@grafana/scenes 5.7.4 → 5.7.5--canary.858.10369282107.0
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- package/dist/esm/behaviors/SceneQueryController.js +55 -5
- package/dist/esm/behaviors/SceneQueryController.js.map +1 -1
- package/dist/esm/behaviors/SceneRenderProfiler.js +171 -0
- package/dist/esm/behaviors/SceneRenderProfiler.js.map +1 -0
- package/dist/esm/components/SceneRefreshPicker.js +4 -7
- package/dist/esm/components/SceneRefreshPicker.js.map +1 -1
- package/dist/esm/core/SceneTimeRange.js +3 -0
- package/dist/esm/core/SceneTimeRange.js.map +1 -1
- package/dist/esm/core/sceneGraph/getQueryController.js +19 -0
- package/dist/esm/core/sceneGraph/getQueryController.js.map +1 -0
- package/dist/esm/core/sceneGraph/index.js +2 -1
- package/dist/esm/core/sceneGraph/index.js.map +1 -1
- package/dist/esm/core/sceneGraph/sceneGraph.js +1 -16
- package/dist/esm/core/sceneGraph/sceneGraph.js.map +1 -1
- package/dist/esm/index.js.map +1 -1
- package/dist/esm/querying/registerQueryWithController.js.map +1 -1
- package/dist/esm/variables/components/VariableValueSelect.js +5 -0
- package/dist/esm/variables/components/VariableValueSelect.js.map +1 -1
- package/dist/esm/variables/variants/TestVariable.js.map +1 -1
- package/dist/index.d.ts +38 -24
- package/dist/index.js +390 -171
- package/dist/index.js.map +1 -1
- package/package.json +2 -2
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{"version":3,"file":"sceneGraph.js","sources":["../../../../src/core/sceneGraph/sceneGraph.ts"],"sourcesContent":["import { ScopedVars } from '@grafana/data';\nimport { EmptyDataNode, EmptyVariableSet } from '../../variables/interpolation/defaults';\n\nimport { sceneInterpolator } from '../../variables/interpolation/sceneInterpolator';\nimport { VariableCustomFormatterFn, SceneVariables } from '../../variables/types';\n\nimport { isDataLayer, SceneDataLayerProvider, SceneDataProvider, SceneLayout, SceneObject } from '../types';\nimport { lookupVariable } from '../../variables/lookupVariable';\nimport { getClosest } from './utils';\nimport { SceneQueryControllerLike, isQueryController } from '../../behaviors/SceneQueryController';\nimport { VariableInterpolation } from '@grafana/runtime';\nimport { QueryVariable } from '../../variables/variants/query/QueryVariable';\n\n/**\n * Get the closest node with variables\n */\nexport function getVariables(sceneObject: SceneObject): SceneVariables {\n return getClosest(sceneObject, (s) => s.state.$variables) ?? EmptyVariableSet;\n}\n\n/**\n * Will walk up the scene object graph to the closest $data scene object\n */\nexport function getData(sceneObject: SceneObject): SceneDataProvider {\n return getClosest(sceneObject, (s) => s.state.$data) ?? EmptyDataNode;\n}\n\nfunction isSceneLayout(s: SceneObject): s is SceneLayout {\n return 'isDraggable' in s;\n}\n\n/**\n * Will walk up the scene object graph to the closest $layout scene object\n */\nexport function getLayout(scene: SceneObject): SceneLayout | null {\n const parent = getClosest(scene, (s) => (isSceneLayout(s) ? s : undefined));\n if (parent) {\n return parent;\n }\n\n return null;\n}\n\n/**\n * Interpolates the given string using the current scene object as context. *\n *\n * Note: the interpolations array will be mutated by adding information about variables that\n * have been interpolated during replacement. Variables that were specified in the target but not found in\n * the list of available variables are also added to the array. See {@link VariableInterpolation} for more details.\n *\n * @param {VariableInterpolation[]} interpolations an optional array that is updated with interpolated variables.\n */\nexport function interpolate(\n sceneObject: SceneObject,\n value: string | undefined | null,\n scopedVars?: ScopedVars,\n format?: string | VariableCustomFormatterFn,\n interpolations?: VariableInterpolation[]\n): string {\n if (value === '' || value == null) {\n return '';\n }\n\n return sceneInterpolator(sceneObject, value, scopedVars, format, interpolations);\n}\n\n/**\n * Checks if the variable is currently loading or waiting to update.\n * It also returns true if a dependency of the variable is loading.\n *\n * For example if C depends on variable B which depends on variable A and A is loading this returns true for variable C and B.\n */\nexport function hasVariableDependencyInLoadingState(sceneObject: SceneObject) {\n if (!sceneObject.variableDependency) {\n return false;\n }\n\n for (const name of sceneObject.variableDependency.getNames()) {\n // This is for backwards compability. In the old architecture query variables could reference itself in a query without breaking.\n if (sceneObject instanceof QueryVariable && sceneObject.state.name === name) {\n console.warn('Query variable is referencing itself');\n continue;\n }\n\n const variable = lookupVariable(name, sceneObject);\n if (!variable) {\n continue;\n }\n\n const set = variable.parent as SceneVariables;\n if (set.isVariableLoadingOrWaitingToUpdate(variable)) {\n return true;\n }\n }\n\n return false;\n}\n\nfunction findObjectInternal(\n scene: SceneObject,\n check: (obj: SceneObject) => boolean,\n alreadySearchedChild?: SceneObject,\n shouldSearchUp?: boolean\n): SceneObject | null {\n if (check(scene)) {\n return scene;\n }\n\n let found: SceneObject | null = null;\n\n scene.forEachChild((child) => {\n if (child === alreadySearchedChild) {\n return;\n }\n\n let maybe = findObjectInternal(child, check);\n if (maybe) {\n found = maybe;\n }\n });\n\n if (found) {\n return found;\n }\n\n if (shouldSearchUp && scene.parent) {\n return findObjectInternal(scene.parent, check, scene, true);\n }\n\n return null;\n}\n\n/**\n * Returns a scene object from the scene graph with the requested key.\n *\n * Throws error if no key-matching scene object found.\n */\nexport function findByKey(sceneObject: SceneObject, key: string) {\n const found = findObject(sceneObject, (sceneToCheck) => {\n return sceneToCheck.state.key === key;\n });\n if (!found) {\n throw new Error('Unable to find scene with key ' + key);\n }\n return found;\n}\n\n/**\n * Returns a scene object from the scene graph with the requested key and type.\n *\n * Throws error if no key-matching scene object found.\n * Throws error if the given type does not match.\n */\nexport function findByKeyAndType<TargetType extends SceneObject>(\n sceneObject: SceneObject,\n key: string,\n targetType: { new (...args: never[]): TargetType }\n) {\n const found = findObject(sceneObject, (sceneToCheck) => {\n return sceneToCheck.state.key === key;\n });\n if (!found) {\n throw new Error('Unable to find scene with key ' + key);\n }\n if (!(found instanceof targetType)) {\n throw new Error(`Found scene object with key ${key} does not match type ${targetType.name}`);\n }\n return found;\n}\n\n/**\n * This will search the full scene graph, starting with the scene node passed in, then walking up the parent chain. *\n */\nexport function findObject(scene: SceneObject, check: (obj: SceneObject) => boolean): SceneObject | null {\n return findObjectInternal(scene, check, undefined, true);\n}\n\n/**\n * This will search down the full scene graph, looking for objects that match the provided predicate.\n */\nexport function findAllObjects(scene: SceneObject, check: (obj: SceneObject) => boolean): SceneObject[] {\n const found: SceneObject[] = [];\n\n scene.forEachChild((child) => {\n if (check(child)) {\n found.push(child);\n }\n\n found.push(...findAllObjects(child, check));\n });\n\n return found;\n}\n\n/**\n * Will walk up the scene object graph up until the root and collect all SceneDataLayerProvider objects.\n * When localOnly set to true, it will only collect the closest layers.\n */\nexport function getDataLayers(sceneObject: SceneObject, localOnly = false): SceneDataLayerProvider[] {\n let currentLevel: SceneObject | undefined = sceneObject;\n let collected: SceneDataLayerProvider[] = [];\n\n while (currentLevel) {\n const dataProvider = currentLevel.state.$data;\n if (!dataProvider) {\n currentLevel = currentLevel.parent;\n continue;\n }\n\n // Check if data layer exists nested inside another data provider\n if (isDataLayer(dataProvider)) {\n collected = collected.concat(dataProvider);\n } else {\n if (dataProvider.state.$data && isDataLayer(dataProvider.state.$data)) {\n collected = collected.concat(dataProvider.state.$data);\n }\n }\n\n if (localOnly && collected.length > 0) {\n break;\n }\n\n currentLevel = currentLevel.parent;\n }\n\n return collected;\n}\n\n/**\n * A utility function to find the closest ancestor of a given type. This function expects\n * to find it and will throw an error if it does not.\n */\nexport function getAncestor<ParentType>(\n sceneObject: SceneObject,\n ancestorType: { new (...args: never[]): ParentType }\n): ParentType {\n let parent: SceneObject | undefined = sceneObject;\n\n while (parent) {\n if (parent instanceof ancestorType) {\n return parent;\n }\n parent = parent.parent;\n }\n\n if (!parent) {\n throw new Error('Unable to find parent of type ' + ancestorType.name);\n }\n\n return parent as ParentType;\n}\n\n/**\n * Returns the closest query controller undefined if none found\n */\nexport function getQueryController(sceneObject: SceneObject): SceneQueryControllerLike | undefined {\n let parent: SceneObject | undefined = sceneObject;\n\n while (parent) {\n if (parent.state.$behaviors) {\n for (const behavior of parent.state.$behaviors) {\n if (isQueryController(behavior)) {\n return behavior;\n }\n }\n }\n parent = parent.parent;\n }\n\n return 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{"version":3,"file":"sceneGraph.js","sources":["../../../../src/core/sceneGraph/sceneGraph.ts"],"sourcesContent":["import { ScopedVars } from '@grafana/data';\nimport { EmptyDataNode, EmptyVariableSet } from '../../variables/interpolation/defaults';\n\nimport { sceneInterpolator } from '../../variables/interpolation/sceneInterpolator';\nimport { VariableCustomFormatterFn, SceneVariables } from '../../variables/types';\n\nimport { isDataLayer, SceneDataLayerProvider, SceneDataProvider, SceneLayout, SceneObject } from '../types';\nimport { lookupVariable } from '../../variables/lookupVariable';\nimport { getClosest } from './utils';\nimport { VariableInterpolation } from '@grafana/runtime';\nimport { QueryVariable } from '../../variables/variants/query/QueryVariable';\n\n/**\n * Get the closest node with variables\n */\nexport function getVariables(sceneObject: SceneObject): SceneVariables {\n return getClosest(sceneObject, (s) => s.state.$variables) ?? EmptyVariableSet;\n}\n\n/**\n * Will walk up the scene object graph to the closest $data scene object\n */\nexport function getData(sceneObject: SceneObject): SceneDataProvider {\n return getClosest(sceneObject, (s) => s.state.$data) ?? EmptyDataNode;\n}\n\nfunction isSceneLayout(s: SceneObject): s is SceneLayout {\n return 'isDraggable' in s;\n}\n\n/**\n * Will walk up the scene object graph to the closest $layout scene object\n */\nexport function getLayout(scene: SceneObject): SceneLayout | null {\n const parent = getClosest(scene, (s) => (isSceneLayout(s) ? s : undefined));\n if (parent) {\n return parent;\n }\n\n return null;\n}\n\n/**\n * Interpolates the given string using the current scene object as context. *\n *\n * Note: the interpolations array will be mutated by adding information about variables that\n * have been interpolated during replacement. Variables that were specified in the target but not found in\n * the list of available variables are also added to the array. See {@link VariableInterpolation} for more details.\n *\n * @param {VariableInterpolation[]} interpolations an optional array that is updated with interpolated variables.\n */\nexport function interpolate(\n sceneObject: SceneObject,\n value: string | undefined | null,\n scopedVars?: ScopedVars,\n format?: string | VariableCustomFormatterFn,\n interpolations?: VariableInterpolation[]\n): string {\n if (value === '' || value == null) {\n return '';\n }\n\n return sceneInterpolator(sceneObject, value, scopedVars, format, interpolations);\n}\n\n/**\n * Checks if the variable is currently loading or waiting to update.\n * It also returns true if a dependency of the variable is loading.\n *\n * For example if C depends on variable B which depends on variable A and A is loading this returns true for variable C and B.\n */\nexport function hasVariableDependencyInLoadingState(sceneObject: SceneObject) {\n if (!sceneObject.variableDependency) {\n return false;\n }\n\n for (const name of sceneObject.variableDependency.getNames()) {\n // This is for backwards compability. 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{"version":3,"file":"index.js","sources":["../../src/index.ts"],"sourcesContent":["import { getUrlWithAppState } from './components/SceneApp/utils';\nimport { registerRuntimePanelPlugin } from './components/VizPanel/registerRuntimePanelPlugin';\nimport { cloneSceneObjectState } from './core/sceneGraph/utils';\nimport { registerRuntimeDataSource } from './querying/RuntimeDataSource';\nimport { getUrlState, syncStateFromSearchParams } from './services/utils';\n\nimport { registerVariableMacro } from './variables/macros';\nimport { renderPrometheusLabelFilters } from './variables/utils';\nimport {\n isAdHocVariable,\n isQueryVariable,\n isTextBoxVariable,\n isCustomVariable,\n isDataSourceVariable,\n isConstantVariable,\n isIntervalVariable,\n isGroupByVariable,\n} from './variables/variants/guards';\n\nexport * from './core/types';\nexport * from './core/events';\nexport { sceneGraph } from './core/sceneGraph';\nexport * as behaviors from './behaviors';\nexport * as dataLayers from './querying/layers';\n\nexport { SceneObjectBase, useSceneObjectState } from './core/SceneObjectBase';\nexport { SceneDataNode } from './core/SceneDataNode';\nexport { SceneTimeRange } from './core/SceneTimeRange';\nexport { SceneTimeZoneOverride } from './core/SceneTimeZoneOverride';\n\nexport { SceneQueryRunner, type QueryRunnerState } from './querying/SceneQueryRunner';\nexport {\n type ExtraQueryDescriptor,\n type ExtraQueryProvider,\n type ExtraQueryDataProcessor,\n} from './querying/ExtraQueryProvider';\nexport { SceneDataLayerSet, SceneDataLayerSetBase } from './querying/SceneDataLayerSet';\nexport { SceneDataLayerBase } from './querying/layers/SceneDataLayerBase';\nexport { SceneDataLayerControls } from './querying/layers/SceneDataLayerControls';\nexport { SceneDataTransformer } from './querying/SceneDataTransformer';\nexport { registerQueryWithController } from './querying/registerQueryWithController';\nexport { registerRuntimeDataSource, RuntimeDataSource } from './querying/RuntimeDataSource';\nexport type {\n SceneQueryControllerLike,\n SceneQueryControllerEntryType,\n SceneQueryControllerEntry,\n} from './behaviors/
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1
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{"version":3,"file":"index.js","sources":["../../src/index.ts"],"sourcesContent":["import { getUrlWithAppState } from './components/SceneApp/utils';\nimport { registerRuntimePanelPlugin } from './components/VizPanel/registerRuntimePanelPlugin';\nimport { cloneSceneObjectState } from './core/sceneGraph/utils';\nimport { registerRuntimeDataSource } from './querying/RuntimeDataSource';\nimport { getUrlState, syncStateFromSearchParams } from './services/utils';\n\nimport { registerVariableMacro } from './variables/macros';\nimport { renderPrometheusLabelFilters } from './variables/utils';\nimport {\n isAdHocVariable,\n isQueryVariable,\n isTextBoxVariable,\n isCustomVariable,\n isDataSourceVariable,\n isConstantVariable,\n isIntervalVariable,\n isGroupByVariable,\n} from './variables/variants/guards';\n\nexport * from './core/types';\nexport * from './core/events';\nexport { sceneGraph } from './core/sceneGraph';\nexport * as behaviors from './behaviors';\nexport * as dataLayers from 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'./variables/variants/TestVariable';\nexport { TextBoxVariable } from './variables/variants/TextBoxVariable';\nexport {\n MultiValueVariable,\n type MultiValueVariableState,\n type VariableGetOptionsArgs,\n} from './variables/variants/MultiValueVariable';\nexport { LocalValueVariable } from './variables/variants/LocalValueVariable';\nexport { IntervalVariable } from './variables/variants/IntervalVariable';\nexport { AdHocFiltersVariable } from './variables/adhoc/AdHocFiltersVariable';\nexport { GroupByVariable } from './variables/groupby/GroupByVariable';\nexport { type MacroVariableConstructor } from './variables/macros/types';\n\nexport { type UrlSyncManagerLike, UrlSyncManager, getUrlSyncManager } from './services/UrlSyncManager';\nexport { useUrlSync } from './services/useUrlSync';\nexport { UrlSyncContextProvider } from './services/UrlSyncContextProvider';\nexport { SceneObjectUrlSyncConfig } from './services/SceneObjectUrlSyncConfig';\n\nexport { EmbeddedScene, type 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SceneFlexLayout,\n SceneFlexItem,\n type SceneFlexItemState,\n type SceneFlexItemLike,\n} from './components/layout/SceneFlexLayout';\nexport { SceneCSSGridLayout, SceneCSSGridItem } from './components/layout/CSSGrid/SceneCSSGridLayout';\nexport { SceneGridLayout } from './components/layout/grid/SceneGridLayout';\nexport { SceneGridItem } from './components/layout/grid/SceneGridItem';\nexport { SceneGridRow } from './components/layout/grid/SceneGridRow';\nexport { type SceneGridItemStateLike, type SceneGridItemLike } from './components/layout/grid/types';\nexport { SplitLayout } from './components/layout/split/SplitLayout';\nexport {\n type SceneAppPageLike,\n type SceneRouteMatch,\n type SceneAppPageState,\n type SceneAppDrilldownView,\n type SceneAppRoute,\n} from './components/SceneApp/types';\nexport { SceneApp, useSceneApp } from './components/SceneApp/SceneApp';\nexport { SceneAppPage } from './components/SceneApp/SceneAppPage';\nexport { SceneReactObject } from 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{"version":3,"file":"registerQueryWithController.js","sources":["../../../src/querying/registerQueryWithController.ts"],"sourcesContent":["import { Observable } from 'rxjs';\nimport { LoadingState } from '@grafana/schema';\nimport { sceneGraph } from '../core/sceneGraph';\nimport { QueryResultWithState, SceneQueryControllerEntry } from '../behaviors/
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1
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{"version":3,"file":"registerQueryWithController.js","sources":["../../../src/querying/registerQueryWithController.ts"],"sourcesContent":["import { Observable } from 'rxjs';\nimport { LoadingState } from '@grafana/schema';\nimport { sceneGraph } from '../core/sceneGraph';\nimport { QueryResultWithState, SceneQueryControllerEntry } from '../behaviors/types';\n\n/**\n * Will look for a scene object with a behavior that is a SceneQueryController and register the query with it.\n */\nexport function registerQueryWithController<T extends QueryResultWithState>(entry: SceneQueryControllerEntry) {\n return (queryStream: Observable<T>) => {\n const queryControler = sceneGraph.getQueryController(entry.origin);\n if (!queryControler) {\n return queryStream;\n }\n\n return new Observable<T>((observer) => {\n if (!entry.cancel) {\n entry.cancel = () => observer.complete();\n }\n\n queryControler.queryStarted(entry);\n let markedAsCompleted = false;\n\n const sub = queryStream.subscribe({\n next: (v) => {\n if (!markedAsCompleted && v.state !== LoadingState.Loading) {\n markedAsCompleted = true;\n queryControler.queryCompleted(entry);\n }\n\n observer.next(v);\n },\n error: (e) => observer.error(e),\n complete: () => {\n observer.complete();\n },\n });\n\n return () => {\n sub.unsubscribe();\n\n if (!markedAsCompleted) {\n queryControler.queryCompleted(entry);\n }\n };\n });\n };\n}\n"],"names":[],"mappings":";;;;AAQO,SAAS,4BAA4D,KAAkC,EAAA;AAC5G,EAAA,OAAO,CAAC,WAA+B,KAAA;AACrC,IAAA,MAAM,cAAiB,GAAA,UAAA,CAAW,kBAAmB,CAAA,KAAA,CAAM,MAAM,CAAA,CAAA;AACjE,IAAA,IAAI,CAAC,cAAgB,EAAA;AACnB,MAAO,OAAA,WAAA,CAAA;AAAA,KACT;AAEA,IAAO,OAAA,IAAI,UAAc,CAAA,CAAC,QAAa,KAAA;AACrC,MAAI,IAAA,CAAC,MAAM,MAAQ,EAAA;AACjB,QAAM,KAAA,CAAA,MAAA,GAAS,MAAM,QAAA,CAAS,QAAS,EAAA,CAAA;AAAA,OACzC;AAEA,MAAA,cAAA,CAAe,aAAa,KAAK,CAAA,CAAA;AACjC,MAAA,IAAI,iBAAoB,GAAA,KAAA,CAAA;AAExB,MAAM,MAAA,GAAA,GAAM,YAAY,SAAU,CAAA;AAAA,QAChC,IAAA,EAAM,CAAC,CAAM,KAAA;AACX,UAAA,IAAI,CAAC,iBAAA,IAAqB,CAAE,CAAA,KAAA,KAAU,aAAa,OAAS,EAAA;AAC1D,YAAoB,iBAAA,GAAA,IAAA,CAAA;AACpB,YAAA,cAAA,CAAe,eAAe,KAAK,CAAA,CAAA;AAAA,WACrC;AAEA,UAAA,QAAA,CAAS,KAAK,CAAC,CAAA,CAAA;AAAA,SACjB;AAAA,QACA,KAAO,EAAA,CAAC,CAAM,KAAA,QAAA,CAAS,MAAM,CAAC,CAAA;AAAA,QAC9B,UAAU,MAAM;AACd,UAAA,QAAA,CAAS,QAAS,EAAA,CAAA;AAAA,SACpB;AAAA,OACD,CAAA,CAAA;AAED,MAAA,OAAO,MAAM;AACX,QAAA,GAAA,CAAI,WAAY,EAAA,CAAA;AAEhB,QAAA,IAAI,CAAC,iBAAmB,EAAA;AACtB,UAAA,cAAA,CAAe,eAAe,KAAK,CAAA,CAAA;AAAA,SACrC;AAAA,OACF,CAAA;AAAA,KACD,CAAA,CAAA;AAAA,GACH,CAAA;AACF;;;;"}
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@@ -4,6 +4,7 @@ import { Select, MultiSelect, useTheme2, getSelectStyles, useStyles2, Checkbox }
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import { cx, css } from '@emotion/css';
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import { getOptionSearcher } from './getOptionSearcher.js';
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import { sceneGraph } from '../../core/sceneGraph/index.js';
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const [inputValue, setInputValue] = useState("");
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const [hasCustomValue, setHasCustomValue] = useState(false);
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const selectValue = toSelectableValue(value, String(text));
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const queryController = sceneGraph.getQueryController(model);
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const optionSearcher = useMemo(() => getOptionSearcher(options, includeAll), [options, includeAll]);
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"data-testid": selectors.pages.Dashboard.SubMenu.submenuItemValueDropDownValueLinkTexts(`${value}`),
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{"version":3,"file":"VariableValueSelect.js","sources":["../../../../src/variables/components/VariableValueSelect.tsx"],"sourcesContent":["import { isArray } from 'lodash';\nimport React, { RefCallback, useEffect, useMemo, useState } from 'react';\n\nimport { Checkbox, InputActionMeta, MultiSelect, Select, getSelectStyles, useStyles2, useTheme2 } from '@grafana/ui';\n\nimport { SceneComponentProps } from '../../core/types';\nimport { MultiValueVariable } from '../variants/MultiValueVariable';\nimport { VariableValue, VariableValueSingle } from '../types';\nimport { selectors } from '@grafana/e2e-selectors';\nimport { GrafanaTheme2, SelectableValue } from '@grafana/data';\nimport { css, cx } from '@emotion/css';\nimport { getOptionSearcher } from './getOptionSearcher';\n\nconst filterNoOp = () => true;\n\nexport function toSelectableValue<T>(value: T, label?: string): SelectableValue<T> {\n return {\n value,\n label: label ?? String(value),\n };\n}\n\nexport function VariableValueSelect({ model }: SceneComponentProps<MultiValueVariable>) {\n const { value, text, key, options, includeAll, isReadOnly } = model.useState();\n const [inputValue, setInputValue] = useState('');\n const [hasCustomValue, setHasCustomValue] = useState(false);\n const selectValue = toSelectableValue(value, String(text));\n\n const optionSearcher = useMemo(() => getOptionSearcher(options, includeAll), [options, includeAll]);\n\n const onInputChange = (value: string, { action }: InputActionMeta) => {\n if (action === 'input-change') {\n setInputValue(value);\n if (model.onSearchChange) {\n model.onSearchChange!(value);\n }\n return value;\n }\n\n return value;\n };\n\n const filteredOptions = optionSearcher(inputValue);\n\n const onOpenMenu = () => {\n if (hasCustomValue) {\n setInputValue(String(text));\n }\n };\n\n const onCloseMenu = () => {\n setInputValue('');\n };\n\n return (\n <Select<VariableValue>\n id={key}\n isValidNewOption={(inputValue) => inputValue.trim().length > 0}\n placeholder=\"Select value\"\n width=\"auto\"\n disabled={isReadOnly}\n value={selectValue}\n inputValue={inputValue}\n allowCustomValue\n virtualized\n filterOption={filterNoOp}\n tabSelectsValue={false}\n onInputChange={onInputChange}\n onOpenMenu={onOpenMenu}\n onCloseMenu={onCloseMenu}\n options={filteredOptions}\n data-testid={selectors.pages.Dashboard.SubMenu.submenuItemValueDropDownValueLinkTexts(`${value}`)}\n onChange={(newValue) => {\n model.changeValueTo(newValue.value!, newValue.label!);\n\n if (hasCustomValue !== newValue.__isNew__) {\n setHasCustomValue(newValue.__isNew__);\n }\n }}\n />\n );\n}\n\nexport function VariableValueSelectMulti({ model }: SceneComponentProps<MultiValueVariable>) {\n const { value, options, key, maxVisibleValues, noValueOnClear, includeAll, isReadOnly } = model.useState();\n const arrayValue = useMemo(() => (isArray(value) ? value : [value]), [value]);\n // To not trigger queries on every selection we store this state locally here and only update the variable onBlur\n const [uncommittedValue, setUncommittedValue] = useState(arrayValue);\n const [inputValue, setInputValue] = useState('');\n\n const optionSearcher = useMemo(() => getOptionSearcher(options, includeAll), [options, includeAll]);\n\n // Detect value changes outside\n useEffect(() => {\n setUncommittedValue(arrayValue);\n }, [arrayValue]);\n\n const onInputChange = (value: string, { action }: InputActionMeta) => {\n if (action === 'input-change') {\n setInputValue(value);\n if (model.onSearchChange) {\n model.onSearchChange!(value);\n }\n return value;\n }\n\n if (action === 'input-blur') {\n setInputValue('');\n return '';\n }\n\n return inputValue;\n };\n\n const placeholder = options.length > 0 ? 'Select value' : '';\n const filteredOptions = optionSearcher(inputValue);\n\n return (\n <MultiSelect<VariableValueSingle>\n id={key}\n placeholder={placeholder}\n width=\"auto\"\n inputValue={inputValue}\n disabled={isReadOnly}\n value={uncommittedValue}\n noMultiValueWrap={true}\n maxVisibleValues={maxVisibleValues ?? 5}\n tabSelectsValue={false}\n virtualized\n allowCustomValue\n options={filteredOptions}\n closeMenuOnSelect={false}\n components={{ Option: OptionWithCheckbox }}\n isClearable={true}\n hideSelectedOptions={false}\n onInputChange={onInputChange}\n onBlur={() => {\n model.changeValueTo(uncommittedValue);\n }}\n filterOption={filterNoOp}\n data-testid={selectors.pages.Dashboard.SubMenu.submenuItemValueDropDownValueLinkTexts(`${uncommittedValue}`)}\n onChange={(newValue, action) => {\n if (action.action === 'clear' && noValueOnClear) {\n model.changeValueTo([]);\n }\n setUncommittedValue(newValue.map((x) => x.value!));\n }}\n />\n );\n}\n\ninterface SelectMenuOptionProps<T> {\n isDisabled: boolean;\n isFocused: boolean;\n isSelected: boolean;\n innerProps: JSX.IntrinsicElements['div'];\n innerRef: RefCallback<HTMLDivElement>;\n renderOptionLabel?: (value: SelectableValue<T>) => JSX.Element;\n data: SelectableValue<T>;\n}\n\nexport const OptionWithCheckbox = ({\n children,\n data,\n innerProps,\n innerRef,\n isFocused,\n isSelected,\n renderOptionLabel,\n}: React.PropsWithChildren<SelectMenuOptionProps<unknown>>) => {\n // We are removing onMouseMove and onMouseOver from innerProps because they cause the whole\n // list to re-render everytime the user hovers over an option. This is a performance issue.\n // See https://github.com/JedWatson/react-select/issues/3128#issuecomment-451936743\n const { onMouseMove, onMouseOver, ...rest } = innerProps;\n const theme = useTheme2();\n const selectStyles = getSelectStyles(theme);\n const optionStyles = useStyles2(getOptionStyles);\n\n return (\n <div\n ref={innerRef}\n className={cx(selectStyles.option, isFocused && selectStyles.optionFocused)}\n {...rest}\n // TODO: use below selector once we update grafana dependencies to ^11.1.0\n // data-testid={selectors.components.Select.option}\n data-testid=\"data-testid Select option\"\n title={data.title}\n >\n <div className={optionStyles.checkbox}>\n <Checkbox value={isSelected} />\n </div>\n <div\n className={selectStyles.optionBody}\n data-testid={selectors.pages.Dashboard.SubMenu.submenuItemValueDropDownOptionTexts(\n data.label ?? String(data.value)\n )}\n >\n <span>{children}</span>\n </div>\n </div>\n );\n};\n\nOptionWithCheckbox.displayName = 'SelectMenuOptions';\n\nconst getOptionStyles = (theme: GrafanaTheme2) => ({\n checkbox: css({\n marginRight: theme.spacing(2),\n }),\n});\n\nexport function renderSelectForVariable(model: MultiValueVariable) {\n if (model.state.isMulti) {\n return <VariableValueSelectMulti model={model} />;\n } else {\n return <VariableValueSelect model={model} />;\n 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{"version":3,"file":"VariableValueSelect.js","sources":["../../../../src/variables/components/VariableValueSelect.tsx"],"sourcesContent":["import { isArray } from 'lodash';\nimport React, { RefCallback, useEffect, useMemo, useState } from 'react';\n\nimport { Checkbox, InputActionMeta, MultiSelect, Select, getSelectStyles, useStyles2, useTheme2 } from '@grafana/ui';\n\nimport { SceneComponentProps } from '../../core/types';\nimport { MultiValueVariable } from '../variants/MultiValueVariable';\nimport { VariableValue, VariableValueSingle } from '../types';\nimport { selectors } from '@grafana/e2e-selectors';\nimport { GrafanaTheme2, SelectableValue } from '@grafana/data';\nimport { css, cx } from '@emotion/css';\nimport { getOptionSearcher } from './getOptionSearcher';\nimport { sceneGraph } from '../../core/sceneGraph';\n\nconst filterNoOp = () => true;\n\nexport function toSelectableValue<T>(value: T, label?: string): SelectableValue<T> {\n return {\n value,\n label: label ?? 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'Select value' : '';\n const filteredOptions = optionSearcher(inputValue);\n\n return (\n <MultiSelect<VariableValueSingle>\n id={key}\n placeholder={placeholder}\n width=\"auto\"\n inputValue={inputValue}\n disabled={isReadOnly}\n value={uncommittedValue}\n noMultiValueWrap={true}\n maxVisibleValues={maxVisibleValues ?? 5}\n tabSelectsValue={false}\n virtualized\n allowCustomValue\n options={filteredOptions}\n closeMenuOnSelect={false}\n components={{ Option: OptionWithCheckbox }}\n isClearable={true}\n hideSelectedOptions={false}\n onInputChange={onInputChange}\n onBlur={() => {\n model.changeValueTo(uncommittedValue);\n queryController?.startProfile(model);\n }}\n filterOption={filterNoOp}\n data-testid={selectors.pages.Dashboard.SubMenu.submenuItemValueDropDownValueLinkTexts(`${uncommittedValue}`)}\n onChange={(newValue, action) => {\n if (action.action === 'clear' && noValueOnClear) {\n model.changeValueTo([]);\n }\n setUncommittedValue(newValue.map((x) => x.value!));\n }}\n />\n );\n}\n\ninterface SelectMenuOptionProps<T> {\n isDisabled: boolean;\n isFocused: boolean;\n isSelected: boolean;\n innerProps: JSX.IntrinsicElements['div'];\n innerRef: RefCallback<HTMLDivElement>;\n renderOptionLabel?: (value: SelectableValue<T>) => JSX.Element;\n data: SelectableValue<T>;\n}\n\nexport const OptionWithCheckbox = ({\n children,\n data,\n innerProps,\n innerRef,\n isFocused,\n isSelected,\n renderOptionLabel,\n}: React.PropsWithChildren<SelectMenuOptionProps<unknown>>) => {\n // We are removing onMouseMove and onMouseOver from innerProps because they cause the whole\n // list to re-render everytime the user hovers over an option. This is a performance issue.\n // See https://github.com/JedWatson/react-select/issues/3128#issuecomment-451936743\n const { onMouseMove, onMouseOver, ...rest } = innerProps;\n const theme = useTheme2();\n const selectStyles = getSelectStyles(theme);\n const optionStyles = useStyles2(getOptionStyles);\n\n return (\n <div\n ref={innerRef}\n className={cx(selectStyles.option, isFocused && selectStyles.optionFocused)}\n {...rest}\n // TODO: use below selector once we update grafana dependencies to ^11.1.0\n // data-testid={selectors.components.Select.option}\n data-testid=\"data-testid Select option\"\n title={data.title}\n >\n <div className={optionStyles.checkbox}>\n <Checkbox value={isSelected} />\n </div>\n <div\n className={selectStyles.optionBody}\n data-testid={selectors.pages.Dashboard.SubMenu.submenuItemValueDropDownOptionTexts(\n data.label ?? String(data.value)\n )}\n >\n <span>{children}</span>\n </div>\n </div>\n );\n};\n\nOptionWithCheckbox.displayName = 'SelectMenuOptions';\n\nconst getOptionStyles = (theme: GrafanaTheme2) => ({\n checkbox: css({\n marginRight: theme.spacing(2),\n }),\n});\n\nexport function renderSelectForVariable(model: MultiValueVariable) {\n if (model.state.isMulti) {\n return <VariableValueSelectMulti model={model} />;\n } else {\n return <VariableValueSelect model={model} />;\n 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{"version":3,"file":"TestVariable.js","sources":["../../../../src/variables/variants/TestVariable.tsx"],"sourcesContent":["import { Observable, Subject } from 'rxjs';\n\nimport { sceneGraph } from '../../core/sceneGraph';\nimport { SceneComponentProps } from '../../core/types';\nimport { queryMetricTree } from '../../utils/metricTree';\nimport { VariableDependencyConfig } from '../VariableDependencyConfig';\nimport { renderSelectForVariable } from '../components/VariableValueSelect';\nimport { VariableValueOption } from '../types';\n\nimport { MultiValueVariable, MultiValueVariableState, VariableGetOptionsArgs } from './MultiValueVariable';\nimport { VariableRefresh } from '@grafana/data';\nimport { getClosest } from '../../core/sceneGraph/utils';\nimport { SceneVariableSet } from '../sets/SceneVariableSet';\nimport { SceneQueryControllerEntry } from '../../behaviors/
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+
{"version":3,"file":"TestVariable.js","sources":["../../../../src/variables/variants/TestVariable.tsx"],"sourcesContent":["import { Observable, Subject } from 'rxjs';\n\nimport { sceneGraph } from '../../core/sceneGraph';\nimport { SceneComponentProps } from '../../core/types';\nimport { queryMetricTree } from '../../utils/metricTree';\nimport { VariableDependencyConfig } from '../VariableDependencyConfig';\nimport { renderSelectForVariable } from '../components/VariableValueSelect';\nimport { VariableValueOption } from '../types';\n\nimport { MultiValueVariable, MultiValueVariableState, VariableGetOptionsArgs } from './MultiValueVariable';\nimport { VariableRefresh } from '@grafana/data';\nimport { getClosest } from '../../core/sceneGraph/utils';\nimport { SceneVariableSet } from '../sets/SceneVariableSet';\nimport { SceneQueryControllerEntry } from '../../behaviors/types';\n\nexport interface TestVariableState extends MultiValueVariableState {\n query: string;\n delayMs?: number;\n issuedQuery?: string;\n refresh?: VariableRefresh;\n throwError?: string;\n optionsToReturn?: VariableValueOption[];\n}\n\n/**\n * This variable is only designed for unit tests and potentially e2e tests.\n */\nexport class TestVariable extends MultiValueVariable<TestVariableState> {\n private completeUpdate = new Subject<number>();\n public isGettingValues = true;\n public getValueOptionsCount = 0;\n isLazy = false;\n\n protected _variableDependency = new VariableDependencyConfig(this, {\n statePaths: ['query'],\n });\n\n public constructor(initialState: Partial<TestVariableState>, isLazy = false) {\n super({\n type: 'custom',\n name: 'Test',\n value: 'Value',\n text: 'Text',\n query: 'Query',\n options: [],\n refresh: VariableRefresh.onDashboardLoad,\n ...initialState,\n });\n this.isLazy = isLazy;\n }\n\n public getValueOptions(args: VariableGetOptionsArgs): Observable<VariableValueOption[]> {\n const { delayMs } = this.state;\n\n this.getValueOptionsCount += 1;\n\n const queryController = sceneGraph.getQueryController(this);\n\n return new Observable<VariableValueOption[]>((observer) => {\n const queryEntry: SceneQueryControllerEntry = {\n type: 'variable',\n origin: this,\n cancel: () => observer.complete(),\n };\n\n if (queryController) {\n queryController.queryStarted(queryEntry);\n }\n\n this.setState({ loading: true });\n\n if (this.state.throwError) {\n throw new Error(this.state.throwError);\n }\n\n const interpolatedQuery = sceneGraph.interpolate(this, this.state.query);\n const options = this.getOptions(interpolatedQuery);\n\n const sub = this.completeUpdate.subscribe({\n next: () => {\n this.setState({ issuedQuery: interpolatedQuery, options, loading: false });\n observer.next(options);\n observer.complete();\n },\n });\n\n let timeout: number | undefined;\n if (delayMs) {\n timeout = window.setTimeout(() => this.signalUpdateCompleted(), delayMs);\n } else if (delayMs === 0) {\n this.signalUpdateCompleted();\n }\n\n this.isGettingValues = true;\n\n return () => {\n sub.unsubscribe();\n window.clearTimeout(timeout);\n this.isGettingValues = false;\n\n if (this.state.loading) {\n this.setState({ loading: false });\n }\n\n if (queryController) {\n queryController.queryCompleted(queryEntry);\n }\n };\n });\n }\n\n public cancel() {\n const sceneVarSet = getClosest(this, (s) => (s instanceof SceneVariableSet ? s : undefined));\n sceneVarSet?.cancel(this);\n }\n\n private getOptions(interpolatedQuery: string) {\n if (this.state.optionsToReturn) {\n return this.state.optionsToReturn;\n }\n\n return queryMetricTree(interpolatedQuery).map((x) => ({ label: x.name, value: x.name }));\n }\n\n /** Useful from tests */\n public signalUpdateCompleted() {\n this.completeUpdate.next(1);\n }\n\n public static Component = ({ model }: SceneComponentProps<MultiValueVariable>) => {\n return renderSelectForVariable(model);\n };\n}\n"],"names":[],"mappings":";;;;;;;;;;;;;;;;;;;;;;;;;;AA2BO,MAAM,qBAAqB,kBAAsC,CAAA;AAAA,EAU/D,WAAA,CAAY,YAA0C,EAAA,MAAA,GAAS,KAAO,EAAA;AAC3E,IAAM,KAAA,CAAA,cAAA,CAAA;AAAA,MACJ,IAAM,EAAA,QAAA;AAAA,MACN,IAAM,EAAA,MAAA;AAAA,MACN,KAAO,EAAA,OAAA;AAAA,MACP,IAAM,EAAA,MAAA;AAAA,MACN,KAAO,EAAA,OAAA;AAAA,MACP,SAAS,EAAC;AAAA,MACV,SAAS,eAAgB,CAAA,eAAA;AAAA,KAAA,EACtB,YACJ,CAAA,CAAA,CAAA;AAnBH,IAAQ,IAAA,CAAA,cAAA,GAAiB,IAAI,OAAgB,EAAA,CAAA;AAC7C,IAAA,IAAA,CAAO,eAAkB,GAAA,IAAA,CAAA;AACzB,IAAA,IAAA,CAAO,oBAAuB,GAAA,CAAA,CAAA;AAC9B,IAAS,IAAA,CAAA,MAAA,GAAA,KAAA,CAAA;AAET,IAAU,IAAA,CAAA,mBAAA,GAAsB,IAAI,wBAAA,CAAyB,IAAM,EAAA;AAAA,MACjE,UAAA,EAAY,CAAC,OAAO,CAAA;AAAA,KACrB,CAAA,CAAA;AAaC,IAAA,IAAA,CAAK,MAAS,GAAA,MAAA,CAAA;AAAA,GAChB;AAAA,EAEO,gBAAgB,IAAiE,EAAA;AACtF,IAAM,MAAA,EAAE,OAAQ,EAAA,GAAI,IAAK,CAAA,KAAA,CAAA;AAEzB,IAAA,IAAA,CAAK,oBAAwB,IAAA,CAAA,CAAA;AAE7B,IAAM,MAAA,eAAA,GAAkB,UAAW,CAAA,kBAAA,CAAmB,IAAI,CAAA,CAAA;AAE1D,IAAO,OAAA,IAAI,UAAkC,CAAA,CAAC,QAAa,KAAA;AACzD,MAAA,MAAM,UAAwC,GAAA;AAAA,QAC5C,IAAM,EAAA,UAAA;AAAA,QACN,MAAQ,EAAA,IAAA;AAAA,QACR,MAAA,EAAQ,MAAM,QAAA,CAAS,QAAS,EAAA;AAAA,OAClC,CAAA;AAEA,MAAA,IAAI,eAAiB,EAAA;AACnB,QAAA,eAAA,CAAgB,aAAa,UAAU,CAAA,CAAA;AAAA,OACzC;AAEA,MAAA,IAAA,CAAK,QAAS,CAAA,EAAE,OAAS,EAAA,IAAA,EAAM,CAAA,CAAA;AAE/B,MAAI,IAAA,IAAA,CAAK,MAAM,UAAY,EAAA;AACzB,QAAA,MAAM,IAAI,KAAA,CAAM,IAAK,CAAA,KAAA,CAAM,UAAU,CAAA,CAAA;AAAA,OACvC;AAEA,MAAA,MAAM,oBAAoB,UAAW,CAAA,WAAA,CAAY,IAAM,EAAA,IAAA,CAAK,MAAM,KAAK,CAAA,CAAA;AACvE,MAAM,MAAA,OAAA,GAAU,IAAK,CAAA,UAAA,CAAW,iBAAiB,CAAA,CAAA;AAEjD,MAAM,MAAA,GAAA,GAAM,IAAK,CAAA,cAAA,CAAe,SAAU,CAAA;AAAA,QACxC,MAAM,MAAM;AACV,UAAA,IAAA,CAAK,SAAS,EAAE,WAAA,EAAa,mBAAmB,OAAS,EAAA,OAAA,EAAS,OAAO,CAAA,CAAA;AACzE,UAAA,QAAA,CAAS,KAAK,OAAO,CAAA,CAAA;AACrB,UAAA,QAAA,CAAS,QAAS,EAAA,CAAA;AAAA,SACpB;AAAA,OACD,CAAA,CAAA;AAED,MAAI,IAAA,OAAA,CAAA;AACJ,MAAA,IAAI,OAAS,EAAA;AACX,QAAA,OAAA,GAAU,OAAO,UAAW,CAAA,MAAM,IAAK,CAAA,qBAAA,IAAyB,OAAO,CAAA,CAAA;AAAA,OACzE,MAAA,IAAW,YAAY,CAAG,EAAA;AACxB,QAAA,IAAA,CAAK,qBAAsB,EAAA,CAAA;AAAA,OAC7B;AAEA,MAAA,IAAA,CAAK,eAAkB,GAAA,IAAA,CAAA;AAEvB,MAAA,OAAO,MAAM;AACX,QAAA,GAAA,CAAI,WAAY,EAAA,CAAA;AAChB,QAAA,MAAA,CAAO,aAAa,OAAO,CAAA,CAAA;AAC3B,QAAA,IAAA,CAAK,eAAkB,GAAA,KAAA,CAAA;AAEvB,QAAI,IAAA,IAAA,CAAK,MAAM,OAAS,EAAA;AACtB,UAAA,IAAA,CAAK,QAAS,CAAA,EAAE,OAAS,EAAA,KAAA,EAAO,CAAA,CAAA;AAAA,SAClC;AAEA,QAAA,IAAI,eAAiB,EAAA;AACnB,UAAA,eAAA,CAAgB,eAAe,UAAU,CAAA,CAAA;AAAA,SAC3C;AAAA,OACF,CAAA;AAAA,KACD,CAAA,CAAA;AAAA,GACH;AAAA,EAEO,MAAS,GAAA;AACd,IAAM,MAAA,WAAA,GAAc,WAAW,IAAM,EAAA,CAAC,MAAO,CAAa,YAAA,gBAAA,GAAmB,IAAI,KAAU,CAAA,CAAA,CAAA;AAC3F,IAAA,WAAA,IAAA,IAAA,GAAA,KAAA,CAAA,GAAA,WAAA,CAAa,MAAO,CAAA,IAAA,CAAA,CAAA;AAAA,GACtB;AAAA,EAEQ,WAAW,iBAA2B,EAAA;AAC5C,IAAI,IAAA,IAAA,CAAK,MAAM,eAAiB,EAAA;AAC9B,MAAA,OAAO,KAAK,KAAM,CAAA,eAAA,CAAA;AAAA,KACpB;AAEA,IAAA,OAAO,eAAgB,CAAA,iBAAiB,CAAE,CAAA,GAAA,CAAI,CAAC,CAAA,MAAO,EAAE,KAAA,EAAO,CAAE,CAAA,IAAA,EAAM,KAAO,EAAA,CAAA,CAAE,MAAO,CAAA,CAAA,CAAA;AAAA,GACzF;AAAA,EAGO,qBAAwB,GAAA;AAC7B,IAAK,IAAA,CAAA,cAAA,CAAe,KAAK,CAAC,CAAA,CAAA;AAAA,GAC5B;AAKF,CAAA;AAzGa,YAAA,CAsGG,SAAY,GAAA,CAAC,EAAE,KAAA,EAAqD,KAAA;AAChF,EAAA,OAAO,wBAAwB,KAAK,CAAA,CAAA;AACtC,CAAA;;;;"}
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package/dist/index.d.ts
CHANGED
@@ -918,20 +918,6 @@ declare class UserActionEvent extends BusEventWithPayload<UserActionEventPayload
|
|
918
918
|
*/
|
919
919
|
declare function lookupVariable(name: string, sceneObject: SceneObject): SceneVariable | null;
|
920
920
|
|
921
|
-
/**
|
922
|
-
* Will walk up the scene object graph to the closest $timeRange scene object
|
923
|
-
*/
|
924
|
-
declare function getTimeRange(sceneObject: SceneObject): SceneTimeRangeLike;
|
925
|
-
|
926
|
-
interface SceneQueryStateControllerState extends SceneObjectState {
|
927
|
-
isRunning: boolean;
|
928
|
-
}
|
929
|
-
interface SceneQueryControllerLike extends SceneObject<SceneQueryStateControllerState> {
|
930
|
-
isQueryController: true;
|
931
|
-
cancelAll(): void;
|
932
|
-
queryStarted(entry: SceneQueryControllerEntry): void;
|
933
|
-
queryCompleted(entry: SceneQueryControllerEntry): void;
|
934
|
-
}
|
935
921
|
interface QueryResultWithState {
|
936
922
|
state: LoadingState;
|
937
923
|
}
|
@@ -942,16 +928,35 @@ interface SceneQueryControllerEntry {
|
|
942
928
|
cancel?: () => void;
|
943
929
|
}
|
944
930
|
type SceneQueryControllerEntryType = 'data' | 'annotations' | 'variable' | 'alerts';
|
945
|
-
|
946
|
-
|
931
|
+
interface SceneInteractionProfileEvent {
|
932
|
+
origin: string;
|
933
|
+
duration: number;
|
934
|
+
networkDuration: number;
|
935
|
+
crumbs: string[];
|
936
|
+
}
|
937
|
+
interface SceneQueryStateControllerState extends SceneObjectState {
|
938
|
+
isRunning: boolean;
|
939
|
+
onProfileComplete?(event: SceneInteractionProfileEvent): void;
|
940
|
+
}
|
941
|
+
interface SceneQueryControllerLike extends SceneObject<SceneQueryStateControllerState> {
|
947
942
|
isQueryController: true;
|
948
|
-
|
943
|
+
cancelAll(): void;
|
949
944
|
queryStarted(entry: SceneQueryControllerEntry): void;
|
950
945
|
queryCompleted(entry: SceneQueryControllerEntry): void;
|
951
|
-
|
952
|
-
|
946
|
+
startProfile(source: SceneObject): void;
|
947
|
+
runningQueriesCount(): number;
|
953
948
|
}
|
954
949
|
|
950
|
+
/**
|
951
|
+
* Returns the closest query controller undefined if none found
|
952
|
+
*/
|
953
|
+
declare function getQueryController(sceneObject: SceneObject): SceneQueryControllerLike | undefined;
|
954
|
+
|
955
|
+
/**
|
956
|
+
* Will walk up the scene object graph to the closest $timeRange scene object
|
957
|
+
*/
|
958
|
+
declare function getTimeRange(sceneObject: SceneObject): SceneTimeRangeLike;
|
959
|
+
|
955
960
|
/**
|
956
961
|
* Get the closest node with variables
|
957
962
|
*/
|
@@ -1016,10 +1021,6 @@ declare function getDataLayers(sceneObject: SceneObject, localOnly?: boolean): S
|
|
1016
1021
|
declare function getAncestor<ParentType>(sceneObject: SceneObject, ancestorType: {
|
1017
1022
|
new (...args: never[]): ParentType;
|
1018
1023
|
}): ParentType;
|
1019
|
-
/**
|
1020
|
-
* Returns the closest query controller undefined if none found
|
1021
|
-
*/
|
1022
|
-
declare function getQueryController(sceneObject: SceneObject): SceneQueryControllerLike | undefined;
|
1023
1024
|
|
1024
1025
|
declare const sceneGraph: {
|
1025
1026
|
getVariables: typeof getVariables;
|
@@ -1081,6 +1082,19 @@ declare class PanelContextEventBus implements EventBus {
|
|
1081
1082
|
newScopedBus(key: string, filter: EventFilterOptions): EventBus;
|
1082
1083
|
}
|
1083
1084
|
|
1085
|
+
declare class SceneQueryController extends SceneObjectBase<SceneQueryStateControllerState> implements SceneQueryControllerLike {
|
1086
|
+
#private;
|
1087
|
+
isQueryController: true;
|
1088
|
+
private profiler;
|
1089
|
+
constructor(state?: Partial<SceneQueryStateControllerState>);
|
1090
|
+
runningQueriesCount: () => number;
|
1091
|
+
startProfile(source: SceneObject): void;
|
1092
|
+
queryStarted(entry: SceneQueryControllerEntry): void;
|
1093
|
+
queryCompleted(entry: SceneQueryControllerEntry): void;
|
1094
|
+
private changeRunningQueryCount;
|
1095
|
+
cancelAll(): void;
|
1096
|
+
}
|
1097
|
+
|
1084
1098
|
interface LiveNowTimerState extends SceneObjectState {
|
1085
1099
|
enabled: boolean;
|
1086
1100
|
}
|
@@ -2687,4 +2701,4 @@ declare const sceneUtils: {
|
|
2687
2701
|
isGroupByVariable: typeof isGroupByVariable;
|
2688
2702
|
};
|
2689
2703
|
|
2690
|
-
export { AdHocFiltersVariable, CancelActivationHandler, ConstantVariable, ControlsLayout, CustomFormatterVariable, CustomTransformOperator, CustomTransformerDefinition, CustomVariable, CustomVariableValue, DataLayerFilter, DataRequestEnricher, DataSourceVariable, DeepPartial, EmbeddedScene, EmbeddedSceneState, ExtraQueryDataProcessor, ExtraQueryDescriptor, ExtraQueryProvider, FieldConfigBuilder, FieldConfigBuilders, FieldConfigOverridesBuilder, FiltersRequestEnricher, FormatVariable, GroupByVariable, InterpolationFormatParameter, IntervalVariable, LocalValueVariable, MacroVariableConstructor, MultiValueVariable, MultiValueVariableState, NestedScene, PanelBuilders, PanelOptionsBuilders, QueryRunnerState, QueryVariable, RuntimeDataSource, SafeSerializableSceneObject, SceneActivationHandler, SceneApp, SceneAppDrilldownView, SceneAppPage, SceneAppPageLike, SceneAppPageState, SceneAppRoute, SceneByFrameRepeater, SceneByVariableRepeater, SceneCSSGridItem, SceneCSSGridLayout, SceneCanvasText, SceneComponent, SceneComponentProps, SceneControlsSpacer, SceneDataLayerBase, SceneDataLayerControls, SceneDataLayerProvider, SceneDataLayerProviderState, SceneDataLayerSet, SceneDataLayerSetBase, SceneDataNode, SceneDataProvider, SceneDataProviderResult, SceneDataQuery, SceneDataState, SceneDataTransformer, SceneDeactivationHandler, SceneDebugger, SceneFlexItem, SceneFlexItemLike, SceneFlexItemState, SceneFlexLayout, SceneGridItem, SceneGridItemLike, SceneGridItemStateLike, SceneGridLayout, SceneGridRow, SceneLayout, SceneLayoutChildOptions, SceneLayoutState, SceneObject, SceneObjectBase, SceneObjectRef, SceneObjectState, SceneObjectStateChangedEvent, SceneObjectStateChangedPayload, SceneObjectUrlSyncConfig, SceneObjectUrlSyncHandler, SceneObjectUrlValue, SceneObjectUrlValues, SceneObjectWithUrlSync, SceneQueryControllerEntry, SceneQueryControllerEntryType, SceneQueryControllerLike, SceneQueryRunner, SceneReactObject, SceneRefreshPicker, SceneRefreshPickerState, SceneRouteMatch, SceneStateChangedHandler, SceneStatelessBehavior, SceneTimePicker, SceneTimeRange, SceneTimeRangeCompare, SceneTimeRangeLike, SceneTimeRangeState, SceneTimeRangeTransformerBase, SceneTimeZoneOverride, SceneToolbarButton, SceneToolbarInput, SceneVariable, SceneVariableDependencyConfigLike, SceneVariableSet, SceneVariableSetState, SceneVariableState, SceneVariableValueChangedEvent, SceneVariables, SplitLayout, TestVariable, TextBoxVariable, UrlSyncContextProvider, UrlSyncManager, UrlSyncManagerLike, UseStateHookOptions, UserActionEvent, ValidateAndUpdateResult, VariableCustomFormatterFn, VariableDependencyConfig, VariableGetOptionsArgs, VariableValue, VariableValueControl, VariableValueOption, VariableValueSelectWrapper, VariableValueSelectors, VariableValueSingle, VizConfig, VizConfigBuilder, VizConfigBuilders, VizPanel, VizPanelBuilder, VizPanelMenu, VizPanelState, index$1 as behaviors, index as dataLayers, formatRegistry, getUrlSyncManager, isCustomVariableValue, isDataLayer, isDataRequestEnricher, isFiltersRequestEnricher, isSceneObject, registerQueryWithController, registerRuntimeDataSource, renderSelectForVariable, sceneGraph, sceneUtils, useSceneApp, useSceneObjectState, useUrlSync };
|
2704
|
+
export { AdHocFiltersVariable, CancelActivationHandler, ConstantVariable, ControlsLayout, CustomFormatterVariable, CustomTransformOperator, CustomTransformerDefinition, CustomVariable, CustomVariableValue, DataLayerFilter, DataRequestEnricher, DataSourceVariable, DeepPartial, EmbeddedScene, EmbeddedSceneState, ExtraQueryDataProcessor, ExtraQueryDescriptor, ExtraQueryProvider, FieldConfigBuilder, FieldConfigBuilders, FieldConfigOverridesBuilder, FiltersRequestEnricher, FormatVariable, GroupByVariable, InterpolationFormatParameter, IntervalVariable, LocalValueVariable, MacroVariableConstructor, MultiValueVariable, MultiValueVariableState, NestedScene, PanelBuilders, PanelOptionsBuilders, QueryRunnerState, QueryVariable, RuntimeDataSource, SafeSerializableSceneObject, SceneActivationHandler, SceneApp, SceneAppDrilldownView, SceneAppPage, SceneAppPageLike, SceneAppPageState, SceneAppRoute, SceneByFrameRepeater, SceneByVariableRepeater, SceneCSSGridItem, SceneCSSGridLayout, SceneCanvasText, SceneComponent, SceneComponentProps, SceneControlsSpacer, SceneDataLayerBase, SceneDataLayerControls, SceneDataLayerProvider, SceneDataLayerProviderState, SceneDataLayerSet, SceneDataLayerSetBase, SceneDataNode, SceneDataProvider, SceneDataProviderResult, SceneDataQuery, SceneDataState, SceneDataTransformer, SceneDeactivationHandler, SceneDebugger, SceneFlexItem, SceneFlexItemLike, SceneFlexItemState, SceneFlexLayout, SceneGridItem, SceneGridItemLike, SceneGridItemStateLike, SceneGridLayout, SceneGridRow, SceneInteractionProfileEvent, SceneLayout, SceneLayoutChildOptions, SceneLayoutState, SceneObject, SceneObjectBase, SceneObjectRef, SceneObjectState, SceneObjectStateChangedEvent, SceneObjectStateChangedPayload, SceneObjectUrlSyncConfig, SceneObjectUrlSyncHandler, SceneObjectUrlValue, SceneObjectUrlValues, SceneObjectWithUrlSync, SceneQueryControllerEntry, SceneQueryControllerEntryType, SceneQueryControllerLike, SceneQueryRunner, SceneReactObject, SceneRefreshPicker, SceneRefreshPickerState, SceneRouteMatch, SceneStateChangedHandler, SceneStatelessBehavior, SceneTimePicker, SceneTimeRange, SceneTimeRangeCompare, SceneTimeRangeLike, SceneTimeRangeState, SceneTimeRangeTransformerBase, SceneTimeZoneOverride, SceneToolbarButton, SceneToolbarInput, SceneVariable, SceneVariableDependencyConfigLike, SceneVariableSet, SceneVariableSetState, SceneVariableState, SceneVariableValueChangedEvent, SceneVariables, SplitLayout, TestVariable, TextBoxVariable, UrlSyncContextProvider, UrlSyncManager, UrlSyncManagerLike, UseStateHookOptions, UserActionEvent, ValidateAndUpdateResult, VariableCustomFormatterFn, VariableDependencyConfig, VariableGetOptionsArgs, VariableValue, VariableValueControl, VariableValueOption, VariableValueSelectWrapper, VariableValueSelectors, VariableValueSingle, VizConfig, VizConfigBuilder, VizConfigBuilders, VizPanel, VizPanelBuilder, VizPanelMenu, VizPanelState, index$1 as behaviors, index as dataLayers, formatRegistry, getUrlSyncManager, isCustomVariableValue, isDataLayer, isDataRequestEnricher, isFiltersRequestEnricher, isSceneObject, registerQueryWithController, registerRuntimeDataSource, renderSelectForVariable, sceneGraph, sceneUtils, useSceneApp, useSceneObjectState, useUrlSync };
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