@grame/faustwasm 0.0.55 → 0.0.57

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@@ -1285,7 +1285,7 @@ export declare class FaustPolyDspGenerator implements IFaustPolyDspGenerator {
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  mixerBuffer: Uint8Array;
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  mixerModule: WebAssembly.Module;
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  constructor();
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- compile(compiler: IFaustCompiler, name: string, dspCodeAux: string, args: string, effectCode?: string): Promise<this | null>;
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+ compile(compiler: IFaustCompiler, name: string, dspCode: string, args: string, effectCode?: string): Promise<this | null>;
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  createNode<SP extends boolean = false>(context: BaseAudioContext, voices: number, name?: string, voiceFactory?: LooseFaustDspFactory, mixerModule?: WebAssembly.Module, effectFactory?: LooseFaustDspFactory | null, sp?: SP, bufferSize?: number, processorName?: string): Promise<SP extends true ? FaustPolyScriptProcessorNode | null : FaustPolyAudioWorkletNode | null>;
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  createAudioWorkletProcessor(name?: string, voiceFactory?: LooseFaustDspFactory, effectFactory?: LooseFaustDspFactory | null, processorName?: string): Promise<{
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  new (options: AudioWorkletNodeOptions): AudioWorkletProcessor;