@grafana/scenes 6.35.2--canary.1148.17723712400.0 → 6.35.2

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
package/CHANGELOG.md CHANGED
@@ -1,3 +1,15 @@
1
+ # v6.35.2 (Mon Sep 15 2025)
2
+
3
+ #### 🐛 Bug Fix
4
+
5
+ - SceneRenderProfiler: Implement long frame detection with LoAF API and manual fallback [#1235](https://github.com/grafana/scenes/pull/1235) ([@dprokop](https://github.com/dprokop))
6
+
7
+ #### Authors: 1
8
+
9
+ - Dominik Prokop ([@dprokop](https://github.com/dprokop))
10
+
11
+ ---
12
+
1
13
  # v6.35.1 (Thu Sep 11 2025)
2
14
 
3
15
  #### 🐛 Bug Fix
@@ -0,0 +1,185 @@
1
+ import { writeSceneLog } from '../utils/writeSceneLog.js';
2
+
3
+ var __typeError = (msg) => {
4
+ throw TypeError(msg);
5
+ };
6
+ var __accessCheck = (obj, member, msg) => member.has(obj) || __typeError("Cannot " + msg);
7
+ var __privateGet = (obj, member, getter) => (__accessCheck(obj, member, "read from private field"), getter ? getter.call(obj) : member.get(obj));
8
+ var __privateAdd = (obj, member, value) => member.has(obj) ? __typeError("Cannot add the same private member more than once") : member instanceof WeakSet ? member.add(obj) : member.set(obj, value);
9
+ var __privateSet = (obj, member, value, setter) => (__accessCheck(obj, member, "write to private field"), member.set(obj, value), value);
10
+ var _isTracking, _callback, _frameTrackingId, _lastFrameTime, _loafObserver;
11
+ const LONG_FRAME_THRESHOLD = 50;
12
+ class LongFrameDetector {
13
+ constructor() {
14
+ __privateAdd(this, _isTracking, false);
15
+ __privateAdd(this, _callback, null);
16
+ // Manual tracking state
17
+ __privateAdd(this, _frameTrackingId, null);
18
+ __privateAdd(this, _lastFrameTime, 0);
19
+ // LoAF tracking state
20
+ __privateAdd(this, _loafObserver, null);
21
+ /**
22
+ * Measure frame durations using requestAnimationFrame
23
+ */
24
+ this.measureFrames = () => {
25
+ if (!__privateGet(this, _isTracking)) {
26
+ return;
27
+ }
28
+ const currentFrameTime = performance.now();
29
+ const frameLength = currentFrameTime - __privateGet(this, _lastFrameTime);
30
+ if (frameLength > LONG_FRAME_THRESHOLD) {
31
+ const event = {
32
+ duration: frameLength,
33
+ timestamp: currentFrameTime,
34
+ method: "manual"
35
+ };
36
+ if (__privateGet(this, _callback)) {
37
+ __privateGet(this, _callback).call(this, event);
38
+ }
39
+ if (typeof performance !== "undefined" && performance.mark && performance.measure) {
40
+ const frameId = `long-frame-manual-${currentFrameTime.toFixed(0)}`;
41
+ const startMarkName = `${frameId}-start`;
42
+ const endMarkName = `${frameId}-end`;
43
+ const measureName = `Long Frame (Manual): ${frameLength.toFixed(1)}ms`;
44
+ try {
45
+ performance.mark(startMarkName, { startTime: currentFrameTime - frameLength });
46
+ performance.mark(endMarkName, { startTime: currentFrameTime });
47
+ performance.measure(measureName, startMarkName, endMarkName);
48
+ } catch (e) {
49
+ performance.mark(measureName);
50
+ }
51
+ }
52
+ writeSceneLog(
53
+ "LongFrameDetector",
54
+ `Long frame detected (manual): ${frameLength}ms (threshold: ${LONG_FRAME_THRESHOLD}ms)`
55
+ );
56
+ }
57
+ __privateSet(this, _lastFrameTime, currentFrameTime);
58
+ if (__privateGet(this, _isTracking)) {
59
+ __privateSet(this, _frameTrackingId, requestAnimationFrame(this.measureFrames));
60
+ }
61
+ };
62
+ }
63
+ /**
64
+ * Check if LoAF API is available in the browser
65
+ */
66
+ isLoAFAvailable() {
67
+ return typeof PerformanceObserver !== "undefined" && PerformanceObserver.supportedEntryTypes && PerformanceObserver.supportedEntryTypes.includes("long-animation-frame");
68
+ }
69
+ /**
70
+ * Start detecting long frames and call the provided callback when they occur
71
+ */
72
+ start(callback) {
73
+ if (__privateGet(this, _isTracking)) {
74
+ writeSceneLog("LongFrameDetector", "Already tracking frames, stopping previous session");
75
+ this.stop();
76
+ }
77
+ __privateSet(this, _callback, callback);
78
+ __privateSet(this, _isTracking, true);
79
+ if (this.isLoAFAvailable()) {
80
+ this.startLoAFTracking();
81
+ } else {
82
+ this.startManualFrameTracking();
83
+ }
84
+ writeSceneLog(
85
+ "LongFrameDetector",
86
+ `Started tracking with ${this.isLoAFAvailable() ? "LoAF API" : "manual"} method, threshold: ${LONG_FRAME_THRESHOLD}ms`
87
+ );
88
+ }
89
+ /**
90
+ * Stop detecting long frames
91
+ */
92
+ stop() {
93
+ if (!__privateGet(this, _isTracking)) {
94
+ return;
95
+ }
96
+ __privateSet(this, _isTracking, false);
97
+ __privateSet(this, _callback, null);
98
+ this.stopLoAFTracking();
99
+ this.stopManualFrameTracking();
100
+ }
101
+ /**
102
+ * Check if currently tracking frames
103
+ */
104
+ isTracking() {
105
+ return __privateGet(this, _isTracking);
106
+ }
107
+ /**
108
+ * Start tracking using the Long Animation Frame API
109
+ * @see https://developer.mozilla.org/en-US/docs/Web/API/PerformanceLongAnimationFrameTiming
110
+ */
111
+ startLoAFTracking() {
112
+ if (!this.isLoAFAvailable()) {
113
+ writeSceneLog("LongFrameDetector", "LoAF API not available, falling back to manual tracking");
114
+ this.startManualFrameTracking();
115
+ return;
116
+ }
117
+ try {
118
+ __privateSet(this, _loafObserver, new PerformanceObserver((list) => {
119
+ for (const entry of list.getEntries()) {
120
+ const event = {
121
+ duration: entry.duration,
122
+ timestamp: entry.startTime,
123
+ method: "loaf"
124
+ };
125
+ if (__privateGet(this, _callback)) {
126
+ __privateGet(this, _callback).call(this, event);
127
+ }
128
+ if (typeof performance !== "undefined" && performance.mark && performance.measure) {
129
+ const frameId = `long-frame-${entry.startTime.toFixed(0)}`;
130
+ const startMarkName = `${frameId}-start`;
131
+ const endMarkName = `${frameId}-end`;
132
+ const measureName = `Long Frame (LoAF): ${entry.duration.toFixed(1)}ms`;
133
+ try {
134
+ performance.mark(startMarkName, { startTime: entry.startTime });
135
+ performance.mark(endMarkName, { startTime: entry.startTime + entry.duration });
136
+ performance.measure(measureName, startMarkName, endMarkName);
137
+ } catch (e) {
138
+ performance.mark(measureName);
139
+ }
140
+ }
141
+ writeSceneLog("LongFrameDetector", `Long frame detected (LoAF): ${entry.duration}ms at ${entry.startTime}ms`);
142
+ }
143
+ }));
144
+ __privateGet(this, _loafObserver).observe({ type: "long-animation-frame", buffered: false });
145
+ } catch (error) {
146
+ writeSceneLog("LongFrameDetector", "Failed to start LoAF tracking, falling back to manual:", error);
147
+ this.startManualFrameTracking();
148
+ }
149
+ }
150
+ /**
151
+ * Stop LoAF tracking
152
+ */
153
+ stopLoAFTracking() {
154
+ if (__privateGet(this, _loafObserver)) {
155
+ __privateGet(this, _loafObserver).disconnect();
156
+ __privateSet(this, _loafObserver, null);
157
+ writeSceneLog("LongFrameDetector", "Stopped LoAF tracking");
158
+ }
159
+ }
160
+ /**
161
+ * Start manual frame tracking using requestAnimationFrame
162
+ */
163
+ startManualFrameTracking() {
164
+ __privateSet(this, _lastFrameTime, performance.now());
165
+ __privateSet(this, _frameTrackingId, requestAnimationFrame(() => this.measureFrames()));
166
+ }
167
+ /**
168
+ * Stop manual frame tracking
169
+ */
170
+ stopManualFrameTracking() {
171
+ if (__privateGet(this, _frameTrackingId)) {
172
+ cancelAnimationFrame(__privateGet(this, _frameTrackingId));
173
+ __privateSet(this, _frameTrackingId, null);
174
+ writeSceneLog("LongFrameDetector", "Stopped manual frame tracking");
175
+ }
176
+ }
177
+ }
178
+ _isTracking = new WeakMap();
179
+ _callback = new WeakMap();
180
+ _frameTrackingId = new WeakMap();
181
+ _lastFrameTime = new WeakMap();
182
+ _loafObserver = new WeakMap();
183
+
184
+ export { LongFrameDetector };
185
+ //# sourceMappingURL=LongFrameDetector.js.map
@@ -0,0 +1 @@
1
+ {"version":3,"file":"LongFrameDetector.js","sources":["../../../src/behaviors/LongFrameDetector.ts"],"sourcesContent":["import { writeSceneLog } from '../utils/writeSceneLog';\n\nconst LONG_FRAME_THRESHOLD = 50; // Threshold for both LoAF and manual tracking (ms)\n\nexport interface LongFrameEvent {\n duration: number; // Frame duration in milliseconds\n timestamp: number; // When the frame occurred\n method: 'manual' | 'loaf'; // Which detection method was used\n}\n\nexport type LongFrameCallback = (event: LongFrameEvent) => void;\n\n/**\n * LongFrameDetector is a module for detecting long animation frames.\n *\n * It supports two detection methods with automatic fallback:\n * 1. LoAF API (default when available): Uses Long Animation Frame API with 50ms threshold\n * 2. Manual tracking (fallback): Uses requestAnimationFrame with configurable threshold (default: 50ms)\n *\n * The detector automatically uses LoAF when available for better attribution and performance,\n * falling back to manual tracking for broader browser support.\n *\n * @see https://developer.mozilla.org/en-US/docs/Web/API/Performance_API/Long_animation_frame_timing\n */\nexport class LongFrameDetector {\n #isTracking = false;\n #callback: LongFrameCallback | null = null;\n\n // Manual tracking state\n #frameTrackingId: number | null = null;\n #lastFrameTime = 0;\n\n // LoAF tracking state\n #loafObserver: PerformanceObserver | null = null;\n\n /**\n * Check if LoAF API is available in the browser\n */\n private isLoAFAvailable(): boolean {\n return (\n typeof PerformanceObserver !== 'undefined' &&\n PerformanceObserver.supportedEntryTypes &&\n PerformanceObserver.supportedEntryTypes.includes('long-animation-frame')\n );\n }\n\n /**\n * Start detecting long frames and call the provided callback when they occur\n */\n public start(callback: LongFrameCallback): void {\n if (this.#isTracking) {\n writeSceneLog('LongFrameDetector', 'Already tracking frames, stopping previous session');\n this.stop();\n }\n\n this.#callback = callback;\n this.#isTracking = true;\n\n if (this.isLoAFAvailable()) {\n this.startLoAFTracking();\n } else {\n this.startManualFrameTracking();\n }\n\n writeSceneLog(\n 'LongFrameDetector',\n `Started tracking with ${\n this.isLoAFAvailable() ? 'LoAF API' : 'manual'\n } method, threshold: ${LONG_FRAME_THRESHOLD}ms`\n );\n }\n\n /**\n * Stop detecting long frames\n */\n public stop(): void {\n if (!this.#isTracking) {\n return;\n }\n\n this.#isTracking = false;\n this.#callback = null;\n\n // Stop both tracking methods to ensure cleanup\n this.stopLoAFTracking();\n this.stopManualFrameTracking();\n }\n\n /**\n * Check if currently tracking frames\n */\n public isTracking(): boolean {\n return this.#isTracking;\n }\n\n /**\n * Start tracking using the Long Animation Frame API\n * @see https://developer.mozilla.org/en-US/docs/Web/API/PerformanceLongAnimationFrameTiming\n */\n private startLoAFTracking(): void {\n if (!this.isLoAFAvailable()) {\n writeSceneLog('LongFrameDetector', 'LoAF API not available, falling back to manual tracking');\n this.startManualFrameTracking();\n return;\n }\n\n try {\n this.#loafObserver = new PerformanceObserver((list) => {\n for (const entry of list.getEntries()) {\n // No duration check needed - LoAF API already filters for long frames (>50ms)\n const event: LongFrameEvent = {\n duration: entry.duration,\n timestamp: entry.startTime,\n method: 'loaf',\n };\n\n if (this.#callback) {\n this.#callback(event);\n }\n\n // Add performance marks and measurements for debugging in dev tools\n if (typeof performance !== 'undefined' && performance.mark && performance.measure) {\n const frameId = `long-frame-${entry.startTime.toFixed(0)}`;\n const startMarkName = `${frameId}-start`;\n const endMarkName = `${frameId}-end`;\n const measureName = `Long Frame (LoAF): ${entry.duration.toFixed(1)}ms`;\n\n try {\n // Create start and end marks\n performance.mark(startMarkName, { startTime: entry.startTime });\n performance.mark(endMarkName, { startTime: entry.startTime + entry.duration });\n\n // Create measurement span\n performance.measure(measureName, startMarkName, endMarkName);\n } catch {\n // Fallback for browsers that don't support startTime option\n performance.mark(measureName);\n }\n }\n\n writeSceneLog('LongFrameDetector', `Long frame detected (LoAF): ${entry.duration}ms at ${entry.startTime}ms`);\n }\n });\n\n this.#loafObserver.observe({ type: 'long-animation-frame', buffered: false });\n } catch (error) {\n writeSceneLog('LongFrameDetector', 'Failed to start LoAF tracking, falling back to manual:', error);\n this.startManualFrameTracking();\n }\n }\n\n /**\n * Stop LoAF tracking\n */\n private stopLoAFTracking(): void {\n if (this.#loafObserver) {\n this.#loafObserver.disconnect();\n this.#loafObserver = null;\n writeSceneLog('LongFrameDetector', 'Stopped LoAF tracking');\n }\n }\n\n /**\n * Start manual frame tracking using requestAnimationFrame\n */\n private startManualFrameTracking(): void {\n this.#lastFrameTime = performance.now();\n this.#frameTrackingId = requestAnimationFrame(() => this.measureFrames());\n }\n\n /**\n * Stop manual frame tracking\n */\n private stopManualFrameTracking(): void {\n if (this.#frameTrackingId) {\n cancelAnimationFrame(this.#frameTrackingId);\n this.#frameTrackingId = null;\n writeSceneLog('LongFrameDetector', 'Stopped manual frame tracking');\n }\n }\n\n /**\n * Measure frame durations using requestAnimationFrame\n */\n private measureFrames = (): void => {\n if (!this.#isTracking) {\n return;\n }\n\n const currentFrameTime = performance.now();\n const frameLength = currentFrameTime - this.#lastFrameTime;\n\n // Check if frame exceeds threshold\n if (frameLength > LONG_FRAME_THRESHOLD) {\n const event: LongFrameEvent = {\n duration: frameLength,\n timestamp: currentFrameTime,\n method: 'manual',\n };\n\n if (this.#callback) {\n this.#callback(event);\n }\n\n // Add performance marks and measurements for debugging in dev tools\n if (typeof performance !== 'undefined' && performance.mark && performance.measure) {\n const frameId = `long-frame-manual-${currentFrameTime.toFixed(0)}`;\n const startMarkName = `${frameId}-start`;\n const endMarkName = `${frameId}-end`;\n const measureName = `Long Frame (Manual): ${frameLength.toFixed(1)}ms`;\n\n try {\n // Create start and end marks\n performance.mark(startMarkName, { startTime: currentFrameTime - frameLength });\n performance.mark(endMarkName, { startTime: currentFrameTime });\n\n // Create measurement span\n performance.measure(measureName, startMarkName, endMarkName);\n } catch {\n // Fallback for browsers that don't support startTime option\n performance.mark(measureName);\n }\n }\n\n writeSceneLog(\n 'LongFrameDetector',\n `Long frame detected (manual): ${frameLength}ms (threshold: ${LONG_FRAME_THRESHOLD}ms)`\n );\n }\n\n this.#lastFrameTime = currentFrameTime;\n\n // Continue tracking\n if (this.#isTracking) {\n this.#frameTrackingId = requestAnimationFrame(this.measureFrames);\n }\n };\n}\n"],"names":[],"mappings":";;;;;;;;;AAAA,IAAA,WAAA,EAAA,SAAA,EAAA,gBAAA,EAAA,cAAA,EAAA,aAAA;AAEA,MAAM,oBAAuB,GAAA,EAAA;AAsBtB,MAAM,iBAAkB,CAAA;AAAA,EAAxB,WAAA,GAAA;AACL,IAAc,YAAA,CAAA,IAAA,EAAA,WAAA,EAAA,KAAA,CAAA;AACd,IAAsC,YAAA,CAAA,IAAA,EAAA,SAAA,EAAA,IAAA,CAAA;AAGtC;AAAA,IAAkC,YAAA,CAAA,IAAA,EAAA,gBAAA,EAAA,IAAA,CAAA;AAClC,IAAiB,YAAA,CAAA,IAAA,EAAA,cAAA,EAAA,CAAA,CAAA;AAGjB;AAAA,IAA4C,YAAA,CAAA,IAAA,EAAA,aAAA,EAAA,IAAA,CAAA;AAuJ5C;AAAA;AAAA;AAAA,IAAA,IAAA,CAAQ,gBAAgB,MAAY;AAClC,MAAI,IAAA,CAAC,mBAAK,WAAa,CAAA,EAAA;AACrB,QAAA;AAAA;AAGF,MAAM,MAAA,gBAAA,GAAmB,YAAY,GAAI,EAAA;AACzC,MAAM,MAAA,WAAA,GAAc,mBAAmB,YAAK,CAAA,IAAA,EAAA,cAAA,CAAA;AAG5C,MAAA,IAAI,cAAc,oBAAsB,EAAA;AACtC,QAAA,MAAM,KAAwB,GAAA;AAAA,UAC5B,QAAU,EAAA,WAAA;AAAA,UACV,SAAW,EAAA,gBAAA;AAAA,UACX,MAAQ,EAAA;AAAA,SACV;AAEA,QAAA,IAAI,mBAAK,SAAW,CAAA,EAAA;AAClB,UAAA,YAAA,CAAA,IAAA,EAAK,WAAL,IAAe,CAAA,IAAA,EAAA,KAAA,CAAA;AAAA;AAIjB,QAAA,IAAI,OAAO,WAAgB,KAAA,WAAA,IAAe,WAAY,CAAA,IAAA,IAAQ,YAAY,OAAS,EAAA;AACjF,UAAA,MAAM,OAAU,GAAA,CAAA,kBAAA,EAAqB,gBAAiB,CAAA,OAAA,CAAQ,CAAC,CAAC,CAAA,CAAA;AAChE,UAAM,MAAA,aAAA,GAAgB,GAAG,OAAO,CAAA,MAAA,CAAA;AAChC,UAAM,MAAA,WAAA,GAAc,GAAG,OAAO,CAAA,IAAA,CAAA;AAC9B,UAAA,MAAM,WAAc,GAAA,CAAA,qBAAA,EAAwB,WAAY,CAAA,OAAA,CAAQ,CAAC,CAAC,CAAA,EAAA,CAAA;AAElE,UAAI,IAAA;AAEF,YAAA,WAAA,CAAY,KAAK,aAAe,EAAA,EAAE,SAAW,EAAA,gBAAA,GAAmB,aAAa,CAAA;AAC7E,YAAA,WAAA,CAAY,IAAK,CAAA,WAAA,EAAa,EAAE,SAAA,EAAW,kBAAkB,CAAA;AAG7D,YAAY,WAAA,CAAA,OAAA,CAAQ,WAAa,EAAA,aAAA,EAAe,WAAW,CAAA;AAAA,WACrD,CAAA,OAAA,CAAA,EAAA;AAEN,YAAA,WAAA,CAAY,KAAK,WAAW,CAAA;AAAA;AAC9B;AAGF,QAAA,aAAA;AAAA,UACE,mBAAA;AAAA,UACA,CAAA,8BAAA,EAAiC,WAAW,CAAA,eAAA,EAAkB,oBAAoB,CAAA,GAAA;AAAA,SACpF;AAAA;AAGF,MAAA,YAAA,CAAA,IAAA,EAAK,cAAiB,EAAA,gBAAA,CAAA;AAGtB,MAAA,IAAI,mBAAK,WAAa,CAAA,EAAA;AACpB,QAAK,YAAA,CAAA,IAAA,EAAA,gBAAA,EAAmB,qBAAsB,CAAA,IAAA,CAAK,aAAa,CAAA,CAAA;AAAA;AAClE,KACF;AAAA;AAAA;AAAA;AAAA;AAAA,EAtMQ,eAA2B,GAAA;AACjC,IACE,OAAA,OAAO,wBAAwB,WAC/B,IAAA,mBAAA,CAAoB,uBACpB,mBAAoB,CAAA,mBAAA,CAAoB,SAAS,sBAAsB,CAAA;AAAA;AAE3E;AAAA;AAAA;AAAA,EAKO,MAAM,QAAmC,EAAA;AAC9C,IAAA,IAAI,mBAAK,WAAa,CAAA,EAAA;AACpB,MAAA,aAAA,CAAc,qBAAqB,oDAAoD,CAAA;AACvF,MAAA,IAAA,CAAK,IAAK,EAAA;AAAA;AAGZ,IAAA,YAAA,CAAA,IAAA,EAAK,SAAY,EAAA,QAAA,CAAA;AACjB,IAAA,YAAA,CAAA,IAAA,EAAK,WAAc,EAAA,IAAA,CAAA;AAEnB,IAAI,IAAA,IAAA,CAAK,iBAAmB,EAAA;AAC1B,MAAA,IAAA,CAAK,iBAAkB,EAAA;AAAA,KAClB,MAAA;AACL,MAAA,IAAA,CAAK,wBAAyB,EAAA;AAAA;AAGhC,IAAA,aAAA;AAAA,MACE,mBAAA;AAAA,MACA,yBACE,IAAK,CAAA,eAAA,KAAoB,UAAa,GAAA,QACxC,uBAAuB,oBAAoB,CAAA,EAAA;AAAA,KAC7C;AAAA;AACF;AAAA;AAAA;AAAA,EAKO,IAAa,GAAA;AAClB,IAAI,IAAA,CAAC,mBAAK,WAAa,CAAA,EAAA;AACrB,MAAA;AAAA;AAGF,IAAA,YAAA,CAAA,IAAA,EAAK,WAAc,EAAA,KAAA,CAAA;AACnB,IAAA,YAAA,CAAA,IAAA,EAAK,SAAY,EAAA,IAAA,CAAA;AAGjB,IAAA,IAAA,CAAK,gBAAiB,EAAA;AACtB,IAAA,IAAA,CAAK,uBAAwB,EAAA;AAAA;AAC/B;AAAA;AAAA;AAAA,EAKO,UAAsB,GAAA;AAC3B,IAAA,OAAO,YAAK,CAAA,IAAA,EAAA,WAAA,CAAA;AAAA;AACd;AAAA;AAAA;AAAA;AAAA,EAMQ,iBAA0B,GAAA;AAChC,IAAI,IAAA,CAAC,IAAK,CAAA,eAAA,EAAmB,EAAA;AAC3B,MAAA,aAAA,CAAc,qBAAqB,yDAAyD,CAAA;AAC5F,MAAA,IAAA,CAAK,wBAAyB,EAAA;AAC9B,MAAA;AAAA;AAGF,IAAI,IAAA;AACF,MAAA,YAAA,CAAA,IAAA,EAAK,aAAgB,EAAA,IAAI,mBAAoB,CAAA,CAAC,IAAS,KAAA;AACrD,QAAW,KAAA,MAAA,KAAA,IAAS,IAAK,CAAA,UAAA,EAAc,EAAA;AAErC,UAAA,MAAM,KAAwB,GAAA;AAAA,YAC5B,UAAU,KAAM,CAAA,QAAA;AAAA,YAChB,WAAW,KAAM,CAAA,SAAA;AAAA,YACjB,MAAQ,EAAA;AAAA,WACV;AAEA,UAAA,IAAI,mBAAK,SAAW,CAAA,EAAA;AAClB,YAAA,YAAA,CAAA,IAAA,EAAK,WAAL,IAAe,CAAA,IAAA,EAAA,KAAA,CAAA;AAAA;AAIjB,UAAA,IAAI,OAAO,WAAgB,KAAA,WAAA,IAAe,WAAY,CAAA,IAAA,IAAQ,YAAY,OAAS,EAAA;AACjF,YAAA,MAAM,UAAU,CAAc,WAAA,EAAA,KAAA,CAAM,SAAU,CAAA,OAAA,CAAQ,CAAC,CAAC,CAAA,CAAA;AACxD,YAAM,MAAA,aAAA,GAAgB,GAAG,OAAO,CAAA,MAAA,CAAA;AAChC,YAAM,MAAA,WAAA,GAAc,GAAG,OAAO,CAAA,IAAA,CAAA;AAC9B,YAAA,MAAM,cAAc,CAAsB,mBAAA,EAAA,KAAA,CAAM,QAAS,CAAA,OAAA,CAAQ,CAAC,CAAC,CAAA,EAAA,CAAA;AAEnE,YAAI,IAAA;AAEF,cAAA,WAAA,CAAY,KAAK,aAAe,EAAA,EAAE,SAAW,EAAA,KAAA,CAAM,WAAW,CAAA;AAC9D,cAAY,WAAA,CAAA,IAAA,CAAK,aAAa,EAAE,SAAA,EAAW,MAAM,SAAY,GAAA,KAAA,CAAM,UAAU,CAAA;AAG7E,cAAY,WAAA,CAAA,OAAA,CAAQ,WAAa,EAAA,aAAA,EAAe,WAAW,CAAA;AAAA,aACrD,CAAA,OAAA,CAAA,EAAA;AAEN,cAAA,WAAA,CAAY,KAAK,WAAW,CAAA;AAAA;AAC9B;AAGF,UAAA,aAAA,CAAc,qBAAqB,CAA+B,4BAAA,EAAA,KAAA,CAAM,QAAQ,CAAS,MAAA,EAAA,KAAA,CAAM,SAAS,CAAI,EAAA,CAAA,CAAA;AAAA;AAC9G,OACD,CAAA,CAAA;AAED,MAAA,YAAA,CAAA,IAAA,EAAK,eAAc,OAAQ,CAAA,EAAE,MAAM,sBAAwB,EAAA,QAAA,EAAU,OAAO,CAAA;AAAA,aACrE,KAAO,EAAA;AACd,MAAc,aAAA,CAAA,mBAAA,EAAqB,0DAA0D,KAAK,CAAA;AAClG,MAAA,IAAA,CAAK,wBAAyB,EAAA;AAAA;AAChC;AACF;AAAA;AAAA;AAAA,EAKQ,gBAAyB,GAAA;AAC/B,IAAA,IAAI,mBAAK,aAAe,CAAA,EAAA;AACtB,MAAA,YAAA,CAAA,IAAA,EAAK,eAAc,UAAW,EAAA;AAC9B,MAAA,YAAA,CAAA,IAAA,EAAK,aAAgB,EAAA,IAAA,CAAA;AACrB,MAAA,aAAA,CAAc,qBAAqB,uBAAuB,CAAA;AAAA;AAC5D;AACF;AAAA;AAAA;AAAA,EAKQ,wBAAiC,GAAA;AACvC,IAAK,YAAA,CAAA,IAAA,EAAA,cAAA,EAAiB,YAAY,GAAI,EAAA,CAAA;AACtC,IAAA,YAAA,CAAA,IAAA,EAAK,gBAAmB,EAAA,qBAAA,CAAsB,MAAM,IAAA,CAAK,eAAe,CAAA,CAAA;AAAA;AAC1E;AAAA;AAAA;AAAA,EAKQ,uBAAgC,GAAA;AACtC,IAAA,IAAI,mBAAK,gBAAkB,CAAA,EAAA;AACzB,MAAA,oBAAA,CAAqB,mBAAK,gBAAgB,CAAA,CAAA;AAC1C,MAAA,YAAA,CAAA,IAAA,EAAK,gBAAmB,EAAA,IAAA,CAAA;AACxB,MAAA,aAAA,CAAc,qBAAqB,+BAA+B,CAAA;AAAA;AACpE;AA2DJ;AApNE,WAAA,GAAA,IAAA,OAAA,EAAA;AACA,SAAA,GAAA,IAAA,OAAA,EAAA;AAGA,gBAAA,GAAA,IAAA,OAAA,EAAA;AACA,cAAA,GAAA,IAAA,OAAA,EAAA;AAGA,aAAA,GAAA,IAAA,OAAA,EAAA;;;;"}
@@ -1,4 +1,5 @@
1
- import { writeSceneLog } from '../utils/writeSceneLog.js';
1
+ import { writeSceneLog, writeSceneLogStyled } from '../utils/writeSceneLog.js';
2
+ import { LongFrameDetector } from './LongFrameDetector.js';
2
3
 
3
4
  var __typeError = (msg) => {
4
5
  throw TypeError(msg);
@@ -7,9 +8,17 @@ var __accessCheck = (obj, member, msg) => member.has(obj) || __typeError("Cannot
7
8
  var __privateGet = (obj, member, getter) => (__accessCheck(obj, member, "read from private field"), getter ? getter.call(obj) : member.get(obj));
8
9
  var __privateAdd = (obj, member, value) => member.has(obj) ? __typeError("Cannot add the same private member more than once") : member instanceof WeakSet ? member.add(obj) : member.set(obj, value);
9
10
  var __privateSet = (obj, member, value, setter) => (__accessCheck(obj, member, "write to private field"), member.set(obj, value), value);
10
- var _profileInProgress, _profileStartTs, _trailAnimationFrameId, _recordedTrailingSpans, _visibilityChangeHandler;
11
+ var __privateWrapper = (obj, member, setter, getter) => ({
12
+ set _(value) {
13
+ __privateSet(obj, member, value);
14
+ },
15
+ get _() {
16
+ return __privateGet(obj, member, getter);
17
+ }
18
+ });
19
+ var _profileInProgress, _profileStartTs, _trailAnimationFrameId, _recordedTrailingSpans, _longFrameDetector, _longFramesCount, _longFramesTotalTime, _visibilityChangeHandler;
11
20
  const POST_STORM_WINDOW = 2e3;
12
- const SPAN_THRESHOLD = 30;
21
+ const DEFAULT_LONG_FRAME_THRESHOLD = 30;
13
22
  const TAB_INACTIVE_THRESHOLD = 1e3;
14
23
  class SceneRenderProfiler {
15
24
  constructor(queryController) {
@@ -19,9 +28,13 @@ class SceneRenderProfiler {
19
28
  __privateAdd(this, _trailAnimationFrameId, null);
20
29
  // Will keep measured lengths trailing frames
21
30
  __privateAdd(this, _recordedTrailingSpans, []);
31
+ // Long frame tracking
32
+ __privateAdd(this, _longFrameDetector);
33
+ __privateAdd(this, _longFramesCount, 0);
34
+ __privateAdd(this, _longFramesTotalTime, 0);
22
35
  __privateAdd(this, _visibilityChangeHandler, null);
23
36
  this.measureTrailingFrames = (measurementStartTs, lastFrameTime, profileStartTs) => {
24
- var _a;
37
+ var _a, _b, _c, _d;
25
38
  const currentFrameTime = performance.now();
26
39
  const frameLength = currentFrameTime - lastFrameTime;
27
40
  if (frameLength > TAB_INACTIVE_THRESHOLD) {
@@ -40,18 +53,60 @@ class SceneRenderProfiler {
40
53
  const slowFrames = processRecordedSpans(__privateGet(this, _recordedTrailingSpans));
41
54
  const slowFramesTime = slowFrames.reduce((acc, val) => acc + val, 0);
42
55
  writeSceneLog(
43
- this.constructor.name,
44
- "Profile tail recorded, slow frames duration:",
45
- slowFramesTime,
46
- slowFrames,
47
- __privateGet(this, _profileInProgress)
56
+ "SceneRenderProfiler",
57
+ `Profile tail recorded - Slow frames: ${slowFramesTime.toFixed(1)}ms (${slowFrames.length} frames)`
48
58
  );
59
+ writeSceneLog("", ` \u251C\u2500 Origin: ${((_a = __privateGet(this, _profileInProgress)) == null ? void 0 : _a.origin) || "unknown"}`);
60
+ writeSceneLog("", ` \u2514\u2500 Crumbs:`, ((_b = __privateGet(this, _profileInProgress)) == null ? void 0 : _b.crumbs) || []);
49
61
  __privateSet(this, _recordedTrailingSpans, []);
50
62
  const profileDuration = measurementStartTs - profileStartTs;
51
- writeSceneLog(
52
- this.constructor.name,
53
- "Stoped recording, total measured time (network included):",
54
- profileDuration + slowFramesTime
63
+ if (typeof performance !== "undefined" && performance.mark) {
64
+ const profileName = ((_c = __privateGet(this, _profileInProgress)) == null ? void 0 : _c.origin) || "unknown";
65
+ const totalTime = profileDuration + slowFramesTime;
66
+ performance.mark(`Dashboard Profile End: ${profileName}`);
67
+ const startMarkName = `Dashboard Profile Start: ${profileName}`;
68
+ try {
69
+ performance.measure(
70
+ `Dashboard Profile: ${profileName} (${totalTime.toFixed(1)}ms)`,
71
+ startMarkName,
72
+ `Dashboard Profile End: ${profileName}`
73
+ );
74
+ } catch (e) {
75
+ performance.mark(`Dashboard Profile Complete: ${profileName} (${totalTime.toFixed(1)}ms)`);
76
+ }
77
+ if (slowFrames.length > 0) {
78
+ const slowFramesMarkName = `Slow Frames Summary: ${slowFrames.length} frames (${slowFramesTime.toFixed(
79
+ 1
80
+ )}ms)`;
81
+ performance.mark(slowFramesMarkName);
82
+ slowFrames.forEach((frameTime, index) => {
83
+ if (frameTime > 16) {
84
+ try {
85
+ const frameStartTime = __privateGet(this, _profileStartTs) + profileDuration + (index > 0 ? slowFrames.slice(0, index).reduce((sum, t) => sum + t, 0) : 0);
86
+ const frameId = `slow-frame-${index}`;
87
+ const frameStartMark = `${frameId}-start`;
88
+ const frameEndMark = `${frameId}-end`;
89
+ performance.mark(frameStartMark, { startTime: frameStartTime });
90
+ performance.mark(frameEndMark, { startTime: frameStartTime + frameTime });
91
+ performance.measure(`Slow Frame ${index + 1}: ${frameTime.toFixed(1)}ms`, frameStartMark, frameEndMark);
92
+ } catch (e) {
93
+ performance.mark(`Slow Frame ${index + 1}: ${frameTime.toFixed(1)}ms`);
94
+ }
95
+ }
96
+ });
97
+ }
98
+ }
99
+ const completionTimestamp = performance.now();
100
+ writeSceneLog("SceneRenderProfiler", "Profile completed");
101
+ writeSceneLog("", ` \u251C\u2500 Timestamp: ${completionTimestamp.toFixed(1)}ms`);
102
+ writeSceneLog("", ` \u251C\u2500 Total time: ${(profileDuration + slowFramesTime).toFixed(1)}ms`);
103
+ writeSceneLog("", ` \u251C\u2500 Slow frames: ${slowFramesTime}ms (${slowFrames.length} frames)`);
104
+ writeSceneLog("", ` \u2514\u2500 Long frames: ${__privateGet(this, _longFramesTotalTime)}ms (${__privateGet(this, _longFramesCount)} frames)`);
105
+ __privateGet(this, _longFrameDetector).stop();
106
+ writeSceneLogStyled(
107
+ "SceneRenderProfiler",
108
+ `Stopped long frame detection - profile complete at ${completionTimestamp.toFixed(1)}ms`,
109
+ "color: #00CC00; font-weight: bold;"
55
110
  );
56
111
  __privateSet(this, _trailAnimationFrameId, null);
57
112
  const profileEndTs = profileStartTs + profileDuration + slowFramesTime;
@@ -63,7 +118,7 @@ class SceneRenderProfiler {
63
118
  end: profileEndTs
64
119
  });
65
120
  const networkDuration = captureNetwork(profileStartTs, profileEndTs);
66
- if (((_a = this.queryController) == null ? void 0 : _a.state.onProfileComplete) && __privateGet(this, _profileInProgress)) {
121
+ if (((_d = this.queryController) == null ? void 0 : _d.state.onProfileComplete) && __privateGet(this, _profileInProgress)) {
67
122
  this.queryController.state.onProfileComplete({
68
123
  origin: __privateGet(this, _profileInProgress).origin,
69
124
  crumbs: __privateGet(this, _profileInProgress).crumbs,
@@ -71,6 +126,8 @@ class SceneRenderProfiler {
71
126
  networkDuration,
72
127
  startTs: profileStartTs,
73
128
  endTs: profileEndTs,
129
+ longFramesCount: __privateGet(this, _longFramesCount),
130
+ longFramesTotalTime: __privateGet(this, _longFramesTotalTime),
74
131
  // @ts-ignore
75
132
  jsHeapSizeLimit: performance.memory ? performance.memory.jsHeapSizeLimit : 0,
76
133
  // @ts-ignore
@@ -90,6 +147,7 @@ class SceneRenderProfiler {
90
147
  }
91
148
  }
92
149
  };
150
+ __privateSet(this, _longFrameDetector, new LongFrameDetector());
93
151
  this.setupVisibilityChangeHandler();
94
152
  }
95
153
  setQueryController(queryController) {
@@ -114,6 +172,7 @@ class SceneRenderProfiler {
114
172
  document.removeEventListener("visibilitychange", __privateGet(this, _visibilityChangeHandler));
115
173
  __privateSet(this, _visibilityChangeHandler, null);
116
174
  }
175
+ __privateGet(this, _longFrameDetector).stop();
117
176
  this.cancelProfile();
118
177
  }
119
178
  startProfile(name) {
@@ -143,14 +202,32 @@ class SceneRenderProfiler {
143
202
  * - "clean": Started when no profile is currently active
144
203
  */
145
204
  _startNewProfile(name, force = false) {
205
+ var _a;
146
206
  __privateSet(this, _profileInProgress, { origin: name, crumbs: [] });
147
207
  __privateSet(this, _profileStartTs, performance.now());
148
- writeSceneLog(
208
+ __privateSet(this, _longFramesCount, 0);
209
+ __privateSet(this, _longFramesTotalTime, 0);
210
+ if (typeof performance !== "undefined" && performance.mark) {
211
+ const markName = `Dashboard Profile Start: ${name}`;
212
+ performance.mark(markName);
213
+ }
214
+ writeSceneLogStyled(
149
215
  "SceneRenderProfiler",
150
216
  `Profile started[${force ? "forced" : "clean"}]`,
151
- __privateGet(this, _profileInProgress),
152
- __privateGet(this, _profileStartTs)
217
+ "color: #FFCC00; font-weight: bold;"
153
218
  );
219
+ writeSceneLog("", ` \u251C\u2500 Origin: ${((_a = __privateGet(this, _profileInProgress)) == null ? void 0 : _a.origin) || "unknown"}`);
220
+ writeSceneLog("", ` \u2514\u2500 Timestamp: ${__privateGet(this, _profileStartTs).toFixed(1)}ms`);
221
+ __privateGet(this, _longFrameDetector).start((event) => {
222
+ if (!__privateGet(this, _profileInProgress) || !__privateGet(this, _profileStartTs)) {
223
+ return;
224
+ }
225
+ if (event.timestamp < __privateGet(this, _profileStartTs)) {
226
+ return;
227
+ }
228
+ __privateWrapper(this, _longFramesCount)._++;
229
+ __privateSet(this, _longFramesTotalTime, __privateGet(this, _longFramesTotalTime) + event.duration);
230
+ });
154
231
  }
155
232
  recordProfileTail(measurementStartTime, profileStartTs) {
156
233
  __privateSet(this, _trailAnimationFrameId, requestAnimationFrame(
@@ -161,7 +238,7 @@ class SceneRenderProfiler {
161
238
  var _a;
162
239
  writeSceneLog("SceneRenderProfiler", "Trying to complete profile", __privateGet(this, _profileInProgress));
163
240
  if (((_a = this.queryController) == null ? void 0 : _a.runningQueriesCount()) === 0 && __privateGet(this, _profileInProgress)) {
164
- writeSceneLog("SceneRenderProfiler", "All queries completed, stopping profile");
241
+ writeSceneLog("SceneRenderProfiler", "All queries completed, starting tail measurement");
165
242
  this.recordProfileTail(performance.now(), __privateGet(this, _profileStartTs));
166
243
  }
167
244
  }
@@ -184,7 +261,11 @@ class SceneRenderProfiler {
184
261
  cancelAnimationFrame(__privateGet(this, _trailAnimationFrameId));
185
262
  __privateSet(this, _trailAnimationFrameId, null);
186
263
  }
264
+ __privateGet(this, _longFrameDetector).stop();
265
+ writeSceneLog("SceneRenderProfiler", "Stopped long frame detection - profile cancelled");
187
266
  __privateSet(this, _recordedTrailingSpans, []);
267
+ __privateSet(this, _longFramesCount, 0);
268
+ __privateSet(this, _longFramesTotalTime, 0);
188
269
  }
189
270
  }
190
271
  addCrumb(crumb) {
@@ -198,10 +279,13 @@ _profileInProgress = new WeakMap();
198
279
  _profileStartTs = new WeakMap();
199
280
  _trailAnimationFrameId = new WeakMap();
200
281
  _recordedTrailingSpans = new WeakMap();
282
+ _longFrameDetector = new WeakMap();
283
+ _longFramesCount = new WeakMap();
284
+ _longFramesTotalTime = new WeakMap();
201
285
  _visibilityChangeHandler = new WeakMap();
202
286
  function processRecordedSpans(spans) {
203
287
  for (let i = spans.length - 1; i >= 0; i--) {
204
- if (spans[i] > SPAN_THRESHOLD) {
288
+ if (spans[i] > DEFAULT_LONG_FRAME_THRESHOLD) {
205
289
  return spans.slice(0, i + 1);
206
290
  }
207
291
  }
@@ -1 +1 @@
1
- {"version":3,"file":"SceneRenderProfiler.js","sources":["../../../src/behaviors/SceneRenderProfiler.ts"],"sourcesContent":["import { writeSceneLog } from '../utils/writeSceneLog';\nimport { SceneQueryControllerLike } from './types';\n\nconst POST_STORM_WINDOW = 2000; // Time after last query to observe slow frames\nconst SPAN_THRESHOLD = 30; // Frames longer than this will be considered slow\nconst TAB_INACTIVE_THRESHOLD = 1000; // Tab inactive threshold in ms\n\nexport class SceneRenderProfiler {\n #profileInProgress: {\n // Profile origin, i.e. scene refresh picker\n origin: string;\n crumbs: string[];\n } | null = null;\n\n #profileStartTs: number | null = null;\n #trailAnimationFrameId: number | null = null;\n\n // Will keep measured lengths trailing frames\n #recordedTrailingSpans: number[] = [];\n\n #visibilityChangeHandler: (() => void) | null = null;\n\n public constructor(private queryController?: SceneQueryControllerLike) {\n this.setupVisibilityChangeHandler();\n }\n\n public setQueryController(queryController: SceneQueryControllerLike) {\n this.queryController = queryController;\n }\n\n private setupVisibilityChangeHandler() {\n // Ensure event listener is only added once\n if (this.#visibilityChangeHandler) {\n return;\n }\n\n // Handle tab switching with Page Visibility API\n this.#visibilityChangeHandler = () => {\n if (document.hidden && this.#profileInProgress) {\n writeSceneLog('SceneRenderProfiler', 'Tab became inactive, cancelling profile');\n this.cancelProfile();\n }\n };\n\n if (typeof document !== 'undefined') {\n document.addEventListener('visibilitychange', this.#visibilityChangeHandler);\n }\n }\n\n public cleanup() {\n // Remove event listener to prevent memory leaks\n if (this.#visibilityChangeHandler && typeof document !== 'undefined') {\n document.removeEventListener('visibilitychange', this.#visibilityChangeHandler);\n this.#visibilityChangeHandler = null;\n }\n\n // Cancel any ongoing profiling\n this.cancelProfile();\n }\n\n public startProfile(name: string) {\n // Only start profile if tab is active. This makes sure we don't start a profile when i.e. someone opens a dashboard in a new tab\n // and doesn't interact with it.\n if (document.hidden) {\n writeSceneLog('SceneRenderProfiler', 'Tab is inactive, skipping profile', name);\n return;\n }\n\n if (this.#profileInProgress) {\n if (this.#trailAnimationFrameId) {\n this.cancelProfile();\n this._startNewProfile(name, true);\n } else {\n this.addCrumb(name);\n }\n } else {\n this._startNewProfile(name);\n }\n }\n\n /**\n * Starts a new profile for performance measurement.\n *\n * @param name - The origin/trigger of the profile (e.g., 'time_range_change', 'variable_value_changed')\n * @param force - Whether this is a \"forced\" profile (true) or \"clean\" profile (false)\n * - \"forced\": Started by canceling an existing profile that was recording trailing frames\n * This happens when a new user interaction occurs before the previous one\n * finished measuring its performance impact\n * - \"clean\": Started when no profile is currently active\n */\n private _startNewProfile(name: string, force = false) {\n this.#profileInProgress = { origin: name, crumbs: [] };\n this.#profileStartTs = performance.now();\n writeSceneLog(\n 'SceneRenderProfiler',\n `Profile started[${force ? 'forced' : 'clean'}]`,\n this.#profileInProgress,\n this.#profileStartTs\n );\n }\n\n private recordProfileTail(measurementStartTime: number, profileStartTs: number) {\n this.#trailAnimationFrameId = requestAnimationFrame(() =>\n this.measureTrailingFrames(measurementStartTime, measurementStartTime, profileStartTs)\n );\n }\n\n private measureTrailingFrames = (measurementStartTs: number, lastFrameTime: number, profileStartTs: number) => {\n const currentFrameTime = performance.now();\n const frameLength = currentFrameTime - lastFrameTime;\n\n // Fallback: Detect if tab was inactive (frame longer than reasonable threshold)\n // This serves as backup to Page Visibility API in case the event wasn't triggered\n if (frameLength > TAB_INACTIVE_THRESHOLD) {\n writeSceneLog('SceneRenderProfiler', 'Tab was inactive, cancelling profile measurement');\n this.cancelProfile();\n return;\n }\n\n this.#recordedTrailingSpans.push(frameLength);\n\n if (currentFrameTime - measurementStartTs! < POST_STORM_WINDOW) {\n if (this.#profileInProgress) {\n this.#trailAnimationFrameId = requestAnimationFrame(() =>\n this.measureTrailingFrames(measurementStartTs, currentFrameTime, profileStartTs)\n );\n }\n } else {\n const slowFrames = processRecordedSpans(this.#recordedTrailingSpans);\n const slowFramesTime = slowFrames.reduce((acc, val) => acc + val, 0);\n\n writeSceneLog(\n this.constructor.name,\n 'Profile tail recorded, slow frames duration:',\n slowFramesTime,\n slowFrames,\n this.#profileInProgress\n );\n\n this.#recordedTrailingSpans = [];\n\n const profileDuration = measurementStartTs - profileStartTs;\n\n writeSceneLog(\n this.constructor.name,\n 'Stoped recording, total measured time (network included):',\n profileDuration + slowFramesTime\n );\n this.#trailAnimationFrameId = null;\n\n const profileEndTs = profileStartTs + profileDuration + slowFramesTime;\n\n // Guard against race condition where profile might be cancelled during execution\n if (!this.#profileInProgress) {\n return;\n }\n\n performance.measure(`DashboardInteraction ${this.#profileInProgress.origin}`, {\n start: profileStartTs,\n end: profileEndTs,\n });\n\n const networkDuration = captureNetwork(profileStartTs, profileEndTs);\n\n if (this.queryController?.state.onProfileComplete && this.#profileInProgress) {\n this.queryController.state.onProfileComplete({\n origin: this.#profileInProgress.origin,\n crumbs: this.#profileInProgress.crumbs,\n duration: profileDuration + slowFramesTime,\n networkDuration,\n startTs: profileStartTs,\n endTs: profileEndTs,\n // @ts-ignore\n jsHeapSizeLimit: performance.memory ? performance.memory.jsHeapSizeLimit : 0,\n // @ts-ignore\n usedJSHeapSize: performance.memory ? performance.memory.usedJSHeapSize : 0,\n // @ts-ignore\n totalJSHeapSize: performance.memory ? performance.memory.totalJSHeapSize : 0,\n });\n\n this.#profileInProgress = null;\n this.#trailAnimationFrameId = null;\n }\n // @ts-ignore\n if (window.__runs) {\n // @ts-ignore\n window.__runs += `${Date.now()}, ${profileDuration + slowFramesTime}\\n`;\n } else {\n // @ts-ignore\n window.__runs = `${Date.now()}, ${profileDuration + slowFramesTime}\\n`;\n }\n }\n };\n\n public tryCompletingProfile() {\n writeSceneLog('SceneRenderProfiler', 'Trying to complete profile', this.#profileInProgress);\n if (this.queryController?.runningQueriesCount() === 0 && this.#profileInProgress) {\n writeSceneLog('SceneRenderProfiler', 'All queries completed, stopping profile');\n this.recordProfileTail(performance.now(), this.#profileStartTs!);\n }\n }\n\n public isTailRecording() {\n return Boolean(this.#trailAnimationFrameId);\n }\n\n public cancelTailRecording() {\n if (this.#trailAnimationFrameId) {\n cancelAnimationFrame(this.#trailAnimationFrameId);\n this.#trailAnimationFrameId = null;\n writeSceneLog('SceneRenderProfiler', 'Cancelled recording frames, new profile started');\n }\n }\n\n // cancel profile\n public cancelProfile() {\n if (this.#profileInProgress) {\n writeSceneLog('SceneRenderProfiler', 'Cancelling profile', this.#profileInProgress);\n this.#profileInProgress = null;\n // Cancel any pending animation frame to prevent accessing null profileInProgress\n if (this.#trailAnimationFrameId) {\n cancelAnimationFrame(this.#trailAnimationFrameId);\n this.#trailAnimationFrameId = null;\n }\n // Reset recorded spans to ensure complete cleanup\n this.#recordedTrailingSpans = [];\n }\n }\n\n public addCrumb(crumb: string) {\n if (this.#profileInProgress) {\n writeSceneLog('SceneRenderProfiler', 'Adding crumb:', crumb);\n this.#profileInProgress.crumbs.push(crumb);\n }\n }\n}\n\nexport function processRecordedSpans(spans: number[]) {\n // identify last span in spans that's bigger than SPAN_THRESHOLD\n for (let i = spans.length - 1; i >= 0; i--) {\n if (spans[i] > SPAN_THRESHOLD) {\n return spans.slice(0, i + 1);\n }\n }\n return [spans[0]];\n}\n\nexport function captureNetwork(startTs: number, endTs: number) {\n const entries = performance.getEntriesByType('resource') as PerformanceResourceTiming[];\n performance.clearResourceTimings();\n // Only include network entries that both started AND ended within the time window\n const networkEntries = entries.filter(\n (entry) =>\n entry.startTime >= startTs &&\n entry.startTime <= endTs &&\n entry.responseEnd >= startTs &&\n entry.responseEnd <= endTs\n );\n for (const entry of networkEntries) {\n performance.measure('Network entry ' + entry.name, {\n start: entry.startTime,\n end: entry.responseEnd,\n });\n }\n\n return calculateNetworkTime(networkEntries);\n}\n\n// Will calculate total time spent on Network\nexport function calculateNetworkTime(requests: PerformanceResourceTiming[]): number {\n if (requests.length === 0) {\n return 0;\n }\n\n // Step 1: Sort the requests by startTs\n requests.sort((a, b) => a.startTime - b.startTime);\n\n // Step 2: Initialize variables\n let totalNetworkTime = 0;\n let currentStart = requests[0].startTime;\n let currentEnd = requests[0].responseEnd;\n\n // Step 3: Iterate through the sorted list and merge overlapping intervals\n for (let i = 1; i < requests.length; i++) {\n if (requests[i].startTime <= currentEnd) {\n // Overlapping intervals, merge them\n currentEnd = Math.max(currentEnd, requests[i].responseEnd);\n } else {\n // Non-overlapping interval, add the duration to total time\n totalNetworkTime += currentEnd - currentStart;\n\n // Update current interval\n currentStart = requests[i].startTime;\n currentEnd = requests[i].responseEnd;\n }\n }\n\n // Step 4: Add the last interval\n totalNetworkTime += currentEnd - currentStart;\n\n return totalNetworkTime;\n}\n\nexport const REFRESH_INTERACTION = 'refresh';\nexport const TIME_RANGE_CHANGE_INTERACTION = 'time_range_change';\nexport const FILTER_ADDED_INTERACTION = 'filter_added';\nexport const FILTER_REMOVED_INTERACTION = 'filter_removed';\nexport const FILTER_CHANGED_INTERACTION = 'filter_changed';\nexport const FILTER_RESTORED_INTERACTION = 'filter_restored';\nexport const VARIABLE_VALUE_CHANGED_INTERACTION = 'variable_value_changed';\nexport const SCOPES_CHANGED_INTERACTION = 'scopes_changed';\n"],"names":[],"mappings":";;;;;;;;;AAAA,IAAA,kBAAA,EAAA,eAAA,EAAA,sBAAA,EAAA,sBAAA,EAAA,wBAAA;AAGA,MAAM,iBAAoB,GAAA,GAAA;AAC1B,MAAM,cAAiB,GAAA,EAAA;AACvB,MAAM,sBAAyB,GAAA,GAAA;AAExB,MAAM,mBAAoB,CAAA;AAAA,EAexB,YAAoB,eAA4C,EAAA;AAA5C,IAAA,IAAA,CAAA,eAAA,GAAA,eAAA;AAd3B,IAIW,YAAA,CAAA,IAAA,EAAA,kBAAA,EAAA,IAAA,CAAA;AAEX,IAAiC,YAAA,CAAA,IAAA,EAAA,eAAA,EAAA,IAAA,CAAA;AACjC,IAAwC,YAAA,CAAA,IAAA,EAAA,sBAAA,EAAA,IAAA,CAAA;AAGxC;AAAA,IAAA,YAAA,CAAA,IAAA,EAAA,sBAAA,EAAmC,EAAC,CAAA;AAEpC,IAAgD,YAAA,CAAA,IAAA,EAAA,wBAAA,EAAA,IAAA,CAAA;AAuFhD,IAAA,IAAA,CAAQ,qBAAwB,GAAA,CAAC,kBAA4B,EAAA,aAAA,EAAuB,cAA2B,KAAA;AA3GjH,MAAA,IAAA,EAAA;AA4GI,MAAM,MAAA,gBAAA,GAAmB,YAAY,GAAI,EAAA;AACzC,MAAA,MAAM,cAAc,gBAAmB,GAAA,aAAA;AAIvC,MAAA,IAAI,cAAc,sBAAwB,EAAA;AACxC,QAAA,aAAA,CAAc,uBAAuB,kDAAkD,CAAA;AACvF,QAAA,IAAA,CAAK,aAAc,EAAA;AACnB,QAAA;AAAA;AAGF,MAAK,YAAA,CAAA,IAAA,EAAA,sBAAA,CAAA,CAAuB,KAAK,WAAW,CAAA;AAE5C,MAAI,IAAA,gBAAA,GAAmB,qBAAsB,iBAAmB,EAAA;AAC9D,QAAA,IAAI,mBAAK,kBAAoB,CAAA,EAAA;AAC3B,UAAA,YAAA,CAAA,IAAA,EAAK,sBAAyB,EAAA,qBAAA;AAAA,YAAsB,MAClD,IAAA,CAAK,qBAAsB,CAAA,kBAAA,EAAoB,kBAAkB,cAAc;AAAA,WACjF,CAAA;AAAA;AACF,OACK,MAAA;AACL,QAAM,MAAA,UAAA,GAAa,oBAAqB,CAAA,YAAA,CAAA,IAAA,EAAK,sBAAsB,CAAA,CAAA;AACnE,QAAM,MAAA,cAAA,GAAiB,WAAW,MAAO,CAAA,CAAC,KAAK,GAAQ,KAAA,GAAA,GAAM,KAAK,CAAC,CAAA;AAEnE,QAAA,aAAA;AAAA,UACE,KAAK,WAAY,CAAA,IAAA;AAAA,UACjB,8CAAA;AAAA,UACA,cAAA;AAAA,UACA,UAAA;AAAA,UACA,YAAK,CAAA,IAAA,EAAA,kBAAA;AAAA,SACP;AAEA,QAAA,YAAA,CAAA,IAAA,EAAK,wBAAyB,EAAC,CAAA;AAE/B,QAAA,MAAM,kBAAkB,kBAAqB,GAAA,cAAA;AAE7C,QAAA,aAAA;AAAA,UACE,KAAK,WAAY,CAAA,IAAA;AAAA,UACjB,2DAAA;AAAA,UACA,eAAkB,GAAA;AAAA,SACpB;AACA,QAAA,YAAA,CAAA,IAAA,EAAK,sBAAyB,EAAA,IAAA,CAAA;AAE9B,QAAM,MAAA,YAAA,GAAe,iBAAiB,eAAkB,GAAA,cAAA;AAGxD,QAAI,IAAA,CAAC,mBAAK,kBAAoB,CAAA,EAAA;AAC5B,UAAA;AAAA;AAGF,QAAA,WAAA,CAAY,OAAQ,CAAA,CAAA,qBAAA,EAAwB,YAAK,CAAA,IAAA,EAAA,kBAAA,CAAA,CAAmB,MAAM,CAAI,CAAA,EAAA;AAAA,UAC5E,KAAO,EAAA,cAAA;AAAA,UACP,GAAK,EAAA;AAAA,SACN,CAAA;AAED,QAAM,MAAA,eAAA,GAAkB,cAAe,CAAA,cAAA,EAAgB,YAAY,CAAA;AAEnE,QAAA,IAAA,CAAA,CAAI,UAAK,eAAL,KAAA,IAAA,GAAA,MAAA,GAAA,EAAA,CAAsB,KAAM,CAAA,iBAAA,KAAqB,mBAAK,kBAAoB,CAAA,EAAA;AAC5E,UAAK,IAAA,CAAA,eAAA,CAAgB,MAAM,iBAAkB,CAAA;AAAA,YAC3C,MAAA,EAAQ,mBAAK,kBAAmB,CAAA,CAAA,MAAA;AAAA,YAChC,MAAA,EAAQ,mBAAK,kBAAmB,CAAA,CAAA,MAAA;AAAA,YAChC,UAAU,eAAkB,GAAA,cAAA;AAAA,YAC5B,eAAA;AAAA,YACA,OAAS,EAAA,cAAA;AAAA,YACT,KAAO,EAAA,YAAA;AAAA;AAAA,YAEP,eAAiB,EAAA,WAAA,CAAY,MAAS,GAAA,WAAA,CAAY,OAAO,eAAkB,GAAA,CAAA;AAAA;AAAA,YAE3E,cAAgB,EAAA,WAAA,CAAY,MAAS,GAAA,WAAA,CAAY,OAAO,cAAiB,GAAA,CAAA;AAAA;AAAA,YAEzE,eAAiB,EAAA,WAAA,CAAY,MAAS,GAAA,WAAA,CAAY,OAAO,eAAkB,GAAA;AAAA,WAC5E,CAAA;AAED,UAAA,YAAA,CAAA,IAAA,EAAK,kBAAqB,EAAA,IAAA,CAAA;AAC1B,UAAA,YAAA,CAAA,IAAA,EAAK,sBAAyB,EAAA,IAAA,CAAA;AAAA;AAGhC,QAAA,IAAI,OAAO,MAAQ,EAAA;AAEjB,UAAA,MAAA,CAAO,UAAU,CAAG,EAAA,IAAA,CAAK,KAAK,CAAA,EAAA,EAAK,kBAAkB,cAAc;AAAA,CAAA;AAAA,SAC9D,MAAA;AAEL,UAAA,MAAA,CAAO,SAAS,CAAG,EAAA,IAAA,CAAK,KAAK,CAAA,EAAA,EAAK,kBAAkB,cAAc;AAAA,CAAA;AAAA;AACpE;AACF,KACF;AAzKE,IAAA,IAAA,CAAK,4BAA6B,EAAA;AAAA;AACpC,EAEO,mBAAmB,eAA2C,EAAA;AACnE,IAAA,IAAA,CAAK,eAAkB,GAAA,eAAA;AAAA;AACzB,EAEQ,4BAA+B,GAAA;AAErC,IAAA,IAAI,mBAAK,wBAA0B,CAAA,EAAA;AACjC,MAAA;AAAA;AAIF,IAAA,YAAA,CAAA,IAAA,EAAK,0BAA2B,MAAM;AACpC,MAAI,IAAA,QAAA,CAAS,MAAU,IAAA,YAAA,CAAA,IAAA,EAAK,kBAAoB,CAAA,EAAA;AAC9C,QAAA,aAAA,CAAc,uBAAuB,yCAAyC,CAAA;AAC9E,QAAA,IAAA,CAAK,aAAc,EAAA;AAAA;AACrB,KACF,CAAA;AAEA,IAAI,IAAA,OAAO,aAAa,WAAa,EAAA;AACnC,MAAS,QAAA,CAAA,gBAAA,CAAiB,kBAAoB,EAAA,YAAA,CAAA,IAAA,EAAK,wBAAwB,CAAA,CAAA;AAAA;AAC7E;AACF,EAEO,OAAU,GAAA;AAEf,IAAA,IAAI,YAAK,CAAA,IAAA,EAAA,wBAAA,CAAA,IAA4B,OAAO,QAAA,KAAa,WAAa,EAAA;AACpE,MAAS,QAAA,CAAA,mBAAA,CAAoB,kBAAoB,EAAA,YAAA,CAAA,IAAA,EAAK,wBAAwB,CAAA,CAAA;AAC9E,MAAA,YAAA,CAAA,IAAA,EAAK,wBAA2B,EAAA,IAAA,CAAA;AAAA;AAIlC,IAAA,IAAA,CAAK,aAAc,EAAA;AAAA;AACrB,EAEO,aAAa,IAAc,EAAA;AAGhC,IAAA,IAAI,SAAS,MAAQ,EAAA;AACnB,MAAc,aAAA,CAAA,qBAAA,EAAuB,qCAAqC,IAAI,CAAA;AAC9E,MAAA;AAAA;AAGF,IAAA,IAAI,mBAAK,kBAAoB,CAAA,EAAA;AAC3B,MAAA,IAAI,mBAAK,sBAAwB,CAAA,EAAA;AAC/B,QAAA,IAAA,CAAK,aAAc,EAAA;AACnB,QAAK,IAAA,CAAA,gBAAA,CAAiB,MAAM,IAAI,CAAA;AAAA,OAC3B,MAAA;AACL,QAAA,IAAA,CAAK,SAAS,IAAI,CAAA;AAAA;AACpB,KACK,MAAA;AACL,MAAA,IAAA,CAAK,iBAAiB,IAAI,CAAA;AAAA;AAC5B;AACF;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA,EAYQ,gBAAA,CAAiB,IAAc,EAAA,KAAA,GAAQ,KAAO,EAAA;AACpD,IAAA,YAAA,CAAA,IAAA,EAAK,oBAAqB,EAAE,MAAA,EAAQ,IAAM,EAAA,MAAA,EAAQ,EAAG,EAAA,CAAA;AACrD,IAAK,YAAA,CAAA,IAAA,EAAA,eAAA,EAAkB,YAAY,GAAI,EAAA,CAAA;AACvC,IAAA,aAAA;AAAA,MACE,qBAAA;AAAA,MACA,CAAA,gBAAA,EAAmB,KAAQ,GAAA,QAAA,GAAW,OAAO,CAAA,CAAA,CAAA;AAAA,MAC7C,YAAK,CAAA,IAAA,EAAA,kBAAA,CAAA;AAAA,MACL,YAAK,CAAA,IAAA,EAAA,eAAA;AAAA,KACP;AAAA;AACF,EAEQ,iBAAA,CAAkB,sBAA8B,cAAwB,EAAA;AAC9E,IAAA,YAAA,CAAA,IAAA,EAAK,sBAAyB,EAAA,qBAAA;AAAA,MAAsB,MAClD,IAAA,CAAK,qBAAsB,CAAA,oBAAA,EAAsB,sBAAsB,cAAc;AAAA,KACvF,CAAA;AAAA;AACF,EAyFO,oBAAuB,GAAA;AAlMhC,IAAA,IAAA,EAAA;AAmMI,IAAc,aAAA,CAAA,qBAAA,EAAuB,4BAA8B,EAAA,YAAA,CAAA,IAAA,EAAK,kBAAkB,CAAA,CAAA;AAC1F,IAAA,IAAA,CAAA,CAAI,UAAK,eAAL,KAAA,IAAA,GAAA,MAAA,GAAA,EAAA,CAAsB,mBAA0B,EAAA,MAAA,CAAA,IAAK,mBAAK,kBAAoB,CAAA,EAAA;AAChF,MAAA,aAAA,CAAc,uBAAuB,yCAAyC,CAAA;AAC9E,MAAA,IAAA,CAAK,iBAAkB,CAAA,WAAA,CAAY,GAAI,EAAA,EAAG,mBAAK,eAAgB,CAAA,CAAA;AAAA;AACjE;AACF,EAEO,eAAkB,GAAA;AACvB,IAAO,OAAA,OAAA,CAAQ,mBAAK,sBAAsB,CAAA,CAAA;AAAA;AAC5C,EAEO,mBAAsB,GAAA;AAC3B,IAAA,IAAI,mBAAK,sBAAwB,CAAA,EAAA;AAC/B,MAAA,oBAAA,CAAqB,mBAAK,sBAAsB,CAAA,CAAA;AAChD,MAAA,YAAA,CAAA,IAAA,EAAK,sBAAyB,EAAA,IAAA,CAAA;AAC9B,MAAA,aAAA,CAAc,uBAAuB,iDAAiD,CAAA;AAAA;AACxF;AACF;AAAA,EAGO,aAAgB,GAAA;AACrB,IAAA,IAAI,mBAAK,kBAAoB,CAAA,EAAA;AAC3B,MAAc,aAAA,CAAA,qBAAA,EAAuB,oBAAsB,EAAA,YAAA,CAAA,IAAA,EAAK,kBAAkB,CAAA,CAAA;AAClF,MAAA,YAAA,CAAA,IAAA,EAAK,kBAAqB,EAAA,IAAA,CAAA;AAE1B,MAAA,IAAI,mBAAK,sBAAwB,CAAA,EAAA;AAC/B,QAAA,oBAAA,CAAqB,mBAAK,sBAAsB,CAAA,CAAA;AAChD,QAAA,YAAA,CAAA,IAAA,EAAK,sBAAyB,EAAA,IAAA,CAAA;AAAA;AAGhC,MAAA,YAAA,CAAA,IAAA,EAAK,wBAAyB,EAAC,CAAA;AAAA;AACjC;AACF,EAEO,SAAS,KAAe,EAAA;AAC7B,IAAA,IAAI,mBAAK,kBAAoB,CAAA,EAAA;AAC3B,MAAc,aAAA,CAAA,qBAAA,EAAuB,iBAAiB,KAAK,CAAA;AAC3D,MAAK,YAAA,CAAA,IAAA,EAAA,kBAAA,CAAA,CAAmB,MAAO,CAAA,IAAA,CAAK,KAAK,CAAA;AAAA;AAC3C;AAEJ;AAnOE,kBAAA,GAAA,IAAA,OAAA,EAAA;AAMA,eAAA,GAAA,IAAA,OAAA,EAAA;AACA,sBAAA,GAAA,IAAA,OAAA,EAAA;AAGA,sBAAA,GAAA,IAAA,OAAA,EAAA;AAEA,wBAAA,GAAA,IAAA,OAAA,EAAA;AAyNK,SAAS,qBAAqB,KAAiB,EAAA;AAEpD,EAAA,KAAA,IAAS,IAAI,KAAM,CAAA,MAAA,GAAS,CAAG,EAAA,CAAA,IAAK,GAAG,CAAK,EAAA,EAAA;AAC1C,IAAI,IAAA,KAAA,CAAM,CAAC,CAAA,GAAI,cAAgB,EAAA;AAC7B,MAAA,OAAO,KAAM,CAAA,KAAA,CAAM,CAAG,EAAA,CAAA,GAAI,CAAC,CAAA;AAAA;AAC7B;AAEF,EAAO,OAAA,CAAC,KAAM,CAAA,CAAC,CAAC,CAAA;AAClB;AAEgB,SAAA,cAAA,CAAe,SAAiB,KAAe,EAAA;AAC7D,EAAM,MAAA,OAAA,GAAU,WAAY,CAAA,gBAAA,CAAiB,UAAU,CAAA;AACvD,EAAA,WAAA,CAAY,oBAAqB,EAAA;AAEjC,EAAA,MAAM,iBAAiB,OAAQ,CAAA,MAAA;AAAA,IAC7B,CAAC,KAAA,KACC,KAAM,CAAA,SAAA,IAAa,OACnB,IAAA,KAAA,CAAM,SAAa,IAAA,KAAA,IACnB,KAAM,CAAA,WAAA,IAAe,OACrB,IAAA,KAAA,CAAM,WAAe,IAAA;AAAA,GACzB;AACA,EAAA,KAAA,MAAW,SAAS,cAAgB,EAAA;AAClC,IAAY,WAAA,CAAA,OAAA,CAAQ,gBAAmB,GAAA,KAAA,CAAM,IAAM,EAAA;AAAA,MACjD,OAAO,KAAM,CAAA,SAAA;AAAA,MACb,KAAK,KAAM,CAAA;AAAA,KACZ,CAAA;AAAA;AAGH,EAAA,OAAO,qBAAqB,cAAc,CAAA;AAC5C;AAGO,SAAS,qBAAqB,QAA+C,EAAA;AAClF,EAAI,IAAA,QAAA,CAAS,WAAW,CAAG,EAAA;AACzB,IAAO,OAAA,CAAA;AAAA;AAIT,EAAA,QAAA,CAAS,KAAK,CAAC,CAAA,EAAG,MAAM,CAAE,CAAA,SAAA,GAAY,EAAE,SAAS,CAAA;AAGjD,EAAA,IAAI,gBAAmB,GAAA,CAAA;AACvB,EAAI,IAAA,YAAA,GAAe,QAAS,CAAA,CAAC,CAAE,CAAA,SAAA;AAC/B,EAAI,IAAA,UAAA,GAAa,QAAS,CAAA,CAAC,CAAE,CAAA,WAAA;AAG7B,EAAA,KAAA,IAAS,CAAI,GAAA,CAAA,EAAG,CAAI,GAAA,QAAA,CAAS,QAAQ,CAAK,EAAA,EAAA;AACxC,IAAA,IAAI,QAAS,CAAA,CAAC,CAAE,CAAA,SAAA,IAAa,UAAY,EAAA;AAEvC,MAAA,UAAA,GAAa,KAAK,GAAI,CAAA,UAAA,EAAY,QAAS,CAAA,CAAC,EAAE,WAAW,CAAA;AAAA,KACpD,MAAA;AAEL,MAAA,gBAAA,IAAoB,UAAa,GAAA,YAAA;AAGjC,MAAe,YAAA,GAAA,QAAA,CAAS,CAAC,CAAE,CAAA,SAAA;AAC3B,MAAa,UAAA,GAAA,QAAA,CAAS,CAAC,CAAE,CAAA,WAAA;AAAA;AAC3B;AAIF,EAAA,gBAAA,IAAoB,UAAa,GAAA,YAAA;AAEjC,EAAO,OAAA,gBAAA;AACT;AAEO,MAAM,mBAAsB,GAAA;AAC5B,MAAM,6BAAgC,GAAA;AAEtC,MAAM,0BAA6B,GAAA;AACnC,MAAM,0BAA6B,GAAA;AACnC,MAAM,2BAA8B,GAAA;AACpC,MAAM,kCAAqC,GAAA;AAC3C,MAAM,0BAA6B,GAAA;;;;"}
1
+ {"version":3,"file":"SceneRenderProfiler.js","sources":["../../../src/behaviors/SceneRenderProfiler.ts"],"sourcesContent":["import { writeSceneLog, writeSceneLogStyled } from '../utils/writeSceneLog';\nimport { SceneQueryControllerLike, LongFrameEvent } from './types';\nimport { LongFrameDetector } from './LongFrameDetector';\n\nconst POST_STORM_WINDOW = 2000; // Time after last query to observe slow frames\nconst DEFAULT_LONG_FRAME_THRESHOLD = 30; // Threshold for tail recording slow frames\nconst TAB_INACTIVE_THRESHOLD = 1000; // Tab inactive threshold in ms\n\n/**\n * SceneRenderProfiler tracks dashboard interaction performance including:\n * - Total interaction duration\n * - Network time\n * - Long frame detection (50ms threshold) during interaction using LoAF API (default) or manual tracking (fallback)\n * - Slow frame detection (30ms threshold) for tail recording after interaction\n *\n * Long frame detection during interaction:\n * - 50ms threshold aligned with LoAF API default\n * - LoAF API preferred (Chrome 123+) with manual fallback\n * - Provides script attribution when using LoAF API\n *\n * Slow frame detection for tail recording:\n * - 30ms threshold for post-interaction monitoring\n * - Manual frame timing measurement\n * - Captures rendering delays after user interaction completes\n */\n\nexport class SceneRenderProfiler {\n #profileInProgress: {\n // Profile origin, i.e. scene refresh picker\n origin: string;\n crumbs: string[];\n } | null = null;\n\n #profileStartTs: number | null = null;\n #trailAnimationFrameId: number | null = null;\n\n // Will keep measured lengths trailing frames\n #recordedTrailingSpans: number[] = [];\n\n // Long frame tracking\n #longFrameDetector: LongFrameDetector;\n #longFramesCount = 0;\n #longFramesTotalTime = 0;\n\n #visibilityChangeHandler: (() => void) | null = null;\n\n public constructor(private queryController?: SceneQueryControllerLike) {\n this.#longFrameDetector = new LongFrameDetector();\n this.setupVisibilityChangeHandler();\n }\n\n public setQueryController(queryController: SceneQueryControllerLike) {\n this.queryController = queryController;\n }\n\n private setupVisibilityChangeHandler() {\n // Ensure event listener is only added once\n if (this.#visibilityChangeHandler) {\n return;\n }\n\n // Handle tab switching with Page Visibility API\n this.#visibilityChangeHandler = () => {\n if (document.hidden && this.#profileInProgress) {\n writeSceneLog('SceneRenderProfiler', 'Tab became inactive, cancelling profile');\n this.cancelProfile();\n }\n };\n\n if (typeof document !== 'undefined') {\n document.addEventListener('visibilitychange', this.#visibilityChangeHandler);\n }\n }\n\n public cleanup() {\n // Remove event listener to prevent memory leaks\n if (this.#visibilityChangeHandler && typeof document !== 'undefined') {\n document.removeEventListener('visibilitychange', this.#visibilityChangeHandler);\n this.#visibilityChangeHandler = null;\n }\n\n // Cleanup long frame tracking\n this.#longFrameDetector.stop();\n\n // Cancel any ongoing profiling\n this.cancelProfile();\n }\n\n public startProfile(name: string) {\n // Only start profile if tab is active. This makes sure we don't start a profile when i.e. someone opens a dashboard in a new tab\n // and doesn't interact with it.\n if (document.hidden) {\n writeSceneLog('SceneRenderProfiler', 'Tab is inactive, skipping profile', name);\n return;\n }\n\n if (this.#profileInProgress) {\n if (this.#trailAnimationFrameId) {\n this.cancelProfile();\n this._startNewProfile(name, true);\n } else {\n this.addCrumb(name);\n }\n } else {\n this._startNewProfile(name);\n }\n }\n\n /**\n * Starts a new profile for performance measurement.\n *\n * @param name - The origin/trigger of the profile (e.g., 'time_range_change', 'variable_value_changed')\n * @param force - Whether this is a \"forced\" profile (true) or \"clean\" profile (false)\n * - \"forced\": Started by canceling an existing profile that was recording trailing frames\n * This happens when a new user interaction occurs before the previous one\n * finished measuring its performance impact\n * - \"clean\": Started when no profile is currently active\n */\n private _startNewProfile(name: string, force = false) {\n this.#profileInProgress = { origin: name, crumbs: [] };\n this.#profileStartTs = performance.now();\n this.#longFramesCount = 0;\n this.#longFramesTotalTime = 0;\n\n // Add performance mark for debugging in dev tools\n if (typeof performance !== 'undefined' && performance.mark) {\n const markName = `Dashboard Profile Start: ${name}`;\n performance.mark(markName);\n }\n\n // Log profile start in structured format\n writeSceneLogStyled(\n 'SceneRenderProfiler',\n `Profile started[${force ? 'forced' : 'clean'}]`,\n 'color: #FFCC00; font-weight: bold;'\n );\n writeSceneLog('', ` ├─ Origin: ${this.#profileInProgress?.origin || 'unknown'}`);\n writeSceneLog('', ` └─ Timestamp: ${this.#profileStartTs.toFixed(1)}ms`);\n\n // Start long frame detection with callback\n this.#longFrameDetector.start((event: LongFrameEvent) => {\n // Only record long frames during active profiling\n if (!this.#profileInProgress || !this.#profileStartTs) {\n return;\n }\n\n // Only record frames that occur after profile started\n if (event.timestamp < this.#profileStartTs) {\n return;\n }\n\n this.#longFramesCount++;\n this.#longFramesTotalTime += event.duration;\n });\n }\n\n private recordProfileTail(measurementStartTime: number, profileStartTs: number) {\n this.#trailAnimationFrameId = requestAnimationFrame(() =>\n this.measureTrailingFrames(measurementStartTime, measurementStartTime, profileStartTs)\n );\n }\n\n private measureTrailingFrames = (measurementStartTs: number, lastFrameTime: number, profileStartTs: number) => {\n const currentFrameTime = performance.now();\n const frameLength = currentFrameTime - lastFrameTime;\n\n // Fallback: Detect if tab was inactive (frame longer than reasonable threshold)\n // This serves as backup to Page Visibility API in case the event wasn't triggered\n if (frameLength > TAB_INACTIVE_THRESHOLD) {\n writeSceneLog('SceneRenderProfiler', 'Tab was inactive, cancelling profile measurement');\n this.cancelProfile();\n return;\n }\n\n this.#recordedTrailingSpans.push(frameLength);\n\n if (currentFrameTime - measurementStartTs! < POST_STORM_WINDOW) {\n if (this.#profileInProgress) {\n this.#trailAnimationFrameId = requestAnimationFrame(() =>\n this.measureTrailingFrames(measurementStartTs, currentFrameTime, profileStartTs)\n );\n }\n } else {\n const slowFrames = processRecordedSpans(this.#recordedTrailingSpans);\n const slowFramesTime = slowFrames.reduce((acc, val) => acc + val, 0);\n\n // Log tail recording in structured format\n writeSceneLog(\n 'SceneRenderProfiler',\n `Profile tail recorded - Slow frames: ${slowFramesTime.toFixed(1)}ms (${slowFrames.length} frames)`\n );\n writeSceneLog('', ` ├─ Origin: ${this.#profileInProgress?.origin || 'unknown'}`);\n writeSceneLog('', ` └─ Crumbs:`, this.#profileInProgress?.crumbs || []);\n\n this.#recordedTrailingSpans = [];\n\n const profileDuration = measurementStartTs - profileStartTs;\n\n // Add performance marks for debugging in dev tools\n if (typeof performance !== 'undefined' && performance.mark) {\n const profileName = this.#profileInProgress?.origin || 'unknown';\n const totalTime = profileDuration + slowFramesTime;\n\n // Mark profile completion\n performance.mark(`Dashboard Profile End: ${profileName}`);\n\n // Add measure from start to end if possible\n const startMarkName = `Dashboard Profile Start: ${profileName}`;\n try {\n performance.measure(\n `Dashboard Profile: ${profileName} (${totalTime.toFixed(1)}ms)`,\n startMarkName,\n `Dashboard Profile End: ${profileName}`\n );\n } catch {\n // Start mark might not exist, create a simple end mark\n performance.mark(`Dashboard Profile Complete: ${profileName} (${totalTime.toFixed(1)}ms)`);\n }\n\n // Add measurements for slow frame details if significant\n if (slowFrames.length > 0) {\n const slowFramesMarkName = `Slow Frames Summary: ${slowFrames.length} frames (${slowFramesTime.toFixed(\n 1\n )}ms)`;\n performance.mark(slowFramesMarkName);\n\n // Create individual measurements for each slow frame during tail\n slowFrames.forEach((frameTime, index) => {\n if (frameTime > 16) {\n // Only measure frames slower than 16ms (60fps)\n try {\n const frameStartTime =\n this.#profileStartTs! +\n profileDuration +\n (index > 0 ? slowFrames.slice(0, index).reduce((sum, t) => sum + t, 0) : 0);\n const frameId = `slow-frame-${index}`;\n const frameStartMark = `${frameId}-start`;\n const frameEndMark = `${frameId}-end`;\n\n performance.mark(frameStartMark, { startTime: frameStartTime });\n performance.mark(frameEndMark, { startTime: frameStartTime + frameTime });\n performance.measure(`Slow Frame ${index + 1}: ${frameTime.toFixed(1)}ms`, frameStartMark, frameEndMark);\n } catch {\n // Fallback if startTime not supported\n performance.mark(`Slow Frame ${index + 1}: ${frameTime.toFixed(1)}ms`);\n }\n }\n });\n }\n }\n\n // Log performance summary in a structured format\n const completionTimestamp = performance.now();\n writeSceneLog('SceneRenderProfiler', 'Profile completed');\n writeSceneLog('', ` ├─ Timestamp: ${completionTimestamp.toFixed(1)}ms`);\n writeSceneLog('', ` ├─ Total time: ${(profileDuration + slowFramesTime).toFixed(1)}ms`);\n writeSceneLog('', ` ├─ Slow frames: ${slowFramesTime}ms (${slowFrames.length} frames)`);\n writeSceneLog('', ` └─ Long frames: ${this.#longFramesTotalTime}ms (${this.#longFramesCount} frames)`);\n\n // Stop long frame detection now that the profile is complete\n this.#longFrameDetector.stop();\n writeSceneLogStyled(\n 'SceneRenderProfiler',\n `Stopped long frame detection - profile complete at ${completionTimestamp.toFixed(1)}ms`,\n 'color: #00CC00; font-weight: bold;'\n );\n\n this.#trailAnimationFrameId = null;\n\n const profileEndTs = profileStartTs + profileDuration + slowFramesTime;\n\n // Guard against race condition where profile might be cancelled during execution\n if (!this.#profileInProgress) {\n return;\n }\n\n performance.measure(`DashboardInteraction ${this.#profileInProgress.origin}`, {\n start: profileStartTs,\n end: profileEndTs,\n });\n\n const networkDuration = captureNetwork(profileStartTs, profileEndTs);\n\n if (this.queryController?.state.onProfileComplete && this.#profileInProgress) {\n this.queryController.state.onProfileComplete({\n origin: this.#profileInProgress.origin,\n crumbs: this.#profileInProgress.crumbs,\n duration: profileDuration + slowFramesTime,\n networkDuration,\n startTs: profileStartTs,\n endTs: profileEndTs,\n longFramesCount: this.#longFramesCount,\n longFramesTotalTime: this.#longFramesTotalTime,\n // @ts-ignore\n jsHeapSizeLimit: performance.memory ? performance.memory.jsHeapSizeLimit : 0,\n // @ts-ignore\n usedJSHeapSize: performance.memory ? performance.memory.usedJSHeapSize : 0,\n // @ts-ignore\n totalJSHeapSize: performance.memory ? performance.memory.totalJSHeapSize : 0,\n });\n\n this.#profileInProgress = null;\n this.#trailAnimationFrameId = null;\n }\n // @ts-ignore\n if (window.__runs) {\n // @ts-ignore\n window.__runs += `${Date.now()}, ${profileDuration + slowFramesTime}\\n`;\n } else {\n // @ts-ignore\n window.__runs = `${Date.now()}, ${profileDuration + slowFramesTime}\\n`;\n }\n }\n };\n\n public tryCompletingProfile() {\n writeSceneLog('SceneRenderProfiler', 'Trying to complete profile', this.#profileInProgress);\n if (this.queryController?.runningQueriesCount() === 0 && this.#profileInProgress) {\n writeSceneLog('SceneRenderProfiler', 'All queries completed, starting tail measurement');\n // Note: Long frame detector continues running during tail measurement\n // It will be stopped when the profile completely finishes\n this.recordProfileTail(performance.now(), this.#profileStartTs!);\n }\n }\n\n public isTailRecording() {\n return Boolean(this.#trailAnimationFrameId);\n }\n\n public cancelTailRecording() {\n if (this.#trailAnimationFrameId) {\n cancelAnimationFrame(this.#trailAnimationFrameId);\n this.#trailAnimationFrameId = null;\n writeSceneLog('SceneRenderProfiler', 'Cancelled recording frames, new profile started');\n }\n }\n\n // cancel profile\n public cancelProfile() {\n if (this.#profileInProgress) {\n writeSceneLog('SceneRenderProfiler', 'Cancelling profile', this.#profileInProgress);\n this.#profileInProgress = null;\n // Cancel any pending animation frame to prevent accessing null profileInProgress\n if (this.#trailAnimationFrameId) {\n cancelAnimationFrame(this.#trailAnimationFrameId);\n this.#trailAnimationFrameId = null;\n }\n // Stop long frame tracking\n this.#longFrameDetector.stop();\n writeSceneLog('SceneRenderProfiler', 'Stopped long frame detection - profile cancelled');\n // Reset recorded spans to ensure complete cleanup\n this.#recordedTrailingSpans = [];\n this.#longFramesCount = 0;\n this.#longFramesTotalTime = 0;\n }\n }\n\n public addCrumb(crumb: string) {\n if (this.#profileInProgress) {\n writeSceneLog('SceneRenderProfiler', 'Adding crumb:', crumb);\n this.#profileInProgress.crumbs.push(crumb);\n }\n }\n}\n\nexport function processRecordedSpans(spans: number[]) {\n // identify last span in spans that's bigger than default threshold\n for (let i = spans.length - 1; i >= 0; i--) {\n if (spans[i] > DEFAULT_LONG_FRAME_THRESHOLD) {\n return spans.slice(0, i + 1);\n }\n }\n return [spans[0]];\n}\n\nexport function captureNetwork(startTs: number, endTs: number) {\n const entries = performance.getEntriesByType('resource') as PerformanceResourceTiming[];\n performance.clearResourceTimings();\n // Only include network entries that both started AND ended within the time window\n const networkEntries = entries.filter(\n (entry) =>\n entry.startTime >= startTs &&\n entry.startTime <= endTs &&\n entry.responseEnd >= startTs &&\n entry.responseEnd <= endTs\n );\n for (const entry of networkEntries) {\n performance.measure('Network entry ' + entry.name, {\n start: entry.startTime,\n end: entry.responseEnd,\n });\n }\n\n return calculateNetworkTime(networkEntries);\n}\n\n// Will calculate total time spent on Network\nexport function calculateNetworkTime(requests: PerformanceResourceTiming[]): number {\n if (requests.length === 0) {\n return 0;\n }\n\n // Step 1: Sort the requests by startTs\n requests.sort((a, b) => a.startTime - b.startTime);\n\n // Step 2: Initialize variables\n let totalNetworkTime = 0;\n let currentStart = requests[0].startTime;\n let currentEnd = requests[0].responseEnd;\n\n // Step 3: Iterate through the sorted list and merge overlapping intervals\n for (let i = 1; i < requests.length; i++) {\n if (requests[i].startTime <= currentEnd) {\n // Overlapping intervals, merge them\n currentEnd = Math.max(currentEnd, requests[i].responseEnd);\n } else {\n // Non-overlapping interval, add the duration to total time\n totalNetworkTime += currentEnd - currentStart;\n\n // Update current interval\n currentStart = requests[i].startTime;\n currentEnd = requests[i].responseEnd;\n }\n }\n\n // Step 4: Add the last interval\n totalNetworkTime += currentEnd - currentStart;\n\n return totalNetworkTime;\n}\n\nexport const REFRESH_INTERACTION = 'refresh';\nexport const TIME_RANGE_CHANGE_INTERACTION = 'time_range_change';\nexport const FILTER_ADDED_INTERACTION = 'filter_added';\nexport const FILTER_REMOVED_INTERACTION = 'filter_removed';\nexport const FILTER_CHANGED_INTERACTION = 'filter_changed';\nexport const FILTER_RESTORED_INTERACTION = 'filter_restored';\nexport const VARIABLE_VALUE_CHANGED_INTERACTION = 'variable_value_changed';\nexport const SCOPES_CHANGED_INTERACTION = 'scopes_changed';\n"],"names":[],"mappings":";;;;;;;;;;;;;;;;;;AAAA,IAAA,kBAAA,EAAA,eAAA,EAAA,sBAAA,EAAA,sBAAA,EAAA,kBAAA,EAAA,gBAAA,EAAA,oBAAA,EAAA,wBAAA;AAIA,MAAM,iBAAoB,GAAA,GAAA;AAC1B,MAAM,4BAA+B,GAAA,EAAA;AACrC,MAAM,sBAAyB,GAAA,GAAA;AAoBxB,MAAM,mBAAoB,CAAA;AAAA,EAoBxB,YAAoB,eAA4C,EAAA;AAA5C,IAAA,IAAA,CAAA,eAAA,GAAA,eAAA;AAnB3B,IAIW,YAAA,CAAA,IAAA,EAAA,kBAAA,EAAA,IAAA,CAAA;AAEX,IAAiC,YAAA,CAAA,IAAA,EAAA,eAAA,EAAA,IAAA,CAAA;AACjC,IAAwC,YAAA,CAAA,IAAA,EAAA,sBAAA,EAAA,IAAA,CAAA;AAGxC;AAAA,IAAA,YAAA,CAAA,IAAA,EAAA,sBAAA,EAAmC,EAAC,CAAA;AAGpC;AAAA,IAAA,YAAA,CAAA,IAAA,EAAA,kBAAA,CAAA;AACA,IAAmB,YAAA,CAAA,IAAA,EAAA,gBAAA,EAAA,CAAA,CAAA;AACnB,IAAuB,YAAA,CAAA,IAAA,EAAA,oBAAA,EAAA,CAAA,CAAA;AAEvB,IAAgD,YAAA,CAAA,IAAA,EAAA,wBAAA,EAAA,IAAA,CAAA;AAsHhD,IAAA,IAAA,CAAQ,qBAAwB,GAAA,CAAC,kBAA4B,EAAA,aAAA,EAAuB,cAA2B,KAAA;AAlKjH,MAAA,IAAA,EAAA,EAAA,EAAA,EAAA,EAAA,EAAA,EAAA;AAmKI,MAAM,MAAA,gBAAA,GAAmB,YAAY,GAAI,EAAA;AACzC,MAAA,MAAM,cAAc,gBAAmB,GAAA,aAAA;AAIvC,MAAA,IAAI,cAAc,sBAAwB,EAAA;AACxC,QAAA,aAAA,CAAc,uBAAuB,kDAAkD,CAAA;AACvF,QAAA,IAAA,CAAK,aAAc,EAAA;AACnB,QAAA;AAAA;AAGF,MAAK,YAAA,CAAA,IAAA,EAAA,sBAAA,CAAA,CAAuB,KAAK,WAAW,CAAA;AAE5C,MAAI,IAAA,gBAAA,GAAmB,qBAAsB,iBAAmB,EAAA;AAC9D,QAAA,IAAI,mBAAK,kBAAoB,CAAA,EAAA;AAC3B,UAAA,YAAA,CAAA,IAAA,EAAK,sBAAyB,EAAA,qBAAA;AAAA,YAAsB,MAClD,IAAA,CAAK,qBAAsB,CAAA,kBAAA,EAAoB,kBAAkB,cAAc;AAAA,WACjF,CAAA;AAAA;AACF,OACK,MAAA;AACL,QAAM,MAAA,UAAA,GAAa,oBAAqB,CAAA,YAAA,CAAA,IAAA,EAAK,sBAAsB,CAAA,CAAA;AACnE,QAAM,MAAA,cAAA,GAAiB,WAAW,MAAO,CAAA,CAAC,KAAK,GAAQ,KAAA,GAAA,GAAM,KAAK,CAAC,CAAA;AAGnE,QAAA,aAAA;AAAA,UACE,qBAAA;AAAA,UACA,wCAAwC,cAAe,CAAA,OAAA,CAAQ,CAAC,CAAC,CAAA,IAAA,EAAO,WAAW,MAAM,CAAA,QAAA;AAAA,SAC3F;AACA,QAAA,aAAA,CAAc,IAAI,CAAgB,uBAAA,EAAA,CAAA,CAAA,EAAA,GAAA,YAAA,CAAA,IAAA,EAAK,wBAAL,IAAyB,GAAA,MAAA,GAAA,EAAA,CAAA,MAAA,KAAU,SAAS,CAAE,CAAA,CAAA;AAChF,QAAA,aAAA,CAAc,IAAI,CAAgB,sBAAA,CAAA,EAAA,CAAA,CAAA,EAAA,GAAA,YAAA,CAAA,IAAA,EAAK,wBAAL,IAAyB,GAAA,MAAA,GAAA,EAAA,CAAA,MAAA,KAAU,EAAE,CAAA;AAEvE,QAAA,YAAA,CAAA,IAAA,EAAK,wBAAyB,EAAC,CAAA;AAE/B,QAAA,MAAM,kBAAkB,kBAAqB,GAAA,cAAA;AAG7C,QAAA,IAAI,OAAO,WAAA,KAAgB,WAAe,IAAA,WAAA,CAAY,IAAM,EAAA;AAC1D,UAAA,MAAM,WAAc,GAAA,CAAA,CAAA,EAAA,GAAA,YAAA,CAAA,IAAA,EAAK,kBAAL,CAAA,KAAA,IAAA,GAAA,MAAA,GAAA,EAAA,CAAyB,MAAU,KAAA,SAAA;AACvD,UAAA,MAAM,YAAY,eAAkB,GAAA,cAAA;AAGpC,UAAY,WAAA,CAAA,IAAA,CAAK,CAA0B,uBAAA,EAAA,WAAW,CAAE,CAAA,CAAA;AAGxD,UAAM,MAAA,aAAA,GAAgB,4BAA4B,WAAW,CAAA,CAAA;AAC7D,UAAI,IAAA;AACF,YAAY,WAAA,CAAA,OAAA;AAAA,cACV,sBAAsB,WAAW,CAAA,EAAA,EAAK,SAAU,CAAA,OAAA,CAAQ,CAAC,CAAC,CAAA,GAAA,CAAA;AAAA,cAC1D,aAAA;AAAA,cACA,0BAA0B,WAAW,CAAA;AAAA,aACvC;AAAA,WACM,CAAA,OAAA,CAAA,EAAA;AAEN,YAAY,WAAA,CAAA,IAAA,CAAK,+BAA+B,WAAW,CAAA,EAAA,EAAK,UAAU,OAAQ,CAAA,CAAC,CAAC,CAAK,GAAA,CAAA,CAAA;AAAA;AAI3F,UAAI,IAAA,UAAA,CAAW,SAAS,CAAG,EAAA;AACzB,YAAA,MAAM,kBAAqB,GAAA,CAAA,qBAAA,EAAwB,UAAW,CAAA,MAAM,YAAY,cAAe,CAAA,OAAA;AAAA,cAC7F;AAAA,aACD,CAAA,GAAA,CAAA;AACD,YAAA,WAAA,CAAY,KAAK,kBAAkB,CAAA;AAGnC,YAAW,UAAA,CAAA,OAAA,CAAQ,CAAC,SAAA,EAAW,KAAU,KAAA;AACvC,cAAA,IAAI,YAAY,EAAI,EAAA;AAElB,gBAAI,IAAA;AACF,kBAAA,MAAM,iBACJ,YAAK,CAAA,IAAA,EAAA,eAAA,CAAA,GACL,mBACC,KAAQ,GAAA,CAAA,GAAI,WAAW,KAAM,CAAA,CAAA,EAAG,KAAK,CAAA,CAAE,OAAO,CAAC,GAAA,EAAK,MAAM,GAAM,GAAA,CAAA,EAAG,CAAC,CAAI,GAAA,CAAA,CAAA;AAC3E,kBAAM,MAAA,OAAA,GAAU,cAAc,KAAK,CAAA,CAAA;AACnC,kBAAM,MAAA,cAAA,GAAiB,GAAG,OAAO,CAAA,MAAA,CAAA;AACjC,kBAAM,MAAA,YAAA,GAAe,GAAG,OAAO,CAAA,IAAA,CAAA;AAE/B,kBAAA,WAAA,CAAY,IAAK,CAAA,cAAA,EAAgB,EAAE,SAAA,EAAW,gBAAgB,CAAA;AAC9D,kBAAA,WAAA,CAAY,KAAK,YAAc,EAAA,EAAE,SAAW,EAAA,cAAA,GAAiB,WAAW,CAAA;AACxE,kBAAY,WAAA,CAAA,OAAA,CAAQ,CAAc,WAAA,EAAA,KAAA,GAAQ,CAAC,CAAA,EAAA,EAAK,SAAU,CAAA,OAAA,CAAQ,CAAC,CAAC,CAAM,EAAA,CAAA,EAAA,cAAA,EAAgB,YAAY,CAAA;AAAA,iBAChG,CAAA,OAAA,CAAA,EAAA;AAEN,kBAAY,WAAA,CAAA,IAAA,CAAK,cAAc,KAAQ,GAAA,CAAC,KAAK,SAAU,CAAA,OAAA,CAAQ,CAAC,CAAC,CAAI,EAAA,CAAA,CAAA;AAAA;AACvE;AACF,aACD,CAAA;AAAA;AACH;AAIF,QAAM,MAAA,mBAAA,GAAsB,YAAY,GAAI,EAAA;AAC5C,QAAA,aAAA,CAAc,uBAAuB,mBAAmB,CAAA;AACxD,QAAA,aAAA,CAAc,IAAI,CAAmB,0BAAA,EAAA,mBAAA,CAAoB,OAAQ,CAAA,CAAC,CAAC,CAAI,EAAA,CAAA,CAAA;AACvE,QAAA,aAAA,CAAc,IAAI,CAAqB,2BAAA,EAAA,CAAA,eAAA,GAAkB,gBAAgB,OAAQ,CAAA,CAAC,CAAC,CAAI,EAAA,CAAA,CAAA;AACvF,QAAA,aAAA,CAAc,IAAI,CAAqB,4BAAA,EAAA,cAAc,CAAO,IAAA,EAAA,UAAA,CAAW,MAAM,CAAU,QAAA,CAAA,CAAA;AACvF,QAAA,aAAA,CAAc,IAAI,CAAqB,4BAAA,EAAA,YAAA,CAAA,IAAA,EAAK,qBAAoB,CAAO,IAAA,EAAA,YAAA,CAAA,IAAA,EAAK,iBAAgB,CAAU,QAAA,CAAA,CAAA;AAGtG,QAAA,YAAA,CAAA,IAAA,EAAK,oBAAmB,IAAK,EAAA;AAC7B,QAAA,mBAAA;AAAA,UACE,qBAAA;AAAA,UACA,CAAsD,mDAAA,EAAA,mBAAA,CAAoB,OAAQ,CAAA,CAAC,CAAC,CAAA,EAAA,CAAA;AAAA,UACpF;AAAA,SACF;AAEA,QAAA,YAAA,CAAA,IAAA,EAAK,sBAAyB,EAAA,IAAA,CAAA;AAE9B,QAAM,MAAA,YAAA,GAAe,iBAAiB,eAAkB,GAAA,cAAA;AAGxD,QAAI,IAAA,CAAC,mBAAK,kBAAoB,CAAA,EAAA;AAC5B,UAAA;AAAA;AAGF,QAAA,WAAA,CAAY,OAAQ,CAAA,CAAA,qBAAA,EAAwB,YAAK,CAAA,IAAA,EAAA,kBAAA,CAAA,CAAmB,MAAM,CAAI,CAAA,EAAA;AAAA,UAC5E,KAAO,EAAA,cAAA;AAAA,UACP,GAAK,EAAA;AAAA,SACN,CAAA;AAED,QAAM,MAAA,eAAA,GAAkB,cAAe,CAAA,cAAA,EAAgB,YAAY,CAAA;AAEnE,QAAA,IAAA,CAAA,CAAI,UAAK,eAAL,KAAA,IAAA,GAAA,MAAA,GAAA,EAAA,CAAsB,KAAM,CAAA,iBAAA,KAAqB,mBAAK,kBAAoB,CAAA,EAAA;AAC5E,UAAK,IAAA,CAAA,eAAA,CAAgB,MAAM,iBAAkB,CAAA;AAAA,YAC3C,MAAA,EAAQ,mBAAK,kBAAmB,CAAA,CAAA,MAAA;AAAA,YAChC,MAAA,EAAQ,mBAAK,kBAAmB,CAAA,CAAA,MAAA;AAAA,YAChC,UAAU,eAAkB,GAAA,cAAA;AAAA,YAC5B,eAAA;AAAA,YACA,OAAS,EAAA,cAAA;AAAA,YACT,KAAO,EAAA,YAAA;AAAA,YACP,iBAAiB,YAAK,CAAA,IAAA,EAAA,gBAAA,CAAA;AAAA,YACtB,qBAAqB,YAAK,CAAA,IAAA,EAAA,oBAAA,CAAA;AAAA;AAAA,YAE1B,eAAiB,EAAA,WAAA,CAAY,MAAS,GAAA,WAAA,CAAY,OAAO,eAAkB,GAAA,CAAA;AAAA;AAAA,YAE3E,cAAgB,EAAA,WAAA,CAAY,MAAS,GAAA,WAAA,CAAY,OAAO,cAAiB,GAAA,CAAA;AAAA;AAAA,YAEzE,eAAiB,EAAA,WAAA,CAAY,MAAS,GAAA,WAAA,CAAY,OAAO,eAAkB,GAAA;AAAA,WAC5E,CAAA;AAED,UAAA,YAAA,CAAA,IAAA,EAAK,kBAAqB,EAAA,IAAA,CAAA;AAC1B,UAAA,YAAA,CAAA,IAAA,EAAK,sBAAyB,EAAA,IAAA,CAAA;AAAA;AAGhC,QAAA,IAAI,OAAO,MAAQ,EAAA;AAEjB,UAAA,MAAA,CAAO,UAAU,CAAG,EAAA,IAAA,CAAK,KAAK,CAAA,EAAA,EAAK,kBAAkB,cAAc;AAAA,CAAA;AAAA,SAC9D,MAAA;AAEL,UAAA,MAAA,CAAO,SAAS,CAAG,EAAA,IAAA,CAAK,KAAK,CAAA,EAAA,EAAK,kBAAkB,cAAc;AAAA,CAAA;AAAA;AACpE;AACF,KACF;AA1QE,IAAK,YAAA,CAAA,IAAA,EAAA,kBAAA,EAAqB,IAAI,iBAAkB,EAAA,CAAA;AAChD,IAAA,IAAA,CAAK,4BAA6B,EAAA;AAAA;AACpC,EAEO,mBAAmB,eAA2C,EAAA;AACnE,IAAA,IAAA,CAAK,eAAkB,GAAA,eAAA;AAAA;AACzB,EAEQ,4BAA+B,GAAA;AAErC,IAAA,IAAI,mBAAK,wBAA0B,CAAA,EAAA;AACjC,MAAA;AAAA;AAIF,IAAA,YAAA,CAAA,IAAA,EAAK,0BAA2B,MAAM;AACpC,MAAI,IAAA,QAAA,CAAS,MAAU,IAAA,YAAA,CAAA,IAAA,EAAK,kBAAoB,CAAA,EAAA;AAC9C,QAAA,aAAA,CAAc,uBAAuB,yCAAyC,CAAA;AAC9E,QAAA,IAAA,CAAK,aAAc,EAAA;AAAA;AACrB,KACF,CAAA;AAEA,IAAI,IAAA,OAAO,aAAa,WAAa,EAAA;AACnC,MAAS,QAAA,CAAA,gBAAA,CAAiB,kBAAoB,EAAA,YAAA,CAAA,IAAA,EAAK,wBAAwB,CAAA,CAAA;AAAA;AAC7E;AACF,EAEO,OAAU,GAAA;AAEf,IAAA,IAAI,YAAK,CAAA,IAAA,EAAA,wBAAA,CAAA,IAA4B,OAAO,QAAA,KAAa,WAAa,EAAA;AACpE,MAAS,QAAA,CAAA,mBAAA,CAAoB,kBAAoB,EAAA,YAAA,CAAA,IAAA,EAAK,wBAAwB,CAAA,CAAA;AAC9E,MAAA,YAAA,CAAA,IAAA,EAAK,wBAA2B,EAAA,IAAA,CAAA;AAAA;AAIlC,IAAA,YAAA,CAAA,IAAA,EAAK,oBAAmB,IAAK,EAAA;AAG7B,IAAA,IAAA,CAAK,aAAc,EAAA;AAAA;AACrB,EAEO,aAAa,IAAc,EAAA;AAGhC,IAAA,IAAI,SAAS,MAAQ,EAAA;AACnB,MAAc,aAAA,CAAA,qBAAA,EAAuB,qCAAqC,IAAI,CAAA;AAC9E,MAAA;AAAA;AAGF,IAAA,IAAI,mBAAK,kBAAoB,CAAA,EAAA;AAC3B,MAAA,IAAI,mBAAK,sBAAwB,CAAA,EAAA;AAC/B,QAAA,IAAA,CAAK,aAAc,EAAA;AACnB,QAAK,IAAA,CAAA,gBAAA,CAAiB,MAAM,IAAI,CAAA;AAAA,OAC3B,MAAA;AACL,QAAA,IAAA,CAAK,SAAS,IAAI,CAAA;AAAA;AACpB,KACK,MAAA;AACL,MAAA,IAAA,CAAK,iBAAiB,IAAI,CAAA;AAAA;AAC5B;AACF;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA,EAYQ,gBAAA,CAAiB,IAAc,EAAA,KAAA,GAAQ,KAAO,EAAA;AAtHxD,IAAA,IAAA,EAAA;AAuHI,IAAA,YAAA,CAAA,IAAA,EAAK,oBAAqB,EAAE,MAAA,EAAQ,IAAM,EAAA,MAAA,EAAQ,EAAG,EAAA,CAAA;AACrD,IAAK,YAAA,CAAA,IAAA,EAAA,eAAA,EAAkB,YAAY,GAAI,EAAA,CAAA;AACvC,IAAA,YAAA,CAAA,IAAA,EAAK,gBAAmB,EAAA,CAAA,CAAA;AACxB,IAAA,YAAA,CAAA,IAAA,EAAK,oBAAuB,EAAA,CAAA,CAAA;AAG5B,IAAA,IAAI,OAAO,WAAA,KAAgB,WAAe,IAAA,WAAA,CAAY,IAAM,EAAA;AAC1D,MAAM,MAAA,QAAA,GAAW,4BAA4B,IAAI,CAAA,CAAA;AACjD,MAAA,WAAA,CAAY,KAAK,QAAQ,CAAA;AAAA;AAI3B,IAAA,mBAAA;AAAA,MACE,qBAAA;AAAA,MACA,CAAA,gBAAA,EAAmB,KAAQ,GAAA,QAAA,GAAW,OAAO,CAAA,CAAA,CAAA;AAAA,MAC7C;AAAA,KACF;AACA,IAAA,aAAA,CAAc,IAAI,CAAgB,uBAAA,EAAA,CAAA,CAAA,EAAA,GAAA,YAAA,CAAA,IAAA,EAAK,wBAAL,IAAyB,GAAA,MAAA,GAAA,EAAA,CAAA,MAAA,KAAU,SAAS,CAAE,CAAA,CAAA;AAChF,IAAA,aAAA,CAAc,IAAI,CAAmB,0BAAA,EAAA,YAAA,CAAA,IAAA,EAAK,iBAAgB,OAAQ,CAAA,CAAC,CAAC,CAAI,EAAA,CAAA,CAAA;AAGxE,IAAK,YAAA,CAAA,IAAA,EAAA,kBAAA,CAAA,CAAmB,KAAM,CAAA,CAAC,KAA0B,KAAA;AAEvD,MAAA,IAAI,CAAC,YAAA,CAAA,IAAA,EAAK,kBAAsB,CAAA,IAAA,CAAC,mBAAK,eAAiB,CAAA,EAAA;AACrD,QAAA;AAAA;AAIF,MAAI,IAAA,KAAA,CAAM,SAAY,GAAA,YAAA,CAAA,IAAA,EAAK,eAAiB,CAAA,EAAA;AAC1C,QAAA;AAAA;AAGF,MAAA,gBAAA,CAAA,IAAA,EAAK,gBAAL,CAAA,CAAA,CAAA,EAAA;AACA,MAAK,YAAA,CAAA,IAAA,EAAA,oBAAA,EAAL,YAAK,CAAA,IAAA,EAAA,oBAAA,CAAA,GAAwB,KAAM,CAAA,QAAA,CAAA;AAAA,KACpC,CAAA;AAAA;AACH,EAEQ,iBAAA,CAAkB,sBAA8B,cAAwB,EAAA;AAC9E,IAAA,YAAA,CAAA,IAAA,EAAK,sBAAyB,EAAA,qBAAA;AAAA,MAAsB,MAClD,IAAA,CAAK,qBAAsB,CAAA,oBAAA,EAAsB,sBAAsB,cAAc;AAAA,KACvF,CAAA;AAAA;AACF,EA2JO,oBAAuB,GAAA;AA3ThC,IAAA,IAAA,EAAA;AA4TI,IAAc,aAAA,CAAA,qBAAA,EAAuB,4BAA8B,EAAA,YAAA,CAAA,IAAA,EAAK,kBAAkB,CAAA,CAAA;AAC1F,IAAA,IAAA,CAAA,CAAI,UAAK,eAAL,KAAA,IAAA,GAAA,MAAA,GAAA,EAAA,CAAsB,mBAA0B,EAAA,MAAA,CAAA,IAAK,mBAAK,kBAAoB,CAAA,EAAA;AAChF,MAAA,aAAA,CAAc,uBAAuB,kDAAkD,CAAA;AAGvF,MAAA,IAAA,CAAK,iBAAkB,CAAA,WAAA,CAAY,GAAI,EAAA,EAAG,mBAAK,eAAgB,CAAA,CAAA;AAAA;AACjE;AACF,EAEO,eAAkB,GAAA;AACvB,IAAO,OAAA,OAAA,CAAQ,mBAAK,sBAAsB,CAAA,CAAA;AAAA;AAC5C,EAEO,mBAAsB,GAAA;AAC3B,IAAA,IAAI,mBAAK,sBAAwB,CAAA,EAAA;AAC/B,MAAA,oBAAA,CAAqB,mBAAK,sBAAsB,CAAA,CAAA;AAChD,MAAA,YAAA,CAAA,IAAA,EAAK,sBAAyB,EAAA,IAAA,CAAA;AAC9B,MAAA,aAAA,CAAc,uBAAuB,iDAAiD,CAAA;AAAA;AACxF;AACF;AAAA,EAGO,aAAgB,GAAA;AACrB,IAAA,IAAI,mBAAK,kBAAoB,CAAA,EAAA;AAC3B,MAAc,aAAA,CAAA,qBAAA,EAAuB,oBAAsB,EAAA,YAAA,CAAA,IAAA,EAAK,kBAAkB,CAAA,CAAA;AAClF,MAAA,YAAA,CAAA,IAAA,EAAK,kBAAqB,EAAA,IAAA,CAAA;AAE1B,MAAA,IAAI,mBAAK,sBAAwB,CAAA,EAAA;AAC/B,QAAA,oBAAA,CAAqB,mBAAK,sBAAsB,CAAA,CAAA;AAChD,QAAA,YAAA,CAAA,IAAA,EAAK,sBAAyB,EAAA,IAAA,CAAA;AAAA;AAGhC,MAAA,YAAA,CAAA,IAAA,EAAK,oBAAmB,IAAK,EAAA;AAC7B,MAAA,aAAA,CAAc,uBAAuB,kDAAkD,CAAA;AAEvF,MAAA,YAAA,CAAA,IAAA,EAAK,wBAAyB,EAAC,CAAA;AAC/B,MAAA,YAAA,CAAA,IAAA,EAAK,gBAAmB,EAAA,CAAA,CAAA;AACxB,MAAA,YAAA,CAAA,IAAA,EAAK,oBAAuB,EAAA,CAAA,CAAA;AAAA;AAC9B;AACF,EAEO,SAAS,KAAe,EAAA;AAC7B,IAAA,IAAI,mBAAK,kBAAoB,CAAA,EAAA;AAC3B,MAAc,aAAA,CAAA,qBAAA,EAAuB,iBAAiB,KAAK,CAAA;AAC3D,MAAK,YAAA,CAAA,IAAA,EAAA,kBAAA,CAAA,CAAmB,MAAO,CAAA,IAAA,CAAK,KAAK,CAAA;AAAA;AAC3C;AAEJ;AAhVE,kBAAA,GAAA,IAAA,OAAA,EAAA;AAMA,eAAA,GAAA,IAAA,OAAA,EAAA;AACA,sBAAA,GAAA,IAAA,OAAA,EAAA;AAGA,sBAAA,GAAA,IAAA,OAAA,EAAA;AAGA,kBAAA,GAAA,IAAA,OAAA,EAAA;AACA,gBAAA,GAAA,IAAA,OAAA,EAAA;AACA,oBAAA,GAAA,IAAA,OAAA,EAAA;AAEA,wBAAA,GAAA,IAAA,OAAA,EAAA;AAiUK,SAAS,qBAAqB,KAAiB,EAAA;AAEpD,EAAA,KAAA,IAAS,IAAI,KAAM,CAAA,MAAA,GAAS,CAAG,EAAA,CAAA,IAAK,GAAG,CAAK,EAAA,EAAA;AAC1C,IAAI,IAAA,KAAA,CAAM,CAAC,CAAA,GAAI,4BAA8B,EAAA;AAC3C,MAAA,OAAO,KAAM,CAAA,KAAA,CAAM,CAAG,EAAA,CAAA,GAAI,CAAC,CAAA;AAAA;AAC7B;AAEF,EAAO,OAAA,CAAC,KAAM,CAAA,CAAC,CAAC,CAAA;AAClB;AAEgB,SAAA,cAAA,CAAe,SAAiB,KAAe,EAAA;AAC7D,EAAM,MAAA,OAAA,GAAU,WAAY,CAAA,gBAAA,CAAiB,UAAU,CAAA;AACvD,EAAA,WAAA,CAAY,oBAAqB,EAAA;AAEjC,EAAA,MAAM,iBAAiB,OAAQ,CAAA,MAAA;AAAA,IAC7B,CAAC,KAAA,KACC,KAAM,CAAA,SAAA,IAAa,OACnB,IAAA,KAAA,CAAM,SAAa,IAAA,KAAA,IACnB,KAAM,CAAA,WAAA,IAAe,OACrB,IAAA,KAAA,CAAM,WAAe,IAAA;AAAA,GACzB;AACA,EAAA,KAAA,MAAW,SAAS,cAAgB,EAAA;AAClC,IAAY,WAAA,CAAA,OAAA,CAAQ,gBAAmB,GAAA,KAAA,CAAM,IAAM,EAAA;AAAA,MACjD,OAAO,KAAM,CAAA,SAAA;AAAA,MACb,KAAK,KAAM,CAAA;AAAA,KACZ,CAAA;AAAA;AAGH,EAAA,OAAO,qBAAqB,cAAc,CAAA;AAC5C;AAGO,SAAS,qBAAqB,QAA+C,EAAA;AAClF,EAAI,IAAA,QAAA,CAAS,WAAW,CAAG,EAAA;AACzB,IAAO,OAAA,CAAA;AAAA;AAIT,EAAA,QAAA,CAAS,KAAK,CAAC,CAAA,EAAG,MAAM,CAAE,CAAA,SAAA,GAAY,EAAE,SAAS,CAAA;AAGjD,EAAA,IAAI,gBAAmB,GAAA,CAAA;AACvB,EAAI,IAAA,YAAA,GAAe,QAAS,CAAA,CAAC,CAAE,CAAA,SAAA;AAC/B,EAAI,IAAA,UAAA,GAAa,QAAS,CAAA,CAAC,CAAE,CAAA,WAAA;AAG7B,EAAA,KAAA,IAAS,CAAI,GAAA,CAAA,EAAG,CAAI,GAAA,QAAA,CAAS,QAAQ,CAAK,EAAA,EAAA;AACxC,IAAA,IAAI,QAAS,CAAA,CAAC,CAAE,CAAA,SAAA,IAAa,UAAY,EAAA;AAEvC,MAAA,UAAA,GAAa,KAAK,GAAI,CAAA,UAAA,EAAY,QAAS,CAAA,CAAC,EAAE,WAAW,CAAA;AAAA,KACpD,MAAA;AAEL,MAAA,gBAAA,IAAoB,UAAa,GAAA,YAAA;AAGjC,MAAe,YAAA,GAAA,QAAA,CAAS,CAAC,CAAE,CAAA,SAAA;AAC3B,MAAa,UAAA,GAAA,QAAA,CAAS,CAAC,CAAE,CAAA,WAAA;AAAA;AAC3B;AAIF,EAAA,gBAAA,IAAoB,UAAa,GAAA,YAAA;AAEjC,EAAO,OAAA,gBAAA;AACT;AAEO,MAAM,mBAAsB,GAAA;AAC5B,MAAM,6BAAgC,GAAA;AAEtC,MAAM,0BAA6B,GAAA;AACnC,MAAM,0BAA6B,GAAA;AACnC,MAAM,2BAA8B,GAAA;AACpC,MAAM,kCAAqC,GAAA;AAC3C,MAAM,0BAA6B,GAAA;;;;"}
@@ -1,5 +1,5 @@
1
1
  import { Trans } from '@grafana/i18n';
2
- import React, { useMemo, useCallback, useEffect } from 'react';
2
+ import React, { useMemo, useCallback } from 'react';
3
3
  import { useMeasure } from 'react-use';
4
4
  import { SetPanelAttentionEvent, AlertState, PluginContextProvider } from '@grafana/data';
5
5
  import { getAppEvents } from '@grafana/runtime';
@@ -9,7 +9,6 @@ import { isSceneObject } from '../../core/types.js';
9
9
  import { css, cx } from '@emotion/css';
10
10
  import { debounce } from 'lodash';
11
11
  import { VizPanelSeriesLimit } from './VizPanelSeriesLimit.js';
12
- import { useLazyLoaderIsInView } from '../layout/LazyLoader.js';
13
12
 
14
13
  function VizPanelRenderer({ model }) {
15
14
  var _a;
@@ -53,12 +52,6 @@ function VizPanelRenderer({ model }) {
53
52
  const sceneTimeRange = sceneGraph.getTimeRange(model);
54
53
  const timeZone = sceneTimeRange.getTimeZone();
55
54
  const timeRange = model.getTimeRange(dataWithFieldConfig);
56
- const isInView = useLazyLoaderIsInView();
57
- useEffect(() => {
58
- if (dataObject.isInViewChanged) {
59
- dataObject.isInViewChanged(isInView);
60
- }
61
- }, [isInView, dataObject]);
62
55
  const titleInterpolated = model.interpolate(title, void 0, "text");
63
56
  const alertStateStyles = useStyles2(getAlertStateStyles);
64
57
  if (!plugin) {