@grafana/scenes 5.2.0 → 5.2.1--canary.801.9600819253.0

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@@ -86,10 +86,14 @@ class VizPanel extends SceneObjectBase {
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  };
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  this.onOptionsChange = (optionsUpdate, replace = false) => {
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  const { fieldConfig, options } = this.state;
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- const nextOptions = replace ? optionsUpdate : mergeWith(cloneDeep(options), optionsUpdate, (_, srcValue) => {
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+ const nextOptions = replace ? optionsUpdate : mergeWith(cloneDeep(options), optionsUpdate, (objValue, srcValue, key, obj) => {
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  if (isArray(srcValue)) {
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  return srcValue;
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  }
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+ if (objValue !== srcValue && typeof srcValue === "undefined") {
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+ obj[key] = srcValue;
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+ return;
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+ }
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  return;
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  });
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  const withDefaults = getPanelOptionsWithDefaults({
@@ -1 +1 @@
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- {"version":3,"file":"VizPanel.js","sources":["../../../../src/components/VizPanel/VizPanel.tsx"],"sourcesContent":["import {\n AbsoluteTimeRange,\n FieldConfigSource,\n PanelModel,\n PanelPlugin,\n toUtc,\n getPanelOptionsWithDefaults,\n ScopedVars,\n InterpolateFunction,\n CoreApp,\n DashboardCursorSync,\n PanelData,\n compareArrayValues,\n compareDataFrameStructures,\n applyFieldOverrides,\n PluginType,\n renderMarkdown,\n PanelPluginDataSupport,\n} from '@grafana/data';\nimport { PanelContext, SeriesVisibilityChangeMode, VizLegendOptions } from '@grafana/ui';\nimport { config, getAppEvents, getPluginImportUtils } from '@grafana/runtime';\nimport { SceneObjectBase } from '../../core/SceneObjectBase';\nimport { sceneGraph } from '../../core/sceneGraph';\nimport { DeepPartial, SceneObject, SceneObjectState } from '../../core/types';\n\nimport { VizPanelRenderer } from './VizPanelRenderer';\nimport { VizPanelMenu } from './VizPanelMenu';\nimport { VariableDependencyConfig } from '../../variables/VariableDependencyConfig';\nimport { VariableCustomFormatterFn } from '../../variables/types';\nimport { seriesVisibilityConfigFactory } from './seriesVisibilityConfigFactory';\nimport { emptyPanelData } from '../../core/SceneDataNode';\nimport { changeSeriesColorConfigFactory } from './colorSeriesConfigFactory';\nimport { loadPanelPluginSync } from './registerRuntimePanelPlugin';\nimport { getCursorSyncScope } from '../../behaviors/CursorSync';\nimport { cloneDeep, isArray, merge, mergeWith } from 'lodash';\nimport { UserActionEvent } from '../../core/events';\nimport { evaluateTimeRange } from '../../utils/evaluateTimeRange';\nimport { LiveNowTimer } from '../../behaviors/LiveNowTimer';\n\nexport interface VizPanelState<TOptions = {}, TFieldConfig = {}> extends SceneObjectState {\n /**\n * This is usually a plugin id that references a core plugin or an external plugin. But this can also reference a\n * runtime registered PanelPlugin registered via function registerScenePanelPlugin.\n */\n pluginId: string;\n title: string;\n description?: string;\n options: DeepPartial<TOptions>;\n fieldConfig: FieldConfigSource<DeepPartial<TFieldConfig>>;\n pluginVersion?: string;\n displayMode?: 'default' | 'transparent';\n /**\n * Only shows header on hover, absolutly positioned above the panel.\n */\n hoverHeader?: boolean;\n /**\n * Offset hoverHeader position on the y axis\n */\n hoverHeaderOffset?: number;\n /**\n * Defines a menu in the top right of the panel. The menu object is only activated when the dropdown menu itself is shown.\n * So the best way to add dynamic menu actions and links is by adding them in a behavior attached to the menu.\n */\n menu?: VizPanelMenu;\n /**\n * Defines a menu that renders panel link.\n **/\n titleItems?: React.ReactNode | SceneObject | SceneObject[];\n /**\n * Add action to the top right panel header\n */\n headerActions?: React.ReactNode | SceneObject | SceneObject[];\n /**\n * Mainly for advanced use cases that need custom handling of PanelContext callbacks.\n */\n extendPanelContext?: (vizPanel: VizPanel, context: PanelContext) => void;\n /**\n * @internal\n * Only for use from core to handle migration from old angular panels\n **/\n _UNSAFE_customMigrationHandler?: (panel: PanelModel, plugin: PanelPlugin) => void;\n /** Internal */\n _pluginLoadError?: string;\n /** Internal */\n _pluginInstanceState?: any;\n}\n\nexport class VizPanel<TOptions = {}, TFieldConfig extends {} = {}> extends SceneObjectBase<\n VizPanelState<TOptions, TFieldConfig>\n> {\n public static Component = VizPanelRenderer;\n\n protected _variableDependency = new VariableDependencyConfig(this, {\n statePaths: ['title', 'options', 'fieldConfig'],\n });\n\n // Not part of state as this is not serializable\n protected _panelContext?: PanelContext;\n private _plugin?: PanelPlugin;\n private _prevData?: PanelData;\n private _dataWithFieldConfig?: PanelData;\n private _structureRev: number = 0;\n\n public constructor(state: Partial<VizPanelState<TOptions, TFieldConfig>>) {\n super({\n options: {} as TOptions,\n fieldConfig: { defaults: {}, overrides: [] },\n title: 'Title',\n pluginId: 'timeseries',\n ...state,\n });\n\n this.addActivationHandler(() => {\n this._onActivate();\n });\n\n state.menu?.addActivationHandler(() => {\n this.publishEvent(new UserActionEvent({ origin: this, interaction: 'panel-menu-shown' }), true);\n });\n }\n\n private _onActivate() {\n if (!this._plugin) {\n this._loadPlugin(this.state.pluginId);\n }\n }\n\n private async _loadPlugin(pluginId: string) {\n const plugin = loadPanelPluginSync(pluginId);\n\n if (plugin) {\n this._pluginLoaded(plugin);\n } else {\n const { importPanelPlugin } = getPluginImportUtils();\n\n try {\n const result = await importPanelPlugin(pluginId);\n this._pluginLoaded(result);\n } catch (err: unknown) {\n this._pluginLoaded(getPanelPluginNotFound(pluginId));\n\n if (err instanceof Error) {\n this.setState({ _pluginLoadError: err.message });\n }\n }\n }\n }\n\n public getLegacyPanelId() {\n const panelId = parseInt(this.state.key!.replace('panel-', ''), 10);\n if (isNaN(panelId)) {\n return 0;\n }\n\n return panelId;\n }\n\n private async _pluginLoaded(plugin: PanelPlugin) {\n const { options, fieldConfig, title, pluginVersion, _UNSAFE_customMigrationHandler } = this.state;\n\n const panel: PanelModel = {\n title,\n options,\n fieldConfig,\n id: this.getLegacyPanelId(),\n type: plugin.meta.id,\n pluginVersion: pluginVersion,\n };\n\n const currentVersion = this._getPluginVersion(plugin);\n\n _UNSAFE_customMigrationHandler?.(panel, plugin);\n\n if (plugin.onPanelMigration && currentVersion !== this.state.pluginVersion) {\n // These migration handlers also mutate panel.fieldConfig to migrate fieldConfig\n panel.options = await plugin.onPanelMigration(panel);\n }\n\n const withDefaults = getPanelOptionsWithDefaults({\n plugin,\n currentOptions: panel.options,\n currentFieldConfig: panel.fieldConfig,\n isAfterPluginChange: false,\n });\n\n this._plugin = plugin;\n\n this.setState({\n options: withDefaults.options as DeepPartial<TOptions>,\n fieldConfig: withDefaults.fieldConfig,\n pluginVersion: currentVersion,\n });\n\n // Non data panels needs to be re-rendered when time range change\n if (plugin.meta.skipDataQuery) {\n const sceneTimeRange = sceneGraph.getTimeRange(this);\n this._subs.add(sceneTimeRange.subscribeToState(() => this.forceRender()));\n }\n }\n\n private _getPluginVersion(plugin: PanelPlugin): string {\n return plugin && plugin.meta.info.version ? plugin.meta.info.version : config.buildInfo.version;\n }\n\n public getPlugin(): PanelPlugin | undefined {\n return this._plugin;\n }\n\n public getPanelContext(): PanelContext {\n this._panelContext ??= this.buildPanelContext();\n\n return this._panelContext!;\n }\n\n public onTimeRangeChange = (timeRange: AbsoluteTimeRange) => {\n const sceneTimeRange = sceneGraph.getTimeRange(this);\n sceneTimeRange.onTimeRangeChange({\n raw: {\n from: toUtc(timeRange.from),\n to: toUtc(timeRange.to),\n },\n from: toUtc(timeRange.from),\n to: toUtc(timeRange.to),\n });\n };\n\n public getTimeRange = (data?: PanelData) => {\n const liveNowTimer = sceneGraph.findObject(this, (o) => o instanceof LiveNowTimer);\n const sceneTimeRange = sceneGraph.getTimeRange(this);\n if (liveNowTimer instanceof LiveNowTimer && liveNowTimer.isEnabled) {\n return evaluateTimeRange(\n sceneTimeRange.state.from,\n sceneTimeRange.state.to,\n sceneTimeRange.getTimeZone(),\n sceneTimeRange.state.fiscalYearStartMonth,\n sceneTimeRange.state.UNSAFE_nowDelay\n );\n }\n\n const plugin = this.getPlugin();\n if (plugin && !plugin.meta.skipDataQuery && data && data.timeRange) {\n return data.timeRange;\n }\n\n return sceneTimeRange.state.value;\n };\n\n public onTitleChange = (title: string) => {\n this.setState({ title });\n };\n\n public onDescriptionChange = (description: string) => {\n this.setState({ description });\n };\n\n public onDisplayModeChange = (displayMode: 'default' | 'transparent') => {\n this.setState({ displayMode });\n };\n\n public onOptionsChange = (optionsUpdate: DeepPartial<TOptions>, replace = false) => {\n const { fieldConfig, options } = this.state;\n\n // When replace is true, we want to replace the entire options object. Default will be applied.\n const nextOptions = replace\n ? optionsUpdate\n : mergeWith(cloneDeep(options), optionsUpdate, (_, srcValue) => {\n if (isArray(srcValue)) {\n return srcValue;\n }\n return;\n });\n\n const withDefaults = getPanelOptionsWithDefaults({\n plugin: this._plugin!,\n currentOptions: nextOptions,\n currentFieldConfig: fieldConfig,\n isAfterPluginChange: false,\n });\n\n this.setState({\n options: withDefaults.options as DeepPartial<TOptions>,\n });\n };\n\n public onFieldConfigChange = (fieldConfigUpdate: FieldConfigSource<DeepPartial<TFieldConfig>>, replace?: boolean) => {\n const { fieldConfig, options } = this.state;\n\n // When replace is true, we want to replace the entire field config. Default will be applied.\n const nextFieldConfig = replace ? fieldConfigUpdate : merge(cloneDeep(fieldConfig), fieldConfigUpdate);\n\n const withDefaults = getPanelOptionsWithDefaults({\n plugin: this._plugin!,\n currentOptions: options,\n currentFieldConfig: nextFieldConfig,\n isAfterPluginChange: false,\n });\n\n this._dataWithFieldConfig = undefined;\n this.setState({ fieldConfig: withDefaults.fieldConfig });\n };\n\n public interpolate = ((value: string, scoped?: ScopedVars, format?: string | VariableCustomFormatterFn) => {\n return sceneGraph.interpolate(this, value, scoped, format);\n }) as InterpolateFunction;\n\n public getDescription = () => {\n this.publishEvent(new UserActionEvent({ origin: this, interaction: 'panel-description-shown' }), true);\n\n const { description } = this.state;\n if (description) {\n const markdown = this.interpolate(description);\n return renderMarkdown(markdown);\n }\n return '';\n };\n\n public clearFieldConfigCache() {\n this._dataWithFieldConfig = undefined;\n }\n\n /**\n * Called from the react render path to apply the field config to the data provided by the data provider\n */\n public applyFieldConfig(rawData?: PanelData): PanelData {\n const plugin = this._plugin;\n\n if (!plugin || plugin.meta.skipDataQuery || !rawData) {\n // TODO setup time range subscription instead\n return emptyPanelData;\n }\n\n // If the data is the same as last time, we can skip the field config apply step and just return same result as last time\n if (this._prevData === rawData && this._dataWithFieldConfig) {\n return this._dataWithFieldConfig;\n }\n\n const pluginDataSupport: PanelPluginDataSupport = plugin.dataSupport || { alertStates: false, annotations: false };\n\n const fieldConfigRegistry = plugin.fieldConfigRegistry;\n const prevFrames = this._dataWithFieldConfig?.series ?? [];\n const newFrames = applyFieldOverrides({\n data: rawData.series,\n fieldConfig: this.state.fieldConfig,\n fieldConfigRegistry,\n replaceVariables: this.interpolate,\n theme: config.theme2,\n timeZone: rawData.request?.timezone,\n });\n\n if (!compareArrayValues(newFrames, prevFrames, compareDataFrameStructures)) {\n this._structureRev++;\n }\n\n this._dataWithFieldConfig = {\n ...rawData,\n structureRev: this._structureRev,\n series: newFrames,\n };\n\n if (this._dataWithFieldConfig.annotations) {\n this._dataWithFieldConfig.annotations = applyFieldOverrides({\n data: this._dataWithFieldConfig.annotations,\n fieldConfig: {\n defaults: {},\n overrides: [],\n },\n fieldConfigRegistry,\n replaceVariables: this.interpolate,\n theme: config.theme2,\n timeZone: rawData.request?.timezone,\n });\n }\n\n if (!pluginDataSupport.alertStates) {\n this._dataWithFieldConfig.alertState = undefined;\n }\n\n if (!pluginDataSupport.annotations) {\n this._dataWithFieldConfig.annotations = undefined;\n }\n\n this._prevData = rawData;\n return this._dataWithFieldConfig;\n }\n\n public onCancelQuery = () => {\n this.publishEvent(new UserActionEvent({ origin: this, interaction: 'panel-cancel-query-clicked' }), true);\n const data = sceneGraph.getData(this);\n data.cancelQuery?.();\n };\n\n public onStatusMessageClick = () => {\n this.publishEvent(new UserActionEvent({ origin: this, interaction: 'panel-status-message-clicked' }), true);\n };\n\n /**\n * Panel context functions\n */\n private _onSeriesColorChange = (label: string, color: string) => {\n this.onFieldConfigChange(changeSeriesColorConfigFactory(label, color, this.state.fieldConfig));\n };\n\n private _onSeriesVisibilityChange = (label: string, mode: SeriesVisibilityChangeMode) => {\n if (!this._dataWithFieldConfig) {\n return;\n }\n\n this.onFieldConfigChange(\n seriesVisibilityConfigFactory(label, mode, this.state.fieldConfig, this._dataWithFieldConfig.series),\n true\n );\n };\n\n private _onInstanceStateChange = (state: any) => {\n if (this._panelContext) {\n this._panelContext = {\n ...this._panelContext,\n instanceState: state,\n };\n }\n\n this.setState({ _pluginInstanceState: state });\n };\n\n private _onToggleLegendSort = (sortKey: string) => {\n const legendOptions: VizLegendOptions = (this.state.options as any).legend;\n\n // We don't want to do anything when legend options are not available\n if (!legendOptions) {\n return;\n }\n\n let sortDesc = legendOptions.sortDesc;\n let sortBy = legendOptions.sortBy;\n if (sortKey !== sortBy) {\n sortDesc = undefined;\n }\n\n // if already sort ascending, disable sorting\n if (sortDesc === false) {\n sortBy = undefined;\n sortDesc = undefined;\n } else {\n sortDesc = !sortDesc;\n sortBy = sortKey;\n }\n\n this.onOptionsChange(\n {\n ...this.state.options,\n legend: { ...legendOptions, sortBy, sortDesc },\n } as TOptions,\n true\n );\n };\n\n private buildPanelContext(): PanelContext {\n const sync = getCursorSyncScope(this);\n\n const context = {\n eventsScope: sync ? sync.getEventsScope() : '__global_',\n eventBus: sync ? sync.getEventsBus(this) : getAppEvents(),\n app: CoreApp.Unknown,\n sync: () => {\n if (sync) {\n return sync.state.sync;\n }\n return DashboardCursorSync.Off;\n },\n onSeriesColorChange: this._onSeriesColorChange,\n onToggleSeriesVisibility: this._onSeriesVisibilityChange,\n onToggleLegendSort: this._onToggleLegendSort,\n onInstanceStateChange: this._onInstanceStateChange,\n };\n\n if (this.state.extendPanelContext) {\n this.state.extendPanelContext(this, context);\n }\n\n return context;\n }\n}\n\nfunction getPanelPluginNotFound(id: string): PanelPlugin {\n const plugin = new PanelPlugin(() => null);\n\n plugin.meta = {\n id: id,\n name: id,\n sort: 100,\n type: PluginType.panel,\n module: '',\n baseUrl: '',\n info: {\n author: {\n name: '',\n },\n description: '',\n links: [],\n logos: {\n large: '',\n small: 'public/img/grafana_icon.svg',\n },\n screenshots: [],\n updated: '',\n version: '',\n },\n 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+ {"version":3,"file":"VizPanel.js","sources":["../../../../src/components/VizPanel/VizPanel.tsx"],"sourcesContent":["import {\n AbsoluteTimeRange,\n FieldConfigSource,\n PanelModel,\n PanelPlugin,\n toUtc,\n getPanelOptionsWithDefaults,\n ScopedVars,\n InterpolateFunction,\n CoreApp,\n DashboardCursorSync,\n PanelData,\n compareArrayValues,\n compareDataFrameStructures,\n applyFieldOverrides,\n PluginType,\n renderMarkdown,\n PanelPluginDataSupport,\n} from '@grafana/data';\nimport { PanelContext, SeriesVisibilityChangeMode, VizLegendOptions } from '@grafana/ui';\nimport { config, getAppEvents, getPluginImportUtils } from '@grafana/runtime';\nimport { SceneObjectBase } from '../../core/SceneObjectBase';\nimport { sceneGraph } from '../../core/sceneGraph';\nimport { DeepPartial, SceneObject, SceneObjectState } from '../../core/types';\n\nimport { VizPanelRenderer } from './VizPanelRenderer';\nimport { VizPanelMenu } from './VizPanelMenu';\nimport { VariableDependencyConfig } from '../../variables/VariableDependencyConfig';\nimport { VariableCustomFormatterFn } from '../../variables/types';\nimport { seriesVisibilityConfigFactory } from './seriesVisibilityConfigFactory';\nimport { emptyPanelData } from '../../core/SceneDataNode';\nimport { changeSeriesColorConfigFactory } from './colorSeriesConfigFactory';\nimport { loadPanelPluginSync } from './registerRuntimePanelPlugin';\nimport { getCursorSyncScope } from '../../behaviors/CursorSync';\nimport { cloneDeep, isArray, merge, mergeWith } from 'lodash';\nimport { UserActionEvent } from '../../core/events';\nimport { evaluateTimeRange } from '../../utils/evaluateTimeRange';\nimport { LiveNowTimer } from '../../behaviors/LiveNowTimer';\n\nexport interface VizPanelState<TOptions = {}, TFieldConfig = {}> extends SceneObjectState {\n /**\n * This is usually a plugin id that references a core plugin or an external plugin. But this can also reference a\n * runtime registered PanelPlugin registered via function registerScenePanelPlugin.\n */\n pluginId: string;\n title: string;\n description?: string;\n options: DeepPartial<TOptions>;\n fieldConfig: FieldConfigSource<DeepPartial<TFieldConfig>>;\n pluginVersion?: string;\n displayMode?: 'default' | 'transparent';\n /**\n * Only shows header on hover, absolutly positioned above the panel.\n */\n hoverHeader?: boolean;\n /**\n * Offset hoverHeader position on the y axis\n */\n hoverHeaderOffset?: number;\n /**\n * Defines a menu in the top right of the panel. The menu object is only activated when the dropdown menu itself is shown.\n * So the best way to add dynamic menu actions and links is by adding them in a behavior attached to the menu.\n */\n menu?: VizPanelMenu;\n /**\n * Defines a menu that renders panel link.\n **/\n titleItems?: React.ReactNode | SceneObject | SceneObject[];\n /**\n * Add action to the top right panel header\n */\n headerActions?: React.ReactNode | SceneObject | SceneObject[];\n /**\n * Mainly for advanced use cases that need custom handling of PanelContext callbacks.\n */\n extendPanelContext?: (vizPanel: VizPanel, context: PanelContext) => void;\n /**\n * @internal\n * Only for use from core to handle migration from old angular panels\n **/\n _UNSAFE_customMigrationHandler?: (panel: PanelModel, plugin: PanelPlugin) => void;\n /** Internal */\n _pluginLoadError?: string;\n /** Internal */\n _pluginInstanceState?: any;\n}\n\nexport class VizPanel<TOptions = {}, TFieldConfig extends {} = {}> extends SceneObjectBase<\n VizPanelState<TOptions, TFieldConfig>\n> {\n public static Component = VizPanelRenderer;\n\n protected _variableDependency = new VariableDependencyConfig(this, {\n statePaths: ['title', 'options', 'fieldConfig'],\n });\n\n // Not part of state as this is not serializable\n protected _panelContext?: PanelContext;\n private _plugin?: PanelPlugin;\n private _prevData?: PanelData;\n private _dataWithFieldConfig?: PanelData;\n private _structureRev: number = 0;\n\n public constructor(state: Partial<VizPanelState<TOptions, TFieldConfig>>) {\n super({\n options: {} as TOptions,\n fieldConfig: { defaults: {}, overrides: [] },\n title: 'Title',\n pluginId: 'timeseries',\n ...state,\n });\n\n this.addActivationHandler(() => {\n this._onActivate();\n });\n\n state.menu?.addActivationHandler(() => {\n this.publishEvent(new UserActionEvent({ origin: this, interaction: 'panel-menu-shown' }), true);\n });\n }\n\n private _onActivate() {\n if (!this._plugin) {\n this._loadPlugin(this.state.pluginId);\n }\n }\n\n private async _loadPlugin(pluginId: string) {\n const plugin = loadPanelPluginSync(pluginId);\n\n if (plugin) {\n this._pluginLoaded(plugin);\n } else {\n const { importPanelPlugin } = getPluginImportUtils();\n\n try {\n const result = await importPanelPlugin(pluginId);\n this._pluginLoaded(result);\n } catch (err: unknown) {\n this._pluginLoaded(getPanelPluginNotFound(pluginId));\n\n if (err instanceof Error) {\n this.setState({ _pluginLoadError: err.message });\n }\n }\n }\n }\n\n public getLegacyPanelId() {\n const panelId = parseInt(this.state.key!.replace('panel-', ''), 10);\n if (isNaN(panelId)) {\n return 0;\n }\n\n return panelId;\n }\n\n private async _pluginLoaded(plugin: PanelPlugin) {\n const { options, fieldConfig, title, pluginVersion, _UNSAFE_customMigrationHandler } = this.state;\n\n const panel: PanelModel = {\n title,\n options,\n fieldConfig,\n id: this.getLegacyPanelId(),\n type: plugin.meta.id,\n pluginVersion: pluginVersion,\n };\n\n const currentVersion = this._getPluginVersion(plugin);\n\n _UNSAFE_customMigrationHandler?.(panel, plugin);\n\n if (plugin.onPanelMigration && currentVersion !== this.state.pluginVersion) {\n // These migration handlers also mutate panel.fieldConfig to migrate fieldConfig\n panel.options = await plugin.onPanelMigration(panel);\n }\n\n const withDefaults = getPanelOptionsWithDefaults({\n plugin,\n currentOptions: panel.options,\n currentFieldConfig: panel.fieldConfig,\n isAfterPluginChange: false,\n });\n\n this._plugin = plugin;\n\n this.setState({\n options: withDefaults.options as DeepPartial<TOptions>,\n fieldConfig: withDefaults.fieldConfig,\n pluginVersion: currentVersion,\n });\n\n // Non data panels needs to be re-rendered when time range change\n if (plugin.meta.skipDataQuery) {\n const sceneTimeRange = sceneGraph.getTimeRange(this);\n this._subs.add(sceneTimeRange.subscribeToState(() => this.forceRender()));\n }\n }\n\n private _getPluginVersion(plugin: PanelPlugin): string {\n return plugin && plugin.meta.info.version ? plugin.meta.info.version : config.buildInfo.version;\n }\n\n public getPlugin(): PanelPlugin | undefined {\n return this._plugin;\n }\n\n public getPanelContext(): PanelContext {\n this._panelContext ??= this.buildPanelContext();\n\n return this._panelContext!;\n }\n\n public onTimeRangeChange = (timeRange: AbsoluteTimeRange) => {\n const sceneTimeRange = sceneGraph.getTimeRange(this);\n sceneTimeRange.onTimeRangeChange({\n raw: {\n from: toUtc(timeRange.from),\n to: toUtc(timeRange.to),\n },\n from: toUtc(timeRange.from),\n to: toUtc(timeRange.to),\n });\n };\n\n public getTimeRange = (data?: PanelData) => {\n const liveNowTimer = sceneGraph.findObject(this, (o) => o instanceof LiveNowTimer);\n const sceneTimeRange = sceneGraph.getTimeRange(this);\n if (liveNowTimer instanceof LiveNowTimer && liveNowTimer.isEnabled) {\n return evaluateTimeRange(\n sceneTimeRange.state.from,\n sceneTimeRange.state.to,\n sceneTimeRange.getTimeZone(),\n sceneTimeRange.state.fiscalYearStartMonth,\n sceneTimeRange.state.UNSAFE_nowDelay\n );\n }\n\n const plugin = this.getPlugin();\n if (plugin && !plugin.meta.skipDataQuery && data && data.timeRange) {\n return data.timeRange;\n }\n\n return sceneTimeRange.state.value;\n };\n\n public onTitleChange = (title: string) => {\n this.setState({ title });\n };\n\n public onDescriptionChange = (description: string) => {\n this.setState({ description });\n };\n\n public onDisplayModeChange = (displayMode: 'default' | 'transparent') => {\n this.setState({ displayMode });\n };\n\n public onOptionsChange = (optionsUpdate: DeepPartial<TOptions>, replace = false) => {\n const { fieldConfig, options } = this.state;\n\n // When replace is true, we want to replace the entire options object. Default will be applied.\n const nextOptions = replace\n ? optionsUpdate\n : mergeWith(cloneDeep(options), optionsUpdate, (objValue, srcValue, key, obj) => {\n if (isArray(srcValue)) {\n return srcValue;\n }\n // If customizer returns undefined, merging is handled by the method instead\n // so we need to override the value in the object instead\n if (objValue !== srcValue && typeof srcValue === 'undefined') {\n obj[key] = srcValue;\n return;\n }\n return;\n });\n\n const withDefaults = getPanelOptionsWithDefaults({\n plugin: this._plugin!,\n currentOptions: nextOptions,\n currentFieldConfig: fieldConfig,\n isAfterPluginChange: false,\n });\n\n this.setState({\n options: withDefaults.options as DeepPartial<TOptions>,\n });\n };\n\n public onFieldConfigChange = (fieldConfigUpdate: FieldConfigSource<DeepPartial<TFieldConfig>>, replace?: boolean) => {\n const { fieldConfig, options } = this.state;\n\n // When replace is true, we want to replace the entire field config. Default will be applied.\n const nextFieldConfig = replace ? fieldConfigUpdate : merge(cloneDeep(fieldConfig), fieldConfigUpdate);\n\n const withDefaults = getPanelOptionsWithDefaults({\n plugin: this._plugin!,\n currentOptions: options,\n currentFieldConfig: nextFieldConfig,\n isAfterPluginChange: false,\n });\n\n this._dataWithFieldConfig = undefined;\n this.setState({ fieldConfig: withDefaults.fieldConfig });\n };\n\n public interpolate = ((value: string, scoped?: ScopedVars, format?: string | VariableCustomFormatterFn) => {\n return sceneGraph.interpolate(this, value, scoped, format);\n }) as InterpolateFunction;\n\n public getDescription = () => {\n this.publishEvent(new UserActionEvent({ origin: this, interaction: 'panel-description-shown' }), true);\n\n const { description } = this.state;\n if (description) {\n const markdown = this.interpolate(description);\n return renderMarkdown(markdown);\n }\n return '';\n };\n\n public clearFieldConfigCache() {\n this._dataWithFieldConfig = undefined;\n }\n\n /**\n * Called from the react render path to apply the field config to the data provided by the data provider\n */\n public applyFieldConfig(rawData?: PanelData): PanelData {\n const plugin = this._plugin;\n\n if (!plugin || plugin.meta.skipDataQuery || !rawData) {\n // TODO setup time range subscription instead\n return emptyPanelData;\n }\n\n // If the data is the same as last time, we can skip the field config apply step and just return same result as last time\n if (this._prevData === rawData && this._dataWithFieldConfig) {\n return this._dataWithFieldConfig;\n }\n\n const pluginDataSupport: PanelPluginDataSupport = plugin.dataSupport || { alertStates: false, annotations: false };\n\n const fieldConfigRegistry = plugin.fieldConfigRegistry;\n const prevFrames = this._dataWithFieldConfig?.series ?? [];\n const newFrames = applyFieldOverrides({\n data: rawData.series,\n fieldConfig: this.state.fieldConfig,\n fieldConfigRegistry,\n replaceVariables: this.interpolate,\n theme: config.theme2,\n timeZone: rawData.request?.timezone,\n });\n\n if (!compareArrayValues(newFrames, prevFrames, compareDataFrameStructures)) {\n this._structureRev++;\n }\n\n this._dataWithFieldConfig = {\n ...rawData,\n structureRev: this._structureRev,\n series: newFrames,\n };\n\n if (this._dataWithFieldConfig.annotations) {\n this._dataWithFieldConfig.annotations = applyFieldOverrides({\n data: this._dataWithFieldConfig.annotations,\n fieldConfig: {\n defaults: {},\n overrides: [],\n },\n fieldConfigRegistry,\n replaceVariables: this.interpolate,\n theme: config.theme2,\n timeZone: rawData.request?.timezone,\n });\n }\n\n if (!pluginDataSupport.alertStates) {\n this._dataWithFieldConfig.alertState = undefined;\n }\n\n if (!pluginDataSupport.annotations) {\n this._dataWithFieldConfig.annotations = undefined;\n }\n\n this._prevData = rawData;\n return this._dataWithFieldConfig;\n }\n\n public onCancelQuery = () => {\n this.publishEvent(new UserActionEvent({ origin: this, interaction: 'panel-cancel-query-clicked' }), true);\n const data = sceneGraph.getData(this);\n data.cancelQuery?.();\n };\n\n public onStatusMessageClick = () => {\n this.publishEvent(new UserActionEvent({ origin: this, interaction: 'panel-status-message-clicked' }), true);\n };\n\n /**\n * Panel context functions\n */\n private _onSeriesColorChange = (label: string, color: string) => {\n this.onFieldConfigChange(changeSeriesColorConfigFactory(label, color, this.state.fieldConfig));\n };\n\n private _onSeriesVisibilityChange = (label: string, mode: SeriesVisibilityChangeMode) => {\n if (!this._dataWithFieldConfig) {\n return;\n }\n\n this.onFieldConfigChange(\n seriesVisibilityConfigFactory(label, mode, this.state.fieldConfig, this._dataWithFieldConfig.series),\n true\n );\n };\n\n private _onInstanceStateChange = (state: any) => {\n if (this._panelContext) {\n this._panelContext = {\n ...this._panelContext,\n instanceState: state,\n };\n }\n\n this.setState({ _pluginInstanceState: state });\n };\n\n private _onToggleLegendSort = (sortKey: string) => {\n const legendOptions: VizLegendOptions = (this.state.options as any).legend;\n\n // We don't want to do anything when legend options are not available\n if (!legendOptions) {\n return;\n }\n\n let sortDesc = legendOptions.sortDesc;\n let sortBy = legendOptions.sortBy;\n if (sortKey !== sortBy) {\n sortDesc = undefined;\n }\n\n // if already sort ascending, disable sorting\n if (sortDesc === false) {\n sortBy = undefined;\n sortDesc = undefined;\n } else {\n sortDesc = !sortDesc;\n sortBy = sortKey;\n }\n\n this.onOptionsChange(\n {\n ...this.state.options,\n legend: { ...legendOptions, sortBy, sortDesc },\n } as TOptions,\n true\n );\n };\n\n private buildPanelContext(): PanelContext {\n const sync = getCursorSyncScope(this);\n\n const context = {\n eventsScope: sync ? sync.getEventsScope() : '__global_',\n eventBus: sync ? sync.getEventsBus(this) : getAppEvents(),\n app: CoreApp.Unknown,\n sync: () => {\n if (sync) {\n return sync.state.sync;\n }\n return DashboardCursorSync.Off;\n },\n onSeriesColorChange: this._onSeriesColorChange,\n onToggleSeriesVisibility: this._onSeriesVisibilityChange,\n onToggleLegendSort: this._onToggleLegendSort,\n onInstanceStateChange: this._onInstanceStateChange,\n };\n\n if (this.state.extendPanelContext) {\n this.state.extendPanelContext(this, context);\n }\n\n return context;\n }\n}\n\nfunction getPanelPluginNotFound(id: string): PanelPlugin {\n const plugin = new PanelPlugin(() => null);\n\n plugin.meta = {\n id: id,\n name: id,\n sort: 100,\n type: PluginType.panel,\n module: '',\n baseUrl: '',\n info: {\n author: {\n name: '',\n },\n description: '',\n links: [],\n logos: {\n large: '',\n small: 'public/img/grafana_icon.svg',\n },\n screenshots: [],\n updated: '',\n version: '',\n },\n };\n\n return 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@@ -1 +1 @@
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- {"version":3,"file":"sceneGraph.js","sources":["../../../../src/core/sceneGraph/sceneGraph.ts"],"sourcesContent":["import { ScopedVars } from '@grafana/data';\nimport { EmptyDataNode, EmptyVariableSet } from '../../variables/interpolation/defaults';\n\nimport { sceneInterpolator } from '../../variables/interpolation/sceneInterpolator';\nimport { VariableCustomFormatterFn, SceneVariables } from '../../variables/types';\n\nimport { isDataLayer, SceneDataLayerProvider, SceneDataProvider, SceneLayout, SceneObject } from '../types';\nimport { lookupVariable } from '../../variables/lookupVariable';\nimport { getClosest } from './utils';\nimport { SceneQueryControllerLike, isQueryController } from '../../behaviors/SceneQueryController';\nimport { VariableInterpolation } from '@grafana/runtime';\n\n/**\n * Get the closest node with variables\n */\nexport function getVariables(sceneObject: SceneObject): SceneVariables {\n return getClosest(sceneObject, (s) => s.state.$variables) ?? 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See {@link VariableInterpolation} for more details.\n *\n * @param {VariableInterpolation[]} interpolations an optional array that is updated with interpolated variables.\n */\nexport function interpolate(\n sceneObject: SceneObject,\n value: string | undefined | null,\n scopedVars?: ScopedVars,\n format?: string | VariableCustomFormatterFn,\n interpolations?: VariableInterpolation[],\n): string {\n if (value === '' || value == null) {\n return '';\n }\n\n return sceneInterpolator(sceneObject, value, scopedVars, format, interpolations);\n}\n\n/**\n * Checks if the variable is currently loading or waiting to update.\n * It also returns true if a dependency of the variable is loading.\n *\n * For example if C depends on variable B which depends on variable A and A is loading this returns true for variable C and B.\n */\nexport function hasVariableDependencyInLoadingState(sceneObject: SceneObject) {\n if (!sceneObject.variableDependency) {\n return false;\n }\n\n for (const name of sceneObject.variableDependency.getNames()) {\n const variable = lookupVariable(name, sceneObject);\n if (!variable) {\n continue;\n }\n\n const set = variable.parent as SceneVariables;\n if (set.isVariableLoadingOrWaitingToUpdate(variable)) {\n return true;\n }\n }\n\n return false;\n}\n\nfunction findObjectInternal(\n scene: SceneObject,\n check: (obj: SceneObject) => boolean,\n alreadySearchedChild?: SceneObject,\n shouldSearchUp?: boolean\n): SceneObject | null {\n if (check(scene)) {\n return scene;\n }\n\n let found: SceneObject | null = null;\n\n scene.forEachChild((child) => {\n if (child === alreadySearchedChild) {\n return;\n }\n\n let maybe = findObjectInternal(child, check);\n if (maybe) {\n found = maybe;\n }\n });\n\n if (found) {\n return found;\n }\n\n if (shouldSearchUp && scene.parent) {\n return findObjectInternal(scene.parent, check, scene, true);\n }\n\n return null;\n}\n\n/**\n * Returns a scene object from the scene graph with the requested key.\n * \n * Throws error if no key-matching scene object found.\n */\nexport function findByKey(sceneObject: SceneObject, key: string) {\n const found = findObject(sceneObject, (sceneToCheck) => {\n return sceneToCheck.state.key === key;\n });\n if (!found) {\n throw new Error('Unable to find scene with key ' + key);\n }\n return found;\n}\n\n/**\n * Returns a scene object from the scene graph with the requested key and type.\n * \n * Throws error if no key-matching scene object found.\n * Throws error if the given type does not match.\n */\nexport function findByKeyAndType<TargetType extends SceneObject>(sceneObject: SceneObject, key: string, targetType: { new(...args: never[]): TargetType }) {\n const found = findObject(sceneObject, (sceneToCheck) => {\n return sceneToCheck.state.key === key;\n });\n if (!found) {\n throw new Error('Unable to find scene with key ' + key);\n }\n if (!(found instanceof targetType)) {\n throw new Error(`Found scene object with key ${key} does not match type ${targetType.name}`) \n }\n return found;\n}\n\n\n/**\n * This will search the full scene graph, starting with the scene node passed in, then walking up the parent chain. *\n */\nexport function findObject(scene: SceneObject, check: (obj: SceneObject) => boolean): SceneObject | null {\n return findObjectInternal(scene, check, undefined, true);\n}\n\n/**\n * This will search down the full scene graph, looking for objects that match the provided predicate.\n */\nexport function findAllObjects(scene: SceneObject, check: (obj: SceneObject) => boolean): SceneObject[] {\n const found: SceneObject[] = [];\n\n scene.forEachChild((child) => {\n if (check(child)) {\n found.push(child);\n }\n\n found.push(...findAllObjects(child, check));\n });\n\n return found;\n}\n\n/**\n * Will walk up the scene object graph up until the root and collect all SceneDataLayerProvider objects.\n * When localOnly set to true, it will only collect the closest layers.\n */\nexport function getDataLayers(sceneObject: SceneObject, localOnly = false): SceneDataLayerProvider[] {\n let currentLevel: SceneObject | undefined = sceneObject;\n let collected: SceneDataLayerProvider[] = [];\n\n while (currentLevel) {\n const dataProvider = currentLevel.state.$data;\n if (!dataProvider) {\n currentLevel = currentLevel.parent;\n continue;\n }\n\n // Check if data layer exists nested inside another data provider\n if (isDataLayer(dataProvider)) {\n collected = collected.concat(dataProvider);\n } else {\n if (dataProvider.state.$data && isDataLayer(dataProvider.state.$data)) {\n collected = collected.concat(dataProvider.state.$data);\n }\n }\n\n if (localOnly && collected.length > 0) {\n break;\n }\n\n currentLevel = currentLevel.parent;\n }\n\n return collected;\n}\n\n/**\n * A utility function to find the closest ancestor of a given type. 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+ {"version":3,"file":"sceneGraph.js","sources":["../../../../src/core/sceneGraph/sceneGraph.ts"],"sourcesContent":["import { ScopedVars } from '@grafana/data';\nimport { EmptyDataNode, EmptyVariableSet } from '../../variables/interpolation/defaults';\n\nimport { sceneInterpolator } from '../../variables/interpolation/sceneInterpolator';\nimport { VariableCustomFormatterFn, SceneVariables } from '../../variables/types';\n\nimport { isDataLayer, SceneDataLayerProvider, SceneDataProvider, SceneLayout, SceneObject } from '../types';\nimport { lookupVariable } from '../../variables/lookupVariable';\nimport { getClosest } from './utils';\nimport { SceneQueryControllerLike, isQueryController } from '../../behaviors/SceneQueryController';\nimport { VariableInterpolation } from '@grafana/runtime';\n\n/**\n * Get the closest node with variables\n */\nexport function getVariables(sceneObject: SceneObject): SceneVariables {\n return getClosest(sceneObject, (s) => s.state.$variables) ?? EmptyVariableSet;\n}\n\n/**\n * Will walk up the scene object graph to the closest $data scene object\n */\nexport function getData(sceneObject: SceneObject): SceneDataProvider {\n return getClosest(sceneObject, (s) => s.state.$data) ?? EmptyDataNode;\n}\n\nfunction isSceneLayout(s: SceneObject): s is SceneLayout {\n return 'isDraggable' in s;\n}\n\n/**\n * Will walk up the scene object graph to the closest $layout scene object\n */\nexport function getLayout(scene: SceneObject): SceneLayout | null {\n const parent = getClosest(scene, (s) => (isSceneLayout(s) ? s : undefined));\n if (parent) {\n return parent;\n }\n\n return null;\n}\n\n/**\n * Interpolates the given string using the current scene object as context. *\n *\n * Note: the interpolations array will be mutated by adding information about variables that\n * have been interpolated during replacement. Variables that were specified in the target but not found in\n * the list of available variables are also added to the array. 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This function expects\n * to find it and will throw an error if it does not.\n */\nexport function getAncestor<ParentType>(\n sceneObject: SceneObject,\n ancestorType: { new (...args: never[]): ParentType }\n): ParentType {\n let parent: SceneObject | undefined = sceneObject;\n\n while (parent) {\n if (parent instanceof ancestorType) {\n return parent;\n }\n parent = parent.parent;\n }\n\n if (!parent) {\n throw new Error('Unable to find parent of type ' + ancestorType.name);\n }\n\n return parent as ParentType;\n}\n\n/**\n * Returns the closest query controller undefined if none found\n */\nexport function getQueryController(sceneObject: SceneObject): SceneQueryControllerLike | undefined {\n let parent: SceneObject | undefined = sceneObject;\n\n while (parent) {\n if (parent.state.$behaviors) {\n for (const behavior of parent.state.$behaviors) {\n if (isQueryController(behavior)) {\n return behavior;\n }\n }\n }\n parent = parent.parent;\n }\n\n return 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package/dist/index.js CHANGED
@@ -5141,10 +5141,14 @@ class VizPanel extends SceneObjectBase {
5141
5141
  };
5142
5142
  this.onOptionsChange = (optionsUpdate, replace = false) => {
5143
5143
  const { fieldConfig, options } = this.state;
5144
- const nextOptions = replace ? optionsUpdate : lodash.mergeWith(lodash.cloneDeep(options), optionsUpdate, (_, srcValue) => {
5144
+ const nextOptions = replace ? optionsUpdate : lodash.mergeWith(lodash.cloneDeep(options), optionsUpdate, (objValue, srcValue, key, obj) => {
5145
5145
  if (lodash.isArray(srcValue)) {
5146
5146
  return srcValue;
5147
5147
  }
5148
+ if (objValue !== srcValue && typeof srcValue === "undefined") {
5149
+ obj[key] = srcValue;
5150
+ return;
5151
+ }
5148
5152
  return;
5149
5153
  });
5150
5154
  const withDefaults = data.getPanelOptionsWithDefaults({