@grafloria/element 0.4.55 → 0.4.57

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
@@ -56,13 +56,16 @@ import { buildCommitCommands, cellFromGridItem, cellToRect, columnUnitFor, gridI
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  import { ensureDashboardKitStyles } from './styles.js';
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  import { captionOfGroup, captionPassThrough, sectionCaptionReserve } from './caption.js';
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  import { TAB_STRIP_HEIGHT } from './tabs.js';
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- import { BESIDE_BAND, resolve as resolveZone, resolveTabZone } from './zones.js';
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+ import { BESIDE_BAND, resolve as resolveZone } from './zones.js';
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  import { SequenceCommand, SetGroupCellCommand, tileCommands } from './commit.js';
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+ import { EDGE_GRACE } from './board-ctx.js';
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  import { createProjection } from './project.js';
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  import { cursorFor, edgesNear, NO_EDGES, anyEdge } from './edges.js';
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  import { DRAG_HANDLE_CLASS, dragHandleSelector, gripHostOf, normalizeDragHandle, pressOnDragHandle, sameDragHandle } from './grip.js';
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  import { createChrome, edgeGripFor, isTabsGroup } from './chrome.js';
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  import { createKeyboard, describeCell, liveRegionFor } from './keyboard.js';
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+ import { createTearOut, TEAR_OUT_MIN_ROWS } from './tear-out.js';
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+ export { TEAR_OUT_MIN_ROWS } from './tear-out.js';
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  export { EDGE_GRIP, anyEdge } from './edges.js';
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  export { GRIP_CLASS, DRAG_HANDLE_CLASS, CAPTION_BAND, normalizeDragHandle, dragHandleSelector, gripOf, syncGrip, gripHostOf, pressOnDragHandle } from './grip.js';
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  export { SequenceCommand, SetGroupCellCommand } from './commit.js';
@@ -101,8 +104,6 @@ export function ownsPress(container, diagram, ev, hit) {
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  }
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  return true;
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  }
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- /** A torn-out page never arrives shorter than this: a strip with no room under it is not a group. */
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- export const TEAR_OUT_MIN_ROWS = 2;
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  /**
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  * Binders on the same canvas find each other here. A WeakMap: a canvas that
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  * is gone takes its (empty) peer set with it — the strong Map it replaced kept
@@ -148,6 +149,8 @@ export function registerBoardPeer(container, peer) {
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  };
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  }
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  const DRAG_THRESHOLD = 4;
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+ /** The node a gesture holds — node-only paths (the pixel ghost, a resize, a strip drop, a removal) ask through this. */
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+ const nodeOf = (g) => g.entity;
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  let binderSeq = 0;
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  export function bindDashboardGrid(api, group, options = {}) {
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  var _a, _b, _c, _d, _e, _f, _g, _h, _j, _k, _l, _m, _o;
@@ -487,7 +490,8 @@ export function bindDashboardGrid(api, group, options = {}) {
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  hostOf,
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  memberEntity,
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  sizeOf,
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- ghostId: () => adoptedGhostId !== null && adoptedGhostId !== void 0 ? adoptedGhostId : ((gesture === null || gesture === void 0 ? void 0 : gesture.started) ? gesture.id : null),
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+ // A NODE ghost follows the hand by pixels and gets the placeholder; a GROUP ghost (a container adopted here) is projected to its cell like any tile, carried.
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+ ghostId: () => (adoptedGhostId && !diagram.getGroup(adoptedGhostId) ? adoptedGhostId : (gesture === null || gesture === void 0 ? void 0 : gesture.started) && gesture.subject === 'node' ? gesture.id : null),
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  write: (fn) => {
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  writing = true;
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  try {
@@ -818,7 +822,6 @@ export function bindDashboardGrid(api, group, options = {}) {
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  /** Small overshoots CLAMP onto the board instead of counting as off-board —
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  * the plan prototype cannot leave its board at all (cells clamp at the
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  * edges), so a 60px slip past the frame must not dim or delete. */
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- const EDGE_GRACE = 60;
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  /** A point inside a member group's own frame (its strip and its pages). */
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  const worldInsideGroup = (g, x, y) => {
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  const s = sizeOf(g);
@@ -947,6 +950,12 @@ export function bindDashboardGrid(api, group, options = {}) {
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  g.leg.adopted.abort();
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  g.leg = null;
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  }
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+ if (g.subject === 'group' && !g.removedFromBoard && !beside) {
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+ // A group ghost pushed its way here with intent: the containers it moved
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+ // come home (the engine's memory) before the beside is measured on them.
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+ engine.remove(g.id);
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+ g.removedFromBoard = true;
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+ }
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  if (g.removedFromBoard) {
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  g.removedFromBoard = false;
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  setDim(g, false);
@@ -968,8 +977,8 @@ export function bindDashboardGrid(api, group, options = {}) {
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  return false;
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  };
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  let slabGesture = null;
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- /** The slab gesture as it is NOW read through a call so a guard's narrowing does not stick. */
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- const currentSlab = () => slabGesture;
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+ /** The gesture as it is NOW, for the same reason. */
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+ const currentGesture = () => gesture;
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  /** The PARENT running a resize of OUR section from a press this tool claimed. */
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  let forwardSlab = null;
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  const frameOfGroup = (grp) => ({ x: grp.position.x, y: grp.position.y, width: sizeOf(grp).width, height: sizeOf(grp).height });
@@ -1017,25 +1026,45 @@ export function bindDashboardGrid(api, group, options = {}) {
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  const it = engine.getItem(id);
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  if (!grp || !it || gesture || slabGesture || isStatic)
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  return;
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- engine.beginGesture();
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- const snap = snapshotAll();
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- slabGesture = {
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+ // A GROUP MOVE IS A GESTURE OF THE ONE MACHINE (tile first, 4b-ii): the
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+ // same threshold, snapshot, zone walk, legs, beside and commit a widget
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+ // gets — the group being the subject. The frame follows its cell.
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+ //
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+ // THE PRESS ARMS NOTHING. `beginGestureVisuals` arms the glide when the
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+ // threshold is crossed, as it does for a widget: arming it here left a
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+ // plain CLICK on a caption band gliding for 400 ms, and everything the
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+ // page did next — a caption change, a layout switch — animated instead of
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+ // landing (the gallery's fluid-board: "and the rows are back" measured a
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+ // tile still travelling).
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+ gesture = {
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+ kind: 'move',
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  id,
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- edges: NO_EDGES,
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+ subject: 'group',
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+ entity: grp,
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  pointerId: typeof PointerEvent !== 'undefined' && ev.source instanceof PointerEvent ? ev.source.pointerId : null,
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  started: false,
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- downScreen: { x: ev.screen.x, y: ev.screen.y },
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- startCells: snap.cells,
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- startGeom: snap.geoms,
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- cellBefore: { x: it.x, y: it.y, w: it.w, h: it.h },
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- frameBefore: frameOfGroup(grp),
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- grab: { dx: grp.position.x - ev.world.x, dy: grp.position.y - ev.world.y },
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- move: true,
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+ downClient: { x: ev.screen.x, y: ev.screen.y },
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+ downWorld: { x: ev.world.x, y: ev.world.y },
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+ grab: { dx: ev.world.x - grp.position.x, dy: ev.world.y - grp.position.y },
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+ startCells: new Map(),
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+ startGeom: new Map(),
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+ startSize: { width: sizeOf(grp).width, height: sizeOf(grp).height },
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+ startPos: { x: grp.position.x, y: grp.position.y },
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+ edges: NO_EDGES,
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+ spans: { w: it.w, h: it.h },
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+ removedFromBoard: false,
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+ leg: null,
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+ strip: null,
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+ lastWorld: null,
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+ lastScreen: null,
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+ hostEl: null,
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+ esc: null,
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+ chip: null,
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  };
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- capturePointer(slabGesture.pointerId);
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- api.container.style.cursor = 'grabbing';
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  };
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  const slabMove = (ev) => {
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+ if ((gesture === null || gesture === void 0 ? void 0 : gesture.subject) === 'group')
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+ return onToolMove(ev);
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  const g = slabGesture;
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  if (!g)
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  return;
@@ -1120,6 +1149,8 @@ export function bindDashboardGrid(api, group, options = {}) {
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  };
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  const slabUp = () => {
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  var _a;
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+ if ((gesture === null || gesture === void 0 ? void 0 : gesture.subject) === 'group')
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+ return onToolUp();
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  const g = slabGesture;
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  if (!g)
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  return;
@@ -1146,6 +1177,8 @@ export function bindDashboardGrid(api, group, options = {}) {
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  };
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  const slabCancel = () => {
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  var _a;
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+ if ((gesture === null || gesture === void 0 ? void 0 : gesture.subject) === 'group')
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+ return cancelActiveGesture();
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  const g = slabGesture;
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  if (!g)
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  return;
@@ -1193,8 +1226,12 @@ export function bindDashboardGrid(api, group, options = {}) {
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  g.started = true;
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  armGlide();
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  if (g.kind !== 'palette') {
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- setGhost(g.id, true);
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- g.hostEl = hostOf(g.id);
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+ if (g.subject === 'node') {
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+ setGhost(g.id, true);
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+ g.hostEl = hostOf(g.id);
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+ }
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+ else
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+ setCarried(g.id, true); // a group moves as one thing: its whole subtree is exempt from the glide
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  capturePointer(g.pointerId);
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  api.container.style.cursor = g.kind === 'resize' ? 'nwse-resize' : 'grabbing';
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  }
@@ -1230,8 +1267,14 @@ export function bindDashboardGrid(api, group, options = {}) {
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  };
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  const cleanupGestureVisuals = (g) => {
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  var _a;
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- if (g.kind !== 'palette')
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- setGhost(g.id, false);
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+ if (g.kind !== 'palette') {
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+ if (g.subject === 'node')
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+ setGhost(g.id, false);
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+ else {
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+ setCarried(g.id, false); // exempt through the drop write, then the glides resume
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+ showRefusal(null, 0, 0);
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+ }
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+ }
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  disarmGlideSoon();
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  releasePointer(g.pointerId);
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  api.container.style.cursor = '';
@@ -1266,8 +1309,8 @@ export function bindDashboardGrid(api, group, options = {}) {
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  persistLayouts(); // an edit at a narrow count propagated into the wide cache
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  if (changed) {
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  const it = engine.getItem(g.id);
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- if (it)
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- live.announce(`${nameOf(g.node)} ${g.kind === 'resize' ? 'resized' : 'moved'} to ${describeCell(it)}`);
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+ if (it && g.subject === 'node')
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+ live.announce(`${nameOf(nodeOf(g))} ${g.kind === 'resize' ? 'resized' : 'moved'} to ${describeCell(it)}`);
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  }
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  syncA11y();
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  api.renderNow();
@@ -1367,14 +1410,17 @@ export function bindDashboardGrid(api, group, options = {}) {
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  const moveGhost = (g, ev) => {
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  var _a;
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  const desired = { x: ev.world.x - g.grab.dx, y: ev.world.y - g.grab.dy };
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- g.node.setPosition(desired.x, desired.y);
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- ghostStyleFastPath(g, desired);
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+ if (g.subject === 'node') {
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+ // The pixel ghost follows the hand; a group's frame is projected from its cell, carried.
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+ nodeOf(g).setPosition(desired.x, desired.y);
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+ ghostStyleFastPath(g, desired);
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+ }
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  g.lastWorld = { x: ev.world.x, y: ev.world.y };
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  g.lastScreen = { x: ev.screen.x, y: ev.screen.y };
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  /** The ghost's pixel size on THIS board — a palette chip has spans, not a size. */
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  const pxSize = () => {
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  if (g.kind !== 'palette')
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- return { width: g.node.size.width, height: g.node.size.height };
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+ return sizeOf(g.entity);
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  const f = frame();
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  const gg = geom();
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  return { width: g.spans.w * (columnUnitFor(gg, f.width) + gap) - gap, height: g.spans.h * (rowHeightFor(gg, rows()) + gap) - gap };
@@ -1403,7 +1449,7 @@ export function bindDashboardGrid(api, group, options = {}) {
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  project();
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  }
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  if (!g.leg) {
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- const adopted = peer.adopt(g.node, ev.world, pxSize(), opts);
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+ const adopted = peer.adopt(g.entity, ev.world, pxSize(), opts);
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  if (!adopted)
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  return false;
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  g.leg = { peer, adopted };
@@ -1416,7 +1462,7 @@ export function bindDashboardGrid(api, group, options = {}) {
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  // BEFORE any engine is asked anything. The strip still wins over every
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  // board; a band's stickiness and the vacated cell still hold a beside.
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  const z = resolveTileZone(g, ev);
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- if (z.kind === 'strip' && options.tabDrop && !isStatic && g.kind !== 'palette') {
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+ if (z.kind === 'strip' && options.tabDrop && !isStatic && g.kind !== 'palette' && g.subject === 'node') {
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  // -- INTO A STRIP: the widget becomes a new tab there, so it leaves
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  // this board (survivors settle home) and the strip marks the slot.
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  endBeside(true); // a band's shift gives way to the strip: the container comes back
@@ -1514,7 +1560,10 @@ export function bindDashboardGrid(api, group, options = {}) {
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  g.leg = null;
1515
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  }
1516
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  setDim(g, false);
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- placeOnSelf(g, desired);
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+ // A group moved by hand takes the cell under the hand and PUSHES what
1564
+ // stands in its way (0.4.44) — and the zone walk reads the containers
1565
+ // it pushed at REST, so the hand still finds their zones where they were.
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+ placeOnSelf(g, desired, g.subject === 'group');
1518
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  }
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  else {
1520
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  // -- outside every board ------------------------------------------
@@ -1522,6 +1571,10 @@ export function bindDashboardGrid(api, group, options = {}) {
1522
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  setDim(g, true);
1523
1572
  }
1524
1573
  syncPlaceholder();
1574
+ // A carried group's slab and frame are this board's chrome, but its frame
1575
+ // is written by whichever board holds it now: re-sync so they follow.
1576
+ if (g.subject === 'group')
1577
+ syncSlabs();
1525
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  };
1526
1579
  const onToolMove = (ev) => {
1527
1580
  var _a, _b, _c;
@@ -1806,8 +1859,8 @@ export function bindDashboardGrid(api, group, options = {}) {
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  const anchorBottom = liveRect ? liveRect.y + liveRect.height : bottom;
1807
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  const px = E.w ? anchorRight - w : anchorLeft;
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  const py = E.n ? anchorBottom - h : anchorTop;
1809
- g.node.setSize(w, h, (_c = g.node.size.depth) !== null && _c !== void 0 ? _c : 0);
1810
- g.node.setPosition(px, py);
1862
+ nodeOf(g).setSize(w, h, (_c = nodeOf(g).size.depth) !== null && _c !== void 0 ? _c : 0);
1863
+ nodeOf(g).setPosition(px, py);
1811
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  ghostStyleFastPath(g, { x: px, y: py, width: w, height: h });
1812
1865
  const spanF = bound() !== undefined ? frame() : f;
1813
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  const spanG = bound() !== undefined ? geom() : gg;
@@ -1847,7 +1900,7 @@ export function bindDashboardGrid(api, group, options = {}) {
1847
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  syncPlaceholder();
1848
1901
  };
1849
1902
  const onToolUp = () => {
1850
- var _a, _b, _c, _d, _e, _f, _g, _h, _j, _k;
1903
+ var _a, _b, _c, _d, _e, _f, _g, _h, _j, _k, _l, _m;
1851
1904
  const g = gesture;
1852
1905
  if (!g || g.kind === 'palette')
1853
1906
  return;
@@ -1867,8 +1920,8 @@ export function bindDashboardGrid(api, group, options = {}) {
1867
1920
  const displaced = tileCommands(deltasSince(g.startCells, g.startGeom, g.id));
1868
1921
  const snap = g.startGeom.get(g.id);
1869
1922
  if (snap) {
1870
- g.node.setPosition(snap.pos.x, snap.pos.y);
1871
- g.node.setSize(snap.size.width, snap.size.height, (_a = snap.size.depth) !== null && _a !== void 0 ? _a : 0);
1923
+ nodeOf(g).setPosition(snap.pos.x, snap.pos.y);
1924
+ nodeOf(g).setSize(snap.size.width, snap.size.height, (_a = snap.size.depth) !== null && _a !== void 0 ? _a : 0);
1872
1925
  }
1873
1926
  const cmds = options.tabDrop.dropIntoStrip(g.id, target.containerId, target.index, group.id, displaced);
1874
1927
  if (cmds.length === 0) {
@@ -1898,8 +1951,12 @@ export function bindDashboardGrid(api, group, options = {}) {
1898
1951
  try {
1899
1952
  diagram.runSystemWrite(() => {
1900
1953
  var _a;
1901
- g.node.setPosition(fin.rect.x, fin.rect.y);
1902
- g.node.setSize(fin.rect.width, fin.rect.height, (_a = g.node.size.depth) !== null && _a !== void 0 ? _a : 0);
1954
+ if (g.subject === 'node') {
1955
+ nodeOf(g).setPosition(fin.rect.x, fin.rect.y);
1956
+ nodeOf(g).setSize(fin.rect.width, fin.rect.height, (_a = nodeOf(g).size.depth) !== null && _a !== void 0 ? _a : 0);
1957
+ }
1958
+ else
1959
+ g.entity.setFrame(Object.assign({}, fin.rect));
1903
1960
  });
1904
1961
  }
1905
1962
  finally {
@@ -1908,6 +1965,27 @@ export function bindDashboardGrid(api, group, options = {}) {
1908
1965
  const sourceDisplaced = tileCommands(deltasSince(g.startCells, g.startGeom, g.id));
1909
1966
  const before = g.startCells.get(g.id);
1910
1967
  const geomBefore = g.startGeom.get(g.id);
1968
+ // A GROUP crossing boards: its cell-and-frame command, and the host's
1969
+ // bookkeeping for a container that changed boards (the spec entry, the
1970
+ // registry) rides along through `onMemberMoving` (tile first, 4b-ii).
1971
+ const own = g.subject === 'group'
1972
+ ? [
1973
+ new SetGroupCellCommand(g.id, before !== null && before !== void 0 ? before : fin.cell, fin.cell, geomBefore ? { x: geomBefore.pos.x, y: geomBefore.pos.y, width: geomBefore.size.width, height: geomBefore.size.height } : fin.rect, fin.rect),
1974
+ ...((_d = (_c = options.onMemberMoving) === null || _c === void 0 ? void 0 : _c.call(options, g.id, group.id, targetGroupId)) !== null && _d !== void 0 ? _d : []),
1975
+ ]
1976
+ : buildCommitCommands([
1977
+ {
1978
+ id: g.id,
1979
+ locked: false,
1980
+ isGroup: false,
1981
+ cellBefore: before !== null && before !== void 0 ? before : fin.cell,
1982
+ cellAfter: fin.cell,
1983
+ posBefore: (_e = geomBefore === null || geomBefore === void 0 ? void 0 : geomBefore.pos) !== null && _e !== void 0 ? _e : { x: fin.rect.x, y: fin.rect.y },
1984
+ posAfter: { x: fin.rect.x, y: fin.rect.y },
1985
+ sizeBefore: (_f = geomBefore === null || geomBefore === void 0 ? void 0 : geomBefore.size) !== null && _f !== void 0 ? _f : { width: fin.rect.width, height: fin.rect.height },
1986
+ sizeAfter: { width: fin.rect.width, height: fin.rect.height },
1987
+ },
1988
+ ]);
1911
1989
  const crossing = [
1912
1990
  ...sourceDisplaced,
1913
1991
  // …and the TARGET board's own displaced tiles. Dropping onto an
@@ -1920,24 +1998,12 @@ export function bindDashboardGrid(api, group, options = {}) {
1920
1998
  ...fin.commands,
1921
1999
  new RemoveFromGroupCommand(group.id, g.id),
1922
2000
  new AddToGroupCommand(targetGroupId, g.id),
1923
- ...buildCommitCommands([
1924
- {
1925
- id: g.id,
1926
- locked: false,
1927
- isGroup: false,
1928
- cellBefore: before !== null && before !== void 0 ? before : fin.cell,
1929
- cellAfter: fin.cell,
1930
- posBefore: (_c = geomBefore === null || geomBefore === void 0 ? void 0 : geomBefore.pos) !== null && _c !== void 0 ? _c : { x: fin.rect.x, y: fin.rect.y },
1931
- posAfter: { x: fin.rect.x, y: fin.rect.y },
1932
- sizeBefore: (_d = geomBefore === null || geomBefore === void 0 ? void 0 : geomBefore.size) !== null && _d !== void 0 ? _d : { width: fin.rect.width, height: fin.rect.height },
1933
- sizeAfter: { width: fin.rect.width, height: fin.rect.height },
1934
- },
1935
- ]),
2001
+ ...own,
1936
2002
  ];
1937
2003
  // …and whatever follows a member out of this board: an emptied page
1938
2004
  // closes — in which case the membership commands ride INSIDE one
1939
2005
  // sequence with it, or the batch could never undo (its group is gone).
1940
- const leaving = (_f = (_e = options.onMemberLeaving) === null || _e === void 0 ? void 0 : _e.call(options, g.id)) !== null && _f !== void 0 ? _f : [];
2006
+ const leaving = (_h = (_g = options.onMemberLeaving) === null || _g === void 0 ? void 0 : _g.call(options, g.id)) !== null && _h !== void 0 ? _h : [];
1941
2007
  execute('Move widget', leaving.length > 0 ? [new SequenceCommand('Move widget', [...crossing, ...leaving])] : crossing);
1942
2008
  engine.endGesture();
1943
2009
  cleanupGestureVisuals(g);
@@ -1945,10 +2011,10 @@ export function bindDashboardGrid(api, group, options = {}) {
1945
2011
  enforceBoardHeight();
1946
2012
  persistLayouts();
1947
2013
  api.renderNow();
1948
- (_g = options.onGesture) === null || _g === void 0 ? void 0 : _g.call(options, { type: 'commit', kind: g.kind, nodeId: g.id, changed: true });
2014
+ (_j = options.onGesture) === null || _j === void 0 ? void 0 : _j.call(options, { type: 'commit', kind: g.kind, nodeId: g.id, changed: true });
1949
2015
  return;
1950
2016
  }
1951
- if (g.removedFromBoard && dragOut === 'cancel') {
2017
+ if (g.removedFromBoard && (dragOut === 'cancel' || g.subject === 'group')) {
1952
2018
  // Released outside every board on a snap-home board: full restore,
1953
2019
  // nothing committed (the parked-outside release).
1954
2020
  cancelActiveGesture();
@@ -1975,16 +2041,16 @@ export function bindDashboardGrid(api, group, options = {}) {
1975
2041
  if (snap) {
1976
2042
  // Park the node on its start rect so the page's RemoveNodeCommand
1977
2043
  // captures sane geometry for undo.
1978
- g.node.setPosition(snap.pos.x, snap.pos.y);
1979
- g.node.setSize(snap.size.width, snap.size.height, (_h = snap.size.depth) !== null && _h !== void 0 ? _h : 0);
2044
+ nodeOf(g).setPosition(snap.pos.x, snap.pos.y);
2045
+ nodeOf(g).setSize(snap.size.width, snap.size.height, (_k = snap.size.depth) !== null && _k !== void 0 ? _k : 0);
1980
2046
  }
1981
2047
  engine.endGesture();
1982
2048
  cleanupGestureVisuals(g);
1983
2049
  gesture = null;
1984
2050
  enforceBoardHeight();
1985
2051
  api.renderNow();
1986
- void ((_j = options.onRemoveRequest) === null || _j === void 0 ? void 0 : _j.call(options, g.id, displaced));
1987
- (_k = options.onGesture) === null || _k === void 0 ? void 0 : _k.call(options, { type: 'remove', kind: g.kind, nodeId: g.id, changed: true });
2052
+ void ((_l = options.onRemoveRequest) === null || _l === void 0 ? void 0 : _l.call(options, g.id, displaced));
2053
+ (_m = options.onGesture) === null || _m === void 0 ? void 0 : _m.call(options, { type: 'remove', kind: g.kind, nodeId: g.id, changed: true });
1988
2054
  return;
1989
2055
  }
1990
2056
  commitGesture(g);
@@ -2062,6 +2128,27 @@ export function bindDashboardGrid(api, group, options = {}) {
2062
2128
  placeNear(g.id, cell.x, cell.y, g.spans.w, pushSolid);
2063
2129
  project();
2064
2130
  }
2131
+ else if (g.subject === 'group') {
2132
+ // The cell under the pointer, else the nearest legal one ALONG ITS ROW
2133
+ // (a section dragged left that wandered down its column read as the
2134
+ // wrong tile moving); when even that fails the wanted cell is painted
2135
+ // as refused (identification round, D6/D7).
2136
+ const it = engine.getItem(g.id);
2137
+ if (!it)
2138
+ return;
2139
+ const cell = pointToCell(desired.x, desired.y, frame(), geom(), rows(), it.w);
2140
+ if (cell.x === it.x && cell.y === it.y)
2141
+ return;
2142
+ const was = { x: it.x, y: it.y };
2143
+ const moved = engine.moveCheck(g.id, cell.x, cell.y, { gate: false, pushSolid: true }).changed || placeOnRow(g.id, cell.x, cell.y, it.w, true);
2144
+ if (moved) {
2145
+ project();
2146
+ setCarried(g.id, true); // chrome repainted by the projection is carried too
2147
+ }
2148
+ const now = engine.getItem(g.id);
2149
+ const stuck = !!now && now.x === was.x && now.y === was.y;
2150
+ showRefusal(stuck ? cell : null, it.w, it.h);
2151
+ }
2065
2152
  else {
2066
2153
  const spanW = (_b = (_a = engine.getItem(g.id)) === null || _a === void 0 ? void 0 : _a.w) !== null && _b !== void 0 ? _b : g.spans.w;
2067
2154
  const cell = pointToCell(desired.x, desired.y, frame(), geom(), rows(), spanW);
@@ -2073,24 +2160,65 @@ export function bindDashboardGrid(api, group, options = {}) {
2073
2160
  const resolveTileZone = (g, ev) => {
2074
2161
  var _a, _b;
2075
2162
  let strip = null;
2076
- if (options.tabDrop && !isStatic && g.kind !== 'palette') {
2163
+ if (options.tabDrop && !isStatic && g.kind !== 'palette' && g.subject === 'node') {
2164
+ // A group never becomes a tab: over a container's strip it is over the
2165
+ // container's margin — a cell on the parent board, pushing with intent.
2077
2166
  const crect = api.container.getBoundingClientRect();
2078
2167
  strip = options.tabDrop.stripAt(crect.left + ev.screen.x, crect.top + ev.screen.y);
2079
2168
  }
2080
- return resolveZone({
2081
- x: ev.world.x,
2082
- y: ev.world.y,
2083
- roots: zoneRoots(),
2084
- strip,
2085
- prev: beside
2169
+ return resolveZone(Object.assign(Object.assign({ x: ev.world.x, y: ev.world.y, roots: zoneRoots(), strip, prev: beside
2086
2170
  ? { containerId: beside.id, side: beside.side, frame0: beside.frame0, vacated: cellToRect({ x: beside.vacated.x, y: beside.vacated.y, w: g.spans.w, h: g.spans.h }, frame(), geom(), rows()) }
2087
- : ((_b = (_a = g.leg) === null || _a === void 0 ? void 0 : _a.adopted.besideState()) !== null && _b !== void 0 ? _b : null), // a beside another board holds for the ghost, through its leg
2088
- maxDepth: nesting,
2089
- ghostDepth: 0,
2090
- ghostSubtree: EMPTY_SUBTREE,
2091
- gap,
2092
- homeChain: homeChain(),
2093
- });
2171
+ : ((_b = (_a = g.leg) === null || _a === void 0 ? void 0 : _a.adopted.besideState()) !== null && _b !== void 0 ? _b : null), maxDepth: nesting, ghostDepth: g.subject === 'group' ? 1 + levelsInside(g.id) : 0 }, (g.subject === 'group' ? { restFrames: restFramesOf(g) } : {})), { ghostSubtree: g.subject === 'group' ? descendantGroups(g.id) : EMPTY_SUBTREE, gap, homeChain: homeChain() }));
2172
+ };
2173
+ /** This board's containers as they stood at the press: a group ghost's intent pushes never change what the hand means. */
2174
+ const restFramesOf = (g) => {
2175
+ const out = new Map();
2176
+ for (const [id, snap] of g.startGeom) {
2177
+ if (id === g.id || !isGroupMember(id))
2178
+ continue;
2179
+ out.set(id, { x: snap.pos.x, y: snap.pos.y, width: snap.size.width, height: snap.size.height });
2180
+ }
2181
+ return out;
2182
+ };
2183
+ /** Every group under `id`, itself included — the boards a group ghost may never enter. */
2184
+ const descendantGroups = (id) => {
2185
+ var _a;
2186
+ const out = new Set();
2187
+ const queue = [id];
2188
+ while (queue.length) {
2189
+ const cur = queue.shift();
2190
+ if (out.has(cur))
2191
+ continue;
2192
+ const grp = diagram.getGroup(cur);
2193
+ if (!grp)
2194
+ continue;
2195
+ out.add(cur);
2196
+ for (const m of (_a = grp.members) !== null && _a !== void 0 ? _a : [])
2197
+ if (diagram.getGroup(m))
2198
+ queue.push(m);
2199
+ }
2200
+ return out;
2201
+ };
2202
+ /**
2203
+ * The container LEVELS a group carries INSIDE it: 0 for a section of
2204
+ * widgets or a tab container of plain pages (a container and its page are
2205
+ * one level), 1 for a section holding a section, and so on. The group's own
2206
+ * level is the +1 above: its widgets sit one board deeper than the board it
2207
+ * lands on. The nesting policy counts both.
2208
+ */
2209
+ const levelsInside = (id) => {
2210
+ var _a;
2211
+ const grp = diagram.getGroup(id);
2212
+ if (!grp)
2213
+ return 0;
2214
+ const tabs = isTabsGroup(grp);
2215
+ let deepest = 0;
2216
+ for (const m of (_a = grp.members) !== null && _a !== void 0 ? _a : []) {
2217
+ if (!diagram.getGroup(m))
2218
+ continue;
2219
+ deepest = Math.max(deepest, tabs ? levelsInside(m) : 1 + levelsInside(m));
2220
+ }
2221
+ return deepest;
2094
2222
  };
2095
2223
  /** The groups this board sits in, all the way up: their bands never apply to a tile of this board. */
2096
2224
  const homeChain = () => {
@@ -2472,7 +2600,7 @@ export function bindDashboardGrid(api, group, options = {}) {
2472
2600
  if (isStatic)
2473
2601
  return false;
2474
2602
  beginSlabMove(id, ev);
2475
- return (slabGesture === null || slabGesture === void 0 ? void 0 : slabGesture.id) === id;
2603
+ return (gesture === null || gesture === void 0 ? void 0 : gesture.id) === id;
2476
2604
  },
2477
2605
  dragMember: (id, ev) => {
2478
2606
  var _a;
@@ -2485,7 +2613,7 @@ export function bindDashboardGrid(api, group, options = {}) {
2485
2613
  return { world, screen: { x: e.clientX - rect.left, y: e.clientY - rect.top }, source: e };
2486
2614
  };
2487
2615
  beginSlabMove(id, toTool(ev));
2488
- if (((_a = currentSlab()) === null || _a === void 0 ? void 0 : _a.id) !== id)
2616
+ if (((_a = currentGesture()) === null || _a === void 0 ? void 0 : _a.id) !== id)
2489
2617
  return false;
2490
2618
  const detachAll = () => {
2491
2619
  window.removeEventListener('pointermove', onMove, true);
@@ -2495,7 +2623,7 @@ export function bindDashboardGrid(api, group, options = {}) {
2495
2623
  };
2496
2624
  const onMove = (e) => {
2497
2625
  var _a;
2498
- if (disposed || ((_a = currentSlab()) === null || _a === void 0 ? void 0 : _a.id) !== id)
2626
+ if (disposed || ((_a = currentGesture()) === null || _a === void 0 ? void 0 : _a.id) !== id)
2499
2627
  return detachAll();
2500
2628
  slabMove(toTool(e));
2501
2629
  api.render();
@@ -2765,7 +2893,8 @@ export function bindDashboardGrid(api, group, options = {}) {
2765
2893
  gesture = {
2766
2894
  kind: isResize ? 'resize' : 'move',
2767
2895
  id: node.id,
2768
- node,
2896
+ subject: 'node',
2897
+ entity: node,
2769
2898
  pointerId: typeof PointerEvent !== 'undefined' && ev.source instanceof PointerEvent
2770
2899
  ? ev.source.pointerId
2771
2900
  : null,
@@ -2860,606 +2989,29 @@ export function bindDashboardGrid(api, group, options = {}) {
2860
2989
  api.container.addEventListener('focusin', keyboard.onFocusIn);
2861
2990
  api.container.addEventListener('keydown', keyboard.onKey);
2862
2991
  // -- tab tear-out -----------------------------------------------------------
2863
- /**
2864
- * A press that TRAVELLED on a tab drags the whole page onto this board, the
2865
- * way dragging a VS Code tab out of its group makes a group of its own. The
2866
- * page is a GROUP, so it rides the same `adopt` leg a widget uses — entry at
2867
- * the bottom, `placeNear` under the pointer, the dashed placeholder drawn
2868
- * from the live cell — and the commit is one batch: the cell and frame it
2869
- * landed on, out of the container, into this board, plus every tile this
2870
- * board had to push aside.
2871
- *
2872
- * Like VS Code, the page itself does not follow the pointer; a chip carrying
2873
- * the tab's label does, and the placeholder shows where the drop will land.
2874
- */
2875
- const beginTearOut = (pageId, fromGroupId, ev, plan) => {
2876
- var _a;
2877
- if (disposed || gesture || slabGesture || isStatic || tearing)
2878
- return false;
2879
- const from = diagram.getGroup(fromGroupId);
2880
- if (!from || !diagram.getGroup(pageId) || !engine.getItem(fromGroupId))
2881
- return false;
2882
- const toWorld = (cx, cy) => {
2883
- var _a;
2884
- const rect = api.container.getBoundingClientRect();
2885
- return ((_a = api.viewport) === null || _a === void 0 ? void 0 : _a.clientToWorld) ? api.viewport.clientToWorld(cx, cy, rect) : { x: cx - rect.left, y: cy - rect.top };
2886
- };
2887
- // The board holds the NEW group, not the bare page: it is adopted under the
2888
- // group's id, sized for the page plus its strip, taking the room under the
2889
- // pointer with its top edge at the pointer — the tab is what the pointer
2890
- // holds, the page hangs below it. NOT at the press: a ghost in the engine
2891
- // costs rows, and on a fit board every tile squeezes the moment it enters,
2892
- // so the ghost enters only when the pointer is over free board space, and
2893
- // leaves whenever it is over a strip, a group or an edge. A full board that
2894
- // refuses the ghost still lets the page join, reorder or split.
2895
- let leg = null;
2896
- /** The board holding the leg: null = this one, else the foreign peer under the pointer. */
2897
- let legPeer = null;
2898
- const ensureLeg = (world, peer = null) => {
2899
- // The page TRAVELS at most half the board tall (the dock's measure): at
2900
- // its natural height — a page fills its container, eight rows on the
2901
- // demo — the ghost crossing the KPI row tore the whole dashboard apart
2902
- // on its way to a cell (identification round, D1 03–08).
2903
- const capPx = dockSpan.h * (rowHeightFor(geom(), rows()) + gap) - gap;
2904
- const size = { width: plan.size.width, height: Math.min(plan.size.height, capPx) };
2905
- // A different board under the pointer takes the leg over, the old one
2906
- // back to its pre-entry layout first. An INNER tab used to know only
2907
- // the board owning its container — over the main board the chip dimmed
2908
- // and the release did nothing (identification round, L2).
2909
- if (leg && legPeer !== peer) {
2910
- leg.abort();
2911
- leg = null;
2912
- }
2913
- if (!leg) {
2914
- leg = peer ? peer.adopt({ id: plan.arrivingId }, world, size, { fit: 'shrink', anchor: 'top' }) : adopt({ id: plan.arrivingId }, world, size, { fit: 'shrink', anchor: 'top' });
2915
- legPeer = leg ? peer : null;
2916
- }
2917
- return leg;
2918
- };
2919
- /** The deepest OTHER board under the point that may take the page — never one of the page's own boards. */
2920
- const foreignAt = (wx, wy) => {
2921
- let best = null;
2922
- for (const p of peersOnCanvas()) {
2923
- if (p === selfPeer || plan.ownBoards.includes(p.group.id))
2924
- continue;
2925
- if (!p.containsWorld(wx, wy))
2926
- continue;
2927
- if (!best || p.frameArea() < best.frameArea())
2928
- best = p;
2929
- }
2930
- return best;
2931
- };
2932
- const naturalSpan = (() => {
2933
- const sp = sizeToSpan(plan.size.width, plan.size.height, frame(), geom(), rows());
2934
- return { w: Math.max(1, Math.min(columns, sp.w)), h: Math.max(TEAR_OUT_MIN_ROWS, sp.h) };
2935
- })();
2936
- // A DOCKED group takes at most HALF the board — VS Code's edge drop splits
2937
- // the area in two. A page as tall as the container it left would
2938
- // otherwise shove the whole dashboard out of view. Half of the board as
2939
- // it stood at the press, and of what the canvas shows, whichever is less.
2940
- const dockSpan = (() => {
2941
- const rows0 = rows();
2942
- const rect = api.container.getBoundingClientRect();
2943
- const rh = rowHeightFor(geom(), rows0) + gap;
2944
- const visible = rect.height > 0 && rh > 0 ? Math.max(1, Math.floor((rect.height + gap) / rh)) : rows0;
2945
- const halfRows = Math.max(TEAR_OUT_MIN_ROWS, Math.ceil(Math.min(rows0, visible) / 2));
2946
- const halfCols = Math.max(1, Math.ceil(columns / 2));
2947
- return { w: Math.min(naturalSpan.w, halfCols), h: Math.min(naturalSpan.h, halfRows) };
2948
- })();
2949
- tearing = pageId;
2950
- const doc = (_a = api.container.ownerDocument) !== null && _a !== void 0 ? _a : document;
2951
- const chip = doc.createElement('div');
2952
- chip.className = 'axdb-drag-chip axdb-tab-chip';
2953
- chip.textContent = plan.label;
2954
- doc.body.appendChild(chip);
2955
- const moveChip = (cx, cy) => {
2956
- chip.style.left = `${cx + 6}px`;
2957
- chip.style.top = `${cy + 6}px`;
2958
- };
2959
- moveChip(ev.clientX, ev.clientY);
2960
- armGlide();
2961
- api.render();
2962
- const layer = htmlLayer();
2963
- const area = (g) => {
2964
- const sz = sizeOf(g);
2965
- return sz.width * sz.height;
2966
- };
2967
- const targets = plan.joinTargets
2968
- .map((id) => diagram.getGroup(id))
2969
- .filter((g) => !!g && g.id !== fromGroupId)
2970
- .sort((a, b) => area(a) - area(b));
2971
- // GEOMETRY MUST NOT MOVE WITH THE GHOST. On a fit board the rows squeeze
2972
- // while the ghost occupies some and relax when it leaves, so a target's
2973
- // frame changes with the very decision being made about it: a join makes
2974
- // the ghost leave, the frame grows, and the same pointer now reads as a
2975
- // split. The target and its frame are therefore anchored when the pointer
2976
- // enters it and kept until it leaves; the board frame is the one at press.
2977
- let anchor = null;
2978
- const inRect = (r, wx, wy) => wx >= r.x && wx <= r.x + r.width && wy >= r.y && wy <= r.y + r.height;
2979
- const targetAt = (wx, wy) => {
2980
- var _a;
2981
- if (anchor && inRect(anchor.frame, wx, wy))
2982
- return anchor.g;
2983
- const t = (_a = targets.find((x) => worldInsideGroup(x, wx, wy))) !== null && _a !== void 0 ? _a : null;
2984
- if (t)
2985
- leg === null || leg === void 0 ? void 0 : leg.leave(); // the ghost leaves first, so the frame anchored is the relaxed one
2986
- anchor = t ? { g: t, frame: frameOfGroup(t), stripH: plan.stripHeight(t.id) } : null;
2987
- return t;
2988
- };
2989
- // THE BANDS ARE ON THE SCREEN. Dockview measures its container edges on
2990
- // the element, and so must we: the camera moves during the drag (the
2991
- // board glides, the ghost adds rows a bounded scroll answers to), so a
2992
- // band fixed in world space at the press drifts away from the edge the
2993
- // user sees. The frame is mapped to client space through the live
2994
- // camera and clipped to the canvas, so a scrolled board's bands sit at
2995
- // its VISIBLE edges.
2996
- const ROOT_TOP = 20;
2997
- const ROOT_BOTTOM = 20;
2998
- const ROOT_SIDE = 40;
2999
- // THE EDGE BANDS ARE A FIFTH OF THE BODY — Dockview's activation size, not
3000
- // VS Code's third. Two thirds of every group read as "beside" under the
3001
- // thirds, and the user, putting a page back into the panel it came from,
3002
- // never found the "into": "close to the edge means beside it, the content
3003
- // area means inside, the header means a new tab" (0.4.42).
3004
- const EDGE_BAND = BESIDE_BAND; // one band for a tab's split and a widget's beside (zones.ts)
3005
- const visibleFrame = () => {
3006
- const rect = api.container.getBoundingClientRect();
3007
- const o = toWorld(rect.left, rect.top);
3008
- const u = toWorld(rect.left + 100, rect.top + 100);
3009
- const sx = 100 / (u.x - o.x || 100);
3010
- const sy = 100 / (u.y - o.y || 100);
3011
- const f = frame();
3012
- const left = rect.left + (f.x - o.x) * sx;
3013
- const top = rect.top + (f.y - o.y) * sy;
3014
- const right = left + f.width * sx;
3015
- const bottom = top + f.height * sy;
3016
- if (rect.width <= 0 || rect.height <= 0)
3017
- return { left, top, right, bottom }; // unlaid-out: nothing to clip to
3018
- return { left: Math.max(left, rect.left), top: Math.max(top, rect.top), right: Math.min(right, rect.right), bottom: Math.min(bottom, rect.bottom) };
3019
- };
3020
- /** Inside the VISIBLE canvas plus the grace band, on the screen — a camera that moved must not turn a pointer outside the canvas into a world point inside the board. */
3021
- const clientInsideCanvasGrace = (cx, cy) => {
3022
- // The CANVAS, not this board's frame: a nested page's binder runs the
3023
- // tear-out of the tabs inside it, and its pages must still land on the
3024
- // boards around it. An unmeasurable container (no layout) is never off.
3025
- const rect = api.container.getBoundingClientRect();
3026
- if (rect.width <= 0 || rect.height <= 0)
3027
- return true;
3028
- return cx >= rect.left - EDGE_GRACE && cx <= rect.right + EDGE_GRACE && cy >= rect.top - EDGE_GRACE && cy <= rect.bottom + EDGE_GRACE;
3029
- };
3030
- /**
3031
- * The board's rows for a dock: as they stood BEFORE the ghost entered.
3032
- * Read live, the ghost's own pushing inflated them on every re-entry —
3033
- * side docks 14, 21, 104 rows tall, a bottom dock landing at row 29.
3034
- */
3035
- const baseRows = () => {
3036
- const b = leg === null || leg === void 0 ? void 0 : leg.baseline();
3037
- if (!b)
3038
- return rowsWithout(plan.arrivingId);
3039
- let r = 0;
3040
- for (const c of b.values())
3041
- r = Math.max(r, c.y + c.h);
3042
- return r;
3043
- };
3044
- const worldToClient = (wx, wy) => {
3045
- const rect = api.container.getBoundingClientRect();
3046
- const o = toWorld(rect.left, rect.top);
3047
- const u = toWorld(rect.left + 100, rect.top + 100);
3048
- return { x: rect.left + (wx - o.x) * (100 / (u.x - o.x || 100)), y: rect.top + (wy - o.y) * (100 / (u.y - o.y || 100)) };
3049
- };
3050
- /**
3051
- * Would the page land where the user cannot see it? A cell whose room
3052
- * lies below the fold (the only cell left under a locked section — D1
3053
- * hold3) used to take the drop a screen away. Hidden = not one pixel of
3054
- * the cell inside the visible canvas: a landing whose top edge shows,
3055
- * the rest below the fold of a small canvas, is a landing the user can
3056
- * see and a grow board scrolls to (lab L61 dropped at the canvas foot).
3057
- */
3058
- const landingHidden = () => {
3059
- const r = leg === null || leg === void 0 ? void 0 : leg.rect();
3060
- const rect = api.container.getBoundingClientRect();
3061
- if (!r || rect.width <= 0 || rect.height <= 0)
3062
- return false;
3063
- const tl = worldToClient(r.x, r.y);
3064
- const br = worldToClient(r.x + r.width, r.y + r.height);
3065
- return tl.y >= rect.bottom || br.y <= rect.top || tl.x >= rect.right || br.x <= rect.left;
3066
- };
3067
- const rootAt = (cx, cy) => {
3068
- // The bands reach a little OUTSIDE the frame too: a pointer that
3069
- // overshoots the board's top edge by a few pixels means "the top".
3070
- const v = visibleFrame();
3071
- if (cx < v.left - ROOT_SIDE || cx > v.right + ROOT_SIDE || cy < v.top - ROOT_TOP || cy > v.bottom + ROOT_BOTTOM)
3072
- return null;
3073
- const rows = Math.max(TEAR_OUT_MIN_ROWS, baseRows());
3074
- const w = dockSpan.w;
3075
- const h = dockSpan.h;
3076
- if (cy - v.top <= ROOT_TOP)
3077
- return { kind: 'root', side: 'top', cell: { x: 0, y: 0, w: columns, h } };
3078
- if (cx - v.left <= ROOT_SIDE)
3079
- return { kind: 'root', side: 'left', cell: { x: 0, y: 0, w, h: rows } };
3080
- if (v.right - cx <= ROOT_SIDE)
3081
- return { kind: 'root', side: 'right', cell: { x: Math.max(0, columns - w), y: 0, w, h: rows } };
3082
- if (v.bottom - cy <= ROOT_BOTTOM)
3083
- return { kind: 'root', side: 'bottom', cell: { x: 0, y: rows, w: columns, h } };
3084
- return null;
3085
- };
3086
- const rowsWithout = (id) => {
3087
- let r = 0;
3088
- for (const it of engine.getItems())
3089
- if (it.id !== id)
3090
- r = Math.max(r, it.y + it.h);
3091
- return r;
3092
- };
3093
- /** A split being previewed: the target shrunk to its half, to be restored when the pointer leaves. */
3094
- let split = null;
3095
- const halves = (target, side) => {
3096
- // The cell to halve is the target's own — not the half it is already
3097
- // shrunk to while a split is being previewed.
3098
- const live = engine.getItem(target.id);
3099
- const it = split && split.id === target.id ? split.before : live;
3100
- if (!it || !live)
3101
- return null; // a group on another board: no cell of ours to halve
3102
- if (side === 'left' || side === 'right') {
3103
- if (it.w < 2)
3104
- return null;
3105
- const a = Math.ceil(it.w / 2);
3106
- const b = it.w - a;
3107
- return side === 'right'
3108
- ? { keep: { x: it.x, y: it.y, w: a, h: it.h }, born: { x: it.x + a, y: it.y, w: b, h: it.h } }
3109
- : { keep: { x: it.x + b, y: it.y, w: a, h: it.h }, born: { x: it.x, y: it.y, w: b, h: it.h } };
3110
- }
3111
- if (it.h < 2 * TEAR_OUT_MIN_ROWS)
3112
- return null;
3113
- const a = Math.ceil(it.h / 2);
3114
- const b = it.h - a;
3115
- return side === 'bottom'
3116
- ? { keep: { x: it.x, y: it.y, w: it.w, h: a }, born: { x: it.x, y: it.y + a, w: it.w, h: b } }
3117
- : { keep: { x: it.x, y: it.y + b, w: it.w, h: a }, born: { x: it.x, y: it.y, w: it.w, h: b } };
3118
- };
3119
- const zoneAt = (cx, cy, world) => {
3120
- // A pointer OUTSIDE the visible canvas is off, full stop: a camera that
3121
- // moved can map it to a world point inside a group, and that group
3122
- // took a join or a split from a release in the page header. The
3123
- // target is looked up (and anchored) only inside it.
3124
- const clientInside = clientInsideCanvasGrace(cx, cy);
3125
- const target = clientInside ? targetAt(world.x, world.y) : null;
3126
- const root = clientInside ? rootAt(cx, cy) : null;
3127
- const foreign = foreignAt(world.x, world.y);
3128
- // The ORDER is zones.ts's, shared with the split board: a strip, the
3129
- // board's own edges, the target's fifth or middle, home, then a board.
3130
- const tz = resolveTabZone({
3131
- x: world.x,
3132
- y: world.y,
3133
- clientInside,
3134
- ownStrip: plan.stripIndex(fromGroupId, cx, cy),
3135
- stripOf: (id) => plan.stripIndex(id, cx, cy),
3136
- root: root && root.kind === 'root' ? { side: root.side } : null,
3137
- target: target
3138
- ? {
3139
- id: target.id,
3140
- frame: anchor && anchor.g === target ? anchor.frame : frameOfGroup(target),
3141
- stripHeight: anchor && anchor.g === target ? anchor.stripH : plan.stripHeight(target.id),
3142
- }
3143
- : null,
3144
- home: worldInsideGroup(from, world.x, world.y) ? frameOfGroup(from) : null,
3145
- homeBand: 0, // on a grid board the whole source frame is home
3146
- band: EDGE_BAND,
3147
- canSplit: (_id, side) => !!target && !!halves(target, side),
3148
- pane: false,
3149
- foreign: !!foreign && (!worldInsideBoard(world.x, world.y) || foreign.frameArea() < boardArea()),
3150
- });
3151
- switch (tz.kind) {
3152
- case 'off':
3153
- return { kind: 'off' };
3154
- case 'strip':
3155
- return { kind: 'strip', target: target, index: tz.index };
3156
- case 'reorder':
3157
- return { kind: 'reorder', index: tz.index };
3158
- case 'root':
3159
- return root;
3160
- case 'join':
3161
- return { kind: 'join', target: target };
3162
- case 'split': {
3163
- const h = halves(target, tz.side);
3164
- return h ? Object.assign({ kind: 'split', target: target, side: tz.side }, h) : { kind: 'join', target: target };
3165
- }
3166
- case 'home':
3167
- return { kind: 'home' };
3168
- default:
3169
- return tz.kind === 'board' && tz.foreign && foreign ? { kind: 'board', peer: foreign } : { kind: 'board' };
3170
- }
3171
- };
3172
- const zoneKey = (z) => JSON.stringify(z, (k, v) => (k === 'target' ? v.id : k === 'peer' ? v.group.id : v));
3173
- // A TOP DOCK INSERTS ROWS. The engine's push cascade resolves the band's
3174
- // collisions one tile at a time and scrambles what stood beneath it (the
3175
- // demo's KPI row came apart, two of its tiles under the chart). VS Code
3176
- // shoves the whole area down intact, so after the ghost takes the band
3177
- // every tile that stood at or below it is put back at its own column,
3178
- // exactly the band's height lower — a translation of a layout without
3179
- // overlaps has none — and comes back the same way when the pointer leaves.
3180
- // The layout translated is the one from BEFORE the ghost entered (the
3181
- // leg's baseline), not the engine's mid-gesture state: the adoption
3182
- // itself pushes tiles about, and a snapshot taken after it would carry
3183
- // that cascade into the insert.
3184
- let inserted = null;
3185
- const insertRows = (cell, l) => {
3186
- if (cell.w < columns)
3187
- return; // a side dock has no whole rows to insert
3188
- inserted = l.baseline();
3189
- for (const [id, c] of inserted) {
3190
- const it = engine.getItem(id);
3191
- if (!it)
3192
- continue;
3193
- it.x = c.x;
3194
- it.y = c.y >= cell.y ? c.y + cell.h : c.y;
3195
- }
3196
- };
3197
- const undoInsertRows = () => {
3198
- if (!inserted)
3199
- return;
3200
- leg === null || leg === void 0 ? void 0 : leg.leave(); // the ghost frees its rows first
3201
- for (const [id, c] of inserted) {
3202
- const it = engine.getItem(id);
3203
- if (it) {
3204
- it.x = c.x;
3205
- it.y = c.y;
3206
- }
3207
- }
3208
- inserted = null;
3209
- project();
3210
- };
3211
- let joinEl = null;
3212
- const showOverlay = (r) => {
3213
- if (!layer)
3214
- return;
3215
- if (!joinEl) {
3216
- joinEl = doc.createElement('div');
3217
- joinEl.className = 'axdb-join';
3218
- layer.prepend(joinEl);
3219
- }
3220
- joinEl.style.left = `${r.x}px`;
3221
- joinEl.style.top = `${r.y}px`;
3222
- joinEl.style.width = `${r.width}px`;
3223
- joinEl.style.height = `${r.height}px`;
3224
- };
3225
- const hideOverlay = () => {
3226
- joinEl === null || joinEl === void 0 ? void 0 : joinEl.remove();
3227
- joinEl = null;
3228
- };
3229
- const undoSplitPreview = () => {
3230
- if (!split)
3231
- return;
3232
- const it = engine.getItem(split.id);
3233
- leg === null || leg === void 0 ? void 0 : leg.leave(); // the born half must be free before the target grows back into it
3234
- if (it) {
3235
- if (it.x !== split.before.x || it.y !== split.before.y)
3236
- engine.moveCheck(split.id, split.before.x, split.before.y, { gate: false });
3237
- if (it.w !== split.before.w || it.h !== split.before.h)
3238
- engine.resizeCheck(split.id, split.before.w, split.before.h);
3239
- }
3240
- split = null;
3241
- project();
3242
- };
3243
- const previewSplit = (z, world) => {
3244
- const it = engine.getItem(z.target.id);
3245
- if (!it)
3246
- return false;
3247
- // The target's cell AT REST is the one the commit restores — read it
3248
- // BEFORE the leg enters: the arriving ghost is placed under the pointer
3249
- // first, and a target that is a tile like any other is pushed by it
3250
- // for a moment (tile first, step 3) until it takes its half below.
3251
- const before = { x: it.x, y: it.y, w: it.w, h: it.h };
3252
- const frameBefore = frameOfGroup(z.target);
3253
- const l = ensureLeg(world, null);
3254
- if (!l)
3255
- return false;
3256
- split = { id: z.target.id, before, frameBefore, keep: z.keep };
3257
- if (it.w !== z.keep.w || it.h !== z.keep.h)
3258
- engine.resizeCheck(z.target.id, z.keep.w, z.keep.h);
3259
- const now = engine.getItem(z.target.id);
3260
- if (now && (now.x !== z.keep.x || now.y !== z.keep.y))
3261
- engine.moveCheck(z.target.id, z.keep.x, z.keep.y, { gate: false });
3262
- const ok = l.place(z.born);
3263
- project();
3264
- hidePlaceholder(); // the accent overlay says which half; the grey placeholder under it is noise
3265
- return ok;
3266
- };
3267
- /** The band a dock is promised: the cell it takes — a BOTTOM dock's lies past the last row, so its tint sits on the board's last rows instead. */
3268
- const dockOverlayRect = (z) => {
3269
- const cell = z.side === 'bottom' ? Object.assign(Object.assign({}, z.cell), { y: Math.max(0, z.cell.y - z.cell.h) }) : z.cell;
3270
- return cellToRect(cell, frame(), geom(), rows());
3271
- };
3272
- /** The dock, applied for real at the release: the ghost takes the band, every member group is pushed, a top dock inserts rows. */
3273
- const realizeDock = (z, world) => {
3274
- const l = ensureLeg(world, null);
3275
- if (!l)
3276
- return false;
3277
- l.place(z.cell, true); // DOCKING PUSHES SECTIONS: everything below the band moves down, solid or not
3278
- insertRows(z.cell, l);
3279
- project();
3280
- hidePlaceholder();
3281
- return true;
3282
- };
3283
- let zone = { kind: 'board' };
3284
- let key = zoneKey(zone);
3285
- const applyZone = (z, world) => {
3286
- var _a, _b, _c;
3287
- const k = zoneKey(z);
3288
- const same = k === key;
3289
- key = k;
3290
- zone = z;
3291
- if (same) {
3292
- if (z.kind === 'board')
3293
- (_b = ensureLeg(world, (_a = z.peer) !== null && _a !== void 0 ? _a : null)) === null || _b === void 0 ? void 0 : _b.move(world);
3294
- return;
3295
- }
3296
- undoSplitPreview();
3297
- undoInsertRows();
3298
- plan.markDrop(null, null);
3299
- hideOverlay();
3300
- // A PREVIEW IS AN OVERLAY. A split and a dock used to be applied LIVE
3301
- // while the pointer hovered — the target halved and moved to its other
3302
- // half, a top dock shoved every tile down — so the very group the user
3303
- // was entering jumped away from under the pointer (the fluid demo's
3304
- // side panel went off the screen in one frame as a page came back to
3305
- // it). VS Code, Dockview and Golden Layout tint the half or the band and
3306
- // move nothing until the drop; so does this now: the layout stays where
3307
- // the user sees it, and the halving or the row insert happens on release.
3308
- switch (z.kind) {
3309
- case 'strip':
3310
- leg === null || leg === void 0 ? void 0 : leg.leave();
3311
- showOverlay(frameOfGroup(z.target));
3312
- plan.markDrop(z.target.id, z.index);
3313
- break;
3314
- case 'join':
3315
- leg === null || leg === void 0 ? void 0 : leg.leave();
3316
- showOverlay(frameOfGroup(z.target));
3317
- break;
3318
- case 'split':
3319
- leg === null || leg === void 0 ? void 0 : leg.leave(); // the ghost leaves first, so the half is measured on the relaxed board
3320
- showOverlay(cellToRect(z.born, frame(), geom(), rows()));
3321
- break;
3322
- case 'root':
3323
- leg === null || leg === void 0 ? void 0 : leg.leave();
3324
- showOverlay(dockOverlayRect(z));
3325
- break;
3326
- case 'reorder':
3327
- leg === null || leg === void 0 ? void 0 : leg.leave();
3328
- plan.markDrop(fromGroupId, z.index);
3329
- break;
3330
- case 'home':
3331
- case 'off':
3332
- leg === null || leg === void 0 ? void 0 : leg.leave();
3333
- break;
3334
- case 'board': {
3335
- const l = ensureLeg(world, (_c = z.peer) !== null && _c !== void 0 ? _c : null);
3336
- l === null || l === void 0 ? void 0 : l.enter(world);
3337
- break;
3338
- }
3339
- }
3340
- };
3341
- let last = { x: ev.clientX, y: ev.clientY };
3342
- const detach = () => {
3343
- window.removeEventListener('pointermove', onMove, true);
3344
- window.removeEventListener('pointerup', onUp, true);
3345
- window.removeEventListener('pointercancel', onCancel, true);
3346
- window.removeEventListener('keydown', onKey, true);
3347
- };
3348
- const onMove = (e) => {
3349
- if (disposed)
3350
- return detach();
3351
- last = { x: e.clientX, y: e.clientY };
3352
- moveChip(e.clientX, e.clientY);
3353
- const world = toWorld(e.clientX, e.clientY);
3354
- const z = zoneAt(e.clientX, e.clientY, world);
3355
- applyZone(z, world);
3356
- // Dimmed = a release here does nothing: home, off the board, or a board
3357
- // that refused the ghost (bounded and full).
3358
- chip.classList.toggle('axdb-out', zone.kind === 'home' || zone.kind === 'off' || (zone.kind === 'board' && (!leg || landingHidden())));
3359
- api.render();
3360
- };
3361
- const done = (changed, kind) => {
3362
- var _a;
3363
- disarmGlideSoon();
3364
- enforceBoardHeight();
3365
- persistLayouts();
3366
- api.renderNow();
3367
- (_a = options.onGesture) === null || _a === void 0 ? void 0 : _a.call(options, { type: kind, kind: 'move', nodeId: pageId, changed });
3368
- };
3369
- const finish = (commit) => {
3370
- var _a, _b, _c, _d;
3371
- detach();
3372
- chip.remove();
3373
- hideOverlay();
3374
- plan.markDrop(null, null);
3375
- tearing = null;
3376
- if (disposed)
3377
- return;
3378
- const world = toWorld(last.x, last.y);
3379
- const z = commit ? zoneAt(last.x, last.y, world) : { kind: 'home' };
3380
- if (z.kind !== 'root')
3381
- undoInsertRows();
3382
- if (!commit || z.kind === 'home' || z.kind === 'off' || (z.kind === 'root' && !ensureLeg(world, null)) || (z.kind === 'board' && (!ensureLeg(world, (_a = z.peer) !== null && _a !== void 0 ? _a : null) || landingHidden()))) {
3383
- undoSplitPreview();
3384
- leg === null || leg === void 0 ? void 0 : leg.abort();
3385
- done(false, 'cancel');
3386
- return;
3387
- }
3388
- if (z.kind === 'reorder') {
3389
- undoSplitPreview();
3390
- leg === null || leg === void 0 ? void 0 : leg.abort();
3391
- const cmds = plan.reorder(z.index);
3392
- const changed = cmds.length > 0 ? execute('Reorder tab', cmds) : false;
3393
- done(changed, changed ? 'commit' : 'cancel');
3394
- return;
3395
- }
3396
- if (z.kind === 'strip' || z.kind === 'join') {
3397
- // JOIN: no cell on this board — the leg is abandoned (its displaced
3398
- // tiles are already home) and the page becomes the target's tab.
3399
- undoSplitPreview();
3400
- const index = z.kind === 'strip' ? z.index : plan.dropIndex(z.target.id, last.x, last.y);
3401
- leg === null || leg === void 0 ? void 0 : leg.abort();
3402
- const planned = plan.join(z.target.id, index, group.id);
3403
- done(execute('Move tab', [...planned.move, ...planned.collapse]), 'commit');
3404
- return;
3405
- }
3406
- if (z.kind === 'split') {
3407
- // SPLIT: the target keeps one half of its cell, the page's new group the
3408
- // other. The hover only tinted the half; the halving happens NOW.
3409
- hideOverlay();
3410
- plan.markDrop(null, null);
3411
- if (!previewSplit(z, world)) {
3412
- // The half cannot be taken (a bounded board with no room for the
3413
- // ghost): the page joins the target instead, as it would have had
3414
- // the target been too small to halve.
3415
- leg === null || leg === void 0 ? void 0 : leg.abort();
3416
- const planned = plan.join(z.target.id, plan.dropIndex(z.target.id, last.x, last.y), group.id);
3417
- done(execute('Move tab', [...planned.move, ...planned.collapse]), 'commit');
3418
- return;
3419
- }
3420
- const fin = (_b = leg === null || leg === void 0 ? void 0 : leg.finalize()) !== null && _b !== void 0 ? _b : null;
3421
- const halved = !!split && !!engine.getItem(z.target.id);
3422
- split = null;
3423
- if (!fin || !halved) {
3424
- leg === null || leg === void 0 ? void 0 : leg.abort();
3425
- done(false, 'cancel');
3426
- return;
3427
- }
3428
- const planned = plan.commands(fin.cell, fin.rect, group.id);
3429
- // The target's halving is in the leg's own deltas: its cell at rest was
3430
- // snapshotted when the ghost entered, and its half is where it stands now.
3431
- const changed = execute('Split group', [...fin.commands, ...planned.move, ...planned.collapse]);
3432
- done(changed, 'commit');
3433
- return;
3434
- }
3435
- // ROOT DOCK: the hover only tinted the band; the ghost takes it NOW. A
3436
- // free cell on the board: the leg already sits where it will land.
3437
- if (z.kind === 'root')
3438
- realizeDock(z, world);
3439
- else if (zoneKey(zone) !== zoneKey(z))
3440
- applyZone(z, world);
3441
- hideOverlay(); // a re-applied zone repaints its preview; the release is not a preview
3442
- plan.markDrop(null, null);
3443
- const fin = (_c = leg === null || leg === void 0 ? void 0 : leg.finalize()) !== null && _c !== void 0 ? _c : null;
3444
- if (!fin) {
3445
- done(false, 'cancel');
3446
- return;
3447
- }
3448
- const planned = plan.commands(fin.cell, fin.rect, (_d = leg === null || leg === void 0 ? void 0 : leg.groupId) !== null && _d !== void 0 ? _d : group.id);
3449
- done(execute(z.kind === 'root' ? 'Dock tab' : 'Move tab out', [...fin.commands, ...planned.move, ...planned.collapse]), 'commit');
3450
- };
3451
- const onUp = () => finish(true);
3452
- const onCancel = () => finish(false);
3453
- const onKey = (e) => {
3454
- if (e.key === 'Escape')
3455
- finish(false);
3456
- };
3457
- window.addEventListener('pointermove', onMove, true);
3458
- window.addEventListener('pointerup', onUp, true);
3459
- window.addEventListener('pointercancel', onCancel, true);
3460
- window.addEventListener('keydown', onKey, true);
3461
- return true;
3462
- };
2992
+ // -- tab tear-out (tear-out.ts) --------------------------------------------
2993
+ const beginTearOut = createTearOut(ctx, {
2994
+ columns: () => columns,
2995
+ adopt: (node, world, pxSize, opts) => adopt(node, world, pxSize, opts),
2996
+ boardArea,
2997
+ peersOnCanvas,
2998
+ selfPeer: () => selfPeer,
2999
+ worldInsideBoard,
3000
+ worldInsideGroup,
3001
+ frameOfGroup,
3002
+ execute,
3003
+ project,
3004
+ hidePlaceholder,
3005
+ armGlide,
3006
+ disarmGlideSoon,
3007
+ enforceBoardHeight,
3008
+ persistLayouts,
3009
+ busy: () => !!gesture || !!slabGesture,
3010
+ tearing: () => tearing,
3011
+ setTearing: (id) => {
3012
+ tearing = id;
3013
+ },
3014
+ });
3463
3015
  // -- palette drag-in --------------------------------------------------------
3464
3016
  const beginPaletteDrag = (node, spec, event) => {
3465
3017
  var _a, _b;
@@ -3475,7 +3027,8 @@ export function bindDashboardGrid(api, group, options = {}) {
3475
3027
  const g = {
3476
3028
  kind: 'palette',
3477
3029
  id: node.id,
3478
- node,
3030
+ subject: 'node',
3031
+ entity: node,
3479
3032
  pointerId: (_b = event.pointerId) !== null && _b !== void 0 ? _b : null,
3480
3033
  started: false,
3481
3034
  downClient: { x: event.clientX, y: event.clientY },