@grafana/scenes 0.0.32 → 0.1.0

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package/CHANGELOG.md CHANGED
@@ -1,47 +1,34 @@
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- # v0.0.32 (Mon Mar 27 2023)
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+ # v0.1.0 (Mon Mar 27 2023)
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+
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+ ### Release Notes
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+
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+ #### UrlSync: Simplify url sync interface ([#100](https://github.com/grafana/scenes/pull/100))
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+
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+ The SceneObjectUrlSyncHandler interface has changed. The function `getUrlState` no longer takes state as parameter. The implementation needs to use the current scene object state instead.
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+
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+ ---
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+
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+ #### 🚀 Enhancement
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+
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+ - UrlSync: Simplify url sync interface [#100](https://github.com/grafana/scenes/pull/100) ([@torkelo](https://github.com/torkelo))
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  #### 🐛 Bug Fix
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- - Enable auto [#107](https://github.com/grafana/scenes/pull/107) ([@torkelo](https://github.com/torkelo))
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- - Fix type import [#104](https://github.com/grafana/scenes/pull/104) ([@torkelo](https://github.com/torkelo))
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- - my bad ([@torkelo](https://github.com/torkelo))
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- - Fix type import ([@torkelo](https://github.com/torkelo))
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- - Macros: Share SkipFormattingValue value between AllUrlVariablesMacro and UrlTimeRangeMacro [#101](https://github.com/grafana/scenes/pull/101) ([@torkelo](https://github.com/torkelo))
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- - Share skip formatting ([@torkelo](https://github.com/torkelo))
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- - Scene: Support for new types of "macro" variables starting with __all_variables [#98](https://github.com/grafana/scenes/pull/98) ([@domasx2](https://github.com/domasx2) [@torkelo](https://github.com/torkelo))
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- - Removed some old code ([@torkelo](https://github.com/torkelo))
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- - Updates ([@torkelo](https://github.com/torkelo))
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- - More refactoring ([@torkelo](https://github.com/torkelo))
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- - Refactoring and added time range macro ([@torkelo](https://github.com/torkelo))
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- - Refactoring ([@torkelo](https://github.com/torkelo))
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- - fix ([@torkelo](https://github.com/torkelo))
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- - Fixed ts issues ([@torkelo](https://github.com/torkelo))
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- - Merge branch 'main' of github.com:grafana/scenes into scene-url-variables ([@torkelo](https://github.com/torkelo))
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- - ScenesApp: Change to workspace dependency [#99](https://github.com/grafana/scenes/pull/99) ([@torkelo](https://github.com/torkelo))
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- - UrlSyncManager: Improvements and fixes [#96](https://github.com/grafana/scenes/pull/96) ([@torkelo](https://github.com/torkelo))
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- - remove unused arg ([@torkelo](https://github.com/torkelo))
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- - Add skipUrlSync support ([@torkelo](https://github.com/torkelo))
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- - Variables: Add support for macro variables like __all_variables ([@torkelo](https://github.com/torkelo))
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- - Merge branch 'scene-interpolate-all-variables' into domas-interpolate-all-variables ([@torkelo](https://github.com/torkelo))
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- - Simplify logic ([@torkelo](https://github.com/torkelo))
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- - minor fix ([@torkelo](https://github.com/torkelo))
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- - Made tests a bit clear on what scenario they where testing ([@torkelo](https://github.com/torkelo))
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- - remove unnessary cleanup in EmbeddedScene ([@torkelo](https://github.com/torkelo))
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- - UrlSyncManager: Improvements and fixes ([@torkelo](https://github.com/torkelo))
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- - Update ([@torkelo](https://github.com/torkelo))
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- - Changelog: Clean up auto crap [#94](https://github.com/grafana/scenes/pull/94) ([@torkelo](https://github.com/torkelo))
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- - Fixing changelog ([@torkelo](https://github.com/torkelo))
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- - test ([@torkelo](https://github.com/torkelo))
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- - Yarn: Caching should work [#93](https://github.com/grafana/scenes/pull/93) ([@torkelo](https://github.com/torkelo))
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- - interpolate all variables ([@domasx2](https://github.com/domasx2))
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-
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- #### Authors: 2
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-
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- - Domas ([@domasx2](https://github.com/domasx2))
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+ - Clean up changelog [#108](https://github.com/grafana/scenes/pull/108) ([@torkelo](https://github.com/torkelo))
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+
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+ #### Authors: 1
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+
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  - Torkel Ödegaard ([@torkelo](https://github.com/torkelo))
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  ---
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+ # v0.0.32 (Mon Mar 27 2023)
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+
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+ - Scene: Support for new types of "macro" variables starting with \_\_all_variables [#98](https://github.com/grafana/scenes/pull/98) ([@domasx2](https://github.com/domasx2) [@torkelo](https://github.com/torkelo))
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+ - UrlSyncManager: Improvements and fixes [#96](https://github.com/grafana/scenes/pull/96) ([@torkelo](https://github.com/torkelo))
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+
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+ * UrlSync: SceneObject that implement url sync \_urlSync property will now see a change to how updateFromUrl is called. It is now called with null values when url query parameters are removed. Before the UrlSyncManager would remember the initial state and pass that to updateFromUrl, but now if you want to preserve your current state or set to some initial state you have to handle that logic inside updateFromUrl.
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+
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  # v0.0.28 (Tue Mar 21 2023)
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  - Removal of isEditing from SceneComponentProps (also $editor from SceneObjectState, and sceneGraph.getSceneEditor)
@@ -55,8 +55,8 @@ class SceneGridRow extends SceneObjectBase {
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  }
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  return layout;
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  }
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- getUrlState(state) {
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- return { rowc: state.isCollapsed ? "1" : "0" };
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+ getUrlState() {
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+ return { rowc: this.state.isCollapsed ? "1" : "0" };
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  }
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  updateFromUrl(values) {
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  const isCollapsed = values.rowc === "1";
@@ -1 +1 @@
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+ {"version":3,"file":"SceneGridRow.js","sources":["../../../../src/components/layout/SceneGridRow.tsx"],"sourcesContent":["import { css, cx } from '@emotion/css';\nimport React from 'react';\n\nimport { GrafanaTheme2 } from '@grafana/data';\nimport { Icon, useStyles2 } from '@grafana/ui';\n\nimport { SceneObjectBase } from '../../core/SceneObjectBase';\nimport { SceneComponentProps, SceneLayoutChildState, SceneObject, SceneObjectUrlValues } from '../../core/types';\nimport { SceneObjectUrlSyncConfig } from '../../services/SceneObjectUrlSyncConfig';\nimport { SceneDragHandle } from '../SceneDragHandle';\n\nimport { SceneGridLayout } from './SceneGridLayout';\nimport { GRID_COLUMN_COUNT } from './constants';\n\nexport interface SceneGridRowState extends SceneLayoutChildState {\n title: string;\n isCollapsible?: boolean;\n isCollapsed?: boolean;\n children: Array<SceneObject<SceneLayoutChildState>>;\n}\n\nexport class SceneGridRow extends SceneObjectBase<SceneGridRowState> {\n public static Component = SceneGridRowRenderer;\n\n protected _urlSync = new SceneObjectUrlSyncConfig(this, { keys: ['rowc'] });\n\n public constructor(state: SceneGridRowState) {\n super({\n isCollapsible: true,\n ...state,\n placement: {\n isResizable: false,\n isDraggable: true,\n ...state.placement,\n x: 0,\n height: 1,\n width: GRID_COLUMN_COUNT,\n },\n });\n }\n\n public getGridLayout(): SceneGridLayout {\n const layout = this.parent;\n\n if (!layout || !(layout instanceof SceneGridLayout)) {\n throw new Error('SceneGridRow must be a child of SceneGridLayout');\n }\n\n return layout;\n }\n\n public onCollapseToggle = () => {\n if (!this.state.isCollapsible) {\n return;\n }\n\n this.getGridLayout().toggleRow(this);\n };\n\n public getUrlState() {\n return { rowc: this.state.isCollapsed ? 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@@ -1 +1 @@
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- {"version":3,"file":"SceneObjectBase.js","sources":["../../../src/core/SceneObjectBase.tsx"],"sourcesContent":["import { useEffect } from 'react';\nimport { Subscription, Unsubscribable } from 'rxjs';\nimport { v4 as uuidv4 } from 'uuid';\n\nimport { BusEvent, BusEventHandler, BusEventType, EventBusSrv } from '@grafana/data';\nimport {\n SceneObject,\n SceneComponent,\n SceneObjectState,\n SceneObjectUrlSyncHandler,\n SceneStateChangedHandler,\n SceneActivationHandler,\n SceneDeactivationHandler,\n} from './types';\nimport { useForceUpdate } from '@grafana/ui';\n\nimport { SceneComponentWrapper } from './SceneComponentWrapper';\nimport { SceneObjectStateChangedEvent } from './events';\nimport { cloneSceneObject, forEachSceneObjectInState } from './utils';\nimport { SceneVariableDependencyConfigLike } from '../variables/types';\n\nexport abstract class SceneObjectBase<TState extends SceneObjectState = SceneObjectState>\n implements SceneObject<TState>\n{\n private _isActive = false;\n private _state: TState;\n private _events = new EventBusSrv();\n private _activationHandlers: SceneActivationHandler[] = [];\n private _deactivationHandlers: SceneDeactivationHandler[] = [];\n\n protected _parent?: SceneObject;\n protected _subs = new Subscription();\n\n protected _variableDependency: SceneVariableDependencyConfigLike | undefined;\n protected _urlSync: SceneObjectUrlSyncHandler<TState> | undefined;\n\n public constructor(state: TState) {\n if (!state.key) {\n state.key = uuidv4();\n }\n\n this._state = Object.freeze(state);\n this.setParent();\n }\n\n /** Current state */\n public get state(): TState {\n return this._state;\n }\n\n /** True if currently being active (ie displayed for visual objects) */\n public get isActive(): boolean {\n return this._isActive;\n }\n\n /** Returns the parent, undefined for root object */\n public get parent(): SceneObject | undefined {\n return this._parent;\n }\n\n /** Returns variable dependency config */\n public get variableDependency(): SceneVariableDependencyConfigLike | undefined {\n return this._variableDependency;\n }\n\n /** Returns url sync config */\n public get urlSync(): SceneObjectUrlSyncHandler<TState> | undefined {\n return this._urlSync;\n }\n\n /**\n * Used in render functions when rendering a SceneObject.\n * Wraps the component in an EditWrapper that handles edit mode\n */\n public get Component(): SceneComponent<this> {\n return SceneComponentWrapper;\n }\n\n private setParent() {\n forEachSceneObjectInState(this._state, (child) => (child._parent = this));\n }\n\n /**\n * Subscribe to the scene state subject\n **/\n public subscribeToState(handler: SceneStateChangedHandler<TState>): Unsubscribable {\n return this._events.subscribe(SceneObjectStateChangedEvent, (event) => {\n if (event.payload.changedObject === this) {\n handler(event.payload.newState as TState, event.payload.prevState as TState);\n }\n });\n }\n\n /**\n * Subscribe to the scene event\n **/\n public subscribeToEvent<T extends BusEvent>(eventType: BusEventType<T>, handler: BusEventHandler<T>): Unsubscribable {\n return this._events.subscribe(eventType, handler);\n }\n\n public setState(update: Partial<TState>) {\n const prevState = this._state;\n const newState: TState = {\n ...this._state,\n ...update,\n };\n\n this._state = Object.freeze(newState);\n\n this.setParent();\n\n // Bubble state change event. This is event is subscribed to by UrlSyncManager and UndoManager\n this.publishEvent(\n new SceneObjectStateChangedEvent({\n prevState,\n newState,\n partialUpdate: update,\n changedObject: this,\n }),\n true\n );\n }\n /*\n * Publish an event and optionally bubble it up the scene\n **/\n public publishEvent(event: BusEvent, bubble?: boolean) {\n this._events.publish(event);\n\n if (bubble && this.parent) {\n this.parent.publishEvent(event, bubble);\n }\n }\n\n public getRoot(): SceneObject {\n return !this._parent ? this : this._parent.getRoot();\n }\n\n /**\n * Called by the SceneComponentWrapper when the react component is mounted.\n * Don't override this, instead use addActivationHandler\n */\n public activate() {\n this._isActive = true;\n\n const { $data, $variables, $timeRange } = this.state;\n\n if ($timeRange && !$timeRange.isActive) {\n $timeRange.activate();\n }\n\n if ($variables && !$variables.isActive) {\n $variables.activate();\n }\n\n if ($data && !$data.isActive) {\n $data.activate();\n }\n\n this._activationHandlers.forEach((handler) => {\n const result = handler();\n if (result) {\n this._deactivationHandlers.push(result);\n }\n });\n }\n\n /**\n * Called by the SceneComponentWrapper when the react component is unmounted.\n * Don't override this, instead use addActivationHandler. 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+ {"version":3,"file":"SceneObjectBase.js","sources":["../../../src/core/SceneObjectBase.tsx"],"sourcesContent":["import { useEffect } from 'react';\nimport { Subscription, Unsubscribable } from 'rxjs';\nimport { v4 as uuidv4 } from 'uuid';\n\nimport { BusEvent, BusEventHandler, BusEventType, EventBusSrv } from '@grafana/data';\nimport {\n SceneObject,\n SceneComponent,\n SceneObjectState,\n SceneObjectUrlSyncHandler,\n SceneStateChangedHandler,\n SceneActivationHandler,\n SceneDeactivationHandler,\n} from './types';\nimport { useForceUpdate } from '@grafana/ui';\n\nimport { SceneComponentWrapper } from './SceneComponentWrapper';\nimport { SceneObjectStateChangedEvent } from './events';\nimport { cloneSceneObject, forEachSceneObjectInState } from './utils';\nimport { SceneVariableDependencyConfigLike } from '../variables/types';\n\nexport abstract class SceneObjectBase<TState extends SceneObjectState = SceneObjectState>\n implements SceneObject<TState>\n{\n private _isActive = false;\n private _state: TState;\n private _events = new EventBusSrv();\n private _activationHandlers: SceneActivationHandler[] = [];\n private _deactivationHandlers: SceneDeactivationHandler[] = [];\n\n protected _parent?: SceneObject;\n protected _subs = new Subscription();\n\n protected _variableDependency: SceneVariableDependencyConfigLike | undefined;\n protected _urlSync: SceneObjectUrlSyncHandler | undefined;\n\n public constructor(state: TState) {\n if (!state.key) {\n state.key = uuidv4();\n }\n\n this._state = Object.freeze(state);\n this.setParent();\n }\n\n /** Current state */\n public get state(): TState {\n return this._state;\n }\n\n /** True if currently being active (ie displayed for visual objects) */\n public get isActive(): boolean {\n return this._isActive;\n }\n\n /** Returns the parent, undefined for root object */\n public get parent(): SceneObject | undefined {\n return this._parent;\n }\n\n /** Returns variable dependency config */\n public get variableDependency(): SceneVariableDependencyConfigLike | undefined {\n return this._variableDependency;\n }\n\n /** Returns url sync config */\n public get urlSync(): SceneObjectUrlSyncHandler | undefined {\n return this._urlSync;\n }\n\n /**\n * Used in render functions when rendering a SceneObject.\n * Wraps the component in an EditWrapper that handles edit mode\n */\n public get Component(): SceneComponent<this> {\n return SceneComponentWrapper;\n }\n\n private setParent() {\n forEachSceneObjectInState(this._state, (child) => (child._parent = this));\n }\n\n /**\n * Subscribe to the scene state subject\n **/\n public subscribeToState(handler: SceneStateChangedHandler<TState>): Unsubscribable {\n return this._events.subscribe(SceneObjectStateChangedEvent, (event) => {\n if (event.payload.changedObject === this) {\n handler(event.payload.newState as TState, event.payload.prevState as TState);\n }\n });\n }\n\n /**\n * Subscribe to the scene event\n **/\n public subscribeToEvent<T extends BusEvent>(eventType: BusEventType<T>, handler: BusEventHandler<T>): Unsubscribable {\n return this._events.subscribe(eventType, handler);\n }\n\n public setState(update: Partial<TState>) {\n const prevState = this._state;\n const newState: TState = {\n ...this._state,\n ...update,\n };\n\n this._state = Object.freeze(newState);\n\n this.setParent();\n\n // Bubble state change event. This is event is subscribed to by UrlSyncManager and UndoManager\n this.publishEvent(\n new SceneObjectStateChangedEvent({\n prevState,\n newState,\n partialUpdate: update,\n changedObject: this,\n }),\n true\n );\n }\n /*\n * Publish an event and optionally bubble it up the scene\n **/\n public publishEvent(event: BusEvent, bubble?: boolean) {\n this._events.publish(event);\n\n if (bubble && this.parent) {\n this.parent.publishEvent(event, bubble);\n }\n }\n\n public getRoot(): SceneObject {\n return !this._parent ? this : this._parent.getRoot();\n }\n\n /**\n * Called by the SceneComponentWrapper when the react component is mounted.\n * Don't override this, instead use addActivationHandler\n */\n public activate() {\n this._isActive = true;\n\n const { $data, $variables, $timeRange } = this.state;\n\n if ($timeRange && !$timeRange.isActive) {\n $timeRange.activate();\n }\n\n if ($variables && !$variables.isActive) {\n $variables.activate();\n }\n\n if ($data && !$data.isActive) {\n $data.activate();\n }\n\n this._activationHandlers.forEach((handler) => {\n const result = handler();\n if (result) {\n this._deactivationHandlers.push(result);\n }\n });\n }\n\n /**\n * Called by the SceneComponentWrapper when the react component is unmounted.\n * Don't override this, instead use addActivationHandler. The activation handler can return a deactivation handler.\n */\n public deactivate(): void {\n this._isActive = false;\n\n const { $data, $variables, $timeRange } = this.state;\n\n if ($timeRange && $timeRange.isActive) {\n $timeRange.deactivate();\n }\n\n if ($data && $data.isActive) {\n $data.deactivate();\n }\n\n if ($variables && $variables.isActive) {\n $variables.deactivate();\n }\n\n this._deactivationHandlers.forEach((handler) => handler());\n this._deactivationHandlers = [];\n\n // Clear subscriptions and listeners\n this._events.removeAllListeners();\n this._subs.unsubscribe();\n this._subs = new Subscription();\n }\n\n /**\n * Utility hook to get and subscribe to state\n */\n public useState() {\n // eslint-disable-next-line react-hooks/rules-of-hooks\n return useSceneObjectState(this);\n }\n\n /** Force a re-render, should only be needed when variable values change */\n public forceRender(): void {\n this.setState({});\n }\n\n /**\n * Will create new SceneObject with shallow-cloned state, but all state items of type SceneObject are deep cloned\n */\n public clone(withState?: Partial<TState>): this {\n return cloneSceneObject(this, withState);\n }\n\n /**\n * Allows external code to register code that is executed on activate and deactivate. 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@@ -46,8 +46,8 @@ class SceneTimeRange extends SceneObjectBase {
46
46
  this.setState({ value: evaluateTimeRange(this.state.from, this.state.to, this.state.timeZone) });
47
47
  };
48
48
  }
49
- getUrlState(state) {
50
- return { from: state.from, to: state.to };
49
+ getUrlState() {
50
+ return { from: this.state.from, to: this.state.to };
51
51
  }
52
52
  updateFromUrl(values) {
53
53
  var _a, _b;
@@ -1 +1 @@
1
- {"version":3,"file":"SceneTimeRange.js","sources":["../../../src/core/SceneTimeRange.tsx"],"sourcesContent":["import { dateMath, getTimeZone, TimeRange, TimeZone, toUtc } from '@grafana/data';\n\nimport { SceneObjectUrlSyncConfig } from '../services/SceneObjectUrlSyncConfig';\n\nimport { SceneObjectBase } from './SceneObjectBase';\nimport { SceneTimeRangeLike, SceneTimeRangeState, SceneObjectUrlValues, SceneObjectUrlValue } from './types';\n\nexport class SceneTimeRange extends SceneObjectBase<SceneTimeRangeState> implements SceneTimeRangeLike {\n protected _urlSync = new SceneObjectUrlSyncConfig(this, { keys: ['from', 'to'] });\n\n public constructor(state: Partial<SceneTimeRangeState> = {}) {\n const from = state.from ?? 'now-6h';\n const to = state.to ?? 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+ {"version":3,"file":"SceneTimeRange.js","sources":["../../../src/core/SceneTimeRange.tsx"],"sourcesContent":["import { dateMath, getTimeZone, TimeRange, TimeZone, toUtc } from '@grafana/data';\n\nimport { SceneObjectUrlSyncConfig } from '../services/SceneObjectUrlSyncConfig';\n\nimport { SceneObjectBase } from './SceneObjectBase';\nimport { SceneTimeRangeLike, SceneTimeRangeState, SceneObjectUrlValues, SceneObjectUrlValue } from './types';\n\nexport class SceneTimeRange extends SceneObjectBase<SceneTimeRangeState> implements SceneTimeRangeLike {\n protected _urlSync = new SceneObjectUrlSyncConfig(this, { keys: ['from', 'to'] });\n\n public constructor(state: Partial<SceneTimeRangeState> = {}) {\n const from = state.from ?? 'now-6h';\n const to = state.to ?? 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@@ -1 +1 @@
1
- {"version":3,"file":"types.js","sources":["../../../src/core/types.ts"],"sourcesContent":["import React from 'react';\nimport { MonoTypeOperatorFunction, Unsubscribable } from 'rxjs';\n\nimport {\n BusEvent,\n BusEventHandler,\n BusEventType,\n DataFrame,\n DataTransformContext,\n PanelData,\n TimeRange,\n TimeZone,\n} from '@grafana/data';\n\nimport { SceneVariableDependencyConfigLike, SceneVariables } from '../variables/types';\n\nexport interface SceneObjectStatePlain {\n key?: string;\n $timeRange?: SceneTimeRangeLike;\n $data?: SceneDataProvider;\n $variables?: SceneVariables;\n}\n\nexport interface SceneLayoutChildState extends SceneObjectStatePlain {\n placement?: SceneLayoutChildOptions;\n}\n\nexport type SceneObjectState = SceneObjectStatePlain | SceneLayoutState | SceneLayoutChildState;\n\nexport interface SceneLayoutChildOptions {\n width?: number | string;\n height?: number | string;\n xSizing?: 'fill' | 'content';\n ySizing?: 'fill' | 'content';\n x?: number;\n y?: number;\n minWidth?: number | string;\n minHeight?: number | string;\n isDraggable?: boolean;\n isResizable?: boolean;\n}\n\nexport interface SceneComponentProps<T> {\n model: T;\n}\n\nexport interface SceneComponentWrapperProps {\n model: SceneObject;\n children: React.ReactNode;\n}\n\nexport type SceneComponent<TModel> = (props: SceneComponentProps<TModel>) => React.ReactElement | null;\nexport type SceneComponentCustomWrapper = (props: SceneComponentWrapperProps) => React.ReactElement | null;\n\nexport interface SceneDataState extends SceneObjectStatePlain {\n data?: PanelData;\n}\n\nexport interface SceneObject<TState extends SceneObjectState = SceneObjectState> {\n /** The current state */\n readonly state: TState;\n\n /** True when there is a React component mounted for this Object */\n readonly isActive: boolean;\n\n /** SceneObject parent */\n readonly parent?: SceneObject;\n\n /** This abtractions declares what variables the scene object depends on and how to handle when they change value. **/\n readonly variableDependency?: SceneVariableDependencyConfigLike;\n\n /** This abstraction declares URL sync dependencies of a scene object. **/\n readonly urlSync?: SceneObjectUrlSyncHandler<TState>;\n\n /** Subscribe to state changes */\n subscribeToState(handler: SceneStateChangedHandler<TState>): Unsubscribable;\n\n /** Subscribe to a scene event */\n subscribeToEvent<T extends BusEvent>(typeFilter: BusEventType<T>, handler: BusEventHandler<T>): Unsubscribable;\n\n /** Publish an event and optionally bubble it up the scene */\n publishEvent(event: BusEvent, bubble?: boolean): void;\n\n /** Utility hook that wraps useObservable. Used by React components to subscribes to state changes */\n useState(): TState;\n\n /** How to modify state */\n setState(state: Partial<TState>): void;\n\n /**\n * Called when the Component is mounted. This will also activate any $data, $variables or $timeRange scene object on this level.\n * Don't override this in your custom SceneObjects, instead use addActivationHandler from the constructor. The activation handler can return a deactivation handler.\n **/\n activate(): void;\n\n /** Called when component unmounts. This will also deactivate any $data, $variables or $timeRange scene object on this level.\n * Don't override this in your custom SceneObjects, instead use addActivationHandler from the constructor. The activation handler can return a deactivation handler.\n */\n deactivate(): void;\n\n /** Get the scene root */\n getRoot(): SceneObject;\n\n /** Returns a deep clone this object and all its children */\n clone(state?: Partial<TState>): this;\n\n /** A React component to use for rendering the object */\n Component(props: SceneComponentProps<SceneObject<TState>>): React.ReactElement | null;\n\n /** Force a re-render, should only be needed when variable values change */\n forceRender(): void;\n\n /**\n * Allows external code to register code that is executed on activate and deactivate. This allow you\n * to wire up scene objects that need to respond to state changes in other objects from the outside.\n **/\n addActivationHandler(handler: SceneActivationHandler): void;\n}\n\nexport type SceneActivationHandler = () => SceneDeactivationHandler | void;\nexport type SceneDeactivationHandler = () => void;\n\nexport type SceneLayoutChild = SceneObject<SceneLayoutChildState | SceneLayoutState>;\n\nexport interface SceneLayoutState extends SceneLayoutChildState {\n children: SceneLayoutChild[];\n}\n\nexport interface SceneLayout<T extends SceneLayoutState = SceneLayoutState> extends SceneObject<T> {\n isDraggable(): boolean;\n getDragClass?(): string;\n getDragClassCancel?(): string;\n}\n\nexport interface SceneTimeRangeState extends SceneObjectStatePlain {\n from: string;\n to: string;\n timeZone: TimeZone;\n fiscalYearStartMonth?: number;\n value: TimeRange;\n}\n\nexport interface SceneTimeRangeLike extends SceneObject<SceneTimeRangeState> {\n onTimeRangeChange(timeRange: TimeRange): void;\n onRefresh(): void;\n}\n\nexport interface SceneObjectRef {\n ref: SceneObject;\n}\n\nexport function isSceneObject(obj: any): obj is SceneObject {\n return obj.useState !== undefined;\n}\n\nexport interface SceneObjectWithUrlSync<TState> extends SceneObject {\n getUrlState(state: TState): SceneObjectUrlValues;\n updateFromUrl(values: SceneObjectUrlValues): void;\n}\n\nexport interface SceneObjectUrlSyncHandler<TState> {\n getKeys(): string[];\n getUrlState(state: TState): SceneObjectUrlValues;\n updateFromUrl(values: SceneObjectUrlValues): void;\n}\n\nexport type SceneObjectUrlValue = string | string[] | undefined | null;\nexport type SceneObjectUrlValues = Record<string, SceneObjectUrlValue>;\n\nexport type CustomTransformOperator = (context: DataTransformContext) => MonoTypeOperatorFunction<DataFrame[]>;\nexport type SceneStateChangedHandler<TState> = (newState: TState, prevState: TState) => void;\n\nexport type DeepPartial<T> = {\n [K in keyof T]?: T[K] extends object ? DeepPartial<T[K]> : T[K];\n};\n\nexport interface SceneDataProvider extends SceneObject<SceneDataState> {\n setContainerWidth?: (width: number) => void;\n}\n"],"names":[],"mappings":"AAuJO,SAAS,cAAc,GAA8B,EAAA;AAC1D,EAAA,OAAO,IAAI,QAAa,KAAA,KAAA,CAAA,CAAA;AAC1B;;;;"}
1
+ {"version":3,"file":"types.js","sources":["../../../src/core/types.ts"],"sourcesContent":["import React from 'react';\nimport { MonoTypeOperatorFunction, Unsubscribable } from 'rxjs';\n\nimport {\n BusEvent,\n BusEventHandler,\n BusEventType,\n DataFrame,\n DataTransformContext,\n PanelData,\n TimeRange,\n TimeZone,\n} from '@grafana/data';\n\nimport { SceneVariableDependencyConfigLike, SceneVariables } from '../variables/types';\n\nexport interface SceneObjectStatePlain {\n key?: string;\n $timeRange?: SceneTimeRangeLike;\n $data?: SceneDataProvider;\n $variables?: SceneVariables;\n}\n\nexport interface SceneLayoutChildState extends SceneObjectStatePlain {\n placement?: SceneLayoutChildOptions;\n}\n\nexport type SceneObjectState = SceneObjectStatePlain | SceneLayoutState | SceneLayoutChildState;\n\nexport interface SceneLayoutChildOptions {\n width?: number | string;\n height?: number | string;\n xSizing?: 'fill' | 'content';\n ySizing?: 'fill' | 'content';\n x?: number;\n y?: number;\n minWidth?: number | string;\n minHeight?: number | string;\n isDraggable?: boolean;\n isResizable?: boolean;\n}\n\nexport interface SceneComponentProps<T> {\n model: T;\n}\n\nexport interface SceneComponentWrapperProps {\n model: SceneObject;\n children: React.ReactNode;\n}\n\nexport type SceneComponent<TModel> = (props: SceneComponentProps<TModel>) => React.ReactElement | null;\nexport type SceneComponentCustomWrapper = (props: SceneComponentWrapperProps) => React.ReactElement | null;\n\nexport interface SceneDataState extends SceneObjectStatePlain {\n data?: PanelData;\n}\n\nexport interface SceneObject<TState extends SceneObjectState = SceneObjectState> {\n /** The current state */\n readonly state: TState;\n\n /** True when there is a React component mounted for this Object */\n readonly isActive: boolean;\n\n /** SceneObject parent */\n readonly parent?: SceneObject;\n\n /** This abtractions declares what variables the scene object depends on and how to handle when they change value. **/\n readonly variableDependency?: SceneVariableDependencyConfigLike;\n\n /** This abstraction declares URL sync dependencies of a scene object. **/\n readonly urlSync?: SceneObjectUrlSyncHandler;\n\n /** Subscribe to state changes */\n subscribeToState(handler: SceneStateChangedHandler<TState>): Unsubscribable;\n\n /** Subscribe to a scene event */\n subscribeToEvent<T extends BusEvent>(typeFilter: BusEventType<T>, handler: BusEventHandler<T>): Unsubscribable;\n\n /** Publish an event and optionally bubble it up the scene */\n publishEvent(event: BusEvent, bubble?: boolean): void;\n\n /** Utility hook that wraps useObservable. Used by React components to subscribes to state changes */\n useState(): TState;\n\n /** How to modify state */\n setState(state: Partial<TState>): void;\n\n /**\n * Called when the Component is mounted. This will also activate any $data, $variables or $timeRange scene object on this level.\n * Don't override this in your custom SceneObjects, instead use addActivationHandler from the constructor. The activation handler can return a deactivation handler.\n **/\n activate(): void;\n\n /** Called when component unmounts. This will also deactivate any $data, $variables or $timeRange scene object on this level.\n * Don't override this in your custom SceneObjects, instead use addActivationHandler from the constructor. The activation handler can return a deactivation handler.\n */\n deactivate(): void;\n\n /** Get the scene root */\n getRoot(): SceneObject;\n\n /** Returns a deep clone this object and all its children */\n clone(state?: Partial<TState>): this;\n\n /** A React component to use for rendering the object */\n Component(props: SceneComponentProps<SceneObject<TState>>): React.ReactElement | null;\n\n /** Force a re-render, should only be needed when variable values change */\n forceRender(): void;\n\n /**\n * Allows external code to register code that is executed on activate and deactivate. This allow you\n * to wire up scene objects that need to respond to state changes in other objects from the outside.\n **/\n addActivationHandler(handler: SceneActivationHandler): void;\n}\n\nexport type SceneActivationHandler = () => SceneDeactivationHandler | void;\nexport type SceneDeactivationHandler = () => void;\n\nexport type SceneLayoutChild = SceneObject<SceneLayoutChildState | SceneLayoutState>;\n\nexport interface SceneLayoutState extends SceneLayoutChildState {\n children: SceneLayoutChild[];\n}\n\nexport interface SceneLayout<T extends SceneLayoutState = SceneLayoutState> extends SceneObject<T> {\n isDraggable(): boolean;\n getDragClass?(): string;\n getDragClassCancel?(): string;\n}\n\nexport interface SceneTimeRangeState extends SceneObjectStatePlain {\n from: string;\n to: string;\n timeZone: TimeZone;\n fiscalYearStartMonth?: number;\n value: TimeRange;\n}\n\nexport interface SceneTimeRangeLike extends SceneObject<SceneTimeRangeState> {\n onTimeRangeChange(timeRange: TimeRange): void;\n onRefresh(): void;\n}\n\nexport interface SceneObjectRef {\n ref: SceneObject;\n}\n\nexport function isSceneObject(obj: any): obj is SceneObject {\n return obj.useState !== undefined;\n}\n\nexport interface SceneObjectWithUrlSync extends SceneObject {\n getUrlState(): SceneObjectUrlValues;\n updateFromUrl(values: SceneObjectUrlValues): void;\n}\n\nexport interface SceneObjectUrlSyncHandler {\n getKeys(): string[];\n getUrlState(): SceneObjectUrlValues;\n updateFromUrl(values: SceneObjectUrlValues): void;\n}\n\nexport type SceneObjectUrlValue = string | string[] | undefined | null;\nexport type SceneObjectUrlValues = Record<string, SceneObjectUrlValue>;\n\nexport type CustomTransformOperator = (context: DataTransformContext) => MonoTypeOperatorFunction<DataFrame[]>;\nexport type SceneStateChangedHandler<TState> = (newState: TState, prevState: TState) => void;\n\nexport type DeepPartial<T> = {\n [K in keyof T]?: T[K] extends object ? DeepPartial<T[K]> : T[K];\n};\n\nexport interface SceneDataProvider extends SceneObject<SceneDataState> {\n setContainerWidth?: (width: number) => void;\n}\n"],"names":[],"mappings":"AAuJO,SAAS,cAAc,GAA8B,EAAA;AAC1D,EAAA,OAAO,IAAI,QAAa,KAAA,KAAA,CAAA,CAAA;AAC1B;;;;"}
@@ -6,8 +6,8 @@ class SceneObjectUrlSyncConfig {
6
6
  getKeys() {
7
7
  return this._keys;
8
8
  }
9
- getUrlState(state) {
10
- return this._sceneObject.getUrlState(state);
9
+ getUrlState() {
10
+ return this._sceneObject.getUrlState();
11
11
  }
12
12
  updateFromUrl(values) {
13
13
  this._sceneObject.updateFromUrl(values);
@@ -1 +1 @@
1
- {"version":3,"file":"SceneObjectUrlSyncConfig.js","sources":["../../../src/services/SceneObjectUrlSyncConfig.ts"],"sourcesContent":["import {\n SceneObjectState,\n SceneObjectUrlSyncHandler,\n SceneObjectWithUrlSync,\n SceneObjectUrlValues,\n} from '../core/types';\n\ninterface SceneObjectUrlSyncConfigOptions {\n keys: string[];\n}\n\nexport class SceneObjectUrlSyncConfig<TState extends SceneObjectState> implements SceneObjectUrlSyncHandler<TState> {\n private _keys: string[];\n\n public constructor(private _sceneObject: SceneObjectWithUrlSync<TState>, _options: SceneObjectUrlSyncConfigOptions) {\n this._keys = _options.keys;\n }\n\n public getKeys(): string[] {\n return this._keys;\n }\n\n public getUrlState(state: TState): SceneObjectUrlValues {\n return this._sceneObject.getUrlState(state);\n }\n\n public updateFromUrl(values: SceneObjectUrlValues): void {\n this._sceneObject.updateFromUrl(values);\n }\n}\n"],"names":[],"mappings":"AAWO,MAAM,wBAAuG,CAAA;AAAA,EAG3G,WAAA,CAAoB,cAA8C,QAA2C,EAAA;AAAzF,IAAA,IAAA,CAAA,YAAA,GAAA,YAAA,CAAA;AACzB,IAAA,IAAA,CAAK,QAAQ,QAAS,CAAA,IAAA,CAAA;AAAA,GACxB;AAAA,EAEO,OAAoB,GAAA;AACzB,IAAA,OAAO,IAAK,CAAA,KAAA,CAAA;AAAA,GACd;AAAA,EAEO,YAAY,KAAqC,EAAA;AACtD,IAAO,OAAA,IAAA,CAAK,YAAa,CAAA,WAAA,CAAY,KAAK,CAAA,CAAA;AAAA,GAC5C;AAAA,EAEO,cAAc,MAAoC,EAAA;AACvD,IAAK,IAAA,CAAA,YAAA,CAAa,cAAc,MAAM,CAAA,CAAA;AAAA,GACxC;AACF;;;;"}
1
+ {"version":3,"file":"SceneObjectUrlSyncConfig.js","sources":["../../../src/services/SceneObjectUrlSyncConfig.ts"],"sourcesContent":["import { SceneObjectUrlSyncHandler, SceneObjectWithUrlSync, SceneObjectUrlValues } from '../core/types';\n\ninterface SceneObjectUrlSyncConfigOptions {\n keys: string[];\n}\n\nexport class SceneObjectUrlSyncConfig implements SceneObjectUrlSyncHandler {\n private _keys: string[];\n\n public constructor(private _sceneObject: SceneObjectWithUrlSync, _options: SceneObjectUrlSyncConfigOptions) {\n this._keys = _options.keys;\n }\n\n public getKeys(): string[] {\n return this._keys;\n }\n\n public getUrlState(): SceneObjectUrlValues {\n return this._sceneObject.getUrlState();\n }\n\n public updateFromUrl(values: SceneObjectUrlValues): void {\n this._sceneObject.updateFromUrl(values);\n }\n}\n"],"names":[],"mappings":"AAMO,MAAM,wBAA8D,CAAA;AAAA,EAGlE,WAAA,CAAoB,cAAsC,QAA2C,EAAA;AAAjF,IAAA,IAAA,CAAA,YAAA,GAAA,YAAA,CAAA;AACzB,IAAA,IAAA,CAAK,QAAQ,QAAS,CAAA,IAAA,CAAA;AAAA,GACxB;AAAA,EAEO,OAAoB,GAAA;AACzB,IAAA,OAAO,IAAK,CAAA,KAAA,CAAA;AAAA,GACd;AAAA,EAEO,WAAoC,GAAA;AACzC,IAAO,OAAA,IAAA,CAAK,aAAa,WAAY,EAAA,CAAA;AAAA,GACvC;AAAA,EAEO,cAAc,MAAoC,EAAA;AACvD,IAAK,IAAA,CAAA,YAAA,CAAa,cAAc,MAAM,CAAA,CAAA;AAAA,GACxC;AACF;;;;"}
@@ -15,7 +15,7 @@ class UrlSyncManager {
15
15
  this.onStateChanged = ({ payload }) => {
16
16
  const changedObject = payload.changedObject;
17
17
  if (changedObject.urlSync) {
18
- const newUrlState = changedObject.urlSync.getUrlState(payload.newState);
18
+ const newUrlState = changedObject.urlSync.getUrlState();
19
19
  const searchParams = locationService.getSearch();
20
20
  const mappedUpdated = {};
21
21
  this.urlKeyMapper.rebuldIndex(this.sceneRoot);
@@ -48,7 +48,7 @@ class UrlSyncManager {
48
48
  syncSceneStateFromUrl(sceneObject, urlParams) {
49
49
  if (sceneObject.urlSync) {
50
50
  const urlState = {};
51
- const currentState = sceneObject.urlSync.getUrlState(sceneObject.state);
51
+ const currentState = sceneObject.urlSync.getUrlState();
52
52
  for (const key of sceneObject.urlSync.getKeys()) {
53
53
  const uniqueKey = this.urlKeyMapper.getUniqueKey(key, sceneObject);
54
54
  const newValue = urlParams.getAll(uniqueKey);
@@ -1 +1 @@
1
- {"version":3,"file":"UrlSyncManager.js","sources":["../../../src/services/UrlSyncManager.ts"],"sourcesContent":["import { Location } from 'history';\nimport { isEqual } from 'lodash';\n\nimport { locationService } from '@grafana/runtime';\n\nimport { SceneObjectStateChangedEvent } from '../core/events';\nimport { SceneObject, SceneObjectUrlValue, SceneObjectUrlValues } from '../core/types';\nimport { forEachSceneObjectInState } from '../core/utils';\n\nexport class UrlSyncManager {\n private urlKeyMapper = new UniqueUrlKeyMapper();\n\n public constructor(private sceneRoot: SceneObject) {}\n\n /**\n * Updates the current scene state to match URL state.\n */\n public initSync() {\n this.sceneRoot.addActivationHandler(() => {\n const stateChangeSub = this.sceneRoot.subscribeToEvent(SceneObjectStateChangedEvent, this.onStateChanged);\n const locationListenerUnsub = locationService.getHistory().listen(this.onLocationUpdate);\n\n return () => {\n stateChangeSub.unsubscribe();\n locationListenerUnsub();\n };\n });\n\n const urlParams = locationService.getSearch();\n this.urlKeyMapper.rebuldIndex(this.sceneRoot);\n this.syncSceneStateFromUrl(this.sceneRoot, urlParams);\n }\n\n private onLocationUpdate = (location: Location) => {\n const urlParams = new URLSearchParams(location.search);\n // Rebuild key mapper index before starting sync\n this.urlKeyMapper.rebuldIndex(this.sceneRoot);\n // Sync scene state tree from url\n this.syncSceneStateFromUrl(this.sceneRoot, urlParams);\n };\n\n private onStateChanged = ({ payload }: SceneObjectStateChangedEvent) => {\n const changedObject = payload.changedObject;\n\n if (changedObject.urlSync) {\n const newUrlState = changedObject.urlSync.getUrlState(payload.newState);\n\n const searchParams = locationService.getSearch();\n const mappedUpdated: SceneObjectUrlValues = {};\n\n this.urlKeyMapper.rebuldIndex(this.sceneRoot);\n\n for (const [key, newUrlValue] of Object.entries(newUrlState)) {\n const uniqueKey = this.urlKeyMapper.getUniqueKey(key, changedObject);\n const currentUrlValue = searchParams.getAll(uniqueKey);\n\n if (!isUrlValueEqual(currentUrlValue, newUrlValue)) {\n mappedUpdated[uniqueKey] = newUrlValue;\n }\n }\n\n if (Object.keys(mappedUpdated).length > 0) {\n locationService.partial(mappedUpdated, true);\n }\n }\n };\n\n private syncSceneStateFromUrl(sceneObject: SceneObject, urlParams: URLSearchParams) {\n if (sceneObject.urlSync) {\n const urlState: SceneObjectUrlValues = {};\n const currentState = sceneObject.urlSync.getUrlState(sceneObject.state);\n\n for (const key of sceneObject.urlSync.getKeys()) {\n const uniqueKey = this.urlKeyMapper.getUniqueKey(key, sceneObject);\n const newValue = urlParams.getAll(uniqueKey);\n const currentValue = currentState[key];\n\n if (isUrlValueEqual(newValue, currentValue)) {\n continue;\n }\n\n if (newValue.length > 0) {\n if (Array.isArray(currentValue)) {\n urlState[key] = newValue;\n } else {\n urlState[key] = newValue[0];\n }\n } else {\n // mark this key as having no url state\n urlState[key] = null;\n }\n }\n\n if (Object.keys(urlState).length > 0) {\n sceneObject.urlSync.updateFromUrl(urlState);\n }\n }\n\n forEachSceneObjectInState(sceneObject.state, (obj) => this.syncSceneStateFromUrl(obj, urlParams));\n }\n}\n\ninterface SceneObjectWithDepth {\n sceneObject: SceneObject;\n depth: number;\n}\nclass UniqueUrlKeyMapper {\n private index = new Map<string, SceneObjectWithDepth[]>();\n\n public getUniqueKey(key: string, obj: SceneObject) {\n const objectsWithKey = this.index.get(key);\n if (!objectsWithKey) {\n throw new Error(\"Cannot find any scene object that uses the key '\" + key + \"'\");\n }\n\n const address = objectsWithKey.findIndex((o) => o.sceneObject === obj);\n if (address > 0) {\n return `${key}-${address + 1}`;\n }\n\n return key;\n }\n\n public rebuldIndex(root: SceneObject) {\n this.index.clear();\n this.buildIndex(root, 0);\n }\n\n private buildIndex(sceneObject: SceneObject, depth: number) {\n if (sceneObject.urlSync) {\n for (const key of sceneObject.urlSync.getKeys()) {\n const hit = this.index.get(key);\n if (hit) {\n hit.push({ sceneObject, depth });\n hit.sort((a, b) => a.depth - b.depth);\n } else {\n this.index.set(key, [{ sceneObject, depth }]);\n }\n }\n }\n\n forEachSceneObjectInState(sceneObject.state, (obj) => this.buildIndex(obj, depth + 1));\n }\n}\n\nexport function isUrlValueEqual(currentUrlValue: string[], newUrlValue: SceneObjectUrlValue): boolean {\n if (currentUrlValue.length === 0 && newUrlValue == null) {\n return true;\n }\n\n if (!Array.isArray(newUrlValue) && currentUrlValue?.length === 1) {\n return newUrlValue === currentUrlValue[0];\n }\n\n if (newUrlValue?.length === 0 && currentUrlValue === null) {\n return true;\n }\n\n // We have two arrays, lets compare them\n return isEqual(currentUrlValue, 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@@ -10,7 +10,7 @@ class UrlTimeRangeMacro {
10
10
  getValue() {
11
11
  var _a;
12
12
  const timeRange = getTimeRange(this._sceneObject);
13
- const urlState = (_a = timeRange.urlSync) == null ? void 0 : _a.getUrlState(timeRange.state);
13
+ const urlState = (_a = timeRange.urlSync) == null ? void 0 : _a.getUrlState();
14
14
  return new SkipFormattingValue(urlUtil.toUrlParams(urlState));
15
15
  }
16
16
  getValueText() {
@@ -1 +1 @@
1
- {"version":3,"file":"UrlTimeRangeMacro.js","sources":["../../../../src/variables/macros/UrlTimeRangeMacro.ts"],"sourcesContent":["import { urlUtil } from '@grafana/data';\nimport { SceneObject, SceneTimeRangeLike } from '../../core/types';\nimport { FormatVariable } from '../interpolation/formatRegistry';\nimport { DefaultTimeRange } from '../interpolation/defaults';\nimport { SkipFormattingValue } from './types';\n\nexport class UrlTimeRangeMacro implements FormatVariable {\n public state: { name: string; type: string };\n private _sceneObject: SceneObject;\n\n public constructor(name: string, sceneObject: SceneObject) {\n this.state = { name: name, type: 'url_variable' };\n this._sceneObject = sceneObject;\n }\n\n public getValue(): SkipFormattingValue {\n const timeRange = getTimeRange(this._sceneObject);\n const urlState = timeRange.urlSync?.getUrlState(timeRange.state);\n return new SkipFormattingValue(urlUtil.toUrlParams(urlState));\n }\n\n public getValueText?(): string {\n return '';\n }\n}\n\nfunction getTimeRange(sceneObject: SceneObject): SceneTimeRangeLike {\n const { $timeRange } = sceneObject.state;\n if ($timeRange) {\n return $timeRange;\n }\n\n if (sceneObject.parent) {\n return getTimeRange(sceneObject.parent);\n }\n\n return DefaultTimeRange;\n}\n"],"names":[],"mappings":";;;;AAMO,MAAM,iBAA4C,CAAA;AAAA,EAIhD,WAAA,CAAY,MAAc,WAA0B,EAAA;AACzD,IAAA,IAAA,CAAK,KAAQ,GAAA,EAAE,IAAY,EAAA,IAAA,EAAM,cAAe,EAAA,CAAA;AAChD,IAAA,IAAA,CAAK,YAAe,GAAA,WAAA,CAAA;AAAA,GACtB;AAAA,EAEO,QAAgC,GAAA;AAfzC,IAAA,IAAA,EAAA,CAAA;AAgBI,IAAM,MAAA,SAAA,GAAY,YAAa,CAAA,IAAA,CAAK,YAAY,CAAA,CAAA;AAChD,IAAA,MAAM,QAAW,GAAA,CAAA,EAAA,GAAA,SAAA,CAAU,OAAV,KAAA,IAAA,GAAA,KAAA,CAAA,GAAA,EAAA,CAAmB,YAAY,SAAU,CAAA,KAAA,CAAA,CAAA;AAC1D,IAAA,OAAO,IAAI,mBAAA,CAAoB,OAAQ,CAAA,WAAA,CAAY,QAAQ,CAAC,CAAA,CAAA;AAAA,GAC9D;AAAA,EAEO,YAAwB,GAAA;AAC7B,IAAO,OAAA,EAAA,CAAA;AAAA,GACT;AACF,CAAA;AAEA,SAAS,aAAa,WAA8C,EAAA;AAClE,EAAM,MAAA,EAAE,UAAW,EAAA,GAAI,WAAY,CAAA,KAAA,CAAA;AACnC,EAAA,IAAI,UAAY,EAAA;AACd,IAAO,OAAA,UAAA,CAAA;AAAA,GACT;AAEA,EAAA,IAAI,YAAY,MAAQ,EAAA;AACtB,IAAO,OAAA,YAAA,CAAa,YAAY,MAAM,CAAA,CAAA;AAAA,GACxC;AAEA,EAAO,OAAA,gBAAA,CAAA;AACT;;;;"}
1
+ {"version":3,"file":"UrlTimeRangeMacro.js","sources":["../../../../src/variables/macros/UrlTimeRangeMacro.ts"],"sourcesContent":["import { urlUtil } from '@grafana/data';\nimport { SceneObject, SceneTimeRangeLike } from '../../core/types';\nimport { FormatVariable } from '../interpolation/formatRegistry';\nimport { DefaultTimeRange } from '../interpolation/defaults';\nimport { SkipFormattingValue } from './types';\n\nexport class UrlTimeRangeMacro implements FormatVariable {\n public state: { name: string; type: string };\n private _sceneObject: SceneObject;\n\n public constructor(name: string, sceneObject: SceneObject) {\n this.state = { name: name, type: 'url_variable' };\n this._sceneObject = sceneObject;\n }\n\n public getValue(): SkipFormattingValue {\n const timeRange = getTimeRange(this._sceneObject);\n const urlState = timeRange.urlSync?.getUrlState();\n return new SkipFormattingValue(urlUtil.toUrlParams(urlState));\n }\n\n public getValueText?(): string {\n return '';\n }\n}\n\nfunction getTimeRange(sceneObject: SceneObject): SceneTimeRangeLike {\n const { $timeRange } = sceneObject.state;\n if ($timeRange) {\n return $timeRange;\n }\n\n if (sceneObject.parent) {\n return getTimeRange(sceneObject.parent);\n }\n\n return DefaultTimeRange;\n}\n"],"names":[],"mappings":";;;;AAMO,MAAM,iBAA4C,CAAA;AAAA,EAIhD,WAAA,CAAY,MAAc,WAA0B,EAAA;AACzD,IAAA,IAAA,CAAK,KAAQ,GAAA,EAAE,IAAY,EAAA,IAAA,EAAM,cAAe,EAAA,CAAA;AAChD,IAAA,IAAA,CAAK,YAAe,GAAA,WAAA,CAAA;AAAA,GACtB;AAAA,EAEO,QAAgC,GAAA;AAfzC,IAAA,IAAA,EAAA,CAAA;AAgBI,IAAM,MAAA,SAAA,GAAY,YAAa,CAAA,IAAA,CAAK,YAAY,CAAA,CAAA;AAChD,IAAM,MAAA,QAAA,GAAA,CAAW,EAAU,GAAA,SAAA,CAAA,OAAA,KAAV,IAAmB,GAAA,KAAA,CAAA,GAAA,EAAA,CAAA,WAAA,EAAA,CAAA;AACpC,IAAA,OAAO,IAAI,mBAAA,CAAoB,OAAQ,CAAA,WAAA,CAAY,QAAQ,CAAC,CAAA,CAAA;AAAA,GAC9D;AAAA,EAEO,YAAwB,GAAA;AAC7B,IAAO,OAAA,EAAA,CAAA;AAAA,GACT;AACF,CAAA;AAEA,SAAS,aAAa,WAA8C,EAAA;AAClE,EAAM,MAAA,EAAE,UAAW,EAAA,GAAI,WAAY,CAAA,KAAA,CAAA;AACnC,EAAA,IAAI,UAAY,EAAA;AACd,IAAO,OAAA,UAAA,CAAA;AAAA,GACT;AAEA,EAAA,IAAI,YAAY,MAAQ,EAAA;AACtB,IAAO,OAAA,YAAA,CAAa,YAAY,MAAM,CAAA,CAAA;AAAA,GACxC;AAEA,EAAO,OAAA,gBAAA,CAAA;AACT;;;;"}
@@ -153,9 +153,9 @@ class MultiValueUrlSyncHandler {
153
153
  getKeys() {
154
154
  return [this.getKey()];
155
155
  }
156
- getUrlState(state) {
156
+ getUrlState() {
157
157
  let urlValue = null;
158
- let value = state.value;
158
+ let value = this._sceneObject.state.value;
159
159
  if (Array.isArray(value)) {
160
160
  urlValue = value.map(String);
161
161
  } else {
@@ -1 +1 @@
1
- {"version":3,"file":"MultiValueVariable.js","sources":["../../../../src/variables/variants/MultiValueVariable.ts"],"sourcesContent":["import { isEqual } from 'lodash';\nimport { map, Observable } from 'rxjs';\n\nimport { ALL_VARIABLE_TEXT, ALL_VARIABLE_VALUE } from '../constants';\n\nimport { SceneObjectBase } from '../../core/SceneObjectBase';\nimport { SceneObject, SceneObjectUrlSyncHandler, SceneObjectUrlValues } from '../../core/types';\nimport {\n SceneVariable,\n SceneVariableValueChangedEvent,\n SceneVariableState,\n ValidateAndUpdateResult,\n VariableValue,\n VariableValueOption,\n VariableValueSingle,\n CustomVariableValue,\n VariableCustomFormatterFn,\n} from '../types';\nimport { formatRegistry, FormatRegistryID } from '../interpolation/formatRegistry';\n\nexport interface MultiValueVariableState extends SceneVariableState {\n value: VariableValue; // old current.text\n text: VariableValue; // old current.value\n options: VariableValueOption[];\n isMulti?: boolean;\n includeAll?: boolean;\n defaultToAll?: boolean;\n allValue?: string;\n placeholder?: string;\n}\n\nexport interface VariableGetOptionsArgs {\n searchFilter?: string;\n}\n\nexport abstract class MultiValueVariable<TState extends MultiValueVariableState = MultiValueVariableState>\n extends SceneObjectBase<TState>\n implements SceneVariable<TState>\n{\n protected _urlSync: SceneObjectUrlSyncHandler<TState> = new MultiValueUrlSyncHandler(this);\n\n /**\n * The source of value options.\n */\n public abstract getValueOptions(args: VariableGetOptionsArgs): Observable<VariableValueOption[]>;\n\n /**\n * This function is called on when SceneVariableSet is activated or when a dependency changes.\n */\n public validateAndUpdate(): Observable<ValidateAndUpdateResult> {\n return this.getValueOptions({}).pipe(\n map((options) => {\n this.updateValueGivenNewOptions(options);\n return {};\n })\n );\n }\n\n /**\n * Check if current value is valid given new options. 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Set to first of the available options\n stateUpdate.value = options[0].value;\n stateUpdate.text = options[0].label;\n }\n }\n }\n\n // Remember current value and text\n const { value: prevValue, text: prevText } = this.state;\n\n // Perform state change\n this.setStateHelper(stateUpdate);\n\n // Publish value changed event only if value changed\n if (stateUpdate.value !== prevValue || stateUpdate.text !== prevText || this.hasAllValue()) {\n this.publishEvent(new SceneVariableValueChangedEvent(this), true);\n }\n }\n\n public getValue(): VariableValue {\n if (this.hasAllValue()) {\n if (this.state.allValue) {\n return new CustomAllValue(this.state.allValue, this);\n }\n\n return this.state.options.map((x) => x.value);\n }\n\n return this.state.value;\n }\n\n public getValueText(): string {\n if (this.hasAllValue()) {\n return ALL_VARIABLE_TEXT;\n }\n\n if (Array.isArray(this.state.text)) {\n return this.state.text.join(' + ');\n }\n\n return String(this.state.text);\n }\n\n private 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@@ -39,8 +39,8 @@ class TextBoxVariable extends SceneObjectBase {
39
39
  getKey() {
40
40
  return `var-${this.state.name}`;
41
41
  }
42
- getUrlState(state) {
43
- return { [this.getKey()]: state.value };
42
+ getUrlState() {
43
+ return { [this.getKey()]: this.state.value };
44
44
  }
45
45
  updateFromUrl(values) {
46
46
  const update = {};
@@ -1 +1 @@
1
- {"version":3,"file":"TextBoxVariable.js","sources":["../../../../src/variables/variants/TextBoxVariable.tsx"],"sourcesContent":["import React from 'react';\nimport { SceneObjectBase } from '../../core/SceneObjectBase';\nimport { SceneComponentProps, SceneObjectUrlSyncHandler, SceneObjectUrlValues } from '../../core/types';\nimport { SceneObjectUrlSyncConfig } from '../../services/SceneObjectUrlSyncConfig';\nimport { VariableValueInput } from '../components/VariableValueInput';\nimport { SceneVariable, SceneVariableState, SceneVariableValueChangedEvent, VariableValue } from '../types';\n\nexport interface TextBoxVariableState extends SceneVariableState {\n value: string;\n}\n\nexport class TextBoxVariable\n extends SceneObjectBase<TextBoxVariableState>\n implements SceneVariable<TextBoxVariableState>\n{\n protected _urlSync: SceneObjectUrlSyncHandler<TextBoxVariableState>;\n\n public constructor(initialState: Partial<TextBoxVariableState>) {\n super({\n type: 'textbox',\n value: '',\n name: '',\n ...initialState,\n });\n\n this._urlSync = new SceneObjectUrlSyncConfig(this, { keys: [this.getKey()] });\n }\n\n public getValue(): VariableValue {\n return this.state.value;\n }\n\n public setValue(newValue: string) {\n this.setState({ value: newValue });\n this.publishEvent(new SceneVariableValueChangedEvent(this), true);\n }\n\n private getKey(): string {\n return `var-${this.state.name}`;\n }\n\n public getUrlState(state: TextBoxVariableState) {\n return { [this.getKey()]: state.value };\n }\n\n public updateFromUrl(values: SceneObjectUrlValues) {\n const update: Partial<TextBoxVariableState> = {};\n const val = values[this.getKey()];\n if (typeof val === 'string') {\n update.value = val;\n }\n\n this.setState(update);\n }\n\n public static Component = ({ model }: SceneComponentProps<TextBoxVariable>) => {\n return <VariableValueInput model={model} />;\n };\n}\n"],"names":[],"mappings":";;;;;;;;;;;;;;;;;;;;;;AAWO,MAAM,wBACH,eAEV,CAAA;AAAA,EAGS,YAAY,YAA6C,EAAA;AAC9D,IAAM,KAAA,CAAA,cAAA,CAAA;AAAA,MACJ,IAAM,EAAA,SAAA;AAAA,MACN,KAAO,EAAA,EAAA;AAAA,MACP,IAAM,EAAA,EAAA;AAAA,KAAA,EACH,YACJ,CAAA,CAAA,CAAA;AAED,IAAK,IAAA,CAAA,QAAA,GAAW,IAAI,wBAAA,CAAyB,IAAM,EAAA,EAAE,IAAM,EAAA,CAAC,IAAK,CAAA,MAAA,EAAQ,CAAA,EAAG,CAAA,CAAA;AAAA,GAC9E;AAAA,EAEO,QAA0B,GAAA;AAC/B,IAAA,OAAO,KAAK,KAAM,CAAA,KAAA,CAAA;AAAA,GACpB;AAAA,EAEO,SAAS,QAAkB,EAAA;AAChC,IAAA,IAAA,CAAK,QAAS,CAAA,EAAE,KAAO,EAAA,QAAA,EAAU,CAAA,CAAA;AACjC,IAAA,IAAA,CAAK,YAAa,CAAA,IAAI,8BAA+B,CAAA,IAAI,GAAG,IAAI,CAAA,CAAA;AAAA,GAClE;AAAA,EAEQ,MAAiB,GAAA;AACvB,IAAO,OAAA,CAAA,IAAA,EAAO,KAAK,KAAM,CAAA,IAAA,CAAA,CAAA,CAAA;AAAA,GAC3B;AAAA,EAEO,YAAY,KAA6B,EAAA;AAC9C,IAAA,OAAO,EAAE,CAAC,IAAA,CAAK,MAAO,EAAA,GAAI,MAAM,KAAM,EAAA,CAAA;AAAA,GACxC;AAAA,EAEO,cAAc,MAA8B,EAAA;AACjD,IAAA,MAAM,SAAwC,EAAC,CAAA;AAC/C,IAAM,MAAA,GAAA,GAAM,MAAO,CAAA,IAAA,CAAK,MAAO,EAAA,CAAA,CAAA;AAC/B,IAAI,IAAA,OAAO,QAAQ,QAAU,EAAA;AAC3B,MAAA,MAAA,CAAO,KAAQ,GAAA,GAAA,CAAA;AAAA,KACjB;AAEA,IAAA,IAAA,CAAK,SAAS,MAAM,CAAA,CAAA;AAAA,GACtB;AAKF,CAAA;AA/Ca,eAAA,CA4CG,SAAY,GAAA,CAAC,EAAE,KAAA,EAAkD,KAAA;AAC7E,EAAA,uBAAQ,KAAA,CAAA,aAAA,CAAA,kBAAA,EAAA;AAAA,IAAmB,KAAA;AAAA,GAAc,CAAA,CAAA;AAC3C,CAAA;;;;"}
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+ {"version":3,"file":"TextBoxVariable.js","sources":["../../../../src/variables/variants/TextBoxVariable.tsx"],"sourcesContent":["import React from 'react';\nimport { SceneObjectBase } from '../../core/SceneObjectBase';\nimport { SceneComponentProps, SceneObjectUrlSyncHandler, SceneObjectUrlValues } from '../../core/types';\nimport { SceneObjectUrlSyncConfig } from '../../services/SceneObjectUrlSyncConfig';\nimport { VariableValueInput } from '../components/VariableValueInput';\nimport { SceneVariable, SceneVariableState, SceneVariableValueChangedEvent, VariableValue } from '../types';\n\nexport interface TextBoxVariableState extends SceneVariableState {\n value: string;\n}\n\nexport class TextBoxVariable\n extends SceneObjectBase<TextBoxVariableState>\n implements SceneVariable<TextBoxVariableState>\n{\n protected _urlSync: SceneObjectUrlSyncHandler;\n\n public constructor(initialState: Partial<TextBoxVariableState>) {\n super({\n type: 'textbox',\n value: '',\n name: '',\n ...initialState,\n });\n\n this._urlSync = new SceneObjectUrlSyncConfig(this, { keys: [this.getKey()] });\n }\n\n public getValue(): VariableValue {\n return this.state.value;\n }\n\n public setValue(newValue: string) {\n this.setState({ value: newValue });\n this.publishEvent(new SceneVariableValueChangedEvent(this), true);\n }\n\n private getKey(): string {\n return `var-${this.state.name}`;\n }\n\n public getUrlState() {\n return { [this.getKey()]: this.state.value };\n }\n\n public updateFromUrl(values: SceneObjectUrlValues) {\n const update: Partial<TextBoxVariableState> = {};\n const val = values[this.getKey()];\n if (typeof val === 'string') {\n update.value = val;\n }\n\n this.setState(update);\n }\n\n public static Component = ({ model }: SceneComponentProps<TextBoxVariable>) => {\n return <VariableValueInput model={model} />;\n };\n}\n"],"names":[],"mappings":";;;;;;;;;;;;;;;;;;;;;;AAWO,MAAM,wBACH,eAEV,CAAA;AAAA,EAGS,YAAY,YAA6C,EAAA;AAC9D,IAAM,KAAA,CAAA,cAAA,CAAA;AAAA,MACJ,IAAM,EAAA,SAAA;AAAA,MACN,KAAO,EAAA,EAAA;AAAA,MACP,IAAM,EAAA,EAAA;AAAA,KAAA,EACH,YACJ,CAAA,CAAA,CAAA;AAED,IAAK,IAAA,CAAA,QAAA,GAAW,IAAI,wBAAA,CAAyB,IAAM,EAAA,EAAE,IAAM,EAAA,CAAC,IAAK,CAAA,MAAA,EAAQ,CAAA,EAAG,CAAA,CAAA;AAAA,GAC9E;AAAA,EAEO,QAA0B,GAAA;AAC/B,IAAA,OAAO,KAAK,KAAM,CAAA,KAAA,CAAA;AAAA,GACpB;AAAA,EAEO,SAAS,QAAkB,EAAA;AAChC,IAAA,IAAA,CAAK,QAAS,CAAA,EAAE,KAAO,EAAA,QAAA,EAAU,CAAA,CAAA;AACjC,IAAA,IAAA,CAAK,YAAa,CAAA,IAAI,8BAA+B,CAAA,IAAI,GAAG,IAAI,CAAA,CAAA;AAAA,GAClE;AAAA,EAEQ,MAAiB,GAAA;AACvB,IAAO,OAAA,CAAA,IAAA,EAAO,KAAK,KAAM,CAAA,IAAA,CAAA,CAAA,CAAA;AAAA,GAC3B;AAAA,EAEO,WAAc,GAAA;AACnB,IAAA,OAAO,EAAE,CAAC,IAAA,CAAK,QAAW,GAAA,IAAA,CAAK,MAAM,KAAM,EAAA,CAAA;AAAA,GAC7C;AAAA,EAEO,cAAc,MAA8B,EAAA;AACjD,IAAA,MAAM,SAAwC,EAAC,CAAA;AAC/C,IAAM,MAAA,GAAA,GAAM,MAAO,CAAA,IAAA,CAAK,MAAO,EAAA,CAAA,CAAA;AAC/B,IAAI,IAAA,OAAO,QAAQ,QAAU,EAAA;AAC3B,MAAA,MAAA,CAAO,KAAQ,GAAA,GAAA,CAAA;AAAA,KACjB;AAEA,IAAA,IAAA,CAAK,SAAS,MAAM,CAAA,CAAA;AAAA,GACtB;AAKF,CAAA;AA/Ca,eAAA,CA4CG,SAAY,GAAA,CAAC,EAAE,KAAA,EAAkD,KAAA;AAC7E,EAAA,uBAAQ,KAAA,CAAA,aAAA,CAAA,kBAAA,EAAA;AAAA,IAAmB,KAAA;AAAA,GAAc,CAAA,CAAA;AAC3C,CAAA;;;;"}