@grafana/scenes 5.23.4 → 5.24.0--canary.960.11775742614.0
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- package/CHANGELOG.md +0 -41
- package/dist/esm/core/types.js.map +1 -1
- package/dist/esm/variables/adhoc/AdHocFilterRenderer.js +5 -5
- package/dist/esm/variables/adhoc/AdHocFilterRenderer.js.map +1 -1
- package/dist/esm/variables/adhoc/AdHocFiltersCombobox/AdHocFiltersCombobox.js +7 -5
- package/dist/esm/variables/adhoc/AdHocFiltersCombobox/AdHocFiltersCombobox.js.map +1 -1
- package/dist/esm/variables/adhoc/AdHocFiltersVariable.js.map +1 -1
- package/dist/esm/variables/components/VariableValueSelect.js +4 -4
- package/dist/esm/variables/components/VariableValueSelect.js.map +1 -1
- package/dist/esm/variables/components/VariableValueSelectors.js +3 -3
- package/dist/esm/variables/components/VariableValueSelectors.js.map +1 -1
- package/dist/esm/variables/groupby/GroupByVariable.js +0 -1
- package/dist/esm/variables/groupby/GroupByVariable.js.map +1 -1
- package/dist/esm/variables/variants/MultiValueVariable.js +1 -3
- package/dist/esm/variables/variants/MultiValueVariable.js.map +1 -1
- package/dist/index.d.ts +5 -4
- package/dist/index.js +20 -21
- package/dist/index.js.map +1 -1
- package/package.json +2 -2
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{"version":3,"file":"AdHocFiltersVariable.js","sources":["../../../../src/variables/adhoc/AdHocFiltersVariable.tsx"],"sourcesContent":["import React from 'react';\n// @ts-expect-error Remove when 11.1.x is released\nimport { AdHocVariableFilter, GetTagResponse, GrafanaTheme2, MetricFindValue, SelectableValue } from '@grafana/data';\nimport { SceneObjectBase } from '../../core/SceneObjectBase';\nimport { SceneVariable, SceneVariableState, SceneVariableValueChangedEvent, VariableValue } from '../types';\nimport { ControlsLayout, SceneComponentProps } from '../../core/types';\nimport { DataSourceRef } from '@grafana/schema';\nimport { dataFromResponse, getQueriesForVariables, renderPrometheusLabelFilters, responseHasError } from '../utils';\nimport { patchGetAdhocFilters } from './patchGetAdhocFilters';\nimport { useStyles2 } from '@grafana/ui';\nimport { sceneGraph } from '../../core/sceneGraph';\nimport { AdHocFilterBuilder } from './AdHocFilterBuilder';\nimport { AdHocFilterRenderer } from './AdHocFilterRenderer';\nimport { getDataSourceSrv } from '@grafana/runtime';\nimport { AdHocFiltersVariableUrlSyncHandler } from './AdHocFiltersVariableUrlSyncHandler';\nimport { css } from '@emotion/css';\nimport { getEnrichedFiltersRequest } from '../getEnrichedFiltersRequest';\nimport { AdHocFiltersComboboxRenderer } from './AdHocFiltersCombobox/AdHocFiltersComboboxRenderer';\nimport { wrapInSafeSerializableSceneObject } from '../../utils/wrapInSafeSerializableSceneObject';\n\nexport interface AdHocFilterWithLabels extends AdHocVariableFilter {\n keyLabel?: string;\n valueLabels?: string[];\n // this is used to externally trigger edit mode in combobox filter UI\n forceEdit?: boolean;\n}\n\nexport type AdHocControlsLayout = ControlsLayout | 'combobox';\n\nexport interface AdHocFiltersVariableState extends SceneVariableState {\n /** Optional text to display on the 'add filter' button */\n addFilterButtonText?: string;\n /** The visible filters */\n filters: AdHocFilterWithLabels[];\n /** Base filters to always apply when looking up keys*/\n baseFilters?: AdHocFilterWithLabels[];\n /** Datasource to use for getTagKeys and getTagValues and also controls which scene queries the filters should apply to */\n datasource: DataSourceRef | null;\n /** Controls if the filters can be changed */\n readOnly?: boolean;\n /**\n * @experimental\n * Controls the layout and design of the label.\n */\n layout?: AdHocControlsLayout;\n /**\n * Defaults to automatic which means filters will automatically be applied to all queries with the same data source as this AdHocFilterSet.\n * In manual mode you either have to use the filters programmatically or as a variable inside query expressions.\n */\n applyMode: 'auto' | 'manual';\n /**\n * Filter out the keys that do not match the regex.\n */\n tagKeyRegexFilter?: RegExp;\n /**\n * Extension hook for customizing the key lookup.\n * Return replace: true if you want to override the default lookup\n * Return replace: false if you want to combine the results with the default lookup\n */\n getTagKeysProvider?: getTagKeysProvider;\n /**\n * Extension hook for customizing the value lookup.\n * Return replace: true if you want to override the default lookup.\n * Return replace: false if you want to combine the results with the default lookup\n */\n getTagValuesProvider?: getTagValuesProvider;\n\n /**\n * Optionally provide an array of static keys that override getTagKeys\n */\n defaultKeys?: MetricFindValue[];\n\n /**\n * This is the expression that the filters resulted in. Defaults to\n * Prometheus / Loki compatible label filter expression\n */\n filterExpression?: string;\n\n /**\n * The default builder creates a Prometheus/Loki compatible filter expression,\n * this can be overridden to create a different expression based on the current filters.\n */\n expressionBuilder?: AdHocVariableExpressionBuilderFn;\n\n /**\n * Whether the filter supports new multi-value operators like =| and !=|\n */\n supportsMultiValueOperators?: boolean;\n\n /**\n * When querying the datasource for label names and values to determine keys and values\n * for this ad hoc filter, consider the queries in the scene and use them as a filter.\n * This queries filter can be used to ensure that only ad hoc filter options that would\n * impact the current queries are presented to the user.\n */\n useQueriesAsFilterForOptions?: boolean;\n\n /**\n * @internal state of the new filter being added\n */\n _wip?: AdHocFilterWithLabels;\n}\n\nexport type AdHocVariableExpressionBuilderFn = (filters: AdHocFilterWithLabels[]) => string;\n\nexport type getTagKeysProvider = (\n variable: AdHocFiltersVariable,\n currentKey: string | null\n) => Promise<{ replace?: boolean; values: GetTagResponse | MetricFindValue[] }>;\n\nexport type getTagValuesProvider = (\n variable: AdHocFiltersVariable,\n filter: AdHocFilterWithLabels\n) => Promise<{ replace?: boolean; values: GetTagResponse | MetricFindValue[] }>;\n\nexport type AdHocFiltersVariableCreateHelperArgs = AdHocFiltersVariableState;\n\nexport type OperatorDefinition = {\n value: string;\n description?: string;\n isMulti?: Boolean;\n};\n\nexport const OPERATORS: OperatorDefinition[] = [\n {\n value: '=',\n description: 'Equals',\n },\n {\n value: '!=',\n description: 'Not equal',\n },\n {\n value: '=|',\n description: 'One of. Use to filter on multiple values.',\n isMulti: true,\n },\n {\n value: '!=|',\n description: 'Not one of. Use to exclude multiple values.',\n isMulti: true,\n },\n {\n value: '=~',\n description: 'Matches regex',\n },\n {\n value: '!~',\n description: 'Does not match regex',\n },\n {\n value: '<',\n description: 'Less than',\n },\n {\n value: '>',\n description: 'Greater than',\n },\n];\n\nexport class AdHocFiltersVariable\n extends SceneObjectBase<AdHocFiltersVariableState>\n implements SceneVariable<AdHocFiltersVariableState>\n{\n static Component = AdHocFiltersVariableRenderer;\n\n private _scopedVars = { __sceneObject: wrapInSafeSerializableSceneObject(this) };\n private _dataSourceSrv = getDataSourceSrv();\n\n protected _urlSync = new AdHocFiltersVariableUrlSyncHandler(this);\n\n public constructor(state: Partial<AdHocFiltersVariableState>) {\n super({\n type: 'adhoc',\n name: state.name ?? 'Filters',\n filters: [],\n datasource: null,\n applyMode: 'auto',\n filterExpression: state.filterExpression ?? renderExpression(state.expressionBuilder, state.filters),\n ...state,\n });\n\n if (this.state.applyMode === 'auto') {\n patchGetAdhocFilters(this);\n }\n }\n\n public setState(update: Partial<AdHocFiltersVariableState>): void {\n let filterExpressionChanged = false;\n\n if (update.filters && update.filters !== this.state.filters && !update.filterExpression) {\n update.filterExpression = renderExpression(this.state.expressionBuilder, update.filters);\n filterExpressionChanged = update.filterExpression !== this.state.filterExpression;\n }\n\n super.setState(update);\n\n if (filterExpressionChanged) {\n this.publishEvent(new SceneVariableValueChangedEvent(this), true);\n }\n }\n\n public getValue(): VariableValue | undefined {\n return this.state.filterExpression;\n }\n\n public _updateFilter(filter: AdHocFilterWithLabels, update: Partial<AdHocFilterWithLabels>) {\n const { filters, _wip } = this.state;\n\n if (filter === _wip) {\n // If we set value we are done with this \"work in progress\" filter and we can add it\n if ('value' in update && update['value'] !== '') {\n this.setState({ filters: [...filters, { ..._wip, ...update }], _wip: undefined });\n } else {\n this.setState({ _wip: { ...filter, ...update } });\n }\n return;\n }\n\n const updatedFilters = this.state.filters.map((f) => {\n return f === filter ? { ...f, ...update } : f;\n });\n\n this.setState({ filters: updatedFilters });\n }\n\n public _removeFilter(filter: AdHocFilterWithLabels) {\n if (filter === this.state._wip) {\n this.setState({ _wip: undefined });\n return;\n }\n\n this.setState({ filters: this.state.filters.filter((f) => f !== filter) });\n }\n\n public _removeLastFilter() {\n const filterToRemove = this.state.filters.at(-1);\n\n if (filterToRemove) {\n this._removeFilter(filterToRemove);\n }\n }\n\n public _handleComboboxBackspace(filter: AdHocFilterWithLabels) {\n if (this.state.filters.length) {\n // default forceEdit last filter (when triggering from wip filter)\n let filterToForceIndex = this.state.filters.length - 1;\n\n // adjust filterToForceIndex index to -1 if backspace triggered from non wip filter\n // to avoid triggering forceEdit logic\n if (filter !== this.state._wip) {\n filterToForceIndex = -1;\n }\n\n this.setState({\n filters: this.state.filters.reduce<AdHocFilterWithLabels[]>((acc, f, index) => {\n // adjust forceEdit of preceding filter\n if (index === filterToForceIndex) {\n return [\n ...acc,\n {\n ...f,\n forceEdit: true,\n },\n ];\n }\n // remove current filter\n if (f === filter) {\n return acc;\n }\n\n return [...acc, f];\n }, []),\n });\n }\n }\n\n /**\n * Get possible keys given current filters. Do not call from plugins directly\n */\n public async _getKeys(currentKey: string | null): Promise<Array<SelectableValue<string>>> {\n const override = await this.state.getTagKeysProvider?.(this, currentKey);\n\n if (override && override.replace) {\n return dataFromResponse(override.values).map(toSelectableValue);\n }\n\n if (this.state.defaultKeys) {\n return this.state.defaultKeys.map(toSelectableValue);\n }\n\n const ds = await this._dataSourceSrv.get(this.state.datasource, this._scopedVars);\n if (!ds || !ds.getTagKeys) {\n return [];\n }\n\n const otherFilters = this.state.filters.filter((f) => f.key !== currentKey).concat(this.state.baseFilters ?? []);\n const timeRange = sceneGraph.getTimeRange(this).state.value;\n const queries = this.state.useQueriesAsFilterForOptions ? getQueriesForVariables(this) : undefined;\n const response = await ds.getTagKeys({\n filters: otherFilters,\n queries,\n timeRange,\n ...getEnrichedFiltersRequest(this),\n });\n\n if (responseHasError(response)) {\n // @ts-expect-error Remove when 11.1.x is released\n this.setState({ error: response.error.message });\n }\n\n let keys = dataFromResponse(response);\n if (override) {\n keys = keys.concat(dataFromResponse(override.values));\n }\n\n const tagKeyRegexFilter = this.state.tagKeyRegexFilter;\n if (tagKeyRegexFilter) {\n // @ts-expect-error Remove when 11.1.x is released\n keys = keys.filter((f) => f.text.match(tagKeyRegexFilter));\n }\n\n return keys.map(toSelectableValue);\n }\n\n /**\n * Get possible key values for a specific key given current filters. Do not call from plugins directly\n */\n public async _getValuesFor(filter: AdHocFilterWithLabels): Promise<Array<SelectableValue<string>>> {\n const override = await this.state.getTagValuesProvider?.(this, filter);\n\n if (override && override.replace) {\n return dataFromResponse(override.values).map(toSelectableValue);\n }\n\n const ds = await this._dataSourceSrv.get(this.state.datasource, this._scopedVars);\n\n if (!ds || !ds.getTagValues) {\n return [];\n }\n\n // Filter out the current filter key from the list of all filters\n const otherFilters = this.state.filters.filter((f) => f.key !== filter.key).concat(this.state.baseFilters ?? []);\n\n const timeRange = sceneGraph.getTimeRange(this).state.value;\n const queries = this.state.useQueriesAsFilterForOptions ? getQueriesForVariables(this) : undefined;\n\n const response = await ds.getTagValues({\n key: filter.key,\n filters: otherFilters,\n timeRange, // @ts-expect-error TODO: remove this once 11.1.x is released\n queries,\n ...getEnrichedFiltersRequest(this),\n });\n\n if (responseHasError(response)) {\n // @ts-expect-error Remove when 11.1.x is released\n this.setState({ error: response.error.message });\n }\n\n let values = dataFromResponse(response);\n if (override) {\n values = values.concat(dataFromResponse(override.values));\n }\n\n return values.map(toSelectableValue);\n }\n\n public _addWip() {\n this.setState({\n _wip: { key: '', value: '', operator: '=', condition: '' },\n });\n }\n\n public _getOperators() {\n const filteredOperators = this.state.supportsMultiValueOperators\n ? OPERATORS\n : OPERATORS.filter((operator) => !operator.isMulti);\n return filteredOperators.map<SelectableValue<string>>(({ value, description }) => ({\n label: value,\n value,\n description,\n }));\n }\n}\n\nfunction renderExpression(\n builder: AdHocVariableExpressionBuilderFn | undefined,\n filters: AdHocFilterWithLabels[] | undefined\n) {\n return (builder ?? renderPrometheusLabelFilters)(filters ?? []);\n}\n\nexport function AdHocFiltersVariableRenderer({ model }: SceneComponentProps<AdHocFiltersVariable>) {\n const { filters, readOnly, addFilterButtonText } = model.useState();\n const styles = useStyles2(getStyles);\n\n if (model.state.layout === 'combobox') {\n return <AdHocFiltersComboboxRenderer model={model} />;\n }\n\n return (\n <div className={styles.wrapper}>\n {filters.map((filter, index) => (\n <React.Fragment key={index}>\n <AdHocFilterRenderer filter={filter} model={model} />\n </React.Fragment>\n ))}\n\n {!readOnly && <AdHocFilterBuilder model={model} key=\"'builder\" addFilterButtonText={addFilterButtonText} />}\n </div>\n );\n}\n\nconst getStyles = (theme: GrafanaTheme2) => ({\n wrapper: css({\n display: 'flex',\n flexWrap: 'wrap',\n alignItems: 'flex-end',\n columnGap: theme.spacing(2),\n rowGap: theme.spacing(1),\n }),\n});\n\nexport function toSelectableValue(input: MetricFindValue): SelectableValue<string> {\n const { text, value } = input;\n const result: 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{"version":3,"file":"AdHocFiltersVariable.js","sources":["../../../../src/variables/adhoc/AdHocFiltersVariable.tsx"],"sourcesContent":["import React from 'react';\n// @ts-expect-error Remove when 11.1.x is released\nimport { AdHocVariableFilter, GetTagResponse, GrafanaTheme2, MetricFindValue, SelectableValue } from '@grafana/data';\nimport { SceneObjectBase } from '../../core/SceneObjectBase';\nimport { SceneVariable, SceneVariableState, SceneVariableValueChangedEvent, VariableValue } from '../types';\nimport { ControlsLayout, SceneComponentProps } from '../../core/types';\nimport { DataSourceRef } from '@grafana/schema';\nimport { dataFromResponse, getQueriesForVariables, renderPrometheusLabelFilters, responseHasError } from '../utils';\nimport { patchGetAdhocFilters } from './patchGetAdhocFilters';\nimport { useStyles2 } from '@grafana/ui';\nimport { sceneGraph } from '../../core/sceneGraph';\nimport { AdHocFilterBuilder } from './AdHocFilterBuilder';\nimport { AdHocFilterRenderer } from './AdHocFilterRenderer';\nimport { getDataSourceSrv } from '@grafana/runtime';\nimport { AdHocFiltersVariableUrlSyncHandler } from './AdHocFiltersVariableUrlSyncHandler';\nimport { css } from '@emotion/css';\nimport { getEnrichedFiltersRequest } from '../getEnrichedFiltersRequest';\nimport { AdHocFiltersComboboxRenderer } from './AdHocFiltersCombobox/AdHocFiltersComboboxRenderer';\nimport { wrapInSafeSerializableSceneObject } from '../../utils/wrapInSafeSerializableSceneObject';\n\nexport interface AdHocFilterWithLabels extends AdHocVariableFilter {\n keyLabel?: string;\n valueLabels?: string[];\n // this is used to externally trigger edit mode in combobox filter UI\n forceEdit?: boolean;\n}\n\nexport type AdHocControlsLayout = ControlsLayout | 'combobox';\n\nexport interface AdHocFiltersVariableState extends SceneVariableState {\n /** Optional text to display on the 'add filter' button */\n addFilterButtonText?: string;\n /** The visible filters */\n filters: AdHocFilterWithLabels[];\n /** Base filters to always apply when looking up keys*/\n baseFilters?: AdHocFilterWithLabels[];\n /** Datasource to use for getTagKeys and getTagValues and also controls which scene queries the filters should apply to */\n datasource: DataSourceRef | null;\n /** Controls if the filters can be changed */\n readOnly?: boolean;\n /**\n * @experimental\n * Controls the layout and design of the label.\n */\n layout?: AdHocControlsLayout;\n /**\n * Defaults to automatic which means filters will automatically be applied to all queries with the same data source as this AdHocFilterSet.\n * In manual mode you either have to use the filters programmatically or as a variable inside query expressions.\n */\n applyMode: 'auto' | 'manual';\n /**\n * Filter out the keys that do not match the regex.\n */\n tagKeyRegexFilter?: RegExp;\n /**\n * Extension hook for customizing the key lookup.\n * Return replace: true if you want to override the default lookup\n * Return replace: false if you want to combine the results with the default lookup\n */\n getTagKeysProvider?: getTagKeysProvider;\n /**\n * Extension hook for customizing the value lookup.\n * Return replace: true if you want to override the default lookup.\n * Return replace: false if you want to combine the results with the default lookup\n */\n getTagValuesProvider?: getTagValuesProvider;\n\n /**\n * Optionally provide an array of static keys that override getTagKeys\n */\n defaultKeys?: MetricFindValue[];\n\n /**\n * This is the expression that the filters resulted in. Defaults to\n * Prometheus / Loki compatible label filter expression\n */\n filterExpression?: string;\n\n /**\n * The default builder creates a Prometheus/Loki compatible filter expression,\n * this can be overridden to create a different expression based on the current filters.\n */\n expressionBuilder?: AdHocVariableExpressionBuilderFn;\n\n /**\n * Whether the filter supports new multi-value operators like =| and !=|\n */\n supportsMultiValueOperators?: boolean;\n\n /**\n * When querying the datasource for label names and values to determine keys and values\n * for this ad hoc filter, consider the queries in the scene and use them as a filter.\n * This queries filter can be used to ensure that only ad hoc filter options that would\n * impact the current queries are presented to the user.\n */\n useQueriesAsFilterForOptions?: boolean;\n\n /**\n * Flag that decides whether custom values can be added to the filter\n */\n allowCustomValue?: boolean;\n\n /**\n * @internal state of the new filter being added\n */\n _wip?: AdHocFilterWithLabels;\n}\n\nexport type AdHocVariableExpressionBuilderFn = (filters: AdHocFilterWithLabels[]) => string;\n\nexport type getTagKeysProvider = (\n variable: AdHocFiltersVariable,\n currentKey: string | null\n) => Promise<{ replace?: boolean; values: GetTagResponse | MetricFindValue[] }>;\n\nexport type getTagValuesProvider = (\n variable: AdHocFiltersVariable,\n filter: AdHocFilterWithLabels\n) => Promise<{ replace?: boolean; values: GetTagResponse | MetricFindValue[] }>;\n\nexport type AdHocFiltersVariableCreateHelperArgs = AdHocFiltersVariableState;\n\nexport type OperatorDefinition = {\n value: string;\n description?: string;\n isMulti?: Boolean;\n};\n\nexport const OPERATORS: OperatorDefinition[] = [\n {\n value: '=',\n description: 'Equals',\n },\n {\n value: '!=',\n description: 'Not equal',\n },\n {\n value: '=|',\n description: 'One of. Use to filter on multiple values.',\n isMulti: true,\n },\n {\n value: '!=|',\n description: 'Not one of. Use to exclude multiple values.',\n isMulti: true,\n },\n {\n value: '=~',\n description: 'Matches regex',\n },\n {\n value: '!~',\n description: 'Does not match regex',\n },\n {\n value: '<',\n description: 'Less than',\n },\n {\n value: '>',\n description: 'Greater than',\n },\n];\n\nexport class AdHocFiltersVariable\n extends SceneObjectBase<AdHocFiltersVariableState>\n implements SceneVariable<AdHocFiltersVariableState>\n{\n static Component = AdHocFiltersVariableRenderer;\n\n private _scopedVars = { __sceneObject: wrapInSafeSerializableSceneObject(this) };\n private _dataSourceSrv = getDataSourceSrv();\n\n protected _urlSync = new AdHocFiltersVariableUrlSyncHandler(this);\n\n public constructor(state: Partial<AdHocFiltersVariableState>) {\n super({\n type: 'adhoc',\n name: state.name ?? 'Filters',\n filters: [],\n datasource: null,\n applyMode: 'auto',\n filterExpression: state.filterExpression ?? renderExpression(state.expressionBuilder, state.filters),\n ...state,\n });\n\n if (this.state.applyMode === 'auto') {\n patchGetAdhocFilters(this);\n }\n }\n\n public setState(update: Partial<AdHocFiltersVariableState>): void {\n let filterExpressionChanged = false;\n\n if (update.filters && update.filters !== this.state.filters && !update.filterExpression) {\n update.filterExpression = renderExpression(this.state.expressionBuilder, update.filters);\n filterExpressionChanged = update.filterExpression !== this.state.filterExpression;\n }\n\n super.setState(update);\n\n if (filterExpressionChanged) {\n this.publishEvent(new SceneVariableValueChangedEvent(this), true);\n }\n }\n\n public getValue(): VariableValue | undefined {\n return this.state.filterExpression;\n }\n\n public _updateFilter(filter: AdHocFilterWithLabels, update: Partial<AdHocFilterWithLabels>) {\n const { filters, _wip } = this.state;\n\n if (filter === _wip) {\n // If we set value we are done with this \"work in progress\" filter and we can add it\n if ('value' in update && update['value'] !== '') {\n this.setState({ filters: [...filters, { ..._wip, ...update }], _wip: undefined });\n } else {\n this.setState({ _wip: { ...filter, ...update } });\n }\n return;\n }\n\n const updatedFilters = this.state.filters.map((f) => {\n return f === filter ? { ...f, ...update } : f;\n });\n\n this.setState({ filters: updatedFilters });\n }\n\n public _removeFilter(filter: AdHocFilterWithLabels) {\n if (filter === this.state._wip) {\n this.setState({ _wip: undefined });\n return;\n }\n\n this.setState({ filters: this.state.filters.filter((f) => f !== filter) });\n }\n\n public _removeLastFilter() {\n const filterToRemove = this.state.filters.at(-1);\n\n if (filterToRemove) {\n this._removeFilter(filterToRemove);\n }\n }\n\n public _handleComboboxBackspace(filter: AdHocFilterWithLabels) {\n if (this.state.filters.length) {\n // default forceEdit last filter (when triggering from wip filter)\n let filterToForceIndex = this.state.filters.length - 1;\n\n // adjust filterToForceIndex index to -1 if backspace triggered from non wip filter\n // to avoid triggering forceEdit logic\n if (filter !== this.state._wip) {\n filterToForceIndex = -1;\n }\n\n this.setState({\n filters: this.state.filters.reduce<AdHocFilterWithLabels[]>((acc, f, index) => {\n // adjust forceEdit of preceding filter\n if (index === filterToForceIndex) {\n return [\n ...acc,\n {\n ...f,\n forceEdit: true,\n },\n ];\n }\n // remove current filter\n if (f === filter) {\n return acc;\n }\n\n return [...acc, f];\n }, []),\n });\n }\n }\n\n /**\n * Get possible keys given current filters. Do not call from plugins directly\n */\n public async _getKeys(currentKey: string | null): Promise<Array<SelectableValue<string>>> {\n const override = await this.state.getTagKeysProvider?.(this, currentKey);\n\n if (override && override.replace) {\n return dataFromResponse(override.values).map(toSelectableValue);\n }\n\n if (this.state.defaultKeys) {\n return this.state.defaultKeys.map(toSelectableValue);\n }\n\n const ds = await this._dataSourceSrv.get(this.state.datasource, this._scopedVars);\n if (!ds || !ds.getTagKeys) {\n return [];\n }\n\n const otherFilters = this.state.filters.filter((f) => f.key !== currentKey).concat(this.state.baseFilters ?? []);\n const timeRange = sceneGraph.getTimeRange(this).state.value;\n const queries = this.state.useQueriesAsFilterForOptions ? getQueriesForVariables(this) : undefined;\n const response = await ds.getTagKeys({\n filters: otherFilters,\n queries,\n timeRange,\n ...getEnrichedFiltersRequest(this),\n });\n\n if (responseHasError(response)) {\n // @ts-expect-error Remove when 11.1.x is released\n this.setState({ error: response.error.message });\n }\n\n let keys = dataFromResponse(response);\n if (override) {\n keys = keys.concat(dataFromResponse(override.values));\n }\n\n const tagKeyRegexFilter = this.state.tagKeyRegexFilter;\n if (tagKeyRegexFilter) {\n // @ts-expect-error Remove when 11.1.x is released\n keys = keys.filter((f) => f.text.match(tagKeyRegexFilter));\n }\n\n return keys.map(toSelectableValue);\n }\n\n /**\n * Get possible key values for a specific key given current filters. Do not call from plugins directly\n */\n public async _getValuesFor(filter: AdHocFilterWithLabels): Promise<Array<SelectableValue<string>>> {\n const override = await this.state.getTagValuesProvider?.(this, filter);\n\n if (override && override.replace) {\n return dataFromResponse(override.values).map(toSelectableValue);\n }\n\n const ds = await this._dataSourceSrv.get(this.state.datasource, this._scopedVars);\n\n if (!ds || !ds.getTagValues) {\n return [];\n }\n\n // Filter out the current filter key from the list of all filters\n const otherFilters = this.state.filters.filter((f) => f.key !== filter.key).concat(this.state.baseFilters ?? []);\n\n const timeRange = sceneGraph.getTimeRange(this).state.value;\n const queries = this.state.useQueriesAsFilterForOptions ? getQueriesForVariables(this) : undefined;\n\n const response = await ds.getTagValues({\n key: filter.key,\n filters: otherFilters,\n timeRange, // @ts-expect-error TODO: remove this once 11.1.x is released\n queries,\n ...getEnrichedFiltersRequest(this),\n });\n\n if (responseHasError(response)) {\n // @ts-expect-error Remove when 11.1.x is released\n this.setState({ error: response.error.message });\n }\n\n let values = dataFromResponse(response);\n if (override) {\n values = values.concat(dataFromResponse(override.values));\n }\n\n return values.map(toSelectableValue);\n }\n\n public _addWip() {\n this.setState({\n _wip: { key: '', value: '', operator: '=', condition: '' },\n });\n }\n\n public _getOperators() {\n const filteredOperators = this.state.supportsMultiValueOperators\n ? OPERATORS\n : OPERATORS.filter((operator) => !operator.isMulti);\n return filteredOperators.map<SelectableValue<string>>(({ value, description }) => ({\n label: value,\n value,\n description,\n }));\n }\n}\n\nfunction renderExpression(\n builder: AdHocVariableExpressionBuilderFn | undefined,\n filters: AdHocFilterWithLabels[] | undefined\n) {\n return (builder ?? renderPrometheusLabelFilters)(filters ?? []);\n}\n\nexport function AdHocFiltersVariableRenderer({ model }: SceneComponentProps<AdHocFiltersVariable>) {\n const { filters, readOnly, addFilterButtonText } = model.useState();\n const styles = useStyles2(getStyles);\n\n if (model.state.layout === 'combobox') {\n return <AdHocFiltersComboboxRenderer model={model} />;\n }\n\n return (\n <div className={styles.wrapper}>\n {filters.map((filter, index) => (\n <React.Fragment key={index}>\n <AdHocFilterRenderer filter={filter} model={model} />\n </React.Fragment>\n ))}\n\n {!readOnly && <AdHocFilterBuilder model={model} key=\"'builder\" addFilterButtonText={addFilterButtonText} />}\n </div>\n );\n}\n\nconst getStyles = (theme: GrafanaTheme2) => ({\n wrapper: css({\n display: 'flex',\n flexWrap: 'wrap',\n alignItems: 'flex-end',\n columnGap: theme.spacing(2),\n rowGap: theme.spacing(1),\n }),\n});\n\nexport function toSelectableValue(input: MetricFindValue): SelectableValue<string> {\n const { text, value } = input;\n const result: 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}
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function VariableValueSelect({ model }) {
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const { value, text, key, options, includeAll, isReadOnly } = model.useState();
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const selectValue = toSelectableValue(value, String(text));
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function VariableValueSelectMulti({ model }) {
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const { value, options, key, maxVisibleValues, noValueOnClear, includeAll, isReadOnly } = model.useState();
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const { value, options, key, maxVisibleValues, noValueOnClear, includeAll, isReadOnly, allowCustomValue } = model.useState();
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const [uncommittedValue, setUncommittedValue] = useState(arrayValue);
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const [inputValue, setInputValue] = useState("");
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allowCustomValue: true,
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allowCustomValue: allowCustomValue != null ? allowCustomValue : true,
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-
{"version":3,"file":"VariableValueSelect.js","sources":["../../../../src/variables/components/VariableValueSelect.tsx"],"sourcesContent":["import { isArray } from 'lodash';\nimport React, { RefCallback, useEffect, useMemo, useState } from 'react';\n\n//@ts-ignore\nimport { Checkbox, InputActionMeta, MultiSelect, Select, ToggleAllState, getSelectStyles, useStyles2, useTheme2 } from '@grafana/ui';\n\nimport { SceneComponentProps } from '../../core/types';\nimport { MultiValueVariable } from '../variants/MultiValueVariable';\nimport { VariableValue, VariableValueSingle } from '../types';\nimport { selectors } from '@grafana/e2e-selectors';\nimport { GrafanaTheme2, SelectableValue } from '@grafana/data';\nimport { css, cx } from '@emotion/css';\nimport { getOptionSearcher } from './getOptionSearcher';\n\nconst filterNoOp = () => true;\n\nconst filterAll = (v: SelectableValue<VariableValueSingle>) => v.value !== '$__all'\n\nconst determineToggleAllState = (\n selectedValues: Array<SelectableValue<VariableValueSingle>>,\n options: Array<SelectableValue<VariableValueSingle>>\n) => {\n if (selectedValues.length === options.filter(filterAll).length) {\n return ToggleAllState.allSelected;\n } else if (\n selectedValues.length === 0 ||\n (selectedValues.length === 1 && selectedValues[0] && selectedValues[0].value === '$__all')\n ) {\n return ToggleAllState.noneSelected;\n } else {\n return ToggleAllState.indeterminate;\n }\n};\n\nexport function toSelectableValue<T>(value: T, label?: string): SelectableValue<T> {\n return {\n value,\n label: label ?? String(value),\n };\n}\n\nexport function VariableValueSelect({ model }: SceneComponentProps<MultiValueVariable>) {\n const { value, text, key, options, includeAll, isReadOnly } = model.useState();\n const [inputValue, setInputValue] = useState('');\n const [hasCustomValue, setHasCustomValue] = useState(false);\n const selectValue = toSelectableValue(value, String(text));\n\n const optionSearcher = useMemo(() => getOptionSearcher(options, includeAll), [options, includeAll]);\n\n const onInputChange = (value: string, { action }: InputActionMeta) => {\n if (action === 'input-change') {\n setInputValue(value);\n if (model.onSearchChange) {\n model.onSearchChange!(value);\n }\n return value;\n }\n\n return value;\n };\n\n const filteredOptions = optionSearcher(inputValue);\n\n const onOpenMenu = () => {\n if (hasCustomValue) {\n setInputValue(String(text));\n }\n };\n\n const onCloseMenu = () => {\n setInputValue('');\n };\n\n return (\n <Select<VariableValue>\n id={key}\n isValidNewOption={(inputValue) => inputValue.trim().length > 0}\n placeholder=\"Select value\"\n width=\"auto\"\n disabled={isReadOnly}\n value={selectValue}\n inputValue={inputValue}\n allowCustomValue\n virtualized\n filterOption={filterNoOp}\n tabSelectsValue={false}\n onInputChange={onInputChange}\n onOpenMenu={onOpenMenu}\n onCloseMenu={onCloseMenu}\n options={filteredOptions}\n data-testid={selectors.pages.Dashboard.SubMenu.submenuItemValueDropDownValueLinkTexts(`${value}`)}\n onChange={(newValue) => {\n model.changeValueTo(newValue.value!, newValue.label!);\n\n if (hasCustomValue !== newValue.__isNew__) {\n setHasCustomValue(newValue.__isNew__);\n }\n }}\n />\n );\n}\n\nexport function VariableValueSelectMulti({ model }: SceneComponentProps<MultiValueVariable>) {\n const { value, options, key, maxVisibleValues, noValueOnClear, includeAll, isReadOnly } = model.useState();\n const arrayValue = useMemo(() => (isArray(value) ? value : [value]), [value]);\n // To not trigger queries on every selection we store this state locally here and only update the variable onBlur\n const [uncommittedValue, setUncommittedValue] = useState(arrayValue);\n const [inputValue, setInputValue] = useState('');\n\n const optionSearcher = useMemo(() => getOptionSearcher(options, includeAll), [options, includeAll]);\n\n // Detect value changes outside\n useEffect(() => {\n setUncommittedValue(arrayValue);\n }, [arrayValue]);\n\n const onInputChange = (value: string, { action }: InputActionMeta) => {\n if (action === 'input-change') {\n setInputValue(value);\n if (model.onSearchChange) {\n model.onSearchChange!(value);\n }\n return value;\n }\n\n if (action === 'input-blur') {\n setInputValue('');\n return '';\n }\n\n return inputValue;\n };\n\n const placeholder = options.length > 0 ? 'Select value' : '';\n const filteredOptions = optionSearcher(inputValue);\n\n return (\n <MultiSelect<VariableValueSingle>\n id={key}\n placeholder={placeholder}\n width=\"auto\"\n inputValue={inputValue}\n disabled={isReadOnly}\n value={uncommittedValue}\n noMultiValueWrap={true}\n maxVisibleValues={maxVisibleValues ?? 5}\n tabSelectsValue={false}\n virtualized\n allowCustomValue\n //@ts-ignore\n toggleAllOptions={{\n enabled: true,\n optionsFilter: filterAll,\n determineToggleAllState: determineToggleAllState,\n }}\n options={filteredOptions}\n closeMenuOnSelect={false}\n components={{ Option: OptionWithCheckbox }}\n isClearable={true}\n hideSelectedOptions={false}\n onInputChange={onInputChange}\n onBlur={() => {\n model.changeValueTo(uncommittedValue);\n }}\n filterOption={filterNoOp}\n data-testid={selectors.pages.Dashboard.SubMenu.submenuItemValueDropDownValueLinkTexts(`${uncommittedValue}`)}\n onChange={(newValue, action) => {\n if (action.action === 'clear' && noValueOnClear) {\n model.changeValueTo([]);\n }\n setUncommittedValue(newValue.map((x) => x.value!));\n }}\n />\n );\n}\n\ninterface SelectMenuOptionProps<T> {\n isDisabled: boolean;\n isFocused: boolean;\n isSelected: boolean;\n innerProps: JSX.IntrinsicElements['div'];\n innerRef: RefCallback<HTMLDivElement>;\n renderOptionLabel?: (value: SelectableValue<T>) => JSX.Element;\n data: SelectableValue<T>;\n indeterminate: boolean; \n}\n\nexport const OptionWithCheckbox = ({\n children,\n data,\n innerProps,\n innerRef,\n isFocused,\n isSelected,\n indeterminate,\n renderOptionLabel,\n}: React.PropsWithChildren<SelectMenuOptionProps<unknown>>) => {\n // We are removing onMouseMove and onMouseOver from innerProps because they cause the whole\n // list to re-render everytime the user hovers over an option. This is a performance issue.\n // See https://github.com/JedWatson/react-select/issues/3128#issuecomment-451936743\n const { onMouseMove, onMouseOver, ...rest } = innerProps;\n const theme = useTheme2();\n const selectStyles = getSelectStyles(theme);\n const optionStyles = useStyles2(getOptionStyles);\n\n return (\n <div\n ref={innerRef}\n className={cx(selectStyles.option, isFocused && selectStyles.optionFocused)}\n {...rest}\n // TODO: use below selector once we update grafana dependencies to ^11.1.0\n // data-testid={selectors.components.Select.option}\n data-testid=\"data-testid Select option\"\n title={data.title}\n >\n <div className={optionStyles.checkbox}>\n <Checkbox indeterminate={indeterminate} value={isSelected} />\n </div>\n <div\n className={selectStyles.optionBody}\n data-testid={selectors.pages.Dashboard.SubMenu.submenuItemValueDropDownOptionTexts(\n data.label ?? String(data.value)\n )}\n >\n <span>{children}</span>\n </div>\n </div>\n );\n};\n\nOptionWithCheckbox.displayName = 'SelectMenuOptions';\n\nconst getOptionStyles = (theme: GrafanaTheme2) => ({\n checkbox: css({\n marginRight: theme.spacing(2),\n }),\n});\n\nexport function renderSelectForVariable(model: MultiValueVariable) {\n if (model.state.isMulti) {\n return <VariableValueSelectMulti model={model} />;\n } else {\n return <VariableValueSelect model={model} />;\n 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{"version":3,"file":"VariableValueSelect.js","sources":["../../../../src/variables/components/VariableValueSelect.tsx"],"sourcesContent":["import { isArray } from 'lodash';\nimport React, { RefCallback, useEffect, useMemo, useState } from 'react';\n\n//@ts-ignore\nimport { Checkbox, InputActionMeta, MultiSelect, Select, ToggleAllState, getSelectStyles, useStyles2, useTheme2 } from '@grafana/ui';\n\nimport { SceneComponentProps } from '../../core/types';\nimport { MultiValueVariable } from '../variants/MultiValueVariable';\nimport { VariableValue, VariableValueSingle } from '../types';\nimport { selectors } from '@grafana/e2e-selectors';\nimport { GrafanaTheme2, SelectableValue } from '@grafana/data';\nimport { css, cx } from '@emotion/css';\nimport { getOptionSearcher } from './getOptionSearcher';\n\nconst filterNoOp = () => true;\n\nconst filterAll = (v: SelectableValue<VariableValueSingle>) => v.value !== '$__all'\n\nconst determineToggleAllState = (\n selectedValues: Array<SelectableValue<VariableValueSingle>>,\n options: Array<SelectableValue<VariableValueSingle>>\n) => {\n if (selectedValues.length === options.filter(filterAll).length) {\n return ToggleAllState.allSelected;\n } else if (\n selectedValues.length === 0 ||\n (selectedValues.length === 1 && selectedValues[0] && selectedValues[0].value === '$__all')\n ) {\n return ToggleAllState.noneSelected;\n } else {\n return ToggleAllState.indeterminate;\n }\n};\n\nexport function toSelectableValue<T>(value: T, label?: string): SelectableValue<T> {\n return {\n value,\n label: label ?? String(value),\n };\n}\n\nexport function VariableValueSelect({ model }: SceneComponentProps<MultiValueVariable>) {\n const { value, text, key, options, includeAll, isReadOnly, allowCustomValue } = model.useState();\n const [inputValue, setInputValue] = useState('');\n const [hasCustomValue, setHasCustomValue] = useState(false);\n const selectValue = toSelectableValue(value, String(text));\n\n const optionSearcher = useMemo(() => getOptionSearcher(options, includeAll), [options, includeAll]);\n\n const onInputChange = (value: string, { action }: InputActionMeta) => {\n if (action === 'input-change') {\n setInputValue(value);\n if (model.onSearchChange) {\n model.onSearchChange!(value);\n }\n return value;\n }\n\n return value;\n };\n\n const filteredOptions = optionSearcher(inputValue);\n\n const onOpenMenu = () => {\n if (hasCustomValue) {\n setInputValue(String(text));\n }\n };\n\n const onCloseMenu = () => {\n setInputValue('');\n };\n\n return (\n <Select<VariableValue>\n id={key}\n isValidNewOption={(inputValue) => inputValue.trim().length > 0}\n placeholder=\"Select value\"\n width=\"auto\"\n disabled={isReadOnly}\n value={selectValue}\n inputValue={inputValue}\n allowCustomValue={allowCustomValue ?? true}\n virtualized\n filterOption={filterNoOp}\n tabSelectsValue={false}\n onInputChange={onInputChange}\n onOpenMenu={onOpenMenu}\n onCloseMenu={onCloseMenu}\n options={filteredOptions}\n data-testid={selectors.pages.Dashboard.SubMenu.submenuItemValueDropDownValueLinkTexts(`${value}`)}\n onChange={(newValue) => {\n model.changeValueTo(newValue.value!, newValue.label!);\n\n if (hasCustomValue !== newValue.__isNew__) {\n setHasCustomValue(newValue.__isNew__);\n }\n }}\n />\n );\n}\n\nexport function VariableValueSelectMulti({ model }: SceneComponentProps<MultiValueVariable>) {\n const { value, options, key, maxVisibleValues, noValueOnClear, includeAll, isReadOnly, allowCustomValue } = model.useState();\n const arrayValue = useMemo(() => (isArray(value) ? value : [value]), [value]);\n // To not trigger queries on every selection we store this state locally here and only update the variable onBlur\n const [uncommittedValue, setUncommittedValue] = useState(arrayValue);\n const [inputValue, setInputValue] = useState('');\n\n const optionSearcher = useMemo(() => getOptionSearcher(options, includeAll), [options, includeAll]);\n\n // Detect value changes outside\n useEffect(() => {\n setUncommittedValue(arrayValue);\n }, [arrayValue]);\n\n const onInputChange = (value: string, { action }: InputActionMeta) => {\n if (action === 'input-change') {\n setInputValue(value);\n if (model.onSearchChange) {\n model.onSearchChange!(value);\n }\n return value;\n }\n\n if (action === 'input-blur') {\n setInputValue('');\n return '';\n }\n\n return inputValue;\n };\n\n const placeholder = options.length > 0 ? 'Select value' : '';\n const filteredOptions = optionSearcher(inputValue);\n\n return (\n <MultiSelect<VariableValueSingle>\n id={key}\n placeholder={placeholder}\n width=\"auto\"\n inputValue={inputValue}\n disabled={isReadOnly}\n value={uncommittedValue}\n noMultiValueWrap={true}\n maxVisibleValues={maxVisibleValues ?? 5}\n tabSelectsValue={false}\n virtualized\n allowCustomValue={allowCustomValue ?? true}\n //@ts-ignore\n toggleAllOptions={{\n enabled: true,\n optionsFilter: filterAll,\n determineToggleAllState: determineToggleAllState,\n }}\n options={filteredOptions}\n closeMenuOnSelect={false}\n components={{ Option: OptionWithCheckbox }}\n isClearable={true}\n hideSelectedOptions={false}\n onInputChange={onInputChange}\n onBlur={() => {\n model.changeValueTo(uncommittedValue);\n }}\n filterOption={filterNoOp}\n data-testid={selectors.pages.Dashboard.SubMenu.submenuItemValueDropDownValueLinkTexts(`${uncommittedValue}`)}\n onChange={(newValue, action) => {\n if (action.action === 'clear' && noValueOnClear) {\n model.changeValueTo([]);\n }\n setUncommittedValue(newValue.map((x) => x.value!));\n }}\n />\n );\n}\n\ninterface SelectMenuOptionProps<T> {\n isDisabled: boolean;\n isFocused: boolean;\n isSelected: boolean;\n innerProps: JSX.IntrinsicElements['div'];\n innerRef: RefCallback<HTMLDivElement>;\n renderOptionLabel?: (value: SelectableValue<T>) => JSX.Element;\n data: SelectableValue<T>;\n indeterminate: boolean; \n}\n\nexport const OptionWithCheckbox = ({\n children,\n data,\n innerProps,\n innerRef,\n isFocused,\n isSelected,\n indeterminate,\n renderOptionLabel,\n}: React.PropsWithChildren<SelectMenuOptionProps<unknown>>) => {\n // We are removing onMouseMove and onMouseOver from innerProps because they cause the whole\n // list to re-render everytime the user hovers over an option. This is a performance issue.\n // See https://github.com/JedWatson/react-select/issues/3128#issuecomment-451936743\n const { onMouseMove, onMouseOver, ...rest } = innerProps;\n const theme = useTheme2();\n const selectStyles = getSelectStyles(theme);\n const optionStyles = useStyles2(getOptionStyles);\n\n return (\n <div\n ref={innerRef}\n className={cx(selectStyles.option, isFocused && selectStyles.optionFocused)}\n {...rest}\n // TODO: use below selector once we update grafana dependencies to ^11.1.0\n // data-testid={selectors.components.Select.option}\n data-testid=\"data-testid Select option\"\n title={data.title}\n >\n <div className={optionStyles.checkbox}>\n <Checkbox indeterminate={indeterminate} value={isSelected} />\n </div>\n <div\n className={selectStyles.optionBody}\n data-testid={selectors.pages.Dashboard.SubMenu.submenuItemValueDropDownOptionTexts(\n data.label ?? String(data.value)\n )}\n >\n <span>{children}</span>\n </div>\n </div>\n );\n};\n\nOptionWithCheckbox.displayName = 'SelectMenuOptions';\n\nconst getOptionStyles = (theme: GrafanaTheme2) => ({\n checkbox: css({\n marginRight: theme.spacing(2),\n }),\n});\n\nexport function renderSelectForVariable(model: MultiValueVariable) {\n if (model.state.isMulti) {\n return <VariableValueSelectMulti model={model} />;\n } else {\n return <VariableValueSelect model={model} />;\n 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function VariableLabel({ variable, layout, hideLabel }) {
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const labelOrName = (_a = state.label) != null ? _a : state.name;
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const containerStyle = css({ display: "flex" });
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{"version":3,"file":"VariableValueSelectors.js","sources":["../../../../src/variables/components/VariableValueSelectors.tsx"],"sourcesContent":["import React from 'react';\n\nimport { VariableHide } from '@grafana/data';\n\nimport { SceneObjectBase, useSceneObjectState } from '../../core/SceneObjectBase';\nimport { sceneGraph } from '../../core/sceneGraph';\nimport { ControlsLayout, SceneComponentProps, SceneObjectState } from '../../core/types';\nimport { SceneVariable, SceneVariableState } from '../types';\nimport { ControlsLabel } from '../../utils/ControlsLabel';\nimport { css } from '@emotion/css';\nimport { selectors } from '@grafana/e2e-selectors';\n\nexport interface VariableValueSelectorsState extends SceneObjectState {\n layout?: ControlsLayout;\n}\n\nexport class VariableValueSelectors extends SceneObjectBase<VariableValueSelectorsState> {\n public static Component = VariableValueSelectorsRenderer;\n}\n\nfunction VariableValueSelectorsRenderer({ model }: SceneComponentProps<VariableValueSelectors>) {\n const variables = sceneGraph.getVariables(model)!.useState();\n\n return (\n <>\n {variables.variables.map((variable) => (\n <VariableValueSelectWrapper key={variable.state.key} variable={variable} layout={model.state.layout} />\n ))}\n </>\n );\n}\n\ninterface VariableSelectProps {\n layout?: ControlsLayout;\n variable: SceneVariable;\n /** To override hide from VariableValueSelectByName */\n showAlways?: boolean;\n /** To provide an option to hide the label in the variable value selector */\n hideLabel?: boolean;\n}\n\nexport function VariableValueSelectWrapper({ variable, layout, showAlways, hideLabel }: VariableSelectProps) {\n const state = useSceneObjectState<SceneVariableState>(variable, { shouldActivateOrKeepAlive: true });\n\n if (state.hide === VariableHide.hideVariable && !showAlways) {\n return null;\n }\n\n if (layout === 'vertical') {\n return (\n <div className={verticalContainer} data-testid={selectors.pages.Dashboard.SubMenu.submenuItem}>\n <VariableLabel variable={variable} layout={layout} hideLabel={hideLabel} />\n <variable.Component model={variable} />\n </div>\n );\n }\n\n return (\n <div className={containerStyle} data-testid={selectors.pages.Dashboard.SubMenu.submenuItem}>\n <VariableLabel variable={variable} hideLabel={hideLabel} />\n <variable.Component model={variable} />\n </div>\n );\n}\n\nfunction VariableLabel({ variable, layout, hideLabel }: VariableSelectProps) {\n const { state } = variable;\n\n if (variable.state.hide === VariableHide.hideLabel || hideLabel) {\n return null;\n }\n\n const elementId = `var-${state.key}`;\n const labelOrName = state.label
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{"version":3,"file":"GroupByVariable.js","sources":["../../../../src/variables/groupby/GroupByVariable.tsx"],"sourcesContent":["import React, { useEffect, useMemo, useState } from 'react';\n// @ts-expect-error Remove when 11.1.x is released\nimport { AdHocVariableFilter, DataSourceApi, GetTagResponse, MetricFindValue, SelectableValue } from '@grafana/data';\nimport { allActiveGroupByVariables } from './findActiveGroupByVariablesByUid';\nimport { DataSourceRef, VariableType } from '@grafana/schema';\nimport { SceneComponentProps, ControlsLayout, SceneObjectUrlSyncHandler } from '../../core/types';\nimport { sceneGraph } from '../../core/sceneGraph';\nimport { ValidateAndUpdateResult, VariableValueOption, VariableValueSingle } from '../types';\nimport { MultiValueVariable, MultiValueVariableState, VariableGetOptionsArgs } from '../variants/MultiValueVariable';\nimport { from, lastValueFrom, map, mergeMap, Observable, of, take, tap } from 'rxjs';\nimport { getDataSource } from '../../utils/getDataSource';\nimport { InputActionMeta, MultiSelect } from '@grafana/ui';\nimport { isArray } from 'lodash';\nimport { dataFromResponse, getQueriesForVariables, handleOptionGroups, responseHasError } from '../utils';\nimport { OptionWithCheckbox } from '../components/VariableValueSelect';\nimport { GroupByVariableUrlSyncHandler } from './GroupByVariableUrlSyncHandler';\nimport { getOptionSearcher } from '../components/getOptionSearcher';\nimport { getEnrichedFiltersRequest } from '../getEnrichedFiltersRequest';\nimport { wrapInSafeSerializableSceneObject } from '../../utils/wrapInSafeSerializableSceneObject';\n\nexport interface GroupByVariableState extends MultiValueVariableState {\n /** Defaults to \"Group\" */\n name: string;\n /** The visible keys to group on */\n // TODO review this type and name (naming is hard)\n defaultOptions?: MetricFindValue[];\n /** Base filters to always apply when looking up keys */\n baseFilters?: AdHocVariableFilter[];\n /** Datasource to use for getTagKeys and also controls which scene queries the group by should apply to */\n datasource: DataSourceRef | null;\n /** Controls if the group by can be changed */\n readOnly?: boolean;\n /**\n * @experimental\n * Controls the layout and design of the label.\n * Vertical layout does not yet support operator selector.\n */\n layout?: ControlsLayout;\n /**\n * Defaults to same-datasource which means group by will automatically be applied to all queries with the same data source as this GroupBySet.\n * In manual mode no queries are re-run on changes, and you have to manually apply the filter to whatever queries you want.\n */\n applyMode?: 'auto' | 'manual';\n /**\n * Filter out the keys that do not match the regex.\n */\n tagKeyRegexFilter?: RegExp;\n /**\n * Extension hook for customizing the key lookup.\n * Return replace: true if you want to override the default lookup\n * Return replace: false if you want to combine the results with the default lookup\n */\n getTagKeysProvider?: getTagKeysProvider;\n}\n\nexport type getTagKeysProvider = (\n set: GroupByVariable,\n currentKey: string | null\n) => Promise<{ replace?: boolean; values: MetricFindValue[] | GetTagResponse }>;\n\nexport class GroupByVariable extends MultiValueVariable<GroupByVariableState> {\n static Component = GroupByVariableRenderer;\n isLazy = true;\n\n protected _urlSync: SceneObjectUrlSyncHandler = new GroupByVariableUrlSyncHandler(this);\n\n public validateAndUpdate(): Observable<ValidateAndUpdateResult> {\n return this.getValueOptions({}).pipe(\n map((options) => {\n this._updateValueGivenNewOptions(options);\n return {};\n })\n );\n }\n\n private _updateValueGivenNewOptions(options: VariableValueOption[]) {\n const { value: currentValue, text: currentText } = this.state;\n\n const stateUpdate: Partial<MultiValueVariableState> = {\n options,\n loading: false,\n value: currentValue ?? [],\n text: currentText ?? [],\n };\n\n this.setState(stateUpdate);\n }\n\n public getValueOptions(args: VariableGetOptionsArgs): Observable<VariableValueOption[]> {\n // When default dimensions are provided, return the static list\n if (this.state.defaultOptions) {\n return of(\n this.state.defaultOptions.map((o) => ({\n label: o.text,\n value: String(o.value),\n // @ts-expect-error Remove when we update to @grafana/data > 11.1.0\n group: o.group,\n }))\n );\n }\n\n this.setState({ loading: true, error: null });\n\n return from(\n getDataSource(this.state.datasource, {\n __sceneObject: wrapInSafeSerializableSceneObject(this),\n })\n ).pipe(\n mergeMap((ds) => {\n return from(this._getKeys(ds)).pipe(\n tap((response) => {\n if (responseHasError(response)) {\n this.setState({ error: response.error.message });\n }\n }),\n map((response) => dataFromResponse(response)),\n take(1),\n mergeMap((data) => {\n // @ts-expect-error Remove when 11.1.x is released\n const a: VariableValueOption[] = data.map((i) => {\n return {\n label: i.text,\n value: i.value ? String(i.value) : i.text,\n group: i.group,\n };\n });\n return of(a);\n })\n );\n })\n );\n }\n\n public constructor(initialState: Partial<GroupByVariableState>) {\n super({\n isMulti: true,\n name: '',\n value: [],\n text: [],\n options: [],\n datasource: null,\n baseFilters: [],\n applyMode: 'auto',\n layout: 'horizontal',\n type: 'groupby' as VariableType,\n ...initialState,\n noValueOnClear: true,\n });\n\n this.addActivationHandler(() => {\n allActiveGroupByVariables.add(this);\n\n return () => allActiveGroupByVariables.delete(this);\n });\n }\n\n /**\n * Get possible keys given current filters. Do not call from plugins directly\n */\n public _getKeys = async (ds: DataSourceApi) => {\n // TODO: provide current dimensions?\n const override = await this.state.getTagKeysProvider?.(this, null);\n\n if (override && override.replace) {\n return override.values;\n }\n\n if (this.state.defaultOptions) {\n return this.state.defaultOptions.concat(dataFromResponse(override?.values ?? []));\n }\n\n if (!ds.getTagKeys) {\n return [];\n }\n\n const queries = getQueriesForVariables(this);\n\n const otherFilters = this.state.baseFilters || [];\n const timeRange = sceneGraph.getTimeRange(this).state.value;\n const response = await ds.getTagKeys({\n filters: otherFilters,\n queries,\n timeRange,\n ...getEnrichedFiltersRequest(this),\n });\n if (responseHasError(response)) {\n // @ts-expect-error Remove when 11.1.x is released\n this.setState({ error: response.error.message });\n }\n\n let keys = dataFromResponse(response);\n if (override) {\n keys = keys.concat(dataFromResponse(override.values));\n }\n\n const tagKeyRegexFilter = this.state.tagKeyRegexFilter;\n if (tagKeyRegexFilter) {\n // @ts-expect-error Remove when 11.1.x is released\n keys = keys.filter((f) => f.text.match(tagKeyRegexFilter));\n }\n\n return keys;\n };\n\n /**\n * Allows clearing the value of the variable to an empty value. Overrides default behavior of a MultiValueVariable\n */\n public getDefaultMultiState(options: VariableValueOption[]): { value: VariableValueSingle[]; text: string[] } {\n return { value: [], text: [] };\n }\n}\nexport function GroupByVariableRenderer({ model }: SceneComponentProps<MultiValueVariable>) {\n const { value, text, key, maxVisibleValues, noValueOnClear, options, includeAll } = model.useState();\n\n const values = useMemo<Array<SelectableValue<VariableValueSingle>>>(() => {\n const arrayValue = isArray(value) ? value : [value];\n const arrayText = isArray(text) ? text : [text];\n\n return arrayValue.map((value, idx) => ({\n value,\n label: String(arrayText[idx] ?? value),\n }));\n }, [value, text]);\n\n const [isFetchingOptions, setIsFetchingOptions] = useState(false);\n const [isOptionsOpen, setIsOptionsOpen] = useState(false);\n const [inputValue, setInputValue] = useState('');\n\n // To not trigger queries on every selection we store this state locally here and only update the variable onBlur\n const [uncommittedValue, setUncommittedValue] = useState(values);\n\n const optionSearcher = useMemo(() => getOptionSearcher(options, includeAll), [options, includeAll]);\n\n // Detect value changes outside\n useEffect(() => {\n setUncommittedValue(values);\n }, [values]);\n\n const onInputChange = (value: string, { action }: InputActionMeta) => {\n if (action === 'input-change') {\n setInputValue(value);\n if (model.onSearchChange) {\n model.onSearchChange!(value);\n }\n return value;\n }\n\n if (action === 'input-blur') {\n setInputValue('');\n return '';\n }\n\n return inputValue;\n };\n\n const filteredOptions = useMemo(\n () => handleOptionGroups(optionSearcher(inputValue).map(toSelectableValue)),\n [optionSearcher, inputValue]\n );\n\n return (\n <MultiSelect<VariableValueSingle>\n data-testid={`GroupBySelect-${key}`}\n id={key}\n placeholder={'Select value'}\n width=\"auto\"\n allowCustomValue={true}\n inputValue={inputValue}\n value={uncommittedValue}\n noMultiValueWrap={true}\n maxVisibleValues={maxVisibleValues ?? 5}\n tabSelectsValue={false}\n virtualized\n options={filteredOptions}\n filterOption={filterNoOp}\n closeMenuOnSelect={false}\n isOpen={isOptionsOpen}\n isClearable={true}\n hideSelectedOptions={false}\n isLoading={isFetchingOptions}\n components={{ Option: OptionWithCheckbox }}\n onInputChange={onInputChange}\n onBlur={() => {\n model.changeValueTo(\n uncommittedValue.map((x) => x.value!),\n uncommittedValue.map((x) => x.label!)\n );\n }}\n onChange={(newValue, action) => {\n if (action.action === 'clear' && noValueOnClear) {\n model.changeValueTo([]);\n }\n setUncommittedValue(newValue);\n }}\n onOpenMenu={async () => {\n setIsFetchingOptions(true);\n await lastValueFrom(model.validateAndUpdate());\n setIsFetchingOptions(false);\n setIsOptionsOpen(true);\n }}\n onCloseMenu={() => {\n setIsOptionsOpen(false);\n }}\n />\n );\n}\n\nconst filterNoOp = () => true;\n\nfunction 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{"version":3,"file":"GroupByVariable.js","sources":["../../../../src/variables/groupby/GroupByVariable.tsx"],"sourcesContent":["import React, { useEffect, useMemo, useState } from 'react';\n// @ts-expect-error Remove when 11.1.x is released\nimport { AdHocVariableFilter, DataSourceApi, GetTagResponse, MetricFindValue, SelectableValue } from '@grafana/data';\nimport { allActiveGroupByVariables } from './findActiveGroupByVariablesByUid';\nimport { DataSourceRef, VariableType } from '@grafana/schema';\nimport { SceneComponentProps, ControlsLayout, SceneObjectUrlSyncHandler } from '../../core/types';\nimport { sceneGraph } from '../../core/sceneGraph';\nimport { ValidateAndUpdateResult, VariableValueOption, VariableValueSingle } from '../types';\nimport { MultiValueVariable, MultiValueVariableState, VariableGetOptionsArgs } from '../variants/MultiValueVariable';\nimport { from, lastValueFrom, map, mergeMap, Observable, of, take, tap } from 'rxjs';\nimport { getDataSource } from '../../utils/getDataSource';\nimport { InputActionMeta, MultiSelect } from '@grafana/ui';\nimport { isArray } from 'lodash';\nimport { dataFromResponse, getQueriesForVariables, handleOptionGroups, responseHasError } from '../utils';\nimport { OptionWithCheckbox } from '../components/VariableValueSelect';\nimport { GroupByVariableUrlSyncHandler } from './GroupByVariableUrlSyncHandler';\nimport { getOptionSearcher } from '../components/getOptionSearcher';\nimport { getEnrichedFiltersRequest } from '../getEnrichedFiltersRequest';\nimport { wrapInSafeSerializableSceneObject } from '../../utils/wrapInSafeSerializableSceneObject';\n\nexport interface GroupByVariableState extends MultiValueVariableState {\n /** Defaults to \"Group\" */\n name: string;\n /** The visible keys to group on */\n // TODO review this type and name (naming is hard)\n defaultOptions?: MetricFindValue[];\n /** Base filters to always apply when looking up keys */\n baseFilters?: AdHocVariableFilter[];\n /** Datasource to use for getTagKeys and also controls which scene queries the group by should apply to */\n datasource: DataSourceRef | null;\n /** Controls if the group by can be changed */\n readOnly?: boolean;\n /**\n * @experimental\n * Controls the layout and design of the label.\n * Vertical layout does not yet support operator selector.\n */\n layout?: ControlsLayout;\n /**\n * Defaults to same-datasource which means group by will automatically be applied to all queries with the same data source as this GroupBySet.\n * In manual mode no queries are re-run on changes, and you have to manually apply the filter to whatever queries you want.\n */\n applyMode?: 'auto' | 'manual';\n /**\n * Filter out the keys that do not match the regex.\n */\n tagKeyRegexFilter?: RegExp;\n /**\n * Extension hook for customizing the key lookup.\n * Return replace: true if you want to override the default lookup\n * Return replace: false if you want to combine the results with the default lookup\n */\n getTagKeysProvider?: getTagKeysProvider;\n}\n\nexport type getTagKeysProvider = (\n set: GroupByVariable,\n currentKey: string | null\n) => Promise<{ replace?: boolean; values: MetricFindValue[] | GetTagResponse }>;\n\nexport class GroupByVariable extends MultiValueVariable<GroupByVariableState> {\n static Component = GroupByVariableRenderer;\n isLazy = true;\n\n protected _urlSync: SceneObjectUrlSyncHandler = new GroupByVariableUrlSyncHandler(this);\n\n public validateAndUpdate(): Observable<ValidateAndUpdateResult> {\n return this.getValueOptions({}).pipe(\n map((options) => {\n this._updateValueGivenNewOptions(options);\n return {};\n })\n );\n }\n\n private _updateValueGivenNewOptions(options: VariableValueOption[]) {\n const { value: currentValue, text: currentText } = this.state;\n\n const stateUpdate: Partial<MultiValueVariableState> = {\n options,\n loading: false,\n value: currentValue ?? 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update the variable onBlur\n const [uncommittedValue, setUncommittedValue] = useState(values);\n\n const optionSearcher = useMemo(() => getOptionSearcher(options, includeAll), [options, includeAll]);\n\n // Detect value changes outside\n useEffect(() => {\n setUncommittedValue(values);\n }, [values]);\n\n const onInputChange = (value: string, { action }: InputActionMeta) => {\n if (action === 'input-change') {\n setInputValue(value);\n if (model.onSearchChange) {\n model.onSearchChange!(value);\n }\n return value;\n }\n\n if (action === 'input-blur') {\n setInputValue('');\n return '';\n }\n\n return inputValue;\n };\n\n const filteredOptions = useMemo(\n () => handleOptionGroups(optionSearcher(inputValue).map(toSelectableValue)),\n [optionSearcher, inputValue]\n );\n\n return (\n <MultiSelect<VariableValueSingle>\n data-testid={`GroupBySelect-${key}`}\n id={key}\n placeholder={'Select value'}\n width=\"auto\"\n inputValue={inputValue}\n value={uncommittedValue}\n 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@@ -55,9 +55,7 @@ class MultiValueVariable extends SceneObjectBase {
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return stateUpdate;
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}
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if (this.hasAllValue()) {
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if (this.state.includeAll) {
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stateUpdate.text = ALL_VARIABLE_TEXT;
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} else {
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if (!this.state.includeAll) {
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stateUpdate.value = options[0].value;
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stateUpdate.text = options[0].label;
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if (this.state.isMulti) {
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@@ -1 +1 @@
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-
{"version":3,"file":"MultiValueVariable.js","sources":["../../../../src/variables/variants/MultiValueVariable.ts"],"sourcesContent":["import { isArray, isEqual } from 'lodash';\nimport { map, Observable } from 'rxjs';\n\nimport { ALL_VARIABLE_TEXT, ALL_VARIABLE_VALUE } from '../constants';\n\nimport { SceneObjectBase } from '../../core/SceneObjectBase';\nimport { SceneObjectUrlSyncHandler, SceneObjectUrlValues } from '../../core/types';\nimport {\n SceneVariable,\n SceneVariableValueChangedEvent,\n SceneVariableState,\n ValidateAndUpdateResult,\n VariableValue,\n VariableValueOption,\n VariableValueSingle,\n CustomVariableValue,\n VariableCustomFormatterFn,\n} from '../types';\nimport { formatRegistry } from '../interpolation/formatRegistry';\nimport { VariableFormatID } from '@grafana/schema';\nimport { SceneVariableSet } from '../sets/SceneVariableSet';\nimport { setBaseClassState } from '../../utils/utils';\n\nexport interface MultiValueVariableState extends SceneVariableState {\n value: VariableValue; // old current.text\n text: VariableValue; // old current.value\n options: VariableValueOption[];\n isMulti?: boolean;\n includeAll?: boolean;\n defaultToAll?: boolean;\n allValue?: string;\n placeholder?: string;\n /**\n * For multi value variables, this option controls how many values to show before they are collapsed into +N.\n * Defaults to 5\n */\n maxVisibleValues?: number;\n noValueOnClear?: boolean;\n isReadOnly?: boolean;\n}\n\nexport interface VariableGetOptionsArgs {\n searchFilter?: string;\n}\n\nexport abstract class MultiValueVariable<TState extends MultiValueVariableState = MultiValueVariableState>\n extends SceneObjectBase<TState>\n implements SceneVariable<TState>\n{\n protected _urlSync: SceneObjectUrlSyncHandler = new MultiValueUrlSyncHandler(this);\n\n /**\n * Set to true to skip next value validation to maintain the current value even it it's not among the options (ie valid values)\n */\n public skipNextValidation?: boolean;\n\n /**\n * The source of value options.\n */\n public abstract getValueOptions(args: VariableGetOptionsArgs): Observable<VariableValueOption[]>;\n\n /**\n * This function is called on when SceneVariableSet is activated or when a dependency changes.\n */\n public validateAndUpdate(): Observable<ValidateAndUpdateResult> {\n return this.getValueOptions({}).pipe(\n map((options) => {\n this.updateValueGivenNewOptions(options);\n return {};\n })\n );\n }\n\n public onCancel(): void {\n this.setStateHelper({ loading: false });\n const sceneVarSet = this.parent as SceneVariableSet;\n sceneVarSet?.cancel(this);\n }\n\n /**\n * Check if current value is valid given new options. If not update the value.\n */\n private updateValueGivenNewOptions(options: VariableValueOption[]) {\n // Remember current value and text\n const { value: currentValue, text: currentText, options: oldOptions } = this.state;\n\n const stateUpdate = this.getStateUpdateGivenNewOptions(options, currentValue, currentText);\n\n this.interceptStateUpdateAfterValidation(stateUpdate);\n\n // Perform state change\n this.setStateHelper(stateUpdate);\n\n // Publish value changed event only if value changed\n if (\n stateUpdate.value !== currentValue ||\n stateUpdate.text !== currentText ||\n (this.hasAllValue() && !isEqual(options, oldOptions))\n ) {\n this.publishEvent(new SceneVariableValueChangedEvent(this), true);\n }\n }\n\n private getStateUpdateGivenNewOptions(\n options: VariableValueOption[],\n currentValue: VariableValue,\n currentText: VariableValue\n ): Partial<MultiValueVariableState> {\n const stateUpdate: Partial<MultiValueVariableState> = {\n options,\n loading: false,\n value: currentValue,\n text: currentText,\n };\n\n if (options.length === 0) {\n if (this.state.defaultToAll || this.state.includeAll) {\n stateUpdate.value = ALL_VARIABLE_VALUE;\n stateUpdate.text = ALL_VARIABLE_TEXT;\n } else if (this.state.isMulti) {\n stateUpdate.value = [];\n stateUpdate.text = [];\n } else {\n stateUpdate.value = '';\n stateUpdate.text = '';\n }\n\n return stateUpdate;\n }\n\n if (this.hasAllValue()) {\n if (this.state.includeAll) {\n // Sometimes the text representation is also set the ALL_VARIABLE_VALUE, this fixes that\n stateUpdate.text = ALL_VARIABLE_TEXT;\n } else {\n stateUpdate.value = options[0].value;\n stateUpdate.text = options[0].label;\n // If multi switch to arrays\n if (this.state.isMulti) {\n stateUpdate.value = [stateUpdate.value];\n stateUpdate.text = [stateUpdate.text];\n }\n }\n return stateUpdate;\n }\n\n if (this.state.isMulti) {\n // If we are a multi valued variable validate the current values are among the options\n const currentValues = Array.isArray(currentValue) ? currentValue : [currentValue];\n const validValues = currentValues.filter((v) => options.find((o) => o.value === v));\n const validTexts = validValues.map((v) => options.find((o) => o.value === v)!.label);\n\n // If no valid values pick the first option\n if (validValues.length === 0) {\n const defaultState = this.getDefaultMultiState(options);\n stateUpdate.value = defaultState.value;\n stateUpdate.text = defaultState.text;\n } else {\n // We have valid values, if it's different from current valid values update current values\n if (!isEqual(validValues, currentValue)) {\n stateUpdate.value = validValues;\n }\n if (!isEqual(validTexts, currentText)) {\n stateUpdate.text = validTexts;\n }\n }\n return stateUpdate;\n }\n\n // Single value variable validation\n\n // Try find by value then text\n let matchingOption = findOptionMatchingCurrent(currentValue, currentText, options);\n if (matchingOption) {\n // When updating the initial state from URL the text property is set the same as value\n // Here we can correct the text value state\n stateUpdate.text = matchingOption.label;\n stateUpdate.value = matchingOption.value;\n } else {\n // Current value is found in options\n if (this.state.defaultToAll) {\n stateUpdate.value = ALL_VARIABLE_VALUE;\n stateUpdate.text = ALL_VARIABLE_TEXT;\n } else {\n // Current value is not valid. Set to first of the available options\n stateUpdate.value = options[0].value;\n stateUpdate.text = options[0].label;\n }\n }\n\n return stateUpdate;\n }\n\n /**\n * Values set by initial URL sync needs to survive the next validation and update.\n * This function can intercept and make sure those values are preserved.\n */\n protected interceptStateUpdateAfterValidation(stateUpdate: Partial<MultiValueVariableState>): void {\n // If the validation wants to fix the all value (All ==> $__all) then we should let that pass\n const isAllValueFix = stateUpdate.value === ALL_VARIABLE_VALUE && this.state.text === ALL_VARIABLE_TEXT;\n\n if (\n this.skipNextValidation &&\n stateUpdate.value !== this.state.value &&\n stateUpdate.text !== this.state.text &&\n !isAllValueFix\n ) {\n stateUpdate.value = this.state.value;\n stateUpdate.text = this.state.text;\n }\n\n this.skipNextValidation = false;\n }\n\n public getValue(): VariableValue {\n if (this.hasAllValue()) {\n if (this.state.allValue) {\n return new CustomAllValue(this.state.allValue, this);\n }\n\n return this.state.options.map((x) => x.value);\n }\n\n return this.state.value;\n }\n\n public getValueText(): string {\n if (this.hasAllValue()) {\n return ALL_VARIABLE_TEXT;\n }\n\n if (Array.isArray(this.state.text)) {\n return this.state.text.join(' + ');\n }\n\n return String(this.state.text);\n }\n\n public hasAllValue() {\n const value = this.state.value;\n return value === ALL_VARIABLE_VALUE || (Array.isArray(value) && value[0] === ALL_VARIABLE_VALUE);\n }\n\n public getDefaultMultiState(options: VariableValueOption[]) {\n if (this.state.defaultToAll) {\n return { value: [ALL_VARIABLE_VALUE], text: [ALL_VARIABLE_TEXT] };\n } else if (options.length > 0) {\n return { value: [options[0].value], text: [options[0].label] };\n } else {\n return { value: [], text: [] };\n }\n }\n\n /**\n * Change the value and publish SceneVariableValueChangedEvent event.\n */\n public changeValueTo(value: VariableValue, text?: VariableValue) {\n // Ignore if there is no change\n if (value === this.state.value && text === this.state.text) {\n return;\n }\n\n if (!text) {\n if (Array.isArray(value)) {\n text = value.map((v) => this.findLabelTextForValue(v));\n } else {\n text = this.findLabelTextForValue(value);\n }\n }\n\n if (Array.isArray(value)) {\n // If we are a multi valued variable is cleared (empty array) we need to set the default empty state\n if (value.length === 0) {\n const state = this.getDefaultMultiState(this.state.options);\n value = state.value;\n text = state.text;\n }\n\n // If last value is the All value then replace all with it\n if (value[value.length - 1] === ALL_VARIABLE_VALUE) {\n value = [ALL_VARIABLE_VALUE];\n text = [ALL_VARIABLE_TEXT];\n }\n // If the first value is the ALL value and we have other values, then remove the All value\n else if (value[0] === ALL_VARIABLE_VALUE && value.length > 1) {\n value.shift();\n if (Array.isArray(text)) {\n text.shift();\n }\n }\n }\n\n // Do nothing if value and text are the same\n if (isEqual(value, this.state.value) && isEqual(text, this.state.text)) {\n return;\n }\n\n this.setStateHelper({ value, text, loading: false });\n this.publishEvent(new SceneVariableValueChangedEvent(this), true);\n }\n\n private findLabelTextForValue(value: VariableValueSingle): VariableValueSingle {\n if (value === ALL_VARIABLE_VALUE) {\n return ALL_VARIABLE_TEXT;\n }\n\n const option = this.state.options.find((x) => x.value === value);\n if (option) {\n return option.label;\n }\n\n const optionByLabel = this.state.options.find((x) => x.label === value);\n if (optionByLabel) {\n return optionByLabel.label;\n }\n\n return value;\n }\n\n /**\n * This helper function is to counter the contravariance of setState\n */\n private setStateHelper(state: Partial<MultiValueVariableState>) {\n setBaseClassState<MultiValueVariableState>(this, state);\n }\n\n public getOptionsForSelect(): VariableValueOption[] {\n let options = this.state.options;\n\n if (this.state.includeAll) {\n options = [{ value: ALL_VARIABLE_VALUE, label: ALL_VARIABLE_TEXT }, ...options];\n }\n\n if (!Array.isArray(this.state.value)) {\n const current = options.find((x) => x.value === this.state.value);\n if (!current) {\n options = [{ value: this.state.value, label: String(this.state.text) }, ...options];\n }\n }\n\n return options;\n }\n\n public refreshOptions() {\n this.getValueOptions({}).subscribe((options) => {\n this.updateValueGivenNewOptions(options);\n });\n }\n\n /**\n * Can be used by subclasses to do custom handling of option search based on search input\n */\n public onSearchChange?(searchFilter: string): void;\n}\n\n/**\n * Looks for matching option, first by value but as a fallback by text (label).\n */\nfunction findOptionMatchingCurrent(\n currentValue: VariableValue,\n currentText: VariableValue,\n options: VariableValueOption[]\n) {\n let textMatch: VariableValueOption | undefined;\n\n for (const item of options) {\n if (item.value === currentValue) {\n return item;\n }\n\n // No early return here as want to continue to look a value match\n if (item.label === currentText) {\n textMatch = item;\n }\n }\n\n return textMatch;\n}\n\nexport class MultiValueUrlSyncHandler<TState extends MultiValueVariableState = MultiValueVariableState>\n implements SceneObjectUrlSyncHandler\n{\n public constructor(private _sceneObject: MultiValueVariable<TState>) {}\n\n private getKey(): string {\n return `var-${this._sceneObject.state.name}`;\n }\n\n public getKeys(): string[] {\n if (this._sceneObject.state.skipUrlSync) {\n return [];\n }\n\n return [this.getKey()];\n }\n\n public getUrlState(): SceneObjectUrlValues {\n if (this._sceneObject.state.skipUrlSync) {\n return {};\n }\n\n let urlValue: string | string[] | null = null;\n let value = this._sceneObject.state.value;\n\n if (Array.isArray(value)) {\n urlValue = value.map(String);\n } else if ((this, this._sceneObject.state.isMulti)) {\n // If we are inMulti mode we must return an array here as otherwise UrlSyncManager will not pass all values (in an array) in updateFromUrl\n urlValue = [String(value)];\n } else {\n urlValue = String(value);\n }\n\n return { [this.getKey()]: urlValue };\n }\n\n public updateFromUrl(values: SceneObjectUrlValues): void {\n let urlValue = values[this.getKey()];\n\n if (urlValue != null) {\n // This is to be backwards compatible with old url all value\n if (this._sceneObject.state.includeAll) {\n urlValue = handleLegacyUrlAllValue(urlValue);\n }\n\n // For edge cases where data links include variables with custom all value.\n // We want the variable to maintain the \"All\" meta value not the actual custom vall value. (Fixes https://github.com/grafana/grafana/issues/28635)\n if (this._sceneObject.state.allValue && this._sceneObject.state.allValue === urlValue) {\n urlValue = ALL_VARIABLE_VALUE;\n }\n\n /**\n * Initial URL Sync happens before scene objects are activated.\n * We need to skip validation in this case to make sure values set via URL are maintained.\n */\n if (!this._sceneObject.isActive) {\n this._sceneObject.skipNextValidation = true;\n }\n\n this._sceneObject.changeValueTo(urlValue);\n }\n }\n}\n\nfunction handleLegacyUrlAllValue(value: string | string[]) {\n if (isArray(value) && value[0] === ALL_VARIABLE_TEXT) {\n return [ALL_VARIABLE_VALUE];\n } else if (value === ALL_VARIABLE_TEXT) {\n return ALL_VARIABLE_VALUE;\n }\n\n return value;\n}\n\n/**\n * Variable getValue can return this to skip any subsequent formatting.\n * This is useful for custom all values that should not be escaped/formatted.\n */\nexport class CustomAllValue implements CustomVariableValue {\n public 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{"version":3,"file":"MultiValueVariable.js","sources":["../../../../src/variables/variants/MultiValueVariable.ts"],"sourcesContent":["import { isArray, isEqual } from 'lodash';\nimport { map, Observable } from 'rxjs';\n\nimport { ALL_VARIABLE_TEXT, ALL_VARIABLE_VALUE } from '../constants';\n\nimport { SceneObjectBase } from '../../core/SceneObjectBase';\nimport { SceneObjectUrlSyncHandler, SceneObjectUrlValues } from '../../core/types';\nimport {\n SceneVariable,\n SceneVariableValueChangedEvent,\n SceneVariableState,\n ValidateAndUpdateResult,\n VariableValue,\n VariableValueOption,\n VariableValueSingle,\n CustomVariableValue,\n VariableCustomFormatterFn,\n} from '../types';\nimport { formatRegistry } from '../interpolation/formatRegistry';\nimport { VariableFormatID } from '@grafana/schema';\nimport { SceneVariableSet } from '../sets/SceneVariableSet';\nimport { setBaseClassState } from '../../utils/utils';\n\nexport interface MultiValueVariableState extends SceneVariableState {\n value: VariableValue; // old current.text\n text: VariableValue; // old current.value\n options: VariableValueOption[];\n allowCustomValue?: boolean;\n isMulti?: boolean;\n includeAll?: boolean;\n defaultToAll?: boolean;\n allValue?: string;\n placeholder?: string;\n /**\n * For multi value variables, this option controls how many values to show before they are collapsed into +N.\n * Defaults to 5\n */\n maxVisibleValues?: number;\n noValueOnClear?: boolean;\n isReadOnly?: boolean;\n}\n\nexport interface VariableGetOptionsArgs {\n searchFilter?: string;\n}\n\nexport abstract class MultiValueVariable<TState extends MultiValueVariableState = MultiValueVariableState>\n extends SceneObjectBase<TState>\n implements SceneVariable<TState>\n{\n protected _urlSync: SceneObjectUrlSyncHandler = new MultiValueUrlSyncHandler(this);\n\n /**\n * Set to true to skip next value validation to maintain the current value even it it's not among the options (ie valid values)\n */\n public skipNextValidation?: boolean;\n\n /**\n * The source of value options.\n */\n public abstract getValueOptions(args: VariableGetOptionsArgs): Observable<VariableValueOption[]>;\n\n /**\n * This function is called on when SceneVariableSet is activated or when a dependency changes.\n */\n public validateAndUpdate(): Observable<ValidateAndUpdateResult> {\n return this.getValueOptions({}).pipe(\n map((options) => {\n this.updateValueGivenNewOptions(options);\n return {};\n })\n );\n }\n\n public onCancel(): void {\n this.setStateHelper({ loading: false });\n const sceneVarSet = this.parent as SceneVariableSet;\n sceneVarSet?.cancel(this);\n }\n\n /**\n * Check if current value is valid given new options. If not update the value.\n */\n private updateValueGivenNewOptions(options: VariableValueOption[]) {\n // Remember current value and text\n const { value: currentValue, text: currentText, options: oldOptions } = this.state;\n\n const stateUpdate = this.getStateUpdateGivenNewOptions(options, currentValue, currentText);\n\n this.interceptStateUpdateAfterValidation(stateUpdate);\n\n // Perform state change\n this.setStateHelper(stateUpdate);\n\n // Publish value changed event only if value changed\n if (stateUpdate.value !== currentValue || stateUpdate.text !== currentText || (this.hasAllValue() && !isEqual(options, oldOptions))) {\n this.publishEvent(new SceneVariableValueChangedEvent(this), true);\n }\n }\n\n private getStateUpdateGivenNewOptions(\n options: VariableValueOption[],\n currentValue: VariableValue,\n currentText: VariableValue\n ): Partial<MultiValueVariableState> {\n const stateUpdate: Partial<MultiValueVariableState> = {\n options,\n loading: false,\n value: currentValue,\n text: currentText,\n };\n\n if (options.length === 0) {\n if (this.state.defaultToAll || this.state.includeAll) {\n stateUpdate.value = ALL_VARIABLE_VALUE;\n stateUpdate.text = ALL_VARIABLE_TEXT;\n } else if (this.state.isMulti) {\n stateUpdate.value = [];\n stateUpdate.text = [];\n } else {\n stateUpdate.value = '';\n stateUpdate.text = '';\n }\n\n return stateUpdate;\n }\n\n if (this.hasAllValue()) {\n if (!this.state.includeAll) {\n stateUpdate.value = options[0].value;\n stateUpdate.text = options[0].label;\n // If multi switch to arrays\n if (this.state.isMulti) {\n stateUpdate.value = [stateUpdate.value];\n stateUpdate.text = [stateUpdate.text];\n }\n }\n return stateUpdate;\n }\n\n if (this.state.isMulti) {\n // If we are a multi valued variable validate the current values are among the options\n const currentValues = Array.isArray(currentValue) ? currentValue : [currentValue];\n const validValues = currentValues.filter((v) => options.find((o) => o.value === v));\n const validTexts = validValues.map((v) => options.find((o) => o.value === v)!.label);\n\n // If no valid values pick the first option\n if (validValues.length === 0) {\n const defaultState = this.getDefaultMultiState(options);\n stateUpdate.value = defaultState.value;\n stateUpdate.text = defaultState.text;\n } else {\n // We have valid values, if it's different from current valid values update current values\n if (!isEqual(validValues, currentValue)) {\n stateUpdate.value = validValues;\n }\n if (!isEqual(validTexts, currentText)) {\n stateUpdate.text = validTexts;\n }\n }\n return stateUpdate;\n }\n\n // Single value variable validation\n\n // Try find by value then text\n let matchingOption = findOptionMatchingCurrent(currentValue, currentText, options);\n if (matchingOption) {\n // When updating the initial state from URL the text property is set the same as value\n // Here we can correct the text value state\n stateUpdate.text = matchingOption.label;\n stateUpdate.value = matchingOption.value;\n } else {\n // Current value is found in options\n if (this.state.defaultToAll) {\n stateUpdate.value = ALL_VARIABLE_VALUE;\n stateUpdate.text = ALL_VARIABLE_TEXT;\n } else {\n // Current value is not valid. Set to first of the available options\n stateUpdate.value = options[0].value;\n stateUpdate.text = options[0].label;\n }\n }\n\n return stateUpdate;\n }\n\n /**\n * Values set by initial URL sync needs to survive the next validation and update.\n * This function can intercept and make sure those values are preserved.\n */\n protected interceptStateUpdateAfterValidation(stateUpdate: Partial<MultiValueVariableState>): void {\n // If the validation wants to fix the all value (All ==> $__all) then we should let that pass\n const isAllValueFix = stateUpdate.value === ALL_VARIABLE_VALUE && this.state.text === ALL_VARIABLE_TEXT;\n\n if (this.skipNextValidation && stateUpdate.value !== this.state.value && stateUpdate.text !== this.state.text && !isAllValueFix) {\n stateUpdate.value = this.state.value;\n stateUpdate.text = this.state.text;\n }\n\n this.skipNextValidation = false;\n }\n\n public getValue(): VariableValue {\n if (this.hasAllValue()) {\n if (this.state.allValue) {\n return new CustomAllValue(this.state.allValue, this);\n }\n\n return this.state.options.map((x) => x.value);\n }\n\n return this.state.value;\n }\n\n public getValueText(): string {\n if (this.hasAllValue()) {\n return ALL_VARIABLE_TEXT;\n }\n\n if (Array.isArray(this.state.text)) {\n return this.state.text.join(' + ');\n }\n\n return String(this.state.text);\n }\n\n public hasAllValue() {\n const value = this.state.value;\n return value === ALL_VARIABLE_VALUE || (Array.isArray(value) && value[0] === ALL_VARIABLE_VALUE);\n }\n\n public getDefaultMultiState(options: VariableValueOption[]) {\n if (this.state.defaultToAll) {\n return { value: [ALL_VARIABLE_VALUE], text: [ALL_VARIABLE_TEXT] };\n } else if (options.length > 0) {\n return { value: [options[0].value], text: [options[0].label] };\n } else {\n return { value: [], text: [] };\n }\n }\n\n /**\n * Change the value and publish SceneVariableValueChangedEvent event.\n */\n public changeValueTo(value: VariableValue, text?: VariableValue) {\n // Ignore if there is no change\n if (value === this.state.value && text === this.state.text) {\n return;\n }\n\n if (!text) {\n if (Array.isArray(value)) {\n text = value.map((v) => this.findLabelTextForValue(v));\n } else {\n text = this.findLabelTextForValue(value);\n }\n }\n\n if (Array.isArray(value)) {\n // If we are a multi valued variable is cleared (empty array) we need to set the default empty state\n if (value.length === 0) {\n const state = this.getDefaultMultiState(this.state.options);\n value = state.value;\n text = state.text;\n }\n\n // If last value is the All value then replace all with it\n if (value[value.length - 1] === ALL_VARIABLE_VALUE) {\n value = [ALL_VARIABLE_VALUE];\n text = [ALL_VARIABLE_TEXT];\n }\n // If the first value is the ALL value and we have other values, then remove the All value\n else if (value[0] === ALL_VARIABLE_VALUE && value.length > 1) {\n value.shift();\n if (Array.isArray(text)) {\n text.shift();\n }\n }\n }\n\n // Do nothing if value and text are the same\n if (isEqual(value, this.state.value) && isEqual(text, this.state.text)) {\n return;\n }\n\n this.setStateHelper({ value, text, loading: false });\n this.publishEvent(new SceneVariableValueChangedEvent(this), true);\n }\n\n private findLabelTextForValue(value: VariableValueSingle): VariableValueSingle {\n if (value === ALL_VARIABLE_VALUE) {\n return ALL_VARIABLE_TEXT;\n }\n\n const option = this.state.options.find((x) => x.value === value);\n if (option) {\n return option.label;\n }\n\n const optionByLabel = this.state.options.find((x) => x.label === value);\n if (optionByLabel) {\n return optionByLabel.label;\n }\n\n return value;\n }\n\n /**\n * This helper function is to counter the contravariance of setState\n */\n private setStateHelper(state: Partial<MultiValueVariableState>) {\n setBaseClassState<MultiValueVariableState>(this, state);\n }\n\n public getOptionsForSelect(): VariableValueOption[] {\n let options = this.state.options;\n\n if (this.state.includeAll) {\n options = [{ value: ALL_VARIABLE_VALUE, label: ALL_VARIABLE_TEXT }, ...options];\n }\n\n if (!Array.isArray(this.state.value)) {\n const current = options.find((x) => x.value === this.state.value);\n if (!current) {\n options = [{ value: this.state.value, label: String(this.state.text) }, ...options];\n }\n }\n\n return options;\n }\n\n public refreshOptions() {\n this.getValueOptions({}).subscribe((options) => {\n this.updateValueGivenNewOptions(options);\n });\n }\n\n /**\n * Can be used by subclasses to do custom handling of option search based on search input\n */\n public onSearchChange?(searchFilter: string): void;\n}\n\n/**\n * Looks for matching option, first by value but as a fallback by text (label).\n */\nfunction findOptionMatchingCurrent(\n currentValue: VariableValue,\n currentText: VariableValue,\n options: VariableValueOption[]\n) {\n let textMatch: VariableValueOption | undefined;\n\n for (const item of options) {\n if (item.value === currentValue) {\n return item;\n }\n\n // No early return here as want to continue to look a value match\n if (item.label === currentText) {\n textMatch = item;\n }\n }\n\n return textMatch;\n}\n\nexport class MultiValueUrlSyncHandler<TState extends MultiValueVariableState = MultiValueVariableState>\n implements SceneObjectUrlSyncHandler\n{\n public constructor(private _sceneObject: MultiValueVariable<TState>) {}\n\n private getKey(): string {\n return `var-${this._sceneObject.state.name}`;\n }\n\n public getKeys(): string[] {\n if (this._sceneObject.state.skipUrlSync) {\n return [];\n }\n\n return [this.getKey()];\n }\n\n public getUrlState(): SceneObjectUrlValues {\n if (this._sceneObject.state.skipUrlSync) {\n return {};\n }\n\n let urlValue: string | string[] | null = null;\n let value = this._sceneObject.state.value;\n\n if (Array.isArray(value)) {\n urlValue = value.map(String);\n } else if ((this, this._sceneObject.state.isMulti)) {\n // If we are inMulti mode we must return an array here as otherwise UrlSyncManager will not pass all values (in an array) in updateFromUrl\n urlValue = [String(value)];\n } else {\n urlValue = String(value);\n }\n\n return { [this.getKey()]: urlValue };\n }\n\n public updateFromUrl(values: SceneObjectUrlValues): void {\n let urlValue = values[this.getKey()];\n\n if (urlValue != null) {\n // This is to be backwards compatible with old url all value\n if (this._sceneObject.state.includeAll) {\n urlValue = handleLegacyUrlAllValue(urlValue);\n }\n\n // For edge cases where data links include variables with custom all value.\n // We want the variable to maintain the \"All\" meta value not the actual custom vall value. (Fixes https://github.com/grafana/grafana/issues/28635)\n if (this._sceneObject.state.allValue && this._sceneObject.state.allValue === urlValue) {\n urlValue = ALL_VARIABLE_VALUE;\n }\n\n /**\n * Initial URL Sync happens before scene objects are activated.\n * We need to skip validation in this case to make sure values set via URL are maintained.\n */\n if (!this._sceneObject.isActive) {\n this._sceneObject.skipNextValidation = true;\n }\n\n this._sceneObject.changeValueTo(urlValue);\n }\n }\n}\n\nfunction handleLegacyUrlAllValue(value: string | string[]) {\n if (isArray(value) && value[0] === ALL_VARIABLE_TEXT) {\n return [ALL_VARIABLE_VALUE];\n } else if (value === ALL_VARIABLE_TEXT) {\n return ALL_VARIABLE_VALUE;\n }\n\n return value;\n}\n\n/**\n * Variable getValue can return this to skip any subsequent formatting.\n * This is useful for custom all values that should not be escaped/formatted.\n */\nexport class CustomAllValue implements CustomVariableValue {\n public 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|
package/dist/index.d.ts
CHANGED
@@ -211,10 +211,6 @@ interface SceneObject<TState extends SceneObjectState = SceneObjectState> {
|
|
211
211
|
* Checks 1 level deep properties and arrays. So a scene object hidden in a nested plain object will not be detected.
|
212
212
|
*/
|
213
213
|
forEachChild(callback: (child: SceneObject) => void): void;
|
214
|
-
/**
|
215
|
-
* Useful for edge cases when you want to move a scene object to another parent.
|
216
|
-
*/
|
217
|
-
clearParent(): void;
|
218
214
|
}
|
219
215
|
type SceneActivationHandler = () => SceneDeactivationHandler | void;
|
220
216
|
type SceneDeactivationHandler = () => void;
|
@@ -603,6 +599,10 @@ interface AdHocFiltersVariableState extends SceneVariableState {
|
|
603
599
|
* impact the current queries are presented to the user.
|
604
600
|
*/
|
605
601
|
useQueriesAsFilterForOptions?: boolean;
|
602
|
+
/**
|
603
|
+
* Flag that decides whether custom values can be added to the filter
|
604
|
+
*/
|
605
|
+
allowCustomValue?: boolean;
|
606
606
|
/**
|
607
607
|
* @internal state of the new filter being added
|
608
608
|
*/
|
@@ -708,6 +708,7 @@ interface MultiValueVariableState extends SceneVariableState {
|
|
708
708
|
value: VariableValue;
|
709
709
|
text: VariableValue;
|
710
710
|
options: VariableValueOption[];
|
711
|
+
allowCustomValue?: boolean;
|
711
712
|
isMulti?: boolean;
|
712
713
|
includeAll?: boolean;
|
713
714
|
defaultToAll?: boolean;
|