@grafana/scenes 5.36.1 → 5.36.2--canary.858.12581750919.0

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Files changed (28) hide show
  1. package/dist/esm/behaviors/SceneQueryController.js +60 -5
  2. package/dist/esm/behaviors/SceneQueryController.js.map +1 -1
  3. package/dist/esm/behaviors/SceneRenderProfiler.js +169 -0
  4. package/dist/esm/behaviors/SceneRenderProfiler.js.map +1 -0
  5. package/dist/esm/components/SceneRefreshPicker.js +6 -1
  6. package/dist/esm/components/SceneRefreshPicker.js.map +1 -1
  7. package/dist/esm/components/VizPanel/VizPanel.js +8 -1
  8. package/dist/esm/components/VizPanel/VizPanel.js.map +1 -1
  9. package/dist/esm/core/SceneTimeRange.js +3 -0
  10. package/dist/esm/core/SceneTimeRange.js.map +1 -1
  11. package/dist/esm/core/sceneGraph/getQueryController.js +19 -0
  12. package/dist/esm/core/sceneGraph/getQueryController.js.map +1 -0
  13. package/dist/esm/core/sceneGraph/index.js +3 -3
  14. package/dist/esm/core/sceneGraph/index.js.map +1 -1
  15. package/dist/esm/core/sceneGraph/sceneGraph.js +1 -26
  16. package/dist/esm/core/sceneGraph/sceneGraph.js.map +1 -1
  17. package/dist/esm/index.js.map +1 -1
  18. package/dist/esm/querying/registerQueryWithController.js +18 -2
  19. package/dist/esm/querying/registerQueryWithController.js.map +1 -1
  20. package/dist/esm/utils/getDataSource.js +17 -1
  21. package/dist/esm/utils/getDataSource.js.map +1 -1
  22. package/dist/esm/variables/components/VariableValueSelect.js +5 -0
  23. package/dist/esm/variables/components/VariableValueSelect.js.map +1 -1
  24. package/dist/esm/variables/variants/TestVariable.js.map +1 -1
  25. package/dist/index.d.ts +44 -32
  26. package/dist/index.js +465 -210
  27. package/dist/index.js.map +1 -1
  28. package/package.json +2 -2
@@ -1,5 +1,26 @@
1
1
  import { SceneObjectBase } from '../core/SceneObjectBase.js';
2
+ import { writeSceneLog } from '../utils/writeSceneLog.js';
3
+ import { SceneRenderProfiler } from './SceneRenderProfiler.js';
2
4
 
5
+ var __defProp = Object.defineProperty;
6
+ var __defProps = Object.defineProperties;
7
+ var __getOwnPropDescs = Object.getOwnPropertyDescriptors;
8
+ var __getOwnPropSymbols = Object.getOwnPropertySymbols;
9
+ var __hasOwnProp = Object.prototype.hasOwnProperty;
10
+ var __propIsEnum = Object.prototype.propertyIsEnumerable;
11
+ var __defNormalProp = (obj, key, value) => key in obj ? __defProp(obj, key, { enumerable: true, configurable: true, writable: true, value }) : obj[key] = value;
12
+ var __spreadValues = (a, b) => {
13
+ for (var prop in b || (b = {}))
14
+ if (__hasOwnProp.call(b, prop))
15
+ __defNormalProp(a, prop, b[prop]);
16
+ if (__getOwnPropSymbols)
17
+ for (var prop of __getOwnPropSymbols(b)) {
18
+ if (__propIsEnum.call(b, prop))
19
+ __defNormalProp(a, prop, b[prop]);
20
+ }
21
+ return a;
22
+ };
23
+ var __spreadProps = (a, b) => __defProps(a, __getOwnPropDescs(b));
3
24
  var __accessCheck = (obj, member, msg) => {
4
25
  if (!member.has(obj))
5
26
  throw TypeError("Cannot " + msg);
@@ -13,22 +34,38 @@ var __privateAdd = (obj, member, value) => {
13
34
  throw TypeError("Cannot add the same private member more than once");
14
35
  member instanceof WeakSet ? member.add(obj) : member.set(obj, value);
15
36
  };
16
- var _running;
37
+ var __privateSet = (obj, member, value, setter) => {
38
+ __accessCheck(obj, member, "write to private field");
39
+ setter ? setter.call(obj, value) : member.set(obj, value);
40
+ return value;
41
+ };
42
+ var _running, _tryCompleteProfileFrameId;
17
43
  function isQueryController(s) {
18
44
  return "isQueryController" in s;
19
45
  }
20
46
  class SceneQueryController extends SceneObjectBase {
21
- constructor() {
22
- super({ isRunning: false });
47
+ constructor(state = {}) {
48
+ super(__spreadProps(__spreadValues({}, state), { isRunning: false }));
23
49
  this.isQueryController = true;
50
+ this.profiler = new SceneRenderProfiler(this);
24
51
  __privateAdd(this, _running, /* @__PURE__ */ new Set());
52
+ __privateAdd(this, _tryCompleteProfileFrameId, null);
53
+ this.runningQueriesCount = () => {
54
+ return __privateGet(this, _running).size;
55
+ };
25
56
  this.addActivationHandler(() => {
26
57
  return () => __privateGet(this, _running).clear();
27
58
  });
28
59
  }
60
+ startProfile(source) {
61
+ if (!this.state.enableProfiling) {
62
+ return;
63
+ }
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+ this.profiler.startProfile(source.constructor.name);
65
+ }
29
66
  queryStarted(entry) {
30
67
  __privateGet(this, _running).add(entry);
31
- this.changeRunningQueryCount(1);
68
+ this.changeRunningQueryCount(1, entry);
32
69
  if (!this.state.isRunning) {
33
70
  this.setState({ isRunning: true });
34
71
  }
@@ -43,9 +80,26 @@ class SceneQueryController extends SceneObjectBase {
43
80
  this.setState({ isRunning: false });
44
81
  }
45
82
  }
46
- changeRunningQueryCount(dir) {
83
+ changeRunningQueryCount(dir, entry) {
47
84
  var _a;
48
85
  window.__grafanaRunningQueryCount = ((_a = window.__grafanaRunningQueryCount) != null ? _a : 0) + dir;
86
+ if (dir === 1 && this.state.enableProfiling) {
87
+ if (entry) {
88
+ this.profiler.addCrumb(`${entry.origin.constructor.name}/${entry.type}`);
89
+ }
90
+ if (this.profiler.isTailRecording()) {
91
+ writeSceneLog(this.constructor.name, "New query started, cancelling tail recording");
92
+ this.profiler.cancelTailRecording();
93
+ }
94
+ }
95
+ if (this.state.enableProfiling) {
96
+ if (__privateGet(this, _tryCompleteProfileFrameId)) {
97
+ cancelAnimationFrame(__privateGet(this, _tryCompleteProfileFrameId));
98
+ }
99
+ __privateSet(this, _tryCompleteProfileFrameId, requestAnimationFrame(() => {
100
+ this.profiler.tryCompletingProfile();
101
+ }));
102
+ }
49
103
  }
50
104
  cancelAll() {
51
105
  var _a;
@@ -55,6 +109,7 @@ class SceneQueryController extends SceneObjectBase {
55
109
  }
56
110
  }
57
111
  _running = new WeakMap();
112
+ _tryCompleteProfileFrameId = new WeakMap();
58
113
 
59
114
  export { SceneQueryController, isQueryController };
60
115
  //# sourceMappingURL=SceneQueryController.js.map
@@ -1 +1 @@
1
- {"version":3,"file":"SceneQueryController.js","sources":["../../../src/behaviors/SceneQueryController.ts"],"sourcesContent":["import { SceneObjectBase } from '../core/SceneObjectBase';\nimport { SceneObject, SceneObjectState, SceneStatelessBehavior } from '../core/types';\nimport { DataQueryRequest } from '@grafana/data';\nimport { LoadingState } from '@grafana/schema';\n\nexport interface SceneQueryStateControllerState extends SceneObjectState {\n isRunning: boolean;\n}\n\nexport interface SceneQueryControllerLike extends SceneObject<SceneQueryStateControllerState> {\n isQueryController: true;\n cancelAll(): void;\n\n queryStarted(entry: SceneQueryControllerEntry): void;\n queryCompleted(entry: SceneQueryControllerEntry): void;\n}\n\nexport function isQueryController(s: SceneObject | SceneStatelessBehavior): s is SceneQueryControllerLike {\n return 'isQueryController' in s;\n}\n\nexport interface QueryResultWithState {\n state: LoadingState;\n}\n\nexport interface SceneQueryControllerEntry {\n request?: DataQueryRequest;\n type: SceneQueryControllerEntryType;\n origin: SceneObject;\n cancel?: () => void;\n}\n\nexport type SceneQueryControllerEntryType = 'data' | 'annotations' | 'variable' | 'alerts';\n\nexport class SceneQueryController\n extends SceneObjectBase<SceneQueryStateControllerState>\n implements SceneQueryControllerLike\n{\n public isQueryController: true = true;\n\n #running = new Set<SceneQueryControllerEntry>();\n\n public constructor() {\n super({ isRunning: false });\n\n // Clear running state on deactivate\n this.addActivationHandler(() => {\n return () => this.#running.clear();\n });\n }\n\n public queryStarted(entry: SceneQueryControllerEntry) {\n this.#running.add(entry);\n\n this.changeRunningQueryCount(1);\n\n if (!this.state.isRunning) {\n this.setState({ isRunning: true });\n }\n }\n\n public queryCompleted(entry: SceneQueryControllerEntry) {\n if (!this.#running.has(entry)) {\n return;\n }\n\n this.#running.delete(entry);\n\n this.changeRunningQueryCount(-1);\n\n if (this.#running.size === 0) {\n this.setState({ isRunning: false });\n }\n }\n\n private changeRunningQueryCount(dir: 1 | -1) {\n /**\n * Used by grafana-image-renderer to know when all queries are completed.\n */\n (window as any).__grafanaRunningQueryCount = ((window as any).__grafanaRunningQueryCount ?? 0) + dir;\n }\n\n public cancelAll() {\n for (const entry of this.#running.values()) {\n entry.cancel?.();\n }\n }\n}\n"],"names":[],"mappings":";;;;;;;;;;;;;;;AAAA,IAAA,QAAA,CAAA;AAiBO,SAAS,kBAAkB,CAAwE,EAAA;AACxG,EAAA,OAAO,mBAAuB,IAAA,CAAA,CAAA;AAChC,CAAA;AAeO,MAAM,6BACH,eAEV,CAAA;AAAA,EAKS,WAAc,GAAA;AACnB,IAAM,KAAA,CAAA,EAAE,SAAW,EAAA,KAAA,EAAO,CAAA,CAAA;AAL5B,IAAA,IAAA,CAAO,iBAA0B,GAAA,IAAA,CAAA;AAEjC,IAAA,YAAA,CAAA,IAAA,EAAA,QAAA,sBAAe,GAA+B,EAAA,CAAA,CAAA;AAM5C,IAAA,IAAA,CAAK,qBAAqB,MAAM;AAC9B,MAAO,OAAA,MAAM,YAAK,CAAA,IAAA,EAAA,QAAA,CAAA,CAAS,KAAM,EAAA,CAAA;AAAA,KAClC,CAAA,CAAA;AAAA,GACH;AAAA,EAEO,aAAa,KAAkC,EAAA;AACpD,IAAK,YAAA,CAAA,IAAA,EAAA,QAAA,CAAA,CAAS,IAAI,KAAK,CAAA,CAAA;AAEvB,IAAA,IAAA,CAAK,wBAAwB,CAAC,CAAA,CAAA;AAE9B,IAAI,IAAA,CAAC,IAAK,CAAA,KAAA,CAAM,SAAW,EAAA;AACzB,MAAA,IAAA,CAAK,QAAS,CAAA,EAAE,SAAW,EAAA,IAAA,EAAM,CAAA,CAAA;AAAA,KACnC;AAAA,GACF;AAAA,EAEO,eAAe,KAAkC,EAAA;AACtD,IAAA,IAAI,CAAC,YAAA,CAAA,IAAA,EAAK,QAAS,CAAA,CAAA,GAAA,CAAI,KAAK,CAAG,EAAA;AAC7B,MAAA,OAAA;AAAA,KACF;AAEA,IAAK,YAAA,CAAA,IAAA,EAAA,QAAA,CAAA,CAAS,OAAO,KAAK,CAAA,CAAA;AAE1B,IAAA,IAAA,CAAK,wBAAwB,CAAE,CAAA,CAAA,CAAA;AAE/B,IAAI,IAAA,YAAA,CAAA,IAAA,EAAK,QAAS,CAAA,CAAA,IAAA,KAAS,CAAG,EAAA;AAC5B,MAAA,IAAA,CAAK,QAAS,CAAA,EAAE,SAAW,EAAA,KAAA,EAAO,CAAA,CAAA;AAAA,KACpC;AAAA,GACF;AAAA,EAEQ,wBAAwB,GAAa,EAAA;AA3E/C,IAAA,IAAA,EAAA,CAAA;AA+EI,IAAC,MAAe,CAAA,0BAAA,GAAA,CAAA,CAA+B,EAAe,GAAA,MAAA,CAAA,0BAAA,KAAf,YAA6C,CAAK,IAAA,GAAA,CAAA;AAAA,GACnG;AAAA,EAEO,SAAY,GAAA;AAlFrB,IAAA,IAAA,EAAA,CAAA;AAmFI,IAAA,KAAA,MAAW,KAAS,IAAA,YAAA,CAAA,IAAA,EAAK,QAAS,CAAA,CAAA,MAAA,EAAU,EAAA;AAC1C,MAAA,CAAA,EAAA,GAAA,KAAA,CAAM,MAAN,KAAA,IAAA,GAAA,KAAA,CAAA,GAAA,EAAA,CAAA,IAAA,CAAA,KAAA,CAAA,CAAA;AAAA,KACF;AAAA,GACF;AACF,CAAA;AA/CE,QAAA,GAAA,IAAA,OAAA,EAAA;;;;"}
1
+ {"version":3,"file":"SceneQueryController.js","sources":["../../../src/behaviors/SceneQueryController.ts"],"sourcesContent":["import { SceneObjectBase } from '../core/SceneObjectBase';\nimport { SceneObject, SceneStatelessBehavior } from '../core/types';\nimport { writeSceneLog } from '../utils/writeSceneLog';\nimport { SceneRenderProfiler } from './SceneRenderProfiler';\nimport { SceneQueryControllerEntry, SceneQueryControllerLike, SceneQueryStateControllerState } from './types';\n\nexport function isQueryController(s: SceneObject | SceneStatelessBehavior): s is SceneQueryControllerLike {\n return 'isQueryController' in s;\n}\n\nexport class SceneQueryController\n extends SceneObjectBase<SceneQueryStateControllerState>\n implements SceneQueryControllerLike\n{\n public isQueryController: true = true;\n private profiler = new SceneRenderProfiler(this);\n\n #running = new Set<SceneQueryControllerEntry>();\n\n #tryCompleteProfileFrameId: number | null = null;\n\n // lastFrameTime: number = 0;\n\n public constructor(state: Partial<SceneQueryStateControllerState> = {}) {\n super({ ...state, isRunning: false });\n\n // Clear running state on deactivate\n this.addActivationHandler(() => {\n return () => this.#running.clear();\n });\n }\n\n public runningQueriesCount = () => {\n return this.#running.size;\n };\n public startProfile(source: SceneObject) {\n if (!this.state.enableProfiling) {\n return;\n }\n this.profiler.startProfile(source.constructor.name);\n }\n\n public queryStarted(entry: SceneQueryControllerEntry) {\n this.#running.add(entry);\n this.changeRunningQueryCount(1, entry);\n\n if (!this.state.isRunning) {\n this.setState({ isRunning: true });\n }\n }\n\n public queryCompleted(entry: SceneQueryControllerEntry) {\n if (!this.#running.has(entry)) {\n return;\n }\n\n this.#running.delete(entry);\n\n this.changeRunningQueryCount(-1);\n\n if (this.#running.size === 0) {\n this.setState({ isRunning: false });\n }\n }\n\n private changeRunningQueryCount(dir: 1 | -1, entry?: SceneQueryControllerEntry) {\n /**\n * Used by grafana-image-renderer to know when all queries are completed.\n */\n (window as any).__grafanaRunningQueryCount = ((window as any).__grafanaRunningQueryCount ?? 0) + dir;\n\n // console.log('\\tRunning queries:', (window as any).__grafanaRunningQueryCount);\n if (dir === 1 && this.state.enableProfiling) {\n if (entry) {\n // Collect profile crumbs, variables, annotations, queries and plugins\n this.profiler.addCrumb(`${entry.origin.constructor.name}/${entry.type}`);\n }\n if (this.profiler.isTailRecording()) {\n writeSceneLog(this.constructor.name, 'New query started, cancelling tail recording');\n this.profiler.cancelTailRecording();\n }\n }\n\n if (this.state.enableProfiling) {\n // Delegate to next frame to check if all queries are completed\n // This is to account for scenarios when there's \"yet another\" query that's started\n if (this.#tryCompleteProfileFrameId) {\n cancelAnimationFrame(this.#tryCompleteProfileFrameId);\n }\n\n this.#tryCompleteProfileFrameId = requestAnimationFrame(() => {\n this.profiler.tryCompletingProfile();\n });\n }\n }\n\n public cancelAll() {\n for (const entry of this.#running.values()) {\n entry.cancel?.();\n }\n }\n}\n"],"names":[],"mappings":";;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;AAAA,IAAA,QAAA,EAAA,0BAAA,CAAA;AAMO,SAAS,kBAAkB,CAAwE,EAAA;AACxG,EAAA,OAAO,mBAAuB,IAAA,CAAA,CAAA;AAChC,CAAA;AAEO,MAAM,6BACH,eAEV,CAAA;AAAA,EAUS,WAAA,CAAY,KAAiD,GAAA,EAAI,EAAA;AACtE,IAAA,KAAA,CAAM,aAAK,CAAA,cAAA,CAAA,EAAA,EAAA,KAAA,CAAA,EAAL,EAAY,SAAA,EAAW,OAAO,CAAA,CAAA,CAAA;AAVtC,IAAA,IAAA,CAAO,iBAA0B,GAAA,IAAA,CAAA;AACjC,IAAQ,IAAA,CAAA,QAAA,GAAW,IAAI,mBAAA,CAAoB,IAAI,CAAA,CAAA;AAE/C,IAAA,YAAA,CAAA,IAAA,EAAA,QAAA,sBAAe,GAA+B,EAAA,CAAA,CAAA;AAE9C,IAA4C,YAAA,CAAA,IAAA,EAAA,0BAAA,EAAA,IAAA,CAAA,CAAA;AAa5C,IAAA,IAAA,CAAO,sBAAsB,MAAM;AACjC,MAAA,OAAO,mBAAK,QAAS,CAAA,CAAA,IAAA,CAAA;AAAA,KACvB,CAAA;AAPE,IAAA,IAAA,CAAK,qBAAqB,MAAM;AAC9B,MAAO,OAAA,MAAM,YAAK,CAAA,IAAA,EAAA,QAAA,CAAA,CAAS,KAAM,EAAA,CAAA;AAAA,KAClC,CAAA,CAAA;AAAA,GACH;AAAA,EAKO,aAAa,MAAqB,EAAA;AACvC,IAAI,IAAA,CAAC,IAAK,CAAA,KAAA,CAAM,eAAiB,EAAA;AAC/B,MAAA,OAAA;AAAA,KACF;AACA,IAAA,IAAA,CAAK,QAAS,CAAA,YAAA,CAAa,MAAO,CAAA,WAAA,CAAY,IAAI,CAAA,CAAA;AAAA,GACpD;AAAA,EAEO,aAAa,KAAkC,EAAA;AACpD,IAAK,YAAA,CAAA,IAAA,EAAA,QAAA,CAAA,CAAS,IAAI,KAAK,CAAA,CAAA;AACvB,IAAK,IAAA,CAAA,uBAAA,CAAwB,GAAG,KAAK,CAAA,CAAA;AAErC,IAAI,IAAA,CAAC,IAAK,CAAA,KAAA,CAAM,SAAW,EAAA;AACzB,MAAA,IAAA,CAAK,QAAS,CAAA,EAAE,SAAW,EAAA,IAAA,EAAM,CAAA,CAAA;AAAA,KACnC;AAAA,GACF;AAAA,EAEO,eAAe,KAAkC,EAAA;AACtD,IAAA,IAAI,CAAC,YAAA,CAAA,IAAA,EAAK,QAAS,CAAA,CAAA,GAAA,CAAI,KAAK,CAAG,EAAA;AAC7B,MAAA,OAAA;AAAA,KACF;AAEA,IAAK,YAAA,CAAA,IAAA,EAAA,QAAA,CAAA,CAAS,OAAO,KAAK,CAAA,CAAA;AAE1B,IAAA,IAAA,CAAK,wBAAwB,CAAE,CAAA,CAAA,CAAA;AAE/B,IAAI,IAAA,YAAA,CAAA,IAAA,EAAK,QAAS,CAAA,CAAA,IAAA,KAAS,CAAG,EAAA;AAC5B,MAAA,IAAA,CAAK,QAAS,CAAA,EAAE,SAAW,EAAA,KAAA,EAAO,CAAA,CAAA;AAAA,KACpC;AAAA,GACF;AAAA,EAEQ,uBAAA,CAAwB,KAAa,KAAmC,EAAA;AAjElF,IAAA,IAAA,EAAA,CAAA;AAqEI,IAAC,MAAe,CAAA,0BAAA,GAAA,CAAA,CAA+B,EAAe,GAAA,MAAA,CAAA,0BAAA,KAAf,YAA6C,CAAK,IAAA,GAAA,CAAA;AAGjG,IAAA,IAAI,GAAQ,KAAA,CAAA,IAAK,IAAK,CAAA,KAAA,CAAM,eAAiB,EAAA;AAC3C,MAAA,IAAI,KAAO,EAAA;AAET,QAAK,IAAA,CAAA,QAAA,CAAS,SAAS,CAAG,EAAA,KAAA,CAAM,OAAO,WAAY,CAAA,IAAA,CAAA,CAAA,EAAQ,MAAM,IAAM,CAAA,CAAA,CAAA,CAAA;AAAA,OACzE;AACA,MAAI,IAAA,IAAA,CAAK,QAAS,CAAA,eAAA,EAAmB,EAAA;AACnC,QAAc,aAAA,CAAA,IAAA,CAAK,WAAY,CAAA,IAAA,EAAM,8CAA8C,CAAA,CAAA;AACnF,QAAA,IAAA,CAAK,SAAS,mBAAoB,EAAA,CAAA;AAAA,OACpC;AAAA,KACF;AAEA,IAAI,IAAA,IAAA,CAAK,MAAM,eAAiB,EAAA;AAG9B,MAAA,IAAI,mBAAK,0BAA4B,CAAA,EAAA;AACnC,QAAA,oBAAA,CAAqB,mBAAK,0BAA0B,CAAA,CAAA,CAAA;AAAA,OACtD;AAEA,MAAK,YAAA,CAAA,IAAA,EAAA,0BAAA,EAA6B,sBAAsB,MAAM;AAC5D,QAAA,IAAA,CAAK,SAAS,oBAAqB,EAAA,CAAA;AAAA,OACpC,CAAA,CAAA,CAAA;AAAA,KACH;AAAA,GACF;AAAA,EAEO,SAAY,GAAA;AAhGrB,IAAA,IAAA,EAAA,CAAA;AAiGI,IAAA,KAAA,MAAW,KAAS,IAAA,YAAA,CAAA,IAAA,EAAK,QAAS,CAAA,CAAA,MAAA,EAAU,EAAA;AAC1C,MAAA,CAAA,EAAA,GAAA,KAAA,CAAM,MAAN,KAAA,IAAA,GAAA,KAAA,CAAA,GAAA,EAAA,CAAA,IAAA,CAAA,KAAA,CAAA,CAAA;AAAA,KACF;AAAA,GACF;AACF,CAAA;AApFE,QAAA,GAAA,IAAA,OAAA,EAAA,CAAA;AAEA,0BAAA,GAAA,IAAA,OAAA,EAAA;;;;"}
@@ -0,0 +1,169 @@
1
+ import { writeSceneLog } from '../utils/writeSceneLog.js';
2
+
3
+ var __accessCheck = (obj, member, msg) => {
4
+ if (!member.has(obj))
5
+ throw TypeError("Cannot " + msg);
6
+ };
7
+ var __privateGet = (obj, member, getter) => {
8
+ __accessCheck(obj, member, "read from private field");
9
+ return getter ? getter.call(obj) : member.get(obj);
10
+ };
11
+ var __privateAdd = (obj, member, value) => {
12
+ if (member.has(obj))
13
+ throw TypeError("Cannot add the same private member more than once");
14
+ member instanceof WeakSet ? member.add(obj) : member.set(obj, value);
15
+ };
16
+ var __privateSet = (obj, member, value, setter) => {
17
+ __accessCheck(obj, member, "write to private field");
18
+ setter ? setter.call(obj, value) : member.set(obj, value);
19
+ return value;
20
+ };
21
+ var _profileInProgress, _profileStartTs, _trailAnimationFrameId, _recordedTrailingSpans;
22
+ const POST_STORM_WINDOW = 2e3;
23
+ const SPAN_THRESHOLD = 30;
24
+ class SceneRenderProfiler {
25
+ constructor(queryController) {
26
+ this.queryController = queryController;
27
+ __privateAdd(this, _profileInProgress, null);
28
+ __privateAdd(this, _profileStartTs, null);
29
+ __privateAdd(this, _trailAnimationFrameId, null);
30
+ __privateAdd(this, _recordedTrailingSpans, []);
31
+ this.lastFrameTime = 0;
32
+ this.measureTrailingFrames = (measurementStartTs, lastFrameTime, profileStartTs) => {
33
+ const currentFrameTime = performance.now();
34
+ const frameLength = currentFrameTime - lastFrameTime;
35
+ __privateGet(this, _recordedTrailingSpans).push(frameLength);
36
+ if (currentFrameTime - measurementStartTs < POST_STORM_WINDOW) {
37
+ __privateSet(this, _trailAnimationFrameId, requestAnimationFrame(
38
+ () => this.measureTrailingFrames(measurementStartTs, currentFrameTime, profileStartTs)
39
+ ));
40
+ } else {
41
+ const slowFrames = processRecordedSpans(__privateGet(this, _recordedTrailingSpans));
42
+ const slowFramesTime = slowFrames.reduce((acc, val) => acc + val, 0);
43
+ writeSceneLog(
44
+ this.constructor.name,
45
+ "Profile tail recorded, slow frames duration:",
46
+ slowFramesTime,
47
+ slowFrames,
48
+ __privateGet(this, _profileInProgress)
49
+ );
50
+ __privateSet(this, _recordedTrailingSpans, []);
51
+ const profileDuration = measurementStartTs - profileStartTs;
52
+ writeSceneLog(
53
+ this.constructor.name,
54
+ "Stoped recording, total measured time (network included):",
55
+ profileDuration + slowFramesTime
56
+ );
57
+ __privateSet(this, _trailAnimationFrameId, null);
58
+ const profileEndTs = profileStartTs + profileDuration + slowFramesTime;
59
+ performance.measure("DashboardInteraction", {
60
+ start: profileStartTs,
61
+ end: profileEndTs
62
+ });
63
+ const networkDuration = captureNetwork(profileStartTs, profileEndTs);
64
+ if (this.queryController.state.onProfileComplete) {
65
+ this.queryController.state.onProfileComplete({
66
+ origin: __privateGet(this, _profileInProgress).origin,
67
+ crumbs: __privateGet(this, _profileInProgress).crumbs,
68
+ duration: profileDuration + slowFramesTime,
69
+ networkDuration,
70
+ jsHeapSizeLimit: performance.memory ? performance.memory.jsHeapSizeLimit : 0,
71
+ usedJSHeapSize: performance.memory ? performance.memory.usedJSHeapSize : 0,
72
+ totalJSHeapSize: performance.memory ? performance.memory.totalJSHeapSize : 0
73
+ });
74
+ }
75
+ if (window.__runs) {
76
+ window.__runs += `${Date.now()}, ${profileDuration + slowFramesTime}
77
+ `;
78
+ } else {
79
+ window.__runs = `${Date.now()}, ${profileDuration + slowFramesTime}
80
+ `;
81
+ }
82
+ }
83
+ };
84
+ }
85
+ startProfile(name) {
86
+ if (__privateGet(this, _trailAnimationFrameId)) {
87
+ cancelAnimationFrame(__privateGet(this, _trailAnimationFrameId));
88
+ __privateSet(this, _trailAnimationFrameId, null);
89
+ writeSceneLog(this.constructor.name, "New profile: Stopped recording frames");
90
+ }
91
+ __privateSet(this, _profileInProgress, { origin: name, crumbs: [] });
92
+ __privateSet(this, _profileStartTs, performance.now());
93
+ writeSceneLog(this.constructor.name, "Profile started:", __privateGet(this, _profileInProgress), __privateGet(this, _profileStartTs));
94
+ }
95
+ recordProfileTail(measurementStartTime, profileStartTs) {
96
+ __privateSet(this, _trailAnimationFrameId, requestAnimationFrame(
97
+ () => this.measureTrailingFrames(measurementStartTime, measurementStartTime, profileStartTs)
98
+ ));
99
+ }
100
+ tryCompletingProfile() {
101
+ writeSceneLog(this.constructor.name, "Trying to complete profile", __privateGet(this, _profileInProgress));
102
+ if (this.queryController.runningQueriesCount() === 0 && __privateGet(this, _profileInProgress)) {
103
+ writeSceneLog(this.constructor.name, "All queries completed, stopping profile");
104
+ this.recordProfileTail(performance.now(), __privateGet(this, _profileStartTs));
105
+ }
106
+ }
107
+ isTailRecording() {
108
+ return Boolean(__privateGet(this, _trailAnimationFrameId));
109
+ }
110
+ cancelTailRecording() {
111
+ if (__privateGet(this, _trailAnimationFrameId)) {
112
+ cancelAnimationFrame(__privateGet(this, _trailAnimationFrameId));
113
+ __privateSet(this, _trailAnimationFrameId, null);
114
+ writeSceneLog(this.constructor.name, "Cancelled recording frames, new profile started");
115
+ }
116
+ }
117
+ addCrumb(crumb) {
118
+ if (__privateGet(this, _profileInProgress)) {
119
+ __privateGet(this, _profileInProgress).crumbs.push(crumb);
120
+ }
121
+ }
122
+ }
123
+ _profileInProgress = new WeakMap();
124
+ _profileStartTs = new WeakMap();
125
+ _trailAnimationFrameId = new WeakMap();
126
+ _recordedTrailingSpans = new WeakMap();
127
+ function processRecordedSpans(spans) {
128
+ for (let i = spans.length - 1; i >= 0; i--) {
129
+ if (spans[i] > SPAN_THRESHOLD) {
130
+ return spans.slice(0, i + 1);
131
+ }
132
+ }
133
+ return [spans[0]];
134
+ }
135
+ function captureNetwork(startTs, endTs) {
136
+ const entries = performance.getEntriesByType("resource");
137
+ performance.clearResourceTimings();
138
+ const networkEntries = entries.filter((entry) => entry.startTime >= startTs && entry.startTime <= endTs);
139
+ for (const entry of networkEntries) {
140
+ performance.measure("Network entry " + entry.name, {
141
+ start: entry.startTime,
142
+ end: entry.responseEnd
143
+ });
144
+ }
145
+ return calculateNetworkTime(networkEntries);
146
+ }
147
+ function calculateNetworkTime(requests) {
148
+ if (requests.length === 0) {
149
+ return 0;
150
+ }
151
+ requests.sort((a, b) => a.startTime - b.startTime);
152
+ let totalNetworkTime = 0;
153
+ let currentStart = requests[0].startTime;
154
+ let currentEnd = requests[0].responseEnd;
155
+ for (let i = 1; i < requests.length; i++) {
156
+ if (requests[i].startTime <= currentEnd) {
157
+ currentEnd = Math.max(currentEnd, requests[i].responseEnd);
158
+ } else {
159
+ totalNetworkTime += currentEnd - currentStart;
160
+ currentStart = requests[i].startTime;
161
+ currentEnd = requests[i].responseEnd;
162
+ }
163
+ }
164
+ totalNetworkTime += currentEnd - currentStart;
165
+ return totalNetworkTime;
166
+ }
167
+
168
+ export { SceneRenderProfiler, calculateNetworkTime, processRecordedSpans };
169
+ //# sourceMappingURL=SceneRenderProfiler.js.map
@@ -0,0 +1 @@
1
+ {"version":3,"file":"SceneRenderProfiler.js","sources":["../../../src/behaviors/SceneRenderProfiler.ts"],"sourcesContent":["import { writeSceneLog } from '../utils/writeSceneLog';\nimport { SceneQueryControllerLike } from './types';\n\nconst POST_STORM_WINDOW = 2000; // Time after last query to observe slow frames\nconst SPAN_THRESHOLD = 30; // Frames longer than this will be considered slow\n\nexport class SceneRenderProfiler {\n #profileInProgress: {\n // Profile origin, i.e. scene refresh picker\n origin: string;\n crumbs: string[];\n } | null = null;\n\n #profileStartTs: number | null = null;\n #trailAnimationFrameId: number | null = null;\n\n // Will keep measured lengths trailing frames\n #recordedTrailingSpans: number[] = [];\n\n lastFrameTime: number = 0;\n\n public constructor(private queryController: SceneQueryControllerLike) {}\n\n public startProfile(name: string) {\n if (this.#trailAnimationFrameId) {\n cancelAnimationFrame(this.#trailAnimationFrameId);\n this.#trailAnimationFrameId = null;\n\n writeSceneLog(this.constructor.name, 'New profile: Stopped recording frames');\n }\n\n this.#profileInProgress = { origin: name, crumbs: [] };\n this.#profileStartTs = performance.now();\n writeSceneLog(this.constructor.name, 'Profile started:', this.#profileInProgress, this.#profileStartTs);\n }\n\n private recordProfileTail(measurementStartTime: number, profileStartTs: number) {\n this.#trailAnimationFrameId = requestAnimationFrame(() =>\n this.measureTrailingFrames(measurementStartTime, measurementStartTime, profileStartTs)\n );\n }\n\n private measureTrailingFrames = (measurementStartTs: number, lastFrameTime: number, profileStartTs: number) => {\n const currentFrameTime = performance.now();\n const frameLength = currentFrameTime - lastFrameTime;\n this.#recordedTrailingSpans.push(frameLength);\n\n if (currentFrameTime - measurementStartTs! < POST_STORM_WINDOW) {\n this.#trailAnimationFrameId = requestAnimationFrame(() =>\n this.measureTrailingFrames(measurementStartTs, currentFrameTime, profileStartTs)\n );\n } else {\n const slowFrames = processRecordedSpans(this.#recordedTrailingSpans);\n const slowFramesTime = slowFrames.reduce((acc, val) => acc + val, 0);\n\n writeSceneLog(\n this.constructor.name,\n 'Profile tail recorded, slow frames duration:',\n slowFramesTime,\n slowFrames,\n this.#profileInProgress\n );\n\n this.#recordedTrailingSpans = [];\n\n const profileDuration = measurementStartTs - profileStartTs;\n\n writeSceneLog(\n this.constructor.name,\n 'Stoped recording, total measured time (network included):',\n profileDuration + slowFramesTime\n );\n this.#trailAnimationFrameId = null;\n\n // performance.measure('DashboardInteraction tail', {\n // start: measurementStartTs,\n // end: measurementStartTs + n,\n // });\n\n const profileEndTs = profileStartTs + profileDuration + slowFramesTime;\n\n performance.measure('DashboardInteraction', {\n start: profileStartTs,\n end: profileEndTs,\n });\n\n const networkDuration = captureNetwork(profileStartTs, profileEndTs);\n\n if (this.queryController.state.onProfileComplete) {\n this.queryController.state.onProfileComplete({\n origin: this.#profileInProgress!.origin,\n crumbs: this.#profileInProgress!.crumbs,\n duration: profileDuration + slowFramesTime,\n networkDuration,\n // @ts-ignore\n jsHeapSizeLimit: performance.memory ? performance.memory.jsHeapSizeLimit : 0,\n // @ts-ignore\n usedJSHeapSize: performance.memory ? performance.memory.usedJSHeapSize : 0,\n // @ts-ignore\n totalJSHeapSize: performance.memory ? performance.memory.totalJSHeapSize : 0,\n });\n }\n // @ts-ignore\n if (window.__runs) {\n // @ts-ignore\n window.__runs += `${Date.now()}, ${profileDuration + slowFramesTime}\\n`;\n } else {\n // @ts-ignore\n window.__runs = `${Date.now()}, ${profileDuration + slowFramesTime}\\n`;\n }\n }\n };\n\n public tryCompletingProfile() {\n writeSceneLog(this.constructor.name, 'Trying to complete profile', this.#profileInProgress);\n\n if (this.queryController.runningQueriesCount() === 0 && this.#profileInProgress) {\n writeSceneLog(this.constructor.name, 'All queries completed, stopping profile');\n this.recordProfileTail(performance.now(), this.#profileStartTs!);\n }\n }\n\n public isTailRecording() {\n return Boolean(this.#trailAnimationFrameId);\n }\n public cancelTailRecording() {\n if (this.#trailAnimationFrameId) {\n cancelAnimationFrame(this.#trailAnimationFrameId);\n this.#trailAnimationFrameId = null;\n writeSceneLog(this.constructor.name, 'Cancelled recording frames, new profile started');\n }\n }\n\n public addCrumb(crumb: string) {\n if (this.#profileInProgress) {\n this.#profileInProgress.crumbs.push(crumb);\n }\n }\n}\n\nexport function processRecordedSpans(spans: number[]) {\n // identify last span in spans that's bigger than SPAN_THRESHOLD\n for (let i = spans.length - 1; i >= 0; i--) {\n if (spans[i] > SPAN_THRESHOLD) {\n return spans.slice(0, i + 1);\n }\n }\n return [spans[0]];\n}\n\nfunction captureNetwork(startTs: number, endTs: number) {\n const entries = performance.getEntriesByType('resource');\n performance.clearResourceTimings();\n const networkEntries = entries.filter((entry) => entry.startTime >= startTs && entry.startTime <= endTs);\n for (const entry of networkEntries) {\n performance.measure('Network entry ' + entry.name, {\n start: entry.startTime,\n end: entry.responseEnd,\n });\n }\n\n return calculateNetworkTime(networkEntries);\n}\n\n// Will calculate total time spent on Network\nexport function calculateNetworkTime(requests: PerformanceResourceTiming[]): number {\n if (requests.length === 0) {\n return 0;\n }\n\n // Step 1: Sort the requests by startTs\n requests.sort((a, b) => a.startTime - b.startTime);\n\n // Step 2: Initialize variables\n let totalNetworkTime = 0;\n let currentStart = requests[0].startTime;\n let currentEnd = requests[0].responseEnd;\n\n // Step 3: Iterate through the sorted list and merge overlapping intervals\n for (let i = 1; i < requests.length; i++) {\n if (requests[i].startTime <= currentEnd) {\n // Overlapping intervals, merge them\n currentEnd = Math.max(currentEnd, requests[i].responseEnd);\n } else {\n // Non-overlapping interval, add the duration to total time\n totalNetworkTime += currentEnd - currentStart;\n\n // Update current interval\n currentStart = requests[i].startTime;\n currentEnd = requests[i].responseEnd;\n }\n }\n\n // Step 4: Add the last interval\n totalNetworkTime += currentEnd - currentStart;\n\n return 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@@ -50,6 +50,7 @@ class SceneRefreshPicker extends SceneObjectBase {
50
50
  this._autoRefreshBlocked = false;
51
51
  this.onRefresh = () => {
52
52
  const queryController = sceneGraph.getQueryController(this);
53
+ queryController == null ? void 0 : queryController.startProfile(this);
53
54
  if (queryController == null ? void 0 : queryController.state.isRunning) {
54
55
  queryController.cancelAll();
55
56
  return;
@@ -105,6 +106,8 @@ class SceneRefreshPicker extends SceneObjectBase {
105
106
  }
106
107
  this._intervalTimer = setInterval(() => {
107
108
  if (this.isTabVisible()) {
109
+ const queryController = sceneGraph.getQueryController(this);
110
+ queryController == null ? void 0 : queryController.startProfile(this);
108
111
  timeRange.onRefresh();
109
112
  } else {
110
113
  this._autoRefreshBlocked = true;
@@ -178,7 +181,9 @@ function SceneRefreshPickerRenderer({ model }) {
178
181
  tooltip,
179
182
  width,
180
183
  text,
181
- onRefresh: model.onRefresh,
184
+ onRefresh: () => {
185
+ model.onRefresh();
186
+ },
182
187
  primary,
183
188
  onIntervalChanged: model.onIntervalChanged,
184
189
  isLoading: isRunning,
@@ -1 +1 @@
1
- {"version":3,"file":"SceneRefreshPicker.js","sources":["../../../src/components/SceneRefreshPicker.tsx"],"sourcesContent":["import React from 'react';\nimport { Unsubscribable } from 'rxjs';\nimport { rangeUtil } from '@grafana/data';\nimport { config } from '@grafana/runtime';\nimport { RefreshPicker } from '@grafana/ui';\n\nimport { SceneObjectBase } from '../core/SceneObjectBase';\nimport { sceneGraph } from '../core/sceneGraph';\nimport { SceneComponentProps, SceneObject, SceneObjectState, SceneObjectUrlValues } from '../core/types';\nimport { SceneObjectUrlSyncConfig } from '../services/SceneObjectUrlSyncConfig';\n\nexport const DEFAULT_INTERVALS = ['5s', '10s', '30s', '1m', '5m', '15m', '30m', '1h', '2h', '1d'];\n\nexport interface SceneRefreshPickerState extends SceneObjectState {\n /**\n * Refresh interval, e.g. 5s, 1m, 2h\n */\n refresh: string;\n autoEnabled?: boolean;\n autoMinInterval?: string;\n autoValue?: string;\n /**\n * List of allowed refresh intervals, e.g. ['5s', '1m']\n */\n intervals?: string[];\n isOnCanvas?: boolean;\n primary?: boolean;\n withText?: boolean;\n /**\n * Overrides the default minRefreshInterval from the grafana config. Can be set to \"0s\" to remove the minimum refresh interval.\n */\n minRefreshInterval?: string;\n}\n\nexport class SceneRefreshPicker extends SceneObjectBase<SceneRefreshPickerState> {\n public static Component = SceneRefreshPickerRenderer;\n protected _urlSync = new SceneObjectUrlSyncConfig(this, { keys: ['refresh'] });\n private _intervalTimer: ReturnType<typeof setInterval> | undefined;\n private _autoTimeRangeListener: Unsubscribable | undefined;\n private _autoRefreshBlocked: boolean = false;\n\n public constructor(state: Partial<SceneRefreshPickerState>) {\n const filterDissalowedIntervals = (i: string) => {\n const minInterval = state.minRefreshInterval ?? config.minRefreshInterval;\n try {\n return minInterval ? rangeUtil.intervalToMs(i) >= rangeUtil.intervalToMs(minInterval) : true;\n } catch (e) {\n // Unable to parse interval\n return false;\n }\n };\n\n super({\n refresh: '',\n ...state,\n autoValue: undefined,\n autoEnabled: state.autoEnabled ?? true,\n autoMinInterval: state.autoMinInterval ?? config.minRefreshInterval,\n intervals: (state.intervals ?? DEFAULT_INTERVALS).filter(filterDissalowedIntervals),\n });\n\n this.addActivationHandler(() => {\n this.setupIntervalTimer();\n\n const onVisibilityChange = () => {\n if (this._autoRefreshBlocked && document.visibilityState === 'visible') {\n this._autoRefreshBlocked = false;\n this.onRefresh();\n }\n };\n\n document.addEventListener('visibilitychange', onVisibilityChange);\n\n return () => {\n if (this._intervalTimer) {\n clearInterval(this._intervalTimer);\n }\n\n document.removeEventListener('visibilitychange', onVisibilityChange);\n this._autoTimeRangeListener?.unsubscribe();\n };\n });\n }\n\n public onRefresh = () => {\n const queryController = sceneGraph.getQueryController(this);\n if (queryController?.state.isRunning) {\n queryController.cancelAll();\n return;\n }\n\n const timeRange = sceneGraph.getTimeRange(this);\n\n if (this._intervalTimer) {\n clearInterval(this._intervalTimer);\n }\n\n timeRange.onRefresh();\n this.setupIntervalTimer();\n };\n\n public onIntervalChanged = (interval: string) => {\n this.setState({ refresh: interval });\n this.setupIntervalTimer();\n };\n\n public getUrlState() {\n let refresh: string | undefined = this.state.refresh;\n\n if (typeof refresh !== 'string' || refresh.length === 0) {\n refresh = undefined;\n }\n\n return { refresh };\n }\n\n public updateFromUrl(values: SceneObjectUrlValues) {\n const { intervals } = this.state;\n let refresh = values.refresh;\n\n if (typeof refresh === 'string' && isIntervalString(refresh)) {\n if (intervals?.includes(refresh)) {\n this.setState({ refresh });\n } else {\n this.setState({\n // Default to the first refresh interval if the interval from the URL is not allowed, just like in the old architecture.\n refresh: intervals ? intervals[0] : undefined,\n });\n }\n }\n }\n\n private setupAutoTimeRangeListener = () => {\n // If the time range has changed, we need to recalculate the auto interval but prevent unnecessary processing\n return sceneGraph.getTimeRange(this).subscribeToState((newState, prevState) => {\n if (newState.from !== prevState.from || newState.to !== prevState.to) {\n this.setupIntervalTimer();\n }\n });\n };\n\n private calculateAutoRefreshInterval = () => {\n const timeRange = sceneGraph.getTimeRange(this);\n const resolution = window?.innerWidth ?? 2000;\n return rangeUtil.calculateInterval(timeRange.state.value, resolution, this.state.autoMinInterval);\n };\n\n private isTabVisible() {\n return document.visibilityState === undefined || document.visibilityState === 'visible';\n }\n\n private setupIntervalTimer = () => {\n const timeRange = sceneGraph.getTimeRange(this);\n const { refresh, intervals } = this.state;\n\n if (this._intervalTimer || refresh === '') {\n clearInterval(this._intervalTimer);\n }\n\n if (refresh === '') {\n return;\n }\n\n // If the provided interval is not allowed\n if (refresh !== RefreshPicker.autoOption.value && intervals && !intervals.includes(refresh)) {\n return;\n }\n\n let intervalMs: number;\n\n // Unsubscribe from previous listener no matter what\n this._autoTimeRangeListener?.unsubscribe();\n\n if (refresh === RefreshPicker.autoOption.value) {\n const autoRefreshInterval = this.calculateAutoRefreshInterval();\n\n intervalMs = autoRefreshInterval.intervalMs;\n\n this._autoTimeRangeListener = this.setupAutoTimeRangeListener();\n\n if (autoRefreshInterval.interval !== this.state.autoValue) {\n this.setState({ autoValue: autoRefreshInterval.interval });\n }\n } else {\n intervalMs = rangeUtil.intervalToMs(refresh);\n }\n\n this._intervalTimer = setInterval(() => {\n if (this.isTabVisible()) {\n timeRange.onRefresh();\n } else {\n this._autoRefreshBlocked = true;\n }\n }, intervalMs);\n };\n}\n\nexport function SceneRefreshPickerRenderer({ model }: SceneComponentProps<SceneRefreshPicker>) {\n const { refresh, intervals, autoEnabled, autoValue, isOnCanvas, primary, withText } = model.useState();\n const isRunning = useQueryControllerState(model);\n\n let text = refresh === RefreshPicker.autoOption?.value ? autoValue : withText ? 'Refresh' : undefined;\n let tooltip: string | undefined;\n let width: string | undefined;\n\n if (isRunning) {\n tooltip = 'Cancel all queries';\n\n if (withText) {\n text = 'Cancel';\n }\n }\n\n if (withText) {\n width = '96px';\n }\n\n return (\n <RefreshPicker\n showAutoInterval={autoEnabled}\n value={refresh}\n intervals={intervals}\n tooltip={tooltip}\n width={width}\n text={text}\n onRefresh={model.onRefresh}\n primary={primary}\n onIntervalChanged={model.onIntervalChanged}\n isLoading={isRunning}\n isOnCanvas={isOnCanvas ?? true}\n />\n );\n}\n\nfunction useQueryControllerState(model: SceneObject): boolean {\n const queryController = sceneGraph.getQueryController(model);\n if (!queryController) {\n return false;\n }\n\n return queryController.useState().isRunning;\n}\n\nfunction isIntervalString(str: string): boolean {\n try {\n const res = rangeUtil.describeInterval(str);\n return res.count > 0;\n } catch {\n return false;\n 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+ {"version":3,"file":"SceneRefreshPicker.js","sources":["../../../src/components/SceneRefreshPicker.tsx"],"sourcesContent":["import React from 'react';\nimport { Unsubscribable } from 'rxjs';\nimport { rangeUtil } from '@grafana/data';\nimport { config } from '@grafana/runtime';\nimport { RefreshPicker } from '@grafana/ui';\n\nimport { SceneObjectBase } from '../core/SceneObjectBase';\nimport { sceneGraph } from '../core/sceneGraph';\nimport { SceneComponentProps, SceneObject, SceneObjectState, SceneObjectUrlValues } from '../core/types';\nimport { SceneObjectUrlSyncConfig } from '../services/SceneObjectUrlSyncConfig';\n\nexport const DEFAULT_INTERVALS = ['5s', '10s', '30s', '1m', '5m', '15m', '30m', '1h', '2h', '1d'];\n\nexport interface SceneRefreshPickerState extends SceneObjectState {\n /**\n * Refresh interval, e.g. 5s, 1m, 2h\n */\n refresh: string;\n autoEnabled?: boolean;\n autoMinInterval?: string;\n autoValue?: string;\n /**\n * List of allowed refresh intervals, e.g. ['5s', '1m']\n */\n intervals?: string[];\n isOnCanvas?: boolean;\n primary?: boolean;\n withText?: boolean;\n /**\n * Overrides the default minRefreshInterval from the grafana config. Can be set to \"0s\" to remove the minimum refresh interval.\n */\n minRefreshInterval?: string;\n}\n\nexport class SceneRefreshPicker extends SceneObjectBase<SceneRefreshPickerState> {\n public static Component = SceneRefreshPickerRenderer;\n protected _urlSync = new SceneObjectUrlSyncConfig(this, { keys: ['refresh'] });\n private _intervalTimer: ReturnType<typeof setInterval> | undefined;\n private _autoTimeRangeListener: Unsubscribable | undefined;\n private _autoRefreshBlocked: boolean = false;\n\n public constructor(state: Partial<SceneRefreshPickerState>) {\n const filterDissalowedIntervals = (i: string) => {\n const minInterval = state.minRefreshInterval ?? config.minRefreshInterval;\n try {\n return minInterval ? rangeUtil.intervalToMs(i) >= rangeUtil.intervalToMs(minInterval) : true;\n } catch (e) {\n // Unable to parse interval\n return false;\n }\n };\n\n super({\n refresh: '',\n ...state,\n autoValue: undefined,\n autoEnabled: state.autoEnabled ?? true,\n autoMinInterval: state.autoMinInterval ?? config.minRefreshInterval,\n intervals: (state.intervals ?? DEFAULT_INTERVALS).filter(filterDissalowedIntervals),\n });\n\n this.addActivationHandler(() => {\n this.setupIntervalTimer();\n\n const onVisibilityChange = () => {\n if (this._autoRefreshBlocked && document.visibilityState === 'visible') {\n this._autoRefreshBlocked = false;\n this.onRefresh();\n }\n };\n\n document.addEventListener('visibilitychange', onVisibilityChange);\n\n return () => {\n if (this._intervalTimer) {\n clearInterval(this._intervalTimer);\n }\n\n document.removeEventListener('visibilitychange', onVisibilityChange);\n this._autoTimeRangeListener?.unsubscribe();\n };\n });\n }\n\n public onRefresh = () => {\n const queryController = sceneGraph.getQueryController(this);\n\n queryController?.startProfile(this);\n\n if (queryController?.state.isRunning) {\n queryController.cancelAll();\n return;\n }\n\n const timeRange = sceneGraph.getTimeRange(this);\n\n if (this._intervalTimer) {\n clearInterval(this._intervalTimer);\n }\n\n timeRange.onRefresh();\n this.setupIntervalTimer();\n };\n\n public onIntervalChanged = (interval: string) => {\n this.setState({ refresh: interval });\n this.setupIntervalTimer();\n };\n\n public getUrlState() {\n let refresh: string | undefined = this.state.refresh;\n\n if (typeof refresh !== 'string' || refresh.length === 0) {\n refresh = undefined;\n }\n\n return { refresh };\n }\n\n public updateFromUrl(values: SceneObjectUrlValues) {\n const { intervals } = this.state;\n let refresh = values.refresh;\n\n if (typeof refresh === 'string' && isIntervalString(refresh)) {\n if (intervals?.includes(refresh)) {\n this.setState({ refresh });\n } else {\n this.setState({\n // Default to the first refresh interval if the interval from the URL is not allowed, just like in the old architecture.\n refresh: intervals ? intervals[0] : undefined,\n });\n }\n }\n }\n\n private setupAutoTimeRangeListener = () => {\n // If the time range has changed, we need to recalculate the auto interval but prevent unnecessary processing\n return sceneGraph.getTimeRange(this).subscribeToState((newState, prevState) => {\n if (newState.from !== prevState.from || newState.to !== prevState.to) {\n this.setupIntervalTimer();\n }\n });\n };\n\n private calculateAutoRefreshInterval = () => {\n const timeRange = sceneGraph.getTimeRange(this);\n const resolution = window?.innerWidth ?? 2000;\n return rangeUtil.calculateInterval(timeRange.state.value, resolution, this.state.autoMinInterval);\n };\n\n private isTabVisible() {\n return document.visibilityState === undefined || document.visibilityState === 'visible';\n }\n\n private setupIntervalTimer = () => {\n const timeRange = sceneGraph.getTimeRange(this);\n const { refresh, intervals } = this.state;\n\n if (this._intervalTimer || refresh === '') {\n clearInterval(this._intervalTimer);\n }\n\n if (refresh === '') {\n return;\n }\n\n // If the provided interval is not allowed\n if (refresh !== RefreshPicker.autoOption.value && intervals && !intervals.includes(refresh)) {\n return;\n }\n\n let intervalMs: number;\n\n // Unsubscribe from previous listener no matter what\n this._autoTimeRangeListener?.unsubscribe();\n\n if (refresh === RefreshPicker.autoOption.value) {\n const autoRefreshInterval = this.calculateAutoRefreshInterval();\n\n intervalMs = autoRefreshInterval.intervalMs;\n\n this._autoTimeRangeListener = this.setupAutoTimeRangeListener();\n\n if (autoRefreshInterval.interval !== this.state.autoValue) {\n this.setState({ autoValue: autoRefreshInterval.interval });\n }\n } else {\n intervalMs = rangeUtil.intervalToMs(refresh);\n }\n\n this._intervalTimer = setInterval(() => {\n if (this.isTabVisible()) {\n const queryController = sceneGraph.getQueryController(this);\n queryController?.startProfile(this);\n timeRange.onRefresh();\n } else {\n this._autoRefreshBlocked = true;\n }\n }, intervalMs);\n };\n}\n\nexport function SceneRefreshPickerRenderer({ model }: SceneComponentProps<SceneRefreshPicker>) {\n const { refresh, intervals, autoEnabled, autoValue, isOnCanvas, primary, withText } = model.useState();\n const isRunning = useQueryControllerState(model);\n\n let text = refresh === RefreshPicker.autoOption?.value ? autoValue : withText ? 'Refresh' : undefined;\n let tooltip: string | undefined;\n let width: string | undefined;\n\n if (isRunning) {\n tooltip = 'Cancel all queries';\n\n if (withText) {\n text = 'Cancel';\n }\n }\n\n if (withText) {\n width = '96px';\n }\n\n return (\n <RefreshPicker\n showAutoInterval={autoEnabled}\n value={refresh}\n intervals={intervals}\n tooltip={tooltip}\n width={width}\n text={text}\n onRefresh={() => {\n model.onRefresh();\n }}\n primary={primary}\n onIntervalChanged={model.onIntervalChanged}\n isLoading={isRunning}\n isOnCanvas={isOnCanvas ?? true}\n />\n );\n}\n\nfunction useQueryControllerState(model: SceneObject): boolean {\n const queryController = sceneGraph.getQueryController(model);\n if (!queryController) {\n return false;\n }\n\n return queryController.useState().isRunning;\n}\n\nfunction isIntervalString(str: string): boolean {\n try {\n const res = rangeUtil.describeInterval(str);\n return res.count > 0;\n } catch {\n return false;\n 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@@ -13,6 +13,7 @@ import { mergeWith, cloneDeep, isArray, merge, isEmpty } from 'lodash';
13
13
  import { UserActionEvent } from '../../core/events.js';
14
14
  import { evaluateTimeRange } from '../../utils/evaluateTimeRange.js';
15
15
  import { LiveNowTimer } from '../../behaviors/LiveNowTimer.js';
16
+ import { wrapPromiseInStateObservable, registerQueryWithController } from '../../querying/registerQueryWithController.js';
16
17
 
17
18
  var __defProp = Object.defineProperty;
18
19
  var __defProps = Object.defineProperties;
@@ -215,7 +216,13 @@ class VizPanel extends SceneObjectBase {
215
216
  } else {
216
217
  const { importPanelPlugin } = getPluginImportUtils();
217
218
  try {
218
- const result = await importPanelPlugin(pluginId);
219
+ const panelPromise = importPanelPlugin(pluginId);
220
+ const queryControler = sceneGraph.getQueryController(this);
221
+ if (queryControler && queryControler.state.enableProfiling) {
222
+ wrapPromiseInStateObservable(panelPromise).pipe(registerQueryWithController({ type: "plugin", origin: this })).subscribe(() => {
223
+ });
224
+ }
225
+ const result = await panelPromise;
219
226
  this._pluginLoaded(result, overwriteOptions, overwriteFieldConfig, isAfterPluginChange);
220
227
  } catch (err) {
221
228
  this._pluginLoaded(getPanelPluginNotFound(pluginId));
@@ -1 +1 @@
1
- {"version":3,"file":"VizPanel.js","sources":["../../../../src/components/VizPanel/VizPanel.tsx"],"sourcesContent":["import {\n AbsoluteTimeRange,\n FieldConfigSource,\n PanelModel,\n PanelPlugin,\n toUtc,\n getPanelOptionsWithDefaults,\n ScopedVars,\n InterpolateFunction,\n CoreApp,\n DashboardCursorSync,\n PanelData,\n compareArrayValues,\n compareDataFrameStructures,\n applyFieldOverrides,\n PluginType,\n renderMarkdown,\n PanelPluginDataSupport,\n} from '@grafana/data';\nimport { PanelContext, SeriesVisibilityChangeMode, VizLegendOptions } from '@grafana/ui';\nimport { config, getAppEvents, getPluginImportUtils } from '@grafana/runtime';\nimport { SceneObjectBase } from '../../core/SceneObjectBase';\nimport { sceneGraph } from '../../core/sceneGraph';\nimport { DeepPartial, SceneObject, SceneObjectState } from '../../core/types';\n\nimport { VizPanelRenderer } from './VizPanelRenderer';\nimport { VizPanelMenu } from './VizPanelMenu';\nimport { VariableDependencyConfig } from '../../variables/VariableDependencyConfig';\nimport { VariableCustomFormatterFn } from '../../variables/types';\nimport { seriesVisibilityConfigFactory } from './seriesVisibilityConfigFactory';\nimport { emptyPanelData } from '../../core/SceneDataNode';\nimport { changeSeriesColorConfigFactory } from './colorSeriesConfigFactory';\nimport { loadPanelPluginSync } from './registerRuntimePanelPlugin';\nimport { getCursorSyncScope } from '../../behaviors/CursorSync';\nimport { cloneDeep, isArray, isEmpty, merge, mergeWith } from 'lodash';\nimport { UserActionEvent } from '../../core/events';\nimport { evaluateTimeRange } from '../../utils/evaluateTimeRange';\nimport { LiveNowTimer } from '../../behaviors/LiveNowTimer';\n\nexport interface VizPanelState<TOptions = {}, TFieldConfig = {}> extends SceneObjectState {\n /**\n * This is usually a plugin id that references a core plugin or an external plugin. But this can also reference a\n * runtime registered PanelPlugin registered via function registerScenePanelPlugin.\n */\n pluginId: string;\n title: string;\n description?: string;\n options: DeepPartial<TOptions>;\n fieldConfig: FieldConfigSource<DeepPartial<TFieldConfig>>;\n pluginVersion?: string;\n displayMode?: 'default' | 'transparent';\n /**\n * Only shows header on hover, absolutly positioned above the panel.\n */\n hoverHeader?: boolean;\n /**\n * Offset hoverHeader position on the y axis\n */\n hoverHeaderOffset?: number;\n /**\n * Only shows vizPanelMenu on hover if false, otherwise the menu is always visible in the header\n */\n showMenuAlways?: boolean;\n /**\n * Defines a menu in the top right of the panel. The menu object is only activated when the dropdown menu itself is shown.\n * So the best way to add dynamic menu actions and links is by adding them in a behavior attached to the menu.\n */\n menu?: VizPanelMenu;\n /**\n * Defines a menu that renders panel link.\n **/\n titleItems?: React.ReactNode | SceneObject | SceneObject[];\n seriesLimit?: number;\n seriesLimitShowAll?: boolean;\n /**\n * Add action to the top right panel header\n */\n headerActions?: React.ReactNode | SceneObject | SceneObject[];\n /**\n * Mainly for advanced use cases that need custom handling of PanelContext callbacks.\n */\n extendPanelContext?: (vizPanel: VizPanel, context: PanelContext) => void;\n\n /**\n * Sets panel chrome collapsed state\n */\n collapsible?: boolean;\n collapsed?: boolean;\n /**\n * @internal\n * Only for use from core to handle migration from old angular panels\n **/\n _UNSAFE_customMigrationHandler?: (panel: PanelModel, plugin: PanelPlugin) => void;\n /** Internal */\n _pluginLoadError?: string;\n /** Internal */\n _pluginInstanceState?: any;\n _renderCounter?: number;\n}\n\nexport class VizPanel<TOptions = {}, TFieldConfig extends {} = {}> extends SceneObjectBase<\n VizPanelState<TOptions, TFieldConfig>\n> {\n public static Component = VizPanelRenderer;\n\n protected _variableDependency = new VariableDependencyConfig(this, {\n statePaths: ['title', 'options', 'fieldConfig'],\n });\n\n // Not part of state as this is not serializable\n protected _panelContext?: PanelContext;\n private _plugin?: PanelPlugin;\n private _prevData?: PanelData;\n private _dataWithFieldConfig?: PanelData;\n private _structureRev: number = 0;\n\n public constructor(state: Partial<VizPanelState<TOptions, TFieldConfig>>) {\n super({\n options: {} as TOptions,\n fieldConfig: { defaults: {}, overrides: [] },\n title: 'Title',\n pluginId: 'timeseries',\n _renderCounter: 0,\n ...state,\n });\n\n this.addActivationHandler(() => {\n this._onActivate();\n });\n\n state.menu?.addActivationHandler(() => {\n this.publishEvent(new UserActionEvent({ origin: this, interaction: 'panel-menu-shown' }), true);\n });\n }\n\n private _onActivate() {\n if (!this._plugin) {\n this._loadPlugin(this.state.pluginId);\n }\n }\n\n public forceRender(): void {\n // Incrementing the render counter means VizRepeater and its children will also re-render\n this.setState({ _renderCounter: (this.state._renderCounter ?? 0) + 1 });\n }\n\n private async _loadPlugin(\n pluginId: string,\n overwriteOptions?: DeepPartial<{}>,\n overwriteFieldConfig?: FieldConfigSource,\n isAfterPluginChange?: boolean\n ) {\n const plugin = loadPanelPluginSync(pluginId);\n\n if (plugin) {\n this._pluginLoaded(plugin, overwriteOptions, overwriteFieldConfig, isAfterPluginChange);\n } else {\n const { importPanelPlugin } = getPluginImportUtils();\n\n try {\n const result = await importPanelPlugin(pluginId);\n this._pluginLoaded(result, overwriteOptions, overwriteFieldConfig, isAfterPluginChange);\n } catch (err: unknown) {\n this._pluginLoaded(getPanelPluginNotFound(pluginId));\n\n if (err instanceof Error) {\n this.setState({ _pluginLoadError: err.message });\n }\n }\n }\n }\n\n public getLegacyPanelId() {\n const panelId = parseInt(this.state.key!.replace('panel-', ''), 10);\n if (isNaN(panelId)) {\n return 0;\n }\n\n return panelId;\n }\n\n private async _pluginLoaded(\n plugin: PanelPlugin,\n overwriteOptions?: DeepPartial<{}>,\n overwriteFieldConfig?: FieldConfigSource,\n isAfterPluginChange?: boolean\n ) {\n const { options, fieldConfig, title, pluginVersion, _UNSAFE_customMigrationHandler } = this.state;\n\n const panel: PanelModel = {\n title,\n options,\n fieldConfig,\n id: this.getLegacyPanelId(),\n type: plugin.meta.id,\n pluginVersion: pluginVersion,\n };\n\n if (overwriteOptions) {\n panel.options = overwriteOptions;\n }\n\n if (overwriteFieldConfig) {\n panel.fieldConfig = overwriteFieldConfig;\n }\n\n const currentVersion = this._getPluginVersion(plugin);\n\n _UNSAFE_customMigrationHandler?.(panel, plugin);\n\n if (plugin.onPanelMigration && currentVersion !== pluginVersion && !isAfterPluginChange) {\n // These migration handlers also mutate panel.fieldConfig to migrate fieldConfig\n panel.options = await plugin.onPanelMigration(panel);\n }\n\n const withDefaults = getPanelOptionsWithDefaults({\n plugin,\n currentOptions: panel.options,\n currentFieldConfig: panel.fieldConfig,\n isAfterPluginChange: isAfterPluginChange ?? false,\n });\n\n this._plugin = plugin;\n\n this.setState({\n options: withDefaults.options as DeepPartial<TOptions>,\n fieldConfig: withDefaults.fieldConfig,\n pluginVersion: currentVersion,\n pluginId: plugin.meta.id,\n });\n\n // Non data panels needs to be re-rendered when time range change\n if (plugin.meta.skipDataQuery) {\n const sceneTimeRange = sceneGraph.getTimeRange(this);\n this._subs.add(sceneTimeRange.subscribeToState(() => this.forceRender()));\n }\n }\n\n private _getPluginVersion(plugin: PanelPlugin): string {\n return plugin && plugin.meta.info.version ? plugin.meta.info.version : config.buildInfo.version;\n }\n\n public getPlugin(): PanelPlugin | undefined {\n return this._plugin;\n }\n\n public getPanelContext(): PanelContext {\n this._panelContext ??= this.buildPanelContext();\n\n return this._panelContext!;\n }\n\n public onTimeRangeChange = (timeRange: AbsoluteTimeRange) => {\n const sceneTimeRange = sceneGraph.getTimeRange(this);\n sceneTimeRange.onTimeRangeChange({\n raw: {\n from: toUtc(timeRange.from),\n to: toUtc(timeRange.to),\n },\n from: toUtc(timeRange.from),\n to: toUtc(timeRange.to),\n });\n };\n\n public getTimeRange = (data?: PanelData) => {\n const liveNowTimer = sceneGraph.findObject(this, (o) => o instanceof LiveNowTimer);\n const sceneTimeRange = sceneGraph.getTimeRange(this);\n\n if (liveNowTimer instanceof LiveNowTimer && liveNowTimer.isEnabled) {\n return evaluateTimeRange(\n sceneTimeRange.state.from,\n sceneTimeRange.state.to,\n sceneTimeRange.getTimeZone(),\n sceneTimeRange.state.fiscalYearStartMonth,\n sceneTimeRange.state.UNSAFE_nowDelay,\n sceneTimeRange.state.weekStart\n );\n }\n\n const plugin = this.getPlugin();\n if (plugin && !plugin.meta.skipDataQuery && data && data.timeRange) {\n return data.timeRange;\n }\n\n return sceneTimeRange.state.value;\n };\n\n public async changePluginType(pluginId: string, newOptions?: DeepPartial<{}>, newFieldConfig?: FieldConfigSource) {\n const { options: prevOptions, fieldConfig: prevFieldConfig, pluginId: prevPluginId } = this.state;\n\n //clear field config cache to update it later\n this._dataWithFieldConfig = undefined;\n\n // If state.pluginId is already the correct plugin we don't treat this as plain user panel type change\n const isAfterPluginChange = this.state.pluginId !== pluginId;\n await this._loadPlugin(pluginId, newOptions ?? {}, newFieldConfig, isAfterPluginChange);\n\n const panel: PanelModel = {\n title: this.state.title,\n options: this.state.options,\n fieldConfig: this.state.fieldConfig,\n id: 1,\n type: pluginId,\n };\n\n // onPanelTypeChanged is mainly used by plugins to migrate from Angular to React.\n // For example, this will migrate options from 'graph' to 'timeseries' if the previous and new plugin ID matches.\n const updatedOptions = this._plugin?.onPanelTypeChanged?.(panel, prevPluginId, prevOptions, prevFieldConfig);\n\n if (updatedOptions && !isEmpty(updatedOptions)) {\n this.onOptionsChange(updatedOptions, true, true);\n }\n }\n\n public onTitleChange = (title: string) => {\n this.setState({ title });\n };\n\n public onDescriptionChange = (description: string) => {\n this.setState({ description });\n };\n\n public onDisplayModeChange = (displayMode: 'default' | 'transparent') => {\n this.setState({ displayMode });\n };\n\n public onToggleCollapse = (collapsed: boolean) => {\n this.setState({\n collapsed,\n });\n };\n\n public onOptionsChange = (optionsUpdate: DeepPartial<TOptions>, replace = false, isAfterPluginChange = false) => {\n const { fieldConfig, options } = this.state;\n\n // When replace is true, we want to replace the entire options object. Default will be applied.\n const nextOptions = replace\n ? optionsUpdate\n : mergeWith(cloneDeep(options), optionsUpdate, (objValue, srcValue, key, obj) => {\n if (isArray(srcValue)) {\n return srcValue;\n }\n // If customizer returns undefined, merging is handled by the method instead\n // so we need to override the value in the object instead\n if (objValue !== srcValue && typeof srcValue === 'undefined') {\n obj[key] = srcValue;\n return;\n }\n return;\n });\n\n const withDefaults = getPanelOptionsWithDefaults({\n plugin: this._plugin!,\n currentOptions: nextOptions,\n currentFieldConfig: fieldConfig,\n isAfterPluginChange: isAfterPluginChange,\n });\n\n this.setState({\n options: withDefaults.options as DeepPartial<TOptions>,\n _renderCounter: (this.state._renderCounter ?? 0) + 1,\n });\n };\n\n public onFieldConfigChange = (fieldConfigUpdate: FieldConfigSource<DeepPartial<TFieldConfig>>, replace?: boolean) => {\n const { fieldConfig, options } = this.state;\n\n // When replace is true, we want to replace the entire field config. Default will be applied.\n const nextFieldConfig = replace ? fieldConfigUpdate : merge(cloneDeep(fieldConfig), fieldConfigUpdate);\n\n const withDefaults = getPanelOptionsWithDefaults({\n plugin: this._plugin!,\n currentOptions: options,\n currentFieldConfig: nextFieldConfig,\n isAfterPluginChange: false,\n });\n\n this._dataWithFieldConfig = undefined;\n this.setState({ fieldConfig: withDefaults.fieldConfig });\n };\n\n public interpolate = ((value: string, scoped?: ScopedVars, format?: string | VariableCustomFormatterFn) => {\n return sceneGraph.interpolate(this, value, scoped, format);\n }) as InterpolateFunction;\n\n public getDescription = () => {\n this.publishEvent(new UserActionEvent({ origin: this, interaction: 'panel-description-shown' }), true);\n\n const { description } = this.state;\n if (description) {\n const markdown = this.interpolate(description);\n return renderMarkdown(markdown);\n }\n return '';\n };\n\n public clearFieldConfigCache() {\n this._dataWithFieldConfig = undefined;\n }\n\n /**\n * Called from the react render path to apply the field config to the data provided by the data provider\n */\n public applyFieldConfig(rawData?: PanelData): PanelData {\n const plugin = this._plugin;\n\n if (!plugin || plugin.meta.skipDataQuery || !rawData) {\n // TODO setup time range subscription instead\n return emptyPanelData;\n }\n\n // If the data is the same as last time, we can skip the field config apply step and just return same result as last time\n if (this._prevData === rawData && this._dataWithFieldConfig) {\n return this._dataWithFieldConfig;\n }\n\n const pluginDataSupport: PanelPluginDataSupport = plugin.dataSupport || { alertStates: false, annotations: false };\n\n const fieldConfigRegistry = plugin.fieldConfigRegistry;\n const prevFrames = this._dataWithFieldConfig?.series ?? [];\n const newFrames = applyFieldOverrides({\n data: rawData.series,\n fieldConfig: this.state.fieldConfig,\n fieldConfigRegistry,\n replaceVariables: this.interpolate,\n theme: config.theme2,\n timeZone: rawData.request?.timezone,\n });\n\n if (!compareArrayValues(newFrames, prevFrames, compareDataFrameStructures)) {\n this._structureRev++;\n }\n\n this._dataWithFieldConfig = {\n ...rawData,\n structureRev: this._structureRev,\n series: newFrames,\n };\n\n if (this._dataWithFieldConfig.annotations) {\n this._dataWithFieldConfig.annotations = applyFieldOverrides({\n data: this._dataWithFieldConfig.annotations,\n fieldConfig: {\n defaults: {},\n overrides: [],\n },\n fieldConfigRegistry,\n replaceVariables: this.interpolate,\n theme: config.theme2,\n timeZone: rawData.request?.timezone,\n });\n }\n\n if (!pluginDataSupport.alertStates) {\n this._dataWithFieldConfig.alertState = undefined;\n }\n\n if (!pluginDataSupport.annotations) {\n this._dataWithFieldConfig.annotations = undefined;\n }\n\n this._prevData = rawData;\n return this._dataWithFieldConfig;\n }\n\n public onCancelQuery = () => {\n this.publishEvent(new UserActionEvent({ origin: this, interaction: 'panel-cancel-query-clicked' }), true);\n const data = sceneGraph.getData(this);\n data.cancelQuery?.();\n };\n\n public onStatusMessageClick = () => {\n this.publishEvent(new UserActionEvent({ origin: this, interaction: 'panel-status-message-clicked' }), true);\n };\n\n /**\n * Panel context functions\n */\n private _onSeriesColorChange = (label: string, color: string) => {\n this.onFieldConfigChange(changeSeriesColorConfigFactory(label, color, this.state.fieldConfig));\n };\n\n private _onSeriesVisibilityChange = (label: string, mode: SeriesVisibilityChangeMode) => {\n if (!this._dataWithFieldConfig) {\n return;\n }\n\n this.onFieldConfigChange(\n seriesVisibilityConfigFactory(label, mode, this.state.fieldConfig, this._dataWithFieldConfig.series),\n true\n );\n };\n\n private _onInstanceStateChange = (state: any) => {\n if (this._panelContext) {\n this._panelContext = {\n ...this._panelContext,\n instanceState: state,\n };\n }\n\n this.setState({ _pluginInstanceState: state });\n };\n\n private _onToggleLegendSort = (sortKey: string) => {\n const legendOptions: VizLegendOptions = (this.state.options as any).legend;\n\n // We don't want to do anything when legend options are not available\n if (!legendOptions) {\n return;\n }\n\n let sortDesc = legendOptions.sortDesc;\n let sortBy = legendOptions.sortBy;\n if (sortKey !== sortBy) {\n sortDesc = undefined;\n }\n\n // if already sort ascending, disable sorting\n if (sortDesc === false) {\n sortBy = undefined;\n sortDesc = undefined;\n } else {\n sortDesc = !sortDesc;\n sortBy = sortKey;\n }\n\n this.onOptionsChange(\n {\n ...this.state.options,\n legend: { ...legendOptions, sortBy, sortDesc },\n } as TOptions,\n true\n );\n };\n\n private buildPanelContext(): PanelContext {\n const sync = getCursorSyncScope(this);\n\n const context = {\n eventsScope: sync ? sync.getEventsScope() : '__global_',\n eventBus: sync ? sync.getEventsBus(this) : getAppEvents(),\n app: CoreApp.Unknown,\n sync: () => {\n if (sync) {\n return sync.state.sync;\n }\n return DashboardCursorSync.Off;\n },\n onSeriesColorChange: this._onSeriesColorChange,\n onToggleSeriesVisibility: this._onSeriesVisibilityChange,\n onToggleLegendSort: this._onToggleLegendSort,\n onInstanceStateChange: this._onInstanceStateChange,\n };\n\n if (this.state.extendPanelContext) {\n this.state.extendPanelContext(this, context);\n }\n\n return context;\n }\n}\n\nfunction getPanelPluginNotFound(id: string): PanelPlugin {\n const plugin = new PanelPlugin(() => null);\n\n plugin.meta = {\n id: id,\n name: id,\n sort: 100,\n type: PluginType.panel,\n module: '',\n baseUrl: '',\n info: {\n author: {\n name: '',\n },\n description: '',\n links: [],\n logos: {\n large: '',\n small: 'public/img/grafana_icon.svg',\n },\n screenshots: [],\n updated: '',\n version: '',\n },\n };\n\n return 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1
+ {"version":3,"file":"VizPanel.js","sources":["../../../../src/components/VizPanel/VizPanel.tsx"],"sourcesContent":["import {\n AbsoluteTimeRange,\n FieldConfigSource,\n PanelModel,\n PanelPlugin,\n toUtc,\n getPanelOptionsWithDefaults,\n ScopedVars,\n InterpolateFunction,\n CoreApp,\n DashboardCursorSync,\n PanelData,\n compareArrayValues,\n compareDataFrameStructures,\n applyFieldOverrides,\n PluginType,\n renderMarkdown,\n PanelPluginDataSupport,\n} from '@grafana/data';\nimport { PanelContext, SeriesVisibilityChangeMode, VizLegendOptions } from '@grafana/ui';\nimport { config, getAppEvents, getPluginImportUtils } from '@grafana/runtime';\nimport { SceneObjectBase } from '../../core/SceneObjectBase';\nimport { sceneGraph } from '../../core/sceneGraph';\nimport { DeepPartial, SceneObject, SceneObjectState } from '../../core/types';\n\nimport { VizPanelRenderer } from './VizPanelRenderer';\nimport { VizPanelMenu } from './VizPanelMenu';\nimport { VariableDependencyConfig } from '../../variables/VariableDependencyConfig';\nimport { VariableCustomFormatterFn } from '../../variables/types';\nimport { seriesVisibilityConfigFactory } from './seriesVisibilityConfigFactory';\nimport { emptyPanelData } from '../../core/SceneDataNode';\nimport { changeSeriesColorConfigFactory } from './colorSeriesConfigFactory';\nimport { loadPanelPluginSync } from './registerRuntimePanelPlugin';\nimport { getCursorSyncScope } from '../../behaviors/CursorSync';\nimport { cloneDeep, isArray, isEmpty, merge, mergeWith } from 'lodash';\nimport { UserActionEvent } from '../../core/events';\nimport { evaluateTimeRange } from '../../utils/evaluateTimeRange';\nimport { LiveNowTimer } from '../../behaviors/LiveNowTimer';\nimport { registerQueryWithController, wrapPromiseInStateObservable } from '../../querying/registerQueryWithController';\n\nexport interface VizPanelState<TOptions = {}, TFieldConfig = {}> extends SceneObjectState {\n /**\n * This is usually a plugin id that references a core plugin or an external plugin. But this can also reference a\n * runtime registered PanelPlugin registered via function registerScenePanelPlugin.\n */\n pluginId: string;\n title: string;\n description?: string;\n options: DeepPartial<TOptions>;\n fieldConfig: FieldConfigSource<DeepPartial<TFieldConfig>>;\n pluginVersion?: string;\n displayMode?: 'default' | 'transparent';\n /**\n * Only shows header on hover, absolutly positioned above the panel.\n */\n hoverHeader?: boolean;\n /**\n * Offset hoverHeader position on the y axis\n */\n hoverHeaderOffset?: number;\n /**\n * Only shows vizPanelMenu on hover if false, otherwise the menu is always visible in the header\n */\n showMenuAlways?: boolean;\n /**\n * Defines a menu in the top right of the panel. The menu object is only activated when the dropdown menu itself is shown.\n * So the best way to add dynamic menu actions and links is by adding them in a behavior attached to the menu.\n */\n menu?: VizPanelMenu;\n /**\n * Defines a menu that renders panel link.\n **/\n titleItems?: React.ReactNode | SceneObject | SceneObject[];\n seriesLimit?: number;\n seriesLimitShowAll?: boolean;\n /**\n * Add action to the top right panel header\n */\n headerActions?: React.ReactNode | SceneObject | SceneObject[];\n /**\n * Mainly for advanced use cases that need custom handling of PanelContext callbacks.\n */\n extendPanelContext?: (vizPanel: VizPanel, context: PanelContext) => void;\n\n /**\n * Sets panel chrome collapsed state\n */\n collapsible?: boolean;\n collapsed?: boolean;\n /**\n * @internal\n * Only for use from core to handle migration from old angular panels\n **/\n _UNSAFE_customMigrationHandler?: (panel: PanelModel, plugin: PanelPlugin) => void;\n /** Internal */\n _pluginLoadError?: string;\n /** Internal */\n _pluginInstanceState?: any;\n _renderCounter?: number;\n}\n\nexport class VizPanel<TOptions = {}, TFieldConfig extends {} = {}> extends SceneObjectBase<\n VizPanelState<TOptions, TFieldConfig>\n> {\n public static Component = VizPanelRenderer;\n\n protected _variableDependency = new VariableDependencyConfig(this, {\n statePaths: ['title', 'options', 'fieldConfig'],\n });\n\n // Not part of state as this is not serializable\n protected _panelContext?: PanelContext;\n private _plugin?: PanelPlugin;\n private _prevData?: PanelData;\n private _dataWithFieldConfig?: PanelData;\n private _structureRev: number = 0;\n\n public constructor(state: Partial<VizPanelState<TOptions, TFieldConfig>>) {\n super({\n options: {} as TOptions,\n fieldConfig: { defaults: {}, overrides: [] },\n title: 'Title',\n pluginId: 'timeseries',\n _renderCounter: 0,\n ...state,\n });\n\n this.addActivationHandler(() => {\n this._onActivate();\n });\n\n state.menu?.addActivationHandler(() => {\n this.publishEvent(new UserActionEvent({ origin: this, interaction: 'panel-menu-shown' }), true);\n });\n }\n\n private _onActivate() {\n if (!this._plugin) {\n this._loadPlugin(this.state.pluginId);\n }\n }\n\n public forceRender(): void {\n // Incrementing the render counter means VizRepeater and its children will also re-render\n this.setState({ _renderCounter: (this.state._renderCounter ?? 0) + 1 });\n }\n\n private async _loadPlugin(\n pluginId: string,\n overwriteOptions?: DeepPartial<{}>,\n overwriteFieldConfig?: FieldConfigSource,\n isAfterPluginChange?: boolean\n ) {\n const plugin = loadPanelPluginSync(pluginId);\n\n if (plugin) {\n this._pluginLoaded(plugin, overwriteOptions, overwriteFieldConfig, isAfterPluginChange);\n } else {\n const { importPanelPlugin } = getPluginImportUtils();\n\n try {\n const panelPromise = importPanelPlugin(pluginId);\n\n const queryControler = sceneGraph.getQueryController(this);\n if (queryControler && queryControler.state.enableProfiling) {\n wrapPromiseInStateObservable(panelPromise)\n .pipe(registerQueryWithController({ type: 'plugin', origin: this }))\n .subscribe(() => {});\n }\n\n const result = await panelPromise;\n this._pluginLoaded(result, overwriteOptions, overwriteFieldConfig, isAfterPluginChange);\n } catch (err: unknown) {\n this._pluginLoaded(getPanelPluginNotFound(pluginId));\n\n if (err instanceof Error) {\n this.setState({ _pluginLoadError: err.message });\n }\n }\n }\n }\n\n public getLegacyPanelId() {\n const panelId = parseInt(this.state.key!.replace('panel-', ''), 10);\n if (isNaN(panelId)) {\n return 0;\n }\n\n return panelId;\n }\n\n private async _pluginLoaded(\n plugin: PanelPlugin,\n overwriteOptions?: DeepPartial<{}>,\n overwriteFieldConfig?: FieldConfigSource,\n isAfterPluginChange?: boolean\n ) {\n const { options, fieldConfig, title, pluginVersion, _UNSAFE_customMigrationHandler } = this.state;\n\n const panel: PanelModel = {\n title,\n options,\n fieldConfig,\n id: this.getLegacyPanelId(),\n type: plugin.meta.id,\n pluginVersion: pluginVersion,\n };\n\n if (overwriteOptions) {\n panel.options = overwriteOptions;\n }\n\n if (overwriteFieldConfig) {\n panel.fieldConfig = overwriteFieldConfig;\n }\n\n const currentVersion = this._getPluginVersion(plugin);\n\n _UNSAFE_customMigrationHandler?.(panel, plugin);\n\n if (plugin.onPanelMigration && currentVersion !== pluginVersion && !isAfterPluginChange) {\n // These migration handlers also mutate panel.fieldConfig to migrate fieldConfig\n panel.options = await plugin.onPanelMigration(panel);\n }\n\n const withDefaults = getPanelOptionsWithDefaults({\n plugin,\n currentOptions: panel.options,\n currentFieldConfig: panel.fieldConfig,\n isAfterPluginChange: isAfterPluginChange ?? false,\n });\n\n this._plugin = plugin;\n\n this.setState({\n options: withDefaults.options as DeepPartial<TOptions>,\n fieldConfig: withDefaults.fieldConfig,\n pluginVersion: currentVersion,\n pluginId: plugin.meta.id,\n });\n\n // Non data panels needs to be re-rendered when time range change\n if (plugin.meta.skipDataQuery) {\n const sceneTimeRange = sceneGraph.getTimeRange(this);\n this._subs.add(sceneTimeRange.subscribeToState(() => this.forceRender()));\n }\n }\n\n private _getPluginVersion(plugin: PanelPlugin): string {\n return plugin && plugin.meta.info.version ? plugin.meta.info.version : config.buildInfo.version;\n }\n\n public getPlugin(): PanelPlugin | undefined {\n return this._plugin;\n }\n\n public getPanelContext(): PanelContext {\n this._panelContext ??= this.buildPanelContext();\n\n return this._panelContext!;\n }\n\n public onTimeRangeChange = (timeRange: AbsoluteTimeRange) => {\n const sceneTimeRange = sceneGraph.getTimeRange(this);\n sceneTimeRange.onTimeRangeChange({\n raw: {\n from: toUtc(timeRange.from),\n to: toUtc(timeRange.to),\n },\n from: toUtc(timeRange.from),\n to: toUtc(timeRange.to),\n });\n };\n\n public getTimeRange = (data?: PanelData) => {\n const liveNowTimer = sceneGraph.findObject(this, (o) => o instanceof LiveNowTimer);\n const sceneTimeRange = sceneGraph.getTimeRange(this);\n\n if (liveNowTimer instanceof LiveNowTimer && liveNowTimer.isEnabled) {\n return evaluateTimeRange(\n sceneTimeRange.state.from,\n sceneTimeRange.state.to,\n sceneTimeRange.getTimeZone(),\n sceneTimeRange.state.fiscalYearStartMonth,\n sceneTimeRange.state.UNSAFE_nowDelay,\n sceneTimeRange.state.weekStart\n );\n }\n\n const plugin = this.getPlugin();\n if (plugin && !plugin.meta.skipDataQuery && data && data.timeRange) {\n return data.timeRange;\n }\n\n return sceneTimeRange.state.value;\n };\n\n public async changePluginType(pluginId: string, newOptions?: DeepPartial<{}>, newFieldConfig?: FieldConfigSource) {\n const { options: prevOptions, fieldConfig: prevFieldConfig, pluginId: prevPluginId } = this.state;\n\n //clear field config cache to update it later\n this._dataWithFieldConfig = undefined;\n\n // If state.pluginId is already the correct plugin we don't treat this as plain user panel type change\n const isAfterPluginChange = this.state.pluginId !== pluginId;\n await this._loadPlugin(pluginId, newOptions ?? {}, newFieldConfig, isAfterPluginChange);\n\n const panel: PanelModel = {\n title: this.state.title,\n options: this.state.options,\n fieldConfig: this.state.fieldConfig,\n id: 1,\n type: pluginId,\n };\n\n // onPanelTypeChanged is mainly used by plugins to migrate from Angular to React.\n // For example, this will migrate options from 'graph' to 'timeseries' if the previous and new plugin ID matches.\n const updatedOptions = this._plugin?.onPanelTypeChanged?.(panel, prevPluginId, prevOptions, prevFieldConfig);\n\n if (updatedOptions && !isEmpty(updatedOptions)) {\n this.onOptionsChange(updatedOptions, true, true);\n }\n }\n\n public onTitleChange = (title: string) => {\n this.setState({ title });\n };\n\n public onDescriptionChange = (description: string) => {\n this.setState({ description });\n };\n\n public onDisplayModeChange = (displayMode: 'default' | 'transparent') => {\n this.setState({ displayMode });\n };\n\n public onToggleCollapse = (collapsed: boolean) => {\n this.setState({\n collapsed,\n });\n };\n\n public onOptionsChange = (optionsUpdate: DeepPartial<TOptions>, replace = false, isAfterPluginChange = false) => {\n const { fieldConfig, options } = this.state;\n\n // When replace is true, we want to replace the entire options object. Default will be applied.\n const nextOptions = replace\n ? optionsUpdate\n : mergeWith(cloneDeep(options), optionsUpdate, (objValue, srcValue, key, obj) => {\n if (isArray(srcValue)) {\n return srcValue;\n }\n // If customizer returns undefined, merging is handled by the method instead\n // so we need to override the value in the object instead\n if (objValue !== srcValue && typeof srcValue === 'undefined') {\n obj[key] = srcValue;\n return;\n }\n return;\n });\n\n const withDefaults = getPanelOptionsWithDefaults({\n plugin: this._plugin!,\n currentOptions: nextOptions,\n currentFieldConfig: fieldConfig,\n isAfterPluginChange: isAfterPluginChange,\n });\n\n this.setState({\n options: withDefaults.options as DeepPartial<TOptions>,\n _renderCounter: (this.state._renderCounter ?? 0) + 1,\n });\n };\n\n public onFieldConfigChange = (fieldConfigUpdate: FieldConfigSource<DeepPartial<TFieldConfig>>, replace?: boolean) => {\n const { fieldConfig, options } = this.state;\n\n // When replace is true, we want to replace the entire field config. Default will be applied.\n const nextFieldConfig = replace ? fieldConfigUpdate : merge(cloneDeep(fieldConfig), fieldConfigUpdate);\n\n const withDefaults = getPanelOptionsWithDefaults({\n plugin: this._plugin!,\n currentOptions: options,\n currentFieldConfig: nextFieldConfig,\n isAfterPluginChange: false,\n });\n\n this._dataWithFieldConfig = undefined;\n this.setState({ fieldConfig: withDefaults.fieldConfig });\n };\n\n public interpolate = ((value: string, scoped?: ScopedVars, format?: string | VariableCustomFormatterFn) => {\n return sceneGraph.interpolate(this, value, scoped, format);\n }) as InterpolateFunction;\n\n public getDescription = () => {\n this.publishEvent(new UserActionEvent({ origin: this, interaction: 'panel-description-shown' }), true);\n\n const { description } = this.state;\n if (description) {\n const markdown = this.interpolate(description);\n return renderMarkdown(markdown);\n }\n return '';\n };\n\n public clearFieldConfigCache() {\n this._dataWithFieldConfig = undefined;\n }\n\n /**\n * Called from the react render path to apply the field config to the data provided by the data provider\n */\n public applyFieldConfig(rawData?: PanelData): PanelData {\n const plugin = this._plugin;\n\n if (!plugin || plugin.meta.skipDataQuery || !rawData) {\n // TODO setup time range subscription instead\n return emptyPanelData;\n }\n\n // If the data is the same as last time, we can skip the field config apply step and just return same result as last time\n if (this._prevData === rawData && this._dataWithFieldConfig) {\n return this._dataWithFieldConfig;\n }\n\n const pluginDataSupport: PanelPluginDataSupport = plugin.dataSupport || { alertStates: false, annotations: false };\n\n const fieldConfigRegistry = plugin.fieldConfigRegistry;\n const prevFrames = this._dataWithFieldConfig?.series ?? [];\n const newFrames = applyFieldOverrides({\n data: rawData.series,\n fieldConfig: this.state.fieldConfig,\n fieldConfigRegistry,\n replaceVariables: this.interpolate,\n theme: config.theme2,\n timeZone: rawData.request?.timezone,\n });\n\n if (!compareArrayValues(newFrames, prevFrames, compareDataFrameStructures)) {\n this._structureRev++;\n }\n\n this._dataWithFieldConfig = {\n ...rawData,\n structureRev: this._structureRev,\n series: newFrames,\n };\n\n if (this._dataWithFieldConfig.annotations) {\n this._dataWithFieldConfig.annotations = applyFieldOverrides({\n data: this._dataWithFieldConfig.annotations,\n fieldConfig: {\n defaults: {},\n overrides: [],\n },\n fieldConfigRegistry,\n replaceVariables: this.interpolate,\n theme: config.theme2,\n timeZone: rawData.request?.timezone,\n });\n }\n\n if (!pluginDataSupport.alertStates) {\n this._dataWithFieldConfig.alertState = undefined;\n }\n\n if (!pluginDataSupport.annotations) {\n this._dataWithFieldConfig.annotations = undefined;\n }\n\n this._prevData = rawData;\n return this._dataWithFieldConfig;\n }\n\n public onCancelQuery = () => {\n this.publishEvent(new UserActionEvent({ origin: this, interaction: 'panel-cancel-query-clicked' }), true);\n const data = sceneGraph.getData(this);\n data.cancelQuery?.();\n };\n\n public onStatusMessageClick = () => {\n this.publishEvent(new UserActionEvent({ origin: this, interaction: 'panel-status-message-clicked' }), true);\n };\n\n /**\n * Panel context functions\n */\n private _onSeriesColorChange = (label: string, color: string) => {\n this.onFieldConfigChange(changeSeriesColorConfigFactory(label, color, this.state.fieldConfig));\n };\n\n private _onSeriesVisibilityChange = (label: string, mode: SeriesVisibilityChangeMode) => {\n if (!this._dataWithFieldConfig) {\n return;\n }\n\n this.onFieldConfigChange(\n seriesVisibilityConfigFactory(label, mode, this.state.fieldConfig, this._dataWithFieldConfig.series),\n true\n );\n };\n\n private _onInstanceStateChange = (state: any) => {\n if (this._panelContext) {\n this._panelContext = {\n ...this._panelContext,\n instanceState: state,\n };\n }\n\n this.setState({ _pluginInstanceState: state });\n };\n\n private _onToggleLegendSort = (sortKey: string) => {\n const legendOptions: VizLegendOptions = (this.state.options as any).legend;\n\n // We don't want to do anything when legend options are not available\n if (!legendOptions) {\n return;\n }\n\n let sortDesc = legendOptions.sortDesc;\n let sortBy = legendOptions.sortBy;\n if (sortKey !== sortBy) {\n sortDesc = undefined;\n }\n\n // if already sort ascending, disable sorting\n if (sortDesc === false) {\n sortBy = undefined;\n sortDesc = undefined;\n } else {\n sortDesc = !sortDesc;\n sortBy = sortKey;\n }\n\n this.onOptionsChange(\n {\n ...this.state.options,\n legend: { ...legendOptions, sortBy, sortDesc },\n } as TOptions,\n true\n );\n };\n\n private buildPanelContext(): PanelContext {\n const sync = getCursorSyncScope(this);\n\n const context 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