@graffiti-garden/wrapper-synchronize 1.1.0 → 1.2.0

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
package/dist/cjs/index.js CHANGED
@@ -187,18 +187,12 @@ class GraffitiSynchronize {
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  throw error;
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  }
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  };
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- objectStreamContinue(iterator) {
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+ objectStream(iterator) {
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  const this_ = this;
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  return (async function* () {
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  while (true) {
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  const result = await iterator.next();
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- if (result.done) {
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- const { continue: continue_, cursor } = result.value;
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- return {
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- continue: (session) => this_.objectStreamContinue(continue_(session)),
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- cursor
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- };
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- }
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+ if (result.done) return result.value;
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  if (!result.value.error) {
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  const value = result.value;
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  this_.synchronizeDispatch(value);
@@ -207,23 +201,14 @@ class GraffitiSynchronize {
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  }
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  })();
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  }
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- objectStream(iterator) {
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- const wrapped = this.objectStreamContinue(iterator);
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- return (async function* () {
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- while (true) {
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- const result = await wrapped.next();
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- if (result.done) return result.value;
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- if (result.value.error || !result.value.tombstone) yield result.value;
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- }
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- })();
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- }
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  discover = (...args) => {
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  const iterator = this.graffiti.discover(...args);
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  return this.objectStream(iterator);
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  };
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+ // @ts-ignore
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  continueDiscover = (...args) => {
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  const iterator = this.graffiti.continueDiscover(...args);
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- return this.objectStreamContinue(iterator);
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+ return this.objectStream(iterator);
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  };
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  }
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  //# sourceMappingURL=index.js.map
@@ -1,7 +1,7 @@
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  {
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  "version": 3,
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  "sources": ["../../src/index.ts"],
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- "sourcesContent": ["import type {\n Graffiti,\n GraffitiSession,\n JSONSchema,\n GraffitiObjectBase,\n GraffitiObjectStream,\n GraffitiObjectStreamEntry,\n GraffitiObjectUrl,\n GraffitiObjectStreamTombstone,\n} from \"@graffiti-garden/api\";\nimport {\n compileGraffitiObjectSchema,\n GraffitiErrorNotFound,\n isActorAllowedGraffitiObject,\n maskGraffitiObject,\n unpackObjectUrl,\n} from \"@graffiti-garden/api\";\nimport { Repeater } from \"@repeaterjs/repeater\";\nexport type * from \"@graffiti-garden/api\";\n\n/**\n * A result from a Graffiti object stream without errors.\n */\nexport type GraffitiObjectStreamSuccess<Schema extends JSONSchema> =\n | GraffitiObjectStreamEntry<Schema>\n | GraffitiObjectStreamTombstone;\n\nexport type GraffitiSynchronizeCallback = (\n object: GraffitiObjectStreamSuccess<{}>,\n) => void;\n\nexport interface GraffitiSynchronizeOptions {\n /**\n * Allows synchronize to listen to all objects, not just those\n * that the session is allowed to see. This is useful to get a\n * global view of all Graffiti objects passsing through the system,\n * for example to build a client-side cache. Additional mechanisms\n * should be in place to ensure that users do not see objects or\n * properties they are not allowed to see.\n *\n * Default: `false`\n */\n omniscient?: boolean;\n}\n\n/**\n * Wraps the [Graffiti API](https://api.graffiti.garden/classes/Graffiti.html)\n * so that changes made or received in one part of an application\n * are automatically routed to other parts of the application.\n * This is an important tool for building responsive\n * and consistent user interfaces, and is built upon to make\n * the [Graffiti Vue Plugin](https://vue.graffiti.garden/variables/GraffitiPlugin.html)\n * and possibly other front-end libraries in the future.\n *\n * [See a live example](/example).\n *\n * Specifically, this library provides the following *synchronize*\n * methods to correspond with each of the following Graffiti API methods:\n *\n * | API Method | Synchronize Method |\n * |------------|--------------------|\n * | {@link get} | {@link synchronizeGet} |\n * | {@link discover} | {@link synchronizeDiscover} |\n *\n * Whenever a change is made via {@link post} and {@link delete} or\n * received from {@link get}, {@link discover}, and {@link continueDiscover},\n * those changes are forwarded to the appropriate synchronize method.\n * Each synchronize method returns an iterator that streams these changes\n * continually until the user calls `return` on the iterator or `break`s out of the loop,\n * allowing for live updates without additional polling.\n *\n * Example 1: Suppose a user publishes a post using {@link post}. If the feed\n * displaying that user's posts is using {@link synchronizeDiscover} to listen for changes,\n * then the user's new post will instantly appear in their feed, giving the UI a\n * responsive feel.\n *\n * Example 2: Suppose one of a user's friends changes their name. As soon as the\n * user's application receives one notice of that change (using {@link get}\n * or {@link discover}), then {@link synchronizeDiscover} listeners can be used to update\n * all instance's of that friend's name in the user's application instantly,\n * providing a consistent user experience.\n *\n * Additionally, the library supplies a {@link synchronizeAll} method that can be used\n * to stream all the Graffiti changes that an application is aware of, which can be used\n * for caching or history building.\n *\n * The source code for this library is [available on GitHub](https://github.com/graffiti-garden/wrapper-synchronize/).\n *\n * @groupDescription 0 - Synchronize Methods\n * This group contains methods that listen for changes made via\n * {@link post}, and {@link delete} or fetched from\n * {@link get}, {@link discover}, or {@link continueDiscover} and then\n * streams appropriate changes to provide a responsive and consistent user experience.\n */\nexport class GraffitiSynchronize implements Graffiti {\n protected readonly graffiti: Graffiti;\n protected readonly callbacks = new Set<GraffitiSynchronizeCallback>();\n protected readonly options: GraffitiSynchronizeOptions;\n\n login: Graffiti[\"login\"];\n logout: Graffiti[\"logout\"];\n sessionEvents: Graffiti[\"sessionEvents\"];\n postMedia: Graffiti[\"postMedia\"];\n getMedia: Graffiti[\"getMedia\"];\n deleteMedia: Graffiti[\"deleteMedia\"];\n actorToHandle: Graffiti[\"actorToHandle\"];\n handleToActor: Graffiti[\"handleToActor\"];\n\n /**\n * Wraps a Graffiti API instance to provide the synchronize methods.\n * The GraffitiSyncrhonize class rather than the Graffiti class\n * must be used for all functions for the synchronize methods to work.\n */\n constructor(\n /**\n * The [Graffiti API](https://api.graffiti.garden/classes/Graffiti.html)\n * instance to wrap.\n */\n graffiti: Graffiti,\n options?: GraffitiSynchronizeOptions,\n ) {\n this.options = options ?? {};\n this.graffiti = graffiti;\n this.login = graffiti.login.bind(graffiti);\n this.logout = graffiti.logout.bind(graffiti);\n this.sessionEvents = graffiti.sessionEvents;\n this.postMedia = graffiti.postMedia.bind(graffiti);\n this.getMedia = graffiti.getMedia.bind(graffiti);\n this.deleteMedia = graffiti.deleteMedia.bind(graffiti);\n this.actorToHandle = graffiti.actorToHandle.bind(graffiti);\n this.handleToActor = graffiti.handleToActor.bind(graffiti);\n }\n\n protected synchronize<Schema extends JSONSchema>(\n matchObject: (object: GraffitiObjectBase) => boolean,\n channels: string[],\n schema: Schema,\n session?: GraffitiSession | null,\n seenUrls: Set<string> = new Set<string>(),\n ): AsyncGenerator<GraffitiObjectStreamSuccess<Schema>> {\n const repeater = new Repeater<GraffitiObjectStreamSuccess<Schema>>(\n async (push, stop) => {\n const validate = await compileGraffitiObjectSchema(schema);\n const callback: GraffitiSynchronizeCallback = (objectUpdate) => {\n if (objectUpdate?.tombstone) {\n if (seenUrls.has(objectUpdate.object.url)) {\n push(objectUpdate);\n }\n } else if (\n objectUpdate &&\n matchObject(objectUpdate.object) &&\n (this.options.omniscient ||\n isActorAllowedGraffitiObject(objectUpdate.object, session))\n ) {\n // Deep clone the object to prevent mutation\n let object = JSON.parse(\n JSON.stringify(objectUpdate.object),\n ) as GraffitiObjectBase;\n if (!this.options.omniscient) {\n object = maskGraffitiObject(object, channels, session?.actor);\n }\n if (validate(object)) {\n push({ object });\n seenUrls.add(object.url);\n }\n }\n };\n\n this.callbacks.add(callback);\n await stop;\n this.callbacks.delete(callback);\n },\n );\n\n return (async function* () {\n for await (const i of repeater) yield i;\n })();\n }\n\n /**\n * This method has the same signature as {@link discover} but listens for\n * changes made via {@link post} and {@link delete} or\n * fetched from {@link get}, {@link discover}, and {@link continueDiscover}\n * and then streams appropriate changes to provide a responsive and\n * consistent user experience.\n *\n * Unlike {@link discover}, this method continuously listens for changes\n * and will not terminate unless the user calls the `return` method on the iterator\n * or `break`s out of the loop.\n *\n * @group 0 - Synchronize Methods\n */\n synchronizeDiscover<Schema extends JSONSchema>(\n channels: string[],\n schema: Schema,\n session?: GraffitiSession | null,\n ): AsyncGenerator<GraffitiObjectStreamSuccess<Schema>> {\n function matchObject(object: GraffitiObjectBase) {\n return object.channels.some((channel) => channels.includes(channel));\n }\n return this.synchronize<Schema>(matchObject, channels, schema, session);\n }\n\n /**\n * This method has the same signature as {@link get} but\n * listens for changes made via {@link post}, and {@link delete} or\n * fetched from {@link get}, {@link discover}, and {@link continueDiscover} and then\n * streams appropriate changes to provide a responsive and consistent user experience.\n *\n * Unlike {@link get}, which returns a single result, this method continuously\n * listens for changes which are output as an asynchronous stream, similar\n * to {@link discover}.\n *\n * @group 0 - Synchronize Methods\n */\n synchronizeGet<Schema extends JSONSchema>(\n objectUrl: string | GraffitiObjectUrl,\n schema: Schema,\n session?: GraffitiSession | null | undefined,\n ): AsyncGenerator<GraffitiObjectStreamSuccess<Schema>> {\n const url = unpackObjectUrl(objectUrl);\n function matchObject(object: GraffitiObjectBase) {\n return object.url === url;\n }\n return this.synchronize<Schema>(\n matchObject,\n [],\n schema,\n session,\n new Set<string>([url]),\n );\n }\n\n /**\n * Streams changes made to *any* object in *any* channel\n * and made by *any* user. You may want to use it in conjuction with\n * {@link GraffitiSynchronizeOptions.omniscient} to get a global view\n * of all Graffiti objects passing through the system. This is useful\n * for building a client-side cache, for example.\n *\n * Be careful using this method. Without additional filters it can\n * expose the user to content out of context.\n *\n * @group 0 - Synchronize Methods\n */\n synchronizeAll<Schema extends JSONSchema>(\n schema: Schema,\n session?: GraffitiSession | null,\n ): AsyncGenerator<GraffitiObjectStreamSuccess<Schema>> {\n return this.synchronize<Schema>(() => true, [], schema, session);\n }\n\n protected async synchronizeDispatch(\n objectUpdate: GraffitiObjectStreamSuccess<{}>,\n waitForListeners = false,\n ) {\n for (const callback of this.callbacks) {\n callback(objectUpdate);\n }\n if (waitForListeners) {\n // Wait for the listeners to receive\n // their objects, before returning the operation\n // that triggered them.\n //\n // This is important for mutators (put, patch, delete)\n // to ensure the application state has been updated\n // everywhere before returning, giving consistent\n // feedback to the user that the operation has completed.\n //\n // The opposite is true for accessors (get, discover, recoverOrphans),\n // where it is a weird user experience to call `get`\n // in one place and have the application update\n // somewhere else first. It is also less efficient.\n //\n // The hack is simply to await one \"macro task cycle\".\n // We need to wait for this cycle rather than using\n // `await push` in the callback, because it turns out\n // that `await push` won't resolve until the following\n // .next() call of the iterator, so if only\n // one .next() is called, this dispatch will hang.\n await new Promise((resolve) => setTimeout(resolve, 0));\n }\n }\n\n get: Graffiti[\"get\"] = async (...args) => {\n try {\n const object = await this.graffiti.get(...args);\n this.synchronizeDispatch({ object });\n return object;\n } catch (error) {\n if (error instanceof GraffitiErrorNotFound) {\n this.synchronizeDispatch({\n tombstone: true,\n object: { url: unpackObjectUrl(args[0]) },\n });\n }\n throw error;\n }\n };\n\n // @ts-ignore\n post: Graffiti[\"post\"] = async (...args) => {\n const object = await this.graffiti.post<{}>(...args);\n await this.synchronizeDispatch({ object }, true);\n return object;\n };\n\n delete: Graffiti[\"delete\"] = async (...args) => {\n const update = {\n tombstone: true,\n object: { url: unpackObjectUrl(args[0]) },\n } as const;\n try {\n const oldObject = await this.graffiti.delete(...args);\n await this.synchronizeDispatch(update, true);\n return oldObject;\n } catch (error) {\n if (error instanceof GraffitiErrorNotFound) {\n await this.synchronizeDispatch(update, true);\n }\n throw error;\n }\n };\n\n protected objectStreamContinue<Schema extends JSONSchema>(\n iterator: GraffitiObjectStream<Schema>,\n ): GraffitiObjectStream<Schema> {\n const this_ = this;\n return (async function* () {\n while (true) {\n const result = await iterator.next();\n if (result.done) {\n const { continue: continue_, cursor } = result.value;\n return {\n continue: (session?: GraffitiSession | null) =>\n this_.objectStreamContinue<Schema>(continue_(session)),\n cursor,\n };\n }\n if (!result.value.error) {\n const value = result.value as GraffitiObjectStreamSuccess<{}>;\n this_.synchronizeDispatch(value);\n }\n yield result.value;\n }\n })();\n }\n\n protected objectStream<Schema extends JSONSchema>(\n iterator: GraffitiObjectStream<Schema>,\n ): GraffitiObjectStream<Schema> {\n const wrapped = this.objectStreamContinue<Schema>(iterator);\n return (async function* () {\n // Filter out the tombstones for type safety\n while (true) {\n const result = await wrapped.next();\n if (result.done) return result.value;\n if (result.value.error || !result.value.tombstone) yield result.value;\n }\n })();\n }\n\n discover: Graffiti[\"discover\"] = (...args) => {\n const iterator = this.graffiti.discover(...args);\n return this.objectStream<(typeof args)[1]>(iterator);\n };\n\n continueDiscover: Graffiti[\"continueDiscover\"] = (...args) => {\n const iterator = this.graffiti.continueDiscover(...args);\n return this.objectStreamContinue<{}>(iterator);\n };\n}\n"],
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+ "sourcesContent": ["import type {\n Graffiti,\n GraffitiSession,\n JSONSchema,\n GraffitiObjectBase,\n GraffitiObjectStream,\n GraffitiObjectStreamEntry,\n GraffitiObjectUrl,\n GraffitiObjectStreamTombstone,\n} from \"@graffiti-garden/api\";\nimport {\n compileGraffitiObjectSchema,\n GraffitiErrorNotFound,\n isActorAllowedGraffitiObject,\n maskGraffitiObject,\n unpackObjectUrl,\n} from \"@graffiti-garden/api\";\nimport { Repeater } from \"@repeaterjs/repeater\";\nexport type * from \"@graffiti-garden/api\";\n\n/**\n * A result from a Graffiti object stream without errors.\n */\nexport type GraffitiObjectStreamSuccess<Schema extends JSONSchema> =\n | GraffitiObjectStreamEntry<Schema>\n | GraffitiObjectStreamTombstone;\n\nexport type GraffitiSynchronizeCallback = (\n object: GraffitiObjectStreamSuccess<{}>,\n) => void;\n\nexport interface GraffitiSynchronizeOptions {\n /**\n * Allows synchronize to listen to all objects, not just those\n * that the session is allowed to see. This is useful to get a\n * global view of all Graffiti objects passsing through the system,\n * for example to build a client-side cache. Additional mechanisms\n * should be in place to ensure that users do not see objects or\n * properties they are not allowed to see.\n *\n * Default: `false`\n */\n omniscient?: boolean;\n}\n\n/**\n * Wraps the [Graffiti API](https://api.graffiti.garden/classes/Graffiti.html)\n * so that changes made or received in one part of an application\n * are automatically routed to other parts of the application.\n * This is an important tool for building responsive\n * and consistent user interfaces, and is built upon to make\n * the [Graffiti Vue Plugin](https://vue.graffiti.garden/variables/GraffitiPlugin.html)\n * and possibly other front-end libraries in the future.\n *\n * [See a live example](/example).\n *\n * Specifically, this library provides the following *synchronize*\n * methods to correspond with each of the following Graffiti API methods:\n *\n * | API Method | Synchronize Method |\n * |------------|--------------------|\n * | {@link get} | {@link synchronizeGet} |\n * | {@link discover} | {@link synchronizeDiscover} |\n *\n * Whenever a change is made via {@link post} and {@link delete} or\n * received from {@link get}, {@link discover}, and {@link continueDiscover},\n * those changes are forwarded to the appropriate synchronize method.\n * Each synchronize method returns an iterator that streams these changes\n * continually until the user calls `return` on the iterator or `break`s out of the loop,\n * allowing for live updates without additional polling.\n *\n * Example 1: Suppose a user publishes a post using {@link post}. If the feed\n * displaying that user's posts is using {@link synchronizeDiscover} to listen for changes,\n * then the user's new post will instantly appear in their feed, giving the UI a\n * responsive feel.\n *\n * Example 2: Suppose one of a user's friends changes their name. As soon as the\n * user's application receives one notice of that change (using {@link get}\n * or {@link discover}), then {@link synchronizeDiscover} listeners can be used to update\n * all instance's of that friend's name in the user's application instantly,\n * providing a consistent user experience.\n *\n * Additionally, the library supplies a {@link synchronizeAll} method that can be used\n * to stream all the Graffiti changes that an application is aware of, which can be used\n * for caching or history building.\n *\n * The source code for this library is [available on GitHub](https://github.com/graffiti-garden/wrapper-synchronize/).\n *\n * @groupDescription 0 - Synchronize Methods\n * This group contains methods that listen for changes made via\n * {@link post}, and {@link delete} or fetched from\n * {@link get}, {@link discover}, or {@link continueDiscover} and then\n * streams appropriate changes to provide a responsive and consistent user experience.\n */\nexport class GraffitiSynchronize implements Graffiti {\n protected readonly graffiti: Graffiti;\n protected readonly callbacks = new Set<GraffitiSynchronizeCallback>();\n protected readonly options: GraffitiSynchronizeOptions;\n\n login: Graffiti[\"login\"];\n logout: Graffiti[\"logout\"];\n sessionEvents: Graffiti[\"sessionEvents\"];\n postMedia: Graffiti[\"postMedia\"];\n getMedia: Graffiti[\"getMedia\"];\n deleteMedia: Graffiti[\"deleteMedia\"];\n actorToHandle: Graffiti[\"actorToHandle\"];\n handleToActor: Graffiti[\"handleToActor\"];\n\n /**\n * Wraps a Graffiti API instance to provide the synchronize methods.\n * The GraffitiSyncrhonize class rather than the Graffiti class\n * must be used for all functions for the synchronize methods to work.\n */\n constructor(\n /**\n * The [Graffiti API](https://api.graffiti.garden/classes/Graffiti.html)\n * instance to wrap.\n */\n graffiti: Graffiti,\n options?: GraffitiSynchronizeOptions,\n ) {\n this.options = options ?? {};\n this.graffiti = graffiti;\n this.login = graffiti.login.bind(graffiti);\n this.logout = graffiti.logout.bind(graffiti);\n this.sessionEvents = graffiti.sessionEvents;\n this.postMedia = graffiti.postMedia.bind(graffiti);\n this.getMedia = graffiti.getMedia.bind(graffiti);\n this.deleteMedia = graffiti.deleteMedia.bind(graffiti);\n this.actorToHandle = graffiti.actorToHandle.bind(graffiti);\n this.handleToActor = graffiti.handleToActor.bind(graffiti);\n }\n\n protected synchronize<Schema extends JSONSchema>(\n matchObject: (object: GraffitiObjectBase) => boolean,\n channels: string[],\n schema: Schema,\n session?: GraffitiSession | null,\n seenUrls: Set<string> = new Set<string>(),\n ): AsyncGenerator<GraffitiObjectStreamSuccess<Schema>> {\n const repeater = new Repeater<GraffitiObjectStreamSuccess<Schema>>(\n async (push, stop) => {\n const validate = await compileGraffitiObjectSchema(schema);\n const callback: GraffitiSynchronizeCallback = (objectUpdate) => {\n if (objectUpdate?.tombstone) {\n if (seenUrls.has(objectUpdate.object.url)) {\n push(objectUpdate);\n }\n } else if (\n objectUpdate &&\n matchObject(objectUpdate.object) &&\n (this.options.omniscient ||\n isActorAllowedGraffitiObject(objectUpdate.object, session))\n ) {\n // Deep clone the object to prevent mutation\n let object = JSON.parse(\n JSON.stringify(objectUpdate.object),\n ) as GraffitiObjectBase;\n if (!this.options.omniscient) {\n object = maskGraffitiObject(object, channels, session?.actor);\n }\n if (validate(object)) {\n push({ object });\n seenUrls.add(object.url);\n }\n }\n };\n\n this.callbacks.add(callback);\n await stop;\n this.callbacks.delete(callback);\n },\n );\n\n return (async function* () {\n for await (const i of repeater) yield i;\n })();\n }\n\n /**\n * This method has the same signature as {@link discover} but listens for\n * changes made via {@link post} and {@link delete} or\n * fetched from {@link get}, {@link discover}, and {@link continueDiscover}\n * and then streams appropriate changes to provide a responsive and\n * consistent user experience.\n *\n * Unlike {@link discover}, this method continuously listens for changes\n * and will not terminate unless the user calls the `return` method on the iterator\n * or `break`s out of the loop.\n *\n * @group 0 - Synchronize Methods\n */\n synchronizeDiscover<Schema extends JSONSchema>(\n channels: string[],\n schema: Schema,\n session?: GraffitiSession | null,\n ): AsyncGenerator<GraffitiObjectStreamSuccess<Schema>> {\n function matchObject(object: GraffitiObjectBase) {\n return object.channels.some((channel) => channels.includes(channel));\n }\n return this.synchronize<Schema>(matchObject, channels, schema, session);\n }\n\n /**\n * This method has the same signature as {@link get} but\n * listens for changes made via {@link post}, and {@link delete} or\n * fetched from {@link get}, {@link discover}, and {@link continueDiscover} and then\n * streams appropriate changes to provide a responsive and consistent user experience.\n *\n * Unlike {@link get}, which returns a single result, this method continuously\n * listens for changes which are output as an asynchronous stream, similar\n * to {@link discover}.\n *\n * @group 0 - Synchronize Methods\n */\n synchronizeGet<Schema extends JSONSchema>(\n objectUrl: string | GraffitiObjectUrl,\n schema: Schema,\n session?: GraffitiSession | null | undefined,\n ): AsyncGenerator<GraffitiObjectStreamSuccess<Schema>> {\n const url = unpackObjectUrl(objectUrl);\n function matchObject(object: GraffitiObjectBase) {\n return object.url === url;\n }\n return this.synchronize<Schema>(\n matchObject,\n [],\n schema,\n session,\n new Set<string>([url]),\n );\n }\n\n /**\n * Streams changes made to *any* object in *any* channel\n * and made by *any* user. You may want to use it in conjuction with\n * {@link GraffitiSynchronizeOptions.omniscient} to get a global view\n * of all Graffiti objects passing through the system. This is useful\n * for building a client-side cache, for example.\n *\n * Be careful using this method. Without additional filters it can\n * expose the user to content out of context.\n *\n * @group 0 - Synchronize Methods\n */\n synchronizeAll<Schema extends JSONSchema>(\n schema: Schema,\n session?: GraffitiSession | null,\n ): AsyncGenerator<GraffitiObjectStreamSuccess<Schema>> {\n return this.synchronize<Schema>(() => true, [], schema, session);\n }\n\n protected async synchronizeDispatch(\n objectUpdate: GraffitiObjectStreamSuccess<{}>,\n waitForListeners = false,\n ) {\n for (const callback of this.callbacks) {\n callback(objectUpdate);\n }\n if (waitForListeners) {\n // Wait for the listeners to receive\n // their objects, before returning the operation\n // that triggered them.\n //\n // This is important for mutators (put, patch, delete)\n // to ensure the application state has been updated\n // everywhere before returning, giving consistent\n // feedback to the user that the operation has completed.\n //\n // The opposite is true for accessors (get, discover, recoverOrphans),\n // where it is a weird user experience to call `get`\n // in one place and have the application update\n // somewhere else first. It is also less efficient.\n //\n // The hack is simply to await one \"macro task cycle\".\n // We need to wait for this cycle rather than using\n // `await push` in the callback, because it turns out\n // that `await push` won't resolve until the following\n // .next() call of the iterator, so if only\n // one .next() is called, this dispatch will hang.\n await new Promise((resolve) => setTimeout(resolve, 0));\n }\n }\n\n get: Graffiti[\"get\"] = async (...args) => {\n try {\n const object = await this.graffiti.get(...args);\n this.synchronizeDispatch({ object });\n return object;\n } catch (error) {\n if (error instanceof GraffitiErrorNotFound) {\n this.synchronizeDispatch({\n tombstone: true,\n object: { url: unpackObjectUrl(args[0]) },\n });\n }\n throw error;\n }\n };\n\n // @ts-ignore\n post: Graffiti[\"post\"] = async (...args) => {\n const object = await this.graffiti.post<{}>(...args);\n await this.synchronizeDispatch({ object }, true);\n return object;\n };\n\n delete: Graffiti[\"delete\"] = async (...args) => {\n const update = {\n tombstone: true,\n object: { url: unpackObjectUrl(args[0]) },\n } as const;\n try {\n const oldObject = await this.graffiti.delete(...args);\n await this.synchronizeDispatch(update, true);\n return oldObject;\n } catch (error) {\n if (error instanceof GraffitiErrorNotFound) {\n await this.synchronizeDispatch(update, true);\n }\n throw error;\n }\n };\n\n protected objectStream<Schema extends JSONSchema>(\n iterator: GraffitiObjectStream<Schema>,\n ): GraffitiObjectStream<Schema> {\n const this_ = this;\n return (async function* () {\n while (true) {\n const result = await iterator.next();\n if (result.done) return result.value;\n if (!result.value.error) {\n const value = result.value as GraffitiObjectStreamSuccess<{}>;\n this_.synchronizeDispatch(value);\n }\n yield result.value;\n }\n })();\n }\n\n discover: Graffiti[\"discover\"] = (...args) => {\n const iterator = this.graffiti.discover(...args);\n return this.objectStream<(typeof args)[1]>(iterator);\n };\n\n // @ts-ignore\n continueDiscover: Graffiti[\"continueDiscover\"] = (...args) => {\n const iterator = this.graffiti.continueDiscover<{}>(...args);\n return this.objectStream<{}>(iterator);\n };\n}\n"],
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6
6
  "names": []
7
7
  }
package/dist/esm/index.js CHANGED
@@ -170,18 +170,12 @@ class GraffitiSynchronize {
170
170
  throw error;
171
171
  }
172
172
  };
173
- objectStreamContinue(iterator) {
173
+ objectStream(iterator) {
174
174
  const this_ = this;
175
175
  return (async function* () {
176
176
  while (true) {
177
177
  const result = await iterator.next();
178
- if (result.done) {
179
- const { continue: continue_, cursor } = result.value;
180
- return {
181
- continue: (session) => this_.objectStreamContinue(continue_(session)),
182
- cursor
183
- };
184
- }
178
+ if (result.done) return result.value;
185
179
  if (!result.value.error) {
186
180
  const value = result.value;
187
181
  this_.synchronizeDispatch(value);
@@ -190,23 +184,14 @@ class GraffitiSynchronize {
190
184
  }
191
185
  })();
192
186
  }
193
- objectStream(iterator) {
194
- const wrapped = this.objectStreamContinue(iterator);
195
- return (async function* () {
196
- while (true) {
197
- const result = await wrapped.next();
198
- if (result.done) return result.value;
199
- if (result.value.error || !result.value.tombstone) yield result.value;
200
- }
201
- })();
202
- }
203
187
  discover = (...args) => {
204
188
  const iterator = this.graffiti.discover(...args);
205
189
  return this.objectStream(iterator);
206
190
  };
191
+ // @ts-ignore
207
192
  continueDiscover = (...args) => {
208
193
  const iterator = this.graffiti.continueDiscover(...args);
209
- return this.objectStreamContinue(iterator);
194
+ return this.objectStream(iterator);
210
195
  };
211
196
  }
212
197
  export {
@@ -1,7 +1,7 @@
1
1
  {
2
2
  "version": 3,
3
3
  "sources": ["../../src/index.ts"],
4
- "sourcesContent": ["import type {\n Graffiti,\n GraffitiSession,\n JSONSchema,\n GraffitiObjectBase,\n GraffitiObjectStream,\n GraffitiObjectStreamEntry,\n GraffitiObjectUrl,\n GraffitiObjectStreamTombstone,\n} from \"@graffiti-garden/api\";\nimport {\n compileGraffitiObjectSchema,\n GraffitiErrorNotFound,\n isActorAllowedGraffitiObject,\n maskGraffitiObject,\n unpackObjectUrl,\n} from \"@graffiti-garden/api\";\nimport { Repeater } from \"@repeaterjs/repeater\";\nexport type * from \"@graffiti-garden/api\";\n\n/**\n * A result from a Graffiti object stream without errors.\n */\nexport type GraffitiObjectStreamSuccess<Schema extends JSONSchema> =\n | GraffitiObjectStreamEntry<Schema>\n | GraffitiObjectStreamTombstone;\n\nexport type GraffitiSynchronizeCallback = (\n object: GraffitiObjectStreamSuccess<{}>,\n) => void;\n\nexport interface GraffitiSynchronizeOptions {\n /**\n * Allows synchronize to listen to all objects, not just those\n * that the session is allowed to see. This is useful to get a\n * global view of all Graffiti objects passsing through the system,\n * for example to build a client-side cache. Additional mechanisms\n * should be in place to ensure that users do not see objects or\n * properties they are not allowed to see.\n *\n * Default: `false`\n */\n omniscient?: boolean;\n}\n\n/**\n * Wraps the [Graffiti API](https://api.graffiti.garden/classes/Graffiti.html)\n * so that changes made or received in one part of an application\n * are automatically routed to other parts of the application.\n * This is an important tool for building responsive\n * and consistent user interfaces, and is built upon to make\n * the [Graffiti Vue Plugin](https://vue.graffiti.garden/variables/GraffitiPlugin.html)\n * and possibly other front-end libraries in the future.\n *\n * [See a live example](/example).\n *\n * Specifically, this library provides the following *synchronize*\n * methods to correspond with each of the following Graffiti API methods:\n *\n * | API Method | Synchronize Method |\n * |------------|--------------------|\n * | {@link get} | {@link synchronizeGet} |\n * | {@link discover} | {@link synchronizeDiscover} |\n *\n * Whenever a change is made via {@link post} and {@link delete} or\n * received from {@link get}, {@link discover}, and {@link continueDiscover},\n * those changes are forwarded to the appropriate synchronize method.\n * Each synchronize method returns an iterator that streams these changes\n * continually until the user calls `return` on the iterator or `break`s out of the loop,\n * allowing for live updates without additional polling.\n *\n * Example 1: Suppose a user publishes a post using {@link post}. If the feed\n * displaying that user's posts is using {@link synchronizeDiscover} to listen for changes,\n * then the user's new post will instantly appear in their feed, giving the UI a\n * responsive feel.\n *\n * Example 2: Suppose one of a user's friends changes their name. As soon as the\n * user's application receives one notice of that change (using {@link get}\n * or {@link discover}), then {@link synchronizeDiscover} listeners can be used to update\n * all instance's of that friend's name in the user's application instantly,\n * providing a consistent user experience.\n *\n * Additionally, the library supplies a {@link synchronizeAll} method that can be used\n * to stream all the Graffiti changes that an application is aware of, which can be used\n * for caching or history building.\n *\n * The source code for this library is [available on GitHub](https://github.com/graffiti-garden/wrapper-synchronize/).\n *\n * @groupDescription 0 - Synchronize Methods\n * This group contains methods that listen for changes made via\n * {@link post}, and {@link delete} or fetched from\n * {@link get}, {@link discover}, or {@link continueDiscover} and then\n * streams appropriate changes to provide a responsive and consistent user experience.\n */\nexport class GraffitiSynchronize implements Graffiti {\n protected readonly graffiti: Graffiti;\n protected readonly callbacks = new Set<GraffitiSynchronizeCallback>();\n protected readonly options: GraffitiSynchronizeOptions;\n\n login: Graffiti[\"login\"];\n logout: Graffiti[\"logout\"];\n sessionEvents: Graffiti[\"sessionEvents\"];\n postMedia: Graffiti[\"postMedia\"];\n getMedia: Graffiti[\"getMedia\"];\n deleteMedia: Graffiti[\"deleteMedia\"];\n actorToHandle: Graffiti[\"actorToHandle\"];\n handleToActor: Graffiti[\"handleToActor\"];\n\n /**\n * Wraps a Graffiti API instance to provide the synchronize methods.\n * The GraffitiSyncrhonize class rather than the Graffiti class\n * must be used for all functions for the synchronize methods to work.\n */\n constructor(\n /**\n * The [Graffiti API](https://api.graffiti.garden/classes/Graffiti.html)\n * instance to wrap.\n */\n graffiti: Graffiti,\n options?: GraffitiSynchronizeOptions,\n ) {\n this.options = options ?? {};\n this.graffiti = graffiti;\n this.login = graffiti.login.bind(graffiti);\n this.logout = graffiti.logout.bind(graffiti);\n this.sessionEvents = graffiti.sessionEvents;\n this.postMedia = graffiti.postMedia.bind(graffiti);\n this.getMedia = graffiti.getMedia.bind(graffiti);\n this.deleteMedia = graffiti.deleteMedia.bind(graffiti);\n this.actorToHandle = graffiti.actorToHandle.bind(graffiti);\n this.handleToActor = graffiti.handleToActor.bind(graffiti);\n }\n\n protected synchronize<Schema extends JSONSchema>(\n matchObject: (object: GraffitiObjectBase) => boolean,\n channels: string[],\n schema: Schema,\n session?: GraffitiSession | null,\n seenUrls: Set<string> = new Set<string>(),\n ): AsyncGenerator<GraffitiObjectStreamSuccess<Schema>> {\n const repeater = new Repeater<GraffitiObjectStreamSuccess<Schema>>(\n async (push, stop) => {\n const validate = await compileGraffitiObjectSchema(schema);\n const callback: GraffitiSynchronizeCallback = (objectUpdate) => {\n if (objectUpdate?.tombstone) {\n if (seenUrls.has(objectUpdate.object.url)) {\n push(objectUpdate);\n }\n } else if (\n objectUpdate &&\n matchObject(objectUpdate.object) &&\n (this.options.omniscient ||\n isActorAllowedGraffitiObject(objectUpdate.object, session))\n ) {\n // Deep clone the object to prevent mutation\n let object = JSON.parse(\n JSON.stringify(objectUpdate.object),\n ) as GraffitiObjectBase;\n if (!this.options.omniscient) {\n object = maskGraffitiObject(object, channels, session?.actor);\n }\n if (validate(object)) {\n push({ object });\n seenUrls.add(object.url);\n }\n }\n };\n\n this.callbacks.add(callback);\n await stop;\n this.callbacks.delete(callback);\n },\n );\n\n return (async function* () {\n for await (const i of repeater) yield i;\n })();\n }\n\n /**\n * This method has the same signature as {@link discover} but listens for\n * changes made via {@link post} and {@link delete} or\n * fetched from {@link get}, {@link discover}, and {@link continueDiscover}\n * and then streams appropriate changes to provide a responsive and\n * consistent user experience.\n *\n * Unlike {@link discover}, this method continuously listens for changes\n * and will not terminate unless the user calls the `return` method on the iterator\n * or `break`s out of the loop.\n *\n * @group 0 - Synchronize Methods\n */\n synchronizeDiscover<Schema extends JSONSchema>(\n channels: string[],\n schema: Schema,\n session?: GraffitiSession | null,\n ): AsyncGenerator<GraffitiObjectStreamSuccess<Schema>> {\n function matchObject(object: GraffitiObjectBase) {\n return object.channels.some((channel) => channels.includes(channel));\n }\n return this.synchronize<Schema>(matchObject, channels, schema, session);\n }\n\n /**\n * This method has the same signature as {@link get} but\n * listens for changes made via {@link post}, and {@link delete} or\n * fetched from {@link get}, {@link discover}, and {@link continueDiscover} and then\n * streams appropriate changes to provide a responsive and consistent user experience.\n *\n * Unlike {@link get}, which returns a single result, this method continuously\n * listens for changes which are output as an asynchronous stream, similar\n * to {@link discover}.\n *\n * @group 0 - Synchronize Methods\n */\n synchronizeGet<Schema extends JSONSchema>(\n objectUrl: string | GraffitiObjectUrl,\n schema: Schema,\n session?: GraffitiSession | null | undefined,\n ): AsyncGenerator<GraffitiObjectStreamSuccess<Schema>> {\n const url = unpackObjectUrl(objectUrl);\n function matchObject(object: GraffitiObjectBase) {\n return object.url === url;\n }\n return this.synchronize<Schema>(\n matchObject,\n [],\n schema,\n session,\n new Set<string>([url]),\n );\n }\n\n /**\n * Streams changes made to *any* object in *any* channel\n * and made by *any* user. You may want to use it in conjuction with\n * {@link GraffitiSynchronizeOptions.omniscient} to get a global view\n * of all Graffiti objects passing through the system. This is useful\n * for building a client-side cache, for example.\n *\n * Be careful using this method. Without additional filters it can\n * expose the user to content out of context.\n *\n * @group 0 - Synchronize Methods\n */\n synchronizeAll<Schema extends JSONSchema>(\n schema: Schema,\n session?: GraffitiSession | null,\n ): AsyncGenerator<GraffitiObjectStreamSuccess<Schema>> {\n return this.synchronize<Schema>(() => true, [], schema, session);\n }\n\n protected async synchronizeDispatch(\n objectUpdate: GraffitiObjectStreamSuccess<{}>,\n waitForListeners = false,\n ) {\n for (const callback of this.callbacks) {\n callback(objectUpdate);\n }\n if (waitForListeners) {\n // Wait for the listeners to receive\n // their objects, before returning the operation\n // that triggered them.\n //\n // This is important for mutators (put, patch, delete)\n // to ensure the application state has been updated\n // everywhere before returning, giving consistent\n // feedback to the user that the operation has completed.\n //\n // The opposite is true for accessors (get, discover, recoverOrphans),\n // where it is a weird user experience to call `get`\n // in one place and have the application update\n // somewhere else first. It is also less efficient.\n //\n // The hack is simply to await one \"macro task cycle\".\n // We need to wait for this cycle rather than using\n // `await push` in the callback, because it turns out\n // that `await push` won't resolve until the following\n // .next() call of the iterator, so if only\n // one .next() is called, this dispatch will hang.\n await new Promise((resolve) => setTimeout(resolve, 0));\n }\n }\n\n get: Graffiti[\"get\"] = async (...args) => {\n try {\n const object = await this.graffiti.get(...args);\n this.synchronizeDispatch({ object });\n return object;\n } catch (error) {\n if (error instanceof GraffitiErrorNotFound) {\n this.synchronizeDispatch({\n tombstone: true,\n object: { url: unpackObjectUrl(args[0]) },\n });\n }\n throw error;\n }\n };\n\n // @ts-ignore\n post: Graffiti[\"post\"] = async (...args) => {\n const object = await this.graffiti.post<{}>(...args);\n await this.synchronizeDispatch({ object }, true);\n return object;\n };\n\n delete: Graffiti[\"delete\"] = async (...args) => {\n const update = {\n tombstone: true,\n object: { url: unpackObjectUrl(args[0]) },\n } as const;\n try {\n const oldObject = await this.graffiti.delete(...args);\n await this.synchronizeDispatch(update, true);\n return oldObject;\n } catch (error) {\n if (error instanceof GraffitiErrorNotFound) {\n await this.synchronizeDispatch(update, true);\n }\n throw error;\n }\n };\n\n protected objectStreamContinue<Schema extends JSONSchema>(\n iterator: GraffitiObjectStream<Schema>,\n ): GraffitiObjectStream<Schema> {\n const this_ = this;\n return (async function* () {\n while (true) {\n const result = await iterator.next();\n if (result.done) {\n const { continue: continue_, cursor } = result.value;\n return {\n continue: (session?: GraffitiSession | null) =>\n this_.objectStreamContinue<Schema>(continue_(session)),\n cursor,\n };\n }\n if (!result.value.error) {\n const value = result.value as GraffitiObjectStreamSuccess<{}>;\n this_.synchronizeDispatch(value);\n }\n yield result.value;\n }\n })();\n }\n\n protected objectStream<Schema extends JSONSchema>(\n iterator: GraffitiObjectStream<Schema>,\n ): GraffitiObjectStream<Schema> {\n const wrapped = this.objectStreamContinue<Schema>(iterator);\n return (async function* () {\n // Filter out the tombstones for type safety\n while (true) {\n const result = await wrapped.next();\n if (result.done) return result.value;\n if (result.value.error || !result.value.tombstone) yield result.value;\n }\n })();\n }\n\n discover: Graffiti[\"discover\"] = (...args) => {\n const iterator = this.graffiti.discover(...args);\n return this.objectStream<(typeof args)[1]>(iterator);\n };\n\n continueDiscover: Graffiti[\"continueDiscover\"] = (...args) => {\n const iterator = this.graffiti.continueDiscover(...args);\n return this.objectStreamContinue<{}>(iterator);\n };\n}\n"],
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+ "sourcesContent": ["import type {\n Graffiti,\n GraffitiSession,\n JSONSchema,\n GraffitiObjectBase,\n GraffitiObjectStream,\n GraffitiObjectStreamEntry,\n GraffitiObjectUrl,\n GraffitiObjectStreamTombstone,\n} from \"@graffiti-garden/api\";\nimport {\n compileGraffitiObjectSchema,\n GraffitiErrorNotFound,\n isActorAllowedGraffitiObject,\n maskGraffitiObject,\n unpackObjectUrl,\n} from \"@graffiti-garden/api\";\nimport { Repeater } from \"@repeaterjs/repeater\";\nexport type * from \"@graffiti-garden/api\";\n\n/**\n * A result from a Graffiti object stream without errors.\n */\nexport type GraffitiObjectStreamSuccess<Schema extends JSONSchema> =\n | GraffitiObjectStreamEntry<Schema>\n | GraffitiObjectStreamTombstone;\n\nexport type GraffitiSynchronizeCallback = (\n object: GraffitiObjectStreamSuccess<{}>,\n) => void;\n\nexport interface GraffitiSynchronizeOptions {\n /**\n * Allows synchronize to listen to all objects, not just those\n * that the session is allowed to see. This is useful to get a\n * global view of all Graffiti objects passsing through the system,\n * for example to build a client-side cache. Additional mechanisms\n * should be in place to ensure that users do not see objects or\n * properties they are not allowed to see.\n *\n * Default: `false`\n */\n omniscient?: boolean;\n}\n\n/**\n * Wraps the [Graffiti API](https://api.graffiti.garden/classes/Graffiti.html)\n * so that changes made or received in one part of an application\n * are automatically routed to other parts of the application.\n * This is an important tool for building responsive\n * and consistent user interfaces, and is built upon to make\n * the [Graffiti Vue Plugin](https://vue.graffiti.garden/variables/GraffitiPlugin.html)\n * and possibly other front-end libraries in the future.\n *\n * [See a live example](/example).\n *\n * Specifically, this library provides the following *synchronize*\n * methods to correspond with each of the following Graffiti API methods:\n *\n * | API Method | Synchronize Method |\n * |------------|--------------------|\n * | {@link get} | {@link synchronizeGet} |\n * | {@link discover} | {@link synchronizeDiscover} |\n *\n * Whenever a change is made via {@link post} and {@link delete} or\n * received from {@link get}, {@link discover}, and {@link continueDiscover},\n * those changes are forwarded to the appropriate synchronize method.\n * Each synchronize method returns an iterator that streams these changes\n * continually until the user calls `return` on the iterator or `break`s out of the loop,\n * allowing for live updates without additional polling.\n *\n * Example 1: Suppose a user publishes a post using {@link post}. If the feed\n * displaying that user's posts is using {@link synchronizeDiscover} to listen for changes,\n * then the user's new post will instantly appear in their feed, giving the UI a\n * responsive feel.\n *\n * Example 2: Suppose one of a user's friends changes their name. As soon as the\n * user's application receives one notice of that change (using {@link get}\n * or {@link discover}), then {@link synchronizeDiscover} listeners can be used to update\n * all instance's of that friend's name in the user's application instantly,\n * providing a consistent user experience.\n *\n * Additionally, the library supplies a {@link synchronizeAll} method that can be used\n * to stream all the Graffiti changes that an application is aware of, which can be used\n * for caching or history building.\n *\n * The source code for this library is [available on GitHub](https://github.com/graffiti-garden/wrapper-synchronize/).\n *\n * @groupDescription 0 - Synchronize Methods\n * This group contains methods that listen for changes made via\n * {@link post}, and {@link delete} or fetched from\n * {@link get}, {@link discover}, or {@link continueDiscover} and then\n * streams appropriate changes to provide a responsive and consistent user experience.\n */\nexport class GraffitiSynchronize implements Graffiti {\n protected readonly graffiti: Graffiti;\n protected readonly callbacks = new Set<GraffitiSynchronizeCallback>();\n protected readonly options: GraffitiSynchronizeOptions;\n\n login: Graffiti[\"login\"];\n logout: Graffiti[\"logout\"];\n sessionEvents: Graffiti[\"sessionEvents\"];\n postMedia: Graffiti[\"postMedia\"];\n getMedia: Graffiti[\"getMedia\"];\n deleteMedia: Graffiti[\"deleteMedia\"];\n actorToHandle: Graffiti[\"actorToHandle\"];\n handleToActor: Graffiti[\"handleToActor\"];\n\n /**\n * Wraps a Graffiti API instance to provide the synchronize methods.\n * The GraffitiSyncrhonize class rather than the Graffiti class\n * must be used for all functions for the synchronize methods to work.\n */\n constructor(\n /**\n * The [Graffiti API](https://api.graffiti.garden/classes/Graffiti.html)\n * instance to wrap.\n */\n graffiti: Graffiti,\n options?: GraffitiSynchronizeOptions,\n ) {\n this.options = options ?? {};\n this.graffiti = graffiti;\n this.login = graffiti.login.bind(graffiti);\n this.logout = graffiti.logout.bind(graffiti);\n this.sessionEvents = graffiti.sessionEvents;\n this.postMedia = graffiti.postMedia.bind(graffiti);\n this.getMedia = graffiti.getMedia.bind(graffiti);\n this.deleteMedia = graffiti.deleteMedia.bind(graffiti);\n this.actorToHandle = graffiti.actorToHandle.bind(graffiti);\n this.handleToActor = graffiti.handleToActor.bind(graffiti);\n }\n\n protected synchronize<Schema extends JSONSchema>(\n matchObject: (object: GraffitiObjectBase) => boolean,\n channels: string[],\n schema: Schema,\n session?: GraffitiSession | null,\n seenUrls: Set<string> = new Set<string>(),\n ): AsyncGenerator<GraffitiObjectStreamSuccess<Schema>> {\n const repeater = new Repeater<GraffitiObjectStreamSuccess<Schema>>(\n async (push, stop) => {\n const validate = await compileGraffitiObjectSchema(schema);\n const callback: GraffitiSynchronizeCallback = (objectUpdate) => {\n if (objectUpdate?.tombstone) {\n if (seenUrls.has(objectUpdate.object.url)) {\n push(objectUpdate);\n }\n } else if (\n objectUpdate &&\n matchObject(objectUpdate.object) &&\n (this.options.omniscient ||\n isActorAllowedGraffitiObject(objectUpdate.object, session))\n ) {\n // Deep clone the object to prevent mutation\n let object = JSON.parse(\n JSON.stringify(objectUpdate.object),\n ) as GraffitiObjectBase;\n if (!this.options.omniscient) {\n object = maskGraffitiObject(object, channels, session?.actor);\n }\n if (validate(object)) {\n push({ object });\n seenUrls.add(object.url);\n }\n }\n };\n\n this.callbacks.add(callback);\n await stop;\n this.callbacks.delete(callback);\n },\n );\n\n return (async function* () {\n for await (const i of repeater) yield i;\n })();\n }\n\n /**\n * This method has the same signature as {@link discover} but listens for\n * changes made via {@link post} and {@link delete} or\n * fetched from {@link get}, {@link discover}, and {@link continueDiscover}\n * and then streams appropriate changes to provide a responsive and\n * consistent user experience.\n *\n * Unlike {@link discover}, this method continuously listens for changes\n * and will not terminate unless the user calls the `return` method on the iterator\n * or `break`s out of the loop.\n *\n * @group 0 - Synchronize Methods\n */\n synchronizeDiscover<Schema extends JSONSchema>(\n channels: string[],\n schema: Schema,\n session?: GraffitiSession | null,\n ): AsyncGenerator<GraffitiObjectStreamSuccess<Schema>> {\n function matchObject(object: GraffitiObjectBase) {\n return object.channels.some((channel) => channels.includes(channel));\n }\n return this.synchronize<Schema>(matchObject, channels, schema, session);\n }\n\n /**\n * This method has the same signature as {@link get} but\n * listens for changes made via {@link post}, and {@link delete} or\n * fetched from {@link get}, {@link discover}, and {@link continueDiscover} and then\n * streams appropriate changes to provide a responsive and consistent user experience.\n *\n * Unlike {@link get}, which returns a single result, this method continuously\n * listens for changes which are output as an asynchronous stream, similar\n * to {@link discover}.\n *\n * @group 0 - Synchronize Methods\n */\n synchronizeGet<Schema extends JSONSchema>(\n objectUrl: string | GraffitiObjectUrl,\n schema: Schema,\n session?: GraffitiSession | null | undefined,\n ): AsyncGenerator<GraffitiObjectStreamSuccess<Schema>> {\n const url = unpackObjectUrl(objectUrl);\n function matchObject(object: GraffitiObjectBase) {\n return object.url === url;\n }\n return this.synchronize<Schema>(\n matchObject,\n [],\n schema,\n session,\n new Set<string>([url]),\n );\n }\n\n /**\n * Streams changes made to *any* object in *any* channel\n * and made by *any* user. You may want to use it in conjuction with\n * {@link GraffitiSynchronizeOptions.omniscient} to get a global view\n * of all Graffiti objects passing through the system. This is useful\n * for building a client-side cache, for example.\n *\n * Be careful using this method. Without additional filters it can\n * expose the user to content out of context.\n *\n * @group 0 - Synchronize Methods\n */\n synchronizeAll<Schema extends JSONSchema>(\n schema: Schema,\n session?: GraffitiSession | null,\n ): AsyncGenerator<GraffitiObjectStreamSuccess<Schema>> {\n return this.synchronize<Schema>(() => true, [], schema, session);\n }\n\n protected async synchronizeDispatch(\n objectUpdate: GraffitiObjectStreamSuccess<{}>,\n waitForListeners = false,\n ) {\n for (const callback of this.callbacks) {\n callback(objectUpdate);\n }\n if (waitForListeners) {\n // Wait for the listeners to receive\n // their objects, before returning the operation\n // that triggered them.\n //\n // This is important for mutators (put, patch, delete)\n // to ensure the application state has been updated\n // everywhere before returning, giving consistent\n // feedback to the user that the operation has completed.\n //\n // The opposite is true for accessors (get, discover, recoverOrphans),\n // where it is a weird user experience to call `get`\n // in one place and have the application update\n // somewhere else first. It is also less efficient.\n //\n // The hack is simply to await one \"macro task cycle\".\n // We need to wait for this cycle rather than using\n // `await push` in the callback, because it turns out\n // that `await push` won't resolve until the following\n // .next() call of the iterator, so if only\n // one .next() is called, this dispatch will hang.\n await new Promise((resolve) => setTimeout(resolve, 0));\n }\n }\n\n get: Graffiti[\"get\"] = async (...args) => {\n try {\n const object = await this.graffiti.get(...args);\n this.synchronizeDispatch({ object });\n return object;\n } catch (error) {\n if (error instanceof GraffitiErrorNotFound) {\n this.synchronizeDispatch({\n tombstone: true,\n object: { url: unpackObjectUrl(args[0]) },\n });\n }\n throw error;\n }\n };\n\n // @ts-ignore\n post: Graffiti[\"post\"] = async (...args) => {\n const object = await this.graffiti.post<{}>(...args);\n await this.synchronizeDispatch({ object }, true);\n return object;\n };\n\n delete: Graffiti[\"delete\"] = async (...args) => {\n const update = {\n tombstone: true,\n object: { url: unpackObjectUrl(args[0]) },\n } as const;\n try {\n const oldObject = await this.graffiti.delete(...args);\n await this.synchronizeDispatch(update, true);\n return oldObject;\n } catch (error) {\n if (error instanceof GraffitiErrorNotFound) {\n await this.synchronizeDispatch(update, true);\n }\n throw error;\n }\n };\n\n protected objectStream<Schema extends JSONSchema>(\n iterator: GraffitiObjectStream<Schema>,\n ): GraffitiObjectStream<Schema> {\n const this_ = this;\n return (async function* () {\n while (true) {\n const result = await iterator.next();\n if (result.done) return result.value;\n if (!result.value.error) {\n const value = result.value as GraffitiObjectStreamSuccess<{}>;\n this_.synchronizeDispatch(value);\n }\n yield result.value;\n }\n })();\n }\n\n discover: Graffiti[\"discover\"] = (...args) => {\n const iterator = this.graffiti.discover(...args);\n return this.objectStream<(typeof args)[1]>(iterator);\n };\n\n // @ts-ignore\n continueDiscover: Graffiti[\"continueDiscover\"] = (...args) => {\n const iterator = this.graffiti.continueDiscover<{}>(...args);\n return this.objectStream<{}>(iterator);\n };\n}\n"],
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6
6
  "names": []
7
7
  }
package/dist/index.d.ts CHANGED
@@ -135,7 +135,6 @@ export declare class GraffitiSynchronize implements Graffiti {
135
135
  get: Graffiti["get"];
136
136
  post: Graffiti["post"];
137
137
  delete: Graffiti["delete"];
138
- protected objectStreamContinue<Schema extends JSONSchema>(iterator: GraffitiObjectStream<Schema>): GraffitiObjectStream<Schema>;
139
138
  protected objectStream<Schema extends JSONSchema>(iterator: GraffitiObjectStream<Schema>): GraffitiObjectStream<Schema>;
140
139
  discover: Graffiti["discover"];
141
140
  continueDiscover: Graffiti["continueDiscover"];
@@ -1 +1 @@
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package/package.json CHANGED
@@ -1,6 +1,6 @@
1
1
  {
2
2
  "name": "@graffiti-garden/wrapper-synchronize",
3
- "version": "1.1.0",
3
+ "version": "1.2.0",
4
4
  "description": "Internal synchronization for the Graffiti API",
5
5
  "types": "./dist/index.d.ts",
6
6
  "module": "./dist/esm/index.js",
@@ -46,7 +46,7 @@
46
46
  },
47
47
  "homepage": "https://sync.graffiti.garden/classes/GraffitiSynchronize.html",
48
48
  "devDependencies": {
49
- "@graffiti-garden/implementation-local": "^1.1.0",
49
+ "@graffiti-garden/implementation-local": "^1.2.0",
50
50
  "@types/node": "^25.0.6",
51
51
  "@vitest/coverage-v8": "^4.0.17",
52
52
  "esbuild-plugin-polyfill-node": "^0.3.0",
@@ -56,7 +56,7 @@
56
56
  "vitest": "^4.0.17"
57
57
  },
58
58
  "dependencies": {
59
- "@graffiti-garden/api": "^1.1.0",
59
+ "@graffiti-garden/api": "^1.2.0",
60
60
  "@repeaterjs/repeater": "^3.0.6"
61
61
  }
62
62
  }
package/src/index.spec.ts CHANGED
@@ -169,10 +169,7 @@ describe.concurrent("synchronizeDiscover", () => {
169
169
  }
170
170
 
171
171
  // Try returning...
172
- iterator.return({
173
- continue: () => iterator,
174
- cursor: "",
175
- });
172
+ iterator.return({ cursor: "" });
176
173
  });
177
174
 
178
175
  it("not allowed", async () => {
@@ -287,7 +284,9 @@ describe.concurrent("synchronizeGet", () => {
287
284
  ).rejects.toThrow("Timeout");
288
285
 
289
286
  // However, the continue will pick up on it
290
- const continueResult = await nullDiscoverResult.value.continue().next();
287
+ const continueResult = await graffiti
288
+ .continueDiscover(nullDiscoverResult.value.cursor)
289
+ .next();
291
290
  assert(!continueResult.done && !continueResult.value.error);
292
291
  expect(continueResult.value.tombstone).toBe(true);
293
292
  expect(continueResult.value.object.url).toEqual(posted.url);
package/src/index.ts CHANGED
@@ -322,21 +322,14 @@ export class GraffitiSynchronize implements Graffiti {
322
322
  }
323
323
  };
324
324
 
325
- protected objectStreamContinue<Schema extends JSONSchema>(
325
+ protected objectStream<Schema extends JSONSchema>(
326
326
  iterator: GraffitiObjectStream<Schema>,
327
327
  ): GraffitiObjectStream<Schema> {
328
328
  const this_ = this;
329
329
  return (async function* () {
330
330
  while (true) {
331
331
  const result = await iterator.next();
332
- if (result.done) {
333
- const { continue: continue_, cursor } = result.value;
334
- return {
335
- continue: (session?: GraffitiSession | null) =>
336
- this_.objectStreamContinue<Schema>(continue_(session)),
337
- cursor,
338
- };
339
- }
332
+ if (result.done) return result.value;
340
333
  if (!result.value.error) {
341
334
  const value = result.value as GraffitiObjectStreamSuccess<{}>;
342
335
  this_.synchronizeDispatch(value);
@@ -346,27 +339,14 @@ export class GraffitiSynchronize implements Graffiti {
346
339
  })();
347
340
  }
348
341
 
349
- protected objectStream<Schema extends JSONSchema>(
350
- iterator: GraffitiObjectStream<Schema>,
351
- ): GraffitiObjectStream<Schema> {
352
- const wrapped = this.objectStreamContinue<Schema>(iterator);
353
- return (async function* () {
354
- // Filter out the tombstones for type safety
355
- while (true) {
356
- const result = await wrapped.next();
357
- if (result.done) return result.value;
358
- if (result.value.error || !result.value.tombstone) yield result.value;
359
- }
360
- })();
361
- }
362
-
363
342
  discover: Graffiti["discover"] = (...args) => {
364
343
  const iterator = this.graffiti.discover(...args);
365
344
  return this.objectStream<(typeof args)[1]>(iterator);
366
345
  };
367
346
 
347
+ // @ts-ignore
368
348
  continueDiscover: Graffiti["continueDiscover"] = (...args) => {
369
- const iterator = this.graffiti.continueDiscover(...args);
370
- return this.objectStreamContinue<{}>(iterator);
349
+ const iterator = this.graffiti.continueDiscover<{}>(...args);
350
+ return this.objectStream<{}>(iterator);
371
351
  };
372
352
  }