@grafana/scenes 6.0.3--canary.990.13366792126.0 β 6.1.0
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/CHANGELOG.md +19 -0
- package/dist/esm/components/SceneApp/SceneApp.js +3 -9
- package/dist/esm/components/SceneApp/SceneApp.js.map +1 -1
- package/dist/esm/components/SceneApp/SceneAppPage.js +4 -23
- package/dist/esm/components/SceneApp/SceneAppPage.js.map +1 -1
- package/dist/esm/core/sceneGraph/index.js +2 -3
- package/dist/esm/core/sceneGraph/index.js.map +1 -1
- package/dist/esm/core/sceneGraph/sceneGraph.js +1 -6
- package/dist/esm/core/sceneGraph/sceneGraph.js.map +1 -1
- package/dist/esm/core/types.js.map +1 -1
- package/dist/esm/index.js +0 -1
- package/dist/esm/index.js.map +1 -1
- package/dist/esm/querying/SceneQueryRunner.js +8 -33
- package/dist/esm/querying/SceneQueryRunner.js.map +1 -1
- package/dist/esm/services/SceneObjectUrlSyncConfig.js +3 -3
- package/dist/esm/services/SceneObjectUrlSyncConfig.js.map +1 -1
- package/dist/esm/variables/adhoc/AdHocFiltersVariable.js +4 -10
- package/dist/esm/variables/adhoc/AdHocFiltersVariable.js.map +1 -1
- package/dist/esm/variables/components/VariableValueSelect.js +3 -3
- package/dist/esm/variables/components/VariableValueSelect.js.map +1 -1
- package/dist/esm/variables/groupby/GroupByVariable.js +5 -5
- package/dist/esm/variables/groupby/GroupByVariable.js.map +1 -1
- package/dist/esm/variables/variants/MultiValueVariable.js +17 -2
- package/dist/esm/variables/variants/MultiValueVariable.js.map +1 -1
- package/dist/index.d.ts +22 -58
- package/dist/index.js +48 -196
- package/dist/index.js.map +1 -1
- package/package.json +2 -2
- package/dist/esm/core/SceneScopesBridge.js +0 -111
- package/dist/esm/core/SceneScopesBridge.js.map +0 -1
package/CHANGELOG.md
CHANGED
|
@@ -1,3 +1,22 @@
|
|
|
1
|
+
# v6.1.0 (Thu Feb 20 2025)
|
|
2
|
+
|
|
3
|
+
#### π Enhancement
|
|
4
|
+
|
|
5
|
+
- UrlSync: Variable changes adds browser history steps [#882](https://github.com/grafana/scenes/pull/882) ([@torkelo](https://github.com/torkelo))
|
|
6
|
+
|
|
7
|
+
#### π Bug Fix
|
|
8
|
+
|
|
9
|
+
- Fallback page: fix infinite loop [#1057](https://github.com/grafana/scenes/pull/1057) ([@domasx2](https://github.com/domasx2))
|
|
10
|
+
- Fix issue were operators do not appear properly in adhoc vars [#1054](https://github.com/grafana/scenes/pull/1054) ([@mdvictor](https://github.com/mdvictor))
|
|
11
|
+
|
|
12
|
+
#### Authors: 3
|
|
13
|
+
|
|
14
|
+
- Domas ([@domasx2](https://github.com/domasx2))
|
|
15
|
+
- Torkel Γdegaard ([@torkelo](https://github.com/torkelo))
|
|
16
|
+
- Victor Marin ([@mdvictor](https://github.com/mdvictor))
|
|
17
|
+
|
|
18
|
+
---
|
|
19
|
+
|
|
1
20
|
# v6.0.2 (Thu Feb 13 2025)
|
|
2
21
|
|
|
3
22
|
#### π Bug Fix
|
|
@@ -3,10 +3,6 @@ import { Routes, Route } from 'react-router-dom';
|
|
|
3
3
|
import { SceneObjectBase } from '../../core/SceneObjectBase.js';
|
|
4
4
|
|
|
5
5
|
class SceneApp extends SceneObjectBase {
|
|
6
|
-
constructor() {
|
|
7
|
-
super(...arguments);
|
|
8
|
-
this._renderBeforeActivation = true;
|
|
9
|
-
}
|
|
10
6
|
enrichDataRequest() {
|
|
11
7
|
return {
|
|
12
8
|
app: this.state.name || "app"
|
|
@@ -14,10 +10,8 @@ class SceneApp extends SceneObjectBase {
|
|
|
14
10
|
}
|
|
15
11
|
}
|
|
16
12
|
SceneApp.Component = ({ model }) => {
|
|
17
|
-
const { pages
|
|
18
|
-
return /* @__PURE__ */ React.createElement(
|
|
19
|
-
model: scopesBridge
|
|
20
|
-
}), /* @__PURE__ */ React.createElement(SceneAppContext.Provider, {
|
|
13
|
+
const { pages } = model.useState();
|
|
14
|
+
return /* @__PURE__ */ React.createElement(SceneAppContext.Provider, {
|
|
21
15
|
value: model
|
|
22
16
|
}, /* @__PURE__ */ React.createElement(Routes, null, pages.map((page) => /* @__PURE__ */ React.createElement(Route, {
|
|
23
17
|
key: page.state.url,
|
|
@@ -25,7 +19,7 @@ SceneApp.Component = ({ model }) => {
|
|
|
25
19
|
element: /* @__PURE__ */ React.createElement(page.Component, {
|
|
26
20
|
model: page
|
|
27
21
|
})
|
|
28
|
-
}))))
|
|
22
|
+
}))));
|
|
29
23
|
};
|
|
30
24
|
const SceneAppContext = createContext(null);
|
|
31
25
|
const sceneAppCache = /* @__PURE__ */ new Map();
|
|
@@ -1 +1 @@
|
|
|
1
|
-
{"version":3,"file":"SceneApp.js","sources":["../../../../src/components/SceneApp/SceneApp.tsx"],"sourcesContent":["import React, { createContext } from 'react';\nimport { Route, Routes } from 'react-router-dom';\n\nimport { DataRequestEnricher, SceneComponentProps } from '../../core/types';\nimport { SceneObjectBase } from '../../core/SceneObjectBase';\nimport { SceneAppState } from './types';\n\n/**\n * Responsible for top level pages routing\n */\nexport class SceneApp extends SceneObjectBase<SceneAppState> implements DataRequestEnricher {\n
|
|
1
|
+
{"version":3,"file":"SceneApp.js","sources":["../../../../src/components/SceneApp/SceneApp.tsx"],"sourcesContent":["import React, { createContext } from 'react';\nimport { Route, Routes } from 'react-router-dom';\n\nimport { DataRequestEnricher, SceneComponentProps } from '../../core/types';\nimport { SceneObjectBase } from '../../core/SceneObjectBase';\nimport { SceneAppState } from './types';\n\n/**\n * Responsible for top level pages routing\n */\nexport class SceneApp extends SceneObjectBase<SceneAppState> implements DataRequestEnricher {\n public enrichDataRequest() {\n return {\n app: this.state.name || 'app',\n };\n }\n\n public static Component = ({ model }: SceneComponentProps<SceneApp>) => {\n const { pages } = model.useState();\n\n return (\n <SceneAppContext.Provider value={model}>\n <Routes>\n {pages.map((page) => (\n <Route key={page.state.url} path={page.state.routePath} element={<page.Component model={page} />} />\n ))}\n </Routes>\n </SceneAppContext.Provider>\n );\n };\n}\n\nexport const SceneAppContext = createContext<SceneApp | null>(null);\n\nconst sceneAppCache = new Map<object, SceneApp>();\n\n/**\n * Caches the the resulting SceneApp returned by the factory function so that it's only called once during the lifetime of the browser tab\n */\nexport function useSceneApp(factory: () => SceneApp) {\n const cachedApp = sceneAppCache.get(factory);\n\n if (cachedApp) {\n return cachedApp;\n }\n\n const newApp = factory();\n sceneAppCache.set(factory, newApp);\n\n return newApp;\n}\n"],"names":[],"mappings":";;;;AAUO,MAAM,iBAAiB,eAA8D,CAAA;AAAA,EACnF,iBAAoB,GAAA;AACzB,IAAO,OAAA;AAAA,MACL,GAAA,EAAK,IAAK,CAAA,KAAA,CAAM,IAAQ,IAAA,KAAA;AAAA,KAC1B,CAAA;AAAA,GACF;AAeF,CAAA;AApBa,QAAA,CAOG,SAAY,GAAA,CAAC,EAAE,KAAA,EAA2C,KAAA;AACtE,EAAA,MAAM,EAAE,KAAA,EAAU,GAAA,KAAA,CAAM,QAAS,EAAA,CAAA;AAEjC,EACE,uBAAA,KAAA,CAAA,aAAA,CAAC,gBAAgB,QAAhB,EAAA;AAAA,IAAyB,KAAO,EAAA,KAAA;AAAA,GAAA,sCAC9B,MACE,EAAA,IAAA,EAAA,KAAA,CAAM,GAAI,CAAA,CAAC,yBACT,KAAA,CAAA,aAAA,CAAA,KAAA,EAAA;AAAA,IAAM,GAAA,EAAK,KAAK,KAAM,CAAA,GAAA;AAAA,IAAK,IAAA,EAAM,KAAK,KAAM,CAAA,SAAA;AAAA,IAAW,OAAA,kBAAU,KAAA,CAAA,aAAA,CAAA,IAAA,CAAK,SAAL,EAAA;AAAA,MAAe,KAAO,EAAA,IAAA;AAAA,KAAM,CAAA;AAAA,GAAI,CACnG,CACH,CACF,CAAA,CAAA;AAEJ,CAAA,CAAA;AAGW,MAAA,eAAA,GAAkB,cAA+B,IAAI,EAAA;AAElE,MAAM,aAAA,uBAAoB,GAAsB,EAAA,CAAA;AAKzC,SAAS,YAAY,OAAyB,EAAA;AACnD,EAAM,MAAA,SAAA,GAAY,aAAc,CAAA,GAAA,CAAI,OAAO,CAAA,CAAA;AAE3C,EAAA,IAAI,SAAW,EAAA;AACb,IAAO,OAAA,SAAA,CAAA;AAAA,GACT;AAEA,EAAA,MAAM,SAAS,OAAQ,EAAA,CAAA;AACvB,EAAc,aAAA,CAAA,GAAA,CAAI,SAAS,MAAM,CAAA,CAAA;AAEjC,EAAO,OAAA,MAAA,CAAA;AACT;;;;"}
|
|
@@ -1,6 +1,5 @@
|
|
|
1
1
|
import React from 'react';
|
|
2
2
|
import { Route, Routes } from 'react-router-dom';
|
|
3
|
-
import { sceneGraph } from '../../core/sceneGraph/index.js';
|
|
4
3
|
import { SceneObjectBase } from '../../core/SceneObjectBase.js';
|
|
5
4
|
import { isDataRequestEnricher } from '../../core/types.js';
|
|
6
5
|
import { EmbeddedScene } from '../EmbeddedScene.js';
|
|
@@ -13,21 +12,6 @@ class SceneAppPage extends SceneObjectBase {
|
|
|
13
12
|
super(state);
|
|
14
13
|
this._sceneCache = /* @__PURE__ */ new Map();
|
|
15
14
|
this._drilldownCache = /* @__PURE__ */ new Map();
|
|
16
|
-
this._activationHandler = () => {
|
|
17
|
-
if (!this.state.useScopes) {
|
|
18
|
-
return;
|
|
19
|
-
}
|
|
20
|
-
this._scopesBridge = sceneGraph.getScopesBridge(this);
|
|
21
|
-
if (!this._scopesBridge) {
|
|
22
|
-
throw new Error("Use of scopes is enabled but no scopes bridge found");
|
|
23
|
-
}
|
|
24
|
-
this._scopesBridge.setEnabled(true);
|
|
25
|
-
return () => {
|
|
26
|
-
var _a;
|
|
27
|
-
(_a = this._scopesBridge) == null ? void 0 : _a.setEnabled(false);
|
|
28
|
-
};
|
|
29
|
-
};
|
|
30
|
-
this.addActivationHandler(this._activationHandler);
|
|
31
15
|
}
|
|
32
16
|
initializeScene(scene) {
|
|
33
17
|
this.setState({ initializedScene: scene });
|
|
@@ -135,16 +119,13 @@ function SceneAppPageRenderer({ model }) {
|
|
|
135
119
|
return /* @__PURE__ */ React.createElement(Routes, null, routes);
|
|
136
120
|
}
|
|
137
121
|
function getFallbackRoute(page) {
|
|
122
|
+
var _a, _b, _c;
|
|
138
123
|
return /* @__PURE__ */ React.createElement(Route, {
|
|
139
124
|
key: "fallback route",
|
|
140
125
|
path: "*",
|
|
141
|
-
|
|
142
|
-
|
|
143
|
-
|
|
144
|
-
return /* @__PURE__ */ React.createElement(SceneAppPageView, {
|
|
145
|
-
page: fallbackPage
|
|
146
|
-
});
|
|
147
|
-
}
|
|
126
|
+
element: /* @__PURE__ */ React.createElement(SceneAppPageView, {
|
|
127
|
+
page: (_c = (_b = (_a = page.state).getFallbackPage) == null ? void 0 : _b.call(_a)) != null ? _c : getDefaultFallbackPage()
|
|
128
|
+
})
|
|
148
129
|
});
|
|
149
130
|
}
|
|
150
131
|
function getDefaultFallbackPage() {
|
|
@@ -1 +1 @@
|
|
|
1
|
-
{"version":3,"file":"SceneAppPage.js","sources":["../../../../src/components/SceneApp/SceneAppPage.tsx"],"sourcesContent":["import React from 'react';\nimport { Route, Routes } from 'react-router-dom';\nimport { sceneGraph } from '../../core/sceneGraph';\nimport { SceneObjectBase } from '../../core/SceneObjectBase';\nimport { SceneScopesBridge } from '../../core/SceneScopesBridge';\nimport { SceneComponentProps, SceneObject, isDataRequestEnricher } from '../../core/types';\nimport { EmbeddedScene } from '../EmbeddedScene';\nimport { SceneFlexItem, SceneFlexLayout } from '../layout/SceneFlexLayout';\nimport { SceneReactObject } from '../SceneReactObject';\nimport { SceneAppDrilldownViewRender, SceneAppPageView } from './SceneAppPageView';\nimport { SceneAppDrilldownView, SceneAppPageLike, SceneAppPageState, SceneRouteMatch } from './types';\n\n/**\n * Responsible for page's drilldown & tabs routing\n */\nexport class SceneAppPage extends SceneObjectBase<SceneAppPageState> implements SceneAppPageLike {\n public static Component = SceneAppPageRenderer;\n private _sceneCache = new Map<string, EmbeddedScene>();\n private _drilldownCache = new Map<string, SceneAppPageLike>();\n private _scopesBridge: SceneScopesBridge | undefined;\n\n public constructor(state: SceneAppPageState) {\n super(state);\n\n this.addActivationHandler(this._activationHandler);\n }\n\n private _activationHandler = () => {\n if (!this.state.useScopes) {\n return;\n }\n\n this._scopesBridge = sceneGraph.getScopesBridge(this);\n\n if (!this._scopesBridge) {\n throw new Error('Use of scopes is enabled but no scopes bridge found');\n }\n\n this._scopesBridge.setEnabled(true);\n\n return () => {\n this._scopesBridge?.setEnabled(false);\n };\n };\n\n public initializeScene(scene: EmbeddedScene) {\n this.setState({ initializedScene: scene });\n }\n\n public getScene(routeMatch: SceneRouteMatch): EmbeddedScene {\n let scene = this._sceneCache.get(routeMatch.url);\n\n if (scene) {\n return scene;\n }\n\n if (!this.state.getScene) {\n throw new Error('Missing getScene on SceneAppPage ' + this.state.title);\n }\n\n scene = this.state.getScene(routeMatch);\n this._sceneCache.set(routeMatch.url, scene);\n\n return scene;\n }\n\n public getDrilldownPage(drilldown: SceneAppDrilldownView, routeMatch: SceneRouteMatch<{}>): SceneAppPageLike {\n let page = this._drilldownCache.get(routeMatch!.url);\n if (page) {\n return page;\n }\n\n page = drilldown.getPage(routeMatch, this);\n this._drilldownCache.set(routeMatch!.url, page);\n\n return page;\n }\n\n public enrichDataRequest(source: SceneObject) {\n if (this.state.getParentPage) {\n return this.state.getParentPage().enrichDataRequest(source);\n }\n\n if (!this.parent) {\n return null;\n }\n\n const root = this.getRoot();\n\n if (isDataRequestEnricher(root)) {\n return root.enrichDataRequest(source);\n }\n\n return null;\n }\n}\nfunction SceneAppPageRenderer({ model }: SceneComponentProps<SceneAppPage>) {\n const { tabs, drilldowns } = model.useState();\n const routes: React.ReactNode[] = [];\n\n routes.push(getFallbackRoute(model));\n\n if (tabs && tabs.length > 0) {\n for (let tabIndex = 0; tabIndex < tabs.length; tabIndex++) {\n const tab = tabs[tabIndex];\n\n // Add first tab as a default route, this makes it possible for the first tab to render with the url of the parent page\n if (tabIndex === 0) {\n routes.push(<Route key={model.state.routePath} path=\"\" element={<tab.Component model={tab} />}></Route>);\n }\n\n routes.push(\n <Route key={tab.state.url} path={tab.state.routePath} element={<tab.Component model={tab} />}></Route>\n );\n\n if (tab.state.drilldowns) {\n for (const drilldown of tab.state.drilldowns) {\n routes.push(\n <Route\n key={drilldown.routePath}\n path={drilldown.routePath}\n element={<SceneAppDrilldownViewRender drilldown={drilldown} parent={tab} />}\n ></Route>\n );\n }\n }\n }\n }\n\n if (drilldowns) {\n for (const drilldown of drilldowns) {\n routes.push(\n <Route\n key={drilldown.routePath}\n path={drilldown.routePath}\n Component={() => <SceneAppDrilldownViewRender drilldown={drilldown} parent={model} />}\n ></Route>\n );\n }\n }\n\n if (!tabs) {\n routes.push(<Route key=\"home route\" path=\"/\" element={<SceneAppPageView page={model} />}></Route>);\n }\n\n return <Routes>{routes}</Routes>;\n}\n\nfunction getFallbackRoute(page: SceneAppPage) {\n return (\n <Route\n key={'fallback route'}\n path=\"*\"\n Component={() => {\n const fallbackPage = page.state.getFallbackPage?.() ?? getDefaultFallbackPage();\n return <SceneAppPageView page={fallbackPage} />;\n }}\n ></Route>\n );\n}\n\nfunction getDefaultFallbackPage() {\n return new SceneAppPage({\n url: '',\n title: 'Not found',\n subTitle: 'The url did not match any page',\n routePath: '*',\n getScene: () => {\n return new EmbeddedScene({\n body: new SceneFlexLayout({\n direction: 'column',\n children: [\n new SceneFlexItem({\n body: new SceneReactObject({\n component: () => {\n return (\n <div data-testid=\"default-fallback-content\">\n If you found your way here using a link then there might be a bug in this application.\n </div>\n );\n },\n }),\n }),\n ],\n }),\n });\n },\n });\n}\n"],"names":[],"mappings":";;;;;;;;;;AAeO,MAAM,qBAAqB,eAA+D,CAAA;AAAA,EAMxF,YAAY,KAA0B,EAAA;AAC3C,IAAA,KAAA,CAAM,KAAK,CAAA,CAAA;AALb,IAAQ,IAAA,CAAA,WAAA,uBAAkB,GAA2B,EAAA,CAAA;AACrD,IAAQ,IAAA,CAAA,eAAA,uBAAsB,GAA8B,EAAA,CAAA;AAS5D,IAAA,IAAA,CAAQ,qBAAqB,MAAM;AACjC,MAAI,IAAA,CAAC,IAAK,CAAA,KAAA,CAAM,SAAW,EAAA;AACzB,QAAA,OAAA;AAAA,OACF;AAEA,MAAK,IAAA,CAAA,aAAA,GAAgB,UAAW,CAAA,eAAA,CAAgB,IAAI,CAAA,CAAA;AAEpD,MAAI,IAAA,CAAC,KAAK,aAAe,EAAA;AACvB,QAAM,MAAA,IAAI,MAAM,qDAAqD,CAAA,CAAA;AAAA,OACvE;AAEA,MAAK,IAAA,CAAA,aAAA,CAAc,WAAW,IAAI,CAAA,CAAA;AAElC,MAAA,OAAO,MAAM;AAxCjB,QAAA,IAAA,EAAA,CAAA;AAyCM,QAAK,CAAA,EAAA,GAAA,IAAA,CAAA,aAAA,KAAL,mBAAoB,UAAW,CAAA,KAAA,CAAA,CAAA;AAAA,OACjC,CAAA;AAAA,KACF,CAAA;AAnBE,IAAK,IAAA,CAAA,oBAAA,CAAqB,KAAK,kBAAkB,CAAA,CAAA;AAAA,GACnD;AAAA,EAoBO,gBAAgB,KAAsB,EAAA;AAC3C,IAAA,IAAA,CAAK,QAAS,CAAA,EAAE,gBAAkB,EAAA,KAAA,EAAO,CAAA,CAAA;AAAA,GAC3C;AAAA,EAEO,SAAS,UAA4C,EAAA;AAC1D,IAAA,IAAI,KAAQ,GAAA,IAAA,CAAK,WAAY,CAAA,GAAA,CAAI,WAAW,GAAG,CAAA,CAAA;AAE/C,IAAA,IAAI,KAAO,EAAA;AACT,MAAO,OAAA,KAAA,CAAA;AAAA,KACT;AAEA,IAAI,IAAA,CAAC,IAAK,CAAA,KAAA,CAAM,QAAU,EAAA;AACxB,MAAA,MAAM,IAAI,KAAA,CAAM,mCAAsC,GAAA,IAAA,CAAK,MAAM,KAAK,CAAA,CAAA;AAAA,KACxE;AAEA,IAAQ,KAAA,GAAA,IAAA,CAAK,KAAM,CAAA,QAAA,CAAS,UAAU,CAAA,CAAA;AACtC,IAAA,IAAA,CAAK,WAAY,CAAA,GAAA,CAAI,UAAW,CAAA,GAAA,EAAK,KAAK,CAAA,CAAA;AAE1C,IAAO,OAAA,KAAA,CAAA;AAAA,GACT;AAAA,EAEO,gBAAA,CAAiB,WAAkC,UAAmD,EAAA;AAC3G,IAAA,IAAI,IAAO,GAAA,IAAA,CAAK,eAAgB,CAAA,GAAA,CAAI,WAAY,GAAG,CAAA,CAAA;AACnD,IAAA,IAAI,IAAM,EAAA;AACR,MAAO,OAAA,IAAA,CAAA;AAAA,KACT;AAEA,IAAO,IAAA,GAAA,SAAA,CAAU,OAAQ,CAAA,UAAA,EAAY,IAAI,CAAA,CAAA;AACzC,IAAA,IAAA,CAAK,eAAgB,CAAA,GAAA,CAAI,UAAY,CAAA,GAAA,EAAK,IAAI,CAAA,CAAA;AAE9C,IAAO,OAAA,IAAA,CAAA;AAAA,GACT;AAAA,EAEO,kBAAkB,MAAqB,EAAA;AAC5C,IAAI,IAAA,IAAA,CAAK,MAAM,aAAe,EAAA;AAC5B,MAAA,OAAO,IAAK,CAAA,KAAA,CAAM,aAAc,EAAA,CAAE,kBAAkB,MAAM,CAAA,CAAA;AAAA,KAC5D;AAEA,IAAI,IAAA,CAAC,KAAK,MAAQ,EAAA;AAChB,MAAO,OAAA,IAAA,CAAA;AAAA,KACT;AAEA,IAAM,MAAA,IAAA,GAAO,KAAK,OAAQ,EAAA,CAAA;AAE1B,IAAI,IAAA,qBAAA,CAAsB,IAAI,CAAG,EAAA;AAC/B,MAAO,OAAA,IAAA,CAAK,kBAAkB,MAAM,CAAA,CAAA;AAAA,KACtC;AAEA,IAAO,OAAA,IAAA,CAAA;AAAA,GACT;AACF,CAAA;AAhFa,YAAA,CACG,SAAY,GAAA,oBAAA,CAAA;AAgF5B,SAAS,oBAAA,CAAqB,EAAE,KAAA,EAA4C,EAAA;AAC1E,EAAA,MAAM,EAAE,IAAA,EAAM,UAAW,EAAA,GAAI,MAAM,QAAS,EAAA,CAAA;AAC5C,EAAA,MAAM,SAA4B,EAAC,CAAA;AAEnC,EAAO,MAAA,CAAA,IAAA,CAAK,gBAAiB,CAAA,KAAK,CAAC,CAAA,CAAA;AAEnC,EAAI,IAAA,IAAA,IAAQ,IAAK,CAAA,MAAA,GAAS,CAAG,EAAA;AAC3B,IAAA,KAAA,IAAS,QAAW,GAAA,CAAA,EAAG,QAAW,GAAA,IAAA,CAAK,QAAQ,QAAY,EAAA,EAAA;AACzD,MAAA,MAAM,MAAM,IAAK,CAAA,QAAA,CAAA,CAAA;AAGjB,MAAA,IAAI,aAAa,CAAG,EAAA;AAClB,QAAA,MAAA,CAAO,qBAAM,KAAA,CAAA,aAAA,CAAA,KAAA,EAAA;AAAA,UAAM,GAAA,EAAK,MAAM,KAAM,CAAA,SAAA;AAAA,UAAW,IAAK,EAAA,EAAA;AAAA,UAAG,OAAA,kBAAU,KAAA,CAAA,aAAA,CAAA,GAAA,CAAI,SAAJ,EAAA;AAAA,YAAc,KAAO,EAAA,GAAA;AAAA,WAAK,CAAA;AAAA,SAAI,CAAQ,CAAA,CAAA;AAAA,OACzG;AAEA,MAAO,MAAA,CAAA,IAAA;AAAA,wBACJ,KAAA,CAAA,aAAA,CAAA,KAAA,EAAA;AAAA,UAAM,GAAA,EAAK,IAAI,KAAM,CAAA,GAAA;AAAA,UAAK,IAAA,EAAM,IAAI,KAAM,CAAA,SAAA;AAAA,UAAW,OAAA,kBAAU,KAAA,CAAA,aAAA,CAAA,GAAA,CAAI,SAAJ,EAAA;AAAA,YAAc,KAAO,EAAA,GAAA;AAAA,WAAK,CAAA;AAAA,SAAI,CAAA;AAAA,OAChG,CAAA;AAEA,MAAI,IAAA,GAAA,CAAI,MAAM,UAAY,EAAA;AACxB,QAAW,KAAA,MAAA,SAAA,IAAa,GAAI,CAAA,KAAA,CAAM,UAAY,EAAA;AAC5C,UAAO,MAAA,CAAA,IAAA;AAAA,4BACJ,KAAA,CAAA,aAAA,CAAA,KAAA,EAAA;AAAA,cACC,KAAK,SAAU,CAAA,SAAA;AAAA,cACf,MAAM,SAAU,CAAA,SAAA;AAAA,cAChB,yBAAU,KAAA,CAAA,aAAA,CAAA,2BAAA,EAAA;AAAA,gBAA4B,SAAA;AAAA,gBAAsB,MAAQ,EAAA,GAAA;AAAA,eAAK,CAAA;AAAA,aAC1E,CAAA;AAAA,WACH,CAAA;AAAA,SACF;AAAA,OACF;AAAA,KACF;AAAA,GACF;AAEA,EAAA,IAAI,UAAY,EAAA;AACd,IAAA,KAAA,MAAW,aAAa,UAAY,EAAA;AAClC,MAAO,MAAA,CAAA,IAAA;AAAA,wBACJ,KAAA,CAAA,aAAA,CAAA,KAAA,EAAA;AAAA,UACC,KAAK,SAAU,CAAA,SAAA;AAAA,UACf,MAAM,SAAU,CAAA,SAAA;AAAA,UAChB,SAAA,EAAW,sBAAO,KAAA,CAAA,aAAA,CAAA,2BAAA,EAAA;AAAA,YAA4B,SAAA;AAAA,YAAsB,MAAQ,EAAA,KAAA;AAAA,WAAO,CAAA;AAAA,SACpF,CAAA;AAAA,OACH,CAAA;AAAA,KACF;AAAA,GACF;AAEA,EAAA,IAAI,CAAC,IAAM,EAAA;AACT,IAAA,MAAA,CAAO,qBAAM,KAAA,CAAA,aAAA,CAAA,KAAA,EAAA;AAAA,MAAM,GAAI,EAAA,YAAA;AAAA,MAAa,IAAK,EAAA,GAAA;AAAA,MAAI,yBAAU,KAAA,CAAA,aAAA,CAAA,gBAAA,EAAA;AAAA,QAAiB,IAAM,EAAA,KAAA;AAAA,OAAO,CAAA;AAAA,KAAI,CAAQ,CAAA,CAAA;AAAA,GACnG;AAEA,EAAO,uBAAA,KAAA,CAAA,aAAA,CAAC,cAAQ,MAAO,CAAA,CAAA;AACzB,CAAA;AAEA,SAAS,iBAAiB,IAAoB,EAAA;AAC5C,EAAA,uBACG,KAAA,CAAA,aAAA,CAAA,KAAA,EAAA;AAAA,IACC,GAAK,EAAA,gBAAA;AAAA,IACL,IAAK,EAAA,GAAA;AAAA,IACL,WAAW,MAAM;AAzJvB,MAAA,IAAA,EAAA,EAAA,EAAA,EAAA,EAAA,CAAA;AA0JQ,MAAA,MAAM,YAAe,GAAA,CAAA,EAAA,GAAA,CAAA,EAAA,GAAA,CAAA,EAAA,GAAA,IAAA,CAAK,KAAM,EAAA,eAAA,KAAX,4CAAkC,sBAAuB,EAAA,CAAA;AAC9E,MAAA,uBAAQ,KAAA,CAAA,aAAA,CAAA,gBAAA,EAAA;AAAA,QAAiB,IAAM,EAAA,YAAA;AAAA,OAAc,CAAA,CAAA;AAAA,KAC/C;AAAA,GACD,CAAA,CAAA;AAEL,CAAA;AAEA,SAAS,sBAAyB,GAAA;AAChC,EAAA,OAAO,IAAI,YAAa,CAAA;AAAA,IACtB,GAAK,EAAA,EAAA;AAAA,IACL,KAAO,EAAA,WAAA;AAAA,IACP,QAAU,EAAA,gCAAA;AAAA,IACV,SAAW,EAAA,GAAA;AAAA,IACX,UAAU,MAAM;AACd,MAAA,OAAO,IAAI,aAAc,CAAA;AAAA,QACvB,IAAA,EAAM,IAAI,eAAgB,CAAA;AAAA,UACxB,SAAW,EAAA,QAAA;AAAA,UACX,QAAU,EAAA;AAAA,YACR,IAAI,aAAc,CAAA;AAAA,cAChB,IAAA,EAAM,IAAI,gBAAiB,CAAA;AAAA,gBACzB,WAAW,MAAM;AACf,kBAAA,uBACG,KAAA,CAAA,aAAA,CAAA,KAAA,EAAA;AAAA,oBAAI,aAAY,EAAA,0BAAA;AAAA,mBAAA,EAA2B,wFAE5C,CAAA,CAAA;AAAA,iBAEJ;AAAA,eACD,CAAA;AAAA,aACF,CAAA;AAAA,WACH;AAAA,SACD,CAAA;AAAA,OACF,CAAA,CAAA;AAAA,KACH;AAAA,GACD,CAAA,CAAA;AACH;;;;"}
|
|
1
|
+
{"version":3,"file":"SceneAppPage.js","sources":["../../../../src/components/SceneApp/SceneAppPage.tsx"],"sourcesContent":["import React from 'react';\nimport { Route, Routes } from 'react-router-dom';\nimport { SceneObjectBase } from '../../core/SceneObjectBase';\nimport { SceneComponentProps, SceneObject, isDataRequestEnricher } from '../../core/types';\nimport { EmbeddedScene } from '../EmbeddedScene';\nimport { SceneFlexItem, SceneFlexLayout } from '../layout/SceneFlexLayout';\nimport { SceneReactObject } from '../SceneReactObject';\nimport { SceneAppDrilldownViewRender, SceneAppPageView } from './SceneAppPageView';\nimport { SceneAppDrilldownView, SceneAppPageLike, SceneAppPageState, SceneRouteMatch } from './types';\n\n/**\n * Responsible for page's drilldown & tabs routing\n */\nexport class SceneAppPage extends SceneObjectBase<SceneAppPageState> implements SceneAppPageLike {\n public static Component = SceneAppPageRenderer;\n private _sceneCache = new Map<string, EmbeddedScene>();\n private _drilldownCache = new Map<string, SceneAppPageLike>();\n\n public constructor(state: SceneAppPageState) {\n super(state);\n }\n\n public initializeScene(scene: EmbeddedScene) {\n this.setState({ initializedScene: scene });\n }\n\n public getScene(routeMatch: SceneRouteMatch): EmbeddedScene {\n let scene = this._sceneCache.get(routeMatch.url);\n\n if (scene) {\n return scene;\n }\n\n if (!this.state.getScene) {\n throw new Error('Missing getScene on SceneAppPage ' + this.state.title);\n }\n\n scene = this.state.getScene(routeMatch);\n this._sceneCache.set(routeMatch.url, scene);\n\n return scene;\n }\n\n public getDrilldownPage(drilldown: SceneAppDrilldownView, routeMatch: SceneRouteMatch<{}>): SceneAppPageLike {\n let page = this._drilldownCache.get(routeMatch!.url);\n if (page) {\n return page;\n }\n\n page = drilldown.getPage(routeMatch, this);\n this._drilldownCache.set(routeMatch!.url, page);\n\n return page;\n }\n\n public enrichDataRequest(source: SceneObject) {\n if (this.state.getParentPage) {\n return this.state.getParentPage().enrichDataRequest(source);\n }\n\n if (!this.parent) {\n return null;\n }\n\n const root = this.getRoot();\n\n if (isDataRequestEnricher(root)) {\n return root.enrichDataRequest(source);\n }\n\n return null;\n }\n}\nfunction SceneAppPageRenderer({ model }: SceneComponentProps<SceneAppPage>) {\n const { tabs, drilldowns } = model.useState();\n const routes: React.ReactNode[] = [];\n\n routes.push(getFallbackRoute(model));\n\n if (tabs && tabs.length > 0) {\n for (let tabIndex = 0; tabIndex < tabs.length; tabIndex++) {\n const tab = tabs[tabIndex];\n\n // Add first tab as a default route, this makes it possible for the first tab to render with the url of the parent page\n if (tabIndex === 0) {\n routes.push(<Route key={model.state.routePath} path=\"\" element={<tab.Component model={tab} />}></Route>);\n }\n\n routes.push(\n <Route key={tab.state.url} path={tab.state.routePath} element={<tab.Component model={tab} />}></Route>\n );\n\n if (tab.state.drilldowns) {\n for (const drilldown of tab.state.drilldowns) {\n routes.push(\n <Route\n key={drilldown.routePath}\n path={drilldown.routePath}\n element={<SceneAppDrilldownViewRender drilldown={drilldown} parent={tab} />}\n ></Route>\n );\n }\n }\n }\n }\n\n if (drilldowns) {\n for (const drilldown of drilldowns) {\n routes.push(\n <Route\n key={drilldown.routePath}\n path={drilldown.routePath}\n Component={() => <SceneAppDrilldownViewRender drilldown={drilldown} parent={model} />}\n ></Route>\n );\n }\n }\n\n if (!tabs) {\n routes.push(<Route key=\"home route\" path=\"/\" element={<SceneAppPageView page={model} />}></Route>);\n }\n\n return <Routes>{routes}</Routes>;\n}\n\nfunction getFallbackRoute(page: SceneAppPage) {\n return (\n <Route\n key={'fallback route'}\n path=\"*\"\n element={<SceneAppPageView page={page.state.getFallbackPage?.() ?? getDefaultFallbackPage()} />}\n ></Route>\n );\n}\n\nfunction getDefaultFallbackPage() {\n return new SceneAppPage({\n url: '',\n title: 'Not found',\n subTitle: 'The url did not match any page',\n routePath: '*',\n getScene: () => {\n return new EmbeddedScene({\n body: new SceneFlexLayout({\n direction: 'column',\n children: [\n new SceneFlexItem({\n body: new SceneReactObject({\n component: () => {\n return (\n <div data-testid=\"default-fallback-content\">\n If you found your way here using a link then there might be a bug in this application.\n </div>\n );\n },\n }),\n }),\n ],\n }),\n });\n },\n });\n}\n"],"names":[],"mappings":";;;;;;;;;AAaO,MAAM,qBAAqB,eAA+D,CAAA;AAAA,EAKxF,YAAY,KAA0B,EAAA;AAC3C,IAAA,KAAA,CAAM,KAAK,CAAA,CAAA;AAJb,IAAQ,IAAA,CAAA,WAAA,uBAAkB,GAA2B,EAAA,CAAA;AACrD,IAAQ,IAAA,CAAA,eAAA,uBAAsB,GAA8B,EAAA,CAAA;AAAA,GAI5D;AAAA,EAEO,gBAAgB,KAAsB,EAAA;AAC3C,IAAA,IAAA,CAAK,QAAS,CAAA,EAAE,gBAAkB,EAAA,KAAA,EAAO,CAAA,CAAA;AAAA,GAC3C;AAAA,EAEO,SAAS,UAA4C,EAAA;AAC1D,IAAA,IAAI,KAAQ,GAAA,IAAA,CAAK,WAAY,CAAA,GAAA,CAAI,WAAW,GAAG,CAAA,CAAA;AAE/C,IAAA,IAAI,KAAO,EAAA;AACT,MAAO,OAAA,KAAA,CAAA;AAAA,KACT;AAEA,IAAI,IAAA,CAAC,IAAK,CAAA,KAAA,CAAM,QAAU,EAAA;AACxB,MAAA,MAAM,IAAI,KAAA,CAAM,mCAAsC,GAAA,IAAA,CAAK,MAAM,KAAK,CAAA,CAAA;AAAA,KACxE;AAEA,IAAQ,KAAA,GAAA,IAAA,CAAK,KAAM,CAAA,QAAA,CAAS,UAAU,CAAA,CAAA;AACtC,IAAA,IAAA,CAAK,WAAY,CAAA,GAAA,CAAI,UAAW,CAAA,GAAA,EAAK,KAAK,CAAA,CAAA;AAE1C,IAAO,OAAA,KAAA,CAAA;AAAA,GACT;AAAA,EAEO,gBAAA,CAAiB,WAAkC,UAAmD,EAAA;AAC3G,IAAA,IAAI,IAAO,GAAA,IAAA,CAAK,eAAgB,CAAA,GAAA,CAAI,WAAY,GAAG,CAAA,CAAA;AACnD,IAAA,IAAI,IAAM,EAAA;AACR,MAAO,OAAA,IAAA,CAAA;AAAA,KACT;AAEA,IAAO,IAAA,GAAA,SAAA,CAAU,OAAQ,CAAA,UAAA,EAAY,IAAI,CAAA,CAAA;AACzC,IAAA,IAAA,CAAK,eAAgB,CAAA,GAAA,CAAI,UAAY,CAAA,GAAA,EAAK,IAAI,CAAA,CAAA;AAE9C,IAAO,OAAA,IAAA,CAAA;AAAA,GACT;AAAA,EAEO,kBAAkB,MAAqB,EAAA;AAC5C,IAAI,IAAA,IAAA,CAAK,MAAM,aAAe,EAAA;AAC5B,MAAA,OAAO,IAAK,CAAA,KAAA,CAAM,aAAc,EAAA,CAAE,kBAAkB,MAAM,CAAA,CAAA;AAAA,KAC5D;AAEA,IAAI,IAAA,CAAC,KAAK,MAAQ,EAAA;AAChB,MAAO,OAAA,IAAA,CAAA;AAAA,KACT;AAEA,IAAM,MAAA,IAAA,GAAO,KAAK,OAAQ,EAAA,CAAA;AAE1B,IAAI,IAAA,qBAAA,CAAsB,IAAI,CAAG,EAAA;AAC/B,MAAO,OAAA,IAAA,CAAK,kBAAkB,MAAM,CAAA,CAAA;AAAA,KACtC;AAEA,IAAO,OAAA,IAAA,CAAA;AAAA,GACT;AACF,CAAA;AA3Da,YAAA,CACG,SAAY,GAAA,oBAAA,CAAA;AA2D5B,SAAS,oBAAA,CAAqB,EAAE,KAAA,EAA4C,EAAA;AAC1E,EAAA,MAAM,EAAE,IAAA,EAAM,UAAW,EAAA,GAAI,MAAM,QAAS,EAAA,CAAA;AAC5C,EAAA,MAAM,SAA4B,EAAC,CAAA;AAEnC,EAAO,MAAA,CAAA,IAAA,CAAK,gBAAiB,CAAA,KAAK,CAAC,CAAA,CAAA;AAEnC,EAAI,IAAA,IAAA,IAAQ,IAAK,CAAA,MAAA,GAAS,CAAG,EAAA;AAC3B,IAAA,KAAA,IAAS,QAAW,GAAA,CAAA,EAAG,QAAW,GAAA,IAAA,CAAK,QAAQ,QAAY,EAAA,EAAA;AACzD,MAAA,MAAM,MAAM,IAAK,CAAA,QAAA,CAAA,CAAA;AAGjB,MAAA,IAAI,aAAa,CAAG,EAAA;AAClB,QAAA,MAAA,CAAO,qBAAM,KAAA,CAAA,aAAA,CAAA,KAAA,EAAA;AAAA,UAAM,GAAA,EAAK,MAAM,KAAM,CAAA,SAAA;AAAA,UAAW,IAAK,EAAA,EAAA;AAAA,UAAG,OAAA,kBAAU,KAAA,CAAA,aAAA,CAAA,GAAA,CAAI,SAAJ,EAAA;AAAA,YAAc,KAAO,EAAA,GAAA;AAAA,WAAK,CAAA;AAAA,SAAI,CAAQ,CAAA,CAAA;AAAA,OACzG;AAEA,MAAO,MAAA,CAAA,IAAA;AAAA,wBACJ,KAAA,CAAA,aAAA,CAAA,KAAA,EAAA;AAAA,UAAM,GAAA,EAAK,IAAI,KAAM,CAAA,GAAA;AAAA,UAAK,IAAA,EAAM,IAAI,KAAM,CAAA,SAAA;AAAA,UAAW,OAAA,kBAAU,KAAA,CAAA,aAAA,CAAA,GAAA,CAAI,SAAJ,EAAA;AAAA,YAAc,KAAO,EAAA,GAAA;AAAA,WAAK,CAAA;AAAA,SAAI,CAAA;AAAA,OAChG,CAAA;AAEA,MAAI,IAAA,GAAA,CAAI,MAAM,UAAY,EAAA;AACxB,QAAW,KAAA,MAAA,SAAA,IAAa,GAAI,CAAA,KAAA,CAAM,UAAY,EAAA;AAC5C,UAAO,MAAA,CAAA,IAAA;AAAA,4BACJ,KAAA,CAAA,aAAA,CAAA,KAAA,EAAA;AAAA,cACC,KAAK,SAAU,CAAA,SAAA;AAAA,cACf,MAAM,SAAU,CAAA,SAAA;AAAA,cAChB,yBAAU,KAAA,CAAA,aAAA,CAAA,2BAAA,EAAA;AAAA,gBAA4B,SAAA;AAAA,gBAAsB,MAAQ,EAAA,GAAA;AAAA,eAAK,CAAA;AAAA,aAC1E,CAAA;AAAA,WACH,CAAA;AAAA,SACF;AAAA,OACF;AAAA,KACF;AAAA,GACF;AAEA,EAAA,IAAI,UAAY,EAAA;AACd,IAAA,KAAA,MAAW,aAAa,UAAY,EAAA;AAClC,MAAO,MAAA,CAAA,IAAA;AAAA,wBACJ,KAAA,CAAA,aAAA,CAAA,KAAA,EAAA;AAAA,UACC,KAAK,SAAU,CAAA,SAAA;AAAA,UACf,MAAM,SAAU,CAAA,SAAA;AAAA,UAChB,SAAA,EAAW,sBAAO,KAAA,CAAA,aAAA,CAAA,2BAAA,EAAA;AAAA,YAA4B,SAAA;AAAA,YAAsB,MAAQ,EAAA,KAAA;AAAA,WAAO,CAAA;AAAA,SACpF,CAAA;AAAA,OACH,CAAA;AAAA,KACF;AAAA,GACF;AAEA,EAAA,IAAI,CAAC,IAAM,EAAA;AACT,IAAA,MAAA,CAAO,qBAAM,KAAA,CAAA,aAAA,CAAA,KAAA,EAAA;AAAA,MAAM,GAAI,EAAA,YAAA;AAAA,MAAa,IAAK,EAAA,GAAA;AAAA,MAAI,yBAAU,KAAA,CAAA,aAAA,CAAA,gBAAA,EAAA;AAAA,QAAiB,IAAM,EAAA,KAAA;AAAA,OAAO,CAAA;AAAA,KAAI,CAAQ,CAAA,CAAA;AAAA,GACnG;AAEA,EAAO,uBAAA,KAAA,CAAA,aAAA,CAAC,cAAQ,MAAO,CAAA,CAAA;AACzB,CAAA;AAEA,SAAS,iBAAiB,IAAoB,EAAA;AA7H9C,EAAA,IAAA,EAAA,EAAA,EAAA,EAAA,EAAA,CAAA;AA8HE,EAAA,uBACG,KAAA,CAAA,aAAA,CAAA,KAAA,EAAA;AAAA,IACC,GAAK,EAAA,gBAAA;AAAA,IACL,IAAK,EAAA,GAAA;AAAA,IACL,yBAAU,KAAA,CAAA,aAAA,CAAA,gBAAA,EAAA;AAAA,MAAiB,IAAM,EAAA,CAAA,EAAA,GAAA,CAAA,EAAA,GAAA,CAAA,EAAA,GAAA,IAAA,CAAK,KAAM,EAAA,eAAA,KAAX,4CAAkC,sBAAuB,EAAA;AAAA,KAAG,CAAA;AAAA,GAC9F,CAAA,CAAA;AAEL,CAAA;AAEA,SAAS,sBAAyB,GAAA;AAChC,EAAA,OAAO,IAAI,YAAa,CAAA;AAAA,IACtB,GAAK,EAAA,EAAA;AAAA,IACL,KAAO,EAAA,WAAA;AAAA,IACP,QAAU,EAAA,gCAAA;AAAA,IACV,SAAW,EAAA,GAAA;AAAA,IACX,UAAU,MAAM;AACd,MAAA,OAAO,IAAI,aAAc,CAAA;AAAA,QACvB,IAAA,EAAM,IAAI,eAAgB,CAAA;AAAA,UACxB,SAAW,EAAA,QAAA;AAAA,UACX,QAAU,EAAA;AAAA,YACR,IAAI,aAAc,CAAA;AAAA,cAChB,IAAA,EAAM,IAAI,gBAAiB,CAAA;AAAA,gBACzB,WAAW,MAAM;AACf,kBAAA,uBACG,KAAA,CAAA,aAAA,CAAA,KAAA,EAAA;AAAA,oBAAI,aAAY,EAAA,0BAAA;AAAA,mBAAA,EAA2B,wFAE5C,CAAA,CAAA;AAAA,iBAEJ;AAAA,eACD,CAAA;AAAA,aACF,CAAA;AAAA,WACH;AAAA,SACD,CAAA;AAAA,OACF,CAAA,CAAA;AAAA,KACH;AAAA,GACD,CAAA,CAAA;AACH;;;;"}
|
|
@@ -1,7 +1,7 @@
|
|
|
1
1
|
import { lookupVariable } from '../../variables/lookupVariable.js';
|
|
2
2
|
import { getQueryController } from './getQueryController.js';
|
|
3
3
|
import { getTimeRange } from './getTimeRange.js';
|
|
4
|
-
import { getVariables, getData, getLayout, getDataLayers, interpolate, hasVariableDependencyInLoadingState, findByKey, findByKeyAndType, findObject, findAllObjects, getAncestor, findDescendents
|
|
4
|
+
import { getVariables, getData, getLayout, getDataLayers, interpolate, hasVariableDependencyInLoadingState, findByKey, findByKeyAndType, findObject, findAllObjects, getAncestor, findDescendents } from './sceneGraph.js';
|
|
5
5
|
|
|
6
6
|
const sceneGraph = {
|
|
7
7
|
getVariables,
|
|
@@ -18,8 +18,7 @@ const sceneGraph = {
|
|
|
18
18
|
findAllObjects,
|
|
19
19
|
getAncestor,
|
|
20
20
|
getQueryController,
|
|
21
|
-
findDescendents
|
|
22
|
-
getScopesBridge
|
|
21
|
+
findDescendents
|
|
23
22
|
};
|
|
24
23
|
|
|
25
24
|
export { sceneGraph };
|
|
@@ -1 +1 @@
|
|
|
1
|
-
{"version":3,"file":"index.js","sources":["../../../../src/core/sceneGraph/index.ts"],"sourcesContent":["import { lookupVariable } from '../../variables/lookupVariable';\nimport { getQueryController } from './getQueryController';\nimport { getTimeRange } from './getTimeRange';\nimport {\n findByKey,\n findByKeyAndType,\n findObject,\n findAllObjects,\n getData,\n getLayout,\n getVariables,\n getDataLayers,\n hasVariableDependencyInLoadingState,\n interpolate,\n getAncestor,\n findDescendents,\n
|
|
1
|
+
{"version":3,"file":"index.js","sources":["../../../../src/core/sceneGraph/index.ts"],"sourcesContent":["import { lookupVariable } from '../../variables/lookupVariable';\nimport { getQueryController } from './getQueryController';\nimport { getTimeRange } from './getTimeRange';\nimport {\n findByKey,\n findByKeyAndType,\n findObject,\n findAllObjects,\n getData,\n getLayout,\n getVariables,\n getDataLayers,\n hasVariableDependencyInLoadingState,\n interpolate,\n getAncestor,\n findDescendents,\n} from './sceneGraph';\n\nexport const sceneGraph = {\n getVariables,\n getData,\n getTimeRange,\n getLayout,\n getDataLayers,\n interpolate,\n lookupVariable,\n hasVariableDependencyInLoadingState,\n findByKey,\n findByKeyAndType,\n findObject,\n findAllObjects,\n getAncestor,\n getQueryController,\n findDescendents,\n};\n"],"names":[],"mappings":";;;;;AAkBO,MAAM,UAAa,GAAA;AAAA,EACxB,YAAA;AAAA,EACA,OAAA;AAAA,EACA,YAAA;AAAA,EACA,SAAA;AAAA,EACA,aAAA;AAAA,EACA,WAAA;AAAA,EACA,cAAA;AAAA,EACA,mCAAA;AAAA,EACA,SAAA;AAAA,EACA,gBAAA;AAAA,EACA,UAAA;AAAA,EACA,cAAA;AAAA,EACA,WAAA;AAAA,EACA,kBAAA;AAAA,EACA,eAAA;AACF;;;;"}
|
|
@@ -4,7 +4,6 @@ import { isDataLayer } from '../types.js';
|
|
|
4
4
|
import { lookupVariable } from '../../variables/lookupVariable.js';
|
|
5
5
|
import { getClosest } from './utils.js';
|
|
6
6
|
import { QueryVariable } from '../../variables/variants/query/QueryVariable.js';
|
|
7
|
-
import { SceneScopesBridge } from '../SceneScopesBridge.js';
|
|
8
7
|
|
|
9
8
|
function getVariables(sceneObject) {
|
|
10
9
|
var _a;
|
|
@@ -149,10 +148,6 @@ function findDescendents(scene, descendentType) {
|
|
|
149
148
|
const targetScenes = findAllObjects(scene, isDescendentType);
|
|
150
149
|
return targetScenes.filter(isDescendentType);
|
|
151
150
|
}
|
|
152
|
-
function getScopesBridge(sceneObject) {
|
|
153
|
-
var _a;
|
|
154
|
-
return (_a = findObject(sceneObject, (s) => s instanceof SceneScopesBridge)) != null ? _a : void 0;
|
|
155
|
-
}
|
|
156
151
|
|
|
157
|
-
export { findAllObjects, findByKey, findByKeyAndType, findDescendents, findObject, getAncestor, getData, getDataLayers, getLayout,
|
|
152
|
+
export { findAllObjects, findByKey, findByKeyAndType, findDescendents, findObject, getAncestor, getData, getDataLayers, getLayout, getVariables, hasVariableDependencyInLoadingState, interpolate };
|
|
158
153
|
//# sourceMappingURL=sceneGraph.js.map
|
|
@@ -1 +1 @@
|
|
|
1
|
-
{"version":3,"file":"sceneGraph.js","sources":["../../../../src/core/sceneGraph/sceneGraph.ts"],"sourcesContent":["import { ScopedVars } from '@grafana/data';\nimport { EmptyDataNode, EmptyVariableSet } from '../../variables/interpolation/defaults';\n\nimport { sceneInterpolator } from '../../variables/interpolation/sceneInterpolator';\nimport { VariableCustomFormatterFn, SceneVariables } from '../../variables/types';\n\nimport { isDataLayer, SceneDataLayerProvider, SceneDataProvider, SceneLayout, SceneObject } from '../types';\nimport { lookupVariable } from '../../variables/lookupVariable';\nimport { getClosest } from './utils';\nimport { VariableInterpolation } from '@grafana/runtime';\nimport { QueryVariable } from '../../variables/variants/query/QueryVariable';\nimport { UrlSyncManagerLike } from '../../services/UrlSyncManager';\nimport { SceneScopesBridge } from '../SceneScopesBridge';\n\n/**\n * Get the closest node with variables\n */\nexport function getVariables(sceneObject: SceneObject): SceneVariables {\n return getClosest(sceneObject, (s) => s.state.$variables) ?? EmptyVariableSet;\n}\n\n/**\n * Will walk up the scene object graph to the closest $data scene object\n */\nexport function getData(sceneObject: SceneObject): SceneDataProvider {\n return getClosest(sceneObject, (s) => s.state.$data) ?? EmptyDataNode;\n}\n\nfunction isSceneLayout(s: SceneObject): s is SceneLayout {\n return 'isDraggable' in s;\n}\n\n/**\n * Will walk up the scene object graph to the closest $layout scene object\n */\nexport function getLayout(scene: SceneObject): SceneLayout | null {\n const parent = getClosest(scene, (s) => (isSceneLayout(s) ? s : undefined));\n if (parent) {\n return parent;\n }\n\n return null;\n}\n\n/**\n * Interpolates the given string using the current scene object as context. *\n *\n * Note: the interpolations array will be mutated by adding information about variables that\n * have been interpolated during replacement. Variables that were specified in the target but not found in\n * the list of available variables are also added to the array. See {@link VariableInterpolation} for more details.\n *\n * @param {VariableInterpolation[]} interpolations an optional array that is updated with interpolated variables.\n */\nexport function interpolate(\n sceneObject: SceneObject,\n value: string | undefined | null,\n scopedVars?: ScopedVars,\n format?: string | VariableCustomFormatterFn,\n interpolations?: VariableInterpolation[]\n): string {\n if (value === '' || value == null) {\n return '';\n }\n\n return sceneInterpolator(sceneObject, value, scopedVars, format, interpolations);\n}\n\n/**\n * Checks if the variable is currently loading or waiting to update.\n * It also returns true if a dependency of the variable is loading.\n *\n * For example if C depends on variable B which depends on variable A and A is loading this returns true for variable C and B.\n */\nexport function hasVariableDependencyInLoadingState(sceneObject: SceneObject) {\n if (!sceneObject.variableDependency) {\n return false;\n }\n\n for (const name of sceneObject.variableDependency.getNames()) {\n // This is for backwards compability. In the old architecture query variables could reference itself in a query without breaking.\n if (sceneObject instanceof QueryVariable && sceneObject.state.name === name) {\n console.warn('Query variable is referencing itself');\n continue;\n }\n\n const variable = lookupVariable(name, sceneObject);\n if (!variable) {\n continue;\n }\n\n const set = variable.parent as SceneVariables;\n if (set.isVariableLoadingOrWaitingToUpdate(variable)) {\n return true;\n }\n }\n\n return false;\n}\n\nfunction findObjectInternal(\n scene: SceneObject,\n check: (obj: SceneObject) => boolean,\n alreadySearchedChild?: SceneObject,\n shouldSearchUp?: boolean\n): SceneObject | null {\n if (check(scene)) {\n return scene;\n }\n\n let found: SceneObject | null = null;\n\n scene.forEachChild((child) => {\n if (child === alreadySearchedChild) {\n return;\n }\n\n let maybe = findObjectInternal(child, check);\n if (maybe) {\n found = maybe;\n }\n });\n\n if (found) {\n return found;\n }\n\n if (shouldSearchUp && scene.parent) {\n return findObjectInternal(scene.parent, check, scene, true);\n }\n\n return null;\n}\n\n/**\n * Returns a scene object from the scene graph with the requested key.\n *\n * Throws error if no key-matching scene object found.\n */\nexport function findByKey(sceneObject: SceneObject, key: string) {\n const found = findObject(sceneObject, (sceneToCheck) => {\n return sceneToCheck.state.key === key;\n });\n if (!found) {\n throw new Error('Unable to find scene with key ' + key);\n }\n return found;\n}\n\n/**\n * Returns a scene object from the scene graph with the requested key and type.\n *\n * Throws error if no key-matching scene object found.\n * Throws error if the given type does not match.\n */\nexport function findByKeyAndType<TargetType extends SceneObject>(\n sceneObject: SceneObject,\n key: string,\n targetType: { new (...args: never[]): TargetType }\n) {\n const found = findObject(sceneObject, (sceneToCheck) => {\n return sceneToCheck.state.key === key;\n });\n if (!found) {\n throw new Error('Unable to find scene with key ' + key);\n }\n if (!(found instanceof targetType)) {\n throw new Error(`Found scene object with key ${key} does not match type ${targetType.name}`);\n }\n return found;\n}\n\n/**\n * This will search the full scene graph, starting with the scene node passed in, then walking up the parent chain. *\n */\nexport function findObject(scene: SceneObject, check: (obj: SceneObject) => boolean): SceneObject | null {\n return findObjectInternal(scene, check, undefined, true);\n}\n\n/**\n * This will search down the full scene graph, looking for objects that match the provided predicate.\n */\nexport function findAllObjects(scene: SceneObject, check: (obj: SceneObject) => boolean): SceneObject[] {\n const found: SceneObject[] = [];\n\n scene.forEachChild((child) => {\n if (check(child)) {\n found.push(child);\n }\n\n found.push(...findAllObjects(child, check));\n });\n\n return found;\n}\n\n/**\n * Will walk up the scene object graph up until the root and collect all SceneDataLayerProvider objects.\n * When localOnly set to true, it will only collect the closest layers.\n */\nexport function getDataLayers(sceneObject: SceneObject, localOnly = false): SceneDataLayerProvider[] {\n let currentLevel: SceneObject | undefined = sceneObject;\n let collected: SceneDataLayerProvider[] = [];\n\n while (currentLevel) {\n const dataProvider = currentLevel.state.$data;\n if (!dataProvider) {\n currentLevel = currentLevel.parent;\n continue;\n }\n\n // Check if data layer exists nested inside another data provider\n if (isDataLayer(dataProvider)) {\n collected = collected.concat(dataProvider);\n } else {\n if (dataProvider.state.$data && isDataLayer(dataProvider.state.$data)) {\n collected = collected.concat(dataProvider.state.$data);\n }\n }\n\n if (localOnly && collected.length > 0) {\n break;\n }\n\n currentLevel = currentLevel.parent;\n }\n\n return collected;\n}\n\ninterface SceneType<T> extends Function {\n new (...args: never[]): T;\n}\n\n/**\n * A utility function to find the closest ancestor of a given type. This function expects\n * to find it and will throw an error if it does not.\n */\nexport function getAncestor<ParentType>(sceneObject: SceneObject, ancestorType: SceneType<ParentType>): ParentType {\n let parent: SceneObject | undefined = sceneObject;\n\n while (parent) {\n if (parent instanceof ancestorType) {\n return parent;\n }\n parent = parent.parent;\n }\n\n if (!parent) {\n throw new Error('Unable to find parent of type ' + ancestorType.name);\n }\n\n return parent as ParentType;\n}\n\n/**\n * This will search down the full scene graph, looking for objects that match the provided descendentType type.\n */\nexport function findDescendents<T extends SceneObject>(scene: SceneObject, descendentType: SceneType<T>) {\n function isDescendentType(scene: SceneObject): scene is T {\n return scene instanceof descendentType;\n }\n\n const targetScenes = findAllObjects(scene, isDescendentType);\n return targetScenes.filter(isDescendentType);\n}\n\n/**\n * Returns the closest SceneObject that has a state property with the\n * name urlSyncManager that is of type UrlSyncManager\n */\nexport function getUrlSyncManager(sceneObject: SceneObject): UrlSyncManagerLike | undefined {\n let parent: SceneObject | undefined = sceneObject;\n\n while (parent) {\n if ('urlSyncManager' in parent.state) {\n return parent.state.urlSyncManager as UrlSyncManagerLike;\n }\n parent = parent.parent;\n }\n\n return undefined;\n}\n\n/**\n * Will walk up the scene object graph to the closest $scopesBridge scene object\n */\nexport function getScopesBridge(sceneObject: SceneObject): SceneScopesBridge | undefined {\n return (findObject(sceneObject, (s) => s instanceof SceneScopesBridge) as SceneScopesBridge) ?? undefined;\n}\n"],"names":["scene"],"mappings":";;;;;;;;AAiBO,SAAS,aAAa,WAA0C,EAAA;AAjBvE,EAAA,IAAA,EAAA,CAAA;AAkBE,EAAO,OAAA,CAAA,EAAA,GAAA,UAAA,CAAW,aAAa,CAAC,CAAA,KAAM,EAAE,KAAM,CAAA,UAAU,MAAjD,IAAsD,GAAA,EAAA,GAAA,gBAAA,CAAA;AAC/D,CAAA;AAKO,SAAS,QAAQ,WAA6C,EAAA;AAxBrE,EAAA,IAAA,EAAA,CAAA;AAyBE,EAAO,OAAA,CAAA,EAAA,GAAA,UAAA,CAAW,aAAa,CAAC,CAAA,KAAM,EAAE,KAAM,CAAA,KAAK,MAA5C,IAAiD,GAAA,EAAA,GAAA,aAAA,CAAA;AAC1D,CAAA;AAEA,SAAS,cAAc,CAAkC,EAAA;AACvD,EAAA,OAAO,aAAiB,IAAA,CAAA,CAAA;AAC1B,CAAA;AAKO,SAAS,UAAU,KAAwC,EAAA;AAChE,EAAM,MAAA,MAAA,GAAS,WAAW,KAAO,EAAA,CAAC,MAAO,aAAc,CAAA,CAAC,CAAI,GAAA,CAAA,GAAI,KAAU,CAAA,CAAA,CAAA;AAC1E,EAAA,IAAI,MAAQ,EAAA;AACV,IAAO,OAAA,MAAA,CAAA;AAAA,GACT;AAEA,EAAO,OAAA,IAAA,CAAA;AACT,CAAA;AAWO,SAAS,WACd,CAAA,WAAA,EACA,KACA,EAAA,UAAA,EACA,QACA,cACQ,EAAA;AACR,EAAI,IAAA,KAAA,KAAU,EAAM,IAAA,KAAA,IAAS,IAAM,EAAA;AACjC,IAAO,OAAA,EAAA,CAAA;AAAA,GACT;AAEA,EAAA,OAAO,iBAAkB,CAAA,WAAA,EAAa,KAAO,EAAA,UAAA,EAAY,QAAQ,cAAc,CAAA,CAAA;AACjF,CAAA;AAQO,SAAS,oCAAoC,WAA0B,EAAA;AAC5E,EAAI,IAAA,CAAC,YAAY,kBAAoB,EAAA;AACnC,IAAO,OAAA,KAAA,CAAA;AAAA,GACT;AAEA,EAAA,KAAA,MAAW,IAAQ,IAAA,WAAA,CAAY,kBAAmB,CAAA,QAAA,EAAY,EAAA;AAE5D,IAAA,IAAI,WAAuB,YAAA,aAAA,IAAiB,WAAY,CAAA,KAAA,CAAM,SAAS,IAAM,EAAA;AAC3E,MAAA,OAAA,CAAQ,KAAK,sCAAsC,CAAA,CAAA;AACnD,MAAA,SAAA;AAAA,KACF;AAEA,IAAM,MAAA,QAAA,GAAW,cAAe,CAAA,IAAA,EAAM,WAAW,CAAA,CAAA;AACjD,IAAA,IAAI,CAAC,QAAU,EAAA;AACb,MAAA,SAAA;AAAA,KACF;AAEA,IAAA,MAAM,MAAM,QAAS,CAAA,MAAA,CAAA;AACrB,IAAI,IAAA,GAAA,CAAI,kCAAmC,CAAA,QAAQ,CAAG,EAAA;AACpD,MAAO,OAAA,IAAA,CAAA;AAAA,KACT;AAAA,GACF;AAEA,EAAO,OAAA,KAAA,CAAA;AACT,CAAA;AAEA,SAAS,kBACP,CAAA,KAAA,EACA,KACA,EAAA,oBAAA,EACA,cACoB,EAAA;AACpB,EAAI,IAAA,KAAA,CAAM,KAAK,CAAG,EAAA;AAChB,IAAO,OAAA,KAAA,CAAA;AAAA,GACT;AAEA,EAAA,IAAI,KAA4B,GAAA,IAAA,CAAA;AAEhC,EAAM,KAAA,CAAA,YAAA,CAAa,CAAC,KAAU,KAAA;AAC5B,IAAA,IAAI,UAAU,oBAAsB,EAAA;AAClC,MAAA,OAAA;AAAA,KACF;AAEA,IAAI,IAAA,KAAA,GAAQ,kBAAmB,CAAA,KAAA,EAAO,KAAK,CAAA,CAAA;AAC3C,IAAA,IAAI,KAAO,EAAA;AACT,MAAQ,KAAA,GAAA,KAAA,CAAA;AAAA,KACV;AAAA,GACD,CAAA,CAAA;AAED,EAAA,IAAI,KAAO,EAAA;AACT,IAAO,OAAA,KAAA,CAAA;AAAA,GACT;AAEA,EAAI,IAAA,cAAA,IAAkB,MAAM,MAAQ,EAAA;AAClC,IAAA,OAAO,kBAAmB,CAAA,KAAA,CAAM,MAAQ,EAAA,KAAA,EAAO,OAAO,IAAI,CAAA,CAAA;AAAA,GAC5D;AAEA,EAAO,OAAA,IAAA,CAAA;AACT,CAAA;AAOgB,SAAA,SAAA,CAAU,aAA0B,GAAa,EAAA;AAC/D,EAAA,MAAM,KAAQ,GAAA,UAAA,CAAW,WAAa,EAAA,CAAC,YAAiB,KAAA;AACtD,IAAO,OAAA,YAAA,CAAa,MAAM,GAAQ,KAAA,GAAA,CAAA;AAAA,GACnC,CAAA,CAAA;AACD,EAAA,IAAI,CAAC,KAAO,EAAA;AACV,IAAM,MAAA,IAAI,KAAM,CAAA,gCAAA,GAAmC,GAAG,CAAA,CAAA;AAAA,GACxD;AACA,EAAO,OAAA,KAAA,CAAA;AACT,CAAA;AAQgB,SAAA,gBAAA,CACd,WACA,EAAA,GAAA,EACA,UACA,EAAA;AACA,EAAA,MAAM,KAAQ,GAAA,UAAA,CAAW,WAAa,EAAA,CAAC,YAAiB,KAAA;AACtD,IAAO,OAAA,YAAA,CAAa,MAAM,GAAQ,KAAA,GAAA,CAAA;AAAA,GACnC,CAAA,CAAA;AACD,EAAA,IAAI,CAAC,KAAO,EAAA;AACV,IAAM,MAAA,IAAI,KAAM,CAAA,gCAAA,GAAmC,GAAG,CAAA,CAAA;AAAA,GACxD;AACA,EAAI,IAAA,EAAE,iBAAiB,UAAa,CAAA,EAAA;AAClC,IAAA,MAAM,IAAI,KAAA,CAAM,CAA+B,4BAAA,EAAA,GAAA,CAAA,qBAAA,EAA2B,WAAW,IAAM,CAAA,CAAA,CAAA,CAAA;AAAA,GAC7F;AACA,EAAO,OAAA,KAAA,CAAA;AACT,CAAA;AAKgB,SAAA,UAAA,CAAW,OAAoB,KAA0D,EAAA;AACvG,EAAA,OAAO,kBAAmB,CAAA,KAAA,EAAO,KAAO,EAAA,KAAA,CAAA,EAAW,IAAI,CAAA,CAAA;AACzD,CAAA;AAKgB,SAAA,cAAA,CAAe,OAAoB,KAAqD,EAAA;AACtG,EAAA,MAAM,QAAuB,EAAC,CAAA;AAE9B,EAAM,KAAA,CAAA,YAAA,CAAa,CAAC,KAAU,KAAA;AAC5B,IAAI,IAAA,KAAA,CAAM,KAAK,CAAG,EAAA;AAChB,MAAA,KAAA,CAAM,KAAK,KAAK,CAAA,CAAA;AAAA,KAClB;AAEA,IAAA,KAAA,CAAM,IAAK,CAAA,GAAG,cAAe,CAAA,KAAA,EAAO,KAAK,CAAC,CAAA,CAAA;AAAA,GAC3C,CAAA,CAAA;AAED,EAAO,OAAA,KAAA,CAAA;AACT,CAAA;AAMgB,SAAA,aAAA,CAAc,WAA0B,EAAA,SAAA,GAAY,KAAiC,EAAA;AACnG,EAAA,IAAI,YAAwC,GAAA,WAAA,CAAA;AAC5C,EAAA,IAAI,YAAsC,EAAC,CAAA;AAE3C,EAAA,OAAO,YAAc,EAAA;AACnB,IAAM,MAAA,YAAA,GAAe,aAAa,KAAM,CAAA,KAAA,CAAA;AACxC,IAAA,IAAI,CAAC,YAAc,EAAA;AACjB,MAAA,YAAA,GAAe,YAAa,CAAA,MAAA,CAAA;AAC5B,MAAA,SAAA;AAAA,KACF;AAGA,IAAI,IAAA,WAAA,CAAY,YAAY,CAAG,EAAA;AAC7B,MAAY,SAAA,GAAA,SAAA,CAAU,OAAO,YAAY,CAAA,CAAA;AAAA,KACpC,MAAA;AACL,MAAA,IAAI,aAAa,KAAM,CAAA,KAAA,IAAS,YAAY,YAAa,CAAA,KAAA,CAAM,KAAK,CAAG,EAAA;AACrE,QAAA,SAAA,GAAY,SAAU,CAAA,MAAA,CAAO,YAAa,CAAA,KAAA,CAAM,KAAK,CAAA,CAAA;AAAA,OACvD;AAAA,KACF;AAEA,IAAI,IAAA,SAAA,IAAa,SAAU,CAAA,MAAA,GAAS,CAAG,EAAA;AACrC,MAAA,MAAA;AAAA,KACF;AAEA,IAAA,YAAA,GAAe,YAAa,CAAA,MAAA,CAAA;AAAA,GAC9B;AAEA,EAAO,OAAA,SAAA,CAAA;AACT,CAAA;AAUgB,SAAA,WAAA,CAAwB,aAA0B,YAAiD,EAAA;AACjH,EAAA,IAAI,MAAkC,GAAA,WAAA,CAAA;AAEtC,EAAA,OAAO,MAAQ,EAAA;AACb,IAAA,IAAI,kBAAkB,YAAc,EAAA;AAClC,MAAO,OAAA,MAAA,CAAA;AAAA,KACT;AACA,IAAA,MAAA,GAAS,MAAO,CAAA,MAAA,CAAA;AAAA,GAClB;AAEA,EAAA,IAAI,CAAC,MAAQ,EAAA;AACX,IAAA,MAAM,IAAI,KAAA,CAAM,gCAAmC,GAAA,YAAA,CAAa,IAAI,CAAA,CAAA;AAAA,GACtE;AAEA,EAAO,OAAA,MAAA,CAAA;AACT,CAAA;AAKgB,SAAA,eAAA,CAAuC,OAAoB,cAA8B,EAAA;AACvG,EAAA,SAAS,iBAAiBA,MAAgC,EAAA;AACxD,IAAA,OAAOA,MAAiB,YAAA,cAAA,CAAA;AAAA,GAC1B;AAEA,EAAM,MAAA,YAAA,GAAe,cAAe,CAAA,KAAA,EAAO,gBAAgB,CAAA,CAAA;AAC3D,EAAO,OAAA,YAAA,CAAa,OAAO,gBAAgB,CAAA,CAAA;AAC7C,CAAA;AAsBO,SAAS,gBAAgB,WAAyD,EAAA;AA9RzF,EAAA,IAAA,EAAA,CAAA;AA+RE,EAAA,OAAA,CAAQ,gBAAW,WAAa,EAAA,CAAC,MAAM,CAAa,YAAA,iBAAiB,MAA7D,IAAwF,GAAA,EAAA,GAAA,KAAA,CAAA,CAAA;AAClG;;;;"}
|
|
1
|
+
{"version":3,"file":"sceneGraph.js","sources":["../../../../src/core/sceneGraph/sceneGraph.ts"],"sourcesContent":["import { ScopedVars } from '@grafana/data';\nimport { EmptyDataNode, EmptyVariableSet } from '../../variables/interpolation/defaults';\n\nimport { sceneInterpolator } from '../../variables/interpolation/sceneInterpolator';\nimport { VariableCustomFormatterFn, SceneVariables } from '../../variables/types';\n\nimport { isDataLayer, SceneDataLayerProvider, SceneDataProvider, SceneLayout, SceneObject } from '../types';\nimport { lookupVariable } from '../../variables/lookupVariable';\nimport { getClosest } from './utils';\nimport { VariableInterpolation } from '@grafana/runtime';\nimport { QueryVariable } from '../../variables/variants/query/QueryVariable';\nimport { UrlSyncManagerLike } from '../../services/UrlSyncManager';\n\n/**\n * Get the closest node with variables\n */\nexport function getVariables(sceneObject: SceneObject): SceneVariables {\n return getClosest(sceneObject, (s) => s.state.$variables) ?? EmptyVariableSet;\n}\n\n/**\n * Will walk up the scene object graph to the closest $data scene object\n */\nexport function getData(sceneObject: SceneObject): SceneDataProvider {\n return getClosest(sceneObject, (s) => s.state.$data) ?? EmptyDataNode;\n}\n\nfunction isSceneLayout(s: SceneObject): s is SceneLayout {\n return 'isDraggable' in s;\n}\n\n/**\n * Will walk up the scene object graph to the closest $layout scene object\n */\nexport function getLayout(scene: SceneObject): SceneLayout | null {\n const parent = getClosest(scene, (s) => (isSceneLayout(s) ? s : undefined));\n if (parent) {\n return parent;\n }\n\n return null;\n}\n\n/**\n * Interpolates the given string using the current scene object as context. *\n *\n * Note: the interpolations array will be mutated by adding information about variables that\n * have been interpolated during replacement. Variables that were specified in the target but not found in\n * the list of available variables are also added to the array. See {@link VariableInterpolation} for more details.\n *\n * @param {VariableInterpolation[]} interpolations an optional array that is updated with interpolated variables.\n */\nexport function interpolate(\n sceneObject: SceneObject,\n value: string | undefined | null,\n scopedVars?: ScopedVars,\n format?: string | VariableCustomFormatterFn,\n interpolations?: VariableInterpolation[]\n): string {\n if (value === '' || value == null) {\n return '';\n }\n\n return sceneInterpolator(sceneObject, value, scopedVars, format, interpolations);\n}\n\n/**\n * Checks if the variable is currently loading or waiting to update.\n * It also returns true if a dependency of the variable is loading.\n *\n * For example if C depends on variable B which depends on variable A and A is loading this returns true for variable C and B.\n */\nexport function hasVariableDependencyInLoadingState(sceneObject: SceneObject) {\n if (!sceneObject.variableDependency) {\n return false;\n }\n\n for (const name of sceneObject.variableDependency.getNames()) {\n // This is for backwards compability. In the old architecture query variables could reference itself in a query without breaking.\n if (sceneObject instanceof QueryVariable && sceneObject.state.name === name) {\n console.warn('Query variable is referencing itself');\n continue;\n }\n\n const variable = lookupVariable(name, sceneObject);\n if (!variable) {\n continue;\n }\n\n const set = variable.parent as SceneVariables;\n if (set.isVariableLoadingOrWaitingToUpdate(variable)) {\n return true;\n }\n }\n\n return false;\n}\n\nfunction findObjectInternal(\n scene: SceneObject,\n check: (obj: SceneObject) => boolean,\n alreadySearchedChild?: SceneObject,\n shouldSearchUp?: boolean\n): SceneObject | null {\n if (check(scene)) {\n return scene;\n }\n\n let found: SceneObject | null = null;\n\n scene.forEachChild((child) => {\n if (child === alreadySearchedChild) {\n return;\n }\n\n let maybe = findObjectInternal(child, check);\n if (maybe) {\n found = maybe;\n }\n });\n\n if (found) {\n return found;\n }\n\n if (shouldSearchUp && scene.parent) {\n return findObjectInternal(scene.parent, check, scene, true);\n }\n\n return null;\n}\n\n/**\n * Returns a scene object from the scene graph with the requested key.\n *\n * Throws error if no key-matching scene object found.\n */\nexport function findByKey(sceneObject: SceneObject, key: string) {\n const found = findObject(sceneObject, (sceneToCheck) => {\n return sceneToCheck.state.key === key;\n });\n if (!found) {\n throw new Error('Unable to find scene with key ' + key);\n }\n return found;\n}\n\n/**\n * Returns a scene object from the scene graph with the requested key and type.\n *\n * Throws error if no key-matching scene object found.\n * Throws error if the given type does not match.\n */\nexport function findByKeyAndType<TargetType extends SceneObject>(\n sceneObject: SceneObject,\n key: string,\n targetType: { new (...args: never[]): TargetType }\n) {\n const found = findObject(sceneObject, (sceneToCheck) => {\n return sceneToCheck.state.key === key;\n });\n if (!found) {\n throw new Error('Unable to find scene with key ' + key);\n }\n if (!(found instanceof targetType)) {\n throw new Error(`Found scene object with key ${key} does not match type ${targetType.name}`);\n }\n return found;\n}\n\n/**\n * This will search the full scene graph, starting with the scene node passed in, then walking up the parent chain. *\n */\nexport function findObject(scene: SceneObject, check: (obj: SceneObject) => boolean): SceneObject | null {\n return findObjectInternal(scene, check, undefined, true);\n}\n\n/**\n * This will search down the full scene graph, looking for objects that match the provided predicate.\n */\nexport function findAllObjects(scene: SceneObject, check: (obj: SceneObject) => boolean): SceneObject[] {\n const found: SceneObject[] = [];\n\n scene.forEachChild((child) => {\n if (check(child)) {\n found.push(child);\n }\n\n found.push(...findAllObjects(child, check));\n });\n\n return found;\n}\n\n/**\n * Will walk up the scene object graph up until the root and collect all SceneDataLayerProvider objects.\n * When localOnly set to true, it will only collect the closest layers.\n */\nexport function getDataLayers(sceneObject: SceneObject, localOnly = false): SceneDataLayerProvider[] {\n let currentLevel: SceneObject | undefined = sceneObject;\n let collected: SceneDataLayerProvider[] = [];\n\n while (currentLevel) {\n const dataProvider = currentLevel.state.$data;\n if (!dataProvider) {\n currentLevel = currentLevel.parent;\n continue;\n }\n\n // Check if data layer exists nested inside another data provider\n if (isDataLayer(dataProvider)) {\n collected = collected.concat(dataProvider);\n } else {\n if (dataProvider.state.$data && isDataLayer(dataProvider.state.$data)) {\n collected = collected.concat(dataProvider.state.$data);\n }\n }\n\n if (localOnly && collected.length > 0) {\n break;\n }\n\n currentLevel = currentLevel.parent;\n }\n\n return collected;\n}\n\ninterface SceneType<T> extends Function {\n new (...args: never[]): T;\n}\n\n/**\n * A utility function to find the closest ancestor of a given type. This function expects\n * to find it and will throw an error if it does not.\n */\nexport function getAncestor<ParentType>(sceneObject: SceneObject, ancestorType: SceneType<ParentType>): ParentType {\n let parent: SceneObject | undefined = sceneObject;\n\n while (parent) {\n if (parent instanceof ancestorType) {\n return parent;\n }\n parent = parent.parent;\n }\n\n if (!parent) {\n throw new Error('Unable to find parent of type ' + ancestorType.name);\n }\n\n return parent as ParentType;\n}\n\n/**\n * This will search down the full scene graph, looking for objects that match the provided descendentType type.\n */\nexport function findDescendents<T extends SceneObject>(scene: SceneObject, descendentType: SceneType<T>) {\n function isDescendentType(scene: SceneObject): scene is T {\n return scene instanceof descendentType;\n }\n\n const targetScenes = findAllObjects(scene, isDescendentType);\n return targetScenes.filter(isDescendentType);\n}\n\n/**\n * Returns the closest SceneObject that has a state property with the\n * name urlSyncManager that is of type UrlSyncManager\n */\nexport function getUrlSyncManager(sceneObject: SceneObject): UrlSyncManagerLike | undefined {\n let parent: SceneObject | undefined = sceneObject;\n\n while (parent) {\n if ('urlSyncManager' in parent.state) {\n return parent.state.urlSyncManager as UrlSyncManagerLike;\n }\n parent = parent.parent;\n }\n\n return undefined;\n}\n"],"names":["scene"],"mappings":";;;;;;;AAgBO,SAAS,aAAa,WAA0C,EAAA;AAhBvE,EAAA,IAAA,EAAA,CAAA;AAiBE,EAAO,OAAA,CAAA,EAAA,GAAA,UAAA,CAAW,aAAa,CAAC,CAAA,KAAM,EAAE,KAAM,CAAA,UAAU,MAAjD,IAAsD,GAAA,EAAA,GAAA,gBAAA,CAAA;AAC/D,CAAA;AAKO,SAAS,QAAQ,WAA6C,EAAA;AAvBrE,EAAA,IAAA,EAAA,CAAA;AAwBE,EAAO,OAAA,CAAA,EAAA,GAAA,UAAA,CAAW,aAAa,CAAC,CAAA,KAAM,EAAE,KAAM,CAAA,KAAK,MAA5C,IAAiD,GAAA,EAAA,GAAA,aAAA,CAAA;AAC1D,CAAA;AAEA,SAAS,cAAc,CAAkC,EAAA;AACvD,EAAA,OAAO,aAAiB,IAAA,CAAA,CAAA;AAC1B,CAAA;AAKO,SAAS,UAAU,KAAwC,EAAA;AAChE,EAAM,MAAA,MAAA,GAAS,WAAW,KAAO,EAAA,CAAC,MAAO,aAAc,CAAA,CAAC,CAAI,GAAA,CAAA,GAAI,KAAU,CAAA,CAAA,CAAA;AAC1E,EAAA,IAAI,MAAQ,EAAA;AACV,IAAO,OAAA,MAAA,CAAA;AAAA,GACT;AAEA,EAAO,OAAA,IAAA,CAAA;AACT,CAAA;AAWO,SAAS,WACd,CAAA,WAAA,EACA,KACA,EAAA,UAAA,EACA,QACA,cACQ,EAAA;AACR,EAAI,IAAA,KAAA,KAAU,EAAM,IAAA,KAAA,IAAS,IAAM,EAAA;AACjC,IAAO,OAAA,EAAA,CAAA;AAAA,GACT;AAEA,EAAA,OAAO,iBAAkB,CAAA,WAAA,EAAa,KAAO,EAAA,UAAA,EAAY,QAAQ,cAAc,CAAA,CAAA;AACjF,CAAA;AAQO,SAAS,oCAAoC,WAA0B,EAAA;AAC5E,EAAI,IAAA,CAAC,YAAY,kBAAoB,EAAA;AACnC,IAAO,OAAA,KAAA,CAAA;AAAA,GACT;AAEA,EAAA,KAAA,MAAW,IAAQ,IAAA,WAAA,CAAY,kBAAmB,CAAA,QAAA,EAAY,EAAA;AAE5D,IAAA,IAAI,WAAuB,YAAA,aAAA,IAAiB,WAAY,CAAA,KAAA,CAAM,SAAS,IAAM,EAAA;AAC3E,MAAA,OAAA,CAAQ,KAAK,sCAAsC,CAAA,CAAA;AACnD,MAAA,SAAA;AAAA,KACF;AAEA,IAAM,MAAA,QAAA,GAAW,cAAe,CAAA,IAAA,EAAM,WAAW,CAAA,CAAA;AACjD,IAAA,IAAI,CAAC,QAAU,EAAA;AACb,MAAA,SAAA;AAAA,KACF;AAEA,IAAA,MAAM,MAAM,QAAS,CAAA,MAAA,CAAA;AACrB,IAAI,IAAA,GAAA,CAAI,kCAAmC,CAAA,QAAQ,CAAG,EAAA;AACpD,MAAO,OAAA,IAAA,CAAA;AAAA,KACT;AAAA,GACF;AAEA,EAAO,OAAA,KAAA,CAAA;AACT,CAAA;AAEA,SAAS,kBACP,CAAA,KAAA,EACA,KACA,EAAA,oBAAA,EACA,cACoB,EAAA;AACpB,EAAI,IAAA,KAAA,CAAM,KAAK,CAAG,EAAA;AAChB,IAAO,OAAA,KAAA,CAAA;AAAA,GACT;AAEA,EAAA,IAAI,KAA4B,GAAA,IAAA,CAAA;AAEhC,EAAM,KAAA,CAAA,YAAA,CAAa,CAAC,KAAU,KAAA;AAC5B,IAAA,IAAI,UAAU,oBAAsB,EAAA;AAClC,MAAA,OAAA;AAAA,KACF;AAEA,IAAI,IAAA,KAAA,GAAQ,kBAAmB,CAAA,KAAA,EAAO,KAAK,CAAA,CAAA;AAC3C,IAAA,IAAI,KAAO,EAAA;AACT,MAAQ,KAAA,GAAA,KAAA,CAAA;AAAA,KACV;AAAA,GACD,CAAA,CAAA;AAED,EAAA,IAAI,KAAO,EAAA;AACT,IAAO,OAAA,KAAA,CAAA;AAAA,GACT;AAEA,EAAI,IAAA,cAAA,IAAkB,MAAM,MAAQ,EAAA;AAClC,IAAA,OAAO,kBAAmB,CAAA,KAAA,CAAM,MAAQ,EAAA,KAAA,EAAO,OAAO,IAAI,CAAA,CAAA;AAAA,GAC5D;AAEA,EAAO,OAAA,IAAA,CAAA;AACT,CAAA;AAOgB,SAAA,SAAA,CAAU,aAA0B,GAAa,EAAA;AAC/D,EAAA,MAAM,KAAQ,GAAA,UAAA,CAAW,WAAa,EAAA,CAAC,YAAiB,KAAA;AACtD,IAAO,OAAA,YAAA,CAAa,MAAM,GAAQ,KAAA,GAAA,CAAA;AAAA,GACnC,CAAA,CAAA;AACD,EAAA,IAAI,CAAC,KAAO,EAAA;AACV,IAAM,MAAA,IAAI,KAAM,CAAA,gCAAA,GAAmC,GAAG,CAAA,CAAA;AAAA,GACxD;AACA,EAAO,OAAA,KAAA,CAAA;AACT,CAAA;AAQgB,SAAA,gBAAA,CACd,WACA,EAAA,GAAA,EACA,UACA,EAAA;AACA,EAAA,MAAM,KAAQ,GAAA,UAAA,CAAW,WAAa,EAAA,CAAC,YAAiB,KAAA;AACtD,IAAO,OAAA,YAAA,CAAa,MAAM,GAAQ,KAAA,GAAA,CAAA;AAAA,GACnC,CAAA,CAAA;AACD,EAAA,IAAI,CAAC,KAAO,EAAA;AACV,IAAM,MAAA,IAAI,KAAM,CAAA,gCAAA,GAAmC,GAAG,CAAA,CAAA;AAAA,GACxD;AACA,EAAI,IAAA,EAAE,iBAAiB,UAAa,CAAA,EAAA;AAClC,IAAA,MAAM,IAAI,KAAA,CAAM,CAA+B,4BAAA,EAAA,GAAA,CAAA,qBAAA,EAA2B,WAAW,IAAM,CAAA,CAAA,CAAA,CAAA;AAAA,GAC7F;AACA,EAAO,OAAA,KAAA,CAAA;AACT,CAAA;AAKgB,SAAA,UAAA,CAAW,OAAoB,KAA0D,EAAA;AACvG,EAAA,OAAO,kBAAmB,CAAA,KAAA,EAAO,KAAO,EAAA,KAAA,CAAA,EAAW,IAAI,CAAA,CAAA;AACzD,CAAA;AAKgB,SAAA,cAAA,CAAe,OAAoB,KAAqD,EAAA;AACtG,EAAA,MAAM,QAAuB,EAAC,CAAA;AAE9B,EAAM,KAAA,CAAA,YAAA,CAAa,CAAC,KAAU,KAAA;AAC5B,IAAI,IAAA,KAAA,CAAM,KAAK,CAAG,EAAA;AAChB,MAAA,KAAA,CAAM,KAAK,KAAK,CAAA,CAAA;AAAA,KAClB;AAEA,IAAA,KAAA,CAAM,IAAK,CAAA,GAAG,cAAe,CAAA,KAAA,EAAO,KAAK,CAAC,CAAA,CAAA;AAAA,GAC3C,CAAA,CAAA;AAED,EAAO,OAAA,KAAA,CAAA;AACT,CAAA;AAMgB,SAAA,aAAA,CAAc,WAA0B,EAAA,SAAA,GAAY,KAAiC,EAAA;AACnG,EAAA,IAAI,YAAwC,GAAA,WAAA,CAAA;AAC5C,EAAA,IAAI,YAAsC,EAAC,CAAA;AAE3C,EAAA,OAAO,YAAc,EAAA;AACnB,IAAM,MAAA,YAAA,GAAe,aAAa,KAAM,CAAA,KAAA,CAAA;AACxC,IAAA,IAAI,CAAC,YAAc,EAAA;AACjB,MAAA,YAAA,GAAe,YAAa,CAAA,MAAA,CAAA;AAC5B,MAAA,SAAA;AAAA,KACF;AAGA,IAAI,IAAA,WAAA,CAAY,YAAY,CAAG,EAAA;AAC7B,MAAY,SAAA,GAAA,SAAA,CAAU,OAAO,YAAY,CAAA,CAAA;AAAA,KACpC,MAAA;AACL,MAAA,IAAI,aAAa,KAAM,CAAA,KAAA,IAAS,YAAY,YAAa,CAAA,KAAA,CAAM,KAAK,CAAG,EAAA;AACrE,QAAA,SAAA,GAAY,SAAU,CAAA,MAAA,CAAO,YAAa,CAAA,KAAA,CAAM,KAAK,CAAA,CAAA;AAAA,OACvD;AAAA,KACF;AAEA,IAAI,IAAA,SAAA,IAAa,SAAU,CAAA,MAAA,GAAS,CAAG,EAAA;AACrC,MAAA,MAAA;AAAA,KACF;AAEA,IAAA,YAAA,GAAe,YAAa,CAAA,MAAA,CAAA;AAAA,GAC9B;AAEA,EAAO,OAAA,SAAA,CAAA;AACT,CAAA;AAUgB,SAAA,WAAA,CAAwB,aAA0B,YAAiD,EAAA;AACjH,EAAA,IAAI,MAAkC,GAAA,WAAA,CAAA;AAEtC,EAAA,OAAO,MAAQ,EAAA;AACb,IAAA,IAAI,kBAAkB,YAAc,EAAA;AAClC,MAAO,OAAA,MAAA,CAAA;AAAA,KACT;AACA,IAAA,MAAA,GAAS,MAAO,CAAA,MAAA,CAAA;AAAA,GAClB;AAEA,EAAA,IAAI,CAAC,MAAQ,EAAA;AACX,IAAA,MAAM,IAAI,KAAA,CAAM,gCAAmC,GAAA,YAAA,CAAa,IAAI,CAAA,CAAA;AAAA,GACtE;AAEA,EAAO,OAAA,MAAA,CAAA;AACT,CAAA;AAKgB,SAAA,eAAA,CAAuC,OAAoB,cAA8B,EAAA;AACvG,EAAA,SAAS,iBAAiBA,MAAgC,EAAA;AACxD,IAAA,OAAOA,MAAiB,YAAA,cAAA,CAAA;AAAA,GAC1B;AAEA,EAAM,MAAA,YAAA,GAAe,cAAe,CAAA,KAAA,EAAO,gBAAgB,CAAA,CAAA;AAC3D,EAAO,OAAA,YAAA,CAAa,OAAO,gBAAgB,CAAA,CAAA;AAC7C;;;;"}
|
|
@@ -1 +1 @@
|
|
|
1
|
-
{"version":3,"file":"types.js","sources":["../../../src/core/types.ts"],"sourcesContent":["import React from 'react';\nimport { MonoTypeOperatorFunction, Observable, Unsubscribable } from 'rxjs';\n\nimport {\n BusEvent,\n BusEventHandler,\n BusEventType,\n DataFrame,\n DataQueryRequest,\n DataSourceGetTagKeysOptions,\n DataSourceGetTagValuesOptions,\n DataTransformContext,\n PanelData,\n TimeRange,\n} from '@grafana/data';\nimport { DataQuery, DataTopic, TimeZone } from '@grafana/schema';\n\nimport { SceneVariableDependencyConfigLike, SceneVariables } from '../variables/types';\nimport { SceneObjectRef } from './SceneObjectRef';\nimport { VizPanel } from '../components/VizPanel/VizPanel';\nimport { WeekStart } from '@grafana/ui';\n\nexport interface SceneObjectState {\n key?: string;\n $timeRange?: SceneTimeRangeLike;\n $data?: SceneDataProvider;\n $variables?: SceneVariables;\n /**\n * @experimental\n * Can be used to add extra behaviors to a scene object.\n * These are activated when the their parent scene object is activated.\n */\n $behaviors?: Array<SceneObject | SceneStatelessBehavior>;\n}\n\nexport interface SceneLayoutChildOptions {\n width?: number | string;\n height?: number | string;\n xSizing?: 'fill' | 'content';\n ySizing?: 'fill' | 'content';\n x?: number;\n y?: number;\n minWidth?: number | string;\n minHeight?: number | string;\n isDraggable?: boolean;\n isResizable?: boolean;\n}\n\nexport interface SceneComponentProps<T> {\n model: T;\n}\n\nexport type SceneComponent<TModel> = (props: SceneComponentProps<TModel>) => React.ReactElement | null;\n\nexport interface SceneDataState extends SceneObjectState {\n data?: PanelData;\n}\n\nexport interface SceneObject<TState extends SceneObjectState = SceneObjectState> {\n /** The current state */\n readonly state: TState;\n\n /** True when there is a React component mounted for this Object */\n readonly isActive: boolean;\n\n /** Controls if activation blocks rendering */\n readonly renderBeforeActivation: boolean;\n\n /** SceneObject parent */\n readonly parent?: SceneObject;\n\n /** This abtractions declares what variables the scene object depends on and how to handle when they change value. **/\n readonly variableDependency?: SceneVariableDependencyConfigLike;\n\n /** This abstraction declares URL sync dependencies of a scene object. **/\n readonly urlSync?: SceneObjectUrlSyncHandler;\n\n /** Subscribe to state changes */\n subscribeToState(handler: SceneStateChangedHandler<TState>): Unsubscribable;\n\n /** Subscribe to a scene event */\n subscribeToEvent<T extends BusEvent>(typeFilter: BusEventType<T>, handler: BusEventHandler<T>): Unsubscribable;\n\n /** Publish an event and optionally bubble it up the scene */\n publishEvent(event: BusEvent, bubble?: boolean): void;\n\n /** Utility hook that wraps useObservable. Used by React components to subscribes to state changes */\n useState(): TState;\n\n /** How to modify state */\n setState(state: Partial<TState>): void;\n\n /**\n * Called when the Component is mounted. This will also activate any $data, $variables or $timeRange scene object on this level.\n * Don't override this in your custom SceneObjects, instead use addActivationHandler from the constructor.\n **/\n activate(): CancelActivationHandler;\n\n /** Get the scene root */\n getRoot(): SceneObject;\n\n /** Returns a deep clone this object and all its children */\n clone(state?: Partial<TState>): this;\n\n /** A React component to use for rendering the object */\n Component(props: SceneComponentProps<SceneObject<TState>>): React.ReactElement | null;\n\n /** Force a re-render, should only be needed when variable values change */\n forceRender(): void;\n\n /** Returns a SceneObjectRef that will resolve to this object */\n getRef(): SceneObjectRef<this>;\n\n /**\n * Allows external code to register code that is executed on activate and deactivate. This allow you\n * to wire up scene objects that need to respond to state changes in other objects from the outside.\n **/\n addActivationHandler(handler: SceneActivationHandler): void;\n\n /**\n * Loop through state and call callback for each direct child scene object.\n * Checks 1 level deep properties and arrays. So a scene object hidden in a nested plain object will not be detected.\n */\n forEachChild(callback: (child: SceneObject) => void): void;\n\n /**\n * Useful for edge cases when you want to move a scene object to another parent.\n */\n clearParent(): void;\n}\n\nexport type SceneActivationHandler = () => SceneDeactivationHandler | void;\nexport type SceneDeactivationHandler = () => void;\n\n/**\n * Function returned by activate() that when called will deactivate the object if it's the last activator\n **/\nexport type CancelActivationHandler = () => void;\n\nexport interface SceneLayoutState extends SceneObjectState {\n children: SceneObject[];\n}\n\nexport interface SceneLayout<T extends SceneLayoutState = SceneLayoutState> extends SceneObject<T> {\n isDraggable(): boolean;\n getDragClass?(): string;\n getDragClassCancel?(): string;\n getDragHooks?(): { onDragStart?: (e: React.PointerEvent, panel: VizPanel) => void };\n}\n\nexport interface SceneTimeRangeState extends SceneObjectState {\n from: string;\n to: string;\n fiscalYearStartMonth?: number;\n value: TimeRange;\n timeZone?: TimeZone;\n /** weekStart will change the global date locale so having multiple different weekStart values is not supported */\n weekStart?: WeekStart;\n /**\n * @internal\n * To enable feature parity with the old time range picker, not sure if it will be kept.\n * Override the now time by entering a time delay. Use this option to accommodate known delays in data aggregation to avoid null values.\n * */\n UNSAFE_nowDelay?: string;\n\n refreshOnActivate?: {\n /**\n * When set, the time range will invalidate relative ranges after the specified interval has elapsed\n */\n afterMs?: number;\n /**\n * When set, the time range will invalidate relative ranges after the specified percentage of the current interval has elapsed.\n * If both invalidate values are set, the smaller value will be used for the given interval.\n */\n percent?: number;\n };\n}\n\nexport interface SceneTimeRangeLike extends SceneObject<SceneTimeRangeState> {\n onTimeZoneChange(timeZone: TimeZone): void;\n onTimeRangeChange(timeRange: TimeRange): void;\n onRefresh(): void;\n getTimeZone(): TimeZone;\n}\n\nexport function isSceneObject(obj: any): obj is SceneObject {\n return obj.useState !== undefined;\n}\n\nexport interface SceneObjectWithUrlSync extends SceneObject {\n getUrlState(): SceneObjectUrlValues;\n updateFromUrl(values: SceneObjectUrlValues): void;\n shouldCreateHistoryStep?(values: SceneObjectUrlValues): boolean;\n}\n\nexport interface SceneObjectUrlSyncHandler {\n getKeys(): string[];\n getUrlState(): SceneObjectUrlValues;\n updateFromUrl(values: SceneObjectUrlValues): void;\n shouldCreateHistoryStep?(values: SceneObjectUrlValues): boolean;\n}\n\nexport interface DataRequestEnricher {\n // Return partial data query request that will be merged with the original request provided by SceneQueryRunner\n enrichDataRequest(source: SceneObject): Partial<DataQueryRequest> | null;\n}\n\nexport interface FiltersRequestEnricher {\n // Return partial getTagKeys or getTagValues query request that will be merged with the original request provided by ad hoc or group by variable\n enrichFiltersRequest(\n source: SceneObject\n ): Partial<DataSourceGetTagKeysOptions | DataSourceGetTagValuesOptions> | null;\n}\n\nexport function isDataRequestEnricher(obj: any): obj is DataRequestEnricher {\n return 'enrichDataRequest' in obj;\n}\n\nexport function isFiltersRequestEnricher(obj: any): obj is FiltersRequestEnricher {\n return 'enrichFiltersRequest' in obj;\n}\n\nexport type SceneObjectUrlValue = string | string[] | undefined | null;\nexport type SceneObjectUrlValues = Record<string, SceneObjectUrlValue>;\n\nexport type CustomTransformOperator = (context: DataTransformContext) => MonoTypeOperatorFunction<DataFrame[]>;\nexport type CustomTransformerDefinition =\n | { operator: CustomTransformOperator; topic: DataTopic }\n | CustomTransformOperator;\nexport type SceneStateChangedHandler<TState> = (newState: TState, prevState: TState) => void;\n\nexport type DeepPartial<T> = {\n [K in keyof T]?: T[K] extends object ? DeepPartial<T[K]> : T[K];\n};\n\nexport interface SceneDataProviderResult {\n data: PanelData;\n origin: SceneDataProvider;\n}\n\nexport interface SceneDataProvider<T extends SceneObjectState = SceneDataState> extends SceneObject<T> {\n setContainerWidth?: (width: number) => void;\n isDataReadyToDisplay?: () => boolean;\n cancelQuery?: () => void;\n getResultsStream(): Observable<SceneDataProviderResult>;\n}\n\nexport interface SceneDataLayerProviderState extends SceneDataState {\n name: string;\n description?: string;\n isEnabled?: boolean;\n isHidden?: boolean;\n}\n\nexport interface SceneDataLayerProvider extends SceneDataProvider<SceneDataLayerProviderState> {\n isDataLayer: true;\n}\n\nexport function isDataLayer(obj: SceneObject): obj is SceneDataLayerProvider {\n return 'isDataLayer' in obj;\n}\n\nexport interface DataLayerFilter {\n panelId: number;\n}\n\nexport interface SceneStatelessBehavior<T extends SceneObject = any> {\n (sceneObject: T): CancelActivationHandler | void;\n}\n\nexport type ControlsLayout = 'horizontal' | 'vertical';\n\nexport interface UseStateHookOptions {\n /**\n * For some edge cases other scene objects want to subscribe to scene object state for objects\n * that are not active, or whose main React Component can be un-mounted. Set this to true\n * to keep the scene object active even if the React component is unmounted.\n *\n * Normally you would not need this but this can be useful in some edge cases.\n *\n * @experimental\n */\n shouldActivateOrKeepAlive?: boolean;\n}\n\nexport interface SceneDataQuery extends DataQuery {\n [key: string]: any;\n\n // Opt this query out of time window comparison\n timeRangeCompare?: boolean;\n}\n\nexport interface SceneUrlSyncOptions {\n /**\n * This will update the url to contain all scene url state\n * when the scene is initialized. Important for browser history \"back\" actions.\n */\n updateUrlOnInit?: boolean;\n /**\n * This is only supported by some objects if they implement\n * shouldCreateHistoryStep where they can control what changes\n * url changes should add a new browser history entry.\n */\n createBrowserHistorySteps?: boolean;\n}\n"],"names":[],"mappings":"AAyLO,SAAS,cAAc,GAA8B,EAAA;AAC1D,EAAA,OAAO,IAAI,QAAa,KAAA,KAAA,CAAA,CAAA;AAC1B,CAAA;AA2BO,SAAS,sBAAsB,GAAsC,EAAA;AAC1E,EAAA,OAAO,mBAAuB,IAAA,GAAA,CAAA;AAChC,CAAA;AAEO,SAAS,yBAAyB,GAAyC,EAAA;AAChF,EAAA,OAAO,sBAA0B,IAAA,GAAA,CAAA;AACnC,CAAA;AAsCO,SAAS,YAAY,GAAiD,EAAA;AAC3E,EAAA,OAAO,aAAiB,IAAA,GAAA,CAAA;AAC1B;;;;"}
|
|
1
|
+
{"version":3,"file":"types.js","sources":["../../../src/core/types.ts"],"sourcesContent":["import React from 'react';\nimport { MonoTypeOperatorFunction, Observable, Unsubscribable } from 'rxjs';\n\nimport {\n BusEvent,\n BusEventHandler,\n BusEventType,\n DataFrame,\n DataQueryRequest,\n DataSourceGetTagKeysOptions,\n DataSourceGetTagValuesOptions,\n DataTransformContext,\n PanelData,\n TimeRange,\n} from '@grafana/data';\nimport { DataQuery, DataTopic, TimeZone } from '@grafana/schema';\n\nimport { SceneVariableDependencyConfigLike, SceneVariables } from '../variables/types';\nimport { SceneObjectRef } from './SceneObjectRef';\nimport { VizPanel } from '../components/VizPanel/VizPanel';\nimport { WeekStart } from '@grafana/ui';\n\nexport interface SceneObjectState {\n key?: string;\n $timeRange?: SceneTimeRangeLike;\n $data?: SceneDataProvider;\n $variables?: SceneVariables;\n /**\n * @experimental\n * Can be used to add extra behaviors to a scene object.\n * These are activated when the their parent scene object is activated.\n */\n $behaviors?: Array<SceneObject | SceneStatelessBehavior>;\n}\n\nexport interface SceneLayoutChildOptions {\n width?: number | string;\n height?: number | string;\n xSizing?: 'fill' | 'content';\n ySizing?: 'fill' | 'content';\n x?: number;\n y?: number;\n minWidth?: number | string;\n minHeight?: number | string;\n isDraggable?: boolean;\n isResizable?: boolean;\n}\n\nexport interface SceneComponentProps<T> {\n model: T;\n}\n\nexport type SceneComponent<TModel> = (props: SceneComponentProps<TModel>) => React.ReactElement | null;\n\nexport interface SceneDataState extends SceneObjectState {\n data?: PanelData;\n}\n\nexport interface SceneObject<TState extends SceneObjectState = SceneObjectState> {\n /** The current state */\n readonly state: TState;\n\n /** True when there is a React component mounted for this Object */\n readonly isActive: boolean;\n\n /** Controls if activation blocks rendering */\n readonly renderBeforeActivation: boolean;\n\n /** SceneObject parent */\n readonly parent?: SceneObject;\n\n /** This abtractions declares what variables the scene object depends on and how to handle when they change value. **/\n readonly variableDependency?: SceneVariableDependencyConfigLike;\n\n /** This abstraction declares URL sync dependencies of a scene object. **/\n readonly urlSync?: SceneObjectUrlSyncHandler;\n\n /** Subscribe to state changes */\n subscribeToState(handler: SceneStateChangedHandler<TState>): Unsubscribable;\n\n /** Subscribe to a scene event */\n subscribeToEvent<T extends BusEvent>(typeFilter: BusEventType<T>, handler: BusEventHandler<T>): Unsubscribable;\n\n /** Publish an event and optionally bubble it up the scene */\n publishEvent(event: BusEvent, bubble?: boolean): void;\n\n /** Utility hook that wraps useObservable. Used by React components to subscribes to state changes */\n useState(): TState;\n\n /** How to modify state */\n setState(state: Partial<TState>): void;\n\n /**\n * Called when the Component is mounted. This will also activate any $data, $variables or $timeRange scene object on this level.\n * Don't override this in your custom SceneObjects, instead use addActivationHandler from the constructor.\n **/\n activate(): CancelActivationHandler;\n\n /** Get the scene root */\n getRoot(): SceneObject;\n\n /** Returns a deep clone this object and all its children */\n clone(state?: Partial<TState>): this;\n\n /** A React component to use for rendering the object */\n Component(props: SceneComponentProps<SceneObject<TState>>): React.ReactElement | null;\n\n /** Force a re-render, should only be needed when variable values change */\n forceRender(): void;\n\n /** Returns a SceneObjectRef that will resolve to this object */\n getRef(): SceneObjectRef<this>;\n\n /**\n * Allows external code to register code that is executed on activate and deactivate. This allow you\n * to wire up scene objects that need to respond to state changes in other objects from the outside.\n **/\n addActivationHandler(handler: SceneActivationHandler): void;\n\n /**\n * Loop through state and call callback for each direct child scene object.\n * Checks 1 level deep properties and arrays. So a scene object hidden in a nested plain object will not be detected.\n */\n forEachChild(callback: (child: SceneObject) => void): void;\n\n /**\n * Useful for edge cases when you want to move a scene object to another parent.\n */\n clearParent(): void;\n}\n\nexport type SceneActivationHandler = () => SceneDeactivationHandler | void;\nexport type SceneDeactivationHandler = () => void;\n\n/**\n * Function returned by activate() that when called will deactivate the object if it's the last activator\n **/\nexport type CancelActivationHandler = () => void;\n\nexport interface SceneLayoutState extends SceneObjectState {\n children: SceneObject[];\n}\n\nexport interface SceneLayout<T extends SceneLayoutState = SceneLayoutState> extends SceneObject<T> {\n isDraggable(): boolean;\n getDragClass?(): string;\n getDragClassCancel?(): string;\n getDragHooks?(): { onDragStart?: (e: React.PointerEvent, panel: VizPanel) => void };\n}\n\nexport interface SceneTimeRangeState extends SceneObjectState {\n from: string;\n to: string;\n fiscalYearStartMonth?: number;\n value: TimeRange;\n timeZone?: TimeZone;\n /** weekStart will change the global date locale so having multiple different weekStart values is not supported */\n weekStart?: WeekStart;\n /**\n * @internal\n * To enable feature parity with the old time range picker, not sure if it will be kept.\n * Override the now time by entering a time delay. Use this option to accommodate known delays in data aggregation to avoid null values.\n * */\n UNSAFE_nowDelay?: string;\n\n refreshOnActivate?: {\n /**\n * When set, the time range will invalidate relative ranges after the specified interval has elapsed\n */\n afterMs?: number;\n /**\n * When set, the time range will invalidate relative ranges after the specified percentage of the current interval has elapsed.\n * If both invalidate values are set, the smaller value will be used for the given interval.\n */\n percent?: number;\n };\n}\n\nexport interface SceneTimeRangeLike extends SceneObject<SceneTimeRangeState> {\n onTimeZoneChange(timeZone: TimeZone): void;\n onTimeRangeChange(timeRange: TimeRange): void;\n onRefresh(): void;\n getTimeZone(): TimeZone;\n}\n\nexport function isSceneObject(obj: any): obj is SceneObject {\n return obj.useState !== undefined;\n}\n\nexport interface SceneObjectWithUrlSync extends SceneObject {\n getUrlState(): SceneObjectUrlValues;\n updateFromUrl(values: SceneObjectUrlValues): void;\n}\n\nexport interface SceneObjectUrlSyncHandler {\n getKeys(): string[];\n getUrlState(): SceneObjectUrlValues;\n updateFromUrl(values: SceneObjectUrlValues): void;\n shouldCreateHistoryStep?(values: SceneObjectUrlValues): boolean;\n performBrowserHistoryAction?(callback: () => void): void;\n}\n\nexport interface DataRequestEnricher {\n // Return partial data query request that will be merged with the original request provided by SceneQueryRunner\n enrichDataRequest(source: SceneObject): Partial<DataQueryRequest> | null;\n}\n\nexport interface FiltersRequestEnricher {\n // Return partial getTagKeys or getTagValues query request that will be merged with the original request provided by ad hoc or group by variable\n enrichFiltersRequest(\n source: SceneObject\n ): Partial<DataSourceGetTagKeysOptions | DataSourceGetTagValuesOptions> | null;\n}\n\nexport function isDataRequestEnricher(obj: any): obj is DataRequestEnricher {\n return 'enrichDataRequest' in obj;\n}\n\nexport function isFiltersRequestEnricher(obj: any): obj is FiltersRequestEnricher {\n return 'enrichFiltersRequest' in obj;\n}\n\nexport type SceneObjectUrlValue = string | string[] | undefined | null;\nexport type SceneObjectUrlValues = Record<string, SceneObjectUrlValue>;\n\nexport type CustomTransformOperator = (context: DataTransformContext) => MonoTypeOperatorFunction<DataFrame[]>;\nexport type CustomTransformerDefinition =\n | { operator: CustomTransformOperator; topic: DataTopic }\n | CustomTransformOperator;\nexport type SceneStateChangedHandler<TState> = (newState: TState, prevState: TState) => void;\n\nexport type DeepPartial<T> = {\n [K in keyof T]?: T[K] extends object ? DeepPartial<T[K]> : T[K];\n};\n\nexport interface SceneDataProviderResult {\n data: PanelData;\n origin: SceneDataProvider;\n}\n\nexport interface SceneDataProvider<T extends SceneObjectState = SceneDataState> extends SceneObject<T> {\n setContainerWidth?: (width: number) => void;\n isDataReadyToDisplay?: () => boolean;\n cancelQuery?: () => void;\n getResultsStream(): Observable<SceneDataProviderResult>;\n}\n\nexport interface SceneDataLayerProviderState extends SceneDataState {\n name: string;\n description?: string;\n isEnabled?: boolean;\n isHidden?: boolean;\n}\n\nexport interface SceneDataLayerProvider extends SceneDataProvider<SceneDataLayerProviderState> {\n isDataLayer: true;\n}\n\nexport function isDataLayer(obj: SceneObject): obj is SceneDataLayerProvider {\n return 'isDataLayer' in obj;\n}\n\nexport interface DataLayerFilter {\n panelId: number;\n}\n\nexport interface SceneStatelessBehavior<T extends SceneObject = any> {\n (sceneObject: T): CancelActivationHandler | void;\n}\n\nexport type ControlsLayout = 'horizontal' | 'vertical';\n\nexport interface UseStateHookOptions {\n /**\n * For some edge cases other scene objects want to subscribe to scene object state for objects\n * that are not active, or whose main React Component can be un-mounted. Set this to true\n * to keep the scene object active even if the React component is unmounted.\n *\n * Normally you would not need this but this can be useful in some edge cases.\n *\n * @experimental\n */\n shouldActivateOrKeepAlive?: boolean;\n}\n\nexport interface SceneDataQuery extends DataQuery {\n [key: string]: any;\n\n // Opt this query out of time window comparison\n timeRangeCompare?: boolean;\n}\n\nexport interface SceneUrlSyncOptions {\n /**\n * This will update the url to contain all scene url state\n * when the scene is initialized. Important for browser history \"back\" actions.\n */\n updateUrlOnInit?: boolean;\n /**\n * This is only supported by some objects if they implement\n * shouldCreateHistoryStep where they can control what changes\n * url changes should add a new browser history entry.\n */\n createBrowserHistorySteps?: boolean;\n}\n"],"names":[],"mappings":"AAyLO,SAAS,cAAc,GAA8B,EAAA;AAC1D,EAAA,OAAO,IAAI,QAAa,KAAA,KAAA,CAAA,CAAA;AAC1B,CAAA;AA2BO,SAAS,sBAAsB,GAAsC,EAAA;AAC1E,EAAA,OAAO,mBAAuB,IAAA,GAAA,CAAA;AAChC,CAAA;AAEO,SAAS,yBAAyB,GAAyC,EAAA;AAChF,EAAA,OAAO,sBAA0B,IAAA,GAAA,CAAA;AACnC,CAAA;AAsCO,SAAS,YAAY,GAAiD,EAAA;AAC3E,EAAA,OAAO,aAAiB,IAAA,GAAA,CAAA;AAC1B;;;;"}
|
package/dist/esm/index.js
CHANGED
|
@@ -78,7 +78,6 @@ export { ControlsLabel } from './utils/ControlsLabel.js';
|
|
|
78
78
|
export { renderSelectForVariable } from './variables/components/VariableValueSelect.js';
|
|
79
79
|
export { VizConfigBuilder } from './core/PanelBuilders/VizConfigBuilder.js';
|
|
80
80
|
export { VizConfigBuilders } from './core/PanelBuilders/VizConfigBuilders.js';
|
|
81
|
-
export { SceneScopesBridge } from './core/SceneScopesBridge.js';
|
|
82
81
|
export { SafeSerializableSceneObject } from './utils/SafeSerializableSceneObject.js';
|
|
83
82
|
export { getExploreURL } from './utils/explore.js';
|
|
84
83
|
export { PanelOptionsBuilders } from './core/PanelBuilders/PanelOptionsBuilders.js';
|
package/dist/esm/index.js.map
CHANGED
|
@@ -1 +1 @@
|
|
|
1
|
-
{"version":3,"file":"index.js","sources":["../../src/index.ts"],"sourcesContent":["import { getUrlWithAppState } from './components/SceneApp/utils';\nimport { registerRuntimePanelPlugin } from './components/VizPanel/registerRuntimePanelPlugin';\nimport { cloneSceneObjectState } from './core/sceneGraph/utils';\nimport { registerRuntimeDataSource } from './querying/RuntimeDataSource';\nimport { getUrlState, syncStateFromSearchParams } from './services/utils';\n\nimport { registerVariableMacro } from './variables/macros';\nimport {\n escapeLabelValueInExactSelector,\n escapeLabelValueInRegexSelector,\n escapeURLDelimiters,\n renderPrometheusLabelFilters,\n} from './variables/utils';\nimport {\n isAdHocVariable,\n isQueryVariable,\n isTextBoxVariable,\n isCustomVariable,\n isDataSourceVariable,\n isConstantVariable,\n isIntervalVariable,\n isGroupByVariable,\n} from './variables/variants/guards';\n\nexport * from './core/types';\nexport * from './core/events';\nexport { sceneGraph } from './core/sceneGraph';\nexport * as behaviors from './behaviors';\nexport * as dataLayers from './querying/layers';\n\nexport { SceneObjectBase, useSceneObjectState } from './core/SceneObjectBase';\nexport { SceneDataNode } from './core/SceneDataNode';\nexport { SceneTimeRange } from './core/SceneTimeRange';\nexport { SceneTimeZoneOverride } from './core/SceneTimeZoneOverride';\n\nexport { SceneQueryRunner, type QueryRunnerState } from './querying/SceneQueryRunner';\nexport { DataProviderProxy } from './querying/DataProviderProxy';\nexport {\n type ExtraQueryDescriptor,\n type ExtraQueryProvider,\n type ExtraQueryDataProcessor,\n} from './querying/ExtraQueryProvider';\nexport { SceneDataLayerSet, SceneDataLayerSetBase } from './querying/SceneDataLayerSet';\nexport { SceneDataLayerBase } from './querying/layers/SceneDataLayerBase';\nexport { SceneDataLayerControls } from './querying/layers/SceneDataLayerControls';\nexport { SceneDataTransformer, type SceneDataTransformerState } from './querying/SceneDataTransformer';\nexport { registerQueryWithController } from './querying/registerQueryWithController';\nexport { registerRuntimeDataSource, RuntimeDataSource } from './querying/RuntimeDataSource';\nexport type {\n SceneQueryControllerLike,\n SceneQueryControllerEntryType,\n SceneQueryControllerEntry,\n SceneInteractionProfileEvent,\n} from './behaviors/types';\n\nexport * from './variables/types';\nexport { VariableDependencyConfig } from './variables/VariableDependencyConfig';\nexport { formatRegistry, type FormatVariable } from './variables/interpolation/formatRegistry';\nexport { VariableValueSelectors } from './variables/components/VariableValueSelectors';\nexport { VariableValueControl } from './variables/components/VariableValueControl';\nexport { SceneVariableSet } from './variables/sets/SceneVariableSet';\nexport { ConstantVariable } from './variables/variants/ConstantVariable';\nexport { CustomVariable } from './variables/variants/CustomVariable';\nexport { DataSourceVariable } from './variables/variants/DataSourceVariable';\nexport { QueryVariable } from './variables/variants/query/QueryVariable';\nexport { TestVariable } from './variables/variants/TestVariable';\nexport { TextBoxVariable } from './variables/variants/TextBoxVariable';\nexport {\n MultiValueVariable,\n type MultiValueVariableState,\n type VariableGetOptionsArgs,\n} from './variables/variants/MultiValueVariable';\nexport { LocalValueVariable } from './variables/variants/LocalValueVariable';\nexport { IntervalVariable } from './variables/variants/IntervalVariable';\nexport { AdHocFiltersVariable } from './variables/adhoc/AdHocFiltersVariable';\nexport type { AdHocFilterWithLabels } from './variables/adhoc/AdHocFiltersVariable';\nexport { GroupByVariable } from './variables/groupby/GroupByVariable';\nexport { type MacroVariableConstructor } from './variables/macros/types';\n\nexport { type UrlSyncManagerLike, UrlSyncManager, NewSceneObjectAddedEvent } from './services/UrlSyncManager';\nexport { useUrlSync } from './services/useUrlSync';\nexport { UrlSyncContextProvider } from './services/UrlSyncContextProvider';\nexport { SceneObjectUrlSyncConfig } from './services/SceneObjectUrlSyncConfig';\n\nexport { EmbeddedScene, type EmbeddedSceneState } from './components/EmbeddedScene';\nexport { VizPanel, type VizPanelState } from './components/VizPanel/VizPanel';\nexport { VizPanelMenu } from './components/VizPanel/VizPanelMenu';\nexport { VizPanelExploreButton } from './components/VizPanel/VizPanelExploreButton';\nexport { NestedScene } from './components/NestedScene';\nexport { SceneCanvasText } from './components/SceneCanvasText';\nexport { SceneToolbarButton, SceneToolbarInput } from './components/SceneToolbarButton';\nexport { SceneTimePicker } from './components/SceneTimePicker';\nexport { SceneRefreshPicker, type SceneRefreshPickerState } from './components/SceneRefreshPicker';\nexport { SceneTimeRangeTransformerBase } from './core/SceneTimeRangeTransformerBase';\nexport { SceneTimeRangeCompare } from './components/SceneTimeRangeCompare';\nexport { SceneByFrameRepeater } from './components/SceneByFrameRepeater';\nexport { SceneByVariableRepeater } from './components/SceneByVariableRepeater';\nexport { SceneControlsSpacer } from './components/SceneControlsSpacer';\nexport {\n SceneFlexLayout,\n SceneFlexItem,\n type SceneFlexItemState,\n type SceneFlexItemLike,\n} from './components/layout/SceneFlexLayout';\nexport { SceneCSSGridLayout, SceneCSSGridItem } from './components/layout/CSSGrid/SceneCSSGridLayout';\nexport { SceneGridLayout } from './components/layout/grid/SceneGridLayout';\nexport { SceneGridItem } from './components/layout/grid/SceneGridItem';\nexport { SceneGridRow } from './components/layout/grid/SceneGridRow';\nexport { type SceneGridItemStateLike, type SceneGridItemLike } from './components/layout/grid/types';\nexport { SplitLayout } from './components/layout/split/SplitLayout';\nexport {\n type SceneAppPageLike,\n type SceneRouteMatch,\n type SceneAppPageState,\n type SceneAppDrilldownView,\n type SceneAppRoute,\n} from './components/SceneApp/types';\nexport { SceneApp, useSceneApp } from './components/SceneApp/SceneApp';\nexport { SceneAppPage } from './components/SceneApp/SceneAppPage';\nexport { SceneReactObject } from './components/SceneReactObject';\nexport { SceneObjectRef } from './core/SceneObjectRef';\nexport {\n PanelBuilders,\n PanelOptionsBuilders,\n FieldConfigBuilders,\n FieldConfigOverridesBuilder,\n} from './core/PanelBuilders';\nexport { FieldConfigBuilder } from './core/PanelBuilders/FieldConfigBuilder';\nexport { VizPanelBuilder } from './core/PanelBuilders/VizPanelBuilder';\nexport { SceneDebugger } from './components/SceneDebugger/SceneDebugger';\nexport { VariableValueSelectWrapper } from './variables/components/VariableValueSelectors';\nexport { ControlsLabel } from './utils/ControlsLabel';\nexport { renderSelectForVariable } from './variables/components/VariableValueSelect';\nexport { VizConfigBuilder } from './core/PanelBuilders/VizConfigBuilder';\nexport { VizConfigBuilders } from './core/PanelBuilders/VizConfigBuilders';\nexport { type VizConfig } from './core/PanelBuilders/types';\
|
|
1
|
+
{"version":3,"file":"index.js","sources":["../../src/index.ts"],"sourcesContent":["import { getUrlWithAppState } from './components/SceneApp/utils';\nimport { registerRuntimePanelPlugin } from './components/VizPanel/registerRuntimePanelPlugin';\nimport { cloneSceneObjectState } from './core/sceneGraph/utils';\nimport { registerRuntimeDataSource } from './querying/RuntimeDataSource';\nimport { getUrlState, syncStateFromSearchParams } from './services/utils';\n\nimport { registerVariableMacro } from './variables/macros';\nimport {\n escapeLabelValueInExactSelector,\n escapeLabelValueInRegexSelector,\n escapeURLDelimiters,\n renderPrometheusLabelFilters,\n} from './variables/utils';\nimport {\n isAdHocVariable,\n isQueryVariable,\n isTextBoxVariable,\n isCustomVariable,\n isDataSourceVariable,\n isConstantVariable,\n isIntervalVariable,\n isGroupByVariable,\n} from './variables/variants/guards';\n\nexport * from './core/types';\nexport * from './core/events';\nexport { sceneGraph } from './core/sceneGraph';\nexport * as behaviors from './behaviors';\nexport * as dataLayers from './querying/layers';\n\nexport { SceneObjectBase, useSceneObjectState } from './core/SceneObjectBase';\nexport { SceneDataNode } from './core/SceneDataNode';\nexport { SceneTimeRange } from './core/SceneTimeRange';\nexport { SceneTimeZoneOverride } from './core/SceneTimeZoneOverride';\n\nexport { SceneQueryRunner, type QueryRunnerState } from './querying/SceneQueryRunner';\nexport { DataProviderProxy } from './querying/DataProviderProxy';\nexport {\n type ExtraQueryDescriptor,\n type ExtraQueryProvider,\n type ExtraQueryDataProcessor,\n} from './querying/ExtraQueryProvider';\nexport { SceneDataLayerSet, SceneDataLayerSetBase } from './querying/SceneDataLayerSet';\nexport { SceneDataLayerBase } from './querying/layers/SceneDataLayerBase';\nexport { SceneDataLayerControls } from './querying/layers/SceneDataLayerControls';\nexport { SceneDataTransformer, type SceneDataTransformerState } from './querying/SceneDataTransformer';\nexport { registerQueryWithController } from './querying/registerQueryWithController';\nexport { registerRuntimeDataSource, RuntimeDataSource } from './querying/RuntimeDataSource';\nexport type {\n SceneQueryControllerLike,\n SceneQueryControllerEntryType,\n SceneQueryControllerEntry,\n SceneInteractionProfileEvent,\n} from './behaviors/types';\n\nexport * from './variables/types';\nexport { VariableDependencyConfig } from './variables/VariableDependencyConfig';\nexport { formatRegistry, type FormatVariable } from './variables/interpolation/formatRegistry';\nexport { VariableValueSelectors } from './variables/components/VariableValueSelectors';\nexport { VariableValueControl } from './variables/components/VariableValueControl';\nexport { SceneVariableSet } from './variables/sets/SceneVariableSet';\nexport { ConstantVariable } from './variables/variants/ConstantVariable';\nexport { CustomVariable } from './variables/variants/CustomVariable';\nexport { DataSourceVariable } from './variables/variants/DataSourceVariable';\nexport { QueryVariable } from './variables/variants/query/QueryVariable';\nexport { TestVariable } from './variables/variants/TestVariable';\nexport { TextBoxVariable } from './variables/variants/TextBoxVariable';\nexport {\n MultiValueVariable,\n type MultiValueVariableState,\n type VariableGetOptionsArgs,\n} from './variables/variants/MultiValueVariable';\nexport { LocalValueVariable } from './variables/variants/LocalValueVariable';\nexport { IntervalVariable } from './variables/variants/IntervalVariable';\nexport { AdHocFiltersVariable } from './variables/adhoc/AdHocFiltersVariable';\nexport type { AdHocFilterWithLabels } from './variables/adhoc/AdHocFiltersVariable';\nexport { GroupByVariable } from './variables/groupby/GroupByVariable';\nexport { type MacroVariableConstructor } from './variables/macros/types';\n\nexport { type UrlSyncManagerLike, UrlSyncManager, NewSceneObjectAddedEvent } from './services/UrlSyncManager';\nexport { useUrlSync } from './services/useUrlSync';\nexport { UrlSyncContextProvider } from './services/UrlSyncContextProvider';\nexport { SceneObjectUrlSyncConfig } from './services/SceneObjectUrlSyncConfig';\n\nexport { EmbeddedScene, type EmbeddedSceneState } from './components/EmbeddedScene';\nexport { VizPanel, type VizPanelState } from './components/VizPanel/VizPanel';\nexport { VizPanelMenu } from './components/VizPanel/VizPanelMenu';\nexport { VizPanelExploreButton } from './components/VizPanel/VizPanelExploreButton';\nexport { NestedScene } from './components/NestedScene';\nexport { SceneCanvasText } from './components/SceneCanvasText';\nexport { SceneToolbarButton, SceneToolbarInput } from './components/SceneToolbarButton';\nexport { SceneTimePicker } from './components/SceneTimePicker';\nexport { SceneRefreshPicker, type SceneRefreshPickerState } from './components/SceneRefreshPicker';\nexport { SceneTimeRangeTransformerBase } from './core/SceneTimeRangeTransformerBase';\nexport { SceneTimeRangeCompare } from './components/SceneTimeRangeCompare';\nexport { SceneByFrameRepeater } from './components/SceneByFrameRepeater';\nexport { SceneByVariableRepeater } from './components/SceneByVariableRepeater';\nexport { SceneControlsSpacer } from './components/SceneControlsSpacer';\nexport {\n SceneFlexLayout,\n SceneFlexItem,\n type SceneFlexItemState,\n type SceneFlexItemLike,\n} from './components/layout/SceneFlexLayout';\nexport { SceneCSSGridLayout, SceneCSSGridItem } from './components/layout/CSSGrid/SceneCSSGridLayout';\nexport { SceneGridLayout } from './components/layout/grid/SceneGridLayout';\nexport { SceneGridItem } from './components/layout/grid/SceneGridItem';\nexport { SceneGridRow } from './components/layout/grid/SceneGridRow';\nexport { type SceneGridItemStateLike, type SceneGridItemLike } from './components/layout/grid/types';\nexport { SplitLayout } from './components/layout/split/SplitLayout';\nexport {\n type SceneAppPageLike,\n type SceneRouteMatch,\n type SceneAppPageState,\n type SceneAppDrilldownView,\n type SceneAppRoute,\n} from './components/SceneApp/types';\nexport { SceneApp, useSceneApp } from './components/SceneApp/SceneApp';\nexport { SceneAppPage } from './components/SceneApp/SceneAppPage';\nexport { SceneReactObject } from './components/SceneReactObject';\nexport { SceneObjectRef } from './core/SceneObjectRef';\nexport {\n PanelBuilders,\n PanelOptionsBuilders,\n FieldConfigBuilders,\n FieldConfigOverridesBuilder,\n} from './core/PanelBuilders';\nexport { FieldConfigBuilder } from './core/PanelBuilders/FieldConfigBuilder';\nexport { VizPanelBuilder } from './core/PanelBuilders/VizPanelBuilder';\nexport { SceneDebugger } from './components/SceneDebugger/SceneDebugger';\nexport { VariableValueSelectWrapper } from './variables/components/VariableValueSelectors';\nexport { ControlsLabel } from './utils/ControlsLabel';\nexport { renderSelectForVariable } from './variables/components/VariableValueSelect';\nexport { VizConfigBuilder } from './core/PanelBuilders/VizConfigBuilder';\nexport { VizConfigBuilders } from './core/PanelBuilders/VizConfigBuilders';\nexport { type VizConfig } from './core/PanelBuilders/types';\n\nexport const sceneUtils = {\n getUrlWithAppState,\n registerRuntimePanelPlugin,\n registerRuntimeDataSource,\n registerVariableMacro,\n cloneSceneObjectState,\n syncStateFromSearchParams,\n getUrlState,\n renderPrometheusLabelFilters,\n escapeLabelValueInRegexSelector,\n escapeLabelValueInExactSelector,\n escapeURLDelimiters,\n\n // Variable guards\n isAdHocVariable,\n isConstantVariable,\n isCustomVariable,\n isDataSourceVariable,\n isIntervalVariable,\n isQueryVariable,\n isTextBoxVariable,\n isGroupByVariable,\n};\n\nexport { SafeSerializableSceneObject } from './utils/SafeSerializableSceneObject';\nexport { getExploreURL } from './utils/explore';\n"],"names":[],"mappings":";;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;AAyIO,MAAM,UAAa,GAAA;AAAA,EACxB,kBAAA;AAAA,EACA,0BAAA;AAAA,EACA,yBAAA;AAAA,EACA,qBAAA;AAAA,EACA,qBAAA;AAAA,EACA,yBAAA;AAAA,EACA,WAAA;AAAA,EACA,4BAAA;AAAA,EACA,+BAAA;AAAA,EACA,+BAAA;AAAA,EACA,mBAAA;AAAA,EAGA,eAAA;AAAA,EACA,kBAAA;AAAA,EACA,gBAAA;AAAA,EACA,oBAAA;AAAA,EACA,kBAAA;AAAA,EACA,eAAA;AAAA,EACA,iBAAA;AAAA,EACA,iBAAA;AACF;;;;"}
|
|
@@ -78,7 +78,6 @@ class SceneQueryRunner extends SceneObjectBase {
|
|
|
78
78
|
_onActivate() {
|
|
79
79
|
if (this.isQueryModeAuto()) {
|
|
80
80
|
const timeRange = sceneGraph.getTimeRange(this);
|
|
81
|
-
const scopesBridge = sceneGraph.getScopesBridge(this);
|
|
82
81
|
const providers = this.getClosestExtraQueryProviders();
|
|
83
82
|
for (const provider of providers) {
|
|
84
83
|
this._subs.add(
|
|
@@ -89,7 +88,6 @@ class SceneQueryRunner extends SceneObjectBase {
|
|
|
89
88
|
})
|
|
90
89
|
);
|
|
91
90
|
}
|
|
92
|
-
this.subscribeToScopesChanges(scopesBridge);
|
|
93
91
|
this.subscribeToTimeRangeChanges(timeRange);
|
|
94
92
|
if (this.shouldRunQueriesOnActivate()) {
|
|
95
93
|
this.runQueries();
|
|
@@ -235,21 +233,6 @@ class SceneQueryRunner extends SceneObjectBase {
|
|
|
235
233
|
isDataReadyToDisplay() {
|
|
236
234
|
return Boolean(this.state._hasFetchedData);
|
|
237
235
|
}
|
|
238
|
-
subscribeToScopesChanges(scopesBridge) {
|
|
239
|
-
if (!scopesBridge) {
|
|
240
|
-
return;
|
|
241
|
-
}
|
|
242
|
-
if (this._scopesSubBridge === scopesBridge) {
|
|
243
|
-
return;
|
|
244
|
-
}
|
|
245
|
-
if (this._scopesSub) {
|
|
246
|
-
this._scopesSub.unsubscribe();
|
|
247
|
-
}
|
|
248
|
-
this._scopesSubBridge = scopesBridge;
|
|
249
|
-
this._scopesSub = scopesBridge.subscribeToValue(() => {
|
|
250
|
-
this.runWithTimeRangeAndScopes(sceneGraph.getTimeRange(this), scopesBridge);
|
|
251
|
-
});
|
|
252
|
-
}
|
|
253
236
|
subscribeToTimeRangeChanges(timeRange) {
|
|
254
237
|
if (this._timeSubRange === timeRange) {
|
|
255
238
|
return;
|
|
@@ -259,17 +242,15 @@ class SceneQueryRunner extends SceneObjectBase {
|
|
|
259
242
|
}
|
|
260
243
|
this._timeSubRange = timeRange;
|
|
261
244
|
this._timeSub = timeRange.subscribeToState(() => {
|
|
262
|
-
this.
|
|
245
|
+
this.runWithTimeRange(timeRange);
|
|
263
246
|
});
|
|
264
247
|
}
|
|
265
248
|
runQueries() {
|
|
266
249
|
const timeRange = sceneGraph.getTimeRange(this);
|
|
267
|
-
const scopesBridge = sceneGraph.getScopesBridge(this);
|
|
268
250
|
if (this.isQueryModeAuto()) {
|
|
269
251
|
this.subscribeToTimeRangeChanges(timeRange);
|
|
270
|
-
this.subscribeToScopesChanges(scopesBridge);
|
|
271
252
|
}
|
|
272
|
-
this.
|
|
253
|
+
this.runWithTimeRange(timeRange);
|
|
273
254
|
}
|
|
274
255
|
getMaxDataPoints() {
|
|
275
256
|
var _a;
|
|
@@ -289,8 +270,8 @@ class SceneQueryRunner extends SceneObjectBase {
|
|
|
289
270
|
data: __spreadProps(__spreadValues({}, this.state.data), { state: LoadingState.Done })
|
|
290
271
|
});
|
|
291
272
|
}
|
|
292
|
-
async
|
|
293
|
-
var _a, _b, _c
|
|
273
|
+
async runWithTimeRange(timeRange) {
|
|
274
|
+
var _a, _b, _c;
|
|
294
275
|
if (!this.state.maxDataPoints && this.state.maxDataPointsFromWidth && !this._containerWidth) {
|
|
295
276
|
return;
|
|
296
277
|
}
|
|
@@ -303,22 +284,17 @@ class SceneQueryRunner extends SceneObjectBase {
|
|
|
303
284
|
this.setState({ data: __spreadProps(__spreadValues({}, (_b = this.state.data) != null ? _b : emptyPanelData), { state: LoadingState.Loading }) });
|
|
304
285
|
return;
|
|
305
286
|
}
|
|
306
|
-
if (scopesBridge == null ? void 0 : scopesBridge.isLoading()) {
|
|
307
|
-
writeSceneLog("SceneQueryRunner", "Scopes are in loading state, skipping query execution");
|
|
308
|
-
this.setState({ data: __spreadProps(__spreadValues({}, (_c = this.state.data) != null ? _c : emptyPanelData), { state: LoadingState.Loading }) });
|
|
309
|
-
return;
|
|
310
|
-
}
|
|
311
287
|
const { queries } = this.state;
|
|
312
288
|
if (!(queries == null ? void 0 : queries.length)) {
|
|
313
289
|
this._setNoDataState();
|
|
314
290
|
return;
|
|
315
291
|
}
|
|
316
292
|
try {
|
|
317
|
-
const datasource = (
|
|
293
|
+
const datasource = (_c = this.state.datasource) != null ? _c : findFirstDatasource(queries);
|
|
318
294
|
const ds = await getDataSource(datasource, this._scopedVars);
|
|
319
295
|
this.findAndSubscribeToAdHocFilters(ds.uid);
|
|
320
296
|
const runRequest = getRunRequest();
|
|
321
|
-
const { primary, secondaries, processors } = this.prepareRequests(timeRange, ds
|
|
297
|
+
const { primary, secondaries, processors } = this.prepareRequests(timeRange, ds);
|
|
322
298
|
writeSceneLog("SceneQueryRunner", "Starting runRequest", this.state.key);
|
|
323
299
|
let stream = runRequest(ds, primary);
|
|
324
300
|
if (secondaries.length > 0) {
|
|
@@ -357,7 +333,7 @@ class SceneQueryRunner extends SceneObjectBase {
|
|
|
357
333
|
clone["_results"].next({ origin: this, data: (_a = this.state.data) != null ? _a : emptyPanelData });
|
|
358
334
|
return clone;
|
|
359
335
|
}
|
|
360
|
-
prepareRequests(timeRange, ds
|
|
336
|
+
prepareRequests(timeRange, ds) {
|
|
361
337
|
var _a;
|
|
362
338
|
const { minInterval, queries } = this.state;
|
|
363
339
|
let request = __spreadValues({
|
|
@@ -377,8 +353,7 @@ class SceneQueryRunner extends SceneObjectBase {
|
|
|
377
353
|
to: timeRange.state.to
|
|
378
354
|
},
|
|
379
355
|
cacheTimeout: this.state.cacheTimeout,
|
|
380
|
-
queryCachingTTL: this.state.queryCachingTTL
|
|
381
|
-
scopes: scopesBridge == null ? void 0 : scopesBridge.getValue()
|
|
356
|
+
queryCachingTTL: this.state.queryCachingTTL
|
|
382
357
|
}, getEnrichedDataRequest(this));
|
|
383
358
|
if (this._adhocFiltersVar) {
|
|
384
359
|
request.filters = this._adhocFiltersVar.state.filters.filter(isFilterComplete);
|