@grafana/scenes 6.0.2 → 6.1.0--canary.882.13435236858.0
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/dist/esm/components/SceneApp/SceneAppPage.js +4 -7
- package/dist/esm/components/SceneApp/SceneAppPage.js.map +1 -1
- package/dist/esm/core/types.js.map +1 -1
- package/dist/esm/services/SceneObjectUrlSyncConfig.js +3 -3
- package/dist/esm/services/SceneObjectUrlSyncConfig.js.map +1 -1
- package/dist/esm/variables/adhoc/AdHocFiltersVariable.js +1 -1
- package/dist/esm/variables/adhoc/AdHocFiltersVariable.js.map +1 -1
- package/dist/esm/variables/components/VariableValueSelect.js +3 -3
- package/dist/esm/variables/components/VariableValueSelect.js.map +1 -1
- package/dist/esm/variables/groupby/GroupByVariable.js +3 -2
- package/dist/esm/variables/groupby/GroupByVariable.js.map +1 -1
- package/dist/esm/variables/variants/MultiValueVariable.js +17 -2
- package/dist/esm/variables/variants/MultiValueVariable.js.map +1 -1
- package/dist/index.d.ts +3 -3
- package/dist/index.js +31 -18
- package/dist/index.js.map +1 -1
- package/package.json +2 -2
|
@@ -1 +1 @@
|
|
|
1
|
-
{"version":3,"file":"MultiValueVariable.js","sources":["../../../../src/variables/variants/MultiValueVariable.ts"],"sourcesContent":["import { isArray, isEqual } from 'lodash';\nimport { map, Observable } from 'rxjs';\n\nimport { ALL_VARIABLE_TEXT, ALL_VARIABLE_VALUE } from '../constants';\n\nimport { SceneObjectBase } from '../../core/SceneObjectBase';\nimport { SceneObjectUrlSyncHandler, SceneObjectUrlValues } from '../../core/types';\nimport {\n SceneVariable,\n SceneVariableValueChangedEvent,\n SceneVariableState,\n ValidateAndUpdateResult,\n VariableValue,\n VariableValueOption,\n VariableValueSingle,\n CustomVariableValue,\n VariableCustomFormatterFn,\n} from '../types';\nimport { formatRegistry } from '../interpolation/formatRegistry';\nimport { VariableFormatID } from '@grafana/schema';\nimport { SceneVariableSet } from '../sets/SceneVariableSet';\nimport { setBaseClassState } from '../../utils/utils';\n\nexport interface MultiValueVariableState extends SceneVariableState {\n value: VariableValue; // old current.text\n text: VariableValue; // old current.value\n options: VariableValueOption[];\n allowCustomValue?: boolean;\n isMulti?: boolean;\n includeAll?: boolean;\n defaultToAll?: boolean;\n allValue?: string;\n placeholder?: string;\n /**\n * For multi value variables, this option controls how many values to show before they are collapsed into +N.\n * Defaults to 5\n */\n maxVisibleValues?: number;\n noValueOnClear?: boolean;\n isReadOnly?: boolean;\n}\n\nexport interface VariableGetOptionsArgs {\n searchFilter?: string;\n}\n\nexport abstract class MultiValueVariable<TState extends MultiValueVariableState = MultiValueVariableState>\n extends SceneObjectBase<TState>\n implements SceneVariable<TState>\n{\n protected _urlSync: SceneObjectUrlSyncHandler = new MultiValueUrlSyncHandler(this);\n\n /**\n * Set to true to skip next value validation to maintain the current value even it it's not among the options (ie valid values)\n */\n public skipNextValidation?: boolean;\n\n /**\n * The source of value options.\n */\n public abstract getValueOptions(args: VariableGetOptionsArgs): Observable<VariableValueOption[]>;\n\n /**\n * This function is called on when SceneVariableSet is activated or when a dependency changes.\n */\n public validateAndUpdate(): Observable<ValidateAndUpdateResult> {\n return this.getValueOptions({}).pipe(\n map((options) => {\n this.updateValueGivenNewOptions(options);\n return {};\n })\n );\n }\n\n public onCancel(): void {\n this.setStateHelper({ loading: false });\n const sceneVarSet = this.parent as SceneVariableSet;\n sceneVarSet?.cancel(this);\n }\n\n /**\n * Check if current value is valid given new options. If not update the value.\n */\n private updateValueGivenNewOptions(options: VariableValueOption[]) {\n // Remember current value and text\n const { value: currentValue, text: currentText, options: oldOptions } = this.state;\n\n const stateUpdate = this.getStateUpdateGivenNewOptions(options, currentValue, currentText);\n\n this.interceptStateUpdateAfterValidation(stateUpdate);\n\n // Perform state change\n this.setStateHelper(stateUpdate);\n\n // Publish value changed event only if value changed\n if (\n stateUpdate.value !== currentValue ||\n stateUpdate.text !== currentText ||\n (this.hasAllValue() && !isEqual(options, oldOptions))\n ) {\n this.publishEvent(new SceneVariableValueChangedEvent(this), true);\n }\n }\n\n private getStateUpdateGivenNewOptions(\n options: VariableValueOption[],\n currentValue: VariableValue,\n currentText: VariableValue\n ): Partial<MultiValueVariableState> {\n const stateUpdate: Partial<MultiValueVariableState> = {\n options,\n loading: false,\n value: currentValue,\n text: currentText,\n };\n\n if (options.length === 0) {\n if (this.state.defaultToAll || this.state.includeAll) {\n stateUpdate.value = ALL_VARIABLE_VALUE;\n stateUpdate.text = ALL_VARIABLE_TEXT;\n } else if (this.state.isMulti) {\n stateUpdate.value = [];\n stateUpdate.text = [];\n } else {\n stateUpdate.value = '';\n stateUpdate.text = '';\n }\n\n return stateUpdate;\n }\n\n if (this.hasAllValue()) {\n if (this.state.includeAll) {\n // Sometimes the text representation is also set the ALL_VARIABLE_VALUE, this fixes that\n stateUpdate.text = ALL_VARIABLE_TEXT;\n } else {\n stateUpdate.value = options[0].value;\n stateUpdate.text = options[0].label;\n // If multi switch to arrays\n if (this.state.isMulti) {\n stateUpdate.value = [stateUpdate.value];\n stateUpdate.text = [stateUpdate.text];\n }\n }\n return stateUpdate;\n }\n\n if (this.state.isMulti) {\n // If we are a multi valued variable validate the current values are among the options\n const currentValues = Array.isArray(currentValue) ? currentValue : [currentValue];\n const validValues = currentValues.filter((v) => options.find((o) => o.value === v));\n const validTexts = validValues.map((v) => options.find((o) => o.value === v)!.label);\n\n // If no valid values pick the first option\n if (validValues.length === 0) {\n const defaultState = this.getDefaultMultiState(options);\n stateUpdate.value = defaultState.value;\n stateUpdate.text = defaultState.text;\n } else {\n // We have valid values, if it's different from current valid values update current values\n if (!isEqual(validValues, currentValue)) {\n stateUpdate.value = validValues;\n }\n if (!isEqual(validTexts, currentText)) {\n stateUpdate.text = validTexts;\n }\n }\n return stateUpdate;\n }\n\n // Single value variable validation\n\n // Try find by value then text\n let matchingOption = findOptionMatchingCurrent(currentValue, currentText, options);\n if (matchingOption) {\n // When updating the initial state from URL the text property is set the same as value\n // Here we can correct the text value state\n stateUpdate.text = matchingOption.label;\n stateUpdate.value = matchingOption.value;\n } else {\n // Current value is found in options\n const defaultState = this.getDefaultSingleState(options);\n stateUpdate.value = defaultState.value;\n stateUpdate.text = defaultState.text;\n }\n\n return stateUpdate;\n }\n\n /**\n * Values set by initial URL sync needs to survive the next validation and update.\n * This function can intercept and make sure those values are preserved.\n */\n protected interceptStateUpdateAfterValidation(stateUpdate: Partial<MultiValueVariableState>): void {\n // If the validation wants to fix the all value (All ==> $__all) then we should let that pass\n const isAllValueFix = stateUpdate.value === ALL_VARIABLE_VALUE && this.state.text === ALL_VARIABLE_TEXT;\n\n if (\n this.skipNextValidation &&\n stateUpdate.value !== this.state.value &&\n stateUpdate.text !== this.state.text &&\n !isAllValueFix\n ) {\n stateUpdate.value = this.state.value;\n stateUpdate.text = this.state.text;\n }\n\n this.skipNextValidation = false;\n }\n\n public getValue(): VariableValue {\n if (this.hasAllValue()) {\n if (this.state.allValue) {\n return new CustomAllValue(this.state.allValue, this);\n }\n\n return this.state.options.map((x) => x.value);\n }\n\n return this.state.value;\n }\n\n public getValueText(): string {\n if (this.hasAllValue()) {\n return ALL_VARIABLE_TEXT;\n }\n\n if (Array.isArray(this.state.text)) {\n return this.state.text.join(' + ');\n }\n\n return String(this.state.text);\n }\n\n public hasAllValue() {\n const value = this.state.value;\n return value === ALL_VARIABLE_VALUE || (Array.isArray(value) && value[0] === ALL_VARIABLE_VALUE);\n }\n\n public getDefaultMultiState(options: VariableValueOption[]) {\n if (this.state.defaultToAll) {\n return { value: [ALL_VARIABLE_VALUE], text: [ALL_VARIABLE_TEXT] };\n } else if (options.length > 0) {\n return { value: [options[0].value], text: [options[0].label] };\n } else {\n return { value: [], text: [] };\n }\n }\n\n protected getDefaultSingleState(options: VariableValueOption[]) {\n if (this.state.defaultToAll) {\n return { value: ALL_VARIABLE_VALUE, text: ALL_VARIABLE_TEXT };\n } else if (options.length > 0) {\n return { value: options[0].value, text: options[0].label };\n } else {\n return { value: '', text: '' };\n }\n }\n\n /**\n * Change the value and publish SceneVariableValueChangedEvent event.\n */\n public changeValueTo(value: VariableValue, text?: VariableValue) {\n // Ignore if there is no change\n if (value === this.state.value && text === this.state.text) {\n return;\n }\n\n if (!text) {\n if (Array.isArray(value)) {\n text = value.map((v) => this.findLabelTextForValue(v));\n } else {\n text = this.findLabelTextForValue(value);\n }\n }\n\n if (Array.isArray(value)) {\n // If we are a multi valued variable is cleared (empty array) we need to set the default empty state\n if (value.length === 0) {\n const state = this.getDefaultMultiState(this.state.options);\n value = state.value;\n text = state.text;\n }\n\n // If last value is the All value then replace all with it\n if (value[value.length - 1] === ALL_VARIABLE_VALUE) {\n value = [ALL_VARIABLE_VALUE];\n text = [ALL_VARIABLE_TEXT];\n }\n // If the first value is the ALL value and we have other values, then remove the All value\n else if (value[0] === ALL_VARIABLE_VALUE && value.length > 1) {\n value.shift();\n if (Array.isArray(text)) {\n text.shift();\n }\n }\n }\n\n // Do nothing if value and text are the same\n if (isEqual(value, this.state.value) && isEqual(text, this.state.text)) {\n return;\n }\n\n this.setStateHelper({ value, text, loading: false });\n this.publishEvent(new SceneVariableValueChangedEvent(this), true);\n }\n\n private findLabelTextForValue(value: VariableValueSingle): VariableValueSingle {\n if (value === ALL_VARIABLE_VALUE) {\n return ALL_VARIABLE_TEXT;\n }\n\n const option = this.state.options.find((x) => x.value === value);\n if (option) {\n return option.label;\n }\n\n const optionByLabel = this.state.options.find((x) => x.label === value);\n if (optionByLabel) {\n return optionByLabel.label;\n }\n\n return value;\n }\n\n /**\n * This helper function is to counter the contravariance of setState\n */\n private setStateHelper(state: Partial<MultiValueVariableState>) {\n setBaseClassState<MultiValueVariableState>(this, state);\n }\n\n public getOptionsForSelect(includeCurrentValue = true): VariableValueOption[] {\n let options = this.state.options;\n\n if (this.state.includeAll) {\n options = [{ value: ALL_VARIABLE_VALUE, label: ALL_VARIABLE_TEXT }, ...options];\n }\n\n if (includeCurrentValue && !Array.isArray(this.state.value)) {\n const current = options.find((x) => x.value === this.state.value);\n if (!current) {\n options = [{ value: this.state.value, label: String(this.state.text) }, ...options];\n }\n }\n\n return options;\n }\n\n public refreshOptions() {\n this.getValueOptions({}).subscribe((options) => {\n this.updateValueGivenNewOptions(options);\n });\n }\n\n /**\n * Can be used by subclasses to do custom handling of option search based on search input\n */\n public onSearchChange?(searchFilter: string): void;\n}\n\n/**\n * Looks for matching option, first by value but as a fallback by text (label).\n */\nfunction findOptionMatchingCurrent(\n currentValue: VariableValue,\n currentText: VariableValue,\n options: VariableValueOption[]\n) {\n let textMatch: VariableValueOption | undefined;\n\n for (const item of options) {\n if (item.value === currentValue) {\n return item;\n }\n\n // No early return here as want to continue to look a value match\n if (item.label === currentText) {\n textMatch = item;\n }\n }\n\n return textMatch;\n}\n\nexport class MultiValueUrlSyncHandler<TState extends MultiValueVariableState = MultiValueVariableState>\n implements SceneObjectUrlSyncHandler\n{\n public constructor(private _sceneObject: MultiValueVariable<TState>) {}\n\n private getKey(): string {\n return `var-${this._sceneObject.state.name}`;\n }\n\n public getKeys(): string[] {\n if (this._sceneObject.state.skipUrlSync) {\n return [];\n }\n\n return [this.getKey()];\n }\n\n public getUrlState(): SceneObjectUrlValues {\n if (this._sceneObject.state.skipUrlSync) {\n return {};\n }\n\n let urlValue: string | string[] | null = null;\n let value = this._sceneObject.state.value;\n\n if (Array.isArray(value)) {\n urlValue = value.map(String);\n } else if ((this, this._sceneObject.state.isMulti)) {\n // If we are inMulti mode we must return an array here as otherwise UrlSyncManager will not pass all values (in an array) in updateFromUrl\n urlValue = [String(value)];\n } else {\n urlValue = String(value);\n }\n\n return { [this.getKey()]: urlValue };\n }\n\n public updateFromUrl(values: SceneObjectUrlValues): void {\n let urlValue = values[this.getKey()];\n\n if (urlValue != null) {\n // This is to be backwards compatible with old url all value\n if (this._sceneObject.state.includeAll) {\n urlValue = handleLegacyUrlAllValue(urlValue);\n }\n\n // For edge cases where data links include variables with custom all value.\n // We want the variable to maintain the \"All\" meta value not the actual custom vall value. (Fixes https://github.com/grafana/grafana/issues/28635)\n if (this._sceneObject.state.allValue && this._sceneObject.state.allValue === urlValue) {\n urlValue = ALL_VARIABLE_VALUE;\n }\n\n /**\n * Initial URL Sync happens before scene objects are activated.\n * We need to skip validation in this case to make sure values set via URL are maintained.\n */\n if (!this._sceneObject.isActive) {\n this._sceneObject.skipNextValidation = true;\n }\n\n this._sceneObject.changeValueTo(urlValue);\n }\n }\n}\n\nfunction handleLegacyUrlAllValue(value: string | string[]) {\n if (isArray(value) && value[0] === ALL_VARIABLE_TEXT) {\n return [ALL_VARIABLE_VALUE];\n } else if (value === ALL_VARIABLE_TEXT) {\n return ALL_VARIABLE_VALUE;\n }\n\n return value;\n}\n\n/**\n * Variable getValue can return this to skip any subsequent formatting.\n * This is useful for custom all values that should not be escaped/formatted.\n */\nexport class CustomAllValue implements CustomVariableValue {\n public constructor(private _value: string, private _variable: SceneVariable) {}\n\n public formatter(formatNameOrFn?: string | VariableCustomFormatterFn): string {\n if (formatNameOrFn === VariableFormatID.Text) {\n return ALL_VARIABLE_TEXT;\n }\n\n if (formatNameOrFn === VariableFormatID.PercentEncode) {\n return formatRegistry.get(VariableFormatID.PercentEncode).formatter(this._value, [], this._variable);\n }\n\n if (formatNameOrFn === VariableFormatID.QueryParam) {\n return formatRegistry.get(VariableFormatID.QueryParam).formatter(ALL_VARIABLE_TEXT, [], this._variable);\n }\n\n return this._value;\n }\n}\n"],"names":[],"mappings":";;;;;;;;;AA8CO,MAAe,2BACZ,eAEV,CAAA;AAAA,EAHO,WAAA,GAAA;AAAA,IAAA,KAAA,CAAA,GAAA,SAAA,CAAA,CAAA;AAIL,IAAU,IAAA,CAAA,QAAA,GAAsC,IAAI,wBAAA,CAAyB,IAAI,CAAA,CAAA;AAAA,GAAA;AAAA,EAe1E,iBAAyD,GAAA;AAC9D,IAAA,OAAO,IAAK,CAAA,eAAA,CAAgB,EAAE,CAAE,CAAA,IAAA;AAAA,MAC9B,GAAA,CAAI,CAAC,OAAY,KAAA;AACf,QAAA,IAAA,CAAK,2BAA2B,OAAO,CAAA,CAAA;AACvC,QAAA,OAAO,EAAC,CAAA;AAAA,OACT,CAAA;AAAA,KACH,CAAA;AAAA,GACF;AAAA,EAEO,QAAiB,GAAA;AACtB,IAAA,IAAA,CAAK,cAAe,CAAA,EAAE,OAAS,EAAA,KAAA,EAAO,CAAA,CAAA;AACtC,IAAA,MAAM,cAAc,IAAK,CAAA,MAAA,CAAA;AACzB,IAAA,WAAA,IAAA,IAAA,GAAA,KAAA,CAAA,GAAA,WAAA,CAAa,MAAO,CAAA,IAAA,CAAA,CAAA;AAAA,GACtB;AAAA,EAKQ,2BAA2B,OAAgC,EAAA;AAEjE,IAAM,MAAA,EAAE,OAAO,YAAc,EAAA,IAAA,EAAM,aAAa,OAAS,EAAA,UAAA,KAAe,IAAK,CAAA,KAAA,CAAA;AAE7E,IAAA,MAAM,WAAc,GAAA,IAAA,CAAK,6BAA8B,CAAA,OAAA,EAAS,cAAc,WAAW,CAAA,CAAA;AAEzF,IAAA,IAAA,CAAK,oCAAoC,WAAW,CAAA,CAAA;AAGpD,IAAA,IAAA,CAAK,eAAe,WAAW,CAAA,CAAA;AAG/B,IAAA,IACE,WAAY,CAAA,KAAA,KAAU,YACtB,IAAA,WAAA,CAAY,IAAS,KAAA,WAAA,IACpB,IAAK,CAAA,WAAA,EAAiB,IAAA,CAAC,OAAQ,CAAA,OAAA,EAAS,UAAU,CACnD,EAAA;AACA,MAAA,IAAA,CAAK,YAAa,CAAA,IAAI,8BAA+B,CAAA,IAAI,GAAG,IAAI,CAAA,CAAA;AAAA,KAClE;AAAA,GACF;AAAA,EAEQ,6BAAA,CACN,OACA,EAAA,YAAA,EACA,WACkC,EAAA;AAClC,IAAA,MAAM,WAAgD,GAAA;AAAA,MACpD,OAAA;AAAA,MACA,OAAS,EAAA,KAAA;AAAA,MACT,KAAO,EAAA,YAAA;AAAA,MACP,IAAM,EAAA,WAAA;AAAA,KACR,CAAA;AAEA,IAAI,IAAA,OAAA,CAAQ,WAAW,CAAG,EAAA;AACxB,MAAA,IAAI,IAAK,CAAA,KAAA,CAAM,YAAgB,IAAA,IAAA,CAAK,MAAM,UAAY,EAAA;AACpD,QAAA,WAAA,CAAY,KAAQ,GAAA,kBAAA,CAAA;AACpB,QAAA,WAAA,CAAY,IAAO,GAAA,iBAAA,CAAA;AAAA,OACrB,MAAA,IAAW,IAAK,CAAA,KAAA,CAAM,OAAS,EAAA;AAC7B,QAAA,WAAA,CAAY,QAAQ,EAAC,CAAA;AACrB,QAAA,WAAA,CAAY,OAAO,EAAC,CAAA;AAAA,OACf,MAAA;AACL,QAAA,WAAA,CAAY,KAAQ,GAAA,EAAA,CAAA;AACpB,QAAA,WAAA,CAAY,IAAO,GAAA,EAAA,CAAA;AAAA,OACrB;AAEA,MAAO,OAAA,WAAA,CAAA;AAAA,KACT;AAEA,IAAI,IAAA,IAAA,CAAK,aAAe,EAAA;AACtB,MAAI,IAAA,IAAA,CAAK,MAAM,UAAY,EAAA;AAEzB,QAAA,WAAA,CAAY,IAAO,GAAA,iBAAA,CAAA;AAAA,OACd,MAAA;AACL,QAAY,WAAA,CAAA,KAAA,GAAQ,QAAQ,CAAG,CAAA,CAAA,KAAA,CAAA;AAC/B,QAAY,WAAA,CAAA,IAAA,GAAO,QAAQ,CAAG,CAAA,CAAA,KAAA,CAAA;AAE9B,QAAI,IAAA,IAAA,CAAK,MAAM,OAAS,EAAA;AACtB,UAAY,WAAA,CAAA,KAAA,GAAQ,CAAC,WAAA,CAAY,KAAK,CAAA,CAAA;AACtC,UAAY,WAAA,CAAA,IAAA,GAAO,CAAC,WAAA,CAAY,IAAI,CAAA,CAAA;AAAA,SACtC;AAAA,OACF;AACA,MAAO,OAAA,WAAA,CAAA;AAAA,KACT;AAEA,IAAI,IAAA,IAAA,CAAK,MAAM,OAAS,EAAA;AAEtB,MAAA,MAAM,gBAAgB,KAAM,CAAA,OAAA,CAAQ,YAAY,CAAI,GAAA,YAAA,GAAe,CAAC,YAAY,CAAA,CAAA;AAChF,MAAA,MAAM,WAAc,GAAA,aAAA,CAAc,MAAO,CAAA,CAAC,CAAM,KAAA,OAAA,CAAQ,IAAK,CAAA,CAAC,CAAM,KAAA,CAAA,CAAE,KAAU,KAAA,CAAC,CAAC,CAAA,CAAA;AAClF,MAAA,MAAM,UAAa,GAAA,WAAA,CAAY,GAAI,CAAA,CAAC,CAAM,KAAA,OAAA,CAAQ,IAAK,CAAA,CAAC,CAAM,KAAA,CAAA,CAAE,KAAU,KAAA,CAAC,EAAG,KAAK,CAAA,CAAA;AAGnF,MAAI,IAAA,WAAA,CAAY,WAAW,CAAG,EAAA;AAC5B,QAAM,MAAA,YAAA,GAAe,IAAK,CAAA,oBAAA,CAAqB,OAAO,CAAA,CAAA;AACtD,QAAA,WAAA,CAAY,QAAQ,YAAa,CAAA,KAAA,CAAA;AACjC,QAAA,WAAA,CAAY,OAAO,YAAa,CAAA,IAAA,CAAA;AAAA,OAC3B,MAAA;AAEL,QAAA,IAAI,CAAC,OAAA,CAAQ,WAAa,EAAA,YAAY,CAAG,EAAA;AACvC,UAAA,WAAA,CAAY,KAAQ,GAAA,WAAA,CAAA;AAAA,SACtB;AACA,QAAA,IAAI,CAAC,OAAA,CAAQ,UAAY,EAAA,WAAW,CAAG,EAAA;AACrC,UAAA,WAAA,CAAY,IAAO,GAAA,UAAA,CAAA;AAAA,SACrB;AAAA,OACF;AACA,MAAO,OAAA,WAAA,CAAA;AAAA,KACT;AAKA,IAAA,IAAI,cAAiB,GAAA,yBAAA,CAA0B,YAAc,EAAA,WAAA,EAAa,OAAO,CAAA,CAAA;AACjF,IAAA,IAAI,cAAgB,EAAA;AAGlB,MAAA,WAAA,CAAY,OAAO,cAAe,CAAA,KAAA,CAAA;AAClC,MAAA,WAAA,CAAY,QAAQ,cAAe,CAAA,KAAA,CAAA;AAAA,KAC9B,MAAA;AAEL,MAAM,MAAA,YAAA,GAAe,IAAK,CAAA,qBAAA,CAAsB,OAAO,CAAA,CAAA;AACvD,MAAA,WAAA,CAAY,QAAQ,YAAa,CAAA,KAAA,CAAA;AACjC,MAAA,WAAA,CAAY,OAAO,YAAa,CAAA,IAAA,CAAA;AAAA,KAClC;AAEA,IAAO,OAAA,WAAA,CAAA;AAAA,GACT;AAAA,EAMU,oCAAoC,WAAqD,EAAA;AAEjG,IAAA,MAAM,gBAAgB,WAAY,CAAA,KAAA,KAAU,kBAAsB,IAAA,IAAA,CAAK,MAAM,IAAS,KAAA,iBAAA,CAAA;AAEtF,IAAA,IACE,IAAK,CAAA,kBAAA,IACL,WAAY,CAAA,KAAA,KAAU,IAAK,CAAA,KAAA,CAAM,KACjC,IAAA,WAAA,CAAY,IAAS,KAAA,IAAA,CAAK,KAAM,CAAA,IAAA,IAChC,CAAC,aACD,EAAA;AACA,MAAY,WAAA,CAAA,KAAA,GAAQ,KAAK,KAAM,CAAA,KAAA,CAAA;AAC/B,MAAY,WAAA,CAAA,IAAA,GAAO,KAAK,KAAM,CAAA,IAAA,CAAA;AAAA,KAChC;AAEA,IAAA,IAAA,CAAK,kBAAqB,GAAA,KAAA,CAAA;AAAA,GAC5B;AAAA,EAEO,QAA0B,GAAA;AAC/B,IAAI,IAAA,IAAA,CAAK,aAAe,EAAA;AACtB,MAAI,IAAA,IAAA,CAAK,MAAM,QAAU,EAAA;AACvB,QAAA,OAAO,IAAI,cAAA,CAAe,IAAK,CAAA,KAAA,CAAM,UAAU,IAAI,CAAA,CAAA;AAAA,OACrD;AAEA,MAAA,OAAO,KAAK,KAAM,CAAA,OAAA,CAAQ,IAAI,CAAC,CAAA,KAAM,EAAE,KAAK,CAAA,CAAA;AAAA,KAC9C;AAEA,IAAA,OAAO,KAAK,KAAM,CAAA,KAAA,CAAA;AAAA,GACpB;AAAA,EAEO,YAAuB,GAAA;AAC5B,IAAI,IAAA,IAAA,CAAK,aAAe,EAAA;AACtB,MAAO,OAAA,iBAAA,CAAA;AAAA,KACT;AAEA,IAAA,IAAI,KAAM,CAAA,OAAA,CAAQ,IAAK,CAAA,KAAA,CAAM,IAAI,CAAG,EAAA;AAClC,MAAA,OAAO,IAAK,CAAA,KAAA,CAAM,IAAK,CAAA,IAAA,CAAK,KAAK,CAAA,CAAA;AAAA,KACnC;AAEA,IAAO,OAAA,MAAA,CAAO,IAAK,CAAA,KAAA,CAAM,IAAI,CAAA,CAAA;AAAA,GAC/B;AAAA,EAEO,WAAc,GAAA;AACnB,IAAM,MAAA,KAAA,GAAQ,KAAK,KAAM,CAAA,KAAA,CAAA;AACzB,IAAA,OAAO,UAAU,kBAAuB,IAAA,KAAA,CAAM,QAAQ,KAAK,CAAA,IAAK,MAAM,CAAO,CAAA,KAAA,kBAAA,CAAA;AAAA,GAC/E;AAAA,EAEO,qBAAqB,OAAgC,EAAA;AAC1D,IAAI,IAAA,IAAA,CAAK,MAAM,YAAc,EAAA;AAC3B,MAAO,OAAA,EAAE,OAAO,CAAC,kBAAkB,GAAG,IAAM,EAAA,CAAC,iBAAiB,CAAE,EAAA,CAAA;AAAA,KAClE,MAAA,IAAW,OAAQ,CAAA,MAAA,GAAS,CAAG,EAAA;AAC7B,MAAA,OAAO,EAAE,KAAA,EAAO,CAAC,OAAA,CAAQ,CAAG,CAAA,CAAA,KAAK,CAAG,EAAA,IAAA,EAAM,CAAC,OAAA,CAAQ,CAAG,CAAA,CAAA,KAAK,CAAE,EAAA,CAAA;AAAA,KACxD,MAAA;AACL,MAAA,OAAO,EAAE,KAAO,EAAA,EAAI,EAAA,IAAA,EAAM,EAAG,EAAA,CAAA;AAAA,KAC/B;AAAA,GACF;AAAA,EAEU,sBAAsB,OAAgC,EAAA;AAC9D,IAAI,IAAA,IAAA,CAAK,MAAM,YAAc,EAAA;AAC3B,MAAA,OAAO,EAAE,KAAA,EAAO,kBAAoB,EAAA,IAAA,EAAM,iBAAkB,EAAA,CAAA;AAAA,KAC9D,MAAA,IAAW,OAAQ,CAAA,MAAA,GAAS,CAAG,EAAA;AAC7B,MAAO,OAAA,EAAE,OAAO,OAAQ,CAAA,CAAA,CAAA,CAAG,OAAO,IAAM,EAAA,OAAA,CAAQ,GAAG,KAAM,EAAA,CAAA;AAAA,KACpD,MAAA;AACL,MAAA,OAAO,EAAE,KAAA,EAAO,EAAI,EAAA,IAAA,EAAM,EAAG,EAAA,CAAA;AAAA,KAC/B;AAAA,GACF;AAAA,EAKO,aAAA,CAAc,OAAsB,IAAsB,EAAA;AAE/D,IAAA,IAAI,UAAU,IAAK,CAAA,KAAA,CAAM,SAAS,IAAS,KAAA,IAAA,CAAK,MAAM,IAAM,EAAA;AAC1D,MAAA,OAAA;AAAA,KACF;AAEA,IAAA,IAAI,CAAC,IAAM,EAAA;AACT,MAAI,IAAA,KAAA,CAAM,OAAQ,CAAA,KAAK,CAAG,EAAA;AACxB,QAAA,IAAA,GAAO,MAAM,GAAI,CAAA,CAAC,MAAM,IAAK,CAAA,qBAAA,CAAsB,CAAC,CAAC,CAAA,CAAA;AAAA,OAChD,MAAA;AACL,QAAO,IAAA,GAAA,IAAA,CAAK,sBAAsB,KAAK,CAAA,CAAA;AAAA,OACzC;AAAA,KACF;AAEA,IAAI,IAAA,KAAA,CAAM,OAAQ,CAAA,KAAK,CAAG,EAAA;AAExB,MAAI,IAAA,KAAA,CAAM,WAAW,CAAG,EAAA;AACtB,QAAA,MAAM,KAAQ,GAAA,IAAA,CAAK,oBAAqB,CAAA,IAAA,CAAK,MAAM,OAAO,CAAA,CAAA;AAC1D,QAAA,KAAA,GAAQ,KAAM,CAAA,KAAA,CAAA;AACd,QAAA,IAAA,GAAO,KAAM,CAAA,IAAA,CAAA;AAAA,OACf;AAGA,MAAA,IAAI,KAAM,CAAA,KAAA,CAAM,MAAS,GAAA,CAAA,CAAA,KAAO,kBAAoB,EAAA;AAClD,QAAA,KAAA,GAAQ,CAAC,kBAAkB,CAAA,CAAA;AAC3B,QAAA,IAAA,GAAO,CAAC,iBAAiB,CAAA,CAAA;AAAA,iBAGlB,KAAM,CAAA,CAAA,CAAA,KAAO,kBAAsB,IAAA,KAAA,CAAM,SAAS,CAAG,EAAA;AAC5D,QAAA,KAAA,CAAM,KAAM,EAAA,CAAA;AACZ,QAAI,IAAA,KAAA,CAAM,OAAQ,CAAA,IAAI,CAAG,EAAA;AACvB,UAAA,IAAA,CAAK,KAAM,EAAA,CAAA;AAAA,SACb;AAAA,OACF;AAAA,KACF;AAGA,IAAI,IAAA,OAAA,CAAQ,KAAO,EAAA,IAAA,CAAK,KAAM,CAAA,KAAK,CAAK,IAAA,OAAA,CAAQ,IAAM,EAAA,IAAA,CAAK,KAAM,CAAA,IAAI,CAAG,EAAA;AACtE,MAAA,OAAA;AAAA,KACF;AAEA,IAAA,IAAA,CAAK,eAAe,EAAE,KAAA,EAAO,IAAM,EAAA,OAAA,EAAS,OAAO,CAAA,CAAA;AACnD,IAAA,IAAA,CAAK,YAAa,CAAA,IAAI,8BAA+B,CAAA,IAAI,GAAG,IAAI,CAAA,CAAA;AAAA,GAClE;AAAA,EAEQ,sBAAsB,KAAiD,EAAA;AAC7E,IAAA,IAAI,UAAU,kBAAoB,EAAA;AAChC,MAAO,OAAA,iBAAA,CAAA;AAAA,KACT;AAEA,IAAM,MAAA,MAAA,GAAS,KAAK,KAAM,CAAA,OAAA,CAAQ,KAAK,CAAC,CAAA,KAAM,CAAE,CAAA,KAAA,KAAU,KAAK,CAAA,CAAA;AAC/D,IAAA,IAAI,MAAQ,EAAA;AACV,MAAA,OAAO,MAAO,CAAA,KAAA,CAAA;AAAA,KAChB;AAEA,IAAM,MAAA,aAAA,GAAgB,KAAK,KAAM,CAAA,OAAA,CAAQ,KAAK,CAAC,CAAA,KAAM,CAAE,CAAA,KAAA,KAAU,KAAK,CAAA,CAAA;AACtE,IAAA,IAAI,aAAe,EAAA;AACjB,MAAA,OAAO,aAAc,CAAA,KAAA,CAAA;AAAA,KACvB;AAEA,IAAO,OAAA,KAAA,CAAA;AAAA,GACT;AAAA,EAKQ,eAAe,KAAyC,EAAA;AAC9D,IAAA,iBAAA,CAA2C,MAAM,KAAK,CAAA,CAAA;AAAA,GACxD;AAAA,EAEO,mBAAA,CAAoB,sBAAsB,IAA6B,EAAA;AAC5E,IAAI,IAAA,OAAA,GAAU,KAAK,KAAM,CAAA,OAAA,CAAA;AAEzB,IAAI,IAAA,IAAA,CAAK,MAAM,UAAY,EAAA;AACzB,MAAU,OAAA,GAAA,CAAC,EAAE,KAAO,EAAA,kBAAA,EAAoB,OAAO,iBAAkB,EAAA,EAAG,GAAG,OAAO,CAAA,CAAA;AAAA,KAChF;AAEA,IAAA,IAAI,uBAAuB,CAAC,KAAA,CAAM,QAAQ,IAAK,CAAA,KAAA,CAAM,KAAK,CAAG,EAAA;AAC3D,MAAM,MAAA,OAAA,GAAU,QAAQ,IAAK,CAAA,CAAC,MAAM,CAAE,CAAA,KAAA,KAAU,IAAK,CAAA,KAAA,CAAM,KAAK,CAAA,CAAA;AAChE,MAAA,IAAI,CAAC,OAAS,EAAA;AACZ,QAAA,OAAA,GAAU,CAAC,EAAE,KAAO,EAAA,IAAA,CAAK,MAAM,KAAO,EAAA,KAAA,EAAO,MAAO,CAAA,IAAA,CAAK,KAAM,CAAA,IAAI,CAAE,EAAA,EAAG,GAAG,OAAO,CAAA,CAAA;AAAA,OACpF;AAAA,KACF;AAEA,IAAO,OAAA,OAAA,CAAA;AAAA,GACT;AAAA,EAEO,cAAiB,GAAA;AACtB,IAAA,IAAA,CAAK,gBAAgB,EAAE,CAAE,CAAA,SAAA,CAAU,CAAC,OAAY,KAAA;AAC9C,MAAA,IAAA,CAAK,2BAA2B,OAAO,CAAA,CAAA;AAAA,KACxC,CAAA,CAAA;AAAA,GACH;AAMF,CAAA;AAKA,SAAS,yBAAA,CACP,YACA,EAAA,WAAA,EACA,OACA,EAAA;AACA,EAAI,IAAA,SAAA,CAAA;AAEJ,EAAA,KAAA,MAAW,QAAQ,OAAS,EAAA;AAC1B,IAAI,IAAA,IAAA,CAAK,UAAU,YAAc,EAAA;AAC/B,MAAO,OAAA,IAAA,CAAA;AAAA,KACT;AAGA,IAAI,IAAA,IAAA,CAAK,UAAU,WAAa,EAAA;AAC9B,MAAY,SAAA,GAAA,IAAA,CAAA;AAAA,KACd;AAAA,GACF;AAEA,EAAO,OAAA,SAAA,CAAA;AACT,CAAA;AAEO,MAAM,wBAEb,CAAA;AAAA,EACS,YAAoB,YAA0C,EAAA;AAA1C,IAAA,IAAA,CAAA,YAAA,GAAA,YAAA,CAAA;AAAA,GAA2C;AAAA,EAE9D,MAAiB,GAAA;AACvB,IAAO,OAAA,CAAA,IAAA,EAAO,IAAK,CAAA,YAAA,CAAa,KAAM,CAAA,IAAA,CAAA,CAAA,CAAA;AAAA,GACxC;AAAA,EAEO,OAAoB,GAAA;AACzB,IAAI,IAAA,IAAA,CAAK,YAAa,CAAA,KAAA,CAAM,WAAa,EAAA;AACvC,MAAA,OAAO,EAAC,CAAA;AAAA,KACV;AAEA,IAAO,OAAA,CAAC,IAAK,CAAA,MAAA,EAAQ,CAAA,CAAA;AAAA,GACvB;AAAA,EAEO,WAAoC,GAAA;AACzC,IAAI,IAAA,IAAA,CAAK,YAAa,CAAA,KAAA,CAAM,WAAa,EAAA;AACvC,MAAA,OAAO,EAAC,CAAA;AAAA,KACV;AAEA,IAAA,IAAI,QAAqC,GAAA,IAAA,CAAA;AACzC,IAAI,IAAA,KAAA,GAAQ,IAAK,CAAA,YAAA,CAAa,KAAM,CAAA,KAAA,CAAA;AAEpC,IAAI,IAAA,KAAA,CAAM,OAAQ,CAAA,KAAK,CAAG,EAAA;AACxB,MAAW,QAAA,GAAA,KAAA,CAAM,IAAI,MAAM,CAAA,CAAA;AAAA,KACjB,MAAA,IAAM,IAAK,CAAA,YAAA,CAAa,MAAM,OAAU,EAAA;AAElD,MAAW,QAAA,GAAA,CAAC,MAAO,CAAA,KAAK,CAAC,CAAA,CAAA;AAAA,KACpB,MAAA;AACL,MAAA,QAAA,GAAW,OAAO,KAAK,CAAA,CAAA;AAAA,KACzB;AAEA,IAAA,OAAO,EAAE,CAAC,IAAK,CAAA,MAAA,KAAW,QAAS,EAAA,CAAA;AAAA,GACrC;AAAA,EAEO,cAAc,MAAoC,EAAA;AACvD,IAAI,IAAA,QAAA,GAAW,MAAO,CAAA,IAAA,CAAK,MAAO,EAAA,CAAA,CAAA;AAElC,IAAA,IAAI,YAAY,IAAM,EAAA;AAEpB,MAAI,IAAA,IAAA,CAAK,YAAa,CAAA,KAAA,CAAM,UAAY,EAAA;AACtC,QAAA,QAAA,GAAW,wBAAwB,QAAQ,CAAA,CAAA;AAAA,OAC7C;AAIA,MAAI,IAAA,IAAA,CAAK,aAAa,KAAM,CAAA,QAAA,IAAY,KAAK,YAAa,CAAA,KAAA,CAAM,aAAa,QAAU,EAAA;AACrF,QAAW,QAAA,GAAA,kBAAA,CAAA;AAAA,OACb;AAMA,MAAI,IAAA,CAAC,IAAK,CAAA,YAAA,CAAa,QAAU,EAAA;AAC/B,QAAA,IAAA,CAAK,aAAa,kBAAqB,GAAA,IAAA,CAAA;AAAA,OACzC;AAEA,MAAK,IAAA,CAAA,YAAA,CAAa,cAAc,QAAQ,CAAA,CAAA;AAAA,KAC1C;AAAA,GACF;AACF,CAAA;AAEA,SAAS,wBAAwB,KAA0B,EAAA;AACzD,EAAA,IAAI,OAAQ,CAAA,KAAK,CAAK,IAAA,KAAA,CAAM,OAAO,iBAAmB,EAAA;AACpD,IAAA,OAAO,CAAC,kBAAkB,CAAA,CAAA;AAAA,GAC5B,MAAA,IAAW,UAAU,iBAAmB,EAAA;AACtC,IAAO,OAAA,kBAAA,CAAA;AAAA,GACT;AAEA,EAAO,OAAA,KAAA,CAAA;AACT,CAAA;AAMO,MAAM,cAA8C,CAAA;AAAA,EAClD,WAAA,CAAoB,QAAwB,SAA0B,EAAA;AAAlD,IAAA,IAAA,CAAA,MAAA,GAAA,MAAA,CAAA;AAAwB,IAAA,IAAA,CAAA,SAAA,GAAA,SAAA,CAAA;AAAA,GAA2B;AAAA,EAEvE,UAAU,cAA6D,EAAA;AAC5E,IAAI,IAAA,cAAA,KAAmB,iBAAiB,IAAM,EAAA;AAC5C,MAAO,OAAA,iBAAA,CAAA;AAAA,KACT;AAEA,IAAI,IAAA,cAAA,KAAmB,iBAAiB,aAAe,EAAA;AACrD,MAAO,OAAA,cAAA,CAAe,GAAI,CAAA,gBAAA,CAAiB,aAAa,CAAA,CAAE,SAAU,CAAA,IAAA,CAAK,MAAQ,EAAA,EAAI,EAAA,IAAA,CAAK,SAAS,CAAA,CAAA;AAAA,KACrG;AAEA,IAAI,IAAA,cAAA,KAAmB,iBAAiB,UAAY,EAAA;AAClD,MAAO,OAAA,cAAA,CAAe,GAAI,CAAA,gBAAA,CAAiB,UAAU,CAAA,CAAE,UAAU,iBAAmB,EAAA,EAAI,EAAA,IAAA,CAAK,SAAS,CAAA,CAAA;AAAA,KACxG;AAEA,IAAA,OAAO,IAAK,CAAA,MAAA,CAAA;AAAA,GACd;AACF;;;;"}
|
|
1
|
+
{"version":3,"file":"MultiValueVariable.js","sources":["../../../../src/variables/variants/MultiValueVariable.ts"],"sourcesContent":["import { isArray, isEqual } from 'lodash';\nimport { map, Observable } from 'rxjs';\n\nimport { ALL_VARIABLE_TEXT, ALL_VARIABLE_VALUE } from '../constants';\n\nimport { SceneObjectBase } from '../../core/SceneObjectBase';\nimport { SceneObjectUrlSyncHandler, SceneObjectUrlValues } from '../../core/types';\nimport {\n SceneVariable,\n SceneVariableValueChangedEvent,\n SceneVariableState,\n ValidateAndUpdateResult,\n VariableValue,\n VariableValueOption,\n VariableValueSingle,\n CustomVariableValue,\n VariableCustomFormatterFn,\n} from '../types';\nimport { formatRegistry } from '../interpolation/formatRegistry';\nimport { VariableFormatID } from '@grafana/schema';\nimport { SceneVariableSet } from '../sets/SceneVariableSet';\nimport { setBaseClassState } from '../../utils/utils';\n\nexport interface MultiValueVariableState extends SceneVariableState {\n value: VariableValue; // old current.text\n text: VariableValue; // old current.value\n options: VariableValueOption[];\n allowCustomValue?: boolean;\n isMulti?: boolean;\n includeAll?: boolean;\n defaultToAll?: boolean;\n allValue?: string;\n placeholder?: string;\n /**\n * For multi value variables, this option controls how many values to show before they are collapsed into +N.\n * Defaults to 5\n */\n maxVisibleValues?: number;\n noValueOnClear?: boolean;\n isReadOnly?: boolean;\n}\n\nexport interface VariableGetOptionsArgs {\n searchFilter?: string;\n}\n\nexport abstract class MultiValueVariable<TState extends MultiValueVariableState = MultiValueVariableState>\n extends SceneObjectBase<TState>\n implements SceneVariable<TState>\n{\n protected _urlSync: SceneObjectUrlSyncHandler = new MultiValueUrlSyncHandler(this);\n\n /**\n * Set to true to skip next value validation to maintain the current value even it it's not among the options (ie valid values)\n */\n public skipNextValidation?: boolean;\n\n /**\n * The source of value options.\n */\n public abstract getValueOptions(args: VariableGetOptionsArgs): Observable<VariableValueOption[]>;\n\n /**\n * This function is called on when SceneVariableSet is activated or when a dependency changes.\n */\n public validateAndUpdate(): Observable<ValidateAndUpdateResult> {\n return this.getValueOptions({}).pipe(\n map((options) => {\n this.updateValueGivenNewOptions(options);\n return {};\n })\n );\n }\n\n public onCancel(): void {\n this.setStateHelper({ loading: false });\n const sceneVarSet = this.parent as SceneVariableSet;\n sceneVarSet?.cancel(this);\n }\n\n /**\n * Check if current value is valid given new options. If not update the value.\n */\n private updateValueGivenNewOptions(options: VariableValueOption[]) {\n // Remember current value and text\n const { value: currentValue, text: currentText, options: oldOptions } = this.state;\n\n const stateUpdate = this.getStateUpdateGivenNewOptions(options, currentValue, currentText);\n\n this.interceptStateUpdateAfterValidation(stateUpdate);\n\n // Perform state change\n this.setStateHelper(stateUpdate);\n\n // Publish value changed event only if value changed\n if (\n stateUpdate.value !== currentValue ||\n stateUpdate.text !== currentText ||\n (this.hasAllValue() && !isEqual(options, oldOptions))\n ) {\n this.publishEvent(new SceneVariableValueChangedEvent(this), true);\n }\n }\n\n private getStateUpdateGivenNewOptions(\n options: VariableValueOption[],\n currentValue: VariableValue,\n currentText: VariableValue\n ): Partial<MultiValueVariableState> {\n const stateUpdate: Partial<MultiValueVariableState> = {\n options,\n loading: false,\n value: currentValue,\n text: currentText,\n };\n\n if (options.length === 0) {\n if (this.state.defaultToAll || this.state.includeAll) {\n stateUpdate.value = ALL_VARIABLE_VALUE;\n stateUpdate.text = ALL_VARIABLE_TEXT;\n } else if (this.state.isMulti) {\n stateUpdate.value = [];\n stateUpdate.text = [];\n } else {\n stateUpdate.value = '';\n stateUpdate.text = '';\n }\n\n return stateUpdate;\n }\n\n if (this.hasAllValue()) {\n if (this.state.includeAll) {\n // Sometimes the text representation is also set the ALL_VARIABLE_VALUE, this fixes that\n stateUpdate.text = ALL_VARIABLE_TEXT;\n } else {\n stateUpdate.value = options[0].value;\n stateUpdate.text = options[0].label;\n // If multi switch to arrays\n if (this.state.isMulti) {\n stateUpdate.value = [stateUpdate.value];\n stateUpdate.text = [stateUpdate.text];\n }\n }\n return stateUpdate;\n }\n\n if (this.state.isMulti) {\n // If we are a multi valued variable validate the current values are among the options\n const currentValues = Array.isArray(currentValue) ? currentValue : [currentValue];\n const validValues = currentValues.filter((v) => options.find((o) => o.value === v));\n const validTexts = validValues.map((v) => options.find((o) => o.value === v)!.label);\n\n // If no valid values pick the first option\n if (validValues.length === 0) {\n const defaultState = this.getDefaultMultiState(options);\n stateUpdate.value = defaultState.value;\n stateUpdate.text = defaultState.text;\n } else {\n // We have valid values, if it's different from current valid values update current values\n if (!isEqual(validValues, currentValue)) {\n stateUpdate.value = validValues;\n }\n if (!isEqual(validTexts, currentText)) {\n stateUpdate.text = validTexts;\n }\n }\n return stateUpdate;\n }\n\n // Single value variable validation\n\n // Try find by value then text\n let matchingOption = findOptionMatchingCurrent(currentValue, currentText, options);\n if (matchingOption) {\n // When updating the initial state from URL the text property is set the same as value\n // Here we can correct the text value state\n stateUpdate.text = matchingOption.label;\n stateUpdate.value = matchingOption.value;\n } else {\n // Current value is found in options\n const defaultState = this.getDefaultSingleState(options);\n stateUpdate.value = defaultState.value;\n stateUpdate.text = defaultState.text;\n }\n\n return stateUpdate;\n }\n\n /**\n * Values set by initial URL sync needs to survive the next validation and update.\n * This function can intercept and make sure those values are preserved.\n */\n protected interceptStateUpdateAfterValidation(stateUpdate: Partial<MultiValueVariableState>): void {\n // If the validation wants to fix the all value (All ==> $__all) then we should let that pass\n const isAllValueFix = stateUpdate.value === ALL_VARIABLE_VALUE && this.state.text === ALL_VARIABLE_TEXT;\n\n if (\n this.skipNextValidation &&\n stateUpdate.value !== this.state.value &&\n stateUpdate.text !== this.state.text &&\n !isAllValueFix\n ) {\n stateUpdate.value = this.state.value;\n stateUpdate.text = this.state.text;\n }\n\n this.skipNextValidation = false;\n }\n\n public getValue(): VariableValue {\n if (this.hasAllValue()) {\n if (this.state.allValue) {\n return new CustomAllValue(this.state.allValue, this);\n }\n\n return this.state.options.map((x) => x.value);\n }\n\n return this.state.value;\n }\n\n public getValueText(): string {\n if (this.hasAllValue()) {\n return ALL_VARIABLE_TEXT;\n }\n\n if (Array.isArray(this.state.text)) {\n return this.state.text.join(' + ');\n }\n\n return String(this.state.text);\n }\n\n public hasAllValue() {\n const value = this.state.value;\n return value === ALL_VARIABLE_VALUE || (Array.isArray(value) && value[0] === ALL_VARIABLE_VALUE);\n }\n\n public getDefaultMultiState(options: VariableValueOption[]) {\n if (this.state.defaultToAll) {\n return { value: [ALL_VARIABLE_VALUE], text: [ALL_VARIABLE_TEXT] };\n } else if (options.length > 0) {\n return { value: [options[0].value], text: [options[0].label] };\n } else {\n return { value: [], text: [] };\n }\n }\n\n protected getDefaultSingleState(options: VariableValueOption[]) {\n if (this.state.defaultToAll) {\n return { value: ALL_VARIABLE_VALUE, text: ALL_VARIABLE_TEXT };\n } else if (options.length > 0) {\n return { value: options[0].value, text: options[0].label };\n } else {\n return { value: '', text: '' };\n }\n }\n\n /**\n * Change the value and publish SceneVariableValueChangedEvent event.\n */\n public changeValueTo(value: VariableValue, text?: VariableValue, isUserAction = false) {\n // Ignore if there is no change\n if (value === this.state.value && text === this.state.text) {\n return;\n }\n\n if (!text) {\n if (Array.isArray(value)) {\n text = value.map((v) => this.findLabelTextForValue(v));\n } else {\n text = this.findLabelTextForValue(value);\n }\n }\n\n if (Array.isArray(value)) {\n // If we are a multi valued variable is cleared (empty array) we need to set the default empty state\n if (value.length === 0) {\n const state = this.getDefaultMultiState(this.state.options);\n value = state.value;\n text = state.text;\n }\n\n // If last value is the All value then replace all with it\n if (value[value.length - 1] === ALL_VARIABLE_VALUE) {\n value = [ALL_VARIABLE_VALUE];\n text = [ALL_VARIABLE_TEXT];\n }\n // If the first value is the ALL value and we have other values, then remove the All value\n else if (value[0] === ALL_VARIABLE_VALUE && value.length > 1) {\n value.shift();\n if (Array.isArray(text)) {\n text.shift();\n }\n }\n }\n\n // Do nothing if value and text are the same\n if (isEqual(value, this.state.value) && isEqual(text, this.state.text)) {\n return;\n }\n\n const stateChangeAction = () => this.setStateHelper({ value, text, loading: false });\n\n /**\n * Because variable state changes can cause a whole chain of downstream state changes in other variables (that also cause URL update)\n * Only some variable changes should add new history items to make sure the browser history contains valid URL states to go back to.\n */\n if (isUserAction) {\n this._urlSync.performBrowserHistoryAction?.(stateChangeAction);\n } else {\n stateChangeAction();\n }\n\n this.publishEvent(new SceneVariableValueChangedEvent(this), true);\n }\n\n private findLabelTextForValue(value: VariableValueSingle): VariableValueSingle {\n if (value === ALL_VARIABLE_VALUE) {\n return ALL_VARIABLE_TEXT;\n }\n\n const option = this.state.options.find((x) => x.value === value);\n if (option) {\n return option.label;\n }\n\n const optionByLabel = this.state.options.find((x) => x.label === value);\n if (optionByLabel) {\n return optionByLabel.label;\n }\n\n return value;\n }\n\n /**\n * This helper function is to counter the contravariance of setState\n */\n private setStateHelper(state: Partial<MultiValueVariableState>) {\n setBaseClassState<MultiValueVariableState>(this, state);\n }\n\n public getOptionsForSelect(includeCurrentValue = true): VariableValueOption[] {\n let options = this.state.options;\n\n if (this.state.includeAll) {\n options = [{ value: ALL_VARIABLE_VALUE, label: ALL_VARIABLE_TEXT }, ...options];\n }\n\n if (includeCurrentValue && !Array.isArray(this.state.value)) {\n const current = options.find((x) => x.value === this.state.value);\n if (!current) {\n options = [{ value: this.state.value, label: String(this.state.text) }, ...options];\n }\n }\n\n return options;\n }\n\n public refreshOptions() {\n this.getValueOptions({}).subscribe((options) => {\n this.updateValueGivenNewOptions(options);\n });\n }\n\n /**\n * Can be used by subclasses to do custom handling of option search based on search input\n */\n public onSearchChange?(searchFilter: string): void;\n}\n\n/**\n * Looks for matching option, first by value but as a fallback by text (label).\n */\nfunction findOptionMatchingCurrent(\n currentValue: VariableValue,\n currentText: VariableValue,\n options: VariableValueOption[]\n) {\n let textMatch: VariableValueOption | undefined;\n\n for (const item of options) {\n if (item.value === currentValue) {\n return item;\n }\n\n // No early return here as want to continue to look a value match\n if (item.label === currentText) {\n textMatch = item;\n }\n }\n\n return textMatch;\n}\n\nexport class MultiValueUrlSyncHandler<TState extends MultiValueVariableState = MultiValueVariableState>\n implements SceneObjectUrlSyncHandler\n{\n protected _nextChangeShouldAddHistoryStep = false;\n\n public constructor(protected _sceneObject: MultiValueVariable<TState>) {}\n\n protected getKey(): string {\n return `var-${this._sceneObject.state.name}`;\n }\n\n public getKeys(): string[] {\n if (this._sceneObject.state.skipUrlSync) {\n return [];\n }\n\n return [this.getKey()];\n }\n\n public getUrlState(): SceneObjectUrlValues {\n if (this._sceneObject.state.skipUrlSync) {\n return {};\n }\n\n let urlValue: string | string[] | null = null;\n let value = this._sceneObject.state.value;\n\n if (Array.isArray(value)) {\n urlValue = value.map(String);\n } else if ((this, this._sceneObject.state.isMulti)) {\n // If we are inMulti mode we must return an array here as otherwise UrlSyncManager will not pass all values (in an array) in updateFromUrl\n urlValue = [String(value)];\n } else {\n urlValue = String(value);\n }\n\n return { [this.getKey()]: urlValue };\n }\n\n public updateFromUrl(values: SceneObjectUrlValues): void {\n let urlValue = values[this.getKey()];\n\n if (urlValue != null) {\n // This is to be backwards compatible with old url all value\n if (this._sceneObject.state.includeAll) {\n urlValue = handleLegacyUrlAllValue(urlValue);\n }\n\n // For edge cases where data links include variables with custom all value.\n // We want the variable to maintain the \"All\" meta value not the actual custom vall value. (Fixes https://github.com/grafana/grafana/issues/28635)\n if (this._sceneObject.state.allValue && this._sceneObject.state.allValue === urlValue) {\n urlValue = ALL_VARIABLE_VALUE;\n }\n\n /**\n * Initial URL Sync happens before scene objects are activated.\n * We need to skip validation in this case to make sure values set via URL are maintained.\n */\n if (!this._sceneObject.isActive) {\n this._sceneObject.skipNextValidation = true;\n }\n\n this._sceneObject.changeValueTo(urlValue);\n }\n }\n\n public performBrowserHistoryAction(callback: () => void) {\n this._nextChangeShouldAddHistoryStep = true;\n callback();\n this._nextChangeShouldAddHistoryStep = false;\n }\n\n public shouldCreateHistoryStep(values: SceneObjectUrlValues): boolean {\n return this._nextChangeShouldAddHistoryStep;\n }\n}\n\nfunction handleLegacyUrlAllValue(value: string | string[]) {\n if (isArray(value) && value[0] === ALL_VARIABLE_TEXT) {\n return [ALL_VARIABLE_VALUE];\n } else if (value === ALL_VARIABLE_TEXT) {\n return ALL_VARIABLE_VALUE;\n }\n\n return value;\n}\n\n/**\n * Variable getValue can return this to skip any subsequent formatting.\n * This is useful for custom all values that should not be escaped/formatted.\n */\nexport class CustomAllValue implements CustomVariableValue {\n public constructor(private _value: string, private _variable: SceneVariable) {}\n\n public formatter(formatNameOrFn?: string | VariableCustomFormatterFn): string {\n if (formatNameOrFn === VariableFormatID.Text) {\n return ALL_VARIABLE_TEXT;\n }\n\n if (formatNameOrFn === VariableFormatID.PercentEncode) {\n return formatRegistry.get(VariableFormatID.PercentEncode).formatter(this._value, [], this._variable);\n }\n\n if (formatNameOrFn === VariableFormatID.QueryParam) {\n return formatRegistry.get(VariableFormatID.QueryParam).formatter(ALL_VARIABLE_TEXT, [], this._variable);\n }\n\n return this._value;\n }\n}\n"],"names":[],"mappings":";;;;;;;;;AA8CO,MAAe,2BACZ,eAEV,CAAA;AAAA,EAHO,WAAA,GAAA;AAAA,IAAA,KAAA,CAAA,GAAA,SAAA,CAAA,CAAA;AAIL,IAAU,IAAA,CAAA,QAAA,GAAsC,IAAI,wBAAA,CAAyB,IAAI,CAAA,CAAA;AAAA,GAAA;AAAA,EAe1E,iBAAyD,GAAA;AAC9D,IAAA,OAAO,IAAK,CAAA,eAAA,CAAgB,EAAE,CAAE,CAAA,IAAA;AAAA,MAC9B,GAAA,CAAI,CAAC,OAAY,KAAA;AACf,QAAA,IAAA,CAAK,2BAA2B,OAAO,CAAA,CAAA;AACvC,QAAA,OAAO,EAAC,CAAA;AAAA,OACT,CAAA;AAAA,KACH,CAAA;AAAA,GACF;AAAA,EAEO,QAAiB,GAAA;AACtB,IAAA,IAAA,CAAK,cAAe,CAAA,EAAE,OAAS,EAAA,KAAA,EAAO,CAAA,CAAA;AACtC,IAAA,MAAM,cAAc,IAAK,CAAA,MAAA,CAAA;AACzB,IAAA,WAAA,IAAA,IAAA,GAAA,KAAA,CAAA,GAAA,WAAA,CAAa,MAAO,CAAA,IAAA,CAAA,CAAA;AAAA,GACtB;AAAA,EAKQ,2BAA2B,OAAgC,EAAA;AAEjE,IAAM,MAAA,EAAE,OAAO,YAAc,EAAA,IAAA,EAAM,aAAa,OAAS,EAAA,UAAA,KAAe,IAAK,CAAA,KAAA,CAAA;AAE7E,IAAA,MAAM,WAAc,GAAA,IAAA,CAAK,6BAA8B,CAAA,OAAA,EAAS,cAAc,WAAW,CAAA,CAAA;AAEzF,IAAA,IAAA,CAAK,oCAAoC,WAAW,CAAA,CAAA;AAGpD,IAAA,IAAA,CAAK,eAAe,WAAW,CAAA,CAAA;AAG/B,IAAA,IACE,WAAY,CAAA,KAAA,KAAU,YACtB,IAAA,WAAA,CAAY,IAAS,KAAA,WAAA,IACpB,IAAK,CAAA,WAAA,EAAiB,IAAA,CAAC,OAAQ,CAAA,OAAA,EAAS,UAAU,CACnD,EAAA;AACA,MAAA,IAAA,CAAK,YAAa,CAAA,IAAI,8BAA+B,CAAA,IAAI,GAAG,IAAI,CAAA,CAAA;AAAA,KAClE;AAAA,GACF;AAAA,EAEQ,6BAAA,CACN,OACA,EAAA,YAAA,EACA,WACkC,EAAA;AAClC,IAAA,MAAM,WAAgD,GAAA;AAAA,MACpD,OAAA;AAAA,MACA,OAAS,EAAA,KAAA;AAAA,MACT,KAAO,EAAA,YAAA;AAAA,MACP,IAAM,EAAA,WAAA;AAAA,KACR,CAAA;AAEA,IAAI,IAAA,OAAA,CAAQ,WAAW,CAAG,EAAA;AACxB,MAAA,IAAI,IAAK,CAAA,KAAA,CAAM,YAAgB,IAAA,IAAA,CAAK,MAAM,UAAY,EAAA;AACpD,QAAA,WAAA,CAAY,KAAQ,GAAA,kBAAA,CAAA;AACpB,QAAA,WAAA,CAAY,IAAO,GAAA,iBAAA,CAAA;AAAA,OACrB,MAAA,IAAW,IAAK,CAAA,KAAA,CAAM,OAAS,EAAA;AAC7B,QAAA,WAAA,CAAY,QAAQ,EAAC,CAAA;AACrB,QAAA,WAAA,CAAY,OAAO,EAAC,CAAA;AAAA,OACf,MAAA;AACL,QAAA,WAAA,CAAY,KAAQ,GAAA,EAAA,CAAA;AACpB,QAAA,WAAA,CAAY,IAAO,GAAA,EAAA,CAAA;AAAA,OACrB;AAEA,MAAO,OAAA,WAAA,CAAA;AAAA,KACT;AAEA,IAAI,IAAA,IAAA,CAAK,aAAe,EAAA;AACtB,MAAI,IAAA,IAAA,CAAK,MAAM,UAAY,EAAA;AAEzB,QAAA,WAAA,CAAY,IAAO,GAAA,iBAAA,CAAA;AAAA,OACd,MAAA;AACL,QAAY,WAAA,CAAA,KAAA,GAAQ,QAAQ,CAAG,CAAA,CAAA,KAAA,CAAA;AAC/B,QAAY,WAAA,CAAA,IAAA,GAAO,QAAQ,CAAG,CAAA,CAAA,KAAA,CAAA;AAE9B,QAAI,IAAA,IAAA,CAAK,MAAM,OAAS,EAAA;AACtB,UAAY,WAAA,CAAA,KAAA,GAAQ,CAAC,WAAA,CAAY,KAAK,CAAA,CAAA;AACtC,UAAY,WAAA,CAAA,IAAA,GAAO,CAAC,WAAA,CAAY,IAAI,CAAA,CAAA;AAAA,SACtC;AAAA,OACF;AACA,MAAO,OAAA,WAAA,CAAA;AAAA,KACT;AAEA,IAAI,IAAA,IAAA,CAAK,MAAM,OAAS,EAAA;AAEtB,MAAA,MAAM,gBAAgB,KAAM,CAAA,OAAA,CAAQ,YAAY,CAAI,GAAA,YAAA,GAAe,CAAC,YAAY,CAAA,CAAA;AAChF,MAAA,MAAM,WAAc,GAAA,aAAA,CAAc,MAAO,CAAA,CAAC,CAAM,KAAA,OAAA,CAAQ,IAAK,CAAA,CAAC,CAAM,KAAA,CAAA,CAAE,KAAU,KAAA,CAAC,CAAC,CAAA,CAAA;AAClF,MAAA,MAAM,UAAa,GAAA,WAAA,CAAY,GAAI,CAAA,CAAC,CAAM,KAAA,OAAA,CAAQ,IAAK,CAAA,CAAC,CAAM,KAAA,CAAA,CAAE,KAAU,KAAA,CAAC,EAAG,KAAK,CAAA,CAAA;AAGnF,MAAI,IAAA,WAAA,CAAY,WAAW,CAAG,EAAA;AAC5B,QAAM,MAAA,YAAA,GAAe,IAAK,CAAA,oBAAA,CAAqB,OAAO,CAAA,CAAA;AACtD,QAAA,WAAA,CAAY,QAAQ,YAAa,CAAA,KAAA,CAAA;AACjC,QAAA,WAAA,CAAY,OAAO,YAAa,CAAA,IAAA,CAAA;AAAA,OAC3B,MAAA;AAEL,QAAA,IAAI,CAAC,OAAA,CAAQ,WAAa,EAAA,YAAY,CAAG,EAAA;AACvC,UAAA,WAAA,CAAY,KAAQ,GAAA,WAAA,CAAA;AAAA,SACtB;AACA,QAAA,IAAI,CAAC,OAAA,CAAQ,UAAY,EAAA,WAAW,CAAG,EAAA;AACrC,UAAA,WAAA,CAAY,IAAO,GAAA,UAAA,CAAA;AAAA,SACrB;AAAA,OACF;AACA,MAAO,OAAA,WAAA,CAAA;AAAA,KACT;AAKA,IAAA,IAAI,cAAiB,GAAA,yBAAA,CAA0B,YAAc,EAAA,WAAA,EAAa,OAAO,CAAA,CAAA;AACjF,IAAA,IAAI,cAAgB,EAAA;AAGlB,MAAA,WAAA,CAAY,OAAO,cAAe,CAAA,KAAA,CAAA;AAClC,MAAA,WAAA,CAAY,QAAQ,cAAe,CAAA,KAAA,CAAA;AAAA,KAC9B,MAAA;AAEL,MAAM,MAAA,YAAA,GAAe,IAAK,CAAA,qBAAA,CAAsB,OAAO,CAAA,CAAA;AACvD,MAAA,WAAA,CAAY,QAAQ,YAAa,CAAA,KAAA,CAAA;AACjC,MAAA,WAAA,CAAY,OAAO,YAAa,CAAA,IAAA,CAAA;AAAA,KAClC;AAEA,IAAO,OAAA,WAAA,CAAA;AAAA,GACT;AAAA,EAMU,oCAAoC,WAAqD,EAAA;AAEjG,IAAA,MAAM,gBAAgB,WAAY,CAAA,KAAA,KAAU,kBAAsB,IAAA,IAAA,CAAK,MAAM,IAAS,KAAA,iBAAA,CAAA;AAEtF,IAAA,IACE,IAAK,CAAA,kBAAA,IACL,WAAY,CAAA,KAAA,KAAU,IAAK,CAAA,KAAA,CAAM,KACjC,IAAA,WAAA,CAAY,IAAS,KAAA,IAAA,CAAK,KAAM,CAAA,IAAA,IAChC,CAAC,aACD,EAAA;AACA,MAAY,WAAA,CAAA,KAAA,GAAQ,KAAK,KAAM,CAAA,KAAA,CAAA;AAC/B,MAAY,WAAA,CAAA,IAAA,GAAO,KAAK,KAAM,CAAA,IAAA,CAAA;AAAA,KAChC;AAEA,IAAA,IAAA,CAAK,kBAAqB,GAAA,KAAA,CAAA;AAAA,GAC5B;AAAA,EAEO,QAA0B,GAAA;AAC/B,IAAI,IAAA,IAAA,CAAK,aAAe,EAAA;AACtB,MAAI,IAAA,IAAA,CAAK,MAAM,QAAU,EAAA;AACvB,QAAA,OAAO,IAAI,cAAA,CAAe,IAAK,CAAA,KAAA,CAAM,UAAU,IAAI,CAAA,CAAA;AAAA,OACrD;AAEA,MAAA,OAAO,KAAK,KAAM,CAAA,OAAA,CAAQ,IAAI,CAAC,CAAA,KAAM,EAAE,KAAK,CAAA,CAAA;AAAA,KAC9C;AAEA,IAAA,OAAO,KAAK,KAAM,CAAA,KAAA,CAAA;AAAA,GACpB;AAAA,EAEO,YAAuB,GAAA;AAC5B,IAAI,IAAA,IAAA,CAAK,aAAe,EAAA;AACtB,MAAO,OAAA,iBAAA,CAAA;AAAA,KACT;AAEA,IAAA,IAAI,KAAM,CAAA,OAAA,CAAQ,IAAK,CAAA,KAAA,CAAM,IAAI,CAAG,EAAA;AAClC,MAAA,OAAO,IAAK,CAAA,KAAA,CAAM,IAAK,CAAA,IAAA,CAAK,KAAK,CAAA,CAAA;AAAA,KACnC;AAEA,IAAO,OAAA,MAAA,CAAO,IAAK,CAAA,KAAA,CAAM,IAAI,CAAA,CAAA;AAAA,GAC/B;AAAA,EAEO,WAAc,GAAA;AACnB,IAAM,MAAA,KAAA,GAAQ,KAAK,KAAM,CAAA,KAAA,CAAA;AACzB,IAAA,OAAO,UAAU,kBAAuB,IAAA,KAAA,CAAM,QAAQ,KAAK,CAAA,IAAK,MAAM,CAAO,CAAA,KAAA,kBAAA,CAAA;AAAA,GAC/E;AAAA,EAEO,qBAAqB,OAAgC,EAAA;AAC1D,IAAI,IAAA,IAAA,CAAK,MAAM,YAAc,EAAA;AAC3B,MAAO,OAAA,EAAE,OAAO,CAAC,kBAAkB,GAAG,IAAM,EAAA,CAAC,iBAAiB,CAAE,EAAA,CAAA;AAAA,KAClE,MAAA,IAAW,OAAQ,CAAA,MAAA,GAAS,CAAG,EAAA;AAC7B,MAAA,OAAO,EAAE,KAAA,EAAO,CAAC,OAAA,CAAQ,CAAG,CAAA,CAAA,KAAK,CAAG,EAAA,IAAA,EAAM,CAAC,OAAA,CAAQ,CAAG,CAAA,CAAA,KAAK,CAAE,EAAA,CAAA;AAAA,KACxD,MAAA;AACL,MAAA,OAAO,EAAE,KAAO,EAAA,EAAI,EAAA,IAAA,EAAM,EAAG,EAAA,CAAA;AAAA,KAC/B;AAAA,GACF;AAAA,EAEU,sBAAsB,OAAgC,EAAA;AAC9D,IAAI,IAAA,IAAA,CAAK,MAAM,YAAc,EAAA;AAC3B,MAAA,OAAO,EAAE,KAAA,EAAO,kBAAoB,EAAA,IAAA,EAAM,iBAAkB,EAAA,CAAA;AAAA,KAC9D,MAAA,IAAW,OAAQ,CAAA,MAAA,GAAS,CAAG,EAAA;AAC7B,MAAO,OAAA,EAAE,OAAO,OAAQ,CAAA,CAAA,CAAA,CAAG,OAAO,IAAM,EAAA,OAAA,CAAQ,GAAG,KAAM,EAAA,CAAA;AAAA,KACpD,MAAA;AACL,MAAA,OAAO,EAAE,KAAA,EAAO,EAAI,EAAA,IAAA,EAAM,EAAG,EAAA,CAAA;AAAA,KAC/B;AAAA,GACF;AAAA,EAKO,aAAc,CAAA,KAAA,EAAsB,IAAsB,EAAA,YAAA,GAAe,KAAO,EAAA;AAtQzF,IAAA,IAAA,EAAA,EAAA,EAAA,CAAA;AAwQI,IAAA,IAAI,UAAU,IAAK,CAAA,KAAA,CAAM,SAAS,IAAS,KAAA,IAAA,CAAK,MAAM,IAAM,EAAA;AAC1D,MAAA,OAAA;AAAA,KACF;AAEA,IAAA,IAAI,CAAC,IAAM,EAAA;AACT,MAAI,IAAA,KAAA,CAAM,OAAQ,CAAA,KAAK,CAAG,EAAA;AACxB,QAAA,IAAA,GAAO,MAAM,GAAI,CAAA,CAAC,MAAM,IAAK,CAAA,qBAAA,CAAsB,CAAC,CAAC,CAAA,CAAA;AAAA,OAChD,MAAA;AACL,QAAO,IAAA,GAAA,IAAA,CAAK,sBAAsB,KAAK,CAAA,CAAA;AAAA,OACzC;AAAA,KACF;AAEA,IAAI,IAAA,KAAA,CAAM,OAAQ,CAAA,KAAK,CAAG,EAAA;AAExB,MAAI,IAAA,KAAA,CAAM,WAAW,CAAG,EAAA;AACtB,QAAA,MAAM,KAAQ,GAAA,IAAA,CAAK,oBAAqB,CAAA,IAAA,CAAK,MAAM,OAAO,CAAA,CAAA;AAC1D,QAAA,KAAA,GAAQ,KAAM,CAAA,KAAA,CAAA;AACd,QAAA,IAAA,GAAO,KAAM,CAAA,IAAA,CAAA;AAAA,OACf;AAGA,MAAA,IAAI,KAAM,CAAA,KAAA,CAAM,MAAS,GAAA,CAAA,CAAA,KAAO,kBAAoB,EAAA;AAClD,QAAA,KAAA,GAAQ,CAAC,kBAAkB,CAAA,CAAA;AAC3B,QAAA,IAAA,GAAO,CAAC,iBAAiB,CAAA,CAAA;AAAA,iBAGlB,KAAM,CAAA,CAAA,CAAA,KAAO,kBAAsB,IAAA,KAAA,CAAM,SAAS,CAAG,EAAA;AAC5D,QAAA,KAAA,CAAM,KAAM,EAAA,CAAA;AACZ,QAAI,IAAA,KAAA,CAAM,OAAQ,CAAA,IAAI,CAAG,EAAA;AACvB,UAAA,IAAA,CAAK,KAAM,EAAA,CAAA;AAAA,SACb;AAAA,OACF;AAAA,KACF;AAGA,IAAI,IAAA,OAAA,CAAQ,KAAO,EAAA,IAAA,CAAK,KAAM,CAAA,KAAK,CAAK,IAAA,OAAA,CAAQ,IAAM,EAAA,IAAA,CAAK,KAAM,CAAA,IAAI,CAAG,EAAA;AACtE,MAAA,OAAA;AAAA,KACF;AAEA,IAAM,MAAA,iBAAA,GAAoB,MAAM,IAAK,CAAA,cAAA,CAAe,EAAE,KAAO,EAAA,IAAA,EAAM,OAAS,EAAA,KAAA,EAAO,CAAA,CAAA;AAMnF,IAAA,IAAI,YAAc,EAAA;AAChB,MAAK,CAAA,EAAA,GAAA,CAAA,EAAA,GAAA,IAAA,CAAA,QAAA,EAAS,gCAAd,IAA4C,GAAA,KAAA,CAAA,GAAA,EAAA,CAAA,IAAA,CAAA,EAAA,EAAA,iBAAA,CAAA,CAAA;AAAA,KACvC,MAAA;AACL,MAAkB,iBAAA,EAAA,CAAA;AAAA,KACpB;AAEA,IAAA,IAAA,CAAK,YAAa,CAAA,IAAI,8BAA+B,CAAA,IAAI,GAAG,IAAI,CAAA,CAAA;AAAA,GAClE;AAAA,EAEQ,sBAAsB,KAAiD,EAAA;AAC7E,IAAA,IAAI,UAAU,kBAAoB,EAAA;AAChC,MAAO,OAAA,iBAAA,CAAA;AAAA,KACT;AAEA,IAAM,MAAA,MAAA,GAAS,KAAK,KAAM,CAAA,OAAA,CAAQ,KAAK,CAAC,CAAA,KAAM,CAAE,CAAA,KAAA,KAAU,KAAK,CAAA,CAAA;AAC/D,IAAA,IAAI,MAAQ,EAAA;AACV,MAAA,OAAO,MAAO,CAAA,KAAA,CAAA;AAAA,KAChB;AAEA,IAAM,MAAA,aAAA,GAAgB,KAAK,KAAM,CAAA,OAAA,CAAQ,KAAK,CAAC,CAAA,KAAM,CAAE,CAAA,KAAA,KAAU,KAAK,CAAA,CAAA;AACtE,IAAA,IAAI,aAAe,EAAA;AACjB,MAAA,OAAO,aAAc,CAAA,KAAA,CAAA;AAAA,KACvB;AAEA,IAAO,OAAA,KAAA,CAAA;AAAA,GACT;AAAA,EAKQ,eAAe,KAAyC,EAAA;AAC9D,IAAA,iBAAA,CAA2C,MAAM,KAAK,CAAA,CAAA;AAAA,GACxD;AAAA,EAEO,mBAAA,CAAoB,sBAAsB,IAA6B,EAAA;AAC5E,IAAI,IAAA,OAAA,GAAU,KAAK,KAAM,CAAA,OAAA,CAAA;AAEzB,IAAI,IAAA,IAAA,CAAK,MAAM,UAAY,EAAA;AACzB,MAAU,OAAA,GAAA,CAAC,EAAE,KAAO,EAAA,kBAAA,EAAoB,OAAO,iBAAkB,EAAA,EAAG,GAAG,OAAO,CAAA,CAAA;AAAA,KAChF;AAEA,IAAA,IAAI,uBAAuB,CAAC,KAAA,CAAM,QAAQ,IAAK,CAAA,KAAA,CAAM,KAAK,CAAG,EAAA;AAC3D,MAAM,MAAA,OAAA,GAAU,QAAQ,IAAK,CAAA,CAAC,MAAM,CAAE,CAAA,KAAA,KAAU,IAAK,CAAA,KAAA,CAAM,KAAK,CAAA,CAAA;AAChE,MAAA,IAAI,CAAC,OAAS,EAAA;AACZ,QAAA,OAAA,GAAU,CAAC,EAAE,KAAO,EAAA,IAAA,CAAK,MAAM,KAAO,EAAA,KAAA,EAAO,MAAO,CAAA,IAAA,CAAK,KAAM,CAAA,IAAI,CAAE,EAAA,EAAG,GAAG,OAAO,CAAA,CAAA;AAAA,OACpF;AAAA,KACF;AAEA,IAAO,OAAA,OAAA,CAAA;AAAA,GACT;AAAA,EAEO,cAAiB,GAAA;AACtB,IAAA,IAAA,CAAK,gBAAgB,EAAE,CAAE,CAAA,SAAA,CAAU,CAAC,OAAY,KAAA;AAC9C,MAAA,IAAA,CAAK,2BAA2B,OAAO,CAAA,CAAA;AAAA,KACxC,CAAA,CAAA;AAAA,GACH;AAMF,CAAA;AAKA,SAAS,yBAAA,CACP,YACA,EAAA,WAAA,EACA,OACA,EAAA;AACA,EAAI,IAAA,SAAA,CAAA;AAEJ,EAAA,KAAA,MAAW,QAAQ,OAAS,EAAA;AAC1B,IAAI,IAAA,IAAA,CAAK,UAAU,YAAc,EAAA;AAC/B,MAAO,OAAA,IAAA,CAAA;AAAA,KACT;AAGA,IAAI,IAAA,IAAA,CAAK,UAAU,WAAa,EAAA;AAC9B,MAAY,SAAA,GAAA,IAAA,CAAA;AAAA,KACd;AAAA,GACF;AAEA,EAAO,OAAA,SAAA,CAAA;AACT,CAAA;AAEO,MAAM,wBAEb,CAAA;AAAA,EAGS,YAAsB,YAA0C,EAAA;AAA1C,IAAA,IAAA,CAAA,YAAA,GAAA,YAAA,CAAA;AAF7B,IAAA,IAAA,CAAU,+BAAkC,GAAA,KAAA,CAAA;AAAA,GAE4B;AAAA,EAE9D,MAAiB,GAAA;AACzB,IAAO,OAAA,CAAA,IAAA,EAAO,IAAK,CAAA,YAAA,CAAa,KAAM,CAAA,IAAA,CAAA,CAAA,CAAA;AAAA,GACxC;AAAA,EAEO,OAAoB,GAAA;AACzB,IAAI,IAAA,IAAA,CAAK,YAAa,CAAA,KAAA,CAAM,WAAa,EAAA;AACvC,MAAA,OAAO,EAAC,CAAA;AAAA,KACV;AAEA,IAAO,OAAA,CAAC,IAAK,CAAA,MAAA,EAAQ,CAAA,CAAA;AAAA,GACvB;AAAA,EAEO,WAAoC,GAAA;AACzC,IAAI,IAAA,IAAA,CAAK,YAAa,CAAA,KAAA,CAAM,WAAa,EAAA;AACvC,MAAA,OAAO,EAAC,CAAA;AAAA,KACV;AAEA,IAAA,IAAI,QAAqC,GAAA,IAAA,CAAA;AACzC,IAAI,IAAA,KAAA,GAAQ,IAAK,CAAA,YAAA,CAAa,KAAM,CAAA,KAAA,CAAA;AAEpC,IAAI,IAAA,KAAA,CAAM,OAAQ,CAAA,KAAK,CAAG,EAAA;AACxB,MAAW,QAAA,GAAA,KAAA,CAAM,IAAI,MAAM,CAAA,CAAA;AAAA,KACjB,MAAA,IAAM,IAAK,CAAA,YAAA,CAAa,MAAM,OAAU,EAAA;AAElD,MAAW,QAAA,GAAA,CAAC,MAAO,CAAA,KAAK,CAAC,CAAA,CAAA;AAAA,KACpB,MAAA;AACL,MAAA,QAAA,GAAW,OAAO,KAAK,CAAA,CAAA;AAAA,KACzB;AAEA,IAAA,OAAO,EAAE,CAAC,IAAK,CAAA,MAAA,KAAW,QAAS,EAAA,CAAA;AAAA,GACrC;AAAA,EAEO,cAAc,MAAoC,EAAA;AACvD,IAAI,IAAA,QAAA,GAAW,MAAO,CAAA,IAAA,CAAK,MAAO,EAAA,CAAA,CAAA;AAElC,IAAA,IAAI,YAAY,IAAM,EAAA;AAEpB,MAAI,IAAA,IAAA,CAAK,YAAa,CAAA,KAAA,CAAM,UAAY,EAAA;AACtC,QAAA,QAAA,GAAW,wBAAwB,QAAQ,CAAA,CAAA;AAAA,OAC7C;AAIA,MAAI,IAAA,IAAA,CAAK,aAAa,KAAM,CAAA,QAAA,IAAY,KAAK,YAAa,CAAA,KAAA,CAAM,aAAa,QAAU,EAAA;AACrF,QAAW,QAAA,GAAA,kBAAA,CAAA;AAAA,OACb;AAMA,MAAI,IAAA,CAAC,IAAK,CAAA,YAAA,CAAa,QAAU,EAAA;AAC/B,QAAA,IAAA,CAAK,aAAa,kBAAqB,GAAA,IAAA,CAAA;AAAA,OACzC;AAEA,MAAK,IAAA,CAAA,YAAA,CAAa,cAAc,QAAQ,CAAA,CAAA;AAAA,KAC1C;AAAA,GACF;AAAA,EAEO,4BAA4B,QAAsB,EAAA;AACvD,IAAA,IAAA,CAAK,+BAAkC,GAAA,IAAA,CAAA;AACvC,IAAS,QAAA,EAAA,CAAA;AACT,IAAA,IAAA,CAAK,+BAAkC,GAAA,KAAA,CAAA;AAAA,GACzC;AAAA,EAEO,wBAAwB,MAAuC,EAAA;AACpE,IAAA,OAAO,IAAK,CAAA,+BAAA,CAAA;AAAA,GACd;AACF,CAAA;AAEA,SAAS,wBAAwB,KAA0B,EAAA;AACzD,EAAA,IAAI,OAAQ,CAAA,KAAK,CAAK,IAAA,KAAA,CAAM,OAAO,iBAAmB,EAAA;AACpD,IAAA,OAAO,CAAC,kBAAkB,CAAA,CAAA;AAAA,GAC5B,MAAA,IAAW,UAAU,iBAAmB,EAAA;AACtC,IAAO,OAAA,kBAAA,CAAA;AAAA,GACT;AAEA,EAAO,OAAA,KAAA,CAAA;AACT,CAAA;AAMO,MAAM,cAA8C,CAAA;AAAA,EAClD,WAAA,CAAoB,QAAwB,SAA0B,EAAA;AAAlD,IAAA,IAAA,CAAA,MAAA,GAAA,MAAA,CAAA;AAAwB,IAAA,IAAA,CAAA,SAAA,GAAA,SAAA,CAAA;AAAA,GAA2B;AAAA,EAEvE,UAAU,cAA6D,EAAA;AAC5E,IAAI,IAAA,cAAA,KAAmB,iBAAiB,IAAM,EAAA;AAC5C,MAAO,OAAA,iBAAA,CAAA;AAAA,KACT;AAEA,IAAI,IAAA,cAAA,KAAmB,iBAAiB,aAAe,EAAA;AACrD,MAAO,OAAA,cAAA,CAAe,GAAI,CAAA,gBAAA,CAAiB,aAAa,CAAA,CAAE,SAAU,CAAA,IAAA,CAAK,MAAQ,EAAA,EAAI,EAAA,IAAA,CAAK,SAAS,CAAA,CAAA;AAAA,KACrG;AAEA,IAAI,IAAA,cAAA,KAAmB,iBAAiB,UAAY,EAAA;AAClD,MAAO,OAAA,cAAA,CAAe,GAAI,CAAA,gBAAA,CAAiB,UAAU,CAAA,CAAE,UAAU,iBAAmB,EAAA,EAAI,EAAA,IAAA,CAAK,SAAS,CAAA,CAAA;AAAA,KACxG;AAEA,IAAA,OAAO,IAAK,CAAA,MAAA,CAAA;AAAA,GACd;AACF;;;;"}
|
package/dist/index.d.ts
CHANGED
|
@@ -541,13 +541,13 @@ declare function isSceneObject(obj: any): obj is SceneObject;
|
|
|
541
541
|
interface SceneObjectWithUrlSync extends SceneObject {
|
|
542
542
|
getUrlState(): SceneObjectUrlValues;
|
|
543
543
|
updateFromUrl(values: SceneObjectUrlValues): void;
|
|
544
|
-
shouldCreateHistoryStep?(values: SceneObjectUrlValues): boolean;
|
|
545
544
|
}
|
|
546
545
|
interface SceneObjectUrlSyncHandler {
|
|
547
546
|
getKeys(): string[];
|
|
548
547
|
getUrlState(): SceneObjectUrlValues;
|
|
549
548
|
updateFromUrl(values: SceneObjectUrlValues): void;
|
|
550
549
|
shouldCreateHistoryStep?(values: SceneObjectUrlValues): boolean;
|
|
550
|
+
performBrowserHistoryAction?(callback: () => void): void;
|
|
551
551
|
}
|
|
552
552
|
interface DataRequestEnricher {
|
|
553
553
|
enrichDataRequest(source: SceneObject): Partial<DataQueryRequest> | null;
|
|
@@ -1021,7 +1021,7 @@ declare abstract class MultiValueVariable<TState extends MultiValueVariableState
|
|
|
1021
1021
|
/**
|
|
1022
1022
|
* Change the value and publish SceneVariableValueChangedEvent event.
|
|
1023
1023
|
*/
|
|
1024
|
-
changeValueTo(value: VariableValue, text?: VariableValue): void;
|
|
1024
|
+
changeValueTo(value: VariableValue, text?: VariableValue, isUserAction?: boolean): void;
|
|
1025
1025
|
private findLabelTextForValue;
|
|
1026
1026
|
/**
|
|
1027
1027
|
* This helper function is to counter the contravariance of setState
|
|
@@ -1565,8 +1565,8 @@ declare class SceneObjectUrlSyncConfig implements SceneObjectUrlSyncHandler {
|
|
|
1565
1565
|
getKeys(): string[];
|
|
1566
1566
|
getUrlState(): SceneObjectUrlValues;
|
|
1567
1567
|
updateFromUrl(values: SceneObjectUrlValues): void;
|
|
1568
|
-
performBrowserHistoryAction(callback: () => void): void;
|
|
1569
1568
|
shouldCreateHistoryStep(values: SceneObjectUrlValues): boolean;
|
|
1569
|
+
performBrowserHistoryAction(callback: () => void): void;
|
|
1570
1570
|
}
|
|
1571
1571
|
|
|
1572
1572
|
declare class SceneTimeRange extends SceneObjectBase<SceneTimeRangeState> implements SceneTimeRangeLike {
|
package/dist/index.js
CHANGED
|
@@ -984,14 +984,14 @@ class SceneObjectUrlSyncConfig {
|
|
|
984
984
|
updateFromUrl(values) {
|
|
985
985
|
this._sceneObject.updateFromUrl(values);
|
|
986
986
|
}
|
|
987
|
+
shouldCreateHistoryStep(values) {
|
|
988
|
+
return this._nextChangeShouldAddHistoryStep;
|
|
989
|
+
}
|
|
987
990
|
performBrowserHistoryAction(callback) {
|
|
988
991
|
this._nextChangeShouldAddHistoryStep = true;
|
|
989
992
|
callback();
|
|
990
993
|
this._nextChangeShouldAddHistoryStep = false;
|
|
991
994
|
}
|
|
992
|
-
shouldCreateHistoryStep(values) {
|
|
993
|
-
return this._nextChangeShouldAddHistoryStep;
|
|
994
|
-
}
|
|
995
995
|
}
|
|
996
996
|
|
|
997
997
|
const INTERVAL_STRING_REGEX = /^\d+[yYmMsSwWhHdD]$/;
|
|
@@ -1896,7 +1896,8 @@ class MultiValueVariable extends SceneObjectBase {
|
|
|
1896
1896
|
return { value: "", text: "" };
|
|
1897
1897
|
}
|
|
1898
1898
|
}
|
|
1899
|
-
changeValueTo(value, text) {
|
|
1899
|
+
changeValueTo(value, text, isUserAction = false) {
|
|
1900
|
+
var _a, _b;
|
|
1900
1901
|
if (value === this.state.value && text === this.state.text) {
|
|
1901
1902
|
return;
|
|
1902
1903
|
}
|
|
@@ -1926,7 +1927,12 @@ class MultiValueVariable extends SceneObjectBase {
|
|
|
1926
1927
|
if (lodash.isEqual(value, this.state.value) && lodash.isEqual(text, this.state.text)) {
|
|
1927
1928
|
return;
|
|
1928
1929
|
}
|
|
1929
|
-
this.setStateHelper({ value, text, loading: false });
|
|
1930
|
+
const stateChangeAction = () => this.setStateHelper({ value, text, loading: false });
|
|
1931
|
+
if (isUserAction) {
|
|
1932
|
+
(_b = (_a = this._urlSync).performBrowserHistoryAction) == null ? void 0 : _b.call(_a, stateChangeAction);
|
|
1933
|
+
} else {
|
|
1934
|
+
stateChangeAction();
|
|
1935
|
+
}
|
|
1930
1936
|
this.publishEvent(new SceneVariableValueChangedEvent(this), true);
|
|
1931
1937
|
}
|
|
1932
1938
|
findLabelTextForValue(value) {
|
|
@@ -1980,6 +1986,7 @@ function findOptionMatchingCurrent(currentValue, currentText, options) {
|
|
|
1980
1986
|
class MultiValueUrlSyncHandler {
|
|
1981
1987
|
constructor(_sceneObject) {
|
|
1982
1988
|
this._sceneObject = _sceneObject;
|
|
1989
|
+
this._nextChangeShouldAddHistoryStep = false;
|
|
1983
1990
|
}
|
|
1984
1991
|
getKey() {
|
|
1985
1992
|
return `var-${this._sceneObject.state.name}`;
|
|
@@ -2020,6 +2027,14 @@ class MultiValueUrlSyncHandler {
|
|
|
2020
2027
|
this._sceneObject.changeValueTo(urlValue);
|
|
2021
2028
|
}
|
|
2022
2029
|
}
|
|
2030
|
+
performBrowserHistoryAction(callback) {
|
|
2031
|
+
this._nextChangeShouldAddHistoryStep = true;
|
|
2032
|
+
callback();
|
|
2033
|
+
this._nextChangeShouldAddHistoryStep = false;
|
|
2034
|
+
}
|
|
2035
|
+
shouldCreateHistoryStep(values) {
|
|
2036
|
+
return this._nextChangeShouldAddHistoryStep;
|
|
2037
|
+
}
|
|
2023
2038
|
}
|
|
2024
2039
|
function handleLegacyUrlAllValue(value) {
|
|
2025
2040
|
if (lodash.isArray(value) && value[0] === ALL_VARIABLE_TEXT) {
|
|
@@ -2915,7 +2930,7 @@ function VariableValueSelect({ model }) {
|
|
|
2915
2930
|
options: filteredOptions,
|
|
2916
2931
|
"data-testid": e2eSelectors.selectors.pages.Dashboard.SubMenu.submenuItemValueDropDownValueLinkTexts(`${value}`),
|
|
2917
2932
|
onChange: (newValue) => {
|
|
2918
|
-
model.changeValueTo(newValue.value, newValue.label);
|
|
2933
|
+
model.changeValueTo(newValue.value, newValue.label, true);
|
|
2919
2934
|
queryController == null ? void 0 : queryController.startProfile(model);
|
|
2920
2935
|
if (hasCustomValue !== newValue.__isNew__) {
|
|
2921
2936
|
setHasCustomValue(newValue.__isNew__);
|
|
@@ -2982,14 +2997,14 @@ function VariableValueSelectMulti({ model }) {
|
|
|
2982
2997
|
hideSelectedOptions: false,
|
|
2983
2998
|
onInputChange,
|
|
2984
2999
|
onBlur: () => {
|
|
2985
|
-
model.changeValueTo(uncommittedValue);
|
|
3000
|
+
model.changeValueTo(uncommittedValue, void 0, true);
|
|
2986
3001
|
queryController == null ? void 0 : queryController.startProfile(model);
|
|
2987
3002
|
},
|
|
2988
3003
|
filterOption: filterNoOp$2,
|
|
2989
3004
|
"data-testid": e2eSelectors.selectors.pages.Dashboard.SubMenu.submenuItemValueDropDownValueLinkTexts(`${uncommittedValue}`),
|
|
2990
3005
|
onChange: (newValue, action) => {
|
|
2991
3006
|
if (action.action === "clear" && noValueOnClear) {
|
|
2992
|
-
model.changeValueTo([]);
|
|
3007
|
+
model.changeValueTo([], void 0, true);
|
|
2993
3008
|
}
|
|
2994
3009
|
setUncommittedValue(newValue.map((x) => x.value));
|
|
2995
3010
|
}
|
|
@@ -3388,12 +3403,13 @@ function GroupByVariableRenderer({ model }) {
|
|
|
3388
3403
|
onBlur: () => {
|
|
3389
3404
|
model.changeValueTo(
|
|
3390
3405
|
uncommittedValue.map((x) => x.value),
|
|
3391
|
-
uncommittedValue.map((x) => x.label)
|
|
3406
|
+
uncommittedValue.map((x) => x.label),
|
|
3407
|
+
true
|
|
3392
3408
|
);
|
|
3393
3409
|
},
|
|
3394
3410
|
onChange: (newValue, action) => {
|
|
3395
3411
|
if (action.action === "clear" && noValueOnClear) {
|
|
3396
|
-
model.changeValueTo([]);
|
|
3412
|
+
model.changeValueTo([], void 0, true);
|
|
3397
3413
|
}
|
|
3398
3414
|
setUncommittedValue(newValue);
|
|
3399
3415
|
},
|
|
@@ -5520,7 +5536,7 @@ class AdHocFiltersVariable extends SceneObjectBase {
|
|
|
5520
5536
|
});
|
|
5521
5537
|
}
|
|
5522
5538
|
_getOperators() {
|
|
5523
|
-
const { supportsMultiValueOperators, allowCustomValue } = this.state;
|
|
5539
|
+
const { supportsMultiValueOperators, allowCustomValue = true } = this.state;
|
|
5524
5540
|
return OPERATORS.filter(({ isMulti, isRegex }) => {
|
|
5525
5541
|
if (!supportsMultiValueOperators && isMulti) {
|
|
5526
5542
|
return false;
|
|
@@ -13314,16 +13330,13 @@ function SceneAppPageRenderer({ model }) {
|
|
|
13314
13330
|
return /* @__PURE__ */ React__default["default"].createElement(reactRouterDom.Routes, null, routes);
|
|
13315
13331
|
}
|
|
13316
13332
|
function getFallbackRoute(page) {
|
|
13333
|
+
var _a, _b, _c;
|
|
13317
13334
|
return /* @__PURE__ */ React__default["default"].createElement(reactRouterDom.Route, {
|
|
13318
13335
|
key: "fallback route",
|
|
13319
13336
|
path: "*",
|
|
13320
|
-
|
|
13321
|
-
|
|
13322
|
-
|
|
13323
|
-
return /* @__PURE__ */ React__default["default"].createElement(SceneAppPageView, {
|
|
13324
|
-
page: fallbackPage
|
|
13325
|
-
});
|
|
13326
|
-
}
|
|
13337
|
+
element: /* @__PURE__ */ React__default["default"].createElement(SceneAppPageView, {
|
|
13338
|
+
page: (_c = (_b = (_a = page.state).getFallbackPage) == null ? void 0 : _b.call(_a)) != null ? _c : getDefaultFallbackPage()
|
|
13339
|
+
})
|
|
13327
13340
|
});
|
|
13328
13341
|
}
|
|
13329
13342
|
function getDefaultFallbackPage() {
|