@greendrake/rpc-server 0.8.0 → 0.9.0
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/README.md +20 -1
- package/package.json +2 -2
- package/src/main.ts +1 -1
- package/src/registry.ts +55 -1
- package/src/ws.ts +7 -2
package/README.md
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@@ -1,6 +1,6 @@
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# @greendrake/rpc-server
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The server half of the [`@greendrake/rpc`](../rpc) wire format: one dispatch table, an HTTP endpoint and a WebSocket endpoint over it, per-method auth and argument validation, and a connection registry that pushes to clients unasked. **Runs on [bun](https://bun.sh)** — `Bun.serve` owns the sockets. The protocol core (dispatch, auth, nonce, validation) is pure functions over the wire types and touches no runtime API.
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The server half of the [`@greendrake/rpc`](../rpc) wire format: one dispatch table, an HTTP endpoint and a WebSocket endpoint over it, per-method auth and argument validation, and a connection registry that pushes to clients unasked — events, and the state documents every socket keeps. **Runs on [bun](https://bun.sh)** — `Bun.serve` owns the sockets. The protocol core (dispatch, auth, nonce, validation) is pure functions over the wire types and touches no runtime API.
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## Install
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@@ -101,6 +101,8 @@ A request carrying a `nonce` runs once: `NonceStore.checkAndSet` answers false f
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`websocketHandler(dispatcher, registry, { onOpen?, onClose? })` returns `{ upgrade, handlers }`. The handshake credential is the `token` query parameter — the only channel a browser's WebSocket constructor leaves open, having no headers, and one a reconnect carries again for free. Calls dispatch concurrently, correlated by the `id` the client puts on each frame.
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Nothing pushed is ever dropped. Bun drops a frame once a socket's send buffer passes its `backpressureLimit`; `handlers` sets `closeOnBackpressureLimit`, so such a socket is closed instead. A client that has stopped reading would otherwise be left silently wrong. Once it reconnects, its re-read (`liveBinding`) or the documents it is greeted with put it right.
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The exception is `auth.token` and `auth.logout`, the in-band frames `@greendrake/rpc`'s `WsTransport` sends: they change who every later call on that socket is made by, so each goes on a per-connection gate the calls wait behind. Without it a call sent right after a bind would race it and come back `UNAUTHENTICATED`.
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A codec applies to everything on the wire, in both directions, for a service whose clients obscure or encrypt their payloads: `new ConnRegistry(codec)` for the socket, `httpHandler(dispatcher, { codec })` for the endpoint.
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Push-producing code takes the `EventSink` interface (`emitToUser` + `broadcastEvent`) rather than the class, so it can be driven by anything. On the client, `@greendrake/rpc`'s `liveBinding` subscribes to these, folds each push in or re-reads, and re-reads again after a dropped socket returns.
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### Documents
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State the whole service shares, kept current on every socket, is a document rather than a stream of events:
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```ts
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const cameras = registry.document('cameras', () => fleet.states()) // { gate: {…}, porch: {…} }
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fleet.onChange(() => cameras.refresh())
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```
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- **Greeting.** `document(type, produce)` produces the state now, and every socket that opens is sent it whole: `{type, data: {doc}}`.
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- **Patches.** Each `refresh()` produces the state again and sends every socket the RFC 7386 merge patch from the last one: `{type, data: {patch}}`. Objects merge, `null` removes a member, and anything else replaces, so collections are objects keyed by id. Nothing is sent when nothing changed, so a producer calls `refresh` on any change it knows of.
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- **Shape.** The state must be a JSON object, or `document` throws. A member produced as `null` is dropped, the same as one left out, since a patch could not tell the two apart.
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- **Ordering.** Sends are synchronous, so no patch can precede or overtake a socket's document.
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On the client, `@greendrake/rpc`'s `liveDocument` keeps the document. A reconnect is greeted with it afresh, so no re-read is needed.
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### Topics
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For state only the sockets that asked for it want — one record's changes, followed by whoever has it open — a socket joins a topic, and the application publishes to the topic:
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package/package.json
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{
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"name": "@greendrake/rpc-server",
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"version": "0.
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"version": "0.9.0",
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"description": "RPC server over JSON for bun: method dispatch with auth, nonce and Standard Schema argument validation, HTTP and WebSocket transports, connection registry and server push",
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"license": "MIT",
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"author": "Eugene Greendrake <eugene@greendrake.nz>",
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},
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"prettier": "@greendrake/dev-config/prettier",
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"dependencies": {
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"@greendrake/rpc": "^0.
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"@greendrake/rpc": "^0.9.0",
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"@standard-schema/spec": "^1.1.0"
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},
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"devDependencies": {
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package/src/main.ts
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@@ -6,5 +6,5 @@ export { bearerToken, keyAuthResolver } from './auth'
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export { memoryNonceStore } from './nonce'
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export { clientIp, httpHandler, type HttpHandlerOptions } from './http'
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export { websocketHandler, type RpcWebSocket, type WebSocketHandlerOptions } from './ws'
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export { ConnRegistry, type Audience, type Connection, type ConnectionData, type EventSink } from './registry'
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export { ConnRegistry, type Audience, type Connection, type ConnectionData, type Document, type EventSink } from './registry'
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export type { Codec, RpcRequest, RpcResponse } from './types'
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package/src/registry.ts
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import type { ServerWebSocket } from 'bun'
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import { identityCodec } from '@greendrake/rpc'
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import { documentOf, identityCodec, mergePatchBetween, type JsonObject } from '@greendrake/rpc'
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import type { AuthInfo, Codec, EventFrame, ServerFrame } from './types'
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// Per-socket state, carried as Bun's websocket `data`.
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broadcastEvent(event: string, data: unknown): void
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}
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// What a producer holds of its document: publishing it is the producer's whole part.
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export interface Document {
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// Publishes the state as `produce` now has it: what changed since it was last
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// published goes to every socket as one patch, and nothing goes when nothing
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// changed. So a producer calls it on any change it knows of; a call too many
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// costs a diff.
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refresh(): void
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}
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// Whether anybody is connected to hear a broadcast, for a producer whose
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// pushes cost something to produce — a reading taken from somewhere slow —
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// and are worth producing only while somebody is there to be told.
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@@ -65,6 +74,13 @@ const eventFrame = (event: string, data: unknown): EventFrame => ({
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data
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})
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// A document the registry publishes: what it is called on the wire, and the state as
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// last published, which is what an opening socket is sent.
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interface Published {
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type: string
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doc: JsonObject
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}
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// Every open socket, and the index from principal to the sockets bound as it —
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// a user with three tabs has three. Holding all of them as well as the index
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// is what lets a broadcast reach anonymous connections too, which a per-user
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// And the topics sockets have joined: subscriptions a method takes out for its
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// caller (see Topics), published to by the application and dropped with the
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// socket.
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//
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// And the documents every socket keeps (see document()).
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export class ConnRegistry implements EventSink, Audience {
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readonly #connections = new Set<Connection>()
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readonly #documents: Published[] = []
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readonly #presence = new Set<(present: boolean) => void>()
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readonly #byUser = new Map<unknown, Set<Connection>>()
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// Where each connection is currently filed, so a principal that changes
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register(conn: Connection): void {
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const arriving = !this.#connections.has(conn)
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this.#connections.add(conn)
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if (arriving) {
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this.#documents.forEach(published => this.#greet(conn, published))
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}
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if (arriving && this.#connections.size === 1) {
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this.#presence.forEach(listener => listener(true))
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}
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this.#connections.forEach(conn => this.send(conn, { type, data }))
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}
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// A state stream: the whole of some state as one JSON object, kept by every
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// socket. A socket is sent the document as last published when it opens,
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// `{type, data: {doc}}`, and each change after that as an RFC 7386 merge
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// patch over it, `{type, data: {patch}}` — objects merge, null removes a
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// member, anything else replaces — so what it holds is always the document.
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// A member produced as null is dropped, the same as one left out, a patch
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// being unable to tell the two apart (`@greendrake/rpc`'s documentOf, which
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// the client end shares). `produce` runs now, so every greeting has a
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// document, and again on each refresh. A state that is no JSON object
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// throws. Sends are synchronous, so no patch can precede or overtake a
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// socket's document.
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document(type: string, produce: () => object): Document {
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const published: Published = { type, doc: documentOf(type, produce()) }
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this.#documents.push(published)
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this.#connections.forEach(conn => this.#greet(conn, published))
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return {
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refresh: () => {
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const next = documentOf(type, produce())
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const patch = mergePatchBetween(published.doc, next)
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if (!patch) {
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return
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}
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published.doc = next
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this.#connections.forEach(conn => this.send(conn, { type, data: { patch } }))
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}
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}
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}
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#greet(conn: Connection, published: Published): void {
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this.send(conn, { type: published.type, data: { doc: published.doc } })
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}
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get size(): number {
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return this.#connections.size
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}
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package/src/ws.ts
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import type { AuthInfo, IncomingRequest, RpcResponse } from './types'
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export interface WebSocketHandlerOptions {
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// Run once the socket can be written to
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//
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// Run once the socket can be written to, after the registry has greeted it
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// with every document.
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onOpen?: (conn: Connection) => void
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onClose?: (conn: Connection) => void
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},
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handlers: {
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// A socket whose client has stopped reading, once its send buffer
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// passes Bun's backpressure limit, is closed rather than having its
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// frames dropped: a frame lost would leave the client silently wrong,
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// and a closed socket reconnects to be greeted afresh.
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closeOnBackpressureLimit: true,
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open(conn) {
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registry.register(conn)
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options.onOpen?.(conn)
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