@grida/canvas-wasm 0.0.16 → 0.0.18
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/dist/grida-canvas-wasm.js +1 -1
- package/dist/grida_canvas_wasm.wasm +0 -0
- package/dist/index.js +117 -87
- package/dist/index.mjs +117 -87
- package/package.json +1 -1
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Binary file
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package/dist/index.js
CHANGED
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@@ -269,10 +269,10 @@ var require_grida_canvas_wasm = __commonJS({
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var info = getWasmImports();
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function receiveInstance(instance, module3) {
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wasmExports = instance.exports;
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wasmMemory = wasmExports["
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wasmMemory = wasmExports["Vf"];
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updateMemoryViews();
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wasmTable = wasmExports["
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addOnInit(wasmExports["
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wasmTable = wasmExports["Xf"];
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addOnInit(wasmExports["Wf"]);
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removeRunDependency("wasm-instantiate");
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return wasmExports;
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}
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@@ -5104,54 +5104,54 @@ var require_grida_canvas_wasm = __commonJS({
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for (var i = 0; i < 288; ++i) {
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miniTempWebGLIntBuffers[i] = miniTempWebGLIntBuffersStorage.subarray(0, i);
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}
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-
var wasmImports = { v: ___cxa_begin_catch, x: ___cxa_end_catch, a: ___cxa_find_matching_catch_2, k: ___cxa_find_matching_catch_3, A: ___cxa_find_matching_catch_4, R: ___cxa_rethrow, t: ___cxa_throw, lb: ___cxa_uncaught_exceptions, d: ___resumeException, T: ___syscall_fcntl64, tb: ___syscall_fstat64, pb: ___syscall_getcwd, vb: ___syscall_ioctl, qb: ___syscall_lstat64, rb: ___syscall_newfstatat, S: ___syscall_openat, sb: ___syscall_stat64, Ab: __abort_js, wb: __emscripten_get_now_is_monotonic, yb: __emscripten_memcpy_js, mb: __emscripten_throw_longjmp, eb: __gmtime_js, cb: __mmap_js, db: __munmap_js, ob: __tzset_js, xb: _emscripten_date_now, z: _emscripten_get_now, Af: _emscripten_glActiveTexture, Bf: _emscripten_glAttachShader, ce: _emscripten_glBeginQuery, Yd: _emscripten_glBeginQueryEXT, Fc: _emscripten_glBeginTransformFeedback, Cf: _emscripten_glBindAttribLocation, Df: _emscripten_glBindBuffer, Cc: _emscripten_glBindBufferBase, Dc: _emscripten_glBindBufferRange, Ae: _emscripten_glBindFramebuffer, Be: _emscripten_glBindRenderbuffer, ie: _emscripten_glBindSampler, Ef: _emscripten_glBindTexture, Tb: _emscripten_glBindTransformFeedback, We: _emscripten_glBindVertexArray, Ze: _emscripten_glBindVertexArrayOES, Ff: _emscripten_glBlendColor, Gf: _emscripten_glBlendEquation, Jd: _emscripten_glBlendEquationSeparate, Hf: _emscripten_glBlendFunc, Id: _emscripten_glBlendFuncSeparate, ue: _emscripten_glBlitFramebuffer, If: _emscripten_glBufferData, Jf: _emscripten_glBufferSubData, Ce: _emscripten_glCheckFramebufferStatus, Kf: _emscripten_glClear, gc: _emscripten_glClearBufferfi, hc: _emscripten_glClearBufferfv, jc: _emscripten_glClearBufferiv, ic: _emscripten_glClearBufferuiv, Lf: _emscripten_glClearColor, Hd: _emscripten_glClearDepthf, Mf: _emscripten_glClearStencil, re: _emscripten_glClientWaitSync, Nf: _emscripten_glColorMask, Of: _emscripten_glCompileShader, Pf: _emscripten_glCompressedTexImage2D, Tc: _emscripten_glCompressedTexImage3D, Qf: _emscripten_glCompressedTexSubImage2D, Sc: _emscripten_glCompressedTexSubImage3D, te: _emscripten_glCopyBufferSubData, Gd: _emscripten_glCopyTexImage2D, Z: _emscripten_glCopyTexSubImage2D, Uc: _emscripten_glCopyTexSubImage3D, _: _emscripten_glCreateProgram, $: _emscripten_glCreateShader, aa: _emscripten_glCullFace, ba: _emscripten_glDeleteBuffers, De: _emscripten_glDeleteFramebuffers, ca: _emscripten_glDeleteProgram, de: _emscripten_glDeleteQueries, Zd: _emscripten_glDeleteQueriesEXT, Ee: _emscripten_glDeleteRenderbuffers, je: _emscripten_glDeleteSamplers, da: _emscripten_glDeleteShader, se: _emscripten_glDeleteSync, ea: _emscripten_glDeleteTextures, Sb: _emscripten_glDeleteTransformFeedbacks, Xe: _emscripten_glDeleteVertexArrays, _e: _emscripten_glDeleteVertexArraysOES, Fd: _emscripten_glDepthFunc, fa: _emscripten_glDepthMask, Ed: _emscripten_glDepthRangef, Dd: _emscripten_glDetachShader, ga: _emscripten_glDisable, ha: _emscripten_glDisableVertexAttribArray, ia: _emscripten_glDrawArrays, Ue: _emscripten_glDrawArraysInstanced, Md: _emscripten_glDrawArraysInstancedANGLE, Fb: _emscripten_glDrawArraysInstancedARB, Re: _emscripten_glDrawArraysInstancedBaseInstanceWEBGL, Zc: _emscripten_glDrawArraysInstancedEXT, Gb: _emscripten_glDrawArraysInstancedNV, Pe: _emscripten_glDrawBuffers, Xc: _emscripten_glDrawBuffersEXT, Nd: _emscripten_glDrawBuffersWEBGL, ja: _emscripten_glDrawElements, Ve: _emscripten_glDrawElementsInstanced, Ld: _emscripten_glDrawElementsInstancedANGLE, Db: _emscripten_glDrawElementsInstancedARB, Se: _emscripten_glDrawElementsInstancedBaseVertexBaseInstanceWEBGL, Eb: _emscripten_glDrawElementsInstancedEXT, Yc: _emscripten_glDrawElementsInstancedNV, Je: _emscripten_glDrawRangeElements, ka: _emscripten_glEnable, la: _emscripten_glEnableVertexAttribArray, ee: _emscripten_glEndQuery, _d: _emscripten_glEndQueryEXT, Ec: _emscripten_glEndTransformFeedback, oe: _emscripten_glFenceSync, ma: _emscripten_glFinish, na: _emscripten_glFlush, Fe: _emscripten_glFramebufferRenderbuffer, Ge: _emscripten_glFramebufferTexture2D, Jc: _emscripten_glFramebufferTextureLayer, oa: _emscripten_glFrontFace, pa: _emscripten_glGenBuffers, He: _emscripten_glGenFramebuffers, fe: _emscripten_glGenQueries, $d: _emscripten_glGenQueriesEXT, Ie: _emscripten_glGenRenderbuffers, ke: _emscripten_glGenSamplers, qa: _emscripten_glGenTextures, Rb: _emscripten_glGenTransformFeedbacks, Te: _emscripten_glGenVertexArrays, $e: _emscripten_glGenVertexArraysOES, we: _emscripten_glGenerateMipmap, Cd: _emscripten_glGetActiveAttrib, Bd: _emscripten_glGetActiveUniform, bc: _emscripten_glGetActiveUniformBlockName, cc: _emscripten_glGetActiveUniformBlockiv, ec: _emscripten_glGetActiveUniformsiv, Ad: _emscripten_glGetAttachedShaders, zd: _emscripten_glGetAttribLocation, yd: _emscripten_glGetBooleanv, Yb: _emscripten_glGetBufferParameteri64v, ra: _emscripten_glGetBufferParameteriv, sa: _emscripten_glGetError, ta: _emscripten_glGetFloatv, sc: _emscripten_glGetFragDataLocation, xe: _emscripten_glGetFramebufferAttachmentParameteriv, Zb: _emscripten_glGetInteger64i_v, $b: _emscripten_glGetInteger64v, Hc: _emscripten_glGetIntegeri_v, ua: _emscripten_glGetIntegerv, Jb: _emscripten_glGetInternalformativ, Nb: _emscripten_glGetProgramBinary, va: _emscripten_glGetProgramInfoLog, wa: _emscripten_glGetProgramiv, Vd: _emscripten_glGetQueryObjecti64vEXT, Qd: _emscripten_glGetQueryObjectivEXT, Wd: _emscripten_glGetQueryObjectui64vEXT, ge: _emscripten_glGetQueryObjectuiv, ae: _emscripten_glGetQueryObjectuivEXT, he: _emscripten_glGetQueryiv, be: _emscripten_glGetQueryivEXT, ye: _emscripten_glGetRenderbufferParameteriv, Ub: _emscripten_glGetSamplerParameterfv, Vb: _emscripten_glGetSamplerParameteriv, xa: _emscripten_glGetShaderInfoLog, Sd: _emscripten_glGetShaderPrecisionFormat, xd: _emscripten_glGetShaderSource, ya: _emscripten_glGetShaderiv, za: _emscripten_glGetString, Ye: _emscripten_glGetStringi, _b: _emscripten_glGetSynciv, wd: _emscripten_glGetTexParameterfv, vd: _emscripten_glGetTexParameteriv, Ac: _emscripten_glGetTransformFeedbackVarying, dc: _emscripten_glGetUniformBlockIndex, fc: _emscripten_glGetUniformIndices, Aa: _emscripten_glGetUniformLocation, ud: _emscripten_glGetUniformfv, td: _emscripten_glGetUniformiv, tc: _emscripten_glGetUniformuiv, zc: _emscripten_glGetVertexAttribIiv, yc: _emscripten_glGetVertexAttribIuiv, qd: _emscripten_glGetVertexAttribPointerv, sd: _emscripten_glGetVertexAttribfv, rd: _emscripten_glGetVertexAttribiv, pd: _emscripten_glHint, Td: _emscripten_glInvalidateFramebuffer, Ud: _emscripten_glInvalidateSubFramebuffer, od: _emscripten_glIsBuffer, nd: _emscripten_glIsEnabled, md: _emscripten_glIsFramebuffer, ld: _emscripten_glIsProgram, Qc: _emscripten_glIsQuery, Rd: _emscripten_glIsQueryEXT, jd: _emscripten_glIsRenderbuffer, Xb: _emscripten_glIsSampler, id: _emscripten_glIsShader, pe: _emscripten_glIsSync, Ba: _emscripten_glIsTexture, Qb: _emscripten_glIsTransformFeedback, Ic: _emscripten_glIsVertexArray, Od: _emscripten_glIsVertexArrayOES, Ca: _emscripten_glLineWidth, Da: _emscripten_glLinkProgram, Ne: _emscripten_glMultiDrawArraysInstancedBaseInstanceWEBGL, Oe: _emscripten_glMultiDrawElementsInstancedBaseVertexBaseInstanceWEBGL, Pb: _emscripten_glPauseTransformFeedback, Ea: _emscripten_glPixelStorei, hd: _emscripten_glPolygonOffset, Mb: _emscripten_glProgramBinary, Lb: _emscripten_glProgramParameteri, Xd: _emscripten_glQueryCounterEXT, Qe: _emscripten_glReadBuffer, Fa: _emscripten_glReadPixels, gd: _emscripten_glReleaseShaderCompiler, ze: _emscripten_glRenderbufferStorage, ve: _emscripten_glRenderbufferStorageMultisample, Ob: _emscripten_glResumeTransformFeedback, fd: _emscripten_glSampleCoverage, le: _emscripten_glSamplerParameterf, Wb: _emscripten_glSamplerParameterfv, me: _emscripten_glSamplerParameteri, ne: _emscripten_glSamplerParameteriv, Ga: _emscripten_glScissor, ed: _emscripten_glShaderBinary, Ha: _emscripten_glShaderSource, Ia: _emscripten_glStencilFunc, Ja: _emscripten_glStencilFuncSeparate, Ka: _emscripten_glStencilMask, La: _emscripten_glStencilMaskSeparate, Ma: _emscripten_glStencilOp, Na: _emscripten_glStencilOpSeparate, Oa: _emscripten_glTexImage2D, Wc: _emscripten_glTexImage3D, Pa: _emscripten_glTexParameterf, Qa: _emscripten_glTexParameterfv, Ra: _emscripten_glTexParameteri, Sa: _emscripten_glTexParameteriv, Ke: _emscripten_glTexStorage2D, Kb: _emscripten_glTexStorage3D, Ta: _emscripten_glTexSubImage2D, Vc: _emscripten_glTexSubImage3D, Bc: _emscripten_glTransformFeedbackVaryings, Ua: _emscripten_glUniform1f, Va: _emscripten_glUniform1fv, wf: _emscripten_glUniform1i, xf: _emscripten_glUniform1iv, rc: _emscripten_glUniform1ui, nc: _emscripten_glUniform1uiv, yf: _emscripten_glUniform2f, zf: _emscripten_glUniform2fv, vf: _emscripten_glUniform2i, uf: _emscripten_glUniform2iv, qc: _emscripten_glUniform2ui, mc: _emscripten_glUniform2uiv, tf: _emscripten_glUniform3f, sf: _emscripten_glUniform3fv, rf: _emscripten_glUniform3i, qf: _emscripten_glUniform3iv, pc: _emscripten_glUniform3ui, lc: _emscripten_glUniform3uiv, pf: _emscripten_glUniform4f, of: _emscripten_glUniform4fv, af: _emscripten_glUniform4i, cf: _emscripten_glUniform4iv, oc: _emscripten_glUniform4ui, kc: _emscripten_glUniform4uiv, ac: _emscripten_glUniformBlockBinding, df: _emscripten_glUniformMatrix2fv, Pc: _emscripten_glUniformMatrix2x3fv, Nc: _emscripten_glUniformMatrix2x4fv, ef: _emscripten_glUniformMatrix3fv, Oc: _emscripten_glUniformMatrix3x2fv, Lc: _emscripten_glUniformMatrix3x4fv, ff: _emscripten_glUniformMatrix4fv, Mc: _emscripten_glUniformMatrix4x2fv, Kc: _emscripten_glUniformMatrix4x3fv, gf: _emscripten_glUseProgram, dd: _emscripten_glValidateProgram, hf: _emscripten_glVertexAttrib1f, cd: _emscripten_glVertexAttrib1fv, bd: _emscripten_glVertexAttrib2f, jf: _emscripten_glVertexAttrib2fv, ad: _emscripten_glVertexAttrib3f, kf: _emscripten_glVertexAttrib3fv, $c: _emscripten_glVertexAttrib4f, lf: _emscripten_glVertexAttrib4fv, Le: _emscripten_glVertexAttribDivisor, Kd: _emscripten_glVertexAttribDivisorANGLE, Hb: _emscripten_glVertexAttribDivisorARB, _c: _emscripten_glVertexAttribDivisorEXT, Ib: _emscripten_glVertexAttribDivisorNV, xc: _emscripten_glVertexAttribI4i, vc: _emscripten_glVertexAttribI4iv, wc: _emscripten_glVertexAttribI4ui, uc: _emscripten_glVertexAttribI4uiv, Me: _emscripten_glVertexAttribIPointer, mf: _emscripten_glVertexAttribPointer, nf: _emscripten_glViewport, qe: _emscripten_glWaitSync, Gc: _emscripten_request_animation_frame_loop, nb: _emscripten_resize_heap, Bb: _environ_get, Cb: _environ_sizes_get, Ya: _exit, H: _fd_close, bb: _fd_pread, ub: _fd_read, fb: _fd_seek, E: _fd_write, L: _getentropy, Wa: _glGetIntegerv, J: _glGetString, Xa: _glGetStringi, O: invoke_diii, kd: invoke_fi, P: invoke_fiii, o: invoke_i, e: invoke_ii, w: invoke_iif, f: invoke_iii, zb: invoke_iiif, g: invoke_iiii, N: invoke_iiiiff, j: invoke_iiiii, kb: invoke_iiiiid, F: invoke_iiiiii, r: invoke_iiiiiii, B: invoke_iiiiiiii, K: invoke_iiiiiiiiii, _a: invoke_iiiiiiiiiii, D: invoke_iiiiiiiiiiii, ab: invoke_j, ib: invoke_jii, $a: invoke_jiiii, m: invoke_v, b: invoke_vi, Y: invoke_vid, I: invoke_vif, bf: invoke_viff, p: invoke_vifff, Q: invoke_viffffffffffffffffffff, c: invoke_vii, V: invoke_viiff, gb: invoke_viifff, M: invoke_viiffff, Pd: invoke_viiffiii, s: invoke_viifii, h: invoke_viii, U: invoke_viiif, W: invoke_viiifi, u: invoke_viiifif, i: invoke_viiii, n: invoke_viiiii, l: invoke_viiiiii, X: invoke_viiiiiiff, q: invoke_viiiiiii, Rf: invoke_viiiiiiii, Za: invoke_viiiiiiiii, y: invoke_viiiiiiiiii, Rc: invoke_viiiiiiiiiii, C: invoke_viiiiiiiiiiiiiii, hb: invoke_viiji, G: _llvm_eh_typeid_for, jb: _strftime_l };
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var wasmImports = { v: ___cxa_begin_catch, x: ___cxa_end_catch, a: ___cxa_find_matching_catch_2, k: ___cxa_find_matching_catch_3, A: ___cxa_find_matching_catch_4, S: ___cxa_rethrow, t: ___cxa_throw, ob: ___cxa_uncaught_exceptions, d: ___resumeException, V: ___syscall_fcntl64, wb: ___syscall_fstat64, sb: ___syscall_getcwd, yb: ___syscall_ioctl, tb: ___syscall_lstat64, ub: ___syscall_newfstatat, U: ___syscall_openat, vb: ___syscall_stat64, Db: __abort_js, Ab: __emscripten_get_now_is_monotonic, Cb: __emscripten_memcpy_js, pb: __emscripten_throw_longjmp, hb: __gmtime_js, fb: __mmap_js, gb: __munmap_js, rb: __tzset_js, Bb: _emscripten_date_now, z: _emscripten_get_now, Af: _emscripten_glActiveTexture, Bf: _emscripten_glAttachShader, de: _emscripten_glBeginQuery, Zd: _emscripten_glBeginQueryEXT, Kc: _emscripten_glBeginTransformFeedback, Cf: _emscripten_glBindAttribLocation, Df: _emscripten_glBindBuffer, Hc: _emscripten_glBindBufferBase, Ic: _emscripten_glBindBufferRange, Be: _emscripten_glBindFramebuffer, Ce: _emscripten_glBindRenderbuffer, je: _emscripten_glBindSampler, Ef: _emscripten_glBindTexture, Wb: _emscripten_glBindTransformFeedback, Xe: _emscripten_glBindVertexArray, _e: _emscripten_glBindVertexArrayOES, Ff: _emscripten_glBlendColor, Gf: _emscripten_glBlendEquation, Ld: _emscripten_glBlendEquationSeparate, Hf: _emscripten_glBlendFunc, Kd: _emscripten_glBlendFuncSeparate, ve: _emscripten_glBlitFramebuffer, If: _emscripten_glBufferData, Jf: _emscripten_glBufferSubData, De: _emscripten_glCheckFramebufferStatus, Kf: _emscripten_glClear, kc: _emscripten_glClearBufferfi, lc: _emscripten_glClearBufferfv, nc: _emscripten_glClearBufferiv, mc: _emscripten_glClearBufferuiv, Lf: _emscripten_glClearColor, Jd: _emscripten_glClearDepthf, Mf: _emscripten_glClearStencil, se: _emscripten_glClientWaitSync, Nf: _emscripten_glColorMask, Of: _emscripten_glCompileShader, Pf: _emscripten_glCompressedTexImage2D, Wc: _emscripten_glCompressedTexImage3D, Qf: _emscripten_glCompressedTexSubImage2D, Vc: _emscripten_glCompressedTexSubImage3D, ue: _emscripten_glCopyBufferSubData, Id: _emscripten_glCopyTexImage2D, Rf: _emscripten_glCopyTexSubImage2D, Xc: _emscripten_glCopyTexSubImage3D, Sf: _emscripten_glCreateProgram, Tf: _emscripten_glCreateShader, aa: _emscripten_glCullFace, ba: _emscripten_glDeleteBuffers, Ee: _emscripten_glDeleteFramebuffers, ca: _emscripten_glDeleteProgram, ee: _emscripten_glDeleteQueries, _d: _emscripten_glDeleteQueriesEXT, Fe: _emscripten_glDeleteRenderbuffers, ke: _emscripten_glDeleteSamplers, da: _emscripten_glDeleteShader, te: _emscripten_glDeleteSync, ea: _emscripten_glDeleteTextures, Vb: _emscripten_glDeleteTransformFeedbacks, Ye: _emscripten_glDeleteVertexArrays, $e: _emscripten_glDeleteVertexArraysOES, Hd: _emscripten_glDepthFunc, fa: _emscripten_glDepthMask, Gd: _emscripten_glDepthRangef, Fd: _emscripten_glDetachShader, ga: _emscripten_glDisable, ha: _emscripten_glDisableVertexAttribArray, ia: _emscripten_glDrawArrays, Ve: _emscripten_glDrawArraysInstanced, Od: _emscripten_glDrawArraysInstancedANGLE, Ib: _emscripten_glDrawArraysInstancedARB, Se: _emscripten_glDrawArraysInstancedBaseInstanceWEBGL, ad: _emscripten_glDrawArraysInstancedEXT, Jb: _emscripten_glDrawArraysInstancedNV, Qe: _emscripten_glDrawBuffers, _c: _emscripten_glDrawBuffersEXT, Pd: _emscripten_glDrawBuffersWEBGL, ja: _emscripten_glDrawElements, We: _emscripten_glDrawElementsInstanced, Nd: _emscripten_glDrawElementsInstancedANGLE, Gb: _emscripten_glDrawElementsInstancedARB, Te: _emscripten_glDrawElementsInstancedBaseVertexBaseInstanceWEBGL, Hb: _emscripten_glDrawElementsInstancedEXT, $c: _emscripten_glDrawElementsInstancedNV, Ke: _emscripten_glDrawRangeElements, ka: _emscripten_glEnable, la: _emscripten_glEnableVertexAttribArray, fe: _emscripten_glEndQuery, $d: _emscripten_glEndQueryEXT, Jc: _emscripten_glEndTransformFeedback, pe: _emscripten_glFenceSync, ma: _emscripten_glFinish, na: _emscripten_glFlush, Ge: _emscripten_glFramebufferRenderbuffer, He: _emscripten_glFramebufferTexture2D, Nc: _emscripten_glFramebufferTextureLayer, oa: _emscripten_glFrontFace, pa: _emscripten_glGenBuffers, Ie: _emscripten_glGenFramebuffers, ge: _emscripten_glGenQueries, ae: _emscripten_glGenQueriesEXT, Je: _emscripten_glGenRenderbuffers, le: _emscripten_glGenSamplers, qa: _emscripten_glGenTextures, Ub: _emscripten_glGenTransformFeedbacks, Ue: _emscripten_glGenVertexArrays, af: _emscripten_glGenVertexArraysOES, xe: _emscripten_glGenerateMipmap, Ed: _emscripten_glGetActiveAttrib, Dd: _emscripten_glGetActiveUniform, ec: _emscripten_glGetActiveUniformBlockName, fc: _emscripten_glGetActiveUniformBlockiv, hc: _emscripten_glGetActiveUniformsiv, Cd: _emscripten_glGetAttachedShaders, Bd: _emscripten_glGetAttribLocation, Ad: _emscripten_glGetBooleanv, $b: _emscripten_glGetBufferParameteri64v, ra: _emscripten_glGetBufferParameteriv, sa: _emscripten_glGetError, ta: _emscripten_glGetFloatv, xc: _emscripten_glGetFragDataLocation, ye: _emscripten_glGetFramebufferAttachmentParameteriv, ac: _emscripten_glGetInteger64i_v, cc: _emscripten_glGetInteger64v, Lc: _emscripten_glGetIntegeri_v, ua: _emscripten_glGetIntegerv, Mb: _emscripten_glGetInternalformativ, Qb: _emscripten_glGetProgramBinary, va: _emscripten_glGetProgramInfoLog, wa: _emscripten_glGetProgramiv, Wd: _emscripten_glGetQueryObjecti64vEXT, Rd: _emscripten_glGetQueryObjectivEXT, Xd: _emscripten_glGetQueryObjectui64vEXT, he: _emscripten_glGetQueryObjectuiv, be: _emscripten_glGetQueryObjectuivEXT, ie: _emscripten_glGetQueryiv, ce: _emscripten_glGetQueryivEXT, ze: _emscripten_glGetRenderbufferParameteriv, Xb: _emscripten_glGetSamplerParameterfv, Yb: _emscripten_glGetSamplerParameteriv, xa: _emscripten_glGetShaderInfoLog, Td: _emscripten_glGetShaderPrecisionFormat, zd: _emscripten_glGetShaderSource, ya: _emscripten_glGetShaderiv, za: _emscripten_glGetString, Ze: _emscripten_glGetStringi, bc: _emscripten_glGetSynciv, yd: _emscripten_glGetTexParameterfv, xd: _emscripten_glGetTexParameteriv, Fc: _emscripten_glGetTransformFeedbackVarying, gc: _emscripten_glGetUniformBlockIndex, jc: _emscripten_glGetUniformIndices, Aa: _emscripten_glGetUniformLocation, wd: _emscripten_glGetUniformfv, vd: _emscripten_glGetUniformiv, yc: _emscripten_glGetUniformuiv, Ec: _emscripten_glGetVertexAttribIiv, Dc: _emscripten_glGetVertexAttribIuiv, sd: _emscripten_glGetVertexAttribPointerv, ud: _emscripten_glGetVertexAttribfv, td: _emscripten_glGetVertexAttribiv, rd: _emscripten_glHint, Ud: _emscripten_glInvalidateFramebuffer, Vd: _emscripten_glInvalidateSubFramebuffer, qd: _emscripten_glIsBuffer, pd: _emscripten_glIsEnabled, od: _emscripten_glIsFramebuffer, nd: _emscripten_glIsProgram, Uc: _emscripten_glIsQuery, Sd: _emscripten_glIsQueryEXT, md: _emscripten_glIsRenderbuffer, _b: _emscripten_glIsSampler, ld: _emscripten_glIsShader, qe: _emscripten_glIsSync, Ba: _emscripten_glIsTexture, Tb: _emscripten_glIsTransformFeedback, Mc: _emscripten_glIsVertexArray, Qd: _emscripten_glIsVertexArrayOES, Ca: _emscripten_glLineWidth, Da: _emscripten_glLinkProgram, Oe: _emscripten_glMultiDrawArraysInstancedBaseInstanceWEBGL, Pe: _emscripten_glMultiDrawElementsInstancedBaseVertexBaseInstanceWEBGL, Sb: _emscripten_glPauseTransformFeedback, Ea: _emscripten_glPixelStorei, kd: _emscripten_glPolygonOffset, Pb: _emscripten_glProgramBinary, Ob: _emscripten_glProgramParameteri, Yd: _emscripten_glQueryCounterEXT, Re: _emscripten_glReadBuffer, Fa: _emscripten_glReadPixels, jd: _emscripten_glReleaseShaderCompiler, Ae: _emscripten_glRenderbufferStorage, we: _emscripten_glRenderbufferStorageMultisample, Rb: _emscripten_glResumeTransformFeedback, id: _emscripten_glSampleCoverage, me: _emscripten_glSamplerParameterf, Zb: _emscripten_glSamplerParameterfv, ne: _emscripten_glSamplerParameteri, oe: _emscripten_glSamplerParameteriv, Ga: _emscripten_glScissor, hd: _emscripten_glShaderBinary, Ha: _emscripten_glShaderSource, Ia: _emscripten_glStencilFunc, Ja: _emscripten_glStencilFuncSeparate, Ka: _emscripten_glStencilMask, La: _emscripten_glStencilMaskSeparate, Ma: _emscripten_glStencilOp, Na: _emscripten_glStencilOpSeparate, Oa: _emscripten_glTexImage2D, Zc: _emscripten_glTexImage3D, Pa: _emscripten_glTexParameterf, Qa: _emscripten_glTexParameterfv, Ra: _emscripten_glTexParameteri, Sa: _emscripten_glTexParameteriv, Le: _emscripten_glTexStorage2D, Nb: _emscripten_glTexStorage3D, Ta: _emscripten_glTexSubImage2D, Yc: _emscripten_glTexSubImage3D, Gc: _emscripten_glTransformFeedbackVaryings, Ua: _emscripten_glUniform1f, Va: _emscripten_glUniform1fv, wf: _emscripten_glUniform1i, xf: _emscripten_glUniform1iv, wc: _emscripten_glUniform1ui, rc: _emscripten_glUniform1uiv, yf: _emscripten_glUniform2f, zf: _emscripten_glUniform2fv, vf: _emscripten_glUniform2i, uf: _emscripten_glUniform2iv, vc: _emscripten_glUniform2ui, qc: _emscripten_glUniform2uiv, tf: _emscripten_glUniform3f, sf: _emscripten_glUniform3fv, rf: _emscripten_glUniform3i, qf: _emscripten_glUniform3iv, uc: _emscripten_glUniform3ui, pc: _emscripten_glUniform3uiv, pf: _emscripten_glUniform4f, of: _emscripten_glUniform4fv, bf: _emscripten_glUniform4i, cf: _emscripten_glUniform4iv, sc: _emscripten_glUniform4ui, oc: _emscripten_glUniform4uiv, dc: _emscripten_glUniformBlockBinding, df: _emscripten_glUniformMatrix2fv, Tc: _emscripten_glUniformMatrix2x3fv, Rc: _emscripten_glUniformMatrix2x4fv, ef: _emscripten_glUniformMatrix3fv, Sc: _emscripten_glUniformMatrix3x2fv, Pc: _emscripten_glUniformMatrix3x4fv, ff: _emscripten_glUniformMatrix4fv, Qc: _emscripten_glUniformMatrix4x2fv, Oc: _emscripten_glUniformMatrix4x3fv, gf: _emscripten_glUseProgram, gd: _emscripten_glValidateProgram, hf: _emscripten_glVertexAttrib1f, fd: _emscripten_glVertexAttrib1fv, ed: _emscripten_glVertexAttrib2f, jf: _emscripten_glVertexAttrib2fv, dd: _emscripten_glVertexAttrib3f, kf: _emscripten_glVertexAttrib3fv, cd: _emscripten_glVertexAttrib4f, lf: _emscripten_glVertexAttrib4fv, Me: _emscripten_glVertexAttribDivisor, Md: _emscripten_glVertexAttribDivisorANGLE, Kb: _emscripten_glVertexAttribDivisorARB, bd: _emscripten_glVertexAttribDivisorEXT, Lb: _emscripten_glVertexAttribDivisorNV, Cc: _emscripten_glVertexAttribI4i, Ac: _emscripten_glVertexAttribI4iv, Bc: _emscripten_glVertexAttribI4ui, zc: _emscripten_glVertexAttribI4uiv, Ne: _emscripten_glVertexAttribIPointer, mf: _emscripten_glVertexAttribPointer, nf: _emscripten_glViewport, re: _emscripten_glWaitSync, ab: _emscripten_request_animation_frame_loop, qb: _emscripten_resize_heap, Eb: _environ_get, Fb: _environ_sizes_get, Ya: _exit, J: _fd_close, eb: _fd_pread, xb: _fd_read, ib: _fd_seek, E: _fd_write, O: _getentropy, Wa: _glGetIntegerv, M: _glGetString, Xa: _glGetStringi, Q: invoke_diii, lb: invoke_fi, R: invoke_fiii, o: invoke_i, $a: invoke_if, _a: invoke_iffiiiiiiii, e: invoke_ii, w: invoke_iif, f: invoke_iii, Za: invoke_iiif, g: invoke_iiii, X: invoke_iiiiff, j: invoke_iiiii, nb: invoke_iiiiid, F: invoke_iiiiii, r: invoke_iiiiiii, B: invoke_iiiiiiii, N: invoke_iiiiiiiiii, tc: invoke_iiiiiiiiiii, D: invoke_iiiiiiiiiiii, db: invoke_j, kb: invoke_jii, cb: invoke_jiiii, m: invoke_v, b: invoke_vi, $: invoke_vid, K: invoke_vif, _: invoke_viff, q: invoke_vifff, P: invoke_viffffffffffffffffffff, c: invoke_vii, L: invoke_viif, Y: invoke_viiff, H: invoke_viifff, W: invoke_viiffff, zb: invoke_viiffiii, s: invoke_viifii, h: invoke_viii, I: invoke_viiif, Z: invoke_viiifi, u: invoke_viiifif, i: invoke_viiii, n: invoke_viiiii, l: invoke_viiiiii, T: invoke_viiiiiiff, p: invoke_viiiiiii, Uf: invoke_viiiiiiii, ic: invoke_viiiiiiiii, y: invoke_viiiiiiiiii, bb: invoke_viiiiiiiiiii, C: invoke_viiiiiiiiiiiiiii, jb: invoke_viiji, G: _llvm_eh_typeid_for, mb: _strftime_l };
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5108
5108
|
var wasmExports = createWasm();
|
|
5109
|
-
var ___wasm_call_ctors = () => (___wasm_call_ctors = wasmExports["
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|
5110
|
-
var _allocate = Module["_allocate"] = (a0) => (_allocate = Module["_allocate"] = wasmExports["
|
|
5111
|
-
var _deallocate = Module["_deallocate"] = (a0, a1) => (_deallocate = Module["_deallocate"] = wasmExports["
|
|
5112
|
-
var _init = Module["_init"] = (a0, a1, a2) => (_init = Module["_init"] = wasmExports["
|
|
5113
|
-
var _tick = Module["_tick"] = (a0, a1) => (_tick = Module["_tick"] = wasmExports["
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|
5114
|
-
var _resize_surface = Module["_resize_surface"] = (a0, a1, a2) => (_resize_surface = Module["_resize_surface"] = wasmExports["
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|
5115
|
-
var _redraw = Module["_redraw"] = (a0) => (_redraw = Module["_redraw"] = wasmExports["
|
|
5116
|
-
var _load_scene_json = Module["_load_scene_json"] = (a0, a1, a2) => (_load_scene_json = Module["_load_scene_json"] = wasmExports["
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|
5117
|
-
var _load_dummy_scene = Module["_load_dummy_scene"] = (a0) => (_load_dummy_scene = Module["_load_dummy_scene"] = wasmExports["
|
|
5118
|
-
var _load_benchmark_scene = Module["_load_benchmark_scene"] = (a0, a1, a2) => (_load_benchmark_scene = Module["_load_benchmark_scene"] = wasmExports["
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|
5119
|
-
var _pointer_move = Module["_pointer_move"] = (a0, a1, a2) => (_pointer_move = Module["_pointer_move"] = wasmExports["
|
|
5120
|
-
var _command = Module["_command"] = (a0, a1, a2, a3) => (_command = Module["_command"] = wasmExports["
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|
5121
|
-
var _set_main_camera_transform = Module["_set_main_camera_transform"] = (a0, a1, a2, a3, a4, a5, a6) => (_set_main_camera_transform = Module["_set_main_camera_transform"] = wasmExports["
|
|
5122
|
-
var _get_node_id_from_point = Module["_get_node_id_from_point"] = (a0, a1, a2) => (_get_node_id_from_point = Module["_get_node_id_from_point"] = wasmExports["
|
|
5123
|
-
var _get_node_ids_from_point = Module["_get_node_ids_from_point"] = (a0, a1, a2) => (_get_node_ids_from_point = Module["_get_node_ids_from_point"] = wasmExports["
|
|
5124
|
-
var _get_node_ids_from_envelope = Module["_get_node_ids_from_envelope"] = (a0, a1, a2, a3, a4) => (_get_node_ids_from_envelope = Module["_get_node_ids_from_envelope"] = wasmExports["
|
|
5125
|
-
var _get_node_absolute_bounding_box = Module["_get_node_absolute_bounding_box"] = (a0, a1, a2) => (_get_node_absolute_bounding_box = Module["_get_node_absolute_bounding_box"] = wasmExports["
|
|
5126
|
-
var _export_node_as = Module["_export_node_as"] = (a0, a1, a2, a3, a4) => (_export_node_as = Module["_export_node_as"] = wasmExports["
|
|
5127
|
-
var _set_debug = Module["_set_debug"] = (a0, a1) => (_set_debug = Module["_set_debug"] = wasmExports["
|
|
5128
|
-
var _toggle_debug = Module["_toggle_debug"] = (a0) => (_toggle_debug = Module["_toggle_debug"] = wasmExports["
|
|
5129
|
-
var _set_verbose = Module["_set_verbose"] = (a0, a1) => (_set_verbose = Module["_set_verbose"] = wasmExports["
|
|
5130
|
-
var _devtools_rendering_set_show_ruler = Module["_devtools_rendering_set_show_ruler"] = (a0, a1) => (_devtools_rendering_set_show_ruler = Module["_devtools_rendering_set_show_ruler"] = wasmExports["
|
|
5131
|
-
var _devtools_rendering_set_show_tiles = Module["_devtools_rendering_set_show_tiles"] = (a0, a1) => (_devtools_rendering_set_show_tiles = Module["_devtools_rendering_set_show_tiles"] = wasmExports["
|
|
5132
|
-
var _devtools_rendering_set_show_fps_meter = Module["_devtools_rendering_set_show_fps_meter"] = (a0, a1) => (_devtools_rendering_set_show_fps_meter = Module["_devtools_rendering_set_show_fps_meter"] = wasmExports["
|
|
5133
|
-
var _devtools_rendering_set_show_stats = Module["_devtools_rendering_set_show_stats"] = (a0, a1) => (_devtools_rendering_set_show_stats = Module["_devtools_rendering_set_show_stats"] = wasmExports["
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5134
|
-
var _devtools_rendering_set_show_hit_testing = Module["_devtools_rendering_set_show_hit_testing"] = (a0, a1) => (_devtools_rendering_set_show_hit_testing = Module["_devtools_rendering_set_show_hit_testing"] = wasmExports["
|
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5135
|
-
var _main = Module["_main"] = (a0, a1) => (_main = Module["_main"] = wasmExports["
|
|
5136
|
-
var _malloc = (a0) => (_malloc = wasmExports["
|
|
5109
|
+
var ___wasm_call_ctors = () => (___wasm_call_ctors = wasmExports["Wf"])();
|
|
5110
|
+
var _allocate = Module["_allocate"] = (a0) => (_allocate = Module["_allocate"] = wasmExports["Yf"])(a0);
|
|
5111
|
+
var _deallocate = Module["_deallocate"] = (a0, a1) => (_deallocate = Module["_deallocate"] = wasmExports["Zf"])(a0, a1);
|
|
5112
|
+
var _init = Module["_init"] = (a0, a1, a2) => (_init = Module["_init"] = wasmExports["_f"])(a0, a1, a2);
|
|
5113
|
+
var _tick = Module["_tick"] = (a0, a1) => (_tick = Module["_tick"] = wasmExports["$f"])(a0, a1);
|
|
5114
|
+
var _resize_surface = Module["_resize_surface"] = (a0, a1, a2) => (_resize_surface = Module["_resize_surface"] = wasmExports["ag"])(a0, a1, a2);
|
|
5115
|
+
var _redraw = Module["_redraw"] = (a0) => (_redraw = Module["_redraw"] = wasmExports["bg"])(a0);
|
|
5116
|
+
var _load_scene_json = Module["_load_scene_json"] = (a0, a1, a2) => (_load_scene_json = Module["_load_scene_json"] = wasmExports["cg"])(a0, a1, a2);
|
|
5117
|
+
var _load_dummy_scene = Module["_load_dummy_scene"] = (a0) => (_load_dummy_scene = Module["_load_dummy_scene"] = wasmExports["dg"])(a0);
|
|
5118
|
+
var _load_benchmark_scene = Module["_load_benchmark_scene"] = (a0, a1, a2) => (_load_benchmark_scene = Module["_load_benchmark_scene"] = wasmExports["eg"])(a0, a1, a2);
|
|
5119
|
+
var _pointer_move = Module["_pointer_move"] = (a0, a1, a2) => (_pointer_move = Module["_pointer_move"] = wasmExports["fg"])(a0, a1, a2);
|
|
5120
|
+
var _command = Module["_command"] = (a0, a1, a2, a3) => (_command = Module["_command"] = wasmExports["gg"])(a0, a1, a2, a3);
|
|
5121
|
+
var _set_main_camera_transform = Module["_set_main_camera_transform"] = (a0, a1, a2, a3, a4, a5, a6) => (_set_main_camera_transform = Module["_set_main_camera_transform"] = wasmExports["hg"])(a0, a1, a2, a3, a4, a5, a6);
|
|
5122
|
+
var _get_node_id_from_point = Module["_get_node_id_from_point"] = (a0, a1, a2) => (_get_node_id_from_point = Module["_get_node_id_from_point"] = wasmExports["ig"])(a0, a1, a2);
|
|
5123
|
+
var _get_node_ids_from_point = Module["_get_node_ids_from_point"] = (a0, a1, a2) => (_get_node_ids_from_point = Module["_get_node_ids_from_point"] = wasmExports["jg"])(a0, a1, a2);
|
|
5124
|
+
var _get_node_ids_from_envelope = Module["_get_node_ids_from_envelope"] = (a0, a1, a2, a3, a4) => (_get_node_ids_from_envelope = Module["_get_node_ids_from_envelope"] = wasmExports["kg"])(a0, a1, a2, a3, a4);
|
|
5125
|
+
var _get_node_absolute_bounding_box = Module["_get_node_absolute_bounding_box"] = (a0, a1, a2) => (_get_node_absolute_bounding_box = Module["_get_node_absolute_bounding_box"] = wasmExports["lg"])(a0, a1, a2);
|
|
5126
|
+
var _export_node_as = Module["_export_node_as"] = (a0, a1, a2, a3, a4) => (_export_node_as = Module["_export_node_as"] = wasmExports["mg"])(a0, a1, a2, a3, a4);
|
|
5127
|
+
var _set_debug = Module["_set_debug"] = (a0, a1) => (_set_debug = Module["_set_debug"] = wasmExports["ng"])(a0, a1);
|
|
5128
|
+
var _toggle_debug = Module["_toggle_debug"] = (a0) => (_toggle_debug = Module["_toggle_debug"] = wasmExports["og"])(a0);
|
|
5129
|
+
var _set_verbose = Module["_set_verbose"] = (a0, a1) => (_set_verbose = Module["_set_verbose"] = wasmExports["pg"])(a0, a1);
|
|
5130
|
+
var _devtools_rendering_set_show_ruler = Module["_devtools_rendering_set_show_ruler"] = (a0, a1) => (_devtools_rendering_set_show_ruler = Module["_devtools_rendering_set_show_ruler"] = wasmExports["qg"])(a0, a1);
|
|
5131
|
+
var _devtools_rendering_set_show_tiles = Module["_devtools_rendering_set_show_tiles"] = (a0, a1) => (_devtools_rendering_set_show_tiles = Module["_devtools_rendering_set_show_tiles"] = wasmExports["rg"])(a0, a1);
|
|
5132
|
+
var _devtools_rendering_set_show_fps_meter = Module["_devtools_rendering_set_show_fps_meter"] = (a0, a1) => (_devtools_rendering_set_show_fps_meter = Module["_devtools_rendering_set_show_fps_meter"] = wasmExports["sg"])(a0, a1);
|
|
5133
|
+
var _devtools_rendering_set_show_stats = Module["_devtools_rendering_set_show_stats"] = (a0, a1) => (_devtools_rendering_set_show_stats = Module["_devtools_rendering_set_show_stats"] = wasmExports["tg"])(a0, a1);
|
|
5134
|
+
var _devtools_rendering_set_show_hit_testing = Module["_devtools_rendering_set_show_hit_testing"] = (a0, a1) => (_devtools_rendering_set_show_hit_testing = Module["_devtools_rendering_set_show_hit_testing"] = wasmExports["ug"])(a0, a1);
|
|
5135
|
+
var _main = Module["_main"] = (a0, a1) => (_main = Module["_main"] = wasmExports["vg"])(a0, a1);
|
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5136
|
+
var _malloc = (a0) => (_malloc = wasmExports["wg"])(a0);
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5137
5137
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var _htonl = (a0) => (_htonl = wasmExports["htonl"])(a0);
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5138
5138
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var _htons = (a0) => (_htons = wasmExports["htons"])(a0);
|
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5139
|
-
var _emscripten_builtin_memalign = (a0, a1) => (_emscripten_builtin_memalign = wasmExports["
|
|
5139
|
+
var _emscripten_builtin_memalign = (a0, a1) => (_emscripten_builtin_memalign = wasmExports["xg"])(a0, a1);
|
|
5140
5140
|
var _ntohs = (a0) => (_ntohs = wasmExports["ntohs"])(a0);
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|
5141
|
-
var _setThrew = (a0, a1) => (_setThrew = wasmExports["
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|
5142
|
-
var __emscripten_tempret_set = (a0) => (__emscripten_tempret_set = wasmExports["
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5143
|
-
var __emscripten_stack_restore = (a0) => (__emscripten_stack_restore = wasmExports["
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5144
|
-
var __emscripten_stack_alloc = (a0) => (__emscripten_stack_alloc = wasmExports["
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5145
|
-
var _emscripten_stack_get_current = () => (_emscripten_stack_get_current = wasmExports["
|
|
5141
|
+
var _setThrew = (a0, a1) => (_setThrew = wasmExports["yg"])(a0, a1);
|
|
5142
|
+
var __emscripten_tempret_set = (a0) => (__emscripten_tempret_set = wasmExports["zg"])(a0);
|
|
5143
|
+
var __emscripten_stack_restore = (a0) => (__emscripten_stack_restore = wasmExports["Ag"])(a0);
|
|
5144
|
+
var __emscripten_stack_alloc = (a0) => (__emscripten_stack_alloc = wasmExports["Bg"])(a0);
|
|
5145
|
+
var _emscripten_stack_get_current = () => (_emscripten_stack_get_current = wasmExports["Cg"])();
|
|
5146
5146
|
var ___cxa_free_exception = (a0) => (___cxa_free_exception = wasmExports["__cxa_free_exception"])(a0);
|
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5147
|
-
var ___cxa_decrement_exception_refcount = (a0) => (___cxa_decrement_exception_refcount = wasmExports["
|
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5148
|
-
var ___cxa_increment_exception_refcount = (a0) => (___cxa_increment_exception_refcount = wasmExports["
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|
5149
|
-
var ___cxa_can_catch = (a0, a1, a2) => (___cxa_can_catch = wasmExports["
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|
5150
|
-
var ___cxa_is_pointer_type = (a0) => (___cxa_is_pointer_type = wasmExports["
|
|
5151
|
-
var dynCall_jii = Module["dynCall_jii"] = (a0, a1, a2) => (dynCall_jii = Module["dynCall_jii"] = wasmExports["
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|
5152
|
-
var dynCall_viiji = Module["dynCall_viiji"] = (a0, a1, a2, a3, a4, a5) => (dynCall_viiji = Module["dynCall_viiji"] = wasmExports["
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5153
|
-
var dynCall_j = Module["dynCall_j"] = (a0) => (dynCall_j = Module["dynCall_j"] = wasmExports["
|
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5154
|
-
var dynCall_jiiii = Module["dynCall_jiiii"] = (a0, a1, a2, a3, a4) => (dynCall_jiiii = Module["dynCall_jiiii"] = wasmExports["
|
|
5147
|
+
var ___cxa_decrement_exception_refcount = (a0) => (___cxa_decrement_exception_refcount = wasmExports["Dg"])(a0);
|
|
5148
|
+
var ___cxa_increment_exception_refcount = (a0) => (___cxa_increment_exception_refcount = wasmExports["Eg"])(a0);
|
|
5149
|
+
var ___cxa_can_catch = (a0, a1, a2) => (___cxa_can_catch = wasmExports["Fg"])(a0, a1, a2);
|
|
5150
|
+
var ___cxa_is_pointer_type = (a0) => (___cxa_is_pointer_type = wasmExports["Gg"])(a0);
|
|
5151
|
+
var dynCall_jii = Module["dynCall_jii"] = (a0, a1, a2) => (dynCall_jii = Module["dynCall_jii"] = wasmExports["Hg"])(a0, a1, a2);
|
|
5152
|
+
var dynCall_viiji = Module["dynCall_viiji"] = (a0, a1, a2, a3, a4, a5) => (dynCall_viiji = Module["dynCall_viiji"] = wasmExports["Ig"])(a0, a1, a2, a3, a4, a5);
|
|
5153
|
+
var dynCall_j = Module["dynCall_j"] = (a0) => (dynCall_j = Module["dynCall_j"] = wasmExports["Jg"])(a0);
|
|
5154
|
+
var dynCall_jiiii = Module["dynCall_jiiii"] = (a0, a1, a2, a3, a4) => (dynCall_jiiii = Module["dynCall_jiiii"] = wasmExports["Kg"])(a0, a1, a2, a3, a4);
|
|
5155
5155
|
function invoke_iiii(index, a1, a2, a3) {
|
|
5156
5156
|
var sp = stackSave();
|
|
5157
5157
|
try {
|
|
@@ -5302,27 +5302,37 @@ var require_grida_canvas_wasm = __commonJS({
|
|
|
5302
5302
|
_setThrew(1, 0);
|
|
5303
5303
|
}
|
|
5304
5304
|
}
|
|
5305
|
-
function
|
|
5305
|
+
function invoke_viiifi(index, a1, a2, a3, a4, a5) {
|
|
5306
5306
|
var sp = stackSave();
|
|
5307
5307
|
try {
|
|
5308
|
-
getWasmTableEntry(index)(a1, a2);
|
|
5308
|
+
getWasmTableEntry(index)(a1, a2, a3, a4, a5);
|
|
5309
5309
|
} catch (e) {
|
|
5310
5310
|
stackRestore(sp);
|
|
5311
5311
|
if (e !== e + 0) throw e;
|
|
5312
5312
|
_setThrew(1, 0);
|
|
5313
5313
|
}
|
|
5314
5314
|
}
|
|
5315
|
-
function
|
|
5315
|
+
function invoke_iif(index, a1, a2) {
|
|
5316
5316
|
var sp = stackSave();
|
|
5317
5317
|
try {
|
|
5318
|
-
return getWasmTableEntry(index)(a1, a2
|
|
5318
|
+
return getWasmTableEntry(index)(a1, a2);
|
|
5319
5319
|
} catch (e) {
|
|
5320
5320
|
stackRestore(sp);
|
|
5321
5321
|
if (e !== e + 0) throw e;
|
|
5322
5322
|
_setThrew(1, 0);
|
|
5323
5323
|
}
|
|
5324
5324
|
}
|
|
5325
|
-
function
|
|
5325
|
+
function invoke_vifff(index, a1, a2, a3, a4) {
|
|
5326
|
+
var sp = stackSave();
|
|
5327
|
+
try {
|
|
5328
|
+
getWasmTableEntry(index)(a1, a2, a3, a4);
|
|
5329
|
+
} catch (e) {
|
|
5330
|
+
stackRestore(sp);
|
|
5331
|
+
if (e !== e + 0) throw e;
|
|
5332
|
+
_setThrew(1, 0);
|
|
5333
|
+
}
|
|
5334
|
+
}
|
|
5335
|
+
function invoke_viiiiiii(index, a1, a2, a3, a4, a5, a6, a7) {
|
|
5326
5336
|
var sp = stackSave();
|
|
5327
5337
|
try {
|
|
5328
5338
|
getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7);
|
|
@@ -5332,167 +5342,177 @@ var require_grida_canvas_wasm = __commonJS({
|
|
|
5332
5342
|
_setThrew(1, 0);
|
|
5333
5343
|
}
|
|
5334
5344
|
}
|
|
5335
|
-
function
|
|
5345
|
+
function invoke_viiff(index, a1, a2, a3, a4) {
|
|
5336
5346
|
var sp = stackSave();
|
|
5337
5347
|
try {
|
|
5338
|
-
getWasmTableEntry(index)(a1, a2, a3, a4
|
|
5348
|
+
getWasmTableEntry(index)(a1, a2, a3, a4);
|
|
5339
5349
|
} catch (e) {
|
|
5340
5350
|
stackRestore(sp);
|
|
5341
5351
|
if (e !== e + 0) throw e;
|
|
5342
5352
|
_setThrew(1, 0);
|
|
5343
5353
|
}
|
|
5344
5354
|
}
|
|
5345
|
-
function
|
|
5355
|
+
function invoke_viiifif(index, a1, a2, a3, a4, a5, a6) {
|
|
5346
5356
|
var sp = stackSave();
|
|
5347
5357
|
try {
|
|
5348
|
-
getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6
|
|
5358
|
+
getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6);
|
|
5349
5359
|
} catch (e) {
|
|
5350
5360
|
stackRestore(sp);
|
|
5351
5361
|
if (e !== e + 0) throw e;
|
|
5352
5362
|
_setThrew(1, 0);
|
|
5353
5363
|
}
|
|
5354
5364
|
}
|
|
5355
|
-
function
|
|
5365
|
+
function invoke_viif(index, a1, a2, a3) {
|
|
5356
5366
|
var sp = stackSave();
|
|
5357
5367
|
try {
|
|
5358
|
-
|
|
5368
|
+
getWasmTableEntry(index)(a1, a2, a3);
|
|
5359
5369
|
} catch (e) {
|
|
5360
5370
|
stackRestore(sp);
|
|
5361
5371
|
if (e !== e + 0) throw e;
|
|
5362
5372
|
_setThrew(1, 0);
|
|
5363
5373
|
}
|
|
5364
5374
|
}
|
|
5365
|
-
function
|
|
5375
|
+
function invoke_viifff(index, a1, a2, a3, a4, a5) {
|
|
5366
5376
|
var sp = stackSave();
|
|
5367
5377
|
try {
|
|
5368
|
-
|
|
5378
|
+
getWasmTableEntry(index)(a1, a2, a3, a4, a5);
|
|
5369
5379
|
} catch (e) {
|
|
5370
5380
|
stackRestore(sp);
|
|
5371
5381
|
if (e !== e + 0) throw e;
|
|
5372
5382
|
_setThrew(1, 0);
|
|
5373
5383
|
}
|
|
5374
5384
|
}
|
|
5375
|
-
function
|
|
5385
|
+
function invoke_vif(index, a1, a2) {
|
|
5376
5386
|
var sp = stackSave();
|
|
5377
5387
|
try {
|
|
5378
|
-
getWasmTableEntry(index)(a1, a2
|
|
5388
|
+
getWasmTableEntry(index)(a1, a2);
|
|
5379
5389
|
} catch (e) {
|
|
5380
5390
|
stackRestore(sp);
|
|
5381
5391
|
if (e !== e + 0) throw e;
|
|
5382
5392
|
_setThrew(1, 0);
|
|
5383
5393
|
}
|
|
5384
5394
|
}
|
|
5385
|
-
function
|
|
5395
|
+
function invoke_iiiiff(index, a1, a2, a3, a4, a5) {
|
|
5386
5396
|
var sp = stackSave();
|
|
5387
5397
|
try {
|
|
5388
|
-
getWasmTableEntry(index)(a1, a2, a3, a4, a5);
|
|
5398
|
+
return getWasmTableEntry(index)(a1, a2, a3, a4, a5);
|
|
5389
5399
|
} catch (e) {
|
|
5390
5400
|
stackRestore(sp);
|
|
5391
5401
|
if (e !== e + 0) throw e;
|
|
5392
5402
|
_setThrew(1, 0);
|
|
5393
5403
|
}
|
|
5394
5404
|
}
|
|
5395
|
-
function
|
|
5405
|
+
function invoke_viiffff(index, a1, a2, a3, a4, a5, a6) {
|
|
5396
5406
|
var sp = stackSave();
|
|
5397
5407
|
try {
|
|
5398
|
-
getWasmTableEntry(index)(a1, a2, a3, a4);
|
|
5408
|
+
getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6);
|
|
5399
5409
|
} catch (e) {
|
|
5400
5410
|
stackRestore(sp);
|
|
5401
5411
|
if (e !== e + 0) throw e;
|
|
5402
5412
|
_setThrew(1, 0);
|
|
5403
5413
|
}
|
|
5404
5414
|
}
|
|
5405
|
-
function
|
|
5415
|
+
function invoke_viifii(index, a1, a2, a3, a4, a5) {
|
|
5406
5416
|
var sp = stackSave();
|
|
5407
5417
|
try {
|
|
5408
|
-
getWasmTableEntry(index)(a1, a2, a3, a4);
|
|
5418
|
+
getWasmTableEntry(index)(a1, a2, a3, a4, a5);
|
|
5409
5419
|
} catch (e) {
|
|
5410
5420
|
stackRestore(sp);
|
|
5411
5421
|
if (e !== e + 0) throw e;
|
|
5412
5422
|
_setThrew(1, 0);
|
|
5413
5423
|
}
|
|
5414
5424
|
}
|
|
5415
|
-
function
|
|
5425
|
+
function invoke_iiiiiiiiiii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10) {
|
|
5416
5426
|
var sp = stackSave();
|
|
5417
5427
|
try {
|
|
5418
|
-
getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6);
|
|
5428
|
+
return getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10);
|
|
5419
5429
|
} catch (e) {
|
|
5420
5430
|
stackRestore(sp);
|
|
5421
5431
|
if (e !== e + 0) throw e;
|
|
5422
5432
|
_setThrew(1, 0);
|
|
5423
5433
|
}
|
|
5424
5434
|
}
|
|
5425
|
-
function
|
|
5435
|
+
function invoke_viiiiiiiii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9) {
|
|
5426
5436
|
var sp = stackSave();
|
|
5427
5437
|
try {
|
|
5428
|
-
getWasmTableEntry(index)(a1, a2, a3, a4);
|
|
5438
|
+
getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9);
|
|
5429
5439
|
} catch (e) {
|
|
5430
5440
|
stackRestore(sp);
|
|
5431
5441
|
if (e !== e + 0) throw e;
|
|
5432
5442
|
_setThrew(1, 0);
|
|
5433
5443
|
}
|
|
5434
5444
|
}
|
|
5435
|
-
function
|
|
5445
|
+
function invoke_iiiiii(index, a1, a2, a3, a4, a5) {
|
|
5436
5446
|
var sp = stackSave();
|
|
5437
5447
|
try {
|
|
5438
|
-
return getWasmTableEntry(index)(a1, a2, a3);
|
|
5448
|
+
return getWasmTableEntry(index)(a1, a2, a3, a4, a5);
|
|
5439
5449
|
} catch (e) {
|
|
5440
5450
|
stackRestore(sp);
|
|
5441
5451
|
if (e !== e + 0) throw e;
|
|
5442
5452
|
_setThrew(1, 0);
|
|
5443
5453
|
}
|
|
5444
5454
|
}
|
|
5445
|
-
function
|
|
5455
|
+
function invoke_viiffiii(index, a1, a2, a3, a4, a5, a6, a7) {
|
|
5446
5456
|
var sp = stackSave();
|
|
5447
5457
|
try {
|
|
5448
|
-
getWasmTableEntry(index)(a1, a2, a3, a4, a5);
|
|
5458
|
+
getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7);
|
|
5449
5459
|
} catch (e) {
|
|
5450
5460
|
stackRestore(sp);
|
|
5451
5461
|
if (e !== e + 0) throw e;
|
|
5452
5462
|
_setThrew(1, 0);
|
|
5453
5463
|
}
|
|
5454
5464
|
}
|
|
5455
|
-
function
|
|
5465
|
+
function invoke_viiiiiiff(index, a1, a2, a3, a4, a5, a6, a7, a8) {
|
|
5456
5466
|
var sp = stackSave();
|
|
5457
5467
|
try {
|
|
5458
|
-
getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8
|
|
5468
|
+
getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8);
|
|
5459
5469
|
} catch (e) {
|
|
5460
5470
|
stackRestore(sp);
|
|
5461
5471
|
if (e !== e + 0) throw e;
|
|
5462
5472
|
_setThrew(1, 0);
|
|
5463
5473
|
}
|
|
5464
5474
|
}
|
|
5465
|
-
function
|
|
5475
|
+
function invoke_fi(index, a1) {
|
|
5466
5476
|
var sp = stackSave();
|
|
5467
5477
|
try {
|
|
5468
|
-
getWasmTableEntry(index)(a1
|
|
5478
|
+
return getWasmTableEntry(index)(a1);
|
|
5469
5479
|
} catch (e) {
|
|
5470
5480
|
stackRestore(sp);
|
|
5471
5481
|
if (e !== e + 0) throw e;
|
|
5472
5482
|
_setThrew(1, 0);
|
|
5473
5483
|
}
|
|
5474
5484
|
}
|
|
5475
|
-
function
|
|
5485
|
+
function invoke_viiiiiiiiiii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11) {
|
|
5476
5486
|
var sp = stackSave();
|
|
5477
5487
|
try {
|
|
5478
|
-
|
|
5488
|
+
getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11);
|
|
5479
5489
|
} catch (e) {
|
|
5480
5490
|
stackRestore(sp);
|
|
5481
5491
|
if (e !== e + 0) throw e;
|
|
5482
5492
|
_setThrew(1, 0);
|
|
5483
5493
|
}
|
|
5484
5494
|
}
|
|
5485
|
-
function
|
|
5495
|
+
function invoke_if(index, a1) {
|
|
5486
5496
|
var sp = stackSave();
|
|
5487
5497
|
try {
|
|
5488
|
-
getWasmTableEntry(index)(a1
|
|
5498
|
+
return getWasmTableEntry(index)(a1);
|
|
5489
5499
|
} catch (e) {
|
|
5490
5500
|
stackRestore(sp);
|
|
5491
5501
|
if (e !== e + 0) throw e;
|
|
5492
5502
|
_setThrew(1, 0);
|
|
5493
5503
|
}
|
|
5494
5504
|
}
|
|
5495
|
-
function
|
|
5505
|
+
function invoke_viiif(index, a1, a2, a3, a4) {
|
|
5506
|
+
var sp = stackSave();
|
|
5507
|
+
try {
|
|
5508
|
+
getWasmTableEntry(index)(a1, a2, a3, a4);
|
|
5509
|
+
} catch (e) {
|
|
5510
|
+
stackRestore(sp);
|
|
5511
|
+
if (e !== e + 0) throw e;
|
|
5512
|
+
_setThrew(1, 0);
|
|
5513
|
+
}
|
|
5514
|
+
}
|
|
5515
|
+
function invoke_iffiiiiiiii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10) {
|
|
5496
5516
|
var sp = stackSave();
|
|
5497
5517
|
try {
|
|
5498
5518
|
return getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10);
|
|
@@ -5502,10 +5522,20 @@ var require_grida_canvas_wasm = __commonJS({
|
|
|
5502
5522
|
_setThrew(1, 0);
|
|
5503
5523
|
}
|
|
5504
5524
|
}
|
|
5505
|
-
function
|
|
5525
|
+
function invoke_viffffffffffffffffffff(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14, a15, a16, a17, a18, a19, a20, a21) {
|
|
5506
5526
|
var sp = stackSave();
|
|
5507
5527
|
try {
|
|
5508
|
-
getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9);
|
|
5528
|
+
getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14, a15, a16, a17, a18, a19, a20, a21);
|
|
5529
|
+
} catch (e) {
|
|
5530
|
+
stackRestore(sp);
|
|
5531
|
+
if (e !== e + 0) throw e;
|
|
5532
|
+
_setThrew(1, 0);
|
|
5533
|
+
}
|
|
5534
|
+
}
|
|
5535
|
+
function invoke_iiif(index, a1, a2, a3) {
|
|
5536
|
+
var sp = stackSave();
|
|
5537
|
+
try {
|
|
5538
|
+
return getWasmTableEntry(index)(a1, a2, a3);
|
|
5509
5539
|
} catch (e) {
|
|
5510
5540
|
stackRestore(sp);
|
|
5511
5541
|
if (e !== e + 0) throw e;
|
|
@@ -5732,7 +5762,7 @@ module.exports = __toCommonJS(index_exports);
|
|
|
5732
5762
|
var import_grida_canvas_wasm = __toESM(require_grida_canvas_wasm());
|
|
5733
5763
|
|
|
5734
5764
|
// package.json
|
|
5735
|
-
var version = "0.0.
|
|
5765
|
+
var version = "0.0.17";
|
|
5736
5766
|
|
|
5737
5767
|
// lib/index.ts
|
|
5738
5768
|
async function init(opts) {
|