@grafana/scenes 1.30.0 → 2.0.0
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/CHANGELOG.md +41 -3
- package/dist/esm/behaviors/ActWhenVariableChanged.js +9 -13
- package/dist/esm/behaviors/ActWhenVariableChanged.js.map +1 -1
- package/dist/esm/core/types.js.map +1 -1
- package/dist/esm/index.js +4 -1
- package/dist/esm/index.js.map +1 -1
- package/dist/esm/querying/SceneQueryRunner.js +8 -21
- package/dist/esm/querying/SceneQueryRunner.js.map +1 -1
- package/dist/esm/querying/layers/SceneDataLayerBase.js +3 -10
- package/dist/esm/querying/layers/SceneDataLayerBase.js.map +1 -1
- package/dist/esm/querying/layers/annotations/AnnotationsDataLayer.js +1 -2
- package/dist/esm/querying/layers/annotations/AnnotationsDataLayer.js.map +1 -1
- package/dist/esm/services/UniqueUrlKeyMapper.js +37 -0
- package/dist/esm/services/UniqueUrlKeyMapper.js.map +1 -0
- package/dist/esm/services/UrlSyncManager.js +11 -99
- package/dist/esm/services/UrlSyncManager.js.map +1 -1
- package/dist/esm/services/utils.js +69 -0
- package/dist/esm/services/utils.js.map +1 -0
- package/dist/esm/variables/VariableDependencyConfig.js +27 -15
- package/dist/esm/variables/VariableDependencyConfig.js.map +1 -1
- package/dist/esm/variables/adhoc/AdHocFiltersVariable.js.map +1 -1
- package/dist/esm/variables/sets/SceneVariableSet.js +13 -15
- package/dist/esm/variables/sets/SceneVariableSet.js.map +1 -1
- package/dist/esm/variables/types.js.map +1 -1
- package/dist/index.d.ts +55 -18
- package/dist/index.js +177 -181
- package/dist/index.js.map +1 -1
- package/package.json +2 -2
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{"version":3,"file":"types.js","sources":["../../../src/variables/types.ts"],"sourcesContent":["import { Observable } from 'rxjs';\n\nimport { BusEventWithPayload } from '@grafana/data';\nimport { VariableType, VariableHide } from '@grafana/schema';\n\nimport { SceneObject, SceneObjectState } from '../core/types';\n\nexport interface SceneVariableState extends SceneObjectState {\n type: VariableType;\n name: string;\n label?: string;\n hide?: VariableHide;\n skipUrlSync?: boolean;\n loading?: boolean;\n error?: any | null;\n description?: string | null;\n}\n\nexport interface SceneVariable<TState extends SceneVariableState = SceneVariableState> extends SceneObject<TState> {\n /**\n * This function is called on activation or when a dependency changes.\n */\n validateAndUpdate?(): Observable<ValidateAndUpdateResult>;\n\n /**\n * Should return the value for the given field path\n */\n getValue(fieldPath?: string): VariableValue | undefined | null;\n\n /**\n * Should return the value display text, used by the \"text\" formatter\n * Example: ${podId:text}\n * Useful for variables that have non user friendly values but friendly display text names.\n */\n getValueText?(fieldPath?: string): string;\n\n /**\n * A special function that locally scoped variables can implement\n **/\n isAncestorLoading?(): boolean;\n\n /**\n * Allows cancelling variable execution.\n */\n onCancel?(): void;\n}\n\nexport type VariableValue = VariableValueSingle | VariableValueSingle[];\n\nexport type VariableValueSingle = string | boolean | number | CustomVariableValue;\n\n/**\n * This is for edge case values like the custom \"allValue\" that should not be escaped/formatted like other values\n * The custom all value usually contain wildcards that should not be escaped.\n */\nexport interface CustomVariableValue {\n /**\n * The format name or function used in the expression\n */\n formatter(formatNameOrFn?: string | VariableCustomFormatterFn): string;\n}\n\nexport interface ValidateAndUpdateResult {}\nexport interface VariableValueOption {\n label: string;\n value: VariableValueSingle;\n}\n\nexport interface SceneVariableSetState extends SceneObjectState {\n variables: SceneVariable[];\n}\n\nexport interface SceneVariables extends SceneObject<SceneVariableSetState> {\n /**\n * Will look for and return variable matching name\n */\n getByName(name: string): SceneVariable | undefined;\n /**\n * Will return true if the variable is loading or waiting for an update to complete.\n */\n isVariableLoadingOrWaitingToUpdate(variable: SceneVariable): boolean;\n}\n\nexport class SceneVariableValueChangedEvent extends BusEventWithPayload<SceneVariable> {\n public static type = 'scene-variable-changed-value';\n}\n\nexport interface SceneVariableDependencyConfigLike {\n /** Return all variable names this object depend on */\n getNames(): Set<string>;\n\n /** Used to check for dependency on a specific variable */\n hasDependencyOn(name: string): boolean;\n\n /**\n * Will be called when the VariableSet have completed an update process
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{"version":3,"file":"types.js","sources":["../../../src/variables/types.ts"],"sourcesContent":["import { Observable } from 'rxjs';\n\nimport { BusEventWithPayload } from '@grafana/data';\nimport { VariableType, VariableHide } from '@grafana/schema';\n\nimport { SceneObject, SceneObjectState } from '../core/types';\n\nexport interface SceneVariableState extends SceneObjectState {\n type: VariableType;\n name: string;\n label?: string;\n hide?: VariableHide;\n skipUrlSync?: boolean;\n loading?: boolean;\n error?: any | null;\n description?: string | null;\n}\n\nexport interface SceneVariable<TState extends SceneVariableState = SceneVariableState> extends SceneObject<TState> {\n /**\n * This function is called on activation or when a dependency changes.\n */\n validateAndUpdate?(): Observable<ValidateAndUpdateResult>;\n\n /**\n * Should return the value for the given field path\n */\n getValue(fieldPath?: string): VariableValue | undefined | null;\n\n /**\n * Should return the value display text, used by the \"text\" formatter\n * Example: ${podId:text}\n * Useful for variables that have non user friendly values but friendly display text names.\n */\n getValueText?(fieldPath?: string): string;\n\n /**\n * A special function that locally scoped variables can implement\n **/\n isAncestorLoading?(): boolean;\n\n /**\n * Allows cancelling variable execution.\n */\n onCancel?(): void;\n}\n\nexport type VariableValue = VariableValueSingle | VariableValueSingle[];\n\nexport type VariableValueSingle = string | boolean | number | CustomVariableValue;\n\n/**\n * This is for edge case values like the custom \"allValue\" that should not be escaped/formatted like other values\n * The custom all value usually contain wildcards that should not be escaped.\n */\nexport interface CustomVariableValue {\n /**\n * The format name or function used in the expression\n */\n formatter(formatNameOrFn?: string | VariableCustomFormatterFn): string;\n}\n\nexport interface ValidateAndUpdateResult {}\nexport interface VariableValueOption {\n label: string;\n value: VariableValueSingle;\n}\n\nexport interface SceneVariableSetState extends SceneObjectState {\n variables: SceneVariable[];\n}\n\nexport interface SceneVariables extends SceneObject<SceneVariableSetState> {\n /**\n * Will look for and return variable matching name\n */\n getByName(name: string): SceneVariable | undefined;\n /**\n * Will return true if the variable is loading or waiting for an update to complete.\n */\n isVariableLoadingOrWaitingToUpdate(variable: SceneVariable): boolean;\n}\n\nexport class SceneVariableValueChangedEvent extends BusEventWithPayload<SceneVariable> {\n public static type = 'scene-variable-changed-value';\n}\n\nexport interface SceneVariableDependencyConfigLike {\n /** Return all variable names this object depend on */\n getNames(): Set<string>;\n\n /** Used to check for dependency on a specific variable */\n hasDependencyOn(name: string): boolean;\n\n /**\n * Will be called when the VariableSet have completed an update process or when a variable has changed value.\n **/\n variableUpdateCompleted(variable: SceneVariable, hasChanged: boolean): void;\n}\n\n/**\n * Used in CustomFormatterFn\n */\nexport interface CustomFormatterVariable {\n name: string;\n type: VariableType;\n multi?: boolean;\n includeAll?: boolean;\n}\n\nexport type VariableCustomFormatterFn = (\n value: unknown,\n legacyVariableModel: Partial<CustomFormatterVariable>,\n legacyDefaultFormatter?: VariableCustomFormatterFn\n) => string;\n\nexport type InterpolationFormatParameter = string | VariableCustomFormatterFn | undefined;\n\nexport function isCustomVariableValue(value: VariableValue): value is CustomVariableValue {\n return typeof value === 'object' && 'formatter' in value;\n}\n"],"names":[],"mappings":";;AAmFO,MAAM,uCAAuC,mBAAmC,CAAA;AAEvF,CAAA;AAFa,8BAAA,CACG,IAAO,GAAA,8BAAA,CAAA;AAkChB,SAAS,sBAAsB,KAAoD,EAAA;AACxF,EAAO,OAAA,OAAO,KAAU,KAAA,QAAA,IAAY,WAAe,IAAA,KAAA,CAAA;AACrD;;;;"}
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package/dist/index.d.ts
CHANGED
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@@ -102,9 +102,9 @@ interface SceneVariableDependencyConfigLike {
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/** Used to check for dependency on a specific variable */
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hasDependencyOn(name: string): boolean;
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/**
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* Will be called when the VariableSet have completed an update process
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* Will be called when the VariableSet have completed an update process or when a variable has changed value.
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**/
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variableUpdateCompleted(variable: SceneVariable, hasChanged: boolean): void;
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}
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/**
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* Used in CustomFormatterFn
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@@ -279,7 +279,6 @@ interface SceneDataLayerProviderState extends SceneObjectState {
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data?: PanelData;
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isEnabled?: boolean;
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isHidden?: boolean;
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_isWaitingForVariables?: boolean;
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}
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interface SceneDataLayerProvider extends SceneObject<SceneDataLayerProviderState> {
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topic: DataTopic;
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@@ -412,6 +411,17 @@ interface RuntimeDataSourceOptions {
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*/
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declare function registerRuntimeDataSource({ dataSource }: RuntimeDataSourceOptions): void;
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/**
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* @param root
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* @returns the full scene url state as a object with keys and values
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*/
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declare function getUrlState(root: SceneObject): SceneObjectUrlValues;
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/**
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* Exported util function to sync state from an initial url state.
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* Useful for initializing an embedded scenes with a url state string.
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*/
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declare function syncStateFromSearchParams(root: SceneObject, urlParams: URLSearchParams): void;
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interface FormatRegistryItem extends RegistryItem {
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formatter(value: VariableValue, args: string[], variable: FormatVariable): string;
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}
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@@ -559,11 +569,14 @@ interface VariableDependencyConfigOptions<TState extends SceneObjectState> {
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* Optional way to customize how to handle when a dependent variable changes
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* If not specified the default behavior is to trigger a re-render
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*/
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onReferencedVariableValueChanged?: () => void;
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onReferencedVariableValueChanged?: (variable: SceneVariable) => void;
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/**
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*
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* Two scenarios trigger this callback to be called.
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* 1. When any direct dependency changed value
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* 2. In case hasDependencyInLoadingState was called and returned true we really care about any variable update. So in this scenario this callback is called
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* after any variable update completes. This is to cover scenarios where an object is waiting for indirect dependencies to complete.
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*/
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onVariableUpdateCompleted?: () => void;
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}
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declare class VariableDependencyConfig<TState extends SceneObjectState> implements SceneVariableDependencyConfigLike {
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private _sceneObject;
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private _state;
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private _dependencies;
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private _statePaths?;
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private _isWaitingForVariables;
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scanCount: number;
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constructor(_sceneObject: SceneObject<TState>, _options: VariableDependencyConfigOptions<TState>);
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/**
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/**
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* This is called whenever any set of variables have new values. It up to this implementation to check if it's relevant given the current dependencies.
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*/
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* Only way to force a re-render is to update state right now
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*/
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private defaultHandlerReferencedVariableValueChanged;
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variableUpdateCompleted(variable: SceneVariable, hasChanged: boolean): void;
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hasDependencyInLoadingState(): boolean;
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getNames(): Set<string>;
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setPaths(paths: Array<keyof TState>): void;
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private scanStateForDependencies;
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maxDataPointsFromWidth?: boolean;
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dataLayerFilter?: DataLayerFilter;
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_isWaitingForVariables?: boolean;
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_hasFetchedData?: boolean;
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}
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interface DataQueryExtended extends DataQuery$1 {
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private _handleDataLayers;
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private _onLayersReceived;
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* This tries to start a new query whenever a variable completes or is changed.
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*
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* We care about variable update completions even when the variable has not changed and even when it is not a direct dependency.
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* Example: Variables A and B (B depends on A). A update depends on time range. So when time change query runner will
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* find that variable A is loading which is a dependency on of variable B so will set _isWaitingForVariables to true and
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* not issue any query.
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* When A completes it's loading (with no value change, so B never updates) it will cause a call of this function letting
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* the query runner know that A has completed, and in case _isWaitingForVariables we try to run the query. The query will
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* only run if all variables are in a non loading state so in other scenarios where a query depends on many variables this will
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* be called many times until all dependencies are in a non loading state. *
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*/
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private onVariableUpdatesCompleted;
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private shouldRunQueriesOnActivate;
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constructor(initialState: T, variableDependencyStatePaths?: Array<keyof T>);
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protected onActivate(): CancelActivationHandler;
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protected onDeactivate(): void;
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protected
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protected onVariableUpdateCompleted(): void;
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cancelQuery(): void;
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protected publishResults(data: PanelData, topic: DataTopic): void;
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getResultsStream(): ReplaySubject<SceneDataLayerProviderResult>;
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}
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declare class SceneVariableSetVariableDependencyHandler implements SceneVariableDependencyConfigLike {
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constructor(_variableUpdatesCompleted: (
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constructor(_variableUpdatesCompleted: (variable: SceneVariable, hasChanged: boolean) => void);
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hasDependencyOn(name: string): boolean;
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}
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interface TestVariableState extends MultiValueVariableState {
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cleanUp(root: SceneObject): void;
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getUrlState(root: SceneObject): SceneObjectUrlValues;
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}
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declare class UrlSyncManager implements UrlSyncManagerLike {
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private _urlKeyMapper;
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private _sceneRoot;
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private _stateSub;
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private _locationSub?;
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private _lastPath?;
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/**
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* Updates the current scene state to match URL state.
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*/
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initSync(root: SceneObject): void;
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cleanUp(root: SceneObject): void;
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syncFrom(sceneObj: SceneObject): void;
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private _onLocationUpdate;
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private _onStateChanged;
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getUrlState(root: SceneObject): SceneObjectUrlValues;
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}
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declare function getUrlSyncManager(): UrlSyncManagerLike;
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interface EmbeddedSceneState extends SceneObjectState {
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registerRuntimeDataSource: typeof registerRuntimeDataSource;
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registerVariableMacro: typeof registerVariableMacro;
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cloneSceneObjectState: typeof cloneSceneObjectState;
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syncStateFromSearchParams: typeof syncStateFromSearchParams;
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getUrlState: typeof getUrlState;
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renderPrometheusLabelFilters: typeof renderPrometheusLabelFilters;
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export { AdHocFilterSet, AdHocFiltersVariable, CancelActivationHandler, ConstantVariable, ControlsLayout, CustomFormatterVariable, CustomTransformOperator, CustomVariable, CustomVariableValue, DataLayerFilter, DataRequestEnricher, DataSourceVariable, DeepPartial, EmbeddedScene, EmbeddedSceneState, FieldConfigBuilders, FormatVariable, InterpolationFormatParameter, IntervalVariable, LocalValueVariable, MacroVariableConstructor, MultiValueVariable, NestedScene, PanelBuilders, PanelOptionsBuilders, QueryRunnerState, QueryVariable, RuntimeDataSource, SceneActivationHandler, SceneApp, SceneAppDrilldownView, SceneAppPage, SceneAppPageLike, SceneAppPageState, SceneAppRoute, SceneByFrameRepeater, SceneCSSGridItem, SceneCSSGridLayout, SceneCanvasText, SceneComponent, SceneComponentProps, SceneControlsSpacer, SceneDataLayerBase, SceneDataLayerControls, SceneDataLayerProvider, SceneDataLayerProviderResult, SceneDataLayerProviderState, SceneDataLayers, SceneDataNode, SceneDataProvider, SceneDataProviderResult, SceneDataProviderResultLike, SceneDataState, SceneDataTransformer, SceneDeactivationHandler, SceneDebugger, SceneFlexItem, SceneFlexItemLike, SceneFlexItemState, SceneFlexLayout, SceneGridItem, SceneGridItemLike, SceneGridItemStateLike, SceneGridLayout, SceneGridRow, SceneLayout, SceneLayoutChildOptions, SceneLayoutState, SceneObject, SceneObjectBase, SceneObjectRef, SceneObjectState, SceneObjectStateChangedEvent, SceneObjectStateChangedPayload, SceneObjectUrlSyncConfig, SceneObjectUrlSyncHandler, SceneObjectUrlValue, SceneObjectUrlValues, SceneObjectWithUrlSync, SceneQueryRunner, SceneReactObject, SceneRefreshPicker, SceneRouteMatch, SceneStateChangedHandler, SceneStatelessBehavior, SceneTimePicker, SceneTimeRange, SceneTimeRangeCompare, SceneTimeRangeLike, SceneTimeRangeState, SceneTimeRangeTransformerBase, SceneTimeZoneOverride, SceneToolbarButton, SceneToolbarInput, SceneVariable, SceneVariableDependencyConfigLike, SceneVariableSet, SceneVariableSetState, SceneVariableState, SceneVariableValueChangedEvent, SceneVariables, SplitLayout, TestVariable, TextBoxVariable,
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export { AdHocFilterSet, AdHocFiltersVariable, CancelActivationHandler, ConstantVariable, ControlsLayout, CustomFormatterVariable, CustomTransformOperator, CustomVariable, CustomVariableValue, DataLayerFilter, DataRequestEnricher, DataSourceVariable, DeepPartial, EmbeddedScene, EmbeddedSceneState, FieldConfigBuilders, FormatVariable, InterpolationFormatParameter, IntervalVariable, LocalValueVariable, MacroVariableConstructor, MultiValueVariable, NestedScene, PanelBuilders, PanelOptionsBuilders, QueryRunnerState, QueryVariable, RuntimeDataSource, SceneActivationHandler, SceneApp, SceneAppDrilldownView, SceneAppPage, SceneAppPageLike, SceneAppPageState, SceneAppRoute, SceneByFrameRepeater, SceneCSSGridItem, SceneCSSGridLayout, SceneCanvasText, SceneComponent, SceneComponentProps, SceneControlsSpacer, SceneDataLayerBase, SceneDataLayerControls, SceneDataLayerProvider, SceneDataLayerProviderResult, SceneDataLayerProviderState, SceneDataLayers, SceneDataNode, SceneDataProvider, SceneDataProviderResult, SceneDataProviderResultLike, SceneDataState, SceneDataTransformer, SceneDeactivationHandler, SceneDebugger, SceneFlexItem, SceneFlexItemLike, SceneFlexItemState, SceneFlexLayout, SceneGridItem, SceneGridItemLike, SceneGridItemStateLike, SceneGridLayout, SceneGridRow, SceneLayout, SceneLayoutChildOptions, SceneLayoutState, SceneObject, SceneObjectBase, SceneObjectRef, SceneObjectState, SceneObjectStateChangedEvent, SceneObjectStateChangedPayload, SceneObjectUrlSyncConfig, SceneObjectUrlSyncHandler, SceneObjectUrlValue, SceneObjectUrlValues, SceneObjectWithUrlSync, SceneQueryRunner, SceneReactObject, SceneRefreshPicker, SceneRouteMatch, SceneStateChangedHandler, SceneStatelessBehavior, SceneTimePicker, SceneTimeRange, SceneTimeRangeCompare, SceneTimeRangeLike, SceneTimeRangeState, SceneTimeRangeTransformerBase, SceneTimeZoneOverride, SceneToolbarButton, SceneToolbarInput, SceneVariable, SceneVariableDependencyConfigLike, SceneVariableSet, SceneVariableSetState, SceneVariableState, SceneVariableValueChangedEvent, SceneVariables, SplitLayout, TestVariable, TextBoxVariable, UrlSyncManager, UrlSyncManagerLike, UserActionEvent, ValidateAndUpdateResult, VariableCustomFormatterFn, VariableDependencyConfig, VariableValue, VariableValueOption, VariableValueSelectors, VariableValueSingle, VizPanel, VizPanelBuilder, VizPanelMenu, VizPanelState, index$1 as behaviors, index as dataLayers, formatRegistry, getUrlSyncManager, isCustomVariableValue, isDataRequestEnricher, isSceneObject, registerRuntimeDataSource, sceneGraph, sceneUtils, useSceneApp };
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