@grida/canvas-wasm 0.0.11 → 0.0.13

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
package/dist/index.mjs CHANGED
@@ -264,10 +264,10 @@ var require_grida_canvas_wasm = __commonJS({
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  var info = getWasmImports();
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  function receiveInstance(instance, module2) {
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  wasmExports = instance.exports;
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- wasmMemory = wasmExports["Pf"];
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+ wasmMemory = wasmExports["Sf"];
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  updateMemoryViews();
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- wasmTable = wasmExports["Rf"];
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- addOnInit(wasmExports["Qf"]);
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+ wasmTable = wasmExports["Uf"];
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+ addOnInit(wasmExports["Tf"]);
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  removeRunDependency("wasm-instantiate");
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  return wasmExports;
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  }
@@ -5099,62 +5099,54 @@ var require_grida_canvas_wasm = __commonJS({
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  for (var i = 0; i < 288; ++i) {
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  miniTempWebGLIntBuffers[i] = miniTempWebGLIntBuffersStorage.subarray(0, i);
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  }
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- var wasmImports = { u: ___cxa_begin_catch, x: ___cxa_end_catch, a: ___cxa_find_matching_catch_2, j: ___cxa_find_matching_catch_3, y: ___cxa_find_matching_catch_4, N: ___cxa_rethrow, t: ___cxa_throw, kb: ___cxa_uncaught_exceptions, d: ___resumeException, P: ___syscall_fcntl64, tb: ___syscall_fstat64, ob: ___syscall_getcwd, vb: ___syscall_ioctl, pb: ___syscall_lstat64, rb: ___syscall_newfstatat, O: ___syscall_openat, sb: ___syscall_stat64, Ab: __abort_js, wb: __emscripten_get_now_is_monotonic, zb: __emscripten_memcpy_js, lb: __emscripten_throw_longjmp, db: __gmtime_js, bb: __mmap_js, cb: __munmap_js, nb: __tzset_js, yb: _emscripten_date_now, z: _emscripten_get_now, Af: _emscripten_glActiveTexture, Bf: _emscripten_glAttachShader, ce: _emscripten_glBeginQuery, Yd: _emscripten_glBeginQueryEXT, Ic: _emscripten_glBeginTransformFeedback, Cf: _emscripten_glBindAttribLocation, Df: _emscripten_glBindBuffer, Fc: _emscripten_glBindBufferBase, Gc: _emscripten_glBindBufferRange, Ae: _emscripten_glBindFramebuffer, Be: _emscripten_glBindRenderbuffer, ie: _emscripten_glBindSampler, Ef: _emscripten_glBindTexture, Tb: _emscripten_glBindTransformFeedback, We: _emscripten_glBindVertexArray, Ze: _emscripten_glBindVertexArrayOES, Ff: _emscripten_glBlendColor, Gf: _emscripten_glBlendEquation, Kd: _emscripten_glBlendEquationSeparate, Hf: _emscripten_glBlendFunc, Jd: _emscripten_glBlendFuncSeparate, ue: _emscripten_glBlitFramebuffer, If: _emscripten_glBufferData, Jf: _emscripten_glBufferSubData, Ce: _emscripten_glCheckFramebufferStatus, Kf: _emscripten_glClear, hc: _emscripten_glClearBufferfi, ic: _emscripten_glClearBufferfv, lc: _emscripten_glClearBufferiv, jc: _emscripten_glClearBufferuiv, Lf: _emscripten_glClearColor, Id: _emscripten_glClearDepthf, Mf: _emscripten_glClearStencil, re: _emscripten_glClientWaitSync, Nf: _emscripten_glColorMask, X: _emscripten_glCompileShader, Y: _emscripten_glCompressedTexImage2D, Uc: _emscripten_glCompressedTexImage3D, Z: _emscripten_glCompressedTexSubImage2D, Tc: _emscripten_glCompressedTexSubImage3D, te: _emscripten_glCopyBufferSubData, Hd: _emscripten_glCopyTexImage2D, _: _emscripten_glCopyTexSubImage2D, Vc: _emscripten_glCopyTexSubImage3D, $: _emscripten_glCreateProgram, aa: _emscripten_glCreateShader, ba: _emscripten_glCullFace, ca: _emscripten_glDeleteBuffers, De: _emscripten_glDeleteFramebuffers, da: _emscripten_glDeleteProgram, de: _emscripten_glDeleteQueries, Zd: _emscripten_glDeleteQueriesEXT, Ee: _emscripten_glDeleteRenderbuffers, je: _emscripten_glDeleteSamplers, ea: _emscripten_glDeleteShader, se: _emscripten_glDeleteSync, fa: _emscripten_glDeleteTextures, Sb: _emscripten_glDeleteTransformFeedbacks, Xe: _emscripten_glDeleteVertexArrays, $e: _emscripten_glDeleteVertexArraysOES, Gd: _emscripten_glDepthFunc, ga: _emscripten_glDepthMask, Fd: _emscripten_glDepthRangef, Ed: _emscripten_glDetachShader, ha: _emscripten_glDisable, ia: _emscripten_glDisableVertexAttribArray, ja: _emscripten_glDrawArrays, Ue: _emscripten_glDrawArraysInstanced, Nd: _emscripten_glDrawArraysInstancedANGLE, Fb: _emscripten_glDrawArraysInstancedARB, Re: _emscripten_glDrawArraysInstancedBaseInstanceWEBGL, $c: _emscripten_glDrawArraysInstancedEXT, Gb: _emscripten_glDrawArraysInstancedNV, Pe: _emscripten_glDrawBuffers, Yc: _emscripten_glDrawBuffersEXT, Od: _emscripten_glDrawBuffersWEBGL, ka: _emscripten_glDrawElements, Ve: _emscripten_glDrawElementsInstanced, Md: _emscripten_glDrawElementsInstancedANGLE, Db: _emscripten_glDrawElementsInstancedARB, Se: _emscripten_glDrawElementsInstancedBaseVertexBaseInstanceWEBGL, Eb: _emscripten_glDrawElementsInstancedEXT, Zc: _emscripten_glDrawElementsInstancedNV, Je: _emscripten_glDrawRangeElements, la: _emscripten_glEnable, ma: _emscripten_glEnableVertexAttribArray, ee: _emscripten_glEndQuery, _d: _emscripten_glEndQueryEXT, Hc: _emscripten_glEndTransformFeedback, oe: _emscripten_glFenceSync, na: _emscripten_glFinish, oa: _emscripten_glFlush, Fe: _emscripten_glFramebufferRenderbuffer, Ge: _emscripten_glFramebufferTexture2D, Lc: _emscripten_glFramebufferTextureLayer, pa: _emscripten_glFrontFace, qa: _emscripten_glGenBuffers, He: _emscripten_glGenFramebuffers, fe: _emscripten_glGenQueries, $d: _emscripten_glGenQueriesEXT, Ie: _emscripten_glGenRenderbuffers, ke: _emscripten_glGenSamplers, ra: _emscripten_glGenTextures, Rb: _emscripten_glGenTransformFeedbacks, Te: _emscripten_glGenVertexArrays, af: _emscripten_glGenVertexArraysOES, we: _emscripten_glGenerateMipmap, Dd: _emscripten_glGetActiveAttrib, Cd: _emscripten_glGetActiveUniform, cc: _emscripten_glGetActiveUniformBlockName, dc: _emscripten_glGetActiveUniformBlockiv, fc: _emscripten_glGetActiveUniformsiv, Bd: _emscripten_glGetAttachedShaders, Ad: _emscripten_glGetAttribLocation, zd: _emscripten_glGetBooleanv, Yb: _emscripten_glGetBufferParameteri64v, sa: _emscripten_glGetBufferParameteriv, ta: _emscripten_glGetError, ua: _emscripten_glGetFloatv, uc: _emscripten_glGetFragDataLocation, xe: _emscripten_glGetFramebufferAttachmentParameteriv, Zb: _emscripten_glGetInteger64i_v, ac: _emscripten_glGetInteger64v, Jc: _emscripten_glGetIntegeri_v, va: _emscripten_glGetIntegerv, Jb: _emscripten_glGetInternalformativ, Nb: _emscripten_glGetProgramBinary, wa: _emscripten_glGetProgramInfoLog, xa: _emscripten_glGetProgramiv, Vd: _emscripten_glGetQueryObjecti64vEXT, Qd: _emscripten_glGetQueryObjectivEXT, Wd: _emscripten_glGetQueryObjectui64vEXT, ge: _emscripten_glGetQueryObjectuiv, ae: _emscripten_glGetQueryObjectuivEXT, he: _emscripten_glGetQueryiv, be: _emscripten_glGetQueryivEXT, ye: _emscripten_glGetRenderbufferParameteriv, Ub: _emscripten_glGetSamplerParameterfv, Vb: _emscripten_glGetSamplerParameteriv, ya: _emscripten_glGetShaderInfoLog, Sd: _emscripten_glGetShaderPrecisionFormat, yd: _emscripten_glGetShaderSource, za: _emscripten_glGetShaderiv, Aa: _emscripten_glGetString, Ye: _emscripten_glGetStringi, _b: _emscripten_glGetSynciv, xd: _emscripten_glGetTexParameterfv, wd: _emscripten_glGetTexParameteriv, Dc: _emscripten_glGetTransformFeedbackVarying, ec: _emscripten_glGetUniformBlockIndex, gc: _emscripten_glGetUniformIndices, Ba: _emscripten_glGetUniformLocation, vd: _emscripten_glGetUniformfv, ud: _emscripten_glGetUniformiv, wc: _emscripten_glGetUniformuiv, Cc: _emscripten_glGetVertexAttribIiv, Bc: _emscripten_glGetVertexAttribIuiv, rd: _emscripten_glGetVertexAttribPointerv, td: _emscripten_glGetVertexAttribfv, sd: _emscripten_glGetVertexAttribiv, qd: _emscripten_glHint, Td: _emscripten_glInvalidateFramebuffer, Ud: _emscripten_glInvalidateSubFramebuffer, pd: _emscripten_glIsBuffer, od: _emscripten_glIsEnabled, nd: _emscripten_glIsFramebuffer, md: _emscripten_glIsProgram, Sc: _emscripten_glIsQuery, Rd: _emscripten_glIsQueryEXT, ld: _emscripten_glIsRenderbuffer, Xb: _emscripten_glIsSampler, kd: _emscripten_glIsShader, pe: _emscripten_glIsSync, Ca: _emscripten_glIsTexture, Qb: _emscripten_glIsTransformFeedback, Kc: _emscripten_glIsVertexArray, Pd: _emscripten_glIsVertexArrayOES, Da: _emscripten_glLineWidth, Ea: _emscripten_glLinkProgram, Ne: _emscripten_glMultiDrawArraysInstancedBaseInstanceWEBGL, Oe: _emscripten_glMultiDrawElementsInstancedBaseVertexBaseInstanceWEBGL, Pb: _emscripten_glPauseTransformFeedback, Fa: _emscripten_glPixelStorei, jd: _emscripten_glPolygonOffset, Mb: _emscripten_glProgramBinary, Lb: _emscripten_glProgramParameteri, Xd: _emscripten_glQueryCounterEXT, Qe: _emscripten_glReadBuffer, Ga: _emscripten_glReadPixels, id: _emscripten_glReleaseShaderCompiler, ze: _emscripten_glRenderbufferStorage, ve: _emscripten_glRenderbufferStorageMultisample, Ob: _emscripten_glResumeTransformFeedback, hd: _emscripten_glSampleCoverage, le: _emscripten_glSamplerParameterf, Wb: _emscripten_glSamplerParameterfv, me: _emscripten_glSamplerParameteri, ne: _emscripten_glSamplerParameteriv, Ha: _emscripten_glScissor, gd: _emscripten_glShaderBinary, Ia: _emscripten_glShaderSource, Ja: _emscripten_glStencilFunc, Ka: _emscripten_glStencilFuncSeparate, La: _emscripten_glStencilMask, Ma: _emscripten_glStencilMaskSeparate, Na: _emscripten_glStencilOp, Oa: _emscripten_glStencilOpSeparate, Pa: _emscripten_glTexImage2D, Xc: _emscripten_glTexImage3D, Qa: _emscripten_glTexParameterf, Ra: _emscripten_glTexParameterfv, Sa: _emscripten_glTexParameteri, Ta: _emscripten_glTexParameteriv, Ke: _emscripten_glTexStorage2D, Kb: _emscripten_glTexStorage3D, Ua: _emscripten_glTexSubImage2D, Wc: _emscripten_glTexSubImage3D, Ec: _emscripten_glTransformFeedbackVaryings, Va: _emscripten_glUniform1f, Wa: _emscripten_glUniform1fv, wf: _emscripten_glUniform1i, xf: _emscripten_glUniform1iv, tc: _emscripten_glUniform1ui, pc: _emscripten_glUniform1uiv, yf: _emscripten_glUniform2f, zf: _emscripten_glUniform2fv, vf: _emscripten_glUniform2i, uf: _emscripten_glUniform2iv, sc: _emscripten_glUniform2ui, oc: _emscripten_glUniform2uiv, tf: _emscripten_glUniform3f, sf: _emscripten_glUniform3fv, rf: _emscripten_glUniform3i, qf: _emscripten_glUniform3iv, rc: _emscripten_glUniform3ui, nc: _emscripten_glUniform3uiv, pf: _emscripten_glUniform4f, of: _emscripten_glUniform4fv, bf: _emscripten_glUniform4i, cf: _emscripten_glUniform4iv, qc: _emscripten_glUniform4ui, mc: _emscripten_glUniform4uiv, bc: _emscripten_glUniformBlockBinding, df: _emscripten_glUniformMatrix2fv, Rc: _emscripten_glUniformMatrix2x3fv, Pc: _emscripten_glUniformMatrix2x4fv, ef: _emscripten_glUniformMatrix3fv, Qc: _emscripten_glUniformMatrix3x2fv, Nc: _emscripten_glUniformMatrix3x4fv, ff: _emscripten_glUniformMatrix4fv, Oc: _emscripten_glUniformMatrix4x2fv, Mc: _emscripten_glUniformMatrix4x3fv, gf: _emscripten_glUseProgram, fd: _emscripten_glValidateProgram, hf: _emscripten_glVertexAttrib1f, ed: _emscripten_glVertexAttrib1fv, dd: _emscripten_glVertexAttrib2f, jf: _emscripten_glVertexAttrib2fv, cd: _emscripten_glVertexAttrib3f, kf: _emscripten_glVertexAttrib3fv, bd: _emscripten_glVertexAttrib4f, lf: _emscripten_glVertexAttrib4fv, Le: _emscripten_glVertexAttribDivisor, Ld: _emscripten_glVertexAttribDivisorANGLE, Hb: _emscripten_glVertexAttribDivisorARB, ad: _emscripten_glVertexAttribDivisorEXT, Ib: _emscripten_glVertexAttribDivisorNV, Ac: _emscripten_glVertexAttribI4i, yc: _emscripten_glVertexAttribI4iv, zc: _emscripten_glVertexAttribI4ui, xc: _emscripten_glVertexAttribI4uiv, Me: _emscripten_glVertexAttribIPointer, mf: _emscripten_glVertexAttribPointer, nf: _emscripten_glViewport, qe: _emscripten_glWaitSync, vc: _emscripten_request_animation_frame_loop, mb: _emscripten_resize_heap, Bb: _environ_get, Cb: _environ_sizes_get, Za: _exit, G: _fd_close, ab: _fd_pread, ub: _fd_read, eb: _fd_seek, E: _fd_write, K: _getentropy, Xa: _glGetIntegerv, I: _glGetString, Ya: _glGetStringi, L: invoke_diii, kc: invoke_fi, M: invoke_fiii, o: invoke_i, e: invoke_ii, v: invoke_iif, g: invoke_iii, ib: invoke_iiif, f: invoke_iiii, R: invoke_iiiiff, l: invoke_iiiii, jb: invoke_iiiiid, F: invoke_iiiiii, q: invoke_iiiiiii, A: invoke_iiiiiiii, J: invoke_iiiiiiiiii, xb: invoke_iiiiiiiiiii, D: invoke_iiiiiiiiiiii, $a: invoke_j, gb: invoke_jii, _a: invoke_jiiii, k: invoke_v, b: invoke_vi, W: invoke_vid, H: invoke_vif, _e: invoke_viff, s: invoke_vifff, c: invoke_vii, T: invoke_viiff, $b: invoke_viifff, Q: invoke_viiffff, _c: invoke_viiffiii, p: invoke_viifii, h: invoke_viii, V: invoke_viiif, U: invoke_viiifi, i: invoke_viiii, n: invoke_viiiii, m: invoke_viiiiii, S: invoke_viiiiiiff, r: invoke_viiiiiii, Of: invoke_viiiiiiii, qb: invoke_viiiiiiiii, w: invoke_viiiiiiiiii, C: invoke_viiiiiiiiiiiiiii, fb: invoke_viiji, B: _llvm_eh_typeid_for, hb: _strftime_l };
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+ var wasmImports = { u: ___cxa_begin_catch, x: ___cxa_end_catch, a: ___cxa_find_matching_catch_2, k: ___cxa_find_matching_catch_3, A: ___cxa_find_matching_catch_4, Q: ___cxa_rethrow, t: ___cxa_throw, lb: ___cxa_uncaught_exceptions, d: ___resumeException, S: ___syscall_fcntl64, ub: ___syscall_fstat64, qb: ___syscall_getcwd, wb: ___syscall_ioctl, rb: ___syscall_lstat64, sb: ___syscall_newfstatat, R: ___syscall_openat, tb: ___syscall_stat64, Ab: __abort_js, xb: __emscripten_get_now_is_monotonic, zb: __emscripten_memcpy_js, nb: __emscripten_throw_longjmp, fb: __gmtime_js, db: __mmap_js, eb: __munmap_js, pb: __tzset_js, yb: _emscripten_date_now, z: _emscripten_get_now, Af: _emscripten_glActiveTexture, Bf: _emscripten_glAttachShader, ce: _emscripten_glBeginQuery, Yd: _emscripten_glBeginQueryEXT, Hc: _emscripten_glBeginTransformFeedback, Cf: _emscripten_glBindAttribLocation, Df: _emscripten_glBindBuffer, Ec: _emscripten_glBindBufferBase, Fc: _emscripten_glBindBufferRange, Ae: _emscripten_glBindFramebuffer, Be: _emscripten_glBindRenderbuffer, ie: _emscripten_glBindSampler, Ef: _emscripten_glBindTexture, Ub: _emscripten_glBindTransformFeedback, We: _emscripten_glBindVertexArray, Ze: _emscripten_glBindVertexArrayOES, Ff: _emscripten_glBlendColor, Gf: _emscripten_glBlendEquation, Kd: _emscripten_glBlendEquationSeparate, Hf: _emscripten_glBlendFunc, Jd: _emscripten_glBlendFuncSeparate, ue: _emscripten_glBlitFramebuffer, If: _emscripten_glBufferData, Jf: _emscripten_glBufferSubData, Ce: _emscripten_glCheckFramebufferStatus, Kf: _emscripten_glClear, ic: _emscripten_glClearBufferfi, jc: _emscripten_glClearBufferfv, lc: _emscripten_glClearBufferiv, kc: _emscripten_glClearBufferuiv, Lf: _emscripten_glClearColor, Id: _emscripten_glClearDepthf, Mf: _emscripten_glClearStencil, re: _emscripten_glClientWaitSync, Nf: _emscripten_glColorMask, Of: _emscripten_glCompileShader, Pf: _emscripten_glCompressedTexImage2D, Uc: _emscripten_glCompressedTexImage3D, Qf: _emscripten_glCompressedTexSubImage2D, Tc: _emscripten_glCompressedTexSubImage3D, te: _emscripten_glCopyBufferSubData, Hd: _emscripten_glCopyTexImage2D, Z: _emscripten_glCopyTexSubImage2D, Vc: _emscripten_glCopyTexSubImage3D, _: _emscripten_glCreateProgram, $: _emscripten_glCreateShader, aa: _emscripten_glCullFace, ba: _emscripten_glDeleteBuffers, De: _emscripten_glDeleteFramebuffers, ca: _emscripten_glDeleteProgram, de: _emscripten_glDeleteQueries, Zd: _emscripten_glDeleteQueriesEXT, Ee: _emscripten_glDeleteRenderbuffers, je: _emscripten_glDeleteSamplers, da: _emscripten_glDeleteShader, se: _emscripten_glDeleteSync, ea: _emscripten_glDeleteTextures, Tb: _emscripten_glDeleteTransformFeedbacks, Xe: _emscripten_glDeleteVertexArrays, _e: _emscripten_glDeleteVertexArraysOES, Gd: _emscripten_glDepthFunc, fa: _emscripten_glDepthMask, Fd: _emscripten_glDepthRangef, Ed: _emscripten_glDetachShader, ga: _emscripten_glDisable, ha: _emscripten_glDisableVertexAttribArray, ia: _emscripten_glDrawArrays, Ue: _emscripten_glDrawArraysInstanced, Nd: _emscripten_glDrawArraysInstancedANGLE, Fb: _emscripten_glDrawArraysInstancedARB, Re: _emscripten_glDrawArraysInstancedBaseInstanceWEBGL, _c: _emscripten_glDrawArraysInstancedEXT, Gb: _emscripten_glDrawArraysInstancedNV, Pe: _emscripten_glDrawBuffers, Yc: _emscripten_glDrawBuffersEXT, Od: _emscripten_glDrawBuffersWEBGL, ja: _emscripten_glDrawElements, Ve: _emscripten_glDrawElementsInstanced, Md: _emscripten_glDrawElementsInstancedANGLE, Db: _emscripten_glDrawElementsInstancedARB, Se: _emscripten_glDrawElementsInstancedBaseVertexBaseInstanceWEBGL, Eb: _emscripten_glDrawElementsInstancedEXT, Zc: _emscripten_glDrawElementsInstancedNV, Je: _emscripten_glDrawRangeElements, ka: _emscripten_glEnable, la: _emscripten_glEnableVertexAttribArray, ee: _emscripten_glEndQuery, _d: _emscripten_glEndQueryEXT, Gc: _emscripten_glEndTransformFeedback, oe: _emscripten_glFenceSync, ma: _emscripten_glFinish, na: _emscripten_glFlush, Fe: _emscripten_glFramebufferRenderbuffer, Ge: _emscripten_glFramebufferTexture2D, Lc: _emscripten_glFramebufferTextureLayer, oa: _emscripten_glFrontFace, pa: _emscripten_glGenBuffers, He: _emscripten_glGenFramebuffers, fe: _emscripten_glGenQueries, $d: _emscripten_glGenQueriesEXT, Ie: _emscripten_glGenRenderbuffers, ke: _emscripten_glGenSamplers, qa: _emscripten_glGenTextures, Sb: _emscripten_glGenTransformFeedbacks, Te: _emscripten_glGenVertexArrays, $e: _emscripten_glGenVertexArraysOES, we: _emscripten_glGenerateMipmap, Dd: _emscripten_glGetActiveAttrib, Cd: _emscripten_glGetActiveUniform, dc: _emscripten_glGetActiveUniformBlockName, ec: _emscripten_glGetActiveUniformBlockiv, gc: _emscripten_glGetActiveUniformsiv, Bd: _emscripten_glGetAttachedShaders, Ad: _emscripten_glGetAttribLocation, zd: _emscripten_glGetBooleanv, _b: _emscripten_glGetBufferParameteri64v, ra: _emscripten_glGetBufferParameteriv, sa: _emscripten_glGetError, ta: _emscripten_glGetFloatv, uc: _emscripten_glGetFragDataLocation, xe: _emscripten_glGetFramebufferAttachmentParameteriv, $b: _emscripten_glGetInteger64i_v, bc: _emscripten_glGetInteger64v, Jc: _emscripten_glGetIntegeri_v, ua: _emscripten_glGetIntegerv, Jb: _emscripten_glGetInternalformativ, Ob: _emscripten_glGetProgramBinary, va: _emscripten_glGetProgramInfoLog, wa: _emscripten_glGetProgramiv, Vd: _emscripten_glGetQueryObjecti64vEXT, Qd: _emscripten_glGetQueryObjectivEXT, Wd: _emscripten_glGetQueryObjectui64vEXT, ge: _emscripten_glGetQueryObjectuiv, ae: _emscripten_glGetQueryObjectuivEXT, he: _emscripten_glGetQueryiv, be: _emscripten_glGetQueryivEXT, ye: _emscripten_glGetRenderbufferParameteriv, Wb: _emscripten_glGetSamplerParameterfv, Xb: _emscripten_glGetSamplerParameteriv, xa: _emscripten_glGetShaderInfoLog, Sd: _emscripten_glGetShaderPrecisionFormat, yd: _emscripten_glGetShaderSource, ya: _emscripten_glGetShaderiv, za: _emscripten_glGetString, Ye: _emscripten_glGetStringi, ac: _emscripten_glGetSynciv, xd: _emscripten_glGetTexParameterfv, wd: _emscripten_glGetTexParameteriv, Cc: _emscripten_glGetTransformFeedbackVarying, fc: _emscripten_glGetUniformBlockIndex, hc: _emscripten_glGetUniformIndices, Aa: _emscripten_glGetUniformLocation, vd: _emscripten_glGetUniformfv, ud: _emscripten_glGetUniformiv, vc: _emscripten_glGetUniformuiv, Bc: _emscripten_glGetVertexAttribIiv, Ac: _emscripten_glGetVertexAttribIuiv, rd: _emscripten_glGetVertexAttribPointerv, td: _emscripten_glGetVertexAttribfv, sd: _emscripten_glGetVertexAttribiv, qd: _emscripten_glHint, Td: _emscripten_glInvalidateFramebuffer, Ud: _emscripten_glInvalidateSubFramebuffer, pd: _emscripten_glIsBuffer, od: _emscripten_glIsEnabled, nd: _emscripten_glIsFramebuffer, md: _emscripten_glIsProgram, Sc: _emscripten_glIsQuery, Rd: _emscripten_glIsQueryEXT, kd: _emscripten_glIsRenderbuffer, Zb: _emscripten_glIsSampler, jd: _emscripten_glIsShader, pe: _emscripten_glIsSync, Ba: _emscripten_glIsTexture, Rb: _emscripten_glIsTransformFeedback, Kc: _emscripten_glIsVertexArray, Pd: _emscripten_glIsVertexArrayOES, Ca: _emscripten_glLineWidth, Da: _emscripten_glLinkProgram, Ne: _emscripten_glMultiDrawArraysInstancedBaseInstanceWEBGL, Oe: _emscripten_glMultiDrawElementsInstancedBaseVertexBaseInstanceWEBGL, Qb: _emscripten_glPauseTransformFeedback, Ea: _emscripten_glPixelStorei, id: _emscripten_glPolygonOffset, Nb: _emscripten_glProgramBinary, Mb: _emscripten_glProgramParameteri, Xd: _emscripten_glQueryCounterEXT, Qe: _emscripten_glReadBuffer, Fa: _emscripten_glReadPixels, hd: _emscripten_glReleaseShaderCompiler, ze: _emscripten_glRenderbufferStorage, ve: _emscripten_glRenderbufferStorageMultisample, Pb: _emscripten_glResumeTransformFeedback, gd: _emscripten_glSampleCoverage, le: _emscripten_glSamplerParameterf, Yb: _emscripten_glSamplerParameterfv, me: _emscripten_glSamplerParameteri, ne: _emscripten_glSamplerParameteriv, Ga: _emscripten_glScissor, fd: _emscripten_glShaderBinary, Ha: _emscripten_glShaderSource, Ia: _emscripten_glStencilFunc, Ja: _emscripten_glStencilFuncSeparate, Ka: _emscripten_glStencilMask, La: _emscripten_glStencilMaskSeparate, Ma: _emscripten_glStencilOp, Na: _emscripten_glStencilOpSeparate, Oa: _emscripten_glTexImage2D, Xc: _emscripten_glTexImage3D, Pa: _emscripten_glTexParameterf, Qa: _emscripten_glTexParameterfv, Ra: _emscripten_glTexParameteri, Sa: _emscripten_glTexParameteriv, Ke: _emscripten_glTexStorage2D, Lb: _emscripten_glTexStorage3D, Ta: _emscripten_glTexSubImage2D, Wc: _emscripten_glTexSubImage3D, Dc: _emscripten_glTransformFeedbackVaryings, Ua: _emscripten_glUniform1f, Va: _emscripten_glUniform1fv, wf: _emscripten_glUniform1i, xf: _emscripten_glUniform1iv, tc: _emscripten_glUniform1ui, pc: _emscripten_glUniform1uiv, yf: _emscripten_glUniform2f, zf: _emscripten_glUniform2fv, vf: _emscripten_glUniform2i, uf: _emscripten_glUniform2iv, sc: _emscripten_glUniform2ui, oc: _emscripten_glUniform2uiv, tf: _emscripten_glUniform3f, sf: _emscripten_glUniform3fv, rf: _emscripten_glUniform3i, qf: _emscripten_glUniform3iv, rc: _emscripten_glUniform3ui, nc: _emscripten_glUniform3uiv, pf: _emscripten_glUniform4f, of: _emscripten_glUniform4fv, af: _emscripten_glUniform4i, cf: _emscripten_glUniform4iv, qc: _emscripten_glUniform4ui, mc: _emscripten_glUniform4uiv, cc: _emscripten_glUniformBlockBinding, df: _emscripten_glUniformMatrix2fv, Rc: _emscripten_glUniformMatrix2x3fv, Pc: _emscripten_glUniformMatrix2x4fv, ef: _emscripten_glUniformMatrix3fv, Qc: _emscripten_glUniformMatrix3x2fv, Nc: _emscripten_glUniformMatrix3x4fv, ff: _emscripten_glUniformMatrix4fv, Oc: _emscripten_glUniformMatrix4x2fv, Mc: _emscripten_glUniformMatrix4x3fv, gf: _emscripten_glUseProgram, ed: _emscripten_glValidateProgram, hf: _emscripten_glVertexAttrib1f, dd: _emscripten_glVertexAttrib1fv, cd: _emscripten_glVertexAttrib2f, jf: _emscripten_glVertexAttrib2fv, bd: _emscripten_glVertexAttrib3f, kf: _emscripten_glVertexAttrib3fv, ad: _emscripten_glVertexAttrib4f, lf: _emscripten_glVertexAttrib4fv, Le: _emscripten_glVertexAttribDivisor, Ld: _emscripten_glVertexAttribDivisorANGLE, Hb: _emscripten_glVertexAttribDivisorARB, $c: _emscripten_glVertexAttribDivisorEXT, Ib: _emscripten_glVertexAttribDivisorNV, zc: _emscripten_glVertexAttribI4i, xc: _emscripten_glVertexAttribI4iv, yc: _emscripten_glVertexAttribI4ui, wc: _emscripten_glVertexAttribI4uiv, Me: _emscripten_glVertexAttribIPointer, mf: _emscripten_glVertexAttribPointer, nf: _emscripten_glViewport, qe: _emscripten_glWaitSync, Za: _emscripten_request_animation_frame_loop, ob: _emscripten_resize_heap, Bb: _environ_get, Cb: _environ_sizes_get, Ya: _exit, H: _fd_close, cb: _fd_pread, vb: _fd_read, gb: _fd_seek, F: _fd_write, L: _getentropy, Wa: _glGetIntegerv, J: _glGetString, Xa: _glGetStringi, O: invoke_diii, $a: invoke_fi, P: invoke_fiii, o: invoke_i, e: invoke_ii, v: invoke_iif, f: invoke_iii, ld: invoke_iiif, g: invoke_iiii, U: invoke_iiiiff, j: invoke_iiiii, kb: invoke_iiiiid, G: invoke_iiiiii, r: invoke_iiiiiii, B: invoke_iiiiiiii, K: invoke_iiiiiiiiii, Vb: invoke_iiiiiiiiiii, D: invoke_iiiiiiiiiiii, bb: invoke_j, ib: invoke_jii, ab: invoke_jiiii, l: invoke_v, b: invoke_vi, Y: invoke_vid, I: invoke_vif, bf: invoke_viff, q: invoke_vifff, M: invoke_viffffffffffffffffffff, c: invoke_vii, X: invoke_viiff, Ic: invoke_viifff, T: invoke_viiffff, mb: invoke_viiffiii, s: invoke_viifii, h: invoke_viii, W: invoke_viiif, V: invoke_viiifi, i: invoke_viiii, w: invoke_viiiifif, n: invoke_viiiii, m: invoke_viiiiii, N: invoke_viiiiiiff, p: invoke_viiiiiii, Rf: invoke_viiiiiiii, Kb: invoke_viiiiiiiii, y: invoke_viiiiiiiiii, _a: invoke_viiiiiiiiiii, C: invoke_viiiiiiiiiiiiiii, hb: invoke_viiji, E: _llvm_eh_typeid_for, jb: _strftime_l };
5103
5103
  var wasmExports = createWasm();
5104
- var ___wasm_call_ctors = () => (___wasm_call_ctors = wasmExports["Qf"])();
5105
- var _allocate = Module["_allocate"] = (a0) => (_allocate = Module["_allocate"] = wasmExports["Sf"])(a0);
5106
- var _deallocate = Module["_deallocate"] = (a0, a1) => (_deallocate = Module["_deallocate"] = wasmExports["Tf"])(a0, a1);
5107
- var _init = Module["_init"] = (a0, a1) => (_init = Module["_init"] = wasmExports["Uf"])(a0, a1);
5108
- var _tick = Module["_tick"] = (a0, a1) => (_tick = Module["_tick"] = wasmExports["Vf"])(a0, a1);
5109
- var _resize_surface = Module["_resize_surface"] = (a0, a1, a2) => (_resize_surface = Module["_resize_surface"] = wasmExports["Wf"])(a0, a1, a2);
5110
- var _redraw = Module["_redraw"] = (a0) => (_redraw = Module["_redraw"] = wasmExports["Xf"])(a0);
5111
- var _load_scene_json = Module["_load_scene_json"] = (a0, a1, a2) => (_load_scene_json = Module["_load_scene_json"] = wasmExports["Yf"])(a0, a1, a2);
5112
- var _load_dummy_scene = Module["_load_dummy_scene"] = (a0) => (_load_dummy_scene = Module["_load_dummy_scene"] = wasmExports["Zf"])(a0);
5113
- var _load_benchmark_scene = Module["_load_benchmark_scene"] = (a0, a1, a2) => (_load_benchmark_scene = Module["_load_benchmark_scene"] = wasmExports["_f"])(a0, a1, a2);
5114
- var _pointer_move = Module["_pointer_move"] = (a0, a1, a2) => (_pointer_move = Module["_pointer_move"] = wasmExports["$f"])(a0, a1, a2);
5115
- var _command = Module["_command"] = (a0, a1, a2, a3) => (_command = Module["_command"] = wasmExports["ag"])(a0, a1, a2, a3);
5116
- var _set_main_camera_transform = Module["_set_main_camera_transform"] = (a0, a1, a2, a3, a4, a5, a6) => (_set_main_camera_transform = Module["_set_main_camera_transform"] = wasmExports["bg"])(a0, a1, a2, a3, a4, a5, a6);
5117
- var _get_node_id_from_point = Module["_get_node_id_from_point"] = (a0, a1, a2) => (_get_node_id_from_point = Module["_get_node_id_from_point"] = wasmExports["cg"])(a0, a1, a2);
5118
- var _get_node_ids_from_point = Module["_get_node_ids_from_point"] = (a0, a1, a2) => (_get_node_ids_from_point = Module["_get_node_ids_from_point"] = wasmExports["dg"])(a0, a1, a2);
5119
- var _get_node_ids_from_envelope = Module["_get_node_ids_from_envelope"] = (a0, a1, a2, a3, a4) => (_get_node_ids_from_envelope = Module["_get_node_ids_from_envelope"] = wasmExports["eg"])(a0, a1, a2, a3, a4);
5120
- var _get_node_absolute_bounding_box = Module["_get_node_absolute_bounding_box"] = (a0, a1, a2) => (_get_node_absolute_bounding_box = Module["_get_node_absolute_bounding_box"] = wasmExports["fg"])(a0, a1, a2);
5121
- var _export_node_as = Module["_export_node_as"] = (a0, a1, a2, a3, a4) => (_export_node_as = Module["_export_node_as"] = wasmExports["gg"])(a0, a1, a2, a3, a4);
5122
- var _set_debug = Module["_set_debug"] = (a0, a1) => (_set_debug = Module["_set_debug"] = wasmExports["hg"])(a0, a1);
5123
- var _toggle_debug = Module["_toggle_debug"] = (a0) => (_toggle_debug = Module["_toggle_debug"] = wasmExports["ig"])(a0);
5124
- var _set_verbose = Module["_set_verbose"] = (a0, a1) => (_set_verbose = Module["_set_verbose"] = wasmExports["jg"])(a0, a1);
5125
- var _devtools_rendering_set_show_ruler = Module["_devtools_rendering_set_show_ruler"] = (a0, a1) => (_devtools_rendering_set_show_ruler = Module["_devtools_rendering_set_show_ruler"] = wasmExports["kg"])(a0, a1);
5126
- var _devtools_rendering_set_show_tiles = Module["_devtools_rendering_set_show_tiles"] = (a0, a1) => (_devtools_rendering_set_show_tiles = Module["_devtools_rendering_set_show_tiles"] = wasmExports["lg"])(a0, a1);
5127
- var _devtools_rendering_set_show_fps_meter = Module["_devtools_rendering_set_show_fps_meter"] = (a0, a1) => (_devtools_rendering_set_show_fps_meter = Module["_devtools_rendering_set_show_fps_meter"] = wasmExports["mg"])(a0, a1);
5128
- var _devtools_rendering_set_show_stats = Module["_devtools_rendering_set_show_stats"] = (a0, a1) => (_devtools_rendering_set_show_stats = Module["_devtools_rendering_set_show_stats"] = wasmExports["ng"])(a0, a1);
5129
- var _devtools_rendering_set_show_hit_testing = Module["_devtools_rendering_set_show_hit_testing"] = (a0, a1) => (_devtools_rendering_set_show_hit_testing = Module["_devtools_rendering_set_show_hit_testing"] = wasmExports["og"])(a0, a1);
5130
- var _main = Module["_main"] = (a0, a1) => (_main = Module["_main"] = wasmExports["pg"])(a0, a1);
5131
- var ___wbindgen_malloc = Module["___wbindgen_malloc"] = (a0, a1) => (___wbindgen_malloc = Module["___wbindgen_malloc"] = wasmExports["qg"])(a0, a1);
5132
- var ___wbindgen_realloc = Module["___wbindgen_realloc"] = (a0, a1, a2, a3) => (___wbindgen_realloc = Module["___wbindgen_realloc"] = wasmExports["rg"])(a0, a1, a2, a3);
5133
- var ___wbindgen_free = Module["___wbindgen_free"] = (a0, a1, a2) => (___wbindgen_free = Module["___wbindgen_free"] = wasmExports["sg"])(a0, a1, a2);
5134
- var ___wbindgen_exn_store = Module["___wbindgen_exn_store"] = (a0) => (___wbindgen_exn_store = Module["___wbindgen_exn_store"] = wasmExports["tg"])(a0);
5135
- var ___externref_table_alloc = Module["___externref_table_alloc"] = () => (___externref_table_alloc = Module["___externref_table_alloc"] = wasmExports["ug"])();
5136
- var ___externref_table_dealloc = Module["___externref_table_dealloc"] = (a0) => (___externref_table_dealloc = Module["___externref_table_dealloc"] = wasmExports["vg"])(a0);
5137
- var ___externref_drop_slice = Module["___externref_drop_slice"] = (a0, a1) => (___externref_drop_slice = Module["___externref_drop_slice"] = wasmExports["wg"])(a0, a1);
5138
- var ___externref_heap_live_count = Module["___externref_heap_live_count"] = () => (___externref_heap_live_count = Module["___externref_heap_live_count"] = wasmExports["xg"])();
5139
- var _malloc = (a0) => (_malloc = wasmExports["yg"])(a0);
5104
+ var ___wasm_call_ctors = () => (___wasm_call_ctors = wasmExports["Tf"])();
5105
+ var _allocate = Module["_allocate"] = (a0) => (_allocate = Module["_allocate"] = wasmExports["Vf"])(a0);
5106
+ var _deallocate = Module["_deallocate"] = (a0, a1) => (_deallocate = Module["_deallocate"] = wasmExports["Wf"])(a0, a1);
5107
+ var _init = Module["_init"] = (a0, a1, a2) => (_init = Module["_init"] = wasmExports["Xf"])(a0, a1, a2);
5108
+ var _tick = Module["_tick"] = (a0, a1) => (_tick = Module["_tick"] = wasmExports["Yf"])(a0, a1);
5109
+ var _resize_surface = Module["_resize_surface"] = (a0, a1, a2) => (_resize_surface = Module["_resize_surface"] = wasmExports["Zf"])(a0, a1, a2);
5110
+ var _redraw = Module["_redraw"] = (a0) => (_redraw = Module["_redraw"] = wasmExports["_f"])(a0);
5111
+ var _load_scene_json = Module["_load_scene_json"] = (a0, a1, a2) => (_load_scene_json = Module["_load_scene_json"] = wasmExports["$f"])(a0, a1, a2);
5112
+ var _load_dummy_scene = Module["_load_dummy_scene"] = (a0) => (_load_dummy_scene = Module["_load_dummy_scene"] = wasmExports["ag"])(a0);
5113
+ var _load_benchmark_scene = Module["_load_benchmark_scene"] = (a0, a1, a2) => (_load_benchmark_scene = Module["_load_benchmark_scene"] = wasmExports["bg"])(a0, a1, a2);
5114
+ var _pointer_move = Module["_pointer_move"] = (a0, a1, a2) => (_pointer_move = Module["_pointer_move"] = wasmExports["cg"])(a0, a1, a2);
5115
+ var _command = Module["_command"] = (a0, a1, a2, a3) => (_command = Module["_command"] = wasmExports["dg"])(a0, a1, a2, a3);
5116
+ var _set_main_camera_transform = Module["_set_main_camera_transform"] = (a0, a1, a2, a3, a4, a5, a6) => (_set_main_camera_transform = Module["_set_main_camera_transform"] = wasmExports["eg"])(a0, a1, a2, a3, a4, a5, a6);
5117
+ var _get_node_id_from_point = Module["_get_node_id_from_point"] = (a0, a1, a2) => (_get_node_id_from_point = Module["_get_node_id_from_point"] = wasmExports["fg"])(a0, a1, a2);
5118
+ var _get_node_ids_from_point = Module["_get_node_ids_from_point"] = (a0, a1, a2) => (_get_node_ids_from_point = Module["_get_node_ids_from_point"] = wasmExports["gg"])(a0, a1, a2);
5119
+ var _get_node_ids_from_envelope = Module["_get_node_ids_from_envelope"] = (a0, a1, a2, a3, a4) => (_get_node_ids_from_envelope = Module["_get_node_ids_from_envelope"] = wasmExports["hg"])(a0, a1, a2, a3, a4);
5120
+ var _get_node_absolute_bounding_box = Module["_get_node_absolute_bounding_box"] = (a0, a1, a2) => (_get_node_absolute_bounding_box = Module["_get_node_absolute_bounding_box"] = wasmExports["ig"])(a0, a1, a2);
5121
+ var _export_node_as = Module["_export_node_as"] = (a0, a1, a2, a3, a4) => (_export_node_as = Module["_export_node_as"] = wasmExports["jg"])(a0, a1, a2, a3, a4);
5122
+ var _set_debug = Module["_set_debug"] = (a0, a1) => (_set_debug = Module["_set_debug"] = wasmExports["kg"])(a0, a1);
5123
+ var _toggle_debug = Module["_toggle_debug"] = (a0) => (_toggle_debug = Module["_toggle_debug"] = wasmExports["lg"])(a0);
5124
+ var _set_verbose = Module["_set_verbose"] = (a0, a1) => (_set_verbose = Module["_set_verbose"] = wasmExports["mg"])(a0, a1);
5125
+ var _devtools_rendering_set_show_ruler = Module["_devtools_rendering_set_show_ruler"] = (a0, a1) => (_devtools_rendering_set_show_ruler = Module["_devtools_rendering_set_show_ruler"] = wasmExports["ng"])(a0, a1);
5126
+ var _devtools_rendering_set_show_tiles = Module["_devtools_rendering_set_show_tiles"] = (a0, a1) => (_devtools_rendering_set_show_tiles = Module["_devtools_rendering_set_show_tiles"] = wasmExports["og"])(a0, a1);
5127
+ var _devtools_rendering_set_show_fps_meter = Module["_devtools_rendering_set_show_fps_meter"] = (a0, a1) => (_devtools_rendering_set_show_fps_meter = Module["_devtools_rendering_set_show_fps_meter"] = wasmExports["pg"])(a0, a1);
5128
+ var _devtools_rendering_set_show_stats = Module["_devtools_rendering_set_show_stats"] = (a0, a1) => (_devtools_rendering_set_show_stats = Module["_devtools_rendering_set_show_stats"] = wasmExports["qg"])(a0, a1);
5129
+ var _devtools_rendering_set_show_hit_testing = Module["_devtools_rendering_set_show_hit_testing"] = (a0, a1) => (_devtools_rendering_set_show_hit_testing = Module["_devtools_rendering_set_show_hit_testing"] = wasmExports["rg"])(a0, a1);
5130
+ var _main = Module["_main"] = (a0, a1) => (_main = Module["_main"] = wasmExports["sg"])(a0, a1);
5131
+ var _malloc = (a0) => (_malloc = wasmExports["tg"])(a0);
5140
5132
  var _htonl = (a0) => (_htonl = wasmExports["htonl"])(a0);
5141
5133
  var _htons = (a0) => (_htons = wasmExports["htons"])(a0);
5142
- var _emscripten_builtin_memalign = (a0, a1) => (_emscripten_builtin_memalign = wasmExports["zg"])(a0, a1);
5134
+ var _emscripten_builtin_memalign = (a0, a1) => (_emscripten_builtin_memalign = wasmExports["ug"])(a0, a1);
5143
5135
  var _ntohs = (a0) => (_ntohs = wasmExports["ntohs"])(a0);
5144
- var _setThrew = (a0, a1) => (_setThrew = wasmExports["Ag"])(a0, a1);
5145
- var __emscripten_tempret_set = (a0) => (__emscripten_tempret_set = wasmExports["Bg"])(a0);
5146
- var __emscripten_stack_restore = (a0) => (__emscripten_stack_restore = wasmExports["Cg"])(a0);
5147
- var __emscripten_stack_alloc = (a0) => (__emscripten_stack_alloc = wasmExports["Dg"])(a0);
5148
- var _emscripten_stack_get_current = () => (_emscripten_stack_get_current = wasmExports["Eg"])();
5136
+ var _setThrew = (a0, a1) => (_setThrew = wasmExports["vg"])(a0, a1);
5137
+ var __emscripten_tempret_set = (a0) => (__emscripten_tempret_set = wasmExports["wg"])(a0);
5138
+ var __emscripten_stack_restore = (a0) => (__emscripten_stack_restore = wasmExports["xg"])(a0);
5139
+ var __emscripten_stack_alloc = (a0) => (__emscripten_stack_alloc = wasmExports["yg"])(a0);
5140
+ var _emscripten_stack_get_current = () => (_emscripten_stack_get_current = wasmExports["zg"])();
5149
5141
  var ___cxa_free_exception = (a0) => (___cxa_free_exception = wasmExports["__cxa_free_exception"])(a0);
5150
- var ___cxa_decrement_exception_refcount = (a0) => (___cxa_decrement_exception_refcount = wasmExports["Fg"])(a0);
5151
- var ___cxa_increment_exception_refcount = (a0) => (___cxa_increment_exception_refcount = wasmExports["Gg"])(a0);
5152
- var ___cxa_can_catch = (a0, a1, a2) => (___cxa_can_catch = wasmExports["Hg"])(a0, a1, a2);
5153
- var ___cxa_is_pointer_type = (a0) => (___cxa_is_pointer_type = wasmExports["Ig"])(a0);
5154
- var dynCall_jii = Module["dynCall_jii"] = (a0, a1, a2) => (dynCall_jii = Module["dynCall_jii"] = wasmExports["Jg"])(a0, a1, a2);
5155
- var dynCall_viiji = Module["dynCall_viiji"] = (a0, a1, a2, a3, a4, a5) => (dynCall_viiji = Module["dynCall_viiji"] = wasmExports["Kg"])(a0, a1, a2, a3, a4, a5);
5156
- var dynCall_j = Module["dynCall_j"] = (a0) => (dynCall_j = Module["dynCall_j"] = wasmExports["Lg"])(a0);
5157
- var dynCall_jiiii = Module["dynCall_jiiii"] = (a0, a1, a2, a3, a4) => (dynCall_jiiii = Module["dynCall_jiiii"] = wasmExports["Mg"])(a0, a1, a2, a3, a4);
5142
+ var ___cxa_decrement_exception_refcount = (a0) => (___cxa_decrement_exception_refcount = wasmExports["Ag"])(a0);
5143
+ var ___cxa_increment_exception_refcount = (a0) => (___cxa_increment_exception_refcount = wasmExports["Bg"])(a0);
5144
+ var ___cxa_can_catch = (a0, a1, a2) => (___cxa_can_catch = wasmExports["Cg"])(a0, a1, a2);
5145
+ var ___cxa_is_pointer_type = (a0) => (___cxa_is_pointer_type = wasmExports["Dg"])(a0);
5146
+ var dynCall_jii = Module["dynCall_jii"] = (a0, a1, a2) => (dynCall_jii = Module["dynCall_jii"] = wasmExports["Eg"])(a0, a1, a2);
5147
+ var dynCall_viiji = Module["dynCall_viiji"] = (a0, a1, a2, a3, a4, a5) => (dynCall_viiji = Module["dynCall_viiji"] = wasmExports["Fg"])(a0, a1, a2, a3, a4, a5);
5148
+ var dynCall_j = Module["dynCall_j"] = (a0) => (dynCall_j = Module["dynCall_j"] = wasmExports["Gg"])(a0);
5149
+ var dynCall_jiiii = Module["dynCall_jiiii"] = (a0, a1, a2, a3, a4) => (dynCall_jiiii = Module["dynCall_jiiii"] = wasmExports["Hg"])(a0, a1, a2, a3, a4);
5158
5150
  function invoke_iiii(index, a1, a2, a3) {
5159
5151
  var sp = stackSave();
5160
5152
  try {
@@ -5305,57 +5297,57 @@ var require_grida_canvas_wasm = __commonJS({
5305
5297
  _setThrew(1, 0);
5306
5298
  }
5307
5299
  }
5308
- function invoke_viiif(index, a1, a2, a3, a4) {
5300
+ function invoke_iiiiii(index, a1, a2, a3, a4, a5) {
5309
5301
  var sp = stackSave();
5310
5302
  try {
5311
- getWasmTableEntry(index)(a1, a2, a3, a4);
5303
+ return getWasmTableEntry(index)(a1, a2, a3, a4, a5);
5312
5304
  } catch (e) {
5313
5305
  stackRestore(sp);
5314
5306
  if (e !== e + 0) throw e;
5315
5307
  _setThrew(1, 0);
5316
5308
  }
5317
5309
  }
5318
- function invoke_i(index) {
5310
+ function invoke_vifff(index, a1, a2, a3, a4) {
5319
5311
  var sp = stackSave();
5320
5312
  try {
5321
- return getWasmTableEntry(index)();
5313
+ getWasmTableEntry(index)(a1, a2, a3, a4);
5322
5314
  } catch (e) {
5323
5315
  stackRestore(sp);
5324
5316
  if (e !== e + 0) throw e;
5325
5317
  _setThrew(1, 0);
5326
5318
  }
5327
5319
  }
5328
- function invoke_vif(index, a1, a2) {
5320
+ function invoke_viiiiiii(index, a1, a2, a3, a4, a5, a6, a7) {
5329
5321
  var sp = stackSave();
5330
5322
  try {
5331
- getWasmTableEntry(index)(a1, a2);
5323
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7);
5332
5324
  } catch (e) {
5333
5325
  stackRestore(sp);
5334
5326
  if (e !== e + 0) throw e;
5335
5327
  _setThrew(1, 0);
5336
5328
  }
5337
5329
  }
5338
- function invoke_viiifi(index, a1, a2, a3, a4, a5) {
5330
+ function invoke_viiff(index, a1, a2, a3, a4) {
5339
5331
  var sp = stackSave();
5340
5332
  try {
5341
- getWasmTableEntry(index)(a1, a2, a3, a4, a5);
5333
+ getWasmTableEntry(index)(a1, a2, a3, a4);
5342
5334
  } catch (e) {
5343
5335
  stackRestore(sp);
5344
5336
  if (e !== e + 0) throw e;
5345
5337
  _setThrew(1, 0);
5346
5338
  }
5347
5339
  }
5348
- function invoke_iiiiii(index, a1, a2, a3, a4, a5) {
5340
+ function invoke_viiiifif(index, a1, a2, a3, a4, a5, a6, a7) {
5349
5341
  var sp = stackSave();
5350
5342
  try {
5351
- return getWasmTableEntry(index)(a1, a2, a3, a4, a5);
5343
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7);
5352
5344
  } catch (e) {
5353
5345
  stackRestore(sp);
5354
5346
  if (e !== e + 0) throw e;
5355
5347
  _setThrew(1, 0);
5356
5348
  }
5357
5349
  }
5358
- function invoke_vifff(index, a1, a2, a3, a4) {
5350
+ function invoke_viiif(index, a1, a2, a3, a4) {
5359
5351
  var sp = stackSave();
5360
5352
  try {
5361
5353
  getWasmTableEntry(index)(a1, a2, a3, a4);
@@ -5365,10 +5357,30 @@ var require_grida_canvas_wasm = __commonJS({
5365
5357
  _setThrew(1, 0);
5366
5358
  }
5367
5359
  }
5368
- function invoke_viiff(index, a1, a2, a3, a4) {
5360
+ function invoke_i(index) {
5369
5361
  var sp = stackSave();
5370
5362
  try {
5371
- getWasmTableEntry(index)(a1, a2, a3, a4);
5363
+ return getWasmTableEntry(index)();
5364
+ } catch (e) {
5365
+ stackRestore(sp);
5366
+ if (e !== e + 0) throw e;
5367
+ _setThrew(1, 0);
5368
+ }
5369
+ }
5370
+ function invoke_iiif(index, a1, a2, a3) {
5371
+ var sp = stackSave();
5372
+ try {
5373
+ return getWasmTableEntry(index)(a1, a2, a3);
5374
+ } catch (e) {
5375
+ stackRestore(sp);
5376
+ if (e !== e + 0) throw e;
5377
+ _setThrew(1, 0);
5378
+ }
5379
+ }
5380
+ function invoke_viiifi(index, a1, a2, a3, a4, a5) {
5381
+ var sp = stackSave();
5382
+ try {
5383
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5);
5372
5384
  } catch (e) {
5373
5385
  stackRestore(sp);
5374
5386
  if (e !== e + 0) throw e;
@@ -5385,100 +5397,110 @@ var require_grida_canvas_wasm = __commonJS({
5385
5397
  _setThrew(1, 0);
5386
5398
  }
5387
5399
  }
5388
- function invoke_viiffiii(index, a1, a2, a3, a4, a5, a6, a7) {
5400
+ function invoke_viifff(index, a1, a2, a3, a4, a5) {
5389
5401
  var sp = stackSave();
5390
5402
  try {
5391
- getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7);
5403
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5);
5392
5404
  } catch (e) {
5393
5405
  stackRestore(sp);
5394
5406
  if (e !== e + 0) throw e;
5395
5407
  _setThrew(1, 0);
5396
5408
  }
5397
5409
  }
5398
- function invoke_viiiiiiff(index, a1, a2, a3, a4, a5, a6, a7, a8) {
5410
+ function invoke_vif(index, a1, a2) {
5399
5411
  var sp = stackSave();
5400
5412
  try {
5401
- getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8);
5413
+ getWasmTableEntry(index)(a1, a2);
5402
5414
  } catch (e) {
5403
5415
  stackRestore(sp);
5404
5416
  if (e !== e + 0) throw e;
5405
5417
  _setThrew(1, 0);
5406
5418
  }
5407
5419
  }
5408
- function invoke_viiiiiiiiii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10) {
5420
+ function invoke_iiiiff(index, a1, a2, a3, a4, a5) {
5409
5421
  var sp = stackSave();
5410
5422
  try {
5411
- getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10);
5423
+ return getWasmTableEntry(index)(a1, a2, a3, a4, a5);
5412
5424
  } catch (e) {
5413
5425
  stackRestore(sp);
5414
5426
  if (e !== e + 0) throw e;
5415
5427
  _setThrew(1, 0);
5416
5428
  }
5417
5429
  }
5418
- function invoke_fi(index, a1) {
5430
+ function invoke_viiffff(index, a1, a2, a3, a4, a5, a6) {
5419
5431
  var sp = stackSave();
5420
5432
  try {
5421
- return getWasmTableEntry(index)(a1);
5433
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6);
5422
5434
  } catch (e) {
5423
5435
  stackRestore(sp);
5424
5436
  if (e !== e + 0) throw e;
5425
5437
  _setThrew(1, 0);
5426
5438
  }
5427
5439
  }
5428
- function invoke_viifff(index, a1, a2, a3, a4, a5) {
5440
+ function invoke_iiiiiiiiiii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10) {
5429
5441
  var sp = stackSave();
5430
5442
  try {
5431
- getWasmTableEntry(index)(a1, a2, a3, a4, a5);
5443
+ return getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10);
5432
5444
  } catch (e) {
5433
5445
  stackRestore(sp);
5434
5446
  if (e !== e + 0) throw e;
5435
5447
  _setThrew(1, 0);
5436
5448
  }
5437
5449
  }
5438
- function invoke_iiiiff(index, a1, a2, a3, a4, a5) {
5450
+ function invoke_viiiiiiiii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9) {
5439
5451
  var sp = stackSave();
5440
5452
  try {
5441
- return getWasmTableEntry(index)(a1, a2, a3, a4, a5);
5453
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9);
5442
5454
  } catch (e) {
5443
5455
  stackRestore(sp);
5444
5456
  if (e !== e + 0) throw e;
5445
5457
  _setThrew(1, 0);
5446
5458
  }
5447
5459
  }
5448
- function invoke_viiffff(index, a1, a2, a3, a4, a5, a6) {
5460
+ function invoke_viiffiii(index, a1, a2, a3, a4, a5, a6, a7) {
5449
5461
  var sp = stackSave();
5450
5462
  try {
5451
- getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6);
5463
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7);
5452
5464
  } catch (e) {
5453
5465
  stackRestore(sp);
5454
5466
  if (e !== e + 0) throw e;
5455
5467
  _setThrew(1, 0);
5456
5468
  }
5457
5469
  }
5458
- function invoke_iiiiiiiiiii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10) {
5470
+ function invoke_viiiiiiff(index, a1, a2, a3, a4, a5, a6, a7, a8) {
5459
5471
  var sp = stackSave();
5460
5472
  try {
5461
- return getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10);
5473
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8);
5462
5474
  } catch (e) {
5463
5475
  stackRestore(sp);
5464
5476
  if (e !== e + 0) throw e;
5465
5477
  _setThrew(1, 0);
5466
5478
  }
5467
5479
  }
5468
- function invoke_viiiiiiiii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9) {
5480
+ function invoke_fi(index, a1) {
5469
5481
  var sp = stackSave();
5470
5482
  try {
5471
- getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9);
5483
+ return getWasmTableEntry(index)(a1);
5472
5484
  } catch (e) {
5473
5485
  stackRestore(sp);
5474
5486
  if (e !== e + 0) throw e;
5475
5487
  _setThrew(1, 0);
5476
5488
  }
5477
5489
  }
5478
- function invoke_iiif(index, a1, a2, a3) {
5490
+ function invoke_viiiiiiiiiii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11) {
5479
5491
  var sp = stackSave();
5480
5492
  try {
5481
- return getWasmTableEntry(index)(a1, a2, a3);
5493
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11);
5494
+ } catch (e) {
5495
+ stackRestore(sp);
5496
+ if (e !== e + 0) throw e;
5497
+ _setThrew(1, 0);
5498
+ }
5499
+ }
5500
+ function invoke_viffffffffffffffffffff(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14, a15, a16, a17, a18, a19, a20, a21) {
5501
+ var sp = stackSave();
5502
+ try {
5503
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14, a15, a16, a17, a18, a19, a20, a21);
5482
5504
  } catch (e) {
5483
5505
  stackRestore(sp);
5484
5506
  if (e !== e + 0) throw e;
@@ -5545,20 +5567,20 @@ var require_grida_canvas_wasm = __commonJS({
5545
5567
  _setThrew(1, 0);
5546
5568
  }
5547
5569
  }
5548
- function invoke_viiiiiii(index, a1, a2, a3, a4, a5, a6, a7) {
5570
+ function invoke_iiiiiiiiiiii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11) {
5549
5571
  var sp = stackSave();
5550
5572
  try {
5551
- getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7);
5573
+ return getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11);
5552
5574
  } catch (e) {
5553
5575
  stackRestore(sp);
5554
5576
  if (e !== e + 0) throw e;
5555
5577
  _setThrew(1, 0);
5556
5578
  }
5557
5579
  }
5558
- function invoke_iiiiiiiiiiii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11) {
5580
+ function invoke_viiiiiiiiii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10) {
5559
5581
  var sp = stackSave();
5560
5582
  try {
5561
- return getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11);
5583
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10);
5562
5584
  } catch (e) {
5563
5585
  stackRestore(sp);
5564
5586
  if (e !== e + 0) throw e;
@@ -5697,8 +5719,15 @@ var require_grida_canvas_wasm = __commonJS({
5697
5719
 
5698
5720
  // lib/index.ts
5699
5721
  var import_grida_canvas_wasm = __toESM(require_grida_canvas_wasm());
5722
+
5723
+ // package.json
5724
+ var version = "0.0.13";
5725
+
5726
+ // lib/index.ts
5700
5727
  async function init(opts) {
5701
- const bindings = await (0, import_grida_canvas_wasm.default)({ locateFile: opts == null ? void 0 : opts.locateFile });
5728
+ const bindings = await (0, import_grida_canvas_wasm.default)({
5729
+ locateFile: (opts == null ? void 0 : opts.locateFile) ? (file, __scriptDirectory) => opts == null ? void 0 : opts.locateFile(file, version) : void 0
5730
+ });
5702
5731
  return new ApplicationFactory(
5703
5732
  bindings
5704
5733
  );
@@ -5708,7 +5737,7 @@ var ApplicationFactory = class {
5708
5737
  constructor(module) {
5709
5738
  this.module = module;
5710
5739
  }
5711
- createWebGLCanvasSurface(canvas) {
5740
+ createWebGLCanvasSurface(canvas, options = { fontFallback: true }) {
5712
5741
  const context = canvas.getContext("webgl2", {
5713
5742
  antialias: true,
5714
5743
  depth: true,
@@ -5722,7 +5751,11 @@ var ApplicationFactory = class {
5722
5751
  majorVersion: 2
5723
5752
  });
5724
5753
  this.module.GL.makeContextCurrent(handle);
5725
- const ptr = this.module._init(canvas.width, canvas.height);
5754
+ const ptr = this.module._init(
5755
+ canvas.width,
5756
+ canvas.height,
5757
+ options.fontFallback
5758
+ );
5726
5759
  const _ = new Grida2D(this.module, ptr);
5727
5760
  _.resize(canvas.width, canvas.height);
5728
5761
  return _;
package/package.json CHANGED
@@ -1,7 +1,7 @@
1
1
  {
2
2
  "name": "@grida/canvas-wasm",
3
3
  "description": "WASM bindings for Grida Canvas",
4
- "version": "0.0.11",
4
+ "version": "0.0.13",
5
5
  "keywords": [
6
6
  "grida",
7
7
  "canvas",