@grafana/scenes 5.7.4--canary.858.10213075790.0 → 5.7.4
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- package/CHANGELOG.md +13 -0
- package/dist/esm/behaviors/SceneQueryController.js +5 -55
- package/dist/esm/behaviors/SceneQueryController.js.map +1 -1
- package/dist/esm/components/SceneRefreshPicker.js +7 -4
- package/dist/esm/components/SceneRefreshPicker.js.map +1 -1
- package/dist/esm/core/SceneTimeRange.js +0 -3
- package/dist/esm/core/SceneTimeRange.js.map +1 -1
- package/dist/esm/core/sceneGraph/index.js +1 -2
- package/dist/esm/core/sceneGraph/index.js.map +1 -1
- package/dist/esm/core/sceneGraph/sceneGraph.js +21 -1
- package/dist/esm/core/sceneGraph/sceneGraph.js.map +1 -1
- package/dist/esm/index.js.map +1 -1
- package/dist/esm/querying/registerQueryWithController.js.map +1 -1
- package/dist/esm/variables/components/VariableValueSelect.js +0 -5
- package/dist/esm/variables/components/VariableValueSelect.js.map +1 -1
- package/dist/esm/variables/variants/TestVariable.js.map +1 -1
- package/dist/index.d.ts +24 -37
- package/dist/index.js +3259 -3439
- package/dist/index.js.map +1 -1
- package/package.json +2 -2
- package/dist/esm/behaviors/SceneRenderProfiler.js +0 -136
- package/dist/esm/behaviors/SceneRenderProfiler.js.map +0 -1
- package/dist/esm/core/sceneGraph/getQueryController.js +0 -19
- package/dist/esm/core/sceneGraph/getQueryController.js.map +0 -1
package/CHANGELOG.md
CHANGED
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# v5.7.4 (Fri Aug 09 2024)
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#### 🐛 Bug Fix
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- Add backwards compatibility for query variables referencing themselves [#861](https://github.com/grafana/scenes/pull/861) ([@oscarkilhed](https://github.com/oscarkilhed) [@ivanortegaalba](https://github.com/ivanortegaalba))
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#### Authors: 2
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- Ivan Ortega Alba ([@ivanortegaalba](https://github.com/ivanortegaalba))
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- Oscar Kilhed ([@oscarkilhed](https://github.com/oscarkilhed))
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---
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# v5.7.3 (Thu Aug 01 2024)
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#### 🐛 Bug Fix
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@@ -1,26 +1,5 @@
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import { SceneObjectBase } from '../core/SceneObjectBase.js';
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import { writeSceneLog } from '../utils/writeSceneLog.js';
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import { SceneRenderProfiler } from './SceneRenderProfiler.js';
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var __defProp = Object.defineProperty;
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var __defProps = Object.defineProperties;
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var __getOwnPropDescs = Object.getOwnPropertyDescriptors;
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var __getOwnPropSymbols = Object.getOwnPropertySymbols;
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var __hasOwnProp = Object.prototype.hasOwnProperty;
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var __propIsEnum = Object.prototype.propertyIsEnumerable;
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var __defNormalProp = (obj, key, value) => key in obj ? __defProp(obj, key, { enumerable: true, configurable: true, writable: true, value }) : obj[key] = value;
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var __spreadValues = (a, b) => {
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for (var prop in b || (b = {}))
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if (__hasOwnProp.call(b, prop))
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__defNormalProp(a, prop, b[prop]);
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if (__getOwnPropSymbols)
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for (var prop of __getOwnPropSymbols(b)) {
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if (__propIsEnum.call(b, prop))
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__defNormalProp(a, prop, b[prop]);
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}
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return a;
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};
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var __spreadProps = (a, b) => __defProps(a, __getOwnPropDescs(b));
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var __accessCheck = (obj, member, msg) => {
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if (!member.has(obj))
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throw TypeError("Cannot " + msg);
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throw TypeError("Cannot add the same private member more than once");
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member instanceof WeakSet ? member.add(obj) : member.set(obj, value);
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};
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var
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__accessCheck(obj, member, "write to private field");
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setter ? setter.call(obj, value) : member.set(obj, value);
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return value;
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};
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var _running, _tryCompleteProfileFrameId;
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var _running;
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function isQueryController(s) {
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return "isQueryController" in s;
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}
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class SceneQueryController extends SceneObjectBase {
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constructor(
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super(
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constructor() {
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super({ isRunning: false });
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this.isQueryController = true;
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this.profiler = new SceneRenderProfiler(this);
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__privateAdd(this, _running, /* @__PURE__ */ new Set());
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__privateAdd(this, _tryCompleteProfileFrameId, null);
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this.runningQueriesCount = () => {
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return __privateGet(this, _running).size;
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};
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this.addActivationHandler(() => {
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return () => __privateGet(this, _running).clear();
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});
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}
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startProfile(source) {
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this.profiler.startProfile(source.constructor.name);
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}
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queryStarted(entry) {
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__privateGet(this, _running).add(entry);
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this.changeRunningQueryCount(1
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this.changeRunningQueryCount(1);
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if (!this.state.isRunning) {
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this.setState({ isRunning: true });
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}
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this.setState({ isRunning: false });
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}
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}
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changeRunningQueryCount(dir
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changeRunningQueryCount(dir) {
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var _a;
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window.__grafanaRunningQueryCount = ((_a = window.__grafanaRunningQueryCount) != null ? _a : 0) + dir;
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if (dir === 1) {
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if (entry) {
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this.profiler.addCrumb(entry.origin.constructor.name);
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}
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if (this.profiler.isTailRecording()) {
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writeSceneLog(this.constructor.name, "New query started, cancelling tail recording");
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this.profiler.cancelTailRecording();
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}
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}
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if (__privateGet(this, _tryCompleteProfileFrameId)) {
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cancelAnimationFrame(__privateGet(this, _tryCompleteProfileFrameId));
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}
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__privateSet(this, _tryCompleteProfileFrameId, requestAnimationFrame(() => {
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this.profiler.tryCompletingProfile();
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}));
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}
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cancelAll() {
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}
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}
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_running = new WeakMap();
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_tryCompleteProfileFrameId = new WeakMap();
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export { SceneQueryController, isQueryController };
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//# sourceMappingURL=SceneQueryController.js.map
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{"version":3,"file":"SceneQueryController.js","sources":["../../../src/behaviors/SceneQueryController.ts"],"sourcesContent":["import { SceneObjectBase } from '../core/SceneObjectBase';\nimport { SceneObject, SceneStatelessBehavior } from '../core/types';\nimport {
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{"version":3,"file":"SceneQueryController.js","sources":["../../../src/behaviors/SceneQueryController.ts"],"sourcesContent":["import { SceneObjectBase } from '../core/SceneObjectBase';\nimport { SceneObject, SceneObjectState, SceneStatelessBehavior } from '../core/types';\nimport { DataQueryRequest } from '@grafana/data';\nimport { LoadingState } from '@grafana/schema';\n\nexport interface SceneQueryStateControllerState extends SceneObjectState {\n isRunning: boolean;\n}\n\nexport interface SceneQueryControllerLike extends SceneObject<SceneQueryStateControllerState> {\n isQueryController: true;\n cancelAll(): void;\n\n queryStarted(entry: SceneQueryControllerEntry): void;\n queryCompleted(entry: SceneQueryControllerEntry): void;\n}\n\nexport function isQueryController(s: SceneObject | SceneStatelessBehavior): s is SceneQueryControllerLike {\n return 'isQueryController' in s;\n}\n\nexport interface QueryResultWithState {\n state: LoadingState;\n}\n\nexport interface SceneQueryControllerEntry {\n request?: DataQueryRequest;\n type: SceneQueryControllerEntryType;\n origin: SceneObject;\n cancel?: () => void;\n}\n\nexport type SceneQueryControllerEntryType = 'data' | 'annotations' | 'variable' | 'alerts';\n\nexport class SceneQueryController\n extends SceneObjectBase<SceneQueryStateControllerState>\n implements SceneQueryControllerLike\n{\n public isQueryController: true = true;\n\n #running = new Set<SceneQueryControllerEntry>();\n\n public constructor() {\n super({ isRunning: false });\n\n // Clear running state on deactivate\n this.addActivationHandler(() => {\n return () => this.#running.clear();\n });\n }\n\n public queryStarted(entry: SceneQueryControllerEntry) {\n this.#running.add(entry);\n\n this.changeRunningQueryCount(1);\n\n if (!this.state.isRunning) {\n this.setState({ isRunning: true });\n }\n }\n\n public queryCompleted(entry: SceneQueryControllerEntry) {\n if (!this.#running.has(entry)) {\n return;\n }\n\n this.#running.delete(entry);\n\n this.changeRunningQueryCount(-1);\n\n if (this.#running.size === 0) {\n this.setState({ isRunning: false });\n }\n }\n\n private changeRunningQueryCount(dir: 1 | -1) {\n /**\n * Used by grafana-image-renderer to know when all queries are completed.\n */\n (window as any).__grafanaRunningQueryCount = ((window as any).__grafanaRunningQueryCount ?? 0) + dir;\n }\n\n public cancelAll() {\n for (const entry of this.#running.values()) {\n entry.cancel?.();\n }\n }\n}\n"],"names":[],"mappings":";;;;;;;;;;;;;;;AAAA,IAAA,QAAA,CAAA;AAiBO,SAAS,kBAAkB,CAAwE,EAAA;AACxG,EAAA,OAAO,mBAAuB,IAAA,CAAA,CAAA;AAChC,CAAA;AAeO,MAAM,6BACH,eAEV,CAAA;AAAA,EAKS,WAAc,GAAA;AACnB,IAAM,KAAA,CAAA,EAAE,SAAW,EAAA,KAAA,EAAO,CAAA,CAAA;AAL5B,IAAA,IAAA,CAAO,iBAA0B,GAAA,IAAA,CAAA;AAEjC,IAAA,YAAA,CAAA,IAAA,EAAA,QAAA,sBAAe,GAA+B,EAAA,CAAA,CAAA;AAM5C,IAAA,IAAA,CAAK,qBAAqB,MAAM;AAC9B,MAAO,OAAA,MAAM,YAAK,CAAA,IAAA,EAAA,QAAA,CAAA,CAAS,KAAM,EAAA,CAAA;AAAA,KAClC,CAAA,CAAA;AAAA,GACH;AAAA,EAEO,aAAa,KAAkC,EAAA;AACpD,IAAK,YAAA,CAAA,IAAA,EAAA,QAAA,CAAA,CAAS,IAAI,KAAK,CAAA,CAAA;AAEvB,IAAA,IAAA,CAAK,wBAAwB,CAAC,CAAA,CAAA;AAE9B,IAAI,IAAA,CAAC,IAAK,CAAA,KAAA,CAAM,SAAW,EAAA;AACzB,MAAA,IAAA,CAAK,QAAS,CAAA,EAAE,SAAW,EAAA,IAAA,EAAM,CAAA,CAAA;AAAA,KACnC;AAAA,GACF;AAAA,EAEO,eAAe,KAAkC,EAAA;AACtD,IAAA,IAAI,CAAC,YAAA,CAAA,IAAA,EAAK,QAAS,CAAA,CAAA,GAAA,CAAI,KAAK,CAAG,EAAA;AAC7B,MAAA,OAAA;AAAA,KACF;AAEA,IAAK,YAAA,CAAA,IAAA,EAAA,QAAA,CAAA,CAAS,OAAO,KAAK,CAAA,CAAA;AAE1B,IAAA,IAAA,CAAK,wBAAwB,CAAE,CAAA,CAAA,CAAA;AAE/B,IAAI,IAAA,YAAA,CAAA,IAAA,EAAK,QAAS,CAAA,CAAA,IAAA,KAAS,CAAG,EAAA;AAC5B,MAAA,IAAA,CAAK,QAAS,CAAA,EAAE,SAAW,EAAA,KAAA,EAAO,CAAA,CAAA;AAAA,KACpC;AAAA,GACF;AAAA,EAEQ,wBAAwB,GAAa,EAAA;AA3E/C,IAAA,IAAA,EAAA,CAAA;AA+EI,IAAC,MAAe,CAAA,0BAAA,GAAA,CAAA,CAA+B,EAAe,GAAA,MAAA,CAAA,0BAAA,KAAf,YAA6C,CAAK,IAAA,GAAA,CAAA;AAAA,GACnG;AAAA,EAEO,SAAY,GAAA;AAlFrB,IAAA,IAAA,EAAA,CAAA;AAmFI,IAAA,KAAA,MAAW,KAAS,IAAA,YAAA,CAAA,IAAA,EAAK,QAAS,CAAA,CAAA,MAAA,EAAU,EAAA;AAC1C,MAAA,CAAA,EAAA,GAAA,KAAA,CAAM,MAAN,KAAA,IAAA,GAAA,KAAA,CAAA,GAAA,EAAA,CAAA,IAAA,CAAA,KAAA,CAAA,CAAA;AAAA,KACF;AAAA,GACF;AACF,CAAA;AA/CE,QAAA,GAAA,IAAA,OAAA,EAAA;;;;"}
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this._urlSync = new SceneObjectUrlSyncConfig(this, { keys: ["refresh"] });
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this.onRefresh = () => {
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const queryController = sceneGraph.getQueryController(this);
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queryController == null ? void 0 : queryController.startProfile(this);
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if (queryController == null ? void 0 : queryController.state.isRunning) {
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queryController.cancelAll();
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return;
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let text = refresh === ((_a = RefreshPicker.autoOption) == null ? void 0 : _a.value) ? autoValue : withText ? "Refresh" : void 0;
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let tooltip;
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let width;
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if (isRunning) {
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tooltip = "Cancel all queries";
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if (withText) {
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text = "Cancel";
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}
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}
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if (withText) {
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width = "96px";
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onRefresh:
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model.onRefresh();
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},
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onRefresh: model.onRefresh,
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primary,
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onIntervalChanged: model.onIntervalChanged,
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isLoading: isRunning,
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{"version":3,"file":"SceneRefreshPicker.js","sources":["../../../src/components/SceneRefreshPicker.tsx"],"sourcesContent":["import React from 'react';\nimport { Unsubscribable } from 'rxjs';\nimport { rangeUtil } from '@grafana/data';\nimport { config } from '@grafana/runtime';\nimport { RefreshPicker } from '@grafana/ui';\n\nimport { SceneObjectBase } from '../core/SceneObjectBase';\nimport { sceneGraph } from '../core/sceneGraph';\nimport { SceneComponentProps, SceneObject, SceneObjectState, SceneObjectUrlValues } from '../core/types';\nimport { SceneObjectUrlSyncConfig } from '../services/SceneObjectUrlSyncConfig';\n\nexport const DEFAULT_INTERVALS = ['5s', '10s', '30s', '1m', '5m', '15m', '30m', '1h', '2h', '1d'];\n\nexport interface SceneRefreshPickerState extends SceneObjectState {\n // Refresh interval, e.g. 5s, 1m, 2h\n refresh: string;\n autoEnabled?: boolean;\n autoMinInterval?: string;\n autoValue?: string;\n // List of allowed refresh intervals, e.g. ['5s', '1m']\n intervals?: string[];\n isOnCanvas?: boolean;\n primary?: boolean;\n withText?: boolean;\n}\n\nexport class SceneRefreshPicker extends SceneObjectBase<SceneRefreshPickerState> {\n public static Component = SceneRefreshPickerRenderer;\n protected _urlSync = new SceneObjectUrlSyncConfig(this, { keys: ['refresh'] });\n private _intervalTimer: ReturnType<typeof setInterval> | undefined;\n private _autoTimeRangeListener: Unsubscribable | undefined;\n\n public constructor(state: Partial<SceneRefreshPickerState>) {\n super({\n refresh: '',\n ...state,\n autoValue: undefined,\n autoEnabled: state.autoEnabled ?? true,\n autoMinInterval: state.autoMinInterval ?? config.minRefreshInterval,\n intervals: state.intervals ?? DEFAULT_INTERVALS,\n });\n\n this.addActivationHandler(() => {\n this.setupIntervalTimer();\n\n return () => {\n if (this._intervalTimer) {\n clearInterval(this._intervalTimer);\n }\n\n this._autoTimeRangeListener?.unsubscribe();\n };\n });\n }\n\n public onRefresh = () => {\n const queryController = sceneGraph.getQueryController(this);\n\n queryController?.startProfile(this);\n\n if (queryController?.state.isRunning) {\n queryController.cancelAll();\n return;\n }\n\n const timeRange = sceneGraph.getTimeRange(this);\n\n if (this._intervalTimer) {\n clearInterval(this._intervalTimer);\n }\n\n timeRange.onRefresh();\n this.setupIntervalTimer();\n };\n\n public onIntervalChanged = (interval: string) => {\n this.setState({ refresh: interval });\n this.setupIntervalTimer();\n };\n\n public getUrlState() {\n return {\n refresh: this.state.refresh,\n };\n }\n\n public updateFromUrl(values: SceneObjectUrlValues) {\n const refresh = values.refresh;\n\n if (refresh && typeof refresh === 'string') {\n this.setState({\n refresh,\n });\n }\n }\n\n private setupAutoTimeRangeListener = () => {\n // If the time range has changed, we need to recalculate the auto interval but prevent unnecessary processing\n return sceneGraph.getTimeRange(this).subscribeToState((newState, prevState) => {\n if (newState.from !== prevState.from || newState.to !== prevState.to) {\n this.setupIntervalTimer();\n }\n });\n };\n\n private calculateAutoRefreshInterval = () => {\n const timeRange = sceneGraph.getTimeRange(this);\n const resolution = window?.innerWidth ?? 2000;\n return rangeUtil.calculateInterval(timeRange.state.value, resolution, this.state.autoMinInterval);\n };\n\n private setupIntervalTimer = () => {\n const timeRange = sceneGraph.getTimeRange(this);\n const { refresh, intervals } = this.state;\n\n if (this._intervalTimer || refresh === '') {\n clearInterval(this._intervalTimer);\n }\n\n if (refresh === '') {\n return;\n }\n\n // If the provided interval is not allowed\n if (refresh !== RefreshPicker.autoOption.value && intervals && !intervals.includes(refresh)) {\n return;\n }\n\n let intervalMs: number;\n\n // Unsubscribe from previous listener no matter what\n this._autoTimeRangeListener?.unsubscribe();\n\n if (refresh === RefreshPicker.autoOption.value) {\n const autoRefreshInterval = this.calculateAutoRefreshInterval();\n\n intervalMs = autoRefreshInterval.intervalMs;\n\n this._autoTimeRangeListener = this.setupAutoTimeRangeListener();\n\n if (autoRefreshInterval.interval !== this.state.autoValue) {\n this.setState({ autoValue: autoRefreshInterval.interval });\n }\n } else {\n intervalMs = rangeUtil.intervalToMs(refresh);\n }\n\n this._intervalTimer = setInterval(() => {\n timeRange.onRefresh();\n }, intervalMs);\n };\n}\n\nexport function SceneRefreshPickerRenderer({ model }: SceneComponentProps<SceneRefreshPicker>) {\n const { refresh, intervals, autoEnabled, autoValue, isOnCanvas, primary, withText } = model.useState();\n const isRunning = useQueryControllerState(model);\n\n let text = refresh === RefreshPicker.autoOption?.value ? autoValue : withText ? 'Refresh' : undefined;\n let tooltip: string | undefined;\n let width: string | undefined;\n\n // if (isRunning) {\n // tooltip = 'Cancel all queries';\n\n // if (withText) {\n // text = 'Cancel';\n // }\n // }\n\n if (withText) {\n width = '96px';\n }\n\n return (\n <RefreshPicker\n showAutoInterval={autoEnabled}\n value={refresh}\n intervals={intervals}\n tooltip={tooltip}\n width={width}\n text={text}\n onRefresh={() => {\n model.onRefresh();\n }}\n primary={primary}\n onIntervalChanged={model.onIntervalChanged}\n isLoading={isRunning}\n isOnCanvas={isOnCanvas ?? true}\n />\n );\n}\n\nfunction useQueryControllerState(model: SceneObject): boolean {\n const queryController = sceneGraph.getQueryController(model);\n if (!queryController) {\n return false;\n }\n\n return 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{"version":3,"file":"SceneRefreshPicker.js","sources":["../../../src/components/SceneRefreshPicker.tsx"],"sourcesContent":["import React from 'react';\nimport { Unsubscribable } from 'rxjs';\nimport { rangeUtil } from '@grafana/data';\nimport { config } from '@grafana/runtime';\nimport { RefreshPicker } from '@grafana/ui';\n\nimport { SceneObjectBase } from '../core/SceneObjectBase';\nimport { sceneGraph } from '../core/sceneGraph';\nimport { SceneComponentProps, SceneObject, SceneObjectState, SceneObjectUrlValues } from '../core/types';\nimport { SceneObjectUrlSyncConfig } from '../services/SceneObjectUrlSyncConfig';\n\nexport const DEFAULT_INTERVALS = ['5s', '10s', '30s', '1m', '5m', '15m', '30m', '1h', '2h', '1d'];\n\nexport interface SceneRefreshPickerState extends SceneObjectState {\n // Refresh interval, e.g. 5s, 1m, 2h\n refresh: string;\n autoEnabled?: boolean;\n autoMinInterval?: string;\n autoValue?: string;\n // List of allowed refresh intervals, e.g. ['5s', '1m']\n intervals?: string[];\n isOnCanvas?: boolean;\n primary?: boolean;\n withText?: boolean;\n}\n\nexport class SceneRefreshPicker extends SceneObjectBase<SceneRefreshPickerState> {\n public static Component = SceneRefreshPickerRenderer;\n protected _urlSync = new SceneObjectUrlSyncConfig(this, { keys: ['refresh'] });\n private _intervalTimer: ReturnType<typeof setInterval> | undefined;\n private _autoTimeRangeListener: Unsubscribable | undefined;\n\n public constructor(state: Partial<SceneRefreshPickerState>) {\n super({\n refresh: '',\n ...state,\n autoValue: undefined,\n autoEnabled: state.autoEnabled ?? true,\n autoMinInterval: state.autoMinInterval ?? config.minRefreshInterval,\n intervals: state.intervals ?? DEFAULT_INTERVALS,\n });\n\n this.addActivationHandler(() => {\n this.setupIntervalTimer();\n\n return () => {\n if (this._intervalTimer) {\n clearInterval(this._intervalTimer);\n }\n\n this._autoTimeRangeListener?.unsubscribe();\n };\n });\n }\n\n public onRefresh = () => {\n const queryController = sceneGraph.getQueryController(this);\n if (queryController?.state.isRunning) {\n queryController.cancelAll();\n return;\n }\n\n const timeRange = sceneGraph.getTimeRange(this);\n\n if (this._intervalTimer) {\n clearInterval(this._intervalTimer);\n }\n\n timeRange.onRefresh();\n this.setupIntervalTimer();\n };\n\n public onIntervalChanged = (interval: string) => {\n this.setState({ refresh: interval });\n this.setupIntervalTimer();\n };\n\n public getUrlState() {\n return {\n refresh: this.state.refresh,\n };\n }\n\n public updateFromUrl(values: SceneObjectUrlValues) {\n const refresh = values.refresh;\n\n if (refresh && typeof refresh === 'string') {\n this.setState({\n refresh,\n });\n }\n }\n\n private setupAutoTimeRangeListener = () => {\n // If the time range has changed, we need to recalculate the auto interval but prevent unnecessary processing\n return sceneGraph.getTimeRange(this).subscribeToState((newState, prevState) => {\n if (newState.from !== prevState.from || newState.to !== prevState.to) {\n this.setupIntervalTimer();\n }\n });\n };\n\n private calculateAutoRefreshInterval = () => {\n const timeRange = sceneGraph.getTimeRange(this);\n const resolution = window?.innerWidth ?? 2000;\n return rangeUtil.calculateInterval(timeRange.state.value, resolution, this.state.autoMinInterval);\n };\n\n private setupIntervalTimer = () => {\n const timeRange = sceneGraph.getTimeRange(this);\n const { refresh, intervals } = this.state;\n\n if (this._intervalTimer || refresh === '') {\n clearInterval(this._intervalTimer);\n }\n\n if (refresh === '') {\n return;\n }\n\n // If the provided interval is not allowed\n if (refresh !== RefreshPicker.autoOption.value && intervals && !intervals.includes(refresh)) {\n return;\n }\n\n let intervalMs: number;\n\n // Unsubscribe from previous listener no matter what\n this._autoTimeRangeListener?.unsubscribe();\n\n if (refresh === RefreshPicker.autoOption.value) {\n const autoRefreshInterval = this.calculateAutoRefreshInterval();\n\n intervalMs = autoRefreshInterval.intervalMs;\n\n this._autoTimeRangeListener = this.setupAutoTimeRangeListener();\n\n if (autoRefreshInterval.interval !== this.state.autoValue) {\n this.setState({ autoValue: autoRefreshInterval.interval });\n }\n } else {\n intervalMs = rangeUtil.intervalToMs(refresh);\n }\n\n this._intervalTimer = setInterval(() => {\n timeRange.onRefresh();\n }, intervalMs);\n };\n}\n\nexport function SceneRefreshPickerRenderer({ model }: SceneComponentProps<SceneRefreshPicker>) {\n const { refresh, intervals, autoEnabled, autoValue, isOnCanvas, primary, withText } = model.useState();\n const isRunning = useQueryControllerState(model);\n\n let text = refresh === RefreshPicker.autoOption?.value ? autoValue : withText ? 'Refresh' : undefined;\n let tooltip: string | undefined;\n let width: string | undefined;\n\n if (isRunning) {\n tooltip = 'Cancel all queries';\n\n if (withText) {\n text = 'Cancel';\n }\n }\n\n if (withText) {\n width = '96px';\n }\n\n return (\n <RefreshPicker\n showAutoInterval={autoEnabled}\n value={refresh}\n intervals={intervals}\n tooltip={tooltip}\n width={width}\n text={text}\n onRefresh={model.onRefresh}\n primary={primary}\n onIntervalChanged={model.onIntervalChanged}\n isLoading={isRunning}\n isOnCanvas={isOnCanvas ?? true}\n />\n );\n}\n\nfunction useQueryControllerState(model: SceneObject): boolean {\n const queryController = sceneGraph.getQueryController(model);\n if (!queryController) {\n return false;\n }\n\n return 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@@ -5,7 +5,6 @@ import { getClosest } from './sceneGraph/utils.js';
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5
5
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import { parseUrlParam } from '../utils/parseUrlParam.js';
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import { evaluateTimeRange } from '../utils/evaluateTimeRange.js';
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import { RefreshEvent, config } from '@grafana/runtime';
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-
import { getQueryController } from './sceneGraph/getQueryController.js';
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var __defProp = Object.defineProperty;
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var __getOwnPropSymbols = Object.getOwnPropertySymbols;
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@@ -64,8 +63,6 @@ class SceneTimeRange extends SceneObjectBase {
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this.state.UNSAFE_nowDelay
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);
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if (update.from !== this.state.from || update.to !== this.state.to) {
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-
const queryController = getQueryController(this);
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-
queryController == null ? void 0 : queryController.startProfile(this);
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this.setState(update);
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}
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};
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@@ -1 +1 @@
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1
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-
{"version":3,"file":"SceneTimeRange.js","sources":["../../../src/core/SceneTimeRange.tsx"],"sourcesContent":["import { getTimeZone, rangeUtil, setWeekStart, TimeRange } from '@grafana/data';\nimport { TimeZone } from '@grafana/schema';\n\nimport { SceneObjectUrlSyncConfig } from '../services/SceneObjectUrlSyncConfig';\n\nimport { SceneObjectBase } from './SceneObjectBase';\nimport { SceneTimeRangeLike, SceneTimeRangeState, SceneObjectUrlValues } from './types';\nimport { getClosest } from './sceneGraph/utils';\nimport { parseUrlParam } from '../utils/parseUrlParam';\nimport { evaluateTimeRange } from '../utils/evaluateTimeRange';\nimport { config, RefreshEvent } from '@grafana/runtime';\nimport { getQueryController } from './sceneGraph/getQueryController';\n\nexport class SceneTimeRange extends SceneObjectBase<SceneTimeRangeState> implements SceneTimeRangeLike {\n protected _urlSync = new SceneObjectUrlSyncConfig(this, { keys: ['from', 'to', 'timezone'] });\n\n public constructor(state: Partial<SceneTimeRangeState> = {}) {\n const from = state.from ?? 'now-6h';\n const to = state.to ?? 'now';\n const timeZone = state.timeZone;\n const value = evaluateTimeRange(\n from,\n to,\n timeZone || getTimeZone(),\n state.fiscalYearStartMonth,\n state.UNSAFE_nowDelay\n );\n const refreshOnActivate = state.refreshOnActivate ?? { percent: 10 };\n super({ from, to, timeZone, value, refreshOnActivate, ...state });\n\n this.addActivationHandler(this._onActivate.bind(this));\n }\n\n private _onActivate() {\n // When SceneTimeRange has no time zone provided, find closest source of time zone and subscribe to it\n if (!this.state.timeZone) {\n const timeZoneSource = this.getTimeZoneSource();\n if (timeZoneSource !== this) {\n this._subs.add(\n timeZoneSource.subscribeToState((n, p) => {\n if (n.timeZone !== undefined && n.timeZone !== p.timeZone) {\n this.setState({\n value: evaluateTimeRange(\n this.state.from,\n this.state.to,\n timeZoneSource.getTimeZone(),\n this.state.fiscalYearStartMonth,\n this.state.UNSAFE_nowDelay\n ),\n });\n }\n })\n );\n }\n }\n\n if (this.state.weekStart) {\n setWeekStart(this.state.weekStart);\n }\n\n if (rangeUtil.isRelativeTimeRange(this.state.value.raw)) {\n this.refreshIfStale();\n }\n\n // Deactivation handler that restore weekStart if it was changed\n return () => {\n if (this.state.weekStart) {\n setWeekStart(config.bootData.user.weekStart);\n }\n };\n }\n\n private refreshIfStale() {\n let ms;\n if (this.state?.refreshOnActivate?.percent !== undefined) {\n ms = this.calculatePercentOfInterval(this.state.refreshOnActivate.percent);\n }\n if (this.state?.refreshOnActivate?.afterMs !== undefined) {\n ms = Math.min(this.state.refreshOnActivate.afterMs, ms ?? Infinity);\n }\n if (ms !== undefined) {\n this.refreshRange(ms);\n }\n }\n\n /**\n * Will traverse up the scene graph to find the closest SceneTimeRangeLike with time zone set\n */\n private getTimeZoneSource() {\n if (!this.parent || !this.parent.parent) {\n return this;\n }\n // Find the closest source of time zone\n const source = getClosest<SceneTimeRangeLike>(this.parent.parent, (o) => {\n if (o.state.$timeRange && o.state.$timeRange.state.timeZone) {\n return o.state.$timeRange;\n }\n return undefined;\n });\n\n if (!source) {\n return this;\n }\n\n return source;\n }\n\n /**\n * Refreshes time range if it is older than the invalidation interval\n * @param refreshAfterMs invalidation interval (milliseconds)\n * @private\n */\n private refreshRange(refreshAfterMs: number) {\n const value = evaluateTimeRange(\n this.state.from,\n this.state.to,\n this.state.timeZone ?? getTimeZone(),\n this.state.fiscalYearStartMonth,\n this.state.UNSAFE_nowDelay\n );\n\n const diff = value.to.diff(this.state.value.to, 'milliseconds');\n if (diff >= refreshAfterMs) {\n this.setState({\n value,\n });\n }\n }\n\n private calculatePercentOfInterval(percent: number): number {\n const intervalMs = this.state.value.to.diff(this.state.value.from, 'milliseconds');\n return Math.ceil(intervalMs / percent);\n }\n\n public getTimeZone(): TimeZone {\n // Return local time zone if provided\n if (this.state.timeZone) {\n return this.state.timeZone;\n }\n\n // Resolve higher level time zone source\n const timeZoneSource = this.getTimeZoneSource();\n if (timeZoneSource !== this) {\n return timeZoneSource.state.timeZone!;\n }\n\n // Return default time zone\n return getTimeZone();\n }\n\n public onTimeRangeChange = (timeRange: TimeRange) => {\n const update: Partial<SceneTimeRangeState> = {};\n\n const updateToEval: Partial<SceneTimeRangeState> = {};\n\n if (typeof timeRange.raw.from === 'string') {\n update.from = timeRange.raw.from;\n updateToEval.from = timeRange.raw.from;\n } else {\n update.from = timeRange.raw.from.toISOString();\n updateToEval.from = timeRange.raw.from.toISOString(true);\n }\n\n if (typeof timeRange.raw.to === 'string') {\n update.to = timeRange.raw.to;\n updateToEval.to = timeRange.raw.to;\n } else {\n update.to = timeRange.raw.to.toISOString();\n updateToEval.to = timeRange.raw.to.toISOString(true);\n }\n\n update.value = evaluateTimeRange(\n updateToEval.from,\n updateToEval.to,\n this.getTimeZone(),\n this.state.fiscalYearStartMonth,\n this.state.UNSAFE_nowDelay\n );\n\n // Only update if time range actually changed\n if (update.from !== this.state.from || update.to !== this.state.to) {\n const queryController = getQueryController(this);\n queryController?.startProfile(this);\n this.setState(update);\n }\n };\n\n public onTimeZoneChange = (timeZone: TimeZone) => {\n this.setState({ timeZone });\n };\n\n public onRefresh = () => {\n this.setState({\n value: evaluateTimeRange(\n this.state.from,\n this.state.to,\n this.getTimeZone(),\n this.state.fiscalYearStartMonth,\n this.state.UNSAFE_nowDelay\n ),\n });\n\n this.publishEvent(new RefreshEvent(), true);\n };\n\n public getUrlState() {\n const urlValues: SceneObjectUrlValues = { from: this.state.from, to: this.state.to };\n if (this.state.timeZone) {\n urlValues.timezone = this.state.timeZone;\n }\n\n return urlValues;\n }\n\n public updateFromUrl(values: SceneObjectUrlValues) {\n // ignore if both are missing\n if (!values.to && !values.from) {\n return;\n }\n\n const update: Partial<SceneTimeRangeState> = {};\n const from = parseUrlParam(values.from);\n\n if (from) {\n update.from = from;\n }\n\n const to = parseUrlParam(values.to);\n if (to) {\n update.to = to;\n }\n\n if (typeof values.timezone === 'string') {\n update.timeZone = values.timezone !== '' ? values.timezone : undefined;\n }\n\n update.value = evaluateTimeRange(\n update.from ?? this.state.from,\n update.to ?? this.state.to,\n update.timeZone ?? this.getTimeZone(),\n this.state.fiscalYearStartMonth,\n this.state.UNSAFE_nowDelay\n );\n\n this.setState(update);\n 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{"version":3,"file":"SceneTimeRange.js","sources":["../../../src/core/SceneTimeRange.tsx"],"sourcesContent":["import { getTimeZone, rangeUtil, setWeekStart, TimeRange } from '@grafana/data';\nimport { TimeZone } from '@grafana/schema';\n\nimport { SceneObjectUrlSyncConfig } from '../services/SceneObjectUrlSyncConfig';\n\nimport { SceneObjectBase } from './SceneObjectBase';\nimport { SceneTimeRangeLike, SceneTimeRangeState, SceneObjectUrlValues } from './types';\nimport { getClosest } from './sceneGraph/utils';\nimport { parseUrlParam } from '../utils/parseUrlParam';\nimport { evaluateTimeRange } from '../utils/evaluateTimeRange';\nimport { config, RefreshEvent } from '@grafana/runtime';\n\nexport class SceneTimeRange extends SceneObjectBase<SceneTimeRangeState> implements SceneTimeRangeLike {\n protected _urlSync = new SceneObjectUrlSyncConfig(this, { keys: ['from', 'to', 'timezone'] });\n\n public constructor(state: Partial<SceneTimeRangeState> = {}) {\n const from = state.from ?? 'now-6h';\n const to = state.to ?? 'now';\n const timeZone = state.timeZone;\n const value = evaluateTimeRange(\n from,\n to,\n timeZone || getTimeZone(),\n state.fiscalYearStartMonth,\n state.UNSAFE_nowDelay\n );\n const refreshOnActivate = state.refreshOnActivate ?? { percent: 10 };\n super({ from, to, timeZone, value, refreshOnActivate, ...state });\n\n this.addActivationHandler(this._onActivate.bind(this));\n }\n\n private _onActivate() {\n // When SceneTimeRange has no time zone provided, find closest source of time zone and subscribe to it\n if (!this.state.timeZone) {\n const timeZoneSource = this.getTimeZoneSource();\n if (timeZoneSource !== this) {\n this._subs.add(\n timeZoneSource.subscribeToState((n, p) => {\n if (n.timeZone !== undefined && n.timeZone !== p.timeZone) {\n this.setState({\n value: evaluateTimeRange(\n this.state.from,\n this.state.to,\n timeZoneSource.getTimeZone(),\n this.state.fiscalYearStartMonth,\n this.state.UNSAFE_nowDelay\n ),\n });\n }\n })\n );\n }\n }\n\n if (this.state.weekStart) {\n setWeekStart(this.state.weekStart);\n }\n\n if (rangeUtil.isRelativeTimeRange(this.state.value.raw)) {\n this.refreshIfStale();\n }\n\n // Deactivation handler that restore weekStart if it was changed\n return () => {\n if (this.state.weekStart) {\n setWeekStart(config.bootData.user.weekStart);\n }\n };\n }\n\n private refreshIfStale() {\n let ms;\n if (this.state?.refreshOnActivate?.percent !== undefined) {\n ms = this.calculatePercentOfInterval(this.state.refreshOnActivate.percent);\n }\n if (this.state?.refreshOnActivate?.afterMs !== undefined) {\n ms = Math.min(this.state.refreshOnActivate.afterMs, ms ?? Infinity);\n }\n if (ms !== undefined) {\n this.refreshRange(ms);\n }\n }\n\n /**\n * Will traverse up the scene graph to find the closest SceneTimeRangeLike with time zone set\n */\n private getTimeZoneSource() {\n if (!this.parent || !this.parent.parent) {\n return this;\n }\n // Find the closest source of time zone\n const source = getClosest<SceneTimeRangeLike>(this.parent.parent, (o) => {\n if (o.state.$timeRange && o.state.$timeRange.state.timeZone) {\n return o.state.$timeRange;\n }\n return undefined;\n });\n\n if (!source) {\n return this;\n }\n\n return source;\n }\n\n /**\n * Refreshes time range if it is older than the invalidation interval\n * @param refreshAfterMs invalidation interval (milliseconds)\n * @private\n */\n private refreshRange(refreshAfterMs: number) {\n const value = evaluateTimeRange(\n this.state.from,\n this.state.to,\n this.state.timeZone ?? getTimeZone(),\n this.state.fiscalYearStartMonth,\n this.state.UNSAFE_nowDelay\n );\n\n const diff = value.to.diff(this.state.value.to, 'milliseconds');\n if (diff >= refreshAfterMs) {\n this.setState({\n value,\n });\n }\n }\n\n private calculatePercentOfInterval(percent: number): number {\n const intervalMs = this.state.value.to.diff(this.state.value.from, 'milliseconds');\n return Math.ceil(intervalMs / percent);\n }\n\n public getTimeZone(): TimeZone {\n // Return local time zone if provided\n if (this.state.timeZone) {\n return this.state.timeZone;\n }\n\n // Resolve higher level time zone source\n const timeZoneSource = this.getTimeZoneSource();\n if (timeZoneSource !== this) {\n return timeZoneSource.state.timeZone!;\n }\n\n // Return default time zone\n return getTimeZone();\n }\n\n public onTimeRangeChange = (timeRange: TimeRange) => {\n const update: Partial<SceneTimeRangeState> = {};\n const updateToEval: Partial<SceneTimeRangeState> = {};\n\n if (typeof timeRange.raw.from === 'string') {\n update.from = timeRange.raw.from;\n updateToEval.from = timeRange.raw.from;\n } else {\n update.from = timeRange.raw.from.toISOString();\n updateToEval.from = timeRange.raw.from.toISOString(true);\n }\n\n if (typeof timeRange.raw.to === 'string') {\n update.to = timeRange.raw.to;\n updateToEval.to = timeRange.raw.to;\n } else {\n update.to = timeRange.raw.to.toISOString();\n updateToEval.to = timeRange.raw.to.toISOString(true);\n }\n\n update.value = evaluateTimeRange(\n updateToEval.from,\n updateToEval.to,\n this.getTimeZone(),\n this.state.fiscalYearStartMonth,\n this.state.UNSAFE_nowDelay\n );\n\n // Only update if time range actually changed\n if (update.from !== this.state.from || update.to !== this.state.to) {\n this.setState(update);\n }\n };\n\n public onTimeZoneChange = (timeZone: TimeZone) => {\n this.setState({ timeZone });\n };\n\n public onRefresh = () => {\n this.setState({\n value: evaluateTimeRange(\n this.state.from,\n this.state.to,\n this.getTimeZone(),\n this.state.fiscalYearStartMonth,\n this.state.UNSAFE_nowDelay\n ),\n });\n\n this.publishEvent(new RefreshEvent(), true);\n };\n\n public getUrlState() {\n const urlValues: SceneObjectUrlValues = { from: this.state.from, to: this.state.to };\n if (this.state.timeZone) {\n urlValues.timezone = this.state.timeZone;\n }\n\n return urlValues;\n }\n\n public updateFromUrl(values: SceneObjectUrlValues) {\n // ignore if both are missing\n if (!values.to && !values.from) {\n return;\n }\n\n const update: Partial<SceneTimeRangeState> = {};\n const from = parseUrlParam(values.from);\n\n if (from) {\n update.from = from;\n }\n\n const to = parseUrlParam(values.to);\n if (to) {\n update.to = to;\n }\n\n if (typeof values.timezone === 'string') {\n update.timeZone = values.timezone !== '' ? values.timezone : undefined;\n }\n\n update.value = evaluateTimeRange(\n update.from ?? this.state.from,\n update.to ?? this.state.to,\n update.timeZone ?? this.getTimeZone(),\n this.state.fiscalYearStartMonth,\n this.state.UNSAFE_nowDelay\n );\n\n this.setState(update);\n 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@@ -1,7 +1,6 @@
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1
1
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import { lookupVariable } from '../../variables/lookupVariable.js';
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2
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-
import { getQueryController } from './getQueryController.js';
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3
2
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import { getTimeRange } from './getTimeRange.js';
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4
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-
import { getVariables, getData, getLayout, getDataLayers, interpolate, hasVariableDependencyInLoadingState, findByKey, findByKeyAndType, findObject, findAllObjects, getAncestor } from './sceneGraph.js';
|
3
|
+
import { getVariables, getData, getLayout, getDataLayers, interpolate, hasVariableDependencyInLoadingState, findByKey, findByKeyAndType, findObject, findAllObjects, getAncestor, getQueryController } from './sceneGraph.js';
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5
4
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6
5
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const sceneGraph = {
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7
6
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getVariables,
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@@ -1 +1 @@
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1
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-
{"version":3,"file":"index.js","sources":["../../../../src/core/sceneGraph/index.ts"],"sourcesContent":["import { lookupVariable } from '../../variables/lookupVariable';\nimport {
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1
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+
{"version":3,"file":"index.js","sources":["../../../../src/core/sceneGraph/index.ts"],"sourcesContent":["import { lookupVariable } from '../../variables/lookupVariable';\nimport { getTimeRange } from './getTimeRange';\nimport {\n findByKey,\n findByKeyAndType,\n findObject,\n findAllObjects,\n getData,\n getLayout,\n getVariables,\n getDataLayers,\n hasVariableDependencyInLoadingState,\n interpolate,\n getAncestor,\n getQueryController,\n} from './sceneGraph';\n\nexport const sceneGraph = {\n getVariables,\n getData,\n getTimeRange,\n getLayout,\n getDataLayers,\n interpolate,\n lookupVariable,\n hasVariableDependencyInLoadingState,\n findByKey,\n findByKeyAndType,\n findObject,\n findAllObjects,\n getAncestor,\n getQueryController,\n};\n"],"names":[],"mappings":";;;;AAiBO,MAAM,UAAa,GAAA;AAAA,EACxB,YAAA;AAAA,EACA,OAAA;AAAA,EACA,YAAA;AAAA,EACA,SAAA;AAAA,EACA,aAAA;AAAA,EACA,WAAA;AAAA,EACA,cAAA;AAAA,EACA,mCAAA;AAAA,EACA,SAAA;AAAA,EACA,gBAAA;AAAA,EACA,UAAA;AAAA,EACA,cAAA;AAAA,EACA,WAAA;AAAA,EACA,kBAAA;AACF;;;;"}
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@@ -3,6 +3,8 @@ import { sceneInterpolator } from '../../variables/interpolation/sceneInterpolat
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|
3
3
|
import { isDataLayer } from '../types.js';
|
4
4
|
import { lookupVariable } from '../../variables/lookupVariable.js';
|
5
5
|
import { getClosest } from './utils.js';
|
6
|
+
import { isQueryController } from '../../behaviors/SceneQueryController.js';
|
7
|
+
import { QueryVariable } from '../../variables/variants/query/QueryVariable.js';
|
6
8
|
|
7
9
|
function getVariables(sceneObject) {
|
8
10
|
var _a;
|
@@ -33,6 +35,10 @@ function hasVariableDependencyInLoadingState(sceneObject) {
|
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33
35
|
return false;
|
34
36
|
}
|
35
37
|
for (const name of sceneObject.variableDependency.getNames()) {
|
38
|
+
if (sceneObject instanceof QueryVariable && sceneObject.state.name === name) {
|
39
|
+
console.warn("Query variable is referencing itself");
|
40
|
+
continue;
|
41
|
+
}
|
36
42
|
const variable = lookupVariable(name, sceneObject);
|
37
43
|
if (!variable) {
|
38
44
|
continue;
|
@@ -136,6 +142,20 @@ function getAncestor(sceneObject, ancestorType) {
|
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136
142
|
}
|
137
143
|
return parent;
|
138
144
|
}
|
145
|
+
function getQueryController(sceneObject) {
|
146
|
+
let parent = sceneObject;
|
147
|
+
while (parent) {
|
148
|
+
if (parent.state.$behaviors) {
|
149
|
+
for (const behavior of parent.state.$behaviors) {
|
150
|
+
if (isQueryController(behavior)) {
|
151
|
+
return behavior;
|
152
|
+
}
|
153
|
+
}
|
154
|
+
}
|
155
|
+
parent = parent.parent;
|
156
|
+
}
|
157
|
+
return void 0;
|
158
|
+
}
|
139
159
|
|
140
|
-
export { findAllObjects, findByKey, findByKeyAndType, findObject, getAncestor, getData, getDataLayers, getLayout, getVariables, hasVariableDependencyInLoadingState, interpolate };
|
160
|
+
export { findAllObjects, findByKey, findByKeyAndType, findObject, getAncestor, getData, getDataLayers, getLayout, getQueryController, getVariables, hasVariableDependencyInLoadingState, interpolate };
|
141
161
|
//# sourceMappingURL=sceneGraph.js.map
|
@@ -1 +1 @@
|
|
1
|
-
{"version":3,"file":"sceneGraph.js","sources":["../../../../src/core/sceneGraph/sceneGraph.ts"],"sourcesContent":["import { ScopedVars } from '@grafana/data';\nimport { EmptyDataNode, EmptyVariableSet } from '../../variables/interpolation/defaults';\n\nimport { sceneInterpolator } from '../../variables/interpolation/sceneInterpolator';\nimport { VariableCustomFormatterFn, SceneVariables } from '../../variables/types';\n\nimport { isDataLayer, SceneDataLayerProvider, SceneDataProvider, SceneLayout, SceneObject } from '../types';\nimport { lookupVariable } from '../../variables/lookupVariable';\nimport { getClosest } from './utils';\nimport { VariableInterpolation } from '@grafana/runtime';\n\n/**\n * Get the closest node with variables\n */\nexport function getVariables(sceneObject: SceneObject): SceneVariables {\n return getClosest(sceneObject, (s) => s.state.$variables) ?? EmptyVariableSet;\n}\n\n/**\n * Will walk up the scene object graph to the closest $data scene object\n */\nexport function getData(sceneObject: SceneObject): SceneDataProvider {\n return getClosest(sceneObject, (s) => s.state.$data) ?? EmptyDataNode;\n}\n\nfunction isSceneLayout(s: SceneObject): s is SceneLayout {\n return 'isDraggable' in s;\n}\n\n/**\n * Will walk up the scene object graph to the closest $layout scene object\n */\nexport function getLayout(scene: SceneObject): SceneLayout | null {\n const parent = getClosest(scene, (s) => (isSceneLayout(s) ? s : undefined));\n if (parent) {\n return parent;\n }\n\n return null;\n}\n\n/**\n * Interpolates the given string using the current scene object as context. *\n *\n * Note: the interpolations array will be mutated by adding information about variables that\n * have been interpolated during replacement. Variables that were specified in the target but not found in\n * the list of available variables are also added to the array. See {@link VariableInterpolation} for more details.\n *\n * @param {VariableInterpolation[]} interpolations an optional array that is updated with interpolated variables.\n */\nexport function interpolate(\n sceneObject: SceneObject,\n value: string | undefined | null,\n scopedVars?: ScopedVars,\n format?: string | VariableCustomFormatterFn,\n interpolations?: VariableInterpolation[]\n): string {\n if (value === '' || value == null) {\n return '';\n }\n\n return sceneInterpolator(sceneObject, value, scopedVars, format, interpolations);\n}\n\n/**\n * Checks if the variable is currently loading or waiting to update.\n * It also returns true if a dependency of the variable is loading.\n *\n * For example if C depends on variable B which depends on variable A and A is loading this returns true for variable C and B.\n */\nexport function hasVariableDependencyInLoadingState(sceneObject: SceneObject) {\n if (!sceneObject.variableDependency) {\n return false;\n }\n\n for (const name of sceneObject.variableDependency.getNames()) {\n const variable = lookupVariable(name, sceneObject);\n if (!variable) {\n continue;\n }\n\n const set = variable.parent as SceneVariables;\n if (set.isVariableLoadingOrWaitingToUpdate(variable)) {\n return true;\n }\n }\n\n return false;\n}\n\nfunction findObjectInternal(\n scene: SceneObject,\n check: (obj: SceneObject) => boolean,\n alreadySearchedChild?: SceneObject,\n shouldSearchUp?: boolean\n): SceneObject | null {\n if (check(scene)) {\n return scene;\n }\n\n let found: SceneObject | null = null;\n\n scene.forEachChild((child) => {\n if (child === alreadySearchedChild) {\n return;\n }\n\n let maybe = findObjectInternal(child, check);\n if (maybe) {\n found = maybe;\n }\n });\n\n if (found) {\n return found;\n }\n\n if (shouldSearchUp && scene.parent) {\n return findObjectInternal(scene.parent, check, scene, true);\n }\n\n return null;\n}\n\n/**\n * Returns a scene object from the scene graph with the requested key.\n *\n * Throws error if no key-matching scene object found.\n */\nexport function findByKey(sceneObject: SceneObject, key: string) {\n const found = findObject(sceneObject, (sceneToCheck) => {\n return sceneToCheck.state.key === key;\n });\n if (!found) {\n throw new Error('Unable to find scene with key ' + key);\n }\n return found;\n}\n\n/**\n * Returns a scene object from the scene graph with the requested key and type.\n *\n * Throws error if no key-matching scene object found.\n * Throws error if the given type does not match.\n */\nexport function findByKeyAndType<TargetType extends SceneObject>(\n sceneObject: SceneObject,\n key: string,\n targetType: { new (...args: never[]): TargetType }\n) {\n const found = findObject(sceneObject, (sceneToCheck) => {\n return sceneToCheck.state.key === key;\n });\n if (!found) {\n throw new Error('Unable to find scene with key ' + key);\n }\n if (!(found instanceof targetType)) {\n throw new Error(`Found scene object with key ${key} does not match type ${targetType.name}`);\n }\n return found;\n}\n\n/**\n * This will search the full scene graph, starting with the scene node passed in, then walking up the parent chain. *\n */\nexport function findObject(scene: SceneObject, check: (obj: SceneObject) => boolean): SceneObject | null {\n return findObjectInternal(scene, check, undefined, true);\n}\n\n/**\n * This will search down the full scene graph, looking for objects that match the provided predicate.\n */\nexport function findAllObjects(scene: SceneObject, check: (obj: SceneObject) => boolean): SceneObject[] {\n const found: SceneObject[] = [];\n\n scene.forEachChild((child) => {\n if (check(child)) {\n found.push(child);\n }\n\n found.push(...findAllObjects(child, check));\n });\n\n return found;\n}\n\n/**\n * Will walk up the scene object graph up until the root and collect all SceneDataLayerProvider objects.\n * When localOnly set to true, it will only collect the closest layers.\n */\nexport function getDataLayers(sceneObject: SceneObject, localOnly = false): SceneDataLayerProvider[] {\n let currentLevel: SceneObject | undefined = sceneObject;\n let collected: SceneDataLayerProvider[] = [];\n\n while (currentLevel) {\n const dataProvider = currentLevel.state.$data;\n if (!dataProvider) {\n currentLevel = currentLevel.parent;\n continue;\n }\n\n // Check if data layer exists nested inside another data provider\n if (isDataLayer(dataProvider)) {\n collected = collected.concat(dataProvider);\n } else {\n if (dataProvider.state.$data && isDataLayer(dataProvider.state.$data)) {\n collected = collected.concat(dataProvider.state.$data);\n }\n }\n\n if (localOnly && collected.length > 0) {\n break;\n }\n\n currentLevel = currentLevel.parent;\n }\n\n return collected;\n}\n\n/**\n * A utility function to find the closest ancestor of a given type. 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{"version":3,"file":"sceneGraph.js","sources":["../../../../src/core/sceneGraph/sceneGraph.ts"],"sourcesContent":["import { ScopedVars } from '@grafana/data';\nimport { EmptyDataNode, EmptyVariableSet } from '../../variables/interpolation/defaults';\n\nimport { sceneInterpolator } from '../../variables/interpolation/sceneInterpolator';\nimport { VariableCustomFormatterFn, SceneVariables } from '../../variables/types';\n\nimport { isDataLayer, SceneDataLayerProvider, SceneDataProvider, SceneLayout, SceneObject } from '../types';\nimport { lookupVariable } from '../../variables/lookupVariable';\nimport { getClosest } from './utils';\nimport { SceneQueryControllerLike, isQueryController } from '../../behaviors/SceneQueryController';\nimport { VariableInterpolation } from '@grafana/runtime';\nimport { QueryVariable } from '../../variables/variants/query/QueryVariable';\n\n/**\n * Get the closest node with variables\n */\nexport function getVariables(sceneObject: SceneObject): SceneVariables {\n return getClosest(sceneObject, (s) => s.state.$variables) ?? EmptyVariableSet;\n}\n\n/**\n * Will walk up the scene object graph to the closest $data scene object\n */\nexport function getData(sceneObject: SceneObject): SceneDataProvider {\n return getClosest(sceneObject, (s) => s.state.$data) ?? EmptyDataNode;\n}\n\nfunction isSceneLayout(s: SceneObject): s is SceneLayout {\n return 'isDraggable' in s;\n}\n\n/**\n * Will walk up the scene object graph to the closest $layout scene object\n */\nexport function getLayout(scene: SceneObject): SceneLayout | null {\n const parent = getClosest(scene, (s) => (isSceneLayout(s) ? s : undefined));\n if (parent) {\n return parent;\n }\n\n return null;\n}\n\n/**\n * Interpolates the given string using the current scene object as context. *\n *\n * Note: the interpolations array will be mutated by adding information about variables that\n * have been interpolated during replacement. Variables that were specified in the target but not found in\n * the list of available variables are also added to the array. See {@link VariableInterpolation} for more details.\n *\n * @param {VariableInterpolation[]} interpolations an optional array that is updated with interpolated variables.\n */\nexport function interpolate(\n sceneObject: SceneObject,\n value: string | undefined | null,\n scopedVars?: ScopedVars,\n format?: string | VariableCustomFormatterFn,\n interpolations?: VariableInterpolation[]\n): string {\n if (value === '' || value == null) {\n return '';\n }\n\n return sceneInterpolator(sceneObject, value, scopedVars, format, interpolations);\n}\n\n/**\n * Checks if the variable is currently loading or waiting to update.\n * It also returns true if a dependency of the variable is loading.\n *\n * For example if C depends on variable B which depends on variable A and A is loading this returns true for variable C and B.\n */\nexport function hasVariableDependencyInLoadingState(sceneObject: SceneObject) {\n if (!sceneObject.variableDependency) {\n return false;\n }\n\n for (const name of sceneObject.variableDependency.getNames()) {\n // This is for backwards compability. 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{"version":3,"file":"index.js","sources":["../../src/index.ts"],"sourcesContent":["import { getUrlWithAppState } from './components/SceneApp/utils';\nimport { registerRuntimePanelPlugin } from './components/VizPanel/registerRuntimePanelPlugin';\nimport { cloneSceneObjectState } from './core/sceneGraph/utils';\nimport { registerRuntimeDataSource } from './querying/RuntimeDataSource';\nimport { getUrlState, syncStateFromSearchParams } from './services/utils';\n\nimport { registerVariableMacro } from './variables/macros';\nimport { renderPrometheusLabelFilters } from './variables/utils';\nimport {\n isAdHocVariable,\n isQueryVariable,\n isTextBoxVariable,\n isCustomVariable,\n isDataSourceVariable,\n isConstantVariable,\n isIntervalVariable,\n isGroupByVariable,\n} from './variables/variants/guards';\n\nexport * from './core/types';\nexport * from './core/events';\nexport { sceneGraph } from './core/sceneGraph';\nexport * as behaviors from './behaviors';\nexport * as dataLayers from './querying/layers';\n\nexport { SceneObjectBase, useSceneObjectState } from './core/SceneObjectBase';\nexport { SceneDataNode } from './core/SceneDataNode';\nexport { SceneTimeRange } from './core/SceneTimeRange';\nexport { SceneTimeZoneOverride } from './core/SceneTimeZoneOverride';\n\nexport { SceneQueryRunner, type QueryRunnerState } from './querying/SceneQueryRunner';\nexport {\n type ExtraQueryDescriptor,\n type ExtraQueryProvider,\n type ExtraQueryDataProcessor,\n} from './querying/ExtraQueryProvider';\nexport { SceneDataLayerSet, SceneDataLayerSetBase } from './querying/SceneDataLayerSet';\nexport { SceneDataLayerBase } from './querying/layers/SceneDataLayerBase';\nexport { SceneDataLayerControls } from './querying/layers/SceneDataLayerControls';\nexport { SceneDataTransformer } from './querying/SceneDataTransformer';\nexport { registerQueryWithController } from './querying/registerQueryWithController';\nexport { registerRuntimeDataSource, RuntimeDataSource } from './querying/RuntimeDataSource';\nexport type {\n SceneQueryControllerLike,\n SceneQueryControllerEntryType,\n SceneQueryControllerEntry,\n
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{"version":3,"file":"index.js","sources":["../../src/index.ts"],"sourcesContent":["import { getUrlWithAppState } from './components/SceneApp/utils';\nimport { registerRuntimePanelPlugin } from './components/VizPanel/registerRuntimePanelPlugin';\nimport { cloneSceneObjectState } from './core/sceneGraph/utils';\nimport { registerRuntimeDataSource } from './querying/RuntimeDataSource';\nimport { getUrlState, syncStateFromSearchParams } from './services/utils';\n\nimport { registerVariableMacro } from './variables/macros';\nimport { renderPrometheusLabelFilters } from './variables/utils';\nimport {\n isAdHocVariable,\n isQueryVariable,\n isTextBoxVariable,\n isCustomVariable,\n isDataSourceVariable,\n isConstantVariable,\n isIntervalVariable,\n isGroupByVariable,\n} from './variables/variants/guards';\n\nexport * from './core/types';\nexport * from './core/events';\nexport { sceneGraph } from './core/sceneGraph';\nexport * as behaviors from './behaviors';\nexport * as dataLayers from 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'./variables/variants/TestVariable';\nexport { TextBoxVariable } from './variables/variants/TextBoxVariable';\nexport {\n MultiValueVariable,\n type MultiValueVariableState,\n type VariableGetOptionsArgs,\n} from './variables/variants/MultiValueVariable';\nexport { LocalValueVariable } from './variables/variants/LocalValueVariable';\nexport { IntervalVariable } from './variables/variants/IntervalVariable';\nexport { AdHocFiltersVariable } from './variables/adhoc/AdHocFiltersVariable';\nexport { GroupByVariable } from './variables/groupby/GroupByVariable';\nexport { type MacroVariableConstructor } from './variables/macros/types';\n\nexport { type UrlSyncManagerLike, UrlSyncManager, getUrlSyncManager } from './services/UrlSyncManager';\nexport { useUrlSync } from './services/useUrlSync';\nexport { UrlSyncContextProvider } from './services/UrlSyncContextProvider';\nexport { SceneObjectUrlSyncConfig } from './services/SceneObjectUrlSyncConfig';\n\nexport { EmbeddedScene, type 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{"version":3,"file":"registerQueryWithController.js","sources":["../../../src/querying/registerQueryWithController.ts"],"sourcesContent":["import { Observable } from 'rxjs';\nimport { LoadingState } from '@grafana/schema';\nimport { sceneGraph } from '../core/sceneGraph';\nimport { QueryResultWithState, SceneQueryControllerEntry } from '../behaviors/
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+
{"version":3,"file":"registerQueryWithController.js","sources":["../../../src/querying/registerQueryWithController.ts"],"sourcesContent":["import { Observable } from 'rxjs';\nimport { LoadingState } from '@grafana/schema';\nimport { sceneGraph } from '../core/sceneGraph';\nimport { QueryResultWithState, SceneQueryControllerEntry } from '../behaviors/SceneQueryController';\n\n/**\n * Will look for a scene object with a behavior that is a SceneQueryController and register the query with it.\n */\nexport function registerQueryWithController<T extends QueryResultWithState>(entry: SceneQueryControllerEntry) {\n return (queryStream: Observable<T>) => {\n const queryControler = sceneGraph.getQueryController(entry.origin);\n if (!queryControler) {\n return queryStream;\n }\n\n return new Observable<T>((observer) => {\n if (!entry.cancel) {\n entry.cancel = () => observer.complete();\n }\n\n queryControler.queryStarted(entry);\n let markedAsCompleted = false;\n\n const sub = queryStream.subscribe({\n next: (v) => {\n if (!markedAsCompleted && v.state !== LoadingState.Loading) {\n markedAsCompleted = true;\n queryControler.queryCompleted(entry);\n }\n\n observer.next(v);\n },\n error: (e) => observer.error(e),\n complete: () => {\n observer.complete();\n },\n });\n\n return () => {\n sub.unsubscribe();\n\n if (!markedAsCompleted) {\n queryControler.queryCompleted(entry);\n }\n };\n });\n };\n}\n"],"names":[],"mappings":";;;;AAQO,SAAS,4BAA4D,KAAkC,EAAA;AAC5G,EAAA,OAAO,CAAC,WAA+B,KAAA;AACrC,IAAA,MAAM,cAAiB,GAAA,UAAA,CAAW,kBAAmB,CAAA,KAAA,CAAM,MAAM,CAAA,CAAA;AACjE,IAAA,IAAI,CAAC,cAAgB,EAAA;AACnB,MAAO,OAAA,WAAA,CAAA;AAAA,KACT;AAEA,IAAO,OAAA,IAAI,UAAc,CAAA,CAAC,QAAa,KAAA;AACrC,MAAI,IAAA,CAAC,MAAM,MAAQ,EAAA;AACjB,QAAM,KAAA,CAAA,MAAA,GAAS,MAAM,QAAA,CAAS,QAAS,EAAA,CAAA;AAAA,OACzC;AAEA,MAAA,cAAA,CAAe,aAAa,KAAK,CAAA,CAAA;AACjC,MAAA,IAAI,iBAAoB,GAAA,KAAA,CAAA;AAExB,MAAM,MAAA,GAAA,GAAM,YAAY,SAAU,CAAA;AAAA,QAChC,IAAA,EAAM,CAAC,CAAM,KAAA;AACX,UAAA,IAAI,CAAC,iBAAA,IAAqB,CAAE,CAAA,KAAA,KAAU,aAAa,OAAS,EAAA;AAC1D,YAAoB,iBAAA,GAAA,IAAA,CAAA;AACpB,YAAA,cAAA,CAAe,eAAe,KAAK,CAAA,CAAA;AAAA,WACrC;AAEA,UAAA,QAAA,CAAS,KAAK,CAAC,CAAA,CAAA;AAAA,SACjB;AAAA,QACA,KAAO,EAAA,CAAC,CAAM,KAAA,QAAA,CAAS,MAAM,CAAC,CAAA;AAAA,QAC9B,UAAU,MAAM;AACd,UAAA,QAAA,CAAS,QAAS,EAAA,CAAA;AAAA,SACpB;AAAA,OACD,CAAA,CAAA;AAED,MAAA,OAAO,MAAM;AACX,QAAA,GAAA,CAAI,WAAY,EAAA,CAAA;AAEhB,QAAA,IAAI,CAAC,iBAAmB,EAAA;AACtB,UAAA,cAAA,CAAe,eAAe,KAAK,CAAA,CAAA;AAAA,SACrC;AAAA,OACF,CAAA;AAAA,KACD,CAAA,CAAA;AAAA,GACH,CAAA;AACF;;;;"}
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@@ -4,7 +4,6 @@ import { Select, MultiSelect, useTheme2, getSelectStyles, useStyles2, Checkbox }
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import { selectors } from '@grafana/e2e-selectors';
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import { cx, css } from '@emotion/css';
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import { getOptionSearcher } from './getOptionSearcher.js';
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7
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-
import { sceneGraph } from '../../core/sceneGraph/index.js';
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var __defProp = Object.defineProperty;
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var __defProps = Object.defineProperties;
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@@ -49,7 +48,6 @@ function VariableValueSelect({ model }) {
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const [inputValue, setInputValue] = useState("");
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const [hasCustomValue, setHasCustomValue] = useState(false);
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const selectValue = toSelectableValue(value, String(text));
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const queryController = sceneGraph.getQueryController(model);
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const optionSearcher = useMemo(() => getOptionSearcher(options, includeAll), [options, includeAll]);
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const onInputChange = (value2, { action }) => {
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if (action === "input-change") {
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@@ -89,7 +87,6 @@ function VariableValueSelect({ model }) {
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"data-testid": selectors.pages.Dashboard.SubMenu.submenuItemValueDropDownValueLinkTexts(`${value}`),
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onChange: (newValue) => {
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model.changeValueTo(newValue.value, newValue.label);
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queryController == null ? void 0 : queryController.startProfile(model);
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if (hasCustomValue !== newValue.__isNew__) {
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setHasCustomValue(newValue.__isNew__);
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}
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@@ -101,7 +98,6 @@ function VariableValueSelectMulti({ model }) {
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const arrayValue = useMemo(() => isArray(value) ? value : [value], [value]);
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const [uncommittedValue, setUncommittedValue] = useState(arrayValue);
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const [inputValue, setInputValue] = useState("");
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const queryController = sceneGraph.getQueryController(model);
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const optionSearcher = useMemo(() => getOptionSearcher(options, includeAll), [options, includeAll]);
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useEffect(() => {
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setUncommittedValue(arrayValue);
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@@ -142,7 +138,6 @@ function VariableValueSelectMulti({ model }) {
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onInputChange,
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onBlur: () => {
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model.changeValueTo(uncommittedValue);
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queryController == null ? void 0 : queryController.startProfile(model);
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},
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filterOption: filterNoOp,
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"data-testid": selectors.pages.Dashboard.SubMenu.submenuItemValueDropDownValueLinkTexts(`${uncommittedValue}`),
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