@grame/faustwasm 0.1.2 → 0.1.4
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/assets/standalone/faustwasm/index.d.ts +17 -5
- package/assets/standalone/faustwasm/index.js +69 -47
- package/assets/standalone/faustwasm/index.js.map +2 -2
- package/dist/cjs/index.d.ts +17 -5
- package/dist/cjs/index.js +69 -47
- package/dist/cjs/index.js.map +2 -2
- package/dist/cjs-bundle/index.d.ts +17 -5
- package/dist/cjs-bundle/index.js +71 -49
- package/dist/cjs-bundle/index.js.map +2 -2
- package/dist/esm/index.d.ts +17 -5
- package/dist/esm/index.js +69 -47
- package/dist/esm/index.js.map +2 -2
- package/dist/esm-bundle/index.d.ts +17 -5
- package/dist/esm-bundle/index.js +71 -49
- package/dist/esm-bundle/index.js.map +2 -2
- package/libfaust-wasm/libfaust-wasm.js +1 -1
- package/libfaust-wasm/libfaust-wasm.wasm +0 -0
- package/package.json +1 -1
- package/src/FaustWasmInstantiator.ts +14 -5
- package/src/FaustWebAudioDsp.ts +97 -46
- package/test/faustlive-wasm/faustwasm/index.d.ts +17 -5
- package/test/faustlive-wasm/faustwasm/index.js +69 -47
- package/test/faustlive-wasm/faustwasm/index.js.map +2 -2
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Binary file
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package/package.json
CHANGED
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@@ -139,9 +139,13 @@ class FaustWasmInstantiator {
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}
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static async createAsyncMonoDSPInstance(factory: LooseFaustDspFactory) {
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-
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//
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-
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// Regular expression to match the 'type: soundfile' pattern
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const pattern = /"type":\s*"soundfile"/;
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// Check if the pattern exists in the JSON string
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const isDetected = pattern.test(factory.json);
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if (isDetected) {
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const memory = this.createMemoryMono(factory);
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const instance = await WebAssembly.instantiate(factory.module, this.createWasmImport(memory));
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return this.createMonoDSPInstanceAux(instance, factory.json, memory);
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@@ -153,9 +157,14 @@ class FaustWasmInstantiator {
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}
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static createSyncMonoDSPInstance(factory: LooseFaustDspFactory) {
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// Regular expression to match the 'type: soundfile' pattern
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const pattern = /"type":\s*"soundfile"/;
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// Check if the pattern exists in the JSON string
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const isDetected = pattern.test(factory.json);
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// If the JSON contains a soundfile UI element, we need to create a memory object
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if (
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if (isDetected) {
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const memory = this.createMemoryMono(factory);
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const instance = new WebAssembly.Instance(factory.module, this.createWasmImport(memory));
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return this.createMonoDSPInstanceAux(instance, factory.json, memory);
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package/src/FaustWebAudioDsp.ts
CHANGED
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@@ -82,6 +82,15 @@ class WasmAllocator {
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return new Int32Array(this.memory.buffer);
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}
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/**
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* Returns the Int64 view of the underlying buffer object.
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*
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* @returns The view of the memory buffer as BigInt64Array.
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*/
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getInt64Array(): BigInt64Array {
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return new BigInt64Array(this.memory.buffer);
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}
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/**
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* Returns the Float32 view of the underlying buffer object.
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*
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@@ -113,9 +122,6 @@ const BUFFER_SIZE = 1024;
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// Default sample rate.
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const SAMPLE_RATE = 44100;
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// Size of an integer in bytes.
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const intSize = 4;
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-
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/**
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* Soundfile class to handle soundfile data in wasm memory.
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*/
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@@ -127,20 +133,32 @@ class Soundfile {
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private readonly fOffset: number;
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private readonly fSampleSize: number;
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private readonly fPtrSize: number;
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private readonly fIntSize: number;
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private readonly fAllocator: WasmAllocator;
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constructor(allocator: WasmAllocator,
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// Keep the soundfile structure parameters
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constructor(allocator: WasmAllocator, sampleSize: number, curChan: number, length: number, maxChan: number, totalParts: number) {
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this.fSampleSize = sampleSize;
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-
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+
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// To be coherent with the code generated by the wast/wasm backends:
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// - that uses 4 bytes for int when float is used
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// - that uses 8 bytes for int when double is used (to simplify the code generation)
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this.fIntSize = this.fSampleSize;
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this.fPtrSize = 4; // Not related to float/double choice, so always 4
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this.fAllocator = allocator;
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console.log(`Soundfile constructor: curChan: ${curChan}, length: ${length}, maxChan: ${maxChan}, totalParts: ${totalParts}`);
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// Allocate wasm memory for the soundfile structure
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this.fPtr = allocator.alloc(4 *
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this.
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this.fPtr = allocator.alloc(4 * this.fPtrSize); // 4 fPtrSize: fBuffers, fLength, fSR, fOffset
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// Use the 4 or 8 bytes size for int. The access are then adapted in copyToOut and emptyFile methods
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this.fLength = allocator.alloc(MAX_SOUNDFILE_PARTS * this.fIntSize);
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this.fSR = allocator.alloc(MAX_SOUNDFILE_PARTS * this.fIntSize);
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this.fOffset = allocator.alloc(MAX_SOUNDFILE_PARTS * this.fIntSize);
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this.fBuffers = this.allocBuffers(curChan, length, maxChan);
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//this.displayMemory("Allocated soundfile structure 1");
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@@ -148,9 +166,9 @@ class Soundfile {
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// Set the soundfile structure in wasm memory
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const HEAP32 = this.fAllocator.getInt32Array();
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HEAP32[this.fPtr >> 2] = this.fBuffers;
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HEAP32[(this.fPtr +
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HEAP32[(this.fPtr + 2 *
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HEAP32[(this.fPtr + 3 *
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HEAP32[(this.fPtr + this.fPtrSize) >> 2] = this.fLength;
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HEAP32[(this.fPtr + (2 * this.fPtrSize)) >> 2] = this.fSR;
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HEAP32[(this.fPtr + (3 * this.fPtrSize)) >> 2] = this.fOffset;
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for (let chan = 0; chan < curChan; chan++) {
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const buffer: number = HEAP32[(this.fBuffers >> 2) + chan];
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@@ -185,10 +203,21 @@ class Soundfile {
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}
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copyToOut(part: number, maxChannels: number, offset: number, buffer: AudioBuffer) {
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// Set the soundfile fields in wasm memory
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if (this.fIntSize === 4) {
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const HEAP32 = this.fAllocator.getInt32Array();
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HEAP32[(this.fLength >> Math.log2(this.fIntSize)) + part] = buffer.length;
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HEAP32[(this.fSR >> Math.log2(this.fIntSize)) + part] = buffer.sampleRate;
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HEAP32[(this.fOffset >> Math.log2(this.fIntSize)) + part] = offset;
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} else {
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const HEAP64 = this.fAllocator.getInt64Array();
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HEAP64[(this.fLength >> Math.log2(this.fIntSize)) + part] = BigInt(buffer.length);
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HEAP64[(this.fSR >> Math.log2(this.fIntSize)) + part] = BigInt(buffer.sampleRate);
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HEAP64[(this.fOffset >> Math.log2(this.fIntSize)) + part] = BigInt(offset);
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}
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console.log(`copyToOut: part: ${part}, maxChannels: ${maxChannels}, offset: ${offset}, buffer: ${buffer}`);
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//this.displayMemory("IN copyToOut, BEFORE copyToOutReal", true);
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// Copy the soundfile data to the buffer
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for (let chan = 0; chan < buffer.numberOfChannels; chan++) {
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const input: Float32Array = buffer.getChannelData(chan);
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const output: number = HEAP32[(this.fBuffers >> 2) + chan];
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const
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const begin: number = (output + (offset * this.fSampleSize)) >> Math.log2(this.fSampleSize);
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const end: number = (output + (offset + input.length) * this.fSampleSize) >> Math.log2(this.fSampleSize);
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console.log(`copyToOutReal32 begin: ${begin}, end: ${end}, delta: ${end - begin}`);
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const outputReal: Float32Array = HEAPF.subarray((output + (offset * this.fSampleSize)) >> Math.log2(this.fSampleSize),
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(output + (offset + input.length) * this.fSampleSize) >> Math.log2(this.fSampleSize));
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for (let sample = 0; sample < input.length; sample++) {
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outputReal[sample] = input[sample];
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for (let chan = 0; chan < buffer.numberOfChannels; chan++) {
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const input: Float32Array = buffer.getChannelData(chan);
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const output: number = HEAP32[(this.fBuffers >> 2) + chan];
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const
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const begin: number = (output + (offset * this.fSampleSize)) >> Math.log2(this.fSampleSize);
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const end: number = (output + (offset + input.length) * this.fSampleSize) >> Math.log2(this.fSampleSize);
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console.log(`copyToOutReal64 begin: ${begin}, end: ${end}, delta: ${end - begin}`);
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const outputReal: Float64Array = HEAPF.subarray((output + (offset * this.fSampleSize)) >> Math.log2(this.fSampleSize),
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(output + (offset + input.length) * this.fSampleSize) >> Math.log2(this.fSampleSize));
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for (let sample = 0; sample < input.length; sample++) {
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outputReal[sample] = input[sample];
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}
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emptyFile(part: number, offset: number): number {
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// Set the soundfile fields in wasm memory
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if (this.fIntSize === 4) {
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const HEAP32 = this.fAllocator.getInt32Array();
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HEAP32[(this.fLength >> Math.log2(this.fIntSize)) + part] = BUFFER_SIZE;
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HEAP32[(this.fSR >> Math.log2(this.fIntSize)) + part] = SAMPLE_RATE;
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HEAP32[(this.fOffset >> Math.log2(this.fIntSize)) + part] = offset;
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} else {
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const HEAP64 = this.fAllocator.getInt64Array();
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HEAP64[(this.fLength >> Math.log2(this.fIntSize)) + part] = BigInt(BUFFER_SIZE);
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HEAP64[(this.fSR >> Math.log2(this.fIntSize)) + part] = BigInt(SAMPLE_RATE);
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HEAP64[(this.fOffset >> Math.log2(this.fIntSize)) + part] = BigInt(offset);
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}
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// Update and return the new offset
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return offset + BUFFER_SIZE;
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class SoundfileReader {
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private readonly fAllocator: WasmAllocator;
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private readonly fPtrSize: number;
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private readonly fSampleSize: number;
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private readonly fContext;
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private readonly fAudioBuffers: AudioBufferItem[];
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constructor(allocator: WasmAllocator, context: BaseAudioContext,
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constructor(allocator: WasmAllocator, context: BaseAudioContext, sampleSize: number) {
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this.fAllocator = allocator;
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this.fPtrSize = ptrSize;
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this.fSampleSize = sampleSize;
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this.fContext = context;
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this.fAudioBuffers = [];
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}
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/**
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* Check if the file exists.
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*
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* @param url : the url of the file to check
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* @returns : true if the file exists, otherwise false
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*/
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private async checkFileExists(url: string): Promise<boolean> {
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try {
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console.log(`"checkFileExists" url: ${url}`);
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const response = await fetch(url, { method: 'HEAD' });
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return response.ok; // Will be true if the status code is 200-299
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} catch (error) {
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console.error('Fetch error:', error);
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return false;
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}
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}
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/**
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* Check if the file exists in the given directories.
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*
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@@ -306,23 +364,12 @@ class SoundfileReader {
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*/
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private async checkFile(directories: string[], fileName: string): Promise<string> {
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try {
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console.log(`"checkFileExists" url: ${url}`);
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const response = await fetch(url, { method: 'HEAD' });
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return response.ok; // Will be true if the status code is 200-299
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} catch (error) {
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console.error('Fetch error:', error);
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return false;
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}
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}
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if (await checkFileExists(fileName)) {
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if (await this.checkFileExists(fileName)) {
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return fileName;
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} else {
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for (let i = 0; i < directories.length; i++) {
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const pathName = directories[i] + "/" + fileName;
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if (await checkFileExists(pathName)) {
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if (await this.checkFileExists(pathName)) {
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return pathName;
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}
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}
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@@ -412,9 +459,8 @@ class SoundfileReader {
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* Crate a soundfile, load all parts and copy audio data to the wasm soundfile buffer.
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* @param pathNameList : list of soundfile paths
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* @param maxChan : maximum number of channels
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* @param isDouble : whether the soundfile will be copied as double
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*/
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async createSoundfile(pathNameList: string[], maxChan: number
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async createSoundfile(pathNameList: string[], maxChan: number): Promise<Soundfile | null> {
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try {
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let curChan = 1; // At least one channel
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let totalLength = 0;
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@@ -438,7 +484,7 @@ class SoundfileReader {
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totalLength += (MAX_SOUNDFILE_PARTS - pathNameList.length) * BUFFER_SIZE;
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// Create the soundfile
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let soundfile = new Soundfile(this.fAllocator, this.
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+
let soundfile = new Soundfile(this.fAllocator, this.fSampleSize, curChan, totalLength, maxChan, pathNameList.length);
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//soundfile.displayMemory("After soundfile creation");
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// Init offset
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@@ -887,7 +933,7 @@ export class FaustBaseWebAudioDsp implements IFaustBaseWebAudioDsp {
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} else {
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// Create the soundfiles
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const soundfile = await sfReader.createSoundfile(sfPathNames, MAX_CHAN
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const soundfile = await sfReader.createSoundfile(sfPathNames, MAX_CHAN);
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891
937
|
if (soundfile) {
|
|
892
938
|
|
|
893
939
|
// Update HEAP32 after soundfile creation
|
|
@@ -1037,6 +1083,8 @@ export class FaustMonoWebAudioDsp extends FaustBaseWebAudioDsp implements IFaust
|
|
|
1037
1083
|
super(sampleSize, bufferSize);
|
|
1038
1084
|
this.fInstance = instance;
|
|
1039
1085
|
|
|
1086
|
+
console.log("sampleSize: " + sampleSize + " bufferSize: " + bufferSize);
|
|
1087
|
+
|
|
1040
1088
|
// Create JSON object
|
|
1041
1089
|
this.fJSONDsp = JSON.parse(this.fInstance.json);
|
|
1042
1090
|
|
|
@@ -1059,7 +1107,7 @@ export class FaustMonoWebAudioDsp extends FaustBaseWebAudioDsp implements IFaust
|
|
|
1059
1107
|
const allocator = new WasmAllocator(this.fInstance.memory, this.fEndMemory);
|
|
1060
1108
|
|
|
1061
1109
|
// Create soundfile reader
|
|
1062
|
-
const sfReader = new SoundfileReader(allocator, context, this.
|
|
1110
|
+
const sfReader = new SoundfileReader(allocator, context, this.fSampleSize);
|
|
1063
1111
|
|
|
1064
1112
|
// Init soundfiles memory
|
|
1065
1113
|
await this.initSoundfileMemory(allocator, sfReader, this.fDSP);
|
|
@@ -1179,6 +1227,7 @@ export class FaustMonoWebAudioDsp extends FaustBaseWebAudioDsp implements IFaust
|
|
|
1179
1227
|
for (let chan = 0; chan < Math.min(this.getNumOutputs(), output.length); chan++) {
|
|
1180
1228
|
const dspOutput = this.fOutChannels[chan];
|
|
1181
1229
|
output[chan].set(dspOutput);
|
|
1230
|
+
// console.log("chan: " + chan + " output: " + dspOutput[0]);
|
|
1182
1231
|
}
|
|
1183
1232
|
forPlot = output;
|
|
1184
1233
|
}
|
|
@@ -1350,6 +1399,8 @@ export class FaustPolyWebAudioDsp extends FaustBaseWebAudioDsp implements IFaust
|
|
|
1350
1399
|
super(sampleSize, bufferSize);
|
|
1351
1400
|
this.fInstance = instance;
|
|
1352
1401
|
|
|
1402
|
+
console.log("sampleSize: " + sampleSize + " bufferSize: " + bufferSize);
|
|
1403
|
+
|
|
1353
1404
|
// Create JSON for voice
|
|
1354
1405
|
this.fJSONDsp = JSON.parse(this.fInstance.voiceJSON);
|
|
1355
1406
|
|
|
@@ -1388,7 +1439,7 @@ export class FaustPolyWebAudioDsp extends FaustBaseWebAudioDsp implements IFaust
|
|
|
1388
1439
|
const allocator = new WasmAllocator(this.fInstance.memory, this.fEndMemory);
|
|
1389
1440
|
|
|
1390
1441
|
// Create soundfile reader
|
|
1391
|
-
const sfReader = new SoundfileReader(allocator, context, this.
|
|
1442
|
+
const sfReader = new SoundfileReader(allocator, context, this.fSampleSize);
|
|
1392
1443
|
|
|
1393
1444
|
// Init soundfiles memory for all voices
|
|
1394
1445
|
for (let voice = 0; voice < this.fInstance.voices; voice++) {
|
|
@@ -395,6 +395,12 @@ declare class WasmAllocator {
|
|
|
395
395
|
* @returns The view of the memory buffer as Int32Array.
|
|
396
396
|
*/
|
|
397
397
|
getInt32Array(): Int32Array;
|
|
398
|
+
/**
|
|
399
|
+
* Returns the Int64 view of the underlying buffer object.
|
|
400
|
+
*
|
|
401
|
+
* @returns The view of the memory buffer as BigInt64Array.
|
|
402
|
+
*/
|
|
403
|
+
getInt64Array(): BigInt64Array;
|
|
398
404
|
/**
|
|
399
405
|
* Returns the Float32 view of the underlying buffer object.
|
|
400
406
|
*
|
|
@@ -416,8 +422,9 @@ declare class Soundfile {
|
|
|
416
422
|
private readonly fOffset;
|
|
417
423
|
private readonly fSampleSize;
|
|
418
424
|
private readonly fPtrSize;
|
|
425
|
+
private readonly fIntSize;
|
|
419
426
|
private readonly fAllocator;
|
|
420
|
-
constructor(allocator: WasmAllocator,
|
|
427
|
+
constructor(allocator: WasmAllocator, sampleSize: number, curChan: number, length: number, maxChan: number, totalParts: number);
|
|
421
428
|
private allocBuffers;
|
|
422
429
|
shareBuffers(curChan: number, maxChan: number): void;
|
|
423
430
|
copyToOut(part: number, maxChannels: number, offset: number, buffer: AudioBuffer): void;
|
|
@@ -432,11 +439,17 @@ declare class Soundfile {
|
|
|
432
439
|
}
|
|
433
440
|
declare class SoundfileReader {
|
|
434
441
|
private readonly fAllocator;
|
|
435
|
-
private readonly fPtrSize;
|
|
436
442
|
private readonly fSampleSize;
|
|
437
443
|
private readonly fContext;
|
|
438
444
|
private readonly fAudioBuffers;
|
|
439
|
-
constructor(allocator: WasmAllocator, context: BaseAudioContext,
|
|
445
|
+
constructor(allocator: WasmAllocator, context: BaseAudioContext, sampleSize: number);
|
|
446
|
+
/**
|
|
447
|
+
* Check if the file exists.
|
|
448
|
+
*
|
|
449
|
+
* @param url : the url of the file to check
|
|
450
|
+
* @returns : true if the file exists, otherwise false
|
|
451
|
+
*/
|
|
452
|
+
private checkFileExists;
|
|
440
453
|
/**
|
|
441
454
|
* Check if the file exists in the given directories.
|
|
442
455
|
*
|
|
@@ -476,9 +489,8 @@ declare class SoundfileReader {
|
|
|
476
489
|
* Crate a soundfile, load all parts and copy audio data to the wasm soundfile buffer.
|
|
477
490
|
* @param pathNameList : list of soundfile paths
|
|
478
491
|
* @param maxChan : maximum number of channels
|
|
479
|
-
* @param isDouble : whether the soundfile will be copied as double
|
|
480
492
|
*/
|
|
481
|
-
createSoundfile(pathNameList: string[], maxChan: number
|
|
493
|
+
createSoundfile(pathNameList: string[], maxChan: number): Promise<Soundfile | null>;
|
|
482
494
|
getHEAP32(): Int32Array;
|
|
483
495
|
}
|
|
484
496
|
/**
|
|
@@ -1882,11 +1882,9 @@ var FaustWasmInstantiator = class {
|
|
|
1882
1882
|
}
|
|
1883
1883
|
}
|
|
1884
1884
|
static async createAsyncMonoDSPInstance(factory) {
|
|
1885
|
-
const
|
|
1886
|
-
|
|
1887
|
-
|
|
1888
|
-
return (_a = group.items) == null ? void 0 : _a.some((item) => item.type === "soundfile");
|
|
1889
|
-
})) {
|
|
1885
|
+
const pattern = /"type":\s*"soundfile"/;
|
|
1886
|
+
const isDetected = pattern.test(factory.json);
|
|
1887
|
+
if (isDetected) {
|
|
1890
1888
|
const memory = this.createMemoryMono(factory);
|
|
1891
1889
|
const instance = await WebAssembly.instantiate(factory.module, this.createWasmImport(memory));
|
|
1892
1890
|
return this.createMonoDSPInstanceAux(instance, factory.json, memory);
|
|
@@ -1896,11 +1894,9 @@ var FaustWasmInstantiator = class {
|
|
|
1896
1894
|
}
|
|
1897
1895
|
}
|
|
1898
1896
|
static createSyncMonoDSPInstance(factory) {
|
|
1899
|
-
const
|
|
1900
|
-
|
|
1901
|
-
|
|
1902
|
-
return (_a = group.items) == null ? void 0 : _a.some((item) => item.type === "soundfile");
|
|
1903
|
-
})) {
|
|
1897
|
+
const pattern = /"type":\s*"soundfile"/;
|
|
1898
|
+
const isDetected = pattern.test(factory.json);
|
|
1899
|
+
if (isDetected) {
|
|
1904
1900
|
const memory = this.createMemoryMono(factory);
|
|
1905
1901
|
const instance = new WebAssembly.Instance(factory.module, this.createWasmImport(memory));
|
|
1906
1902
|
return this.createMonoDSPInstanceAux(instance, factory.json, memory);
|
|
@@ -1994,6 +1990,9 @@ var WasmAllocator = class {
|
|
|
1994
1990
|
getInt32Array() {
|
|
1995
1991
|
return new Int32Array(this.memory.buffer);
|
|
1996
1992
|
}
|
|
1993
|
+
getInt64Array() {
|
|
1994
|
+
return new BigInt64Array(this.memory.buffer);
|
|
1995
|
+
}
|
|
1997
1996
|
getFloat32Array() {
|
|
1998
1997
|
return new Float32Array(this.memory.buffer);
|
|
1999
1998
|
}
|
|
@@ -2005,22 +2004,23 @@ var MAX_SOUNDFILE_PARTS = 256;
|
|
|
2005
2004
|
var MAX_CHAN = 64;
|
|
2006
2005
|
var BUFFER_SIZE = 1024;
|
|
2007
2006
|
var SAMPLE_RATE = 44100;
|
|
2008
|
-
var intSize = 4;
|
|
2009
2007
|
var Soundfile = class {
|
|
2010
|
-
constructor(allocator,
|
|
2008
|
+
constructor(allocator, sampleSize, curChan, length2, maxChan, totalParts) {
|
|
2011
2009
|
this.fSampleSize = sampleSize;
|
|
2012
|
-
this.
|
|
2010
|
+
this.fIntSize = this.fSampleSize;
|
|
2011
|
+
this.fPtrSize = 4;
|
|
2013
2012
|
this.fAllocator = allocator;
|
|
2014
|
-
|
|
2015
|
-
this.
|
|
2016
|
-
this.
|
|
2017
|
-
this.
|
|
2013
|
+
console.log(`Soundfile constructor: curChan: ${curChan}, length: ${length2}, maxChan: ${maxChan}, totalParts: ${totalParts}`);
|
|
2014
|
+
this.fPtr = allocator.alloc(4 * this.fPtrSize);
|
|
2015
|
+
this.fLength = allocator.alloc(MAX_SOUNDFILE_PARTS * this.fIntSize);
|
|
2016
|
+
this.fSR = allocator.alloc(MAX_SOUNDFILE_PARTS * this.fIntSize);
|
|
2017
|
+
this.fOffset = allocator.alloc(MAX_SOUNDFILE_PARTS * this.fIntSize);
|
|
2018
2018
|
this.fBuffers = this.allocBuffers(curChan, length2, maxChan);
|
|
2019
2019
|
const HEAP32 = this.fAllocator.getInt32Array();
|
|
2020
2020
|
HEAP32[this.fPtr >> 2] = this.fBuffers;
|
|
2021
|
-
HEAP32[this.fPtr +
|
|
2022
|
-
HEAP32[this.fPtr + 2 *
|
|
2023
|
-
HEAP32[this.fPtr + 3 *
|
|
2021
|
+
HEAP32[this.fPtr + this.fPtrSize >> 2] = this.fLength;
|
|
2022
|
+
HEAP32[this.fPtr + 2 * this.fPtrSize >> 2] = this.fSR;
|
|
2023
|
+
HEAP32[this.fPtr + 3 * this.fPtrSize >> 2] = this.fOffset;
|
|
2024
2024
|
for (let chan = 0; chan < curChan; chan++) {
|
|
2025
2025
|
const buffer = HEAP32[(this.fBuffers >> 2) + chan];
|
|
2026
2026
|
console.log(`allocBuffers AFTER: ${chan} - ${buffer}`);
|
|
@@ -2043,10 +2043,18 @@ var Soundfile = class {
|
|
|
2043
2043
|
}
|
|
2044
2044
|
}
|
|
2045
2045
|
copyToOut(part, maxChannels, offset, buffer) {
|
|
2046
|
-
|
|
2047
|
-
|
|
2048
|
-
|
|
2049
|
-
|
|
2046
|
+
if (this.fIntSize === 4) {
|
|
2047
|
+
const HEAP32 = this.fAllocator.getInt32Array();
|
|
2048
|
+
HEAP32[(this.fLength >> Math.log2(this.fIntSize)) + part] = buffer.length;
|
|
2049
|
+
HEAP32[(this.fSR >> Math.log2(this.fIntSize)) + part] = buffer.sampleRate;
|
|
2050
|
+
HEAP32[(this.fOffset >> Math.log2(this.fIntSize)) + part] = offset;
|
|
2051
|
+
} else {
|
|
2052
|
+
const HEAP64 = this.fAllocator.getInt64Array();
|
|
2053
|
+
HEAP64[(this.fLength >> Math.log2(this.fIntSize)) + part] = BigInt(buffer.length);
|
|
2054
|
+
HEAP64[(this.fSR >> Math.log2(this.fIntSize)) + part] = BigInt(buffer.sampleRate);
|
|
2055
|
+
HEAP64[(this.fOffset >> Math.log2(this.fIntSize)) + part] = BigInt(offset);
|
|
2056
|
+
}
|
|
2057
|
+
console.log(`copyToOut: part: ${part}, maxChannels: ${maxChannels}, offset: ${offset}, buffer: ${buffer}`);
|
|
2050
2058
|
if (this.fSampleSize === 8) {
|
|
2051
2059
|
this.copyToOutReal64(maxChannels, offset, buffer);
|
|
2052
2060
|
} else {
|
|
@@ -2059,6 +2067,9 @@ var Soundfile = class {
|
|
|
2059
2067
|
for (let chan = 0; chan < buffer.numberOfChannels; chan++) {
|
|
2060
2068
|
const input = buffer.getChannelData(chan);
|
|
2061
2069
|
const output = HEAP32[(this.fBuffers >> 2) + chan];
|
|
2070
|
+
const begin = output + offset * this.fSampleSize >> Math.log2(this.fSampleSize);
|
|
2071
|
+
const end = output + (offset + input.length) * this.fSampleSize >> Math.log2(this.fSampleSize);
|
|
2072
|
+
console.log(`copyToOutReal32 begin: ${begin}, end: ${end}, delta: ${end - begin}`);
|
|
2062
2073
|
const outputReal = HEAPF.subarray(
|
|
2063
2074
|
output + offset * this.fSampleSize >> Math.log2(this.fSampleSize),
|
|
2064
2075
|
output + (offset + input.length) * this.fSampleSize >> Math.log2(this.fSampleSize)
|
|
@@ -2074,6 +2085,9 @@ var Soundfile = class {
|
|
|
2074
2085
|
for (let chan = 0; chan < buffer.numberOfChannels; chan++) {
|
|
2075
2086
|
const input = buffer.getChannelData(chan);
|
|
2076
2087
|
const output = HEAP32[(this.fBuffers >> 2) + chan];
|
|
2088
|
+
const begin = output + offset * this.fSampleSize >> Math.log2(this.fSampleSize);
|
|
2089
|
+
const end = output + (offset + input.length) * this.fSampleSize >> Math.log2(this.fSampleSize);
|
|
2090
|
+
console.log(`copyToOutReal64 begin: ${begin}, end: ${end}, delta: ${end - begin}`);
|
|
2077
2091
|
const outputReal = HEAPF.subarray(
|
|
2078
2092
|
output + offset * this.fSampleSize >> Math.log2(this.fSampleSize),
|
|
2079
2093
|
output + (offset + input.length) * this.fSampleSize >> Math.log2(this.fSampleSize)
|
|
@@ -2084,10 +2098,17 @@ var Soundfile = class {
|
|
|
2084
2098
|
}
|
|
2085
2099
|
}
|
|
2086
2100
|
emptyFile(part, offset) {
|
|
2087
|
-
|
|
2088
|
-
|
|
2089
|
-
|
|
2090
|
-
|
|
2101
|
+
if (this.fIntSize === 4) {
|
|
2102
|
+
const HEAP32 = this.fAllocator.getInt32Array();
|
|
2103
|
+
HEAP32[(this.fLength >> Math.log2(this.fIntSize)) + part] = BUFFER_SIZE;
|
|
2104
|
+
HEAP32[(this.fSR >> Math.log2(this.fIntSize)) + part] = SAMPLE_RATE;
|
|
2105
|
+
HEAP32[(this.fOffset >> Math.log2(this.fIntSize)) + part] = offset;
|
|
2106
|
+
} else {
|
|
2107
|
+
const HEAP64 = this.fAllocator.getInt64Array();
|
|
2108
|
+
HEAP64[(this.fLength >> Math.log2(this.fIntSize)) + part] = BigInt(BUFFER_SIZE);
|
|
2109
|
+
HEAP64[(this.fSR >> Math.log2(this.fIntSize)) + part] = BigInt(SAMPLE_RATE);
|
|
2110
|
+
HEAP64[(this.fOffset >> Math.log2(this.fIntSize)) + part] = BigInt(offset);
|
|
2111
|
+
}
|
|
2091
2112
|
return offset + BUFFER_SIZE;
|
|
2092
2113
|
}
|
|
2093
2114
|
displayMemory(where = "", mem = false) {
|
|
@@ -2119,30 +2140,29 @@ var Soundfile = class {
|
|
|
2119
2140
|
}
|
|
2120
2141
|
};
|
|
2121
2142
|
var SoundfileReader = class {
|
|
2122
|
-
constructor(allocator, context,
|
|
2143
|
+
constructor(allocator, context, sampleSize) {
|
|
2123
2144
|
this.fAllocator = allocator;
|
|
2124
|
-
this.fPtrSize = ptrSize;
|
|
2125
2145
|
this.fSampleSize = sampleSize;
|
|
2126
2146
|
this.fContext = context;
|
|
2127
2147
|
this.fAudioBuffers = [];
|
|
2128
2148
|
}
|
|
2129
|
-
async
|
|
2130
|
-
|
|
2131
|
-
|
|
2132
|
-
|
|
2133
|
-
|
|
2134
|
-
|
|
2135
|
-
|
|
2136
|
-
|
|
2137
|
-
return false;
|
|
2138
|
-
}
|
|
2149
|
+
async checkFileExists(url) {
|
|
2150
|
+
try {
|
|
2151
|
+
console.log(`"checkFileExists" url: ${url}`);
|
|
2152
|
+
const response = await fetch(url, { method: "HEAD" });
|
|
2153
|
+
return response.ok;
|
|
2154
|
+
} catch (error) {
|
|
2155
|
+
console.error("Fetch error:", error);
|
|
2156
|
+
return false;
|
|
2139
2157
|
}
|
|
2140
|
-
|
|
2158
|
+
}
|
|
2159
|
+
async checkFile(directories, fileName) {
|
|
2160
|
+
if (await this.checkFileExists(fileName)) {
|
|
2141
2161
|
return fileName;
|
|
2142
2162
|
} else {
|
|
2143
2163
|
for (let i = 0; i < directories.length; i++) {
|
|
2144
2164
|
const pathName = directories[i] + "/" + fileName;
|
|
2145
|
-
if (await checkFileExists(pathName)) {
|
|
2165
|
+
if (await this.checkFileExists(pathName)) {
|
|
2146
2166
|
return pathName;
|
|
2147
2167
|
}
|
|
2148
2168
|
}
|
|
@@ -2188,7 +2208,7 @@ var SoundfileReader = class {
|
|
|
2188
2208
|
return offset + BUFFER_SIZE;
|
|
2189
2209
|
}
|
|
2190
2210
|
}
|
|
2191
|
-
async createSoundfile(pathNameList, maxChan
|
|
2211
|
+
async createSoundfile(pathNameList, maxChan) {
|
|
2192
2212
|
try {
|
|
2193
2213
|
let curChan = 1;
|
|
2194
2214
|
let totalLength = 0;
|
|
@@ -2206,7 +2226,7 @@ var SoundfileReader = class {
|
|
|
2206
2226
|
totalLength += len;
|
|
2207
2227
|
}
|
|
2208
2228
|
totalLength += (MAX_SOUNDFILE_PARTS - pathNameList.length) * BUFFER_SIZE;
|
|
2209
|
-
let soundfile = new Soundfile(this.fAllocator, this.
|
|
2229
|
+
let soundfile = new Soundfile(this.fAllocator, this.fSampleSize, curChan, totalLength, maxChan, pathNameList.length);
|
|
2210
2230
|
let offset = 0;
|
|
2211
2231
|
for (let part = 0; part < pathNameList.length; part++) {
|
|
2212
2232
|
if (pathNameList[part] === "__empty_sound__") {
|
|
@@ -2330,7 +2350,7 @@ var FaustBaseWebAudioDsp = class {
|
|
|
2330
2350
|
console.log(`Soundfile CACHE ${url}} : ${name} loaded at ${item.basePtr} in wasm memory with index ${item.index}`);
|
|
2331
2351
|
HEAP32[baseDSP + item.index >> 2] = item.basePtr;
|
|
2332
2352
|
} else {
|
|
2333
|
-
const soundfile = await sfReader.createSoundfile(sfPathNames, MAX_CHAN
|
|
2353
|
+
const soundfile = await sfReader.createSoundfile(sfPathNames, MAX_CHAN);
|
|
2334
2354
|
if (soundfile) {
|
|
2335
2355
|
const HEAP32 = soundfile.getHEAP32();
|
|
2336
2356
|
item.basePtr = soundfile.getPtr();
|
|
@@ -2464,6 +2484,7 @@ var FaustMonoWebAudioDsp = class extends FaustBaseWebAudioDsp {
|
|
|
2464
2484
|
constructor(instance, sampleRate, sampleSize, bufferSize) {
|
|
2465
2485
|
super(sampleSize, bufferSize);
|
|
2466
2486
|
this.fInstance = instance;
|
|
2487
|
+
console.log("sampleSize: " + sampleSize + " bufferSize: " + bufferSize);
|
|
2467
2488
|
this.fJSONDsp = JSON.parse(this.fInstance.json);
|
|
2468
2489
|
FaustBaseWebAudioDsp.parseUI(this.fJSONDsp.ui, this.fUICallback);
|
|
2469
2490
|
this.fEndMemory = this.initMemory();
|
|
@@ -2472,7 +2493,7 @@ var FaustMonoWebAudioDsp = class extends FaustBaseWebAudioDsp {
|
|
|
2472
2493
|
async init(context) {
|
|
2473
2494
|
if (this.fSoundfiles.length > 0 && context) {
|
|
2474
2495
|
const allocator = new WasmAllocator(this.fInstance.memory, this.fEndMemory);
|
|
2475
|
-
const sfReader = new SoundfileReader(allocator, context, this.
|
|
2496
|
+
const sfReader = new SoundfileReader(allocator, context, this.fSampleSize);
|
|
2476
2497
|
await this.initSoundfileMemory(allocator, sfReader, this.fDSP);
|
|
2477
2498
|
}
|
|
2478
2499
|
}
|
|
@@ -2676,6 +2697,7 @@ var FaustPolyWebAudioDsp = class extends FaustBaseWebAudioDsp {
|
|
|
2676
2697
|
constructor(instance, sampleRate, sampleSize, bufferSize) {
|
|
2677
2698
|
super(sampleSize, bufferSize);
|
|
2678
2699
|
this.fInstance = instance;
|
|
2700
|
+
console.log("sampleSize: " + sampleSize + " bufferSize: " + bufferSize);
|
|
2679
2701
|
this.fJSONDsp = JSON.parse(this.fInstance.voiceJSON);
|
|
2680
2702
|
this.fJSONEffect = this.fInstance.effectAPI && this.fInstance.effectJSON ? JSON.parse(this.fInstance.effectJSON) : null;
|
|
2681
2703
|
FaustBaseWebAudioDsp.parseUI(this.fJSONDsp.ui, this.fUICallback);
|
|
@@ -2698,7 +2720,7 @@ var FaustPolyWebAudioDsp = class extends FaustBaseWebAudioDsp {
|
|
|
2698
2720
|
async init(context) {
|
|
2699
2721
|
if (this.fSoundfiles.length > 0 && context) {
|
|
2700
2722
|
const allocator = new WasmAllocator(this.fInstance.memory, this.fEndMemory);
|
|
2701
|
-
const sfReader = new SoundfileReader(allocator, context, this.
|
|
2723
|
+
const sfReader = new SoundfileReader(allocator, context, this.fSampleSize);
|
|
2702
2724
|
for (let voice = 0; voice < this.fInstance.voices; voice++) {
|
|
2703
2725
|
await this.initSoundfileMemory(allocator, sfReader, this.fJSONDsp.size * voice);
|
|
2704
2726
|
}
|