@grafana/scenes 5.16.3--canary.925.11130578774.0 → 5.16.3

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package/CHANGELOG.md CHANGED
@@ -1,3 +1,15 @@
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+ # v5.16.3 (Thu Oct 03 2024)
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+
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+ #### 🐛 Bug Fix
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+
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+ - Refresh: Improve / harden refresh url sync [#923](https://github.com/grafana/scenes/pull/923) ([@torkelo](https://github.com/torkelo))
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+
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+ #### Authors: 1
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+
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+ - Torkel Ödegaard ([@torkelo](https://github.com/torkelo))
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+
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+ ---
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+
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  # v5.16.2 (Tue Oct 01 2024)
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14
 
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  #### 🐛 Bug Fix
@@ -127,18 +127,18 @@ class SceneRefreshPicker extends SceneObjectBase {
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  });
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  }
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  getUrlState() {
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- return {
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- refresh: this.state.refresh
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- };
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+ let refresh = this.state.refresh;
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+ if (typeof refresh !== "string" || refresh.length === 0) {
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+ refresh = void 0;
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+ }
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+ return { refresh };
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  }
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  updateFromUrl(values) {
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  const { intervals } = this.state;
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- const refresh = values.refresh;
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- if (refresh && typeof refresh === "string") {
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+ let refresh = values.refresh;
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+ if (typeof refresh === "string" && isIntervalString(refresh)) {
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  if (intervals == null ? void 0 : intervals.includes(refresh)) {
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- this.setState({
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- refresh
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- });
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+ this.setState({ refresh });
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  } else {
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  this.setState({
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  refresh: intervals ? intervals[0] : void 0
@@ -188,6 +188,14 @@ function useQueryControllerState(model) {
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  }
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  return queryController.useState().isRunning;
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  }
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+ function isIntervalString(str) {
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+ try {
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+ const res = rangeUtil.describeInterval(str);
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+ return res.count > 0;
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+ } catch (e) {
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+ return false;
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+ }
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+ }
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  export { DEFAULT_INTERVALS, SceneRefreshPicker, SceneRefreshPickerRenderer };
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  //# sourceMappingURL=SceneRefreshPicker.js.map
@@ -1 +1 @@
1
- {"version":3,"file":"SceneRefreshPicker.js","sources":["../../../src/components/SceneRefreshPicker.tsx"],"sourcesContent":["import React from 'react';\nimport { Unsubscribable } from 'rxjs';\nimport { rangeUtil } from '@grafana/data';\nimport { config } from '@grafana/runtime';\nimport { RefreshPicker } from '@grafana/ui';\n\nimport { SceneObjectBase } from '../core/SceneObjectBase';\nimport { sceneGraph } from '../core/sceneGraph';\nimport { SceneComponentProps, SceneObject, SceneObjectState, SceneObjectUrlValues } from '../core/types';\nimport { SceneObjectUrlSyncConfig } from '../services/SceneObjectUrlSyncConfig';\n\nexport const DEFAULT_INTERVALS = ['5s', '10s', '30s', '1m', '5m', '15m', '30m', '1h', '2h', '1d'];\n\nexport interface SceneRefreshPickerState extends SceneObjectState {\n /**\n * Refresh interval, e.g. 5s, 1m, 2h\n */\n refresh: string;\n autoEnabled?: boolean;\n autoMinInterval?: string;\n autoValue?: string;\n /**\n * List of allowed refresh intervals, e.g. ['5s', '1m']\n */\n intervals?: string[];\n isOnCanvas?: boolean;\n primary?: boolean;\n withText?: boolean;\n /**\n * Overrides the default minRefreshInterval from the grafana config. Can be set to \"0s\" to remove the minimum refresh interval.\n */\n minRefreshInterval?: string;\n}\n\nexport class SceneRefreshPicker extends SceneObjectBase<SceneRefreshPickerState> {\n public static Component = SceneRefreshPickerRenderer;\n protected _urlSync = new SceneObjectUrlSyncConfig(this, { keys: ['refresh'] });\n private _intervalTimer: ReturnType<typeof setInterval> | undefined;\n private _autoTimeRangeListener: Unsubscribable | undefined;\n private _autoRefreshBlocked: boolean = false;\n\n public constructor(state: Partial<SceneRefreshPickerState>) {\n const filterDissalowedIntervals = (i: string) => {\n const minInterval = state.minRefreshInterval ?? config.minRefreshInterval;\n return minInterval ? rangeUtil.intervalToMs(i) >= rangeUtil.intervalToMs(minInterval) : true;\n };\n\n super({\n refresh: '',\n ...state,\n autoValue: undefined,\n autoEnabled: state.autoEnabled ?? true,\n autoMinInterval: state.autoMinInterval ?? config.minRefreshInterval,\n intervals: (state.intervals ?? DEFAULT_INTERVALS).filter(filterDissalowedIntervals),\n });\n\n this.addActivationHandler(() => {\n this.setupIntervalTimer();\n\n const onVisibilityChange = () => {\n if (this._autoRefreshBlocked && document.visibilityState === 'visible') {\n this._autoRefreshBlocked = false;\n this.onRefresh();\n }\n }\n\n document.addEventListener('visibilitychange', onVisibilityChange);\n\n return () => {\n if (this._intervalTimer) {\n clearInterval(this._intervalTimer);\n }\n\n document.removeEventListener('visibilitychange', onVisibilityChange);\n this._autoTimeRangeListener?.unsubscribe();\n };\n });\n }\n\n public onRefresh = () => {\n const queryController = sceneGraph.getQueryController(this);\n if (queryController?.state.isRunning) {\n queryController.cancelAll();\n return;\n }\n\n const timeRange = sceneGraph.getTimeRange(this);\n\n if (this._intervalTimer) {\n clearInterval(this._intervalTimer);\n }\n\n timeRange.onRefresh();\n this.setupIntervalTimer();\n };\n\n public onIntervalChanged = (interval: string) => {\n this.setState({ refresh: interval });\n this.setupIntervalTimer();\n };\n\n public getUrlState() {\n return {\n refresh: this.state.refresh,\n };\n }\n\n public updateFromUrl(values: SceneObjectUrlValues) {\n const { intervals } = this.state;\n const refresh = values.refresh;\n\n if (refresh && typeof refresh === 'string') {\n if (intervals?.includes(refresh)) {\n this.setState({\n refresh,\n });\n } else {\n this.setState({\n // Default to the first refresh interval if the interval from the URL is not allowed, just like in the old architecture.\n refresh: intervals ? intervals[0] : undefined,\n });\n }\n }\n }\n\n private setupAutoTimeRangeListener = () => {\n // If the time range has changed, we need to recalculate the auto interval but prevent unnecessary processing\n return sceneGraph.getTimeRange(this).subscribeToState((newState, prevState) => {\n if (newState.from !== prevState.from || newState.to !== prevState.to) {\n this.setupIntervalTimer();\n }\n });\n };\n\n private calculateAutoRefreshInterval = () => {\n const timeRange = sceneGraph.getTimeRange(this);\n const resolution = window?.innerWidth ?? 2000;\n return rangeUtil.calculateInterval(timeRange.state.value, resolution, this.state.autoMinInterval);\n };\n\n private isTabVisible() {\n return document.visibilityState === undefined || document.visibilityState === 'visible';\n }\n\n private setupIntervalTimer = () => {\n const timeRange = sceneGraph.getTimeRange(this);\n const { refresh, intervals } = this.state;\n\n if (this._intervalTimer || refresh === '') {\n clearInterval(this._intervalTimer);\n }\n\n if (refresh === '') {\n return;\n }\n\n // If the provided interval is not allowed\n if (refresh !== RefreshPicker.autoOption.value && intervals && !intervals.includes(refresh)) {\n return;\n }\n\n let intervalMs: number;\n\n // Unsubscribe from previous listener no matter what\n this._autoTimeRangeListener?.unsubscribe();\n\n if (refresh === RefreshPicker.autoOption.value) {\n const autoRefreshInterval = this.calculateAutoRefreshInterval();\n\n intervalMs = autoRefreshInterval.intervalMs;\n\n this._autoTimeRangeListener = this.setupAutoTimeRangeListener();\n\n if (autoRefreshInterval.interval !== this.state.autoValue) {\n this.setState({ autoValue: autoRefreshInterval.interval });\n }\n } else {\n intervalMs = rangeUtil.intervalToMs(refresh);\n }\n\n this._intervalTimer = setInterval(() => {\n if (this.isTabVisible()) {\n timeRange.onRefresh();\n } else {\n this._autoRefreshBlocked = true;\n }\n }, intervalMs);\n };\n}\n\nexport function SceneRefreshPickerRenderer({ model }: SceneComponentProps<SceneRefreshPicker>) {\n const { refresh, intervals, autoEnabled, autoValue, isOnCanvas, primary, withText } = model.useState();\n const isRunning = useQueryControllerState(model);\n\n let text = refresh === RefreshPicker.autoOption?.value ? autoValue : withText ? 'Refresh' : undefined;\n let tooltip: string | undefined;\n let width: string | undefined;\n\n if (isRunning) {\n tooltip = 'Cancel all queries';\n\n if (withText) {\n text = 'Cancel';\n }\n }\n\n if (withText) {\n width = '96px';\n }\n\n return (\n <RefreshPicker\n showAutoInterval={autoEnabled}\n value={refresh}\n intervals={intervals}\n tooltip={tooltip}\n width={width}\n text={text}\n onRefresh={model.onRefresh}\n primary={primary}\n onIntervalChanged={model.onIntervalChanged}\n isLoading={isRunning}\n isOnCanvas={isOnCanvas ?? true}\n />\n );\n}\n\nfunction useQueryControllerState(model: SceneObject): boolean {\n const queryController = sceneGraph.getQueryController(model);\n if (!queryController) {\n return false;\n }\n\n return 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+ {"version":3,"file":"SceneRefreshPicker.js","sources":["../../../src/components/SceneRefreshPicker.tsx"],"sourcesContent":["import React from 'react';\nimport { Unsubscribable } from 'rxjs';\nimport { rangeUtil } from '@grafana/data';\nimport { config } from '@grafana/runtime';\nimport { RefreshPicker } from '@grafana/ui';\n\nimport { SceneObjectBase } from '../core/SceneObjectBase';\nimport { sceneGraph } from '../core/sceneGraph';\nimport { SceneComponentProps, SceneObject, SceneObjectState, SceneObjectUrlValues } from '../core/types';\nimport { SceneObjectUrlSyncConfig } from '../services/SceneObjectUrlSyncConfig';\n\nexport const DEFAULT_INTERVALS = ['5s', '10s', '30s', '1m', '5m', '15m', '30m', '1h', '2h', '1d'];\n\nexport interface SceneRefreshPickerState extends SceneObjectState {\n /**\n * Refresh interval, e.g. 5s, 1m, 2h\n */\n refresh: string;\n autoEnabled?: boolean;\n autoMinInterval?: string;\n autoValue?: string;\n /**\n * List of allowed refresh intervals, e.g. ['5s', '1m']\n */\n intervals?: string[];\n isOnCanvas?: boolean;\n primary?: boolean;\n withText?: boolean;\n /**\n * Overrides the default minRefreshInterval from the grafana config. Can be set to \"0s\" to remove the minimum refresh interval.\n */\n minRefreshInterval?: string;\n}\n\nexport class SceneRefreshPicker extends SceneObjectBase<SceneRefreshPickerState> {\n public static Component = SceneRefreshPickerRenderer;\n protected _urlSync = new SceneObjectUrlSyncConfig(this, { keys: ['refresh'] });\n private _intervalTimer: ReturnType<typeof setInterval> | undefined;\n private _autoTimeRangeListener: Unsubscribable | undefined;\n private _autoRefreshBlocked: boolean = false;\n\n public constructor(state: Partial<SceneRefreshPickerState>) {\n const filterDissalowedIntervals = (i: string) => {\n const minInterval = state.minRefreshInterval ?? config.minRefreshInterval;\n return minInterval ? rangeUtil.intervalToMs(i) >= rangeUtil.intervalToMs(minInterval) : true;\n };\n\n super({\n refresh: '',\n ...state,\n autoValue: undefined,\n autoEnabled: state.autoEnabled ?? true,\n autoMinInterval: state.autoMinInterval ?? config.minRefreshInterval,\n intervals: (state.intervals ?? DEFAULT_INTERVALS).filter(filterDissalowedIntervals),\n });\n\n this.addActivationHandler(() => {\n this.setupIntervalTimer();\n\n const onVisibilityChange = () => {\n if (this._autoRefreshBlocked && document.visibilityState === 'visible') {\n this._autoRefreshBlocked = false;\n this.onRefresh();\n }\n };\n\n document.addEventListener('visibilitychange', onVisibilityChange);\n\n return () => {\n if (this._intervalTimer) {\n clearInterval(this._intervalTimer);\n }\n\n document.removeEventListener('visibilitychange', onVisibilityChange);\n this._autoTimeRangeListener?.unsubscribe();\n };\n });\n }\n\n public onRefresh = () => {\n const queryController = sceneGraph.getQueryController(this);\n if (queryController?.state.isRunning) {\n queryController.cancelAll();\n return;\n }\n\n const timeRange = sceneGraph.getTimeRange(this);\n\n if (this._intervalTimer) {\n clearInterval(this._intervalTimer);\n }\n\n timeRange.onRefresh();\n this.setupIntervalTimer();\n };\n\n public onIntervalChanged = (interval: string) => {\n this.setState({ refresh: interval });\n this.setupIntervalTimer();\n };\n\n public getUrlState() {\n let refresh: string | undefined = this.state.refresh;\n\n if (typeof refresh !== 'string' || refresh.length === 0) {\n refresh = undefined;\n }\n\n return { refresh };\n }\n\n public updateFromUrl(values: SceneObjectUrlValues) {\n const { intervals } = this.state;\n let refresh = values.refresh;\n\n if (typeof refresh === 'string' && isIntervalString(refresh)) {\n if (intervals?.includes(refresh)) {\n this.setState({ refresh });\n } else {\n this.setState({\n // Default to the first refresh interval if the interval from the URL is not allowed, just like in the old architecture.\n refresh: intervals ? intervals[0] : undefined,\n });\n }\n }\n }\n\n private setupAutoTimeRangeListener = () => {\n // If the time range has changed, we need to recalculate the auto interval but prevent unnecessary processing\n return sceneGraph.getTimeRange(this).subscribeToState((newState, prevState) => {\n if (newState.from !== prevState.from || newState.to !== prevState.to) {\n this.setupIntervalTimer();\n }\n });\n };\n\n private calculateAutoRefreshInterval = () => {\n const timeRange = sceneGraph.getTimeRange(this);\n const resolution = window?.innerWidth ?? 2000;\n return rangeUtil.calculateInterval(timeRange.state.value, resolution, this.state.autoMinInterval);\n };\n\n private isTabVisible() {\n return document.visibilityState === undefined || document.visibilityState === 'visible';\n }\n\n private setupIntervalTimer = () => {\n const timeRange = sceneGraph.getTimeRange(this);\n const { refresh, intervals } = this.state;\n\n if (this._intervalTimer || refresh === '') {\n clearInterval(this._intervalTimer);\n }\n\n if (refresh === '') {\n return;\n }\n\n // If the provided interval is not allowed\n if (refresh !== RefreshPicker.autoOption.value && intervals && !intervals.includes(refresh)) {\n return;\n }\n\n let intervalMs: number;\n\n // Unsubscribe from previous listener no matter what\n this._autoTimeRangeListener?.unsubscribe();\n\n if (refresh === RefreshPicker.autoOption.value) {\n const autoRefreshInterval = this.calculateAutoRefreshInterval();\n\n intervalMs = autoRefreshInterval.intervalMs;\n\n this._autoTimeRangeListener = this.setupAutoTimeRangeListener();\n\n if (autoRefreshInterval.interval !== this.state.autoValue) {\n this.setState({ autoValue: autoRefreshInterval.interval });\n }\n } else {\n intervalMs = rangeUtil.intervalToMs(refresh);\n }\n\n this._intervalTimer = setInterval(() => {\n if (this.isTabVisible()) {\n timeRange.onRefresh();\n } else {\n this._autoRefreshBlocked = true;\n }\n }, intervalMs);\n };\n}\n\nexport function SceneRefreshPickerRenderer({ model }: SceneComponentProps<SceneRefreshPicker>) {\n const { refresh, intervals, autoEnabled, autoValue, isOnCanvas, primary, withText } = model.useState();\n const isRunning = useQueryControllerState(model);\n\n let text = refresh === RefreshPicker.autoOption?.value ? autoValue : withText ? 'Refresh' : undefined;\n let tooltip: string | undefined;\n let width: string | undefined;\n\n if (isRunning) {\n tooltip = 'Cancel all queries';\n\n if (withText) {\n text = 'Cancel';\n }\n }\n\n if (withText) {\n width = '96px';\n }\n\n return (\n <RefreshPicker\n showAutoInterval={autoEnabled}\n value={refresh}\n intervals={intervals}\n tooltip={tooltip}\n width={width}\n text={text}\n onRefresh={model.onRefresh}\n primary={primary}\n onIntervalChanged={model.onIntervalChanged}\n isLoading={isRunning}\n isOnCanvas={isOnCanvas ?? true}\n />\n );\n}\n\nfunction useQueryControllerState(model: SceneObject): boolean {\n const queryController = sceneGraph.getQueryController(model);\n if (!queryController) {\n return false;\n }\n\n return queryController.useState().isRunning;\n}\n\nfunction isIntervalString(str: string): boolean {\n try {\n const res = rangeUtil.describeInterval(str);\n return res.count > 0;\n } catch {\n return false;\n 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package/dist/index.d.ts CHANGED
@@ -1906,7 +1906,7 @@ declare class SceneRefreshPicker extends SceneObjectBase<SceneRefreshPickerState
1906
1906
  onRefresh: () => void;
1907
1907
  onIntervalChanged: (interval: string) => void;
1908
1908
  getUrlState(): {
1909
- refresh: string;
1909
+ refresh: string | undefined;
1910
1910
  };
1911
1911
  updateFromUrl(values: SceneObjectUrlValues): void;
1912
1912
  private setupAutoTimeRangeListener;
package/dist/index.js CHANGED
@@ -10836,18 +10836,18 @@ class SceneRefreshPicker extends SceneObjectBase {
10836
10836
  });
10837
10837
  }
10838
10838
  getUrlState() {
10839
- return {
10840
- refresh: this.state.refresh
10841
- };
10839
+ let refresh = this.state.refresh;
10840
+ if (typeof refresh !== "string" || refresh.length === 0) {
10841
+ refresh = void 0;
10842
+ }
10843
+ return { refresh };
10842
10844
  }
10843
10845
  updateFromUrl(values) {
10844
10846
  const { intervals } = this.state;
10845
- const refresh = values.refresh;
10846
- if (refresh && typeof refresh === "string") {
10847
+ let refresh = values.refresh;
10848
+ if (typeof refresh === "string" && isIntervalString(refresh)) {
10847
10849
  if (intervals == null ? void 0 : intervals.includes(refresh)) {
10848
- this.setState({
10849
- refresh
10850
- });
10850
+ this.setState({ refresh });
10851
10851
  } else {
10852
10852
  this.setState({
10853
10853
  refresh: intervals ? intervals[0] : void 0
@@ -10897,6 +10897,14 @@ function useQueryControllerState(model) {
10897
10897
  }
10898
10898
  return queryController.useState().isRunning;
10899
10899
  }
10900
+ function isIntervalString(str) {
10901
+ try {
10902
+ const res = data.rangeUtil.describeInterval(str);
10903
+ return res.count > 0;
10904
+ } catch (e) {
10905
+ return false;
10906
+ }
10907
+ }
10900
10908
 
10901
10909
  const getCompareSeriesRefId = (refId) => `${refId}-compare`;
10902
10910