@grame/faustwasm 0.2.2 → 0.2.3
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/LIB.dsp +1 -0
- package/README.md +2 -0
- package/assets/standalone/faustwasm/index.d.ts +8 -8
- package/assets/standalone/faustwasm/index.js.map +1 -1
- package/dist/cjs/index.d.ts +8 -8
- package/dist/cjs/index.js.map +1 -1
- package/dist/cjs-bundle/index.d.ts +8 -8
- package/dist/cjs-bundle/index.js +3 -3
- package/dist/cjs-bundle/index.js.map +2 -2
- package/dist/esm/index.d.ts +8 -8
- package/dist/esm/index.js.map +1 -1
- package/dist/esm-bundle/index.d.ts +8 -8
- package/dist/esm-bundle/index.js +3 -3
- package/dist/esm-bundle/index.js.map +2 -2
- package/libfaust-wasm/libfaust-wasm.data +0 -0
- package/libfaust-wasm/libfaust-wasm.js +1 -1
- package/libfaust-wasm/libfaust-wasm.wasm +0 -0
- package/package.json +1 -1
- package/src/FaustWebAudioDsp.ts +13 -13
- package/test/faustlive-wasm/faustwasm/index.d.ts +8 -8
- package/test/faustlive-wasm/faustwasm/index.js.map +1 -1
- package/test/mono.dsp +1 -0
package/LIB.dsp
ADDED
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@@ -0,0 +1 @@
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1
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FREQ = 800;
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package/README.md
CHANGED
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@@ -283,6 +283,8 @@ This level takes a Faust Wasm instance to build an audio node. [AudioWorklet](ht
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**Warning**: AudioWorklet is a recent technology and may not be supported by all the browsers. Check the [compatibility](https://developer.mozilla.org/fr/docs/Web/API/AudioWorklet) chart.
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The audio node API documentation can be [accessed here](https://github.com/search?q=repo%3Agrame-cncm%2Ffaustwasm%20IFaustBaseWebAudioDsp&type=code).
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Note that ScriptProcessor is marked as [deprecated](https://developer.mozilla.org/en-US/docs/Web/API/ScriptProcessorNode) but it's the only audio architecture available in older Safari versions. Both monophonic (generators, effects...) or polyphonic (instruments) nodes can be created. It is described in `FaustScriptProcessorNode.ts` file.
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Created audio nodes have a `start` and `stop` methods. When started (which is done by default), they are processing audio buffers. You may have to explicitly stop them to save CPU (and start then again when needed), if for instance several nodes are created at init time before actual use.
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@@ -481,10 +481,10 @@ export declare class Soundfile {
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getHEAPFloat64(): Float64Array;
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}
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/**
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* DSP implementation
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* DSP implementation that mimic the C++ 'dsp' class:
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* - adding MIDI control: metadata are decoded and incoming MIDI messages will control the associated controllers
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* - an output handler can be set to treat produced output controllers (like 'bargraph')
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* - regular controllers are handled using setParamValue/getParamValue
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* - regular controllers are handled using setParamValue/getParamValue and getParams methods
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*/
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export interface IFaustBaseWebAudioDsp {
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/**
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@@ -596,12 +596,6 @@ export interface IFaustBaseWebAudioDsp {
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* @return the DSP JSON description as object
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*/
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getMeta(): FaustDspMeta;
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/**
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* Get DSP JSON description with its UI and metadata.
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*
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* @return the DSP JSON description
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*/
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getJSON(): string;
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/**
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* Get DSP UI description.
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*
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@@ -614,6 +608,12 @@ export interface IFaustBaseWebAudioDsp {
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* @return the DSP UI items description
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*/
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getDescriptors(): FaustUIInputItem[];
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/**
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* Get DSP JSON description with its UI and metadata.
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*
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* @return the DSP JSON description
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*/
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getJSON(): string;
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/**
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* Start the DSP.
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*/
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