@grafloria/element 0.4.59 → 0.4.61

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
package/package.json CHANGED
@@ -1,6 +1,6 @@
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  {
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  "name": "@grafloria/element",
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- "version": "0.4.59",
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+ "version": "0.4.61",
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  "type": "module",
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  "main": "./src/index.js",
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  "types": "./src/index.d.ts",
@@ -1067,35 +1067,6 @@ export function createDashboardHandle(ctx) {
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  return [new RegisterWidgetCommand({ register: () => apply(after), unregister: () => apply(before) }, 'register')];
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  };
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  ctx.tabDrop = {
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- stripAt: (cx, cy, grace) => {
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- // The strip the drag already holds is tested with its box widened by
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- // `grace.px` (see STRIP_STAY): a small overshoot still means the tabs.
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- // Its own hit is checked FIRST, so a neighbour never steals it back.
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- const hit = (id, el, pad) => {
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- const r = el.getBoundingClientRect();
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- if (r.width <= 0)
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- return null;
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- return cx >= r.left - pad && cx <= r.right + pad && cy >= r.top - pad && cy <= r.bottom + pad
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- ? { containerId: id, index: indexInStrip(el, cx) }
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- : null;
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- };
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- if (grace && grace.px > 0) {
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- const el = ctx.tabStrips.get(grace.containerId);
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- if (el && ctx.boardGroups.has(grace.containerId)) {
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- const held = hit(grace.containerId, el, grace.px);
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- if (held)
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- return held;
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- }
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- }
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- for (const [id, el] of ctx.tabStrips) {
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- if (!ctx.boardGroups.has(id))
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- continue;
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- const h = hit(id, el, 0);
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- if (h)
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- return h;
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- }
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- return null;
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- },
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  tabIndexAt: (containerId, cx) => {
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  const el = ctx.tabStrips.get(containerId);
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  if (!el || !ctx.boardGroups.has(containerId))
@@ -581,28 +581,14 @@ export interface TearOutPlan {
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  * handle owns the strips and the registry; the binder owns the gesture.
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  */
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  export interface TabDropHooks {
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- /**
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- * The strip under a CLIENT point, and the tab index that point means along
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- * it. `grace` widens ONE strip's box by that many pixels on every side —
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- * the strip a drag is already aiming at keeps the hand through a small
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- * overshoot, instead of handing it to the zone underneath on one pixel.
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- */
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- stripAt(clientX: number, clientY: number, grace?: {
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- containerId: string;
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- px: number;
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- }): {
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- containerId: string;
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- index: number;
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- } | null;
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  /** Paint (or, with null, clear) the insertion mark on a strip. */
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  markDrop(containerId: string | null, index: number | null): void;
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  /**
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  * Which tab slot a CLIENT x means along one named strip — the x alone, with
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- * no hit test. The binder decides WHETHER the hand is on a strip from the
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- * container's own frame (the model), because a strip element that is gliding
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- * home after a push, or away under one reports a box the hand is not in
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- * yet. Optional: a host with its own hooks and no such method keeps the
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- * live hit test for everything.
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+ * no hit test. WHETHER the hand is on a strip at all is the zone walk's
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+ * answer, from the container's frame in the model at rest: a strip element
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+ * reports the box it is painted in, and a strip that has been pushed or
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+ * is gliding home from a push is a box the hand never asked for.
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  */
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  tabIndexAt?(containerId: string, clientX: number): number | null;
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  /** The commands that make `widgetId` a new tab of `containerId` at `index`; `displaced` are this board's survivors. Empty = refused. */
@@ -56,7 +56,7 @@ import { buildCommitCommands, cellFromGridItem, cellToRect, columnUnitFor, gridI
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  import { ensureDashboardKitStyles } from './styles.js';
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  import { captionOfGroup, captionPassThrough, sectionCaptionReserve } from './caption.js';
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  import { TAB_STRIP_HEIGHT } from './tabs.js';
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- import { BESIDE_BAND, resolve as resolveZone } from './zones.js';
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+ import { BESIDE_BAND, resolve as resolveZone, stripUnder } from './zones.js';
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  import { SequenceCommand, SetGroupCellCommand, tileCommands } from './commit.js';
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  import { EDGE_GRACE } from './board-ctx.js';
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  import { createProjection } from './project.js';
@@ -910,6 +910,52 @@ export function bindDashboardGrid(api, group, options = {}) {
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  * come back by themselves when the widget leaves (S2).
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  */
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  let beside = null;
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+ /**
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+ * A VERTICAL BESIDE, HELD BUT NOT APPLIED (0.4.61). A container's top or
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+ * bottom band pushes it a whole row along its own column — and the zone walk
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+ * reads the container where it RESTS (0.4.60, which is what stopped the
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+ * strip flickering), so the moment the push lands, the painted tabs sit a
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+ * row below the only place that accepts them, and a hand following them down
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+ * pushes them again. The user met it as "it pushes the entire tab group down
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+ * and then I cannot go up to the tab header".
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+ *
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+ * So a vertical band moves NOTHING while the hand is held: an overlay marks
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+ * the cell the widget will take and the container gives way on release — the
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+ * rule a tab's dock and split previews have followed since 0.4.42. The LEFT
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+ * and RIGHT bands keep their live slide (0.4.48): sideways, a full-width
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+ * strip never leaves the hand, and the user missed that slide the one time
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+ * it was frozen.
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+ */
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+ let pendingBeside = null;
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+ let joinEl = null;
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+ const showJoin = (r) => {
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+ const layer = htmlLayer();
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+ if (!layer)
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+ return;
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+ if (!joinEl || joinEl.parentElement !== layer) {
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+ joinEl === null || joinEl === void 0 ? void 0 : joinEl.remove();
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+ joinEl = document.createElement('div');
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+ joinEl.className = 'axdb-join';
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+ layer.prepend(joinEl);
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+ }
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+ joinEl.style.left = `${r.x}px`;
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+ joinEl.style.top = `${r.y}px`;
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+ joinEl.style.width = `${r.width}px`;
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+ joinEl.style.height = `${r.height}px`;
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+ };
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+ const endPendingBeside = () => {
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+ pendingBeside = null;
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+ joinEl === null || joinEl === void 0 ? void 0 : joinEl.remove();
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+ joinEl = null;
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+ };
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+ /** The cell a vertical beside would take: the container's own, or the row under it. Never the pointer's row — the container is not moving. */
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+ const pendingCellOf = (containerId, side, spans) => {
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+ const it = engine.getItem(containerId);
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+ if (!it)
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+ return null;
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+ const x = Math.max(0, Math.min(engine.columns - spans.w, it.x));
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+ return { x, y: side === 'top' ? it.y : it.y + it.h };
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+ };
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  const endBeside = (restore) => {
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  if (!beside)
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  return;
@@ -1292,6 +1338,7 @@ export function bindDashboardGrid(api, group, options = {}) {
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  showRefusal(null, 0, 0);
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  }
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  }
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+ endPendingBeside();
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  disarmGlideSoon();
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  releasePointer(g.pointerId);
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  api.container.style.cursor = '';
@@ -1335,6 +1382,7 @@ export function bindDashboardGrid(api, group, options = {}) {
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  };
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  const cancelActiveGesture = (notify = true) => {
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  var _a, _b, _c;
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+ endPendingBeside();
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  if (gesture === null || gesture === void 0 ? void 0 : gesture.strip) {
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  (_a = options.tabDrop) === null || _a === void 0 ? void 0 : _a.markDrop(null, null);
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  gesture.strip = null;
@@ -1483,6 +1531,7 @@ export function bindDashboardGrid(api, group, options = {}) {
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  // -- INTO A STRIP: the widget becomes a new tab there, so it leaves
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  // this board (survivors settle home) and the strip marks the slot.
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  endBeside(true); // a band's shift gives way to the strip: the container comes back
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+ endPendingBeside();
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  leaveSelf();
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  setDim(g, false);
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  if (!g.strip || g.strip.containerId !== z.containerId || g.strip.index !== z.index) {
@@ -1501,6 +1550,22 @@ export function bindDashboardGrid(api, group, options = {}) {
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  // — at the board's edge the container shifts over to make room, live
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  // and gliding, like any widget gives way (0.4.48). On THIS board the
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  // engine is driven directly; on another board its leg drives it (4a).
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+ if (z.kind === 'beside' && !isStatic && z.board.ref === selfPeer && g.subject === 'node' && (z.side === 'top' || z.side === 'bottom')) {
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+ // -- A VERTICAL BAND: marked, not applied. Nothing moves until release.
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+ if (beside)
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+ endBeside(true);
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+ const cell = pendingCellOf(z.containerId, z.side, g.spans);
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+ if (cell) {
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+ leaveSelf();
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+ setDim(g, false);
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+ pendingBeside = { id: z.containerId, side: z.side, cell, spans: Object.assign({}, g.spans) };
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+ showJoin(cellToRect({ x: cell.x, y: cell.y, w: g.spans.w, h: g.spans.h }, frame(), geom(), rows()));
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+ syncPlaceholder();
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+ return;
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+ }
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+ }
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+ if (pendingBeside)
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+ endPendingBeside(); // the hand left the band: the mark goes
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  if (z.kind === 'beside' && !isStatic && z.board.ref === selfPeer) {
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  const row = rowOfPoint(ev.world.y);
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  if (!z.kept || !beside || beside.row !== row)
@@ -1955,6 +2020,13 @@ export function bindDashboardGrid(api, group, options = {}) {
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  (_b = options.onGesture) === null || _b === void 0 ? void 0 : _b.call(options, { type: 'commit', kind: g.kind, nodeId: g.id, changed: true });
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  return;
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  }
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+ if (pendingBeside) {
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+ // -- REALIZED ON RELEASE: the container held still while the hand chose;
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+ // now it gives way, and the commit below reads the settled layout.
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+ const p = pendingBeside;
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+ endPendingBeside();
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+ applyBeside(g, { id: p.id, side: p.side }, p.cell.y);
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+ }
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  if (g.leg) {
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  // -- CROSS-CONTAINER COMMIT: one batch across both boards -----------
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  const fin = g.leg.adopted.finalize();
@@ -2176,46 +2248,57 @@ export function bindDashboardGrid(api, group, options = {}) {
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  /** What the pointer means for the dragged tile: the resolve over the live tree, with the beside the hand holds. */
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  const resolveTileZone = (g, ev) => {
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  var _a, _b, _c, _d, _e;
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+ const roots = zoneRoots();
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+ // THE CONTAINERS THIS GESTURE HAS MOVED, at the frames they rest in. A
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+ // drag's own pushes must never change what the hand means — settled for a
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+ // group ghost in 0.4.44, and true of a widget for the same reason: the
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+ // beside that a band previews SHOVES the container out from under the
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+ // pointer, so read live it would answer about a container that is only
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+ // there because of the answer.
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+ const rests = restFramesOf(g);
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  let strip = null;
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- if (options.tabDrop && !isStatic && g.kind !== 'palette' && g.subject === 'node') {
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+ if (((_a = options.tabDrop) === null || _a === void 0 ? void 0 : _a.tabIndexAt) && !isStatic && g.kind !== 'palette' && g.subject === 'node') {
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  // A group never becomes a tab: over a container's strip it is over the
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  // container's margin — a cell on the parent board, pushing with intent.
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- const crect = api.container.getBoundingClientRect();
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- const cx = crect.left + ev.screen.x;
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- const cy = crect.top + ev.screen.y;
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- const stay = g.strip ? STRIP_STAY : 0;
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- // THE HELD CONTAINER'S STRIP IS READ FROM THE MODEL, AT REST as its
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- // bands are (0.4.49). Two reasons, both measured on the live demo with
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- // a widget carried down the panel's strip: a beside SHIFTS or PUSHES the
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- // container and its strip travels with it, so tested where the DOM says
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- // it is, the tab zone runs away from the hand aiming at it (the tabs
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- // became unreachable at any height); and the DOM box GLIDES, so for a
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- // frame or two after the container is sent home the strip is still in
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- // the air and the hand falls through it.
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- const held = (_c = (_a = beside === null || beside === void 0 ? void 0 : beside.id) !== null && _a !== void 0 ? _a : (_b = g.strip) === null || _b === void 0 ? void 0 : _b.containerId) !== null && _c !== void 0 ? _c : null;
2196
- if (held && options.tabDrop.tabIndexAt) {
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- const grp = diagram.getGroup(held);
2198
- const f = beside && beside.id === held ? beside.frame0 : grp ? frameOfGroup(grp) : null;
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- if (f) {
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- const s = clientPerWorld();
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- const tol = stay / (s.y || 1);
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- const inStrip = ev.world.x >= f.x - stay / (s.x || 1) &&
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- ev.world.x <= f.x + f.width + stay / (s.x || 1) &&
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- ev.world.y >= f.y - tol &&
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- ev.world.y <= f.y + TAB_STRIP_HEIGHT + tol;
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- const idx = inStrip ? options.tabDrop.tabIndexAt(held, cx) : null;
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- if (idx !== null)
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- strip = { containerId: held, index: idx };
2209
- }
2210
- }
2211
- if (!strip)
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- strip = options.tabDrop.stripAt(cx, cy, g.strip ? { containerId: g.strip.containerId, px: stay } : undefined);
2213
- }
2214
- return resolveZone(Object.assign(Object.assign({ x: ev.world.x, y: ev.world.y, roots: zoneRoots(), strip, prev: beside
2263
+ const hit = stripUnder({ x: ev.world.x, y: ev.world.y, roots, held: (_c = (_b = g.strip) === null || _b === void 0 ? void 0 : _b.containerId) !== null && _c !== void 0 ? _c : null, stay: STRIP_STAY / (clientPerWorld().y || 1), restFrames: rests });
2264
+ if (hit) {
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+ // The SLOT is the painted strip's business — its tabs are laid out by
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+ // the browser. A container the gesture shifted sideways is painted
2267
+ // that far from where it was measured, so the client x is carried
2268
+ // across with it.
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+ const grp = diagram.getGroup(hit.containerId);
2270
+ const rest = rests.get(hit.containerId);
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+ const dx = grp && rest ? (grp.position.x - rest.x) * clientPerWorld().x : 0;
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+ const idx = options.tabDrop.tabIndexAt(hit.containerId, api.container.getBoundingClientRect().left + ev.screen.x + dx);
2273
+ if (idx !== null)
2274
+ strip = { containerId: hit.containerId, index: idx };
2275
+ }
2276
+ }
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+ return resolveZone({
2278
+ x: ev.world.x,
2279
+ y: ev.world.y,
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+ roots,
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+ strip,
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+ prev: beside
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  ? { containerId: beside.id, side: beside.side, frame0: beside.frame0, vacated: cellToRect({ x: beside.vacated.x, y: beside.vacated.y, w: g.spans.w, h: g.spans.h }, frame(), geom(), rows()) }
2216
- : ((_e = (_d = g.leg) === null || _d === void 0 ? void 0 : _d.adopted.besideState()) !== null && _e !== void 0 ? _e : null), maxDepth: nesting, ghostDepth: g.subject === 'group' ? 1 + levelsInside(g.id) : 0 }, (g.subject === 'group' ? { restFrames: restFramesOf(g) } : {})), { ghostSubtree: g.subject === 'group' ? descendantGroups(g.id) : EMPTY_SUBTREE, gap, homeChain: homeChain() }));
2284
+ : pendingBeside
2285
+ ? // a VERTICAL band the hand holds: the container never moved, so its own frame is the sticky one
2286
+ {
2287
+ containerId: pendingBeside.id,
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+ side: pendingBeside.side,
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+ frame0: (() => { const grp = diagram.getGroup(pendingBeside.id); return grp ? frameOfGroup(grp) : cellToRect({ x: pendingBeside.cell.x, y: pendingBeside.cell.y, w: pendingBeside.spans.w, h: pendingBeside.spans.h }, frame(), geom(), rows()); })(),
2290
+ vacated: cellToRect({ x: pendingBeside.cell.x, y: pendingBeside.cell.y, w: pendingBeside.spans.w, h: pendingBeside.spans.h }, frame(), geom(), rows()),
2291
+ }
2292
+ : ((_e = (_d = g.leg) === null || _d === void 0 ? void 0 : _d.adopted.besideState()) !== null && _e !== void 0 ? _e : null), // a beside another board holds for the ghost, through its leg
2293
+ maxDepth: nesting,
2294
+ ghostDepth: g.subject === 'group' ? 1 + levelsInside(g.id) : 0, // a group's widgets sit one board deeper than wherever it lands
2295
+ restFrames: rests,
2296
+ ghostSubtree: g.subject === 'group' ? descendantGroups(g.id) : EMPTY_SUBTREE,
2297
+ gap,
2298
+ homeChain: homeChain(),
2299
+ });
2217
2300
  };
2218
- /** This board's containers as they stood at the press: a group ghost's intent pushes never change what the hand means. */
2301
+ /** This board's containers as they stood at the press: a gesture's own pushes never change what the hand means. */
2219
2302
  const restFramesOf = (g) => {
2220
2303
  const out = new Map();
2221
2304
  for (const [id, snap] of g.startGeom) {
@@ -3203,6 +3286,13 @@ export function bindDashboardGrid(api, group, options = {}) {
3203
3286
  chip === null || chip === void 0 ? void 0 : chip.remove();
3204
3287
  return;
3205
3288
  }
3289
+ if (commit && pendingBeside) {
3290
+ const p = pendingBeside;
3291
+ endPendingBeside();
3292
+ applyBeside(g, { id: p.id, side: p.side }, p.cell.y);
3293
+ }
3294
+ else
3295
+ endPendingBeside();
3206
3296
  if (commit && g.leg) {
3207
3297
  // Dropped into another board (a page, a section): its leg closes with
3208
3298
  // that board's displaced tiles; this board displaced nothing.
@@ -21,6 +21,10 @@
21
21
  * descendant). The strip rows of a tab container are nobody's band, and its
22
22
  * margin (inside the frame, outside the page) is a plain cell on the parent.
23
23
  *
24
+ * `stripUnder` walks the same tree for the strip itself, so a tab slot and a
25
+ * band are decided on one set of frames — the ones the containers REST in,
26
+ * never the ones a preview pushed them to.
27
+ *
24
28
  * This module is pure geometry: no DOM, no engine, no model. The binder
25
29
  * builds the tree for each move from its peers and the model, and acts on
26
30
  * the answer.
@@ -89,13 +93,13 @@ export interface ResolveInput {
89
93
  */
90
94
  homeChain: ReadonlySet<string>;
91
95
  /**
92
- * Containers of the source board as they stood when the gesture began (a
93
- * GROUP ghost pushes solids with intent, 0.4.44). The hand over a pushed
94
- * container's rest frame still means that containerits zones, its
95
- * page tested at the displacement or a group could never enter a
96
- * container its own body reaches before the hand does: the target fled.
97
- * The engine's memory brings the pushed container home when the ghost
98
- * leaves the board.
96
+ * Containers of the source board as they stood when the gesture began. The
97
+ * hand over a pushed container's rest frame still means that container
98
+ * its zones, its page tested at the displacement or the target flees the
99
+ * hand that is aiming at it: a group could never enter a container its own
100
+ * body reaches first (0.4.44), and a widget aimed at a tab strip chased a
101
+ * strip its own preview kept shoving away (0.4.60). The engine's memory
102
+ * brings the pushed container home when the ghost leaves the board.
99
103
  */
100
104
  restFrames?: ReadonlyMap<string, ZoneRect>;
101
105
  }
@@ -127,6 +131,37 @@ export declare const BESIDE_STAY = 0.05;
127
131
  * to its far right means "after it", not "above it".
128
132
  */
129
133
  export declare function bandOf(f: ZoneRect, stripHeight: number, x: number, y: number, band?: number): BesideSide | null;
134
+ export interface StripProbe {
135
+ x: number;
136
+ y: number;
137
+ roots: ZoneBoard[];
138
+ /** The container whose strip the gesture already holds: its rows are widened by `stay`, and it wins over a neighbour's. */
139
+ held: string | null;
140
+ /** The stickiness around the held strip, in world units. */
141
+ stay: number;
142
+ /** Containers the gesture has displaced, at the frames they rest in. */
143
+ restFrames?: ReadonlyMap<string, ZoneRect>;
144
+ }
145
+ /**
146
+ * The tab strip under a pointer — WHERE THE CONTAINER RESTS, read from the
147
+ * same tree at the same frames as `resolve`.
148
+ *
149
+ * A strip is painted at the top of its container, so it travels with it: a
150
+ * beside shifts the container, a refusal pushes it, and it GLIDES home
151
+ * afterwards. Hit-testing the painted box therefore makes the strip a target
152
+ * at wherever the preview happened to put it — and a box in the air sweeps
153
+ * under a hand that is not moving at all and steals the zone. That is a
154
+ * closed loop: the tab claims the hand, the container comes home, the band
155
+ * under the hand claims it back, the container is pushed away, and the strip
156
+ * flies through the pointer again. The user met it as "it flickers between a
157
+ * tab and above the group; I have to go very slowly".
158
+ *
159
+ * So the rows are the container's own, at rest, on the model's frames. What
160
+ * a hand means never depends on what the preview did with it.
161
+ */
162
+ export declare function stripUnder(p: StripProbe): {
163
+ containerId: string;
164
+ } | null;
130
165
  export declare function resolve(input: ResolveInput): Zone;
131
166
  /** A join target as the walk sees it: another tab container, its frame anchored by the binder while the pointer is inside it. */
132
167
  export interface TabTarget {
@@ -21,6 +21,10 @@
21
21
  * descendant). The strip rows of a tab container are nobody's band, and its
22
22
  * margin (inside the frame, outside the page) is a plain cell on the parent.
23
23
  *
24
+ * `stripUnder` walks the same tree for the strip itself, so a tab slot and a
25
+ * band are decided on one set of frames — the ones the containers REST in,
26
+ * never the ones a preview pushed them to.
27
+ *
24
28
  * This module is pure geometry: no DOM, no engine, no model. The binder
25
29
  * builds the tree for each move from its peers and the model, and acts on
26
30
  * the answer.
@@ -55,6 +59,55 @@ export function bandOf(f, stripHeight, x, y, band = BESIDE_BAND) {
55
59
  return 'bottom';
56
60
  return null;
57
61
  }
62
+ /**
63
+ * The tab strip under a pointer — WHERE THE CONTAINER RESTS, read from the
64
+ * same tree at the same frames as `resolve`.
65
+ *
66
+ * A strip is painted at the top of its container, so it travels with it: a
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+ * beside shifts the container, a refusal pushes it, and it GLIDES home
68
+ * afterwards. Hit-testing the painted box therefore makes the strip a target
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+ * at wherever the preview happened to put it — and a box in the air sweeps
70
+ * under a hand that is not moving at all and steals the zone. That is a
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+ * closed loop: the tab claims the hand, the container comes home, the band
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+ * under the hand claims it back, the container is pushed away, and the strip
73
+ * flies through the pointer again. The user met it as "it flickers between a
74
+ * tab and above the group; I have to go very slowly".
75
+ *
76
+ * So the rows are the container's own, at rest, on the model's frames. What
77
+ * a hand means never depends on what the preview did with it.
78
+ */
79
+ export function stripUnder(p) {
80
+ const { x, y } = p;
81
+ // Plain locals, not one object: a `let` assigned only inside the closure
82
+ // narrows to `never` at the return.
83
+ let bestId = null;
84
+ let bestDepth = -1;
85
+ let bestHeld = false;
86
+ const visit = (b, dx, dy) => {
87
+ var _a;
88
+ for (const c of b.children()) {
89
+ const rest = (_a = p.restFrames) === null || _a === void 0 ? void 0 : _a.get(c.id);
90
+ const atRest = rest && inRect(rest, x, y) ? rest : null;
91
+ const frame = atRest !== null && atRest !== void 0 ? atRest : c.frame;
92
+ const tx = atRest ? x : x + dx;
93
+ const ty = atRest ? y : y + dy;
94
+ const held = c.id === p.held;
95
+ const pad = held ? p.stay : 0;
96
+ if (c.stripHeight > 0 && inRect({ x: frame.x, y: frame.y, width: frame.width, height: c.stripHeight }, tx, ty, pad)) {
97
+ if (bestId === null || held || (!bestHeld && b.depth >= bestDepth)) {
98
+ bestId = c.id;
99
+ bestDepth = b.depth;
100
+ bestHeld = held;
101
+ }
102
+ }
103
+ if (c.inner && inRect(frame, tx, ty, pad))
104
+ visit(c.inner, atRest ? c.frame.x - atRest.x : dx, atRest ? c.frame.y - atRest.y : dy);
105
+ }
106
+ };
107
+ for (const r of p.roots)
108
+ visit(r, 0, 0);
109
+ return bestId === null ? null : { containerId: bestId };
110
+ }
58
111
  /** The board a container sits on, found by id through the tree. */
59
112
  function boardOf(roots, containerId) {
60
113
  const visit = (b) => {