wd: _emscripten_glGetQueryObjecti64vEXT, Rd: _emscripten_glGetQueryObjectivEXT, Xd: _emscripten_glGetQueryObjectui64vEXT, he: _emscripten_glGetQueryObjectuiv, be: _emscripten_glGetQueryObjectuivEXT, ie: _emscripten_glGetQueryiv, ce: _emscripten_glGetQueryivEXT, ze: _emscripten_glGetRenderbufferParameteriv, Xb: _emscripten_glGetSamplerParameterfv, Yb: _emscripten_glGetSamplerParameteriv, xa: _emscripten_glGetShaderInfoLog, Td: _emscripten_glGetShaderPrecisionFormat, zd: _emscripten_glGetShaderSource, ya: _emscripten_glGetShaderiv, za: _emscripten_glGetString, Ze: _emscripten_glGetStringi, bc: _emscripten_glGetSynciv, yd: _emscripten_glGetTexParameterfv, xd: _emscripten_glGetTexParameteriv, Fc: _emscripten_glGetTransformFeedbackVarying, gc: _emscripten_glGetUniformBlockIndex, jc: _emscripten_glGetUniformIndices, Aa: _emscripten_glGetUniformLocation, wd: _emscripten_glGetUniformfv, vd: _emscripten_glGetUniformiv, yc: _emscripten_glGetUniformuiv, Ec: _emscripten_glGetVertexAttribIiv, Dc: _emscripten_glGetVertexAttribIuiv, sd: _emscripten_glGetVertexAttribPointerv, ud: _emscripten_glGetVertexAttribfv, td: _emscripten_glGetVertexAttribiv, rd: _emscripten_glHint, Ud: _emscripten_glInvalidateFramebuffer, Vd: _emscripten_glInvalidateSubFramebuffer, qd: _emscripten_glIsBuffer, pd: _emscripten_glIsEnabled, od: _emscripten_glIsFramebuffer, nd: _emscripten_glIsProgram, Uc: _emscripten_glIsQuery, Sd: _emscripten_glIsQueryEXT, md: _emscripten_glIsRenderbuffer, _b: _emscripten_glIsSampler, ld: _emscripten_glIsShader, qe: _emscripten_glIsSync, Ba: _emscripten_glIsTexture, Tb: _emscripten_glIsTransformFeedback, Mc: _emscripten_glIsVertexArray, Qd: _emscripten_glIsVertexArrayOES, Ca: _emscripten_glLineWidth, Da: _emscripten_glLinkProgram, Oe: _emscripten_glMultiDrawArraysInstancedBaseInstanceWEBGL, Pe: _emscripten_glMultiDrawElementsInstancedBaseVertexBaseInstanceWEBGL, Sb: _emscripten_glPauseTransformFeedback, Ea: _emscripten_glPixelStorei, kd: _emscripten_glPolygonOffset, Pb: _emscripten_glProgramBinary, Ob: _emscripten_glProgramParameteri, Yd: _emscripten_glQueryCounterEXT, Re: _emscripten_glReadBuffer, Fa: _emscripten_glReadPixels, jd: _emscripten_glReleaseShaderCompiler, Ae: _emscripten_glRenderbufferStorage, we: _emscripten_glRenderbufferStorageMultisample, Rb: _emscripten_glResumeTransformFeedback, id: _emscripten_glSampleCoverage, me: _emscripten_glSamplerParameterf, Zb: _emscripten_glSamplerParameterfv, ne: _emscripten_glSamplerParameteri, oe: _emscripten_glSamplerParameteriv, Ga: _emscripten_glScissor, hd: _emscripten_glShaderBinary, Ha: _emscripten_glShaderSource, Ia: _emscripten_glStencilFunc, Ja: _emscripten_glStencilFuncSeparate, Ka: _emscripten_glStencilMask, La: _emscripten_glStencilMaskSeparate, Ma: _emscripten_glStencilOp, Na: _emscripten_glStencilOpSeparate, Oa: _emscripten_glTexImage2D, Zc: _emscripten_glTexImage3D, Pa: _emscripten_glTexParameterf, Qa: _emscripten_glTexParameterfv, Ra: _emscripten_glTexParameteri, Sa: _emscripten_glTexParameteriv, Le: _emscripten_glTexStorage2D, Nb: _emscripten_glTexStorage3D, Ta: _emscripten_glTexSubImage2D, Yc: _emscripten_glTexSubImage3D, Gc: _emscripten_glTransformFeedbackVaryings, Ua: _emscripten_glUniform1f, Va: _emscripten_glUniform1fv, wf: _emscripten_glUniform1i, xf: _emscripten_glUniform1iv, wc: _emscripten_glUniform1ui, rc: _emscripten_glUniform1uiv, yf: _emscripten_glUniform2f, zf: _emscripten_glUniform2fv, vf: _emscripten_glUniform2i, uf: _emscripten_glUniform2iv, vc: _emscripten_glUniform2ui, qc: _emscripten_glUniform2uiv, tf: _emscripten_glUniform3f, sf: _emscripten_glUniform3fv, rf: _emscripten_glUniform3i, qf: _emscripten_glUniform3iv, uc: _emscripten_glUniform3ui, pc: _emscripten_glUniform3uiv, pf: _emscripten_glUniform4f, of: _emscripten_glUniform4fv, bf: _emscripten_glUniform4i, cf: _emscripten_glUniform4iv, sc: _emscripten_glUniform4ui, oc: _emscripten_glUniform4uiv, dc: _emscripten_glUniformBlockBinding, df: _emscripten_glUniformMatrix2fv, Tc: _emscripten_glUniformMatrix2x3fv, Rc: _emscripten_glUniformMatrix2x4fv, ef: _emscripten_glUniformMatrix3fv, Sc: _emscripten_glUniformMatrix3x2fv, Pc: _emscripten_glUniformMatrix3x4fv, ff: _emscripten_glUniformMatrix4fv, Qc: _emscripten_glUniformMatrix4x2fv, Oc: _emscripten_glUniformMatrix4x3fv, gf: _emscripten_glUseProgram, gd: _emscripten_glValidateProgram, hf: _emscripten_glVertexAttrib1f, fd: _emscripten_glVertexAttrib1fv, ed: _emscripten_glVertexAttrib2f, jf: _emscripten_glVertexAttrib2fv, dd: _emscripten_glVertexAttrib3f, kf: _emscripten_glVertexAttrib3fv, cd: _emscripten_glVertexAttrib4f, lf: _emscripten_glVertexAttrib4fv, Me: _emscripten_glVertexAttribDivisor, Md: _emscripten_glVertexAttribDivisorANGLE, Kb: _emscripten_glVertexAttribDivisorARB, bd: _emscripten_glVertexAttribDivisorEXT, Lb: _emscripten_glVertexAttribDivisorNV, Cc: _emscripten_glVertexAttribI4i, Ac: _emscripten_glVertexAttribI4iv, Bc: _emscripten_glVertexAttribI4ui, zc: _emscripten_glVertexAttribI4uiv, Ne: _emscripten_glVertexAttribIPointer, mf: _emscripten_glVertexAttribPointer, nf: _emscripten_glViewport, re: _emscripten_glWaitSync, ab: _emscripten_request_animation_frame_loop, qb: _emscripten_resize_heap, Eb: _environ_get, Fb: _environ_sizes_get, Ya: _exit, J: _fd_close, eb: _fd_pread, xb: _fd_read, ib: _fd_seek, E: _fd_write, O: _getentropy, Wa: _glGetIntegerv, M: _glGetString, Xa: _glGetStringi, Q: invoke_diii, lb: invoke_fi, R: invoke_fiii, o: invoke_i, $a: invoke_if, _a: invoke_iffiiiiiiii, e: invoke_ii, w: invoke_iif, f: invoke_iii, Za: invoke_iiif, g: invoke_iiii, X: invoke_iiiiff, j: invoke_iiiii, nb: invoke_iiiiid, F: invoke_iiiiii, r: invoke_iiiiiii, B: invoke_iiiiiiii, N: invoke_iiiiiiiiii, tc: invoke_iiiiiiiiiii, D: invoke_iiiiiiiiiiii, db: invoke_j, kb: invoke_jii, cb: invoke_jiiii, m: invoke_v, b: invoke_vi, $: invoke_vid, K: invoke_vif, _: invoke_viff, q: invoke_vifff, P: invoke_viffffffffffffffffffff, c: invoke_vii, L: invoke_viif, Y: invoke_viiff, H: invoke_viifff, W: invoke_viiffff, zb: invoke_viiffiii, s: invoke_viifii, h: invoke_viii, I: invoke_viiif, Z: invoke_viiifi, u: invoke_viiifif, i: invoke_viiii, n: invoke_viiiii, l: invoke_viiiiii, T: invoke_viiiiiiff, p: invoke_viiiiiii, Uf: invoke_viiiiiiii, ic: invoke_viiiiiiiii, y: invoke_viiiiiiiiii, bb: invoke_viiiiiiiiiii, C: invoke_viiiiiiiiiiiiiii, jb: invoke_viiji, G: _llvm_eh_typeid_for, mb: _strftime_l };
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5108
5108
|
var wasmExports = createWasm();
|
|
5109
|
-
var ___wasm_call_ctors = () => (___wasm_call_ctors = wasmExports["
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|
5110
|
-
var _allocate = Module["_allocate"] = (a0) => (_allocate = Module["_allocate"] = wasmExports["
|
|
5111
|
-
var _deallocate = Module["_deallocate"] = (a0, a1) => (_deallocate = Module["_deallocate"] = wasmExports["
|
|
5112
|
-
var _init = Module["_init"] = (a0, a1, a2) => (_init = Module["_init"] = wasmExports["
|
|
5113
|
-
var _tick = Module["_tick"] = (a0, a1) => (_tick = Module["_tick"] = wasmExports["
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|
5114
|
-
var _resize_surface = Module["_resize_surface"] = (a0, a1, a2) => (_resize_surface = Module["_resize_surface"] = wasmExports["
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|
5115
|
-
var _redraw = Module["_redraw"] = (a0) => (_redraw = Module["_redraw"] = wasmExports["
|
|
5116
|
-
var _load_scene_json = Module["_load_scene_json"] = (a0, a1, a2) => (_load_scene_json = Module["_load_scene_json"] = wasmExports["
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|
5117
|
-
var _load_dummy_scene = Module["_load_dummy_scene"] = (a0) => (_load_dummy_scene = Module["_load_dummy_scene"] = wasmExports["
|
|
5118
|
-
var _load_benchmark_scene = Module["_load_benchmark_scene"] = (a0, a1, a2) => (_load_benchmark_scene = Module["_load_benchmark_scene"] = wasmExports["
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|
5119
|
-
var _pointer_move = Module["_pointer_move"] = (a0, a1, a2) => (_pointer_move = Module["_pointer_move"] = wasmExports["
|
|
5120
|
-
var _command = Module["_command"] = (a0, a1, a2, a3) => (_command = Module["_command"] = wasmExports["
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|
5121
|
-
var _set_main_camera_transform = Module["_set_main_camera_transform"] = (a0, a1, a2, a3, a4, a5, a6) => (_set_main_camera_transform = Module["_set_main_camera_transform"] = wasmExports["
|
|
5122
|
-
var _get_node_id_from_point = Module["_get_node_id_from_point"] = (a0, a1, a2) => (_get_node_id_from_point = Module["_get_node_id_from_point"] = wasmExports["
|
|
5123
|
-
var _get_node_ids_from_point = Module["_get_node_ids_from_point"] = (a0, a1, a2) => (_get_node_ids_from_point = Module["_get_node_ids_from_point"] = wasmExports["
|
|
5124
|
-
var _get_node_ids_from_envelope = Module["_get_node_ids_from_envelope"] = (a0, a1, a2, a3, a4) => (_get_node_ids_from_envelope = Module["_get_node_ids_from_envelope"] = wasmExports["
|
|
5125
|
-
var _get_node_absolute_bounding_box = Module["_get_node_absolute_bounding_box"] = (a0, a1, a2) => (_get_node_absolute_bounding_box = Module["_get_node_absolute_bounding_box"] = wasmExports["
|
|
5126
|
-
var _export_node_as = Module["_export_node_as"] = (a0, a1, a2, a3, a4) => (_export_node_as = Module["_export_node_as"] = wasmExports["
|
|
5127
|
-
var _set_debug = Module["_set_debug"] = (a0, a1) => (_set_debug = Module["_set_debug"] = wasmExports["
|
|
5128
|
-
var _toggle_debug = Module["_toggle_debug"] = (a0) => (_toggle_debug = Module["_toggle_debug"] = wasmExports["
|
|
5129
|
-
var _set_verbose = Module["_set_verbose"] = (a0, a1) => (_set_verbose = Module["_set_verbose"] = wasmExports["
|
|
5130
|
-
var _devtools_rendering_set_show_ruler = Module["_devtools_rendering_set_show_ruler"] = (a0, a1) => (_devtools_rendering_set_show_ruler = Module["_devtools_rendering_set_show_ruler"] = wasmExports["
|
|
5131
|
-
var _devtools_rendering_set_show_tiles = Module["_devtools_rendering_set_show_tiles"] = (a0, a1) => (_devtools_rendering_set_show_tiles = Module["_devtools_rendering_set_show_tiles"] = wasmExports["
|
|
5132
|
-
var _devtools_rendering_set_show_fps_meter = Module["_devtools_rendering_set_show_fps_meter"] = (a0, a1) => (_devtools_rendering_set_show_fps_meter = Module["_devtools_rendering_set_show_fps_meter"] = wasmExports["
|
|
5133
|
-
var _devtools_rendering_set_show_stats = Module["_devtools_rendering_set_show_stats"] = (a0, a1) => (_devtools_rendering_set_show_stats = Module["_devtools_rendering_set_show_stats"] = wasmExports["
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5134
|
-
var _devtools_rendering_set_show_hit_testing = Module["_devtools_rendering_set_show_hit_testing"] = (a0, a1) => (_devtools_rendering_set_show_hit_testing = Module["_devtools_rendering_set_show_hit_testing"] = wasmExports["
|
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5135
|
-
var _main = Module["_main"] = (a0, a1) => (_main = Module["_main"] = wasmExports["
|
|
5136
|
-
var _malloc = (a0) => (_malloc = wasmExports["
|
|
5109
|
+
var ___wasm_call_ctors = () => (___wasm_call_ctors = wasmExports["Wf"])();
|
|
5110
|
+
var _allocate = Module["_allocate"] = (a0) => (_allocate = Module["_allocate"] = wasmExports["Yf"])(a0);
|
|
5111
|
+
var _deallocate = Module["_deallocate"] = (a0, a1) => (_deallocate = Module["_deallocate"] = wasmExports["Zf"])(a0, a1);
|
|
5112
|
+
var _init = Module["_init"] = (a0, a1, a2) => (_init = Module["_init"] = wasmExports["_f"])(a0, a1, a2);
|
|
5113
|
+
var _tick = Module["_tick"] = (a0, a1) => (_tick = Module["_tick"] = wasmExports["$f"])(a0, a1);
|
|
5114
|
+
var _resize_surface = Module["_resize_surface"] = (a0, a1, a2) => (_resize_surface = Module["_resize_surface"] = wasmExports["ag"])(a0, a1, a2);
|
|
5115
|
+
var _redraw = Module["_redraw"] = (a0) => (_redraw = Module["_redraw"] = wasmExports["bg"])(a0);
|
|
5116
|
+
var _load_scene_json = Module["_load_scene_json"] = (a0, a1, a2) => (_load_scene_json = Module["_load_scene_json"] = wasmExports["cg"])(a0, a1, a2);
|
|
5117
|
+
var _load_dummy_scene = Module["_load_dummy_scene"] = (a0) => (_load_dummy_scene = Module["_load_dummy_scene"] = wasmExports["dg"])(a0);
|
|
5118
|
+
var _load_benchmark_scene = Module["_load_benchmark_scene"] = (a0, a1, a2) => (_load_benchmark_scene = Module["_load_benchmark_scene"] = wasmExports["eg"])(a0, a1, a2);
|
|
5119
|
+
var _pointer_move = Module["_pointer_move"] = (a0, a1, a2) => (_pointer_move = Module["_pointer_move"] = wasmExports["fg"])(a0, a1, a2);
|
|
5120
|
+
var _command = Module["_command"] = (a0, a1, a2, a3) => (_command = Module["_command"] = wasmExports["gg"])(a0, a1, a2, a3);
|
|
5121
|
+
var _set_main_camera_transform = Module["_set_main_camera_transform"] = (a0, a1, a2, a3, a4, a5, a6) => (_set_main_camera_transform = Module["_set_main_camera_transform"] = wasmExports["hg"])(a0, a1, a2, a3, a4, a5, a6);
|
|
5122
|
+
var _get_node_id_from_point = Module["_get_node_id_from_point"] = (a0, a1, a2) => (_get_node_id_from_point = Module["_get_node_id_from_point"] = wasmExports["ig"])(a0, a1, a2);
|
|
5123
|
+
var _get_node_ids_from_point = Module["_get_node_ids_from_point"] = (a0, a1, a2) => (_get_node_ids_from_point = Module["_get_node_ids_from_point"] = wasmExports["jg"])(a0, a1, a2);
|
|
5124
|
+
var _get_node_ids_from_envelope = Module["_get_node_ids_from_envelope"] = (a0, a1, a2, a3, a4) => (_get_node_ids_from_envelope = Module["_get_node_ids_from_envelope"] = wasmExports["kg"])(a0, a1, a2, a3, a4);
|
|
5125
|
+
var _get_node_absolute_bounding_box = Module["_get_node_absolute_bounding_box"] = (a0, a1, a2) => (_get_node_absolute_bounding_box = Module["_get_node_absolute_bounding_box"] = wasmExports["lg"])(a0, a1, a2);
|
|
5126
|
+
var _export_node_as = Module["_export_node_as"] = (a0, a1, a2, a3, a4) => (_export_node_as = Module["_export_node_as"] = wasmExports["mg"])(a0, a1, a2, a3, a4);
|
|
5127
|
+
var _set_debug = Module["_set_debug"] = (a0, a1) => (_set_debug = Module["_set_debug"] = wasmExports["ng"])(a0, a1);
|
|
5128
|
+
var _toggle_debug = Module["_toggle_debug"] = (a0) => (_toggle_debug = Module["_toggle_debug"] = wasmExports["og"])(a0);
|
|
5129
|
+
var _set_verbose = Module["_set_verbose"] = (a0, a1) => (_set_verbose = Module["_set_verbose"] = wasmExports["pg"])(a0, a1);
|
|
5130
|
+
var _devtools_rendering_set_show_ruler = Module["_devtools_rendering_set_show_ruler"] = (a0, a1) => (_devtools_rendering_set_show_ruler = Module["_devtools_rendering_set_show_ruler"] = wasmExports["qg"])(a0, a1);
|
|
5131
|
+
var _devtools_rendering_set_show_tiles = Module["_devtools_rendering_set_show_tiles"] = (a0, a1) => (_devtools_rendering_set_show_tiles = Module["_devtools_rendering_set_show_tiles"] = wasmExports["rg"])(a0, a1);
|
|
5132
|
+
var _devtools_rendering_set_show_fps_meter = Module["_devtools_rendering_set_show_fps_meter"] = (a0, a1) => (_devtools_rendering_set_show_fps_meter = Module["_devtools_rendering_set_show_fps_meter"] = wasmExports["sg"])(a0, a1);
|
|
5133
|
+
var _devtools_rendering_set_show_stats = Module["_devtools_rendering_set_show_stats"] = (a0, a1) => (_devtools_rendering_set_show_stats = Module["_devtools_rendering_set_show_stats"] = wasmExports["tg"])(a0, a1);
|
|
5134
|
+
var _devtools_rendering_set_show_hit_testing = Module["_devtools_rendering_set_show_hit_testing"] = (a0, a1) => (_devtools_rendering_set_show_hit_testing = Module["_devtools_rendering_set_show_hit_testing"] = wasmExports["ug"])(a0, a1);
|
|
5135
|
+
var _main = Module["_main"] = (a0, a1) => (_main = Module["_main"] = wasmExports["vg"])(a0, a1);
|
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5136
|
+
var _malloc = (a0) => (_malloc = wasmExports["wg"])(a0);
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5137
5137
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var _htonl = (a0) => (_htonl = wasmExports["htonl"])(a0);
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5138
5138
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var _htons = (a0) => (_htons = wasmExports["htons"])(a0);
|
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5139
|
-
var _emscripten_builtin_memalign = (a0, a1) => (_emscripten_builtin_memalign = wasmExports["
|
|
5139
|
+
var _emscripten_builtin_memalign = (a0, a1) => (_emscripten_builtin_memalign = wasmExports["xg"])(a0, a1);
|
|
5140
5140
|
var _ntohs = (a0) => (_ntohs = wasmExports["ntohs"])(a0);
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|
5141
|
-
var _setThrew = (a0, a1) => (_setThrew = wasmExports["
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|
5142
|
-
var __emscripten_tempret_set = (a0) => (__emscripten_tempret_set = wasmExports["
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5143
|
-
var __emscripten_stack_restore = (a0) => (__emscripten_stack_restore = wasmExports["
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5144
|
-
var __emscripten_stack_alloc = (a0) => (__emscripten_stack_alloc = wasmExports["
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5145
|
-
var _emscripten_stack_get_current = () => (_emscripten_stack_get_current = wasmExports["
|
|
5141
|
+
var _setThrew = (a0, a1) => (_setThrew = wasmExports["yg"])(a0, a1);
|
|
5142
|
+
var __emscripten_tempret_set = (a0) => (__emscripten_tempret_set = wasmExports["zg"])(a0);
|
|
5143
|
+
var __emscripten_stack_restore = (a0) => (__emscripten_stack_restore = wasmExports["Ag"])(a0);
|
|
5144
|
+
var __emscripten_stack_alloc = (a0) => (__emscripten_stack_alloc = wasmExports["Bg"])(a0);
|
|
5145
|
+
var _emscripten_stack_get_current = () => (_emscripten_stack_get_current = wasmExports["Cg"])();
|
|
5146
5146
|
var ___cxa_free_exception = (a0) => (___cxa_free_exception = wasmExports["__cxa_free_exception"])(a0);
|
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5147
|
-
var ___cxa_decrement_exception_refcount = (a0) => (___cxa_decrement_exception_refcount = wasmExports["
|
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5148
|
-
var ___cxa_increment_exception_refcount = (a0) => (___cxa_increment_exception_refcount = wasmExports["
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|
5149
|
-
var ___cxa_can_catch = (a0, a1, a2) => (___cxa_can_catch = wasmExports["
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|
5150
|
-
var ___cxa_is_pointer_type = (a0) => (___cxa_is_pointer_type = wasmExports["
|
|
5151
|
-
var dynCall_jii = Module["dynCall_jii"] = (a0, a1, a2) => (dynCall_jii = Module["dynCall_jii"] = wasmExports["
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|
5152
|
-
var dynCall_viiji = Module["dynCall_viiji"] = (a0, a1, a2, a3, a4, a5) => (dynCall_viiji = Module["dynCall_viiji"] = wasmExports["
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5153
|
-
var dynCall_j = Module["dynCall_j"] = (a0) => (dynCall_j = Module["dynCall_j"] = wasmExports["
|
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5154
|
-
var dynCall_jiiii = Module["dynCall_jiiii"] = (a0, a1, a2, a3, a4) => (dynCall_jiiii = Module["dynCall_jiiii"] = wasmExports["
|
|
5147
|
+
var ___cxa_decrement_exception_refcount = (a0) => (___cxa_decrement_exception_refcount = wasmExports["Dg"])(a0);
|
|
5148
|
+
var ___cxa_increment_exception_refcount = (a0) => (___cxa_increment_exception_refcount = wasmExports["Eg"])(a0);
|
|
5149
|
+
var ___cxa_can_catch = (a0, a1, a2) => (___cxa_can_catch = wasmExports["Fg"])(a0, a1, a2);
|
|
5150
|
+
var ___cxa_is_pointer_type = (a0) => (___cxa_is_pointer_type = wasmExports["Gg"])(a0);
|
|
5151
|
+
var dynCall_jii = Module["dynCall_jii"] = (a0, a1, a2) => (dynCall_jii = Module["dynCall_jii"] = wasmExports["Hg"])(a0, a1, a2);
|
|
5152
|
+
var dynCall_viiji = Module["dynCall_viiji"] = (a0, a1, a2, a3, a4, a5) => (dynCall_viiji = Module["dynCall_viiji"] = wasmExports["Ig"])(a0, a1, a2, a3, a4, a5);
|
|
5153
|
+
var dynCall_j = Module["dynCall_j"] = (a0) => (dynCall_j = Module["dynCall_j"] = wasmExports["Jg"])(a0);
|
|
5154
|
+
var dynCall_jiiii = Module["dynCall_jiiii"] = (a0, a1, a2, a3, a4) => (dynCall_jiiii = Module["dynCall_jiiii"] = wasmExports["Kg"])(a0, a1, a2, a3, a4);
|
|
5155
5155
|
function invoke_iiii(index, a1, a2, a3) {
|
|
5156
5156
|
var sp = stackSave();
|
|
5157
5157
|
try {
|
|
@@ -5292,67 +5292,67 @@ var require_grida_canvas_wasm = __commonJS({
|
|
|
5292
5292
|
_setThrew(1, 0);
|
|
5293
5293
|
}
|
|
5294
5294
|
}
|
|
5295
|
-
function
|
|
5295
|
+
function invoke_i(index) {
|
|
5296
5296
|
var sp = stackSave();
|
|
5297
5297
|
try {
|
|
5298
|
-
return getWasmTableEntry(index)(
|
|
5298
|
+
return getWasmTableEntry(index)();
|
|
5299
5299
|
} catch (e) {
|
|
5300
5300
|
stackRestore(sp);
|
|
5301
5301
|
if (e !== e + 0) throw e;
|
|
5302
5302
|
_setThrew(1, 0);
|
|
5303
5303
|
}
|
|
5304
5304
|
}
|
|
5305
|
-
function
|
|
5305
|
+
function invoke_viiifi(index, a1, a2, a3, a4, a5) {
|
|
5306
5306
|
var sp = stackSave();
|
|
5307
5307
|
try {
|
|
5308
|
-
|
|
5308
|
+
getWasmTableEntry(index)(a1, a2, a3, a4, a5);
|
|
5309
5309
|
} catch (e) {
|
|
5310
5310
|
stackRestore(sp);
|
|
5311
5311
|
if (e !== e + 0) throw e;
|
|
5312
5312
|
_setThrew(1, 0);
|
|
5313
5313
|
}
|
|
5314
5314
|
}
|
|
5315
|
-
function
|
|
5315
|
+
function invoke_iif(index, a1, a2) {
|
|
5316
5316
|
var sp = stackSave();
|
|
5317
5317
|
try {
|
|
5318
|
-
getWasmTableEntry(index)(a1, a2
|
|
5318
|
+
return getWasmTableEntry(index)(a1, a2);
|
|
5319
5319
|
} catch (e) {
|
|
5320
5320
|
stackRestore(sp);
|
|
5321
5321
|
if (e !== e + 0) throw e;
|
|
5322
5322
|
_setThrew(1, 0);
|
|
5323
5323
|
}
|
|
5324
5324
|
}
|
|
5325
|
-
function
|
|
5325
|
+
function invoke_vifff(index, a1, a2, a3, a4) {
|
|
5326
5326
|
var sp = stackSave();
|
|
5327
5327
|
try {
|
|
5328
|
-
getWasmTableEntry(index)(a1, a2, a3, a4
|
|
5328
|
+
getWasmTableEntry(index)(a1, a2, a3, a4);
|
|
5329
5329
|
} catch (e) {
|
|
5330
5330
|
stackRestore(sp);
|
|
5331
5331
|
if (e !== e + 0) throw e;
|
|
5332
5332
|
_setThrew(1, 0);
|
|
5333
5333
|
}
|
|
5334
5334
|
}
|
|
5335
|
-
function
|
|
5335
|
+
function invoke_viiiiiii(index, a1, a2, a3, a4, a5, a6, a7) {
|
|
5336
5336
|
var sp = stackSave();
|
|
5337
5337
|
try {
|
|
5338
|
-
getWasmTableEntry(index)(a1, a2);
|
|
5338
|
+
getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7);
|
|
5339
5339
|
} catch (e) {
|
|
5340
5340
|
stackRestore(sp);
|
|
5341
5341
|
if (e !== e + 0) throw e;
|
|
5342
5342
|
_setThrew(1, 0);
|
|
5343
5343
|
}
|
|
5344
5344
|
}
|
|
5345
|
-
function
|
|
5345
|
+
function invoke_viiff(index, a1, a2, a3, a4) {
|
|
5346
5346
|
var sp = stackSave();
|
|
5347
5347
|
try {
|
|
5348
|
-
|
|
5348
|
+
getWasmTableEntry(index)(a1, a2, a3, a4);
|
|
5349
5349
|
} catch (e) {
|
|
5350
5350
|
stackRestore(sp);
|
|
5351
5351
|
if (e !== e + 0) throw e;
|
|
5352
5352
|
_setThrew(1, 0);
|
|
5353
5353
|
}
|
|
5354
5354
|
}
|
|
5355
|
-
function
|
|
5355
|
+
function invoke_viiifif(index, a1, a2, a3, a4, a5, a6) {
|
|
5356
5356
|
var sp = stackSave();
|
|
5357
5357
|
try {
|
|
5358
5358
|
getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6);
|
|
@@ -5362,47 +5362,47 @@ var require_grida_canvas_wasm = __commonJS({
|
|
|
5362
5362
|
_setThrew(1, 0);
|
|
5363
5363
|
}
|
|
5364
5364
|
}
|
|
5365
|
-
function
|
|
5365
|
+
function invoke_viif(index, a1, a2, a3) {
|
|
5366
5366
|
var sp = stackSave();
|
|
5367
5367
|
try {
|
|
5368
|
-
getWasmTableEntry(index)(a1, a2, a3
|
|
5368
|
+
getWasmTableEntry(index)(a1, a2, a3);
|
|
5369
5369
|
} catch (e) {
|
|
5370
5370
|
stackRestore(sp);
|
|
5371
5371
|
if (e !== e + 0) throw e;
|
|
5372
5372
|
_setThrew(1, 0);
|
|
5373
5373
|
}
|
|
5374
5374
|
}
|
|
5375
|
-
function
|
|
5375
|
+
function invoke_viifff(index, a1, a2, a3, a4, a5) {
|
|
5376
5376
|
var sp = stackSave();
|
|
5377
5377
|
try {
|
|
5378
|
-
|
|
5378
|
+
getWasmTableEntry(index)(a1, a2, a3, a4, a5);
|
|
5379
5379
|
} catch (e) {
|
|
5380
5380
|
stackRestore(sp);
|
|
5381
5381
|
if (e !== e + 0) throw e;
|
|
5382
5382
|
_setThrew(1, 0);
|
|
5383
5383
|
}
|
|
5384
5384
|
}
|
|
5385
|
-
function
|
|
5385
|
+
function invoke_vif(index, a1, a2) {
|
|
5386
5386
|
var sp = stackSave();
|
|
5387
5387
|
try {
|
|
5388
|
-
getWasmTableEntry(index)(a1, a2
|
|
5388
|
+
getWasmTableEntry(index)(a1, a2);
|
|
5389
5389
|
} catch (e) {
|
|
5390
5390
|
stackRestore(sp);
|
|
5391
5391
|
if (e !== e + 0) throw e;
|
|
5392
5392
|
_setThrew(1, 0);
|
|
5393
5393
|
}
|
|
5394
5394
|
}
|
|
5395
|
-
function
|
|
5395
|
+
function invoke_iiiiff(index, a1, a2, a3, a4, a5) {
|
|
5396
5396
|
var sp = stackSave();
|
|
5397
5397
|
try {
|
|
5398
|
-
getWasmTableEntry(index)(a1, a2, a3);
|
|
5398
|
+
return getWasmTableEntry(index)(a1, a2, a3, a4, a5);
|
|
5399
5399
|
} catch (e) {
|
|
5400
5400
|
stackRestore(sp);
|
|
5401
5401
|
if (e !== e + 0) throw e;
|
|
5402
5402
|
_setThrew(1, 0);
|
|
5403
5403
|
}
|
|
5404
5404
|
}
|
|
5405
|
-
function
|
|
5405
|
+
function invoke_viiffff(index, a1, a2, a3, a4, a5, a6) {
|
|
5406
5406
|
var sp = stackSave();
|
|
5407
5407
|
try {
|
|
5408
5408
|
getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6);
|
|
@@ -5412,7 +5412,7 @@ var require_grida_canvas_wasm = __commonJS({
|
|
|
5412
5412
|
_setThrew(1, 0);
|
|
5413
5413
|
}
|
|
5414
5414
|
}
|
|
5415
|
-
function
|
|
5415
|
+
function invoke_viifii(index, a1, a2, a3, a4, a5) {
|
|
5416
5416
|
var sp = stackSave();
|
|
5417
5417
|
try {
|
|
5418
5418
|
getWasmTableEntry(index)(a1, a2, a3, a4, a5);
|
|
@@ -5422,77 +5422,77 @@ var require_grida_canvas_wasm = __commonJS({
|
|
|
5422
5422
|
_setThrew(1, 0);
|
|
5423
5423
|
}
|
|
5424
5424
|
}
|
|
5425
|
-
function
|
|
5425
|
+
function invoke_iiiiiiiiiii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10) {
|
|
5426
5426
|
var sp = stackSave();
|
|
5427
5427
|
try {
|
|
5428
|
-
getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7);
|
|
5428
|
+
return getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10);
|
|
5429
5429
|
} catch (e) {
|
|
5430
5430
|
stackRestore(sp);
|
|
5431
5431
|
if (e !== e + 0) throw e;
|
|
5432
5432
|
_setThrew(1, 0);
|
|
5433
5433
|
}
|
|
5434
5434
|
}
|
|
5435
|
-
function
|
|
5435
|
+
function invoke_viiiiiiiii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9) {
|
|
5436
5436
|
var sp = stackSave();
|
|
5437
5437
|
try {
|
|
5438
|
-
getWasmTableEntry(index)(a1, a2, a3, a4);
|
|
5438
|
+
getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9);
|
|
5439
5439
|
} catch (e) {
|
|
5440
5440
|
stackRestore(sp);
|
|
5441
5441
|
if (e !== e + 0) throw e;
|
|
5442
5442
|
_setThrew(1, 0);
|
|
5443
5443
|
}
|
|
5444
5444
|
}
|
|
5445
|
-
function
|
|
5445
|
+
function invoke_iiiiii(index, a1, a2, a3, a4, a5) {
|
|
5446
5446
|
var sp = stackSave();
|
|
5447
5447
|
try {
|
|
5448
|
-
getWasmTableEntry(index)(a1, a2, a3, a4);
|
|
5448
|
+
return getWasmTableEntry(index)(a1, a2, a3, a4, a5);
|
|
5449
5449
|
} catch (e) {
|
|
5450
5450
|
stackRestore(sp);
|
|
5451
5451
|
if (e !== e + 0) throw e;
|
|
5452
5452
|
_setThrew(1, 0);
|
|
5453
5453
|
}
|
|
5454
5454
|
}
|
|
5455
|
-
function
|
|
5455
|
+
function invoke_viiffiii(index, a1, a2, a3, a4, a5, a6, a7) {
|
|
5456
5456
|
var sp = stackSave();
|
|
5457
5457
|
try {
|
|
5458
|
-
getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7
|
|
5458
|
+
getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7);
|
|
5459
5459
|
} catch (e) {
|
|
5460
5460
|
stackRestore(sp);
|
|
5461
5461
|
if (e !== e + 0) throw e;
|
|
5462
5462
|
_setThrew(1, 0);
|
|
5463
5463
|
}
|
|
5464
5464
|
}
|
|
5465
|
-
function
|
|
5465
|
+
function invoke_viiiiiiff(index, a1, a2, a3, a4, a5, a6, a7, a8) {
|
|
5466
5466
|
var sp = stackSave();
|
|
5467
5467
|
try {
|
|
5468
|
-
|
|
5468
|
+
getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8);
|
|
5469
5469
|
} catch (e) {
|
|
5470
5470
|
stackRestore(sp);
|
|
5471
5471
|
if (e !== e + 0) throw e;
|
|
5472
5472
|
_setThrew(1, 0);
|
|
5473
5473
|
}
|
|
5474
5474
|
}
|
|
5475
|
-
function
|
|
5475
|
+
function invoke_fi(index, a1) {
|
|
5476
5476
|
var sp = stackSave();
|
|
5477
5477
|
try {
|
|
5478
|
-
getWasmTableEntry(index)(a1
|
|
5478
|
+
return getWasmTableEntry(index)(a1);
|
|
5479
5479
|
} catch (e) {
|
|
5480
5480
|
stackRestore(sp);
|
|
5481
5481
|
if (e !== e + 0) throw e;
|
|
5482
5482
|
_setThrew(1, 0);
|
|
5483
5483
|
}
|
|
5484
5484
|
}
|
|
5485
|
-
function
|
|
5485
|
+
function invoke_viiiiiiiiiii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11) {
|
|
5486
5486
|
var sp = stackSave();
|
|
5487
5487
|
try {
|
|
5488
|
-
getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8);
|
|
5488
|
+
getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11);
|
|
5489
5489
|
} catch (e) {
|
|
5490
5490
|
stackRestore(sp);
|
|
5491
5491
|
if (e !== e + 0) throw e;
|
|
5492
5492
|
_setThrew(1, 0);
|
|
5493
5493
|
}
|
|
5494
5494
|
}
|
|
5495
|
-
function
|
|
5495
|
+
function invoke_if(index, a1) {
|
|
5496
5496
|
var sp = stackSave();
|
|
5497
5497
|
try {
|
|
5498
5498
|
return getWasmTableEntry(index)(a1);
|
|
@@ -5502,20 +5502,30 @@ var require_grida_canvas_wasm = __commonJS({
|
|
|
5502
5502
|
_setThrew(1, 0);
|
|
5503
5503
|
}
|
|
5504
5504
|
}
|
|
5505
|
-
function
|
|
5505
|
+
function invoke_viiif(index, a1, a2, a3, a4) {
|
|
5506
5506
|
var sp = stackSave();
|
|
5507
5507
|
try {
|
|
5508
|
-
getWasmTableEntry(index)(a1, a2, a3, a4
|
|
5508
|
+
getWasmTableEntry(index)(a1, a2, a3, a4);
|
|
5509
5509
|
} catch (e) {
|
|
5510
5510
|
stackRestore(sp);
|
|
5511
5511
|
if (e !== e + 0) throw e;
|
|
5512
5512
|
_setThrew(1, 0);
|
|
5513
5513
|
}
|
|
5514
5514
|
}
|
|
5515
|
-
function
|
|
5515
|
+
function invoke_iffiiiiiiii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10) {
|
|
5516
5516
|
var sp = stackSave();
|
|
5517
5517
|
try {
|
|
5518
|
-
return getWasmTableEntry(index)(a1);
|
|
5518
|
+
return getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10);
|
|
5519
|
+
} catch (e) {
|
|
5520
|
+
stackRestore(sp);
|
|
5521
|
+
if (e !== e + 0) throw e;
|
|
5522
|
+
_setThrew(1, 0);
|
|
5523
|
+
}
|
|
5524
|
+
}
|
|
5525
|
+
function invoke_viffffffffffffffffffff(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14, a15, a16, a17, a18, a19, a20, a21) {
|
|
5526
|
+
var sp = stackSave();
|
|
5527
|
+
try {
|
|
5528
|
+
getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14, a15, a16, a17, a18, a19, a20, a21);
|
|
5519
5529
|
} catch (e) {
|
|
5520
5530
|
stackRestore(sp);
|
|
5521
5531
|
if (e !== e + 0) throw e;
|
|
@@ -5622,20 +5632,20 @@ var require_grida_canvas_wasm = __commonJS({
|
|
|
5622
5632
|
_setThrew(1, 0);
|
|
5623
5633
|
}
|
|
5624
5634
|
}
|
|
5625
|
-
function
|
|
5635
|
+
function invoke_jii(index, a1, a2) {
|
|
5626
5636
|
var sp = stackSave();
|
|
5627
5637
|
try {
|
|
5628
|
-
|
|
5638
|
+
return dynCall_jii(index, a1, a2);
|
|
5629
5639
|
} catch (e) {
|
|
5630
5640
|
stackRestore(sp);
|
|
5631
5641
|
if (e !== e + 0) throw e;
|
|
5632
5642
|
_setThrew(1, 0);
|
|
5633
5643
|
}
|
|
5634
5644
|
}
|
|
5635
|
-
function
|
|
5645
|
+
function invoke_viiji(index, a1, a2, a3, a4, a5) {
|
|
5636
5646
|
var sp = stackSave();
|
|
5637
5647
|
try {
|
|
5638
|
-
|
|
5648
|
+
dynCall_viiji(index, a1, a2, a3, a4, a5);
|
|
5639
5649
|
} catch (e) {
|
|
5640
5650
|
stackRestore(sp);
|
|
5641
5651
|
if (e !== e + 0) throw e;
|