@grida/canvas-wasm 0.0.14 → 0.0.16
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/dist/grida-canvas-wasm.js +1 -1
- package/dist/grida_canvas_wasm.wasm +0 -0
- package/dist/index.js +56 -56
- package/dist/index.mjs +56 -56
- package/package.json +1 -1
|
Binary file
|
package/dist/index.js
CHANGED
|
@@ -5104,7 +5104,7 @@ var require_grida_canvas_wasm = __commonJS({
|
|
|
5104
5104
|
for (var i = 0; i < 288; ++i) {
|
|
5105
5105
|
miniTempWebGLIntBuffers[i] = miniTempWebGLIntBuffersStorage.subarray(0, i);
|
|
5106
5106
|
}
|
|
5107
|
-
var wasmImports = { u: ___cxa_begin_catch, x: ___cxa_end_catch, a: ___cxa_find_matching_catch_2, k: ___cxa_find_matching_catch_3, A: ___cxa_find_matching_catch_4, R: ___cxa_rethrow, t: ___cxa_throw, ib: ___cxa_uncaught_exceptions, d: ___resumeException, T: ___syscall_fcntl64, rb: ___syscall_fstat64, nb: ___syscall_getcwd, ub: ___syscall_ioctl, ob: ___syscall_lstat64, pb: ___syscall_newfstatat, S: ___syscall_openat, qb: ___syscall_stat64, yb: __abort_js, vb: __emscripten_get_now_is_monotonic, xb: __emscripten_memcpy_js, kb: __emscripten_throw_longjmp, cb: __gmtime_js, ab: __mmap_js, bb: __munmap_js, mb: __tzset_js, wb: _emscripten_date_now, z: _emscripten_get_now, Af: _emscripten_glActiveTexture, Bf: _emscripten_glAttachShader, be: _emscripten_glBeginQuery, Xd: _emscripten_glBeginQueryEXT, Hc: _emscripten_glBeginTransformFeedback, Cf: _emscripten_glBindAttribLocation, Df: _emscripten_glBindBuffer, Ec: _emscripten_glBindBufferBase, Fc: _emscripten_glBindBufferRange, Ae: _emscripten_glBindFramebuffer, Be: _emscripten_glBindRenderbuffer, ie: _emscripten_glBindSampler, Ef: _emscripten_glBindTexture, Rb: _emscripten_glBindTransformFeedback, We: _emscripten_glBindVertexArray, Ze: _emscripten_glBindVertexArrayOES, Ff: _emscripten_glBlendColor, Gf: _emscripten_glBlendEquation, Jd: _emscripten_glBlendEquationSeparate, Hf: _emscripten_glBlendFunc, Id: _emscripten_glBlendFuncSeparate, ue: _emscripten_glBlitFramebuffer, If: _emscripten_glBufferData, Jf: _emscripten_glBufferSubData, Ce: _emscripten_glCheckFramebufferStatus, Kf: _emscripten_glClear, gc: _emscripten_glClearBufferfi, hc: _emscripten_glClearBufferfv, jc: _emscripten_glClearBufferiv, ic: _emscripten_glClearBufferuiv, Lf: _emscripten_glClearColor, Hd: _emscripten_glClearDepthf, Mf: _emscripten_glClearStencil, re: _emscripten_glClientWaitSync, Nf: _emscripten_glColorMask, Of: _emscripten_glCompileShader, Pf: _emscripten_glCompressedTexImage2D, Tc: _emscripten_glCompressedTexImage3D, Qf: _emscripten_glCompressedTexSubImage2D, Sc: _emscripten_glCompressedTexSubImage3D, te: _emscripten_glCopyBufferSubData, Gd: _emscripten_glCopyTexImage2D, Z: _emscripten_glCopyTexSubImage2D, Uc: _emscripten_glCopyTexSubImage3D, _: _emscripten_glCreateProgram, $: _emscripten_glCreateShader, aa: _emscripten_glCullFace, ba: _emscripten_glDeleteBuffers, De: _emscripten_glDeleteFramebuffers, ca: _emscripten_glDeleteProgram, ce: _emscripten_glDeleteQueries, Yd: _emscripten_glDeleteQueriesEXT, Ee: _emscripten_glDeleteRenderbuffers, je: _emscripten_glDeleteSamplers, da: _emscripten_glDeleteShader, se: _emscripten_glDeleteSync, ea: _emscripten_glDeleteTextures, Qb: _emscripten_glDeleteTransformFeedbacks, Xe: _emscripten_glDeleteVertexArrays, _e: _emscripten_glDeleteVertexArraysOES, Fd: _emscripten_glDepthFunc, fa: _emscripten_glDepthMask, Ed: _emscripten_glDepthRangef, Dd: _emscripten_glDetachShader, ga: _emscripten_glDisable, ha: _emscripten_glDisableVertexAttribArray, ia: _emscripten_glDrawArrays, Ue: _emscripten_glDrawArraysInstanced, Md: _emscripten_glDrawArraysInstancedANGLE, Db: _emscripten_glDrawArraysInstancedARB, Re: _emscripten_glDrawArraysInstancedBaseInstanceWEBGL, Zc: _emscripten_glDrawArraysInstancedEXT, Eb: _emscripten_glDrawArraysInstancedNV, Pe: _emscripten_glDrawBuffers, Xc: _emscripten_glDrawBuffersEXT, Nd: _emscripten_glDrawBuffersWEBGL, ja: _emscripten_glDrawElements, Ve: _emscripten_glDrawElementsInstanced, Ld: _emscripten_glDrawElementsInstancedANGLE, Bb: _emscripten_glDrawElementsInstancedARB, Se: _emscripten_glDrawElementsInstancedBaseVertexBaseInstanceWEBGL, Cb: _emscripten_glDrawElementsInstancedEXT, Yc: _emscripten_glDrawElementsInstancedNV, Je: _emscripten_glDrawRangeElements, ka: _emscripten_glEnable, la: _emscripten_glEnableVertexAttribArray, de: _emscripten_glEndQuery, Zd: _emscripten_glEndQueryEXT, Gc: _emscripten_glEndTransformFeedback, oe: _emscripten_glFenceSync, ma: _emscripten_glFinish, na: _emscripten_glFlush, Fe: _emscripten_glFramebufferRenderbuffer, Ge: _emscripten_glFramebufferTexture2D, Kc: _emscripten_glFramebufferTextureLayer, oa: _emscripten_glFrontFace, pa: _emscripten_glGenBuffers, He: _emscripten_glGenFramebuffers, fe: _emscripten_glGenQueries, _d: _emscripten_glGenQueriesEXT, Ie: _emscripten_glGenRenderbuffers, ke: _emscripten_glGenSamplers, qa: _emscripten_glGenTextures, Pb: _emscripten_glGenTransformFeedbacks, Te: _emscripten_glGenVertexArrays, $e: _emscripten_glGenVertexArraysOES, we: _emscripten_glGenerateMipmap, Cd: _emscripten_glGetActiveAttrib, Bd: _emscripten_glGetActiveUniform, ac: _emscripten_glGetActiveUniformBlockName, cc: _emscripten_glGetActiveUniformBlockiv, ec: _emscripten_glGetActiveUniformsiv, Ad: _emscripten_glGetAttachedShaders, zd: _emscripten_glGetAttribLocation, yd: _emscripten_glGetBooleanv, Xb: _emscripten_glGetBufferParameteri64v, ra: _emscripten_glGetBufferParameteriv, sa: _emscripten_glGetError, ta: _emscripten_glGetFloatv, tc: _emscripten_glGetFragDataLocation, xe: _emscripten_glGetFramebufferAttachmentParameteriv, Yb: _emscripten_glGetInteger64i_v, _b: _emscripten_glGetInteger64v, Ic: _emscripten_glGetIntegeri_v, ua: _emscripten_glGetIntegerv, Hb: _emscripten_glGetInternalformativ, Lb: _emscripten_glGetProgramBinary, va: _emscripten_glGetProgramInfoLog, wa: _emscripten_glGetProgramiv, Ud: _emscripten_glGetQueryObjecti64vEXT, Pd: _emscripten_glGetQueryObjectivEXT, Vd: _emscripten_glGetQueryObjectui64vEXT, ge: _emscripten_glGetQueryObjectuiv, $d: _emscripten_glGetQueryObjectuivEXT, he: _emscripten_glGetQueryiv, ae: _emscripten_glGetQueryivEXT, ye: _emscripten_glGetRenderbufferParameteriv, Tb: _emscripten_glGetSamplerParameterfv, Ub: _emscripten_glGetSamplerParameteriv, xa: _emscripten_glGetShaderInfoLog, Rd: _emscripten_glGetShaderPrecisionFormat, xd: _emscripten_glGetShaderSource, ya: _emscripten_glGetShaderiv, za: _emscripten_glGetString, Ye: _emscripten_glGetStringi, Zb: _emscripten_glGetSynciv, wd: _emscripten_glGetTexParameterfv, vd: _emscripten_glGetTexParameteriv, Cc: _emscripten_glGetTransformFeedbackVarying, dc: _emscripten_glGetUniformBlockIndex, fc: _emscripten_glGetUniformIndices, Aa: _emscripten_glGetUniformLocation, ud: _emscripten_glGetUniformfv, td: _emscripten_glGetUniformiv, uc: _emscripten_glGetUniformuiv, Bc: _emscripten_glGetVertexAttribIiv, Ac: _emscripten_glGetVertexAttribIuiv, qd: _emscripten_glGetVertexAttribPointerv, sd: _emscripten_glGetVertexAttribfv, rd: _emscripten_glGetVertexAttribiv, pd: _emscripten_glHint, Sd: _emscripten_glInvalidateFramebuffer, Td: _emscripten_glInvalidateSubFramebuffer, od: _emscripten_glIsBuffer, nd: _emscripten_glIsEnabled, md: _emscripten_glIsFramebuffer, ld: _emscripten_glIsProgram, Rc: _emscripten_glIsQuery, Qd: _emscripten_glIsQueryEXT, kd: _emscripten_glIsRenderbuffer, Wb: _emscripten_glIsSampler, jd: _emscripten_glIsShader, pe: _emscripten_glIsSync, Ba: _emscripten_glIsTexture, Ob: _emscripten_glIsTransformFeedback, Jc: _emscripten_glIsVertexArray, Od: _emscripten_glIsVertexArrayOES, Ca: _emscripten_glLineWidth, Da: _emscripten_glLinkProgram, Ne: _emscripten_glMultiDrawArraysInstancedBaseInstanceWEBGL, Oe: _emscripten_glMultiDrawElementsInstancedBaseVertexBaseInstanceWEBGL, Nb: _emscripten_glPauseTransformFeedback, Ea: _emscripten_glPixelStorei, id: _emscripten_glPolygonOffset, Kb: _emscripten_glProgramBinary, Jb: _emscripten_glProgramParameteri, Wd: _emscripten_glQueryCounterEXT, Qe: _emscripten_glReadBuffer, Fa: _emscripten_glReadPixels, hd: _emscripten_glReleaseShaderCompiler, ze: _emscripten_glRenderbufferStorage, ve: _emscripten_glRenderbufferStorageMultisample, Mb: _emscripten_glResumeTransformFeedback, gd: _emscripten_glSampleCoverage, le: _emscripten_glSamplerParameterf, Vb: _emscripten_glSamplerParameterfv, me: _emscripten_glSamplerParameteri, ne: _emscripten_glSamplerParameteriv, Ga: _emscripten_glScissor, fd: _emscripten_glShaderBinary, Ha: _emscripten_glShaderSource, Ia: _emscripten_glStencilFunc, Ja: _emscripten_glStencilFuncSeparate, Ka: _emscripten_glStencilMask, La: _emscripten_glStencilMaskSeparate, Ma: _emscripten_glStencilOp, Na: _emscripten_glStencilOpSeparate, Oa: _emscripten_glTexImage2D, Wc: _emscripten_glTexImage3D, Pa: _emscripten_glTexParameterf, Qa: _emscripten_glTexParameterfv, Ra: _emscripten_glTexParameteri, Sa: _emscripten_glTexParameteriv, Ke: _emscripten_glTexStorage2D, Ib: _emscripten_glTexStorage3D, Ta: _emscripten_glTexSubImage2D, Vc: _emscripten_glTexSubImage3D, Dc: _emscripten_glTransformFeedbackVaryings, Ua: _emscripten_glUniform1f, Va: _emscripten_glUniform1fv, wf: _emscripten_glUniform1i, xf: _emscripten_glUniform1iv, sc: _emscripten_glUniform1ui, oc: _emscripten_glUniform1uiv, yf: _emscripten_glUniform2f, zf: _emscripten_glUniform2fv, vf: _emscripten_glUniform2i, uf: _emscripten_glUniform2iv, rc: _emscripten_glUniform2ui, nc: _emscripten_glUniform2uiv, tf: _emscripten_glUniform3f, sf: _emscripten_glUniform3fv, rf: _emscripten_glUniform3i, qf: _emscripten_glUniform3iv, qc: _emscripten_glUniform3ui, lc: _emscripten_glUniform3uiv, pf: _emscripten_glUniform4f, of: _emscripten_glUniform4fv, af: _emscripten_glUniform4i, cf: _emscripten_glUniform4iv, pc: _emscripten_glUniform4ui, kc: _emscripten_glUniform4uiv, $b: _emscripten_glUniformBlockBinding, df: _emscripten_glUniformMatrix2fv, Qc: _emscripten_glUniformMatrix2x3fv, Oc: _emscripten_glUniformMatrix2x4fv, ef: _emscripten_glUniformMatrix3fv, Pc: _emscripten_glUniformMatrix3x2fv, Mc: _emscripten_glUniformMatrix3x4fv, ff: _emscripten_glUniformMatrix4fv, Nc: _emscripten_glUniformMatrix4x2fv, Lc: _emscripten_glUniformMatrix4x3fv, gf: _emscripten_glUseProgram, ed: _emscripten_glValidateProgram, hf: _emscripten_glVertexAttrib1f, dd: _emscripten_glVertexAttrib1fv, cd: _emscripten_glVertexAttrib2f, jf: _emscripten_glVertexAttrib2fv, bd: _emscripten_glVertexAttrib3f, kf: _emscripten_glVertexAttrib3fv, $c: _emscripten_glVertexAttrib4f, lf: _emscripten_glVertexAttrib4fv, Le: _emscripten_glVertexAttribDivisor, Kd: _emscripten_glVertexAttribDivisorANGLE, Fb: _emscripten_glVertexAttribDivisorARB, _c: _emscripten_glVertexAttribDivisorEXT, Gb: _emscripten_glVertexAttribDivisorNV, zc: _emscripten_glVertexAttribI4i, wc: _emscripten_glVertexAttribI4iv, yc: _emscripten_glVertexAttribI4ui, vc: _emscripten_glVertexAttribI4uiv, Me: _emscripten_glVertexAttribIPointer, mf: _emscripten_glVertexAttribPointer, nf: _emscripten_glViewport, qe: _emscripten_glWaitSync, bc: _emscripten_request_animation_frame_loop, lb: _emscripten_resize_heap, zb: _environ_get, Ab: _environ_sizes_get, Ya: _exit, H: _fd_close, $a: _fd_pread, tb: _fd_read, db: _fd_seek, F: _fd_write, L: _getentropy, Wa: _glGetIntegerv, J: _glGetString, Xa: _glGetStringi, P: invoke_diii, xc: invoke_fi, Q: invoke_fiii, o: invoke_i, e: invoke_ii, v: invoke_iif, f: invoke_iii, ee: invoke_iiif, g: invoke_iiii, V: invoke_iiiiff, j: invoke_iiiii, hb: invoke_iiiiid, C: invoke_iiiiii, r: invoke_iiiiiii, B: invoke_iiiiiiii, K: invoke_iiiiiiiiii, sb: invoke_iiiiiiiiiii, E: invoke_iiiiiiiiiiii, _a: invoke_j, fb: invoke_jii, Za: invoke_jiiii, m: invoke_v, b: invoke_vi, Y: invoke_vid, I: invoke_vif, bf: invoke_viff, q: invoke_vifff, N: invoke_viffffffffffffffffffff, c: invoke_vii, M: invoke_viiff, Sb: invoke_viifff, U: invoke_viiffff, ad: invoke_viiffiii, s: invoke_viifii, h: invoke_viii, O: invoke_viiif, X: invoke_viiifi, w: invoke_viiifif, i: invoke_viiii, n: invoke_viiiii, l: invoke_viiiiii, W: invoke_viiiiiiff, p: invoke_viiiiiii, Rf: invoke_viiiiiiii, jb: invoke_viiiiiiiii, y: invoke_viiiiiiiiii, mc: invoke_viiiiiiiiiii, D: invoke_viiiiiiiiiiiiiii, eb: invoke_viiji, G: _llvm_eh_typeid_for, gb: _strftime_l };
|
|
5107
|
+
var wasmImports = { v: ___cxa_begin_catch, x: ___cxa_end_catch, a: ___cxa_find_matching_catch_2, k: ___cxa_find_matching_catch_3, A: ___cxa_find_matching_catch_4, R: ___cxa_rethrow, t: ___cxa_throw, lb: ___cxa_uncaught_exceptions, d: ___resumeException, T: ___syscall_fcntl64, tb: ___syscall_fstat64, pb: ___syscall_getcwd, vb: ___syscall_ioctl, qb: ___syscall_lstat64, rb: ___syscall_newfstatat, S: ___syscall_openat, sb: ___syscall_stat64, Ab: __abort_js, wb: __emscripten_get_now_is_monotonic, yb: __emscripten_memcpy_js, mb: __emscripten_throw_longjmp, eb: __gmtime_js, cb: __mmap_js, db: __munmap_js, ob: __tzset_js, xb: _emscripten_date_now, z: _emscripten_get_now, Af: _emscripten_glActiveTexture, Bf: _emscripten_glAttachShader, ce: _emscripten_glBeginQuery, Yd: _emscripten_glBeginQueryEXT, Fc: _emscripten_glBeginTransformFeedback, Cf: _emscripten_glBindAttribLocation, Df: _emscripten_glBindBuffer, Cc: _emscripten_glBindBufferBase, Dc: _emscripten_glBindBufferRange, Ae: _emscripten_glBindFramebuffer, Be: _emscripten_glBindRenderbuffer, ie: _emscripten_glBindSampler, Ef: _emscripten_glBindTexture, Tb: _emscripten_glBindTransformFeedback, We: _emscripten_glBindVertexArray, Ze: _emscripten_glBindVertexArrayOES, Ff: _emscripten_glBlendColor, Gf: _emscripten_glBlendEquation, Jd: _emscripten_glBlendEquationSeparate, Hf: _emscripten_glBlendFunc, Id: _emscripten_glBlendFuncSeparate, ue: _emscripten_glBlitFramebuffer, If: _emscripten_glBufferData, Jf: _emscripten_glBufferSubData, Ce: _emscripten_glCheckFramebufferStatus, Kf: _emscripten_glClear, gc: _emscripten_glClearBufferfi, hc: _emscripten_glClearBufferfv, jc: _emscripten_glClearBufferiv, ic: _emscripten_glClearBufferuiv, Lf: _emscripten_glClearColor, Hd: _emscripten_glClearDepthf, Mf: _emscripten_glClearStencil, re: _emscripten_glClientWaitSync, Nf: _emscripten_glColorMask, Of: _emscripten_glCompileShader, Pf: _emscripten_glCompressedTexImage2D, Tc: _emscripten_glCompressedTexImage3D, Qf: _emscripten_glCompressedTexSubImage2D, Sc: _emscripten_glCompressedTexSubImage3D, te: _emscripten_glCopyBufferSubData, Gd: _emscripten_glCopyTexImage2D, Z: _emscripten_glCopyTexSubImage2D, Uc: _emscripten_glCopyTexSubImage3D, _: _emscripten_glCreateProgram, $: _emscripten_glCreateShader, aa: _emscripten_glCullFace, ba: _emscripten_glDeleteBuffers, De: _emscripten_glDeleteFramebuffers, ca: _emscripten_glDeleteProgram, de: _emscripten_glDeleteQueries, Zd: _emscripten_glDeleteQueriesEXT, Ee: _emscripten_glDeleteRenderbuffers, je: _emscripten_glDeleteSamplers, da: _emscripten_glDeleteShader, se: _emscripten_glDeleteSync, ea: _emscripten_glDeleteTextures, Sb: _emscripten_glDeleteTransformFeedbacks, Xe: _emscripten_glDeleteVertexArrays, _e: _emscripten_glDeleteVertexArraysOES, Fd: _emscripten_glDepthFunc, fa: _emscripten_glDepthMask, Ed: _emscripten_glDepthRangef, Dd: _emscripten_glDetachShader, ga: _emscripten_glDisable, ha: _emscripten_glDisableVertexAttribArray, ia: _emscripten_glDrawArrays, Ue: _emscripten_glDrawArraysInstanced, Md: _emscripten_glDrawArraysInstancedANGLE, Fb: _emscripten_glDrawArraysInstancedARB, Re: _emscripten_glDrawArraysInstancedBaseInstanceWEBGL, Zc: _emscripten_glDrawArraysInstancedEXT, Gb: _emscripten_glDrawArraysInstancedNV, Pe: _emscripten_glDrawBuffers, Xc: _emscripten_glDrawBuffersEXT, Nd: _emscripten_glDrawBuffersWEBGL, ja: _emscripten_glDrawElements, Ve: _emscripten_glDrawElementsInstanced, Ld: _emscripten_glDrawElementsInstancedANGLE, Db: _emscripten_glDrawElementsInstancedARB, Se: _emscripten_glDrawElementsInstancedBaseVertexBaseInstanceWEBGL, Eb: _emscripten_glDrawElementsInstancedEXT, Yc: _emscripten_glDrawElementsInstancedNV, Je: _emscripten_glDrawRangeElements, ka: _emscripten_glEnable, la: _emscripten_glEnableVertexAttribArray, ee: _emscripten_glEndQuery, _d: _emscripten_glEndQueryEXT, Ec: _emscripten_glEndTransformFeedback, oe: _emscripten_glFenceSync, ma: _emscripten_glFinish, na: _emscripten_glFlush, Fe: _emscripten_glFramebufferRenderbuffer, Ge: _emscripten_glFramebufferTexture2D, Jc: _emscripten_glFramebufferTextureLayer, oa: _emscripten_glFrontFace, pa: _emscripten_glGenBuffers, He: _emscripten_glGenFramebuffers, fe: _emscripten_glGenQueries, $d: _emscripten_glGenQueriesEXT, Ie: _emscripten_glGenRenderbuffers, ke: _emscripten_glGenSamplers, qa: _emscripten_glGenTextures, Rb: _emscripten_glGenTransformFeedbacks, Te: _emscripten_glGenVertexArrays, $e: _emscripten_glGenVertexArraysOES, we: _emscripten_glGenerateMipmap, Cd: _emscripten_glGetActiveAttrib, Bd: _emscripten_glGetActiveUniform, bc: _emscripten_glGetActiveUniformBlockName, cc: _emscripten_glGetActiveUniformBlockiv, ec: _emscripten_glGetActiveUniformsiv, Ad: _emscripten_glGetAttachedShaders, zd: _emscripten_glGetAttribLocation, yd: _emscripten_glGetBooleanv, Yb: _emscripten_glGetBufferParameteri64v, ra: _emscripten_glGetBufferParameteriv, sa: _emscripten_glGetError, ta: _emscripten_glGetFloatv, sc: _emscripten_glGetFragDataLocation, xe: _emscripten_glGetFramebufferAttachmentParameteriv, Zb: _emscripten_glGetInteger64i_v, $b: _emscripten_glGetInteger64v, Hc: _emscripten_glGetIntegeri_v, ua: _emscripten_glGetIntegerv, Jb: _emscripten_glGetInternalformativ, Nb: _emscripten_glGetProgramBinary, va: _emscripten_glGetProgramInfoLog, wa: _emscripten_glGetProgramiv, Vd: _emscripten_glGetQueryObjecti64vEXT, Qd: _emscripten_glGetQueryObjectivEXT, Wd: _emscripten_glGetQueryObjectui64vEXT, ge: _emscripten_glGetQueryObjectuiv, ae: _emscripten_glGetQueryObjectuivEXT, he: _emscripten_glGetQueryiv, be: _emscripten_glGetQueryivEXT, ye: _emscripten_glGetRenderbufferParameteriv, Ub: _emscripten_glGetSamplerParameterfv, Vb: _emscripten_glGetSamplerParameteriv, xa: _emscripten_glGetShaderInfoLog, Sd: _emscripten_glGetShaderPrecisionFormat, xd: _emscripten_glGetShaderSource, ya: _emscripten_glGetShaderiv, za: _emscripten_glGetString, Ye: _emscripten_glGetStringi, _b: _emscripten_glGetSynciv, wd: _emscripten_glGetTexParameterfv, vd: _emscripten_glGetTexParameteriv, Ac: _emscripten_glGetTransformFeedbackVarying, dc: _emscripten_glGetUniformBlockIndex, fc: _emscripten_glGetUniformIndices, Aa: _emscripten_glGetUniformLocation, ud: _emscripten_glGetUniformfv, td: _emscripten_glGetUniformiv, tc: _emscripten_glGetUniformuiv, zc: _emscripten_glGetVertexAttribIiv, yc: _emscripten_glGetVertexAttribIuiv, qd: _emscripten_glGetVertexAttribPointerv, sd: _emscripten_glGetVertexAttribfv, rd: _emscripten_glGetVertexAttribiv, pd: _emscripten_glHint, Td: _emscripten_glInvalidateFramebuffer, Ud: _emscripten_glInvalidateSubFramebuffer, od: _emscripten_glIsBuffer, nd: _emscripten_glIsEnabled, md: _emscripten_glIsFramebuffer, ld: _emscripten_glIsProgram, Qc: _emscripten_glIsQuery, Rd: _emscripten_glIsQueryEXT, jd: _emscripten_glIsRenderbuffer, Xb: _emscripten_glIsSampler, id: _emscripten_glIsShader, pe: _emscripten_glIsSync, Ba: _emscripten_glIsTexture, Qb: _emscripten_glIsTransformFeedback, Ic: _emscripten_glIsVertexArray, Od: _emscripten_glIsVertexArrayOES, Ca: _emscripten_glLineWidth, Da: _emscripten_glLinkProgram, Ne: _emscripten_glMultiDrawArraysInstancedBaseInstanceWEBGL, Oe: _emscripten_glMultiDrawElementsInstancedBaseVertexBaseInstanceWEBGL, Pb: _emscripten_glPauseTransformFeedback, Ea: _emscripten_glPixelStorei, hd: _emscripten_glPolygonOffset, Mb: _emscripten_glProgramBinary, Lb: _emscripten_glProgramParameteri, Xd: _emscripten_glQueryCounterEXT, Qe: _emscripten_glReadBuffer, Fa: _emscripten_glReadPixels, gd: _emscripten_glReleaseShaderCompiler, ze: _emscripten_glRenderbufferStorage, ve: _emscripten_glRenderbufferStorageMultisample, Ob: _emscripten_glResumeTransformFeedback, fd: _emscripten_glSampleCoverage, le: _emscripten_glSamplerParameterf, Wb: _emscripten_glSamplerParameterfv, me: _emscripten_glSamplerParameteri, ne: _emscripten_glSamplerParameteriv, Ga: _emscripten_glScissor, ed: _emscripten_glShaderBinary, Ha: _emscripten_glShaderSource, Ia: _emscripten_glStencilFunc, Ja: _emscripten_glStencilFuncSeparate, Ka: _emscripten_glStencilMask, La: _emscripten_glStencilMaskSeparate, Ma: _emscripten_glStencilOp, Na: _emscripten_glStencilOpSeparate, Oa: _emscripten_glTexImage2D, Wc: _emscripten_glTexImage3D, Pa: _emscripten_glTexParameterf, Qa: _emscripten_glTexParameterfv, Ra: _emscripten_glTexParameteri, Sa: _emscripten_glTexParameteriv, Ke: _emscripten_glTexStorage2D, Kb: _emscripten_glTexStorage3D, Ta: _emscripten_glTexSubImage2D, Vc: _emscripten_glTexSubImage3D, Bc: _emscripten_glTransformFeedbackVaryings, Ua: _emscripten_glUniform1f, Va: _emscripten_glUniform1fv, wf: _emscripten_glUniform1i, xf: _emscripten_glUniform1iv, rc: _emscripten_glUniform1ui, nc: _emscripten_glUniform1uiv, yf: _emscripten_glUniform2f, zf: _emscripten_glUniform2fv, vf: _emscripten_glUniform2i, uf: _emscripten_glUniform2iv, qc: _emscripten_glUniform2ui, mc: _emscripten_glUniform2uiv, tf: _emscripten_glUniform3f, sf: _emscripten_glUniform3fv, rf: _emscripten_glUniform3i, qf: _emscripten_glUniform3iv, pc: _emscripten_glUniform3ui, lc: _emscripten_glUniform3uiv, pf: _emscripten_glUniform4f, of: _emscripten_glUniform4fv, af: _emscripten_glUniform4i, cf: _emscripten_glUniform4iv, oc: _emscripten_glUniform4ui, kc: _emscripten_glUniform4uiv, ac: _emscripten_glUniformBlockBinding, df: _emscripten_glUniformMatrix2fv, Pc: _emscripten_glUniformMatrix2x3fv, Nc: _emscripten_glUniformMatrix2x4fv, ef: _emscripten_glUniformMatrix3fv, Oc: _emscripten_glUniformMatrix3x2fv, Lc: _emscripten_glUniformMatrix3x4fv, ff: _emscripten_glUniformMatrix4fv, Mc: _emscripten_glUniformMatrix4x2fv, Kc: _emscripten_glUniformMatrix4x3fv, gf: _emscripten_glUseProgram, dd: _emscripten_glValidateProgram, hf: _emscripten_glVertexAttrib1f, cd: _emscripten_glVertexAttrib1fv, bd: _emscripten_glVertexAttrib2f, jf: _emscripten_glVertexAttrib2fv, ad: _emscripten_glVertexAttrib3f, kf: _emscripten_glVertexAttrib3fv, $c: _emscripten_glVertexAttrib4f, lf: _emscripten_glVertexAttrib4fv, Le: _emscripten_glVertexAttribDivisor, Kd: _emscripten_glVertexAttribDivisorANGLE, Hb: _emscripten_glVertexAttribDivisorARB, _c: _emscripten_glVertexAttribDivisorEXT, Ib: _emscripten_glVertexAttribDivisorNV, xc: _emscripten_glVertexAttribI4i, vc: _emscripten_glVertexAttribI4iv, wc: _emscripten_glVertexAttribI4ui, uc: _emscripten_glVertexAttribI4uiv, Me: _emscripten_glVertexAttribIPointer, mf: _emscripten_glVertexAttribPointer, nf: _emscripten_glViewport, qe: _emscripten_glWaitSync, Gc: _emscripten_request_animation_frame_loop, nb: _emscripten_resize_heap, Bb: _environ_get, Cb: _environ_sizes_get, Ya: _exit, H: _fd_close, bb: _fd_pread, ub: _fd_read, fb: _fd_seek, E: _fd_write, L: _getentropy, Wa: _glGetIntegerv, J: _glGetString, Xa: _glGetStringi, O: invoke_diii, kd: invoke_fi, P: invoke_fiii, o: invoke_i, e: invoke_ii, w: invoke_iif, f: invoke_iii, zb: invoke_iiif, g: invoke_iiii, N: invoke_iiiiff, j: invoke_iiiii, kb: invoke_iiiiid, F: invoke_iiiiii, r: invoke_iiiiiii, B: invoke_iiiiiiii, K: invoke_iiiiiiiiii, _a: invoke_iiiiiiiiiii, D: invoke_iiiiiiiiiiii, ab: invoke_j, ib: invoke_jii, $a: invoke_jiiii, m: invoke_v, b: invoke_vi, Y: invoke_vid, I: invoke_vif, bf: invoke_viff, p: invoke_vifff, Q: invoke_viffffffffffffffffffff, c: invoke_vii, V: invoke_viiff, gb: invoke_viifff, M: invoke_viiffff, Pd: invoke_viiffiii, s: invoke_viifii, h: invoke_viii, U: invoke_viiif, W: invoke_viiifi, u: invoke_viiifif, i: invoke_viiii, n: invoke_viiiii, l: invoke_viiiiii, X: invoke_viiiiiiff, q: invoke_viiiiiii, Rf: invoke_viiiiiiii, Za: invoke_viiiiiiiii, y: invoke_viiiiiiiiii, Rc: invoke_viiiiiiiiiii, C: invoke_viiiiiiiiiiiiiii, hb: invoke_viiji, G: _llvm_eh_typeid_for, jb: _strftime_l };
|
|
5108
5108
|
var wasmExports = createWasm();
|
|
5109
5109
|
var ___wasm_call_ctors = () => (___wasm_call_ctors = wasmExports["Tf"])();
|
|
5110
5110
|
var _allocate = Module["_allocate"] = (a0) => (_allocate = Module["_allocate"] = wasmExports["Vf"])(a0);
|
|
@@ -5182,50 +5182,50 @@ var require_grida_canvas_wasm = __commonJS({
|
|
|
5182
5182
|
_setThrew(1, 0);
|
|
5183
5183
|
}
|
|
5184
5184
|
}
|
|
5185
|
-
function
|
|
5185
|
+
function invoke_viiiiii(index, a1, a2, a3, a4, a5, a6) {
|
|
5186
5186
|
var sp = stackSave();
|
|
5187
5187
|
try {
|
|
5188
|
-
getWasmTableEntry(index)(a1, a2);
|
|
5188
|
+
getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6);
|
|
5189
5189
|
} catch (e) {
|
|
5190
5190
|
stackRestore(sp);
|
|
5191
5191
|
if (e !== e + 0) throw e;
|
|
5192
5192
|
_setThrew(1, 0);
|
|
5193
5193
|
}
|
|
5194
5194
|
}
|
|
5195
|
-
function
|
|
5195
|
+
function invoke_vii(index, a1, a2) {
|
|
5196
5196
|
var sp = stackSave();
|
|
5197
5197
|
try {
|
|
5198
|
-
getWasmTableEntry(index)(a1, a2
|
|
5198
|
+
getWasmTableEntry(index)(a1, a2);
|
|
5199
5199
|
} catch (e) {
|
|
5200
5200
|
stackRestore(sp);
|
|
5201
5201
|
if (e !== e + 0) throw e;
|
|
5202
5202
|
_setThrew(1, 0);
|
|
5203
5203
|
}
|
|
5204
5204
|
}
|
|
5205
|
-
function
|
|
5205
|
+
function invoke_iii(index, a1, a2) {
|
|
5206
5206
|
var sp = stackSave();
|
|
5207
5207
|
try {
|
|
5208
|
-
return getWasmTableEntry(index)(a1);
|
|
5208
|
+
return getWasmTableEntry(index)(a1, a2);
|
|
5209
5209
|
} catch (e) {
|
|
5210
5210
|
stackRestore(sp);
|
|
5211
5211
|
if (e !== e + 0) throw e;
|
|
5212
5212
|
_setThrew(1, 0);
|
|
5213
5213
|
}
|
|
5214
5214
|
}
|
|
5215
|
-
function
|
|
5215
|
+
function invoke_ii(index, a1) {
|
|
5216
5216
|
var sp = stackSave();
|
|
5217
5217
|
try {
|
|
5218
|
-
getWasmTableEntry(index)(a1
|
|
5218
|
+
return getWasmTableEntry(index)(a1);
|
|
5219
5219
|
} catch (e) {
|
|
5220
5220
|
stackRestore(sp);
|
|
5221
5221
|
if (e !== e + 0) throw e;
|
|
5222
5222
|
_setThrew(1, 0);
|
|
5223
5223
|
}
|
|
5224
5224
|
}
|
|
5225
|
-
function
|
|
5225
|
+
function invoke_viii(index, a1, a2, a3) {
|
|
5226
5226
|
var sp = stackSave();
|
|
5227
5227
|
try {
|
|
5228
|
-
|
|
5228
|
+
getWasmTableEntry(index)(a1, a2, a3);
|
|
5229
5229
|
} catch (e) {
|
|
5230
5230
|
stackRestore(sp);
|
|
5231
5231
|
if (e !== e + 0) throw e;
|
|
@@ -5292,220 +5292,220 @@ var require_grida_canvas_wasm = __commonJS({
|
|
|
5292
5292
|
_setThrew(1, 0);
|
|
5293
5293
|
}
|
|
5294
5294
|
}
|
|
5295
|
-
function
|
|
5295
|
+
function invoke_i(index) {
|
|
5296
5296
|
var sp = stackSave();
|
|
5297
5297
|
try {
|
|
5298
|
-
return getWasmTableEntry(index)(
|
|
5298
|
+
return getWasmTableEntry(index)();
|
|
5299
5299
|
} catch (e) {
|
|
5300
5300
|
stackRestore(sp);
|
|
5301
5301
|
if (e !== e + 0) throw e;
|
|
5302
5302
|
_setThrew(1, 0);
|
|
5303
5303
|
}
|
|
5304
5304
|
}
|
|
5305
|
-
function
|
|
5305
|
+
function invoke_vif(index, a1, a2) {
|
|
5306
5306
|
var sp = stackSave();
|
|
5307
5307
|
try {
|
|
5308
|
-
|
|
5308
|
+
getWasmTableEntry(index)(a1, a2);
|
|
5309
5309
|
} catch (e) {
|
|
5310
5310
|
stackRestore(sp);
|
|
5311
5311
|
if (e !== e + 0) throw e;
|
|
5312
5312
|
_setThrew(1, 0);
|
|
5313
5313
|
}
|
|
5314
5314
|
}
|
|
5315
|
-
function
|
|
5315
|
+
function invoke_iiiiii(index, a1, a2, a3, a4, a5) {
|
|
5316
5316
|
var sp = stackSave();
|
|
5317
5317
|
try {
|
|
5318
|
-
getWasmTableEntry(index)(a1, a2, a3, a4);
|
|
5318
|
+
return getWasmTableEntry(index)(a1, a2, a3, a4, a5);
|
|
5319
5319
|
} catch (e) {
|
|
5320
5320
|
stackRestore(sp);
|
|
5321
5321
|
if (e !== e + 0) throw e;
|
|
5322
5322
|
_setThrew(1, 0);
|
|
5323
5323
|
}
|
|
5324
5324
|
}
|
|
5325
|
-
function
|
|
5325
|
+
function invoke_viiffiii(index, a1, a2, a3, a4, a5, a6, a7) {
|
|
5326
5326
|
var sp = stackSave();
|
|
5327
5327
|
try {
|
|
5328
|
-
|
|
5328
|
+
getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7);
|
|
5329
5329
|
} catch (e) {
|
|
5330
5330
|
stackRestore(sp);
|
|
5331
5331
|
if (e !== e + 0) throw e;
|
|
5332
5332
|
_setThrew(1, 0);
|
|
5333
5333
|
}
|
|
5334
5334
|
}
|
|
5335
|
-
function
|
|
5335
|
+
function invoke_viiiiiiff(index, a1, a2, a3, a4, a5, a6, a7, a8) {
|
|
5336
5336
|
var sp = stackSave();
|
|
5337
5337
|
try {
|
|
5338
|
-
getWasmTableEntry(index)(a1, a2, a3, a4, a5);
|
|
5338
|
+
getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8);
|
|
5339
5339
|
} catch (e) {
|
|
5340
5340
|
stackRestore(sp);
|
|
5341
5341
|
if (e !== e + 0) throw e;
|
|
5342
5342
|
_setThrew(1, 0);
|
|
5343
5343
|
}
|
|
5344
5344
|
}
|
|
5345
|
-
function
|
|
5345
|
+
function invoke_viiiiiii(index, a1, a2, a3, a4, a5, a6, a7) {
|
|
5346
5346
|
var sp = stackSave();
|
|
5347
5347
|
try {
|
|
5348
|
-
getWasmTableEntry(index)(a1, a2, a3, a4, a5);
|
|
5348
|
+
getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7);
|
|
5349
5349
|
} catch (e) {
|
|
5350
5350
|
stackRestore(sp);
|
|
5351
5351
|
if (e !== e + 0) throw e;
|
|
5352
5352
|
_setThrew(1, 0);
|
|
5353
5353
|
}
|
|
5354
5354
|
}
|
|
5355
|
-
function
|
|
5355
|
+
function invoke_fi(index, a1) {
|
|
5356
5356
|
var sp = stackSave();
|
|
5357
5357
|
try {
|
|
5358
|
-
getWasmTableEntry(index)(a1
|
|
5358
|
+
return getWasmTableEntry(index)(a1);
|
|
5359
5359
|
} catch (e) {
|
|
5360
5360
|
stackRestore(sp);
|
|
5361
5361
|
if (e !== e + 0) throw e;
|
|
5362
5362
|
_setThrew(1, 0);
|
|
5363
5363
|
}
|
|
5364
5364
|
}
|
|
5365
|
-
function
|
|
5365
|
+
function invoke_iif(index, a1, a2) {
|
|
5366
5366
|
var sp = stackSave();
|
|
5367
5367
|
try {
|
|
5368
|
-
getWasmTableEntry(index)(a1, a2
|
|
5368
|
+
return getWasmTableEntry(index)(a1, a2);
|
|
5369
5369
|
} catch (e) {
|
|
5370
5370
|
stackRestore(sp);
|
|
5371
5371
|
if (e !== e + 0) throw e;
|
|
5372
5372
|
_setThrew(1, 0);
|
|
5373
5373
|
}
|
|
5374
5374
|
}
|
|
5375
|
-
function
|
|
5375
|
+
function invoke_viiiiiiiiiii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11) {
|
|
5376
5376
|
var sp = stackSave();
|
|
5377
5377
|
try {
|
|
5378
|
-
getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8);
|
|
5378
|
+
getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11);
|
|
5379
5379
|
} catch (e) {
|
|
5380
5380
|
stackRestore(sp);
|
|
5381
5381
|
if (e !== e + 0) throw e;
|
|
5382
5382
|
_setThrew(1, 0);
|
|
5383
5383
|
}
|
|
5384
5384
|
}
|
|
5385
|
-
function
|
|
5385
|
+
function invoke_viiifi(index, a1, a2, a3, a4, a5) {
|
|
5386
5386
|
var sp = stackSave();
|
|
5387
5387
|
try {
|
|
5388
|
-
getWasmTableEntry(index)(a1, a2, a3, a4, a5
|
|
5388
|
+
getWasmTableEntry(index)(a1, a2, a3, a4, a5);
|
|
5389
5389
|
} catch (e) {
|
|
5390
5390
|
stackRestore(sp);
|
|
5391
5391
|
if (e !== e + 0) throw e;
|
|
5392
5392
|
_setThrew(1, 0);
|
|
5393
5393
|
}
|
|
5394
5394
|
}
|
|
5395
|
-
function
|
|
5395
|
+
function invoke_vifff(index, a1, a2, a3, a4) {
|
|
5396
5396
|
var sp = stackSave();
|
|
5397
5397
|
try {
|
|
5398
|
-
|
|
5398
|
+
getWasmTableEntry(index)(a1, a2, a3, a4);
|
|
5399
5399
|
} catch (e) {
|
|
5400
5400
|
stackRestore(sp);
|
|
5401
5401
|
if (e !== e + 0) throw e;
|
|
5402
5402
|
_setThrew(1, 0);
|
|
5403
5403
|
}
|
|
5404
5404
|
}
|
|
5405
|
-
function
|
|
5405
|
+
function invoke_viiff(index, a1, a2, a3, a4) {
|
|
5406
5406
|
var sp = stackSave();
|
|
5407
5407
|
try {
|
|
5408
|
-
getWasmTableEntry(index)(a1, a2, a3, a4
|
|
5408
|
+
getWasmTableEntry(index)(a1, a2, a3, a4);
|
|
5409
5409
|
} catch (e) {
|
|
5410
5410
|
stackRestore(sp);
|
|
5411
5411
|
if (e !== e + 0) throw e;
|
|
5412
5412
|
_setThrew(1, 0);
|
|
5413
5413
|
}
|
|
5414
5414
|
}
|
|
5415
|
-
function
|
|
5415
|
+
function invoke_viiifif(index, a1, a2, a3, a4, a5, a6) {
|
|
5416
5416
|
var sp = stackSave();
|
|
5417
5417
|
try {
|
|
5418
|
-
getWasmTableEntry(index)(a1, a2, a3, a4, a5);
|
|
5418
|
+
getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6);
|
|
5419
5419
|
} catch (e) {
|
|
5420
5420
|
stackRestore(sp);
|
|
5421
5421
|
if (e !== e + 0) throw e;
|
|
5422
5422
|
_setThrew(1, 0);
|
|
5423
5423
|
}
|
|
5424
5424
|
}
|
|
5425
|
-
function
|
|
5425
|
+
function invoke_viiif(index, a1, a2, a3, a4) {
|
|
5426
5426
|
var sp = stackSave();
|
|
5427
5427
|
try {
|
|
5428
|
-
|
|
5428
|
+
getWasmTableEntry(index)(a1, a2, a3, a4);
|
|
5429
5429
|
} catch (e) {
|
|
5430
5430
|
stackRestore(sp);
|
|
5431
5431
|
if (e !== e + 0) throw e;
|
|
5432
5432
|
_setThrew(1, 0);
|
|
5433
5433
|
}
|
|
5434
5434
|
}
|
|
5435
|
-
function
|
|
5435
|
+
function invoke_iiif(index, a1, a2, a3) {
|
|
5436
5436
|
var sp = stackSave();
|
|
5437
5437
|
try {
|
|
5438
|
-
getWasmTableEntry(index)(a1, a2, a3
|
|
5438
|
+
return getWasmTableEntry(index)(a1, a2, a3);
|
|
5439
5439
|
} catch (e) {
|
|
5440
5440
|
stackRestore(sp);
|
|
5441
5441
|
if (e !== e + 0) throw e;
|
|
5442
5442
|
_setThrew(1, 0);
|
|
5443
5443
|
}
|
|
5444
5444
|
}
|
|
5445
|
-
function
|
|
5445
|
+
function invoke_viifii(index, a1, a2, a3, a4, a5) {
|
|
5446
5446
|
var sp = stackSave();
|
|
5447
5447
|
try {
|
|
5448
|
-
|
|
5448
|
+
getWasmTableEntry(index)(a1, a2, a3, a4, a5);
|
|
5449
5449
|
} catch (e) {
|
|
5450
5450
|
stackRestore(sp);
|
|
5451
5451
|
if (e !== e + 0) throw e;
|
|
5452
5452
|
_setThrew(1, 0);
|
|
5453
5453
|
}
|
|
5454
5454
|
}
|
|
5455
|
-
function
|
|
5455
|
+
function invoke_viffffffffffffffffffff(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14, a15, a16, a17, a18, a19, a20, a21) {
|
|
5456
5456
|
var sp = stackSave();
|
|
5457
5457
|
try {
|
|
5458
|
-
getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9);
|
|
5458
|
+
getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14, a15, a16, a17, a18, a19, a20, a21);
|
|
5459
5459
|
} catch (e) {
|
|
5460
5460
|
stackRestore(sp);
|
|
5461
5461
|
if (e !== e + 0) throw e;
|
|
5462
5462
|
_setThrew(1, 0);
|
|
5463
5463
|
}
|
|
5464
5464
|
}
|
|
5465
|
-
function
|
|
5465
|
+
function invoke_viifff(index, a1, a2, a3, a4, a5) {
|
|
5466
5466
|
var sp = stackSave();
|
|
5467
5467
|
try {
|
|
5468
|
-
getWasmTableEntry(index)(a1, a2, a3, a4, a5
|
|
5468
|
+
getWasmTableEntry(index)(a1, a2, a3, a4, a5);
|
|
5469
5469
|
} catch (e) {
|
|
5470
5470
|
stackRestore(sp);
|
|
5471
5471
|
if (e !== e + 0) throw e;
|
|
5472
5472
|
_setThrew(1, 0);
|
|
5473
5473
|
}
|
|
5474
5474
|
}
|
|
5475
|
-
function
|
|
5475
|
+
function invoke_iiiiff(index, a1, a2, a3, a4, a5) {
|
|
5476
5476
|
var sp = stackSave();
|
|
5477
5477
|
try {
|
|
5478
|
-
getWasmTableEntry(index)(a1, a2, a3, a4);
|
|
5478
|
+
return getWasmTableEntry(index)(a1, a2, a3, a4, a5);
|
|
5479
5479
|
} catch (e) {
|
|
5480
5480
|
stackRestore(sp);
|
|
5481
5481
|
if (e !== e + 0) throw e;
|
|
5482
5482
|
_setThrew(1, 0);
|
|
5483
5483
|
}
|
|
5484
5484
|
}
|
|
5485
|
-
function
|
|
5485
|
+
function invoke_viiffff(index, a1, a2, a3, a4, a5, a6) {
|
|
5486
5486
|
var sp = stackSave();
|
|
5487
5487
|
try {
|
|
5488
|
-
getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6
|
|
5488
|
+
getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6);
|
|
5489
5489
|
} catch (e) {
|
|
5490
5490
|
stackRestore(sp);
|
|
5491
5491
|
if (e !== e + 0) throw e;
|
|
5492
5492
|
_setThrew(1, 0);
|
|
5493
5493
|
}
|
|
5494
5494
|
}
|
|
5495
|
-
function
|
|
5495
|
+
function invoke_iiiiiiiiiii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10) {
|
|
5496
5496
|
var sp = stackSave();
|
|
5497
5497
|
try {
|
|
5498
|
-
return getWasmTableEntry(index)(a1, a2, a3, a4, a5);
|
|
5498
|
+
return getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10);
|
|
5499
5499
|
} catch (e) {
|
|
5500
5500
|
stackRestore(sp);
|
|
5501
5501
|
if (e !== e + 0) throw e;
|
|
5502
5502
|
_setThrew(1, 0);
|
|
5503
5503
|
}
|
|
5504
5504
|
}
|
|
5505
|
-
function
|
|
5505
|
+
function invoke_viiiiiiiii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9) {
|
|
5506
5506
|
var sp = stackSave();
|
|
5507
5507
|
try {
|
|
5508
|
-
getWasmTableEntry(index)(a1, a2, a3, a4);
|
|
5508
|
+
getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9);
|
|
5509
5509
|
} catch (e) {
|
|
5510
5510
|
stackRestore(sp);
|
|
5511
5511
|
if (e !== e + 0) throw e;
|
|
@@ -5732,7 +5732,7 @@ module.exports = __toCommonJS(index_exports);
|
|
|
5732
5732
|
var import_grida_canvas_wasm = __toESM(require_grida_canvas_wasm());
|
|
5733
5733
|
|
|
5734
5734
|
// package.json
|
|
5735
|
-
var version = "0.0.
|
|
5735
|
+
var version = "0.0.15";
|
|
5736
5736
|
|
|
5737
5737
|
// lib/index.ts
|
|
5738
5738
|
async function init(opts) {
|