@grafana/scenes 5.13.0--canary.887.10699625611.0 β†’ 5.13.0

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package/CHANGELOG.md CHANGED
@@ -1,3 +1,29 @@
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+ # v5.13.0 (Wed Sep 04 2024)
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+
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+ ### Release Notes
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+
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+ #### UrlSync: Support browser history steps, remove singleton ([#878](https://github.com/grafana/scenes/pull/878))
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+
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+ getUrlSyncManager is no longer exported as UrlSyncManager is now no longer global singleton but local to the UrlSyncContextProvider.
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+ If you called getUrlSyncManager().getUrlState that util function is available via the exported object sceneUtils.
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+
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+ ---
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+
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+ #### πŸš€ Enhancement
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+
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+ - UrlSync: Support browser history steps, remove singleton [#878](https://github.com/grafana/scenes/pull/878) ([@torkelo](https://github.com/torkelo))
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+
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+ #### πŸ› Bug Fix
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+
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+ - chore: export SceneDataTransformerState [#888](https://github.com/grafana/scenes/pull/888) ([@jewbetcha](https://github.com/jewbetcha))
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+
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+ #### Authors: 2
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+
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+ - Coleman Rollins ([@jewbetcha](https://github.com/jewbetcha))
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+ - Torkel Γ–degaard ([@torkelo](https://github.com/torkelo))
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+
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+ ---
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+
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  # v5.12.0 (Tue Sep 03 2024)
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  #### πŸš€ Enhancement
@@ -1,4 +1,4 @@
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- import React from 'react';
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+ import React, { createContext } from 'react';
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  import { Switch, Route } from 'react-router-dom';
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  import { SceneObjectBase } from '../../core/SceneObjectBase.js';
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  import { renderSceneComponentWithRouteProps } from './utils.js';
@@ -12,13 +12,16 @@ class SceneApp extends SceneObjectBase {
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  }
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  SceneApp.Component = ({ model }) => {
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  const { pages } = model.useState();
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- return /* @__PURE__ */ React.createElement(Switch, null, pages.map((page) => /* @__PURE__ */ React.createElement(Route, {
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+ return /* @__PURE__ */ React.createElement(SceneAppContext.Provider, {
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+ value: model
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+ }, /* @__PURE__ */ React.createElement(Switch, null, pages.map((page) => /* @__PURE__ */ React.createElement(Route, {
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  key: page.state.url,
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  exact: false,
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  path: page.state.url,
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  render: (props) => renderSceneComponentWithRouteProps(page, props)
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- })));
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+ }))));
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  };
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+ const SceneAppContext = createContext(null);
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  const sceneAppCache = /* @__PURE__ */ new Map();
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  function useSceneApp(factory) {
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  const cachedApp = sceneAppCache.get(factory);
@@ -30,5 +33,5 @@ function useSceneApp(factory) {
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  return newApp;
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  }
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- export { SceneApp, useSceneApp };
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+ export { SceneApp, SceneAppContext, useSceneApp };
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  //# sourceMappingURL=SceneApp.js.map
@@ -1 +1 @@
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- {"version":3,"file":"SceneApp.js","sources":["../../../../src/components/SceneApp/SceneApp.tsx"],"sourcesContent":["import React from 'react';\nimport { Route, Switch } from 'react-router-dom';\n\nimport { DataRequestEnricher, SceneComponentProps } from '../../core/types';\nimport { SceneObjectBase } from '../../core/SceneObjectBase';\nimport { SceneAppState } from './types';\nimport { renderSceneComponentWithRouteProps } from './utils';\n\n/**\n * Responsible for top level pages routing\n */\nexport class SceneApp extends SceneObjectBase<SceneAppState> implements DataRequestEnricher {\n public enrichDataRequest() {\n return {\n app: this.state.name || 'app',\n };\n }\n\n public static Component = ({ model }: SceneComponentProps<SceneApp>) => {\n const { pages } = model.useState();\n\n return (\n <Switch>\n {pages.map((page) => (\n <Route\n key={page.state.url}\n exact={false}\n path={page.state.url}\n render={(props) => renderSceneComponentWithRouteProps(page, props)}\n ></Route>\n ))}\n </Switch>\n );\n };\n}\n\nconst sceneAppCache = new Map<object, SceneApp>();\n\n/**\n * Caches the the resulting SceneApp returned by the factory function so that it's only called once during the lifetime of the browser tab\n */\nexport function useSceneApp(factory: () => SceneApp) {\n const cachedApp = sceneAppCache.get(factory);\n\n if (cachedApp) {\n return cachedApp;\n }\n\n const newApp = factory();\n sceneAppCache.set(factory, newApp);\n\n return newApp;\n}\n"],"names":[],"mappings":";;;;;AAWO,MAAM,iBAAiB,eAA8D,CAAA;AAAA,EACnF,iBAAoB,GAAA;AACzB,IAAO,OAAA;AAAA,MACL,GAAA,EAAK,IAAK,CAAA,KAAA,CAAM,IAAQ,IAAA,KAAA;AAAA,KAC1B,CAAA;AAAA,GACF;AAkBF,CAAA;AAvBa,QAAA,CAOG,SAAY,GAAA,CAAC,EAAE,KAAA,EAA2C,KAAA;AACtE,EAAA,MAAM,EAAE,KAAA,EAAU,GAAA,KAAA,CAAM,QAAS,EAAA,CAAA;AAEjC,EAAA,2CACG,MACE,EAAA,IAAA,EAAA,KAAA,CAAM,GAAI,CAAA,CAAC,yBACT,KAAA,CAAA,aAAA,CAAA,KAAA,EAAA;AAAA,IACC,GAAA,EAAK,KAAK,KAAM,CAAA,GAAA;AAAA,IAChB,KAAO,EAAA,KAAA;AAAA,IACP,IAAA,EAAM,KAAK,KAAM,CAAA,GAAA;AAAA,IACjB,MAAQ,EAAA,CAAC,KAAU,KAAA,kCAAA,CAAmC,MAAM,KAAK,CAAA;AAAA,GAClE,CACF,CACH,CAAA,CAAA;AAEJ,CAAA,CAAA;AAGF,MAAM,aAAA,uBAAoB,GAAsB,EAAA,CAAA;AAKzC,SAAS,YAAY,OAAyB,EAAA;AACnD,EAAM,MAAA,SAAA,GAAY,aAAc,CAAA,GAAA,CAAI,OAAO,CAAA,CAAA;AAE3C,EAAA,IAAI,SAAW,EAAA;AACb,IAAO,OAAA,SAAA,CAAA;AAAA,GACT;AAEA,EAAA,MAAM,SAAS,OAAQ,EAAA,CAAA;AACvB,EAAc,aAAA,CAAA,GAAA,CAAI,SAAS,MAAM,CAAA,CAAA;AAEjC,EAAO,OAAA,MAAA,CAAA;AACT;;;;"}
1
+ {"version":3,"file":"SceneApp.js","sources":["../../../../src/components/SceneApp/SceneApp.tsx"],"sourcesContent":["import React, { createContext } from 'react';\nimport { Route, Switch } from 'react-router-dom';\n\nimport { DataRequestEnricher, SceneComponentProps } from '../../core/types';\nimport { SceneObjectBase } from '../../core/SceneObjectBase';\nimport { SceneAppState } from './types';\nimport { renderSceneComponentWithRouteProps } from './utils';\n\n/**\n * Responsible for top level pages routing\n */\nexport class SceneApp extends SceneObjectBase<SceneAppState> implements DataRequestEnricher {\n public enrichDataRequest() {\n return {\n app: this.state.name || 'app',\n };\n }\n\n public static Component = ({ model }: SceneComponentProps<SceneApp>) => {\n const { pages } = model.useState();\n\n return (\n <SceneAppContext.Provider value={model}>\n <Switch>\n {pages.map((page) => (\n <Route\n key={page.state.url}\n exact={false}\n path={page.state.url}\n render={(props) => renderSceneComponentWithRouteProps(page, props)}\n ></Route>\n ))}\n </Switch>\n </SceneAppContext.Provider>\n );\n };\n}\n\nexport const SceneAppContext = createContext<SceneApp | null>(null);\n\nconst sceneAppCache = new Map<object, SceneApp>();\n\n/**\n * Caches the the resulting SceneApp returned by the factory function so that it's only called once during the lifetime of the browser tab\n */\nexport function useSceneApp(factory: () => SceneApp) {\n const cachedApp = sceneAppCache.get(factory);\n\n if (cachedApp) {\n return cachedApp;\n }\n\n const newApp = factory();\n sceneAppCache.set(factory, newApp);\n\n return newApp;\n}\n"],"names":[],"mappings":";;;;;AAWO,MAAM,iBAAiB,eAA8D,CAAA;AAAA,EACnF,iBAAoB,GAAA;AACzB,IAAO,OAAA;AAAA,MACL,GAAA,EAAK,IAAK,CAAA,KAAA,CAAM,IAAQ,IAAA,KAAA;AAAA,KAC1B,CAAA;AAAA,GACF;AAoBF,CAAA;AAzBa,QAAA,CAOG,SAAY,GAAA,CAAC,EAAE,KAAA,EAA2C,KAAA;AACtE,EAAA,MAAM,EAAE,KAAA,EAAU,GAAA,KAAA,CAAM,QAAS,EAAA,CAAA;AAEjC,EACE,uBAAA,KAAA,CAAA,aAAA,CAAC,gBAAgB,QAAhB,EAAA;AAAA,IAAyB,KAAO,EAAA,KAAA;AAAA,GAAA,sCAC9B,MACE,EAAA,IAAA,EAAA,KAAA,CAAM,GAAI,CAAA,CAAC,yBACT,KAAA,CAAA,aAAA,CAAA,KAAA,EAAA;AAAA,IACC,GAAA,EAAK,KAAK,KAAM,CAAA,GAAA;AAAA,IAChB,KAAO,EAAA,KAAA;AAAA,IACP,IAAA,EAAM,KAAK,KAAM,CAAA,GAAA;AAAA,IACjB,MAAQ,EAAA,CAAC,KAAU,KAAA,kCAAA,CAAmC,MAAM,KAAK,CAAA;AAAA,GAClE,CACF,CACH,CACF,CAAA,CAAA;AAEJ,CAAA,CAAA;AAGW,MAAA,eAAA,GAAkB,cAA+B,IAAI,EAAA;AAElE,MAAM,aAAA,uBAAoB,GAAsB,EAAA,CAAA;AAKzC,SAAS,YAAY,OAAyB,EAAA;AACnD,EAAM,MAAA,SAAA,GAAY,aAAc,CAAA,GAAA,CAAI,OAAO,CAAA,CAAA;AAE3C,EAAA,IAAI,SAAW,EAAA;AACb,IAAO,OAAA,SAAA,CAAA;AAAA,GACT;AAEA,EAAA,MAAM,SAAS,OAAQ,EAAA,CAAA;AACvB,EAAc,aAAA,CAAA,GAAA,CAAI,SAAS,MAAM,CAAA,CAAA;AAEjC,EAAO,OAAA,MAAA,CAAA;AACT;;;;"}
@@ -1,15 +1,17 @@
1
1
  import { PluginPage } from '@grafana/runtime';
2
- import React, { useLayoutEffect, useEffect } from 'react';
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+ import React, { useContext, useLayoutEffect, useEffect } from 'react';
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  import { SceneDebugger } from '../SceneDebugger/SceneDebugger.js';
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  import { SceneAppPage } from './SceneAppPage.js';
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  import { useAppQueryParams, getUrlWithAppState, renderSceneComponentWithRouteProps } from './utils.js';
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  import { useUrlSync } from '../../services/useUrlSync.js';
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+ import { SceneAppContext } from './SceneApp.js';
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8
 
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  function SceneAppPageView({ page, routeProps }) {
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  const containerPage = getParentPageIfTab(page);
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  const containerState = containerPage.useState();
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  const params = useAppQueryParams();
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  const scene = page.getScene(routeProps.match);
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+ const appContext = useContext(SceneAppContext);
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  const isInitialized = containerState.initializedScene === scene;
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  const { layout } = page.state;
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  useLayoutEffect(() => {
@@ -20,7 +22,7 @@ function SceneAppPageView({ page, routeProps }) {
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  useEffect(() => {
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  return () => containerPage.setState({ initializedScene: void 0 });
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  }, [containerPage]);
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- const urlSyncInitialized = useUrlSync(containerPage);
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+ const urlSyncInitialized = useUrlSync(containerPage, appContext == null ? void 0 : appContext.state.urlSyncOptions);
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  if (!isInitialized && !urlSyncInitialized) {
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  return null;
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  }
@@ -1 +1 @@
1
- {"version":3,"file":"SceneAppPageView.js","sources":["../../../../src/components/SceneApp/SceneAppPageView.tsx"],"sourcesContent":["import { NavModelItem, UrlQueryMap } from '@grafana/data';\nimport { PluginPage } from '@grafana/runtime';\nimport React, { useEffect, useLayoutEffect } from 'react';\n\nimport { RouteComponentProps } from 'react-router-dom';\nimport { SceneObject } from '../../core/types';\nimport { SceneDebugger } from '../SceneDebugger/SceneDebugger';\nimport { SceneAppPage } from './SceneAppPage';\nimport { SceneAppDrilldownView, SceneAppPageLike } from './types';\nimport { getUrlWithAppState, renderSceneComponentWithRouteProps, useAppQueryParams } from './utils';\nimport { useUrlSync } from '../../services/useUrlSync';\n\nexport interface Props {\n page: SceneAppPageLike;\n // activeTab?: SceneAppPageLike;\n routeProps: RouteComponentProps;\n}\n\nexport function SceneAppPageView({ page, routeProps }: Props) {\n const containerPage = getParentPageIfTab(page);\n const containerState = containerPage.useState();\n const params = useAppQueryParams();\n const scene = page.getScene(routeProps.match);\n const isInitialized = containerState.initializedScene === scene;\n const {layout} = page.state;\n\n useLayoutEffect(() => {\n // Before rendering scene components, we are making sure the URL sync is enabled for.\n if (!isInitialized) {\n containerPage.initializeScene(scene);\n }\n }, [scene, containerPage, isInitialized]);\n\n useEffect(() => {\n // Clear initializedScene when unmounting\n return () => containerPage.setState({ initializedScene: undefined });\n }, [containerPage]);\n\n const urlSyncInitialized = useUrlSync(containerPage);\n\n if (!isInitialized && !urlSyncInitialized) {\n return null;\n }\n\n const pageNav: NavModelItem = {\n text: containerState.title,\n img: containerState.titleImg,\n icon: containerState.titleIcon,\n url: getUrlWithAppState(containerState.url, containerState.preserveUrlKeys),\n hideFromBreadcrumbs: containerState.hideFromBreadcrumbs,\n parentItem: getParentBreadcrumbs(\n containerState.getParentPage ? containerState.getParentPage() : containerPage.parent,\n params\n ),\n };\n\n if (containerState.tabs) {\n pageNav.children = containerState.tabs.map((tab) => {\n return {\n text: tab.state.title,\n icon: tab.state.titleIcon,\n tabSuffix: tab.state.tabSuffix,\n active: page === tab,\n url: getUrlWithAppState(tab.state.url, tab.state.preserveUrlKeys),\n parentItem: pageNav,\n };\n });\n }\n\n let pageActions: React.ReactNode[] = [];\n if (containerState.controls) {\n pageActions = containerState.controls.map((control) => (\n <control.Component model={control} key={control.state.key} />\n ));\n }\n\n if (params['scene-debugger']) {\n pageActions.push(<SceneDebugger scene={containerPage} key={'scene-debugger'} />);\n }\n\n return (\n <PluginPage\n layout={layout}\n pageNav={pageNav}\n actions={pageActions}\n renderTitle={containerState.renderTitle}\n subTitle={containerState.subTitle}\n >\n <scene.Component model={scene} />\n </PluginPage>\n );\n}\n\n/**\n * For pages that are \"tabs\" this will return the parent page\n */\nfunction getParentPageIfTab(page: SceneAppPageLike) {\n if (page.parent instanceof SceneAppPage) {\n return page.parent;\n }\n\n return page;\n}\n\nfunction getParentBreadcrumbs(parent: SceneObject | undefined, params: UrlQueryMap): NavModelItem | undefined {\n if (parent instanceof SceneAppPage) {\n return {\n text: parent.state.title,\n url: getUrlWithAppState(parent.state.url, parent.state.preserveUrlKeys),\n hideFromBreadcrumbs: parent.state.hideFromBreadcrumbs,\n parentItem: getParentBreadcrumbs(\n parent.state.getParentPage ? parent.state.getParentPage() : parent.parent,\n params\n ),\n };\n }\n\n return undefined;\n}\n\nexport interface SceneAppDrilldownViewRenderProps {\n drilldown: SceneAppDrilldownView;\n parent: SceneAppPageLike;\n routeProps: RouteComponentProps;\n}\n\nexport function SceneAppDrilldownViewRender({ drilldown, parent, routeProps }: SceneAppDrilldownViewRenderProps) {\n return renderSceneComponentWithRouteProps(parent.getDrilldownPage(drilldown, routeProps.match), routeProps);\n}\n"],"names":[],"mappings":";;;;;;;AAkBO,SAAS,gBAAiB,CAAA,EAAE,IAAM,EAAA,UAAA,EAAqB,EAAA;AAC5D,EAAM,MAAA,aAAA,GAAgB,mBAAmB,IAAI,CAAA,CAAA;AAC7C,EAAM,MAAA,cAAA,GAAiB,cAAc,QAAS,EAAA,CAAA;AAC9C,EAAA,MAAM,SAAS,iBAAkB,EAAA,CAAA;AACjC,EAAA,MAAM,KAAQ,GAAA,IAAA,CAAK,QAAS,CAAA,UAAA,CAAW,KAAK,CAAA,CAAA;AAC5C,EAAM,MAAA,aAAA,GAAgB,eAAe,gBAAqB,KAAA,KAAA,CAAA;AAC1D,EAAM,MAAA,EAAC,MAAM,EAAA,GAAI,IAAK,CAAA,KAAA,CAAA;AAEtB,EAAA,eAAA,CAAgB,MAAM;AAEpB,IAAA,IAAI,CAAC,aAAe,EAAA;AAClB,MAAA,aAAA,CAAc,gBAAgB,KAAK,CAAA,CAAA;AAAA,KACrC;AAAA,GACC,EAAA,CAAC,KAAO,EAAA,aAAA,EAAe,aAAa,CAAC,CAAA,CAAA;AAExC,EAAA,SAAA,CAAU,MAAM;AAEd,IAAA,OAAO,MAAM,aAAc,CAAA,QAAA,CAAS,EAAE,gBAAA,EAAkB,QAAW,CAAA,CAAA;AAAA,GACrE,EAAG,CAAC,aAAa,CAAC,CAAA,CAAA;AAElB,EAAM,MAAA,kBAAA,GAAqB,WAAW,aAAa,CAAA,CAAA;AAEnD,EAAI,IAAA,CAAC,aAAiB,IAAA,CAAC,kBAAoB,EAAA;AACzC,IAAO,OAAA,IAAA,CAAA;AAAA,GACT;AAEA,EAAA,MAAM,OAAwB,GAAA;AAAA,IAC5B,MAAM,cAAe,CAAA,KAAA;AAAA,IACrB,KAAK,cAAe,CAAA,QAAA;AAAA,IACpB,MAAM,cAAe,CAAA,SAAA;AAAA,IACrB,GAAK,EAAA,kBAAA,CAAmB,cAAe,CAAA,GAAA,EAAK,eAAe,eAAe,CAAA;AAAA,IAC1E,qBAAqB,cAAe,CAAA,mBAAA;AAAA,IACpC,UAAY,EAAA,oBAAA;AAAA,MACV,cAAe,CAAA,aAAA,GAAgB,cAAe,CAAA,aAAA,KAAkB,aAAc,CAAA,MAEhF,CAAA;AAAA,GACF,CAAA;AAEA,EAAA,IAAI,eAAe,IAAM,EAAA;AACvB,IAAA,OAAA,CAAQ,QAAW,GAAA,cAAA,CAAe,IAAK,CAAA,GAAA,CAAI,CAAC,GAAQ,KAAA;AAClD,MAAO,OAAA;AAAA,QACL,IAAA,EAAM,IAAI,KAAM,CAAA,KAAA;AAAA,QAChB,IAAA,EAAM,IAAI,KAAM,CAAA,SAAA;AAAA,QAChB,SAAA,EAAW,IAAI,KAAM,CAAA,SAAA;AAAA,QACrB,QAAQ,IAAS,KAAA,GAAA;AAAA,QACjB,KAAK,kBAAmB,CAAA,GAAA,CAAI,MAAM,GAAK,EAAA,GAAA,CAAI,MAAM,eAAe,CAAA;AAAA,QAChE,UAAY,EAAA,OAAA;AAAA,OACd,CAAA;AAAA,KACD,CAAA,CAAA;AAAA,GACH;AAEA,EAAA,IAAI,cAAiC,EAAC,CAAA;AACtC,EAAA,IAAI,eAAe,QAAU,EAAA;AAC3B,IAAA,WAAA,GAAc,eAAe,QAAS,CAAA,GAAA,CAAI,CAAC,OACzC,qBAAA,KAAA,CAAA,aAAA,CAAC,QAAQ,SAAR,EAAA;AAAA,MAAkB,KAAO,EAAA,OAAA;AAAA,MAAS,GAAA,EAAK,QAAQ,KAAM,CAAA,GAAA;AAAA,KAAK,CAC5D,CAAA,CAAA;AAAA,GACH;AAEA,EAAA,IAAI,OAAO,gBAAmB,CAAA,EAAA;AAC5B,IAAA,WAAA,CAAY,qBAAM,KAAA,CAAA,aAAA,CAAA,aAAA,EAAA;AAAA,MAAc,KAAO,EAAA,aAAA;AAAA,MAAe,GAAK,EAAA,gBAAA;AAAA,KAAkB,CAAE,CAAA,CAAA;AAAA,GACjF;AAEA,EAAA,uBACG,KAAA,CAAA,aAAA,CAAA,UAAA,EAAA;AAAA,IACC,MAAA;AAAA,IACA,OAAA;AAAA,IACA,OAAS,EAAA,WAAA;AAAA,IACT,aAAa,cAAe,CAAA,WAAA;AAAA,IAC5B,UAAU,cAAe,CAAA,QAAA;AAAA,GAEzB,kBAAA,KAAA,CAAA,aAAA,CAAC,MAAM,SAAN,EAAA;AAAA,IAAgB,KAAO,EAAA,KAAA;AAAA,GAAO,CACjC,CAAA,CAAA;AAEJ,CAAA;AAKA,SAAS,mBAAmB,IAAwB,EAAA;AAClD,EAAI,IAAA,IAAA,CAAK,kBAAkB,YAAc,EAAA;AACvC,IAAA,OAAO,IAAK,CAAA,MAAA,CAAA;AAAA,GACd;AAEA,EAAO,OAAA,IAAA,CAAA;AACT,CAAA;AAEA,SAAS,oBAAA,CAAqB,QAAiC,MAA+C,EAAA;AAC5G,EAAA,IAAI,kBAAkB,YAAc,EAAA;AAClC,IAAO,OAAA;AAAA,MACL,IAAA,EAAM,OAAO,KAAM,CAAA,KAAA;AAAA,MACnB,KAAK,kBAAmB,CAAA,MAAA,CAAO,MAAM,GAAK,EAAA,MAAA,CAAO,MAAM,eAAe,CAAA;AAAA,MACtE,mBAAA,EAAqB,OAAO,KAAM,CAAA,mBAAA;AAAA,MAClC,UAAY,EAAA,oBAAA;AAAA,QACV,OAAO,KAAM,CAAA,aAAA,GAAgB,OAAO,KAAM,CAAA,aAAA,KAAkB,MAAO,CAAA,MAErE,CAAA;AAAA,KACF,CAAA;AAAA,GACF;AAEA,EAAO,OAAA,KAAA,CAAA,CAAA;AACT,CAAA;AAQO,SAAS,2BAA4B,CAAA,EAAE,SAAW,EAAA,MAAA,EAAQ,YAAgD,EAAA;AAC/G,EAAA,OAAO,mCAAmC,MAAO,CAAA,gBAAA,CAAiB,WAAW,UAAW,CAAA,KAAK,GAAG,UAAU,CAAA,CAAA;AAC5G;;;;"}
1
+ {"version":3,"file":"SceneAppPageView.js","sources":["../../../../src/components/SceneApp/SceneAppPageView.tsx"],"sourcesContent":["import { NavModelItem, UrlQueryMap } from '@grafana/data';\nimport { PluginPage } from '@grafana/runtime';\nimport React, { useContext, useEffect, useLayoutEffect } from 'react';\n\nimport { RouteComponentProps } from 'react-router-dom';\nimport { SceneObject } from '../../core/types';\nimport { SceneDebugger } from '../SceneDebugger/SceneDebugger';\nimport { SceneAppPage } from './SceneAppPage';\nimport { SceneAppDrilldownView, SceneAppPageLike } from './types';\nimport { getUrlWithAppState, renderSceneComponentWithRouteProps, useAppQueryParams } from './utils';\nimport { useUrlSync } from '../../services/useUrlSync';\nimport { SceneAppContext } from './SceneApp';\n\nexport interface Props {\n page: SceneAppPageLike;\n routeProps: RouteComponentProps;\n}\n\nexport function SceneAppPageView({ page, routeProps }: Props) {\n const containerPage = getParentPageIfTab(page);\n const containerState = containerPage.useState();\n const params = useAppQueryParams();\n const scene = page.getScene(routeProps.match);\n const appContext = useContext(SceneAppContext);\n const isInitialized = containerState.initializedScene === scene;\n const { layout } = page.state;\n\n useLayoutEffect(() => {\n // Before rendering scene components, we are making sure the URL sync is enabled for.\n if (!isInitialized) {\n containerPage.initializeScene(scene);\n }\n }, [scene, containerPage, isInitialized]);\n\n useEffect(() => {\n // Clear initializedScene when unmounting\n return () => containerPage.setState({ initializedScene: undefined });\n }, [containerPage]);\n\n const urlSyncInitialized = useUrlSync(containerPage, appContext?.state.urlSyncOptions);\n\n if (!isInitialized && !urlSyncInitialized) {\n return null;\n }\n\n const pageNav: NavModelItem = {\n text: containerState.title,\n img: containerState.titleImg,\n icon: containerState.titleIcon,\n url: getUrlWithAppState(containerState.url, containerState.preserveUrlKeys),\n hideFromBreadcrumbs: containerState.hideFromBreadcrumbs,\n parentItem: getParentBreadcrumbs(\n containerState.getParentPage ? containerState.getParentPage() : containerPage.parent,\n params\n ),\n };\n\n if (containerState.tabs) {\n pageNav.children = containerState.tabs.map((tab) => {\n return {\n text: tab.state.title,\n icon: tab.state.titleIcon,\n tabSuffix: tab.state.tabSuffix,\n active: page === tab,\n url: getUrlWithAppState(tab.state.url, tab.state.preserveUrlKeys),\n parentItem: pageNav,\n };\n });\n }\n\n let pageActions: React.ReactNode[] = [];\n if (containerState.controls) {\n pageActions = containerState.controls.map((control) => (\n <control.Component model={control} key={control.state.key} />\n ));\n }\n\n if (params['scene-debugger']) {\n pageActions.push(<SceneDebugger scene={containerPage} key={'scene-debugger'} />);\n }\n\n return (\n <PluginPage\n layout={layout}\n pageNav={pageNav}\n actions={pageActions}\n renderTitle={containerState.renderTitle}\n subTitle={containerState.subTitle}\n >\n <scene.Component model={scene} />\n </PluginPage>\n );\n}\n\n/**\n * For pages that are \"tabs\" this will return the parent page\n */\nfunction getParentPageIfTab(page: SceneAppPageLike) {\n if (page.parent instanceof SceneAppPage) {\n return page.parent;\n }\n\n return page;\n}\n\nfunction getParentBreadcrumbs(parent: SceneObject | undefined, params: UrlQueryMap): NavModelItem | undefined {\n if (parent instanceof SceneAppPage) {\n return {\n text: parent.state.title,\n url: getUrlWithAppState(parent.state.url, parent.state.preserveUrlKeys),\n hideFromBreadcrumbs: parent.state.hideFromBreadcrumbs,\n parentItem: getParentBreadcrumbs(\n parent.state.getParentPage ? parent.state.getParentPage() : parent.parent,\n params\n ),\n };\n }\n\n return undefined;\n}\n\nexport interface SceneAppDrilldownViewRenderProps {\n drilldown: SceneAppDrilldownView;\n parent: SceneAppPageLike;\n routeProps: RouteComponentProps;\n}\n\nexport function SceneAppDrilldownViewRender({ drilldown, parent, routeProps }: SceneAppDrilldownViewRenderProps) {\n return renderSceneComponentWithRouteProps(parent.getDrilldownPage(drilldown, routeProps.match), routeProps);\n}\n"],"names":[],"mappings":";;;;;;;;AAkBO,SAAS,gBAAiB,CAAA,EAAE,IAAM,EAAA,UAAA,EAAqB,EAAA;AAC5D,EAAM,MAAA,aAAA,GAAgB,mBAAmB,IAAI,CAAA,CAAA;AAC7C,EAAM,MAAA,cAAA,GAAiB,cAAc,QAAS,EAAA,CAAA;AAC9C,EAAA,MAAM,SAAS,iBAAkB,EAAA,CAAA;AACjC,EAAA,MAAM,KAAQ,GAAA,IAAA,CAAK,QAAS,CAAA,UAAA,CAAW,KAAK,CAAA,CAAA;AAC5C,EAAM,MAAA,UAAA,GAAa,WAAW,eAAe,CAAA,CAAA;AAC7C,EAAM,MAAA,aAAA,GAAgB,eAAe,gBAAqB,KAAA,KAAA,CAAA;AAC1D,EAAM,MAAA,EAAE,MAAO,EAAA,GAAI,IAAK,CAAA,KAAA,CAAA;AAExB,EAAA,eAAA,CAAgB,MAAM;AAEpB,IAAA,IAAI,CAAC,aAAe,EAAA;AAClB,MAAA,aAAA,CAAc,gBAAgB,KAAK,CAAA,CAAA;AAAA,KACrC;AAAA,GACC,EAAA,CAAC,KAAO,EAAA,aAAA,EAAe,aAAa,CAAC,CAAA,CAAA;AAExC,EAAA,SAAA,CAAU,MAAM;AAEd,IAAA,OAAO,MAAM,aAAc,CAAA,QAAA,CAAS,EAAE,gBAAA,EAAkB,QAAW,CAAA,CAAA;AAAA,GACrE,EAAG,CAAC,aAAa,CAAC,CAAA,CAAA;AAElB,EAAA,MAAM,kBAAqB,GAAA,UAAA,CAAW,aAAe,EAAA,UAAA,IAAA,IAAA,GAAA,KAAA,CAAA,GAAA,UAAA,CAAY,MAAM,cAAc,CAAA,CAAA;AAErF,EAAI,IAAA,CAAC,aAAiB,IAAA,CAAC,kBAAoB,EAAA;AACzC,IAAO,OAAA,IAAA,CAAA;AAAA,GACT;AAEA,EAAA,MAAM,OAAwB,GAAA;AAAA,IAC5B,MAAM,cAAe,CAAA,KAAA;AAAA,IACrB,KAAK,cAAe,CAAA,QAAA;AAAA,IACpB,MAAM,cAAe,CAAA,SAAA;AAAA,IACrB,GAAK,EAAA,kBAAA,CAAmB,cAAe,CAAA,GAAA,EAAK,eAAe,eAAe,CAAA;AAAA,IAC1E,qBAAqB,cAAe,CAAA,mBAAA;AAAA,IACpC,UAAY,EAAA,oBAAA;AAAA,MACV,cAAe,CAAA,aAAA,GAAgB,cAAe,CAAA,aAAA,KAAkB,aAAc,CAAA,MAEhF,CAAA;AAAA,GACF,CAAA;AAEA,EAAA,IAAI,eAAe,IAAM,EAAA;AACvB,IAAA,OAAA,CAAQ,QAAW,GAAA,cAAA,CAAe,IAAK,CAAA,GAAA,CAAI,CAAC,GAAQ,KAAA;AAClD,MAAO,OAAA;AAAA,QACL,IAAA,EAAM,IAAI,KAAM,CAAA,KAAA;AAAA,QAChB,IAAA,EAAM,IAAI,KAAM,CAAA,SAAA;AAAA,QAChB,SAAA,EAAW,IAAI,KAAM,CAAA,SAAA;AAAA,QACrB,QAAQ,IAAS,KAAA,GAAA;AAAA,QACjB,KAAK,kBAAmB,CAAA,GAAA,CAAI,MAAM,GAAK,EAAA,GAAA,CAAI,MAAM,eAAe,CAAA;AAAA,QAChE,UAAY,EAAA,OAAA;AAAA,OACd,CAAA;AAAA,KACD,CAAA,CAAA;AAAA,GACH;AAEA,EAAA,IAAI,cAAiC,EAAC,CAAA;AACtC,EAAA,IAAI,eAAe,QAAU,EAAA;AAC3B,IAAA,WAAA,GAAc,eAAe,QAAS,CAAA,GAAA,CAAI,CAAC,OACzC,qBAAA,KAAA,CAAA,aAAA,CAAC,QAAQ,SAAR,EAAA;AAAA,MAAkB,KAAO,EAAA,OAAA;AAAA,MAAS,GAAA,EAAK,QAAQ,KAAM,CAAA,GAAA;AAAA,KAAK,CAC5D,CAAA,CAAA;AAAA,GACH;AAEA,EAAA,IAAI,OAAO,gBAAmB,CAAA,EAAA;AAC5B,IAAA,WAAA,CAAY,qBAAM,KAAA,CAAA,aAAA,CAAA,aAAA,EAAA;AAAA,MAAc,KAAO,EAAA,aAAA;AAAA,MAAe,GAAK,EAAA,gBAAA;AAAA,KAAkB,CAAE,CAAA,CAAA;AAAA,GACjF;AAEA,EAAA,uBACG,KAAA,CAAA,aAAA,CAAA,UAAA,EAAA;AAAA,IACC,MAAA;AAAA,IACA,OAAA;AAAA,IACA,OAAS,EAAA,WAAA;AAAA,IACT,aAAa,cAAe,CAAA,WAAA;AAAA,IAC5B,UAAU,cAAe,CAAA,QAAA;AAAA,GAEzB,kBAAA,KAAA,CAAA,aAAA,CAAC,MAAM,SAAN,EAAA;AAAA,IAAgB,KAAO,EAAA,KAAA;AAAA,GAAO,CACjC,CAAA,CAAA;AAEJ,CAAA;AAKA,SAAS,mBAAmB,IAAwB,EAAA;AAClD,EAAI,IAAA,IAAA,CAAK,kBAAkB,YAAc,EAAA;AACvC,IAAA,OAAO,IAAK,CAAA,MAAA,CAAA;AAAA,GACd;AAEA,EAAO,OAAA,IAAA,CAAA;AACT,CAAA;AAEA,SAAS,oBAAA,CAAqB,QAAiC,MAA+C,EAAA;AAC5G,EAAA,IAAI,kBAAkB,YAAc,EAAA;AAClC,IAAO,OAAA;AAAA,MACL,IAAA,EAAM,OAAO,KAAM,CAAA,KAAA;AAAA,MACnB,KAAK,kBAAmB,CAAA,MAAA,CAAO,MAAM,GAAK,EAAA,MAAA,CAAO,MAAM,eAAe,CAAA;AAAA,MACtE,mBAAA,EAAqB,OAAO,KAAM,CAAA,mBAAA;AAAA,MAClC,UAAY,EAAA,oBAAA;AAAA,QACV,OAAO,KAAM,CAAA,aAAA,GAAgB,OAAO,KAAM,CAAA,aAAA,KAAkB,MAAO,CAAA,MAErE,CAAA;AAAA,KACF,CAAA;AAAA,GACF;AAEA,EAAO,OAAA,KAAA,CAAA,CAAA;AACT,CAAA;AAQO,SAAS,2BAA4B,CAAA,EAAE,SAAW,EAAA,MAAA,EAAQ,YAAgD,EAAA;AAC/G,EAAA,OAAO,mCAAmC,MAAO,CAAA,gBAAA,CAAiB,WAAW,UAAW,CAAA,KAAK,GAAG,UAAU,CAAA,CAAA;AAC5G;;;;"}
@@ -30,7 +30,6 @@ class SceneObjectBase {
30
30
  this._deactivationHandlers = /* @__PURE__ */ new Map();
31
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  this._subs = new Subscription();
32
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  this._refCount = 0;
33
- this._UNSAFE_PARENT_ACTIVATION = false;
34
33
  if (!state.key) {
35
34
  state.key = v4();
36
35
  }
@@ -187,19 +186,12 @@ class SceneObjectBase {
187
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  }
188
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  }
189
188
  activate() {
190
- let parentDeactivate;
191
- if (this.parent && !this.parent.isActive && this._UNSAFE_PARENT_ACTIVATION) {
192
- parentDeactivate = this.parent.activate();
193
- }
194
189
  if (!this.isActive) {
195
190
  this._internalActivate();
196
191
  }
197
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  this._refCount++;
198
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  let called = false;
199
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  return () => {
200
- if (parentDeactivate) {
201
- parentDeactivate();
202
- }
203
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  this._refCount--;
204
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  if (called) {
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197
  const msg = `SceneObject cancelation handler returned by activate() called a second time`;
@@ -1 +1 @@
1
- {"version":3,"file":"SceneObjectBase.js","sources":["../../../src/core/SceneObjectBase.tsx"],"sourcesContent":["import { useEffect, useState } from 'react';\nimport { Subscription, Unsubscribable } from 'rxjs';\nimport { v4 as uuidv4 } from 'uuid';\n\nimport { BusEvent, BusEventHandler, BusEventType, EventBus, EventBusSrv } from '@grafana/data';\nimport {\n SceneObject,\n SceneComponent,\n SceneObjectUrlSyncHandler,\n SceneStateChangedHandler,\n SceneActivationHandler,\n SceneDeactivationHandler,\n CancelActivationHandler,\n SceneObjectState,\n UseStateHookOptions,\n SceneStatelessBehavior,\n} from './types';\n\nimport { SceneComponentWrapper } from './SceneComponentWrapper';\nimport { SceneObjectStateChangedEvent } from './events';\nimport { cloneSceneObject } from './sceneGraph/utils';\nimport { SceneVariableDependencyConfigLike } from '../variables/types';\nimport { SceneObjectRef } from './SceneObjectRef';\n\nexport abstract class SceneObjectBase<TState extends SceneObjectState = SceneObjectState>\n implements SceneObject<TState>\n{\n private _isActive = false;\n private _state: TState;\n private _activationHandlers: SceneActivationHandler[] = [];\n private _deactivationHandlers = new Map<object, SceneDeactivationHandler>();\n private _ref?: SceneObjectRef<this>;\n\n protected _events?: EventBus;\n protected _parent?: SceneObject;\n protected _subs = new Subscription();\n protected _refCount = 0;\n\n protected _variableDependency: SceneVariableDependencyConfigLike | undefined;\n protected _urlSync: SceneObjectUrlSyncHandler | undefined;\n\n /**\n * @experimental feature to support rendering a child scene object without it's parent being rendered.\n * This flag will make it so that the parent is activated (if it's inactive) when this object is activated.\n */\n public _UNSAFE_PARENT_ACTIVATION = false;\n\n public constructor(state: TState) {\n if (!state.key) {\n state.key = uuidv4();\n }\n\n this._events = new EventBusSrv();\n\n this._state = Object.freeze(state);\n this._setParent(this._state);\n }\n\n /** Current state */\n public get state(): TState {\n return this._state;\n }\n\n /** True if currently being active (ie displayed for visual objects) */\n public get isActive(): boolean {\n return this._isActive;\n }\n\n /** Returns the parent, undefined for root object */\n public get parent(): SceneObject | undefined {\n return this._parent;\n }\n\n /** Returns variable dependency config */\n public get variableDependency(): SceneVariableDependencyConfigLike | undefined {\n return this._variableDependency;\n }\n\n /** Returns url sync config */\n public get urlSync(): SceneObjectUrlSyncHandler | undefined {\n return this._urlSync;\n }\n\n /**\n * Used in render functions when rendering a SceneObject.\n * Wraps the component in an EditWrapper that handles edit mode\n */\n public get Component(): SceneComponent<this> {\n return SceneComponentWrapper as SceneComponent<this>;\n }\n\n private _setParent(state: Partial<TState>) {\n forEachChild(state, (child) => {\n // If we already have a parent and it's not this, then we likely have a bug\n if (child._parent && child._parent !== this) {\n console.warn(\n 'SceneObject already has a parent set that is different from the new parent. You cannot share the same SceneObject instance in multiple scenes or in multiple different places of the same scene graph. Use SceneObject.clone() to duplicate a SceneObject or store a state key reference and use sceneGraph.findObject to locate it.',\n child,\n this\n );\n }\n child._parent = this;\n });\n }\n\n /**\n * Subscribe to the scene state subject\n **/\n public subscribeToState(handler: SceneStateChangedHandler<TState>): Unsubscribable {\n return this._events!.subscribe(SceneObjectStateChangedEvent, (event) => {\n if (event.payload.changedObject === this) {\n handler(event.payload.newState as TState, event.payload.prevState as TState);\n }\n });\n }\n\n /**\n * Subscribe to the scene event\n **/\n public subscribeToEvent<T extends BusEvent>(eventType: BusEventType<T>, handler: BusEventHandler<T>): Unsubscribable {\n return this._events!.subscribe(eventType, handler);\n }\n\n public setState(update: Partial<TState>) {\n const prevState = this._state;\n const newState: TState = {\n ...this._state,\n ...update,\n };\n\n this._state = Object.freeze(newState);\n this._setParent(update);\n\n // Handles cases when $data, $timeRange, or $variables are changed\n this._handleActivationOfChangedStateProps(prevState, newState);\n\n // Bubble state change event. This is event is subscribed to by UrlSyncManager and UndoManager\n this.publishEvent(\n new SceneObjectStateChangedEvent({\n prevState,\n newState,\n partialUpdate: update,\n changedObject: this,\n }),\n true\n );\n }\n\n /**\n * This handles activation and deactivation of $data, $timeRange and $variables when they change\n * during the active phase of the scene object.\n */\n private _handleActivationOfChangedStateProps(prevState: TState, newState: TState) {\n if (!this.isActive) {\n return;\n }\n\n if (prevState.$behaviors !== newState.$behaviors) {\n this._handleChangedBehaviors(prevState.$behaviors, newState.$behaviors);\n }\n\n if (prevState.$data !== newState.$data) {\n this._handleChangedStateActivation(prevState.$data, newState.$data);\n }\n\n if (prevState.$variables !== newState.$variables) {\n this._handleChangedStateActivation(prevState.$variables, newState.$variables);\n }\n\n if (prevState.$timeRange !== newState.$timeRange) {\n this._handleChangedStateActivation(prevState.$timeRange, newState.$timeRange);\n }\n }\n\n private _handleChangedStateActivation(oldValue: SceneObject | undefined, newValue: SceneObject | undefined) {\n if (oldValue) {\n const deactivationHandler = this._deactivationHandlers.get(oldValue);\n if (deactivationHandler) {\n deactivationHandler();\n this._deactivationHandlers.delete(oldValue);\n }\n }\n\n if (newValue) {\n this._deactivationHandlers.set(newValue, newValue.activate());\n }\n }\n\n private _handleChangedBehaviors(\n oldValue: Array<SceneObject | SceneStatelessBehavior> | undefined,\n newValue: Array<SceneObject | SceneStatelessBehavior> | undefined\n ) {\n // Handle removed behaviors\n if (oldValue) {\n for (const oldBehavior of oldValue) {\n if (!newValue || !newValue.includes(oldBehavior)) {\n const deactivationHandler = this._deactivationHandlers.get(oldBehavior);\n if (deactivationHandler) {\n deactivationHandler();\n this._deactivationHandlers.delete(oldBehavior);\n }\n }\n }\n }\n\n // Handle new behaviors\n if (newValue) {\n for (const newBehavior of newValue) {\n if (!oldValue || !oldValue.includes(newBehavior)) {\n this._activateBehavior(newBehavior);\n }\n }\n }\n }\n\n /*\n * Publish an event and optionally bubble it up the scene\n **/\n public publishEvent(event: BusEvent, bubble?: boolean) {\n this._events!.publish(event);\n\n if (bubble && this.parent) {\n this.parent.publishEvent(event, bubble);\n }\n }\n\n public getRoot(): SceneObject {\n return !this._parent ? this : this._parent.getRoot();\n }\n\n private _internalActivate() {\n this._isActive = true;\n\n const { $data, $variables, $timeRange, $behaviors } = this.state;\n\n this._activationHandlers.forEach((handler) => {\n const result = handler();\n if (result) {\n this._deactivationHandlers.set(result, result);\n }\n });\n\n if ($timeRange && !$timeRange.isActive) {\n this._deactivationHandlers.set($timeRange, $timeRange.activate());\n }\n\n if ($variables && !$variables.isActive) {\n this._deactivationHandlers.set($variables, $variables.activate());\n }\n\n if ($data && !$data.isActive) {\n this._deactivationHandlers.set($data, $data.activate());\n }\n\n if ($behaviors) {\n for (const behavior of $behaviors) {\n this._activateBehavior(behavior);\n }\n }\n }\n\n private _activateBehavior(behavior: SceneObject | SceneStatelessBehavior): SceneDeactivationHandler | void {\n if (behavior instanceof SceneObjectBase) {\n this._deactivationHandlers.set(behavior, behavior.activate());\n } else if (typeof behavior === 'function') {\n const deactivate = behavior(this);\n if (deactivate) {\n this._deactivationHandlers.set(behavior, deactivate);\n }\n }\n }\n\n /**\n * This is primarily called from SceneComponentWrapper when the SceneObject's Component is mounted.\n * But in some scenarios this can also be called directly from another scene object. When called manually from another scene object\n * make sure to call the returned function when the source scene object is deactivated.\n */\n public activate(): CancelActivationHandler {\n // If parent is not active, activate parent first\n let parentDeactivate: CancelActivationHandler | undefined;\n if (this.parent && !this.parent.isActive && this._UNSAFE_PARENT_ACTIVATION) {\n parentDeactivate = this.parent.activate();\n }\n\n if (!this.isActive) {\n this._internalActivate();\n }\n\n this._refCount++;\n\n let called = false;\n\n return () => {\n if (parentDeactivate) {\n parentDeactivate();\n }\n\n this._refCount--;\n\n if (called) {\n const msg = `SceneObject cancelation handler returned by activate() called a second time`;\n throw new Error(msg);\n }\n\n called = true;\n\n if (this._refCount === 0) {\n this._internalDeactivate();\n }\n };\n }\n\n /**\n * Called by the SceneComponentWrapper when the react component is unmounted.\n * Don't override this, instead use addActivationHandler. The activation handler can return a deactivation handler.\n */\n private _internalDeactivate(): void {\n this._isActive = false;\n\n for (let handler of this._deactivationHandlers.values()) {\n handler();\n }\n\n this._deactivationHandlers.clear();\n\n // Clear subscriptions and listeners\n this._events!.removeAllListeners();\n this._subs.unsubscribe();\n this._subs = new Subscription();\n }\n\n /**\n * Utility hook to get and subscribe to state\n */\n public useState(): TState {\n // eslint-disable-next-line react-hooks/rules-of-hooks\n return useSceneObjectState(this);\n }\n\n /** Force a re-render, should only be needed when variable values change */\n public forceRender(): void {\n this.setState({});\n }\n\n /**\n * Will create new SceneObject with shallow-cloned state, but all state items of type SceneObject are deep cloned\n */\n public clone(withState?: Partial<TState>): this {\n return cloneSceneObject(this, withState);\n }\n\n /**\n * Allows external code to register code that is executed on activate and deactivate. This allow you\n * to wire up scene objects that need to respond to state changes in other objects from the outside.\n **/\n public addActivationHandler(handler: SceneActivationHandler) {\n this._activationHandlers.push(handler);\n }\n\n /**\n * Loop through state and call callback for each direct child scene object.\n * Checks 1 level deep properties and arrays. 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You cannot share the same SceneObject instance in multiple scenes or in multiple different places of the same scene graph. Use SceneObject.clone() to duplicate a SceneObject or store a state key reference and use sceneGraph.findObject to locate it.',\n child,\n this\n );\n }\n child._parent = this;\n });\n }\n\n /**\n * Subscribe to the scene state subject\n **/\n public subscribeToState(handler: SceneStateChangedHandler<TState>): Unsubscribable {\n return this._events!.subscribe(SceneObjectStateChangedEvent, (event) => {\n if (event.payload.changedObject === this) {\n handler(event.payload.newState as TState, event.payload.prevState as TState);\n }\n });\n }\n\n /**\n * Subscribe to the scene event\n **/\n public subscribeToEvent<T extends BusEvent>(eventType: BusEventType<T>, handler: BusEventHandler<T>): Unsubscribable {\n return this._events!.subscribe(eventType, handler);\n }\n\n public setState(update: Partial<TState>) {\n const prevState = this._state;\n const newState: TState = {\n ...this._state,\n ...update,\n };\n\n this._state = Object.freeze(newState);\n this._setParent(update);\n\n // Handles cases when $data, $timeRange, or $variables are changed\n this._handleActivationOfChangedStateProps(prevState, newState);\n\n // Bubble state change event. 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@@ -63,11 +63,15 @@ class SceneTimeRange extends SceneObjectBase {
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  this.state.UNSAFE_nowDelay
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  );
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  if (update.from !== this.state.from || update.to !== this.state.to) {
66
- this.setState(update);
66
+ this._urlSync.performBrowserHistoryAction(() => {
67
+ this.setState(update);
68
+ });
67
69
  }
68
70
  };
69
71
  this.onTimeZoneChange = (timeZone) => {
70
- this.setState({ timeZone });
72
+ this._urlSync.performBrowserHistoryAction(() => {
73
+ this.setState({ timeZone });
74
+ });
71
75
  };
72
76
  this.onRefresh = () => {
73
77
  this.setState({
@@ -1 +1 @@
1
- {"version":3,"file":"SceneTimeRange.js","sources":["../../../src/core/SceneTimeRange.tsx"],"sourcesContent":["import { getTimeZone, rangeUtil, setWeekStart, TimeRange, toUtc } from '@grafana/data';\nimport { TimeZone } from '@grafana/schema';\n\nimport { SceneObjectUrlSyncConfig } from '../services/SceneObjectUrlSyncConfig';\n\nimport { SceneObjectBase } from './SceneObjectBase';\nimport { SceneTimeRangeLike, SceneTimeRangeState, SceneObjectUrlValues } from './types';\nimport { getClosest } from './sceneGraph/utils';\nimport { parseUrlParam } from '../utils/parseUrlParam';\nimport { evaluateTimeRange } from '../utils/evaluateTimeRange';\nimport { config, locationService, RefreshEvent } from '@grafana/runtime';\n\nexport class SceneTimeRange extends SceneObjectBase<SceneTimeRangeState> implements SceneTimeRangeLike {\n protected _urlSync = new SceneObjectUrlSyncConfig(this, { keys: ['from', 'to', 'timezone', 'time', 'time.window'] });\n\n public constructor(state: Partial<SceneTimeRangeState> = {}) {\n const from = state.from ?? 'now-6h';\n const to = state.to ?? 'now';\n const timeZone = state.timeZone;\n const value = evaluateTimeRange(\n from,\n to,\n timeZone || getTimeZone(),\n state.fiscalYearStartMonth,\n state.UNSAFE_nowDelay\n );\n const refreshOnActivate = state.refreshOnActivate ?? { percent: 10 };\n super({ from, to, timeZone, value, refreshOnActivate, ...state });\n\n this.addActivationHandler(this._onActivate.bind(this));\n }\n\n private _onActivate() {\n // When SceneTimeRange has no time zone provided, find closest source of time zone and subscribe to it\n if (!this.state.timeZone) {\n const timeZoneSource = this.getTimeZoneSource();\n if (timeZoneSource !== this) {\n this._subs.add(\n timeZoneSource.subscribeToState((n, p) => {\n if (n.timeZone !== undefined && n.timeZone !== p.timeZone) {\n this.setState({\n value: evaluateTimeRange(\n this.state.from,\n this.state.to,\n timeZoneSource.getTimeZone(),\n this.state.fiscalYearStartMonth,\n this.state.UNSAFE_nowDelay\n ),\n });\n }\n })\n );\n }\n }\n\n if (this.state.weekStart) {\n setWeekStart(this.state.weekStart);\n }\n\n if (rangeUtil.isRelativeTimeRange(this.state.value.raw)) {\n this.refreshIfStale();\n }\n\n // Deactivation handler that restore weekStart if it was changed\n return () => {\n if (this.state.weekStart) {\n setWeekStart(config.bootData.user.weekStart);\n }\n };\n }\n\n private refreshIfStale() {\n let ms;\n if (this.state?.refreshOnActivate?.percent !== undefined) {\n ms = this.calculatePercentOfInterval(this.state.refreshOnActivate.percent);\n }\n if (this.state?.refreshOnActivate?.afterMs !== undefined) {\n ms = Math.min(this.state.refreshOnActivate.afterMs, ms ?? Infinity);\n }\n if (ms !== undefined) {\n this.refreshRange(ms);\n }\n }\n\n /**\n * Will traverse up the scene graph to find the closest SceneTimeRangeLike with time zone set\n */\n private getTimeZoneSource() {\n if (!this.parent || !this.parent.parent) {\n return this;\n }\n // Find the closest source of time zone\n const source = getClosest<SceneTimeRangeLike>(this.parent.parent, (o) => {\n if (o.state.$timeRange && o.state.$timeRange.state.timeZone) {\n return o.state.$timeRange;\n }\n return undefined;\n });\n\n if (!source) {\n return this;\n }\n\n return source;\n }\n\n /**\n * Refreshes time range if it is older than the invalidation interval\n * @param refreshAfterMs invalidation interval (milliseconds)\n * @private\n */\n private refreshRange(refreshAfterMs: number) {\n const value = evaluateTimeRange(\n this.state.from,\n this.state.to,\n this.state.timeZone ?? getTimeZone(),\n this.state.fiscalYearStartMonth,\n this.state.UNSAFE_nowDelay\n );\n\n const diff = value.to.diff(this.state.value.to, 'milliseconds');\n if (diff >= refreshAfterMs) {\n this.setState({\n value,\n });\n }\n }\n\n private calculatePercentOfInterval(percent: number): number {\n const intervalMs = this.state.value.to.diff(this.state.value.from, 'milliseconds');\n return Math.ceil(intervalMs / percent);\n }\n\n public getTimeZone(): TimeZone {\n // Return local time zone if provided\n if (this.state.timeZone) {\n return this.state.timeZone;\n }\n\n // Resolve higher level time zone source\n const timeZoneSource = this.getTimeZoneSource();\n if (timeZoneSource !== this) {\n return timeZoneSource.state.timeZone!;\n }\n\n // Return default time zone\n return getTimeZone();\n }\n\n public onTimeRangeChange = (timeRange: TimeRange) => {\n const update: Partial<SceneTimeRangeState> = {};\n const updateToEval: Partial<SceneTimeRangeState> = {};\n\n if (typeof timeRange.raw.from === 'string') {\n update.from = timeRange.raw.from;\n updateToEval.from = timeRange.raw.from;\n } else {\n update.from = timeRange.raw.from.toISOString();\n updateToEval.from = timeRange.raw.from.toISOString(true);\n }\n\n if (typeof timeRange.raw.to === 'string') {\n update.to = timeRange.raw.to;\n updateToEval.to = timeRange.raw.to;\n } else {\n update.to = timeRange.raw.to.toISOString();\n updateToEval.to = timeRange.raw.to.toISOString(true);\n }\n\n update.value = evaluateTimeRange(\n updateToEval.from,\n updateToEval.to,\n this.getTimeZone(),\n this.state.fiscalYearStartMonth,\n this.state.UNSAFE_nowDelay\n );\n\n // Only update if time range actually changed\n if (update.from !== this.state.from || update.to !== this.state.to) {\n this.setState(update);\n }\n };\n\n public onTimeZoneChange = (timeZone: TimeZone) => {\n this.setState({ timeZone });\n };\n\n public onRefresh = () => {\n this.setState({\n value: evaluateTimeRange(\n this.state.from,\n this.state.to,\n this.getTimeZone(),\n this.state.fiscalYearStartMonth,\n this.state.UNSAFE_nowDelay\n ),\n });\n\n this.publishEvent(new RefreshEvent(), true);\n };\n\n public getUrlState() {\n const params = locationService.getSearchObject();\n const urlValues: SceneObjectUrlValues = { from: this.state.from, to: this.state.to };\n\n if (this.state.timeZone) {\n urlValues.timezone = this.state.timeZone;\n }\n\n // Clear time and time.window once they are converted to from and to\n if (params.time && params['time.window']) {\n urlValues.time = null;\n urlValues['time.window'] = null;\n }\n\n return urlValues;\n }\n\n public updateFromUrl(values: SceneObjectUrlValues) {\n const update: Partial<SceneTimeRangeState> = {};\n\n let from = parseUrlParam(values.from);\n let to = parseUrlParam(values.to);\n\n if (values.time && values['time.window']) {\n const time = Array.isArray(values.time) ? values.time[0] : values.time;\n const timeWindow = Array.isArray(values['time.window']) ? values['time.window'][0] : values['time.window'];\n const timeRange = getTimeWindow(time, timeWindow);\n from = timeRange.from;\n to = timeRange.to;\n }\n\n if (!from && !to) {\n return;\n }\n\n if (from) {\n update.from = from;\n }\n\n if (to) {\n update.to = to;\n }\n\n if (typeof values.timezone === 'string') {\n update.timeZone = values.timezone !== '' ? values.timezone : undefined;\n }\n\n update.value = evaluateTimeRange(\n update.from ?? this.state.from,\n update.to ?? this.state.to,\n update.timeZone ?? this.getTimeZone(),\n this.state.fiscalYearStartMonth,\n this.state.UNSAFE_nowDelay\n );\n\n this.setState(update);\n }\n}\n\n/**\n * Calculates the duration of the time range from time-time.window/2 to time+time.window/2. Both be specified in ms. 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@@ -1,6 +1,6 @@
1
1
  import { lookupVariable } from '../../variables/lookupVariable.js';
2
2
  import { getTimeRange } from './getTimeRange.js';
3
- import { getVariables, getData, getLayout, getDataLayers, interpolate, hasVariableDependencyInLoadingState, findByKey, findByKeyAndType, findObject, findAllObjects, getAncestor, getQueryController } from './sceneGraph.js';
3
+ import { getVariables, getData, getLayout, getDataLayers, interpolate, hasVariableDependencyInLoadingState, findByKey, findByKeyAndType, findObject, findAllObjects, getAncestor, getQueryController, getUrlSyncManager } from './sceneGraph.js';
4
4
 
5
5
  const sceneGraph = {
6
6
  getVariables,
@@ -16,7 +16,8 @@ const sceneGraph = {
16
16
  findObject,
17
17
  findAllObjects,
18
18
  getAncestor,
19
- getQueryController
19
+ getQueryController,
20
+ getUrlSyncManager
20
21
  };
21
22
 
22
23
  export { sceneGraph };
@@ -1 +1 @@
1
- {"version":3,"file":"index.js","sources":["../../../../src/core/sceneGraph/index.ts"],"sourcesContent":["import { lookupVariable } from '../../variables/lookupVariable';\nimport { getTimeRange } from './getTimeRange';\nimport {\n findByKey,\n findByKeyAndType,\n findObject,\n findAllObjects,\n getData,\n getLayout,\n getVariables,\n getDataLayers,\n hasVariableDependencyInLoadingState,\n interpolate,\n getAncestor,\n getQueryController,\n} from './sceneGraph';\n\nexport const sceneGraph = {\n getVariables,\n getData,\n getTimeRange,\n getLayout,\n getDataLayers,\n interpolate,\n lookupVariable,\n hasVariableDependencyInLoadingState,\n findByKey,\n findByKeyAndType,\n findObject,\n findAllObjects,\n getAncestor,\n getQueryController,\n};\n"],"names":[],"mappings":";;;;AAiBO,MAAM,UAAa,GAAA;AAAA,EACxB,YAAA;AAAA,EACA,OAAA;AAAA,EACA,YAAA;AAAA,EACA,SAAA;AAAA,EACA,aAAA;AAAA,EACA,WAAA;AAAA,EACA,cAAA;AAAA,EACA,mCAAA;AAAA,EACA,SAAA;AAAA,EACA,gBAAA;AAAA,EACA,UAAA;AAAA,EACA,cAAA;AAAA,EACA,WAAA;AAAA,EACA,kBAAA;AACF;;;;"}
1
+ {"version":3,"file":"index.js","sources":["../../../../src/core/sceneGraph/index.ts"],"sourcesContent":["import { lookupVariable } from '../../variables/lookupVariable';\nimport { getTimeRange } from './getTimeRange';\nimport {\n findByKey,\n findByKeyAndType,\n findObject,\n findAllObjects,\n getData,\n getLayout,\n getVariables,\n getDataLayers,\n hasVariableDependencyInLoadingState,\n interpolate,\n getAncestor,\n getQueryController,\n getUrlSyncManager,\n} from './sceneGraph';\n\nexport const sceneGraph = {\n getVariables,\n getData,\n getTimeRange,\n getLayout,\n getDataLayers,\n interpolate,\n lookupVariable,\n hasVariableDependencyInLoadingState,\n findByKey,\n findByKeyAndType,\n findObject,\n findAllObjects,\n getAncestor,\n getQueryController,\n getUrlSyncManager,\n};\n"],"names":[],"mappings":";;;;AAkBO,MAAM,UAAa,GAAA;AAAA,EACxB,YAAA;AAAA,EACA,OAAA;AAAA,EACA,YAAA;AAAA,EACA,SAAA;AAAA,EACA,aAAA;AAAA,EACA,WAAA;AAAA,EACA,cAAA;AAAA,EACA,mCAAA;AAAA,EACA,SAAA;AAAA,EACA,gBAAA;AAAA,EACA,UAAA;AAAA,EACA,cAAA;AAAA,EACA,WAAA;AAAA,EACA,kBAAA;AAAA,EACA,iBAAA;AACF;;;;"}
@@ -156,6 +156,16 @@ function getQueryController(sceneObject) {
156
156
  }
157
157
  return void 0;
158
158
  }
159
+ function getUrlSyncManager(sceneObject) {
160
+ let parent = sceneObject;
161
+ while (parent) {
162
+ if ("urlSyncManager" in parent.state) {
163
+ return parent.state.urlSyncManager;
164
+ }
165
+ parent = parent.parent;
166
+ }
167
+ return void 0;
168
+ }
159
169
 
160
- export { findAllObjects, findByKey, findByKeyAndType, findObject, getAncestor, getData, getDataLayers, getLayout, getQueryController, getVariables, hasVariableDependencyInLoadingState, interpolate };
170
+ export { findAllObjects, findByKey, findByKeyAndType, findObject, getAncestor, getData, getDataLayers, getLayout, getQueryController, getUrlSyncManager, getVariables, hasVariableDependencyInLoadingState, interpolate };
161
171
  //# sourceMappingURL=sceneGraph.js.map
@@ -1 +1 @@
1
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- {"version":3,"file":"types.js","sources":["../../../src/core/types.ts"],"sourcesContent":["import React from 'react';\nimport { MonoTypeOperatorFunction, Observable, Unsubscribable } from 'rxjs';\n\nimport {\n BusEvent,\n BusEventHandler,\n BusEventType,\n DataFrame,\n DataQueryRequest,\n DataSourceGetTagKeysOptions,\n DataSourceGetTagValuesOptions,\n DataTransformContext,\n PanelData,\n TimeRange,\n} from '@grafana/data';\nimport { DataQuery, DataTopic, TimeZone } from '@grafana/schema';\n\nimport { SceneVariableDependencyConfigLike, SceneVariables } from '../variables/types';\nimport { SceneObjectRef } from './SceneObjectRef';\n\nexport interface SceneObjectState {\n key?: string;\n $timeRange?: SceneTimeRangeLike;\n $data?: SceneDataProvider;\n $variables?: SceneVariables;\n /**\n * @experimental\n * Can be used to add extra behaviors to a scene object.\n * These are activated when the their parent scene object is activated.\n */\n $behaviors?: Array<SceneObject | SceneStatelessBehavior>;\n}\n\nexport interface SceneLayoutChildOptions {\n width?: number | string;\n height?: number | string;\n xSizing?: 'fill' | 'content';\n ySizing?: 'fill' | 'content';\n x?: number;\n y?: number;\n minWidth?: number | string;\n minHeight?: number | string;\n isDraggable?: boolean;\n isResizable?: boolean;\n}\n\nexport interface SceneComponentProps<T> {\n model: T;\n}\n\nexport type SceneComponent<TModel> = (props: SceneComponentProps<TModel>) => React.ReactElement | null;\n\nexport interface SceneDataState extends SceneObjectState {\n data?: PanelData;\n}\n\nexport interface SceneObject<TState extends SceneObjectState = SceneObjectState> {\n /** The current state */\n readonly state: TState;\n\n /** True when there is a React component mounted for this Object */\n readonly isActive: boolean;\n\n /** SceneObject parent */\n readonly parent?: SceneObject;\n\n /** This abtractions declares what variables the scene object depends on and how to handle when they change value. **/\n readonly variableDependency?: SceneVariableDependencyConfigLike;\n\n /** This abstraction declares URL sync dependencies of a scene object. **/\n readonly urlSync?: SceneObjectUrlSyncHandler;\n\n /** Subscribe to state changes */\n subscribeToState(handler: SceneStateChangedHandler<TState>): Unsubscribable;\n\n /** Subscribe to a scene event */\n subscribeToEvent<T extends BusEvent>(typeFilter: BusEventType<T>, handler: BusEventHandler<T>): Unsubscribable;\n\n /** Publish an event and optionally bubble it up the scene */\n publishEvent(event: BusEvent, bubble?: boolean): void;\n\n /** Utility hook that wraps useObservable. Used by React components to subscribes to state changes */\n useState(): TState;\n\n /** How to modify state */\n setState(state: Partial<TState>): void;\n\n /**\n * Called when the Component is mounted. This will also activate any $data, $variables or $timeRange scene object on this level.\n * Don't override this in your custom SceneObjects, instead use addActivationHandler from the constructor.\n **/\n activate(): CancelActivationHandler;\n\n /** Get the scene root */\n getRoot(): SceneObject;\n\n /** Returns a deep clone this object and all its children */\n clone(state?: Partial<TState>): this;\n\n /** A React component to use for rendering the object */\n Component(props: SceneComponentProps<SceneObject<TState>>): React.ReactElement | null;\n\n /** Force a re-render, should only be needed when variable values change */\n forceRender(): void;\n\n /** Returns a SceneObjectRef that will resolve to this object */\n getRef(): SceneObjectRef<this>;\n\n /**\n * Allows external code to register code that is executed on activate and deactivate. This allow you\n * to wire up scene objects that need to respond to state changes in other objects from the outside.\n **/\n addActivationHandler(handler: SceneActivationHandler): void;\n\n /**\n * Loop through state and call callback for each direct child scene object.\n * Checks 1 level deep properties and arrays. 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Use this option to accommodate known delays in data aggregation to avoid null values.\n * */\n UNSAFE_nowDelay?: string;\n\n refreshOnActivate?: {\n /**\n * When set, the time range will invalidate relative ranges after the specified interval has elapsed\n */\n afterMs?: number;\n /**\n * When set, the time range will invalidate relative ranges after the specified percentage of the current interval has elapsed.\n * If both invalidate values are set, the smaller value will be used for the given interval.\n */\n percent?: number;\n };\n}\n\nexport interface SceneTimeRangeLike extends SceneObject<SceneTimeRangeState> {\n onTimeZoneChange(timeZone: TimeZone): void;\n onTimeRangeChange(timeRange: TimeRange): void;\n onRefresh(): void;\n getTimeZone(): TimeZone;\n}\n\nexport function isSceneObject(obj: any): obj is SceneObject {\n return obj.useState !== undefined;\n}\n\nexport interface SceneObjectWithUrlSync extends SceneObject {\n getUrlState(): SceneObjectUrlValues;\n updateFromUrl(values: SceneObjectUrlValues): void;\n}\n\nexport interface SceneObjectUrlSyncHandler {\n getKeys(): string[];\n getUrlState(): SceneObjectUrlValues;\n updateFromUrl(values: SceneObjectUrlValues): void;\n}\n\nexport interface DataRequestEnricher {\n // Return partial data query request that will be merged with the original request provided by SceneQueryRunner\n enrichDataRequest(source: SceneObject): Partial<DataQueryRequest> | null;\n}\n\nexport interface FiltersRequestEnricher {\n // Return partial getTagKeys or getTagValues query request that will be merged with the original request provided by ad hoc or group by variable\n enrichFiltersRequest(\n source: SceneObject\n ): Partial<DataSourceGetTagKeysOptions | DataSourceGetTagValuesOptions> | null;\n}\n\nexport function isDataRequestEnricher(obj: any): obj is DataRequestEnricher {\n return 'enrichDataRequest' in obj;\n}\n\nexport function isFiltersRequestEnricher(obj: any): obj is FiltersRequestEnricher {\n return 'enrichFiltersRequest' in obj;\n}\n\nexport type SceneObjectUrlValue = string | string[] | undefined | null;\nexport type SceneObjectUrlValues = Record<string, SceneObjectUrlValue>;\n\nexport type CustomTransformOperator = (context: DataTransformContext) => MonoTypeOperatorFunction<DataFrame[]>;\nexport type CustomTransformerDefinition =\n | { operator: CustomTransformOperator; topic: DataTopic }\n | CustomTransformOperator;\nexport type SceneStateChangedHandler<TState> = (newState: TState, prevState: TState) => void;\n\nexport type DeepPartial<T> = {\n [K in keyof T]?: T[K] extends object ? DeepPartial<T[K]> : T[K];\n};\n\nexport interface SceneDataProviderResult {\n data: PanelData;\n origin: SceneDataProvider;\n}\n\nexport interface SceneDataProvider<T extends SceneObjectState = SceneDataState> extends SceneObject<T> {\n setContainerWidth?: (width: number) => void;\n isDataReadyToDisplay?: () => boolean;\n cancelQuery?: () => void;\n getResultsStream(): Observable<SceneDataProviderResult>;\n}\n\nexport interface SceneDataLayerProviderState extends SceneDataState {\n name: string;\n description?: string;\n isEnabled?: boolean;\n isHidden?: boolean;\n}\n\nexport interface SceneDataLayerProvider extends SceneDataProvider<SceneDataLayerProviderState> {\n isDataLayer: true;\n}\n\nexport function isDataLayer(obj: SceneObject): obj is SceneDataLayerProvider {\n return 'isDataLayer' in obj;\n}\n\nexport interface DataLayerFilter {\n panelId: number;\n}\n\nexport interface SceneStatelessBehavior<T extends SceneObject = any> {\n (sceneObject: T): CancelActivationHandler | void;\n}\n\nexport type ControlsLayout = 'horizontal' | 'vertical';\n\nexport interface UseStateHookOptions {\n /**\n * For some edge cases other scene objects want to subscribe to scene object state for objects\n * that are not active, or whose main React Component can be un-mounted. Set this to true\n * to keep the scene object active even if the React component is unmounted.\n *\n * Normally you would not need this but this can be useful in some edge cases.\n *\n * @experimental\n */\n shouldActivateOrKeepAlive?: boolean;\n}\n\nexport interface SceneDataQuery extends DataQuery {\n [key: string]: any;\n\n // Opt this query out of time window comparison\n timeRangeCompare?: boolean;\n}\n"],"names":[],"mappings":"AA8KO,SAAS,cAAc,GAA8B,EAAA;AAC1D,EAAA,OAAO,IAAI,QAAa,KAAA,KAAA,CAAA,CAAA;AAC1B,CAAA;AAyBO,SAAS,sBAAsB,GAAsC,EAAA;AAC1E,EAAA,OAAO,mBAAuB,IAAA,GAAA,CAAA;AAChC,CAAA;AAEO,SAAS,yBAAyB,GAAyC,EAAA;AAChF,EAAA,OAAO,sBAA0B,IAAA,GAAA,CAAA;AACnC,CAAA;AAsCO,SAAS,YAAY,GAAiD,EAAA;AAC3E,EAAA,OAAO,aAAiB,IAAA,GAAA,CAAA;AAC1B;;;;"}
1
+ {"version":3,"file":"types.js","sources":["../../../src/core/types.ts"],"sourcesContent":["import React from 'react';\nimport { MonoTypeOperatorFunction, Observable, Unsubscribable } from 'rxjs';\n\nimport {\n BusEvent,\n BusEventHandler,\n BusEventType,\n DataFrame,\n DataQueryRequest,\n DataSourceGetTagKeysOptions,\n DataSourceGetTagValuesOptions,\n DataTransformContext,\n PanelData,\n TimeRange,\n} from '@grafana/data';\nimport { DataQuery, DataTopic, TimeZone } from '@grafana/schema';\n\nimport { SceneVariableDependencyConfigLike, SceneVariables } from '../variables/types';\nimport { SceneObjectRef } from './SceneObjectRef';\n\nexport interface SceneObjectState {\n key?: string;\n $timeRange?: SceneTimeRangeLike;\n $data?: SceneDataProvider;\n $variables?: SceneVariables;\n /**\n * @experimental\n * Can be used to add extra behaviors to a scene object.\n * These are activated when the their parent scene object is activated.\n */\n $behaviors?: Array<SceneObject | SceneStatelessBehavior>;\n}\n\nexport interface SceneLayoutChildOptions {\n width?: number | string;\n height?: number | string;\n xSizing?: 'fill' | 'content';\n ySizing?: 'fill' | 'content';\n x?: number;\n y?: number;\n minWidth?: number | string;\n minHeight?: number | string;\n isDraggable?: boolean;\n isResizable?: boolean;\n}\n\nexport interface SceneComponentProps<T> {\n model: T;\n}\n\nexport type SceneComponent<TModel> = (props: SceneComponentProps<TModel>) => React.ReactElement | null;\n\nexport interface SceneDataState extends SceneObjectState {\n data?: PanelData;\n}\n\nexport interface SceneObject<TState extends SceneObjectState = SceneObjectState> {\n /** The current state */\n readonly state: TState;\n\n /** True when there is a React component mounted for this Object */\n readonly isActive: boolean;\n\n /** SceneObject parent */\n readonly parent?: SceneObject;\n\n /** This abtractions declares what variables the scene object depends on and how to handle when they change value. **/\n readonly variableDependency?: SceneVariableDependencyConfigLike;\n\n /** This abstraction declares URL sync dependencies of a scene object. **/\n readonly urlSync?: SceneObjectUrlSyncHandler;\n\n /** Subscribe to state changes */\n subscribeToState(handler: SceneStateChangedHandler<TState>): Unsubscribable;\n\n /** Subscribe to a scene event */\n subscribeToEvent<T extends BusEvent>(typeFilter: BusEventType<T>, handler: BusEventHandler<T>): Unsubscribable;\n\n /** Publish an event and optionally bubble it up the scene */\n publishEvent(event: BusEvent, bubble?: boolean): void;\n\n /** Utility hook that wraps useObservable. Used by React components to subscribes to state changes */\n useState(): TState;\n\n /** How to modify state */\n setState(state: Partial<TState>): void;\n\n /**\n * Called when the Component is mounted. This will also activate any $data, $variables or $timeRange scene object on this level.\n * Don't override this in your custom SceneObjects, instead use addActivationHandler from the constructor.\n **/\n activate(): CancelActivationHandler;\n\n /** Get the scene root */\n getRoot(): SceneObject;\n\n /** Returns a deep clone this object and all its children */\n clone(state?: Partial<TState>): this;\n\n /** A React component to use for rendering the object */\n Component(props: SceneComponentProps<SceneObject<TState>>): React.ReactElement | null;\n\n /** Force a re-render, should only be needed when variable values change */\n forceRender(): void;\n\n /** Returns a SceneObjectRef that will resolve to this object */\n getRef(): SceneObjectRef<this>;\n\n /**\n * Allows external code to register code that is executed on activate and deactivate. This allow you\n * to wire up scene objects that need to respond to state changes in other objects from the outside.\n **/\n addActivationHandler(handler: SceneActivationHandler): void;\n\n /**\n * Loop through state and call callback for each direct child scene object.\n * Checks 1 level deep properties and arrays. So a scene object hidden in a nested plain object will not be detected.\n */\n forEachChild(callback: (child: SceneObject) => void): void;\n}\n\nexport type SceneActivationHandler = () => SceneDeactivationHandler | void;\nexport type SceneDeactivationHandler = () => void;\n\n/**\n * Function returned by activate() that when called will deactivate the object if it's the last activator\n **/\nexport type CancelActivationHandler = () => void;\n\nexport interface SceneLayoutState extends SceneObjectState {\n children: SceneObject[];\n}\n\nexport interface SceneLayout<T extends SceneLayoutState = SceneLayoutState> extends SceneObject<T> {\n isDraggable(): boolean;\n getDragClass?(): string;\n getDragClassCancel?(): string;\n}\n\nexport interface SceneTimeRangeState extends SceneObjectState {\n from: string;\n to: string;\n fiscalYearStartMonth?: number;\n value: TimeRange;\n timeZone?: TimeZone;\n /** weekStart will change the global date locale so having multiple different weekStart values is not supported */\n weekStart?: string;\n /**\n * @internal\n * To enable feature parity with the old time range picker, not sure if it will be kept.\n * Override the now time by entering a time delay. Use this option to accommodate known delays in data aggregation to avoid null values.\n * */\n UNSAFE_nowDelay?: string;\n\n refreshOnActivate?: {\n /**\n * When set, the time range will invalidate relative ranges after the specified interval has elapsed\n */\n afterMs?: number;\n /**\n * When set, the time range will invalidate relative ranges after the specified percentage of the current interval has elapsed.\n * If both invalidate values are set, the smaller value will be used for the given interval.\n */\n percent?: number;\n };\n}\n\nexport interface SceneTimeRangeLike extends SceneObject<SceneTimeRangeState> {\n onTimeZoneChange(timeZone: TimeZone): void;\n onTimeRangeChange(timeRange: TimeRange): void;\n onRefresh(): void;\n getTimeZone(): TimeZone;\n}\n\nexport function isSceneObject(obj: any): obj is SceneObject {\n return obj.useState !== undefined;\n}\n\nexport interface SceneObjectWithUrlSync extends SceneObject {\n getUrlState(): SceneObjectUrlValues;\n updateFromUrl(values: SceneObjectUrlValues): void;\n shouldCreateHistoryStep?(values: SceneObjectUrlValues): boolean;\n}\n\nexport interface SceneObjectUrlSyncHandler {\n getKeys(): string[];\n getUrlState(): SceneObjectUrlValues;\n updateFromUrl(values: SceneObjectUrlValues): void;\n shouldCreateHistoryStep?(values: SceneObjectUrlValues): boolean;\n}\n\nexport interface DataRequestEnricher {\n // Return partial data query request that will be merged with the original request provided by SceneQueryRunner\n enrichDataRequest(source: SceneObject): Partial<DataQueryRequest> | null;\n}\n\nexport interface FiltersRequestEnricher {\n // Return partial getTagKeys or getTagValues query request that will be merged with the original request provided by ad hoc or group by variable\n enrichFiltersRequest(\n source: SceneObject\n ): Partial<DataSourceGetTagKeysOptions | DataSourceGetTagValuesOptions> | null;\n}\n\nexport function isDataRequestEnricher(obj: any): obj is DataRequestEnricher {\n return 'enrichDataRequest' in obj;\n}\n\nexport function isFiltersRequestEnricher(obj: any): obj is FiltersRequestEnricher {\n return 'enrichFiltersRequest' in obj;\n}\n\nexport type SceneObjectUrlValue = string | string[] | undefined | null;\nexport type SceneObjectUrlValues = Record<string, SceneObjectUrlValue>;\n\nexport type CustomTransformOperator = (context: DataTransformContext) => MonoTypeOperatorFunction<DataFrame[]>;\nexport type CustomTransformerDefinition =\n | { operator: CustomTransformOperator; topic: DataTopic }\n | CustomTransformOperator;\nexport type SceneStateChangedHandler<TState> = (newState: TState, prevState: TState) => void;\n\nexport type DeepPartial<T> = {\n [K in keyof T]?: T[K] extends object ? DeepPartial<T[K]> : T[K];\n};\n\nexport interface SceneDataProviderResult {\n data: PanelData;\n origin: SceneDataProvider;\n}\n\nexport interface SceneDataProvider<T extends SceneObjectState = SceneDataState> extends SceneObject<T> {\n setContainerWidth?: (width: number) => void;\n isDataReadyToDisplay?: () => boolean;\n cancelQuery?: () => void;\n getResultsStream(): Observable<SceneDataProviderResult>;\n}\n\nexport interface SceneDataLayerProviderState extends SceneDataState {\n name: string;\n description?: string;\n isEnabled?: boolean;\n isHidden?: boolean;\n}\n\nexport interface SceneDataLayerProvider extends SceneDataProvider<SceneDataLayerProviderState> {\n isDataLayer: true;\n}\n\nexport function isDataLayer(obj: SceneObject): obj is SceneDataLayerProvider {\n return 'isDataLayer' in obj;\n}\n\nexport interface DataLayerFilter {\n panelId: number;\n}\n\nexport interface SceneStatelessBehavior<T extends SceneObject = any> {\n (sceneObject: T): CancelActivationHandler | void;\n}\n\nexport type ControlsLayout = 'horizontal' | 'vertical';\n\nexport interface UseStateHookOptions {\n /**\n * For some edge cases other scene objects want to subscribe to scene object state for objects\n * that are not active, or whose main React Component can be un-mounted. Set this to true\n * to keep the scene object active even if the React component is unmounted.\n *\n * Normally you would not need this but this can be useful in some edge cases.\n *\n * @experimental\n */\n shouldActivateOrKeepAlive?: boolean;\n}\n\nexport interface SceneDataQuery extends DataQuery {\n [key: string]: any;\n\n // Opt this query out of time window comparison\n timeRangeCompare?: boolean;\n}\n\nexport interface SceneUrlSyncOptions {\n /**\n * This will update the url to contain all scene url state\n * when the scene is initialized. Important for browser history \"back\" actions.\n */\n updateUrlOnInit?: boolean;\n /**\n * This is only supported by some objects if they implement\n * shouldCreateHistoryStep where they can control what changes\n * url changes should add a new browser history entry.\n */\n createBrowserHistorySteps?: boolean;\n}\n"],"names":[],"mappings":"AA8KO,SAAS,cAAc,GAA8B,EAAA;AAC1D,EAAA,OAAO,IAAI,QAAa,KAAA,KAAA,CAAA,CAAA;AAC1B,CAAA;AA2BO,SAAS,sBAAsB,GAAsC,EAAA;AAC1E,EAAA,OAAO,mBAAuB,IAAA,GAAA,CAAA;AAChC,CAAA;AAEO,SAAS,yBAAyB,GAAyC,EAAA;AAChF,EAAA,OAAO,sBAA0B,IAAA,GAAA,CAAA;AACnC,CAAA;AAsCO,SAAS,YAAY,GAAiD,EAAA;AAC3E,EAAA,OAAO,aAAiB,IAAA,GAAA,CAAA;AAC1B;;;;"}
package/dist/esm/index.js CHANGED
@@ -41,7 +41,7 @@ export { LocalValueVariable } from './variables/variants/LocalValueVariable.js';
41
41
  export { IntervalVariable } from './variables/variants/IntervalVariable.js';
42
42
  export { AdHocFiltersVariable } from './variables/adhoc/AdHocFiltersVariable.js';
43
43
  export { GroupByVariable } from './variables/groupby/GroupByVariable.js';
44
- export { UrlSyncManager, getUrlSyncManager } from './services/UrlSyncManager.js';
44
+ export { NewSceneObjectAddedEvent, UrlSyncManager } from './services/UrlSyncManager.js';
45
45
  export { useUrlSync } from './services/useUrlSync.js';
46
46
  export { UrlSyncContextProvider } from './services/UrlSyncContextProvider.js';
47
47
  export { SceneObjectUrlSyncConfig } from './services/SceneObjectUrlSyncConfig.js';