@grafana/scenes 6.1.2--canary.990.13540617999.0 → 6.1.3--canary.1063.13548554287.0
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/CHANGELOG.md +12 -0
- package/dist/esm/behaviors/SceneQueryController.js +2 -2
- package/dist/esm/behaviors/SceneQueryController.js.map +1 -1
- package/dist/esm/components/SceneApp/SceneApp.js +3 -9
- package/dist/esm/components/SceneApp/SceneApp.js.map +1 -1
- package/dist/esm/components/SceneApp/SceneAppPage.js +0 -16
- package/dist/esm/components/SceneApp/SceneAppPage.js.map +1 -1
- package/dist/esm/components/SceneRefreshPicker.js +2 -2
- package/dist/esm/components/SceneRefreshPicker.js.map +1 -1
- package/dist/esm/core/SceneTimeRange.js +1 -1
- package/dist/esm/core/SceneTimeRange.js.map +1 -1
- package/dist/esm/core/sceneGraph/index.js +2 -3
- package/dist/esm/core/sceneGraph/index.js.map +1 -1
- package/dist/esm/core/sceneGraph/sceneGraph.js +1 -6
- package/dist/esm/core/sceneGraph/sceneGraph.js.map +1 -1
- package/dist/esm/core/sceneGraph/utils.js +10 -4
- package/dist/esm/core/sceneGraph/utils.js.map +1 -1
- package/dist/esm/index.js +0 -1
- package/dist/esm/index.js.map +1 -1
- package/dist/esm/querying/SceneQueryRunner.js +8 -33
- package/dist/esm/querying/SceneQueryRunner.js.map +1 -1
- package/dist/esm/variables/adhoc/AdHocFiltersVariable.js +4 -10
- package/dist/esm/variables/adhoc/AdHocFiltersVariable.js.map +1 -1
- package/dist/esm/variables/components/VariableValueSelect.js +2 -2
- package/dist/esm/variables/components/VariableValueSelect.js.map +1 -1
- package/dist/esm/variables/groupby/GroupByVariable.js +2 -3
- package/dist/esm/variables/groupby/GroupByVariable.js.map +1 -1
- package/dist/index.d.ts +22 -58
- package/dist/index.js +34 -190
- package/dist/index.js.map +1 -1
- package/package.json +2 -2
- package/dist/esm/core/SceneScopesBridge.js +0 -111
- package/dist/esm/core/SceneScopesBridge.js.map +0 -1
package/CHANGELOG.md
CHANGED
|
@@ -1,3 +1,15 @@
|
|
|
1
|
+
# v6.1.2 (Wed Feb 26 2025)
|
|
2
|
+
|
|
3
|
+
#### 🐛 Bug Fix
|
|
4
|
+
|
|
5
|
+
- Utils: Spread objects in cloneSceneObjectState [#967](https://github.com/grafana/scenes/pull/967) ([@kaydelaney](https://github.com/kaydelaney))
|
|
6
|
+
|
|
7
|
+
#### Authors: 1
|
|
8
|
+
|
|
9
|
+
- kay delaney ([@kaydelaney](https://github.com/kaydelaney))
|
|
10
|
+
|
|
11
|
+
---
|
|
12
|
+
|
|
1
13
|
# v6.1.1 (Mon Feb 24 2025)
|
|
2
14
|
|
|
3
15
|
#### 🐛 Bug Fix
|
|
@@ -57,11 +57,11 @@ class SceneQueryController extends SceneObjectBase {
|
|
|
57
57
|
return () => __privateGet(this, _running).clear();
|
|
58
58
|
});
|
|
59
59
|
}
|
|
60
|
-
startProfile(
|
|
60
|
+
startProfile(name) {
|
|
61
61
|
if (!this.state.enableProfiling) {
|
|
62
62
|
return;
|
|
63
63
|
}
|
|
64
|
-
this.profiler.startProfile(
|
|
64
|
+
this.profiler.startProfile(name);
|
|
65
65
|
}
|
|
66
66
|
queryStarted(entry) {
|
|
67
67
|
__privateGet(this, _running).add(entry);
|
|
@@ -1 +1 @@
|
|
|
1
|
-
{"version":3,"file":"SceneQueryController.js","sources":["../../../src/behaviors/SceneQueryController.ts"],"sourcesContent":["import { SceneObjectBase } from '../core/SceneObjectBase';\nimport { SceneObject, SceneStatelessBehavior } from '../core/types';\nimport { writeSceneLog } from '../utils/writeSceneLog';\nimport { SceneRenderProfiler } from './SceneRenderProfiler';\nimport { SceneQueryControllerEntry, SceneQueryControllerLike, SceneQueryStateControllerState } from './types';\n\nexport function isQueryController(s: SceneObject | SceneStatelessBehavior): s is SceneQueryControllerLike {\n return 'isQueryController' in s;\n}\n\nexport class SceneQueryController\n extends SceneObjectBase<SceneQueryStateControllerState>\n implements SceneQueryControllerLike\n{\n public isQueryController: true = true;\n private profiler = new SceneRenderProfiler(this);\n\n #running = new Set<SceneQueryControllerEntry>();\n\n #tryCompleteProfileFrameId: number | null = null;\n\n public constructor(state: Partial<SceneQueryStateControllerState> = {}) {\n super({ ...state, isRunning: false });\n\n // Clear running state on deactivate\n this.addActivationHandler(() => {\n return () => this.#running.clear();\n });\n }\n\n public runningQueriesCount = () => {\n return this.#running.size;\n };\n public startProfile(
|
|
1
|
+
{"version":3,"file":"SceneQueryController.js","sources":["../../../src/behaviors/SceneQueryController.ts"],"sourcesContent":["import { SceneObjectBase } from '../core/SceneObjectBase';\nimport { SceneObject, SceneStatelessBehavior } from '../core/types';\nimport { writeSceneLog } from '../utils/writeSceneLog';\nimport { SceneRenderProfiler } from './SceneRenderProfiler';\nimport { SceneQueryControllerEntry, SceneQueryControllerLike, SceneQueryStateControllerState } from './types';\n\nexport function isQueryController(s: SceneObject | SceneStatelessBehavior): s is SceneQueryControllerLike {\n return 'isQueryController' in s;\n}\n\nexport class SceneQueryController\n extends SceneObjectBase<SceneQueryStateControllerState>\n implements SceneQueryControllerLike\n{\n public isQueryController: true = true;\n private profiler = new SceneRenderProfiler(this);\n\n #running = new Set<SceneQueryControllerEntry>();\n\n #tryCompleteProfileFrameId: number | null = null;\n\n public constructor(state: Partial<SceneQueryStateControllerState> = {}) {\n super({ ...state, isRunning: false });\n\n // Clear running state on deactivate\n this.addActivationHandler(() => {\n return () => this.#running.clear();\n });\n }\n\n public runningQueriesCount = () => {\n return this.#running.size;\n };\n public startProfile(name: string) {\n if (!this.state.enableProfiling) {\n return;\n }\n this.profiler.startProfile(name);\n }\n\n public queryStarted(entry: SceneQueryControllerEntry) {\n this.#running.add(entry);\n this.changeRunningQueryCount(1, entry);\n\n if (!this.state.isRunning) {\n this.setState({ isRunning: true });\n }\n }\n\n public queryCompleted(entry: SceneQueryControllerEntry) {\n if (!this.#running.has(entry)) {\n return;\n }\n\n this.#running.delete(entry);\n\n this.changeRunningQueryCount(-1);\n\n if (this.#running.size === 0) {\n this.setState({ isRunning: false });\n }\n }\n\n private changeRunningQueryCount(dir: 1 | -1, entry?: SceneQueryControllerEntry) {\n /**\n * Used by grafana-image-renderer to know when all queries are completed.\n */\n (window as any).__grafanaRunningQueryCount = ((window as any).__grafanaRunningQueryCount ?? 0) + dir;\n\n if (dir === 1 && this.state.enableProfiling) {\n if (entry) {\n // Collect profile crumbs, variables, annotations, queries and plugins\n this.profiler.addCrumb(`${entry.origin.constructor.name}/${entry.type}`);\n }\n if (this.profiler.isTailRecording()) {\n writeSceneLog(this.constructor.name, 'New query started, cancelling tail recording');\n this.profiler.cancelTailRecording();\n }\n }\n\n if (this.state.enableProfiling) {\n // Delegate to next frame to check if all queries are completed\n // This is to account for scenarios when there's \"yet another\" query that's started\n if (this.#tryCompleteProfileFrameId) {\n cancelAnimationFrame(this.#tryCompleteProfileFrameId);\n }\n\n this.#tryCompleteProfileFrameId = requestAnimationFrame(() => {\n this.profiler.tryCompletingProfile();\n });\n }\n }\n\n public cancelAll() {\n for (const entry of this.#running.values()) {\n entry.cancel?.();\n }\n }\n}\n"],"names":[],"mappings":";;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;AAAA,IAAA,QAAA,EAAA,0BAAA,CAAA;AAMO,SAAS,kBAAkB,CAAwE,EAAA;AACxG,EAAA,OAAO,mBAAuB,IAAA,CAAA,CAAA;AAChC,CAAA;AAEO,MAAM,6BACH,eAEV,CAAA;AAAA,EAQS,WAAA,CAAY,KAAiD,GAAA,EAAI,EAAA;AACtE,IAAA,KAAA,CAAM,aAAK,CAAA,cAAA,CAAA,EAAA,EAAA,KAAA,CAAA,EAAL,EAAY,SAAA,EAAW,OAAO,CAAA,CAAA,CAAA;AARtC,IAAA,IAAA,CAAO,iBAA0B,GAAA,IAAA,CAAA;AACjC,IAAQ,IAAA,CAAA,QAAA,GAAW,IAAI,mBAAA,CAAoB,IAAI,CAAA,CAAA;AAE/C,IAAA,YAAA,CAAA,IAAA,EAAA,QAAA,sBAAe,GAA+B,EAAA,CAAA,CAAA;AAE9C,IAA4C,YAAA,CAAA,IAAA,EAAA,0BAAA,EAAA,IAAA,CAAA,CAAA;AAW5C,IAAA,IAAA,CAAO,sBAAsB,MAAM;AACjC,MAAA,OAAO,mBAAK,QAAS,CAAA,CAAA,IAAA,CAAA;AAAA,KACvB,CAAA;AAPE,IAAA,IAAA,CAAK,qBAAqB,MAAM;AAC9B,MAAO,OAAA,MAAM,YAAK,CAAA,IAAA,EAAA,QAAA,CAAA,CAAS,KAAM,EAAA,CAAA;AAAA,KAClC,CAAA,CAAA;AAAA,GACH;AAAA,EAKO,aAAa,IAAc,EAAA;AAChC,IAAI,IAAA,CAAC,IAAK,CAAA,KAAA,CAAM,eAAiB,EAAA;AAC/B,MAAA,OAAA;AAAA,KACF;AACA,IAAK,IAAA,CAAA,QAAA,CAAS,aAAa,IAAI,CAAA,CAAA;AAAA,GACjC;AAAA,EAEO,aAAa,KAAkC,EAAA;AACpD,IAAK,YAAA,CAAA,IAAA,EAAA,QAAA,CAAA,CAAS,IAAI,KAAK,CAAA,CAAA;AACvB,IAAK,IAAA,CAAA,uBAAA,CAAwB,GAAG,KAAK,CAAA,CAAA;AAErC,IAAI,IAAA,CAAC,IAAK,CAAA,KAAA,CAAM,SAAW,EAAA;AACzB,MAAA,IAAA,CAAK,QAAS,CAAA,EAAE,SAAW,EAAA,IAAA,EAAM,CAAA,CAAA;AAAA,KACnC;AAAA,GACF;AAAA,EAEO,eAAe,KAAkC,EAAA;AACtD,IAAA,IAAI,CAAC,YAAA,CAAA,IAAA,EAAK,QAAS,CAAA,CAAA,GAAA,CAAI,KAAK,CAAG,EAAA;AAC7B,MAAA,OAAA;AAAA,KACF;AAEA,IAAK,YAAA,CAAA,IAAA,EAAA,QAAA,CAAA,CAAS,OAAO,KAAK,CAAA,CAAA;AAE1B,IAAA,IAAA,CAAK,wBAAwB,CAAE,CAAA,CAAA,CAAA;AAE/B,IAAI,IAAA,YAAA,CAAA,IAAA,EAAK,QAAS,CAAA,CAAA,IAAA,KAAS,CAAG,EAAA;AAC5B,MAAA,IAAA,CAAK,QAAS,CAAA,EAAE,SAAW,EAAA,KAAA,EAAO,CAAA,CAAA;AAAA,KACpC;AAAA,GACF;AAAA,EAEQ,uBAAA,CAAwB,KAAa,KAAmC,EAAA;AA/DlF,IAAA,IAAA,EAAA,CAAA;AAmEI,IAAC,MAAe,CAAA,0BAAA,GAAA,CAAA,CAA+B,EAAe,GAAA,MAAA,CAAA,0BAAA,KAAf,YAA6C,CAAK,IAAA,GAAA,CAAA;AAEjG,IAAA,IAAI,GAAQ,KAAA,CAAA,IAAK,IAAK,CAAA,KAAA,CAAM,eAAiB,EAAA;AAC3C,MAAA,IAAI,KAAO,EAAA;AAET,QAAK,IAAA,CAAA,QAAA,CAAS,SAAS,CAAG,EAAA,KAAA,CAAM,OAAO,WAAY,CAAA,IAAA,CAAA,CAAA,EAAQ,MAAM,IAAM,CAAA,CAAA,CAAA,CAAA;AAAA,OACzE;AACA,MAAI,IAAA,IAAA,CAAK,QAAS,CAAA,eAAA,EAAmB,EAAA;AACnC,QAAc,aAAA,CAAA,IAAA,CAAK,WAAY,CAAA,IAAA,EAAM,8CAA8C,CAAA,CAAA;AACnF,QAAA,IAAA,CAAK,SAAS,mBAAoB,EAAA,CAAA;AAAA,OACpC;AAAA,KACF;AAEA,IAAI,IAAA,IAAA,CAAK,MAAM,eAAiB,EAAA;AAG9B,MAAA,IAAI,mBAAK,0BAA4B,CAAA,EAAA;AACnC,QAAA,oBAAA,CAAqB,mBAAK,0BAA0B,CAAA,CAAA,CAAA;AAAA,OACtD;AAEA,MAAK,YAAA,CAAA,IAAA,EAAA,0BAAA,EAA6B,sBAAsB,MAAM;AAC5D,QAAA,IAAA,CAAK,SAAS,oBAAqB,EAAA,CAAA;AAAA,OACpC,CAAA,CAAA,CAAA;AAAA,KACH;AAAA,GACF;AAAA,EAEO,SAAY,GAAA;AA7FrB,IAAA,IAAA,EAAA,CAAA;AA8FI,IAAA,KAAA,MAAW,KAAS,IAAA,YAAA,CAAA,IAAA,EAAK,QAAS,CAAA,CAAA,MAAA,EAAU,EAAA;AAC1C,MAAA,CAAA,EAAA,GAAA,KAAA,CAAM,MAAN,KAAA,IAAA,GAAA,KAAA,CAAA,GAAA,EAAA,CAAA,IAAA,CAAA,KAAA,CAAA,CAAA;AAAA,KACF;AAAA,GACF;AACF,CAAA;AAjFE,QAAA,GAAA,IAAA,OAAA,EAAA,CAAA;AAEA,0BAAA,GAAA,IAAA,OAAA,EAAA;;;;"}
|
|
@@ -3,10 +3,6 @@ import { Routes, Route } from 'react-router-dom';
|
|
|
3
3
|
import { SceneObjectBase } from '../../core/SceneObjectBase.js';
|
|
4
4
|
|
|
5
5
|
class SceneApp extends SceneObjectBase {
|
|
6
|
-
constructor() {
|
|
7
|
-
super(...arguments);
|
|
8
|
-
this._renderBeforeActivation = true;
|
|
9
|
-
}
|
|
10
6
|
enrichDataRequest() {
|
|
11
7
|
return {
|
|
12
8
|
app: this.state.name || "app"
|
|
@@ -14,10 +10,8 @@ class SceneApp extends SceneObjectBase {
|
|
|
14
10
|
}
|
|
15
11
|
}
|
|
16
12
|
SceneApp.Component = ({ model }) => {
|
|
17
|
-
const { pages
|
|
18
|
-
return /* @__PURE__ */ React.createElement(
|
|
19
|
-
model: scopesBridge
|
|
20
|
-
}), /* @__PURE__ */ React.createElement(SceneAppContext.Provider, {
|
|
13
|
+
const { pages } = model.useState();
|
|
14
|
+
return /* @__PURE__ */ React.createElement(SceneAppContext.Provider, {
|
|
21
15
|
value: model
|
|
22
16
|
}, /* @__PURE__ */ React.createElement(Routes, null, pages.map((page) => /* @__PURE__ */ React.createElement(Route, {
|
|
23
17
|
key: page.state.url,
|
|
@@ -25,7 +19,7 @@ SceneApp.Component = ({ model }) => {
|
|
|
25
19
|
element: /* @__PURE__ */ React.createElement(page.Component, {
|
|
26
20
|
model: page
|
|
27
21
|
})
|
|
28
|
-
}))))
|
|
22
|
+
}))));
|
|
29
23
|
};
|
|
30
24
|
const SceneAppContext = createContext(null);
|
|
31
25
|
const sceneAppCache = /* @__PURE__ */ new Map();
|
|
@@ -1 +1 @@
|
|
|
1
|
-
{"version":3,"file":"SceneApp.js","sources":["../../../../src/components/SceneApp/SceneApp.tsx"],"sourcesContent":["import React, { createContext } from 'react';\nimport { Route, Routes } from 'react-router-dom';\n\nimport { DataRequestEnricher, SceneComponentProps } from '../../core/types';\nimport { SceneObjectBase } from '../../core/SceneObjectBase';\nimport { SceneAppState } from './types';\n\n/**\n * Responsible for top level pages routing\n */\nexport class SceneApp extends SceneObjectBase<SceneAppState> implements DataRequestEnricher {\n
|
|
1
|
+
{"version":3,"file":"SceneApp.js","sources":["../../../../src/components/SceneApp/SceneApp.tsx"],"sourcesContent":["import React, { createContext } from 'react';\nimport { Route, Routes } from 'react-router-dom';\n\nimport { DataRequestEnricher, SceneComponentProps } from '../../core/types';\nimport { SceneObjectBase } from '../../core/SceneObjectBase';\nimport { SceneAppState } from './types';\n\n/**\n * Responsible for top level pages routing\n */\nexport class SceneApp extends SceneObjectBase<SceneAppState> implements DataRequestEnricher {\n public enrichDataRequest() {\n return {\n app: this.state.name || 'app',\n };\n }\n\n public static Component = ({ model }: SceneComponentProps<SceneApp>) => {\n const { pages } = model.useState();\n\n return (\n <SceneAppContext.Provider value={model}>\n <Routes>\n {pages.map((page) => (\n <Route key={page.state.url} path={page.state.routePath} element={<page.Component model={page} />} />\n ))}\n </Routes>\n </SceneAppContext.Provider>\n );\n };\n}\n\nexport const SceneAppContext = createContext<SceneApp | null>(null);\n\nconst sceneAppCache = new Map<object, SceneApp>();\n\n/**\n * Caches the the resulting SceneApp returned by the factory function so that it's only called once during the lifetime of the browser tab\n */\nexport function useSceneApp(factory: () => SceneApp) {\n const cachedApp = sceneAppCache.get(factory);\n\n if (cachedApp) {\n return cachedApp;\n }\n\n const newApp = factory();\n sceneAppCache.set(factory, newApp);\n\n return newApp;\n}\n"],"names":[],"mappings":";;;;AAUO,MAAM,iBAAiB,eAA8D,CAAA;AAAA,EACnF,iBAAoB,GAAA;AACzB,IAAO,OAAA;AAAA,MACL,GAAA,EAAK,IAAK,CAAA,KAAA,CAAM,IAAQ,IAAA,KAAA;AAAA,KAC1B,CAAA;AAAA,GACF;AAeF,CAAA;AApBa,QAAA,CAOG,SAAY,GAAA,CAAC,EAAE,KAAA,EAA2C,KAAA;AACtE,EAAA,MAAM,EAAE,KAAA,EAAU,GAAA,KAAA,CAAM,QAAS,EAAA,CAAA;AAEjC,EACE,uBAAA,KAAA,CAAA,aAAA,CAAC,gBAAgB,QAAhB,EAAA;AAAA,IAAyB,KAAO,EAAA,KAAA;AAAA,GAAA,sCAC9B,MACE,EAAA,IAAA,EAAA,KAAA,CAAM,GAAI,CAAA,CAAC,yBACT,KAAA,CAAA,aAAA,CAAA,KAAA,EAAA;AAAA,IAAM,GAAA,EAAK,KAAK,KAAM,CAAA,GAAA;AAAA,IAAK,IAAA,EAAM,KAAK,KAAM,CAAA,SAAA;AAAA,IAAW,OAAA,kBAAU,KAAA,CAAA,aAAA,CAAA,IAAA,CAAK,SAAL,EAAA;AAAA,MAAe,KAAO,EAAA,IAAA;AAAA,KAAM,CAAA;AAAA,GAAI,CACnG,CACH,CACF,CAAA,CAAA;AAEJ,CAAA,CAAA;AAGW,MAAA,eAAA,GAAkB,cAA+B,IAAI,EAAA;AAElE,MAAM,aAAA,uBAAoB,GAAsB,EAAA,CAAA;AAKzC,SAAS,YAAY,OAAyB,EAAA;AACnD,EAAM,MAAA,SAAA,GAAY,aAAc,CAAA,GAAA,CAAI,OAAO,CAAA,CAAA;AAE3C,EAAA,IAAI,SAAW,EAAA;AACb,IAAO,OAAA,SAAA,CAAA;AAAA,GACT;AAEA,EAAA,MAAM,SAAS,OAAQ,EAAA,CAAA;AACvB,EAAc,aAAA,CAAA,GAAA,CAAI,SAAS,MAAM,CAAA,CAAA;AAEjC,EAAO,OAAA,MAAA,CAAA;AACT;;;;"}
|
|
@@ -1,6 +1,5 @@
|
|
|
1
1
|
import React from 'react';
|
|
2
2
|
import { Route, Routes } from 'react-router-dom';
|
|
3
|
-
import { sceneGraph } from '../../core/sceneGraph/index.js';
|
|
4
3
|
import { SceneObjectBase } from '../../core/SceneObjectBase.js';
|
|
5
4
|
import { isDataRequestEnricher } from '../../core/types.js';
|
|
6
5
|
import { EmbeddedScene } from '../EmbeddedScene.js';
|
|
@@ -13,21 +12,6 @@ class SceneAppPage extends SceneObjectBase {
|
|
|
13
12
|
super(state);
|
|
14
13
|
this._sceneCache = /* @__PURE__ */ new Map();
|
|
15
14
|
this._drilldownCache = /* @__PURE__ */ new Map();
|
|
16
|
-
this._activationHandler = () => {
|
|
17
|
-
if (!this.state.useScopes) {
|
|
18
|
-
return;
|
|
19
|
-
}
|
|
20
|
-
this._scopesBridge = sceneGraph.getScopesBridge(this);
|
|
21
|
-
if (!this._scopesBridge) {
|
|
22
|
-
throw new Error("Use of scopes is enabled but no scopes bridge found");
|
|
23
|
-
}
|
|
24
|
-
this._scopesBridge.setEnabled(true);
|
|
25
|
-
return () => {
|
|
26
|
-
var _a;
|
|
27
|
-
(_a = this._scopesBridge) == null ? void 0 : _a.setEnabled(false);
|
|
28
|
-
};
|
|
29
|
-
};
|
|
30
|
-
this.addActivationHandler(this._activationHandler);
|
|
31
15
|
}
|
|
32
16
|
initializeScene(scene) {
|
|
33
17
|
this.setState({ initializedScene: scene });
|
|
@@ -1 +1 @@
|
|
|
1
|
-
{"version":3,"file":"SceneAppPage.js","sources":["../../../../src/components/SceneApp/SceneAppPage.tsx"],"sourcesContent":["import React from 'react';\nimport { Route, Routes } from 'react-router-dom';\nimport { sceneGraph } from '../../core/sceneGraph';\nimport { SceneObjectBase } from '../../core/SceneObjectBase';\nimport { SceneScopesBridge } from '../../core/SceneScopesBridge';\nimport { SceneComponentProps, SceneObject, isDataRequestEnricher } from '../../core/types';\nimport { EmbeddedScene } from '../EmbeddedScene';\nimport { SceneFlexItem, SceneFlexLayout } from '../layout/SceneFlexLayout';\nimport { SceneReactObject } from '../SceneReactObject';\nimport { SceneAppDrilldownViewRender, SceneAppPageView } from './SceneAppPageView';\nimport { SceneAppDrilldownView, SceneAppPageLike, SceneAppPageState, SceneRouteMatch } from './types';\n\n/**\n * Responsible for page's drilldown & tabs routing\n */\nexport class SceneAppPage extends SceneObjectBase<SceneAppPageState> implements SceneAppPageLike {\n public static Component = SceneAppPageRenderer;\n private _sceneCache = new Map<string, EmbeddedScene>();\n private _drilldownCache = new Map<string, SceneAppPageLike>();\n private _scopesBridge: SceneScopesBridge | undefined;\n\n public constructor(state: SceneAppPageState) {\n super(state);\n\n this.addActivationHandler(this._activationHandler);\n }\n\n private _activationHandler = () => {\n if (!this.state.useScopes) {\n return;\n }\n\n this._scopesBridge = sceneGraph.getScopesBridge(this);\n\n if (!this._scopesBridge) {\n throw new Error('Use of scopes is enabled but no scopes bridge found');\n }\n\n this._scopesBridge.setEnabled(true);\n\n return () => {\n this._scopesBridge?.setEnabled(false);\n };\n };\n\n public initializeScene(scene: EmbeddedScene) {\n this.setState({ initializedScene: scene });\n }\n\n public getScene(routeMatch: SceneRouteMatch): EmbeddedScene {\n let scene = this._sceneCache.get(routeMatch.url);\n\n if (scene) {\n return scene;\n }\n\n if (!this.state.getScene) {\n throw new Error('Missing getScene on SceneAppPage ' + this.state.title);\n }\n\n scene = this.state.getScene(routeMatch);\n this._sceneCache.set(routeMatch.url, scene);\n\n return scene;\n }\n\n public getDrilldownPage(drilldown: SceneAppDrilldownView, routeMatch: SceneRouteMatch<{}>): SceneAppPageLike {\n let page = this._drilldownCache.get(routeMatch!.url);\n if (page) {\n return page;\n }\n\n page = drilldown.getPage(routeMatch, this);\n this._drilldownCache.set(routeMatch!.url, page);\n\n return page;\n }\n\n public enrichDataRequest(source: SceneObject) {\n if (this.state.getParentPage) {\n return this.state.getParentPage().enrichDataRequest(source);\n }\n\n if (!this.parent) {\n return null;\n }\n\n const root = this.getRoot();\n\n if (isDataRequestEnricher(root)) {\n return root.enrichDataRequest(source);\n }\n\n return null;\n }\n}\nfunction SceneAppPageRenderer({ model }: SceneComponentProps<SceneAppPage>) {\n const { tabs, drilldowns } = model.useState();\n const routes: React.ReactNode[] = [];\n\n routes.push(getFallbackRoute(model));\n\n if (tabs && tabs.length > 0) {\n for (let tabIndex = 0; tabIndex < tabs.length; tabIndex++) {\n const tab = tabs[tabIndex];\n\n // Add first tab as a default route, this makes it possible for the first tab to render with the url of the parent page\n if (tabIndex === 0) {\n routes.push(<Route key={model.state.routePath} path=\"\" element={<tab.Component model={tab} />}></Route>);\n }\n\n routes.push(\n <Route key={tab.state.url} path={tab.state.routePath} element={<tab.Component model={tab} />}></Route>\n );\n\n if (tab.state.drilldowns) {\n for (const drilldown of tab.state.drilldowns) {\n routes.push(\n <Route\n key={drilldown.routePath}\n path={drilldown.routePath}\n element={<SceneAppDrilldownViewRender drilldown={drilldown} parent={tab} />}\n ></Route>\n );\n }\n }\n }\n }\n\n if (drilldowns) {\n for (const drilldown of drilldowns) {\n routes.push(\n <Route\n key={drilldown.routePath}\n path={drilldown.routePath}\n Component={() => <SceneAppDrilldownViewRender drilldown={drilldown} parent={model} />}\n ></Route>\n );\n }\n }\n\n if (!tabs) {\n routes.push(<Route key=\"home route\" path=\"/\" element={<SceneAppPageView page={model} />}></Route>);\n }\n\n return <Routes>{routes}</Routes>;\n}\n\nfunction getFallbackRoute(page: SceneAppPage) {\n return (\n <Route\n key={'fallback route'}\n path=\"*\"\n element={<SceneAppPageView page={page.state.getFallbackPage?.() ?? getDefaultFallbackPage()} />}\n ></Route>\n );\n}\n\nfunction getDefaultFallbackPage() {\n return new SceneAppPage({\n url: '',\n title: 'Not found',\n subTitle: 'The url did not match any page',\n routePath: '*',\n getScene: () => {\n return new EmbeddedScene({\n body: new SceneFlexLayout({\n direction: 'column',\n children: [\n new SceneFlexItem({\n body: new SceneReactObject({\n component: () => {\n return (\n <div data-testid=\"default-fallback-content\">\n If you found your way here using a link then there might be a bug in this application.\n </div>\n );\n },\n }),\n }),\n ],\n }),\n });\n },\n });\n}\n"],"names":[],"mappings":";;;;;;;;;;AAeO,MAAM,qBAAqB,eAA+D,CAAA;AAAA,EAMxF,YAAY,KAA0B,EAAA;AAC3C,IAAA,KAAA,CAAM,KAAK,CAAA,CAAA;AALb,IAAQ,IAAA,CAAA,WAAA,uBAAkB,GAA2B,EAAA,CAAA;AACrD,IAAQ,IAAA,CAAA,eAAA,uBAAsB,GAA8B,EAAA,CAAA;AAS5D,IAAA,IAAA,CAAQ,qBAAqB,MAAM;AACjC,MAAI,IAAA,CAAC,IAAK,CAAA,KAAA,CAAM,SAAW,EAAA;AACzB,QAAA,OAAA;AAAA,OACF;AAEA,MAAK,IAAA,CAAA,aAAA,GAAgB,UAAW,CAAA,eAAA,CAAgB,IAAI,CAAA,CAAA;AAEpD,MAAI,IAAA,CAAC,KAAK,aAAe,EAAA;AACvB,QAAM,MAAA,IAAI,MAAM,qDAAqD,CAAA,CAAA;AAAA,OACvE;AAEA,MAAK,IAAA,CAAA,aAAA,CAAc,WAAW,IAAI,CAAA,CAAA;AAElC,MAAA,OAAO,MAAM;AAxCjB,QAAA,IAAA,EAAA,CAAA;AAyCM,QAAK,CAAA,EAAA,GAAA,IAAA,CAAA,aAAA,KAAL,mBAAoB,UAAW,CAAA,KAAA,CAAA,CAAA;AAAA,OACjC,CAAA;AAAA,KACF,CAAA;AAnBE,IAAK,IAAA,CAAA,oBAAA,CAAqB,KAAK,kBAAkB,CAAA,CAAA;AAAA,GACnD;AAAA,EAoBO,gBAAgB,KAAsB,EAAA;AAC3C,IAAA,IAAA,CAAK,QAAS,CAAA,EAAE,gBAAkB,EAAA,KAAA,EAAO,CAAA,CAAA;AAAA,GAC3C;AAAA,EAEO,SAAS,UAA4C,EAAA;AAC1D,IAAA,IAAI,KAAQ,GAAA,IAAA,CAAK,WAAY,CAAA,GAAA,CAAI,WAAW,GAAG,CAAA,CAAA;AAE/C,IAAA,IAAI,KAAO,EAAA;AACT,MAAO,OAAA,KAAA,CAAA;AAAA,KACT;AAEA,IAAI,IAAA,CAAC,IAAK,CAAA,KAAA,CAAM,QAAU,EAAA;AACxB,MAAA,MAAM,IAAI,KAAA,CAAM,mCAAsC,GAAA,IAAA,CAAK,MAAM,KAAK,CAAA,CAAA;AAAA,KACxE;AAEA,IAAQ,KAAA,GAAA,IAAA,CAAK,KAAM,CAAA,QAAA,CAAS,UAAU,CAAA,CAAA;AACtC,IAAA,IAAA,CAAK,WAAY,CAAA,GAAA,CAAI,UAAW,CAAA,GAAA,EAAK,KAAK,CAAA,CAAA;AAE1C,IAAO,OAAA,KAAA,CAAA;AAAA,GACT;AAAA,EAEO,gBAAA,CAAiB,WAAkC,UAAmD,EAAA;AAC3G,IAAA,IAAI,IAAO,GAAA,IAAA,CAAK,eAAgB,CAAA,GAAA,CAAI,WAAY,GAAG,CAAA,CAAA;AACnD,IAAA,IAAI,IAAM,EAAA;AACR,MAAO,OAAA,IAAA,CAAA;AAAA,KACT;AAEA,IAAO,IAAA,GAAA,SAAA,CAAU,OAAQ,CAAA,UAAA,EAAY,IAAI,CAAA,CAAA;AACzC,IAAA,IAAA,CAAK,eAAgB,CAAA,GAAA,CAAI,UAAY,CAAA,GAAA,EAAK,IAAI,CAAA,CAAA;AAE9C,IAAO,OAAA,IAAA,CAAA;AAAA,GACT;AAAA,EAEO,kBAAkB,MAAqB,EAAA;AAC5C,IAAI,IAAA,IAAA,CAAK,MAAM,aAAe,EAAA;AAC5B,MAAA,OAAO,IAAK,CAAA,KAAA,CAAM,aAAc,EAAA,CAAE,kBAAkB,MAAM,CAAA,CAAA;AAAA,KAC5D;AAEA,IAAI,IAAA,CAAC,KAAK,MAAQ,EAAA;AAChB,MAAO,OAAA,IAAA,CAAA;AAAA,KACT;AAEA,IAAM,MAAA,IAAA,GAAO,KAAK,OAAQ,EAAA,CAAA;AAE1B,IAAI,IAAA,qBAAA,CAAsB,IAAI,CAAG,EAAA;AAC/B,MAAO,OAAA,IAAA,CAAK,kBAAkB,MAAM,CAAA,CAAA;AAAA,KACtC;AAEA,IAAO,OAAA,IAAA,CAAA;AAAA,GACT;AACF,CAAA;AAhFa,YAAA,CACG,SAAY,GAAA,oBAAA,CAAA;AAgF5B,SAAS,oBAAA,CAAqB,EAAE,KAAA,EAA4C,EAAA;AAC1E,EAAA,MAAM,EAAE,IAAA,EAAM,UAAW,EAAA,GAAI,MAAM,QAAS,EAAA,CAAA;AAC5C,EAAA,MAAM,SAA4B,EAAC,CAAA;AAEnC,EAAO,MAAA,CAAA,IAAA,CAAK,gBAAiB,CAAA,KAAK,CAAC,CAAA,CAAA;AAEnC,EAAI,IAAA,IAAA,IAAQ,IAAK,CAAA,MAAA,GAAS,CAAG,EAAA;AAC3B,IAAA,KAAA,IAAS,QAAW,GAAA,CAAA,EAAG,QAAW,GAAA,IAAA,CAAK,QAAQ,QAAY,EAAA,EAAA;AACzD,MAAA,MAAM,MAAM,IAAK,CAAA,QAAA,CAAA,CAAA;AAGjB,MAAA,IAAI,aAAa,CAAG,EAAA;AAClB,QAAA,MAAA,CAAO,qBAAM,KAAA,CAAA,aAAA,CAAA,KAAA,EAAA;AAAA,UAAM,GAAA,EAAK,MAAM,KAAM,CAAA,SAAA;AAAA,UAAW,IAAK,EAAA,EAAA;AAAA,UAAG,OAAA,kBAAU,KAAA,CAAA,aAAA,CAAA,GAAA,CAAI,SAAJ,EAAA;AAAA,YAAc,KAAO,EAAA,GAAA;AAAA,WAAK,CAAA;AAAA,SAAI,CAAQ,CAAA,CAAA;AAAA,OACzG;AAEA,MAAO,MAAA,CAAA,IAAA;AAAA,wBACJ,KAAA,CAAA,aAAA,CAAA,KAAA,EAAA;AAAA,UAAM,GAAA,EAAK,IAAI,KAAM,CAAA,GAAA;AAAA,UAAK,IAAA,EAAM,IAAI,KAAM,CAAA,SAAA;AAAA,UAAW,OAAA,kBAAU,KAAA,CAAA,aAAA,CAAA,GAAA,CAAI,SAAJ,EAAA;AAAA,YAAc,KAAO,EAAA,GAAA;AAAA,WAAK,CAAA;AAAA,SAAI,CAAA;AAAA,OAChG,CAAA;AAEA,MAAI,IAAA,GAAA,CAAI,MAAM,UAAY,EAAA;AACxB,QAAW,KAAA,MAAA,SAAA,IAAa,GAAI,CAAA,KAAA,CAAM,UAAY,EAAA;AAC5C,UAAO,MAAA,CAAA,IAAA;AAAA,4BACJ,KAAA,CAAA,aAAA,CAAA,KAAA,EAAA;AAAA,cACC,KAAK,SAAU,CAAA,SAAA;AAAA,cACf,MAAM,SAAU,CAAA,SAAA;AAAA,cAChB,yBAAU,KAAA,CAAA,aAAA,CAAA,2BAAA,EAAA;AAAA,gBAA4B,SAAA;AAAA,gBAAsB,MAAQ,EAAA,GAAA;AAAA,eAAK,CAAA;AAAA,aAC1E,CAAA;AAAA,WACH,CAAA;AAAA,SACF;AAAA,OACF;AAAA,KACF;AAAA,GACF;AAEA,EAAA,IAAI,UAAY,EAAA;AACd,IAAA,KAAA,MAAW,aAAa,UAAY,EAAA;AAClC,MAAO,MAAA,CAAA,IAAA;AAAA,wBACJ,KAAA,CAAA,aAAA,CAAA,KAAA,EAAA;AAAA,UACC,KAAK,SAAU,CAAA,SAAA;AAAA,UACf,MAAM,SAAU,CAAA,SAAA;AAAA,UAChB,SAAA,EAAW,sBAAO,KAAA,CAAA,aAAA,CAAA,2BAAA,EAAA;AAAA,YAA4B,SAAA;AAAA,YAAsB,MAAQ,EAAA,KAAA;AAAA,WAAO,CAAA;AAAA,SACpF,CAAA;AAAA,OACH,CAAA;AAAA,KACF;AAAA,GACF;AAEA,EAAA,IAAI,CAAC,IAAM,EAAA;AACT,IAAA,MAAA,CAAO,qBAAM,KAAA,CAAA,aAAA,CAAA,KAAA,EAAA;AAAA,MAAM,GAAI,EAAA,YAAA;AAAA,MAAa,IAAK,EAAA,GAAA;AAAA,MAAI,yBAAU,KAAA,CAAA,aAAA,CAAA,gBAAA,EAAA;AAAA,QAAiB,IAAM,EAAA,KAAA;AAAA,OAAO,CAAA;AAAA,KAAI,CAAQ,CAAA,CAAA;AAAA,GACnG;AAEA,EAAO,uBAAA,KAAA,CAAA,aAAA,CAAC,cAAQ,MAAO,CAAA,CAAA;AACzB,CAAA;AAEA,SAAS,iBAAiB,IAAoB,EAAA;AApJ9C,EAAA,IAAA,EAAA,EAAA,EAAA,EAAA,EAAA,CAAA;AAqJE,EAAA,uBACG,KAAA,CAAA,aAAA,CAAA,KAAA,EAAA;AAAA,IACC,GAAK,EAAA,gBAAA;AAAA,IACL,IAAK,EAAA,GAAA;AAAA,IACL,yBAAU,KAAA,CAAA,aAAA,CAAA,gBAAA,EAAA;AAAA,MAAiB,IAAM,EAAA,CAAA,EAAA,GAAA,CAAA,EAAA,GAAA,CAAA,EAAA,GAAA,IAAA,CAAK,KAAM,EAAA,eAAA,KAAX,4CAAkC,sBAAuB,EAAA;AAAA,KAAG,CAAA;AAAA,GAC9F,CAAA,CAAA;AAEL,CAAA;AAEA,SAAS,sBAAyB,GAAA;AAChC,EAAA,OAAO,IAAI,YAAa,CAAA;AAAA,IACtB,GAAK,EAAA,EAAA;AAAA,IACL,KAAO,EAAA,WAAA;AAAA,IACP,QAAU,EAAA,gCAAA;AAAA,IACV,SAAW,EAAA,GAAA;AAAA,IACX,UAAU,MAAM;AACd,MAAA,OAAO,IAAI,aAAc,CAAA;AAAA,QACvB,IAAA,EAAM,IAAI,eAAgB,CAAA;AAAA,UACxB,SAAW,EAAA,QAAA;AAAA,UACX,QAAU,EAAA;AAAA,YACR,IAAI,aAAc,CAAA;AAAA,cAChB,IAAA,EAAM,IAAI,gBAAiB,CAAA;AAAA,gBACzB,WAAW,MAAM;AACf,kBAAA,uBACG,KAAA,CAAA,aAAA,CAAA,KAAA,EAAA;AAAA,oBAAI,aAAY,EAAA,0BAAA;AAAA,mBAAA,EAA2B,wFAE5C,CAAA,CAAA;AAAA,iBAEJ;AAAA,eACD,CAAA;AAAA,aACF,CAAA;AAAA,WACH;AAAA,SACD,CAAA;AAAA,OACF,CAAA,CAAA;AAAA,KACH;AAAA,GACD,CAAA,CAAA;AACH;;;;"}
|
|
1
|
+
{"version":3,"file":"SceneAppPage.js","sources":["../../../../src/components/SceneApp/SceneAppPage.tsx"],"sourcesContent":["import React from 'react';\nimport { Route, Routes } from 'react-router-dom';\nimport { SceneObjectBase } from '../../core/SceneObjectBase';\nimport { SceneComponentProps, SceneObject, isDataRequestEnricher } from '../../core/types';\nimport { EmbeddedScene } from '../EmbeddedScene';\nimport { SceneFlexItem, SceneFlexLayout } from '../layout/SceneFlexLayout';\nimport { SceneReactObject } from '../SceneReactObject';\nimport { SceneAppDrilldownViewRender, SceneAppPageView } from './SceneAppPageView';\nimport { SceneAppDrilldownView, SceneAppPageLike, SceneAppPageState, SceneRouteMatch } from './types';\n\n/**\n * Responsible for page's drilldown & tabs routing\n */\nexport class SceneAppPage extends SceneObjectBase<SceneAppPageState> implements SceneAppPageLike {\n public static Component = SceneAppPageRenderer;\n private _sceneCache = new Map<string, EmbeddedScene>();\n private _drilldownCache = new Map<string, SceneAppPageLike>();\n\n public constructor(state: SceneAppPageState) {\n super(state);\n }\n\n public initializeScene(scene: EmbeddedScene) {\n this.setState({ initializedScene: scene });\n }\n\n public getScene(routeMatch: SceneRouteMatch): EmbeddedScene {\n let scene = this._sceneCache.get(routeMatch.url);\n\n if (scene) {\n return scene;\n }\n\n if (!this.state.getScene) {\n throw new Error('Missing getScene on SceneAppPage ' + this.state.title);\n }\n\n scene = this.state.getScene(routeMatch);\n this._sceneCache.set(routeMatch.url, scene);\n\n return scene;\n }\n\n public getDrilldownPage(drilldown: SceneAppDrilldownView, routeMatch: SceneRouteMatch<{}>): SceneAppPageLike {\n let page = this._drilldownCache.get(routeMatch!.url);\n if (page) {\n return page;\n }\n\n page = drilldown.getPage(routeMatch, this);\n this._drilldownCache.set(routeMatch!.url, page);\n\n return page;\n }\n\n public enrichDataRequest(source: SceneObject) {\n if (this.state.getParentPage) {\n return this.state.getParentPage().enrichDataRequest(source);\n }\n\n if (!this.parent) {\n return null;\n }\n\n const root = this.getRoot();\n\n if (isDataRequestEnricher(root)) {\n return root.enrichDataRequest(source);\n }\n\n return null;\n }\n}\nfunction SceneAppPageRenderer({ model }: SceneComponentProps<SceneAppPage>) {\n const { tabs, drilldowns } = model.useState();\n const routes: React.ReactNode[] = [];\n\n routes.push(getFallbackRoute(model));\n\n if (tabs && tabs.length > 0) {\n for (let tabIndex = 0; tabIndex < tabs.length; tabIndex++) {\n const tab = tabs[tabIndex];\n\n // Add first tab as a default route, this makes it possible for the first tab to render with the url of the parent page\n if (tabIndex === 0) {\n routes.push(<Route key={model.state.routePath} path=\"\" element={<tab.Component model={tab} />}></Route>);\n }\n\n routes.push(\n <Route key={tab.state.url} path={tab.state.routePath} element={<tab.Component model={tab} />}></Route>\n );\n\n if (tab.state.drilldowns) {\n for (const drilldown of tab.state.drilldowns) {\n routes.push(\n <Route\n key={drilldown.routePath}\n path={drilldown.routePath}\n element={<SceneAppDrilldownViewRender drilldown={drilldown} parent={tab} />}\n ></Route>\n );\n }\n }\n }\n }\n\n if (drilldowns) {\n for (const drilldown of drilldowns) {\n routes.push(\n <Route\n key={drilldown.routePath}\n path={drilldown.routePath}\n Component={() => <SceneAppDrilldownViewRender drilldown={drilldown} parent={model} />}\n ></Route>\n );\n }\n }\n\n if (!tabs) {\n routes.push(<Route key=\"home route\" path=\"/\" element={<SceneAppPageView page={model} />}></Route>);\n }\n\n return <Routes>{routes}</Routes>;\n}\n\nfunction getFallbackRoute(page: SceneAppPage) {\n return (\n <Route\n key={'fallback route'}\n path=\"*\"\n element={<SceneAppPageView page={page.state.getFallbackPage?.() ?? getDefaultFallbackPage()} />}\n ></Route>\n );\n}\n\nfunction getDefaultFallbackPage() {\n return new SceneAppPage({\n url: '',\n title: 'Not found',\n subTitle: 'The url did not match any page',\n routePath: '*',\n getScene: () => {\n return new EmbeddedScene({\n body: new SceneFlexLayout({\n direction: 'column',\n children: [\n new SceneFlexItem({\n body: new SceneReactObject({\n component: () => {\n return (\n <div data-testid=\"default-fallback-content\">\n If you found your way here using a link then there might be a bug in this application.\n </div>\n );\n },\n }),\n }),\n ],\n }),\n });\n },\n });\n}\n"],"names":[],"mappings":";;;;;;;;;AAaO,MAAM,qBAAqB,eAA+D,CAAA;AAAA,EAKxF,YAAY,KAA0B,EAAA;AAC3C,IAAA,KAAA,CAAM,KAAK,CAAA,CAAA;AAJb,IAAQ,IAAA,CAAA,WAAA,uBAAkB,GAA2B,EAAA,CAAA;AACrD,IAAQ,IAAA,CAAA,eAAA,uBAAsB,GAA8B,EAAA,CAAA;AAAA,GAI5D;AAAA,EAEO,gBAAgB,KAAsB,EAAA;AAC3C,IAAA,IAAA,CAAK,QAAS,CAAA,EAAE,gBAAkB,EAAA,KAAA,EAAO,CAAA,CAAA;AAAA,GAC3C;AAAA,EAEO,SAAS,UAA4C,EAAA;AAC1D,IAAA,IAAI,KAAQ,GAAA,IAAA,CAAK,WAAY,CAAA,GAAA,CAAI,WAAW,GAAG,CAAA,CAAA;AAE/C,IAAA,IAAI,KAAO,EAAA;AACT,MAAO,OAAA,KAAA,CAAA;AAAA,KACT;AAEA,IAAI,IAAA,CAAC,IAAK,CAAA,KAAA,CAAM,QAAU,EAAA;AACxB,MAAA,MAAM,IAAI,KAAA,CAAM,mCAAsC,GAAA,IAAA,CAAK,MAAM,KAAK,CAAA,CAAA;AAAA,KACxE;AAEA,IAAQ,KAAA,GAAA,IAAA,CAAK,KAAM,CAAA,QAAA,CAAS,UAAU,CAAA,CAAA;AACtC,IAAA,IAAA,CAAK,WAAY,CAAA,GAAA,CAAI,UAAW,CAAA,GAAA,EAAK,KAAK,CAAA,CAAA;AAE1C,IAAO,OAAA,KAAA,CAAA;AAAA,GACT;AAAA,EAEO,gBAAA,CAAiB,WAAkC,UAAmD,EAAA;AAC3G,IAAA,IAAI,IAAO,GAAA,IAAA,CAAK,eAAgB,CAAA,GAAA,CAAI,WAAY,GAAG,CAAA,CAAA;AACnD,IAAA,IAAI,IAAM,EAAA;AACR,MAAO,OAAA,IAAA,CAAA;AAAA,KACT;AAEA,IAAO,IAAA,GAAA,SAAA,CAAU,OAAQ,CAAA,UAAA,EAAY,IAAI,CAAA,CAAA;AACzC,IAAA,IAAA,CAAK,eAAgB,CAAA,GAAA,CAAI,UAAY,CAAA,GAAA,EAAK,IAAI,CAAA,CAAA;AAE9C,IAAO,OAAA,IAAA,CAAA;AAAA,GACT;AAAA,EAEO,kBAAkB,MAAqB,EAAA;AAC5C,IAAI,IAAA,IAAA,CAAK,MAAM,aAAe,EAAA;AAC5B,MAAA,OAAO,IAAK,CAAA,KAAA,CAAM,aAAc,EAAA,CAAE,kBAAkB,MAAM,CAAA,CAAA;AAAA,KAC5D;AAEA,IAAI,IAAA,CAAC,KAAK,MAAQ,EAAA;AAChB,MAAO,OAAA,IAAA,CAAA;AAAA,KACT;AAEA,IAAM,MAAA,IAAA,GAAO,KAAK,OAAQ,EAAA,CAAA;AAE1B,IAAI,IAAA,qBAAA,CAAsB,IAAI,CAAG,EAAA;AAC/B,MAAO,OAAA,IAAA,CAAK,kBAAkB,MAAM,CAAA,CAAA;AAAA,KACtC;AAEA,IAAO,OAAA,IAAA,CAAA;AAAA,GACT;AACF,CAAA;AA3Da,YAAA,CACG,SAAY,GAAA,oBAAA,CAAA;AA2D5B,SAAS,oBAAA,CAAqB,EAAE,KAAA,EAA4C,EAAA;AAC1E,EAAA,MAAM,EAAE,IAAA,EAAM,UAAW,EAAA,GAAI,MAAM,QAAS,EAAA,CAAA;AAC5C,EAAA,MAAM,SAA4B,EAAC,CAAA;AAEnC,EAAO,MAAA,CAAA,IAAA,CAAK,gBAAiB,CAAA,KAAK,CAAC,CAAA,CAAA;AAEnC,EAAI,IAAA,IAAA,IAAQ,IAAK,CAAA,MAAA,GAAS,CAAG,EAAA;AAC3B,IAAA,KAAA,IAAS,QAAW,GAAA,CAAA,EAAG,QAAW,GAAA,IAAA,CAAK,QAAQ,QAAY,EAAA,EAAA;AACzD,MAAA,MAAM,MAAM,IAAK,CAAA,QAAA,CAAA,CAAA;AAGjB,MAAA,IAAI,aAAa,CAAG,EAAA;AAClB,QAAA,MAAA,CAAO,qBAAM,KAAA,CAAA,aAAA,CAAA,KAAA,EAAA;AAAA,UAAM,GAAA,EAAK,MAAM,KAAM,CAAA,SAAA;AAAA,UAAW,IAAK,EAAA,EAAA;AAAA,UAAG,OAAA,kBAAU,KAAA,CAAA,aAAA,CAAA,GAAA,CAAI,SAAJ,EAAA;AAAA,YAAc,KAAO,EAAA,GAAA;AAAA,WAAK,CAAA;AAAA,SAAI,CAAQ,CAAA,CAAA;AAAA,OACzG;AAEA,MAAO,MAAA,CAAA,IAAA;AAAA,wBACJ,KAAA,CAAA,aAAA,CAAA,KAAA,EAAA;AAAA,UAAM,GAAA,EAAK,IAAI,KAAM,CAAA,GAAA;AAAA,UAAK,IAAA,EAAM,IAAI,KAAM,CAAA,SAAA;AAAA,UAAW,OAAA,kBAAU,KAAA,CAAA,aAAA,CAAA,GAAA,CAAI,SAAJ,EAAA;AAAA,YAAc,KAAO,EAAA,GAAA;AAAA,WAAK,CAAA;AAAA,SAAI,CAAA;AAAA,OAChG,CAAA;AAEA,MAAI,IAAA,GAAA,CAAI,MAAM,UAAY,EAAA;AACxB,QAAW,KAAA,MAAA,SAAA,IAAa,GAAI,CAAA,KAAA,CAAM,UAAY,EAAA;AAC5C,UAAO,MAAA,CAAA,IAAA;AAAA,4BACJ,KAAA,CAAA,aAAA,CAAA,KAAA,EAAA;AAAA,cACC,KAAK,SAAU,CAAA,SAAA;AAAA,cACf,MAAM,SAAU,CAAA,SAAA;AAAA,cAChB,yBAAU,KAAA,CAAA,aAAA,CAAA,2BAAA,EAAA;AAAA,gBAA4B,SAAA;AAAA,gBAAsB,MAAQ,EAAA,GAAA;AAAA,eAAK,CAAA;AAAA,aAC1E,CAAA;AAAA,WACH,CAAA;AAAA,SACF;AAAA,OACF;AAAA,KACF;AAAA,GACF;AAEA,EAAA,IAAI,UAAY,EAAA;AACd,IAAA,KAAA,MAAW,aAAa,UAAY,EAAA;AAClC,MAAO,MAAA,CAAA,IAAA;AAAA,wBACJ,KAAA,CAAA,aAAA,CAAA,KAAA,EAAA;AAAA,UACC,KAAK,SAAU,CAAA,SAAA;AAAA,UACf,MAAM,SAAU,CAAA,SAAA;AAAA,UAChB,SAAA,EAAW,sBAAO,KAAA,CAAA,aAAA,CAAA,2BAAA,EAAA;AAAA,YAA4B,SAAA;AAAA,YAAsB,MAAQ,EAAA,KAAA;AAAA,WAAO,CAAA;AAAA,SACpF,CAAA;AAAA,OACH,CAAA;AAAA,KACF;AAAA,GACF;AAEA,EAAA,IAAI,CAAC,IAAM,EAAA;AACT,IAAA,MAAA,CAAO,qBAAM,KAAA,CAAA,aAAA,CAAA,KAAA,EAAA;AAAA,MAAM,GAAI,EAAA,YAAA;AAAA,MAAa,IAAK,EAAA,GAAA;AAAA,MAAI,yBAAU,KAAA,CAAA,aAAA,CAAA,gBAAA,EAAA;AAAA,QAAiB,IAAM,EAAA,KAAA;AAAA,OAAO,CAAA;AAAA,KAAI,CAAQ,CAAA,CAAA;AAAA,GACnG;AAEA,EAAO,uBAAA,KAAA,CAAA,aAAA,CAAC,cAAQ,MAAO,CAAA,CAAA;AACzB,CAAA;AAEA,SAAS,iBAAiB,IAAoB,EAAA;AA7H9C,EAAA,IAAA,EAAA,EAAA,EAAA,EAAA,EAAA,CAAA;AA8HE,EAAA,uBACG,KAAA,CAAA,aAAA,CAAA,KAAA,EAAA;AAAA,IACC,GAAK,EAAA,gBAAA;AAAA,IACL,IAAK,EAAA,GAAA;AAAA,IACL,yBAAU,KAAA,CAAA,aAAA,CAAA,gBAAA,EAAA;AAAA,MAAiB,IAAM,EAAA,CAAA,EAAA,GAAA,CAAA,EAAA,GAAA,CAAA,EAAA,GAAA,IAAA,CAAK,KAAM,EAAA,eAAA,KAAX,4CAAkC,sBAAuB,EAAA;AAAA,KAAG,CAAA;AAAA,GAC9F,CAAA,CAAA;AAEL,CAAA;AAEA,SAAS,sBAAyB,GAAA;AAChC,EAAA,OAAO,IAAI,YAAa,CAAA;AAAA,IACtB,GAAK,EAAA,EAAA;AAAA,IACL,KAAO,EAAA,WAAA;AAAA,IACP,QAAU,EAAA,gCAAA;AAAA,IACV,SAAW,EAAA,GAAA;AAAA,IACX,UAAU,MAAM;AACd,MAAA,OAAO,IAAI,aAAc,CAAA;AAAA,QACvB,IAAA,EAAM,IAAI,eAAgB,CAAA;AAAA,UACxB,SAAW,EAAA,QAAA;AAAA,UACX,QAAU,EAAA;AAAA,YACR,IAAI,aAAc,CAAA;AAAA,cAChB,IAAA,EAAM,IAAI,gBAAiB,CAAA;AAAA,gBACzB,WAAW,MAAM;AACf,kBAAA,uBACG,KAAA,CAAA,aAAA,CAAA,KAAA,EAAA;AAAA,oBAAI,aAAY,EAAA,0BAAA;AAAA,mBAAA,EAA2B,wFAE5C,CAAA,CAAA;AAAA,iBAEJ;AAAA,eACD,CAAA;AAAA,aACF,CAAA;AAAA,WACH;AAAA,SACD,CAAA;AAAA,OACF,CAAA,CAAA;AAAA,KACH;AAAA,GACD,CAAA,CAAA;AACH;;;;"}
|
|
@@ -50,7 +50,7 @@ class SceneRefreshPicker extends SceneObjectBase {
|
|
|
50
50
|
this._autoRefreshBlocked = false;
|
|
51
51
|
this.onRefresh = () => {
|
|
52
52
|
const queryController = sceneGraph.getQueryController(this);
|
|
53
|
-
queryController == null ? void 0 : queryController.startProfile(
|
|
53
|
+
queryController == null ? void 0 : queryController.startProfile("SceneRefreshPicker");
|
|
54
54
|
if (queryController == null ? void 0 : queryController.state.isRunning) {
|
|
55
55
|
queryController.cancelAll();
|
|
56
56
|
return;
|
|
@@ -107,7 +107,7 @@ class SceneRefreshPicker extends SceneObjectBase {
|
|
|
107
107
|
this._intervalTimer = setInterval(() => {
|
|
108
108
|
if (this.isTabVisible()) {
|
|
109
109
|
const queryController = sceneGraph.getQueryController(this);
|
|
110
|
-
queryController == null ? void 0 : queryController.startProfile(
|
|
110
|
+
queryController == null ? void 0 : queryController.startProfile("SceneRefreshPicker");
|
|
111
111
|
timeRange.onRefresh();
|
|
112
112
|
} else {
|
|
113
113
|
this._autoRefreshBlocked = true;
|
|
@@ -1 +1 @@
|
|
|
1
|
-
{"version":3,"file":"SceneRefreshPicker.js","sources":["../../../src/components/SceneRefreshPicker.tsx"],"sourcesContent":["import React from 'react';\nimport { Unsubscribable } from 'rxjs';\nimport { rangeUtil } from '@grafana/data';\nimport { config } from '@grafana/runtime';\nimport { RefreshPicker } from '@grafana/ui';\n\nimport { SceneObjectBase } from '../core/SceneObjectBase';\nimport { sceneGraph } from '../core/sceneGraph';\nimport { SceneComponentProps, SceneObject, SceneObjectState, SceneObjectUrlValues } from '../core/types';\nimport { SceneObjectUrlSyncConfig } from '../services/SceneObjectUrlSyncConfig';\n\nexport const DEFAULT_INTERVALS = ['5s', '10s', '30s', '1m', '5m', '15m', '30m', '1h', '2h', '1d'];\n\nexport interface SceneRefreshPickerState extends SceneObjectState {\n /**\n * Refresh interval, e.g. 5s, 1m, 2h\n */\n refresh: string;\n autoEnabled?: boolean;\n autoMinInterval?: string;\n autoValue?: string;\n /**\n * List of allowed refresh intervals, e.g. ['5s', '1m']\n */\n intervals?: string[];\n isOnCanvas?: boolean;\n primary?: boolean;\n withText?: boolean;\n /**\n * Overrides the default minRefreshInterval from the grafana config. Can be set to \"0s\" to remove the minimum refresh interval.\n */\n minRefreshInterval?: string;\n}\n\nexport class SceneRefreshPicker extends SceneObjectBase<SceneRefreshPickerState> {\n public static Component = SceneRefreshPickerRenderer;\n protected _urlSync = new SceneObjectUrlSyncConfig(this, { keys: ['refresh'] });\n private _intervalTimer: ReturnType<typeof setInterval> | undefined;\n private _autoTimeRangeListener: Unsubscribable | undefined;\n private _autoRefreshBlocked: boolean = false;\n\n public constructor(state: Partial<SceneRefreshPickerState>) {\n const filterDissalowedIntervals = (i: string) => {\n const minInterval = state.minRefreshInterval ?? config.minRefreshInterval;\n try {\n return minInterval ? rangeUtil.intervalToMs(i) >= rangeUtil.intervalToMs(minInterval) : true;\n } catch (e) {\n // Unable to parse interval\n return false;\n }\n };\n\n super({\n refresh: '',\n ...state,\n autoValue: undefined,\n autoEnabled: state.autoEnabled ?? true,\n autoMinInterval: state.autoMinInterval ?? config.minRefreshInterval,\n intervals: (state.intervals ?? DEFAULT_INTERVALS).filter(filterDissalowedIntervals),\n });\n\n this.addActivationHandler(() => {\n this.setupIntervalTimer();\n\n const onVisibilityChange = () => {\n if (this._autoRefreshBlocked && document.visibilityState === 'visible') {\n this._autoRefreshBlocked = false;\n this.onRefresh();\n }\n };\n\n document.addEventListener('visibilitychange', onVisibilityChange);\n\n return () => {\n if (this._intervalTimer) {\n clearInterval(this._intervalTimer);\n }\n\n document.removeEventListener('visibilitychange', onVisibilityChange);\n this._autoTimeRangeListener?.unsubscribe();\n };\n });\n }\n\n public onRefresh = () => {\n const queryController = sceneGraph.getQueryController(this);\n\n queryController?.startProfile(this);\n\n if (queryController?.state.isRunning) {\n queryController.cancelAll();\n return;\n }\n\n const timeRange = sceneGraph.getTimeRange(this);\n\n if (this._intervalTimer) {\n clearInterval(this._intervalTimer);\n }\n\n timeRange.onRefresh();\n this.setupIntervalTimer();\n };\n\n public onIntervalChanged = (interval: string) => {\n this.setState({ refresh: interval });\n this.setupIntervalTimer();\n };\n\n public getUrlState() {\n let refresh: string | undefined = this.state.refresh;\n\n if (typeof refresh !== 'string' || refresh.length === 0) {\n refresh = undefined;\n }\n\n return { refresh };\n }\n\n public updateFromUrl(values: SceneObjectUrlValues) {\n const { intervals } = this.state;\n let refresh = values.refresh;\n\n if (typeof refresh === 'string' && isIntervalString(refresh)) {\n if (intervals?.includes(refresh)) {\n this.setState({ refresh });\n } else {\n this.setState({\n // Default to the first refresh interval if the interval from the URL is not allowed, just like in the old architecture.\n refresh: intervals ? intervals[0] : undefined,\n });\n }\n }\n }\n\n private setupAutoTimeRangeListener = () => {\n // If the time range has changed, we need to recalculate the auto interval but prevent unnecessary processing\n return sceneGraph.getTimeRange(this).subscribeToState((newState, prevState) => {\n if (newState.from !== prevState.from || newState.to !== prevState.to) {\n this.setupIntervalTimer();\n }\n });\n };\n\n private calculateAutoRefreshInterval = () => {\n const timeRange = sceneGraph.getTimeRange(this);\n const resolution = window?.innerWidth ?? 2000;\n return rangeUtil.calculateInterval(timeRange.state.value, resolution, this.state.autoMinInterval);\n };\n\n private isTabVisible() {\n return document.visibilityState === undefined || document.visibilityState === 'visible';\n }\n\n private setupIntervalTimer = () => {\n const timeRange = sceneGraph.getTimeRange(this);\n const { refresh, intervals } = this.state;\n\n if (this._intervalTimer || refresh === '') {\n clearInterval(this._intervalTimer);\n }\n\n if (refresh === '') {\n return;\n }\n\n // If the provided interval is not allowed\n if (refresh !== RefreshPicker.autoOption.value && intervals && !intervals.includes(refresh)) {\n return;\n }\n\n let intervalMs: number;\n\n // Unsubscribe from previous listener no matter what\n this._autoTimeRangeListener?.unsubscribe();\n\n if (refresh === RefreshPicker.autoOption.value) {\n const autoRefreshInterval = this.calculateAutoRefreshInterval();\n\n intervalMs = autoRefreshInterval.intervalMs;\n\n this._autoTimeRangeListener = this.setupAutoTimeRangeListener();\n\n if (autoRefreshInterval.interval !== this.state.autoValue) {\n this.setState({ autoValue: autoRefreshInterval.interval });\n }\n } else {\n intervalMs = rangeUtil.intervalToMs(refresh);\n }\n\n this._intervalTimer = setInterval(() => {\n if (this.isTabVisible()) {\n const queryController = sceneGraph.getQueryController(this);\n queryController?.startProfile(this);\n timeRange.onRefresh();\n } else {\n this._autoRefreshBlocked = true;\n }\n }, intervalMs);\n };\n}\n\nexport function SceneRefreshPickerRenderer({ model }: SceneComponentProps<SceneRefreshPicker>) {\n const { refresh, intervals, autoEnabled, autoValue, isOnCanvas, primary, withText } = model.useState();\n const isRunning = useQueryControllerState(model);\n\n let text = refresh === RefreshPicker.autoOption?.value ? autoValue : withText ? 'Refresh' : undefined;\n let tooltip: string | undefined;\n let width: string | undefined;\n\n if (isRunning) {\n tooltip = 'Cancel all queries';\n\n if (withText) {\n text = 'Cancel';\n }\n }\n\n if (withText) {\n width = '96px';\n }\n\n return (\n <RefreshPicker\n showAutoInterval={autoEnabled}\n value={refresh}\n intervals={intervals}\n tooltip={tooltip}\n width={width}\n text={text}\n onRefresh={() => {\n model.onRefresh();\n }}\n primary={primary}\n onIntervalChanged={model.onIntervalChanged}\n isLoading={isRunning}\n isOnCanvas={isOnCanvas ?? true}\n />\n );\n}\n\nfunction useQueryControllerState(model: SceneObject): boolean {\n const queryController = sceneGraph.getQueryController(model);\n if (!queryController) {\n return false;\n }\n\n return queryController.useState().isRunning;\n}\n\nfunction isIntervalString(str: string): boolean {\n try {\n const res = rangeUtil.describeInterval(str);\n return res.count > 0;\n } catch {\n return false;\n }\n}\n"],"names":["_a"],"mappings":";;;;;;;;;;;;;;;;;;;;;;;;;;;AAWa,MAAA,iBAAA,GAAoB,CAAC,IAAA,EAAM,KAAO,EAAA,KAAA,EAAO,IAAM,EAAA,IAAA,EAAM,KAAO,EAAA,KAAA,EAAO,IAAM,EAAA,IAAA,EAAM,IAAI,EAAA;AAuBzF,MAAM,2BAA2B,eAAyC,CAAA;AAAA,EAOxE,YAAY,KAAyC,EAAA;AAzC9D,IAAA,IAAA,EAAA,EAAA,EAAA,EAAA,EAAA,CAAA;AA0CI,IAAM,MAAA,yBAAA,GAA4B,CAAC,CAAc,KAAA;AA1CrD,MAAAA,IAAAA,GAAAA,CAAAA;AA2CM,MAAA,MAAM,eAAcA,GAAA,GAAA,KAAA,CAAM,kBAAN,KAAA,IAAA,GAAAA,MAA4B,MAAO,CAAA,kBAAA,CAAA;AACvD,MAAI,IAAA;AACF,QAAO,OAAA,WAAA,GAAc,UAAU,YAAa,CAAA,CAAC,KAAK,SAAU,CAAA,YAAA,CAAa,WAAW,CAAI,GAAA,IAAA,CAAA;AAAA,eACjF,CAAP,EAAA;AAEA,QAAO,OAAA,KAAA,CAAA;AAAA,OACT;AAAA,KACF,CAAA;AAEA,IAAM,KAAA,CAAA,aAAA,CAAA,cAAA,CAAA;AAAA,MACJ,OAAS,EAAA,EAAA;AAAA,KAAA,EACN,KAFC,CAAA,EAAA;AAAA,MAGJ,SAAW,EAAA,KAAA,CAAA;AAAA,MACX,WAAA,EAAA,CAAa,EAAM,GAAA,KAAA,CAAA,WAAA,KAAN,IAAqB,GAAA,EAAA,GAAA,IAAA;AAAA,MAClC,eAAiB,EAAA,CAAA,EAAA,GAAA,KAAA,CAAM,eAAN,KAAA,IAAA,GAAA,EAAA,GAAyB,MAAO,CAAA,kBAAA;AAAA,MACjD,aAAY,EAAM,GAAA,KAAA,CAAA,SAAA,KAAN,IAAmB,GAAA,EAAA,GAAA,iBAAA,EAAmB,OAAO,yBAAyB,CAAA;AAAA,KACnF,CAAA,CAAA,CAAA;AAvBH,IAAU,IAAA,CAAA,QAAA,GAAW,IAAI,wBAAyB,CAAA,IAAA,EAAM,EAAE,IAAM,EAAA,CAAC,SAAS,CAAA,EAAG,CAAA,CAAA;AAG7E,IAAA,IAAA,CAAQ,mBAA+B,GAAA,KAAA,CAAA;AA6CvC,IAAA,IAAA,CAAO,YAAY,MAAM;AACvB,MAAM,MAAA,eAAA,GAAkB,UAAW,CAAA,kBAAA,CAAmB,IAAI,CAAA,CAAA;AAE1D,MAAA,eAAA,IAAA,IAAA,GAAA,KAAA,CAAA,GAAA,eAAA,CAAiB,YAAa,CAAA,IAAA,CAAA,CAAA;AAE9B,MAAI,IAAA,eAAA,IAAA,IAAA,GAAA,KAAA,CAAA,GAAA,eAAA,CAAiB,MAAM,SAAW,EAAA;AACpC,QAAA,eAAA,CAAgB,SAAU,EAAA,CAAA;AAC1B,QAAA,OAAA;AAAA,OACF;AAEA,MAAM,MAAA,SAAA,GAAY,UAAW,CAAA,YAAA,CAAa,IAAI,CAAA,CAAA;AAE9C,MAAA,IAAI,KAAK,cAAgB,EAAA;AACvB,QAAA,aAAA,CAAc,KAAK,cAAc,CAAA,CAAA;AAAA,OACnC;AAEA,MAAA,SAAA,CAAU,SAAU,EAAA,CAAA;AACpB,MAAA,IAAA,CAAK,kBAAmB,EAAA,CAAA;AAAA,KAC1B,CAAA;AAEA,IAAO,IAAA,CAAA,iBAAA,GAAoB,CAAC,QAAqB,KAAA;AAC/C,MAAA,IAAA,CAAK,QAAS,CAAA,EAAE,OAAS,EAAA,QAAA,EAAU,CAAA,CAAA;AACnC,MAAA,IAAA,CAAK,kBAAmB,EAAA,CAAA;AAAA,KAC1B,CAAA;AA4BA,IAAA,IAAA,CAAQ,6BAA6B,MAAM;AAEzC,MAAA,OAAO,WAAW,YAAa,CAAA,IAAI,EAAE,gBAAiB,CAAA,CAAC,UAAU,SAAc,KAAA;AAC7E,QAAA,IAAI,SAAS,IAAS,KAAA,SAAA,CAAU,QAAQ,QAAS,CAAA,EAAA,KAAO,UAAU,EAAI,EAAA;AACpE,UAAA,IAAA,CAAK,kBAAmB,EAAA,CAAA;AAAA,SAC1B;AAAA,OACD,CAAA,CAAA;AAAA,KACH,CAAA;AAEA,IAAA,IAAA,CAAQ,+BAA+B,MAAM;AAhJ/C,MAAA,IAAA,EAAA,CAAA;AAiJI,MAAM,MAAA,SAAA,GAAY,UAAW,CAAA,YAAA,CAAa,IAAI,CAAA,CAAA;AAC9C,MAAM,MAAA,UAAA,GAAA,CAAa,EAAQ,GAAA,MAAA,IAAA,IAAA,GAAA,KAAA,CAAA,GAAA,MAAA,CAAA,UAAA,KAAR,IAAsB,GAAA,EAAA,GAAA,GAAA,CAAA;AACzC,MAAO,OAAA,SAAA,CAAU,kBAAkB,SAAU,CAAA,KAAA,CAAM,OAAO,UAAY,EAAA,IAAA,CAAK,MAAM,eAAe,CAAA,CAAA;AAAA,KAClG,CAAA;AAMA,IAAA,IAAA,CAAQ,qBAAqB,MAAM;AA1JrC,MAAA,IAAA,EAAA,CAAA;AA2JI,MAAM,MAAA,SAAA,GAAY,UAAW,CAAA,YAAA,CAAa,IAAI,CAAA,CAAA;AAC9C,MAAA,MAAM,EAAE,OAAA,EAAS,SAAU,EAAA,GAAI,IAAK,CAAA,KAAA,CAAA;AAEpC,MAAI,IAAA,IAAA,CAAK,cAAkB,IAAA,OAAA,KAAY,EAAI,EAAA;AACzC,QAAA,aAAA,CAAc,KAAK,cAAc,CAAA,CAAA;AAAA,OACnC;AAEA,MAAA,IAAI,YAAY,EAAI,EAAA;AAClB,QAAA,OAAA;AAAA,OACF;AAGA,MAAI,IAAA,OAAA,KAAY,cAAc,UAAW,CAAA,KAAA,IAAS,aAAa,CAAC,SAAA,CAAU,QAAS,CAAA,OAAO,CAAG,EAAA;AAC3F,QAAA,OAAA;AAAA,OACF;AAEA,MAAI,IAAA,UAAA,CAAA;AAGJ,MAAA,CAAA,EAAA,GAAA,IAAA,CAAK,2BAAL,IAA6B,GAAA,KAAA,CAAA,GAAA,EAAA,CAAA,WAAA,EAAA,CAAA;AAE7B,MAAI,IAAA,OAAA,KAAY,aAAc,CAAA,UAAA,CAAW,KAAO,EAAA;AAC9C,QAAM,MAAA,mBAAA,GAAsB,KAAK,4BAA6B,EAAA,CAAA;AAE9D,QAAA,UAAA,GAAa,mBAAoB,CAAA,UAAA,CAAA;AAEjC,QAAK,IAAA,CAAA,sBAAA,GAAyB,KAAK,0BAA2B,EAAA,CAAA;AAE9D,QAAA,IAAI,mBAAoB,CAAA,QAAA,KAAa,IAAK,CAAA,KAAA,CAAM,SAAW,EAAA;AACzD,UAAA,IAAA,CAAK,QAAS,CAAA,EAAE,SAAW,EAAA,mBAAA,CAAoB,UAAU,CAAA,CAAA;AAAA,SAC3D;AAAA,OACK,MAAA;AACL,QAAa,UAAA,GAAA,SAAA,CAAU,aAAa,OAAO,CAAA,CAAA;AAAA,OAC7C;AAEA,MAAK,IAAA,CAAA,cAAA,GAAiB,YAAY,MAAM;AACtC,QAAI,IAAA,IAAA,CAAK,cAAgB,EAAA;AACvB,UAAM,MAAA,eAAA,GAAkB,UAAW,CAAA,kBAAA,CAAmB,IAAI,CAAA,CAAA;AAC1D,UAAA,eAAA,IAAA,IAAA,GAAA,KAAA,CAAA,GAAA,eAAA,CAAiB,YAAa,CAAA,IAAA,CAAA,CAAA;AAC9B,UAAA,SAAA,CAAU,SAAU,EAAA,CAAA;AAAA,SACf,MAAA;AACL,UAAA,IAAA,CAAK,mBAAsB,GAAA,IAAA,CAAA;AAAA,SAC7B;AAAA,SACC,UAAU,CAAA,CAAA;AAAA,KACf,CAAA;AA1IE,IAAA,IAAA,CAAK,qBAAqB,MAAM;AAC9B,MAAA,IAAA,CAAK,kBAAmB,EAAA,CAAA;AAExB,MAAA,MAAM,qBAAqB,MAAM;AAC/B,QAAA,IAAI,IAAK,CAAA,mBAAA,IAAuB,QAAS,CAAA,eAAA,KAAoB,SAAW,EAAA;AACtE,UAAA,IAAA,CAAK,mBAAsB,GAAA,KAAA,CAAA;AAC3B,UAAA,IAAA,CAAK,SAAU,EAAA,CAAA;AAAA,SACjB;AAAA,OACF,CAAA;AAEA,MAAS,QAAA,CAAA,gBAAA,CAAiB,oBAAoB,kBAAkB,CAAA,CAAA;AAEhE,MAAA,OAAO,MAAM;AAzEnB,QAAAA,IAAAA,GAAAA,CAAAA;AA0EQ,QAAA,IAAI,KAAK,cAAgB,EAAA;AACvB,UAAA,aAAA,CAAc,KAAK,cAAc,CAAA,CAAA;AAAA,SACnC;AAEA,QAAS,QAAA,CAAA,mBAAA,CAAoB,oBAAoB,kBAAkB,CAAA,CAAA;AACnE,QAAA,CAAAA,GAAA,GAAA,IAAA,CAAK,sBAAL,KAAA,IAAA,GAAA,KAAA,CAAA,GAAAA,GAA6B,CAAA,WAAA,EAAA,CAAA;AAAA,OAC/B,CAAA;AAAA,KACD,CAAA,CAAA;AAAA,GACH;AAAA,EA2BO,WAAc,GAAA;AACnB,IAAI,IAAA,OAAA,GAA8B,KAAK,KAAM,CAAA,OAAA,CAAA;AAE7C,IAAA,IAAI,OAAO,OAAA,KAAY,QAAY,IAAA,OAAA,CAAQ,WAAW,CAAG,EAAA;AACvD,MAAU,OAAA,GAAA,KAAA,CAAA,CAAA;AAAA,KACZ;AAEA,IAAA,OAAO,EAAE,OAAQ,EAAA,CAAA;AAAA,GACnB;AAAA,EAEO,cAAc,MAA8B,EAAA;AACjD,IAAM,MAAA,EAAE,SAAU,EAAA,GAAI,IAAK,CAAA,KAAA,CAAA;AAC3B,IAAA,IAAI,UAAU,MAAO,CAAA,OAAA,CAAA;AAErB,IAAA,IAAI,OAAO,OAAA,KAAY,QAAY,IAAA,gBAAA,CAAiB,OAAO,CAAG,EAAA;AAC5D,MAAI,IAAA,SAAA,IAAA,IAAA,GAAA,KAAA,CAAA,GAAA,SAAA,CAAW,SAAS,OAAU,CAAA,EAAA;AAChC,QAAK,IAAA,CAAA,QAAA,CAAS,EAAE,OAAA,EAAS,CAAA,CAAA;AAAA,OACpB,MAAA;AACL,QAAA,IAAA,CAAK,QAAS,CAAA;AAAA,UAEZ,OAAA,EAAS,SAAY,GAAA,SAAA,CAAU,CAAK,CAAA,GAAA,KAAA,CAAA;AAAA,SACrC,CAAA,CAAA;AAAA,OACH;AAAA,KACF;AAAA,GACF;AAAA,EAiBQ,YAAe,GAAA;AACrB,IAAA,OAAO,QAAS,CAAA,eAAA,KAAoB,KAAa,CAAA,IAAA,QAAA,CAAS,eAAoB,KAAA,SAAA,CAAA;AAAA,GAChF;AAgDF,CAAA;AAtKa,kBAAA,CACG,SAAY,GAAA,0BAAA,CAAA;AAuKZ,SAAA,0BAAA,CAA2B,EAAE,KAAA,EAAkD,EAAA;AA1M/F,EAAA,IAAA,EAAA,CAAA;AA2ME,EAAM,MAAA,EAAE,OAAS,EAAA,SAAA,EAAW,WAAa,EAAA,SAAA,EAAW,YAAY,OAAS,EAAA,QAAA,EAAa,GAAA,KAAA,CAAM,QAAS,EAAA,CAAA;AACrG,EAAM,MAAA,SAAA,GAAY,wBAAwB,KAAK,CAAA,CAAA;AAE/C,EAAI,IAAA,IAAA,GAAO,cAAY,EAAc,GAAA,aAAA,CAAA,UAAA,KAAd,mBAA0B,KAAQ,CAAA,GAAA,SAAA,GAAY,WAAW,SAAY,GAAA,KAAA,CAAA,CAAA;AAC5F,EAAI,IAAA,OAAA,CAAA;AACJ,EAAI,IAAA,KAAA,CAAA;AAEJ,EAAA,IAAI,SAAW,EAAA;AACb,IAAU,OAAA,GAAA,oBAAA,CAAA;AAEV,IAAA,IAAI,QAAU,EAAA;AACZ,MAAO,IAAA,GAAA,QAAA,CAAA;AAAA,KACT;AAAA,GACF;AAEA,EAAA,IAAI,QAAU,EAAA;AACZ,IAAQ,KAAA,GAAA,MAAA,CAAA;AAAA,GACV;AAEA,EAAA,uBACG,KAAA,CAAA,aAAA,CAAA,aAAA,EAAA;AAAA,IACC,gBAAkB,EAAA,WAAA;AAAA,IAClB,KAAO,EAAA,OAAA;AAAA,IACP,SAAA;AAAA,IACA,OAAA;AAAA,IACA,KAAA;AAAA,IACA,IAAA;AAAA,IACA,WAAW,MAAM;AACf,MAAA,KAAA,CAAM,SAAU,EAAA,CAAA;AAAA,KAClB;AAAA,IACA,OAAA;AAAA,IACA,mBAAmB,KAAM,CAAA,iBAAA;AAAA,IACzB,SAAW,EAAA,SAAA;AAAA,IACX,YAAY,UAAc,IAAA,IAAA,GAAA,UAAA,GAAA,IAAA;AAAA,GAC5B,CAAA,CAAA;AAEJ,CAAA;AAEA,SAAS,wBAAwB,KAA6B,EAAA;AAC5D,EAAM,MAAA,eAAA,GAAkB,UAAW,CAAA,kBAAA,CAAmB,KAAK,CAAA,CAAA;AAC3D,EAAA,IAAI,CAAC,eAAiB,EAAA;AACpB,IAAO,OAAA,KAAA,CAAA;AAAA,GACT;AAEA,EAAO,OAAA,eAAA,CAAgB,UAAW,CAAA,SAAA,CAAA;AACpC,CAAA;AAEA,SAAS,iBAAiB,GAAsB,EAAA;AAC9C,EAAI,IAAA;AACF,IAAM,MAAA,GAAA,GAAM,SAAU,CAAA,gBAAA,CAAiB,GAAG,CAAA,CAAA;AAC1C,IAAA,OAAO,IAAI,KAAQ,GAAA,CAAA,CAAA;AAAA,WACb,CAAN,EAAA;AACA,IAAO,OAAA,KAAA,CAAA;AAAA,GACT;AACF;;;;"}
|
|
1
|
+
{"version":3,"file":"SceneRefreshPicker.js","sources":["../../../src/components/SceneRefreshPicker.tsx"],"sourcesContent":["import React from 'react';\nimport { Unsubscribable } from 'rxjs';\nimport { rangeUtil } from '@grafana/data';\nimport { config } from '@grafana/runtime';\nimport { RefreshPicker } from '@grafana/ui';\n\nimport { SceneObjectBase } from '../core/SceneObjectBase';\nimport { sceneGraph } from '../core/sceneGraph';\nimport { SceneComponentProps, SceneObject, SceneObjectState, SceneObjectUrlValues } from '../core/types';\nimport { SceneObjectUrlSyncConfig } from '../services/SceneObjectUrlSyncConfig';\n\nexport const DEFAULT_INTERVALS = ['5s', '10s', '30s', '1m', '5m', '15m', '30m', '1h', '2h', '1d'];\n\nexport interface SceneRefreshPickerState extends SceneObjectState {\n /**\n * Refresh interval, e.g. 5s, 1m, 2h\n */\n refresh: string;\n autoEnabled?: boolean;\n autoMinInterval?: string;\n autoValue?: string;\n /**\n * List of allowed refresh intervals, e.g. ['5s', '1m']\n */\n intervals?: string[];\n isOnCanvas?: boolean;\n primary?: boolean;\n withText?: boolean;\n /**\n * Overrides the default minRefreshInterval from the grafana config. Can be set to \"0s\" to remove the minimum refresh interval.\n */\n minRefreshInterval?: string;\n}\n\nexport class SceneRefreshPicker extends SceneObjectBase<SceneRefreshPickerState> {\n public static Component = SceneRefreshPickerRenderer;\n protected _urlSync = new SceneObjectUrlSyncConfig(this, { keys: ['refresh'] });\n private _intervalTimer: ReturnType<typeof setInterval> | undefined;\n private _autoTimeRangeListener: Unsubscribable | undefined;\n private _autoRefreshBlocked: boolean = false;\n\n public constructor(state: Partial<SceneRefreshPickerState>) {\n const filterDissalowedIntervals = (i: string) => {\n const minInterval = state.minRefreshInterval ?? config.minRefreshInterval;\n try {\n return minInterval ? rangeUtil.intervalToMs(i) >= rangeUtil.intervalToMs(minInterval) : true;\n } catch (e) {\n // Unable to parse interval\n return false;\n }\n };\n\n super({\n refresh: '',\n ...state,\n autoValue: undefined,\n autoEnabled: state.autoEnabled ?? true,\n autoMinInterval: state.autoMinInterval ?? config.minRefreshInterval,\n intervals: (state.intervals ?? DEFAULT_INTERVALS).filter(filterDissalowedIntervals),\n });\n\n this.addActivationHandler(() => {\n this.setupIntervalTimer();\n\n const onVisibilityChange = () => {\n if (this._autoRefreshBlocked && document.visibilityState === 'visible') {\n this._autoRefreshBlocked = false;\n this.onRefresh();\n }\n };\n\n document.addEventListener('visibilitychange', onVisibilityChange);\n\n return () => {\n if (this._intervalTimer) {\n clearInterval(this._intervalTimer);\n }\n\n document.removeEventListener('visibilitychange', onVisibilityChange);\n this._autoTimeRangeListener?.unsubscribe();\n };\n });\n }\n\n public onRefresh = () => {\n const queryController = sceneGraph.getQueryController(this);\n\n queryController?.startProfile('SceneRefreshPicker');\n\n if (queryController?.state.isRunning) {\n queryController.cancelAll();\n return;\n }\n\n const timeRange = sceneGraph.getTimeRange(this);\n\n if (this._intervalTimer) {\n clearInterval(this._intervalTimer);\n }\n\n timeRange.onRefresh();\n this.setupIntervalTimer();\n };\n\n public onIntervalChanged = (interval: string) => {\n this.setState({ refresh: interval });\n this.setupIntervalTimer();\n };\n\n public getUrlState() {\n let refresh: string | undefined = this.state.refresh;\n\n if (typeof refresh !== 'string' || refresh.length === 0) {\n refresh = undefined;\n }\n\n return { refresh };\n }\n\n public updateFromUrl(values: SceneObjectUrlValues) {\n const { intervals } = this.state;\n let refresh = values.refresh;\n\n if (typeof refresh === 'string' && isIntervalString(refresh)) {\n if (intervals?.includes(refresh)) {\n this.setState({ refresh });\n } else {\n this.setState({\n // Default to the first refresh interval if the interval from the URL is not allowed, just like in the old architecture.\n refresh: intervals ? intervals[0] : undefined,\n });\n }\n }\n }\n\n private setupAutoTimeRangeListener = () => {\n // If the time range has changed, we need to recalculate the auto interval but prevent unnecessary processing\n return sceneGraph.getTimeRange(this).subscribeToState((newState, prevState) => {\n if (newState.from !== prevState.from || newState.to !== prevState.to) {\n this.setupIntervalTimer();\n }\n });\n };\n\n private calculateAutoRefreshInterval = () => {\n const timeRange = sceneGraph.getTimeRange(this);\n const resolution = window?.innerWidth ?? 2000;\n return rangeUtil.calculateInterval(timeRange.state.value, resolution, this.state.autoMinInterval);\n };\n\n private isTabVisible() {\n return document.visibilityState === undefined || document.visibilityState === 'visible';\n }\n\n private setupIntervalTimer = () => {\n const timeRange = sceneGraph.getTimeRange(this);\n const { refresh, intervals } = this.state;\n\n if (this._intervalTimer || refresh === '') {\n clearInterval(this._intervalTimer);\n }\n\n if (refresh === '') {\n return;\n }\n\n // If the provided interval is not allowed\n if (refresh !== RefreshPicker.autoOption.value && intervals && !intervals.includes(refresh)) {\n return;\n }\n\n let intervalMs: number;\n\n // Unsubscribe from previous listener no matter what\n this._autoTimeRangeListener?.unsubscribe();\n\n if (refresh === RefreshPicker.autoOption.value) {\n const autoRefreshInterval = this.calculateAutoRefreshInterval();\n\n intervalMs = autoRefreshInterval.intervalMs;\n\n this._autoTimeRangeListener = this.setupAutoTimeRangeListener();\n\n if (autoRefreshInterval.interval !== this.state.autoValue) {\n this.setState({ autoValue: autoRefreshInterval.interval });\n }\n } else {\n intervalMs = rangeUtil.intervalToMs(refresh);\n }\n\n this._intervalTimer = setInterval(() => {\n if (this.isTabVisible()) {\n const queryController = sceneGraph.getQueryController(this);\n queryController?.startProfile('SceneRefreshPicker');\n timeRange.onRefresh();\n } else {\n this._autoRefreshBlocked = true;\n }\n }, intervalMs);\n };\n}\n\nexport function SceneRefreshPickerRenderer({ model }: SceneComponentProps<SceneRefreshPicker>) {\n const { refresh, intervals, autoEnabled, autoValue, isOnCanvas, primary, withText } = model.useState();\n const isRunning = useQueryControllerState(model);\n\n let text = refresh === RefreshPicker.autoOption?.value ? autoValue : withText ? 'Refresh' : undefined;\n let tooltip: string | undefined;\n let width: string | undefined;\n\n if (isRunning) {\n tooltip = 'Cancel all queries';\n\n if (withText) {\n text = 'Cancel';\n }\n }\n\n if (withText) {\n width = '96px';\n }\n\n return (\n <RefreshPicker\n showAutoInterval={autoEnabled}\n value={refresh}\n intervals={intervals}\n tooltip={tooltip}\n width={width}\n text={text}\n onRefresh={() => {\n model.onRefresh();\n }}\n primary={primary}\n onIntervalChanged={model.onIntervalChanged}\n isLoading={isRunning}\n isOnCanvas={isOnCanvas ?? true}\n />\n );\n}\n\nfunction useQueryControllerState(model: SceneObject): boolean {\n const queryController = sceneGraph.getQueryController(model);\n if (!queryController) {\n return false;\n }\n\n return queryController.useState().isRunning;\n}\n\nfunction isIntervalString(str: string): boolean {\n try {\n const res = rangeUtil.describeInterval(str);\n return res.count > 0;\n } catch {\n return false;\n }\n}\n"],"names":["_a"],"mappings":";;;;;;;;;;;;;;;;;;;;;;;;;;;AAWa,MAAA,iBAAA,GAAoB,CAAC,IAAA,EAAM,KAAO,EAAA,KAAA,EAAO,IAAM,EAAA,IAAA,EAAM,KAAO,EAAA,KAAA,EAAO,IAAM,EAAA,IAAA,EAAM,IAAI,EAAA;AAuBzF,MAAM,2BAA2B,eAAyC,CAAA;AAAA,EAOxE,YAAY,KAAyC,EAAA;AAzC9D,IAAA,IAAA,EAAA,EAAA,EAAA,EAAA,EAAA,CAAA;AA0CI,IAAM,MAAA,yBAAA,GAA4B,CAAC,CAAc,KAAA;AA1CrD,MAAAA,IAAAA,GAAAA,CAAAA;AA2CM,MAAA,MAAM,eAAcA,GAAA,GAAA,KAAA,CAAM,kBAAN,KAAA,IAAA,GAAAA,MAA4B,MAAO,CAAA,kBAAA,CAAA;AACvD,MAAI,IAAA;AACF,QAAO,OAAA,WAAA,GAAc,UAAU,YAAa,CAAA,CAAC,KAAK,SAAU,CAAA,YAAA,CAAa,WAAW,CAAI,GAAA,IAAA,CAAA;AAAA,eACjF,CAAP,EAAA;AAEA,QAAO,OAAA,KAAA,CAAA;AAAA,OACT;AAAA,KACF,CAAA;AAEA,IAAM,KAAA,CAAA,aAAA,CAAA,cAAA,CAAA;AAAA,MACJ,OAAS,EAAA,EAAA;AAAA,KAAA,EACN,KAFC,CAAA,EAAA;AAAA,MAGJ,SAAW,EAAA,KAAA,CAAA;AAAA,MACX,WAAA,EAAA,CAAa,EAAM,GAAA,KAAA,CAAA,WAAA,KAAN,IAAqB,GAAA,EAAA,GAAA,IAAA;AAAA,MAClC,eAAiB,EAAA,CAAA,EAAA,GAAA,KAAA,CAAM,eAAN,KAAA,IAAA,GAAA,EAAA,GAAyB,MAAO,CAAA,kBAAA;AAAA,MACjD,aAAY,EAAM,GAAA,KAAA,CAAA,SAAA,KAAN,IAAmB,GAAA,EAAA,GAAA,iBAAA,EAAmB,OAAO,yBAAyB,CAAA;AAAA,KACnF,CAAA,CAAA,CAAA;AAvBH,IAAU,IAAA,CAAA,QAAA,GAAW,IAAI,wBAAyB,CAAA,IAAA,EAAM,EAAE,IAAM,EAAA,CAAC,SAAS,CAAA,EAAG,CAAA,CAAA;AAG7E,IAAA,IAAA,CAAQ,mBAA+B,GAAA,KAAA,CAAA;AA6CvC,IAAA,IAAA,CAAO,YAAY,MAAM;AACvB,MAAM,MAAA,eAAA,GAAkB,UAAW,CAAA,kBAAA,CAAmB,IAAI,CAAA,CAAA;AAE1D,MAAA,eAAA,IAAA,IAAA,GAAA,KAAA,CAAA,GAAA,eAAA,CAAiB,YAAa,CAAA,oBAAA,CAAA,CAAA;AAE9B,MAAI,IAAA,eAAA,IAAA,IAAA,GAAA,KAAA,CAAA,GAAA,eAAA,CAAiB,MAAM,SAAW,EAAA;AACpC,QAAA,eAAA,CAAgB,SAAU,EAAA,CAAA;AAC1B,QAAA,OAAA;AAAA,OACF;AAEA,MAAM,MAAA,SAAA,GAAY,UAAW,CAAA,YAAA,CAAa,IAAI,CAAA,CAAA;AAE9C,MAAA,IAAI,KAAK,cAAgB,EAAA;AACvB,QAAA,aAAA,CAAc,KAAK,cAAc,CAAA,CAAA;AAAA,OACnC;AAEA,MAAA,SAAA,CAAU,SAAU,EAAA,CAAA;AACpB,MAAA,IAAA,CAAK,kBAAmB,EAAA,CAAA;AAAA,KAC1B,CAAA;AAEA,IAAO,IAAA,CAAA,iBAAA,GAAoB,CAAC,QAAqB,KAAA;AAC/C,MAAA,IAAA,CAAK,QAAS,CAAA,EAAE,OAAS,EAAA,QAAA,EAAU,CAAA,CAAA;AACnC,MAAA,IAAA,CAAK,kBAAmB,EAAA,CAAA;AAAA,KAC1B,CAAA;AA4BA,IAAA,IAAA,CAAQ,6BAA6B,MAAM;AAEzC,MAAA,OAAO,WAAW,YAAa,CAAA,IAAI,EAAE,gBAAiB,CAAA,CAAC,UAAU,SAAc,KAAA;AAC7E,QAAA,IAAI,SAAS,IAAS,KAAA,SAAA,CAAU,QAAQ,QAAS,CAAA,EAAA,KAAO,UAAU,EAAI,EAAA;AACpE,UAAA,IAAA,CAAK,kBAAmB,EAAA,CAAA;AAAA,SAC1B;AAAA,OACD,CAAA,CAAA;AAAA,KACH,CAAA;AAEA,IAAA,IAAA,CAAQ,+BAA+B,MAAM;AAhJ/C,MAAA,IAAA,EAAA,CAAA;AAiJI,MAAM,MAAA,SAAA,GAAY,UAAW,CAAA,YAAA,CAAa,IAAI,CAAA,CAAA;AAC9C,MAAM,MAAA,UAAA,GAAA,CAAa,EAAQ,GAAA,MAAA,IAAA,IAAA,GAAA,KAAA,CAAA,GAAA,MAAA,CAAA,UAAA,KAAR,IAAsB,GAAA,EAAA,GAAA,GAAA,CAAA;AACzC,MAAO,OAAA,SAAA,CAAU,kBAAkB,SAAU,CAAA,KAAA,CAAM,OAAO,UAAY,EAAA,IAAA,CAAK,MAAM,eAAe,CAAA,CAAA;AAAA,KAClG,CAAA;AAMA,IAAA,IAAA,CAAQ,qBAAqB,MAAM;AA1JrC,MAAA,IAAA,EAAA,CAAA;AA2JI,MAAM,MAAA,SAAA,GAAY,UAAW,CAAA,YAAA,CAAa,IAAI,CAAA,CAAA;AAC9C,MAAA,MAAM,EAAE,OAAA,EAAS,SAAU,EAAA,GAAI,IAAK,CAAA,KAAA,CAAA;AAEpC,MAAI,IAAA,IAAA,CAAK,cAAkB,IAAA,OAAA,KAAY,EAAI,EAAA;AACzC,QAAA,aAAA,CAAc,KAAK,cAAc,CAAA,CAAA;AAAA,OACnC;AAEA,MAAA,IAAI,YAAY,EAAI,EAAA;AAClB,QAAA,OAAA;AAAA,OACF;AAGA,MAAI,IAAA,OAAA,KAAY,cAAc,UAAW,CAAA,KAAA,IAAS,aAAa,CAAC,SAAA,CAAU,QAAS,CAAA,OAAO,CAAG,EAAA;AAC3F,QAAA,OAAA;AAAA,OACF;AAEA,MAAI,IAAA,UAAA,CAAA;AAGJ,MAAA,CAAA,EAAA,GAAA,IAAA,CAAK,2BAAL,IAA6B,GAAA,KAAA,CAAA,GAAA,EAAA,CAAA,WAAA,EAAA,CAAA;AAE7B,MAAI,IAAA,OAAA,KAAY,aAAc,CAAA,UAAA,CAAW,KAAO,EAAA;AAC9C,QAAM,MAAA,mBAAA,GAAsB,KAAK,4BAA6B,EAAA,CAAA;AAE9D,QAAA,UAAA,GAAa,mBAAoB,CAAA,UAAA,CAAA;AAEjC,QAAK,IAAA,CAAA,sBAAA,GAAyB,KAAK,0BAA2B,EAAA,CAAA;AAE9D,QAAA,IAAI,mBAAoB,CAAA,QAAA,KAAa,IAAK,CAAA,KAAA,CAAM,SAAW,EAAA;AACzD,UAAA,IAAA,CAAK,QAAS,CAAA,EAAE,SAAW,EAAA,mBAAA,CAAoB,UAAU,CAAA,CAAA;AAAA,SAC3D;AAAA,OACK,MAAA;AACL,QAAa,UAAA,GAAA,SAAA,CAAU,aAAa,OAAO,CAAA,CAAA;AAAA,OAC7C;AAEA,MAAK,IAAA,CAAA,cAAA,GAAiB,YAAY,MAAM;AACtC,QAAI,IAAA,IAAA,CAAK,cAAgB,EAAA;AACvB,UAAM,MAAA,eAAA,GAAkB,UAAW,CAAA,kBAAA,CAAmB,IAAI,CAAA,CAAA;AAC1D,UAAA,eAAA,IAAA,IAAA,GAAA,KAAA,CAAA,GAAA,eAAA,CAAiB,YAAa,CAAA,oBAAA,CAAA,CAAA;AAC9B,UAAA,SAAA,CAAU,SAAU,EAAA,CAAA;AAAA,SACf,MAAA;AACL,UAAA,IAAA,CAAK,mBAAsB,GAAA,IAAA,CAAA;AAAA,SAC7B;AAAA,SACC,UAAU,CAAA,CAAA;AAAA,KACf,CAAA;AA1IE,IAAA,IAAA,CAAK,qBAAqB,MAAM;AAC9B,MAAA,IAAA,CAAK,kBAAmB,EAAA,CAAA;AAExB,MAAA,MAAM,qBAAqB,MAAM;AAC/B,QAAA,IAAI,IAAK,CAAA,mBAAA,IAAuB,QAAS,CAAA,eAAA,KAAoB,SAAW,EAAA;AACtE,UAAA,IAAA,CAAK,mBAAsB,GAAA,KAAA,CAAA;AAC3B,UAAA,IAAA,CAAK,SAAU,EAAA,CAAA;AAAA,SACjB;AAAA,OACF,CAAA;AAEA,MAAS,QAAA,CAAA,gBAAA,CAAiB,oBAAoB,kBAAkB,CAAA,CAAA;AAEhE,MAAA,OAAO,MAAM;AAzEnB,QAAAA,IAAAA,GAAAA,CAAAA;AA0EQ,QAAA,IAAI,KAAK,cAAgB,EAAA;AACvB,UAAA,aAAA,CAAc,KAAK,cAAc,CAAA,CAAA;AAAA,SACnC;AAEA,QAAS,QAAA,CAAA,mBAAA,CAAoB,oBAAoB,kBAAkB,CAAA,CAAA;AACnE,QAAA,CAAAA,GAAA,GAAA,IAAA,CAAK,sBAAL,KAAA,IAAA,GAAA,KAAA,CAAA,GAAAA,GAA6B,CAAA,WAAA,EAAA,CAAA;AAAA,OAC/B,CAAA;AAAA,KACD,CAAA,CAAA;AAAA,GACH;AAAA,EA2BO,WAAc,GAAA;AACnB,IAAI,IAAA,OAAA,GAA8B,KAAK,KAAM,CAAA,OAAA,CAAA;AAE7C,IAAA,IAAI,OAAO,OAAA,KAAY,QAAY,IAAA,OAAA,CAAQ,WAAW,CAAG,EAAA;AACvD,MAAU,OAAA,GAAA,KAAA,CAAA,CAAA;AAAA,KACZ;AAEA,IAAA,OAAO,EAAE,OAAQ,EAAA,CAAA;AAAA,GACnB;AAAA,EAEO,cAAc,MAA8B,EAAA;AACjD,IAAM,MAAA,EAAE,SAAU,EAAA,GAAI,IAAK,CAAA,KAAA,CAAA;AAC3B,IAAA,IAAI,UAAU,MAAO,CAAA,OAAA,CAAA;AAErB,IAAA,IAAI,OAAO,OAAA,KAAY,QAAY,IAAA,gBAAA,CAAiB,OAAO,CAAG,EAAA;AAC5D,MAAI,IAAA,SAAA,IAAA,IAAA,GAAA,KAAA,CAAA,GAAA,SAAA,CAAW,SAAS,OAAU,CAAA,EAAA;AAChC,QAAK,IAAA,CAAA,QAAA,CAAS,EAAE,OAAA,EAAS,CAAA,CAAA;AAAA,OACpB,MAAA;AACL,QAAA,IAAA,CAAK,QAAS,CAAA;AAAA,UAEZ,OAAA,EAAS,SAAY,GAAA,SAAA,CAAU,CAAK,CAAA,GAAA,KAAA,CAAA;AAAA,SACrC,CAAA,CAAA;AAAA,OACH;AAAA,KACF;AAAA,GACF;AAAA,EAiBQ,YAAe,GAAA;AACrB,IAAA,OAAO,QAAS,CAAA,eAAA,KAAoB,KAAa,CAAA,IAAA,QAAA,CAAS,eAAoB,KAAA,SAAA,CAAA;AAAA,GAChF;AAgDF,CAAA;AAtKa,kBAAA,CACG,SAAY,GAAA,0BAAA,CAAA;AAuKZ,SAAA,0BAAA,CAA2B,EAAE,KAAA,EAAkD,EAAA;AA1M/F,EAAA,IAAA,EAAA,CAAA;AA2ME,EAAM,MAAA,EAAE,OAAS,EAAA,SAAA,EAAW,WAAa,EAAA,SAAA,EAAW,YAAY,OAAS,EAAA,QAAA,EAAa,GAAA,KAAA,CAAM,QAAS,EAAA,CAAA;AACrG,EAAM,MAAA,SAAA,GAAY,wBAAwB,KAAK,CAAA,CAAA;AAE/C,EAAI,IAAA,IAAA,GAAO,cAAY,EAAc,GAAA,aAAA,CAAA,UAAA,KAAd,mBAA0B,KAAQ,CAAA,GAAA,SAAA,GAAY,WAAW,SAAY,GAAA,KAAA,CAAA,CAAA;AAC5F,EAAI,IAAA,OAAA,CAAA;AACJ,EAAI,IAAA,KAAA,CAAA;AAEJ,EAAA,IAAI,SAAW,EAAA;AACb,IAAU,OAAA,GAAA,oBAAA,CAAA;AAEV,IAAA,IAAI,QAAU,EAAA;AACZ,MAAO,IAAA,GAAA,QAAA,CAAA;AAAA,KACT;AAAA,GACF;AAEA,EAAA,IAAI,QAAU,EAAA;AACZ,IAAQ,KAAA,GAAA,MAAA,CAAA;AAAA,GACV;AAEA,EAAA,uBACG,KAAA,CAAA,aAAA,CAAA,aAAA,EAAA;AAAA,IACC,gBAAkB,EAAA,WAAA;AAAA,IAClB,KAAO,EAAA,OAAA;AAAA,IACP,SAAA;AAAA,IACA,OAAA;AAAA,IACA,KAAA;AAAA,IACA,IAAA;AAAA,IACA,WAAW,MAAM;AACf,MAAA,KAAA,CAAM,SAAU,EAAA,CAAA;AAAA,KAClB;AAAA,IACA,OAAA;AAAA,IACA,mBAAmB,KAAM,CAAA,iBAAA;AAAA,IACzB,SAAW,EAAA,SAAA;AAAA,IACX,YAAY,UAAc,IAAA,IAAA,GAAA,UAAA,GAAA,IAAA;AAAA,GAC5B,CAAA,CAAA;AAEJ,CAAA;AAEA,SAAS,wBAAwB,KAA6B,EAAA;AAC5D,EAAM,MAAA,eAAA,GAAkB,UAAW,CAAA,kBAAA,CAAmB,KAAK,CAAA,CAAA;AAC3D,EAAA,IAAI,CAAC,eAAiB,EAAA;AACpB,IAAO,OAAA,KAAA,CAAA;AAAA,GACT;AAEA,EAAO,OAAA,eAAA,CAAgB,UAAW,CAAA,SAAA,CAAA;AACpC,CAAA;AAEA,SAAS,iBAAiB,GAAsB,EAAA;AAC9C,EAAI,IAAA;AACF,IAAM,MAAA,GAAA,GAAM,SAAU,CAAA,gBAAA,CAAiB,GAAG,CAAA,CAAA;AAC1C,IAAA,OAAO,IAAI,KAAQ,GAAA,CAAA,CAAA;AAAA,WACb,CAAN,EAAA;AACA,IAAO,OAAA,KAAA,CAAA;AAAA,GACT;AACF;;;;"}
|
|
@@ -63,7 +63,7 @@ class SceneTimeRange extends SceneObjectBase {
|
|
|
63
63
|
);
|
|
64
64
|
if (update.from !== this.state.from || update.to !== this.state.to) {
|
|
65
65
|
const queryController = getQueryController(this);
|
|
66
|
-
queryController == null ? void 0 : queryController.startProfile(
|
|
66
|
+
queryController == null ? void 0 : queryController.startProfile("SceneTimeRange");
|
|
67
67
|
this._urlSync.performBrowserHistoryAction(() => {
|
|
68
68
|
this.setState(update);
|
|
69
69
|
});
|
|
@@ -1 +1 @@
|
|
|
1
|
-
{"version":3,"file":"SceneTimeRange.js","sources":["../../../src/core/SceneTimeRange.tsx"],"sourcesContent":["import { getTimeZone, rangeUtil, setWeekStart, TimeRange, toUtc } from '@grafana/data';\nimport { TimeZone } from '@grafana/schema';\n\nimport { SceneObjectUrlSyncConfig } from '../services/SceneObjectUrlSyncConfig';\n\nimport { SceneObjectBase } from './SceneObjectBase';\nimport { SceneTimeRangeLike, SceneTimeRangeState, SceneObjectUrlValues } from './types';\nimport { getClosest } from './sceneGraph/utils';\nimport { parseUrlParam } from '../utils/parseUrlParam';\nimport { evaluateTimeRange } from '../utils/evaluateTimeRange';\nimport { config, locationService, RefreshEvent } from '@grafana/runtime';\nimport { isValid } from '../utils/date';\nimport { getQueryController } from './sceneGraph/getQueryController';\n\nexport class SceneTimeRange extends SceneObjectBase<SceneTimeRangeState> implements SceneTimeRangeLike {\n protected _urlSync = new SceneObjectUrlSyncConfig(this, { keys: ['from', 'to', 'timezone', 'time', 'time.window'] });\n\n public constructor(state: Partial<SceneTimeRangeState> = {}) {\n const from = state.from && isValid(state.from) ? state.from : 'now-6h';\n const to = state.to && isValid(state.to) ? state.to : 'now';\n const timeZone = state.timeZone;\n const value = evaluateTimeRange(\n from,\n to,\n timeZone || getTimeZone(),\n state.fiscalYearStartMonth,\n state.UNSAFE_nowDelay,\n state.weekStart\n );\n const refreshOnActivate = state.refreshOnActivate ?? { percent: 10 };\n super({ from, to, timeZone, value, refreshOnActivate, ...state });\n\n this.addActivationHandler(this._onActivate.bind(this));\n }\n\n private _onActivate() {\n // When SceneTimeRange has no time zone provided, find closest source of time zone and subscribe to it\n if (!this.state.timeZone) {\n const timeZoneSource = this.getTimeZoneSource();\n if (timeZoneSource !== this) {\n this._subs.add(\n timeZoneSource.subscribeToState((n, p) => {\n if (n.timeZone !== undefined && n.timeZone !== p.timeZone) {\n this.refreshRange(0);\n }\n })\n );\n }\n }\n\n if (rangeUtil.isRelativeTimeRange(this.state.value.raw)) {\n this.refreshIfStale();\n }\n\n return () => {\n if (this.state.weekStart) {\n setWeekStart(config.bootData.user.weekStart);\n }\n };\n }\n\n private refreshIfStale() {\n let ms;\n if (this.state?.refreshOnActivate?.percent !== undefined) {\n ms = this.calculatePercentOfInterval(this.state.refreshOnActivate.percent);\n }\n if (this.state?.refreshOnActivate?.afterMs !== undefined) {\n ms = Math.min(this.state.refreshOnActivate.afterMs, ms ?? Infinity);\n }\n if (ms !== undefined) {\n this.refreshRange(ms);\n }\n }\n\n /**\n * Will traverse up the scene graph to find the closest SceneTimeRangeLike with time zone set\n */\n private getTimeZoneSource() {\n if (!this.parent || !this.parent.parent) {\n return this;\n }\n // Find the closest source of time zone\n const source = getClosest<SceneTimeRangeLike>(this.parent.parent, (o) => {\n if (o.state.$timeRange && o.state.$timeRange.state.timeZone) {\n return o.state.$timeRange;\n }\n return undefined;\n });\n\n if (!source) {\n return this;\n }\n\n return source;\n }\n\n /**\n * Refreshes time range if it is older than the invalidation interval\n * @param refreshAfterMs invalidation interval (milliseconds)\n * @private\n */\n private refreshRange(refreshAfterMs: number) {\n const value = evaluateTimeRange(\n this.state.from,\n this.state.to,\n this.state.timeZone ?? getTimeZone(),\n this.state.fiscalYearStartMonth,\n this.state.UNSAFE_nowDelay,\n this.state.weekStart\n );\n\n const diff = value.to.diff(this.state.value.to, 'milliseconds');\n if (diff >= refreshAfterMs) {\n this.setState({ value });\n }\n }\n\n private calculatePercentOfInterval(percent: number): number {\n const intervalMs = this.state.value.to.diff(this.state.value.from, 'milliseconds');\n return Math.ceil(intervalMs / percent);\n }\n\n public getTimeZone(): TimeZone {\n // Return local time zone if provided\n if (this.state.timeZone) {\n return this.state.timeZone;\n }\n\n // Resolve higher level time zone source\n const timeZoneSource = this.getTimeZoneSource();\n if (timeZoneSource !== this) {\n return timeZoneSource.state.timeZone!;\n }\n\n // Return default time zone\n return getTimeZone();\n }\n\n public onTimeRangeChange = (timeRange: TimeRange) => {\n const update: Partial<SceneTimeRangeState> = {};\n\n if (typeof timeRange.raw.from === 'string') {\n update.from = timeRange.raw.from;\n } else {\n update.from = timeRange.raw.from.toISOString();\n }\n\n if (typeof timeRange.raw.to === 'string') {\n update.to = timeRange.raw.to;\n } else {\n update.to = timeRange.raw.to.toISOString();\n }\n\n update.value = evaluateTimeRange(\n update.from,\n update.to,\n this.getTimeZone(),\n this.state.fiscalYearStartMonth,\n this.state.UNSAFE_nowDelay,\n this.state.weekStart\n );\n\n // Only update if time range actually changed\n if (update.from !== this.state.from || update.to !== this.state.to) {\n const queryController = getQueryController(this);\n queryController?.startProfile(this);\n this._urlSync.performBrowserHistoryAction(() => {\n this.setState(update);\n });\n }\n };\n\n public onTimeZoneChange = (timeZone: TimeZone) => {\n this._urlSync.performBrowserHistoryAction(() => {\n this.setState({ timeZone });\n });\n };\n\n public onRefresh = () => {\n this.refreshRange(0);\n this.publishEvent(new RefreshEvent(), true);\n };\n\n public getUrlState() {\n const params = locationService.getSearchObject();\n const urlValues: SceneObjectUrlValues = { from: this.state.from, to: this.state.to, timezone: this.getTimeZone() };\n\n // Clear time and time.window once they are converted to from and to\n if (params.time && params['time.window']) {\n urlValues.time = null;\n urlValues['time.window'] = null;\n }\n\n return urlValues;\n }\n\n public updateFromUrl(values: SceneObjectUrlValues) {\n const update: Partial<SceneTimeRangeState> = {};\n\n let from = parseUrlParam(values.from);\n let to = parseUrlParam(values.to);\n\n if (values.time && values['time.window']) {\n const time = Array.isArray(values.time) ? values.time[0] : values.time;\n const timeWindow = Array.isArray(values['time.window']) ? values['time.window'][0] : values['time.window'];\n const timeRange = getTimeWindow(time, timeWindow);\n if (timeRange.from && isValid(timeRange.from)) {\n from = timeRange.from;\n }\n\n if (timeRange.to && isValid(timeRange.to)) {\n to = timeRange.to;\n }\n }\n\n if (from && isValid(from)) {\n update.from = from;\n }\n\n if (to && isValid(to)) {\n update.to = to;\n }\n\n if (typeof values.timezone === 'string') {\n update.timeZone = values.timezone !== '' ? values.timezone : undefined;\n }\n\n if (Object.keys(update).length === 0) {\n return;\n }\n\n update.value = evaluateTimeRange(\n update.from ?? this.state.from,\n update.to ?? this.state.to,\n update.timeZone ?? this.getTimeZone(),\n this.state.fiscalYearStartMonth,\n this.state.UNSAFE_nowDelay,\n this.state.weekStart\n );\n\n return this.setState(update);\n }\n}\n\n/**\n * Calculates the duration of the time range from time-time.window/2 to time+time.window/2. Both be specified in ms. For example ?time=1500000000000&time.window=10000 results in a 10-second time range from 1499999995000 to 1500000005000`.\n * @param time - time in ms\n * @param timeWindow - time window in ms or interval string\n */\nfunction getTimeWindow(time: string, timeWindow: string) {\n // Parse the time, assuming it could be an ISO string or a number in milliseconds\n const valueTime = isNaN(Date.parse(time)) ? parseInt(time, 10) : Date.parse(time);\n\n let timeWindowMs;\n\n if (timeWindow.match(/^\\d+$/) && parseInt(timeWindow, 10)) {\n // when time window is specified in ms\n timeWindowMs = parseInt(timeWindow, 10);\n } else {\n timeWindowMs = rangeUtil.intervalToMs(timeWindow);\n }\n\n return {\n from: toUtc(valueTime - timeWindowMs / 2).toISOString(),\n to: toUtc(valueTime + timeWindowMs / 2).toISOString(),\n };\n}\n"],"names":[],"mappings":";;;;;;;;;;;;;;;;;;;;;;;;;;AAcO,MAAM,uBAAuB,eAAmE,CAAA;AAAA,EAG9F,WAAA,CAAY,KAAsC,GAAA,EAAI,EAAA;AAjB/D,IAAA,IAAA,EAAA,CAAA;AAkBI,IAAM,MAAA,IAAA,GAAO,MAAM,IAAQ,IAAA,OAAA,CAAQ,MAAM,IAAI,CAAA,GAAI,MAAM,IAAO,GAAA,QAAA,CAAA;AAC9D,IAAM,MAAA,EAAA,GAAK,MAAM,EAAM,IAAA,OAAA,CAAQ,MAAM,EAAE,CAAA,GAAI,MAAM,EAAK,GAAA,KAAA,CAAA;AACtD,IAAA,MAAM,WAAW,KAAM,CAAA,QAAA,CAAA;AACvB,IAAA,MAAM,KAAQ,GAAA,iBAAA;AAAA,MACZ,IAAA;AAAA,MACA,EAAA;AAAA,MACA,YAAY,WAAY,EAAA;AAAA,MACxB,KAAM,CAAA,oBAAA;AAAA,MACN,KAAM,CAAA,eAAA;AAAA,MACN,KAAM,CAAA,SAAA;AAAA,KACR,CAAA;AACA,IAAA,MAAM,qBAAoB,EAAM,GAAA,KAAA,CAAA,iBAAA,KAAN,IAA2B,GAAA,EAAA,GAAA,EAAE,SAAS,EAAG,EAAA,CAAA;AACnE,IAAA,KAAA,CAAM,iBAAE,IAAM,EAAA,EAAA,EAAI,QAAU,EAAA,KAAA,EAAO,qBAAsB,KAAO,CAAA,CAAA,CAAA;AAflE,IAAA,IAAA,CAAU,QAAW,GAAA,IAAI,wBAAyB,CAAA,IAAA,EAAM,EAAE,IAAA,EAAM,CAAC,MAAA,EAAQ,IAAM,EAAA,UAAA,EAAY,MAAQ,EAAA,aAAa,GAAG,CAAA,CAAA;AA2HnH,IAAO,IAAA,CAAA,iBAAA,GAAoB,CAAC,SAAyB,KAAA;AACnD,MAAA,MAAM,SAAuC,EAAC,CAAA;AAE9C,MAAA,IAAI,OAAO,SAAA,CAAU,GAAI,CAAA,IAAA,KAAS,QAAU,EAAA;AAC1C,QAAO,MAAA,CAAA,IAAA,GAAO,UAAU,GAAI,CAAA,IAAA,CAAA;AAAA,OACvB,MAAA;AACL,QAAA,MAAA,CAAO,IAAO,GAAA,SAAA,CAAU,GAAI,CAAA,IAAA,CAAK,WAAY,EAAA,CAAA;AAAA,OAC/C;AAEA,MAAA,IAAI,OAAO,SAAA,CAAU,GAAI,CAAA,EAAA,KAAO,QAAU,EAAA;AACxC,QAAO,MAAA,CAAA,EAAA,GAAK,UAAU,GAAI,CAAA,EAAA,CAAA;AAAA,OACrB,MAAA;AACL,QAAA,MAAA,CAAO,EAAK,GAAA,SAAA,CAAU,GAAI,CAAA,EAAA,CAAG,WAAY,EAAA,CAAA;AAAA,OAC3C;AAEA,MAAA,MAAA,CAAO,KAAQ,GAAA,iBAAA;AAAA,QACb,MAAO,CAAA,IAAA;AAAA,QACP,MAAO,CAAA,EAAA;AAAA,QACP,KAAK,WAAY,EAAA;AAAA,QACjB,KAAK,KAAM,CAAA,oBAAA;AAAA,QACX,KAAK,KAAM,CAAA,eAAA;AAAA,QACX,KAAK,KAAM,CAAA,SAAA;AAAA,OACb,CAAA;AAGA,MAAI,IAAA,MAAA,CAAO,SAAS,IAAK,CAAA,KAAA,CAAM,QAAQ,MAAO,CAAA,EAAA,KAAO,IAAK,CAAA,KAAA,CAAM,EAAI,EAAA;AAClE,QAAM,MAAA,eAAA,GAAkB,mBAAmB,IAAI,CAAA,CAAA;AAC/C,QAAA,eAAA,IAAA,IAAA,GAAA,KAAA,CAAA,GAAA,eAAA,CAAiB,YAAa,CAAA,IAAA,CAAA,CAAA;AAC9B,QAAK,IAAA,CAAA,QAAA,CAAS,4BAA4B,MAAM;AAC9C,UAAA,IAAA,CAAK,SAAS,MAAM,CAAA,CAAA;AAAA,SACrB,CAAA,CAAA;AAAA,OACH;AAAA,KACF,CAAA;AAEA,IAAO,IAAA,CAAA,gBAAA,GAAmB,CAAC,QAAuB,KAAA;AAChD,MAAK,IAAA,CAAA,QAAA,CAAS,4BAA4B,MAAM;AAC9C,QAAK,IAAA,CAAA,QAAA,CAAS,EAAE,QAAA,EAAU,CAAA,CAAA;AAAA,OAC3B,CAAA,CAAA;AAAA,KACH,CAAA;AAEA,IAAA,IAAA,CAAO,YAAY,MAAM;AACvB,MAAA,IAAA,CAAK,aAAa,CAAC,CAAA,CAAA;AACnB,MAAA,IAAA,CAAK,YAAa,CAAA,IAAI,YAAa,EAAA,EAAG,IAAI,CAAA,CAAA;AAAA,KAC5C,CAAA;AArJE,IAAA,IAAA,CAAK,oBAAqB,CAAA,IAAA,CAAK,WAAY,CAAA,IAAA,CAAK,IAAI,CAAC,CAAA,CAAA;AAAA,GACvD;AAAA,EAEQ,WAAc,GAAA;AAEpB,IAAI,IAAA,CAAC,IAAK,CAAA,KAAA,CAAM,QAAU,EAAA;AACxB,MAAM,MAAA,cAAA,GAAiB,KAAK,iBAAkB,EAAA,CAAA;AAC9C,MAAA,IAAI,mBAAmB,IAAM,EAAA;AAC3B,QAAA,IAAA,CAAK,KAAM,CAAA,GAAA;AAAA,UACT,cAAe,CAAA,gBAAA,CAAiB,CAAC,CAAA,EAAG,CAAM,KAAA;AACxC,YAAA,IAAI,EAAE,QAAa,KAAA,KAAA,CAAA,IAAa,CAAE,CAAA,QAAA,KAAa,EAAE,QAAU,EAAA;AACzD,cAAA,IAAA,CAAK,aAAa,CAAC,CAAA,CAAA;AAAA,aACrB;AAAA,WACD,CAAA;AAAA,SACH,CAAA;AAAA,OACF;AAAA,KACF;AAEA,IAAA,IAAI,UAAU,mBAAoB,CAAA,IAAA,CAAK,KAAM,CAAA,KAAA,CAAM,GAAG,CAAG,EAAA;AACvD,MAAA,IAAA,CAAK,cAAe,EAAA,CAAA;AAAA,KACtB;AAEA,IAAA,OAAO,MAAM;AACX,MAAI,IAAA,IAAA,CAAK,MAAM,SAAW,EAAA;AACxB,QAAa,YAAA,CAAA,MAAA,CAAO,QAAS,CAAA,IAAA,CAAK,SAAS,CAAA,CAAA;AAAA,OAC7C;AAAA,KACF,CAAA;AAAA,GACF;AAAA,EAEQ,cAAiB,GAAA;AA7D3B,IAAA,IAAA,EAAA,EAAA,EAAA,EAAA,EAAA,EAAA,EAAA,CAAA;AA8DI,IAAI,IAAA,EAAA,CAAA;AACJ,IAAA,IAAA,CAAA,CAAI,gBAAK,KAAL,KAAA,IAAA,GAAA,KAAA,CAAA,GAAA,EAAA,CAAY,iBAAZ,KAAA,IAAA,GAAA,KAAA,CAAA,GAAA,EAAA,CAA+B,aAAY,KAAW,CAAA,EAAA;AACxD,MAAA,EAAA,GAAK,IAAK,CAAA,0BAAA,CAA2B,IAAK,CAAA,KAAA,CAAM,kBAAkB,OAAO,CAAA,CAAA;AAAA,KAC3E;AACA,IAAA,IAAA,CAAA,CAAI,gBAAK,KAAL,KAAA,IAAA,GAAA,KAAA,CAAA,GAAA,EAAA,CAAY,iBAAZ,KAAA,IAAA,GAAA,KAAA,CAAA,GAAA,EAAA,CAA+B,aAAY,KAAW,CAAA,EAAA;AACxD,MAAA,EAAA,GAAK,KAAK,GAAI,CAAA,IAAA,CAAK,MAAM,iBAAkB,CAAA,OAAA,EAAS,kBAAM,QAAQ,CAAA,CAAA;AAAA,KACpE;AACA,IAAA,IAAI,OAAO,KAAW,CAAA,EAAA;AACpB,MAAA,IAAA,CAAK,aAAa,EAAE,CAAA,CAAA;AAAA,KACtB;AAAA,GACF;AAAA,EAKQ,iBAAoB,GAAA;AAC1B,IAAA,IAAI,CAAC,IAAK,CAAA,MAAA,IAAU,CAAC,IAAA,CAAK,OAAO,MAAQ,EAAA;AACvC,MAAO,OAAA,IAAA,CAAA;AAAA,KACT;AAEA,IAAA,MAAM,SAAS,UAA+B,CAAA,IAAA,CAAK,MAAO,CAAA,MAAA,EAAQ,CAAC,CAAM,KAAA;AACvE,MAAA,IAAI,EAAE,KAAM,CAAA,UAAA,IAAc,EAAE,KAAM,CAAA,UAAA,CAAW,MAAM,QAAU,EAAA;AAC3D,QAAA,OAAO,EAAE,KAAM,CAAA,UAAA,CAAA;AAAA,OACjB;AACA,MAAO,OAAA,KAAA,CAAA,CAAA;AAAA,KACR,CAAA,CAAA;AAED,IAAA,IAAI,CAAC,MAAQ,EAAA;AACX,MAAO,OAAA,IAAA,CAAA;AAAA,KACT;AAEA,IAAO,OAAA,MAAA,CAAA;AAAA,GACT;AAAA,EAOQ,aAAa,cAAwB,EAAA;AArG/C,IAAA,IAAA,EAAA,CAAA;AAsGI,IAAA,MAAM,KAAQ,GAAA,iBAAA;AAAA,MACZ,KAAK,KAAM,CAAA,IAAA;AAAA,MACX,KAAK,KAAM,CAAA,EAAA;AAAA,MAAA,CACX,EAAK,GAAA,IAAA,CAAA,KAAA,CAAM,QAAX,KAAA,IAAA,GAAA,EAAA,GAAuB,WAAY,EAAA;AAAA,MACnC,KAAK,KAAM,CAAA,oBAAA;AAAA,MACX,KAAK,KAAM,CAAA,eAAA;AAAA,MACX,KAAK,KAAM,CAAA,SAAA;AAAA,KACb,CAAA;AAEA,IAAM,MAAA,IAAA,GAAO,MAAM,EAAG,CAAA,IAAA,CAAK,KAAK,KAAM,CAAA,KAAA,CAAM,IAAI,cAAc,CAAA,CAAA;AAC9D,IAAA,IAAI,QAAQ,cAAgB,EAAA;AAC1B,MAAK,IAAA,CAAA,QAAA,CAAS,EAAE,KAAA,EAAO,CAAA,CAAA;AAAA,KACzB;AAAA,GACF;AAAA,EAEQ,2BAA2B,OAAyB,EAAA;AAC1D,IAAM,MAAA,UAAA,GAAa,IAAK,CAAA,KAAA,CAAM,KAAM,CAAA,EAAA,CAAG,KAAK,IAAK,CAAA,KAAA,CAAM,KAAM,CAAA,IAAA,EAAM,cAAc,CAAA,CAAA;AACjF,IAAO,OAAA,IAAA,CAAK,IAAK,CAAA,UAAA,GAAa,OAAO,CAAA,CAAA;AAAA,GACvC;AAAA,EAEO,WAAwB,GAAA;AAE7B,IAAI,IAAA,IAAA,CAAK,MAAM,QAAU,EAAA;AACvB,MAAA,OAAO,KAAK,KAAM,CAAA,QAAA,CAAA;AAAA,KACpB;AAGA,IAAM,MAAA,cAAA,GAAiB,KAAK,iBAAkB,EAAA,CAAA;AAC9C,IAAA,IAAI,mBAAmB,IAAM,EAAA;AAC3B,MAAA,OAAO,eAAe,KAAM,CAAA,QAAA,CAAA;AAAA,KAC9B;AAGA,IAAA,OAAO,WAAY,EAAA,CAAA;AAAA,GACrB;AAAA,EA+CO,WAAc,GAAA;AACnB,IAAM,MAAA,MAAA,GAAS,gBAAgB,eAAgB,EAAA,CAAA;AAC/C,IAAA,MAAM,SAAkC,GAAA,EAAE,IAAM,EAAA,IAAA,CAAK,KAAM,CAAA,IAAA,EAAM,EAAI,EAAA,IAAA,CAAK,KAAM,CAAA,EAAA,EAAI,QAAU,EAAA,IAAA,CAAK,aAAc,EAAA,CAAA;AAGjH,IAAI,IAAA,MAAA,CAAO,IAAQ,IAAA,MAAA,CAAO,aAAgB,CAAA,EAAA;AACxC,MAAA,SAAA,CAAU,IAAO,GAAA,IAAA,CAAA;AACjB,MAAA,SAAA,CAAU,aAAiB,CAAA,GAAA,IAAA,CAAA;AAAA,KAC7B;AAEA,IAAO,OAAA,SAAA,CAAA;AAAA,GACT;AAAA,EAEO,cAAc,MAA8B,EAAA;AApMrD,IAAA,IAAA,EAAA,EAAA,EAAA,EAAA,EAAA,CAAA;AAqMI,IAAA,MAAM,SAAuC,EAAC,CAAA;AAE9C,IAAI,IAAA,IAAA,GAAO,aAAc,CAAA,MAAA,CAAO,IAAI,CAAA,CAAA;AACpC,IAAI,IAAA,EAAA,GAAK,aAAc,CAAA,MAAA,CAAO,EAAE,CAAA,CAAA;AAEhC,IAAI,IAAA,MAAA,CAAO,IAAQ,IAAA,MAAA,CAAO,aAAgB,CAAA,EAAA;AACxC,MAAM,MAAA,IAAA,GAAO,MAAM,OAAQ,CAAA,MAAA,CAAO,IAAI,CAAI,GAAA,MAAA,CAAO,IAAK,CAAA,CAAA,CAAA,GAAK,MAAO,CAAA,IAAA,CAAA;AAClE,MAAM,MAAA,UAAA,GAAa,MAAM,OAAQ,CAAA,MAAA,CAAO,cAAc,CAAI,GAAA,MAAA,CAAO,aAAe,CAAA,CAAA,CAAA,CAAA,GAAK,MAAO,CAAA,aAAA,CAAA,CAAA;AAC5F,MAAM,MAAA,SAAA,GAAY,aAAc,CAAA,IAAA,EAAM,UAAU,CAAA,CAAA;AAChD,MAAA,IAAI,SAAU,CAAA,IAAA,IAAQ,OAAQ,CAAA,SAAA,CAAU,IAAI,CAAG,EAAA;AAC7C,QAAA,IAAA,GAAO,SAAU,CAAA,IAAA,CAAA;AAAA,OACnB;AAEA,MAAA,IAAI,SAAU,CAAA,EAAA,IAAM,OAAQ,CAAA,SAAA,CAAU,EAAE,CAAG,EAAA;AACzC,QAAA,EAAA,GAAK,SAAU,CAAA,EAAA,CAAA;AAAA,OACjB;AAAA,KACF;AAEA,IAAI,IAAA,IAAA,IAAQ,OAAQ,CAAA,IAAI,CAAG,EAAA;AACzB,MAAA,MAAA,CAAO,IAAO,GAAA,IAAA,CAAA;AAAA,KAChB;AAEA,IAAI,IAAA,EAAA,IAAM,OAAQ,CAAA,EAAE,CAAG,EAAA;AACrB,MAAA,MAAA,CAAO,EAAK,GAAA,EAAA,CAAA;AAAA,KACd;AAEA,IAAI,IAAA,OAAO,MAAO,CAAA,QAAA,KAAa,QAAU,EAAA;AACvC,MAAA,MAAA,CAAO,QAAW,GAAA,MAAA,CAAO,QAAa,KAAA,EAAA,GAAK,OAAO,QAAW,GAAA,KAAA,CAAA,CAAA;AAAA,KAC/D;AAEA,IAAA,IAAI,MAAO,CAAA,IAAA,CAAK,MAAM,CAAA,CAAE,WAAW,CAAG,EAAA;AACpC,MAAA,OAAA;AAAA,KACF;AAEA,IAAA,MAAA,CAAO,KAAQ,GAAA,iBAAA;AAAA,MAAA,CACb,EAAO,GAAA,MAAA,CAAA,IAAA,KAAP,IAAe,GAAA,EAAA,GAAA,IAAA,CAAK,KAAM,CAAA,IAAA;AAAA,MAAA,CAC1B,EAAO,GAAA,MAAA,CAAA,EAAA,KAAP,IAAa,GAAA,EAAA,GAAA,IAAA,CAAK,KAAM,CAAA,EAAA;AAAA,MAAA,CACxB,EAAO,GAAA,MAAA,CAAA,QAAA,KAAP,IAAmB,GAAA,EAAA,GAAA,IAAA,CAAK,WAAY,EAAA;AAAA,MACpC,KAAK,KAAM,CAAA,oBAAA;AAAA,MACX,KAAK,KAAM,CAAA,eAAA;AAAA,MACX,KAAK,KAAM,CAAA,SAAA;AAAA,KACb,CAAA;AAEA,IAAO,OAAA,IAAA,CAAK,SAAS,MAAM,CAAA,CAAA;AAAA,GAC7B;AACF,CAAA;AAOA,SAAS,aAAA,CAAc,MAAc,UAAoB,EAAA;AAEvD,EAAA,MAAM,SAAY,GAAA,KAAA,CAAM,IAAK,CAAA,KAAA,CAAM,IAAI,CAAC,CAAI,GAAA,QAAA,CAAS,IAAM,EAAA,EAAE,CAAI,GAAA,IAAA,CAAK,MAAM,IAAI,CAAA,CAAA;AAEhF,EAAI,IAAA,YAAA,CAAA;AAEJ,EAAA,IAAI,WAAW,KAAM,CAAA,OAAO,KAAK,QAAS,CAAA,UAAA,EAAY,EAAE,CAAG,EAAA;AAEzD,IAAe,YAAA,GAAA,QAAA,CAAS,YAAY,EAAE,CAAA,CAAA;AAAA,GACjC,MAAA;AACL,IAAe,YAAA,GAAA,SAAA,CAAU,aAAa,UAAU,CAAA,CAAA;AAAA,GAClD;AAEA,EAAO,OAAA;AAAA,IACL,MAAM,KAAM,CAAA,SAAA,GAAY,YAAe,GAAA,CAAC,EAAE,WAAY,EAAA;AAAA,IACtD,IAAI,KAAM,CAAA,SAAA,GAAY,YAAe,GAAA,CAAC,EAAE,WAAY,EAAA;AAAA,GACtD,CAAA;AACF;;;;"}
|
|
1
|
+
{"version":3,"file":"SceneTimeRange.js","sources":["../../../src/core/SceneTimeRange.tsx"],"sourcesContent":["import { getTimeZone, rangeUtil, setWeekStart, TimeRange, toUtc } from '@grafana/data';\nimport { TimeZone } from '@grafana/schema';\n\nimport { SceneObjectUrlSyncConfig } from '../services/SceneObjectUrlSyncConfig';\n\nimport { SceneObjectBase } from './SceneObjectBase';\nimport { SceneTimeRangeLike, SceneTimeRangeState, SceneObjectUrlValues } from './types';\nimport { getClosest } from './sceneGraph/utils';\nimport { parseUrlParam } from '../utils/parseUrlParam';\nimport { evaluateTimeRange } from '../utils/evaluateTimeRange';\nimport { config, locationService, RefreshEvent } from '@grafana/runtime';\nimport { isValid } from '../utils/date';\nimport { getQueryController } from './sceneGraph/getQueryController';\n\nexport class SceneTimeRange extends SceneObjectBase<SceneTimeRangeState> implements SceneTimeRangeLike {\n protected _urlSync = new SceneObjectUrlSyncConfig(this, { keys: ['from', 'to', 'timezone', 'time', 'time.window'] });\n\n public constructor(state: Partial<SceneTimeRangeState> = {}) {\n const from = state.from && isValid(state.from) ? state.from : 'now-6h';\n const to = state.to && isValid(state.to) ? state.to : 'now';\n const timeZone = state.timeZone;\n const value = evaluateTimeRange(\n from,\n to,\n timeZone || getTimeZone(),\n state.fiscalYearStartMonth,\n state.UNSAFE_nowDelay,\n state.weekStart\n );\n const refreshOnActivate = state.refreshOnActivate ?? { percent: 10 };\n super({ from, to, timeZone, value, refreshOnActivate, ...state });\n\n this.addActivationHandler(this._onActivate.bind(this));\n }\n\n private _onActivate() {\n // When SceneTimeRange has no time zone provided, find closest source of time zone and subscribe to it\n if (!this.state.timeZone) {\n const timeZoneSource = this.getTimeZoneSource();\n if (timeZoneSource !== this) {\n this._subs.add(\n timeZoneSource.subscribeToState((n, p) => {\n if (n.timeZone !== undefined && n.timeZone !== p.timeZone) {\n this.refreshRange(0);\n }\n })\n );\n }\n }\n\n if (rangeUtil.isRelativeTimeRange(this.state.value.raw)) {\n this.refreshIfStale();\n }\n\n return () => {\n if (this.state.weekStart) {\n setWeekStart(config.bootData.user.weekStart);\n }\n };\n }\n\n private refreshIfStale() {\n let ms;\n if (this.state?.refreshOnActivate?.percent !== undefined) {\n ms = this.calculatePercentOfInterval(this.state.refreshOnActivate.percent);\n }\n if (this.state?.refreshOnActivate?.afterMs !== undefined) {\n ms = Math.min(this.state.refreshOnActivate.afterMs, ms ?? Infinity);\n }\n if (ms !== undefined) {\n this.refreshRange(ms);\n }\n }\n\n /**\n * Will traverse up the scene graph to find the closest SceneTimeRangeLike with time zone set\n */\n private getTimeZoneSource() {\n if (!this.parent || !this.parent.parent) {\n return this;\n }\n // Find the closest source of time zone\n const source = getClosest<SceneTimeRangeLike>(this.parent.parent, (o) => {\n if (o.state.$timeRange && o.state.$timeRange.state.timeZone) {\n return o.state.$timeRange;\n }\n return undefined;\n });\n\n if (!source) {\n return this;\n }\n\n return source;\n }\n\n /**\n * Refreshes time range if it is older than the invalidation interval\n * @param refreshAfterMs invalidation interval (milliseconds)\n * @private\n */\n private refreshRange(refreshAfterMs: number) {\n const value = evaluateTimeRange(\n this.state.from,\n this.state.to,\n this.state.timeZone ?? getTimeZone(),\n this.state.fiscalYearStartMonth,\n this.state.UNSAFE_nowDelay,\n this.state.weekStart\n );\n\n const diff = value.to.diff(this.state.value.to, 'milliseconds');\n if (diff >= refreshAfterMs) {\n this.setState({ value });\n }\n }\n\n private calculatePercentOfInterval(percent: number): number {\n const intervalMs = this.state.value.to.diff(this.state.value.from, 'milliseconds');\n return Math.ceil(intervalMs / percent);\n }\n\n public getTimeZone(): TimeZone {\n // Return local time zone if provided\n if (this.state.timeZone) {\n return this.state.timeZone;\n }\n\n // Resolve higher level time zone source\n const timeZoneSource = this.getTimeZoneSource();\n if (timeZoneSource !== this) {\n return timeZoneSource.state.timeZone!;\n }\n\n // Return default time zone\n return getTimeZone();\n }\n\n public onTimeRangeChange = (timeRange: TimeRange) => {\n const update: Partial<SceneTimeRangeState> = {};\n\n if (typeof timeRange.raw.from === 'string') {\n update.from = timeRange.raw.from;\n } else {\n update.from = timeRange.raw.from.toISOString();\n }\n\n if (typeof timeRange.raw.to === 'string') {\n update.to = timeRange.raw.to;\n } else {\n update.to = timeRange.raw.to.toISOString();\n }\n\n update.value = evaluateTimeRange(\n update.from,\n update.to,\n this.getTimeZone(),\n this.state.fiscalYearStartMonth,\n this.state.UNSAFE_nowDelay,\n this.state.weekStart\n );\n\n // Only update if time range actually changed\n if (update.from !== this.state.from || update.to !== this.state.to) {\n const queryController = getQueryController(this);\n queryController?.startProfile('SceneTimeRange');\n this._urlSync.performBrowserHistoryAction(() => {\n this.setState(update);\n });\n }\n };\n\n public onTimeZoneChange = (timeZone: TimeZone) => {\n this._urlSync.performBrowserHistoryAction(() => {\n this.setState({ timeZone });\n });\n };\n\n public onRefresh = () => {\n this.refreshRange(0);\n this.publishEvent(new RefreshEvent(), true);\n };\n\n public getUrlState() {\n const params = locationService.getSearchObject();\n const urlValues: SceneObjectUrlValues = { from: this.state.from, to: this.state.to, timezone: this.getTimeZone() };\n\n // Clear time and time.window once they are converted to from and to\n if (params.time && params['time.window']) {\n urlValues.time = null;\n urlValues['time.window'] = null;\n }\n\n return urlValues;\n }\n\n public updateFromUrl(values: SceneObjectUrlValues) {\n const update: Partial<SceneTimeRangeState> = {};\n\n let from = parseUrlParam(values.from);\n let to = parseUrlParam(values.to);\n\n if (values.time && values['time.window']) {\n const time = Array.isArray(values.time) ? values.time[0] : values.time;\n const timeWindow = Array.isArray(values['time.window']) ? values['time.window'][0] : values['time.window'];\n const timeRange = getTimeWindow(time, timeWindow);\n if (timeRange.from && isValid(timeRange.from)) {\n from = timeRange.from;\n }\n\n if (timeRange.to && isValid(timeRange.to)) {\n to = timeRange.to;\n }\n }\n\n if (from && isValid(from)) {\n update.from = from;\n }\n\n if (to && isValid(to)) {\n update.to = to;\n }\n\n if (typeof values.timezone === 'string') {\n update.timeZone = values.timezone !== '' ? values.timezone : undefined;\n }\n\n if (Object.keys(update).length === 0) {\n return;\n }\n\n update.value = evaluateTimeRange(\n update.from ?? this.state.from,\n update.to ?? this.state.to,\n update.timeZone ?? this.getTimeZone(),\n this.state.fiscalYearStartMonth,\n this.state.UNSAFE_nowDelay,\n this.state.weekStart\n );\n\n return this.setState(update);\n }\n}\n\n/**\n * Calculates the duration of the time range from time-time.window/2 to time+time.window/2. Both be specified in ms. For example ?time=1500000000000&time.window=10000 results in a 10-second time range from 1499999995000 to 1500000005000`.\n * @param time - time in ms\n * @param timeWindow - time window in ms or interval string\n */\nfunction getTimeWindow(time: string, timeWindow: string) {\n // Parse the time, assuming it could be an ISO string or a number in milliseconds\n const valueTime = isNaN(Date.parse(time)) ? parseInt(time, 10) : Date.parse(time);\n\n let timeWindowMs;\n\n if (timeWindow.match(/^\\d+$/) && parseInt(timeWindow, 10)) {\n // when time window is specified in ms\n timeWindowMs = parseInt(timeWindow, 10);\n } else {\n timeWindowMs = rangeUtil.intervalToMs(timeWindow);\n }\n\n return {\n from: toUtc(valueTime - timeWindowMs / 2).toISOString(),\n to: toUtc(valueTime + timeWindowMs / 2).toISOString(),\n };\n}\n"],"names":[],"mappings":";;;;;;;;;;;;;;;;;;;;;;;;;;AAcO,MAAM,uBAAuB,eAAmE,CAAA;AAAA,EAG9F,WAAA,CAAY,KAAsC,GAAA,EAAI,EAAA;AAjB/D,IAAA,IAAA,EAAA,CAAA;AAkBI,IAAM,MAAA,IAAA,GAAO,MAAM,IAAQ,IAAA,OAAA,CAAQ,MAAM,IAAI,CAAA,GAAI,MAAM,IAAO,GAAA,QAAA,CAAA;AAC9D,IAAM,MAAA,EAAA,GAAK,MAAM,EAAM,IAAA,OAAA,CAAQ,MAAM,EAAE,CAAA,GAAI,MAAM,EAAK,GAAA,KAAA,CAAA;AACtD,IAAA,MAAM,WAAW,KAAM,CAAA,QAAA,CAAA;AACvB,IAAA,MAAM,KAAQ,GAAA,iBAAA;AAAA,MACZ,IAAA;AAAA,MACA,EAAA;AAAA,MACA,YAAY,WAAY,EAAA;AAAA,MACxB,KAAM,CAAA,oBAAA;AAAA,MACN,KAAM,CAAA,eAAA;AAAA,MACN,KAAM,CAAA,SAAA;AAAA,KACR,CAAA;AACA,IAAA,MAAM,qBAAoB,EAAM,GAAA,KAAA,CAAA,iBAAA,KAAN,IAA2B,GAAA,EAAA,GAAA,EAAE,SAAS,EAAG,EAAA,CAAA;AACnE,IAAA,KAAA,CAAM,iBAAE,IAAM,EAAA,EAAA,EAAI,QAAU,EAAA,KAAA,EAAO,qBAAsB,KAAO,CAAA,CAAA,CAAA;AAflE,IAAA,IAAA,CAAU,QAAW,GAAA,IAAI,wBAAyB,CAAA,IAAA,EAAM,EAAE,IAAA,EAAM,CAAC,MAAA,EAAQ,IAAM,EAAA,UAAA,EAAY,MAAQ,EAAA,aAAa,GAAG,CAAA,CAAA;AA2HnH,IAAO,IAAA,CAAA,iBAAA,GAAoB,CAAC,SAAyB,KAAA;AACnD,MAAA,MAAM,SAAuC,EAAC,CAAA;AAE9C,MAAA,IAAI,OAAO,SAAA,CAAU,GAAI,CAAA,IAAA,KAAS,QAAU,EAAA;AAC1C,QAAO,MAAA,CAAA,IAAA,GAAO,UAAU,GAAI,CAAA,IAAA,CAAA;AAAA,OACvB,MAAA;AACL,QAAA,MAAA,CAAO,IAAO,GAAA,SAAA,CAAU,GAAI,CAAA,IAAA,CAAK,WAAY,EAAA,CAAA;AAAA,OAC/C;AAEA,MAAA,IAAI,OAAO,SAAA,CAAU,GAAI,CAAA,EAAA,KAAO,QAAU,EAAA;AACxC,QAAO,MAAA,CAAA,EAAA,GAAK,UAAU,GAAI,CAAA,EAAA,CAAA;AAAA,OACrB,MAAA;AACL,QAAA,MAAA,CAAO,EAAK,GAAA,SAAA,CAAU,GAAI,CAAA,EAAA,CAAG,WAAY,EAAA,CAAA;AAAA,OAC3C;AAEA,MAAA,MAAA,CAAO,KAAQ,GAAA,iBAAA;AAAA,QACb,MAAO,CAAA,IAAA;AAAA,QACP,MAAO,CAAA,EAAA;AAAA,QACP,KAAK,WAAY,EAAA;AAAA,QACjB,KAAK,KAAM,CAAA,oBAAA;AAAA,QACX,KAAK,KAAM,CAAA,eAAA;AAAA,QACX,KAAK,KAAM,CAAA,SAAA;AAAA,OACb,CAAA;AAGA,MAAI,IAAA,MAAA,CAAO,SAAS,IAAK,CAAA,KAAA,CAAM,QAAQ,MAAO,CAAA,EAAA,KAAO,IAAK,CAAA,KAAA,CAAM,EAAI,EAAA;AAClE,QAAM,MAAA,eAAA,GAAkB,mBAAmB,IAAI,CAAA,CAAA;AAC/C,QAAA,eAAA,IAAA,IAAA,GAAA,KAAA,CAAA,GAAA,eAAA,CAAiB,YAAa,CAAA,gBAAA,CAAA,CAAA;AAC9B,QAAK,IAAA,CAAA,QAAA,CAAS,4BAA4B,MAAM;AAC9C,UAAA,IAAA,CAAK,SAAS,MAAM,CAAA,CAAA;AAAA,SACrB,CAAA,CAAA;AAAA,OACH;AAAA,KACF,CAAA;AAEA,IAAO,IAAA,CAAA,gBAAA,GAAmB,CAAC,QAAuB,KAAA;AAChD,MAAK,IAAA,CAAA,QAAA,CAAS,4BAA4B,MAAM;AAC9C,QAAK,IAAA,CAAA,QAAA,CAAS,EAAE,QAAA,EAAU,CAAA,CAAA;AAAA,OAC3B,CAAA,CAAA;AAAA,KACH,CAAA;AAEA,IAAA,IAAA,CAAO,YAAY,MAAM;AACvB,MAAA,IAAA,CAAK,aAAa,CAAC,CAAA,CAAA;AACnB,MAAA,IAAA,CAAK,YAAa,CAAA,IAAI,YAAa,EAAA,EAAG,IAAI,CAAA,CAAA;AAAA,KAC5C,CAAA;AArJE,IAAA,IAAA,CAAK,oBAAqB,CAAA,IAAA,CAAK,WAAY,CAAA,IAAA,CAAK,IAAI,CAAC,CAAA,CAAA;AAAA,GACvD;AAAA,EAEQ,WAAc,GAAA;AAEpB,IAAI,IAAA,CAAC,IAAK,CAAA,KAAA,CAAM,QAAU,EAAA;AACxB,MAAM,MAAA,cAAA,GAAiB,KAAK,iBAAkB,EAAA,CAAA;AAC9C,MAAA,IAAI,mBAAmB,IAAM,EAAA;AAC3B,QAAA,IAAA,CAAK,KAAM,CAAA,GAAA;AAAA,UACT,cAAe,CAAA,gBAAA,CAAiB,CAAC,CAAA,EAAG,CAAM,KAAA;AACxC,YAAA,IAAI,EAAE,QAAa,KAAA,KAAA,CAAA,IAAa,CAAE,CAAA,QAAA,KAAa,EAAE,QAAU,EAAA;AACzD,cAAA,IAAA,CAAK,aAAa,CAAC,CAAA,CAAA;AAAA,aACrB;AAAA,WACD,CAAA;AAAA,SACH,CAAA;AAAA,OACF;AAAA,KACF;AAEA,IAAA,IAAI,UAAU,mBAAoB,CAAA,IAAA,CAAK,KAAM,CAAA,KAAA,CAAM,GAAG,CAAG,EAAA;AACvD,MAAA,IAAA,CAAK,cAAe,EAAA,CAAA;AAAA,KACtB;AAEA,IAAA,OAAO,MAAM;AACX,MAAI,IAAA,IAAA,CAAK,MAAM,SAAW,EAAA;AACxB,QAAa,YAAA,CAAA,MAAA,CAAO,QAAS,CAAA,IAAA,CAAK,SAAS,CAAA,CAAA;AAAA,OAC7C;AAAA,KACF,CAAA;AAAA,GACF;AAAA,EAEQ,cAAiB,GAAA;AA7D3B,IAAA,IAAA,EAAA,EAAA,EAAA,EAAA,EAAA,EAAA,EAAA,CAAA;AA8DI,IAAI,IAAA,EAAA,CAAA;AACJ,IAAA,IAAA,CAAA,CAAI,gBAAK,KAAL,KAAA,IAAA,GAAA,KAAA,CAAA,GAAA,EAAA,CAAY,iBAAZ,KAAA,IAAA,GAAA,KAAA,CAAA,GAAA,EAAA,CAA+B,aAAY,KAAW,CAAA,EAAA;AACxD,MAAA,EAAA,GAAK,IAAK,CAAA,0BAAA,CAA2B,IAAK,CAAA,KAAA,CAAM,kBAAkB,OAAO,CAAA,CAAA;AAAA,KAC3E;AACA,IAAA,IAAA,CAAA,CAAI,gBAAK,KAAL,KAAA,IAAA,GAAA,KAAA,CAAA,GAAA,EAAA,CAAY,iBAAZ,KAAA,IAAA,GAAA,KAAA,CAAA,GAAA,EAAA,CAA+B,aAAY,KAAW,CAAA,EAAA;AACxD,MAAA,EAAA,GAAK,KAAK,GAAI,CAAA,IAAA,CAAK,MAAM,iBAAkB,CAAA,OAAA,EAAS,kBAAM,QAAQ,CAAA,CAAA;AAAA,KACpE;AACA,IAAA,IAAI,OAAO,KAAW,CAAA,EAAA;AACpB,MAAA,IAAA,CAAK,aAAa,EAAE,CAAA,CAAA;AAAA,KACtB;AAAA,GACF;AAAA,EAKQ,iBAAoB,GAAA;AAC1B,IAAA,IAAI,CAAC,IAAK,CAAA,MAAA,IAAU,CAAC,IAAA,CAAK,OAAO,MAAQ,EAAA;AACvC,MAAO,OAAA,IAAA,CAAA;AAAA,KACT;AAEA,IAAA,MAAM,SAAS,UAA+B,CAAA,IAAA,CAAK,MAAO,CAAA,MAAA,EAAQ,CAAC,CAAM,KAAA;AACvE,MAAA,IAAI,EAAE,KAAM,CAAA,UAAA,IAAc,EAAE,KAAM,CAAA,UAAA,CAAW,MAAM,QAAU,EAAA;AAC3D,QAAA,OAAO,EAAE,KAAM,CAAA,UAAA,CAAA;AAAA,OACjB;AACA,MAAO,OAAA,KAAA,CAAA,CAAA;AAAA,KACR,CAAA,CAAA;AAED,IAAA,IAAI,CAAC,MAAQ,EAAA;AACX,MAAO,OAAA,IAAA,CAAA;AAAA,KACT;AAEA,IAAO,OAAA,MAAA,CAAA;AAAA,GACT;AAAA,EAOQ,aAAa,cAAwB,EAAA;AArG/C,IAAA,IAAA,EAAA,CAAA;AAsGI,IAAA,MAAM,KAAQ,GAAA,iBAAA;AAAA,MACZ,KAAK,KAAM,CAAA,IAAA;AAAA,MACX,KAAK,KAAM,CAAA,EAAA;AAAA,MAAA,CACX,EAAK,GAAA,IAAA,CAAA,KAAA,CAAM,QAAX,KAAA,IAAA,GAAA,EAAA,GAAuB,WAAY,EAAA;AAAA,MACnC,KAAK,KAAM,CAAA,oBAAA;AAAA,MACX,KAAK,KAAM,CAAA,eAAA;AAAA,MACX,KAAK,KAAM,CAAA,SAAA;AAAA,KACb,CAAA;AAEA,IAAM,MAAA,IAAA,GAAO,MAAM,EAAG,CAAA,IAAA,CAAK,KAAK,KAAM,CAAA,KAAA,CAAM,IAAI,cAAc,CAAA,CAAA;AAC9D,IAAA,IAAI,QAAQ,cAAgB,EAAA;AAC1B,MAAK,IAAA,CAAA,QAAA,CAAS,EAAE,KAAA,EAAO,CAAA,CAAA;AAAA,KACzB;AAAA,GACF;AAAA,EAEQ,2BAA2B,OAAyB,EAAA;AAC1D,IAAM,MAAA,UAAA,GAAa,IAAK,CAAA,KAAA,CAAM,KAAM,CAAA,EAAA,CAAG,KAAK,IAAK,CAAA,KAAA,CAAM,KAAM,CAAA,IAAA,EAAM,cAAc,CAAA,CAAA;AACjF,IAAO,OAAA,IAAA,CAAK,IAAK,CAAA,UAAA,GAAa,OAAO,CAAA,CAAA;AAAA,GACvC;AAAA,EAEO,WAAwB,GAAA;AAE7B,IAAI,IAAA,IAAA,CAAK,MAAM,QAAU,EAAA;AACvB,MAAA,OAAO,KAAK,KAAM,CAAA,QAAA,CAAA;AAAA,KACpB;AAGA,IAAM,MAAA,cAAA,GAAiB,KAAK,iBAAkB,EAAA,CAAA;AAC9C,IAAA,IAAI,mBAAmB,IAAM,EAAA;AAC3B,MAAA,OAAO,eAAe,KAAM,CAAA,QAAA,CAAA;AAAA,KAC9B;AAGA,IAAA,OAAO,WAAY,EAAA,CAAA;AAAA,GACrB;AAAA,EA+CO,WAAc,GAAA;AACnB,IAAM,MAAA,MAAA,GAAS,gBAAgB,eAAgB,EAAA,CAAA;AAC/C,IAAA,MAAM,SAAkC,GAAA,EAAE,IAAM,EAAA,IAAA,CAAK,KAAM,CAAA,IAAA,EAAM,EAAI,EAAA,IAAA,CAAK,KAAM,CAAA,EAAA,EAAI,QAAU,EAAA,IAAA,CAAK,aAAc,EAAA,CAAA;AAGjH,IAAI,IAAA,MAAA,CAAO,IAAQ,IAAA,MAAA,CAAO,aAAgB,CAAA,EAAA;AACxC,MAAA,SAAA,CAAU,IAAO,GAAA,IAAA,CAAA;AACjB,MAAA,SAAA,CAAU,aAAiB,CAAA,GAAA,IAAA,CAAA;AAAA,KAC7B;AAEA,IAAO,OAAA,SAAA,CAAA;AAAA,GACT;AAAA,EAEO,cAAc,MAA8B,EAAA;AApMrD,IAAA,IAAA,EAAA,EAAA,EAAA,EAAA,EAAA,CAAA;AAqMI,IAAA,MAAM,SAAuC,EAAC,CAAA;AAE9C,IAAI,IAAA,IAAA,GAAO,aAAc,CAAA,MAAA,CAAO,IAAI,CAAA,CAAA;AACpC,IAAI,IAAA,EAAA,GAAK,aAAc,CAAA,MAAA,CAAO,EAAE,CAAA,CAAA;AAEhC,IAAI,IAAA,MAAA,CAAO,IAAQ,IAAA,MAAA,CAAO,aAAgB,CAAA,EAAA;AACxC,MAAM,MAAA,IAAA,GAAO,MAAM,OAAQ,CAAA,MAAA,CAAO,IAAI,CAAI,GAAA,MAAA,CAAO,IAAK,CAAA,CAAA,CAAA,GAAK,MAAO,CAAA,IAAA,CAAA;AAClE,MAAM,MAAA,UAAA,GAAa,MAAM,OAAQ,CAAA,MAAA,CAAO,cAAc,CAAI,GAAA,MAAA,CAAO,aAAe,CAAA,CAAA,CAAA,CAAA,GAAK,MAAO,CAAA,aAAA,CAAA,CAAA;AAC5F,MAAM,MAAA,SAAA,GAAY,aAAc,CAAA,IAAA,EAAM,UAAU,CAAA,CAAA;AAChD,MAAA,IAAI,SAAU,CAAA,IAAA,IAAQ,OAAQ,CAAA,SAAA,CAAU,IAAI,CAAG,EAAA;AAC7C,QAAA,IAAA,GAAO,SAAU,CAAA,IAAA,CAAA;AAAA,OACnB;AAEA,MAAA,IAAI,SAAU,CAAA,EAAA,IAAM,OAAQ,CAAA,SAAA,CAAU,EAAE,CAAG,EAAA;AACzC,QAAA,EAAA,GAAK,SAAU,CAAA,EAAA,CAAA;AAAA,OACjB;AAAA,KACF;AAEA,IAAI,IAAA,IAAA,IAAQ,OAAQ,CAAA,IAAI,CAAG,EAAA;AACzB,MAAA,MAAA,CAAO,IAAO,GAAA,IAAA,CAAA;AAAA,KAChB;AAEA,IAAI,IAAA,EAAA,IAAM,OAAQ,CAAA,EAAE,CAAG,EAAA;AACrB,MAAA,MAAA,CAAO,EAAK,GAAA,EAAA,CAAA;AAAA,KACd;AAEA,IAAI,IAAA,OAAO,MAAO,CAAA,QAAA,KAAa,QAAU,EAAA;AACvC,MAAA,MAAA,CAAO,QAAW,GAAA,MAAA,CAAO,QAAa,KAAA,EAAA,GAAK,OAAO,QAAW,GAAA,KAAA,CAAA,CAAA;AAAA,KAC/D;AAEA,IAAA,IAAI,MAAO,CAAA,IAAA,CAAK,MAAM,CAAA,CAAE,WAAW,CAAG,EAAA;AACpC,MAAA,OAAA;AAAA,KACF;AAEA,IAAA,MAAA,CAAO,KAAQ,GAAA,iBAAA;AAAA,MAAA,CACb,EAAO,GAAA,MAAA,CAAA,IAAA,KAAP,IAAe,GAAA,EAAA,GAAA,IAAA,CAAK,KAAM,CAAA,IAAA;AAAA,MAAA,CAC1B,EAAO,GAAA,MAAA,CAAA,EAAA,KAAP,IAAa,GAAA,EAAA,GAAA,IAAA,CAAK,KAAM,CAAA,EAAA;AAAA,MAAA,CACxB,EAAO,GAAA,MAAA,CAAA,QAAA,KAAP,IAAmB,GAAA,EAAA,GAAA,IAAA,CAAK,WAAY,EAAA;AAAA,MACpC,KAAK,KAAM,CAAA,oBAAA;AAAA,MACX,KAAK,KAAM,CAAA,eAAA;AAAA,MACX,KAAK,KAAM,CAAA,SAAA;AAAA,KACb,CAAA;AAEA,IAAO,OAAA,IAAA,CAAK,SAAS,MAAM,CAAA,CAAA;AAAA,GAC7B;AACF,CAAA;AAOA,SAAS,aAAA,CAAc,MAAc,UAAoB,EAAA;AAEvD,EAAA,MAAM,SAAY,GAAA,KAAA,CAAM,IAAK,CAAA,KAAA,CAAM,IAAI,CAAC,CAAI,GAAA,QAAA,CAAS,IAAM,EAAA,EAAE,CAAI,GAAA,IAAA,CAAK,MAAM,IAAI,CAAA,CAAA;AAEhF,EAAI,IAAA,YAAA,CAAA;AAEJ,EAAA,IAAI,WAAW,KAAM,CAAA,OAAO,KAAK,QAAS,CAAA,UAAA,EAAY,EAAE,CAAG,EAAA;AAEzD,IAAe,YAAA,GAAA,QAAA,CAAS,YAAY,EAAE,CAAA,CAAA;AAAA,GACjC,MAAA;AACL,IAAe,YAAA,GAAA,SAAA,CAAU,aAAa,UAAU,CAAA,CAAA;AAAA,GAClD;AAEA,EAAO,OAAA;AAAA,IACL,MAAM,KAAM,CAAA,SAAA,GAAY,YAAe,GAAA,CAAC,EAAE,WAAY,EAAA;AAAA,IACtD,IAAI,KAAM,CAAA,SAAA,GAAY,YAAe,GAAA,CAAC,EAAE,WAAY,EAAA;AAAA,GACtD,CAAA;AACF;;;;"}
|
|
@@ -1,7 +1,7 @@
|
|
|
1
1
|
import { lookupVariable } from '../../variables/lookupVariable.js';
|
|
2
2
|
import { getQueryController } from './getQueryController.js';
|
|
3
3
|
import { getTimeRange } from './getTimeRange.js';
|
|
4
|
-
import { getVariables, getData, getLayout, getDataLayers, interpolate, hasVariableDependencyInLoadingState, findByKey, findByKeyAndType, findObject, findAllObjects, getAncestor, findDescendents
|
|
4
|
+
import { getVariables, getData, getLayout, getDataLayers, interpolate, hasVariableDependencyInLoadingState, findByKey, findByKeyAndType, findObject, findAllObjects, getAncestor, findDescendents } from './sceneGraph.js';
|
|
5
5
|
|
|
6
6
|
const sceneGraph = {
|
|
7
7
|
getVariables,
|
|
@@ -18,8 +18,7 @@ const sceneGraph = {
|
|
|
18
18
|
findAllObjects,
|
|
19
19
|
getAncestor,
|
|
20
20
|
getQueryController,
|
|
21
|
-
findDescendents
|
|
22
|
-
getScopesBridge
|
|
21
|
+
findDescendents
|
|
23
22
|
};
|
|
24
23
|
|
|
25
24
|
export { sceneGraph };
|
|
@@ -1 +1 @@
|
|
|
1
|
-
{"version":3,"file":"index.js","sources":["../../../../src/core/sceneGraph/index.ts"],"sourcesContent":["import { lookupVariable } from '../../variables/lookupVariable';\nimport { getQueryController } from './getQueryController';\nimport { getTimeRange } from './getTimeRange';\nimport {\n findByKey,\n findByKeyAndType,\n findObject,\n findAllObjects,\n getData,\n getLayout,\n getVariables,\n getDataLayers,\n hasVariableDependencyInLoadingState,\n interpolate,\n getAncestor,\n findDescendents,\n
|
|
1
|
+
{"version":3,"file":"index.js","sources":["../../../../src/core/sceneGraph/index.ts"],"sourcesContent":["import { lookupVariable } from '../../variables/lookupVariable';\nimport { getQueryController } from './getQueryController';\nimport { getTimeRange } from './getTimeRange';\nimport {\n findByKey,\n findByKeyAndType,\n findObject,\n findAllObjects,\n getData,\n getLayout,\n getVariables,\n getDataLayers,\n hasVariableDependencyInLoadingState,\n interpolate,\n getAncestor,\n findDescendents,\n} from './sceneGraph';\n\nexport const sceneGraph = {\n getVariables,\n getData,\n getTimeRange,\n getLayout,\n getDataLayers,\n interpolate,\n lookupVariable,\n hasVariableDependencyInLoadingState,\n findByKey,\n findByKeyAndType,\n findObject,\n findAllObjects,\n getAncestor,\n getQueryController,\n findDescendents,\n};\n"],"names":[],"mappings":";;;;;AAkBO,MAAM,UAAa,GAAA;AAAA,EACxB,YAAA;AAAA,EACA,OAAA;AAAA,EACA,YAAA;AAAA,EACA,SAAA;AAAA,EACA,aAAA;AAAA,EACA,WAAA;AAAA,EACA,cAAA;AAAA,EACA,mCAAA;AAAA,EACA,SAAA;AAAA,EACA,gBAAA;AAAA,EACA,UAAA;AAAA,EACA,cAAA;AAAA,EACA,WAAA;AAAA,EACA,kBAAA;AAAA,EACA,eAAA;AACF;;;;"}
|
|
@@ -4,7 +4,6 @@ import { isDataLayer } from '../types.js';
|
|
|
4
4
|
import { lookupVariable } from '../../variables/lookupVariable.js';
|
|
5
5
|
import { getClosest } from './utils.js';
|
|
6
6
|
import { QueryVariable } from '../../variables/variants/query/QueryVariable.js';
|
|
7
|
-
import { SceneScopesBridge } from '../SceneScopesBridge.js';
|
|
8
7
|
|
|
9
8
|
function getVariables(sceneObject) {
|
|
10
9
|
var _a;
|
|
@@ -149,10 +148,6 @@ function findDescendents(scene, descendentType) {
|
|
|
149
148
|
const targetScenes = findAllObjects(scene, isDescendentType);
|
|
150
149
|
return targetScenes.filter(isDescendentType);
|
|
151
150
|
}
|
|
152
|
-
function getScopesBridge(sceneObject) {
|
|
153
|
-
var _a;
|
|
154
|
-
return (_a = findObject(sceneObject, (s) => s instanceof SceneScopesBridge)) != null ? _a : void 0;
|
|
155
|
-
}
|
|
156
151
|
|
|
157
|
-
export { findAllObjects, findByKey, findByKeyAndType, findDescendents, findObject, getAncestor, getData, getDataLayers, getLayout,
|
|
152
|
+
export { findAllObjects, findByKey, findByKeyAndType, findDescendents, findObject, getAncestor, getData, getDataLayers, getLayout, getVariables, hasVariableDependencyInLoadingState, interpolate };
|
|
158
153
|
//# sourceMappingURL=sceneGraph.js.map
|
|
@@ -1 +1 @@
|
|
|
1
|
-
{"version":3,"file":"sceneGraph.js","sources":["../../../../src/core/sceneGraph/sceneGraph.ts"],"sourcesContent":["import { ScopedVars } from '@grafana/data';\nimport { EmptyDataNode, EmptyVariableSet } from '../../variables/interpolation/defaults';\n\nimport { sceneInterpolator } from '../../variables/interpolation/sceneInterpolator';\nimport { VariableCustomFormatterFn, SceneVariables } from '../../variables/types';\n\nimport { isDataLayer, SceneDataLayerProvider, SceneDataProvider, SceneLayout, SceneObject } from '../types';\nimport { lookupVariable } from '../../variables/lookupVariable';\nimport { getClosest } from './utils';\nimport { VariableInterpolation } from '@grafana/runtime';\nimport { QueryVariable } from '../../variables/variants/query/QueryVariable';\nimport { UrlSyncManagerLike } from '../../services/UrlSyncManager';\nimport { SceneScopesBridge } from '../SceneScopesBridge';\n\n/**\n * Get the closest node with variables\n */\nexport function getVariables(sceneObject: SceneObject): SceneVariables {\n return getClosest(sceneObject, (s) => s.state.$variables) ?? EmptyVariableSet;\n}\n\n/**\n * Will walk up the scene object graph to the closest $data scene object\n */\nexport function getData(sceneObject: SceneObject): SceneDataProvider {\n return getClosest(sceneObject, (s) => s.state.$data) ?? EmptyDataNode;\n}\n\nfunction isSceneLayout(s: SceneObject): s is SceneLayout {\n return 'isDraggable' in s;\n}\n\n/**\n * Will walk up the scene object graph to the closest $layout scene object\n */\nexport function getLayout(scene: SceneObject): SceneLayout | null {\n const parent = getClosest(scene, (s) => (isSceneLayout(s) ? s : undefined));\n if (parent) {\n return parent;\n }\n\n return null;\n}\n\n/**\n * Interpolates the given string using the current scene object as context. *\n *\n * Note: the interpolations array will be mutated by adding information about variables that\n * have been interpolated during replacement. Variables that were specified in the target but not found in\n * the list of available variables are also added to the array. See {@link VariableInterpolation} for more details.\n *\n * @param {VariableInterpolation[]} interpolations an optional array that is updated with interpolated variables.\n */\nexport function interpolate(\n sceneObject: SceneObject,\n value: string | undefined | null,\n scopedVars?: ScopedVars,\n format?: string | VariableCustomFormatterFn,\n interpolations?: VariableInterpolation[]\n): string {\n if (value === '' || value == null) {\n return '';\n }\n\n return sceneInterpolator(sceneObject, value, scopedVars, format, interpolations);\n}\n\n/**\n * Checks if the variable is currently loading or waiting to update.\n * It also returns true if a dependency of the variable is loading.\n *\n * For example if C depends on variable B which depends on variable A and A is loading this returns true for variable C and B.\n */\nexport function hasVariableDependencyInLoadingState(sceneObject: SceneObject) {\n if (!sceneObject.variableDependency) {\n return false;\n }\n\n for (const name of sceneObject.variableDependency.getNames()) {\n // This is for backwards compability. In the old architecture query variables could reference itself in a query without breaking.\n if (sceneObject instanceof QueryVariable && sceneObject.state.name === name) {\n console.warn('Query variable is referencing itself');\n continue;\n }\n\n const variable = lookupVariable(name, sceneObject);\n if (!variable) {\n continue;\n }\n\n const set = variable.parent as SceneVariables;\n if (set.isVariableLoadingOrWaitingToUpdate(variable)) {\n return true;\n }\n }\n\n return false;\n}\n\nfunction findObjectInternal(\n scene: SceneObject,\n check: (obj: SceneObject) => boolean,\n alreadySearchedChild?: SceneObject,\n shouldSearchUp?: boolean\n): SceneObject | null {\n if (check(scene)) {\n return scene;\n }\n\n let found: SceneObject | null = null;\n\n scene.forEachChild((child) => {\n if (child === alreadySearchedChild) {\n return;\n }\n\n let maybe = findObjectInternal(child, check);\n if (maybe) {\n found = maybe;\n }\n });\n\n if (found) {\n return found;\n }\n\n if (shouldSearchUp && scene.parent) {\n return findObjectInternal(scene.parent, check, scene, true);\n }\n\n return null;\n}\n\n/**\n * Returns a scene object from the scene graph with the requested key.\n *\n * Throws error if no key-matching scene object found.\n */\nexport function findByKey(sceneObject: SceneObject, key: string) {\n const found = findObject(sceneObject, (sceneToCheck) => {\n return sceneToCheck.state.key === key;\n });\n if (!found) {\n throw new Error('Unable to find scene with key ' + key);\n }\n return found;\n}\n\n/**\n * Returns a scene object from the scene graph with the requested key and type.\n *\n * Throws error if no key-matching scene object found.\n * Throws error if the given type does not match.\n */\nexport function findByKeyAndType<TargetType extends SceneObject>(\n sceneObject: SceneObject,\n key: string,\n targetType: { new (...args: never[]): TargetType }\n) {\n const found = findObject(sceneObject, (sceneToCheck) => {\n return sceneToCheck.state.key === key;\n });\n if (!found) {\n throw new Error('Unable to find scene with key ' + key);\n }\n if (!(found instanceof targetType)) {\n throw new Error(`Found scene object with key ${key} does not match type ${targetType.name}`);\n }\n return found;\n}\n\n/**\n * This will search the full scene graph, starting with the scene node passed in, then walking up the parent chain. *\n */\nexport function findObject(scene: SceneObject, check: (obj: SceneObject) => boolean): SceneObject | null {\n return findObjectInternal(scene, check, undefined, true);\n}\n\n/**\n * This will search down the full scene graph, looking for objects that match the provided predicate.\n */\nexport function findAllObjects(scene: SceneObject, check: (obj: SceneObject) => boolean): SceneObject[] {\n const found: SceneObject[] = [];\n\n scene.forEachChild((child) => {\n if (check(child)) {\n found.push(child);\n }\n\n found.push(...findAllObjects(child, check));\n });\n\n return found;\n}\n\n/**\n * Will walk up the scene object graph up until the root and collect all SceneDataLayerProvider objects.\n * When localOnly set to true, it will only collect the closest layers.\n */\nexport function getDataLayers(sceneObject: SceneObject, localOnly = false): SceneDataLayerProvider[] {\n let currentLevel: SceneObject | undefined = sceneObject;\n let collected: SceneDataLayerProvider[] = [];\n\n while (currentLevel) {\n const dataProvider = currentLevel.state.$data;\n if (!dataProvider) {\n currentLevel = currentLevel.parent;\n continue;\n }\n\n // Check if data layer exists nested inside another data provider\n if (isDataLayer(dataProvider)) {\n collected = collected.concat(dataProvider);\n } else {\n if (dataProvider.state.$data && isDataLayer(dataProvider.state.$data)) {\n collected = collected.concat(dataProvider.state.$data);\n }\n }\n\n if (localOnly && collected.length > 0) {\n break;\n }\n\n currentLevel = currentLevel.parent;\n }\n\n return collected;\n}\n\ninterface SceneType<T> extends Function {\n new (...args: never[]): T;\n}\n\n/**\n * A utility function to find the closest ancestor of a given type. This function expects\n * to find it and will throw an error if it does not.\n */\nexport function getAncestor<ParentType>(sceneObject: SceneObject, ancestorType: SceneType<ParentType>): ParentType {\n let parent: SceneObject | undefined = sceneObject;\n\n while (parent) {\n if (parent instanceof ancestorType) {\n return parent;\n }\n parent = parent.parent;\n }\n\n if (!parent) {\n throw new Error('Unable to find parent of type ' + ancestorType.name);\n }\n\n return parent as ParentType;\n}\n\n/**\n * This will search down the full scene graph, looking for objects that match the provided descendentType type.\n */\nexport function findDescendents<T extends SceneObject>(scene: SceneObject, descendentType: SceneType<T>) {\n function isDescendentType(scene: SceneObject): scene is T {\n return scene instanceof descendentType;\n }\n\n const targetScenes = findAllObjects(scene, isDescendentType);\n return targetScenes.filter(isDescendentType);\n}\n\n/**\n * Returns the closest SceneObject that has a state property with the\n * name urlSyncManager that is of type UrlSyncManager\n */\nexport function getUrlSyncManager(sceneObject: SceneObject): UrlSyncManagerLike | undefined {\n let parent: SceneObject | undefined = sceneObject;\n\n while (parent) {\n if ('urlSyncManager' in parent.state) {\n return parent.state.urlSyncManager as UrlSyncManagerLike;\n }\n parent = parent.parent;\n }\n\n return undefined;\n}\n\n/**\n * Will walk up the scene object graph to the closest $scopesBridge scene object\n */\nexport function getScopesBridge(sceneObject: SceneObject): SceneScopesBridge | undefined {\n return (findObject(sceneObject, (s) => s instanceof SceneScopesBridge) as SceneScopesBridge) ?? undefined;\n}\n"],"names":["scene"],"mappings":";;;;;;;;AAiBO,SAAS,aAAa,WAA0C,EAAA;AAjBvE,EAAA,IAAA,EAAA,CAAA;AAkBE,EAAO,OAAA,CAAA,EAAA,GAAA,UAAA,CAAW,aAAa,CAAC,CAAA,KAAM,EAAE,KAAM,CAAA,UAAU,MAAjD,IAAsD,GAAA,EAAA,GAAA,gBAAA,CAAA;AAC/D,CAAA;AAKO,SAAS,QAAQ,WAA6C,EAAA;AAxBrE,EAAA,IAAA,EAAA,CAAA;AAyBE,EAAO,OAAA,CAAA,EAAA,GAAA,UAAA,CAAW,aAAa,CAAC,CAAA,KAAM,EAAE,KAAM,CAAA,KAAK,MAA5C,IAAiD,GAAA,EAAA,GAAA,aAAA,CAAA;AAC1D,CAAA;AAEA,SAAS,cAAc,CAAkC,EAAA;AACvD,EAAA,OAAO,aAAiB,IAAA,CAAA,CAAA;AAC1B,CAAA;AAKO,SAAS,UAAU,KAAwC,EAAA;AAChE,EAAM,MAAA,MAAA,GAAS,WAAW,KAAO,EAAA,CAAC,MAAO,aAAc,CAAA,CAAC,CAAI,GAAA,CAAA,GAAI,KAAU,CAAA,CAAA,CAAA;AAC1E,EAAA,IAAI,MAAQ,EAAA;AACV,IAAO,OAAA,MAAA,CAAA;AAAA,GACT;AAEA,EAAO,OAAA,IAAA,CAAA;AACT,CAAA;AAWO,SAAS,WACd,CAAA,WAAA,EACA,KACA,EAAA,UAAA,EACA,QACA,cACQ,EAAA;AACR,EAAI,IAAA,KAAA,KAAU,EAAM,IAAA,KAAA,IAAS,IAAM,EAAA;AACjC,IAAO,OAAA,EAAA,CAAA;AAAA,GACT;AAEA,EAAA,OAAO,iBAAkB,CAAA,WAAA,EAAa,KAAO,EAAA,UAAA,EAAY,QAAQ,cAAc,CAAA,CAAA;AACjF,CAAA;AAQO,SAAS,oCAAoC,WAA0B,EAAA;AAC5E,EAAI,IAAA,CAAC,YAAY,kBAAoB,EAAA;AACnC,IAAO,OAAA,KAAA,CAAA;AAAA,GACT;AAEA,EAAA,KAAA,MAAW,IAAQ,IAAA,WAAA,CAAY,kBAAmB,CAAA,QAAA,EAAY,EAAA;AAE5D,IAAA,IAAI,WAAuB,YAAA,aAAA,IAAiB,WAAY,CAAA,KAAA,CAAM,SAAS,IAAM,EAAA;AAC3E,MAAA,OAAA,CAAQ,KAAK,sCAAsC,CAAA,CAAA;AACnD,MAAA,SAAA;AAAA,KACF;AAEA,IAAM,MAAA,QAAA,GAAW,cAAe,CAAA,IAAA,EAAM,WAAW,CAAA,CAAA;AACjD,IAAA,IAAI,CAAC,QAAU,EAAA;AACb,MAAA,SAAA;AAAA,KACF;AAEA,IAAA,MAAM,MAAM,QAAS,CAAA,MAAA,CAAA;AACrB,IAAI,IAAA,GAAA,CAAI,kCAAmC,CAAA,QAAQ,CAAG,EAAA;AACpD,MAAO,OAAA,IAAA,CAAA;AAAA,KACT;AAAA,GACF;AAEA,EAAO,OAAA,KAAA,CAAA;AACT,CAAA;AAEA,SAAS,kBACP,CAAA,KAAA,EACA,KACA,EAAA,oBAAA,EACA,cACoB,EAAA;AACpB,EAAI,IAAA,KAAA,CAAM,KAAK,CAAG,EAAA;AAChB,IAAO,OAAA,KAAA,CAAA;AAAA,GACT;AAEA,EAAA,IAAI,KAA4B,GAAA,IAAA,CAAA;AAEhC,EAAM,KAAA,CAAA,YAAA,CAAa,CAAC,KAAU,KAAA;AAC5B,IAAA,IAAI,UAAU,oBAAsB,EAAA;AAClC,MAAA,OAAA;AAAA,KACF;AAEA,IAAI,IAAA,KAAA,GAAQ,kBAAmB,CAAA,KAAA,EAAO,KAAK,CAAA,CAAA;AAC3C,IAAA,IAAI,KAAO,EAAA;AACT,MAAQ,KAAA,GAAA,KAAA,CAAA;AAAA,KACV;AAAA,GACD,CAAA,CAAA;AAED,EAAA,IAAI,KAAO,EAAA;AACT,IAAO,OAAA,KAAA,CAAA;AAAA,GACT;AAEA,EAAI,IAAA,cAAA,IAAkB,MAAM,MAAQ,EAAA;AAClC,IAAA,OAAO,kBAAmB,CAAA,KAAA,CAAM,MAAQ,EAAA,KAAA,EAAO,OAAO,IAAI,CAAA,CAAA;AAAA,GAC5D;AAEA,EAAO,OAAA,IAAA,CAAA;AACT,CAAA;AAOgB,SAAA,SAAA,CAAU,aAA0B,GAAa,EAAA;AAC/D,EAAA,MAAM,KAAQ,GAAA,UAAA,CAAW,WAAa,EAAA,CAAC,YAAiB,KAAA;AACtD,IAAO,OAAA,YAAA,CAAa,MAAM,GAAQ,KAAA,GAAA,CAAA;AAAA,GACnC,CAAA,CAAA;AACD,EAAA,IAAI,CAAC,KAAO,EAAA;AACV,IAAM,MAAA,IAAI,KAAM,CAAA,gCAAA,GAAmC,GAAG,CAAA,CAAA;AAAA,GACxD;AACA,EAAO,OAAA,KAAA,CAAA;AACT,CAAA;AAQgB,SAAA,gBAAA,CACd,WACA,EAAA,GAAA,EACA,UACA,EAAA;AACA,EAAA,MAAM,KAAQ,GAAA,UAAA,CAAW,WAAa,EAAA,CAAC,YAAiB,KAAA;AACtD,IAAO,OAAA,YAAA,CAAa,MAAM,GAAQ,KAAA,GAAA,CAAA;AAAA,GACnC,CAAA,CAAA;AACD,EAAA,IAAI,CAAC,KAAO,EAAA;AACV,IAAM,MAAA,IAAI,KAAM,CAAA,gCAAA,GAAmC,GAAG,CAAA,CAAA;AAAA,GACxD;AACA,EAAI,IAAA,EAAE,iBAAiB,UAAa,CAAA,EAAA;AAClC,IAAA,MAAM,IAAI,KAAA,CAAM,CAA+B,4BAAA,EAAA,GAAA,CAAA,qBAAA,EAA2B,WAAW,IAAM,CAAA,CAAA,CAAA,CAAA;AAAA,GAC7F;AACA,EAAO,OAAA,KAAA,CAAA;AACT,CAAA;AAKgB,SAAA,UAAA,CAAW,OAAoB,KAA0D,EAAA;AACvG,EAAA,OAAO,kBAAmB,CAAA,KAAA,EAAO,KAAO,EAAA,KAAA,CAAA,EAAW,IAAI,CAAA,CAAA;AACzD,CAAA;AAKgB,SAAA,cAAA,CAAe,OAAoB,KAAqD,EAAA;AACtG,EAAA,MAAM,QAAuB,EAAC,CAAA;AAE9B,EAAM,KAAA,CAAA,YAAA,CAAa,CAAC,KAAU,KAAA;AAC5B,IAAI,IAAA,KAAA,CAAM,KAAK,CAAG,EAAA;AAChB,MAAA,KAAA,CAAM,KAAK,KAAK,CAAA,CAAA;AAAA,KAClB;AAEA,IAAA,KAAA,CAAM,IAAK,CAAA,GAAG,cAAe,CAAA,KAAA,EAAO,KAAK,CAAC,CAAA,CAAA;AAAA,GAC3C,CAAA,CAAA;AAED,EAAO,OAAA,KAAA,CAAA;AACT,CAAA;AAMgB,SAAA,aAAA,CAAc,WAA0B,EAAA,SAAA,GAAY,KAAiC,EAAA;AACnG,EAAA,IAAI,YAAwC,GAAA,WAAA,CAAA;AAC5C,EAAA,IAAI,YAAsC,EAAC,CAAA;AAE3C,EAAA,OAAO,YAAc,EAAA;AACnB,IAAM,MAAA,YAAA,GAAe,aAAa,KAAM,CAAA,KAAA,CAAA;AACxC,IAAA,IAAI,CAAC,YAAc,EAAA;AACjB,MAAA,YAAA,GAAe,YAAa,CAAA,MAAA,CAAA;AAC5B,MAAA,SAAA;AAAA,KACF;AAGA,IAAI,IAAA,WAAA,CAAY,YAAY,CAAG,EAAA;AAC7B,MAAY,SAAA,GAAA,SAAA,CAAU,OAAO,YAAY,CAAA,CAAA;AAAA,KACpC,MAAA;AACL,MAAA,IAAI,aAAa,KAAM,CAAA,KAAA,IAAS,YAAY,YAAa,CAAA,KAAA,CAAM,KAAK,CAAG,EAAA;AACrE,QAAA,SAAA,GAAY,SAAU,CAAA,MAAA,CAAO,YAAa,CAAA,KAAA,CAAM,KAAK,CAAA,CAAA;AAAA,OACvD;AAAA,KACF;AAEA,IAAI,IAAA,SAAA,IAAa,SAAU,CAAA,MAAA,GAAS,CAAG,EAAA;AACrC,MAAA,MAAA;AAAA,KACF;AAEA,IAAA,YAAA,GAAe,YAAa,CAAA,MAAA,CAAA;AAAA,GAC9B;AAEA,EAAO,OAAA,SAAA,CAAA;AACT,CAAA;AAUgB,SAAA,WAAA,CAAwB,aAA0B,YAAiD,EAAA;AACjH,EAAA,IAAI,MAAkC,GAAA,WAAA,CAAA;AAEtC,EAAA,OAAO,MAAQ,EAAA;AACb,IAAA,IAAI,kBAAkB,YAAc,EAAA;AAClC,MAAO,OAAA,MAAA,CAAA;AAAA,KACT;AACA,IAAA,MAAA,GAAS,MAAO,CAAA,MAAA,CAAA;AAAA,GAClB;AAEA,EAAA,IAAI,CAAC,MAAQ,EAAA;AACX,IAAA,MAAM,IAAI,KAAA,CAAM,gCAAmC,GAAA,YAAA,CAAa,IAAI,CAAA,CAAA;AAAA,GACtE;AAEA,EAAO,OAAA,MAAA,CAAA;AACT,CAAA;AAKgB,SAAA,eAAA,CAAuC,OAAoB,cAA8B,EAAA;AACvG,EAAA,SAAS,iBAAiBA,MAAgC,EAAA;AACxD,IAAA,OAAOA,MAAiB,YAAA,cAAA,CAAA;AAAA,GAC1B;AAEA,EAAM,MAAA,YAAA,GAAe,cAAe,CAAA,KAAA,EAAO,gBAAgB,CAAA,CAAA;AAC3D,EAAO,OAAA,YAAA,CAAa,OAAO,gBAAgB,CAAA,CAAA;AAC7C,CAAA;AAsBO,SAAS,gBAAgB,WAAyD,EAAA;AA9RzF,EAAA,IAAA,EAAA,CAAA;AA+RE,EAAA,OAAA,CAAQ,gBAAW,WAAa,EAAA,CAAC,MAAM,CAAa,YAAA,iBAAiB,MAA7D,IAAwF,GAAA,EAAA,GAAA,KAAA,CAAA,CAAA;AAClG;;;;"}
|
|
1
|
+
{"version":3,"file":"sceneGraph.js","sources":["../../../../src/core/sceneGraph/sceneGraph.ts"],"sourcesContent":["import { ScopedVars } from '@grafana/data';\nimport { EmptyDataNode, EmptyVariableSet } from '../../variables/interpolation/defaults';\n\nimport { sceneInterpolator } from '../../variables/interpolation/sceneInterpolator';\nimport { VariableCustomFormatterFn, SceneVariables } from '../../variables/types';\n\nimport { isDataLayer, SceneDataLayerProvider, SceneDataProvider, SceneLayout, SceneObject } from '../types';\nimport { lookupVariable } from '../../variables/lookupVariable';\nimport { getClosest } from './utils';\nimport { VariableInterpolation } from '@grafana/runtime';\nimport { QueryVariable } from '../../variables/variants/query/QueryVariable';\nimport { UrlSyncManagerLike } from '../../services/UrlSyncManager';\n\n/**\n * Get the closest node with variables\n */\nexport function getVariables(sceneObject: SceneObject): SceneVariables {\n return getClosest(sceneObject, (s) => s.state.$variables) ?? EmptyVariableSet;\n}\n\n/**\n * Will walk up the scene object graph to the closest $data scene object\n */\nexport function getData(sceneObject: SceneObject): SceneDataProvider {\n return getClosest(sceneObject, (s) => s.state.$data) ?? EmptyDataNode;\n}\n\nfunction isSceneLayout(s: SceneObject): s is SceneLayout {\n return 'isDraggable' in s;\n}\n\n/**\n * Will walk up the scene object graph to the closest $layout scene object\n */\nexport function getLayout(scene: SceneObject): SceneLayout | null {\n const parent = getClosest(scene, (s) => (isSceneLayout(s) ? s : undefined));\n if (parent) {\n return parent;\n }\n\n return null;\n}\n\n/**\n * Interpolates the given string using the current scene object as context. *\n *\n * Note: the interpolations array will be mutated by adding information about variables that\n * have been interpolated during replacement. Variables that were specified in the target but not found in\n * the list of available variables are also added to the array. See {@link VariableInterpolation} for more details.\n *\n * @param {VariableInterpolation[]} interpolations an optional array that is updated with interpolated variables.\n */\nexport function interpolate(\n sceneObject: SceneObject,\n value: string | undefined | null,\n scopedVars?: ScopedVars,\n format?: string | VariableCustomFormatterFn,\n interpolations?: VariableInterpolation[]\n): string {\n if (value === '' || value == null) {\n return '';\n }\n\n return sceneInterpolator(sceneObject, value, scopedVars, format, interpolations);\n}\n\n/**\n * Checks if the variable is currently loading or waiting to update.\n * It also returns true if a dependency of the variable is loading.\n *\n * For example if C depends on variable B which depends on variable A and A is loading this returns true for variable C and B.\n */\nexport function hasVariableDependencyInLoadingState(sceneObject: SceneObject) {\n if (!sceneObject.variableDependency) {\n return false;\n }\n\n for (const name of sceneObject.variableDependency.getNames()) {\n // This is for backwards compability. In the old architecture query variables could reference itself in a query without breaking.\n if (sceneObject instanceof QueryVariable && sceneObject.state.name === name) {\n console.warn('Query variable is referencing itself');\n continue;\n }\n\n const variable = lookupVariable(name, sceneObject);\n if (!variable) {\n continue;\n }\n\n const set = variable.parent as SceneVariables;\n if (set.isVariableLoadingOrWaitingToUpdate(variable)) {\n return true;\n }\n }\n\n return false;\n}\n\nfunction findObjectInternal(\n scene: SceneObject,\n check: (obj: SceneObject) => boolean,\n alreadySearchedChild?: SceneObject,\n shouldSearchUp?: boolean\n): SceneObject | null {\n if (check(scene)) {\n return scene;\n }\n\n let found: SceneObject | null = null;\n\n scene.forEachChild((child) => {\n if (child === alreadySearchedChild) {\n return;\n }\n\n let maybe = findObjectInternal(child, check);\n if (maybe) {\n found = maybe;\n }\n });\n\n if (found) {\n return found;\n }\n\n if (shouldSearchUp && scene.parent) {\n return findObjectInternal(scene.parent, check, scene, true);\n }\n\n return null;\n}\n\n/**\n * Returns a scene object from the scene graph with the requested key.\n *\n * Throws error if no key-matching scene object found.\n */\nexport function findByKey(sceneObject: SceneObject, key: string) {\n const found = findObject(sceneObject, (sceneToCheck) => {\n return sceneToCheck.state.key === key;\n });\n if (!found) {\n throw new Error('Unable to find scene with key ' + key);\n }\n return found;\n}\n\n/**\n * Returns a scene object from the scene graph with the requested key and type.\n *\n * Throws error if no key-matching scene object found.\n * Throws error if the given type does not match.\n */\nexport function findByKeyAndType<TargetType extends SceneObject>(\n sceneObject: SceneObject,\n key: string,\n targetType: { new (...args: never[]): TargetType }\n) {\n const found = findObject(sceneObject, (sceneToCheck) => {\n return sceneToCheck.state.key === key;\n });\n if (!found) {\n throw new Error('Unable to find scene with key ' + key);\n }\n if (!(found instanceof targetType)) {\n throw new Error(`Found scene object with key ${key} does not match type ${targetType.name}`);\n }\n return found;\n}\n\n/**\n * This will search the full scene graph, starting with the scene node passed in, then walking up the parent chain. *\n */\nexport function findObject(scene: SceneObject, check: (obj: SceneObject) => boolean): SceneObject | null {\n return findObjectInternal(scene, check, undefined, true);\n}\n\n/**\n * This will search down the full scene graph, looking for objects that match the provided predicate.\n */\nexport function findAllObjects(scene: SceneObject, check: (obj: SceneObject) => boolean): SceneObject[] {\n const found: SceneObject[] = [];\n\n scene.forEachChild((child) => {\n if (check(child)) {\n found.push(child);\n }\n\n found.push(...findAllObjects(child, check));\n });\n\n return found;\n}\n\n/**\n * Will walk up the scene object graph up until the root and collect all SceneDataLayerProvider objects.\n * When localOnly set to true, it will only collect the closest layers.\n */\nexport function getDataLayers(sceneObject: SceneObject, localOnly = false): SceneDataLayerProvider[] {\n let currentLevel: SceneObject | undefined = sceneObject;\n let collected: SceneDataLayerProvider[] = [];\n\n while (currentLevel) {\n const dataProvider = currentLevel.state.$data;\n if (!dataProvider) {\n currentLevel = currentLevel.parent;\n continue;\n }\n\n // Check if data layer exists nested inside another data provider\n if (isDataLayer(dataProvider)) {\n collected = collected.concat(dataProvider);\n } else {\n if (dataProvider.state.$data && isDataLayer(dataProvider.state.$data)) {\n collected = collected.concat(dataProvider.state.$data);\n }\n }\n\n if (localOnly && collected.length > 0) {\n break;\n }\n\n currentLevel = currentLevel.parent;\n }\n\n return collected;\n}\n\ninterface SceneType<T> extends Function {\n new (...args: never[]): T;\n}\n\n/**\n * A utility function to find the closest ancestor of a given type. This function expects\n * to find it and will throw an error if it does not.\n */\nexport function getAncestor<ParentType>(sceneObject: SceneObject, ancestorType: SceneType<ParentType>): ParentType {\n let parent: SceneObject | undefined = sceneObject;\n\n while (parent) {\n if (parent instanceof ancestorType) {\n return parent;\n }\n parent = parent.parent;\n }\n\n if (!parent) {\n throw new Error('Unable to find parent of type ' + ancestorType.name);\n }\n\n return parent as ParentType;\n}\n\n/**\n * This will search down the full scene graph, looking for objects that match the provided descendentType type.\n */\nexport function findDescendents<T extends SceneObject>(scene: SceneObject, descendentType: SceneType<T>) {\n function isDescendentType(scene: SceneObject): scene is T {\n return scene instanceof descendentType;\n }\n\n const targetScenes = findAllObjects(scene, isDescendentType);\n return targetScenes.filter(isDescendentType);\n}\n\n/**\n * Returns the closest SceneObject that has a state property with the\n * name urlSyncManager that is of type UrlSyncManager\n */\nexport function getUrlSyncManager(sceneObject: SceneObject): UrlSyncManagerLike | undefined {\n let parent: SceneObject | undefined = sceneObject;\n\n while (parent) {\n if ('urlSyncManager' in parent.state) {\n return parent.state.urlSyncManager as UrlSyncManagerLike;\n }\n parent = parent.parent;\n }\n\n return undefined;\n}\n"],"names":["scene"],"mappings":";;;;;;;AAgBO,SAAS,aAAa,WAA0C,EAAA;AAhBvE,EAAA,IAAA,EAAA,CAAA;AAiBE,EAAO,OAAA,CAAA,EAAA,GAAA,UAAA,CAAW,aAAa,CAAC,CAAA,KAAM,EAAE,KAAM,CAAA,UAAU,MAAjD,IAAsD,GAAA,EAAA,GAAA,gBAAA,CAAA;AAC/D,CAAA;AAKO,SAAS,QAAQ,WAA6C,EAAA;AAvBrE,EAAA,IAAA,EAAA,CAAA;AAwBE,EAAO,OAAA,CAAA,EAAA,GAAA,UAAA,CAAW,aAAa,CAAC,CAAA,KAAM,EAAE,KAAM,CAAA,KAAK,MAA5C,IAAiD,GAAA,EAAA,GAAA,aAAA,CAAA;AAC1D,CAAA;AAEA,SAAS,cAAc,CAAkC,EAAA;AACvD,EAAA,OAAO,aAAiB,IAAA,CAAA,CAAA;AAC1B,CAAA;AAKO,SAAS,UAAU,KAAwC,EAAA;AAChE,EAAM,MAAA,MAAA,GAAS,WAAW,KAAO,EAAA,CAAC,MAAO,aAAc,CAAA,CAAC,CAAI,GAAA,CAAA,GAAI,KAAU,CAAA,CAAA,CAAA;AAC1E,EAAA,IAAI,MAAQ,EAAA;AACV,IAAO,OAAA,MAAA,CAAA;AAAA,GACT;AAEA,EAAO,OAAA,IAAA,CAAA;AACT,CAAA;AAWO,SAAS,WACd,CAAA,WAAA,EACA,KACA,EAAA,UAAA,EACA,QACA,cACQ,EAAA;AACR,EAAI,IAAA,KAAA,KAAU,EAAM,IAAA,KAAA,IAAS,IAAM,EAAA;AACjC,IAAO,OAAA,EAAA,CAAA;AAAA,GACT;AAEA,EAAA,OAAO,iBAAkB,CAAA,WAAA,EAAa,KAAO,EAAA,UAAA,EAAY,QAAQ,cAAc,CAAA,CAAA;AACjF,CAAA;AAQO,SAAS,oCAAoC,WAA0B,EAAA;AAC5E,EAAI,IAAA,CAAC,YAAY,kBAAoB,EAAA;AACnC,IAAO,OAAA,KAAA,CAAA;AAAA,GACT;AAEA,EAAA,KAAA,MAAW,IAAQ,IAAA,WAAA,CAAY,kBAAmB,CAAA,QAAA,EAAY,EAAA;AAE5D,IAAA,IAAI,WAAuB,YAAA,aAAA,IAAiB,WAAY,CAAA,KAAA,CAAM,SAAS,IAAM,EAAA;AAC3E,MAAA,OAAA,CAAQ,KAAK,sCAAsC,CAAA,CAAA;AACnD,MAAA,SAAA;AAAA,KACF;AAEA,IAAM,MAAA,QAAA,GAAW,cAAe,CAAA,IAAA,EAAM,WAAW,CAAA,CAAA;AACjD,IAAA,IAAI,CAAC,QAAU,EAAA;AACb,MAAA,SAAA;AAAA,KACF;AAEA,IAAA,MAAM,MAAM,QAAS,CAAA,MAAA,CAAA;AACrB,IAAI,IAAA,GAAA,CAAI,kCAAmC,CAAA,QAAQ,CAAG,EAAA;AACpD,MAAO,OAAA,IAAA,CAAA;AAAA,KACT;AAAA,GACF;AAEA,EAAO,OAAA,KAAA,CAAA;AACT,CAAA;AAEA,SAAS,kBACP,CAAA,KAAA,EACA,KACA,EAAA,oBAAA,EACA,cACoB,EAAA;AACpB,EAAI,IAAA,KAAA,CAAM,KAAK,CAAG,EAAA;AAChB,IAAO,OAAA,KAAA,CAAA;AAAA,GACT;AAEA,EAAA,IAAI,KAA4B,GAAA,IAAA,CAAA;AAEhC,EAAM,KAAA,CAAA,YAAA,CAAa,CAAC,KAAU,KAAA;AAC5B,IAAA,IAAI,UAAU,oBAAsB,EAAA;AAClC,MAAA,OAAA;AAAA,KACF;AAEA,IAAI,IAAA,KAAA,GAAQ,kBAAmB,CAAA,KAAA,EAAO,KAAK,CAAA,CAAA;AAC3C,IAAA,IAAI,KAAO,EAAA;AACT,MAAQ,KAAA,GAAA,KAAA,CAAA;AAAA,KACV;AAAA,GACD,CAAA,CAAA;AAED,EAAA,IAAI,KAAO,EAAA;AACT,IAAO,OAAA,KAAA,CAAA;AAAA,GACT;AAEA,EAAI,IAAA,cAAA,IAAkB,MAAM,MAAQ,EAAA;AAClC,IAAA,OAAO,kBAAmB,CAAA,KAAA,CAAM,MAAQ,EAAA,KAAA,EAAO,OAAO,IAAI,CAAA,CAAA;AAAA,GAC5D;AAEA,EAAO,OAAA,IAAA,CAAA;AACT,CAAA;AAOgB,SAAA,SAAA,CAAU,aAA0B,GAAa,EAAA;AAC/D,EAAA,MAAM,KAAQ,GAAA,UAAA,CAAW,WAAa,EAAA,CAAC,YAAiB,KAAA;AACtD,IAAO,OAAA,YAAA,CAAa,MAAM,GAAQ,KAAA,GAAA,CAAA;AAAA,GACnC,CAAA,CAAA;AACD,EAAA,IAAI,CAAC,KAAO,EAAA;AACV,IAAM,MAAA,IAAI,KAAM,CAAA,gCAAA,GAAmC,GAAG,CAAA,CAAA;AAAA,GACxD;AACA,EAAO,OAAA,KAAA,CAAA;AACT,CAAA;AAQgB,SAAA,gBAAA,CACd,WACA,EAAA,GAAA,EACA,UACA,EAAA;AACA,EAAA,MAAM,KAAQ,GAAA,UAAA,CAAW,WAAa,EAAA,CAAC,YAAiB,KAAA;AACtD,IAAO,OAAA,YAAA,CAAa,MAAM,GAAQ,KAAA,GAAA,CAAA;AAAA,GACnC,CAAA,CAAA;AACD,EAAA,IAAI,CAAC,KAAO,EAAA;AACV,IAAM,MAAA,IAAI,KAAM,CAAA,gCAAA,GAAmC,GAAG,CAAA,CAAA;AAAA,GACxD;AACA,EAAI,IAAA,EAAE,iBAAiB,UAAa,CAAA,EAAA;AAClC,IAAA,MAAM,IAAI,KAAA,CAAM,CAA+B,4BAAA,EAAA,GAAA,CAAA,qBAAA,EAA2B,WAAW,IAAM,CAAA,CAAA,CAAA,CAAA;AAAA,GAC7F;AACA,EAAO,OAAA,KAAA,CAAA;AACT,CAAA;AAKgB,SAAA,UAAA,CAAW,OAAoB,KAA0D,EAAA;AACvG,EAAA,OAAO,kBAAmB,CAAA,KAAA,EAAO,KAAO,EAAA,KAAA,CAAA,EAAW,IAAI,CAAA,CAAA;AACzD,CAAA;AAKgB,SAAA,cAAA,CAAe,OAAoB,KAAqD,EAAA;AACtG,EAAA,MAAM,QAAuB,EAAC,CAAA;AAE9B,EAAM,KAAA,CAAA,YAAA,CAAa,CAAC,KAAU,KAAA;AAC5B,IAAI,IAAA,KAAA,CAAM,KAAK,CAAG,EAAA;AAChB,MAAA,KAAA,CAAM,KAAK,KAAK,CAAA,CAAA;AAAA,KAClB;AAEA,IAAA,KAAA,CAAM,IAAK,CAAA,GAAG,cAAe,CAAA,KAAA,EAAO,KAAK,CAAC,CAAA,CAAA;AAAA,GAC3C,CAAA,CAAA;AAED,EAAO,OAAA,KAAA,CAAA;AACT,CAAA;AAMgB,SAAA,aAAA,CAAc,WAA0B,EAAA,SAAA,GAAY,KAAiC,EAAA;AACnG,EAAA,IAAI,YAAwC,GAAA,WAAA,CAAA;AAC5C,EAAA,IAAI,YAAsC,EAAC,CAAA;AAE3C,EAAA,OAAO,YAAc,EAAA;AACnB,IAAM,MAAA,YAAA,GAAe,aAAa,KAAM,CAAA,KAAA,CAAA;AACxC,IAAA,IAAI,CAAC,YAAc,EAAA;AACjB,MAAA,YAAA,GAAe,YAAa,CAAA,MAAA,CAAA;AAC5B,MAAA,SAAA;AAAA,KACF;AAGA,IAAI,IAAA,WAAA,CAAY,YAAY,CAAG,EAAA;AAC7B,MAAY,SAAA,GAAA,SAAA,CAAU,OAAO,YAAY,CAAA,CAAA;AAAA,KACpC,MAAA;AACL,MAAA,IAAI,aAAa,KAAM,CAAA,KAAA,IAAS,YAAY,YAAa,CAAA,KAAA,CAAM,KAAK,CAAG,EAAA;AACrE,QAAA,SAAA,GAAY,SAAU,CAAA,MAAA,CAAO,YAAa,CAAA,KAAA,CAAM,KAAK,CAAA,CAAA;AAAA,OACvD;AAAA,KACF;AAEA,IAAI,IAAA,SAAA,IAAa,SAAU,CAAA,MAAA,GAAS,CAAG,EAAA;AACrC,MAAA,MAAA;AAAA,KACF;AAEA,IAAA,YAAA,GAAe,YAAa,CAAA,MAAA,CAAA;AAAA,GAC9B;AAEA,EAAO,OAAA,SAAA,CAAA;AACT,CAAA;AAUgB,SAAA,WAAA,CAAwB,aAA0B,YAAiD,EAAA;AACjH,EAAA,IAAI,MAAkC,GAAA,WAAA,CAAA;AAEtC,EAAA,OAAO,MAAQ,EAAA;AACb,IAAA,IAAI,kBAAkB,YAAc,EAAA;AAClC,MAAO,OAAA,MAAA,CAAA;AAAA,KACT;AACA,IAAA,MAAA,GAAS,MAAO,CAAA,MAAA,CAAA;AAAA,GAClB;AAEA,EAAA,IAAI,CAAC,MAAQ,EAAA;AACX,IAAA,MAAM,IAAI,KAAA,CAAM,gCAAmC,GAAA,YAAA,CAAa,IAAI,CAAA,CAAA;AAAA,GACtE;AAEA,EAAO,OAAA,MAAA,CAAA;AACT,CAAA;AAKgB,SAAA,eAAA,CAAuC,OAAoB,cAA8B,EAAA;AACvG,EAAA,SAAS,iBAAiBA,MAAgC,EAAA;AACxD,IAAA,OAAOA,MAAiB,YAAA,cAAA,CAAA;AAAA,GAC1B;AAEA,EAAM,MAAA,YAAA,GAAe,cAAe,CAAA,KAAA,EAAO,gBAAgB,CAAA,CAAA;AAC3D,EAAO,OAAA,YAAA,CAAa,OAAO,gBAAgB,CAAA,CAAA;AAC7C;;;;"}
|
|
@@ -1,5 +1,6 @@
|
|
|
1
1
|
import { SceneObjectBase } from '../SceneObjectBase.js';
|
|
2
2
|
import { SceneObjectRef } from '../SceneObjectRef.js';
|
|
3
|
+
import { cloneDeep } from 'lodash';
|
|
3
4
|
|
|
4
5
|
var __defProp = Object.defineProperty;
|
|
5
6
|
var __getOwnPropSymbols = Object.getOwnPropertySymbols;
|
|
@@ -29,23 +30,28 @@ function cloneSceneObjectState(sceneState, withState) {
|
|
|
29
30
|
continue;
|
|
30
31
|
}
|
|
31
32
|
const propValue = clonedState[key];
|
|
32
|
-
if (propValue instanceof SceneObjectBase) {
|
|
33
|
-
clonedState[key] = propValue.clone();
|
|
34
|
-
}
|
|
35
33
|
if (propValue instanceof SceneObjectRef) {
|
|
36
34
|
console.warn("Cloning object with SceneObjectRef");
|
|
37
35
|
continue;
|
|
38
36
|
}
|
|
39
|
-
if (
|
|
37
|
+
if (propValue instanceof SceneObjectBase) {
|
|
38
|
+
clonedState[key] = propValue.clone();
|
|
39
|
+
} else if (Array.isArray(propValue)) {
|
|
40
40
|
const newArray = [];
|
|
41
41
|
for (const child of propValue) {
|
|
42
42
|
if (child instanceof SceneObjectBase) {
|
|
43
43
|
newArray.push(child.clone());
|
|
44
|
+
} else if (typeof child === "object") {
|
|
45
|
+
newArray.push(cloneDeep(child));
|
|
44
46
|
} else {
|
|
45
47
|
newArray.push(child);
|
|
46
48
|
}
|
|
47
49
|
}
|
|
48
50
|
clonedState[key] = newArray;
|
|
51
|
+
} else if (typeof propValue === "object") {
|
|
52
|
+
clonedState[key] = cloneDeep(propValue);
|
|
53
|
+
} else {
|
|
54
|
+
clonedState[key] = propValue;
|
|
49
55
|
}
|
|
50
56
|
}
|
|
51
57
|
return clonedState;
|
|
@@ -1 +1 @@
|
|
|
1
|
-
{"version":3,"file":"utils.js","sources":["../../../../src/core/sceneGraph/utils.ts"],"sourcesContent":["import { SceneObject, SceneObjectState } from '../types';\n\nimport { SceneObjectBase } from '../SceneObjectBase';\nimport { SceneObjectRef } from '../SceneObjectRef';\n\n/**\n * Will create new SceneItem with shalled cloned state, but all states items of type SceneObject are deep cloned\n */\nexport function cloneSceneObject<T extends SceneObjectBase<TState>, TState extends SceneObjectState>(\n sceneObject: SceneObjectBase<TState>,\n withState?: Partial<TState>\n): T {\n const clonedState = cloneSceneObjectState(sceneObject.state, withState);\n return new (sceneObject.constructor as any)(clonedState);\n}\n\nexport function cloneSceneObjectState<TState extends SceneObjectState>(\n sceneState: TState,\n withState?: Partial<TState>\n): TState {\n const clonedState = { ...sceneState };\n\n Object.assign(clonedState, withState);\n\n // Clone any SceneItems in state\n for (const key in clonedState) {\n // Do not clone if was part of withState\n if (withState && withState[key] !== undefined) {\n continue;\n }\n\n const propValue = clonedState[key];\n
|
|
1
|
+
{"version":3,"file":"utils.js","sources":["../../../../src/core/sceneGraph/utils.ts"],"sourcesContent":["import { SceneObject, SceneObjectState } from '../types';\n\nimport { SceneObjectBase } from '../SceneObjectBase';\nimport { SceneObjectRef } from '../SceneObjectRef';\nimport { cloneDeep } from 'lodash';\n\n/**\n * Will create new SceneItem with shalled cloned state, but all states items of type SceneObject are deep cloned\n */\nexport function cloneSceneObject<T extends SceneObjectBase<TState>, TState extends SceneObjectState>(\n sceneObject: SceneObjectBase<TState>,\n withState?: Partial<TState>\n): T {\n const clonedState = cloneSceneObjectState(sceneObject.state, withState);\n return new (sceneObject.constructor as any)(clonedState);\n}\n\nexport function cloneSceneObjectState<TState extends SceneObjectState>(\n sceneState: TState,\n withState?: Partial<TState>\n): TState {\n const clonedState = { ...sceneState };\n\n Object.assign(clonedState, withState);\n\n // Clone any SceneItems in state\n for (const key in clonedState) {\n // Do not clone if was part of withState\n if (withState && withState[key] !== undefined) {\n continue;\n }\n\n const propValue = clonedState[key];\n\n if (propValue instanceof SceneObjectRef) {\n console.warn('Cloning object with SceneObjectRef');\n continue;\n }\n\n if (propValue instanceof SceneObjectBase) {\n clonedState[key] = propValue.clone();\n } else if (Array.isArray(propValue)) {\n const newArray: typeof propValue[0] = [];\n for (const child of propValue) {\n if (child instanceof SceneObjectBase) {\n newArray.push(child.clone());\n } else if (typeof child === 'object') {\n newArray.push(cloneDeep(child));\n } else {\n newArray.push(child);\n }\n }\n clonedState[key] = newArray;\n } else if (typeof propValue === 'object') {\n clonedState[key] = cloneDeep(propValue);\n } else {\n clonedState[key] = propValue;\n }\n }\n\n return clonedState;\n}\n\n/** Walks up the scene graph, returning the first non-undefined result of `extract` */\nexport function getClosest<T>(sceneObject: SceneObject, extract: (s: SceneObject) => T | undefined): T | undefined {\n let curSceneObject: SceneObject | undefined = sceneObject;\n let extracted: T | undefined = undefined;\n\n while (curSceneObject && !extracted) {\n extracted = extract(curSceneObject);\n curSceneObject = curSceneObject.parent;\n }\n\n return extracted;\n}\n"],"names":[],"mappings":";;;;;;;;;;;;;;;;;;;;AASgB,SAAA,gBAAA,CACd,aACA,SACG,EAAA;AACH,EAAA,MAAM,WAAc,GAAA,qBAAA,CAAsB,WAAY,CAAA,KAAA,EAAO,SAAS,CAAA,CAAA;AACtE,EAAO,OAAA,IAAK,WAAY,CAAA,WAAA,CAAoB,WAAW,CAAA,CAAA;AACzD,CAAA;AAEgB,SAAA,qBAAA,CACd,YACA,SACQ,EAAA;AACR,EAAA,MAAM,cAAc,cAAK,CAAA,EAAA,EAAA,UAAA,CAAA,CAAA;AAEzB,EAAO,MAAA,CAAA,MAAA,CAAO,aAAa,SAAS,CAAA,CAAA;AAGpC,EAAA,KAAA,MAAW,OAAO,WAAa,EAAA;AAE7B,IAAI,IAAA,SAAA,IAAa,SAAU,CAAA,GAAA,CAAA,KAAS,KAAW,CAAA,EAAA;AAC7C,MAAA,SAAA;AAAA,KACF;AAEA,IAAA,MAAM,YAAY,WAAY,CAAA,GAAA,CAAA,CAAA;AAE9B,IAAA,IAAI,qBAAqB,cAAgB,EAAA;AACvC,MAAA,OAAA,CAAQ,KAAK,oCAAoC,CAAA,CAAA;AACjD,MAAA,SAAA;AAAA,KACF;AAEA,IAAA,IAAI,qBAAqB,eAAiB,EAAA;AACxC,MAAY,WAAA,CAAA,GAAA,CAAA,GAAO,UAAU,KAAM,EAAA,CAAA;AAAA,KAC1B,MAAA,IAAA,KAAA,CAAM,OAAQ,CAAA,SAAS,CAAG,EAAA;AACnC,MAAA,MAAM,WAAgC,EAAC,CAAA;AACvC,MAAA,KAAA,MAAW,SAAS,SAAW,EAAA;AAC7B,QAAA,IAAI,iBAAiB,eAAiB,EAAA;AACpC,UAAS,QAAA,CAAA,IAAA,CAAK,KAAM,CAAA,KAAA,EAAO,CAAA,CAAA;AAAA,SAC7B,MAAA,IAAW,OAAO,KAAA,KAAU,QAAU,EAAA;AACpC,UAAS,QAAA,CAAA,IAAA,CAAK,SAAU,CAAA,KAAK,CAAC,CAAA,CAAA;AAAA,SACzB,MAAA;AACL,UAAA,QAAA,CAAS,KAAK,KAAK,CAAA,CAAA;AAAA,SACrB;AAAA,OACF;AACA,MAAA,WAAA,CAAY,GAAO,CAAA,GAAA,QAAA,CAAA;AAAA,KACrB,MAAA,IAAW,OAAO,SAAA,KAAc,QAAU,EAAA;AACxC,MAAY,WAAA,CAAA,GAAA,CAAA,GAAO,UAAU,SAAS,CAAA,CAAA;AAAA,KACjC,MAAA;AACL,MAAA,WAAA,CAAY,GAAO,CAAA,GAAA,SAAA,CAAA;AAAA,KACrB;AAAA,GACF;AAEA,EAAO,OAAA,WAAA,CAAA;AACT,CAAA;AAGgB,SAAA,UAAA,CAAc,aAA0B,OAA2D,EAAA;AACjH,EAAA,IAAI,cAA0C,GAAA,WAAA,CAAA;AAC9C,EAAA,IAAI,SAA2B,GAAA,KAAA,CAAA,CAAA;AAE/B,EAAO,OAAA,cAAA,IAAkB,CAAC,SAAW,EAAA;AACnC,IAAA,SAAA,GAAY,QAAQ,cAAc,CAAA,CAAA;AAClC,IAAA,cAAA,GAAiB,cAAe,CAAA,MAAA,CAAA;AAAA,GAClC;AAEA,EAAO,OAAA,SAAA,CAAA;AACT;;;;"}
|
package/dist/esm/index.js
CHANGED
|
@@ -80,7 +80,6 @@ export { ControlsLabel } from './utils/ControlsLabel.js';
|
|
|
80
80
|
export { renderSelectForVariable } from './variables/components/VariableValueSelect.js';
|
|
81
81
|
export { VizConfigBuilder } from './core/PanelBuilders/VizConfigBuilder.js';
|
|
82
82
|
export { VizConfigBuilders } from './core/PanelBuilders/VizConfigBuilders.js';
|
|
83
|
-
export { SceneScopesBridge } from './core/SceneScopesBridge.js';
|
|
84
83
|
export { SafeSerializableSceneObject } from './utils/SafeSerializableSceneObject.js';
|
|
85
84
|
export { getExploreURL } from './utils/explore.js';
|
|
86
85
|
export { PanelOptionsBuilders } from './core/PanelBuilders/PanelOptionsBuilders.js';
|