@grafana/scenes 5.9.0 → 5.9.1--canary.873.10430729232.0
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@@ -1,30 +1,10 @@
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var __accessCheck = (obj, member, msg) => {
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if (!member.has(obj))
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throw TypeError("Cannot " + msg);
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};
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var __privateGet = (obj, member, getter) => {
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__accessCheck(obj, member, "read from private field");
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return getter ? getter.call(obj) : member.get(obj);
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};
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var __privateAdd = (obj, member, value) => {
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if (member.has(obj))
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throw TypeError("Cannot add the same private member more than once");
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member instanceof WeakSet ? member.add(obj) : member.set(obj, value);
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};
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var __privateSet = (obj, member, value, setter) => {
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__accessCheck(obj, member, "write to private field");
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setter ? setter.call(obj, value) : member.set(obj, value);
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return value;
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};
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var _value;
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class SafeSerializableSceneObject {
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constructor(value) {
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__privateAdd(this, _value, void 0);
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this.text = "__sceneObject";
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this.valueOf = () => {
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return
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return this._value;
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};
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this._value = value;
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}
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toString() {
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return void 0;
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@@ -33,7 +13,6 @@ class SafeSerializableSceneObject {
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return this;
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}
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}
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_value = new WeakMap();
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export { SafeSerializableSceneObject };
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//# sourceMappingURL=SafeSerializableSceneObject.js.map
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@@ -1 +1 @@
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{"version":3,"file":"SafeSerializableSceneObject.js","sources":["../../../src/utils/SafeSerializableSceneObject.ts"],"sourcesContent":["import { ScopedVar } from '@grafana/data';\nimport { SceneObject } from '../core/types';\n\nexport class SafeSerializableSceneObject implements ScopedVar {\n
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{"version":3,"file":"SafeSerializableSceneObject.js","sources":["../../../src/utils/SafeSerializableSceneObject.ts"],"sourcesContent":["import { ScopedVar } from '@grafana/data';\nimport { SceneObject } from '../core/types';\n\nexport class SafeSerializableSceneObject implements ScopedVar {\n private _value: SceneObject;\n\n public text = '__sceneObject';\n\n public constructor(value: SceneObject) {\n this._value = value;\n }\n\n public toString() {\n return undefined;\n }\n\n public valueOf = () => {\n return this._value;\n };\n\n public get value() {\n return this;\n }\n}\n"],"names":[],"mappings":"AAGO,MAAM,2BAAiD,CAAA;AAAA,EAKrD,YAAY,KAAoB,EAAA;AAFvC,IAAA,IAAA,CAAO,IAAO,GAAA,eAAA,CAAA;AAUd,IAAA,IAAA,CAAO,UAAU,MAAM;AACrB,MAAA,OAAO,IAAK,CAAA,MAAA,CAAA;AAAA,KACd,CAAA;AATE,IAAA,IAAA,CAAK,MAAS,GAAA,KAAA,CAAA;AAAA,GAChB;AAAA,EAEO,QAAW,GAAA;AAChB,IAAO,OAAA,KAAA,CAAA,CAAA;AAAA,GACT;AAAA,EAMA,IAAW,KAAQ,GAAA;AACjB,IAAO,OAAA,IAAA,CAAA;AAAA,GACT;AACF;;;;"}
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package/dist/index.d.ts
CHANGED
package/dist/index.js
CHANGED
@@ -186,32 +186,32 @@ class UserActionEvent extends data.BusEventWithPayload {
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}
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UserActionEvent.type = "scene-object-user-action";
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var __accessCheck$
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var __accessCheck$2 = (obj, member, msg) => {
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if (!member.has(obj))
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throw TypeError("Cannot " + msg);
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};
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var __privateGet$
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__accessCheck$
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var __privateGet$2 = (obj, member, getter) => {
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__accessCheck$2(obj, member, "read from private field");
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return getter ? getter.call(obj) : member.get(obj);
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};
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var __privateAdd$
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var __privateAdd$2 = (obj, member, value) => {
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if (member.has(obj))
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throw TypeError("Cannot add the same private member more than once");
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member instanceof WeakSet ? member.add(obj) : member.set(obj, value);
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};
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var __privateSet$
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__accessCheck$
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var __privateSet$1 = (obj, member, value, setter) => {
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__accessCheck$2(obj, member, "write to private field");
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setter ? setter.call(obj, value) : member.set(obj, value);
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return value;
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};
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var _ref;
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class SceneObjectRef {
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constructor(ref) {
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__privateAdd$
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__privateSet$
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__privateAdd$2(this, _ref, void 0);
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__privateSet$1(this, _ref, ref);
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}
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resolve() {
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return __privateGet$
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return __privateGet$2(this, _ref);
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}
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}
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_ref = new WeakMap();
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@@ -1780,15 +1780,15 @@ function isDataLayer(obj) {
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return "isDataLayer" in obj;
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}
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var __accessCheck$
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var __accessCheck$1 = (obj, member, msg) => {
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if (!member.has(obj))
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throw TypeError("Cannot " + msg);
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};
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var __privateGet$
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__accessCheck$
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var __privateGet$1 = (obj, member, getter) => {
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__accessCheck$1(obj, member, "read from private field");
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return getter ? getter.call(obj) : member.get(obj);
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};
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var __privateAdd$
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var __privateAdd$1 = (obj, member, value) => {
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if (member.has(obj))
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throw TypeError("Cannot add the same private member more than once");
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member instanceof WeakSet ? member.add(obj) : member.set(obj, value);
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@@ -1801,25 +1801,25 @@ class SceneQueryController extends SceneObjectBase {
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constructor() {
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super({ isRunning: false });
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this.isQueryController = true;
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__privateAdd$
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__privateAdd$1(this, _running, /* @__PURE__ */ new Set());
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this.addActivationHandler(() => {
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return () => __privateGet$
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return () => __privateGet$1(this, _running).clear();
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});
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}
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queryStarted(entry) {
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__privateGet$
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__privateGet$1(this, _running).add(entry);
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this.changeRunningQueryCount(1);
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if (!this.state.isRunning) {
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this.setState({ isRunning: true });
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}
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}
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queryCompleted(entry) {
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if (!__privateGet$
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if (!__privateGet$1(this, _running).has(entry)) {
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return;
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}
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__privateGet$
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__privateGet$1(this, _running).delete(entry);
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this.changeRunningQueryCount(-1);
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if (__privateGet$
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if (__privateGet$1(this, _running).size === 0) {
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this.setState({ isRunning: false });
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}
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}
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@@ -1829,7 +1829,7 @@ class SceneQueryController extends SceneObjectBase {
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}
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cancelAll() {
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var _a;
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for (const entry of __privateGet$
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for (const entry of __privateGet$1(this, _running).values()) {
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(_a = entry.cancel) == null ? void 0 : _a.call(entry);
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}
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}
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@@ -2735,33 +2735,13 @@ function getEnrichedFiltersRequest(sourceRunner) {
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return null;
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}
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var __accessCheck$1 = (obj, member, msg) => {
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if (!member.has(obj))
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throw TypeError("Cannot " + msg);
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};
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var __privateGet$1 = (obj, member, getter) => {
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__accessCheck$1(obj, member, "read from private field");
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return getter ? getter.call(obj) : member.get(obj);
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};
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var __privateAdd$1 = (obj, member, value) => {
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if (member.has(obj))
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throw TypeError("Cannot add the same private member more than once");
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member instanceof WeakSet ? member.add(obj) : member.set(obj, value);
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};
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var __privateSet$1 = (obj, member, value, setter) => {
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__accessCheck$1(obj, member, "write to private field");
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setter ? setter.call(obj, value) : member.set(obj, value);
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return value;
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};
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var _value;
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class SafeSerializableSceneObject {
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constructor(value) {
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__privateAdd$1(this, _value, void 0);
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this.text = "__sceneObject";
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this.valueOf = () => {
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return
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return this._value;
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};
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this._value = value;
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}
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toString() {
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return void 0;
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@@ -2770,7 +2750,6 @@ class SafeSerializableSceneObject {
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return this;
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}
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}
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_value = new WeakMap();
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var __defProp$z = Object.defineProperty;
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var __defProps$n = Object.defineProperties;
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