@grafana/scenes 6.22.0 → 6.22.1

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package/CHANGELOG.md CHANGED
@@ -1,3 +1,15 @@
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+ # v6.22.1 (Tue Jun 24 2025)
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+
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+ #### 🐛 Bug Fix
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+
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+ - Annotations: Add scopes variable dependency [#1159](https://github.com/grafana/scenes/pull/1159) ([@tskarhed](https://github.com/tskarhed))
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+
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+ #### Authors: 1
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+
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+ - Tobias Skarhed ([@tskarhed](https://github.com/tskarhed))
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+
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+ ---
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+
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  # v6.22.0 (Thu Jun 19 2025)
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  #### 🚀 Enhancement
@@ -25,7 +25,8 @@ class SceneDataLayerBase extends SceneObjectBase {
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  this.isDataLayer = true;
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  this._variableValueRecorder = new VariableValueRecorder();
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  this._variableDependency = new VariableDependencyConfig(this, {
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- onVariableUpdateCompleted: this.onVariableUpdateCompleted.bind(this)
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+ onVariableUpdateCompleted: this.onVariableUpdateCompleted.bind(this),
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+ dependsOnScopes: true
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  });
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  this._variableDependency.setPaths(variableDependencyStatePaths);
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  this.addActivationHandler(() => this.onActivate());
@@ -1 +1 @@
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- {"version":3,"file":"SceneDataLayerBase.js","sources":["../../../../src/querying/layers/SceneDataLayerBase.ts"],"sourcesContent":["import { PanelData } from '@grafana/data';\nimport { ReplaySubject, Unsubscribable } from 'rxjs';\nimport { emptyPanelData } from '../../core/SceneDataNode';\nimport { SceneObjectBase } from '../../core/SceneObjectBase';\nimport {\n CancelActivationHandler,\n SceneDataLayerProvider,\n SceneDataProviderResult,\n SceneDataLayerProviderState,\n} from '../../core/types';\nimport { setBaseClassState } from '../../utils/utils';\nimport { writeSceneLog } from '../../utils/writeSceneLog';\nimport { VariableDependencyConfig } from '../../variables/VariableDependencyConfig';\nimport { VariableValueRecorder } from '../../variables/VariableValueRecorder';\n\n/**\n * Base class for data layer. Handles common implementation including enabling/disabling layer and publishing results.\n */\nexport abstract class SceneDataLayerBase<T extends SceneDataLayerProviderState>\n extends SceneObjectBase<T>\n implements SceneDataLayerProvider\n{\n /**\n * Subscription to query results. Should be set when layer runs a query.\n */\n protected querySub?: Unsubscribable;\n\n /**\n * Subject to emit results to.\n */\n private _results = new ReplaySubject<SceneDataProviderResult>(1);\n\n /**\n * Implement logic for enabling the layer. This is called when layer is enabled or when layer is enabled when activated.\n * Use i.e. to setup subscriptions that will trigger layer updates.\n */\n public abstract onEnable(): void;\n\n /**\n * Implement logic for disabling the layer. This is called when layer is disabled.\n * Use i.e. to unsubscribe from subscriptions that trigger layer updates.\n */\n public abstract onDisable(): void;\n\n /**\n * Implement logic running the layer and setting up the querySub subscription.\n */\n protected abstract runLayer(): void;\n\n /**\n * Mark data provider as data layer\n */\n public isDataLayer: true = true;\n\n private _variableValueRecorder = new VariableValueRecorder();\n\n protected _variableDependency: VariableDependencyConfig<T> = new VariableDependencyConfig(this, {\n onVariableUpdateCompleted: this.onVariableUpdateCompleted.bind(this),\n });\n\n /**\n * For variables support in data layer provide variableDependencyStatePaths with keys of the state to be scanned for variables.\n */\n public constructor(initialState: T, variableDependencyStatePaths: Array<keyof T> = []) {\n super({\n isEnabled: true,\n ...initialState,\n });\n\n this._variableDependency.setPaths(variableDependencyStatePaths);\n this.addActivationHandler(() => this.onActivate());\n }\n\n protected onActivate(): CancelActivationHandler {\n if (this.state.isEnabled) {\n this.onEnable();\n }\n\n if (this.shouldRunLayerOnActivate()) {\n this.runLayer();\n }\n\n // Subscribe to layer state changes and enable/disable layer accordingly.\n this.subscribeToState((n, p) => {\n if (!n.isEnabled && this.querySub) {\n // When layer disabled, cancel query and call onDisable that should publish empty results.\n this.querySub.unsubscribe();\n this.querySub = undefined;\n this.onDisable();\n\n // Manually publishing the results to state and results stream as publishPublish results has a guard for the layer to be enabled.\n this._results.next({ origin: this, data: emptyPanelData });\n\n this.setStateHelper({ data: emptyPanelData });\n }\n\n if (n.isEnabled && !p.isEnabled) {\n // When layer enabled, run queries.\n this.onEnable();\n this.runLayer();\n }\n });\n\n return () => {\n this.onDeactivate();\n };\n }\n\n protected onDeactivate(): void {\n if (this.querySub) {\n this.querySub.unsubscribe();\n this.querySub = undefined;\n }\n\n this.onDisable();\n\n this._variableValueRecorder.recordCurrentDependencyValuesForSceneObject(this);\n }\n\n protected onVariableUpdateCompleted(): void {\n this.runLayer();\n }\n\n public cancelQuery() {\n if (this.querySub) {\n this.querySub.unsubscribe();\n this.querySub = undefined;\n\n this.publishResults(emptyPanelData);\n }\n }\n\n protected publishResults(data: PanelData) {\n if (this.state.isEnabled) {\n this._results.next({ origin: this, data });\n this.setStateHelper({ data });\n }\n }\n\n public getResultsStream() {\n return this._results;\n }\n\n private shouldRunLayerOnActivate() {\n if (!this.state.isEnabled) {\n return false;\n }\n\n if (this._variableValueRecorder.hasDependenciesChanged(this)) {\n writeSceneLog(\n 'SceneDataLayerBase',\n 'Variable dependency changed while inactive, shouldRunLayerOnActivate returns true'\n );\n return true;\n }\n\n if (!this.state.data) {\n return true;\n }\n\n return false;\n }\n\n /**\n * This helper function is to counter the contravariance of setState\n */\n private setStateHelper(state: Partial<SceneDataLayerProviderState>) {\n setBaseClassState<SceneDataLayerProviderState>(this, state);\n 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+ {"version":3,"file":"SceneDataLayerBase.js","sources":["../../../../src/querying/layers/SceneDataLayerBase.ts"],"sourcesContent":["import { PanelData } from '@grafana/data';\nimport { ReplaySubject, Unsubscribable } from 'rxjs';\nimport { emptyPanelData } from '../../core/SceneDataNode';\nimport { SceneObjectBase } from '../../core/SceneObjectBase';\nimport {\n CancelActivationHandler,\n SceneDataLayerProvider,\n SceneDataProviderResult,\n SceneDataLayerProviderState,\n} from '../../core/types';\nimport { setBaseClassState } from '../../utils/utils';\nimport { writeSceneLog } from '../../utils/writeSceneLog';\nimport { VariableDependencyConfig } from '../../variables/VariableDependencyConfig';\nimport { VariableValueRecorder } from '../../variables/VariableValueRecorder';\n\n/**\n * Base class for data layer. Handles common implementation including enabling/disabling layer and publishing results.\n */\nexport abstract class SceneDataLayerBase<T extends SceneDataLayerProviderState>\n extends SceneObjectBase<T>\n implements SceneDataLayerProvider\n{\n /**\n * Subscription to query results. Should be set when layer runs a query.\n */\n protected querySub?: Unsubscribable;\n\n /**\n * Subject to emit results to.\n */\n private _results = new ReplaySubject<SceneDataProviderResult>(1);\n\n /**\n * Implement logic for enabling the layer. This is called when layer is enabled or when layer is enabled when activated.\n * Use i.e. to setup subscriptions that will trigger layer updates.\n */\n public abstract onEnable(): void;\n\n /**\n * Implement logic for disabling the layer. This is called when layer is disabled.\n * Use i.e. to unsubscribe from subscriptions that trigger layer updates.\n */\n public abstract onDisable(): void;\n\n /**\n * Implement logic running the layer and setting up the querySub subscription.\n */\n protected abstract runLayer(): void;\n\n /**\n * Mark data provider as data layer\n */\n public isDataLayer: true = true;\n\n private _variableValueRecorder = new VariableValueRecorder();\n\n protected _variableDependency: VariableDependencyConfig<T> = new VariableDependencyConfig(this, {\n onVariableUpdateCompleted: this.onVariableUpdateCompleted.bind(this),\n dependsOnScopes: true,\n });\n\n /**\n * For variables support in data layer provide variableDependencyStatePaths with keys of the state to be scanned for variables.\n */\n public constructor(initialState: T, variableDependencyStatePaths: Array<keyof T> = []) {\n super({\n isEnabled: true,\n ...initialState,\n });\n\n this._variableDependency.setPaths(variableDependencyStatePaths);\n this.addActivationHandler(() => this.onActivate());\n }\n\n protected onActivate(): CancelActivationHandler {\n if (this.state.isEnabled) {\n this.onEnable();\n }\n\n if (this.shouldRunLayerOnActivate()) {\n this.runLayer();\n }\n\n // Subscribe to layer state changes and enable/disable layer accordingly.\n this.subscribeToState((n, p) => {\n if (!n.isEnabled && this.querySub) {\n // When layer disabled, cancel query and call onDisable that should publish empty results.\n this.querySub.unsubscribe();\n this.querySub = undefined;\n this.onDisable();\n\n // Manually publishing the results to state and results stream as publishPublish results has a guard for the layer to be enabled.\n this._results.next({ origin: this, data: emptyPanelData });\n\n this.setStateHelper({ data: emptyPanelData });\n }\n\n if (n.isEnabled && !p.isEnabled) {\n // When layer enabled, run queries.\n this.onEnable();\n this.runLayer();\n }\n });\n\n return () => {\n this.onDeactivate();\n };\n }\n\n protected onDeactivate(): void {\n if (this.querySub) {\n this.querySub.unsubscribe();\n this.querySub = undefined;\n }\n\n this.onDisable();\n\n this._variableValueRecorder.recordCurrentDependencyValuesForSceneObject(this);\n }\n\n protected onVariableUpdateCompleted(): void {\n this.runLayer();\n }\n\n public cancelQuery() {\n if (this.querySub) {\n this.querySub.unsubscribe();\n this.querySub = undefined;\n\n this.publishResults(emptyPanelData);\n }\n }\n\n protected publishResults(data: PanelData) {\n if (this.state.isEnabled) {\n this._results.next({ origin: this, data });\n this.setStateHelper({ data });\n }\n }\n\n public getResultsStream() {\n return this._results;\n }\n\n private shouldRunLayerOnActivate() {\n if (!this.state.isEnabled) {\n return false;\n }\n\n if (this._variableValueRecorder.hasDependenciesChanged(this)) {\n writeSceneLog(\n 'SceneDataLayerBase',\n 'Variable dependency changed while inactive, shouldRunLayerOnActivate returns true'\n );\n return true;\n }\n\n if (!this.state.data) {\n return true;\n }\n\n return false;\n }\n\n /**\n * This helper function is to counter the contravariance of setState\n */\n private setStateHelper(state: Partial<SceneDataLayerProviderState>) {\n setBaseClassState<SceneDataLayerProviderState>(this, state);\n 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package/dist/index.js CHANGED
@@ -8769,7 +8769,8 @@ class SceneDataLayerBase extends SceneObjectBase {
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  this.isDataLayer = true;
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  this._variableValueRecorder = new VariableValueRecorder();
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  this._variableDependency = new VariableDependencyConfig(this, {
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- onVariableUpdateCompleted: this.onVariableUpdateCompleted.bind(this)
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+ onVariableUpdateCompleted: this.onVariableUpdateCompleted.bind(this),
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+ dependsOnScopes: true
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  });
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  this._variableDependency.setPaths(variableDependencyStatePaths);
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  this.addActivationHandler(() => this.onActivate());