@grafana/scenes 6.0.0--canary.979.12946533009.0 → 6.0.0--canary.979.13200094417.0
Sign up to get free protection for your applications and to get access to all the features.
- package/CHANGELOG.md +98 -0
- package/dist/esm/components/SceneApp/SceneAppPage.js +1 -0
- package/dist/esm/components/SceneApp/SceneAppPage.js.map +1 -1
- package/dist/esm/components/SceneTimePicker.js +3 -2
- package/dist/esm/components/SceneTimePicker.js.map +1 -1
- package/dist/esm/components/VizPanel/VizPanelRenderer.js +7 -8
- package/dist/esm/components/VizPanel/VizPanelRenderer.js.map +1 -1
- package/dist/esm/components/layout/LazyLoader.js +2 -3
- package/dist/esm/components/layout/LazyLoader.js.map +1 -1
- package/dist/esm/core/types.js.map +1 -1
- package/dist/esm/index.js.map +1 -1
- package/dist/esm/utils/ControlsLabel.js +1 -1
- package/dist/esm/utils/ControlsLabel.js.map +1 -1
- package/dist/esm/utils/evaluateTimeRange.js.map +1 -1
- package/dist/esm/variables/adhoc/AdHocFilterRenderer.js +9 -4
- package/dist/esm/variables/adhoc/AdHocFilterRenderer.js.map +1 -1
- package/dist/esm/variables/adhoc/AdHocFiltersCombobox/AdHocFiltersCombobox.js +10 -6
- package/dist/esm/variables/adhoc/AdHocFiltersCombobox/AdHocFiltersCombobox.js.map +1 -1
- package/dist/esm/variables/adhoc/AdHocFiltersCombobox/utils.js +9 -3
- package/dist/esm/variables/adhoc/AdHocFiltersCombobox/utils.js.map +1 -1
- package/dist/esm/variables/adhoc/AdHocFiltersVariable.js +3 -0
- package/dist/esm/variables/adhoc/AdHocFiltersVariable.js.map +1 -1
- package/dist/esm/variables/components/VariableValueSelectors.js +7 -1
- package/dist/esm/variables/components/VariableValueSelectors.js.map +1 -1
- package/dist/esm/variables/sets/SceneVariableSet.js +3 -1
- package/dist/esm/variables/sets/SceneVariableSet.js.map +1 -1
- package/dist/esm/variables/utils.js +9 -1
- package/dist/esm/variables/utils.js.map +1 -1
- package/dist/esm/variables/variants/CustomVariable.js +3 -0
- package/dist/esm/variables/variants/CustomVariable.js.map +1 -1
- package/dist/esm/variables/variants/MultiValueVariable.js +12 -7
- package/dist/esm/variables/variants/MultiValueVariable.js.map +1 -1
- package/dist/index.d.ts +29 -7
- package/dist/index.js +79 -37
- package/dist/index.js.map +1 -1
- package/package.json +3 -2
@@ -1 +1 @@
|
|
1
|
-
{"version":3,"file":"AdHocFiltersVariable.js","sources":["../../../../src/variables/adhoc/AdHocFiltersVariable.tsx"],"sourcesContent":["import React from 'react';\nimport { AdHocVariableFilter, GetTagResponse, GrafanaTheme2, MetricFindValue, SelectableValue } from '@grafana/data';\nimport { SceneObjectBase } from '../../core/SceneObjectBase';\nimport { SceneVariable, SceneVariableState, SceneVariableValueChangedEvent, VariableValue } from '../types';\nimport { ControlsLayout, SceneComponentProps } from '../../core/types';\nimport { DataSourceRef } from '@grafana/schema';\nimport { dataFromResponse, getQueriesForVariables, renderPrometheusLabelFilters, responseHasError } from '../utils';\nimport { patchGetAdhocFilters } from './patchGetAdhocFilters';\nimport { useStyles2 } from '@grafana/ui';\nimport { sceneGraph } from '../../core/sceneGraph';\nimport { AdHocFilterBuilder } from './AdHocFilterBuilder';\nimport { AdHocFilterRenderer } from './AdHocFilterRenderer';\nimport { getDataSourceSrv } from '@grafana/runtime';\nimport { AdHocFiltersVariableUrlSyncHandler } from './AdHocFiltersVariableUrlSyncHandler';\nimport { css } from '@emotion/css';\nimport { getEnrichedFiltersRequest } from '../getEnrichedFiltersRequest';\nimport { AdHocFiltersComboboxRenderer } from './AdHocFiltersCombobox/AdHocFiltersComboboxRenderer';\nimport { wrapInSafeSerializableSceneObject } from '../../utils/wrapInSafeSerializableSceneObject';\n\nexport interface AdHocFilterWithLabels extends AdHocVariableFilter {\n keyLabel?: string;\n valueLabels?: string[];\n // this is used to externally trigger edit mode in combobox filter UI\n forceEdit?: boolean;\n // hide the filter from AdHocFiltersVariableRenderer and the URL\n hidden?: boolean;\n}\n\nexport type AdHocControlsLayout = ControlsLayout | 'combobox';\n\nexport interface AdHocFiltersVariableState extends SceneVariableState {\n /** Optional text to display on the 'add filter' button */\n addFilterButtonText?: string;\n /** The visible filters */\n filters: AdHocFilterWithLabels[];\n /** Base filters to always apply when looking up keys*/\n baseFilters?: AdHocFilterWithLabels[];\n /** Datasource to use for getTagKeys and getTagValues and also controls which scene queries the filters should apply to */\n datasource: DataSourceRef | null;\n /** Controls if the filters can be changed */\n readOnly?: boolean;\n /**\n * @experimental\n * Controls the layout and design of the label.\n */\n layout?: AdHocControlsLayout;\n /**\n * Defaults to automatic which means filters will automatically be applied to all queries with the same data source as this AdHocFilterSet.\n * In manual mode you either have to use the filters programmatically or as a variable inside query expressions.\n */\n applyMode: 'auto' | 'manual';\n /**\n * Filter out the keys that do not match the regex.\n */\n tagKeyRegexFilter?: RegExp;\n /**\n * Extension hook for customizing the key lookup.\n * Return replace: true if you want to override the default lookup\n * Return replace: false if you want to combine the results with the default lookup\n */\n getTagKeysProvider?: getTagKeysProvider;\n /**\n * Extension hook for customizing the value lookup.\n * Return replace: true if you want to override the default lookup.\n * Return replace: false if you want to combine the results with the default lookup\n */\n getTagValuesProvider?: getTagValuesProvider;\n\n /**\n * Optionally provide an array of static keys that override getTagKeys\n */\n defaultKeys?: MetricFindValue[];\n\n /**\n * This is the expression that the filters resulted in. Defaults to\n * Prometheus / Loki compatible label filter expression\n */\n filterExpression?: string;\n\n /**\n * The default builder creates a Prometheus/Loki compatible filter expression,\n * this can be overridden to create a different expression based on the current filters.\n */\n expressionBuilder?: AdHocVariableExpressionBuilderFn;\n\n /**\n * Whether the filter supports new multi-value operators like =| and !=|\n */\n supportsMultiValueOperators?: boolean;\n\n /**\n * When querying the datasource for label names and values to determine keys and values\n * for this ad hoc filter, consider the queries in the scene and use them as a filter.\n * This queries filter can be used to ensure that only ad hoc filter options that would\n * impact the current queries are presented to the user.\n */\n useQueriesAsFilterForOptions?: boolean;\n\n /**\n * Flag that decides whether custom values can be added to the filter\n */\n allowCustomValue?: boolean;\n\n /**\n * @internal state of the new filter being added\n */\n _wip?: AdHocFilterWithLabels;\n}\n\nexport type AdHocVariableExpressionBuilderFn = (filters: AdHocFilterWithLabels[]) => string;\n\nexport type getTagKeysProvider = (\n variable: AdHocFiltersVariable,\n currentKey: string | null\n) => Promise<{ replace?: boolean; values: GetTagResponse | MetricFindValue[] }>;\n\nexport type getTagValuesProvider = (\n variable: AdHocFiltersVariable,\n filter: AdHocFilterWithLabels\n) => Promise<{ replace?: boolean; values: GetTagResponse | MetricFindValue[] }>;\n\nexport type AdHocFiltersVariableCreateHelperArgs = AdHocFiltersVariableState;\n\nexport type OperatorDefinition = {\n value: string;\n description?: string;\n isMulti?: Boolean;\n isRegex?: Boolean;\n};\n\nexport const OPERATORS: OperatorDefinition[] = [\n {\n value: '=',\n description: 'Equals',\n },\n {\n value: '!=',\n description: 'Not equal',\n },\n {\n value: '=|',\n description: 'One of. Use to filter on multiple values.',\n isMulti: true,\n },\n {\n value: '!=|',\n description: 'Not one of. Use to exclude multiple values.',\n isMulti: true,\n },\n {\n value: '=~',\n description: 'Matches regex',\n isRegex: true,\n },\n {\n value: '!~',\n description: 'Does not match regex',\n isRegex: true,\n },\n {\n value: '<',\n description: 'Less than',\n },\n {\n value: '>',\n description: 'Greater than',\n },\n];\n\nexport class AdHocFiltersVariable\n extends SceneObjectBase<AdHocFiltersVariableState>\n implements SceneVariable<AdHocFiltersVariableState>\n{\n static Component = AdHocFiltersVariableRenderer;\n\n private _scopedVars = { __sceneObject: wrapInSafeSerializableSceneObject(this) };\n private _dataSourceSrv = getDataSourceSrv();\n\n protected _urlSync = new AdHocFiltersVariableUrlSyncHandler(this);\n\n public constructor(state: Partial<AdHocFiltersVariableState>) {\n super({\n type: 'adhoc',\n name: state.name ?? 'Filters',\n filters: [],\n datasource: null,\n applyMode: 'auto',\n filterExpression: state.filterExpression ?? renderExpression(state.expressionBuilder, state.filters),\n ...state,\n });\n\n if (this.state.applyMode === 'auto') {\n patchGetAdhocFilters(this);\n }\n }\n\n public setState(update: Partial<AdHocFiltersVariableState>): void {\n let filterExpressionChanged = false;\n\n if (update.filters && update.filters !== this.state.filters && !update.filterExpression) {\n update.filterExpression = renderExpression(this.state.expressionBuilder, update.filters);\n filterExpressionChanged = update.filterExpression !== this.state.filterExpression;\n }\n\n super.setState(update);\n\n if (filterExpressionChanged) {\n this.publishEvent(new SceneVariableValueChangedEvent(this), true);\n }\n }\n\n /**\n * Updates the variable's `filters` and `filterExpression` state.\n * If `skipPublish` option is true, this will not emit the `SceneVariableValueChangedEvent`,\n * allowing consumers to update the filters without triggering dependent data providers.\n */\n public updateFilters(\n filters: AdHocFilterWithLabels[],\n options?: {\n skipPublish?: boolean;\n forcePublish?: boolean;\n }\n ): void {\n let filterExpressionChanged = false;\n let filterExpression = undefined;\n\n if (filters && filters !== this.state.filters) {\n filterExpression = renderExpression(this.state.expressionBuilder, filters);\n filterExpressionChanged = filterExpression !== this.state.filterExpression;\n }\n\n super.setState({\n filters,\n filterExpression,\n });\n\n if ((filterExpressionChanged && options?.skipPublish !== true) || options?.forcePublish) {\n this.publishEvent(new SceneVariableValueChangedEvent(this), true);\n }\n }\n\n public getValue(): VariableValue | undefined {\n return this.state.filterExpression;\n }\n\n public _updateFilter(filter: AdHocFilterWithLabels, update: Partial<AdHocFilterWithLabels>) {\n const { filters, _wip } = this.state;\n\n if (filter === _wip) {\n // If we set value we are done with this \"work in progress\" filter and we can add it\n if ('value' in update && update['value'] !== '') {\n this.setState({ filters: [...filters, { ..._wip, ...update }], _wip: undefined });\n } else {\n this.setState({ _wip: { ...filter, ...update } });\n }\n return;\n }\n\n const updatedFilters = this.state.filters.map((f) => {\n return f === filter ? { ...f, ...update } : f;\n });\n\n this.setState({ filters: updatedFilters });\n }\n\n public _removeFilter(filter: AdHocFilterWithLabels) {\n if (filter === this.state._wip) {\n this.setState({ _wip: undefined });\n return;\n }\n\n this.setState({ filters: this.state.filters.filter((f) => f !== filter) });\n }\n\n public _removeLastFilter() {\n const filterToRemove = this.state.filters.at(-1);\n\n if (filterToRemove) {\n this._removeFilter(filterToRemove);\n }\n }\n\n public _handleComboboxBackspace(filter: AdHocFilterWithLabels) {\n if (this.state.filters.length) {\n // default forceEdit last filter (when triggering from wip filter)\n let filterToForceIndex = this.state.filters.length - 1;\n\n // adjust filterToForceIndex index to -1 if backspace triggered from non wip filter\n // to avoid triggering forceEdit logic\n if (filter !== this.state._wip) {\n filterToForceIndex = -1;\n }\n\n this.setState({\n filters: this.state.filters.reduce<AdHocFilterWithLabels[]>((acc, f, index) => {\n // adjust forceEdit of preceding filter\n if (index === filterToForceIndex) {\n return [\n ...acc,\n {\n ...f,\n forceEdit: true,\n },\n ];\n }\n // remove current filter\n if (f === filter) {\n return acc;\n }\n\n return [...acc, f];\n }, []),\n });\n }\n }\n\n /**\n * Get possible keys given current filters. Do not call from plugins directly\n */\n public async _getKeys(currentKey: string | null): Promise<Array<SelectableValue<string>>> {\n const override = await this.state.getTagKeysProvider?.(this, currentKey);\n\n if (override && override.replace) {\n return dataFromResponse(override.values).map(toSelectableValue);\n }\n\n if (this.state.defaultKeys) {\n return this.state.defaultKeys.map(toSelectableValue);\n }\n\n const ds = await this._dataSourceSrv.get(this.state.datasource, this._scopedVars);\n if (!ds || !ds.getTagKeys) {\n return [];\n }\n\n const otherFilters = this.state.filters.filter((f) => f.key !== currentKey).concat(this.state.baseFilters ?? []);\n const timeRange = sceneGraph.getTimeRange(this).state.value;\n const queries = this.state.useQueriesAsFilterForOptions ? getQueriesForVariables(this) : undefined;\n const response = await ds.getTagKeys({\n filters: otherFilters,\n queries,\n timeRange,\n ...getEnrichedFiltersRequest(this),\n });\n\n if (responseHasError(response)) {\n this.setState({ error: response.error.message });\n }\n\n let keys = dataFromResponse(response);\n if (override) {\n keys = keys.concat(dataFromResponse(override.values));\n }\n\n const tagKeyRegexFilter = this.state.tagKeyRegexFilter;\n if (tagKeyRegexFilter) {\n keys = keys.filter((f) => f.text.match(tagKeyRegexFilter));\n }\n\n return keys.map(toSelectableValue);\n }\n\n /**\n * Get possible key values for a specific key given current filters. Do not call from plugins directly\n */\n public async _getValuesFor(filter: AdHocFilterWithLabels): Promise<Array<SelectableValue<string>>> {\n const override = await this.state.getTagValuesProvider?.(this, filter);\n\n if (override && override.replace) {\n return dataFromResponse(override.values).map(toSelectableValue);\n }\n\n const ds = await this._dataSourceSrv.get(this.state.datasource, this._scopedVars);\n\n if (!ds || !ds.getTagValues) {\n return [];\n }\n\n // Filter out the current filter key from the list of all filters\n const otherFilters = this.state.filters.filter((f) => f.key !== filter.key).concat(this.state.baseFilters ?? []);\n\n const timeRange = sceneGraph.getTimeRange(this).state.value;\n const queries = this.state.useQueriesAsFilterForOptions ? getQueriesForVariables(this) : undefined;\n\n const response = await ds.getTagValues({\n key: filter.key,\n filters: otherFilters,\n timeRange,\n queries,\n ...getEnrichedFiltersRequest(this),\n });\n\n if (responseHasError(response)) {\n this.setState({ error: response.error.message });\n }\n\n let values = dataFromResponse(response);\n if (override) {\n values = values.concat(dataFromResponse(override.values));\n }\n\n return values.map(toSelectableValue);\n }\n\n public _addWip() {\n this.setState({\n _wip: { key: '', value: '', operator: '=', condition: '' },\n });\n }\n\n public _getOperators() {\n const { supportsMultiValueOperators, allowCustomValue } = this.state;\n\n return OPERATORS.filter(({ isMulti, isRegex }) => {\n if (!supportsMultiValueOperators && isMulti) {\n return false;\n }\n if (!allowCustomValue && isRegex) {\n return false;\n }\n return true;\n }).map<SelectableValue<string>>(({ value, description }) => ({\n label: value,\n value,\n description,\n }));\n }\n}\n\nfunction renderExpression(\n builder: AdHocVariableExpressionBuilderFn | undefined,\n filters: AdHocFilterWithLabels[] | undefined\n) {\n return (builder ?? renderPrometheusLabelFilters)(filters ?? []);\n}\n\nexport function AdHocFiltersVariableRenderer({ model }: SceneComponentProps<AdHocFiltersVariable>) {\n const { filters, readOnly, addFilterButtonText } = model.useState();\n const styles = useStyles2(getStyles);\n\n if (model.state.layout === 'combobox') {\n return <AdHocFiltersComboboxRenderer model={model} />;\n }\n\n return (\n <div className={styles.wrapper}>\n {filters\n .filter((filter) => !filter.hidden)\n .map((filter, index) => (\n <React.Fragment key={index}>\n <AdHocFilterRenderer filter={filter} model={model} />\n </React.Fragment>\n ))}\n\n {!readOnly && <AdHocFilterBuilder model={model} key=\"'builder\" addFilterButtonText={addFilterButtonText} />}\n </div>\n );\n}\n\nconst getStyles = (theme: GrafanaTheme2) => ({\n wrapper: css({\n display: 'flex',\n flexWrap: 'wrap',\n alignItems: 'flex-end',\n columnGap: theme.spacing(2),\n rowGap: theme.spacing(1),\n }),\n});\n\nexport function toSelectableValue(input: MetricFindValue): SelectableValue<string> {\n const { text, value } = input;\n const result: SelectableValue<string> = {\n // converting text to string due to some edge cases where it can be a number\n // TODO: remove once https://github.com/grafana/grafana/issues/99021 is closed\n label: String(text),\n value: String(value ?? text),\n };\n\n if ('group' in input) {\n result.group = input.group;\n }\n\n return result;\n}\n\nexport function isFilterComplete(filter: AdHocFilterWithLabels): boolean {\n return filter.key !== '' && filter.operator !== '' && filter.value !== '';\n}\n\nexport function isMultiValueOperator(operatorValue: string): boolean {\n const operator = OPERATORS.find((o) => o.value === operatorValue);\n if (!operator) {\n // default to false if operator is not found\n return false;\n }\n return Boolean(operator.isMulti);\n}\n"],"names":[],"mappings":";;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;AAkIO,MAAM,SAAkC,GAAA;AAAA,EAC7C;AAAA,IACE,KAAO,EAAA,GAAA;AAAA,IACP,WAAa,EAAA,QAAA;AAAA,GACf;AAAA,EACA;AAAA,IACE,KAAO,EAAA,IAAA;AAAA,IACP,WAAa,EAAA,WAAA;AAAA,GACf;AAAA,EACA;AAAA,IACE,KAAO,EAAA,IAAA;AAAA,IACP,WAAa,EAAA,2CAAA;AAAA,IACb,OAAS,EAAA,IAAA;AAAA,GACX;AAAA,EACA;AAAA,IACE,KAAO,EAAA,KAAA;AAAA,IACP,WAAa,EAAA,6CAAA;AAAA,IACb,OAAS,EAAA,IAAA;AAAA,GACX;AAAA,EACA;AAAA,IACE,KAAO,EAAA,IAAA;AAAA,IACP,WAAa,EAAA,eAAA;AAAA,IACb,OAAS,EAAA,IAAA;AAAA,GACX;AAAA,EACA;AAAA,IACE,KAAO,EAAA,IAAA;AAAA,IACP,WAAa,EAAA,sBAAA;AAAA,IACb,OAAS,EAAA,IAAA;AAAA,GACX;AAAA,EACA;AAAA,IACE,KAAO,EAAA,GAAA;AAAA,IACP,WAAa,EAAA,WAAA;AAAA,GACf;AAAA,EACA;AAAA,IACE,KAAO,EAAA,GAAA;AAAA,IACP,WAAa,EAAA,cAAA;AAAA,GACf;AACF,EAAA;AAEO,MAAM,6BACH,eAEV,CAAA;AAAA,EAQS,YAAY,KAA2C,EAAA;AApLhE,IAAA,IAAA,EAAA,EAAA,EAAA,CAAA;AAqLI,IAAM,KAAA,CAAA,cAAA,CAAA;AAAA,MACJ,IAAM,EAAA,OAAA;AAAA,MACN,IAAA,EAAA,CAAM,EAAM,GAAA,KAAA,CAAA,IAAA,KAAN,IAAc,GAAA,EAAA,GAAA,SAAA;AAAA,MACpB,SAAS,EAAC;AAAA,MACV,UAAY,EAAA,IAAA;AAAA,MACZ,SAAW,EAAA,MAAA;AAAA,MACX,gBAAA,EAAA,CAAkB,WAAM,gBAAN,KAAA,IAAA,GAAA,EAAA,GAA0B,iBAAiB,KAAM,CAAA,iBAAA,EAAmB,MAAM,OAAO,CAAA;AAAA,KAAA,EAChG,KACJ,CAAA,CAAA,CAAA;AAdH,IAAA,IAAA,CAAQ,WAAc,GAAA,EAAE,aAAe,EAAA,iCAAA,CAAkC,IAAI,CAAE,EAAA,CAAA;AAC/E,IAAA,IAAA,CAAQ,iBAAiB,gBAAiB,EAAA,CAAA;AAE1C,IAAU,IAAA,CAAA,QAAA,GAAW,IAAI,kCAAA,CAAmC,IAAI,CAAA,CAAA;AAa9D,IAAI,IAAA,IAAA,CAAK,KAAM,CAAA,SAAA,KAAc,MAAQ,EAAA;AACnC,MAAA,oBAAA,CAAqB,IAAI,CAAA,CAAA;AAAA,KAC3B;AAAA,GACF;AAAA,EAEO,SAAS,MAAkD,EAAA;AAChE,IAAA,IAAI,uBAA0B,GAAA,KAAA,CAAA;AAE9B,IAAI,IAAA,MAAA,CAAO,WAAW,MAAO,CAAA,OAAA,KAAY,KAAK,KAAM,CAAA,OAAA,IAAW,CAAC,MAAA,CAAO,gBAAkB,EAAA;AACvF,MAAA,MAAA,CAAO,mBAAmB,gBAAiB,CAAA,IAAA,CAAK,KAAM,CAAA,iBAAA,EAAmB,OAAO,OAAO,CAAA,CAAA;AACvF,MAA0B,uBAAA,GAAA,MAAA,CAAO,gBAAqB,KAAA,IAAA,CAAK,KAAM,CAAA,gBAAA,CAAA;AAAA,KACnE;AAEA,IAAA,KAAA,CAAM,SAAS,MAAM,CAAA,CAAA;AAErB,IAAA,IAAI,uBAAyB,EAAA;AAC3B,MAAA,IAAA,CAAK,YAAa,CAAA,IAAI,8BAA+B,CAAA,IAAI,GAAG,IAAI,CAAA,CAAA;AAAA,KAClE;AAAA,GACF;AAAA,EAOO,aAAA,CACL,SACA,OAIM,EAAA;AACN,IAAA,IAAI,uBAA0B,GAAA,KAAA,CAAA;AAC9B,IAAA,IAAI,gBAAmB,GAAA,KAAA,CAAA,CAAA;AAEvB,IAAA,IAAI,OAAW,IAAA,OAAA,KAAY,IAAK,CAAA,KAAA,CAAM,OAAS,EAAA;AAC7C,MAAA,gBAAA,GAAmB,gBAAiB,CAAA,IAAA,CAAK,KAAM,CAAA,iBAAA,EAAmB,OAAO,CAAA,CAAA;AACzE,MAA0B,uBAAA,GAAA,gBAAA,KAAqB,KAAK,KAAM,CAAA,gBAAA,CAAA;AAAA,KAC5D;AAEA,IAAA,KAAA,CAAM,QAAS,CAAA;AAAA,MACb,OAAA;AAAA,MACA,gBAAA;AAAA,KACD,CAAA,CAAA;AAED,IAAA,IAAK,uBAA2B,IAAA,CAAA,OAAA,IAAA,IAAA,GAAA,KAAA,CAAA,GAAA,OAAA,CAAS,WAAgB,MAAA,IAAA,KAAS,mCAAS,YAAc,CAAA,EAAA;AACvF,MAAA,IAAA,CAAK,YAAa,CAAA,IAAI,8BAA+B,CAAA,IAAI,GAAG,IAAI,CAAA,CAAA;AAAA,KAClE;AAAA,GACF;AAAA,EAEO,QAAsC,GAAA;AAC3C,IAAA,OAAO,KAAK,KAAM,CAAA,gBAAA,CAAA;AAAA,GACpB;AAAA,EAEO,aAAA,CAAc,QAA+B,MAAwC,EAAA;AAC1F,IAAA,MAAM,EAAE,OAAA,EAAS,IAAK,EAAA,GAAI,IAAK,CAAA,KAAA,CAAA;AAE/B,IAAA,IAAI,WAAW,IAAM,EAAA;AAEnB,MAAA,IAAI,OAAW,IAAA,MAAA,IAAU,MAAO,CAAA,OAAA,CAAA,KAAa,EAAI,EAAA;AAC/C,QAAA,IAAA,CAAK,QAAS,CAAA,EAAE,OAAS,EAAA,CAAC,GAAG,OAAA,EAAS,cAAK,CAAA,cAAA,CAAA,EAAA,EAAA,IAAA,CAAA,EAAS,MAAQ,CAAA,CAAA,EAAG,IAAM,EAAA,KAAA,CAAA,EAAW,CAAA,CAAA;AAAA,OAC3E,MAAA;AACL,QAAA,IAAA,CAAK,SAAS,EAAE,IAAA,EAAM,cAAK,CAAA,cAAA,CAAA,EAAA,EAAA,MAAA,CAAA,EAAW,SAAU,CAAA,CAAA;AAAA,OAClD;AACA,MAAA,OAAA;AAAA,KACF;AAEA,IAAA,MAAM,iBAAiB,IAAK,CAAA,KAAA,CAAM,OAAQ,CAAA,GAAA,CAAI,CAAC,CAAM,KAAA;AACnD,MAAA,OAAO,CAAM,KAAA,MAAA,GAAS,cAAK,CAAA,cAAA,CAAA,EAAA,EAAA,CAAA,CAAA,EAAM,MAAW,CAAA,GAAA,CAAA,CAAA;AAAA,KAC7C,CAAA,CAAA;AAED,IAAA,IAAA,CAAK,QAAS,CAAA,EAAE,OAAS,EAAA,cAAA,EAAgB,CAAA,CAAA;AAAA,GAC3C;AAAA,EAEO,cAAc,MAA+B,EAAA;AAClD,IAAI,IAAA,MAAA,KAAW,IAAK,CAAA,KAAA,CAAM,IAAM,EAAA;AAC9B,MAAA,IAAA,CAAK,QAAS,CAAA,EAAE,IAAM,EAAA,KAAA,CAAA,EAAW,CAAA,CAAA;AACjC,MAAA,OAAA;AAAA,KACF;AAEA,IAAA,IAAA,CAAK,QAAS,CAAA,EAAE,OAAS,EAAA,IAAA,CAAK,KAAM,CAAA,OAAA,CAAQ,MAAO,CAAA,CAAC,CAAM,KAAA,CAAA,KAAM,MAAM,CAAA,EAAG,CAAA,CAAA;AAAA,GAC3E;AAAA,EAEO,iBAAoB,GAAA;AACzB,IAAA,MAAM,cAAiB,GAAA,IAAA,CAAK,KAAM,CAAA,OAAA,CAAQ,GAAG,CAAE,CAAA,CAAA,CAAA;AAE/C,IAAA,IAAI,cAAgB,EAAA;AAClB,MAAA,IAAA,CAAK,cAAc,cAAc,CAAA,CAAA;AAAA,KACnC;AAAA,GACF;AAAA,EAEO,yBAAyB,MAA+B,EAAA;AAC7D,IAAI,IAAA,IAAA,CAAK,KAAM,CAAA,OAAA,CAAQ,MAAQ,EAAA;AAE7B,MAAA,IAAI,kBAAqB,GAAA,IAAA,CAAK,KAAM,CAAA,OAAA,CAAQ,MAAS,GAAA,CAAA,CAAA;AAIrD,MAAI,IAAA,MAAA,KAAW,IAAK,CAAA,KAAA,CAAM,IAAM,EAAA;AAC9B,QAAqB,kBAAA,GAAA,CAAA,CAAA,CAAA;AAAA,OACvB;AAEA,MAAA,IAAA,CAAK,QAAS,CAAA;AAAA,QACZ,OAAA,EAAS,KAAK,KAAM,CAAA,OAAA,CAAQ,OAAgC,CAAC,GAAA,EAAK,GAAG,KAAU,KAAA;AAE7E,UAAA,IAAI,UAAU,kBAAoB,EAAA;AAChC,YAAO,OAAA;AAAA,cACL,GAAG,GAAA;AAAA,cACH,iCACK,CADL,CAAA,EAAA;AAAA,gBAEE,SAAW,EAAA,IAAA;AAAA,eACb,CAAA;AAAA,aACF,CAAA;AAAA,WACF;AAEA,UAAA,IAAI,MAAM,MAAQ,EAAA;AAChB,YAAO,OAAA,GAAA,CAAA;AAAA,WACT;AAEA,UAAO,OAAA,CAAC,GAAG,GAAA,EAAK,CAAC,CAAA,CAAA;AAAA,SACnB,EAAG,EAAE,CAAA;AAAA,OACN,CAAA,CAAA;AAAA,KACH;AAAA,GACF;AAAA,EAKA,MAAa,SAAS,UAAoE,EAAA;AA/T5F,IAAA,IAAA,EAAA,EAAA,EAAA,EAAA,EAAA,CAAA;AAgUI,IAAA,MAAM,WAAW,OAAM,CAAA,EAAA,GAAA,CAAA,EAAA,GAAA,IAAA,CAAK,KAAM,EAAA,kBAAA,KAAX,4BAAgC,IAAM,EAAA,UAAA,CAAA,CAAA,CAAA;AAE7D,IAAI,IAAA,QAAA,IAAY,SAAS,OAAS,EAAA;AAChC,MAAA,OAAO,gBAAiB,CAAA,QAAA,CAAS,MAAM,CAAA,CAAE,IAAI,iBAAiB,CAAA,CAAA;AAAA,KAChE;AAEA,IAAI,IAAA,IAAA,CAAK,MAAM,WAAa,EAAA;AAC1B,MAAA,OAAO,IAAK,CAAA,KAAA,CAAM,WAAY,CAAA,GAAA,CAAI,iBAAiB,CAAA,CAAA;AAAA,KACrD;AAEA,IAAM,MAAA,EAAA,GAAK,MAAM,IAAK,CAAA,cAAA,CAAe,IAAI,IAAK,CAAA,KAAA,CAAM,UAAY,EAAA,IAAA,CAAK,WAAW,CAAA,CAAA;AAChF,IAAA,IAAI,CAAC,EAAA,IAAM,CAAC,EAAA,CAAG,UAAY,EAAA;AACzB,MAAA,OAAO,EAAC,CAAA;AAAA,KACV;AAEA,IAAA,MAAM,eAAe,IAAK,CAAA,KAAA,CAAM,OAAQ,CAAA,MAAA,CAAO,CAAC,CAAM,KAAA,CAAA,CAAE,GAAQ,KAAA,UAAU,EAAE,MAAO,CAAA,CAAA,EAAA,GAAA,IAAA,CAAK,MAAM,WAAX,KAAA,IAAA,GAAA,EAAA,GAA0B,EAAE,CAAA,CAAA;AAC/G,IAAA,MAAM,SAAY,GAAA,UAAA,CAAW,YAAa,CAAA,IAAI,EAAE,KAAM,CAAA,KAAA,CAAA;AACtD,IAAA,MAAM,UAAU,IAAK,CAAA,KAAA,CAAM,4BAA+B,GAAA,sBAAA,CAAuB,IAAI,CAAI,GAAA,KAAA,CAAA,CAAA;AACzF,IAAM,MAAA,QAAA,GAAW,MAAM,EAAA,CAAG,UAAW,CAAA,cAAA,CAAA;AAAA,MACnC,OAAS,EAAA,YAAA;AAAA,MACT,OAAA;AAAA,MACA,SAAA;AAAA,KACG,EAAA,yBAAA,CAA0B,IAAI,CAClC,CAAA,CAAA,CAAA;AAED,IAAI,IAAA,gBAAA,CAAiB,QAAQ,CAAG,EAAA;AAC9B,MAAA,IAAA,CAAK,SAAS,EAAE,KAAA,EAAO,QAAS,CAAA,KAAA,CAAM,SAAS,CAAA,CAAA;AAAA,KACjD;AAEA,IAAI,IAAA,IAAA,GAAO,iBAAiB,QAAQ,CAAA,CAAA;AACpC,IAAA,IAAI,QAAU,EAAA;AACZ,MAAA,IAAA,GAAO,IAAK,CAAA,MAAA,CAAO,gBAAiB,CAAA,QAAA,CAAS,MAAM,CAAC,CAAA,CAAA;AAAA,KACtD;AAEA,IAAM,MAAA,iBAAA,GAAoB,KAAK,KAAM,CAAA,iBAAA,CAAA;AACrC,IAAA,IAAI,iBAAmB,EAAA;AACrB,MAAO,IAAA,GAAA,IAAA,CAAK,OAAO,CAAC,CAAA,KAAM,EAAE,IAAK,CAAA,KAAA,CAAM,iBAAiB,CAAC,CAAA,CAAA;AAAA,KAC3D;AAEA,IAAO,OAAA,IAAA,CAAK,IAAI,iBAAiB,CAAA,CAAA;AAAA,GACnC;AAAA,EAKA,MAAa,cAAc,MAAwE,EAAA;AA7WrG,IAAA,IAAA,EAAA,EAAA,EAAA,EAAA,EAAA,CAAA;AA8WI,IAAA,MAAM,WAAW,OAAM,CAAA,EAAA,GAAA,CAAA,EAAA,GAAA,IAAA,CAAK,KAAM,EAAA,oBAAA,KAAX,4BAAkC,IAAM,EAAA,MAAA,CAAA,CAAA,CAAA;AAE/D,IAAI,IAAA,QAAA,IAAY,SAAS,OAAS,EAAA;AAChC,MAAA,OAAO,gBAAiB,CAAA,QAAA,CAAS,MAAM,CAAA,CAAE,IAAI,iBAAiB,CAAA,CAAA;AAAA,KAChE;AAEA,IAAM,MAAA,EAAA,GAAK,MAAM,IAAK,CAAA,cAAA,CAAe,IAAI,IAAK,CAAA,KAAA,CAAM,UAAY,EAAA,IAAA,CAAK,WAAW,CAAA,CAAA;AAEhF,IAAA,IAAI,CAAC,EAAA,IAAM,CAAC,EAAA,CAAG,YAAc,EAAA;AAC3B,MAAA,OAAO,EAAC,CAAA;AAAA,KACV;AAGA,IAAA,MAAM,eAAe,IAAK,CAAA,KAAA,CAAM,QAAQ,MAAO,CAAA,CAAC,MAAM,CAAE,CAAA,GAAA,KAAQ,MAAO,CAAA,GAAG,EAAE,MAAO,CAAA,CAAA,EAAA,GAAA,IAAA,CAAK,MAAM,WAAX,KAAA,IAAA,GAAA,EAAA,GAA0B,EAAE,CAAA,CAAA;AAE/G,IAAA,MAAM,SAAY,GAAA,UAAA,CAAW,YAAa,CAAA,IAAI,EAAE,KAAM,CAAA,KAAA,CAAA;AACtD,IAAA,MAAM,UAAU,IAAK,CAAA,KAAA,CAAM,4BAA+B,GAAA,sBAAA,CAAuB,IAAI,CAAI,GAAA,KAAA,CAAA,CAAA;AAEzF,IAAM,MAAA,QAAA,GAAW,MAAM,EAAA,CAAG,YAAa,CAAA,cAAA,CAAA;AAAA,MACrC,KAAK,MAAO,CAAA,GAAA;AAAA,MACZ,OAAS,EAAA,YAAA;AAAA,MACT,SAAA;AAAA,MACA,OAAA;AAAA,KACG,EAAA,yBAAA,CAA0B,IAAI,CAClC,CAAA,CAAA,CAAA;AAED,IAAI,IAAA,gBAAA,CAAiB,QAAQ,CAAG,EAAA;AAC9B,MAAA,IAAA,CAAK,SAAS,EAAE,KAAA,EAAO,QAAS,CAAA,KAAA,CAAM,SAAS,CAAA,CAAA;AAAA,KACjD;AAEA,IAAI,IAAA,MAAA,GAAS,iBAAiB,QAAQ,CAAA,CAAA;AACtC,IAAA,IAAI,QAAU,EAAA;AACZ,MAAA,MAAA,GAAS,MAAO,CAAA,MAAA,CAAO,gBAAiB,CAAA,QAAA,CAAS,MAAM,CAAC,CAAA,CAAA;AAAA,KAC1D;AAEA,IAAO,OAAA,MAAA,CAAO,IAAI,iBAAiB,CAAA,CAAA;AAAA,GACrC;AAAA,EAEO,OAAU,GAAA;AACf,IAAA,IAAA,CAAK,QAAS,CAAA;AAAA,MACZ,IAAA,EAAM,EAAE,GAAK,EAAA,EAAA,EAAI,OAAO,EAAI,EAAA,QAAA,EAAU,GAAK,EAAA,SAAA,EAAW,EAAG,EAAA;AAAA,KAC1D,CAAA,CAAA;AAAA,GACH;AAAA,EAEO,aAAgB,GAAA;AACrB,IAAA,MAAM,EAAE,2BAAA,EAA6B,gBAAiB,EAAA,GAAI,IAAK,CAAA,KAAA,CAAA;AAE/D,IAAA,OAAO,UAAU,MAAO,CAAA,CAAC,EAAE,OAAA,EAAS,SAAc,KAAA;AAChD,MAAI,IAAA,CAAC,+BAA+B,OAAS,EAAA;AAC3C,QAAO,OAAA,KAAA,CAAA;AAAA,OACT;AACA,MAAI,IAAA,CAAC,oBAAoB,OAAS,EAAA;AAChC,QAAO,OAAA,KAAA,CAAA;AAAA,OACT;AACA,MAAO,OAAA,IAAA,CAAA;AAAA,KACR,CAAE,CAAA,GAAA,CAA6B,CAAC,EAAE,KAAA,EAAO,aAAmB,MAAA;AAAA,MAC3D,KAAO,EAAA,KAAA;AAAA,MACP,KAAA;AAAA,MACA,WAAA;AAAA,KACA,CAAA,CAAA,CAAA;AAAA,GACJ;AACF,CAAA;AAlQa,oBAAA,CAIJ,SAAY,GAAA,4BAAA,CAAA;AAgQrB,SAAS,gBAAA,CACP,SACA,OACA,EAAA;AACA,EAAA,OAAA,CAAQ,OAAW,IAAA,IAAA,GAAA,OAAA,GAAA,4BAAA,EAA8B,OAAW,IAAA,IAAA,GAAA,OAAA,GAAA,EAAE,CAAA,CAAA;AAChE,CAAA;AAEgB,SAAA,4BAAA,CAA6B,EAAE,KAAA,EAAoD,EAAA;AACjG,EAAA,MAAM,EAAE,OAAS,EAAA,QAAA,EAAU,mBAAoB,EAAA,GAAI,MAAM,QAAS,EAAA,CAAA;AAClE,EAAM,MAAA,MAAA,GAAS,WAAW,SAAS,CAAA,CAAA;AAEnC,EAAI,IAAA,KAAA,CAAM,KAAM,CAAA,MAAA,KAAW,UAAY,EAAA;AACrC,IAAA,uBAAQ,KAAA,CAAA,aAAA,CAAA,4BAAA,EAAA;AAAA,MAA6B,KAAA;AAAA,KAAc,CAAA,CAAA;AAAA,GACrD;AAEA,EAAA,uBACG,KAAA,CAAA,aAAA,CAAA,KAAA,EAAA;AAAA,IAAI,WAAW,MAAO,CAAA,OAAA;AAAA,GAAA,EACpB,OACE,CAAA,MAAA,CAAO,CAAC,MAAA,KAAW,CAAC,MAAO,CAAA,MAAM,CACjC,CAAA,GAAA,CAAI,CAAC,MAAA,EAAQ,KACZ,qBAAA,KAAA,CAAA,aAAA,CAAC,MAAM,QAAN,EAAA;AAAA,IAAe,GAAK,EAAA,KAAA;AAAA,GAAA,kBAClB,KAAA,CAAA,aAAA,CAAA,mBAAA,EAAA;AAAA,IAAoB,MAAA;AAAA,IAAgB,KAAA;AAAA,GAAc,CACrD,CACD,CAEF,EAAA,CAAC,4BAAa,KAAA,CAAA,aAAA,CAAA,kBAAA,EAAA;AAAA,IAAmB,KAAA;AAAA,IAAc,GAAI,EAAA,UAAA;AAAA,IAAW,mBAAA;AAAA,GAA0C,CAC3G,CAAA,CAAA;AAEJ,CAAA;AAEA,MAAM,SAAA,GAAY,CAAC,KAA0B,MAAA;AAAA,EAC3C,SAAS,GAAI,CAAA;AAAA,IACX,OAAS,EAAA,MAAA;AAAA,IACT,QAAU,EAAA,MAAA;AAAA,IACV,UAAY,EAAA,UAAA;AAAA,IACZ,SAAA,EAAW,KAAM,CAAA,OAAA,CAAQ,CAAC,CAAA;AAAA,IAC1B,MAAA,EAAQ,KAAM,CAAA,OAAA,CAAQ,CAAC,CAAA;AAAA,GACxB,CAAA;AACH,CAAA,CAAA,CAAA;AAEO,SAAS,kBAAkB,KAAiD,EAAA;AACjF,EAAM,MAAA,EAAE,IAAM,EAAA,KAAA,EAAU,GAAA,KAAA,CAAA;AACxB,EAAA,MAAM,MAAkC,GAAA;AAAA,IAGtC,KAAA,EAAO,OAAO,IAAI,CAAA;AAAA,IAClB,KAAA,EAAO,MAAO,CAAA,KAAA,IAAA,IAAA,GAAA,KAAA,GAAS,IAAI,CAAA;AAAA,GAC7B,CAAA;AAEA,EAAA,IAAI,WAAW,KAAO,EAAA;AACpB,IAAA,MAAA,CAAO,QAAQ,KAAM,CAAA,KAAA,CAAA;AAAA,GACvB;AAEA,EAAO,OAAA,MAAA,CAAA;AACT,CAAA;AAEO,SAAS,iBAAiB,MAAwC,EAAA;AACvE,EAAA,OAAO,OAAO,GAAQ,KAAA,EAAA,IAAM,OAAO,QAAa,KAAA,EAAA,IAAM,OAAO,KAAU,KAAA,EAAA,CAAA;AACzE,CAAA;AAEO,SAAS,qBAAqB,aAAgC,EAAA;AACnE,EAAA,MAAM,WAAW,SAAU,CAAA,IAAA,CAAK,CAAC,CAAM,KAAA,CAAA,CAAE,UAAU,aAAa,CAAA,CAAA;AAChE,EAAA,IAAI,CAAC,QAAU,EAAA;AAEb,IAAO,OAAA,KAAA,CAAA;AAAA,GACT;AACA,EAAO,OAAA,OAAA,CAAQ,SAAS,OAAO,CAAA,CAAA;AACjC;;;;"}
|
1
|
+
{"version":3,"file":"AdHocFiltersVariable.js","sources":["../../../../src/variables/adhoc/AdHocFiltersVariable.tsx"],"sourcesContent":["import React from 'react';\nimport { AdHocVariableFilter, GetTagResponse, GrafanaTheme2, MetricFindValue, SelectableValue } from '@grafana/data';\nimport { SceneObjectBase } from '../../core/SceneObjectBase';\nimport { SceneVariable, SceneVariableState, SceneVariableValueChangedEvent, VariableValue } from '../types';\nimport { ControlsLayout, SceneComponentProps } from '../../core/types';\nimport { DataSourceRef } from '@grafana/schema';\nimport { dataFromResponse, getQueriesForVariables, renderPrometheusLabelFilters, responseHasError } from '../utils';\nimport { patchGetAdhocFilters } from './patchGetAdhocFilters';\nimport { useStyles2 } from '@grafana/ui';\nimport { sceneGraph } from '../../core/sceneGraph';\nimport { AdHocFilterBuilder } from './AdHocFilterBuilder';\nimport { AdHocFilterRenderer } from './AdHocFilterRenderer';\nimport { getDataSourceSrv } from '@grafana/runtime';\nimport { AdHocFiltersVariableUrlSyncHandler } from './AdHocFiltersVariableUrlSyncHandler';\nimport { css } from '@emotion/css';\nimport { getEnrichedFiltersRequest } from '../getEnrichedFiltersRequest';\nimport { AdHocFiltersComboboxRenderer } from './AdHocFiltersCombobox/AdHocFiltersComboboxRenderer';\nimport { wrapInSafeSerializableSceneObject } from '../../utils/wrapInSafeSerializableSceneObject';\n\nexport interface AdHocFilterWithLabels<M extends Record<string, any> = {}> extends AdHocVariableFilter {\n keyLabel?: string;\n valueLabels?: string[];\n // this is used to externally trigger edit mode in combobox filter UI\n forceEdit?: boolean;\n // hide the filter from AdHocFiltersVariableRenderer and the URL\n hidden?: boolean;\n meta?: M;\n}\n\nexport type AdHocControlsLayout = ControlsLayout | 'combobox';\n\nexport interface AdHocFiltersVariableState extends SceneVariableState {\n /** Optional text to display on the 'add filter' button */\n addFilterButtonText?: string;\n /** The visible filters */\n filters: AdHocFilterWithLabels[];\n /** Base filters to always apply when looking up keys*/\n baseFilters?: AdHocFilterWithLabels[];\n /** Datasource to use for getTagKeys and getTagValues and also controls which scene queries the filters should apply to */\n datasource: DataSourceRef | null;\n /** Controls if the filters can be changed */\n readOnly?: boolean;\n /**\n * @experimental\n * Controls the layout and design of the label.\n */\n layout?: AdHocControlsLayout;\n /**\n * Defaults to automatic which means filters will automatically be applied to all queries with the same data source as this AdHocFilterSet.\n * In manual mode you either have to use the filters programmatically or as a variable inside query expressions.\n */\n applyMode: 'auto' | 'manual';\n /**\n * Filter out the keys that do not match the regex.\n */\n tagKeyRegexFilter?: RegExp;\n /**\n * Extension hook for customizing the key lookup.\n * Return replace: true if you want to override the default lookup\n * Return replace: false if you want to combine the results with the default lookup\n */\n getTagKeysProvider?: getTagKeysProvider;\n /**\n * Extension hook for customizing the value lookup.\n * Return replace: true if you want to override the default lookup.\n * Return replace: false if you want to combine the results with the default lookup\n */\n getTagValuesProvider?: getTagValuesProvider;\n\n /**\n * Optionally provide an array of static keys that override getTagKeys\n */\n defaultKeys?: MetricFindValue[];\n\n /**\n * This is the expression that the filters resulted in. Defaults to\n * Prometheus / Loki compatible label filter expression\n */\n filterExpression?: string;\n\n /**\n * The default builder creates a Prometheus/Loki compatible filter expression,\n * this can be overridden to create a different expression based on the current filters.\n */\n expressionBuilder?: AdHocVariableExpressionBuilderFn;\n\n /**\n * Whether the filter supports new multi-value operators like =| and !=|\n */\n supportsMultiValueOperators?: boolean;\n\n /**\n * When querying the datasource for label names and values to determine keys and values\n * for this ad hoc filter, consider the queries in the scene and use them as a filter.\n * This queries filter can be used to ensure that only ad hoc filter options that would\n * impact the current queries are presented to the user.\n */\n useQueriesAsFilterForOptions?: boolean;\n\n /**\n * Flag that decides whether custom values can be added to the filter\n */\n allowCustomValue?: boolean;\n\n /**\n * @internal state of the new filter being added\n */\n _wip?: AdHocFilterWithLabels;\n\n /**\n * Allows custom formatting of a value before saving to filter state\n */\n onAddCustomValue?: OnAddCustomValueFn;\n}\n\nexport type AdHocVariableExpressionBuilderFn = (filters: AdHocFilterWithLabels[]) => string;\nexport type OnAddCustomValueFn = (\n item: SelectableValue<string> & { isCustom?: boolean },\n filter: AdHocFilterWithLabels\n) => { value: string | undefined; valueLabels: string[] };\n\nexport type getTagKeysProvider = (\n variable: AdHocFiltersVariable,\n currentKey: string | null,\n operators?: OperatorDefinition[]\n) => Promise<{ replace?: boolean; values: GetTagResponse | MetricFindValue[] }>;\n\nexport type getTagValuesProvider = (\n variable: AdHocFiltersVariable,\n filter: AdHocFilterWithLabels\n) => Promise<{ replace?: boolean; values: GetTagResponse | MetricFindValue[] }>;\n\nexport type AdHocFiltersVariableCreateHelperArgs = AdHocFiltersVariableState;\n\nexport type OperatorDefinition = {\n value: string;\n description?: string;\n isMulti?: Boolean;\n isRegex?: Boolean;\n};\n\nexport const OPERATORS: OperatorDefinition[] = [\n {\n value: '=',\n description: 'Equals',\n },\n {\n value: '!=',\n description: 'Not equal',\n },\n {\n value: '=|',\n description: 'One of. Use to filter on multiple values.',\n isMulti: true,\n },\n {\n value: '!=|',\n description: 'Not one of. Use to exclude multiple values.',\n isMulti: true,\n },\n {\n value: '=~',\n description: 'Matches regex',\n isRegex: true,\n },\n {\n value: '!~',\n description: 'Does not match regex',\n isRegex: true,\n },\n {\n value: '<',\n description: 'Less than',\n },\n {\n value: '>',\n description: 'Greater than',\n },\n];\n\nexport class AdHocFiltersVariable\n extends SceneObjectBase<AdHocFiltersVariableState>\n implements SceneVariable<AdHocFiltersVariableState>\n{\n static Component = AdHocFiltersVariableRenderer;\n\n private _scopedVars = { __sceneObject: wrapInSafeSerializableSceneObject(this) };\n private _dataSourceSrv = getDataSourceSrv();\n\n protected _urlSync = new AdHocFiltersVariableUrlSyncHandler(this);\n\n public constructor(state: Partial<AdHocFiltersVariableState>) {\n super({\n type: 'adhoc',\n name: state.name ?? 'Filters',\n filters: [],\n datasource: null,\n applyMode: 'auto',\n filterExpression: state.filterExpression ?? renderExpression(state.expressionBuilder, state.filters),\n ...state,\n });\n\n if (this.state.applyMode === 'auto') {\n patchGetAdhocFilters(this);\n }\n }\n\n public setState(update: Partial<AdHocFiltersVariableState>): void {\n let filterExpressionChanged = false;\n\n if (update.filters && update.filters !== this.state.filters && !update.filterExpression) {\n update.filterExpression = renderExpression(this.state.expressionBuilder, update.filters);\n filterExpressionChanged = update.filterExpression !== this.state.filterExpression;\n }\n\n super.setState(update);\n\n if (filterExpressionChanged) {\n this.publishEvent(new SceneVariableValueChangedEvent(this), true);\n }\n }\n\n /**\n * Updates the variable's `filters` and `filterExpression` state.\n * If `skipPublish` option is true, this will not emit the `SceneVariableValueChangedEvent`,\n * allowing consumers to update the filters without triggering dependent data providers.\n */\n public updateFilters(\n filters: AdHocFilterWithLabels[],\n options?: {\n skipPublish?: boolean;\n forcePublish?: boolean;\n }\n ): void {\n let filterExpressionChanged = false;\n let filterExpression = undefined;\n\n if (filters && filters !== this.state.filters) {\n filterExpression = renderExpression(this.state.expressionBuilder, filters);\n filterExpressionChanged = filterExpression !== this.state.filterExpression;\n }\n\n super.setState({\n filters,\n filterExpression,\n });\n\n if ((filterExpressionChanged && options?.skipPublish !== true) || options?.forcePublish) {\n this.publishEvent(new SceneVariableValueChangedEvent(this), true);\n }\n }\n\n public getValue(): VariableValue | undefined {\n return this.state.filterExpression;\n }\n\n public _updateFilter(filter: AdHocFilterWithLabels, update: Partial<AdHocFilterWithLabels>) {\n const { filters, _wip } = this.state;\n\n if (filter === _wip) {\n // If we set value we are done with this \"work in progress\" filter and we can add it\n if ('value' in update && update['value'] !== '') {\n this.setState({ filters: [...filters, { ..._wip, ...update }], _wip: undefined });\n } else {\n this.setState({ _wip: { ...filter, ...update } });\n }\n return;\n }\n\n const updatedFilters = this.state.filters.map((f) => {\n return f === filter ? { ...f, ...update } : f;\n });\n\n this.setState({ filters: updatedFilters });\n }\n\n public _removeFilter(filter: AdHocFilterWithLabels) {\n if (filter === this.state._wip) {\n this.setState({ _wip: undefined });\n return;\n }\n\n this.setState({ filters: this.state.filters.filter((f) => f !== filter) });\n }\n\n public _removeLastFilter() {\n const filterToRemove = this.state.filters.at(-1);\n\n if (filterToRemove) {\n this._removeFilter(filterToRemove);\n }\n }\n\n public _handleComboboxBackspace(filter: AdHocFilterWithLabels) {\n if (this.state.filters.length) {\n // default forceEdit last filter (when triggering from wip filter)\n let filterToForceIndex = this.state.filters.length - 1;\n\n // adjust filterToForceIndex index to -1 if backspace triggered from non wip filter\n // to avoid triggering forceEdit logic\n if (filter !== this.state._wip) {\n filterToForceIndex = -1;\n }\n\n this.setState({\n filters: this.state.filters.reduce<AdHocFilterWithLabels[]>((acc, f, index) => {\n // adjust forceEdit of preceding filter\n if (index === filterToForceIndex) {\n return [\n ...acc,\n {\n ...f,\n forceEdit: true,\n },\n ];\n }\n // remove current filter\n if (f === filter) {\n return acc;\n }\n\n return [...acc, f];\n }, []),\n });\n }\n }\n\n /**\n * Get possible keys given current filters. Do not call from plugins directly\n */\n public async _getKeys(currentKey: string | null): Promise<Array<SelectableValue<string>>> {\n const override = await this.state.getTagKeysProvider?.(this, currentKey);\n\n if (override && override.replace) {\n return dataFromResponse(override.values).map(toSelectableValue);\n }\n\n if (this.state.defaultKeys) {\n return this.state.defaultKeys.map(toSelectableValue);\n }\n\n const ds = await this._dataSourceSrv.get(this.state.datasource, this._scopedVars);\n if (!ds || !ds.getTagKeys) {\n return [];\n }\n\n const otherFilters = this.state.filters.filter((f) => f.key !== currentKey).concat(this.state.baseFilters ?? []);\n const timeRange = sceneGraph.getTimeRange(this).state.value;\n const queries = this.state.useQueriesAsFilterForOptions ? getQueriesForVariables(this) : undefined;\n const response = await ds.getTagKeys({\n filters: otherFilters,\n queries,\n timeRange,\n ...getEnrichedFiltersRequest(this),\n });\n\n if (responseHasError(response)) {\n this.setState({ error: response.error.message });\n }\n\n let keys = dataFromResponse(response);\n if (override) {\n keys = keys.concat(dataFromResponse(override.values));\n }\n\n const tagKeyRegexFilter = this.state.tagKeyRegexFilter;\n if (tagKeyRegexFilter) {\n keys = keys.filter((f) => f.text.match(tagKeyRegexFilter));\n }\n\n return keys.map(toSelectableValue);\n }\n\n /**\n * Get possible key values for a specific key given current filters. Do not call from plugins directly\n */\n public async _getValuesFor(filter: AdHocFilterWithLabels): Promise<Array<SelectableValue<string>>> {\n const override = await this.state.getTagValuesProvider?.(this, filter);\n\n if (override && override.replace) {\n return dataFromResponse(override.values).map(toSelectableValue);\n }\n\n const ds = await this._dataSourceSrv.get(this.state.datasource, this._scopedVars);\n\n if (!ds || !ds.getTagValues) {\n return [];\n }\n\n // Filter out the current filter key from the list of all filters\n const otherFilters = this.state.filters.filter((f) => f.key !== filter.key).concat(this.state.baseFilters ?? []);\n\n const timeRange = sceneGraph.getTimeRange(this).state.value;\n const queries = this.state.useQueriesAsFilterForOptions ? getQueriesForVariables(this) : undefined;\n\n const response = await ds.getTagValues({\n key: filter.key,\n filters: otherFilters,\n timeRange,\n queries,\n ...getEnrichedFiltersRequest(this),\n });\n\n if (responseHasError(response)) {\n this.setState({ error: response.error.message });\n }\n\n let values = dataFromResponse(response);\n if (override) {\n values = values.concat(dataFromResponse(override.values));\n }\n\n return values.map(toSelectableValue);\n }\n\n public _addWip() {\n this.setState({\n _wip: { key: '', value: '', operator: '=', condition: '' },\n });\n }\n\n public _getOperators() {\n const { supportsMultiValueOperators, allowCustomValue } = this.state;\n\n return OPERATORS.filter(({ isMulti, isRegex }) => {\n if (!supportsMultiValueOperators && isMulti) {\n return false;\n }\n if (!allowCustomValue && isRegex) {\n return false;\n }\n return true;\n }).map<SelectableValue<string>>(({ value, description }) => ({\n label: value,\n value,\n description,\n }));\n }\n}\n\nfunction renderExpression(\n builder: AdHocVariableExpressionBuilderFn | undefined,\n filters: AdHocFilterWithLabels[] | undefined\n) {\n return (builder ?? renderPrometheusLabelFilters)(filters ?? []);\n}\n\nexport function AdHocFiltersVariableRenderer({ model }: SceneComponentProps<AdHocFiltersVariable>) {\n const { filters, readOnly, addFilterButtonText } = model.useState();\n const styles = useStyles2(getStyles);\n\n if (model.state.layout === 'combobox') {\n return <AdHocFiltersComboboxRenderer model={model} />;\n }\n\n return (\n <div className={styles.wrapper}>\n {filters\n .filter((filter) => !filter.hidden)\n .map((filter, index) => (\n <React.Fragment key={index}>\n <AdHocFilterRenderer filter={filter} model={model} />\n </React.Fragment>\n ))}\n\n {!readOnly && <AdHocFilterBuilder model={model} key=\"'builder\" addFilterButtonText={addFilterButtonText} />}\n </div>\n );\n}\n\nconst getStyles = (theme: GrafanaTheme2) => ({\n wrapper: css({\n display: 'flex',\n flexWrap: 'wrap',\n alignItems: 'flex-end',\n columnGap: theme.spacing(2),\n rowGap: theme.spacing(1),\n }),\n});\n\nexport function toSelectableValue(input: MetricFindValue): SelectableValue<string> {\n const { text, value } = input;\n const result: SelectableValue<string> = {\n // converting text to string due to some edge cases where it can be a number\n // TODO: remove once https://github.com/grafana/grafana/issues/99021 is closed\n label: String(text),\n value: String(value ?? text),\n };\n\n if ('group' in input) {\n result.group = input.group;\n }\n\n if ('meta' in input) {\n result.meta = input.meta;\n }\n\n return result;\n}\n\nexport function isFilterComplete(filter: AdHocFilterWithLabels): boolean {\n return filter.key !== '' && filter.operator !== '' && filter.value !== '';\n}\n\nexport function isMultiValueOperator(operatorValue: string): boolean {\n const operator = OPERATORS.find((o) => o.value === operatorValue);\n if (!operator) {\n // default to false if operator is not found\n return false;\n }\n return Boolean(operator.isMulti);\n}\n"],"names":[],"mappings":";;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;AA6IO,MAAM,SAAkC,GAAA;AAAA,EAC7C;AAAA,IACE,KAAO,EAAA,GAAA;AAAA,IACP,WAAa,EAAA,QAAA;AAAA,GACf;AAAA,EACA;AAAA,IACE,KAAO,EAAA,IAAA;AAAA,IACP,WAAa,EAAA,WAAA;AAAA,GACf;AAAA,EACA;AAAA,IACE,KAAO,EAAA,IAAA;AAAA,IACP,WAAa,EAAA,2CAAA;AAAA,IACb,OAAS,EAAA,IAAA;AAAA,GACX;AAAA,EACA;AAAA,IACE,KAAO,EAAA,KAAA;AAAA,IACP,WAAa,EAAA,6CAAA;AAAA,IACb,OAAS,EAAA,IAAA;AAAA,GACX;AAAA,EACA;AAAA,IACE,KAAO,EAAA,IAAA;AAAA,IACP,WAAa,EAAA,eAAA;AAAA,IACb,OAAS,EAAA,IAAA;AAAA,GACX;AAAA,EACA;AAAA,IACE,KAAO,EAAA,IAAA;AAAA,IACP,WAAa,EAAA,sBAAA;AAAA,IACb,OAAS,EAAA,IAAA;AAAA,GACX;AAAA,EACA;AAAA,IACE,KAAO,EAAA,GAAA;AAAA,IACP,WAAa,EAAA,WAAA;AAAA,GACf;AAAA,EACA;AAAA,IACE,KAAO,EAAA,GAAA;AAAA,IACP,WAAa,EAAA,cAAA;AAAA,GACf;AACF,EAAA;AAEO,MAAM,6BACH,eAEV,CAAA;AAAA,EAQS,YAAY,KAA2C,EAAA;AA/LhE,IAAA,IAAA,EAAA,EAAA,EAAA,CAAA;AAgMI,IAAM,KAAA,CAAA,cAAA,CAAA;AAAA,MACJ,IAAM,EAAA,OAAA;AAAA,MACN,IAAA,EAAA,CAAM,EAAM,GAAA,KAAA,CAAA,IAAA,KAAN,IAAc,GAAA,EAAA,GAAA,SAAA;AAAA,MACpB,SAAS,EAAC;AAAA,MACV,UAAY,EAAA,IAAA;AAAA,MACZ,SAAW,EAAA,MAAA;AAAA,MACX,gBAAA,EAAA,CAAkB,WAAM,gBAAN,KAAA,IAAA,GAAA,EAAA,GAA0B,iBAAiB,KAAM,CAAA,iBAAA,EAAmB,MAAM,OAAO,CAAA;AAAA,KAAA,EAChG,KACJ,CAAA,CAAA,CAAA;AAdH,IAAA,IAAA,CAAQ,WAAc,GAAA,EAAE,aAAe,EAAA,iCAAA,CAAkC,IAAI,CAAE,EAAA,CAAA;AAC/E,IAAA,IAAA,CAAQ,iBAAiB,gBAAiB,EAAA,CAAA;AAE1C,IAAU,IAAA,CAAA,QAAA,GAAW,IAAI,kCAAA,CAAmC,IAAI,CAAA,CAAA;AAa9D,IAAI,IAAA,IAAA,CAAK,KAAM,CAAA,SAAA,KAAc,MAAQ,EAAA;AACnC,MAAA,oBAAA,CAAqB,IAAI,CAAA,CAAA;AAAA,KAC3B;AAAA,GACF;AAAA,EAEO,SAAS,MAAkD,EAAA;AAChE,IAAA,IAAI,uBAA0B,GAAA,KAAA,CAAA;AAE9B,IAAI,IAAA,MAAA,CAAO,WAAW,MAAO,CAAA,OAAA,KAAY,KAAK,KAAM,CAAA,OAAA,IAAW,CAAC,MAAA,CAAO,gBAAkB,EAAA;AACvF,MAAA,MAAA,CAAO,mBAAmB,gBAAiB,CAAA,IAAA,CAAK,KAAM,CAAA,iBAAA,EAAmB,OAAO,OAAO,CAAA,CAAA;AACvF,MAA0B,uBAAA,GAAA,MAAA,CAAO,gBAAqB,KAAA,IAAA,CAAK,KAAM,CAAA,gBAAA,CAAA;AAAA,KACnE;AAEA,IAAA,KAAA,CAAM,SAAS,MAAM,CAAA,CAAA;AAErB,IAAA,IAAI,uBAAyB,EAAA;AAC3B,MAAA,IAAA,CAAK,YAAa,CAAA,IAAI,8BAA+B,CAAA,IAAI,GAAG,IAAI,CAAA,CAAA;AAAA,KAClE;AAAA,GACF;AAAA,EAOO,aAAA,CACL,SACA,OAIM,EAAA;AACN,IAAA,IAAI,uBAA0B,GAAA,KAAA,CAAA;AAC9B,IAAA,IAAI,gBAAmB,GAAA,KAAA,CAAA,CAAA;AAEvB,IAAA,IAAI,OAAW,IAAA,OAAA,KAAY,IAAK,CAAA,KAAA,CAAM,OAAS,EAAA;AAC7C,MAAA,gBAAA,GAAmB,gBAAiB,CAAA,IAAA,CAAK,KAAM,CAAA,iBAAA,EAAmB,OAAO,CAAA,CAAA;AACzE,MAA0B,uBAAA,GAAA,gBAAA,KAAqB,KAAK,KAAM,CAAA,gBAAA,CAAA;AAAA,KAC5D;AAEA,IAAA,KAAA,CAAM,QAAS,CAAA;AAAA,MACb,OAAA;AAAA,MACA,gBAAA;AAAA,KACD,CAAA,CAAA;AAED,IAAA,IAAK,uBAA2B,IAAA,CAAA,OAAA,IAAA,IAAA,GAAA,KAAA,CAAA,GAAA,OAAA,CAAS,WAAgB,MAAA,IAAA,KAAS,mCAAS,YAAc,CAAA,EAAA;AACvF,MAAA,IAAA,CAAK,YAAa,CAAA,IAAI,8BAA+B,CAAA,IAAI,GAAG,IAAI,CAAA,CAAA;AAAA,KAClE;AAAA,GACF;AAAA,EAEO,QAAsC,GAAA;AAC3C,IAAA,OAAO,KAAK,KAAM,CAAA,gBAAA,CAAA;AAAA,GACpB;AAAA,EAEO,aAAA,CAAc,QAA+B,MAAwC,EAAA;AAC1F,IAAA,MAAM,EAAE,OAAA,EAAS,IAAK,EAAA,GAAI,IAAK,CAAA,KAAA,CAAA;AAE/B,IAAA,IAAI,WAAW,IAAM,EAAA;AAEnB,MAAA,IAAI,OAAW,IAAA,MAAA,IAAU,MAAO,CAAA,OAAA,CAAA,KAAa,EAAI,EAAA;AAC/C,QAAA,IAAA,CAAK,QAAS,CAAA,EAAE,OAAS,EAAA,CAAC,GAAG,OAAA,EAAS,cAAK,CAAA,cAAA,CAAA,EAAA,EAAA,IAAA,CAAA,EAAS,MAAQ,CAAA,CAAA,EAAG,IAAM,EAAA,KAAA,CAAA,EAAW,CAAA,CAAA;AAAA,OAC3E,MAAA;AACL,QAAA,IAAA,CAAK,SAAS,EAAE,IAAA,EAAM,cAAK,CAAA,cAAA,CAAA,EAAA,EAAA,MAAA,CAAA,EAAW,SAAU,CAAA,CAAA;AAAA,OAClD;AACA,MAAA,OAAA;AAAA,KACF;AAEA,IAAA,MAAM,iBAAiB,IAAK,CAAA,KAAA,CAAM,OAAQ,CAAA,GAAA,CAAI,CAAC,CAAM,KAAA;AACnD,MAAA,OAAO,CAAM,KAAA,MAAA,GAAS,cAAK,CAAA,cAAA,CAAA,EAAA,EAAA,CAAA,CAAA,EAAM,MAAW,CAAA,GAAA,CAAA,CAAA;AAAA,KAC7C,CAAA,CAAA;AAED,IAAA,IAAA,CAAK,QAAS,CAAA,EAAE,OAAS,EAAA,cAAA,EAAgB,CAAA,CAAA;AAAA,GAC3C;AAAA,EAEO,cAAc,MAA+B,EAAA;AAClD,IAAI,IAAA,MAAA,KAAW,IAAK,CAAA,KAAA,CAAM,IAAM,EAAA;AAC9B,MAAA,IAAA,CAAK,QAAS,CAAA,EAAE,IAAM,EAAA,KAAA,CAAA,EAAW,CAAA,CAAA;AACjC,MAAA,OAAA;AAAA,KACF;AAEA,IAAA,IAAA,CAAK,QAAS,CAAA,EAAE,OAAS,EAAA,IAAA,CAAK,KAAM,CAAA,OAAA,CAAQ,MAAO,CAAA,CAAC,CAAM,KAAA,CAAA,KAAM,MAAM,CAAA,EAAG,CAAA,CAAA;AAAA,GAC3E;AAAA,EAEO,iBAAoB,GAAA;AACzB,IAAA,MAAM,cAAiB,GAAA,IAAA,CAAK,KAAM,CAAA,OAAA,CAAQ,GAAG,CAAE,CAAA,CAAA,CAAA;AAE/C,IAAA,IAAI,cAAgB,EAAA;AAClB,MAAA,IAAA,CAAK,cAAc,cAAc,CAAA,CAAA;AAAA,KACnC;AAAA,GACF;AAAA,EAEO,yBAAyB,MAA+B,EAAA;AAC7D,IAAI,IAAA,IAAA,CAAK,KAAM,CAAA,OAAA,CAAQ,MAAQ,EAAA;AAE7B,MAAA,IAAI,kBAAqB,GAAA,IAAA,CAAK,KAAM,CAAA,OAAA,CAAQ,MAAS,GAAA,CAAA,CAAA;AAIrD,MAAI,IAAA,MAAA,KAAW,IAAK,CAAA,KAAA,CAAM,IAAM,EAAA;AAC9B,QAAqB,kBAAA,GAAA,CAAA,CAAA,CAAA;AAAA,OACvB;AAEA,MAAA,IAAA,CAAK,QAAS,CAAA;AAAA,QACZ,OAAA,EAAS,KAAK,KAAM,CAAA,OAAA,CAAQ,OAAgC,CAAC,GAAA,EAAK,GAAG,KAAU,KAAA;AAE7E,UAAA,IAAI,UAAU,kBAAoB,EAAA;AAChC,YAAO,OAAA;AAAA,cACL,GAAG,GAAA;AAAA,cACH,iCACK,CADL,CAAA,EAAA;AAAA,gBAEE,SAAW,EAAA,IAAA;AAAA,eACb,CAAA;AAAA,aACF,CAAA;AAAA,WACF;AAEA,UAAA,IAAI,MAAM,MAAQ,EAAA;AAChB,YAAO,OAAA,GAAA,CAAA;AAAA,WACT;AAEA,UAAO,OAAA,CAAC,GAAG,GAAA,EAAK,CAAC,CAAA,CAAA;AAAA,SACnB,EAAG,EAAE,CAAA;AAAA,OACN,CAAA,CAAA;AAAA,KACH;AAAA,GACF;AAAA,EAKA,MAAa,SAAS,UAAoE,EAAA;AA1U5F,IAAA,IAAA,EAAA,EAAA,EAAA,EAAA,EAAA,CAAA;AA2UI,IAAA,MAAM,WAAW,OAAM,CAAA,EAAA,GAAA,CAAA,EAAA,GAAA,IAAA,CAAK,KAAM,EAAA,kBAAA,KAAX,4BAAgC,IAAM,EAAA,UAAA,CAAA,CAAA,CAAA;AAE7D,IAAI,IAAA,QAAA,IAAY,SAAS,OAAS,EAAA;AAChC,MAAA,OAAO,gBAAiB,CAAA,QAAA,CAAS,MAAM,CAAA,CAAE,IAAI,iBAAiB,CAAA,CAAA;AAAA,KAChE;AAEA,IAAI,IAAA,IAAA,CAAK,MAAM,WAAa,EAAA;AAC1B,MAAA,OAAO,IAAK,CAAA,KAAA,CAAM,WAAY,CAAA,GAAA,CAAI,iBAAiB,CAAA,CAAA;AAAA,KACrD;AAEA,IAAM,MAAA,EAAA,GAAK,MAAM,IAAK,CAAA,cAAA,CAAe,IAAI,IAAK,CAAA,KAAA,CAAM,UAAY,EAAA,IAAA,CAAK,WAAW,CAAA,CAAA;AAChF,IAAA,IAAI,CAAC,EAAA,IAAM,CAAC,EAAA,CAAG,UAAY,EAAA;AACzB,MAAA,OAAO,EAAC,CAAA;AAAA,KACV;AAEA,IAAA,MAAM,eAAe,IAAK,CAAA,KAAA,CAAM,OAAQ,CAAA,MAAA,CAAO,CAAC,CAAM,KAAA,CAAA,CAAE,GAAQ,KAAA,UAAU,EAAE,MAAO,CAAA,CAAA,EAAA,GAAA,IAAA,CAAK,MAAM,WAAX,KAAA,IAAA,GAAA,EAAA,GAA0B,EAAE,CAAA,CAAA;AAC/G,IAAA,MAAM,SAAY,GAAA,UAAA,CAAW,YAAa,CAAA,IAAI,EAAE,KAAM,CAAA,KAAA,CAAA;AACtD,IAAA,MAAM,UAAU,IAAK,CAAA,KAAA,CAAM,4BAA+B,GAAA,sBAAA,CAAuB,IAAI,CAAI,GAAA,KAAA,CAAA,CAAA;AACzF,IAAM,MAAA,QAAA,GAAW,MAAM,EAAA,CAAG,UAAW,CAAA,cAAA,CAAA;AAAA,MACnC,OAAS,EAAA,YAAA;AAAA,MACT,OAAA;AAAA,MACA,SAAA;AAAA,KACG,EAAA,yBAAA,CAA0B,IAAI,CAClC,CAAA,CAAA,CAAA;AAED,IAAI,IAAA,gBAAA,CAAiB,QAAQ,CAAG,EAAA;AAC9B,MAAA,IAAA,CAAK,SAAS,EAAE,KAAA,EAAO,QAAS,CAAA,KAAA,CAAM,SAAS,CAAA,CAAA;AAAA,KACjD;AAEA,IAAI,IAAA,IAAA,GAAO,iBAAiB,QAAQ,CAAA,CAAA;AACpC,IAAA,IAAI,QAAU,EAAA;AACZ,MAAA,IAAA,GAAO,IAAK,CAAA,MAAA,CAAO,gBAAiB,CAAA,QAAA,CAAS,MAAM,CAAC,CAAA,CAAA;AAAA,KACtD;AAEA,IAAM,MAAA,iBAAA,GAAoB,KAAK,KAAM,CAAA,iBAAA,CAAA;AACrC,IAAA,IAAI,iBAAmB,EAAA;AACrB,MAAO,IAAA,GAAA,IAAA,CAAK,OAAO,CAAC,CAAA,KAAM,EAAE,IAAK,CAAA,KAAA,CAAM,iBAAiB,CAAC,CAAA,CAAA;AAAA,KAC3D;AAEA,IAAO,OAAA,IAAA,CAAK,IAAI,iBAAiB,CAAA,CAAA;AAAA,GACnC;AAAA,EAKA,MAAa,cAAc,MAAwE,EAAA;AAxXrG,IAAA,IAAA,EAAA,EAAA,EAAA,EAAA,EAAA,CAAA;AAyXI,IAAA,MAAM,WAAW,OAAM,CAAA,EAAA,GAAA,CAAA,EAAA,GAAA,IAAA,CAAK,KAAM,EAAA,oBAAA,KAAX,4BAAkC,IAAM,EAAA,MAAA,CAAA,CAAA,CAAA;AAE/D,IAAI,IAAA,QAAA,IAAY,SAAS,OAAS,EAAA;AAChC,MAAA,OAAO,gBAAiB,CAAA,QAAA,CAAS,MAAM,CAAA,CAAE,IAAI,iBAAiB,CAAA,CAAA;AAAA,KAChE;AAEA,IAAM,MAAA,EAAA,GAAK,MAAM,IAAK,CAAA,cAAA,CAAe,IAAI,IAAK,CAAA,KAAA,CAAM,UAAY,EAAA,IAAA,CAAK,WAAW,CAAA,CAAA;AAEhF,IAAA,IAAI,CAAC,EAAA,IAAM,CAAC,EAAA,CAAG,YAAc,EAAA;AAC3B,MAAA,OAAO,EAAC,CAAA;AAAA,KACV;AAGA,IAAA,MAAM,eAAe,IAAK,CAAA,KAAA,CAAM,QAAQ,MAAO,CAAA,CAAC,MAAM,CAAE,CAAA,GAAA,KAAQ,MAAO,CAAA,GAAG,EAAE,MAAO,CAAA,CAAA,EAAA,GAAA,IAAA,CAAK,MAAM,WAAX,KAAA,IAAA,GAAA,EAAA,GAA0B,EAAE,CAAA,CAAA;AAE/G,IAAA,MAAM,SAAY,GAAA,UAAA,CAAW,YAAa,CAAA,IAAI,EAAE,KAAM,CAAA,KAAA,CAAA;AACtD,IAAA,MAAM,UAAU,IAAK,CAAA,KAAA,CAAM,4BAA+B,GAAA,sBAAA,CAAuB,IAAI,CAAI,GAAA,KAAA,CAAA,CAAA;AAEzF,IAAM,MAAA,QAAA,GAAW,MAAM,EAAA,CAAG,YAAa,CAAA,cAAA,CAAA;AAAA,MACrC,KAAK,MAAO,CAAA,GAAA;AAAA,MACZ,OAAS,EAAA,YAAA;AAAA,MACT,SAAA;AAAA,MACA,OAAA;AAAA,KACG,EAAA,yBAAA,CAA0B,IAAI,CAClC,CAAA,CAAA,CAAA;AAED,IAAI,IAAA,gBAAA,CAAiB,QAAQ,CAAG,EAAA;AAC9B,MAAA,IAAA,CAAK,SAAS,EAAE,KAAA,EAAO,QAAS,CAAA,KAAA,CAAM,SAAS,CAAA,CAAA;AAAA,KACjD;AAEA,IAAI,IAAA,MAAA,GAAS,iBAAiB,QAAQ,CAAA,CAAA;AACtC,IAAA,IAAI,QAAU,EAAA;AACZ,MAAA,MAAA,GAAS,MAAO,CAAA,MAAA,CAAO,gBAAiB,CAAA,QAAA,CAAS,MAAM,CAAC,CAAA,CAAA;AAAA,KAC1D;AAEA,IAAO,OAAA,MAAA,CAAO,IAAI,iBAAiB,CAAA,CAAA;AAAA,GACrC;AAAA,EAEO,OAAU,GAAA;AACf,IAAA,IAAA,CAAK,QAAS,CAAA;AAAA,MACZ,IAAA,EAAM,EAAE,GAAK,EAAA,EAAA,EAAI,OAAO,EAAI,EAAA,QAAA,EAAU,GAAK,EAAA,SAAA,EAAW,EAAG,EAAA;AAAA,KAC1D,CAAA,CAAA;AAAA,GACH;AAAA,EAEO,aAAgB,GAAA;AACrB,IAAA,MAAM,EAAE,2BAAA,EAA6B,gBAAiB,EAAA,GAAI,IAAK,CAAA,KAAA,CAAA;AAE/D,IAAA,OAAO,UAAU,MAAO,CAAA,CAAC,EAAE,OAAA,EAAS,SAAc,KAAA;AAChD,MAAI,IAAA,CAAC,+BAA+B,OAAS,EAAA;AAC3C,QAAO,OAAA,KAAA,CAAA;AAAA,OACT;AACA,MAAI,IAAA,CAAC,oBAAoB,OAAS,EAAA;AAChC,QAAO,OAAA,KAAA,CAAA;AAAA,OACT;AACA,MAAO,OAAA,IAAA,CAAA;AAAA,KACR,CAAE,CAAA,GAAA,CAA6B,CAAC,EAAE,KAAA,EAAO,aAAmB,MAAA;AAAA,MAC3D,KAAO,EAAA,KAAA;AAAA,MACP,KAAA;AAAA,MACA,WAAA;AAAA,KACA,CAAA,CAAA,CAAA;AAAA,GACJ;AACF,CAAA;AAlQa,oBAAA,CAIJ,SAAY,GAAA,4BAAA,CAAA;AAgQrB,SAAS,gBAAA,CACP,SACA,OACA,EAAA;AACA,EAAA,OAAA,CAAQ,OAAW,IAAA,IAAA,GAAA,OAAA,GAAA,4BAAA,EAA8B,OAAW,IAAA,IAAA,GAAA,OAAA,GAAA,EAAE,CAAA,CAAA;AAChE,CAAA;AAEgB,SAAA,4BAAA,CAA6B,EAAE,KAAA,EAAoD,EAAA;AACjG,EAAA,MAAM,EAAE,OAAS,EAAA,QAAA,EAAU,mBAAoB,EAAA,GAAI,MAAM,QAAS,EAAA,CAAA;AAClE,EAAM,MAAA,MAAA,GAAS,WAAW,SAAS,CAAA,CAAA;AAEnC,EAAI,IAAA,KAAA,CAAM,KAAM,CAAA,MAAA,KAAW,UAAY,EAAA;AACrC,IAAA,uBAAQ,KAAA,CAAA,aAAA,CAAA,4BAAA,EAAA;AAAA,MAA6B,KAAA;AAAA,KAAc,CAAA,CAAA;AAAA,GACrD;AAEA,EAAA,uBACG,KAAA,CAAA,aAAA,CAAA,KAAA,EAAA;AAAA,IAAI,WAAW,MAAO,CAAA,OAAA;AAAA,GAAA,EACpB,OACE,CAAA,MAAA,CAAO,CAAC,MAAA,KAAW,CAAC,MAAO,CAAA,MAAM,CACjC,CAAA,GAAA,CAAI,CAAC,MAAA,EAAQ,KACZ,qBAAA,KAAA,CAAA,aAAA,CAAC,MAAM,QAAN,EAAA;AAAA,IAAe,GAAK,EAAA,KAAA;AAAA,GAAA,kBAClB,KAAA,CAAA,aAAA,CAAA,mBAAA,EAAA;AAAA,IAAoB,MAAA;AAAA,IAAgB,KAAA;AAAA,GAAc,CACrD,CACD,CAEF,EAAA,CAAC,4BAAa,KAAA,CAAA,aAAA,CAAA,kBAAA,EAAA;AAAA,IAAmB,KAAA;AAAA,IAAc,GAAI,EAAA,UAAA;AAAA,IAAW,mBAAA;AAAA,GAA0C,CAC3G,CAAA,CAAA;AAEJ,CAAA;AAEA,MAAM,SAAA,GAAY,CAAC,KAA0B,MAAA;AAAA,EAC3C,SAAS,GAAI,CAAA;AAAA,IACX,OAAS,EAAA,MAAA;AAAA,IACT,QAAU,EAAA,MAAA;AAAA,IACV,UAAY,EAAA,UAAA;AAAA,IACZ,SAAA,EAAW,KAAM,CAAA,OAAA,CAAQ,CAAC,CAAA;AAAA,IAC1B,MAAA,EAAQ,KAAM,CAAA,OAAA,CAAQ,CAAC,CAAA;AAAA,GACxB,CAAA;AACH,CAAA,CAAA,CAAA;AAEO,SAAS,kBAAkB,KAAiD,EAAA;AACjF,EAAM,MAAA,EAAE,IAAM,EAAA,KAAA,EAAU,GAAA,KAAA,CAAA;AACxB,EAAA,MAAM,MAAkC,GAAA;AAAA,IAGtC,KAAA,EAAO,OAAO,IAAI,CAAA;AAAA,IAClB,KAAA,EAAO,MAAO,CAAA,KAAA,IAAA,IAAA,GAAA,KAAA,GAAS,IAAI,CAAA;AAAA,GAC7B,CAAA;AAEA,EAAA,IAAI,WAAW,KAAO,EAAA;AACpB,IAAA,MAAA,CAAO,QAAQ,KAAM,CAAA,KAAA,CAAA;AAAA,GACvB;AAEA,EAAA,IAAI,UAAU,KAAO,EAAA;AACnB,IAAA,MAAA,CAAO,OAAO,KAAM,CAAA,IAAA,CAAA;AAAA,GACtB;AAEA,EAAO,OAAA,MAAA,CAAA;AACT,CAAA;AAEO,SAAS,iBAAiB,MAAwC,EAAA;AACvE,EAAA,OAAO,OAAO,GAAQ,KAAA,EAAA,IAAM,OAAO,QAAa,KAAA,EAAA,IAAM,OAAO,KAAU,KAAA,EAAA,CAAA;AACzE,CAAA;AAEO,SAAS,qBAAqB,aAAgC,EAAA;AACnE,EAAA,MAAM,WAAW,SAAU,CAAA,IAAA,CAAK,CAAC,CAAM,KAAA,CAAA,CAAE,UAAU,aAAa,CAAA,CAAA;AAChE,EAAA,IAAI,CAAC,QAAU,EAAA;AAEb,IAAO,OAAA,KAAA,CAAA;AAAA,GACT;AACA,EAAO,OAAA,OAAA,CAAQ,SAAS,OAAO,CAAA,CAAA;AACjC;;;;"}
|
@@ -65,7 +65,13 @@ function VariableLabel({ variable, layout, hideLabel }) {
|
|
65
65
|
description: (_a = state.description) != null ? _a : void 0
|
66
66
|
});
|
67
67
|
}
|
68
|
-
const containerStyle = css({
|
68
|
+
const containerStyle = css({
|
69
|
+
display: "flex",
|
70
|
+
"> :nth-child(2)": css({
|
71
|
+
borderTopLeftRadius: 0,
|
72
|
+
borderBottomLeftRadius: 0
|
73
|
+
})
|
74
|
+
});
|
69
75
|
const verticalContainer = css({ display: "flex", flexDirection: "column" });
|
70
76
|
|
71
77
|
export { VariableValueSelectWrapper, VariableValueSelectors };
|
@@ -1 +1 @@
|
|
1
|
-
{"version":3,"file":"VariableValueSelectors.js","sources":["../../../../src/variables/components/VariableValueSelectors.tsx"],"sourcesContent":["import React from 'react';\n\nimport { VariableHide } from '@grafana/data';\n\nimport { SceneObjectBase, useSceneObjectState } from '../../core/SceneObjectBase';\nimport { sceneGraph } from '../../core/sceneGraph';\nimport { ControlsLayout, SceneComponentProps, SceneObjectState } from '../../core/types';\nimport { SceneVariable, SceneVariableState } from '../types';\nimport { ControlsLabel } from '../../utils/ControlsLabel';\nimport { css } from '@emotion/css';\nimport { selectors } from '@grafana/e2e-selectors';\n\nexport interface VariableValueSelectorsState extends SceneObjectState {\n layout?: ControlsLayout;\n}\n\nexport class VariableValueSelectors extends SceneObjectBase<VariableValueSelectorsState> {\n public static Component = VariableValueSelectorsRenderer;\n}\n\nfunction VariableValueSelectorsRenderer({ model }: SceneComponentProps<VariableValueSelectors>) {\n const variables = sceneGraph.getVariables(model)!.useState();\n\n return (\n <>\n {variables.variables.map((variable) => (\n <VariableValueSelectWrapper key={variable.state.key} variable={variable} layout={model.state.layout} />\n ))}\n </>\n );\n}\n\ninterface VariableSelectProps {\n layout?: ControlsLayout;\n variable: SceneVariable;\n /** To override hide from VariableValueSelectByName */\n showAlways?: boolean;\n /** To provide an option to hide the label in the variable value selector */\n hideLabel?: boolean;\n}\n\nexport function VariableValueSelectWrapper({ variable, layout, showAlways, hideLabel }: VariableSelectProps) {\n const state = useSceneObjectState<SceneVariableState>(variable, { shouldActivateOrKeepAlive: true });\n\n if (state.hide === VariableHide.hideVariable && !showAlways) {\n return null;\n }\n\n if (layout === 'vertical') {\n return (\n <div className={verticalContainer} data-testid={selectors.pages.Dashboard.SubMenu.submenuItem}>\n <VariableLabel variable={variable} layout={layout} hideLabel={hideLabel} />\n <variable.Component model={variable} />\n </div>\n );\n }\n\n return (\n <div className={containerStyle} data-testid={selectors.pages.Dashboard.SubMenu.submenuItem}>\n <VariableLabel variable={variable} hideLabel={hideLabel} />\n <variable.Component model={variable} />\n </div>\n );\n}\n\nfunction VariableLabel({ variable, layout, hideLabel }: VariableSelectProps) {\n const { state } = variable;\n\n if (variable.state.hide === VariableHide.hideLabel || hideLabel) {\n return null;\n }\n\n const elementId = `var-${state.key}`;\n const labelOrName = state.label || state.name;\n\n return (\n <ControlsLabel\n htmlFor={elementId}\n isLoading={state.loading}\n onCancel={() => variable.onCancel?.()}\n label={labelOrName}\n error={state.error}\n layout={layout}\n description={state.description ?? undefined}\n />\n );\n}\n\nconst containerStyle = css({
|
1
|
+
{"version":3,"file":"VariableValueSelectors.js","sources":["../../../../src/variables/components/VariableValueSelectors.tsx"],"sourcesContent":["import React from 'react';\n\nimport { VariableHide } from '@grafana/data';\n\nimport { SceneObjectBase, useSceneObjectState } from '../../core/SceneObjectBase';\nimport { sceneGraph } from '../../core/sceneGraph';\nimport { ControlsLayout, SceneComponentProps, SceneObjectState } from '../../core/types';\nimport { SceneVariable, SceneVariableState } from '../types';\nimport { ControlsLabel } from '../../utils/ControlsLabel';\nimport { css } from '@emotion/css';\nimport { selectors } from '@grafana/e2e-selectors';\n\nexport interface VariableValueSelectorsState extends SceneObjectState {\n layout?: ControlsLayout;\n}\n\nexport class VariableValueSelectors extends SceneObjectBase<VariableValueSelectorsState> {\n public static Component = VariableValueSelectorsRenderer;\n}\n\nfunction VariableValueSelectorsRenderer({ model }: SceneComponentProps<VariableValueSelectors>) {\n const variables = sceneGraph.getVariables(model)!.useState();\n\n return (\n <>\n {variables.variables.map((variable) => (\n <VariableValueSelectWrapper key={variable.state.key} variable={variable} layout={model.state.layout} />\n ))}\n </>\n );\n}\n\ninterface VariableSelectProps {\n layout?: ControlsLayout;\n variable: SceneVariable;\n /** To override hide from VariableValueSelectByName */\n showAlways?: boolean;\n /** To provide an option to hide the label in the variable value selector */\n hideLabel?: boolean;\n}\n\nexport function VariableValueSelectWrapper({ variable, layout, showAlways, hideLabel }: VariableSelectProps) {\n const state = useSceneObjectState<SceneVariableState>(variable, { shouldActivateOrKeepAlive: true });\n\n if (state.hide === VariableHide.hideVariable && !showAlways) {\n return null;\n }\n\n if (layout === 'vertical') {\n return (\n <div className={verticalContainer} data-testid={selectors.pages.Dashboard.SubMenu.submenuItem}>\n <VariableLabel variable={variable} layout={layout} hideLabel={hideLabel} />\n <variable.Component model={variable} />\n </div>\n );\n }\n\n return (\n <div className={containerStyle} data-testid={selectors.pages.Dashboard.SubMenu.submenuItem}>\n <VariableLabel variable={variable} hideLabel={hideLabel} />\n <variable.Component model={variable} />\n </div>\n );\n}\n\nfunction VariableLabel({ variable, layout, hideLabel }: VariableSelectProps) {\n const { state } = variable;\n\n if (variable.state.hide === VariableHide.hideLabel || hideLabel) {\n return null;\n }\n\n const elementId = `var-${state.key}`;\n const labelOrName = state.label || state.name;\n\n return (\n <ControlsLabel\n htmlFor={elementId}\n isLoading={state.loading}\n onCancel={() => variable.onCancel?.()}\n label={labelOrName}\n error={state.error}\n layout={layout}\n description={state.description ?? undefined}\n />\n );\n}\n\nconst containerStyle = css({\n display: 'flex',\n // No border for second element (inputs) as label and input border is shared\n '> :nth-child(2)': css({\n borderTopLeftRadius: 0,\n borderBottomLeftRadius: 0,\n }),\n});\n\nconst verticalContainer = css({ display: 'flex', flexDirection: 'column' });\n"],"names":["_a"],"mappings":";;;;;;;;AAgBO,MAAM,+BAA+B,eAA6C,CAAA;AAEzF,CAAA;AAFa,sBAAA,CACG,SAAY,GAAA,8BAAA,CAAA;AAG5B,SAAS,8BAAA,CAA+B,EAAE,KAAA,EAAsD,EAAA;AAC9F,EAAA,MAAM,SAAY,GAAA,UAAA,CAAW,YAAa,CAAA,KAAK,EAAG,QAAS,EAAA,CAAA;AAE3D,EAAA,iEAEK,SAAU,CAAA,SAAA,CAAU,GAAI,CAAA,CAAC,6BACvB,KAAA,CAAA,aAAA,CAAA,0BAAA,EAAA;AAAA,IAA2B,GAAA,EAAK,SAAS,KAAM,CAAA,GAAA;AAAA,IAAK,QAAA;AAAA,IAAoB,MAAA,EAAQ,MAAM,KAAM,CAAA,MAAA;AAAA,GAAQ,CACtG,CACH,CAAA,CAAA;AAEJ,CAAA;AAWO,SAAS,2BAA2B,EAAE,QAAA,EAAU,MAAQ,EAAA,UAAA,EAAY,WAAkC,EAAA;AAC3G,EAAA,MAAM,QAAQ,mBAAwC,CAAA,QAAA,EAAU,EAAE,yBAAA,EAA2B,MAAM,CAAA,CAAA;AAEnG,EAAA,IAAI,KAAM,CAAA,IAAA,KAAS,YAAa,CAAA,YAAA,IAAgB,CAAC,UAAY,EAAA;AAC3D,IAAO,OAAA,IAAA,CAAA;AAAA,GACT;AAEA,EAAA,IAAI,WAAW,UAAY,EAAA;AACzB,IAAA,uBACG,KAAA,CAAA,aAAA,CAAA,KAAA,EAAA;AAAA,MAAI,SAAW,EAAA,iBAAA;AAAA,MAAmB,aAAa,EAAA,SAAA,CAAU,KAAM,CAAA,SAAA,CAAU,OAAQ,CAAA,WAAA;AAAA,KAAA,kBAC/E,KAAA,CAAA,aAAA,CAAA,aAAA,EAAA;AAAA,MAAc,QAAA;AAAA,MAAoB,MAAA;AAAA,MAAgB,SAAA;AAAA,KAAsB,CAAA,kBACxE,KAAA,CAAA,aAAA,CAAA,QAAA,CAAS,SAAT,EAAA;AAAA,MAAmB,KAAO,EAAA,QAAA;AAAA,KAAU,CACvC,CAAA,CAAA;AAAA,GAEJ;AAEA,EAAA,uBACG,KAAA,CAAA,aAAA,CAAA,KAAA,EAAA;AAAA,IAAI,SAAW,EAAA,cAAA;AAAA,IAAgB,aAAa,EAAA,SAAA,CAAU,KAAM,CAAA,SAAA,CAAU,OAAQ,CAAA,WAAA;AAAA,GAAA,kBAC5E,KAAA,CAAA,aAAA,CAAA,aAAA,EAAA;AAAA,IAAc,QAAA;AAAA,IAAoB,SAAA;AAAA,GAAsB,CAAA,kBACxD,KAAA,CAAA,aAAA,CAAA,QAAA,CAAS,SAAT,EAAA;AAAA,IAAmB,KAAO,EAAA,QAAA;AAAA,GAAU,CACvC,CAAA,CAAA;AAEJ,CAAA;AAEA,SAAS,aAAc,CAAA,EAAE,QAAU,EAAA,MAAA,EAAQ,WAAkC,EAAA;AAjE7E,EAAA,IAAA,EAAA,CAAA;AAkEE,EAAM,MAAA,EAAE,OAAU,GAAA,QAAA,CAAA;AAElB,EAAA,IAAI,QAAS,CAAA,KAAA,CAAM,IAAS,KAAA,YAAA,CAAa,aAAa,SAAW,EAAA;AAC/D,IAAO,OAAA,IAAA,CAAA;AAAA,GACT;AAEA,EAAM,MAAA,SAAA,GAAY,OAAO,KAAM,CAAA,GAAA,CAAA,CAAA,CAAA;AAC/B,EAAM,MAAA,WAAA,GAAc,KAAM,CAAA,KAAA,IAAS,KAAM,CAAA,IAAA,CAAA;AAEzC,EAAA,uBACG,KAAA,CAAA,aAAA,CAAA,aAAA,EAAA;AAAA,IACC,OAAS,EAAA,SAAA;AAAA,IACT,WAAW,KAAM,CAAA,OAAA;AAAA,IACjB,UAAU,MAAG;AA/EnB,MAAAA,IAAAA,GAAAA,CAAAA;AA+EsB,MAAA,OAAA,CAAAA,GAAA,GAAA,QAAA,CAAS,QAAT,KAAA,IAAA,GAAA,KAAA,CAAA,GAAAA,GAAA,CAAA,IAAA,CAAA,QAAA,CAAA,CAAA;AAAA,KAAA;AAAA,IAChB,KAAO,EAAA,WAAA;AAAA,IACP,OAAO,KAAM,CAAA,KAAA;AAAA,IACb,MAAA;AAAA,IACA,WAAA,EAAA,CAAa,EAAM,GAAA,KAAA,CAAA,WAAA,KAAN,IAAqB,GAAA,EAAA,GAAA,KAAA,CAAA;AAAA,GACpC,CAAA,CAAA;AAEJ,CAAA;AAEA,MAAM,iBAAiB,GAAI,CAAA;AAAA,EACzB,OAAS,EAAA,MAAA;AAAA,EAET,mBAAmB,GAAI,CAAA;AAAA,IACrB,mBAAqB,EAAA,CAAA;AAAA,IACrB,sBAAwB,EAAA,CAAA;AAAA,GACzB,CAAA;AACH,CAAC,CAAA,CAAA;AAED,MAAM,oBAAoB,GAAI,CAAA,EAAE,SAAS,MAAQ,EAAA,aAAA,EAAe,UAAU,CAAA;;;;"}
|
@@ -208,7 +208,9 @@ class SceneVariableSet extends SceneObjectBase {
|
|
208
208
|
}
|
209
209
|
if (sceneObject.state.$variables && sceneObject.state.$variables !== this) {
|
210
210
|
const localVar = sceneObject.state.$variables.getByName(variable.state.name);
|
211
|
-
if (localVar) {
|
211
|
+
if (localVar == null ? void 0 : localVar.isAncestorLoading) {
|
212
|
+
variable = localVar;
|
213
|
+
} else if (localVar) {
|
212
214
|
return;
|
213
215
|
}
|
214
216
|
}
|
@@ -1 +1 @@
|
|
1
|
-
{"version":3,"file":"SceneVariableSet.js","sources":["../../../../src/variables/sets/SceneVariableSet.ts"],"sourcesContent":["import { VariableRefresh } from '@grafana/data';\nimport { Unsubscribable } from 'rxjs';\nimport { sceneGraph } from '../../core/sceneGraph';\n\nimport { SceneObjectBase } from '../../core/SceneObjectBase';\nimport { SceneObject } from '../../core/types';\nimport { writeSceneLog } from '../../utils/writeSceneLog';\nimport {\n SceneVariable,\n SceneVariableDependencyConfigLike,\n SceneVariables,\n SceneVariableSetState,\n SceneVariableValueChangedEvent,\n} from '../types';\nimport { VariableValueRecorder } from '../VariableValueRecorder';\n\nexport class SceneVariableSet extends SceneObjectBase<SceneVariableSetState> implements SceneVariables {\n /** Variables that have changed in since the activation or since the first manual value change */\n private _variablesThatHaveChanged = new Set<SceneVariable>();\n\n /** Variables that are scheduled to be validated and updated */\n private _variablesToUpdate = new Set<SceneVariable>();\n\n /** Variables currently updating */\n private _updating = new Map<SceneVariable, VariableUpdateInProgress>();\n\n private _variableValueRecorder = new VariableValueRecorder();\n\n /**\n * This makes sure SceneVariableSet's higher up in the chain notify us when parent level variables complete update batches.\n **/\n protected _variableDependency = new SceneVariableSetVariableDependencyHandler(\n this._handleParentVariableUpdatesCompleted.bind(this)\n );\n\n public getByName(name: string): SceneVariable | undefined {\n // TODO: Replace with index\n return this.state.variables.find((x) => x.state.name === name);\n }\n\n public constructor(state: SceneVariableSetState) {\n super(state);\n\n this.addActivationHandler(this._onActivate);\n }\n\n /**\n * Subscribes to child variable value changes, and starts the variable value validation process\n */\n private _onActivate = () => {\n const timeRange = sceneGraph.getTimeRange(this);\n // Subscribe to changes to child variables\n this._subs.add(\n this.subscribeToEvent(SceneVariableValueChangedEvent, (event) => this._handleVariableValueChanged(event.payload))\n );\n\n this._subs.add(\n timeRange.subscribeToState(() => {\n this._refreshTimeRangeBasedVariables();\n })\n );\n\n // Subscribe to state changes\n this._subs.add(this.subscribeToState(this._onStateChanged));\n\n this._checkForVariablesThatChangedWhileInactive();\n\n // Add all variables that need updating to queue\n for (const variable of this.state.variables) {\n if (this._variableNeedsUpdate(variable)) {\n this._variablesToUpdate.add(variable);\n }\n }\n\n this._updateNextBatch();\n\n // Return deactivation handler;\n return this._onDeactivate;\n };\n\n /**\n * Add all variables that depend on the changed variable to the update queue\n */\n private _refreshTimeRangeBasedVariables() {\n for (const variable of this.state.variables) {\n if ('refresh' in variable.state && variable.state.refresh === VariableRefresh.onTimeRangeChanged) {\n this._variablesToUpdate.add(variable);\n }\n }\n this._updateNextBatch();\n }\n\n /**\n * Cancel all currently running updates\n */\n private _onDeactivate = () => {\n for (const update of this._updating.values()) {\n update.subscription?.unsubscribe();\n }\n\n // Remember current variable values\n for (const variable of this.state.variables) {\n // if the current variable is not in queue to update and validate and not being actively updated then the value is ok\n if (!this._variablesToUpdate.has(variable) && !this._updating.has(variable)) {\n this._variableValueRecorder.recordCurrentValue(variable);\n }\n }\n\n this._variablesToUpdate.clear();\n this._updating.clear();\n };\n\n /**\n * Look for new variables that need to be initialized\n */\n private _onStateChanged = (newState: SceneVariableSetState, oldState: SceneVariableSetState) => {\n const variablesToUpdateCountStart = this._variablesToUpdate.size;\n\n // Check for removed variables\n for (const variable of oldState.variables) {\n if (!newState.variables.includes(variable)) {\n const updating = this._updating.get(variable);\n if (updating?.subscription) {\n updating.subscription.unsubscribe();\n }\n this._updating.delete(variable);\n this._variablesToUpdate.delete(variable);\n }\n }\n\n // Check for new variables\n for (const variable of newState.variables) {\n if (!oldState.variables.includes(variable)) {\n if (this._variableNeedsUpdate(variable)) {\n this._variablesToUpdate.add(variable);\n }\n }\n }\n\n // Only start a new batch if there was no batch already running\n if (variablesToUpdateCountStart === 0 && this._variablesToUpdate.size > 0) {\n this._updateNextBatch();\n }\n };\n\n /**\n * If variables changed while in in-active state we don't get any change events, so we need to check for that here.\n */\n private _checkForVariablesThatChangedWhileInactive() {\n if (!this._variableValueRecorder.hasValues()) {\n return;\n }\n\n for (const variable of this.state.variables) {\n if (this._variableValueRecorder.hasValueChanged(variable)) {\n writeVariableTraceLog(variable, 'Changed while in-active');\n this._addDependentVariablesToUpdateQueue(variable);\n }\n }\n }\n\n private _variableNeedsUpdate(variable: SceneVariable): boolean {\n if (variable.isLazy) {\n return false;\n }\n\n if (!variable.validateAndUpdate) {\n return false;\n }\n\n // If we have recorded valid value (even if it has changed since we do not need to re-validate this variable)\n if (this._variableValueRecorder.hasRecordedValue(variable)) {\n writeVariableTraceLog(variable, 'Skipping updateAndValidate current value valid');\n return false;\n }\n\n return true;\n }\n\n /**\n * This loops through variablesToUpdate and update all that can.\n * If one has a dependency that is currently in variablesToUpdate it will be skipped for now.\n */\n private _updateNextBatch() {\n for (const variable of this._variablesToUpdate) {\n if (!variable.validateAndUpdate) {\n throw new Error('Variable added to variablesToUpdate but does not have validateAndUpdate');\n }\n\n // Ignore it if it's already started\n if (this._updating.has(variable)) {\n continue;\n }\n\n // Wait for variables that has dependencies that also needs updates\n if (sceneGraph.hasVariableDependencyInLoadingState(variable)) {\n continue;\n }\n\n const variableToUpdate: VariableUpdateInProgress = {\n variable,\n };\n\n this._updating.set(variable, variableToUpdate);\n writeVariableTraceLog(variable, 'updateAndValidate started');\n\n variableToUpdate.subscription = variable.validateAndUpdate().subscribe({\n next: () => this._validateAndUpdateCompleted(variable),\n complete: () => this._validateAndUpdateCompleted(variable),\n error: (err) => this._handleVariableError(variable, err),\n });\n }\n }\n\n /**\n * A variable has completed its update process. This could mean that variables that depend on it can now be updated in turn.\n */\n private _validateAndUpdateCompleted(variable: SceneVariable) {\n if (!this._updating.has(variable)) {\n return;\n }\n\n const update = this._updating.get(variable);\n update?.subscription?.unsubscribe();\n\n this._updating.delete(variable);\n this._variablesToUpdate.delete(variable);\n\n writeVariableTraceLog(variable, 'updateAndValidate completed');\n\n this._notifyDependentSceneObjects(variable);\n this._updateNextBatch();\n }\n\n public cancel(variable: SceneVariable) {\n const update = this._updating.get(variable);\n update?.subscription?.unsubscribe();\n\n this._updating.delete(variable);\n this._variablesToUpdate.delete(variable);\n }\n\n private _handleVariableError(variable: SceneVariable, err: Error) {\n const update = this._updating.get(variable);\n update?.subscription?.unsubscribe();\n\n this._updating.delete(variable);\n this._variablesToUpdate.delete(variable);\n\n variable.setState({ loading: false, error: err.message });\n\n console.error('SceneVariableSet updateAndValidate error', err);\n\n writeVariableTraceLog(variable, 'updateAndValidate error', err);\n\n this._notifyDependentSceneObjects(variable);\n this._updateNextBatch();\n }\n\n private _handleVariableValueChanged(variableThatChanged: SceneVariable) {\n this._variablesThatHaveChanged.add(variableThatChanged);\n this._addDependentVariablesToUpdateQueue(variableThatChanged);\n\n // Ignore this change if it is currently updating\n if (!this._updating.has(variableThatChanged)) {\n this._updateNextBatch();\n this._notifyDependentSceneObjects(variableThatChanged);\n }\n }\n\n /**\n * This is called by any parent level variable set to notify scene that an update batch is completed.\n * This is the main mechanism lower level variable set's react to changes on higher levels.\n */\n private _handleParentVariableUpdatesCompleted(variable: SceneVariable, hasChanged: boolean) {\n // First loop through changed variables and add any of our variables that depend on the higher level variable to the update queue\n if (hasChanged) {\n this._addDependentVariablesToUpdateQueue(variable);\n }\n\n // If we have variables to update but none are currently updating kick of a new update batch\n if (this._variablesToUpdate.size > 0 && this._updating.size === 0) {\n this._updateNextBatch();\n }\n }\n\n private _addDependentVariablesToUpdateQueue(variableThatChanged: SceneVariable) {\n for (const otherVariable of this.state.variables) {\n if (otherVariable.variableDependency) {\n if (otherVariable.variableDependency.hasDependencyOn(variableThatChanged.state.name)) {\n writeVariableTraceLog(otherVariable, 'Added to update queue, dependant variable value changed');\n\n if (this._updating.has(otherVariable) && otherVariable.onCancel) {\n otherVariable.onCancel();\n }\n\n this._variablesToUpdate.add(otherVariable);\n }\n }\n }\n }\n\n /**\n * Walk scene object graph and update all objects that depend on variables that have changed\n */\n private _notifyDependentSceneObjects(variable: SceneVariable) {\n if (!this.parent) {\n return;\n }\n\n this._traverseSceneAndNotify(this.parent, variable, this._variablesThatHaveChanged.has(variable));\n this._variablesThatHaveChanged.delete(variable);\n }\n\n /**\n * Recursivly walk the full scene object graph and notify all objects with dependencies that include any of changed variables\n */\n private _traverseSceneAndNotify(sceneObject: SceneObject, variable: SceneVariable, hasChanged: boolean) {\n // No need to notify variables under this SceneVariableSet\n if (this === sceneObject) {\n return;\n }\n\n // Skip non active scene objects\n if (!sceneObject.isActive) {\n return;\n }\n\n // If we find a nested SceneVariableSet that has a variable with the same name we stop the traversal\n if (sceneObject.state.$variables && sceneObject.state.$variables !== this) {\n const localVar = sceneObject.state.$variables.getByName(variable.state.name);\n if (localVar) {\n return;\n }\n }\n\n if (sceneObject.variableDependency) {\n sceneObject.variableDependency.variableUpdateCompleted(variable, hasChanged);\n }\n\n sceneObject.forEachChild((child) => this._traverseSceneAndNotify(child, variable, hasChanged));\n }\n\n /**\n * Return true if variable is waiting to update or currently updating.\n * It also returns true if a dependency of the variable is loading.\n *\n * For example if C depends on variable B which depends on variable A and A is loading this returns true for variable C and B.\n */\n public isVariableLoadingOrWaitingToUpdate(variable: SceneVariable) {\n if (variable.isAncestorLoading && variable.isAncestorLoading()) {\n return true;\n }\n\n if (this._variablesToUpdate.has(variable) || this._updating.has(variable)) {\n return true;\n }\n\n // Last scenario is to check the variable's own dependencies as well\n return sceneGraph.hasVariableDependencyInLoadingState(variable);\n }\n}\n\nexport interface VariableUpdateInProgress {\n variable: SceneVariable;\n subscription?: Unsubscribable;\n}\n\nfunction writeVariableTraceLog(variable: SceneVariable, message: string, err?: Error) {\n if (err) {\n writeSceneLog('SceneVariableSet', `Variable[${variable.state.name}]: ${message}`, err);\n } else {\n writeSceneLog('SceneVariableSet', `Variable[${variable.state.name}]: ${message}`);\n }\n}\n\nclass SceneVariableSetVariableDependencyHandler implements SceneVariableDependencyConfigLike {\n public constructor(private _variableUpdatesCompleted: (variable: SceneVariable, hasChanged: boolean) => void) {}\n\n private _emptySet = new Set<string>();\n\n public getNames(): Set<string> {\n return this._emptySet;\n }\n\n public hasDependencyOn(name: string): boolean {\n return false;\n }\n\n public variableUpdateCompleted(variable: SceneVariable, hasChanged: boolean): void {\n this._variableUpdatesCompleted(variable, hasChanged);\n }\n}\n"],"names":[],"mappings":";;;;;;;AAgBO,MAAM,yBAAyB,eAAiE,CAAA;AAAA,EAwB9F,YAAY,KAA8B,EAAA;AAC/C,IAAA,KAAA,CAAM,KAAK,CAAA,CAAA;AAvBb,IAAQ,IAAA,CAAA,yBAAA,uBAAgC,GAAmB,EAAA,CAAA;AAG3D,IAAQ,IAAA,CAAA,kBAAA,uBAAyB,GAAmB,EAAA,CAAA;AAGpD,IAAQ,IAAA,CAAA,SAAA,uBAAgB,GAA6C,EAAA,CAAA;AAErE,IAAQ,IAAA,CAAA,sBAAA,GAAyB,IAAI,qBAAsB,EAAA,CAAA;AAK3D,IAAA,IAAA,CAAU,sBAAsB,IAAI,yCAAA;AAAA,MAClC,IAAA,CAAK,qCAAsC,CAAA,IAAA,CAAK,IAAI,CAAA;AAAA,KACtD,CAAA;AAgBA,IAAA,IAAA,CAAQ,cAAc,MAAM;AAC1B,MAAM,MAAA,SAAA,GAAY,UAAW,CAAA,YAAA,CAAa,IAAI,CAAA,CAAA;AAE9C,MAAA,IAAA,CAAK,KAAM,CAAA,GAAA;AAAA,QACT,IAAA,CAAK,iBAAiB,8BAAgC,EAAA,CAAC,UAAU,IAAK,CAAA,2BAAA,CAA4B,KAAM,CAAA,OAAO,CAAC,CAAA;AAAA,OAClH,CAAA;AAEA,MAAA,IAAA,CAAK,KAAM,CAAA,GAAA;AAAA,QACT,SAAA,CAAU,iBAAiB,MAAM;AAC/B,UAAA,IAAA,CAAK,+BAAgC,EAAA,CAAA;AAAA,SACtC,CAAA;AAAA,OACH,CAAA;AAGA,MAAA,IAAA,CAAK,MAAM,GAAI,CAAA,IAAA,CAAK,gBAAiB,CAAA,IAAA,CAAK,eAAe,CAAC,CAAA,CAAA;AAE1D,MAAA,IAAA,CAAK,0CAA2C,EAAA,CAAA;AAGhD,MAAW,KAAA,MAAA,QAAA,IAAY,IAAK,CAAA,KAAA,CAAM,SAAW,EAAA;AAC3C,QAAI,IAAA,IAAA,CAAK,oBAAqB,CAAA,QAAQ,CAAG,EAAA;AACvC,UAAK,IAAA,CAAA,kBAAA,CAAmB,IAAI,QAAQ,CAAA,CAAA;AAAA,SACtC;AAAA,OACF;AAEA,MAAA,IAAA,CAAK,gBAAiB,EAAA,CAAA;AAGtB,MAAA,OAAO,IAAK,CAAA,aAAA,CAAA;AAAA,KACd,CAAA;AAiBA,IAAA,IAAA,CAAQ,gBAAgB,MAAM;AA/FhC,MAAA,IAAA,EAAA,CAAA;AAgGI,MAAA,KAAA,MAAW,MAAU,IAAA,IAAA,CAAK,SAAU,CAAA,MAAA,EAAU,EAAA;AAC5C,QAAA,CAAA,EAAA,GAAA,MAAA,CAAO,iBAAP,IAAqB,GAAA,KAAA,CAAA,GAAA,EAAA,CAAA,WAAA,EAAA,CAAA;AAAA,OACvB;AAGA,MAAW,KAAA,MAAA,QAAA,IAAY,IAAK,CAAA,KAAA,CAAM,SAAW,EAAA;AAE3C,QAAI,IAAA,CAAC,IAAK,CAAA,kBAAA,CAAmB,GAAI,CAAA,QAAQ,CAAK,IAAA,CAAC,IAAK,CAAA,SAAA,CAAU,GAAI,CAAA,QAAQ,CAAG,EAAA;AAC3E,UAAK,IAAA,CAAA,sBAAA,CAAuB,mBAAmB,QAAQ,CAAA,CAAA;AAAA,SACzD;AAAA,OACF;AAEA,MAAA,IAAA,CAAK,mBAAmB,KAAM,EAAA,CAAA;AAC9B,MAAA,IAAA,CAAK,UAAU,KAAM,EAAA,CAAA;AAAA,KACvB,CAAA;AAKA,IAAQ,IAAA,CAAA,eAAA,GAAkB,CAAC,QAAA,EAAiC,QAAoC,KAAA;AAC9F,MAAM,MAAA,2BAAA,GAA8B,KAAK,kBAAmB,CAAA,IAAA,CAAA;AAG5D,MAAW,KAAA,MAAA,QAAA,IAAY,SAAS,SAAW,EAAA;AACzC,QAAA,IAAI,CAAC,QAAA,CAAS,SAAU,CAAA,QAAA,CAAS,QAAQ,CAAG,EAAA;AAC1C,UAAA,MAAM,QAAW,GAAA,IAAA,CAAK,SAAU,CAAA,GAAA,CAAI,QAAQ,CAAA,CAAA;AAC5C,UAAA,IAAI,qCAAU,YAAc,EAAA;AAC1B,YAAA,QAAA,CAAS,aAAa,WAAY,EAAA,CAAA;AAAA,WACpC;AACA,UAAK,IAAA,CAAA,SAAA,CAAU,OAAO,QAAQ,CAAA,CAAA;AAC9B,UAAK,IAAA,CAAA,kBAAA,CAAmB,OAAO,QAAQ,CAAA,CAAA;AAAA,SACzC;AAAA,OACF;AAGA,MAAW,KAAA,MAAA,QAAA,IAAY,SAAS,SAAW,EAAA;AACzC,QAAA,IAAI,CAAC,QAAA,CAAS,SAAU,CAAA,QAAA,CAAS,QAAQ,CAAG,EAAA;AAC1C,UAAI,IAAA,IAAA,CAAK,oBAAqB,CAAA,QAAQ,CAAG,EAAA;AACvC,YAAK,IAAA,CAAA,kBAAA,CAAmB,IAAI,QAAQ,CAAA,CAAA;AAAA,WACtC;AAAA,SACF;AAAA,OACF;AAGA,MAAA,IAAI,2BAAgC,KAAA,CAAA,IAAK,IAAK,CAAA,kBAAA,CAAmB,OAAO,CAAG,EAAA;AACzE,QAAA,IAAA,CAAK,gBAAiB,EAAA,CAAA;AAAA,OACxB;AAAA,KACF,CAAA;AApGE,IAAK,IAAA,CAAA,oBAAA,CAAqB,KAAK,WAAW,CAAA,CAAA;AAAA,GAC5C;AAAA,EATO,UAAU,IAAyC,EAAA;AAExD,IAAO,OAAA,IAAA,CAAK,MAAM,SAAU,CAAA,IAAA,CAAK,CAAC,CAAM,KAAA,CAAA,CAAE,KAAM,CAAA,IAAA,KAAS,IAAI,CAAA,CAAA;AAAA,GAC/D;AAAA,EA6CQ,+BAAkC,GAAA;AACxC,IAAW,KAAA,MAAA,QAAA,IAAY,IAAK,CAAA,KAAA,CAAM,SAAW,EAAA;AAC3C,MAAA,IAAI,aAAa,QAAS,CAAA,KAAA,IAAS,SAAS,KAAM,CAAA,OAAA,KAAY,gBAAgB,kBAAoB,EAAA;AAChG,QAAK,IAAA,CAAA,kBAAA,CAAmB,IAAI,QAAQ,CAAA,CAAA;AAAA,OACtC;AAAA,KACF;AACA,IAAA,IAAA,CAAK,gBAAiB,EAAA,CAAA;AAAA,GACxB;AAAA,EA0DQ,0CAA6C,GAAA;AACnD,IAAA,IAAI,CAAC,IAAA,CAAK,sBAAuB,CAAA,SAAA,EAAa,EAAA;AAC5C,MAAA,OAAA;AAAA,KACF;AAEA,IAAW,KAAA,MAAA,QAAA,IAAY,IAAK,CAAA,KAAA,CAAM,SAAW,EAAA;AAC3C,MAAA,IAAI,IAAK,CAAA,sBAAA,CAAuB,eAAgB,CAAA,QAAQ,CAAG,EAAA;AACzD,QAAA,qBAAA,CAAsB,UAAU,yBAAyB,CAAA,CAAA;AACzD,QAAA,IAAA,CAAK,oCAAoC,QAAQ,CAAA,CAAA;AAAA,OACnD;AAAA,KACF;AAAA,GACF;AAAA,EAEQ,qBAAqB,QAAkC,EAAA;AAC7D,IAAA,IAAI,SAAS,MAAQ,EAAA;AACnB,MAAO,OAAA,KAAA,CAAA;AAAA,KACT;AAEA,IAAI,IAAA,CAAC,SAAS,iBAAmB,EAAA;AAC/B,MAAO,OAAA,KAAA,CAAA;AAAA,KACT;AAGA,IAAA,IAAI,IAAK,CAAA,sBAAA,CAAuB,gBAAiB,CAAA,QAAQ,CAAG,EAAA;AAC1D,MAAA,qBAAA,CAAsB,UAAU,gDAAgD,CAAA,CAAA;AAChF,MAAO,OAAA,KAAA,CAAA;AAAA,KACT;AAEA,IAAO,OAAA,IAAA,CAAA;AAAA,GACT;AAAA,EAMQ,gBAAmB,GAAA;AACzB,IAAW,KAAA,MAAA,QAAA,IAAY,KAAK,kBAAoB,EAAA;AAC9C,MAAI,IAAA,CAAC,SAAS,iBAAmB,EAAA;AAC/B,QAAM,MAAA,IAAI,MAAM,yEAAyE,CAAA,CAAA;AAAA,OAC3F;AAGA,MAAA,IAAI,IAAK,CAAA,SAAA,CAAU,GAAI,CAAA,QAAQ,CAAG,EAAA;AAChC,QAAA,SAAA;AAAA,OACF;AAGA,MAAI,IAAA,UAAA,CAAW,mCAAoC,CAAA,QAAQ,CAAG,EAAA;AAC5D,QAAA,SAAA;AAAA,OACF;AAEA,MAAA,MAAM,gBAA6C,GAAA;AAAA,QACjD,QAAA;AAAA,OACF,CAAA;AAEA,MAAK,IAAA,CAAA,SAAA,CAAU,GAAI,CAAA,QAAA,EAAU,gBAAgB,CAAA,CAAA;AAC7C,MAAA,qBAAA,CAAsB,UAAU,2BAA2B,CAAA,CAAA;AAE3D,MAAA,gBAAA,CAAiB,YAAe,GAAA,QAAA,CAAS,iBAAkB,EAAA,CAAE,SAAU,CAAA;AAAA,QACrE,IAAM,EAAA,MAAM,IAAK,CAAA,2BAAA,CAA4B,QAAQ,CAAA;AAAA,QACrD,QAAU,EAAA,MAAM,IAAK,CAAA,2BAAA,CAA4B,QAAQ,CAAA;AAAA,QACzD,OAAO,CAAC,GAAA,KAAQ,IAAK,CAAA,oBAAA,CAAqB,UAAU,GAAG,CAAA;AAAA,OACxD,CAAA,CAAA;AAAA,KACH;AAAA,GACF;AAAA,EAKQ,4BAA4B,QAAyB,EAAA;AAzN/D,IAAA,IAAA,EAAA,CAAA;AA0NI,IAAA,IAAI,CAAC,IAAA,CAAK,SAAU,CAAA,GAAA,CAAI,QAAQ,CAAG,EAAA;AACjC,MAAA,OAAA;AAAA,KACF;AAEA,IAAA,MAAM,MAAS,GAAA,IAAA,CAAK,SAAU,CAAA,GAAA,CAAI,QAAQ,CAAA,CAAA;AAC1C,IAAA,CAAA,EAAA,GAAA,MAAA,IAAA,IAAA,GAAA,KAAA,CAAA,GAAA,MAAA,CAAQ,iBAAR,IAAsB,GAAA,KAAA,CAAA,GAAA,EAAA,CAAA,WAAA,EAAA,CAAA;AAEtB,IAAK,IAAA,CAAA,SAAA,CAAU,OAAO,QAAQ,CAAA,CAAA;AAC9B,IAAK,IAAA,CAAA,kBAAA,CAAmB,OAAO,QAAQ,CAAA,CAAA;AAEvC,IAAA,qBAAA,CAAsB,UAAU,6BAA6B,CAAA,CAAA;AAE7D,IAAA,IAAA,CAAK,6BAA6B,QAAQ,CAAA,CAAA;AAC1C,IAAA,IAAA,CAAK,gBAAiB,EAAA,CAAA;AAAA,GACxB;AAAA,EAEO,OAAO,QAAyB,EAAA;AA1OzC,IAAA,IAAA,EAAA,CAAA;AA2OI,IAAA,MAAM,MAAS,GAAA,IAAA,CAAK,SAAU,CAAA,GAAA,CAAI,QAAQ,CAAA,CAAA;AAC1C,IAAA,CAAA,EAAA,GAAA,MAAA,IAAA,IAAA,GAAA,KAAA,CAAA,GAAA,MAAA,CAAQ,iBAAR,IAAsB,GAAA,KAAA,CAAA,GAAA,EAAA,CAAA,WAAA,EAAA,CAAA;AAEtB,IAAK,IAAA,CAAA,SAAA,CAAU,OAAO,QAAQ,CAAA,CAAA;AAC9B,IAAK,IAAA,CAAA,kBAAA,CAAmB,OAAO,QAAQ,CAAA,CAAA;AAAA,GACzC;AAAA,EAEQ,oBAAA,CAAqB,UAAyB,GAAY,EAAA;AAlPpE,IAAA,IAAA,EAAA,CAAA;AAmPI,IAAA,MAAM,MAAS,GAAA,IAAA,CAAK,SAAU,CAAA,GAAA,CAAI,QAAQ,CAAA,CAAA;AAC1C,IAAA,CAAA,EAAA,GAAA,MAAA,IAAA,IAAA,GAAA,KAAA,CAAA,GAAA,MAAA,CAAQ,iBAAR,IAAsB,GAAA,KAAA,CAAA,GAAA,EAAA,CAAA,WAAA,EAAA,CAAA;AAEtB,IAAK,IAAA,CAAA,SAAA,CAAU,OAAO,QAAQ,CAAA,CAAA;AAC9B,IAAK,IAAA,CAAA,kBAAA,CAAmB,OAAO,QAAQ,CAAA,CAAA;AAEvC,IAAA,QAAA,CAAS,SAAS,EAAE,OAAA,EAAS,OAAO,KAAO,EAAA,GAAA,CAAI,SAAS,CAAA,CAAA;AAExD,IAAQ,OAAA,CAAA,KAAA,CAAM,4CAA4C,GAAG,CAAA,CAAA;AAE7D,IAAsB,qBAAA,CAAA,QAAA,EAAU,2BAA2B,GAAG,CAAA,CAAA;AAE9D,IAAA,IAAA,CAAK,6BAA6B,QAAQ,CAAA,CAAA;AAC1C,IAAA,IAAA,CAAK,gBAAiB,EAAA,CAAA;AAAA,GACxB;AAAA,EAEQ,4BAA4B,mBAAoC,EAAA;AACtE,IAAK,IAAA,CAAA,yBAAA,CAA0B,IAAI,mBAAmB,CAAA,CAAA;AACtD,IAAA,IAAA,CAAK,oCAAoC,mBAAmB,CAAA,CAAA;AAG5D,IAAA,IAAI,CAAC,IAAA,CAAK,SAAU,CAAA,GAAA,CAAI,mBAAmB,CAAG,EAAA;AAC5C,MAAA,IAAA,CAAK,gBAAiB,EAAA,CAAA;AACtB,MAAA,IAAA,CAAK,6BAA6B,mBAAmB,CAAA,CAAA;AAAA,KACvD;AAAA,GACF;AAAA,EAMQ,qCAAA,CAAsC,UAAyB,UAAqB,EAAA;AAE1F,IAAA,IAAI,UAAY,EAAA;AACd,MAAA,IAAA,CAAK,oCAAoC,QAAQ,CAAA,CAAA;AAAA,KACnD;AAGA,IAAA,IAAI,KAAK,kBAAmB,CAAA,IAAA,GAAO,KAAK,IAAK,CAAA,SAAA,CAAU,SAAS,CAAG,EAAA;AACjE,MAAA,IAAA,CAAK,gBAAiB,EAAA,CAAA;AAAA,KACxB;AAAA,GACF;AAAA,EAEQ,oCAAoC,mBAAoC,EAAA;AAC9E,IAAW,KAAA,MAAA,aAAA,IAAiB,IAAK,CAAA,KAAA,CAAM,SAAW,EAAA;AAChD,MAAA,IAAI,cAAc,kBAAoB,EAAA;AACpC,QAAA,IAAI,cAAc,kBAAmB,CAAA,eAAA,CAAgB,mBAAoB,CAAA,KAAA,CAAM,IAAI,CAAG,EAAA;AACpF,UAAA,qBAAA,CAAsB,eAAe,yDAAyD,CAAA,CAAA;AAE9F,UAAA,IAAI,KAAK,SAAU,CAAA,GAAA,CAAI,aAAa,CAAA,IAAK,cAAc,QAAU,EAAA;AAC/D,YAAA,aAAA,CAAc,QAAS,EAAA,CAAA;AAAA,WACzB;AAEA,UAAK,IAAA,CAAA,kBAAA,CAAmB,IAAI,aAAa,CAAA,CAAA;AAAA,SAC3C;AAAA,OACF;AAAA,KACF;AAAA,GACF;AAAA,EAKQ,6BAA6B,QAAyB,EAAA;AAC5D,IAAI,IAAA,CAAC,KAAK,MAAQ,EAAA;AAChB,MAAA,OAAA;AAAA,KACF;AAEA,IAAK,IAAA,CAAA,uBAAA,CAAwB,KAAK,MAAQ,EAAA,QAAA,EAAU,KAAK,yBAA0B,CAAA,GAAA,CAAI,QAAQ,CAAC,CAAA,CAAA;AAChG,IAAK,IAAA,CAAA,yBAAA,CAA0B,OAAO,QAAQ,CAAA,CAAA;AAAA,GAChD;AAAA,EAKQ,uBAAA,CAAwB,WAA0B,EAAA,QAAA,EAAyB,UAAqB,EAAA;AAEtG,IAAA,IAAI,SAAS,WAAa,EAAA;AACxB,MAAA,OAAA;AAAA,KACF;AAGA,IAAI,IAAA,CAAC,YAAY,QAAU,EAAA;AACzB,MAAA,OAAA;AAAA,KACF;AAGA,IAAA,IAAI,YAAY,KAAM,CAAA,UAAA,IAAc,WAAY,CAAA,KAAA,CAAM,eAAe,IAAM,EAAA;AACzE,MAAA,MAAM,WAAW,WAAY,CAAA,KAAA,CAAM,WAAW,SAAU,CAAA,QAAA,CAAS,MAAM,IAAI,CAAA,CAAA;AAC3E,MAAA,IAAI,QAAU,EAAA;AACZ,QAAA,OAAA;AAAA,OACF;AAAA,KACF;AAEA,IAAA,IAAI,YAAY,kBAAoB,EAAA;AAClC,MAAY,WAAA,CAAA,kBAAA,CAAmB,uBAAwB,CAAA,QAAA,EAAU,UAAU,CAAA,CAAA;AAAA,KAC7E;AAEA,IAAY,WAAA,CAAA,YAAA,CAAa,CAAC,KAAU,KAAA,IAAA,CAAK,wBAAwB,KAAO,EAAA,QAAA,EAAU,UAAU,CAAC,CAAA,CAAA;AAAA,GAC/F;AAAA,EAQO,mCAAmC,QAAyB,EAAA;AACjE,IAAA,IAAI,QAAS,CAAA,iBAAA,IAAqB,QAAS,CAAA,iBAAA,EAAqB,EAAA;AAC9D,MAAO,OAAA,IAAA,CAAA;AAAA,KACT;AAEA,IAAI,IAAA,IAAA,CAAK,mBAAmB,GAAI,CAAA,QAAQ,KAAK,IAAK,CAAA,SAAA,CAAU,GAAI,CAAA,QAAQ,CAAG,EAAA;AACzE,MAAO,OAAA,IAAA,CAAA;AAAA,KACT;AAGA,IAAO,OAAA,UAAA,CAAW,oCAAoC,QAAQ,CAAA,CAAA;AAAA,GAChE;AACF,CAAA;AAOA,SAAS,qBAAA,CAAsB,QAAyB,EAAA,OAAA,EAAiB,GAAa,EAAA;AACpF,EAAA,IAAI,GAAK,EAAA;AACP,IAAA,aAAA,CAAc,oBAAoB,CAAY,SAAA,EAAA,QAAA,CAAS,KAAM,CAAA,IAAA,CAAA,GAAA,EAAU,WAAW,GAAG,CAAA,CAAA;AAAA,GAChF,MAAA;AACL,IAAA,aAAA,CAAc,kBAAoB,EAAA,CAAA,SAAA,EAAY,QAAS,CAAA,KAAA,CAAM,UAAU,OAAS,CAAA,CAAA,CAAA,CAAA;AAAA,GAClF;AACF,CAAA;AAEA,MAAM,yCAAuF,CAAA;AAAA,EACpF,YAAoB,yBAAmF,EAAA;AAAnF,IAAA,IAAA,CAAA,yBAAA,GAAA,yBAAA,CAAA;AAE3B,IAAQ,IAAA,CAAA,SAAA,uBAAgB,GAAY,EAAA,CAAA;AAAA,GAF2E;AAAA,EAIxG,QAAwB,GAAA;AAC7B,IAAA,OAAO,IAAK,CAAA,SAAA,CAAA;AAAA,GACd;AAAA,EAEO,gBAAgB,IAAuB,EAAA;AAC5C,IAAO,OAAA,KAAA,CAAA;AAAA,GACT;AAAA,EAEO,uBAAA,CAAwB,UAAyB,UAA2B,EAAA;AACjF,IAAK,IAAA,CAAA,yBAAA,CAA0B,UAAU,UAAU,CAAA,CAAA;AAAA,GACrD;AACF;;;;"}
|
1
|
+
{"version":3,"file":"SceneVariableSet.js","sources":["../../../../src/variables/sets/SceneVariableSet.ts"],"sourcesContent":["import { VariableRefresh } from '@grafana/data';\nimport { Unsubscribable } from 'rxjs';\nimport { sceneGraph } from '../../core/sceneGraph';\n\nimport { SceneObjectBase } from '../../core/SceneObjectBase';\nimport { SceneObject } from '../../core/types';\nimport { writeSceneLog } from '../../utils/writeSceneLog';\nimport {\n SceneVariable,\n SceneVariableDependencyConfigLike,\n SceneVariables,\n SceneVariableSetState,\n SceneVariableValueChangedEvent,\n} from '../types';\nimport { VariableValueRecorder } from '../VariableValueRecorder';\n\nexport class SceneVariableSet extends SceneObjectBase<SceneVariableSetState> implements SceneVariables {\n /** Variables that have changed in since the activation or since the first manual value change */\n private _variablesThatHaveChanged = new Set<SceneVariable>();\n\n /** Variables that are scheduled to be validated and updated */\n private _variablesToUpdate = new Set<SceneVariable>();\n\n /** Variables currently updating */\n private _updating = new Map<SceneVariable, VariableUpdateInProgress>();\n\n private _variableValueRecorder = new VariableValueRecorder();\n\n /**\n * This makes sure SceneVariableSet's higher up in the chain notify us when parent level variables complete update batches.\n **/\n protected _variableDependency = new SceneVariableSetVariableDependencyHandler(\n this._handleParentVariableUpdatesCompleted.bind(this)\n );\n\n public getByName(name: string): SceneVariable | undefined {\n // TODO: Replace with index\n return this.state.variables.find((x) => x.state.name === name);\n }\n\n public constructor(state: SceneVariableSetState) {\n super(state);\n\n this.addActivationHandler(this._onActivate);\n }\n\n /**\n * Subscribes to child variable value changes, and starts the variable value validation process\n */\n private _onActivate = () => {\n const timeRange = sceneGraph.getTimeRange(this);\n // Subscribe to changes to child variables\n this._subs.add(\n this.subscribeToEvent(SceneVariableValueChangedEvent, (event) => this._handleVariableValueChanged(event.payload))\n );\n\n this._subs.add(\n timeRange.subscribeToState(() => {\n this._refreshTimeRangeBasedVariables();\n })\n );\n\n // Subscribe to state changes\n this._subs.add(this.subscribeToState(this._onStateChanged));\n\n this._checkForVariablesThatChangedWhileInactive();\n\n // Add all variables that need updating to queue\n for (const variable of this.state.variables) {\n if (this._variableNeedsUpdate(variable)) {\n this._variablesToUpdate.add(variable);\n }\n }\n\n this._updateNextBatch();\n\n // Return deactivation handler;\n return this._onDeactivate;\n };\n\n /**\n * Add all variables that depend on the changed variable to the update queue\n */\n private _refreshTimeRangeBasedVariables() {\n for (const variable of this.state.variables) {\n if ('refresh' in variable.state && variable.state.refresh === VariableRefresh.onTimeRangeChanged) {\n this._variablesToUpdate.add(variable);\n }\n }\n this._updateNextBatch();\n }\n\n /**\n * Cancel all currently running updates\n */\n private _onDeactivate = () => {\n for (const update of this._updating.values()) {\n update.subscription?.unsubscribe();\n }\n\n // Remember current variable values\n for (const variable of this.state.variables) {\n // if the current variable is not in queue to update and validate and not being actively updated then the value is ok\n if (!this._variablesToUpdate.has(variable) && !this._updating.has(variable)) {\n this._variableValueRecorder.recordCurrentValue(variable);\n }\n }\n\n this._variablesToUpdate.clear();\n this._updating.clear();\n };\n\n /**\n * Look for new variables that need to be initialized\n */\n private _onStateChanged = (newState: SceneVariableSetState, oldState: SceneVariableSetState) => {\n const variablesToUpdateCountStart = this._variablesToUpdate.size;\n\n // Check for removed variables\n for (const variable of oldState.variables) {\n if (!newState.variables.includes(variable)) {\n const updating = this._updating.get(variable);\n if (updating?.subscription) {\n updating.subscription.unsubscribe();\n }\n this._updating.delete(variable);\n this._variablesToUpdate.delete(variable);\n }\n }\n\n // Check for new variables\n for (const variable of newState.variables) {\n if (!oldState.variables.includes(variable)) {\n if (this._variableNeedsUpdate(variable)) {\n this._variablesToUpdate.add(variable);\n }\n }\n }\n\n // Only start a new batch if there was no batch already running\n if (variablesToUpdateCountStart === 0 && this._variablesToUpdate.size > 0) {\n this._updateNextBatch();\n }\n };\n\n /**\n * If variables changed while in in-active state we don't get any change events, so we need to check for that here.\n */\n private _checkForVariablesThatChangedWhileInactive() {\n if (!this._variableValueRecorder.hasValues()) {\n return;\n }\n\n for (const variable of this.state.variables) {\n if (this._variableValueRecorder.hasValueChanged(variable)) {\n writeVariableTraceLog(variable, 'Changed while in-active');\n this._addDependentVariablesToUpdateQueue(variable);\n }\n }\n }\n\n private _variableNeedsUpdate(variable: SceneVariable): boolean {\n if (variable.isLazy) {\n return false;\n }\n\n if (!variable.validateAndUpdate) {\n return false;\n }\n\n // If we have recorded valid value (even if it has changed since we do not need to re-validate this variable)\n if (this._variableValueRecorder.hasRecordedValue(variable)) {\n writeVariableTraceLog(variable, 'Skipping updateAndValidate current value valid');\n return false;\n }\n\n return true;\n }\n\n /**\n * This loops through variablesToUpdate and update all that can.\n * If one has a dependency that is currently in variablesToUpdate it will be skipped for now.\n */\n private _updateNextBatch() {\n for (const variable of this._variablesToUpdate) {\n if (!variable.validateAndUpdate) {\n throw new Error('Variable added to variablesToUpdate but does not have validateAndUpdate');\n }\n\n // Ignore it if it's already started\n if (this._updating.has(variable)) {\n continue;\n }\n\n // Wait for variables that has dependencies that also needs updates\n if (sceneGraph.hasVariableDependencyInLoadingState(variable)) {\n continue;\n }\n\n const variableToUpdate: VariableUpdateInProgress = {\n variable,\n };\n\n this._updating.set(variable, variableToUpdate);\n writeVariableTraceLog(variable, 'updateAndValidate started');\n\n variableToUpdate.subscription = variable.validateAndUpdate().subscribe({\n next: () => this._validateAndUpdateCompleted(variable),\n complete: () => this._validateAndUpdateCompleted(variable),\n error: (err) => this._handleVariableError(variable, err),\n });\n }\n }\n\n /**\n * A variable has completed its update process. This could mean that variables that depend on it can now be updated in turn.\n */\n private _validateAndUpdateCompleted(variable: SceneVariable) {\n if (!this._updating.has(variable)) {\n return;\n }\n\n const update = this._updating.get(variable);\n update?.subscription?.unsubscribe();\n\n this._updating.delete(variable);\n this._variablesToUpdate.delete(variable);\n\n writeVariableTraceLog(variable, 'updateAndValidate completed');\n\n this._notifyDependentSceneObjects(variable);\n this._updateNextBatch();\n }\n\n public cancel(variable: SceneVariable) {\n const update = this._updating.get(variable);\n update?.subscription?.unsubscribe();\n\n this._updating.delete(variable);\n this._variablesToUpdate.delete(variable);\n }\n\n private _handleVariableError(variable: SceneVariable, err: Error) {\n const update = this._updating.get(variable);\n update?.subscription?.unsubscribe();\n\n this._updating.delete(variable);\n this._variablesToUpdate.delete(variable);\n\n variable.setState({ loading: false, error: err.message });\n\n console.error('SceneVariableSet updateAndValidate error', err);\n\n writeVariableTraceLog(variable, 'updateAndValidate error', err);\n\n this._notifyDependentSceneObjects(variable);\n this._updateNextBatch();\n }\n\n private _handleVariableValueChanged(variableThatChanged: SceneVariable) {\n this._variablesThatHaveChanged.add(variableThatChanged);\n this._addDependentVariablesToUpdateQueue(variableThatChanged);\n\n // Ignore this change if it is currently updating\n if (!this._updating.has(variableThatChanged)) {\n this._updateNextBatch();\n this._notifyDependentSceneObjects(variableThatChanged);\n }\n }\n\n /**\n * This is called by any parent level variable set to notify scene that an update batch is completed.\n * This is the main mechanism lower level variable set's react to changes on higher levels.\n */\n private _handleParentVariableUpdatesCompleted(variable: SceneVariable, hasChanged: boolean) {\n // First loop through changed variables and add any of our variables that depend on the higher level variable to the update queue\n if (hasChanged) {\n this._addDependentVariablesToUpdateQueue(variable);\n }\n\n // If we have variables to update but none are currently updating kick of a new update batch\n if (this._variablesToUpdate.size > 0 && this._updating.size === 0) {\n this._updateNextBatch();\n }\n }\n\n private _addDependentVariablesToUpdateQueue(variableThatChanged: SceneVariable) {\n for (const otherVariable of this.state.variables) {\n if (otherVariable.variableDependency) {\n if (otherVariable.variableDependency.hasDependencyOn(variableThatChanged.state.name)) {\n writeVariableTraceLog(otherVariable, 'Added to update queue, dependant variable value changed');\n\n if (this._updating.has(otherVariable) && otherVariable.onCancel) {\n otherVariable.onCancel();\n }\n\n this._variablesToUpdate.add(otherVariable);\n }\n }\n }\n }\n\n /**\n * Walk scene object graph and update all objects that depend on variables that have changed\n */\n private _notifyDependentSceneObjects(variable: SceneVariable) {\n if (!this.parent) {\n return;\n }\n\n this._traverseSceneAndNotify(this.parent, variable, this._variablesThatHaveChanged.has(variable));\n this._variablesThatHaveChanged.delete(variable);\n }\n\n /**\n * Recursivly walk the full scene object graph and notify all objects with dependencies that include any of changed variables\n */\n private _traverseSceneAndNotify(sceneObject: SceneObject, variable: SceneVariable, hasChanged: boolean) {\n // No need to notify variables under this SceneVariableSet\n if (this === sceneObject) {\n return;\n }\n\n // Skip non active scene objects\n if (!sceneObject.isActive) {\n return;\n }\n\n // If we find a nested SceneVariableSet that has a variable with the same name we stop the traversal\n if (sceneObject.state.$variables && sceneObject.state.$variables !== this) {\n const localVar = sceneObject.state.$variables.getByName(variable.state.name);\n // If local variable is viewed as loading when ancestor is loading we propagate a change\n if (localVar?.isAncestorLoading) {\n variable = localVar;\n } else if (localVar) {\n return;\n }\n }\n\n if (sceneObject.variableDependency) {\n sceneObject.variableDependency.variableUpdateCompleted(variable, hasChanged);\n }\n\n sceneObject.forEachChild((child) => this._traverseSceneAndNotify(child, variable, hasChanged));\n }\n\n /**\n * Return true if variable is waiting to update or currently updating.\n * It also returns true if a dependency of the variable is loading.\n *\n * For example if C depends on variable B which depends on variable A and A is loading this returns true for variable C and B.\n */\n public isVariableLoadingOrWaitingToUpdate(variable: SceneVariable) {\n if (variable.isAncestorLoading && variable.isAncestorLoading()) {\n return true;\n }\n\n if (this._variablesToUpdate.has(variable) || this._updating.has(variable)) {\n return true;\n }\n\n // Last scenario is to check the variable's own dependencies as well\n return sceneGraph.hasVariableDependencyInLoadingState(variable);\n }\n}\n\nexport interface VariableUpdateInProgress {\n variable: SceneVariable;\n subscription?: Unsubscribable;\n}\n\nfunction writeVariableTraceLog(variable: SceneVariable, message: string, err?: Error) {\n if (err) {\n writeSceneLog('SceneVariableSet', `Variable[${variable.state.name}]: ${message}`, err);\n } else {\n writeSceneLog('SceneVariableSet', `Variable[${variable.state.name}]: ${message}`);\n }\n}\n\nclass SceneVariableSetVariableDependencyHandler implements SceneVariableDependencyConfigLike {\n public constructor(private _variableUpdatesCompleted: (variable: SceneVariable, hasChanged: boolean) => void) {}\n\n private _emptySet = new Set<string>();\n\n public getNames(): Set<string> {\n return this._emptySet;\n }\n\n public hasDependencyOn(name: string): boolean {\n return false;\n }\n\n public variableUpdateCompleted(variable: SceneVariable, hasChanged: boolean): void {\n this._variableUpdatesCompleted(variable, hasChanged);\n }\n}\n"],"names":[],"mappings":";;;;;;;AAgBO,MAAM,yBAAyB,eAAiE,CAAA;AAAA,EAwB9F,YAAY,KAA8B,EAAA;AAC/C,IAAA,KAAA,CAAM,KAAK,CAAA,CAAA;AAvBb,IAAQ,IAAA,CAAA,yBAAA,uBAAgC,GAAmB,EAAA,CAAA;AAG3D,IAAQ,IAAA,CAAA,kBAAA,uBAAyB,GAAmB,EAAA,CAAA;AAGpD,IAAQ,IAAA,CAAA,SAAA,uBAAgB,GAA6C,EAAA,CAAA;AAErE,IAAQ,IAAA,CAAA,sBAAA,GAAyB,IAAI,qBAAsB,EAAA,CAAA;AAK3D,IAAA,IAAA,CAAU,sBAAsB,IAAI,yCAAA;AAAA,MAClC,IAAA,CAAK,qCAAsC,CAAA,IAAA,CAAK,IAAI,CAAA;AAAA,KACtD,CAAA;AAgBA,IAAA,IAAA,CAAQ,cAAc,MAAM;AAC1B,MAAM,MAAA,SAAA,GAAY,UAAW,CAAA,YAAA,CAAa,IAAI,CAAA,CAAA;AAE9C,MAAA,IAAA,CAAK,KAAM,CAAA,GAAA;AAAA,QACT,IAAA,CAAK,iBAAiB,8BAAgC,EAAA,CAAC,UAAU,IAAK,CAAA,2BAAA,CAA4B,KAAM,CAAA,OAAO,CAAC,CAAA;AAAA,OAClH,CAAA;AAEA,MAAA,IAAA,CAAK,KAAM,CAAA,GAAA;AAAA,QACT,SAAA,CAAU,iBAAiB,MAAM;AAC/B,UAAA,IAAA,CAAK,+BAAgC,EAAA,CAAA;AAAA,SACtC,CAAA;AAAA,OACH,CAAA;AAGA,MAAA,IAAA,CAAK,MAAM,GAAI,CAAA,IAAA,CAAK,gBAAiB,CAAA,IAAA,CAAK,eAAe,CAAC,CAAA,CAAA;AAE1D,MAAA,IAAA,CAAK,0CAA2C,EAAA,CAAA;AAGhD,MAAW,KAAA,MAAA,QAAA,IAAY,IAAK,CAAA,KAAA,CAAM,SAAW,EAAA;AAC3C,QAAI,IAAA,IAAA,CAAK,oBAAqB,CAAA,QAAQ,CAAG,EAAA;AACvC,UAAK,IAAA,CAAA,kBAAA,CAAmB,IAAI,QAAQ,CAAA,CAAA;AAAA,SACtC;AAAA,OACF;AAEA,MAAA,IAAA,CAAK,gBAAiB,EAAA,CAAA;AAGtB,MAAA,OAAO,IAAK,CAAA,aAAA,CAAA;AAAA,KACd,CAAA;AAiBA,IAAA,IAAA,CAAQ,gBAAgB,MAAM;AA/FhC,MAAA,IAAA,EAAA,CAAA;AAgGI,MAAA,KAAA,MAAW,MAAU,IAAA,IAAA,CAAK,SAAU,CAAA,MAAA,EAAU,EAAA;AAC5C,QAAA,CAAA,EAAA,GAAA,MAAA,CAAO,iBAAP,IAAqB,GAAA,KAAA,CAAA,GAAA,EAAA,CAAA,WAAA,EAAA,CAAA;AAAA,OACvB;AAGA,MAAW,KAAA,MAAA,QAAA,IAAY,IAAK,CAAA,KAAA,CAAM,SAAW,EAAA;AAE3C,QAAI,IAAA,CAAC,IAAK,CAAA,kBAAA,CAAmB,GAAI,CAAA,QAAQ,CAAK,IAAA,CAAC,IAAK,CAAA,SAAA,CAAU,GAAI,CAAA,QAAQ,CAAG,EAAA;AAC3E,UAAK,IAAA,CAAA,sBAAA,CAAuB,mBAAmB,QAAQ,CAAA,CAAA;AAAA,SACzD;AAAA,OACF;AAEA,MAAA,IAAA,CAAK,mBAAmB,KAAM,EAAA,CAAA;AAC9B,MAAA,IAAA,CAAK,UAAU,KAAM,EAAA,CAAA;AAAA,KACvB,CAAA;AAKA,IAAQ,IAAA,CAAA,eAAA,GAAkB,CAAC,QAAA,EAAiC,QAAoC,KAAA;AAC9F,MAAM,MAAA,2BAAA,GAA8B,KAAK,kBAAmB,CAAA,IAAA,CAAA;AAG5D,MAAW,KAAA,MAAA,QAAA,IAAY,SAAS,SAAW,EAAA;AACzC,QAAA,IAAI,CAAC,QAAA,CAAS,SAAU,CAAA,QAAA,CAAS,QAAQ,CAAG,EAAA;AAC1C,UAAA,MAAM,QAAW,GAAA,IAAA,CAAK,SAAU,CAAA,GAAA,CAAI,QAAQ,CAAA,CAAA;AAC5C,UAAA,IAAI,qCAAU,YAAc,EAAA;AAC1B,YAAA,QAAA,CAAS,aAAa,WAAY,EAAA,CAAA;AAAA,WACpC;AACA,UAAK,IAAA,CAAA,SAAA,CAAU,OAAO,QAAQ,CAAA,CAAA;AAC9B,UAAK,IAAA,CAAA,kBAAA,CAAmB,OAAO,QAAQ,CAAA,CAAA;AAAA,SACzC;AAAA,OACF;AAGA,MAAW,KAAA,MAAA,QAAA,IAAY,SAAS,SAAW,EAAA;AACzC,QAAA,IAAI,CAAC,QAAA,CAAS,SAAU,CAAA,QAAA,CAAS,QAAQ,CAAG,EAAA;AAC1C,UAAI,IAAA,IAAA,CAAK,oBAAqB,CAAA,QAAQ,CAAG,EAAA;AACvC,YAAK,IAAA,CAAA,kBAAA,CAAmB,IAAI,QAAQ,CAAA,CAAA;AAAA,WACtC;AAAA,SACF;AAAA,OACF;AAGA,MAAA,IAAI,2BAAgC,KAAA,CAAA,IAAK,IAAK,CAAA,kBAAA,CAAmB,OAAO,CAAG,EAAA;AACzE,QAAA,IAAA,CAAK,gBAAiB,EAAA,CAAA;AAAA,OACxB;AAAA,KACF,CAAA;AApGE,IAAK,IAAA,CAAA,oBAAA,CAAqB,KAAK,WAAW,CAAA,CAAA;AAAA,GAC5C;AAAA,EATO,UAAU,IAAyC,EAAA;AAExD,IAAO,OAAA,IAAA,CAAK,MAAM,SAAU,CAAA,IAAA,CAAK,CAAC,CAAM,KAAA,CAAA,CAAE,KAAM,CAAA,IAAA,KAAS,IAAI,CAAA,CAAA;AAAA,GAC/D;AAAA,EA6CQ,+BAAkC,GAAA;AACxC,IAAW,KAAA,MAAA,QAAA,IAAY,IAAK,CAAA,KAAA,CAAM,SAAW,EAAA;AAC3C,MAAA,IAAI,aAAa,QAAS,CAAA,KAAA,IAAS,SAAS,KAAM,CAAA,OAAA,KAAY,gBAAgB,kBAAoB,EAAA;AAChG,QAAK,IAAA,CAAA,kBAAA,CAAmB,IAAI,QAAQ,CAAA,CAAA;AAAA,OACtC;AAAA,KACF;AACA,IAAA,IAAA,CAAK,gBAAiB,EAAA,CAAA;AAAA,GACxB;AAAA,EA0DQ,0CAA6C,GAAA;AACnD,IAAA,IAAI,CAAC,IAAA,CAAK,sBAAuB,CAAA,SAAA,EAAa,EAAA;AAC5C,MAAA,OAAA;AAAA,KACF;AAEA,IAAW,KAAA,MAAA,QAAA,IAAY,IAAK,CAAA,KAAA,CAAM,SAAW,EAAA;AAC3C,MAAA,IAAI,IAAK,CAAA,sBAAA,CAAuB,eAAgB,CAAA,QAAQ,CAAG,EAAA;AACzD,QAAA,qBAAA,CAAsB,UAAU,yBAAyB,CAAA,CAAA;AACzD,QAAA,IAAA,CAAK,oCAAoC,QAAQ,CAAA,CAAA;AAAA,OACnD;AAAA,KACF;AAAA,GACF;AAAA,EAEQ,qBAAqB,QAAkC,EAAA;AAC7D,IAAA,IAAI,SAAS,MAAQ,EAAA;AACnB,MAAO,OAAA,KAAA,CAAA;AAAA,KACT;AAEA,IAAI,IAAA,CAAC,SAAS,iBAAmB,EAAA;AAC/B,MAAO,OAAA,KAAA,CAAA;AAAA,KACT;AAGA,IAAA,IAAI,IAAK,CAAA,sBAAA,CAAuB,gBAAiB,CAAA,QAAQ,CAAG,EAAA;AAC1D,MAAA,qBAAA,CAAsB,UAAU,gDAAgD,CAAA,CAAA;AAChF,MAAO,OAAA,KAAA,CAAA;AAAA,KACT;AAEA,IAAO,OAAA,IAAA,CAAA;AAAA,GACT;AAAA,EAMQ,gBAAmB,GAAA;AACzB,IAAW,KAAA,MAAA,QAAA,IAAY,KAAK,kBAAoB,EAAA;AAC9C,MAAI,IAAA,CAAC,SAAS,iBAAmB,EAAA;AAC/B,QAAM,MAAA,IAAI,MAAM,yEAAyE,CAAA,CAAA;AAAA,OAC3F;AAGA,MAAA,IAAI,IAAK,CAAA,SAAA,CAAU,GAAI,CAAA,QAAQ,CAAG,EAAA;AAChC,QAAA,SAAA;AAAA,OACF;AAGA,MAAI,IAAA,UAAA,CAAW,mCAAoC,CAAA,QAAQ,CAAG,EAAA;AAC5D,QAAA,SAAA;AAAA,OACF;AAEA,MAAA,MAAM,gBAA6C,GAAA;AAAA,QACjD,QAAA;AAAA,OACF,CAAA;AAEA,MAAK,IAAA,CAAA,SAAA,CAAU,GAAI,CAAA,QAAA,EAAU,gBAAgB,CAAA,CAAA;AAC7C,MAAA,qBAAA,CAAsB,UAAU,2BAA2B,CAAA,CAAA;AAE3D,MAAA,gBAAA,CAAiB,YAAe,GAAA,QAAA,CAAS,iBAAkB,EAAA,CAAE,SAAU,CAAA;AAAA,QACrE,IAAM,EAAA,MAAM,IAAK,CAAA,2BAAA,CAA4B,QAAQ,CAAA;AAAA,QACrD,QAAU,EAAA,MAAM,IAAK,CAAA,2BAAA,CAA4B,QAAQ,CAAA;AAAA,QACzD,OAAO,CAAC,GAAA,KAAQ,IAAK,CAAA,oBAAA,CAAqB,UAAU,GAAG,CAAA;AAAA,OACxD,CAAA,CAAA;AAAA,KACH;AAAA,GACF;AAAA,EAKQ,4BAA4B,QAAyB,EAAA;AAzN/D,IAAA,IAAA,EAAA,CAAA;AA0NI,IAAA,IAAI,CAAC,IAAA,CAAK,SAAU,CAAA,GAAA,CAAI,QAAQ,CAAG,EAAA;AACjC,MAAA,OAAA;AAAA,KACF;AAEA,IAAA,MAAM,MAAS,GAAA,IAAA,CAAK,SAAU,CAAA,GAAA,CAAI,QAAQ,CAAA,CAAA;AAC1C,IAAA,CAAA,EAAA,GAAA,MAAA,IAAA,IAAA,GAAA,KAAA,CAAA,GAAA,MAAA,CAAQ,iBAAR,IAAsB,GAAA,KAAA,CAAA,GAAA,EAAA,CAAA,WAAA,EAAA,CAAA;AAEtB,IAAK,IAAA,CAAA,SAAA,CAAU,OAAO,QAAQ,CAAA,CAAA;AAC9B,IAAK,IAAA,CAAA,kBAAA,CAAmB,OAAO,QAAQ,CAAA,CAAA;AAEvC,IAAA,qBAAA,CAAsB,UAAU,6BAA6B,CAAA,CAAA;AAE7D,IAAA,IAAA,CAAK,6BAA6B,QAAQ,CAAA,CAAA;AAC1C,IAAA,IAAA,CAAK,gBAAiB,EAAA,CAAA;AAAA,GACxB;AAAA,EAEO,OAAO,QAAyB,EAAA;AA1OzC,IAAA,IAAA,EAAA,CAAA;AA2OI,IAAA,MAAM,MAAS,GAAA,IAAA,CAAK,SAAU,CAAA,GAAA,CAAI,QAAQ,CAAA,CAAA;AAC1C,IAAA,CAAA,EAAA,GAAA,MAAA,IAAA,IAAA,GAAA,KAAA,CAAA,GAAA,MAAA,CAAQ,iBAAR,IAAsB,GAAA,KAAA,CAAA,GAAA,EAAA,CAAA,WAAA,EAAA,CAAA;AAEtB,IAAK,IAAA,CAAA,SAAA,CAAU,OAAO,QAAQ,CAAA,CAAA;AAC9B,IAAK,IAAA,CAAA,kBAAA,CAAmB,OAAO,QAAQ,CAAA,CAAA;AAAA,GACzC;AAAA,EAEQ,oBAAA,CAAqB,UAAyB,GAAY,EAAA;AAlPpE,IAAA,IAAA,EAAA,CAAA;AAmPI,IAAA,MAAM,MAAS,GAAA,IAAA,CAAK,SAAU,CAAA,GAAA,CAAI,QAAQ,CAAA,CAAA;AAC1C,IAAA,CAAA,EAAA,GAAA,MAAA,IAAA,IAAA,GAAA,KAAA,CAAA,GAAA,MAAA,CAAQ,iBAAR,IAAsB,GAAA,KAAA,CAAA,GAAA,EAAA,CAAA,WAAA,EAAA,CAAA;AAEtB,IAAK,IAAA,CAAA,SAAA,CAAU,OAAO,QAAQ,CAAA,CAAA;AAC9B,IAAK,IAAA,CAAA,kBAAA,CAAmB,OAAO,QAAQ,CAAA,CAAA;AAEvC,IAAA,QAAA,CAAS,SAAS,EAAE,OAAA,EAAS,OAAO,KAAO,EAAA,GAAA,CAAI,SAAS,CAAA,CAAA;AAExD,IAAQ,OAAA,CAAA,KAAA,CAAM,4CAA4C,GAAG,CAAA,CAAA;AAE7D,IAAsB,qBAAA,CAAA,QAAA,EAAU,2BAA2B,GAAG,CAAA,CAAA;AAE9D,IAAA,IAAA,CAAK,6BAA6B,QAAQ,CAAA,CAAA;AAC1C,IAAA,IAAA,CAAK,gBAAiB,EAAA,CAAA;AAAA,GACxB;AAAA,EAEQ,4BAA4B,mBAAoC,EAAA;AACtE,IAAK,IAAA,CAAA,yBAAA,CAA0B,IAAI,mBAAmB,CAAA,CAAA;AACtD,IAAA,IAAA,CAAK,oCAAoC,mBAAmB,CAAA,CAAA;AAG5D,IAAA,IAAI,CAAC,IAAA,CAAK,SAAU,CAAA,GAAA,CAAI,mBAAmB,CAAG,EAAA;AAC5C,MAAA,IAAA,CAAK,gBAAiB,EAAA,CAAA;AACtB,MAAA,IAAA,CAAK,6BAA6B,mBAAmB,CAAA,CAAA;AAAA,KACvD;AAAA,GACF;AAAA,EAMQ,qCAAA,CAAsC,UAAyB,UAAqB,EAAA;AAE1F,IAAA,IAAI,UAAY,EAAA;AACd,MAAA,IAAA,CAAK,oCAAoC,QAAQ,CAAA,CAAA;AAAA,KACnD;AAGA,IAAA,IAAI,KAAK,kBAAmB,CAAA,IAAA,GAAO,KAAK,IAAK,CAAA,SAAA,CAAU,SAAS,CAAG,EAAA;AACjE,MAAA,IAAA,CAAK,gBAAiB,EAAA,CAAA;AAAA,KACxB;AAAA,GACF;AAAA,EAEQ,oCAAoC,mBAAoC,EAAA;AAC9E,IAAW,KAAA,MAAA,aAAA,IAAiB,IAAK,CAAA,KAAA,CAAM,SAAW,EAAA;AAChD,MAAA,IAAI,cAAc,kBAAoB,EAAA;AACpC,QAAA,IAAI,cAAc,kBAAmB,CAAA,eAAA,CAAgB,mBAAoB,CAAA,KAAA,CAAM,IAAI,CAAG,EAAA;AACpF,UAAA,qBAAA,CAAsB,eAAe,yDAAyD,CAAA,CAAA;AAE9F,UAAA,IAAI,KAAK,SAAU,CAAA,GAAA,CAAI,aAAa,CAAA,IAAK,cAAc,QAAU,EAAA;AAC/D,YAAA,aAAA,CAAc,QAAS,EAAA,CAAA;AAAA,WACzB;AAEA,UAAK,IAAA,CAAA,kBAAA,CAAmB,IAAI,aAAa,CAAA,CAAA;AAAA,SAC3C;AAAA,OACF;AAAA,KACF;AAAA,GACF;AAAA,EAKQ,6BAA6B,QAAyB,EAAA;AAC5D,IAAI,IAAA,CAAC,KAAK,MAAQ,EAAA;AAChB,MAAA,OAAA;AAAA,KACF;AAEA,IAAK,IAAA,CAAA,uBAAA,CAAwB,KAAK,MAAQ,EAAA,QAAA,EAAU,KAAK,yBAA0B,CAAA,GAAA,CAAI,QAAQ,CAAC,CAAA,CAAA;AAChG,IAAK,IAAA,CAAA,yBAAA,CAA0B,OAAO,QAAQ,CAAA,CAAA;AAAA,GAChD;AAAA,EAKQ,uBAAA,CAAwB,WAA0B,EAAA,QAAA,EAAyB,UAAqB,EAAA;AAEtG,IAAA,IAAI,SAAS,WAAa,EAAA;AACxB,MAAA,OAAA;AAAA,KACF;AAGA,IAAI,IAAA,CAAC,YAAY,QAAU,EAAA;AACzB,MAAA,OAAA;AAAA,KACF;AAGA,IAAA,IAAI,YAAY,KAAM,CAAA,UAAA,IAAc,WAAY,CAAA,KAAA,CAAM,eAAe,IAAM,EAAA;AACzE,MAAA,MAAM,WAAW,WAAY,CAAA,KAAA,CAAM,WAAW,SAAU,CAAA,QAAA,CAAS,MAAM,IAAI,CAAA,CAAA;AAE3E,MAAA,IAAI,qCAAU,iBAAmB,EAAA;AAC/B,QAAW,QAAA,GAAA,QAAA,CAAA;AAAA,iBACF,QAAU,EAAA;AACnB,QAAA,OAAA;AAAA,OACF;AAAA,KACF;AAEA,IAAA,IAAI,YAAY,kBAAoB,EAAA;AAClC,MAAY,WAAA,CAAA,kBAAA,CAAmB,uBAAwB,CAAA,QAAA,EAAU,UAAU,CAAA,CAAA;AAAA,KAC7E;AAEA,IAAY,WAAA,CAAA,YAAA,CAAa,CAAC,KAAU,KAAA,IAAA,CAAK,wBAAwB,KAAO,EAAA,QAAA,EAAU,UAAU,CAAC,CAAA,CAAA;AAAA,GAC/F;AAAA,EAQO,mCAAmC,QAAyB,EAAA;AACjE,IAAA,IAAI,QAAS,CAAA,iBAAA,IAAqB,QAAS,CAAA,iBAAA,EAAqB,EAAA;AAC9D,MAAO,OAAA,IAAA,CAAA;AAAA,KACT;AAEA,IAAI,IAAA,IAAA,CAAK,mBAAmB,GAAI,CAAA,QAAQ,KAAK,IAAK,CAAA,SAAA,CAAU,GAAI,CAAA,QAAQ,CAAG,EAAA;AACzE,MAAO,OAAA,IAAA,CAAA;AAAA,KACT;AAGA,IAAO,OAAA,UAAA,CAAW,oCAAoC,QAAQ,CAAA,CAAA;AAAA,GAChE;AACF,CAAA;AAOA,SAAS,qBAAA,CAAsB,QAAyB,EAAA,OAAA,EAAiB,GAAa,EAAA;AACpF,EAAA,IAAI,GAAK,EAAA;AACP,IAAA,aAAA,CAAc,oBAAoB,CAAY,SAAA,EAAA,QAAA,CAAS,KAAM,CAAA,IAAA,CAAA,GAAA,EAAU,WAAW,GAAG,CAAA,CAAA;AAAA,GAChF,MAAA;AACL,IAAA,aAAA,CAAc,kBAAoB,EAAA,CAAA,SAAA,EAAY,QAAS,CAAA,KAAA,CAAM,UAAU,OAAS,CAAA,CAAA,CAAA,CAAA;AAAA,GAClF;AACF,CAAA;AAEA,MAAM,yCAAuF,CAAA;AAAA,EACpF,YAAoB,yBAAmF,EAAA;AAAnF,IAAA,IAAA,CAAA,yBAAA,GAAA,yBAAA,CAAA;AAE3B,IAAQ,IAAA,CAAA,SAAA,uBAAgB,GAAY,EAAA,CAAA;AAAA,GAF2E;AAAA,EAIxG,QAAwB,GAAA;AAC7B,IAAA,OAAO,IAAK,CAAA,SAAA,CAAA;AAAA,GACd;AAAA,EAEO,gBAAgB,IAAuB,EAAA;AAC5C,IAAO,OAAA,KAAA,CAAA;AAAA,GACT;AAAA,EAEO,uBAAA,CAAwB,UAAyB,UAA2B,EAAA;AACjF,IAAK,IAAA,CAAA,yBAAA,CAA0B,UAAU,UAAU,CAAA,CAAA;AAAA,GACrD;AACF;;;;"}
|
@@ -76,7 +76,15 @@ function getQueriesForVariables(sourceObject) {
|
|
76
76
|
}
|
77
77
|
const result = [];
|
78
78
|
applicableRunners.forEach((r) => {
|
79
|
-
result.push(
|
79
|
+
result.push(
|
80
|
+
...r.state.queries.filter((q) => {
|
81
|
+
if (!q.datasource || !q.datasource.uid) {
|
82
|
+
return true;
|
83
|
+
}
|
84
|
+
const interpolatedQueryDsUuid = sceneGraph.interpolate(sourceObject, q.datasource.uid);
|
85
|
+
return interpolatedQueryDsUuid === interpolatedDsUuid;
|
86
|
+
})
|
87
|
+
);
|
80
88
|
});
|
81
89
|
return result;
|
82
90
|
}
|
@@ -1 +1 @@
|
|
1
|
-
{"version":3,"file":"utils.js","sources":["../../../src/variables/utils.ts"],"sourcesContent":["import { isEqual } from 'lodash';\nimport { VariableValue } from './types';\nimport { AdHocVariableFilter, DataQueryError, GetTagResponse, MetricFindValue, SelectableValue } from '@grafana/data';\nimport { sceneGraph } from '../core/sceneGraph';\nimport { SceneDataQuery, SceneObject, SceneObjectState } from '../core/types';\nimport { SceneQueryRunner } from '../querying/SceneQueryRunner';\nimport { DataSourceRef } from '@grafana/schema';\nimport uFuzzy from '@leeoniya/ufuzzy';\n\nexport function isVariableValueEqual(a: VariableValue | null | undefined, b: VariableValue | null | undefined) {\n if (a === b) {\n return true;\n }\n\n return isEqual(a, b);\n}\n\nexport function safeStringifyValue(value: unknown) {\n // Avoid circular references ignoring those references\n const getCircularReplacer = () => {\n const seen = new WeakSet();\n return (_: string, value: object | null) => {\n if (typeof value === 'object' && value !== null) {\n if (seen.has(value)) {\n return;\n }\n seen.add(value);\n }\n return value;\n };\n };\n\n try {\n return JSON.stringify(value, getCircularReplacer());\n } catch (error) {\n console.error(error);\n }\n\n return '';\n}\n\nexport function renderPrometheusLabelFilters(filters: AdHocVariableFilter[]) {\n return filters.map((filter) => renderFilter(filter)).join(',');\n}\n\nfunction renderFilter(filter: AdHocVariableFilter) {\n let value = '';\n let operator = filter.operator;\n\n // map \"one of\" operator to regex\n if (operator === '=|') {\n operator = '=~';\n // TODO remove when we're on the latest version of @grafana/data\n // @ts-expect-error\n value = filter.values?.map(escapeLabelValueInRegexSelector).join('|');\n } else if (operator === '!=|') {\n operator = '!~';\n // TODO remove when we're on the latest version of @grafana/data\n // @ts-expect-error\n value = filter.values?.map(escapeLabelValueInRegexSelector).join('|');\n } else if (operator === '=~' || operator === '!~') {\n value = escapeLabelValueInRegexSelector(filter.value);\n } else {\n value = escapeLabelValueInExactSelector(filter.value);\n }\n\n return `${filter.key}${operator}\"${value}\"`;\n}\n\n// based on the openmetrics-documentation, the 3 symbols we have to handle are:\n// - \\n ... the newline character\n// - \\ ... the backslash character\n// - \" ... the double-quote character\nexport function escapeLabelValueInExactSelector(labelValue: string): string {\n return labelValue.replace(/\\\\/g, '\\\\\\\\').replace(/\\n/g, '\\\\n').replace(/\"/g, '\\\\\"');\n}\n\nexport function escapeLabelValueInRegexSelector(labelValue: string): string {\n return escapeLabelValueInExactSelector(escapeLokiRegexp(labelValue));\n}\n\nexport function isRegexSelector(selector?: string) {\n if (selector && (selector.includes('=~') || selector.includes('!~'))) {\n return true;\n }\n return false;\n}\n\n// Loki regular-expressions use the RE2 syntax (https://github.com/google/re2/wiki/Syntax),\n// so every character that matches something in that list has to be escaped.\n// the list of meta characters is: *+?()|\\.[]{}^$\n// we make a javascript regular expression that matches those characters:\nconst RE2_METACHARACTERS = /[*+?()|\\\\.\\[\\]{}^$]/g;\nfunction escapeLokiRegexp(value: string): string {\n return value.replace(RE2_METACHARACTERS, '\\\\$&');\n}\n\n/**\n * Get all queries in the scene that have the same datasource as provided source object\n */\nexport function getQueriesForVariables(\n sourceObject: SceneObject<SceneObjectState & { datasource: DataSourceRef | null }>\n) {\n const runners = sceneGraph.findAllObjects(\n sourceObject.getRoot(),\n (o) => o instanceof SceneQueryRunner\n ) as SceneQueryRunner[];\n\n const interpolatedDsUuid = sceneGraph.interpolate(sourceObject, sourceObject.state.datasource?.uid);\n\n const applicableRunners = filterOutInactiveRunnerDuplicates(runners).filter((r) => {\n const interpolatedQueryDsUuid = sceneGraph.interpolate(sourceObject, r.state.datasource?.uid);\n\n return interpolatedQueryDsUuid === interpolatedDsUuid;\n });\n\n if (applicableRunners.length === 0) {\n return [];\n }\n\n const result: SceneDataQuery[] = [];\n applicableRunners.forEach((r) => {\n result.push(...r.state.queries);\n });\n\n return result;\n}\n\n// Filters out inactive runner duplicates, keeping only the ones that are currently active.\n// This is needed for scnearios whan a query runner is cloned and the original is not removed but de-activated.\n// Can happen i.e. when editing a panel in Grafana Core dashboards.\nfunction filterOutInactiveRunnerDuplicates(runners: SceneQueryRunner[]) {\n // Group items by key\n const groupedItems: { [key: string]: SceneQueryRunner[] } = {};\n\n for (const item of runners) {\n if (item.state.key) {\n if (!(item.state.key in groupedItems)) {\n groupedItems[item.state.key] = [];\n }\n groupedItems[item.state.key].push(item);\n }\n }\n\n // Filter out inactive items and concatenate active items\n return Object.values(groupedItems).flatMap((group) => {\n const activeItems = group.filter((item) => item.isActive);\n // Keep inactive items if there's only one item with the key\n if (activeItems.length === 0 && group.length === 1) {\n return group;\n }\n return activeItems;\n });\n}\n\nexport function escapeUrlPipeDelimiters(value: string | undefined): string {\n if (value === null || value === undefined) {\n return '';\n }\n\n // Replace the pipe due to using it as a filter separator\n return (value = /\\|/g[Symbol.replace](value, '__gfp__'));\n}\n\nexport function escapeUrlCommaDelimiters(value: string | undefined): string {\n if (value === null || value === undefined) {\n return '';\n }\n\n // Replace the comma due to using it as a value/label separator\n return /,/g[Symbol.replace](value, '__gfc__');\n}\n\nexport function escapeURLDelimiters(value: string | undefined): string {\n return escapeUrlCommaDelimiters(escapeUrlPipeDelimiters(value));\n}\n\nexport function unescapeUrlDelimiters(value: string | undefined): string {\n if (value === null || value === undefined) {\n return '';\n }\n\n value = /__gfp__/g[Symbol.replace](value, '|');\n value = /__gfc__/g[Symbol.replace](value, ',');\n\n return value;\n}\n\nexport function toUrlCommaDelimitedString(key: string, label?: string): string {\n // Omit for identical key/label or when label is not set at all\n if (!label || key === label) {\n return escapeUrlCommaDelimiters(key);\n }\n\n return [key, label].map(escapeUrlCommaDelimiters).join(',');\n}\n\nexport function dataFromResponse(response: GetTagResponse | MetricFindValue[]) {\n return Array.isArray(response) ? response : response.data;\n}\n\nexport function responseHasError(\n response: GetTagResponse | MetricFindValue[]\n): response is GetTagResponse & { error: DataQueryError } {\n return !Array.isArray(response) && Boolean(response.error);\n}\n\n// Collect a flat list of SelectableValues with a `group` property into a hierarchical list with groups\nexport function handleOptionGroups(values: SelectableValue[]): Array<SelectableValue<string>> {\n const result: Array<SelectableValue<string>> = [];\n const groupedResults = new Map<string, Array<SelectableValue<string>>>();\n\n for (const value of values) {\n const groupLabel = value.group;\n if (groupLabel) {\n let group = groupedResults.get(groupLabel);\n\n if (!group) {\n group = [];\n groupedResults.set(groupLabel, group);\n result.push({ label: groupLabel, options: group });\n }\n\n group.push(value);\n } else {\n result.push(value);\n }\n }\n\n return result;\n}\n\nexport function getFuzzySearcher(haystack: string[], limit = 10_000) {\n const ufuzzy = new uFuzzy();\n\n const FIRST = Array.from({ length: Math.min(limit, haystack.length) }, (_, i) => i);\n\n // returns matched indices by quality\n return (search: string): number[] => {\n if (search === '') {\n return FIRST;\n }\n\n const [idxs, info, order] = ufuzzy.search(haystack, search);\n\n if (idxs) {\n if (info && order) {\n const outIdxs = Array(Math.min(order.length, limit));\n\n for (let i = 0; i < outIdxs.length; i++) {\n outIdxs[i] = info.idx[order[i]];\n }\n\n return outIdxs;\n }\n\n return idxs.slice(0, limit);\n }\n\n return [];\n };\n}\n"],"names":["value","_a"],"mappings":";;;;;AASgB,SAAA,oBAAA,CAAqB,GAAqC,CAAqC,EAAA;AAC7G,EAAA,IAAI,MAAM,CAAG,EAAA;AACX,IAAO,OAAA,IAAA,CAAA;AAAA,GACT;AAEA,EAAO,OAAA,OAAA,CAAQ,GAAG,CAAC,CAAA,CAAA;AACrB,CAAA;AAEO,SAAS,mBAAmB,KAAgB,EAAA;AAEjD,EAAA,MAAM,sBAAsB,MAAM;AAChC,IAAM,MAAA,IAAA,uBAAW,OAAQ,EAAA,CAAA;AACzB,IAAO,OAAA,CAAC,GAAWA,MAAyB,KAAA;AAC1C,MAAA,IAAI,OAAOA,MAAAA,KAAU,QAAYA,IAAAA,MAAAA,KAAU,IAAM,EAAA;AAC/C,QAAI,IAAA,IAAA,CAAK,GAAIA,CAAAA,MAAK,CAAG,EAAA;AACnB,UAAA,OAAA;AAAA,SACF;AACA,QAAA,IAAA,CAAK,IAAIA,MAAK,CAAA,CAAA;AAAA,OAChB;AACA,MAAOA,OAAAA,MAAAA,CAAAA;AAAA,KACT,CAAA;AAAA,GACF,CAAA;AAEA,EAAI,IAAA;AACF,IAAA,OAAO,IAAK,CAAA,SAAA,CAAU,KAAO,EAAA,mBAAA,EAAqB,CAAA,CAAA;AAAA,WAC3C,KAAP,EAAA;AACA,IAAA,OAAA,CAAQ,MAAM,KAAK,CAAA,CAAA;AAAA,GACrB;AAEA,EAAO,OAAA,EAAA,CAAA;AACT,CAAA;AAEO,SAAS,6BAA6B,OAAgC,EAAA;AAC3E,EAAO,OAAA,OAAA,CAAQ,IAAI,CAAC,MAAA,KAAW,aAAa,MAAM,CAAC,CAAE,CAAA,IAAA,CAAK,GAAG,CAAA,CAAA;AAC/D,CAAA;AAEA,SAAS,aAAa,MAA6B,EAAA;AA7CnD,EAAA,IAAA,EAAA,EAAA,EAAA,CAAA;AA8CE,EAAA,IAAI,KAAQ,GAAA,EAAA,CAAA;AACZ,EAAA,IAAI,WAAW,MAAO,CAAA,QAAA,CAAA;AAGtB,EAAA,IAAI,aAAa,IAAM,EAAA;AACrB,IAAW,QAAA,GAAA,IAAA,CAAA;AAGX,IAAA,KAAA,GAAA,CAAQ,EAAO,GAAA,MAAA,CAAA,MAAA,KAAP,IAAe,GAAA,KAAA,CAAA,GAAA,EAAA,CAAA,GAAA,CAAI,iCAAiC,IAAK,CAAA,GAAA,CAAA,CAAA;AAAA,GACnE,MAAA,IAAW,aAAa,KAAO,EAAA;AAC7B,IAAW,QAAA,GAAA,IAAA,CAAA;AAGX,IAAA,KAAA,GAAA,CAAQ,EAAO,GAAA,MAAA,CAAA,MAAA,KAAP,IAAe,GAAA,KAAA,CAAA,GAAA,EAAA,CAAA,GAAA,CAAI,iCAAiC,IAAK,CAAA,GAAA,CAAA,CAAA;AAAA,GACxD,MAAA,IAAA,QAAA,KAAa,IAAQ,IAAA,QAAA,KAAa,IAAM,EAAA;AACjD,IAAQ,KAAA,GAAA,+BAAA,CAAgC,OAAO,KAAK,CAAA,CAAA;AAAA,GAC/C,MAAA;AACL,IAAQ,KAAA,GAAA,+BAAA,CAAgC,OAAO,KAAK,CAAA,CAAA;AAAA,GACtD;AAEA,EAAO,OAAA,CAAA,EAAG,MAAO,CAAA,GAAA,CAAA,EAAM,QAAY,CAAA,CAAA,EAAA,KAAA,CAAA,CAAA,CAAA,CAAA;AACrC,CAAA;AAMO,SAAS,gCAAgC,UAA4B,EAAA;AAC1E,EAAO,OAAA,UAAA,CAAW,OAAQ,CAAA,KAAA,EAAO,MAAM,CAAA,CAAE,OAAQ,CAAA,KAAA,EAAO,KAAK,CAAA,CAAE,OAAQ,CAAA,IAAA,EAAM,KAAK,CAAA,CAAA;AACpF,CAAA;AAEO,SAAS,gCAAgC,UAA4B,EAAA;AAC1E,EAAO,OAAA,+BAAA,CAAgC,gBAAiB,CAAA,UAAU,CAAC,CAAA,CAAA;AACrE,CAAA;AAaA,MAAM,kBAAqB,GAAA,sBAAA,CAAA;AAC3B,SAAS,iBAAiB,KAAuB,EAAA;AAC/C,EAAO,OAAA,KAAA,CAAM,OAAQ,CAAA,kBAAA,EAAoB,MAAM,CAAA,CAAA;AACjD,CAAA;AAKO,SAAS,uBACd,YACA,EAAA;AAtGF,EAAA,IAAA,EAAA,CAAA;AAuGE,EAAA,MAAM,UAAU,UAAW,CAAA,cAAA;AAAA,IACzB,aAAa,OAAQ,EAAA;AAAA,IACrB,CAAC,MAAM,CAAa,YAAA,gBAAA;AAAA,GACtB,CAAA;AAEA,EAAM,MAAA,kBAAA,GAAqB,WAAW,WAAY,CAAA,YAAA,EAAA,CAAc,kBAAa,KAAM,CAAA,UAAA,KAAnB,mBAA+B,GAAG,CAAA,CAAA;AAElG,EAAA,MAAM,oBAAoB,iCAAkC,CAAA,OAAO,CAAE,CAAA,MAAA,CAAO,CAAC,CAAM,KAAA;AA9GrF,IAAAC,IAAAA,GAAAA,CAAAA;AA+GI,IAAM,MAAA,uBAAA,GAA0B,UAAW,CAAA,WAAA,CAAY,YAAcA,EAAAA,CAAAA,GAAAA,GAAA,EAAE,KAAM,CAAA,UAAA,KAAR,IAAAA,GAAAA,KAAAA,CAAAA,GAAAA,GAAAA,CAAoB,GAAG,CAAA,CAAA;AAE5F,IAAA,OAAO,uBAA4B,KAAA,kBAAA,CAAA;AAAA,GACpC,CAAA,CAAA;AAED,EAAI,IAAA,iBAAA,CAAkB,WAAW,CAAG,EAAA;AAClC,IAAA,OAAO,EAAC,CAAA;AAAA,GACV;AAEA,EAAA,MAAM,SAA2B,EAAC,CAAA;AAClC,EAAkB,iBAAA,CAAA,OAAA,CAAQ,CAAC,CAAM,KAAA;AAC/B,IAAA,MAAA,CAAO,IAAK,CAAA,GAAG,CAAE,CAAA,KAAA,CAAM,OAAO,CAAA,CAAA;AAAA,GAC/B,CAAA,CAAA;AAED,EAAO,OAAA,MAAA,CAAA;AACT,CAAA;AAKA,SAAS,kCAAkC,OAA6B,EAAA;AAEtE,EAAA,MAAM,eAAsD,EAAC,CAAA;AAE7D,EAAA,KAAA,MAAW,QAAQ,OAAS,EAAA;AAC1B,IAAI,IAAA,IAAA,CAAK,MAAM,GAAK,EAAA;AAClB,MAAA,IAAI,EAAE,IAAA,CAAK,KAAM,CAAA,GAAA,IAAO,YAAe,CAAA,EAAA;AACrC,QAAa,YAAA,CAAA,IAAA,CAAK,KAAM,CAAA,GAAA,CAAA,GAAO,EAAC,CAAA;AAAA,OAClC;AACA,MAAA,YAAA,CAAa,IAAK,CAAA,KAAA,CAAM,GAAK,CAAA,CAAA,IAAA,CAAK,IAAI,CAAA,CAAA;AAAA,KACxC;AAAA,GACF;AAGA,EAAA,OAAO,OAAO,MAAO,CAAA,YAAY,CAAE,CAAA,OAAA,CAAQ,CAAC,KAAU,KAAA;AACpD,IAAA,MAAM,cAAc,KAAM,CAAA,MAAA,CAAO,CAAC,IAAA,KAAS,KAAK,QAAQ,CAAA,CAAA;AAExD,IAAA,IAAI,WAAY,CAAA,MAAA,KAAW,CAAK,IAAA,KAAA,CAAM,WAAW,CAAG,EAAA;AAClD,MAAO,OAAA,KAAA,CAAA;AAAA,KACT;AACA,IAAO,OAAA,WAAA,CAAA;AAAA,GACR,CAAA,CAAA;AACH,CAAA;AAEO,SAAS,wBAAwB,KAAmC,EAAA;AACzE,EAAI,IAAA,KAAA,KAAU,IAAQ,IAAA,KAAA,KAAU,KAAW,CAAA,EAAA;AACzC,IAAO,OAAA,EAAA,CAAA;AAAA,GACT;AAGA,EAAA,OAAQ,KAAQ,GAAA,KAAA,CAAM,MAAO,CAAA,OAAA,CAAA,CAAS,OAAO,SAAS,CAAA,CAAA;AACxD,CAAA;AAEO,SAAS,yBAAyB,KAAmC,EAAA;AAC1E,EAAI,IAAA,KAAA,KAAU,IAAQ,IAAA,KAAA,KAAU,KAAW,CAAA,EAAA;AACzC,IAAO,OAAA,EAAA,CAAA;AAAA,GACT;AAGA,EAAA,OAAO,IAAK,CAAA,MAAA,CAAO,OAAS,CAAA,CAAA,KAAA,EAAO,SAAS,CAAA,CAAA;AAC9C,CAAA;AAEO,SAAS,oBAAoB,KAAmC,EAAA;AACrE,EAAO,OAAA,wBAAA,CAAyB,uBAAwB,CAAA,KAAK,CAAC,CAAA,CAAA;AAChE,CAAA;AAEO,SAAS,sBAAsB,KAAmC,EAAA;AACvE,EAAI,IAAA,KAAA,KAAU,IAAQ,IAAA,KAAA,KAAU,KAAW,CAAA,EAAA;AACzC,IAAO,OAAA,EAAA,CAAA;AAAA,GACT;AAEA,EAAA,KAAA,GAAQ,UAAW,CAAA,MAAA,CAAO,OAAS,CAAA,CAAA,KAAA,EAAO,GAAG,CAAA,CAAA;AAC7C,EAAA,KAAA,GAAQ,UAAW,CAAA,MAAA,CAAO,OAAS,CAAA,CAAA,KAAA,EAAO,GAAG,CAAA,CAAA;AAE7C,EAAO,OAAA,KAAA,CAAA;AACT,CAAA;AAEgB,SAAA,yBAAA,CAA0B,KAAa,KAAwB,EAAA;AAE7E,EAAI,IAAA,CAAC,KAAS,IAAA,GAAA,KAAQ,KAAO,EAAA;AAC3B,IAAA,OAAO,yBAAyB,GAAG,CAAA,CAAA;AAAA,GACrC;AAEA,EAAO,OAAA,CAAC,KAAK,KAAK,CAAA,CAAE,IAAI,wBAAwB,CAAA,CAAE,KAAK,GAAG,CAAA,CAAA;AAC5D,CAAA;AAEO,SAAS,iBAAiB,QAA8C,EAAA;AAC7E,EAAA,OAAO,KAAM,CAAA,OAAA,CAAQ,QAAQ,CAAA,GAAI,WAAW,QAAS,CAAA,IAAA,CAAA;AACvD,CAAA;AAEO,SAAS,iBACd,QACwD,EAAA;AACxD,EAAA,OAAO,CAAC,KAAM,CAAA,OAAA,CAAQ,QAAQ,CAAK,IAAA,OAAA,CAAQ,SAAS,KAAK,CAAA,CAAA;AAC3D,CAAA;AAGO,SAAS,mBAAmB,MAA2D,EAAA;AAC5F,EAAA,MAAM,SAAyC,EAAC,CAAA;AAChD,EAAM,MAAA,cAAA,uBAAqB,GAA4C,EAAA,CAAA;AAEvE,EAAA,KAAA,MAAW,SAAS,MAAQ,EAAA;AAC1B,IAAA,MAAM,aAAa,KAAM,CAAA,KAAA,CAAA;AACzB,IAAA,IAAI,UAAY,EAAA;AACd,MAAI,IAAA,KAAA,GAAQ,cAAe,CAAA,GAAA,CAAI,UAAU,CAAA,CAAA;AAEzC,MAAA,IAAI,CAAC,KAAO,EAAA;AACV,QAAA,KAAA,GAAQ,EAAC,CAAA;AACT,QAAe,cAAA,CAAA,GAAA,CAAI,YAAY,KAAK,CAAA,CAAA;AACpC,QAAA,MAAA,CAAO,KAAK,EAAE,KAAA,EAAO,UAAY,EAAA,OAAA,EAAS,OAAO,CAAA,CAAA;AAAA,OACnD;AAEA,MAAA,KAAA,CAAM,KAAK,KAAK,CAAA,CAAA;AAAA,KACX,MAAA;AACL,MAAA,MAAA,CAAO,KAAK,KAAK,CAAA,CAAA;AAAA,KACnB;AAAA,GACF;AAEA,EAAO,OAAA,MAAA,CAAA;AACT,CAAA;AAEgB,SAAA,gBAAA,CAAiB,QAAoB,EAAA,KAAA,GAAQ,GAAQ,EAAA;AACnE,EAAM,MAAA,MAAA,GAAS,IAAI,MAAO,EAAA,CAAA;AAE1B,EAAA,MAAM,KAAQ,GAAA,KAAA,CAAM,IAAK,CAAA,EAAE,QAAQ,IAAK,CAAA,GAAA,CAAI,KAAO,EAAA,QAAA,CAAS,MAAM,CAAE,EAAA,EAAG,CAAC,CAAA,EAAG,MAAM,CAAC,CAAA,CAAA;AAGlF,EAAA,OAAO,CAAC,MAA6B,KAAA;AACnC,IAAA,IAAI,WAAW,EAAI,EAAA;AACjB,MAAO,OAAA,KAAA,CAAA;AAAA,KACT;AAEA,IAAM,MAAA,CAAC,MAAM,IAAM,EAAA,KAAK,IAAI,MAAO,CAAA,MAAA,CAAO,UAAU,MAAM,CAAA,CAAA;AAE1D,IAAA,IAAI,IAAM,EAAA;AACR,MAAA,IAAI,QAAQ,KAAO,EAAA;AACjB,QAAA,MAAM,UAAU,KAAM,CAAA,IAAA,CAAK,IAAI,KAAM,CAAA,MAAA,EAAQ,KAAK,CAAC,CAAA,CAAA;AAEnD,QAAA,KAAA,IAAS,CAAI,GAAA,CAAA,EAAG,CAAI,GAAA,OAAA,CAAQ,QAAQ,CAAK,EAAA,EAAA;AACvC,UAAQ,OAAA,CAAA,CAAA,CAAA,GAAK,IAAK,CAAA,GAAA,CAAI,KAAM,CAAA,CAAA,CAAA,CAAA,CAAA;AAAA,SAC9B;AAEA,QAAO,OAAA,OAAA,CAAA;AAAA,OACT;AAEA,MAAO,OAAA,IAAA,CAAK,KAAM,CAAA,CAAA,EAAG,KAAK,CAAA,CAAA;AAAA,KAC5B;AAEA,IAAA,OAAO,EAAC,CAAA;AAAA,GACV,CAAA;AACF;;;;"}
|
1
|
+
{"version":3,"file":"utils.js","sources":["../../../src/variables/utils.ts"],"sourcesContent":["import { isEqual } from 'lodash';\nimport { VariableValue } from './types';\nimport { AdHocVariableFilter, DataQueryError, GetTagResponse, MetricFindValue, SelectableValue } from '@grafana/data';\nimport { sceneGraph } from '../core/sceneGraph';\nimport { SceneDataQuery, SceneObject, SceneObjectState } from '../core/types';\nimport { SceneQueryRunner } from '../querying/SceneQueryRunner';\nimport { DataSourceRef } from '@grafana/schema';\nimport uFuzzy from '@leeoniya/ufuzzy';\n\nexport function isVariableValueEqual(a: VariableValue | null | undefined, b: VariableValue | null | undefined) {\n if (a === b) {\n return true;\n }\n\n return isEqual(a, b);\n}\n\nexport function safeStringifyValue(value: unknown) {\n // Avoid circular references ignoring those references\n const getCircularReplacer = () => {\n const seen = new WeakSet();\n return (_: string, value: object | null) => {\n if (typeof value === 'object' && value !== null) {\n if (seen.has(value)) {\n return;\n }\n seen.add(value);\n }\n return value;\n };\n };\n\n try {\n return JSON.stringify(value, getCircularReplacer());\n } catch (error) {\n console.error(error);\n }\n\n return '';\n}\n\nexport function renderPrometheusLabelFilters(filters: AdHocVariableFilter[]) {\n return filters.map((filter) => renderFilter(filter)).join(',');\n}\n\nfunction renderFilter(filter: AdHocVariableFilter) {\n let value = '';\n let operator = filter.operator;\n\n // map \"one of\" operator to regex\n if (operator === '=|') {\n operator = '=~';\n // TODO remove when we're on the latest version of @grafana/data\n // @ts-expect-error\n value = filter.values?.map(escapeLabelValueInRegexSelector).join('|');\n } else if (operator === '!=|') {\n operator = '!~';\n // TODO remove when we're on the latest version of @grafana/data\n // @ts-expect-error\n value = filter.values?.map(escapeLabelValueInRegexSelector).join('|');\n } else if (operator === '=~' || operator === '!~') {\n value = escapeLabelValueInRegexSelector(filter.value);\n } else {\n value = escapeLabelValueInExactSelector(filter.value);\n }\n\n return `${filter.key}${operator}\"${value}\"`;\n}\n\n// based on the openmetrics-documentation, the 3 symbols we have to handle are:\n// - \\n ... the newline character\n// - \\ ... the backslash character\n// - \" ... the double-quote character\nexport function escapeLabelValueInExactSelector(labelValue: string): string {\n return labelValue.replace(/\\\\/g, '\\\\\\\\').replace(/\\n/g, '\\\\n').replace(/\"/g, '\\\\\"');\n}\n\nexport function escapeLabelValueInRegexSelector(labelValue: string): string {\n return escapeLabelValueInExactSelector(escapeLokiRegexp(labelValue));\n}\n\nexport function isRegexSelector(selector?: string) {\n if (selector && (selector.includes('=~') || selector.includes('!~'))) {\n return true;\n }\n return false;\n}\n\n// Loki regular-expressions use the RE2 syntax (https://github.com/google/re2/wiki/Syntax),\n// so every character that matches something in that list has to be escaped.\n// the list of meta characters is: *+?()|\\.[]{}^$\n// we make a javascript regular expression that matches those characters:\nconst RE2_METACHARACTERS = /[*+?()|\\\\.\\[\\]{}^$]/g;\nfunction escapeLokiRegexp(value: string): string {\n return value.replace(RE2_METACHARACTERS, '\\\\$&');\n}\n\n/**\n * Get all queries in the scene that have the same datasource as provided source object\n */\nexport function getQueriesForVariables(\n sourceObject: SceneObject<SceneObjectState & { datasource: DataSourceRef | null }>\n) {\n const runners = sceneGraph.findAllObjects(\n sourceObject.getRoot(),\n (o) => o instanceof SceneQueryRunner\n ) as SceneQueryRunner[];\n\n const interpolatedDsUuid = sceneGraph.interpolate(sourceObject, sourceObject.state.datasource?.uid);\n\n const applicableRunners = filterOutInactiveRunnerDuplicates(runners).filter((r) => {\n const interpolatedQueryDsUuid = sceneGraph.interpolate(sourceObject, r.state.datasource?.uid);\n\n return interpolatedQueryDsUuid === interpolatedDsUuid;\n });\n\n if (applicableRunners.length === 0) {\n return [];\n }\n\n const result: SceneDataQuery[] = [];\n applicableRunners.forEach((r) => {\n result.push(\n ...r.state.queries.filter((q) => {\n if (!q.datasource || !q.datasource.uid) {\n return true;\n }\n\n const interpolatedQueryDsUuid = sceneGraph.interpolate(sourceObject, q.datasource.uid);\n return interpolatedQueryDsUuid === interpolatedDsUuid;\n })\n );\n });\n\n return result;\n}\n\n// Filters out inactive runner duplicates, keeping only the ones that are currently active.\n// This is needed for scnearios whan a query runner is cloned and the original is not removed but de-activated.\n// Can happen i.e. when editing a panel in Grafana Core dashboards.\nfunction filterOutInactiveRunnerDuplicates(runners: SceneQueryRunner[]) {\n // Group items by key\n const groupedItems: { [key: string]: SceneQueryRunner[] } = {};\n\n for (const item of runners) {\n if (item.state.key) {\n if (!(item.state.key in groupedItems)) {\n groupedItems[item.state.key] = [];\n }\n groupedItems[item.state.key].push(item);\n }\n }\n\n // Filter out inactive items and concatenate active items\n return Object.values(groupedItems).flatMap((group) => {\n const activeItems = group.filter((item) => item.isActive);\n // Keep inactive items if there's only one item with the key\n if (activeItems.length === 0 && group.length === 1) {\n return group;\n }\n return activeItems;\n });\n}\n\nexport function escapeUrlPipeDelimiters(value: string | undefined): string {\n if (value === null || value === undefined) {\n return '';\n }\n\n // Replace the pipe due to using it as a filter separator\n return (value = /\\|/g[Symbol.replace](value, '__gfp__'));\n}\n\nexport function escapeUrlCommaDelimiters(value: string | undefined): string {\n if (value === null || value === undefined) {\n return '';\n }\n\n // Replace the comma due to using it as a value/label separator\n return /,/g[Symbol.replace](value, '__gfc__');\n}\n\nexport function escapeURLDelimiters(value: string | undefined): string {\n return escapeUrlCommaDelimiters(escapeUrlPipeDelimiters(value));\n}\n\nexport function unescapeUrlDelimiters(value: string | undefined): string {\n if (value === null || value === undefined) {\n return '';\n }\n\n value = /__gfp__/g[Symbol.replace](value, '|');\n value = /__gfc__/g[Symbol.replace](value, ',');\n\n return value;\n}\n\nexport function toUrlCommaDelimitedString(key: string, label?: string): string {\n // Omit for identical key/label or when label is not set at all\n if (!label || key === label) {\n return escapeUrlCommaDelimiters(key);\n }\n\n return [key, label].map(escapeUrlCommaDelimiters).join(',');\n}\n\nexport function dataFromResponse(response: GetTagResponse | MetricFindValue[]) {\n return Array.isArray(response) ? response : response.data;\n}\n\nexport function responseHasError(\n response: GetTagResponse | MetricFindValue[]\n): response is GetTagResponse & { error: DataQueryError } {\n return !Array.isArray(response) && Boolean(response.error);\n}\n\n// Collect a flat list of SelectableValues with a `group` property into a hierarchical list with groups\nexport function handleOptionGroups(values: SelectableValue[]): Array<SelectableValue<string>> {\n const result: Array<SelectableValue<string>> = [];\n const groupedResults = new Map<string, Array<SelectableValue<string>>>();\n\n for (const value of values) {\n const groupLabel = value.group;\n if (groupLabel) {\n let group = groupedResults.get(groupLabel);\n\n if (!group) {\n group = [];\n groupedResults.set(groupLabel, group);\n result.push({ label: groupLabel, options: group });\n }\n\n group.push(value);\n } else {\n result.push(value);\n }\n }\n\n return result;\n}\n\nexport function getFuzzySearcher(haystack: string[], limit = 10_000) {\n const ufuzzy = new uFuzzy();\n\n const FIRST = Array.from({ length: Math.min(limit, haystack.length) }, (_, i) => i);\n\n // returns matched indices by quality\n return (search: string): number[] => {\n if (search === '') {\n return FIRST;\n }\n\n const [idxs, info, order] = ufuzzy.search(haystack, search);\n\n if (idxs) {\n if (info && order) {\n const outIdxs = Array(Math.min(order.length, limit));\n\n for (let i = 0; i < outIdxs.length; i++) {\n outIdxs[i] = info.idx[order[i]];\n }\n\n return outIdxs;\n }\n\n return idxs.slice(0, limit);\n }\n\n return [];\n };\n}\n"],"names":["value","_a"],"mappings":";;;;;AASgB,SAAA,oBAAA,CAAqB,GAAqC,CAAqC,EAAA;AAC7G,EAAA,IAAI,MAAM,CAAG,EAAA;AACX,IAAO,OAAA,IAAA,CAAA;AAAA,GACT;AAEA,EAAO,OAAA,OAAA,CAAQ,GAAG,CAAC,CAAA,CAAA;AACrB,CAAA;AAEO,SAAS,mBAAmB,KAAgB,EAAA;AAEjD,EAAA,MAAM,sBAAsB,MAAM;AAChC,IAAM,MAAA,IAAA,uBAAW,OAAQ,EAAA,CAAA;AACzB,IAAO,OAAA,CAAC,GAAWA,MAAyB,KAAA;AAC1C,MAAA,IAAI,OAAOA,MAAAA,KAAU,QAAYA,IAAAA,MAAAA,KAAU,IAAM,EAAA;AAC/C,QAAI,IAAA,IAAA,CAAK,GAAIA,CAAAA,MAAK,CAAG,EAAA;AACnB,UAAA,OAAA;AAAA,SACF;AACA,QAAA,IAAA,CAAK,IAAIA,MAAK,CAAA,CAAA;AAAA,OAChB;AACA,MAAOA,OAAAA,MAAAA,CAAAA;AAAA,KACT,CAAA;AAAA,GACF,CAAA;AAEA,EAAI,IAAA;AACF,IAAA,OAAO,IAAK,CAAA,SAAA,CAAU,KAAO,EAAA,mBAAA,EAAqB,CAAA,CAAA;AAAA,WAC3C,KAAP,EAAA;AACA,IAAA,OAAA,CAAQ,MAAM,KAAK,CAAA,CAAA;AAAA,GACrB;AAEA,EAAO,OAAA,EAAA,CAAA;AACT,CAAA;AAEO,SAAS,6BAA6B,OAAgC,EAAA;AAC3E,EAAO,OAAA,OAAA,CAAQ,IAAI,CAAC,MAAA,KAAW,aAAa,MAAM,CAAC,CAAE,CAAA,IAAA,CAAK,GAAG,CAAA,CAAA;AAC/D,CAAA;AAEA,SAAS,aAAa,MAA6B,EAAA;AA7CnD,EAAA,IAAA,EAAA,EAAA,EAAA,CAAA;AA8CE,EAAA,IAAI,KAAQ,GAAA,EAAA,CAAA;AACZ,EAAA,IAAI,WAAW,MAAO,CAAA,QAAA,CAAA;AAGtB,EAAA,IAAI,aAAa,IAAM,EAAA;AACrB,IAAW,QAAA,GAAA,IAAA,CAAA;AAGX,IAAA,KAAA,GAAA,CAAQ,EAAO,GAAA,MAAA,CAAA,MAAA,KAAP,IAAe,GAAA,KAAA,CAAA,GAAA,EAAA,CAAA,GAAA,CAAI,iCAAiC,IAAK,CAAA,GAAA,CAAA,CAAA;AAAA,GACnE,MAAA,IAAW,aAAa,KAAO,EAAA;AAC7B,IAAW,QAAA,GAAA,IAAA,CAAA;AAGX,IAAA,KAAA,GAAA,CAAQ,EAAO,GAAA,MAAA,CAAA,MAAA,KAAP,IAAe,GAAA,KAAA,CAAA,GAAA,EAAA,CAAA,GAAA,CAAI,iCAAiC,IAAK,CAAA,GAAA,CAAA,CAAA;AAAA,GACxD,MAAA,IAAA,QAAA,KAAa,IAAQ,IAAA,QAAA,KAAa,IAAM,EAAA;AACjD,IAAQ,KAAA,GAAA,+BAAA,CAAgC,OAAO,KAAK,CAAA,CAAA;AAAA,GAC/C,MAAA;AACL,IAAQ,KAAA,GAAA,+BAAA,CAAgC,OAAO,KAAK,CAAA,CAAA;AAAA,GACtD;AAEA,EAAO,OAAA,CAAA,EAAG,MAAO,CAAA,GAAA,CAAA,EAAM,QAAY,CAAA,CAAA,EAAA,KAAA,CAAA,CAAA,CAAA,CAAA;AACrC,CAAA;AAMO,SAAS,gCAAgC,UAA4B,EAAA;AAC1E,EAAO,OAAA,UAAA,CAAW,OAAQ,CAAA,KAAA,EAAO,MAAM,CAAA,CAAE,OAAQ,CAAA,KAAA,EAAO,KAAK,CAAA,CAAE,OAAQ,CAAA,IAAA,EAAM,KAAK,CAAA,CAAA;AACpF,CAAA;AAEO,SAAS,gCAAgC,UAA4B,EAAA;AAC1E,EAAO,OAAA,+BAAA,CAAgC,gBAAiB,CAAA,UAAU,CAAC,CAAA,CAAA;AACrE,CAAA;AAaA,MAAM,kBAAqB,GAAA,sBAAA,CAAA;AAC3B,SAAS,iBAAiB,KAAuB,EAAA;AAC/C,EAAO,OAAA,KAAA,CAAM,OAAQ,CAAA,kBAAA,EAAoB,MAAM,CAAA,CAAA;AACjD,CAAA;AAKO,SAAS,uBACd,YACA,EAAA;AAtGF,EAAA,IAAA,EAAA,CAAA;AAuGE,EAAA,MAAM,UAAU,UAAW,CAAA,cAAA;AAAA,IACzB,aAAa,OAAQ,EAAA;AAAA,IACrB,CAAC,MAAM,CAAa,YAAA,gBAAA;AAAA,GACtB,CAAA;AAEA,EAAM,MAAA,kBAAA,GAAqB,WAAW,WAAY,CAAA,YAAA,EAAA,CAAc,kBAAa,KAAM,CAAA,UAAA,KAAnB,mBAA+B,GAAG,CAAA,CAAA;AAElG,EAAA,MAAM,oBAAoB,iCAAkC,CAAA,OAAO,CAAE,CAAA,MAAA,CAAO,CAAC,CAAM,KAAA;AA9GrF,IAAAC,IAAAA,GAAAA,CAAAA;AA+GI,IAAM,MAAA,uBAAA,GAA0B,UAAW,CAAA,WAAA,CAAY,YAAcA,EAAAA,CAAAA,GAAAA,GAAA,EAAE,KAAM,CAAA,UAAA,KAAR,IAAAA,GAAAA,KAAAA,CAAAA,GAAAA,GAAAA,CAAoB,GAAG,CAAA,CAAA;AAE5F,IAAA,OAAO,uBAA4B,KAAA,kBAAA,CAAA;AAAA,GACpC,CAAA,CAAA;AAED,EAAI,IAAA,iBAAA,CAAkB,WAAW,CAAG,EAAA;AAClC,IAAA,OAAO,EAAC,CAAA;AAAA,GACV;AAEA,EAAA,MAAM,SAA2B,EAAC,CAAA;AAClC,EAAkB,iBAAA,CAAA,OAAA,CAAQ,CAAC,CAAM,KAAA;AAC/B,IAAO,MAAA,CAAA,IAAA;AAAA,MACL,GAAG,CAAE,CAAA,KAAA,CAAM,OAAQ,CAAA,MAAA,CAAO,CAAC,CAAM,KAAA;AAC/B,QAAA,IAAI,CAAC,CAAE,CAAA,UAAA,IAAc,CAAC,CAAA,CAAE,WAAW,GAAK,EAAA;AACtC,UAAO,OAAA,IAAA,CAAA;AAAA,SACT;AAEA,QAAA,MAAM,0BAA0B,UAAW,CAAA,WAAA,CAAY,YAAc,EAAA,CAAA,CAAE,WAAW,GAAG,CAAA,CAAA;AACrF,QAAA,OAAO,uBAA4B,KAAA,kBAAA,CAAA;AAAA,OACpC,CAAA;AAAA,KACH,CAAA;AAAA,GACD,CAAA,CAAA;AAED,EAAO,OAAA,MAAA,CAAA;AACT,CAAA;AAKA,SAAS,kCAAkC,OAA6B,EAAA;AAEtE,EAAA,MAAM,eAAsD,EAAC,CAAA;AAE7D,EAAA,KAAA,MAAW,QAAQ,OAAS,EAAA;AAC1B,IAAI,IAAA,IAAA,CAAK,MAAM,GAAK,EAAA;AAClB,MAAA,IAAI,EAAE,IAAA,CAAK,KAAM,CAAA,GAAA,IAAO,YAAe,CAAA,EAAA;AACrC,QAAa,YAAA,CAAA,IAAA,CAAK,KAAM,CAAA,GAAA,CAAA,GAAO,EAAC,CAAA;AAAA,OAClC;AACA,MAAA,YAAA,CAAa,IAAK,CAAA,KAAA,CAAM,GAAK,CAAA,CAAA,IAAA,CAAK,IAAI,CAAA,CAAA;AAAA,KACxC;AAAA,GACF;AAGA,EAAA,OAAO,OAAO,MAAO,CAAA,YAAY,CAAE,CAAA,OAAA,CAAQ,CAAC,KAAU,KAAA;AACpD,IAAA,MAAM,cAAc,KAAM,CAAA,MAAA,CAAO,CAAC,IAAA,KAAS,KAAK,QAAQ,CAAA,CAAA;AAExD,IAAA,IAAI,WAAY,CAAA,MAAA,KAAW,CAAK,IAAA,KAAA,CAAM,WAAW,CAAG,EAAA;AAClD,MAAO,OAAA,KAAA,CAAA;AAAA,KACT;AACA,IAAO,OAAA,WAAA,CAAA;AAAA,GACR,CAAA,CAAA;AACH,CAAA;AAEO,SAAS,wBAAwB,KAAmC,EAAA;AACzE,EAAI,IAAA,KAAA,KAAU,IAAQ,IAAA,KAAA,KAAU,KAAW,CAAA,EAAA;AACzC,IAAO,OAAA,EAAA,CAAA;AAAA,GACT;AAGA,EAAA,OAAQ,KAAQ,GAAA,KAAA,CAAM,MAAO,CAAA,OAAA,CAAA,CAAS,OAAO,SAAS,CAAA,CAAA;AACxD,CAAA;AAEO,SAAS,yBAAyB,KAAmC,EAAA;AAC1E,EAAI,IAAA,KAAA,KAAU,IAAQ,IAAA,KAAA,KAAU,KAAW,CAAA,EAAA;AACzC,IAAO,OAAA,EAAA,CAAA;AAAA,GACT;AAGA,EAAA,OAAO,IAAK,CAAA,MAAA,CAAO,OAAS,CAAA,CAAA,KAAA,EAAO,SAAS,CAAA,CAAA;AAC9C,CAAA;AAEO,SAAS,oBAAoB,KAAmC,EAAA;AACrE,EAAO,OAAA,wBAAA,CAAyB,uBAAwB,CAAA,KAAK,CAAC,CAAA,CAAA;AAChE,CAAA;AAEO,SAAS,sBAAsB,KAAmC,EAAA;AACvE,EAAI,IAAA,KAAA,KAAU,IAAQ,IAAA,KAAA,KAAU,KAAW,CAAA,EAAA;AACzC,IAAO,OAAA,EAAA,CAAA;AAAA,GACT;AAEA,EAAA,KAAA,GAAQ,UAAW,CAAA,MAAA,CAAO,OAAS,CAAA,CAAA,KAAA,EAAO,GAAG,CAAA,CAAA;AAC7C,EAAA,KAAA,GAAQ,UAAW,CAAA,MAAA,CAAO,OAAS,CAAA,CAAA,KAAA,EAAO,GAAG,CAAA,CAAA;AAE7C,EAAO,OAAA,KAAA,CAAA;AACT,CAAA;AAEgB,SAAA,yBAAA,CAA0B,KAAa,KAAwB,EAAA;AAE7E,EAAI,IAAA,CAAC,KAAS,IAAA,GAAA,KAAQ,KAAO,EAAA;AAC3B,IAAA,OAAO,yBAAyB,GAAG,CAAA,CAAA;AAAA,GACrC;AAEA,EAAO,OAAA,CAAC,KAAK,KAAK,CAAA,CAAE,IAAI,wBAAwB,CAAA,CAAE,KAAK,GAAG,CAAA,CAAA;AAC5D,CAAA;AAEO,SAAS,iBAAiB,QAA8C,EAAA;AAC7E,EAAA,OAAO,KAAM,CAAA,OAAA,CAAQ,QAAQ,CAAA,GAAI,WAAW,QAAS,CAAA,IAAA,CAAA;AACvD,CAAA;AAEO,SAAS,iBACd,QACwD,EAAA;AACxD,EAAA,OAAO,CAAC,KAAM,CAAA,OAAA,CAAQ,QAAQ,CAAK,IAAA,OAAA,CAAQ,SAAS,KAAK,CAAA,CAAA;AAC3D,CAAA;AAGO,SAAS,mBAAmB,MAA2D,EAAA;AAC5F,EAAA,MAAM,SAAyC,EAAC,CAAA;AAChD,EAAM,MAAA,cAAA,uBAAqB,GAA4C,EAAA,CAAA;AAEvE,EAAA,KAAA,MAAW,SAAS,MAAQ,EAAA;AAC1B,IAAA,MAAM,aAAa,KAAM,CAAA,KAAA,CAAA;AACzB,IAAA,IAAI,UAAY,EAAA;AACd,MAAI,IAAA,KAAA,GAAQ,cAAe,CAAA,GAAA,CAAI,UAAU,CAAA,CAAA;AAEzC,MAAA,IAAI,CAAC,KAAO,EAAA;AACV,QAAA,KAAA,GAAQ,EAAC,CAAA;AACT,QAAe,cAAA,CAAA,GAAA,CAAI,YAAY,KAAK,CAAA,CAAA;AACpC,QAAA,MAAA,CAAO,KAAK,EAAE,KAAA,EAAO,UAAY,EAAA,OAAA,EAAS,OAAO,CAAA,CAAA;AAAA,OACnD;AAEA,MAAA,KAAA,CAAM,KAAK,KAAK,CAAA,CAAA;AAAA,KACX,MAAA;AACL,MAAA,MAAA,CAAO,KAAK,KAAK,CAAA,CAAA;AAAA,KACnB;AAAA,GACF;AAEA,EAAO,OAAA,MAAA,CAAA;AACT,CAAA;AAEgB,SAAA,gBAAA,CAAiB,QAAoB,EAAA,KAAA,GAAQ,GAAQ,EAAA;AACnE,EAAM,MAAA,MAAA,GAAS,IAAI,MAAO,EAAA,CAAA;AAE1B,EAAA,MAAM,KAAQ,GAAA,KAAA,CAAM,IAAK,CAAA,EAAE,QAAQ,IAAK,CAAA,GAAA,CAAI,KAAO,EAAA,QAAA,CAAS,MAAM,CAAE,EAAA,EAAG,CAAC,CAAA,EAAG,MAAM,CAAC,CAAA,CAAA;AAGlF,EAAA,OAAO,CAAC,MAA6B,KAAA;AACnC,IAAA,IAAI,WAAW,EAAI,EAAA;AACjB,MAAO,OAAA,KAAA,CAAA;AAAA,KACT;AAEA,IAAM,MAAA,CAAC,MAAM,IAAM,EAAA,KAAK,IAAI,MAAO,CAAA,MAAA,CAAO,UAAU,MAAM,CAAA,CAAA;AAE1D,IAAA,IAAI,IAAM,EAAA;AACR,MAAA,IAAI,QAAQ,KAAO,EAAA;AACjB,QAAA,MAAM,UAAU,KAAM,CAAA,IAAA,CAAK,IAAI,KAAM,CAAA,MAAA,EAAQ,KAAK,CAAC,CAAA,CAAA;AAEnD,QAAA,KAAA,IAAS,CAAI,GAAA,CAAA,EAAG,CAAI,GAAA,OAAA,CAAQ,QAAQ,CAAK,EAAA,EAAA;AACvC,UAAQ,OAAA,CAAA,CAAA,CAAA,GAAK,IAAK,CAAA,GAAA,CAAI,KAAM,CAAA,CAAA,CAAA,CAAA,CAAA;AAAA,SAC9B;AAEA,QAAO,OAAA,OAAA,CAAA;AAAA,OACT;AAEA,MAAO,OAAA,IAAA,CAAK,KAAM,CAAA,CAAA,EAAG,KAAK,CAAA,CAAA;AAAA,KAC5B;AAEA,IAAA,OAAO,EAAC,CAAA;AAAA,GACV,CAAA;AACF;;;;"}
|
@@ -1 +1 @@
|
|
1
|
-
{"version":3,"file":"CustomVariable.js","sources":["../../../../src/variables/variants/CustomVariable.tsx"],"sourcesContent":["import { Observable, of } from 'rxjs';\n\nimport { SceneComponentProps } from '../../core/types';\nimport { VariableDependencyConfig } from '../VariableDependencyConfig';\nimport { renderSelectForVariable } from '../components/VariableValueSelect';\nimport { VariableValueOption } from '../types';\n\nimport { MultiValueVariable, MultiValueVariableState, VariableGetOptionsArgs } from './MultiValueVariable';\nimport { sceneGraph } from '../../core/sceneGraph';\n\nexport interface CustomVariableState extends MultiValueVariableState {\n query: string;\n}\n\nexport class CustomVariable extends MultiValueVariable<CustomVariableState> {\n protected _variableDependency = new VariableDependencyConfig(this, {\n statePaths: ['query'],\n });\n\n public constructor(initialState: Partial<CustomVariableState>) {\n super({\n type: 'custom',\n query: '',\n value: '',\n text: '',\n options: [],\n name: '',\n ...initialState,\n });\n }\n\n public getValueOptions(args: VariableGetOptionsArgs): Observable<VariableValueOption[]> {\n const interpolated = sceneGraph.interpolate(this, this.state.query);\n const match = interpolated.match(/(?:\\\\,|[^,])+/g) ?? [];\n\n const options = match.map((text) => {\n text = text.replace(/\\\\,/g, ',');\n const textMatch = /^(.+)\\s:\\s(.+)$/g.exec(text) ?? [];\n if (textMatch.length === 3) {\n const [, key, value] = textMatch;\n return { label: key.trim(), value: value.trim() };\n } else {\n return { label: text.trim(), value: text.trim() };\n }\n });\n\n return of(options);\n }\n\n public static Component = ({ model }: SceneComponentProps<MultiValueVariable>) => {\n return renderSelectForVariable(model);\n };\n}\n"],"names":["_a"],"mappings":";;;;;;;;;;;;;;;;;;;;;;AAcO,MAAM,uBAAuB,kBAAwC,CAAA;AAAA,EAKnE,YAAY,YAA4C,EAAA;AAC7D,IAAM,KAAA,CAAA,cAAA,CAAA;AAAA,MACJ,IAAM,EAAA,QAAA;AAAA,MACN,KAAO,EAAA,EAAA;AAAA,MACP,KAAO,EAAA,EAAA;AAAA,MACP,IAAM,EAAA,EAAA;AAAA,MACN,SAAS,EAAC;AAAA,MACV,IAAM,EAAA,EAAA;AAAA,KAAA,EACH,YACJ,CAAA,CAAA,CAAA;AAbH,IAAU,IAAA,CAAA,mBAAA,GAAsB,IAAI,wBAAA,CAAyB,IAAM,EAAA;AAAA,MACjE,UAAA,EAAY,CAAC,OAAO,CAAA;AAAA,KACrB,CAAA,CAAA;AAAA,GAYD;AAAA,EAEO,gBAAgB,IAAiE,EAAA;AA/B1F,IAAA,IAAA,EAAA,CAAA;AAgCI,IAAA,MAAM,eAAe,UAAW,CAAA,WAAA,CAAY,IAAM,EAAA,IAAA,CAAK,MAAM,KAAK,CAAA,CAAA;AAClE,IAAA,MAAM,SAAQ,EAAa,GAAA,YAAA,CAAA,KAAA,CAAM,gBAAgB,CAAA,KAAnC,YAAwC,EAAC,CAAA;AAEvD,IAAA,MAAM,OAAU,GAAA,KAAA,CAAM,GAAI,CAAA,CAAC,IAAS,KAAA;AAnCxC,MAAAA,IAAAA,GAAAA,CAAAA;AAoCM,MAAO,IAAA,GAAA,IAAA,CAAK,OAAQ,CAAA,MAAA,EAAQ,GAAG,CAAA,CAAA;AAC/B,MAAM,MAAA,SAAA,GAAA,CAAYA,MAAA,kBAAmB,CAAA,IAAA,CAAK,IAAI,CAA5B,KAAA,IAAA,GAAAA,MAAiC,EAAC,CAAA;AACpD,MAAI,IAAA,SAAA,CAAU,WAAW,CAAG,EAAA;AAC1B,QAAA,MAAM,GAAG,GAAK,EAAA,KAAK,CAAI,GAAA,SAAA,CAAA;AACvB,QAAO,OAAA,EAAE,OAAO,GAAI,CAAA,IAAA,IAAQ,KAAO,EAAA,KAAA,CAAM,MAAO,EAAA,CAAA;AAAA,OAC3C,MAAA;AACL,QAAO,OAAA,EAAE,OAAO,IAAK,CAAA,IAAA,IAAQ,KAAO,EAAA,IAAA,CAAK,MAAO,EAAA,CAAA;AAAA,OAClD;AAAA,KACD,CAAA,CAAA;AAED,IAAA,OAAO,GAAG,OAAO,CAAA,CAAA;AAAA,GACnB;AAKF,CAAA;
|
1
|
+
{"version":3,"file":"CustomVariable.js","sources":["../../../../src/variables/variants/CustomVariable.tsx"],"sourcesContent":["import { Observable, of } from 'rxjs';\n\nimport { SceneComponentProps } from '../../core/types';\nimport { VariableDependencyConfig } from '../VariableDependencyConfig';\nimport { renderSelectForVariable } from '../components/VariableValueSelect';\nimport { VariableValueOption } from '../types';\n\nimport { MultiValueVariable, MultiValueVariableState, VariableGetOptionsArgs } from './MultiValueVariable';\nimport { sceneGraph } from '../../core/sceneGraph';\n\nexport interface CustomVariableState extends MultiValueVariableState {\n query: string;\n}\n\nexport class CustomVariable extends MultiValueVariable<CustomVariableState> {\n protected _variableDependency = new VariableDependencyConfig(this, {\n statePaths: ['query'],\n });\n\n public constructor(initialState: Partial<CustomVariableState>) {\n super({\n type: 'custom',\n query: '',\n value: '',\n text: '',\n options: [],\n name: '',\n ...initialState,\n });\n }\n\n public getValueOptions(args: VariableGetOptionsArgs): Observable<VariableValueOption[]> {\n const interpolated = sceneGraph.interpolate(this, this.state.query);\n const match = interpolated.match(/(?:\\\\,|[^,])+/g) ?? [];\n\n const options = match.map((text) => {\n text = text.replace(/\\\\,/g, ',');\n const textMatch = /^(.+)\\s:\\s(.+)$/g.exec(text) ?? [];\n if (textMatch.length === 3) {\n const [, key, value] = textMatch;\n return { label: key.trim(), value: value.trim() };\n } else {\n return { label: text.trim(), value: text.trim() };\n }\n });\n\n if (!options.length) {\n this.skipNextValidation = true;\n }\n\n return of(options);\n }\n\n public static Component = ({ model }: SceneComponentProps<MultiValueVariable>) => {\n return renderSelectForVariable(model);\n };\n}\n"],"names":["_a"],"mappings":";;;;;;;;;;;;;;;;;;;;;;AAcO,MAAM,uBAAuB,kBAAwC,CAAA;AAAA,EAKnE,YAAY,YAA4C,EAAA;AAC7D,IAAM,KAAA,CAAA,cAAA,CAAA;AAAA,MACJ,IAAM,EAAA,QAAA;AAAA,MACN,KAAO,EAAA,EAAA;AAAA,MACP,KAAO,EAAA,EAAA;AAAA,MACP,IAAM,EAAA,EAAA;AAAA,MACN,SAAS,EAAC;AAAA,MACV,IAAM,EAAA,EAAA;AAAA,KAAA,EACH,YACJ,CAAA,CAAA,CAAA;AAbH,IAAU,IAAA,CAAA,mBAAA,GAAsB,IAAI,wBAAA,CAAyB,IAAM,EAAA;AAAA,MACjE,UAAA,EAAY,CAAC,OAAO,CAAA;AAAA,KACrB,CAAA,CAAA;AAAA,GAYD;AAAA,EAEO,gBAAgB,IAAiE,EAAA;AA/B1F,IAAA,IAAA,EAAA,CAAA;AAgCI,IAAA,MAAM,eAAe,UAAW,CAAA,WAAA,CAAY,IAAM,EAAA,IAAA,CAAK,MAAM,KAAK,CAAA,CAAA;AAClE,IAAA,MAAM,SAAQ,EAAa,GAAA,YAAA,CAAA,KAAA,CAAM,gBAAgB,CAAA,KAAnC,YAAwC,EAAC,CAAA;AAEvD,IAAA,MAAM,OAAU,GAAA,KAAA,CAAM,GAAI,CAAA,CAAC,IAAS,KAAA;AAnCxC,MAAAA,IAAAA,GAAAA,CAAAA;AAoCM,MAAO,IAAA,GAAA,IAAA,CAAK,OAAQ,CAAA,MAAA,EAAQ,GAAG,CAAA,CAAA;AAC/B,MAAM,MAAA,SAAA,GAAA,CAAYA,MAAA,kBAAmB,CAAA,IAAA,CAAK,IAAI,CAA5B,KAAA,IAAA,GAAAA,MAAiC,EAAC,CAAA;AACpD,MAAI,IAAA,SAAA,CAAU,WAAW,CAAG,EAAA;AAC1B,QAAA,MAAM,GAAG,GAAK,EAAA,KAAK,CAAI,GAAA,SAAA,CAAA;AACvB,QAAO,OAAA,EAAE,OAAO,GAAI,CAAA,IAAA,IAAQ,KAAO,EAAA,KAAA,CAAM,MAAO,EAAA,CAAA;AAAA,OAC3C,MAAA;AACL,QAAO,OAAA,EAAE,OAAO,IAAK,CAAA,IAAA,IAAQ,KAAO,EAAA,IAAA,CAAK,MAAO,EAAA,CAAA;AAAA,OAClD;AAAA,KACD,CAAA,CAAA;AAED,IAAI,IAAA,CAAC,QAAQ,MAAQ,EAAA;AACnB,MAAA,IAAA,CAAK,kBAAqB,GAAA,IAAA,CAAA;AAAA,KAC5B;AAEA,IAAA,OAAO,GAAG,OAAO,CAAA,CAAA;AAAA,GACnB;AAKF,CAAA;AA1Ca,cAAA,CAuCG,SAAY,GAAA,CAAC,EAAE,KAAA,EAAqD,KAAA;AAChF,EAAA,OAAO,wBAAwB,KAAK,CAAA,CAAA;AACtC,CAAA;;;;"}
|
@@ -90,13 +90,9 @@ class MultiValueVariable extends SceneObjectBase {
|
|
90
90
|
stateUpdate.text = matchingOption.label;
|
91
91
|
stateUpdate.value = matchingOption.value;
|
92
92
|
} else {
|
93
|
-
|
94
|
-
|
95
|
-
|
96
|
-
} else {
|
97
|
-
stateUpdate.value = options[0].value;
|
98
|
-
stateUpdate.text = options[0].label;
|
99
|
-
}
|
93
|
+
const defaultState = this.getDefaultSingleState(options);
|
94
|
+
stateUpdate.value = defaultState.value;
|
95
|
+
stateUpdate.text = defaultState.text;
|
100
96
|
}
|
101
97
|
return stateUpdate;
|
102
98
|
}
|
@@ -139,6 +135,15 @@ class MultiValueVariable extends SceneObjectBase {
|
|
139
135
|
return { value: [], text: [] };
|
140
136
|
}
|
141
137
|
}
|
138
|
+
getDefaultSingleState(options) {
|
139
|
+
if (this.state.defaultToAll) {
|
140
|
+
return { value: ALL_VARIABLE_VALUE, text: ALL_VARIABLE_TEXT };
|
141
|
+
} else if (options.length > 0) {
|
142
|
+
return { value: options[0].value, text: options[0].label };
|
143
|
+
} else {
|
144
|
+
return { value: "", text: "" };
|
145
|
+
}
|
146
|
+
}
|
142
147
|
changeValueTo(value, text) {
|
143
148
|
if (value === this.state.value && text === this.state.text) {
|
144
149
|
return;
|