@grida/canvas-wasm 0.0.14 → 0.0.15
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/dist/grida-canvas-wasm.js +1 -1
- package/dist/grida_canvas_wasm.wasm +0 -0
- package/dist/index.js +45 -45
- package/dist/index.mjs +45 -45
- package/package.json +1 -1
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package/dist/index.js
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@@ -5104,7 +5104,7 @@ var require_grida_canvas_wasm = __commonJS({
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for (var i = 0; i < 288; ++i) {
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miniTempWebGLIntBuffers[i] = miniTempWebGLIntBuffersStorage.subarray(0, i);
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}
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var wasmImports = { u: ___cxa_begin_catch, x: ___cxa_end_catch, a: ___cxa_find_matching_catch_2, k: ___cxa_find_matching_catch_3, A: ___cxa_find_matching_catch_4, R: ___cxa_rethrow, t: ___cxa_throw, ib: ___cxa_uncaught_exceptions, d: ___resumeException, T: ___syscall_fcntl64, rb: ___syscall_fstat64, nb: ___syscall_getcwd, ub: ___syscall_ioctl, ob: ___syscall_lstat64, pb: ___syscall_newfstatat, S: ___syscall_openat, qb: ___syscall_stat64, yb: __abort_js, vb: __emscripten_get_now_is_monotonic, xb: __emscripten_memcpy_js, kb: __emscripten_throw_longjmp, cb: __gmtime_js, ab: __mmap_js, bb: __munmap_js, mb: __tzset_js, wb: _emscripten_date_now, z: _emscripten_get_now, Af: _emscripten_glActiveTexture, Bf: _emscripten_glAttachShader, be: _emscripten_glBeginQuery, Xd: _emscripten_glBeginQueryEXT, Hc: _emscripten_glBeginTransformFeedback, Cf: _emscripten_glBindAttribLocation, Df: _emscripten_glBindBuffer, Ec: _emscripten_glBindBufferBase, Fc: _emscripten_glBindBufferRange, Ae: _emscripten_glBindFramebuffer, Be: _emscripten_glBindRenderbuffer, ie: _emscripten_glBindSampler, Ef: _emscripten_glBindTexture, Rb: _emscripten_glBindTransformFeedback, We: _emscripten_glBindVertexArray, Ze: _emscripten_glBindVertexArrayOES, Ff: _emscripten_glBlendColor, Gf: _emscripten_glBlendEquation, Jd: _emscripten_glBlendEquationSeparate, Hf: _emscripten_glBlendFunc, Id: _emscripten_glBlendFuncSeparate, ue: _emscripten_glBlitFramebuffer, If: _emscripten_glBufferData, Jf: _emscripten_glBufferSubData, Ce: _emscripten_glCheckFramebufferStatus, Kf: _emscripten_glClear, gc: _emscripten_glClearBufferfi, hc: _emscripten_glClearBufferfv, jc: _emscripten_glClearBufferiv, ic: _emscripten_glClearBufferuiv, Lf: _emscripten_glClearColor, Hd: _emscripten_glClearDepthf, Mf: _emscripten_glClearStencil, re: _emscripten_glClientWaitSync, Nf: _emscripten_glColorMask, Of: _emscripten_glCompileShader, Pf: _emscripten_glCompressedTexImage2D, Tc: _emscripten_glCompressedTexImage3D, Qf: _emscripten_glCompressedTexSubImage2D, Sc: _emscripten_glCompressedTexSubImage3D, te: _emscripten_glCopyBufferSubData, Gd: _emscripten_glCopyTexImage2D, Z: _emscripten_glCopyTexSubImage2D, Uc: _emscripten_glCopyTexSubImage3D, _: _emscripten_glCreateProgram, $: _emscripten_glCreateShader, aa: _emscripten_glCullFace, ba: _emscripten_glDeleteBuffers, De: _emscripten_glDeleteFramebuffers, ca: _emscripten_glDeleteProgram, ce: _emscripten_glDeleteQueries, Yd: _emscripten_glDeleteQueriesEXT, Ee: _emscripten_glDeleteRenderbuffers, je: _emscripten_glDeleteSamplers, da: _emscripten_glDeleteShader, se: _emscripten_glDeleteSync, ea: _emscripten_glDeleteTextures, Qb: _emscripten_glDeleteTransformFeedbacks, Xe: _emscripten_glDeleteVertexArrays, _e: _emscripten_glDeleteVertexArraysOES, Fd: _emscripten_glDepthFunc, fa: _emscripten_glDepthMask, Ed: _emscripten_glDepthRangef, Dd: _emscripten_glDetachShader, ga: _emscripten_glDisable, ha: _emscripten_glDisableVertexAttribArray, ia: _emscripten_glDrawArrays, Ue: _emscripten_glDrawArraysInstanced, Md: _emscripten_glDrawArraysInstancedANGLE, Db: _emscripten_glDrawArraysInstancedARB, Re: _emscripten_glDrawArraysInstancedBaseInstanceWEBGL, Zc: _emscripten_glDrawArraysInstancedEXT, Eb: _emscripten_glDrawArraysInstancedNV, Pe: _emscripten_glDrawBuffers, Xc: _emscripten_glDrawBuffersEXT, Nd: _emscripten_glDrawBuffersWEBGL, ja: _emscripten_glDrawElements, Ve: _emscripten_glDrawElementsInstanced, Ld: _emscripten_glDrawElementsInstancedANGLE, Bb: _emscripten_glDrawElementsInstancedARB, Se: _emscripten_glDrawElementsInstancedBaseVertexBaseInstanceWEBGL, Cb: _emscripten_glDrawElementsInstancedEXT, Yc: _emscripten_glDrawElementsInstancedNV, Je: _emscripten_glDrawRangeElements, ka: _emscripten_glEnable, la: _emscripten_glEnableVertexAttribArray, de: _emscripten_glEndQuery, Zd: _emscripten_glEndQueryEXT, Gc: _emscripten_glEndTransformFeedback, oe: _emscripten_glFenceSync, ma: _emscripten_glFinish, na: _emscripten_glFlush, Fe: _emscripten_glFramebufferRenderbuffer, Ge: _emscripten_glFramebufferTexture2D, Kc: _emscripten_glFramebufferTextureLayer, oa: _emscripten_glFrontFace, pa: _emscripten_glGenBuffers, He: _emscripten_glGenFramebuffers, fe: _emscripten_glGenQueries, _d: _emscripten_glGenQueriesEXT, Ie: _emscripten_glGenRenderbuffers, ke: _emscripten_glGenSamplers, qa: _emscripten_glGenTextures, Pb: _emscripten_glGenTransformFeedbacks, Te: _emscripten_glGenVertexArrays, $e: _emscripten_glGenVertexArraysOES, we: _emscripten_glGenerateMipmap, Cd: _emscripten_glGetActiveAttrib, Bd: _emscripten_glGetActiveUniform, ac: _emscripten_glGetActiveUniformBlockName, cc: _emscripten_glGetActiveUniformBlockiv, ec: _emscripten_glGetActiveUniformsiv, Ad: _emscripten_glGetAttachedShaders, zd: _emscripten_glGetAttribLocation, yd: _emscripten_glGetBooleanv, Xb: _emscripten_glGetBufferParameteri64v, ra: _emscripten_glGetBufferParameteriv, sa: _emscripten_glGetError, ta: _emscripten_glGetFloatv, tc: _emscripten_glGetFragDataLocation, xe: _emscripten_glGetFramebufferAttachmentParameteriv, Yb: _emscripten_glGetInteger64i_v, _b: _emscripten_glGetInteger64v, Ic: _emscripten_glGetIntegeri_v, ua: _emscripten_glGetIntegerv, Hb: _emscripten_glGetInternalformativ, Lb: _emscripten_glGetProgramBinary, va: _emscripten_glGetProgramInfoLog, wa: _emscripten_glGetProgramiv, Ud: _emscripten_glGetQueryObjecti64vEXT, Pd: _emscripten_glGetQueryObjectivEXT, Vd: _emscripten_glGetQueryObjectui64vEXT, ge: _emscripten_glGetQueryObjectuiv, $d: _emscripten_glGetQueryObjectuivEXT, he: _emscripten_glGetQueryiv, ae: _emscripten_glGetQueryivEXT, ye: _emscripten_glGetRenderbufferParameteriv, Tb: _emscripten_glGetSamplerParameterfv, Ub: _emscripten_glGetSamplerParameteriv, xa: _emscripten_glGetShaderInfoLog, Rd: _emscripten_glGetShaderPrecisionFormat, xd: _emscripten_glGetShaderSource, ya: _emscripten_glGetShaderiv, za: _emscripten_glGetString, Ye: _emscripten_glGetStringi, Zb: _emscripten_glGetSynciv, wd: _emscripten_glGetTexParameterfv, vd: _emscripten_glGetTexParameteriv, Cc: _emscripten_glGetTransformFeedbackVarying, dc: _emscripten_glGetUniformBlockIndex, fc: _emscripten_glGetUniformIndices, Aa: _emscripten_glGetUniformLocation, ud: _emscripten_glGetUniformfv, td: _emscripten_glGetUniformiv, uc: _emscripten_glGetUniformuiv, Bc: _emscripten_glGetVertexAttribIiv, Ac: _emscripten_glGetVertexAttribIuiv, qd: _emscripten_glGetVertexAttribPointerv, sd: _emscripten_glGetVertexAttribfv, rd: _emscripten_glGetVertexAttribiv, pd: _emscripten_glHint, Sd: _emscripten_glInvalidateFramebuffer, Td: _emscripten_glInvalidateSubFramebuffer, od: _emscripten_glIsBuffer, nd: _emscripten_glIsEnabled, md: _emscripten_glIsFramebuffer, ld: _emscripten_glIsProgram, Rc: _emscripten_glIsQuery, Qd: _emscripten_glIsQueryEXT, kd: _emscripten_glIsRenderbuffer, Wb: _emscripten_glIsSampler, jd: _emscripten_glIsShader, pe: _emscripten_glIsSync, Ba: _emscripten_glIsTexture, Ob: _emscripten_glIsTransformFeedback, Jc: _emscripten_glIsVertexArray, Od: _emscripten_glIsVertexArrayOES, Ca: _emscripten_glLineWidth, Da: _emscripten_glLinkProgram, Ne: _emscripten_glMultiDrawArraysInstancedBaseInstanceWEBGL, Oe: _emscripten_glMultiDrawElementsInstancedBaseVertexBaseInstanceWEBGL, Nb: _emscripten_glPauseTransformFeedback, Ea: _emscripten_glPixelStorei, id: _emscripten_glPolygonOffset, Kb: _emscripten_glProgramBinary, Jb: _emscripten_glProgramParameteri, Wd: _emscripten_glQueryCounterEXT, Qe: _emscripten_glReadBuffer, Fa: _emscripten_glReadPixels, hd: _emscripten_glReleaseShaderCompiler, ze: _emscripten_glRenderbufferStorage, ve: _emscripten_glRenderbufferStorageMultisample, Mb: _emscripten_glResumeTransformFeedback, gd: _emscripten_glSampleCoverage, le: _emscripten_glSamplerParameterf, Vb: _emscripten_glSamplerParameterfv, me: _emscripten_glSamplerParameteri, ne: _emscripten_glSamplerParameteriv, Ga: _emscripten_glScissor, fd: _emscripten_glShaderBinary, Ha: _emscripten_glShaderSource, Ia: _emscripten_glStencilFunc, Ja: _emscripten_glStencilFuncSeparate, Ka: _emscripten_glStencilMask, La: _emscripten_glStencilMaskSeparate, Ma: _emscripten_glStencilOp, Na: _emscripten_glStencilOpSeparate, Oa: _emscripten_glTexImage2D, Wc: _emscripten_glTexImage3D, Pa: _emscripten_glTexParameterf, Qa: _emscripten_glTexParameterfv, Ra: _emscripten_glTexParameteri, Sa: _emscripten_glTexParameteriv, Ke: _emscripten_glTexStorage2D, Ib: _emscripten_glTexStorage3D, Ta: _emscripten_glTexSubImage2D, Vc: _emscripten_glTexSubImage3D, Dc: _emscripten_glTransformFeedbackVaryings, Ua: _emscripten_glUniform1f, Va: _emscripten_glUniform1fv, wf: _emscripten_glUniform1i, xf: _emscripten_glUniform1iv, sc: _emscripten_glUniform1ui, oc: _emscripten_glUniform1uiv, yf: _emscripten_glUniform2f, zf: _emscripten_glUniform2fv, vf: _emscripten_glUniform2i, uf: _emscripten_glUniform2iv, rc: _emscripten_glUniform2ui, nc: _emscripten_glUniform2uiv, tf: _emscripten_glUniform3f, sf: _emscripten_glUniform3fv, rf: _emscripten_glUniform3i, qf: _emscripten_glUniform3iv, qc: _emscripten_glUniform3ui, lc: _emscripten_glUniform3uiv, pf: _emscripten_glUniform4f, of: _emscripten_glUniform4fv, af: _emscripten_glUniform4i, cf: _emscripten_glUniform4iv, pc: _emscripten_glUniform4ui, kc: _emscripten_glUniform4uiv, $b: _emscripten_glUniformBlockBinding, df: _emscripten_glUniformMatrix2fv, Qc: _emscripten_glUniformMatrix2x3fv, Oc: _emscripten_glUniformMatrix2x4fv, ef: _emscripten_glUniformMatrix3fv, Pc: _emscripten_glUniformMatrix3x2fv, Mc: _emscripten_glUniformMatrix3x4fv, ff: _emscripten_glUniformMatrix4fv, Nc: _emscripten_glUniformMatrix4x2fv, Lc: _emscripten_glUniformMatrix4x3fv, gf: _emscripten_glUseProgram, ed: _emscripten_glValidateProgram, hf: _emscripten_glVertexAttrib1f, dd: _emscripten_glVertexAttrib1fv, cd: _emscripten_glVertexAttrib2f, jf: _emscripten_glVertexAttrib2fv, bd: _emscripten_glVertexAttrib3f, kf: _emscripten_glVertexAttrib3fv, $c: _emscripten_glVertexAttrib4f, lf: _emscripten_glVertexAttrib4fv, Le: _emscripten_glVertexAttribDivisor, Kd: _emscripten_glVertexAttribDivisorANGLE, Fb: _emscripten_glVertexAttribDivisorARB, _c: _emscripten_glVertexAttribDivisorEXT, Gb: _emscripten_glVertexAttribDivisorNV, zc: _emscripten_glVertexAttribI4i, wc: _emscripten_glVertexAttribI4iv, yc: _emscripten_glVertexAttribI4ui, vc: _emscripten_glVertexAttribI4uiv, Me: _emscripten_glVertexAttribIPointer, mf: _emscripten_glVertexAttribPointer, nf: _emscripten_glViewport, qe: _emscripten_glWaitSync, bc: _emscripten_request_animation_frame_loop, lb: _emscripten_resize_heap, zb: _environ_get, Ab: _environ_sizes_get, Ya: _exit, H: _fd_close, $a: _fd_pread, tb: _fd_read, db: _fd_seek, F: _fd_write, L: _getentropy, Wa: _glGetIntegerv, J: _glGetString, Xa: _glGetStringi, P: invoke_diii, xc: invoke_fi, Q: invoke_fiii, o: invoke_i, e: invoke_ii, v: invoke_iif, f: invoke_iii, ee: invoke_iiif, g: invoke_iiii, V: invoke_iiiiff, j: invoke_iiiii, hb: invoke_iiiiid, C: invoke_iiiiii, r: invoke_iiiiiii, B: invoke_iiiiiiii, K: invoke_iiiiiiiiii, sb: invoke_iiiiiiiiiii, E: invoke_iiiiiiiiiiii, _a: invoke_j, fb: invoke_jii, Za: invoke_jiiii, m: invoke_v, b: invoke_vi, Y: invoke_vid, I: invoke_vif, bf: invoke_viff, q: invoke_vifff, N: invoke_viffffffffffffffffffff, c: invoke_vii, M: invoke_viiff, Sb: invoke_viifff, U: invoke_viiffff, ad: invoke_viiffiii, s: invoke_viifii, h: invoke_viii, O: invoke_viiif, X: invoke_viiifi, w: invoke_viiifif, i: invoke_viiii, n: invoke_viiiii, l: invoke_viiiiii, W: invoke_viiiiiiff, p: invoke_viiiiiii, Rf: invoke_viiiiiiii, jb: invoke_viiiiiiiii, y: invoke_viiiiiiiiii, mc: invoke_viiiiiiiiiii, D: invoke_viiiiiiiiiiiiiii, eb: invoke_viiji, G: _llvm_eh_typeid_for, gb: _strftime_l };
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var wasmImports = { v: ___cxa_begin_catch, x: ___cxa_end_catch, a: ___cxa_find_matching_catch_2, k: ___cxa_find_matching_catch_3, A: ___cxa_find_matching_catch_4, Q: ___cxa_rethrow, u: ___cxa_throw, lb: ___cxa_uncaught_exceptions, d: ___resumeException, S: ___syscall_fcntl64, tb: ___syscall_fstat64, pb: ___syscall_getcwd, vb: ___syscall_ioctl, qb: ___syscall_lstat64, rb: ___syscall_newfstatat, R: ___syscall_openat, sb: ___syscall_stat64, zb: __abort_js, wb: __emscripten_get_now_is_monotonic, yb: __emscripten_memcpy_js, mb: __emscripten_throw_longjmp, eb: __gmtime_js, cb: __mmap_js, db: __munmap_js, ob: __tzset_js, xb: _emscripten_date_now, z: _emscripten_get_now, Af: _emscripten_glActiveTexture, Bf: _emscripten_glAttachShader, ce: _emscripten_glBeginQuery, Yd: _emscripten_glBeginQueryEXT, Hc: _emscripten_glBeginTransformFeedback, Cf: _emscripten_glBindAttribLocation, Df: _emscripten_glBindBuffer, Ec: _emscripten_glBindBufferBase, Fc: _emscripten_glBindBufferRange, Ae: _emscripten_glBindFramebuffer, Be: _emscripten_glBindRenderbuffer, ie: _emscripten_glBindSampler, Ef: _emscripten_glBindTexture, Tb: _emscripten_glBindTransformFeedback, We: _emscripten_glBindVertexArray, Ze: _emscripten_glBindVertexArrayOES, Ff: _emscripten_glBlendColor, Gf: _emscripten_glBlendEquation, Kd: _emscripten_glBlendEquationSeparate, Hf: _emscripten_glBlendFunc, Jd: _emscripten_glBlendFuncSeparate, ue: _emscripten_glBlitFramebuffer, If: _emscripten_glBufferData, Jf: _emscripten_glBufferSubData, Ce: _emscripten_glCheckFramebufferStatus, Kf: _emscripten_glClear, gc: _emscripten_glClearBufferfi, hc: _emscripten_glClearBufferfv, jc: _emscripten_glClearBufferiv, ic: _emscripten_glClearBufferuiv, Lf: _emscripten_glClearColor, Id: _emscripten_glClearDepthf, Mf: _emscripten_glClearStencil, re: _emscripten_glClientWaitSync, Nf: _emscripten_glColorMask, Of: _emscripten_glCompileShader, Pf: _emscripten_glCompressedTexImage2D, Uc: _emscripten_glCompressedTexImage3D, Qf: _emscripten_glCompressedTexSubImage2D, Tc: _emscripten_glCompressedTexSubImage3D, te: _emscripten_glCopyBufferSubData, Hd: _emscripten_glCopyTexImage2D, Z: _emscripten_glCopyTexSubImage2D, Vc: _emscripten_glCopyTexSubImage3D, _: _emscripten_glCreateProgram, $: _emscripten_glCreateShader, aa: _emscripten_glCullFace, ba: _emscripten_glDeleteBuffers, De: _emscripten_glDeleteFramebuffers, ca: _emscripten_glDeleteProgram, de: _emscripten_glDeleteQueries, Zd: _emscripten_glDeleteQueriesEXT, Ee: _emscripten_glDeleteRenderbuffers, je: _emscripten_glDeleteSamplers, da: _emscripten_glDeleteShader, se: _emscripten_glDeleteSync, ea: _emscripten_glDeleteTextures, Sb: _emscripten_glDeleteTransformFeedbacks, Xe: _emscripten_glDeleteVertexArrays, _e: _emscripten_glDeleteVertexArraysOES, Gd: _emscripten_glDepthFunc, fa: _emscripten_glDepthMask, Fd: _emscripten_glDepthRangef, Ed: _emscripten_glDetachShader, ga: _emscripten_glDisable, ha: _emscripten_glDisableVertexAttribArray, ia: _emscripten_glDrawArrays, Ue: _emscripten_glDrawArraysInstanced, Nd: _emscripten_glDrawArraysInstancedANGLE, Eb: _emscripten_glDrawArraysInstancedARB, Re: _emscripten_glDrawArraysInstancedBaseInstanceWEBGL, _c: _emscripten_glDrawArraysInstancedEXT, Fb: _emscripten_glDrawArraysInstancedNV, Pe: _emscripten_glDrawBuffers, Yc: _emscripten_glDrawBuffersEXT, Od: _emscripten_glDrawBuffersWEBGL, ja: _emscripten_glDrawElements, Ve: _emscripten_glDrawElementsInstanced, Md: _emscripten_glDrawElementsInstancedANGLE, Cb: _emscripten_glDrawElementsInstancedARB, Se: _emscripten_glDrawElementsInstancedBaseVertexBaseInstanceWEBGL, Db: _emscripten_glDrawElementsInstancedEXT, Zc: _emscripten_glDrawElementsInstancedNV, Je: _emscripten_glDrawRangeElements, ka: _emscripten_glEnable, la: _emscripten_glEnableVertexAttribArray, ee: _emscripten_glEndQuery, _d: _emscripten_glEndQueryEXT, Gc: _emscripten_glEndTransformFeedback, oe: _emscripten_glFenceSync, ma: _emscripten_glFinish, na: _emscripten_glFlush, Fe: _emscripten_glFramebufferRenderbuffer, Ge: _emscripten_glFramebufferTexture2D, Lc: _emscripten_glFramebufferTextureLayer, oa: _emscripten_glFrontFace, pa: _emscripten_glGenBuffers, He: _emscripten_glGenFramebuffers, fe: _emscripten_glGenQueries, $d: _emscripten_glGenQueriesEXT, Ie: _emscripten_glGenRenderbuffers, ke: _emscripten_glGenSamplers, qa: _emscripten_glGenTextures, Rb: _emscripten_glGenTransformFeedbacks, Te: _emscripten_glGenVertexArrays, $e: _emscripten_glGenVertexArraysOES, we: _emscripten_glGenerateMipmap, Dd: _emscripten_glGetActiveAttrib, Cd: _emscripten_glGetActiveUniform, bc: _emscripten_glGetActiveUniformBlockName, cc: _emscripten_glGetActiveUniformBlockiv, ec: _emscripten_glGetActiveUniformsiv, Bd: _emscripten_glGetAttachedShaders, Ad: _emscripten_glGetAttribLocation, zd: _emscripten_glGetBooleanv, Yb: _emscripten_glGetBufferParameteri64v, ra: _emscripten_glGetBufferParameteriv, sa: _emscripten_glGetError, ta: _emscripten_glGetFloatv, tc: _emscripten_glGetFragDataLocation, xe: _emscripten_glGetFramebufferAttachmentParameteriv, Zb: _emscripten_glGetInteger64i_v, $b: _emscripten_glGetInteger64v, Jc: _emscripten_glGetIntegeri_v, ua: _emscripten_glGetIntegerv, Ib: _emscripten_glGetInternalformativ, Nb: _emscripten_glGetProgramBinary, va: _emscripten_glGetProgramInfoLog, wa: _emscripten_glGetProgramiv, Vd: _emscripten_glGetQueryObjecti64vEXT, Qd: _emscripten_glGetQueryObjectivEXT, Wd: _emscripten_glGetQueryObjectui64vEXT, ge: _emscripten_glGetQueryObjectuiv, ae: _emscripten_glGetQueryObjectuivEXT, he: _emscripten_glGetQueryiv, be: _emscripten_glGetQueryivEXT, ye: _emscripten_glGetRenderbufferParameteriv, Ub: _emscripten_glGetSamplerParameterfv, Vb: _emscripten_glGetSamplerParameteriv, xa: _emscripten_glGetShaderInfoLog, Sd: _emscripten_glGetShaderPrecisionFormat, yd: _emscripten_glGetShaderSource, ya: _emscripten_glGetShaderiv, za: _emscripten_glGetString, Ye: _emscripten_glGetStringi, _b: _emscripten_glGetSynciv, xd: _emscripten_glGetTexParameterfv, wd: _emscripten_glGetTexParameteriv, Cc: _emscripten_glGetTransformFeedbackVarying, dc: _emscripten_glGetUniformBlockIndex, fc: _emscripten_glGetUniformIndices, Aa: _emscripten_glGetUniformLocation, vd: _emscripten_glGetUniformfv, ud: _emscripten_glGetUniformiv, uc: _emscripten_glGetUniformuiv, Bc: _emscripten_glGetVertexAttribIiv, Ac: _emscripten_glGetVertexAttribIuiv, rd: _emscripten_glGetVertexAttribPointerv, td: _emscripten_glGetVertexAttribfv, sd: _emscripten_glGetVertexAttribiv, qd: _emscripten_glHint, Td: _emscripten_glInvalidateFramebuffer, Ud: _emscripten_glInvalidateSubFramebuffer, pd: _emscripten_glIsBuffer, od: _emscripten_glIsEnabled, nd: _emscripten_glIsFramebuffer, md: _emscripten_glIsProgram, Sc: _emscripten_glIsQuery, Rd: _emscripten_glIsQueryEXT, ld: _emscripten_glIsRenderbuffer, Xb: _emscripten_glIsSampler, kd: _emscripten_glIsShader, pe: _emscripten_glIsSync, Ba: _emscripten_glIsTexture, Qb: _emscripten_glIsTransformFeedback, Kc: _emscripten_glIsVertexArray, Pd: _emscripten_glIsVertexArrayOES, Ca: _emscripten_glLineWidth, Da: _emscripten_glLinkProgram, Ne: _emscripten_glMultiDrawArraysInstancedBaseInstanceWEBGL, Oe: _emscripten_glMultiDrawElementsInstancedBaseVertexBaseInstanceWEBGL, Pb: _emscripten_glPauseTransformFeedback, Ea: _emscripten_glPixelStorei, jd: _emscripten_glPolygonOffset, Mb: _emscripten_glProgramBinary, Lb: _emscripten_glProgramParameteri, Xd: _emscripten_glQueryCounterEXT, Qe: _emscripten_glReadBuffer, Fa: _emscripten_glReadPixels, id: _emscripten_glReleaseShaderCompiler, ze: _emscripten_glRenderbufferStorage, ve: _emscripten_glRenderbufferStorageMultisample, Ob: _emscripten_glResumeTransformFeedback, hd: _emscripten_glSampleCoverage, le: _emscripten_glSamplerParameterf, Wb: _emscripten_glSamplerParameterfv, me: _emscripten_glSamplerParameteri, ne: _emscripten_glSamplerParameteriv, Ga: _emscripten_glScissor, gd: _emscripten_glShaderBinary, Ha: _emscripten_glShaderSource, Ia: _emscripten_glStencilFunc, Ja: _emscripten_glStencilFuncSeparate, Ka: _emscripten_glStencilMask, La: _emscripten_glStencilMaskSeparate, Ma: _emscripten_glStencilOp, Na: _emscripten_glStencilOpSeparate, Oa: _emscripten_glTexImage2D, Xc: _emscripten_glTexImage3D, Pa: _emscripten_glTexParameterf, Qa: _emscripten_glTexParameterfv, Ra: _emscripten_glTexParameteri, Sa: _emscripten_glTexParameteriv, Ke: _emscripten_glTexStorage2D, Kb: _emscripten_glTexStorage3D, Ta: _emscripten_glTexSubImage2D, Wc: _emscripten_glTexSubImage3D, Dc: _emscripten_glTransformFeedbackVaryings, Ua: _emscripten_glUniform1f, Va: _emscripten_glUniform1fv, wf: _emscripten_glUniform1i, xf: _emscripten_glUniform1iv, sc: _emscripten_glUniform1ui, oc: _emscripten_glUniform1uiv, yf: _emscripten_glUniform2f, zf: _emscripten_glUniform2fv, vf: _emscripten_glUniform2i, uf: _emscripten_glUniform2iv, rc: _emscripten_glUniform2ui, nc: _emscripten_glUniform2uiv, tf: _emscripten_glUniform3f, sf: _emscripten_glUniform3fv, rf: _emscripten_glUniform3i, qf: _emscripten_glUniform3iv, qc: _emscripten_glUniform3ui, lc: _emscripten_glUniform3uiv, pf: _emscripten_glUniform4f, of: _emscripten_glUniform4fv, af: _emscripten_glUniform4i, cf: _emscripten_glUniform4iv, pc: _emscripten_glUniform4ui, kc: _emscripten_glUniform4uiv, ac: _emscripten_glUniformBlockBinding, df: _emscripten_glUniformMatrix2fv, Rc: _emscripten_glUniformMatrix2x3fv, Pc: _emscripten_glUniformMatrix2x4fv, ef: _emscripten_glUniformMatrix3fv, Qc: _emscripten_glUniformMatrix3x2fv, Nc: _emscripten_glUniformMatrix3x4fv, ff: _emscripten_glUniformMatrix4fv, Oc: _emscripten_glUniformMatrix4x2fv, Mc: _emscripten_glUniformMatrix4x3fv, gf: _emscripten_glUseProgram, fd: _emscripten_glValidateProgram, hf: _emscripten_glVertexAttrib1f, ed: _emscripten_glVertexAttrib1fv, dd: _emscripten_glVertexAttrib2f, jf: _emscripten_glVertexAttrib2fv, cd: _emscripten_glVertexAttrib3f, kf: _emscripten_glVertexAttrib3fv, ad: _emscripten_glVertexAttrib4f, lf: _emscripten_glVertexAttrib4fv, Le: _emscripten_glVertexAttribDivisor, Ld: _emscripten_glVertexAttribDivisorANGLE, Gb: _emscripten_glVertexAttribDivisorARB, $c: _emscripten_glVertexAttribDivisorEXT, Hb: _emscripten_glVertexAttribDivisorNV, zc: _emscripten_glVertexAttribI4i, wc: _emscripten_glVertexAttribI4iv, yc: _emscripten_glVertexAttribI4ui, vc: _emscripten_glVertexAttribI4uiv, Me: _emscripten_glVertexAttribIPointer, mf: _emscripten_glVertexAttribPointer, nf: _emscripten_glViewport, qe: _emscripten_glWaitSync, mc: _emscripten_request_animation_frame_loop, nb: _emscripten_resize_heap, Ab: _environ_get, Bb: _environ_sizes_get, Ya: _exit, H: _fd_close, bb: _fd_pread, ub: _fd_read, fb: _fd_seek, E: _fd_write, L: _getentropy, Wa: _glGetIntegerv, J: _glGetString, Xa: _glGetStringi, O: invoke_diii, Ic: invoke_fi, P: invoke_fiii, o: invoke_i, e: invoke_ii, w: invoke_iif, f: invoke_iii, Jb: invoke_iiif, g: invoke_iiii, N: invoke_iiiiff, j: invoke_iiiii, kb: invoke_iiiiid, G: invoke_iiiiii, r: invoke_iiiiiii, B: invoke_iiiiiiii, K: invoke_iiiiiiiiii, _a: invoke_iiiiiiiiiii, D: invoke_iiiiiiiiiiii, ab: invoke_j, ib: invoke_jii, $a: invoke_jiiii, m: invoke_v, b: invoke_vi, Y: invoke_vid, I: invoke_vif, bf: invoke_viff, q: invoke_vifff, V: invoke_viffffffffffffffffffff, c: invoke_vii, X: invoke_viiff, gb: invoke_viifff, M: invoke_viiffff, bd: invoke_viiffiii, s: invoke_viifii, h: invoke_viii, U: invoke_viiif, T: invoke_viiifi, t: invoke_viiifif, i: invoke_viiii, n: invoke_viiiii, l: invoke_viiiiii, W: invoke_viiiiiiff, p: invoke_viiiiiii, Rf: invoke_viiiiiiii, Za: invoke_viiiiiiiii, y: invoke_viiiiiiiiii, xc: invoke_viiiiiiiiiii, C: invoke_viiiiiiiiiiiiiii, hb: invoke_viiji, F: _llvm_eh_typeid_for, jb: _strftime_l };
|
|
5108
5108
|
var wasmExports = createWasm();
|
|
5109
5109
|
var ___wasm_call_ctors = () => (___wasm_call_ctors = wasmExports["Tf"])();
|
|
5110
5110
|
var _allocate = Module["_allocate"] = (a0) => (_allocate = Module["_allocate"] = wasmExports["Vf"])(a0);
|
|
@@ -5182,50 +5182,50 @@ var require_grida_canvas_wasm = __commonJS({
|
|
|
5182
5182
|
_setThrew(1, 0);
|
|
5183
5183
|
}
|
|
5184
5184
|
}
|
|
5185
|
-
function
|
|
5185
|
+
function invoke_viiiiii(index, a1, a2, a3, a4, a5, a6) {
|
|
5186
5186
|
var sp = stackSave();
|
|
5187
5187
|
try {
|
|
5188
|
-
getWasmTableEntry(index)(a1, a2);
|
|
5188
|
+
getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6);
|
|
5189
5189
|
} catch (e) {
|
|
5190
5190
|
stackRestore(sp);
|
|
5191
5191
|
if (e !== e + 0) throw e;
|
|
5192
5192
|
_setThrew(1, 0);
|
|
5193
5193
|
}
|
|
5194
5194
|
}
|
|
5195
|
-
function
|
|
5195
|
+
function invoke_vii(index, a1, a2) {
|
|
5196
5196
|
var sp = stackSave();
|
|
5197
5197
|
try {
|
|
5198
|
-
getWasmTableEntry(index)(a1, a2
|
|
5198
|
+
getWasmTableEntry(index)(a1, a2);
|
|
5199
5199
|
} catch (e) {
|
|
5200
5200
|
stackRestore(sp);
|
|
5201
5201
|
if (e !== e + 0) throw e;
|
|
5202
5202
|
_setThrew(1, 0);
|
|
5203
5203
|
}
|
|
5204
5204
|
}
|
|
5205
|
-
function
|
|
5205
|
+
function invoke_iii(index, a1, a2) {
|
|
5206
5206
|
var sp = stackSave();
|
|
5207
5207
|
try {
|
|
5208
|
-
return getWasmTableEntry(index)(a1);
|
|
5208
|
+
return getWasmTableEntry(index)(a1, a2);
|
|
5209
5209
|
} catch (e) {
|
|
5210
5210
|
stackRestore(sp);
|
|
5211
5211
|
if (e !== e + 0) throw e;
|
|
5212
5212
|
_setThrew(1, 0);
|
|
5213
5213
|
}
|
|
5214
5214
|
}
|
|
5215
|
-
function
|
|
5215
|
+
function invoke_ii(index, a1) {
|
|
5216
5216
|
var sp = stackSave();
|
|
5217
5217
|
try {
|
|
5218
|
-
getWasmTableEntry(index)(a1
|
|
5218
|
+
return getWasmTableEntry(index)(a1);
|
|
5219
5219
|
} catch (e) {
|
|
5220
5220
|
stackRestore(sp);
|
|
5221
5221
|
if (e !== e + 0) throw e;
|
|
5222
5222
|
_setThrew(1, 0);
|
|
5223
5223
|
}
|
|
5224
5224
|
}
|
|
5225
|
-
function
|
|
5225
|
+
function invoke_viii(index, a1, a2, a3) {
|
|
5226
5226
|
var sp = stackSave();
|
|
5227
5227
|
try {
|
|
5228
|
-
|
|
5228
|
+
getWasmTableEntry(index)(a1, a2, a3);
|
|
5229
5229
|
} catch (e) {
|
|
5230
5230
|
stackRestore(sp);
|
|
5231
5231
|
if (e !== e + 0) throw e;
|
|
@@ -5312,40 +5312,40 @@ var require_grida_canvas_wasm = __commonJS({
|
|
|
5312
5312
|
_setThrew(1, 0);
|
|
5313
5313
|
}
|
|
5314
5314
|
}
|
|
5315
|
-
function
|
|
5315
|
+
function invoke_iiiiii(index, a1, a2, a3, a4, a5) {
|
|
5316
5316
|
var sp = stackSave();
|
|
5317
5317
|
try {
|
|
5318
|
-
getWasmTableEntry(index)(a1, a2, a3, a4);
|
|
5318
|
+
return getWasmTableEntry(index)(a1, a2, a3, a4, a5);
|
|
5319
5319
|
} catch (e) {
|
|
5320
5320
|
stackRestore(sp);
|
|
5321
5321
|
if (e !== e + 0) throw e;
|
|
5322
5322
|
_setThrew(1, 0);
|
|
5323
5323
|
}
|
|
5324
5324
|
}
|
|
5325
|
-
function
|
|
5325
|
+
function invoke_vifff(index, a1, a2, a3, a4) {
|
|
5326
5326
|
var sp = stackSave();
|
|
5327
5327
|
try {
|
|
5328
|
-
|
|
5328
|
+
getWasmTableEntry(index)(a1, a2, a3, a4);
|
|
5329
5329
|
} catch (e) {
|
|
5330
5330
|
stackRestore(sp);
|
|
5331
5331
|
if (e !== e + 0) throw e;
|
|
5332
5332
|
_setThrew(1, 0);
|
|
5333
5333
|
}
|
|
5334
5334
|
}
|
|
5335
|
-
function
|
|
5335
|
+
function invoke_viiiiiii(index, a1, a2, a3, a4, a5, a6, a7) {
|
|
5336
5336
|
var sp = stackSave();
|
|
5337
5337
|
try {
|
|
5338
|
-
getWasmTableEntry(index)(a1, a2, a3, a4, a5);
|
|
5338
|
+
getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7);
|
|
5339
5339
|
} catch (e) {
|
|
5340
5340
|
stackRestore(sp);
|
|
5341
5341
|
if (e !== e + 0) throw e;
|
|
5342
5342
|
_setThrew(1, 0);
|
|
5343
5343
|
}
|
|
5344
5344
|
}
|
|
5345
|
-
function
|
|
5345
|
+
function invoke_viiff(index, a1, a2, a3, a4) {
|
|
5346
5346
|
var sp = stackSave();
|
|
5347
5347
|
try {
|
|
5348
|
-
getWasmTableEntry(index)(a1, a2, a3, a4
|
|
5348
|
+
getWasmTableEntry(index)(a1, a2, a3, a4);
|
|
5349
5349
|
} catch (e) {
|
|
5350
5350
|
stackRestore(sp);
|
|
5351
5351
|
if (e !== e + 0) throw e;
|
|
@@ -5382,130 +5382,130 @@ var require_grida_canvas_wasm = __commonJS({
|
|
|
5382
5382
|
_setThrew(1, 0);
|
|
5383
5383
|
}
|
|
5384
5384
|
}
|
|
5385
|
-
function
|
|
5385
|
+
function invoke_fi(index, a1) {
|
|
5386
5386
|
var sp = stackSave();
|
|
5387
5387
|
try {
|
|
5388
|
-
getWasmTableEntry(index)(a1
|
|
5388
|
+
return getWasmTableEntry(index)(a1);
|
|
5389
5389
|
} catch (e) {
|
|
5390
5390
|
stackRestore(sp);
|
|
5391
5391
|
if (e !== e + 0) throw e;
|
|
5392
5392
|
_setThrew(1, 0);
|
|
5393
5393
|
}
|
|
5394
5394
|
}
|
|
5395
|
-
function
|
|
5395
|
+
function invoke_viiiiiiiiiii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11) {
|
|
5396
5396
|
var sp = stackSave();
|
|
5397
5397
|
try {
|
|
5398
|
-
|
|
5398
|
+
getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11);
|
|
5399
5399
|
} catch (e) {
|
|
5400
5400
|
stackRestore(sp);
|
|
5401
5401
|
if (e !== e + 0) throw e;
|
|
5402
5402
|
_setThrew(1, 0);
|
|
5403
5403
|
}
|
|
5404
5404
|
}
|
|
5405
|
-
function
|
|
5405
|
+
function invoke_viffffffffffffffffffff(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14, a15, a16, a17, a18, a19, a20, a21) {
|
|
5406
5406
|
var sp = stackSave();
|
|
5407
5407
|
try {
|
|
5408
|
-
getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11);
|
|
5408
|
+
getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14, a15, a16, a17, a18, a19, a20, a21);
|
|
5409
5409
|
} catch (e) {
|
|
5410
5410
|
stackRestore(sp);
|
|
5411
5411
|
if (e !== e + 0) throw e;
|
|
5412
5412
|
_setThrew(1, 0);
|
|
5413
5413
|
}
|
|
5414
5414
|
}
|
|
5415
|
-
function
|
|
5415
|
+
function invoke_viiif(index, a1, a2, a3, a4) {
|
|
5416
5416
|
var sp = stackSave();
|
|
5417
5417
|
try {
|
|
5418
|
-
getWasmTableEntry(index)(a1, a2, a3, a4
|
|
5418
|
+
getWasmTableEntry(index)(a1, a2, a3, a4);
|
|
5419
5419
|
} catch (e) {
|
|
5420
5420
|
stackRestore(sp);
|
|
5421
5421
|
if (e !== e + 0) throw e;
|
|
5422
5422
|
_setThrew(1, 0);
|
|
5423
5423
|
}
|
|
5424
5424
|
}
|
|
5425
|
-
function
|
|
5425
|
+
function invoke_iiif(index, a1, a2, a3) {
|
|
5426
5426
|
var sp = stackSave();
|
|
5427
5427
|
try {
|
|
5428
|
-
return getWasmTableEntry(index)(a1, a2, a3
|
|
5428
|
+
return getWasmTableEntry(index)(a1, a2, a3);
|
|
5429
5429
|
} catch (e) {
|
|
5430
5430
|
stackRestore(sp);
|
|
5431
5431
|
if (e !== e + 0) throw e;
|
|
5432
5432
|
_setThrew(1, 0);
|
|
5433
5433
|
}
|
|
5434
5434
|
}
|
|
5435
|
-
function
|
|
5435
|
+
function invoke_viiifi(index, a1, a2, a3, a4, a5) {
|
|
5436
5436
|
var sp = stackSave();
|
|
5437
5437
|
try {
|
|
5438
|
-
getWasmTableEntry(index)(a1, a2, a3, a4, a5
|
|
5438
|
+
getWasmTableEntry(index)(a1, a2, a3, a4, a5);
|
|
5439
5439
|
} catch (e) {
|
|
5440
5440
|
stackRestore(sp);
|
|
5441
5441
|
if (e !== e + 0) throw e;
|
|
5442
5442
|
_setThrew(1, 0);
|
|
5443
5443
|
}
|
|
5444
5444
|
}
|
|
5445
|
-
function
|
|
5445
|
+
function invoke_viifii(index, a1, a2, a3, a4, a5) {
|
|
5446
5446
|
var sp = stackSave();
|
|
5447
5447
|
try {
|
|
5448
|
-
|
|
5448
|
+
getWasmTableEntry(index)(a1, a2, a3, a4, a5);
|
|
5449
5449
|
} catch (e) {
|
|
5450
5450
|
stackRestore(sp);
|
|
5451
5451
|
if (e !== e + 0) throw e;
|
|
5452
5452
|
_setThrew(1, 0);
|
|
5453
5453
|
}
|
|
5454
5454
|
}
|
|
5455
|
-
function
|
|
5455
|
+
function invoke_viiifif(index, a1, a2, a3, a4, a5, a6) {
|
|
5456
5456
|
var sp = stackSave();
|
|
5457
5457
|
try {
|
|
5458
|
-
getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6
|
|
5458
|
+
getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6);
|
|
5459
5459
|
} catch (e) {
|
|
5460
5460
|
stackRestore(sp);
|
|
5461
5461
|
if (e !== e + 0) throw e;
|
|
5462
5462
|
_setThrew(1, 0);
|
|
5463
5463
|
}
|
|
5464
5464
|
}
|
|
5465
|
-
function
|
|
5465
|
+
function invoke_viifff(index, a1, a2, a3, a4, a5) {
|
|
5466
5466
|
var sp = stackSave();
|
|
5467
5467
|
try {
|
|
5468
|
-
getWasmTableEntry(index)(a1, a2, a3, a4, a5
|
|
5468
|
+
getWasmTableEntry(index)(a1, a2, a3, a4, a5);
|
|
5469
5469
|
} catch (e) {
|
|
5470
5470
|
stackRestore(sp);
|
|
5471
5471
|
if (e !== e + 0) throw e;
|
|
5472
5472
|
_setThrew(1, 0);
|
|
5473
5473
|
}
|
|
5474
5474
|
}
|
|
5475
|
-
function
|
|
5475
|
+
function invoke_iiiiff(index, a1, a2, a3, a4, a5) {
|
|
5476
5476
|
var sp = stackSave();
|
|
5477
5477
|
try {
|
|
5478
|
-
getWasmTableEntry(index)(a1, a2, a3, a4);
|
|
5478
|
+
return getWasmTableEntry(index)(a1, a2, a3, a4, a5);
|
|
5479
5479
|
} catch (e) {
|
|
5480
5480
|
stackRestore(sp);
|
|
5481
5481
|
if (e !== e + 0) throw e;
|
|
5482
5482
|
_setThrew(1, 0);
|
|
5483
5483
|
}
|
|
5484
5484
|
}
|
|
5485
|
-
function
|
|
5485
|
+
function invoke_viiffff(index, a1, a2, a3, a4, a5, a6) {
|
|
5486
5486
|
var sp = stackSave();
|
|
5487
5487
|
try {
|
|
5488
|
-
getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6
|
|
5488
|
+
getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6);
|
|
5489
5489
|
} catch (e) {
|
|
5490
5490
|
stackRestore(sp);
|
|
5491
5491
|
if (e !== e + 0) throw e;
|
|
5492
5492
|
_setThrew(1, 0);
|
|
5493
5493
|
}
|
|
5494
5494
|
}
|
|
5495
|
-
function
|
|
5495
|
+
function invoke_iiiiiiiiiii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10) {
|
|
5496
5496
|
var sp = stackSave();
|
|
5497
5497
|
try {
|
|
5498
|
-
return getWasmTableEntry(index)(a1, a2, a3, a4, a5);
|
|
5498
|
+
return getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10);
|
|
5499
5499
|
} catch (e) {
|
|
5500
5500
|
stackRestore(sp);
|
|
5501
5501
|
if (e !== e + 0) throw e;
|
|
5502
5502
|
_setThrew(1, 0);
|
|
5503
5503
|
}
|
|
5504
5504
|
}
|
|
5505
|
-
function
|
|
5505
|
+
function invoke_viiiiiiiii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9) {
|
|
5506
5506
|
var sp = stackSave();
|
|
5507
5507
|
try {
|
|
5508
|
-
getWasmTableEntry(index)(a1, a2, a3, a4);
|
|
5508
|
+
getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9);
|
|
5509
5509
|
} catch (e) {
|
|
5510
5510
|
stackRestore(sp);
|
|
5511
5511
|
if (e !== e + 0) throw e;
|
package/dist/index.mjs
CHANGED
|
@@ -5099,7 +5099,7 @@ var require_grida_canvas_wasm = __commonJS({
|
|
|
5099
5099
|
for (var i = 0; i < 288; ++i) {
|
|
5100
5100
|
miniTempWebGLIntBuffers[i] = miniTempWebGLIntBuffersStorage.subarray(0, i);
|
|
5101
5101
|
}
|
|
5102
|
-
var wasmImports = { u: ___cxa_begin_catch, x: ___cxa_end_catch, a: ___cxa_find_matching_catch_2, k: ___cxa_find_matching_catch_3, A: ___cxa_find_matching_catch_4, R: ___cxa_rethrow, t: ___cxa_throw, ib: ___cxa_uncaught_exceptions, d: ___resumeException, T: ___syscall_fcntl64, rb: ___syscall_fstat64, nb: ___syscall_getcwd, ub: ___syscall_ioctl, ob: ___syscall_lstat64, pb: ___syscall_newfstatat, S: ___syscall_openat, qb: ___syscall_stat64, yb: __abort_js, vb: __emscripten_get_now_is_monotonic, xb: __emscripten_memcpy_js, kb: __emscripten_throw_longjmp, cb: __gmtime_js, ab: __mmap_js, bb: __munmap_js, mb: __tzset_js, wb: _emscripten_date_now, z: _emscripten_get_now, Af: _emscripten_glActiveTexture, Bf: _emscripten_glAttachShader, be: _emscripten_glBeginQuery, Xd: _emscripten_glBeginQueryEXT, Hc: _emscripten_glBeginTransformFeedback, Cf: _emscripten_glBindAttribLocation, Df: _emscripten_glBindBuffer, Ec: _emscripten_glBindBufferBase, Fc: _emscripten_glBindBufferRange, Ae: _emscripten_glBindFramebuffer, Be: _emscripten_glBindRenderbuffer, ie: _emscripten_glBindSampler, Ef: _emscripten_glBindTexture, Rb: _emscripten_glBindTransformFeedback, We: _emscripten_glBindVertexArray, Ze: _emscripten_glBindVertexArrayOES, Ff: _emscripten_glBlendColor, Gf: _emscripten_glBlendEquation, Jd: _emscripten_glBlendEquationSeparate, Hf: _emscripten_glBlendFunc, Id: _emscripten_glBlendFuncSeparate, ue: _emscripten_glBlitFramebuffer, If: _emscripten_glBufferData, Jf: _emscripten_glBufferSubData, Ce: _emscripten_glCheckFramebufferStatus, Kf: _emscripten_glClear, gc: _emscripten_glClearBufferfi, hc: _emscripten_glClearBufferfv, jc: _emscripten_glClearBufferiv, ic: _emscripten_glClearBufferuiv, Lf: _emscripten_glClearColor, Hd: _emscripten_glClearDepthf, Mf: _emscripten_glClearStencil, re: _emscripten_glClientWaitSync, Nf: _emscripten_glColorMask, Of: _emscripten_glCompileShader, Pf: _emscripten_glCompressedTexImage2D, Tc: _emscripten_glCompressedTexImage3D, Qf: _emscripten_glCompressedTexSubImage2D, Sc: _emscripten_glCompressedTexSubImage3D, te: _emscripten_glCopyBufferSubData, Gd: _emscripten_glCopyTexImage2D, Z: _emscripten_glCopyTexSubImage2D, Uc: _emscripten_glCopyTexSubImage3D, _: _emscripten_glCreateProgram, $: _emscripten_glCreateShader, aa: _emscripten_glCullFace, ba: _emscripten_glDeleteBuffers, De: _emscripten_glDeleteFramebuffers, ca: _emscripten_glDeleteProgram, ce: _emscripten_glDeleteQueries, Yd: _emscripten_glDeleteQueriesEXT, Ee: _emscripten_glDeleteRenderbuffers, je: _emscripten_glDeleteSamplers, da: _emscripten_glDeleteShader, se: _emscripten_glDeleteSync, ea: _emscripten_glDeleteTextures, Qb: _emscripten_glDeleteTransformFeedbacks, Xe: _emscripten_glDeleteVertexArrays, _e: _emscripten_glDeleteVertexArraysOES, Fd: _emscripten_glDepthFunc, fa: _emscripten_glDepthMask, Ed: _emscripten_glDepthRangef, Dd: _emscripten_glDetachShader, ga: _emscripten_glDisable, ha: _emscripten_glDisableVertexAttribArray, ia: _emscripten_glDrawArrays, Ue: _emscripten_glDrawArraysInstanced, Md: _emscripten_glDrawArraysInstancedANGLE, Db: _emscripten_glDrawArraysInstancedARB, Re: _emscripten_glDrawArraysInstancedBaseInstanceWEBGL, Zc: _emscripten_glDrawArraysInstancedEXT, Eb: _emscripten_glDrawArraysInstancedNV, Pe: _emscripten_glDrawBuffers, Xc: _emscripten_glDrawBuffersEXT, Nd: _emscripten_glDrawBuffersWEBGL, ja: _emscripten_glDrawElements, Ve: _emscripten_glDrawElementsInstanced, Ld: _emscripten_glDrawElementsInstancedANGLE, Bb: _emscripten_glDrawElementsInstancedARB, Se: _emscripten_glDrawElementsInstancedBaseVertexBaseInstanceWEBGL, Cb: _emscripten_glDrawElementsInstancedEXT, Yc: _emscripten_glDrawElementsInstancedNV, Je: _emscripten_glDrawRangeElements, ka: _emscripten_glEnable, la: _emscripten_glEnableVertexAttribArray, de: _emscripten_glEndQuery, Zd: _emscripten_glEndQueryEXT, Gc: _emscripten_glEndTransformFeedback, oe: _emscripten_glFenceSync, ma: _emscripten_glFinish, na: _emscripten_glFlush, Fe: _emscripten_glFramebufferRenderbuffer, Ge: _emscripten_glFramebufferTexture2D, Kc: _emscripten_glFramebufferTextureLayer, oa: _emscripten_glFrontFace, pa: _emscripten_glGenBuffers, He: _emscripten_glGenFramebuffers, fe: _emscripten_glGenQueries, _d: _emscripten_glGenQueriesEXT, Ie: _emscripten_glGenRenderbuffers, ke: _emscripten_glGenSamplers, qa: _emscripten_glGenTextures, Pb: _emscripten_glGenTransformFeedbacks, Te: _emscripten_glGenVertexArrays, $e: _emscripten_glGenVertexArraysOES, we: _emscripten_glGenerateMipmap, Cd: _emscripten_glGetActiveAttrib, Bd: _emscripten_glGetActiveUniform, ac: _emscripten_glGetActiveUniformBlockName, cc: _emscripten_glGetActiveUniformBlockiv, ec: _emscripten_glGetActiveUniformsiv, Ad: _emscripten_glGetAttachedShaders, zd: _emscripten_glGetAttribLocation, yd: _emscripten_glGetBooleanv, Xb: _emscripten_glGetBufferParameteri64v, ra: _emscripten_glGetBufferParameteriv, sa: _emscripten_glGetError, ta: _emscripten_glGetFloatv, tc: _emscripten_glGetFragDataLocation, xe: _emscripten_glGetFramebufferAttachmentParameteriv, Yb: _emscripten_glGetInteger64i_v, _b: _emscripten_glGetInteger64v, Ic: _emscripten_glGetIntegeri_v, ua: _emscripten_glGetIntegerv, Hb: _emscripten_glGetInternalformativ, Lb: _emscripten_glGetProgramBinary, va: _emscripten_glGetProgramInfoLog, wa: _emscripten_glGetProgramiv, Ud: _emscripten_glGetQueryObjecti64vEXT, Pd: _emscripten_glGetQueryObjectivEXT, Vd: _emscripten_glGetQueryObjectui64vEXT, ge: _emscripten_glGetQueryObjectuiv, $d: _emscripten_glGetQueryObjectuivEXT, he: _emscripten_glGetQueryiv, ae: _emscripten_glGetQueryivEXT, ye: _emscripten_glGetRenderbufferParameteriv, Tb: _emscripten_glGetSamplerParameterfv, Ub: _emscripten_glGetSamplerParameteriv, xa: _emscripten_glGetShaderInfoLog, Rd: _emscripten_glGetShaderPrecisionFormat, xd: _emscripten_glGetShaderSource, ya: _emscripten_glGetShaderiv, za: _emscripten_glGetString, Ye: _emscripten_glGetStringi, Zb: _emscripten_glGetSynciv, wd: _emscripten_glGetTexParameterfv, vd: _emscripten_glGetTexParameteriv, Cc: _emscripten_glGetTransformFeedbackVarying, dc: _emscripten_glGetUniformBlockIndex, fc: _emscripten_glGetUniformIndices, Aa: _emscripten_glGetUniformLocation, ud: _emscripten_glGetUniformfv, td: _emscripten_glGetUniformiv, uc: _emscripten_glGetUniformuiv, Bc: _emscripten_glGetVertexAttribIiv, Ac: _emscripten_glGetVertexAttribIuiv, qd: _emscripten_glGetVertexAttribPointerv, sd: _emscripten_glGetVertexAttribfv, rd: _emscripten_glGetVertexAttribiv, pd: _emscripten_glHint, Sd: _emscripten_glInvalidateFramebuffer, Td: _emscripten_glInvalidateSubFramebuffer, od: _emscripten_glIsBuffer, nd: _emscripten_glIsEnabled, md: _emscripten_glIsFramebuffer, ld: _emscripten_glIsProgram, Rc: _emscripten_glIsQuery, Qd: _emscripten_glIsQueryEXT, kd: _emscripten_glIsRenderbuffer, Wb: _emscripten_glIsSampler, jd: _emscripten_glIsShader, pe: _emscripten_glIsSync, Ba: _emscripten_glIsTexture, Ob: _emscripten_glIsTransformFeedback, Jc: _emscripten_glIsVertexArray, Od: _emscripten_glIsVertexArrayOES, Ca: _emscripten_glLineWidth, Da: _emscripten_glLinkProgram, Ne: _emscripten_glMultiDrawArraysInstancedBaseInstanceWEBGL, Oe: _emscripten_glMultiDrawElementsInstancedBaseVertexBaseInstanceWEBGL, Nb: _emscripten_glPauseTransformFeedback, Ea: _emscripten_glPixelStorei, id: _emscripten_glPolygonOffset, Kb: _emscripten_glProgramBinary, Jb: _emscripten_glProgramParameteri, Wd: _emscripten_glQueryCounterEXT, Qe: _emscripten_glReadBuffer, Fa: _emscripten_glReadPixels, hd: _emscripten_glReleaseShaderCompiler, ze: _emscripten_glRenderbufferStorage, ve: _emscripten_glRenderbufferStorageMultisample, Mb: _emscripten_glResumeTransformFeedback, gd: _emscripten_glSampleCoverage, le: _emscripten_glSamplerParameterf, Vb: _emscripten_glSamplerParameterfv, me: _emscripten_glSamplerParameteri, ne: _emscripten_glSamplerParameteriv, Ga: _emscripten_glScissor, fd: _emscripten_glShaderBinary, Ha: _emscripten_glShaderSource, Ia: _emscripten_glStencilFunc, Ja: _emscripten_glStencilFuncSeparate, Ka: _emscripten_glStencilMask, La: _emscripten_glStencilMaskSeparate, Ma: _emscripten_glStencilOp, Na: _emscripten_glStencilOpSeparate, Oa: _emscripten_glTexImage2D, Wc: _emscripten_glTexImage3D, Pa: _emscripten_glTexParameterf, Qa: _emscripten_glTexParameterfv, Ra: _emscripten_glTexParameteri, Sa: _emscripten_glTexParameteriv, Ke: _emscripten_glTexStorage2D, Ib: _emscripten_glTexStorage3D, Ta: _emscripten_glTexSubImage2D, Vc: _emscripten_glTexSubImage3D, Dc: _emscripten_glTransformFeedbackVaryings, Ua: _emscripten_glUniform1f, Va: _emscripten_glUniform1fv, wf: _emscripten_glUniform1i, xf: _emscripten_glUniform1iv, sc: _emscripten_glUniform1ui, oc: _emscripten_glUniform1uiv, yf: _emscripten_glUniform2f, zf: _emscripten_glUniform2fv, vf: _emscripten_glUniform2i, uf: _emscripten_glUniform2iv, rc: _emscripten_glUniform2ui, nc: _emscripten_glUniform2uiv, tf: _emscripten_glUniform3f, sf: _emscripten_glUniform3fv, rf: _emscripten_glUniform3i, qf: _emscripten_glUniform3iv, qc: _emscripten_glUniform3ui, lc: _emscripten_glUniform3uiv, pf: _emscripten_glUniform4f, of: _emscripten_glUniform4fv, af: _emscripten_glUniform4i, cf: _emscripten_glUniform4iv, pc: _emscripten_glUniform4ui, kc: _emscripten_glUniform4uiv, $b: _emscripten_glUniformBlockBinding, df: _emscripten_glUniformMatrix2fv, Qc: _emscripten_glUniformMatrix2x3fv, Oc: _emscripten_glUniformMatrix2x4fv, ef: _emscripten_glUniformMatrix3fv, Pc: _emscripten_glUniformMatrix3x2fv, Mc: _emscripten_glUniformMatrix3x4fv, ff: _emscripten_glUniformMatrix4fv, Nc: _emscripten_glUniformMatrix4x2fv, Lc: _emscripten_glUniformMatrix4x3fv, gf: _emscripten_glUseProgram, ed: _emscripten_glValidateProgram, hf: _emscripten_glVertexAttrib1f, dd: _emscripten_glVertexAttrib1fv, cd: _emscripten_glVertexAttrib2f, jf: _emscripten_glVertexAttrib2fv, bd: _emscripten_glVertexAttrib3f, kf: _emscripten_glVertexAttrib3fv, $c: _emscripten_glVertexAttrib4f, lf: _emscripten_glVertexAttrib4fv, Le: _emscripten_glVertexAttribDivisor, Kd: _emscripten_glVertexAttribDivisorANGLE, Fb: _emscripten_glVertexAttribDivisorARB, _c: _emscripten_glVertexAttribDivisorEXT, Gb: _emscripten_glVertexAttribDivisorNV, zc: _emscripten_glVertexAttribI4i, wc: _emscripten_glVertexAttribI4iv, yc: _emscripten_glVertexAttribI4ui, vc: _emscripten_glVertexAttribI4uiv, Me: _emscripten_glVertexAttribIPointer, mf: _emscripten_glVertexAttribPointer, nf: _emscripten_glViewport, qe: _emscripten_glWaitSync, bc: _emscripten_request_animation_frame_loop, lb: _emscripten_resize_heap, zb: _environ_get, Ab: _environ_sizes_get, Ya: _exit, H: _fd_close, $a: _fd_pread, tb: _fd_read, db: _fd_seek, F: _fd_write, L: _getentropy, Wa: _glGetIntegerv, J: _glGetString, Xa: _glGetStringi, P: invoke_diii, xc: invoke_fi, Q: invoke_fiii, o: invoke_i, e: invoke_ii, v: invoke_iif, f: invoke_iii, ee: invoke_iiif, g: invoke_iiii, V: invoke_iiiiff, j: invoke_iiiii, hb: invoke_iiiiid, C: invoke_iiiiii, r: invoke_iiiiiii, B: invoke_iiiiiiii, K: invoke_iiiiiiiiii, sb: invoke_iiiiiiiiiii, E: invoke_iiiiiiiiiiii, _a: invoke_j, fb: invoke_jii, Za: invoke_jiiii, m: invoke_v, b: invoke_vi, Y: invoke_vid, I: invoke_vif, bf: invoke_viff, q: invoke_vifff, N: invoke_viffffffffffffffffffff, c: invoke_vii, M: invoke_viiff, Sb: invoke_viifff, U: invoke_viiffff, ad: invoke_viiffiii, s: invoke_viifii, h: invoke_viii, O: invoke_viiif, X: invoke_viiifi, w: invoke_viiifif, i: invoke_viiii, n: invoke_viiiii, l: invoke_viiiiii, W: invoke_viiiiiiff, p: invoke_viiiiiii, Rf: invoke_viiiiiiii, jb: invoke_viiiiiiiii, y: invoke_viiiiiiiiii, mc: invoke_viiiiiiiiiii, D: invoke_viiiiiiiiiiiiiii, eb: invoke_viiji, G: _llvm_eh_typeid_for, gb: _strftime_l };
|
|
5102
|
+
var wasmImports = { v: ___cxa_begin_catch, x: ___cxa_end_catch, a: ___cxa_find_matching_catch_2, k: ___cxa_find_matching_catch_3, A: ___cxa_find_matching_catch_4, Q: ___cxa_rethrow, u: ___cxa_throw, lb: ___cxa_uncaught_exceptions, d: ___resumeException, S: ___syscall_fcntl64, tb: ___syscall_fstat64, pb: ___syscall_getcwd, vb: ___syscall_ioctl, qb: ___syscall_lstat64, rb: ___syscall_newfstatat, R: ___syscall_openat, sb: ___syscall_stat64, zb: __abort_js, wb: __emscripten_get_now_is_monotonic, yb: __emscripten_memcpy_js, mb: __emscripten_throw_longjmp, eb: __gmtime_js, cb: __mmap_js, db: __munmap_js, ob: __tzset_js, xb: _emscripten_date_now, z: _emscripten_get_now, Af: _emscripten_glActiveTexture, Bf: _emscripten_glAttachShader, ce: _emscripten_glBeginQuery, Yd: _emscripten_glBeginQueryEXT, Hc: _emscripten_glBeginTransformFeedback, Cf: _emscripten_glBindAttribLocation, Df: _emscripten_glBindBuffer, Ec: _emscripten_glBindBufferBase, Fc: _emscripten_glBindBufferRange, Ae: _emscripten_glBindFramebuffer, Be: _emscripten_glBindRenderbuffer, ie: _emscripten_glBindSampler, Ef: _emscripten_glBindTexture, Tb: _emscripten_glBindTransformFeedback, We: _emscripten_glBindVertexArray, Ze: _emscripten_glBindVertexArrayOES, Ff: _emscripten_glBlendColor, Gf: _emscripten_glBlendEquation, Kd: _emscripten_glBlendEquationSeparate, Hf: _emscripten_glBlendFunc, Jd: _emscripten_glBlendFuncSeparate, ue: _emscripten_glBlitFramebuffer, If: _emscripten_glBufferData, Jf: _emscripten_glBufferSubData, Ce: _emscripten_glCheckFramebufferStatus, Kf: _emscripten_glClear, gc: _emscripten_glClearBufferfi, hc: _emscripten_glClearBufferfv, jc: _emscripten_glClearBufferiv, ic: _emscripten_glClearBufferuiv, Lf: _emscripten_glClearColor, Id: _emscripten_glClearDepthf, Mf: _emscripten_glClearStencil, re: _emscripten_glClientWaitSync, Nf: _emscripten_glColorMask, Of: _emscripten_glCompileShader, Pf: _emscripten_glCompressedTexImage2D, Uc: _emscripten_glCompressedTexImage3D, Qf: _emscripten_glCompressedTexSubImage2D, Tc: _emscripten_glCompressedTexSubImage3D, te: _emscripten_glCopyBufferSubData, Hd: _emscripten_glCopyTexImage2D, Z: _emscripten_glCopyTexSubImage2D, Vc: _emscripten_glCopyTexSubImage3D, _: _emscripten_glCreateProgram, $: _emscripten_glCreateShader, aa: _emscripten_glCullFace, ba: _emscripten_glDeleteBuffers, De: _emscripten_glDeleteFramebuffers, ca: _emscripten_glDeleteProgram, de: _emscripten_glDeleteQueries, Zd: _emscripten_glDeleteQueriesEXT, Ee: _emscripten_glDeleteRenderbuffers, je: _emscripten_glDeleteSamplers, da: _emscripten_glDeleteShader, se: _emscripten_glDeleteSync, ea: _emscripten_glDeleteTextures, Sb: _emscripten_glDeleteTransformFeedbacks, Xe: _emscripten_glDeleteVertexArrays, _e: _emscripten_glDeleteVertexArraysOES, Gd: _emscripten_glDepthFunc, fa: _emscripten_glDepthMask, Fd: _emscripten_glDepthRangef, Ed: _emscripten_glDetachShader, ga: _emscripten_glDisable, ha: _emscripten_glDisableVertexAttribArray, ia: _emscripten_glDrawArrays, Ue: _emscripten_glDrawArraysInstanced, Nd: _emscripten_glDrawArraysInstancedANGLE, Eb: _emscripten_glDrawArraysInstancedARB, Re: _emscripten_glDrawArraysInstancedBaseInstanceWEBGL, _c: _emscripten_glDrawArraysInstancedEXT, Fb: _emscripten_glDrawArraysInstancedNV, Pe: _emscripten_glDrawBuffers, Yc: _emscripten_glDrawBuffersEXT, Od: _emscripten_glDrawBuffersWEBGL, ja: _emscripten_glDrawElements, Ve: _emscripten_glDrawElementsInstanced, Md: _emscripten_glDrawElementsInstancedANGLE, Cb: _emscripten_glDrawElementsInstancedARB, Se: _emscripten_glDrawElementsInstancedBaseVertexBaseInstanceWEBGL, Db: _emscripten_glDrawElementsInstancedEXT, Zc: _emscripten_glDrawElementsInstancedNV, Je: _emscripten_glDrawRangeElements, ka: _emscripten_glEnable, la: _emscripten_glEnableVertexAttribArray, ee: _emscripten_glEndQuery, _d: _emscripten_glEndQueryEXT, Gc: _emscripten_glEndTransformFeedback, oe: _emscripten_glFenceSync, ma: _emscripten_glFinish, na: _emscripten_glFlush, Fe: _emscripten_glFramebufferRenderbuffer, Ge: _emscripten_glFramebufferTexture2D, Lc: _emscripten_glFramebufferTextureLayer, oa: _emscripten_glFrontFace, pa: _emscripten_glGenBuffers, He: _emscripten_glGenFramebuffers, fe: _emscripten_glGenQueries, $d: _emscripten_glGenQueriesEXT, Ie: _emscripten_glGenRenderbuffers, ke: _emscripten_glGenSamplers, qa: _emscripten_glGenTextures, Rb: _emscripten_glGenTransformFeedbacks, Te: _emscripten_glGenVertexArrays, $e: _emscripten_glGenVertexArraysOES, we: _emscripten_glGenerateMipmap, Dd: _emscripten_glGetActiveAttrib, Cd: _emscripten_glGetActiveUniform, bc: _emscripten_glGetActiveUniformBlockName, cc: _emscripten_glGetActiveUniformBlockiv, ec: _emscripten_glGetActiveUniformsiv, Bd: _emscripten_glGetAttachedShaders, Ad: _emscripten_glGetAttribLocation, zd: _emscripten_glGetBooleanv, Yb: _emscripten_glGetBufferParameteri64v, ra: _emscripten_glGetBufferParameteriv, sa: _emscripten_glGetError, ta: _emscripten_glGetFloatv, tc: _emscripten_glGetFragDataLocation, xe: _emscripten_glGetFramebufferAttachmentParameteriv, Zb: _emscripten_glGetInteger64i_v, $b: _emscripten_glGetInteger64v, Jc: _emscripten_glGetIntegeri_v, ua: _emscripten_glGetIntegerv, Ib: _emscripten_glGetInternalformativ, Nb: _emscripten_glGetProgramBinary, va: _emscripten_glGetProgramInfoLog, wa: _emscripten_glGetProgramiv, Vd: _emscripten_glGetQueryObjecti64vEXT, Qd: _emscripten_glGetQueryObjectivEXT, Wd: _emscripten_glGetQueryObjectui64vEXT, ge: _emscripten_glGetQueryObjectuiv, ae: _emscripten_glGetQueryObjectuivEXT, he: _emscripten_glGetQueryiv, be: _emscripten_glGetQueryivEXT, ye: _emscripten_glGetRenderbufferParameteriv, Ub: _emscripten_glGetSamplerParameterfv, Vb: _emscripten_glGetSamplerParameteriv, xa: _emscripten_glGetShaderInfoLog, Sd: _emscripten_glGetShaderPrecisionFormat, yd: _emscripten_glGetShaderSource, ya: _emscripten_glGetShaderiv, za: _emscripten_glGetString, Ye: _emscripten_glGetStringi, _b: _emscripten_glGetSynciv, xd: _emscripten_glGetTexParameterfv, wd: _emscripten_glGetTexParameteriv, Cc: _emscripten_glGetTransformFeedbackVarying, dc: _emscripten_glGetUniformBlockIndex, fc: _emscripten_glGetUniformIndices, Aa: _emscripten_glGetUniformLocation, vd: _emscripten_glGetUniformfv, ud: _emscripten_glGetUniformiv, uc: _emscripten_glGetUniformuiv, Bc: _emscripten_glGetVertexAttribIiv, Ac: _emscripten_glGetVertexAttribIuiv, rd: _emscripten_glGetVertexAttribPointerv, td: _emscripten_glGetVertexAttribfv, sd: _emscripten_glGetVertexAttribiv, qd: _emscripten_glHint, Td: _emscripten_glInvalidateFramebuffer, Ud: _emscripten_glInvalidateSubFramebuffer, pd: _emscripten_glIsBuffer, od: _emscripten_glIsEnabled, nd: _emscripten_glIsFramebuffer, md: _emscripten_glIsProgram, Sc: _emscripten_glIsQuery, Rd: _emscripten_glIsQueryEXT, ld: _emscripten_glIsRenderbuffer, Xb: _emscripten_glIsSampler, kd: _emscripten_glIsShader, pe: _emscripten_glIsSync, Ba: _emscripten_glIsTexture, Qb: _emscripten_glIsTransformFeedback, Kc: _emscripten_glIsVertexArray, Pd: _emscripten_glIsVertexArrayOES, Ca: _emscripten_glLineWidth, Da: _emscripten_glLinkProgram, Ne: _emscripten_glMultiDrawArraysInstancedBaseInstanceWEBGL, Oe: _emscripten_glMultiDrawElementsInstancedBaseVertexBaseInstanceWEBGL, Pb: _emscripten_glPauseTransformFeedback, Ea: _emscripten_glPixelStorei, jd: _emscripten_glPolygonOffset, Mb: _emscripten_glProgramBinary, Lb: _emscripten_glProgramParameteri, Xd: _emscripten_glQueryCounterEXT, Qe: _emscripten_glReadBuffer, Fa: _emscripten_glReadPixels, id: _emscripten_glReleaseShaderCompiler, ze: _emscripten_glRenderbufferStorage, ve: _emscripten_glRenderbufferStorageMultisample, Ob: _emscripten_glResumeTransformFeedback, hd: _emscripten_glSampleCoverage, le: _emscripten_glSamplerParameterf, Wb: _emscripten_glSamplerParameterfv, me: _emscripten_glSamplerParameteri, ne: _emscripten_glSamplerParameteriv, Ga: _emscripten_glScissor, gd: _emscripten_glShaderBinary, Ha: _emscripten_glShaderSource, Ia: _emscripten_glStencilFunc, Ja: _emscripten_glStencilFuncSeparate, Ka: _emscripten_glStencilMask, La: _emscripten_glStencilMaskSeparate, Ma: _emscripten_glStencilOp, Na: _emscripten_glStencilOpSeparate, Oa: _emscripten_glTexImage2D, Xc: _emscripten_glTexImage3D, Pa: _emscripten_glTexParameterf, Qa: _emscripten_glTexParameterfv, Ra: _emscripten_glTexParameteri, Sa: _emscripten_glTexParameteriv, Ke: _emscripten_glTexStorage2D, Kb: _emscripten_glTexStorage3D, Ta: _emscripten_glTexSubImage2D, Wc: _emscripten_glTexSubImage3D, Dc: _emscripten_glTransformFeedbackVaryings, Ua: _emscripten_glUniform1f, Va: _emscripten_glUniform1fv, wf: _emscripten_glUniform1i, xf: _emscripten_glUniform1iv, sc: _emscripten_glUniform1ui, oc: _emscripten_glUniform1uiv, yf: _emscripten_glUniform2f, zf: _emscripten_glUniform2fv, vf: _emscripten_glUniform2i, uf: _emscripten_glUniform2iv, rc: _emscripten_glUniform2ui, nc: _emscripten_glUniform2uiv, tf: _emscripten_glUniform3f, sf: _emscripten_glUniform3fv, rf: _emscripten_glUniform3i, qf: _emscripten_glUniform3iv, qc: _emscripten_glUniform3ui, lc: _emscripten_glUniform3uiv, pf: _emscripten_glUniform4f, of: _emscripten_glUniform4fv, af: _emscripten_glUniform4i, cf: _emscripten_glUniform4iv, pc: _emscripten_glUniform4ui, kc: _emscripten_glUniform4uiv, ac: _emscripten_glUniformBlockBinding, df: _emscripten_glUniformMatrix2fv, Rc: _emscripten_glUniformMatrix2x3fv, Pc: _emscripten_glUniformMatrix2x4fv, ef: _emscripten_glUniformMatrix3fv, Qc: _emscripten_glUniformMatrix3x2fv, Nc: _emscripten_glUniformMatrix3x4fv, ff: _emscripten_glUniformMatrix4fv, Oc: _emscripten_glUniformMatrix4x2fv, Mc: _emscripten_glUniformMatrix4x3fv, gf: _emscripten_glUseProgram, fd: _emscripten_glValidateProgram, hf: _emscripten_glVertexAttrib1f, ed: _emscripten_glVertexAttrib1fv, dd: _emscripten_glVertexAttrib2f, jf: _emscripten_glVertexAttrib2fv, cd: _emscripten_glVertexAttrib3f, kf: _emscripten_glVertexAttrib3fv, ad: _emscripten_glVertexAttrib4f, lf: _emscripten_glVertexAttrib4fv, Le: _emscripten_glVertexAttribDivisor, Ld: _emscripten_glVertexAttribDivisorANGLE, Gb: _emscripten_glVertexAttribDivisorARB, $c: _emscripten_glVertexAttribDivisorEXT, Hb: _emscripten_glVertexAttribDivisorNV, zc: _emscripten_glVertexAttribI4i, wc: _emscripten_glVertexAttribI4iv, yc: _emscripten_glVertexAttribI4ui, vc: _emscripten_glVertexAttribI4uiv, Me: _emscripten_glVertexAttribIPointer, mf: _emscripten_glVertexAttribPointer, nf: _emscripten_glViewport, qe: _emscripten_glWaitSync, mc: _emscripten_request_animation_frame_loop, nb: _emscripten_resize_heap, Ab: _environ_get, Bb: _environ_sizes_get, Ya: _exit, H: _fd_close, bb: _fd_pread, ub: _fd_read, fb: _fd_seek, E: _fd_write, L: _getentropy, Wa: _glGetIntegerv, J: _glGetString, Xa: _glGetStringi, O: invoke_diii, Ic: invoke_fi, P: invoke_fiii, o: invoke_i, e: invoke_ii, w: invoke_iif, f: invoke_iii, Jb: invoke_iiif, g: invoke_iiii, N: invoke_iiiiff, j: invoke_iiiii, kb: invoke_iiiiid, G: invoke_iiiiii, r: invoke_iiiiiii, B: invoke_iiiiiiii, K: invoke_iiiiiiiiii, _a: invoke_iiiiiiiiiii, D: invoke_iiiiiiiiiiii, ab: invoke_j, ib: invoke_jii, $a: invoke_jiiii, m: invoke_v, b: invoke_vi, Y: invoke_vid, I: invoke_vif, bf: invoke_viff, q: invoke_vifff, V: invoke_viffffffffffffffffffff, c: invoke_vii, X: invoke_viiff, gb: invoke_viifff, M: invoke_viiffff, bd: invoke_viiffiii, s: invoke_viifii, h: invoke_viii, U: invoke_viiif, T: invoke_viiifi, t: invoke_viiifif, i: invoke_viiii, n: invoke_viiiii, l: invoke_viiiiii, W: invoke_viiiiiiff, p: invoke_viiiiiii, Rf: invoke_viiiiiiii, Za: invoke_viiiiiiiii, y: invoke_viiiiiiiiii, xc: invoke_viiiiiiiiiii, C: invoke_viiiiiiiiiiiiiii, hb: invoke_viiji, F: _llvm_eh_typeid_for, jb: _strftime_l };
|
|
5103
5103
|
var wasmExports = createWasm();
|
|
5104
5104
|
var ___wasm_call_ctors = () => (___wasm_call_ctors = wasmExports["Tf"])();
|
|
5105
5105
|
var _allocate = Module["_allocate"] = (a0) => (_allocate = Module["_allocate"] = wasmExports["Vf"])(a0);
|
|
@@ -5177,50 +5177,50 @@ var require_grida_canvas_wasm = __commonJS({
|
|
|
5177
5177
|
_setThrew(1, 0);
|
|
5178
5178
|
}
|
|
5179
5179
|
}
|
|
5180
|
-
function
|
|
5180
|
+
function invoke_viiiiii(index, a1, a2, a3, a4, a5, a6) {
|
|
5181
5181
|
var sp = stackSave();
|
|
5182
5182
|
try {
|
|
5183
|
-
getWasmTableEntry(index)(a1, a2);
|
|
5183
|
+
getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6);
|
|
5184
5184
|
} catch (e) {
|
|
5185
5185
|
stackRestore(sp);
|
|
5186
5186
|
if (e !== e + 0) throw e;
|
|
5187
5187
|
_setThrew(1, 0);
|
|
5188
5188
|
}
|
|
5189
5189
|
}
|
|
5190
|
-
function
|
|
5190
|
+
function invoke_vii(index, a1, a2) {
|
|
5191
5191
|
var sp = stackSave();
|
|
5192
5192
|
try {
|
|
5193
|
-
getWasmTableEntry(index)(a1, a2
|
|
5193
|
+
getWasmTableEntry(index)(a1, a2);
|
|
5194
5194
|
} catch (e) {
|
|
5195
5195
|
stackRestore(sp);
|
|
5196
5196
|
if (e !== e + 0) throw e;
|
|
5197
5197
|
_setThrew(1, 0);
|
|
5198
5198
|
}
|
|
5199
5199
|
}
|
|
5200
|
-
function
|
|
5200
|
+
function invoke_iii(index, a1, a2) {
|
|
5201
5201
|
var sp = stackSave();
|
|
5202
5202
|
try {
|
|
5203
|
-
return getWasmTableEntry(index)(a1);
|
|
5203
|
+
return getWasmTableEntry(index)(a1, a2);
|
|
5204
5204
|
} catch (e) {
|
|
5205
5205
|
stackRestore(sp);
|
|
5206
5206
|
if (e !== e + 0) throw e;
|
|
5207
5207
|
_setThrew(1, 0);
|
|
5208
5208
|
}
|
|
5209
5209
|
}
|
|
5210
|
-
function
|
|
5210
|
+
function invoke_ii(index, a1) {
|
|
5211
5211
|
var sp = stackSave();
|
|
5212
5212
|
try {
|
|
5213
|
-
getWasmTableEntry(index)(a1
|
|
5213
|
+
return getWasmTableEntry(index)(a1);
|
|
5214
5214
|
} catch (e) {
|
|
5215
5215
|
stackRestore(sp);
|
|
5216
5216
|
if (e !== e + 0) throw e;
|
|
5217
5217
|
_setThrew(1, 0);
|
|
5218
5218
|
}
|
|
5219
5219
|
}
|
|
5220
|
-
function
|
|
5220
|
+
function invoke_viii(index, a1, a2, a3) {
|
|
5221
5221
|
var sp = stackSave();
|
|
5222
5222
|
try {
|
|
5223
|
-
|
|
5223
|
+
getWasmTableEntry(index)(a1, a2, a3);
|
|
5224
5224
|
} catch (e) {
|
|
5225
5225
|
stackRestore(sp);
|
|
5226
5226
|
if (e !== e + 0) throw e;
|
|
@@ -5307,40 +5307,40 @@ var require_grida_canvas_wasm = __commonJS({
|
|
|
5307
5307
|
_setThrew(1, 0);
|
|
5308
5308
|
}
|
|
5309
5309
|
}
|
|
5310
|
-
function
|
|
5310
|
+
function invoke_iiiiii(index, a1, a2, a3, a4, a5) {
|
|
5311
5311
|
var sp = stackSave();
|
|
5312
5312
|
try {
|
|
5313
|
-
getWasmTableEntry(index)(a1, a2, a3, a4);
|
|
5313
|
+
return getWasmTableEntry(index)(a1, a2, a3, a4, a5);
|
|
5314
5314
|
} catch (e) {
|
|
5315
5315
|
stackRestore(sp);
|
|
5316
5316
|
if (e !== e + 0) throw e;
|
|
5317
5317
|
_setThrew(1, 0);
|
|
5318
5318
|
}
|
|
5319
5319
|
}
|
|
5320
|
-
function
|
|
5320
|
+
function invoke_vifff(index, a1, a2, a3, a4) {
|
|
5321
5321
|
var sp = stackSave();
|
|
5322
5322
|
try {
|
|
5323
|
-
|
|
5323
|
+
getWasmTableEntry(index)(a1, a2, a3, a4);
|
|
5324
5324
|
} catch (e) {
|
|
5325
5325
|
stackRestore(sp);
|
|
5326
5326
|
if (e !== e + 0) throw e;
|
|
5327
5327
|
_setThrew(1, 0);
|
|
5328
5328
|
}
|
|
5329
5329
|
}
|
|
5330
|
-
function
|
|
5330
|
+
function invoke_viiiiiii(index, a1, a2, a3, a4, a5, a6, a7) {
|
|
5331
5331
|
var sp = stackSave();
|
|
5332
5332
|
try {
|
|
5333
|
-
getWasmTableEntry(index)(a1, a2, a3, a4, a5);
|
|
5333
|
+
getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7);
|
|
5334
5334
|
} catch (e) {
|
|
5335
5335
|
stackRestore(sp);
|
|
5336
5336
|
if (e !== e + 0) throw e;
|
|
5337
5337
|
_setThrew(1, 0);
|
|
5338
5338
|
}
|
|
5339
5339
|
}
|
|
5340
|
-
function
|
|
5340
|
+
function invoke_viiff(index, a1, a2, a3, a4) {
|
|
5341
5341
|
var sp = stackSave();
|
|
5342
5342
|
try {
|
|
5343
|
-
getWasmTableEntry(index)(a1, a2, a3, a4
|
|
5343
|
+
getWasmTableEntry(index)(a1, a2, a3, a4);
|
|
5344
5344
|
} catch (e) {
|
|
5345
5345
|
stackRestore(sp);
|
|
5346
5346
|
if (e !== e + 0) throw e;
|
|
@@ -5377,130 +5377,130 @@ var require_grida_canvas_wasm = __commonJS({
|
|
|
5377
5377
|
_setThrew(1, 0);
|
|
5378
5378
|
}
|
|
5379
5379
|
}
|
|
5380
|
-
function
|
|
5380
|
+
function invoke_fi(index, a1) {
|
|
5381
5381
|
var sp = stackSave();
|
|
5382
5382
|
try {
|
|
5383
|
-
getWasmTableEntry(index)(a1
|
|
5383
|
+
return getWasmTableEntry(index)(a1);
|
|
5384
5384
|
} catch (e) {
|
|
5385
5385
|
stackRestore(sp);
|
|
5386
5386
|
if (e !== e + 0) throw e;
|
|
5387
5387
|
_setThrew(1, 0);
|
|
5388
5388
|
}
|
|
5389
5389
|
}
|
|
5390
|
-
function
|
|
5390
|
+
function invoke_viiiiiiiiiii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11) {
|
|
5391
5391
|
var sp = stackSave();
|
|
5392
5392
|
try {
|
|
5393
|
-
|
|
5393
|
+
getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11);
|
|
5394
5394
|
} catch (e) {
|
|
5395
5395
|
stackRestore(sp);
|
|
5396
5396
|
if (e !== e + 0) throw e;
|
|
5397
5397
|
_setThrew(1, 0);
|
|
5398
5398
|
}
|
|
5399
5399
|
}
|
|
5400
|
-
function
|
|
5400
|
+
function invoke_viffffffffffffffffffff(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14, a15, a16, a17, a18, a19, a20, a21) {
|
|
5401
5401
|
var sp = stackSave();
|
|
5402
5402
|
try {
|
|
5403
|
-
getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11);
|
|
5403
|
+
getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14, a15, a16, a17, a18, a19, a20, a21);
|
|
5404
5404
|
} catch (e) {
|
|
5405
5405
|
stackRestore(sp);
|
|
5406
5406
|
if (e !== e + 0) throw e;
|
|
5407
5407
|
_setThrew(1, 0);
|
|
5408
5408
|
}
|
|
5409
5409
|
}
|
|
5410
|
-
function
|
|
5410
|
+
function invoke_viiif(index, a1, a2, a3, a4) {
|
|
5411
5411
|
var sp = stackSave();
|
|
5412
5412
|
try {
|
|
5413
|
-
getWasmTableEntry(index)(a1, a2, a3, a4
|
|
5413
|
+
getWasmTableEntry(index)(a1, a2, a3, a4);
|
|
5414
5414
|
} catch (e) {
|
|
5415
5415
|
stackRestore(sp);
|
|
5416
5416
|
if (e !== e + 0) throw e;
|
|
5417
5417
|
_setThrew(1, 0);
|
|
5418
5418
|
}
|
|
5419
5419
|
}
|
|
5420
|
-
function
|
|
5420
|
+
function invoke_iiif(index, a1, a2, a3) {
|
|
5421
5421
|
var sp = stackSave();
|
|
5422
5422
|
try {
|
|
5423
|
-
return getWasmTableEntry(index)(a1, a2, a3
|
|
5423
|
+
return getWasmTableEntry(index)(a1, a2, a3);
|
|
5424
5424
|
} catch (e) {
|
|
5425
5425
|
stackRestore(sp);
|
|
5426
5426
|
if (e !== e + 0) throw e;
|
|
5427
5427
|
_setThrew(1, 0);
|
|
5428
5428
|
}
|
|
5429
5429
|
}
|
|
5430
|
-
function
|
|
5430
|
+
function invoke_viiifi(index, a1, a2, a3, a4, a5) {
|
|
5431
5431
|
var sp = stackSave();
|
|
5432
5432
|
try {
|
|
5433
|
-
getWasmTableEntry(index)(a1, a2, a3, a4, a5
|
|
5433
|
+
getWasmTableEntry(index)(a1, a2, a3, a4, a5);
|
|
5434
5434
|
} catch (e) {
|
|
5435
5435
|
stackRestore(sp);
|
|
5436
5436
|
if (e !== e + 0) throw e;
|
|
5437
5437
|
_setThrew(1, 0);
|
|
5438
5438
|
}
|
|
5439
5439
|
}
|
|
5440
|
-
function
|
|
5440
|
+
function invoke_viifii(index, a1, a2, a3, a4, a5) {
|
|
5441
5441
|
var sp = stackSave();
|
|
5442
5442
|
try {
|
|
5443
|
-
|
|
5443
|
+
getWasmTableEntry(index)(a1, a2, a3, a4, a5);
|
|
5444
5444
|
} catch (e) {
|
|
5445
5445
|
stackRestore(sp);
|
|
5446
5446
|
if (e !== e + 0) throw e;
|
|
5447
5447
|
_setThrew(1, 0);
|
|
5448
5448
|
}
|
|
5449
5449
|
}
|
|
5450
|
-
function
|
|
5450
|
+
function invoke_viiifif(index, a1, a2, a3, a4, a5, a6) {
|
|
5451
5451
|
var sp = stackSave();
|
|
5452
5452
|
try {
|
|
5453
|
-
getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6
|
|
5453
|
+
getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6);
|
|
5454
5454
|
} catch (e) {
|
|
5455
5455
|
stackRestore(sp);
|
|
5456
5456
|
if (e !== e + 0) throw e;
|
|
5457
5457
|
_setThrew(1, 0);
|
|
5458
5458
|
}
|
|
5459
5459
|
}
|
|
5460
|
-
function
|
|
5460
|
+
function invoke_viifff(index, a1, a2, a3, a4, a5) {
|
|
5461
5461
|
var sp = stackSave();
|
|
5462
5462
|
try {
|
|
5463
|
-
getWasmTableEntry(index)(a1, a2, a3, a4, a5
|
|
5463
|
+
getWasmTableEntry(index)(a1, a2, a3, a4, a5);
|
|
5464
5464
|
} catch (e) {
|
|
5465
5465
|
stackRestore(sp);
|
|
5466
5466
|
if (e !== e + 0) throw e;
|
|
5467
5467
|
_setThrew(1, 0);
|
|
5468
5468
|
}
|
|
5469
5469
|
}
|
|
5470
|
-
function
|
|
5470
|
+
function invoke_iiiiff(index, a1, a2, a3, a4, a5) {
|
|
5471
5471
|
var sp = stackSave();
|
|
5472
5472
|
try {
|
|
5473
|
-
getWasmTableEntry(index)(a1, a2, a3, a4);
|
|
5473
|
+
return getWasmTableEntry(index)(a1, a2, a3, a4, a5);
|
|
5474
5474
|
} catch (e) {
|
|
5475
5475
|
stackRestore(sp);
|
|
5476
5476
|
if (e !== e + 0) throw e;
|
|
5477
5477
|
_setThrew(1, 0);
|
|
5478
5478
|
}
|
|
5479
5479
|
}
|
|
5480
|
-
function
|
|
5480
|
+
function invoke_viiffff(index, a1, a2, a3, a4, a5, a6) {
|
|
5481
5481
|
var sp = stackSave();
|
|
5482
5482
|
try {
|
|
5483
|
-
getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6
|
|
5483
|
+
getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6);
|
|
5484
5484
|
} catch (e) {
|
|
5485
5485
|
stackRestore(sp);
|
|
5486
5486
|
if (e !== e + 0) throw e;
|
|
5487
5487
|
_setThrew(1, 0);
|
|
5488
5488
|
}
|
|
5489
5489
|
}
|
|
5490
|
-
function
|
|
5490
|
+
function invoke_iiiiiiiiiii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10) {
|
|
5491
5491
|
var sp = stackSave();
|
|
5492
5492
|
try {
|
|
5493
|
-
return getWasmTableEntry(index)(a1, a2, a3, a4, a5);
|
|
5493
|
+
return getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10);
|
|
5494
5494
|
} catch (e) {
|
|
5495
5495
|
stackRestore(sp);
|
|
5496
5496
|
if (e !== e + 0) throw e;
|
|
5497
5497
|
_setThrew(1, 0);
|
|
5498
5498
|
}
|
|
5499
5499
|
}
|
|
5500
|
-
function
|
|
5500
|
+
function invoke_viiiiiiiii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9) {
|
|
5501
5501
|
var sp = stackSave();
|
|
5502
5502
|
try {
|
|
5503
|
-
getWasmTableEntry(index)(a1, a2, a3, a4);
|
|
5503
|
+
getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9);
|
|
5504
5504
|
} catch (e) {
|
|
5505
5505
|
stackRestore(sp);
|
|
5506
5506
|
if (e !== e + 0) throw e;
|